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		<title>Within the Wicked Wilds/The Story So Far</title>
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		<updated>2023-07-20T09:15:07Z</updated>

		<summary type="html">&lt;p&gt;Arcassel: /* Session 15: TBD */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;center&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;big&amp;gt;This page is the campaign synopsis as told by the DMs, to read a more detailed, fun, and lengthy synopsis of the campaign, see &#039;&#039;&#039;[[Within the Wicked Wilds/Player Recaps]]&#039;&#039;&#039;&amp;lt;/big&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Chapter 1==&lt;br /&gt;
===Session 1a: Kickoff Megagame - A Funny Thing Happened on the Way to the Bog ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Warden of the Wilds, Oblex &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Tassa Brightfox|Tassa]] (First Session), [[Wiggler]] (First Session), [[Kamakuras]] (First Session), [[Cinder Ashtalon]] (First Session), [[Joylee]] (First Session) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; Dave (4/29/2023)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Warden of the Wilds &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 4300 (990 at Level 3, 861 at Level 4, 732 at Level 5) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Players left base camp and set out into a swampy region west of the base camp. No known threats were identified so it was assumed that this excursion would most likely result in an uneventful stroll through the area.&lt;br /&gt;
* Adrian Tempest led the group into the swamp.&lt;br /&gt;
* The travel was uneventful until they saw a large 15&#039; tall figure standing in an open swamp area.&lt;br /&gt;
* As three of the party approached to investigate, two were attacked by large green tentacle-like creatures. The whole group engaged and began fighting the &amp;quot;tentacles&amp;quot; back. A third &amp;quot;tentacle&amp;quot; appeared as one of the first two was cut away. As the second &amp;quot;tentacle&amp;quot; was cut down a massive &amp;quot;head&amp;quot; like structure appeared and engaged the party. &lt;br /&gt;
* It was about this time that a cloaked figure was seen observing the party while perched on top of a toppled tree 30 feet above the swamp.&lt;br /&gt;
* The figure did nothing but observe as the group fought bitterly to gain the upper hand against the creature(s).&lt;br /&gt;
* When victory was had and the battle finished, the group looked over to see the figure now standing on the far shore of the swamp. The figure raised their hands and magical fire ignited, lighting a path out and away from the swamp. The figure then disappeared.&lt;br /&gt;
* Three of the group followed the lights while three stayed behind to rest and recover from the fight.&lt;br /&gt;
* The lights led to a small round stone cottage that looked as though it had been around for decades. It was simple, sturdy and serviceable. Light and smoke from a fire escaped from the chimney and the windows. The first group approached and knocked. They were invited in to find the individual sitting, still hooded, in front of the lit fire.&lt;br /&gt;
* After pleasantries were shared the individual introduced themselves as a Warden of the Wilds. They were blessed of a nature deity that had tasked them with caring for the natural order of things in this wild place. The Warden had forsaken a life among the mortal races and embraced the task given to them by their god.&lt;br /&gt;
* Soon enough the other three of the party made their way to the cottage. The Warden then informed the group that what they had encountered was an Oblex. These creatures are ooze like but have a special affinity of feeding on creatures memories and, if given enough time, can consume enough of a creatures memories to develop a sort of mimic of that creature. The Oblex the group defeated was one that the Warden had been battling for some time. The first sightings of Oblex in the Wardens space was some 20 years prior.&lt;br /&gt;
* After discussion, the group took their leave of the Warden but asked how they could contact them if need be. Though the Warden did not have an answer they said they would give it some thought. Some days later, individually wrapped gifts arrived at base camp for the group the Warden met.&lt;br /&gt;
&lt;br /&gt;
===Session 1b: Kickoff Megagame - Ruins of Maddening Dreams===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; The Green Knight, Perseus Company, Gnolls&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Lysvan]] (First Session), [[Obsidian]] (First Session), [[Amaris Luanach]] (First Session), [[Chrysaor|Chrysaor Purosis]] (First Session), [[Deralickt Dadwarf, Low Priest of the Order of Cucullin, of the Reformed Church of Bajayzus, Hisself.|Deralickt Dadwarf]] (First Session)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; Keller (4/29/2023)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; [[Lucinda Grimfold]], [[Lyowyn Mossbringer]], [[Cookie]], [[The Green Knight]], [[Bulio]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 4015 (803 at Level 4, 923 at Level 3)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
*The players depart with fellow Tempest Brother Expeditionary employees to visit the basecamp of another expeditionary group, [[Perseus Company]].&lt;br /&gt;
*The players soon discover a destroyed Perseus Company watchtower and deduce that the site was attack by [[Gnolls]]. They also discover a body in the tower seller full of mysterious black feathers which suddenly bursts into flames.&lt;br /&gt;
*When camping for the night the players on watch encounter some strange occurrences, such as the trees around them appearing to move, and strange entities watching them from beyond the tree line.&lt;br /&gt;
*The players arrive at the Perseus Basecamp to find it had been raided by Gnolls the day before. They discover that the camp was plagued with madness and find some of the bodies deceased due to strange unnatural causes.&lt;br /&gt;
*The players encounter Bulio who had concealed his cart and shop, &amp;quot;Bulio&#039;s Bobbles and Boons,&amp;quot; under a large tarp. In exchange for informing Bulio of the location of the Tempest Brother&#039;s basecamp, he gifts the players with some magic items before taking his leave.&lt;br /&gt;
*Investigating the camp center inside a large temple, they discover survivors being held at the mercy of a band of Gnolls, all being overseen by a strange Green Knight&lt;br /&gt;
*The players defeat the Gnolls while the Green Knight is able to escape. The players also come into possession of the [[The Zephyr Blade|Zephyr Blade]], the strange and magical weapon of Perseus Camp&#039;s now deceased leader&lt;br /&gt;
&lt;br /&gt;
===Session 1c: Kickoff Megagame - Spiders and Ichor and Ruins....oh my!===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt;  Paul Fletcher, Lolth, Spiders&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Redemption Core|Reedy]] (First Session), [[Therrin Flare]] (First Session), [[Sabbatical (character)|Sabbaticle]] (First Session), [[Paris Hilton]] (First Session), [[Sir Yewvane Eedryll]] (First Session)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; Julia (4/29/2023)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; [[Paul Fletcher]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 4250 (Lvl 3- 978, Lvl 4- 850, Lvl 5- 723)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Paul greets all the adventurers who arrived at basecamp, and acquires the team assigned to him to clear out the southern area of the wilds near camp and to explore some proposed ruins that were claimed to be there. &lt;br /&gt;
* Once there, they began clearing out the rooms. The first room was fairly empty, aside from a handful of normal wolf spiders. The second room was the main chamber of the temple, with a large statue of Lolth. The statue was dusty and run down, save for her outstretched palm, which was distinctly un-dusty. Paul informs them that typically sculptures like this has a gem or tribute in her hand. &lt;br /&gt;
* The hallways leading off of this room was covered in webs and a dark ichor. Magical sentinel goopey spider legs manifested from the ichor and hit the players if they ran past. After fighting through, they arrive to a small room, still with the ichor, and  a large nest. The party then fought the patriarch spider that resided there, the Haunter of the Night.&lt;br /&gt;
* After disposing of the spider, the party cut open the nest to find various dead bodies of adventurers past. The party also found a large deep red gem, which Paul took back and placed in the hand of Lolth, which causes a secret door to open, revealing a steep staircase going down. When the gem is removed, the door closes. The party took the gem, and left the temple otherwise alone.&lt;br /&gt;
&lt;br /&gt;
===Session 1d: Kickoff Megagame - TBD===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; Aaron (4/29/2023)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
[TBD]&lt;br /&gt;
&lt;br /&gt;
===Session 2: Curious Company ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; The Collector, Jack of Hearts&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Black Jack]] (First Session), [[Nester Spitemore]] (First Session), [[Kompi]] (First Session), [[Dragonett]] (First Session), [[Marion Ette]] (First Session), [[Juno]] (First Session), [[Dothand Raki]] (First Session),&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; Keller (5/1/2023)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; [[Cookie]], [[Velemar Decrye]], [[The Collector]], [[Jack of Hearts]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 5040 (911 at Level 3, 792 at Level 4, 673 at Level 5)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
*The Tempest Brother&#039;s Expeditionary Company is contacted by a powerful and mysterious aristocrat by the name of the Collector to recover a specific tome for him out in the wilds, a First Edition copy of &#039;&#039;[[A Cosmos Compendium: An Academic&#039;s Guide to Quelmar Starcharting]]&#039;&#039;. He meets with the players and provides them with a map and a key to the cavern where it is held.&lt;br /&gt;
*The players depart into the jungle and continue their trek into the night, where they spot a small campfire in the distance. While some players remaining in hiding, the rest of the party meet the charismatic Jack of Hearts and his band of adventurers. Jack of Hearts&#039; crew included the individuals going by the names of [[Malakar the Maleficent|Malakar]], [[Commando Reconnaissance Unit Theta|Theta]], [[Yellana Eedryll]], [[Titan]], [[Tini]], and [[Wren]], along with two of the Pentulven Brothers.&lt;br /&gt;
*After the players leave, they discover that some of them were dosed with a sleeping poison and that Jack of Hearts had stolen the map and the key. Rushing to the cavern where the book is said to be, the player&#039;s find that Jack of Hearts and his team had already completed most of the dungeon themselves.&lt;br /&gt;
*The party pursues the thieves to the final room where the book is held and engage them in combat, only for the tome&#039;s guardian, a massive blue Behir by the name of Grimlight, to attack. The beast entered combat by consuming one of the Penulven Brothers and casting Greater Invisibility on themselves.&lt;br /&gt;
*The players came to a soft truce with Jack of Hearts and his team to defeat the Behir, and eventually came to the deal that the players could take the book as long as Jack of Hearts got to keep the treasure from the cave.&lt;br /&gt;
*On their way back to camp the player&#039;s discovered that the book had strange vertigo indusing effects before handing it over to the Collector. Before he left the Collector revealed that he had also been responsible for hiring Jack of Hearts to retrive the book.&lt;br /&gt;
&lt;br /&gt;
=== Session 3: All That Glitters... ===&lt;br /&gt;
Session Tags: Dinosaurs, Magic, Arc&lt;br /&gt;
&lt;br /&gt;
Characters: [[Helli Aliosh|Helli]], [[Sabbatical (character)|Sabbatical]], [[Marion Ette|Marion]], [[Hermes Purrnes|Hermes]], Neru, [[p&#039;Rahp]]&lt;br /&gt;
&lt;br /&gt;
DM: Julia (5/10/23)&lt;br /&gt;
&lt;br /&gt;
Important NPCs: Arc&lt;br /&gt;
&lt;br /&gt;
XP Gained: 4,370 (lvl 3- 838, lvl 4- 728, lvl 5- 619)&lt;br /&gt;
&lt;br /&gt;
Important Things that Happened: &lt;br /&gt;
&lt;br /&gt;
* Arc summoned several of the hired adventurers to discuss their current mission. They previously sent three teams of their personal research assistants also employed by the Tempest Brothers over the last few weeks. They have not returned, thus they&#039;re now sending more capable adventurers.&lt;br /&gt;
* Their research showed that the base came and surrounding areas are on a prominent area of a layline. The local wildlife and animals can be affected by it. Arc wanted to note the effects that this could have.&lt;br /&gt;
* The party started exploring the jungle, looking for any sign of the teams, or anything that may be useful to Arc&#039;s research. Eventually the party splits in two, with Sabbatical, Helli, and p&#039;Rahp started looking for bodies in the general area, while Hermes, Neru, and Marion investigated a clearing up ahead.&lt;br /&gt;
* The group looking for (non) survivors found several bodies, some of which had interesting damage marks on them, such as branching fractal patterns and burn marks. they looted the bodies for money, notebooks, and took the partial plate armor off of one of them.&lt;br /&gt;
* The other group entered a clearing with quartz crystalline gravel. In the middle of the clearing was a strange glowing tree, with unknown flowers and fruit. The group decided to harvest some of the flowers and fruit. Marion decided to saw off a branch of the tree, causing the glowing to pulsate.&lt;br /&gt;
* The pulsing summoned an arcane dinosaur who could shoot poison quills. The other half of the party came back and decided to fight. As the fighting went on, another arcane creature appeared, this one being able to summon and call lightning. Once they killed the poison dinosaur, a flying fire engulfed one came to the fight, and started attacking both the party and the remaining lightning dinosaur. &lt;br /&gt;
* Hermes decided to run back to camp. Eventually, the party fled away from the clearing, waited for the fire dinosaur to fly away, and then went back to the clearing to harvest the dinosaur parts. they took a short rest before making it back to camp.&lt;br /&gt;
&lt;br /&gt;
=== Session 4: River Me Timbers  ===&lt;br /&gt;
Session Tags: River, Crocodiles &lt;br /&gt;
&lt;br /&gt;
Characters: [[Dickweedus]], [[Lysvan]], [[Finnegan (Finny) Warbler|Finny]], [[Sir Yewvane Eedryll|Yewvane]], [[Twilsby Pendergras|Twilsby]], [[Millar]] &lt;br /&gt;
&lt;br /&gt;
DM: Julia (5/20/23)&lt;br /&gt;
&lt;br /&gt;
Important NPCs: Billiam&lt;br /&gt;
&lt;br /&gt;
XP Gained: 4700 ( lvl 3 -976 lvl 4 -848 lvl 5 -721 ) &lt;br /&gt;
&lt;br /&gt;
Important Things that Happened: &lt;br /&gt;
&lt;br /&gt;
- Players were enlisted in the camp by [[Lyowyn Mossbringer|Lyowyns]] assistant, Billiam. He informs the players that much of the leadership was busy with thier own tasks and he was tasked with investigating this problem. &lt;br /&gt;
&lt;br /&gt;
-One of the main rivers that provided fresh water to camp was highly polluted with half eaten fish, chum, and bones. The party was assigned with going up river and finding the cause, and solving it.&lt;br /&gt;
&lt;br /&gt;
-Along the bank of the river, some of the players observe orangey-red glowing mushrooms along the bank. Finny flies off and gathers some in his pack. The mushrooms are extremely warm to touch. Lysvan used their innate knowledge of the wilds to note that they may be connected with Hellfire in some way.&lt;br /&gt;
&lt;br /&gt;
-The players eventually row up to a large, wide, still water area. They pull the boat ashore, and notice some creatures in the water. They throw pebbles and two mutant sea snakes with humanoid faces pop up and attack them. Two normal crocodiles come soon after, attracted by the noise and commotion.&lt;br /&gt;
&lt;br /&gt;
-After contending with both the snakes and the crocodiles, the patriarch of the clan, a large crocodile with humanoid arms. It attempts to grapple several members of the party, before getting a steady hold on Ratchet and tries to drag him into the water. Lysvan uses their fire spirit to teleport Rachet out of the gators mouth and onto the boat, where Millar was waiting. The Gator makes a lunge at Millar, while its tail smacks Ratchet, ultimately killing him.&lt;br /&gt;
&lt;br /&gt;
-They players do remain triumphant, killing all the creatures and resetting the river back to its natural state.&lt;br /&gt;
&lt;br /&gt;
=== Session 5: Slim Pickins&#039; ===&lt;br /&gt;
Session Tags: Adeline Hatchic, The Red macaw&lt;br /&gt;
&lt;br /&gt;
Characters: [[Chrysaor]], [[Nassir Tycho]], [[Obsidian]], [[Felix Francis Fitzgerald]] (First Sesssion), [[Amaris Luanach]], [[Lowkey]] (First Session)&lt;br /&gt;
&lt;br /&gt;
DM: Keller (5/21/23)&lt;br /&gt;
&lt;br /&gt;
Important NPCs: [[Adeline Hatchic]]&lt;br /&gt;
&lt;br /&gt;
XP Gained: 4,000 (lvl 3- 767, lvl 4- 667, lvl 5- 567)&lt;br /&gt;
&lt;br /&gt;
Important Things that Happened: &lt;br /&gt;
*The players are called together by the Head of Mechanics at the [[Tempest Brothers Expeditionary Company]], [[Adeline Hatchic]], to interview potential applicants to serve as the crew of The Red Macaw, one of the company&#039;s two main airships. In return for vouchers at Nettle&#039;s Soup Stand, the players would have to interview all potential applicants for each position, and decide on a Captain, First Mate, Engineer, navigator, and a Cook for the ship.&lt;br /&gt;
*As the player&#039;s met with the applicants at a location outside the basecamp, they were met with an array of colorful, quirky, and strange individuals all interested in working for the company. This included such strange individuals as a blind ship captain with two eyepatches, two hook hands, and two peg legs, a [[Nothic]] who carried with them a bag of magical trinkets, a snooty and angry world class chef, and a blue octopus king who had a immense hatred of any creatures wearing pants...&lt;br /&gt;
*After long interviews and much deliberation, the players decided on a crew.&lt;br /&gt;
**For the cook they hired Bob, a large and clumsy [[Ogre]] chef with a heart of gold.&lt;br /&gt;
**For the navigator they hired Bink, a curious and bright [[Kenku]] whose only limitation was the fact that she could only speak by mimicking words and voices she had recently heard.&lt;br /&gt;
**For the engineer they hired David who was a down on his luck depressed and divorced dad who had lost his job in Galik and had his home repossessed.&lt;br /&gt;
**For the First mate they hired Tiki-Ti, a strange telepathic [[Thri-Kreen]] who was was kind and understanding, with both great experience as a leader and warrior.&lt;br /&gt;
**For the captain, they hired none other then Hawthorne Voss, famed high seas captain and experienced airship piolet with a charismatic demeanor and a face that made even married women swoon. Hawthorne was then murdered by his former first mate who had also applied to be captain, and who was also promptly murdered. The players promoted Tiki-Ti to ship captain and hired Polly the Seagull [[Aarakocra]] with an unnatural obsession with food to first mate.&lt;br /&gt;
**In general hires they also hired Klerica, a young an naïve recent college graduate dragonborn, [[Rome Holiday]], the heir to a large tavern empire, and Snoot, a [[Kobold]] with a gun.&lt;br /&gt;
&lt;br /&gt;
=== Session 6: A Penguins Problem ===&lt;br /&gt;
Session Tags: Pennysworth, [[Demon|Demons]]&lt;br /&gt;
&lt;br /&gt;
Characters: Kompi, Hunk, [[Commando Reconnaissance Unit Lambda|Lambda]], [[Therrin Flare|Therrin]], Nester, [[Paris Hilton]], [[Sabbatical (character)|Sabbatical]] &lt;br /&gt;
&lt;br /&gt;
DM: Aaron 24May2023&lt;br /&gt;
&lt;br /&gt;
Important NPCs: [[Pennysworth]], [[Bjorn Shattershield]], [[Jim Stacy]]?!&lt;br /&gt;
&lt;br /&gt;
EXP:  11,625 (lvl 3 1671, lvl4 1453, lvl 5 1235)&lt;br /&gt;
&lt;br /&gt;
Important things that happened&lt;br /&gt;
&lt;br /&gt;
* The players were tasked by Bjorn with finding Cpt Pennyworth&#039;s downed air ship to the east and help him and his crew get to base camp. After a searching they found the ship billowing smoke and the crew attempting to fix it.&lt;br /&gt;
* Pennysworth fired a warning shot at the players as they arrived and explained the area was dangerous and they were already attacked and suffered a casualty. As the players got close to the airship they realized the ground seemed to be covered in a thick spongey layer of moss and all the trees were covered in strange fungal growths. Pennyworth asked for their help in repairing the ships engine and mast so that they could leave. The ship got damaged when several of the crew began to fight one another in an attempt to kill the other as they flew over the scar of [[Amusa]]. &lt;br /&gt;
* Not long after the conversation began humanoid monsters began to appear from the ground as well as the trees. These monsters were covered in fungal growths as well as pustules and sores. These monsters also were speaking a guttural language and chanting different things. Sabbatical was able to recognize the language as Abyssal. The chants were of some menacing Mothers love and of her embrace. &lt;br /&gt;
* During the combat Sabbatical was able to hear what seemed like Jim Stacy&#039;s voice amongst the throng of enemies. This voice voice seemed to state that it would be back for revenge. After this comment was made a giant four armed monster appeared from the ground as well. This beast almost ripped Kompi to pieces. eventually the players were able to kill off the monsters and repair the ship. As the remaining monsters were wiped out a shrill voice was heard screaming in Abyssal &amp;quot;MY CHILDREN!&amp;quot; The players immediately left the area&lt;br /&gt;
&lt;br /&gt;
=== Session 7: Winds of Change ===&lt;br /&gt;
Session Tags:&lt;br /&gt;
&lt;br /&gt;
Characters:&lt;br /&gt;
&lt;br /&gt;
DM: Julia (5/26/2023)&lt;br /&gt;
&lt;br /&gt;
Important NPCs: [[The Thistlebrook Conclave|Thistlebrook Conclave]], Billiam&lt;br /&gt;
&lt;br /&gt;
XP Gained: 4100 &lt;br /&gt;
&lt;br /&gt;
Important Things that Happened: [TBD]&lt;br /&gt;
=== Session 8: The Loss of Tassa ===&lt;br /&gt;
Session Tags: Bad icky things and a blood red swamp&lt;br /&gt;
&lt;br /&gt;
Characters: Miller, p&#039;Rahp, Tassa Brightfox, Lowkey, Neru, Droggonett, Deralickt Dadwarf&lt;br /&gt;
&lt;br /&gt;
DM: Aaron (5/30/2023)&lt;br /&gt;
&lt;br /&gt;
Important NPCs: Mother of Mushrooms &lt;br /&gt;
&lt;br /&gt;
XP Gained:  &lt;br /&gt;
&lt;br /&gt;
Important Things that Happened: The group was asked by Matilda the camps lead cleric to go and find the eyeright plant. Thsi was needed to fix the issue several members of the camp were having from an effect of a monster. This would allow the staff to fix the disease and keep them from going fully blind. To do this they had to enter the swamp and that surrounds the Scar. As the party enters the swamp they have a brief conversation with the being known as &amp;quot;Mother&amp;quot; she wanted to know why they were disturbing her children. The group waded through the blood red swamp and found a tree that looked lie it had a face on it and in this face where large shaped fruits. Once they got close they got ambushed by several monsters. The group managed to defeat them though they almost lost Miller in the process. After the battle was over Mother spoke to them again and made them an offer. Tassa conversed with her when she heard she could get some gifts. Mother promised she could give her the thigns she wanetd and Tassa accepted willingly and was sucked down into the muck and mire of the swamp. The rest returned with the trees eyes and the issue of going blind from the spores was fixed. Though Tassa was &#039;lost&#039; or was she.........&lt;br /&gt;
=== Session 9: TBD ===&lt;br /&gt;
Session Tags:&lt;br /&gt;
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Characters:&lt;br /&gt;
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DM: Dave (5/31/2023)&lt;br /&gt;
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Important NPCs: &lt;br /&gt;
&lt;br /&gt;
XP Gained:  &lt;br /&gt;
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Important Things that Happened: [TBD]&lt;br /&gt;
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=== Session 10: Heart of Stone ===&lt;br /&gt;
Session Tags: The Green Knight, Kavanmort, Galidant&lt;br /&gt;
&lt;br /&gt;
Characters: [[Sabbatical (character)|Sabbatical]], [[Wiggler]], [[Frankie]], [[Dragonett]], [[Amaris Luanach]], [[&amp;quot;Jo&amp;quot; Joylee Seraphim-Belphegor]]&lt;br /&gt;
&lt;br /&gt;
DM: Keller (6/03/2023)&lt;br /&gt;
&lt;br /&gt;
Important NPCs: [[Lucinda Grimfold]], [[Galidant|Galidant, the Exaltant of Kavanmort]], [[The Green Knight]]&lt;br /&gt;
&lt;br /&gt;
XP Gained: 9462 (lvl 4 1813, lvl 5 1577, lvl 6 1340)&lt;br /&gt;
&lt;br /&gt;
Important Things that Happened: &lt;br /&gt;
*The players are called together by [[Lucinda Grimfold]] to investigate the appearances of a number of dinosaur carcasses north of the camp and to discover what may be the cause behind these strange killings. The players board a skiff with a young halfing Skiff Strider named Skippy and depart over the jungle.&lt;br /&gt;
*After a few hours of flying the skiff is beset by the creature behind the dinosaur killings, a massive and terrifying [[Roc]]. The players engage the Roc in combat but crash to the jungle floor after it damages the skiff’s arcane core.&lt;br /&gt;
*When the skiff crashes it falls through the floor of the jungle and into a large open ruin filled with mysterious draconic imagery. After some investigating, including the solving of a statue puzzle and the disarming of a makeshift trap to retrieve a magical dagger, the party advances deeper into the ruin.&lt;br /&gt;
*Venturing on, the players enter a room full of strange lifeline statues with a magnificent golden sarcophagus in the back. The players move forward with caution as now and again, it seems that the statues may not be as still as they seem. The players discover that this was formerly a temple dedicated to the great dragon [[Kavanmort|Kavanmort, the Twin Doom]], and that years ago some unknown tragedy sunk the temple into the earth.&lt;br /&gt;
*Soon after making these discoveries though, the players are ambushed by the temple’s current resident, a monstrous and mutated [[Medusa]] who is able to animate nearby statues to fight on her behalf After a long and drawn out battle the players are successfully able to slay the creature, almost themselves getting turned to stone in the process.&lt;br /&gt;
*The players open the sarcophagus to discover a strange humanoid creature, a dragonborn with bleach white scales, dark robes, red eyes, and sharp fangs who lunges at the players, only to be blocked by a temporary magical barrier. The being reveals themselves to be [[Galidant|Galidant, the Exaltant of Kavanmort]], and thanks the players for freeing him. &lt;br /&gt;
*The players escape the ruin through a secret tunnel only to be surprised again. Crashing from the sky onto the earth is the Roc, bloody and defeated, and standing atop them is [[The Green Knight]]. The Green Knight places a collar around the Roc&#039;s neck teleporting the beast to a place unknown before engaging the players in combat, claiming that now having spoken to Galidant, they know so much and must be destroyed. The players barely managed to escape back to the camp on a rescue skiff along with Skippy the Skiff Strider, returning home with more questions than answers.&lt;br /&gt;
&lt;br /&gt;
=== Session 11: TBD ===&lt;br /&gt;
Session Tags:&lt;br /&gt;
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Characters:&lt;br /&gt;
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DM: Julia (6/4/2023)&lt;br /&gt;
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Important NPCs: &lt;br /&gt;
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XP Gained:  &lt;br /&gt;
&lt;br /&gt;
Important Things that Happened: [TBD]&lt;br /&gt;
&lt;br /&gt;
=== Quelmar Con Game: TBD ===&lt;br /&gt;
Session Tags: &lt;br /&gt;
&lt;br /&gt;
Characters:&lt;br /&gt;
&lt;br /&gt;
DM: Julia and Aaron (6/10/2023)&lt;br /&gt;
&lt;br /&gt;
Important NPCs:&lt;br /&gt;
&lt;br /&gt;
XP Gained: 2000 XP each&lt;br /&gt;
&lt;br /&gt;
Important Things that Happened: [TBD]&lt;br /&gt;
&lt;br /&gt;
=== Session 12: The Shifting Scales of Mount Alkinimic ===&lt;br /&gt;
Session Tags: Old Alkinimic, the Collector, the Philosopher&#039;s Stone&lt;br /&gt;
&lt;br /&gt;
Characters: [[Radion The Forged]], [[Finnegan (Finny) Warbler]], [[Dickweedus]], [[Lowkey]], [[Sir Yewvane Eedryll]], [[Sabbatical (character)|Sabbatical]]&lt;br /&gt;
&lt;br /&gt;
DM: Keller (6/11/2023)&lt;br /&gt;
&lt;br /&gt;
Important NPCs: [[Velemar Decrye]], [[Lorrie Haslo]], [[The Collector]]&lt;br /&gt;
&lt;br /&gt;
XP Gained: 8952 (Level 3: 1939, Level 4: 1715, Level 5: 1492, Level 6: 1268)&lt;br /&gt;
&lt;br /&gt;
Important Things that Happened: &lt;br /&gt;
&lt;br /&gt;
*The rumor was that the Red Dragon Old Alkinimic was dead, passed of old age. Velemar Decrye sent the party out to the dragon&#039;s mountain lair to investigate and to see if they can claim any amount of his legendary hoard.&lt;br /&gt;
&lt;br /&gt;
*Upon reaching the mountain on a skiff with Skiff Strider Skippy, the party discovers a small camp owned by Lorrie Haslo of Haslo&#039;s Historical Expedition Company. She reveals she was hired by the Collector to retrieve a magical statue inside the mountain. The Collector offers the party to join them, but the party declines.&lt;br /&gt;
&lt;br /&gt;
*The Party splits with one approaching the mountain sensing a strange magical disturbance while the other half remains at the camp. The party approaching the mountain are beset by strange illusions before being attack by strange mutated Gnolls and a pack of mutated Kobolds.&lt;br /&gt;
&lt;br /&gt;
*The party fends off the creatures before regrouping and entering the mountain where they again encounter Lorrie and the Collector. The party comes across an abandoned Kobold Warren and a small kobold named Yosh. Yosh tells the party that a strange figure &amp;quot;made of great flesh&amp;quot; came to the mountain and transformed all his friends.&lt;br /&gt;
&lt;br /&gt;
*The party leave Yosh behind and discover a vault room full of treasure along with the statue. The vault is a trap and what was once gold and treasure reveals itself to be a powerful mimic which attacks the party with other mutated Kobolds. The party defeat the mimic monsters and claim the statue, refusing to give it to the Collector.&lt;br /&gt;
&lt;br /&gt;
*The party choose to continue to descend rather then leave and discover a strange lair and the corpses of Old Alkinimic. The corpse then reveals itself to be a mimic monster and the party barely escapes with their lives, returning to the camp with the statue.&lt;br /&gt;
&lt;br /&gt;
=== Session 13: TBD ===&lt;br /&gt;
Session Tags:&lt;br /&gt;
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Characters:&lt;br /&gt;
&lt;br /&gt;
DM: Julia (6/16/2023)&lt;br /&gt;
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Important NPCs: &lt;br /&gt;
&lt;br /&gt;
XP Gained:  &lt;br /&gt;
&lt;br /&gt;
Important Things that Happened: [TBD]&lt;br /&gt;
&lt;br /&gt;
=== Session 14: Off the Rails ===&lt;br /&gt;
Session Tags: Jack of Hearts&lt;br /&gt;
&lt;br /&gt;
Characters: [[Sabbatical (character)|Sabbatical]], [[Redemption Core]], [[Wiggler]], [[Frankie]], [[Chrysaor|Chrysaor Purosis]], [[Radion The Forged]], [[Cealion]] (First Session)&lt;br /&gt;
&lt;br /&gt;
DM: Keller (6/25/2023)&lt;br /&gt;
&lt;br /&gt;
Important NPCs: [[Cookie]], [[Jack of Hearts]]&lt;br /&gt;
&lt;br /&gt;
XP Gained: Level 3: 1319, Level 4: 1166, Level 5: 1014, Level 6: 862  &lt;br /&gt;
&lt;br /&gt;
Important Things that Happened: &lt;br /&gt;
*The party is sent by Cookie to help transport ancient tablets to the edge of the Galik domain on the Bronze Hawk Railway.&lt;br /&gt;
*The party arrives to the station on the Red Macaw and prepares for the long journey, posting up in different train cars.&lt;br /&gt;
*The party is suddenly attacked by Jack of Hearts and his crew who furiously battles the party with the help of a charmed Wyvern in order to steal the tablets.&lt;br /&gt;
*In a last ditch effort to distract the party and to steal the tablets Jack of Hearts sets off a bomb on an upcoming bridge.&lt;br /&gt;
*The party defends the tablets while Jack of Hearts and his crew abandon the soon to crash train. With some quick thinking though the party manages to stop the train before it goes over the broken bridge.&lt;br /&gt;
&lt;br /&gt;
=== Session 15: A new hire ===&lt;br /&gt;
Session Tags: More bad icky, Tassa with Topi, and mind controlling spiders&lt;br /&gt;
&lt;br /&gt;
Characters: Thordon, Therrin Flare, Nix, Twilsby, Bellix, Deralickt, Nester, Aine&lt;br /&gt;
&lt;br /&gt;
DM: Aaron (6/27/2023)&lt;br /&gt;
&lt;br /&gt;
Important NPCs: Lily the Researcher from the College in Galik, Thrax Chief of Thinwhistle, Hunk the Swolbod (Kobold) &lt;br /&gt;
&lt;br /&gt;
XP Gained:  &lt;br /&gt;
&lt;br /&gt;
Important Things that Happened: &lt;br /&gt;
&lt;br /&gt;
Hunk leads the group to Thinwistle where the gang meets up with Lily a violet tiefling woman. She is a researcher from Galik looking for info on Thelrya and believes the Kobolds of Thinwhistle might have some clues. She tells the party or a cave she found not long ago and Thrax tells them he sent some riders out to investigate and they have not come back in over a week. Hunk leads the group to the area and the groups is met by a very large T-rex like monster. This hulking beast chases them into a cave and unleashes a devisting breath attack on them that they barely escape. The group goes further into the cave and they hear the voice of Tassa &amp;quot;You&#039;re early its not time for the party yet.&amp;quot; The group explores the cave with caution but thy are taken by surprise by several spider like creatures, 3 kobolds, and 3 very large lizards. Combat breaks out and they find out these spiders can control minds of their enemies. Eventually the party overcomes this and they save 2 of the 3 kobolds that turn out to be some of the riders Thrax set out. Tassa, Topi and a demon covered in lesions and poxes appear on the other side of the ravine. Tassa tells them they are way to early and the demon tells them they must leave. Topi smashes to rock bridge that crossed the cavern and they head deeper into the cave. The group send a familiar after them as it headed deeper into the cave it was swallowed up different fungi and the cave was sealed off.&lt;br /&gt;
&lt;br /&gt;
=== Session 16: Smoke Signals ===&lt;br /&gt;
Session Tags: [[Gnolls]], [[Demon|Demons]]&lt;br /&gt;
&lt;br /&gt;
Characters: [[Redemption Core]], [[Finnegan (Finny) Warbler]], [[Dickweedus]], [[Wiggler]], [[Amaris Luanach]], [[Radion The Forged]]&lt;br /&gt;
&lt;br /&gt;
DM: Keller (7/1/2023)&lt;br /&gt;
&lt;br /&gt;
Important NPCs: [[Lucinda Grimfold]], [[Lyowyn Mossbringer]], [[Ripjaw]], [[Skippy]], Scournia&lt;br /&gt;
&lt;br /&gt;
XP Gained: 1208 XP for level 4, 1050 XP for level 5, 893 XP for level 6 &lt;br /&gt;
&lt;br /&gt;
Important Things that Happened: &lt;br /&gt;
*The party is sent by Lucinda Grimfold and Lyowyn Mossbringer to investigate strange Gnoll activity to the west of camp.&lt;br /&gt;
*The party rides out over the jungle with Skippy the Skiff Strider and arrive at a desolate stretch of jungle where massive plumes of smoke rise from holes in the earth. Here the party kills a Gnoll patrol and discovers a Gnoll with a strange Infernal bullet in it&#039;s head.&lt;br /&gt;
*The party descends past the smoke into one of the holes and discovers a massive underground Gnoll Warcamp.&lt;br /&gt;
*The party sneaks inside and finds a group of prisonors and a workshop where Warforged were being scraped and used to make stronger Gnoll warriors. Here they find records of Gnoll tribes working together, including a pack known as the Gearheads, led by a Gnoll named Ripjaw who is famous for attacking settlements near Galik.&lt;br /&gt;
*The party continues on and finds a large workyard where the Gnolls are constructing massive war machines.&lt;br /&gt;
*Deeper into the camp the party finds a massive forge where the Gnolls are forging weapons and engine cores infused with Abyssal energies, all powered by a captured Efreeti. The party creates a diversion and frees the elemental who reveals themselves as Scournia.&lt;br /&gt;
*The party escapes with the prisoners, but not before spotting Ripjaw who had modified himself with Warforged parts along with a strange Myconid creature.&lt;br /&gt;
*The party flees the underground camp and return to airskiff.&lt;br /&gt;
&lt;br /&gt;
=== Session 17: Fossils and Fools ===&lt;br /&gt;
Session Tags: Thinwhistle, Vampire&lt;br /&gt;
&lt;br /&gt;
Characters: [[Nester Spitemore]] (Deceased), [[Dragonett]], [[Cealion]], [[Thordon Akieye]], [[Amaris Luanach]], [[Dickweedus]]&lt;br /&gt;
&lt;br /&gt;
DM: Keller (7/7/2023)&lt;br /&gt;
&lt;br /&gt;
Important NPCs: [[Lyowyn Mossbringer]], [[Chief Thrax]], [[Skippy]]&lt;br /&gt;
&lt;br /&gt;
XP Gained: Level 3 1473, Level 4 1303, Level 5 1134&lt;br /&gt;
&lt;br /&gt;
Important Things that Happened:&lt;br /&gt;
*The players are brought together by Lyowyn Mossbringer who brings the troubling news that Kobolds are disappearing at the small village of [[Thinwhistle]].&lt;br /&gt;
*The players travel to the village and meet with the chief who worries that whatever is taking his people in the night was drawn in due to recent adventurer activity. The players interview the only known survivor, a Kobold named Hangoon, and set up an ambush.&lt;br /&gt;
*The players find strange Kobolds sneaking into camp and discover they are in fact the missing kobolds, transformed into Vampire Spawn. After killing a few of the spawn, their master arrives, a large monstrous vampiric dinosaur, the Draculadon.&lt;br /&gt;
*The players fight hard and manage to slay the beast, in the process though learning that the original vampire that created the Draculadon is still somewhere out in the wilds.&lt;br /&gt;
&lt;br /&gt;
=== Session 18: TBD ===&lt;br /&gt;
Session Tags:&lt;br /&gt;
&lt;br /&gt;
Characters:&lt;br /&gt;
&lt;br /&gt;
DM: Julia (7/9/2023)&lt;br /&gt;
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Important NPCs: &lt;br /&gt;
&lt;br /&gt;
XP Gained:  &lt;br /&gt;
&lt;br /&gt;
Important Things that Happened: [TBD]&lt;br /&gt;
&lt;br /&gt;
=== Session 19: Road Rage ===&lt;br /&gt;
Session Tags: Gnolls, The Collector&lt;br /&gt;
&lt;br /&gt;
Characters: [[Lowkey]] (Deceased), [[Dragonett]], [[Thordon Akieye]], [[Radion The Forged]], [[22]]&lt;br /&gt;
&lt;br /&gt;
DM: Keller (7/14/2023)&lt;br /&gt;
&lt;br /&gt;
Important NPCs: [[Lorrie Haslo]], [[The Collector]], [[Ripjaw]], [[Lucinda Grimfold]]&lt;br /&gt;
&lt;br /&gt;
XP Gained: Level 4 1663, Level 5 1446, Level 6 1229&lt;br /&gt;
&lt;br /&gt;
Important Things that Happened: &lt;br /&gt;
*The players are called together suddenly by Lucinda Grimfold and Lorrie Haslo of Haslo&#039;s Historical Expdedition Company. Lorrie&#039;s transport to Galik was attacked by [[Gnolls]] made desperate by the destruction of their forge, stealing some &amp;quot;precocious cargo&amp;quot; in the process. Lucinda warns the party that this cargo must be recovered quickly as the [[Galik]] military has caught wind of these raiders and plans to blow up the patrol with the cargo.&lt;br /&gt;
*Riding on an airskiff the players discover the roving patrol, riding massive metal Gnoll war machines. The players engage the Gnolls in combat on the back of these machines and begin to fight the leader of the Gnoll Gearhead Tribe, Ripjaw, who modified his own body with vehicle and Warforged parts.&lt;br /&gt;
*The players rescue the cargo which is in fact the Collector, Lorrie&#039;s mysterious benefactor.&lt;br /&gt;
*The patrol is then fired upon by Galik [[Beetler|Beetlers]], massive beetle like artillery, and Ripjaw escapes with two associates. A [[Myconid]] referred to as the Colonel, and a strange Galik noble bard referred to as the Music Man. Before the final war machine is destroyed the players board the air skiff and escape.&lt;br /&gt;
&lt;br /&gt;
=== Session 20: TBD ===&lt;br /&gt;
Session Tags:&lt;br /&gt;
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Characters:&lt;br /&gt;
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DM: Julia (7/15/2023)&lt;br /&gt;
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Important NPCs: &lt;br /&gt;
&lt;br /&gt;
XP Gained:  &lt;br /&gt;
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Important Things that Happened: [TBD]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----------------&lt;br /&gt;
&lt;br /&gt;
[[Category:Wicked Wilds]]&lt;/div&gt;</summary>
		<author><name>Arcassel</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Within_the_Wicked_Wilds/The_Story_So_Far&amp;diff=21573</id>
		<title>Within the Wicked Wilds/The Story So Far</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Within_the_Wicked_Wilds/The_Story_So_Far&amp;diff=21573"/>
		<updated>2023-07-20T09:01:31Z</updated>

		<summary type="html">&lt;p&gt;Arcassel: /* Session 8: TBD */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;center&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;big&amp;gt;This page is the campaign synopsis as told by the DMs, to read a more detailed, fun, and lengthy synopsis of the campaign, see &#039;&#039;&#039;[[Within the Wicked Wilds/Player Recaps]]&#039;&#039;&#039;&amp;lt;/big&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Chapter 1==&lt;br /&gt;
===Session 1a: Kickoff Megagame - A Funny Thing Happened on the Way to the Bog ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Warden of the Wilds, Oblex &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Tassa Brightfox|Tassa]] (First Session), [[Wiggler]] (First Session), [[Kamakuras]] (First Session), [[Cinder Ashtalon]] (First Session), [[Joylee]] (First Session) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; Dave (4/29/2023)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Warden of the Wilds &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 4300 (990 at Level 3, 861 at Level 4, 732 at Level 5) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Players left base camp and set out into a swampy region west of the base camp. No known threats were identified so it was assumed that this excursion would most likely result in an uneventful stroll through the area.&lt;br /&gt;
* Adrian Tempest led the group into the swamp.&lt;br /&gt;
* The travel was uneventful until they saw a large 15&#039; tall figure standing in an open swamp area.&lt;br /&gt;
* As three of the party approached to investigate, two were attacked by large green tentacle-like creatures. The whole group engaged and began fighting the &amp;quot;tentacles&amp;quot; back. A third &amp;quot;tentacle&amp;quot; appeared as one of the first two was cut away. As the second &amp;quot;tentacle&amp;quot; was cut down a massive &amp;quot;head&amp;quot; like structure appeared and engaged the party. &lt;br /&gt;
* It was about this time that a cloaked figure was seen observing the party while perched on top of a toppled tree 30 feet above the swamp.&lt;br /&gt;
* The figure did nothing but observe as the group fought bitterly to gain the upper hand against the creature(s).&lt;br /&gt;
* When victory was had and the battle finished, the group looked over to see the figure now standing on the far shore of the swamp. The figure raised their hands and magical fire ignited, lighting a path out and away from the swamp. The figure then disappeared.&lt;br /&gt;
* Three of the group followed the lights while three stayed behind to rest and recover from the fight.&lt;br /&gt;
* The lights led to a small round stone cottage that looked as though it had been around for decades. It was simple, sturdy and serviceable. Light and smoke from a fire escaped from the chimney and the windows. The first group approached and knocked. They were invited in to find the individual sitting, still hooded, in front of the lit fire.&lt;br /&gt;
* After pleasantries were shared the individual introduced themselves as a Warden of the Wilds. They were blessed of a nature deity that had tasked them with caring for the natural order of things in this wild place. The Warden had forsaken a life among the mortal races and embraced the task given to them by their god.&lt;br /&gt;
* Soon enough the other three of the party made their way to the cottage. The Warden then informed the group that what they had encountered was an Oblex. These creatures are ooze like but have a special affinity of feeding on creatures memories and, if given enough time, can consume enough of a creatures memories to develop a sort of mimic of that creature. The Oblex the group defeated was one that the Warden had been battling for some time. The first sightings of Oblex in the Wardens space was some 20 years prior.&lt;br /&gt;
* After discussion, the group took their leave of the Warden but asked how they could contact them if need be. Though the Warden did not have an answer they said they would give it some thought. Some days later, individually wrapped gifts arrived at base camp for the group the Warden met.&lt;br /&gt;
&lt;br /&gt;
===Session 1b: Kickoff Megagame - Ruins of Maddening Dreams===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; The Green Knight, Perseus Company, Gnolls&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Lysvan]] (First Session), [[Obsidian]] (First Session), [[Amaris Luanach]] (First Session), [[Chrysaor|Chrysaor Purosis]] (First Session), [[Deralickt Dadwarf, Low Priest of the Order of Cucullin, of the Reformed Church of Bajayzus, Hisself.|Deralickt Dadwarf]] (First Session)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; Keller (4/29/2023)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; [[Lucinda Grimfold]], [[Lyowyn Mossbringer]], [[Cookie]], [[The Green Knight]], [[Bulio]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 4015 (803 at Level 4, 923 at Level 3)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
*The players depart with fellow Tempest Brother Expeditionary employees to visit the basecamp of another expeditionary group, [[Perseus Company]].&lt;br /&gt;
*The players soon discover a destroyed Perseus Company watchtower and deduce that the site was attack by [[Gnolls]]. They also discover a body in the tower seller full of mysterious black feathers which suddenly bursts into flames.&lt;br /&gt;
*When camping for the night the players on watch encounter some strange occurrences, such as the trees around them appearing to move, and strange entities watching them from beyond the tree line.&lt;br /&gt;
*The players arrive at the Perseus Basecamp to find it had been raided by Gnolls the day before. They discover that the camp was plagued with madness and find some of the bodies deceased due to strange unnatural causes.&lt;br /&gt;
*The players encounter Bulio who had concealed his cart and shop, &amp;quot;Bulio&#039;s Bobbles and Boons,&amp;quot; under a large tarp. In exchange for informing Bulio of the location of the Tempest Brother&#039;s basecamp, he gifts the players with some magic items before taking his leave.&lt;br /&gt;
*Investigating the camp center inside a large temple, they discover survivors being held at the mercy of a band of Gnolls, all being overseen by a strange Green Knight&lt;br /&gt;
*The players defeat the Gnolls while the Green Knight is able to escape. The players also come into possession of the [[The Zephyr Blade|Zephyr Blade]], the strange and magical weapon of Perseus Camp&#039;s now deceased leader&lt;br /&gt;
&lt;br /&gt;
===Session 1c: Kickoff Megagame - Spiders and Ichor and Ruins....oh my!===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt;  Paul Fletcher, Lolth, Spiders&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Redemption Core|Reedy]] (First Session), [[Therrin Flare]] (First Session), [[Sabbatical (character)|Sabbaticle]] (First Session), [[Paris Hilton]] (First Session), [[Sir Yewvane Eedryll]] (First Session)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; Julia (4/29/2023)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; [[Paul Fletcher]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 4250 (Lvl 3- 978, Lvl 4- 850, Lvl 5- 723)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Paul greets all the adventurers who arrived at basecamp, and acquires the team assigned to him to clear out the southern area of the wilds near camp and to explore some proposed ruins that were claimed to be there. &lt;br /&gt;
* Once there, they began clearing out the rooms. The first room was fairly empty, aside from a handful of normal wolf spiders. The second room was the main chamber of the temple, with a large statue of Lolth. The statue was dusty and run down, save for her outstretched palm, which was distinctly un-dusty. Paul informs them that typically sculptures like this has a gem or tribute in her hand. &lt;br /&gt;
* The hallways leading off of this room was covered in webs and a dark ichor. Magical sentinel goopey spider legs manifested from the ichor and hit the players if they ran past. After fighting through, they arrive to a small room, still with the ichor, and  a large nest. The party then fought the patriarch spider that resided there, the Haunter of the Night.&lt;br /&gt;
* After disposing of the spider, the party cut open the nest to find various dead bodies of adventurers past. The party also found a large deep red gem, which Paul took back and placed in the hand of Lolth, which causes a secret door to open, revealing a steep staircase going down. When the gem is removed, the door closes. The party took the gem, and left the temple otherwise alone.&lt;br /&gt;
&lt;br /&gt;
===Session 1d: Kickoff Megagame - TBD===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; Aaron (4/29/2023)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
[TBD]&lt;br /&gt;
&lt;br /&gt;
===Session 2: Curious Company ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; The Collector, Jack of Hearts&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Black Jack]] (First Session), [[Nester Spitemore]] (First Session), [[Kompi]] (First Session), [[Dragonett]] (First Session), [[Marion Ette]] (First Session), [[Juno]] (First Session), [[Dothand Raki]] (First Session),&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; Keller (5/1/2023)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; [[Cookie]], [[Velemar Decrye]], [[The Collector]], [[Jack of Hearts]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 5040 (911 at Level 3, 792 at Level 4, 673 at Level 5)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
*The Tempest Brother&#039;s Expeditionary Company is contacted by a powerful and mysterious aristocrat by the name of the Collector to recover a specific tome for him out in the wilds, a First Edition copy of &#039;&#039;[[A Cosmos Compendium: An Academic&#039;s Guide to Quelmar Starcharting]]&#039;&#039;. He meets with the players and provides them with a map and a key to the cavern where it is held.&lt;br /&gt;
*The players depart into the jungle and continue their trek into the night, where they spot a small campfire in the distance. While some players remaining in hiding, the rest of the party meet the charismatic Jack of Hearts and his band of adventurers. Jack of Hearts&#039; crew included the individuals going by the names of [[Malakar the Maleficent|Malakar]], [[Commando Reconnaissance Unit Theta|Theta]], [[Yellana Eedryll]], [[Titan]], [[Tini]], and [[Wren]], along with two of the Pentulven Brothers.&lt;br /&gt;
*After the players leave, they discover that some of them were dosed with a sleeping poison and that Jack of Hearts had stolen the map and the key. Rushing to the cavern where the book is said to be, the player&#039;s find that Jack of Hearts and his team had already completed most of the dungeon themselves.&lt;br /&gt;
*The party pursues the thieves to the final room where the book is held and engage them in combat, only for the tome&#039;s guardian, a massive blue Behir by the name of Grimlight, to attack. The beast entered combat by consuming one of the Penulven Brothers and casting Greater Invisibility on themselves.&lt;br /&gt;
*The players came to a soft truce with Jack of Hearts and his team to defeat the Behir, and eventually came to the deal that the players could take the book as long as Jack of Hearts got to keep the treasure from the cave.&lt;br /&gt;
*On their way back to camp the player&#039;s discovered that the book had strange vertigo indusing effects before handing it over to the Collector. Before he left the Collector revealed that he had also been responsible for hiring Jack of Hearts to retrive the book.&lt;br /&gt;
&lt;br /&gt;
=== Session 3: All That Glitters... ===&lt;br /&gt;
Session Tags: Dinosaurs, Magic, Arc&lt;br /&gt;
&lt;br /&gt;
Characters: [[Helli Aliosh|Helli]], [[Sabbatical (character)|Sabbatical]], [[Marion Ette|Marion]], [[Hermes Purrnes|Hermes]], Neru, [[p&#039;Rahp]]&lt;br /&gt;
&lt;br /&gt;
DM: Julia (5/10/23)&lt;br /&gt;
&lt;br /&gt;
Important NPCs: Arc&lt;br /&gt;
&lt;br /&gt;
XP Gained: 4,370 (lvl 3- 838, lvl 4- 728, lvl 5- 619)&lt;br /&gt;
&lt;br /&gt;
Important Things that Happened: &lt;br /&gt;
&lt;br /&gt;
* Arc summoned several of the hired adventurers to discuss their current mission. They previously sent three teams of their personal research assistants also employed by the Tempest Brothers over the last few weeks. They have not returned, thus they&#039;re now sending more capable adventurers.&lt;br /&gt;
* Their research showed that the base came and surrounding areas are on a prominent area of a layline. The local wildlife and animals can be affected by it. Arc wanted to note the effects that this could have.&lt;br /&gt;
* The party started exploring the jungle, looking for any sign of the teams, or anything that may be useful to Arc&#039;s research. Eventually the party splits in two, with Sabbatical, Helli, and p&#039;Rahp started looking for bodies in the general area, while Hermes, Neru, and Marion investigated a clearing up ahead.&lt;br /&gt;
* The group looking for (non) survivors found several bodies, some of which had interesting damage marks on them, such as branching fractal patterns and burn marks. they looted the bodies for money, notebooks, and took the partial plate armor off of one of them.&lt;br /&gt;
* The other group entered a clearing with quartz crystalline gravel. In the middle of the clearing was a strange glowing tree, with unknown flowers and fruit. The group decided to harvest some of the flowers and fruit. Marion decided to saw off a branch of the tree, causing the glowing to pulsate.&lt;br /&gt;
* The pulsing summoned an arcane dinosaur who could shoot poison quills. The other half of the party came back and decided to fight. As the fighting went on, another arcane creature appeared, this one being able to summon and call lightning. Once they killed the poison dinosaur, a flying fire engulfed one came to the fight, and started attacking both the party and the remaining lightning dinosaur. &lt;br /&gt;
* Hermes decided to run back to camp. Eventually, the party fled away from the clearing, waited for the fire dinosaur to fly away, and then went back to the clearing to harvest the dinosaur parts. they took a short rest before making it back to camp.&lt;br /&gt;
&lt;br /&gt;
=== Session 4: River Me Timbers  ===&lt;br /&gt;
Session Tags: River, Crocodiles &lt;br /&gt;
&lt;br /&gt;
Characters: [[Dickweedus]], [[Lysvan]], [[Finnegan (Finny) Warbler|Finny]], [[Sir Yewvane Eedryll|Yewvane]], [[Twilsby Pendergras|Twilsby]], [[Millar]] &lt;br /&gt;
&lt;br /&gt;
DM: Julia (5/20/23)&lt;br /&gt;
&lt;br /&gt;
Important NPCs: Billiam&lt;br /&gt;
&lt;br /&gt;
XP Gained: 4700 ( lvl 3 -976 lvl 4 -848 lvl 5 -721 ) &lt;br /&gt;
&lt;br /&gt;
Important Things that Happened: &lt;br /&gt;
&lt;br /&gt;
- Players were enlisted in the camp by [[Lyowyn Mossbringer|Lyowyns]] assistant, Billiam. He informs the players that much of the leadership was busy with thier own tasks and he was tasked with investigating this problem. &lt;br /&gt;
&lt;br /&gt;
-One of the main rivers that provided fresh water to camp was highly polluted with half eaten fish, chum, and bones. The party was assigned with going up river and finding the cause, and solving it.&lt;br /&gt;
&lt;br /&gt;
-Along the bank of the river, some of the players observe orangey-red glowing mushrooms along the bank. Finny flies off and gathers some in his pack. The mushrooms are extremely warm to touch. Lysvan used their innate knowledge of the wilds to note that they may be connected with Hellfire in some way.&lt;br /&gt;
&lt;br /&gt;
-The players eventually row up to a large, wide, still water area. They pull the boat ashore, and notice some creatures in the water. They throw pebbles and two mutant sea snakes with humanoid faces pop up and attack them. Two normal crocodiles come soon after, attracted by the noise and commotion.&lt;br /&gt;
&lt;br /&gt;
-After contending with both the snakes and the crocodiles, the patriarch of the clan, a large crocodile with humanoid arms. It attempts to grapple several members of the party, before getting a steady hold on Ratchet and tries to drag him into the water. Lysvan uses their fire spirit to teleport Rachet out of the gators mouth and onto the boat, where Millar was waiting. The Gator makes a lunge at Millar, while its tail smacks Ratchet, ultimately killing him.&lt;br /&gt;
&lt;br /&gt;
-They players do remain triumphant, killing all the creatures and resetting the river back to its natural state.&lt;br /&gt;
&lt;br /&gt;
=== Session 5: Slim Pickins&#039; ===&lt;br /&gt;
Session Tags: Adeline Hatchic, The Red macaw&lt;br /&gt;
&lt;br /&gt;
Characters: [[Chrysaor]], [[Nassir Tycho]], [[Obsidian]], [[Felix Francis Fitzgerald]] (First Sesssion), [[Amaris Luanach]], [[Lowkey]] (First Session)&lt;br /&gt;
&lt;br /&gt;
DM: Keller (5/21/23)&lt;br /&gt;
&lt;br /&gt;
Important NPCs: [[Adeline Hatchic]]&lt;br /&gt;
&lt;br /&gt;
XP Gained: 4,000 (lvl 3- 767, lvl 4- 667, lvl 5- 567)&lt;br /&gt;
&lt;br /&gt;
Important Things that Happened: &lt;br /&gt;
*The players are called together by the Head of Mechanics at the [[Tempest Brothers Expeditionary Company]], [[Adeline Hatchic]], to interview potential applicants to serve as the crew of The Red Macaw, one of the company&#039;s two main airships. In return for vouchers at Nettle&#039;s Soup Stand, the players would have to interview all potential applicants for each position, and decide on a Captain, First Mate, Engineer, navigator, and a Cook for the ship.&lt;br /&gt;
*As the player&#039;s met with the applicants at a location outside the basecamp, they were met with an array of colorful, quirky, and strange individuals all interested in working for the company. This included such strange individuals as a blind ship captain with two eyepatches, two hook hands, and two peg legs, a [[Nothic]] who carried with them a bag of magical trinkets, a snooty and angry world class chef, and a blue octopus king who had a immense hatred of any creatures wearing pants...&lt;br /&gt;
*After long interviews and much deliberation, the players decided on a crew.&lt;br /&gt;
**For the cook they hired Bob, a large and clumsy [[Ogre]] chef with a heart of gold.&lt;br /&gt;
**For the navigator they hired Bink, a curious and bright [[Kenku]] whose only limitation was the fact that she could only speak by mimicking words and voices she had recently heard.&lt;br /&gt;
**For the engineer they hired David who was a down on his luck depressed and divorced dad who had lost his job in Galik and had his home repossessed.&lt;br /&gt;
**For the First mate they hired Tiki-Ti, a strange telepathic [[Thri-Kreen]] who was was kind and understanding, with both great experience as a leader and warrior.&lt;br /&gt;
**For the captain, they hired none other then Hawthorne Voss, famed high seas captain and experienced airship piolet with a charismatic demeanor and a face that made even married women swoon. Hawthorne was then murdered by his former first mate who had also applied to be captain, and who was also promptly murdered. The players promoted Tiki-Ti to ship captain and hired Polly the Seagull [[Aarakocra]] with an unnatural obsession with food to first mate.&lt;br /&gt;
**In general hires they also hired Klerica, a young an naïve recent college graduate dragonborn, [[Rome Holiday]], the heir to a large tavern empire, and Snoot, a [[Kobold]] with a gun.&lt;br /&gt;
&lt;br /&gt;
=== Session 6: A Penguins Problem ===&lt;br /&gt;
Session Tags: Pennysworth, [[Demon|Demons]]&lt;br /&gt;
&lt;br /&gt;
Characters: Kompi, Hunk, [[Commando Reconnaissance Unit Lambda|Lambda]], [[Therrin Flare|Therrin]], Nester, [[Paris Hilton]], [[Sabbatical (character)|Sabbatical]] &lt;br /&gt;
&lt;br /&gt;
DM: Aaron 24May2023&lt;br /&gt;
&lt;br /&gt;
Important NPCs: [[Pennysworth]], [[Bjorn Shattershield]], [[Jim Stacy]]?!&lt;br /&gt;
&lt;br /&gt;
EXP:  11,625 (lvl 3 1671, lvl4 1453, lvl 5 1235)&lt;br /&gt;
&lt;br /&gt;
Important things that happened&lt;br /&gt;
&lt;br /&gt;
* The players were tasked by Bjorn with finding Cpt Pennyworth&#039;s downed air ship to the east and help him and his crew get to base camp. After a searching they found the ship billowing smoke and the crew attempting to fix it.&lt;br /&gt;
* Pennysworth fired a warning shot at the players as they arrived and explained the area was dangerous and they were already attacked and suffered a casualty. As the players got close to the airship they realized the ground seemed to be covered in a thick spongey layer of moss and all the trees were covered in strange fungal growths. Pennyworth asked for their help in repairing the ships engine and mast so that they could leave. The ship got damaged when several of the crew began to fight one another in an attempt to kill the other as they flew over the scar of [[Amusa]]. &lt;br /&gt;
* Not long after the conversation began humanoid monsters began to appear from the ground as well as the trees. These monsters were covered in fungal growths as well as pustules and sores. These monsters also were speaking a guttural language and chanting different things. Sabbatical was able to recognize the language as Abyssal. The chants were of some menacing Mothers love and of her embrace. &lt;br /&gt;
* During the combat Sabbatical was able to hear what seemed like Jim Stacy&#039;s voice amongst the throng of enemies. This voice voice seemed to state that it would be back for revenge. After this comment was made a giant four armed monster appeared from the ground as well. This beast almost ripped Kompi to pieces. eventually the players were able to kill off the monsters and repair the ship. As the remaining monsters were wiped out a shrill voice was heard screaming in Abyssal &amp;quot;MY CHILDREN!&amp;quot; The players immediately left the area&lt;br /&gt;
&lt;br /&gt;
=== Session 7: Winds of Change ===&lt;br /&gt;
Session Tags:&lt;br /&gt;
&lt;br /&gt;
Characters:&lt;br /&gt;
&lt;br /&gt;
DM: Julia (5/26/2023)&lt;br /&gt;
&lt;br /&gt;
Important NPCs: [[The Thistlebrook Conclave|Thistlebrook Conclave]], Billiam&lt;br /&gt;
&lt;br /&gt;
XP Gained: 4100 &lt;br /&gt;
&lt;br /&gt;
Important Things that Happened: [TBD]&lt;br /&gt;
=== Session 8: TBD ===&lt;br /&gt;
Session Tags: The loss of Tassa&lt;br /&gt;
&lt;br /&gt;
Characters: Miller, p&#039;Rahp, Tassa Brightfox, Lowkey, Neru, Droggonett, Deralickt Dadwarf&lt;br /&gt;
&lt;br /&gt;
DM: Aaron (5/30/2023)&lt;br /&gt;
&lt;br /&gt;
Important NPCs: Mother of Mushrooms &lt;br /&gt;
&lt;br /&gt;
XP Gained:  &lt;br /&gt;
&lt;br /&gt;
Important Things that Happened: The group was asked by Matilda the camps lead cleric to go and find the eyeright plant. Thsi was needed to fix the issue several members of the camp were having from an effect of a monster. This would allow the staff to fix the disease and keep them from going fully blind. To do this they had to enter the swamp and that surrounds the Scar. As the party enters the swamp they have a brief conversation with the being known as &amp;quot;Mother&amp;quot; she wanted to know why they were disturbing her children. The group waded through the blood red swamp and found a tree that looked lie it had a face on it and in this face where large shaped fruits. Once they got close they got ambushed by several monsters. The group managed to defeat them though they almost lost Miller in the process. After the battle was over Mother spoke to them again and made them an offer. Tassa conversed with her when she heard she could get some gifts. Mother promised she could give her the thigns she wanetd and Tassa accepted willingly and was sucked down into the muck and mire of the swamp. The rest returned with the trees eyes and the issue of going blind from the spores was fixed. Though Tassa was &#039;lost&#039; or was she.........&lt;br /&gt;
=== Session 9: TBD ===&lt;br /&gt;
Session Tags:&lt;br /&gt;
&lt;br /&gt;
Characters:&lt;br /&gt;
&lt;br /&gt;
DM: Dave (5/31/2023)&lt;br /&gt;
&lt;br /&gt;
Important NPCs: &lt;br /&gt;
&lt;br /&gt;
XP Gained:  &lt;br /&gt;
&lt;br /&gt;
Important Things that Happened: [TBD]&lt;br /&gt;
&lt;br /&gt;
=== Session 10: Heart of Stone ===&lt;br /&gt;
Session Tags: The Green Knight, Kavanmort, Galidant&lt;br /&gt;
&lt;br /&gt;
Characters: [[Sabbatical (character)|Sabbatical]], [[Wiggler]], [[Frankie]], [[Dragonett]], [[Amaris Luanach]], [[&amp;quot;Jo&amp;quot; Joylee Seraphim-Belphegor]]&lt;br /&gt;
&lt;br /&gt;
DM: Keller (6/03/2023)&lt;br /&gt;
&lt;br /&gt;
Important NPCs: [[Lucinda Grimfold]], [[Galidant|Galidant, the Exaltant of Kavanmort]], [[The Green Knight]]&lt;br /&gt;
&lt;br /&gt;
XP Gained: 9462 (lvl 4 1813, lvl 5 1577, lvl 6 1340)&lt;br /&gt;
&lt;br /&gt;
Important Things that Happened: &lt;br /&gt;
*The players are called together by [[Lucinda Grimfold]] to investigate the appearances of a number of dinosaur carcasses north of the camp and to discover what may be the cause behind these strange killings. The players board a skiff with a young halfing Skiff Strider named Skippy and depart over the jungle.&lt;br /&gt;
*After a few hours of flying the skiff is beset by the creature behind the dinosaur killings, a massive and terrifying [[Roc]]. The players engage the Roc in combat but crash to the jungle floor after it damages the skiff’s arcane core.&lt;br /&gt;
*When the skiff crashes it falls through the floor of the jungle and into a large open ruin filled with mysterious draconic imagery. After some investigating, including the solving of a statue puzzle and the disarming of a makeshift trap to retrieve a magical dagger, the party advances deeper into the ruin.&lt;br /&gt;
*Venturing on, the players enter a room full of strange lifeline statues with a magnificent golden sarcophagus in the back. The players move forward with caution as now and again, it seems that the statues may not be as still as they seem. The players discover that this was formerly a temple dedicated to the great dragon [[Kavanmort|Kavanmort, the Twin Doom]], and that years ago some unknown tragedy sunk the temple into the earth.&lt;br /&gt;
*Soon after making these discoveries though, the players are ambushed by the temple’s current resident, a monstrous and mutated [[Medusa]] who is able to animate nearby statues to fight on her behalf After a long and drawn out battle the players are successfully able to slay the creature, almost themselves getting turned to stone in the process.&lt;br /&gt;
*The players open the sarcophagus to discover a strange humanoid creature, a dragonborn with bleach white scales, dark robes, red eyes, and sharp fangs who lunges at the players, only to be blocked by a temporary magical barrier. The being reveals themselves to be [[Galidant|Galidant, the Exaltant of Kavanmort]], and thanks the players for freeing him. &lt;br /&gt;
*The players escape the ruin through a secret tunnel only to be surprised again. Crashing from the sky onto the earth is the Roc, bloody and defeated, and standing atop them is [[The Green Knight]]. The Green Knight places a collar around the Roc&#039;s neck teleporting the beast to a place unknown before engaging the players in combat, claiming that now having spoken to Galidant, they know so much and must be destroyed. The players barely managed to escape back to the camp on a rescue skiff along with Skippy the Skiff Strider, returning home with more questions than answers.&lt;br /&gt;
&lt;br /&gt;
=== Session 11: TBD ===&lt;br /&gt;
Session Tags:&lt;br /&gt;
&lt;br /&gt;
Characters:&lt;br /&gt;
&lt;br /&gt;
DM: Julia (6/4/2023)&lt;br /&gt;
&lt;br /&gt;
Important NPCs: &lt;br /&gt;
&lt;br /&gt;
XP Gained:  &lt;br /&gt;
&lt;br /&gt;
Important Things that Happened: [TBD]&lt;br /&gt;
&lt;br /&gt;
=== Quelmar Con Game: TBD ===&lt;br /&gt;
Session Tags: &lt;br /&gt;
&lt;br /&gt;
Characters:&lt;br /&gt;
&lt;br /&gt;
DM: Julia and Aaron (6/10/2023)&lt;br /&gt;
&lt;br /&gt;
Important NPCs:&lt;br /&gt;
&lt;br /&gt;
XP Gained: 2000 XP each&lt;br /&gt;
&lt;br /&gt;
Important Things that Happened: [TBD]&lt;br /&gt;
&lt;br /&gt;
=== Session 12: The Shifting Scales of Mount Alkinimic ===&lt;br /&gt;
Session Tags: Old Alkinimic, the Collector, the Philosopher&#039;s Stone&lt;br /&gt;
&lt;br /&gt;
Characters: [[Radion The Forged]], [[Finnegan (Finny) Warbler]], [[Dickweedus]], [[Lowkey]], [[Sir Yewvane Eedryll]], [[Sabbatical (character)|Sabbatical]]&lt;br /&gt;
&lt;br /&gt;
DM: Keller (6/11/2023)&lt;br /&gt;
&lt;br /&gt;
Important NPCs: [[Velemar Decrye]], [[Lorrie Haslo]], [[The Collector]]&lt;br /&gt;
&lt;br /&gt;
XP Gained: 8952 (Level 3: 1939, Level 4: 1715, Level 5: 1492, Level 6: 1268)&lt;br /&gt;
&lt;br /&gt;
Important Things that Happened: &lt;br /&gt;
&lt;br /&gt;
*The rumor was that the Red Dragon Old Alkinimic was dead, passed of old age. Velemar Decrye sent the party out to the dragon&#039;s mountain lair to investigate and to see if they can claim any amount of his legendary hoard.&lt;br /&gt;
&lt;br /&gt;
*Upon reaching the mountain on a skiff with Skiff Strider Skippy, the party discovers a small camp owned by Lorrie Haslo of Haslo&#039;s Historical Expedition Company. She reveals she was hired by the Collector to retrieve a magical statue inside the mountain. The Collector offers the party to join them, but the party declines.&lt;br /&gt;
&lt;br /&gt;
*The Party splits with one approaching the mountain sensing a strange magical disturbance while the other half remains at the camp. The party approaching the mountain are beset by strange illusions before being attack by strange mutated Gnolls and a pack of mutated Kobolds.&lt;br /&gt;
&lt;br /&gt;
*The party fends off the creatures before regrouping and entering the mountain where they again encounter Lorrie and the Collector. The party comes across an abandoned Kobold Warren and a small kobold named Yosh. Yosh tells the party that a strange figure &amp;quot;made of great flesh&amp;quot; came to the mountain and transformed all his friends.&lt;br /&gt;
&lt;br /&gt;
*The party leave Yosh behind and discover a vault room full of treasure along with the statue. The vault is a trap and what was once gold and treasure reveals itself to be a powerful mimic which attacks the party with other mutated Kobolds. The party defeat the mimic monsters and claim the statue, refusing to give it to the Collector.&lt;br /&gt;
&lt;br /&gt;
*The party choose to continue to descend rather then leave and discover a strange lair and the corpses of Old Alkinimic. The corpse then reveals itself to be a mimic monster and the party barely escapes with their lives, returning to the camp with the statue.&lt;br /&gt;
&lt;br /&gt;
=== Session 13: TBD ===&lt;br /&gt;
Session Tags:&lt;br /&gt;
&lt;br /&gt;
Characters:&lt;br /&gt;
&lt;br /&gt;
DM: Julia (6/16/2023)&lt;br /&gt;
&lt;br /&gt;
Important NPCs: &lt;br /&gt;
&lt;br /&gt;
XP Gained:  &lt;br /&gt;
&lt;br /&gt;
Important Things that Happened: [TBD]&lt;br /&gt;
&lt;br /&gt;
=== Session 14: Off the Rails ===&lt;br /&gt;
Session Tags: Jack of Hearts&lt;br /&gt;
&lt;br /&gt;
Characters: [[Sabbatical (character)|Sabbatical]], [[Redemption Core]], [[Wiggler]], [[Frankie]], [[Chrysaor|Chrysaor Purosis]], [[Radion The Forged]], [[Cealion]] (First Session)&lt;br /&gt;
&lt;br /&gt;
DM: Keller (6/25/2023)&lt;br /&gt;
&lt;br /&gt;
Important NPCs: [[Cookie]], [[Jack of Hearts]]&lt;br /&gt;
&lt;br /&gt;
XP Gained: Level 3: 1319, Level 4: 1166, Level 5: 1014, Level 6: 862  &lt;br /&gt;
&lt;br /&gt;
Important Things that Happened: &lt;br /&gt;
*The party is sent by Cookie to help transport ancient tablets to the edge of the Galik domain on the Bronze Hawk Railway.&lt;br /&gt;
*The party arrives to the station on the Red Macaw and prepares for the long journey, posting up in different train cars.&lt;br /&gt;
*The party is suddenly attacked by Jack of Hearts and his crew who furiously battles the party with the help of a charmed Wyvern in order to steal the tablets.&lt;br /&gt;
*In a last ditch effort to distract the party and to steal the tablets Jack of Hearts sets off a bomb on an upcoming bridge.&lt;br /&gt;
*The party defends the tablets while Jack of Hearts and his crew abandon the soon to crash train. With some quick thinking though the party manages to stop the train before it goes over the broken bridge.&lt;br /&gt;
&lt;br /&gt;
=== Session 15: TBD ===&lt;br /&gt;
Session Tags:&lt;br /&gt;
&lt;br /&gt;
Characters:&lt;br /&gt;
&lt;br /&gt;
DM: Aaron (6/27/2023)&lt;br /&gt;
&lt;br /&gt;
Important NPCs: &lt;br /&gt;
&lt;br /&gt;
XP Gained:  &lt;br /&gt;
&lt;br /&gt;
Important Things that Happened: [TBD]&lt;br /&gt;
&lt;br /&gt;
=== Session 16: Smoke Signals ===&lt;br /&gt;
Session Tags: [[Gnolls]], [[Demon|Demons]]&lt;br /&gt;
&lt;br /&gt;
Characters: [[Redemption Core]], [[Finnegan (Finny) Warbler]], [[Dickweedus]], [[Wiggler]], [[Amaris Luanach]], [[Radion The Forged]]&lt;br /&gt;
&lt;br /&gt;
DM: Keller (7/1/2023)&lt;br /&gt;
&lt;br /&gt;
Important NPCs: [[Lucinda Grimfold]], [[Lyowyn Mossbringer]], [[Ripjaw]], [[Skippy]], Scournia&lt;br /&gt;
&lt;br /&gt;
XP Gained: 1208 XP for level 4, 1050 XP for level 5, 893 XP for level 6 &lt;br /&gt;
&lt;br /&gt;
Important Things that Happened: &lt;br /&gt;
*The party is sent by Lucinda Grimfold and Lyowyn Mossbringer to investigate strange Gnoll activity to the west of camp.&lt;br /&gt;
*The party rides out over the jungle with Skippy the Skiff Strider and arrive at a desolate stretch of jungle where massive plumes of smoke rise from holes in the earth. Here the party kills a Gnoll patrol and discovers a Gnoll with a strange Infernal bullet in it&#039;s head.&lt;br /&gt;
*The party descends past the smoke into one of the holes and discovers a massive underground Gnoll Warcamp.&lt;br /&gt;
*The party sneaks inside and finds a group of prisonors and a workshop where Warforged were being scraped and used to make stronger Gnoll warriors. Here they find records of Gnoll tribes working together, including a pack known as the Gearheads, led by a Gnoll named Ripjaw who is famous for attacking settlements near Galik.&lt;br /&gt;
*The party continues on and finds a large workyard where the Gnolls are constructing massive war machines.&lt;br /&gt;
*Deeper into the camp the party finds a massive forge where the Gnolls are forging weapons and engine cores infused with Abyssal energies, all powered by a captured Efreeti. The party creates a diversion and frees the elemental who reveals themselves as Scournia.&lt;br /&gt;
*The party escapes with the prisoners, but not before spotting Ripjaw who had modified himself with Warforged parts along with a strange Myconid creature.&lt;br /&gt;
*The party flees the underground camp and return to airskiff.&lt;br /&gt;
&lt;br /&gt;
=== Session 17: Fossils and Fools ===&lt;br /&gt;
Session Tags: Thinwhistle, Vampire&lt;br /&gt;
&lt;br /&gt;
Characters: [[Nester Spitemore]] (Deceased), [[Dragonett]], [[Cealion]], [[Thordon Akieye]], [[Amaris Luanach]], [[Dickweedus]]&lt;br /&gt;
&lt;br /&gt;
DM: Keller (7/7/2023)&lt;br /&gt;
&lt;br /&gt;
Important NPCs: [[Lyowyn Mossbringer]], [[Chief Thrax]], [[Skippy]]&lt;br /&gt;
&lt;br /&gt;
XP Gained: Level 3 1473, Level 4 1303, Level 5 1134&lt;br /&gt;
&lt;br /&gt;
Important Things that Happened:&lt;br /&gt;
*The players are brought together by Lyowyn Mossbringer who brings the troubling news that Kobolds are disappearing at the small village of [[Thinwhistle]].&lt;br /&gt;
*The players travel to the village and meet with the chief who worries that whatever is taking his people in the night was drawn in due to recent adventurer activity. The players interview the only known survivor, a Kobold named Hangoon, and set up an ambush.&lt;br /&gt;
*The players find strange Kobolds sneaking into camp and discover they are in fact the missing kobolds, transformed into Vampire Spawn. After killing a few of the spawn, their master arrives, a large monstrous vampiric dinosaur, the Draculadon.&lt;br /&gt;
*The players fight hard and manage to slay the beast, in the process though learning that the original vampire that created the Draculadon is still somewhere out in the wilds.&lt;br /&gt;
&lt;br /&gt;
=== Session 18: TBD ===&lt;br /&gt;
Session Tags:&lt;br /&gt;
&lt;br /&gt;
Characters:&lt;br /&gt;
&lt;br /&gt;
DM: Julia (7/9/2023)&lt;br /&gt;
&lt;br /&gt;
Important NPCs: &lt;br /&gt;
&lt;br /&gt;
XP Gained:  &lt;br /&gt;
&lt;br /&gt;
Important Things that Happened: [TBD]&lt;br /&gt;
&lt;br /&gt;
=== Session 19: Road Rage ===&lt;br /&gt;
Session Tags: Gnolls, The Collector&lt;br /&gt;
&lt;br /&gt;
Characters: [[Lowkey]] (Deceased), [[Dragonett]], [[Thordon Akieye]], [[Radion The Forged]], [[22]]&lt;br /&gt;
&lt;br /&gt;
DM: Keller (7/14/2023)&lt;br /&gt;
&lt;br /&gt;
Important NPCs: [[Lorrie Haslo]], [[The Collector]], [[Ripjaw]], [[Lucinda Grimfold]]&lt;br /&gt;
&lt;br /&gt;
XP Gained: Level 4 1663, Level 5 1446, Level 6 1229&lt;br /&gt;
&lt;br /&gt;
Important Things that Happened: &lt;br /&gt;
*The players are called together suddenly by Lucinda Grimfold and Lorrie Haslo of Haslo&#039;s Historical Expdedition Company. Lorrie&#039;s transport to Galik was attacked by [[Gnolls]] made desperate by the destruction of their forge, stealing some &amp;quot;precocious cargo&amp;quot; in the process. Lucinda warns the party that this cargo must be recovered quickly as the [[Galik]] military has caught wind of these raiders and plans to blow up the patrol with the cargo.&lt;br /&gt;
*Riding on an airskiff the players discover the roving patrol, riding massive metal Gnoll war machines. The players engage the Gnolls in combat on the back of these machines and begin to fight the leader of the Gnoll Gearhead Tribe, Ripjaw, who modified his own body with vehicle and Warforged parts.&lt;br /&gt;
*The players rescue the cargo which is in fact the Collector, Lorrie&#039;s mysterious benefactor.&lt;br /&gt;
*The patrol is then fired upon by Galik [[Beetler|Beetlers]], massive beetle like artillery, and Ripjaw escapes with two associates. A [[Myconid]] referred to as the Colonel, and a strange Galik noble bard referred to as the Music Man. Before the final war machine is destroyed the players board the air skiff and escape.&lt;br /&gt;
&lt;br /&gt;
=== Session 20: TBD ===&lt;br /&gt;
Session Tags:&lt;br /&gt;
&lt;br /&gt;
Characters:&lt;br /&gt;
&lt;br /&gt;
DM: Julia (7/15/2023)&lt;br /&gt;
&lt;br /&gt;
Important NPCs: &lt;br /&gt;
&lt;br /&gt;
XP Gained:  &lt;br /&gt;
&lt;br /&gt;
Important Things that Happened: [TBD]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----------------&lt;br /&gt;
&lt;br /&gt;
[[Category:Wicked Wilds]]&lt;/div&gt;</summary>
		<author><name>Arcassel</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Within_the_Wicked_Wilds/The_Story_So_Far&amp;diff=20393</id>
		<title>Within the Wicked Wilds/The Story So Far</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Within_the_Wicked_Wilds/The_Story_So_Far&amp;diff=20393"/>
		<updated>2023-05-27T23:39:54Z</updated>

		<summary type="html">&lt;p&gt;Arcassel: /* Chapter 1 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;center&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;big&amp;gt;This page is the campaign synopsis as told by the DMs, to read a more detailed, fun, and lengthy synopsis of the campaign, see &#039;&#039;&#039;[[Within the Wicked Wilds/Player Recaps]]&#039;&#039;&#039;&amp;lt;/big&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Chapter 1==&lt;br /&gt;
===Session 1a: Kickoff Megagame - A Funny Thing Happened on the Way to the Bog ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Warden of the Wilds, Oblex &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Tassa Brightfox|Tassa]] (First Session), [[Wiggler]] (First Session), [[Kamakuras]] (First Session), [[Cinder Ashtalon]] (First Session), [[Joylee]] (First Session) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; Dave (4/29/2023)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Warden of the Wilds &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 4300 (990 at Level 3, 861 at Level 4, 732 at Level 5) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Players left base camp and set out into a swampy region west of the base camp. No known threats were identified so it was assumed that this excursion would most likely result in an uneventful stroll through the area.&lt;br /&gt;
* Adrian Tempest led the group into the swamp.&lt;br /&gt;
* The travel was uneventful until they saw a large 15&#039; tall figure standing in an open swamp area.&lt;br /&gt;
* As three of the party approached to investigate, two were attacked by large green tentacle-like creatures. The whole group engaged and began fighting the &amp;quot;tentacles&amp;quot; back. A third &amp;quot;tentacle&amp;quot; appeared as one of the first two was cut away. As the second &amp;quot;tentacle&amp;quot; was cut down a massive &amp;quot;head&amp;quot; like structure appeared and engaged the party. &lt;br /&gt;
* It was about this time that a cloaked figure was seen observing the party while perched on top of a toppled tree 30 feet above the swamp.&lt;br /&gt;
* The figure did nothing but observe as the group fought bitterly to gain the upper hand against the creature(s).&lt;br /&gt;
* When victory was had and the battle finished, the group looked over to see the figure now standing on the far shore of the swamp. The figure raised their hands and magical fire ignited, lighting a path out and away from the swamp. The figure then disappeared.&lt;br /&gt;
* Three of the group followed the lights while three stayed behind to rest and recover from the fight.&lt;br /&gt;
* The lights led to a small round stone cottage that looked as though it had been around for decades. It was simple, sturdy and serviceable. Light and smoke from a fire escaped from the chimney and the windows. The first group approached and knocked. They were invited in to find the individual sitting, still hooded, in front of the lit fire.&lt;br /&gt;
* After pleasantries were shared the individual introduced themselves as a Warden of the Wilds. They were blessed of a nature deity that had tasked them with caring for the natural order of things in this wild place. The Warden had forsaken a life among the mortal races and embraced the task given to them by their god.&lt;br /&gt;
* Soon enough the other three of the party made their way to the cottage. The Warden then informed the group that what they had encountered was an Oblex. These creatures are ooze like but have a special affinity of feeding on creatures memories and, if given enough time, can consume enough of a creatures memories to develop a sort of mimic of that creature. The Oblex the group defeated was one that the Warden had been battling for some time. The first sightings of Oblex in the Wardens space was some 20 years prior.&lt;br /&gt;
* After discussion, the group took their leave of the Warden but asked how they could contact them if need be. Though the Warden did not have an answer they said they would give it some thought. Some days later, individually wrapped gifts arrived at base camp for the group the Warden met.&lt;br /&gt;
&lt;br /&gt;
===Session 1b: Kickoff Megagame - Ruins of Maddening Dreams===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; The Green Knight, Perseus Company, Gnolls&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Lysvan]] (First Session), [[Obsidian]] (First Session), [[Amaris Luanach]] (First Session), [[Chrysaor|Chrysaor Purosis]] (First Session), [[Deralickt Dadwarf, Low Priest of the Order of Cucullin, of the Reformed Church of Bajayzus, Hisself.|Deralickt Dadwarf]] (First Session)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; Keller (4/29/2023)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; [[Lucinda Grimfold]], [[Lyowyn Mossbringer]], [[Cookie]], [[The Green Knight]], [[Bulio]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 4015 (803 at Level 4, 923 at Level 3)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
*The players depart with fellow Tempest Brother Expeditionary employees to visit the basecamp of another expeditionary group, [[Perseus Company]].&lt;br /&gt;
*The players soon discover a destroyed Perseus Company watchtower and deduce that the site was attack by [[Gnolls]]. They also discover a body in the tower seller full of mysterious black feathers which suddenly bursts into flames.&lt;br /&gt;
*When camping for the night the players on watch encounter some strange occurrences, such as the trees around them appearing to move, and strange entities watching them from beyond the tree line.&lt;br /&gt;
*The players arrive at the Perseus Basecamp to find it had been raided by Gnolls the day before. They discover that the camp was plagued with madness and find some of the bodies deceased due to strange unnatural causes.&lt;br /&gt;
*The players encounter Bulio who had concealed his cart and shop, &amp;quot;Bulio&#039;s Bobbles and Boons,&amp;quot; under a large tarp. In exchange for informing Bulio of the location of the Tempest Brother&#039;s basecamp, he gifts the players with some magic items before taking his leave.&lt;br /&gt;
*Investigating the camp center inside a large temple, they discover survivors being held at the mercy of a band of Gnolls, all being overseen by a strange Green Knight&lt;br /&gt;
*The players defeat the Gnolls while the Green Knight is able to escape. The players also come into possession of the Zephyr Blade, the strange and magical weapon of Perseus Camp&#039;s now deceased leader&lt;br /&gt;
&lt;br /&gt;
===Session 1c: Kickoff Megagame - Spiders and Ichor and Ruins....oh my!===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt;  Paul Fletcher, Lolth, Spiders&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Redemption Core|Reedy]] (First Session), [[Therrin Flare]] (First Session), [[Sabbatical (character)|Sabbaticle]] (First Session), [[Paris Hilton]] (First Session), [[Sir Yewvane Eedryll]] (First Session)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; Julia (4/29/2023)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; [[Paul Fletcher]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 4250 (Lvl 3- 978, Lvl 4- 850, Lvl 5- 723)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Paul greets all the adventurers who arrived at basecamp, and acquires the team assigned to him to clear out the southern area of the wilds near camp and to explore some proposed ruins that were claimed to be there. &lt;br /&gt;
* Once there, they began clearing out the rooms. The first room was fairly empty, aside from a handful of normal wolf spiders. The second room was the main chamber of the temple, with a large statue of Lolth. The statue was dusty and run down, save for her outstretched palm, which was distinctly un-dusty. Paul informs them that typically sculptures like this has a gem or tribute in her hand. &lt;br /&gt;
* The hallways leading off of this room was covered in webs and a dark ichor. Magical sentinel goopey spider legs manifested from the ichor and hit the players if they ran past. After fighting through, they arrive to a small room, still with the ichor, and  a large nest. The party then fought the patriarch spider that resided there, the Haunter of the Night.&lt;br /&gt;
* After disposing of the spider, the party cut open the nest to find various dead bodies of adventurers past. The party also found a large deep red gem, which Paul took back and placed in the hand of Lolth, which causes a secret door to open, revealing a steep staircase going down. When the gem is removed, the door closes. The party took the gem, and left the temple otherwise alone.&lt;br /&gt;
&lt;br /&gt;
===Session 1d: Kickoff Megagame - ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; Aaron (4/29/2023)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
[TBD]&lt;br /&gt;
&lt;br /&gt;
===Session 2: Curious Company ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; The Collector, Jack of Hearts&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Black Jack]] (First Session), [[Nester Spitemore]] (First Session), [[Kompi]] (First Session), [[Dragonett]] (First Session), [[Marion Ette]] (First Session), [[Juno]] (First Session), [[Dothand Raki]] (First Session),&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; Keller (5/1/2023)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; [[Cookie]], [[Velemar Decrye]], [[The Collector]], [[Jack of Hearts]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 5040 (911 at Level 3, 792 at Level 4, 673 at Level 5)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
*The Tempest Brother&#039;s Expeditionary Company is contacted by a powerful and mysterious aristocrat by the name of the Collector to recover a specific tome for him out in the wilds, a First Edition copy of &#039;&#039;[[A Cosmos Compendium: An Academic&#039;s Guide to Quelmar Starcharting]]&#039;&#039;. He meets with the players and provides them with a map and a key to the cavern where it is held.&lt;br /&gt;
*The players depart into the jungle and continue their trek into the night, where they spot a small campfire in the distance. While some players remaining in hiding, the rest of the party meet the charismatic Jack of Hearts and his band of adventurers. Jack of Hearts&#039; crew included the individuals going by the names of [[Malakar the Maleficent|Malakar]], [[Commando Reconnaissance Unit Theta|Theta]], [[Yellana Eedryll]], [[Titan]], [[Tini]], and [[Wren]], along with two of the Pentulven Brothers.&lt;br /&gt;
*After the players leave, they discover that some of them were dosed with a sleeping poison and that Jack of Hearts had stolen the map and the key. Rushing to the cavern where the book is said to be, the player&#039;s find that Jack of Hearts and his team had already completed most of the dungeon themselves.&lt;br /&gt;
*The party pursues the thieves to the final room where the book is held and engage them in combat, only for the tome&#039;s guardian, a massive blue Behir by the name of Grimlight, to attack. The beast entered combat by consuming one of the Penulven Brothers and casting Greater Invisibility on themselves.&lt;br /&gt;
*The players came to a soft truce with Jack of Hearts and his team to defeat the Behir, and eventually came to the deal that the players could take the book as long as Jack of Hearts got to keep the treasure from the cave.&lt;br /&gt;
*On their way back to camp the player&#039;s discovered that the book had strange vertigo indusing effects before handing it over to the Collector. Before he left the Collector revealed that he had also been responsible for hiring Jack of Hearts to retrive the book.&lt;br /&gt;
&lt;br /&gt;
=== Session 3: All That Glitters... ===&lt;br /&gt;
Session Tags: Dinosaurs, Magic, Arc&lt;br /&gt;
&lt;br /&gt;
Characters: [[Helli Aliosh|Helli]], [[Sabbatical (character)|Sabbatical]], [[Marion Ette|Marion]], [[Hermes Purrnes|Hermes]], Neru, [[p&#039;Rahp]]&lt;br /&gt;
&lt;br /&gt;
DM: Julia (5/10/23)&lt;br /&gt;
&lt;br /&gt;
Important NPCs: Arc&lt;br /&gt;
&lt;br /&gt;
XP Gained: 4,370 (lvl 3- 838, lvl 4- 728, lvl 5- 619)&lt;br /&gt;
&lt;br /&gt;
Important Things that Happened: &lt;br /&gt;
&lt;br /&gt;
* Arc summoned several of the hired adventurers to discuss their current mission. They previously sent three teams of their personal research assistants also employed by the Tempest Brothers over the last few weeks. They have not returned, thus they&#039;re now sending more capable adventurers.&lt;br /&gt;
* Their research showed that the base came and surrounding areas are on a prominent area of a layline. The local wildlife and animals can be affected by it. Arc wanted to note the effects that this could have.&lt;br /&gt;
* The party started exploring the jungle, looking for any sign of the teams, or anything that may be useful to Arc&#039;s research. Eventually the party splits in two, with Sabbatical, Helli, and p&#039;Rahp started looking for bodies in the general area, while Hermes, Neru, and Marion investigated a clearing up ahead.&lt;br /&gt;
* The group looking for (non) survivors found several bodies, some of which had interesting damage marks on them, such as branching fractal patterns and burn marks. they looted the bodies for money, notebooks, and took the partial plate armor off of one of them.&lt;br /&gt;
* The other group entered a clearing with quartz crystalline gravel. In the middle of the clearing was a strange glowing tree, with unknown flowers and fruit. The group decided to harvest some of the flowers and fruit. Marion decided to saw off a branch of the tree, causing the glowing to pulsate.&lt;br /&gt;
* The pulsing summoned an arcane dinosaur who could shoot poison quills. The other half of the party came back and decided to fight. As the fighting went on, another arcane creature appeared, this one being able to summon and call lightning. Once they killed the poison dinosaur, a flying fire engulfed one came to the fight, and started attacking both the party and the remaining lightning dinosaur. &lt;br /&gt;
* Hermes decided to run back to camp. Eventually, the party fled away from the clearing, waited for the fire dinosaur to fly away, and then went back to the clearing to harvest the dinosaur parts. they took a short rest before making it back to camp.&lt;br /&gt;
&lt;br /&gt;
=== Session 4:  ===&lt;br /&gt;
Session Tags: &lt;br /&gt;
&lt;br /&gt;
Characters: &lt;br /&gt;
&lt;br /&gt;
DM: Julia (5/20/23)&lt;br /&gt;
&lt;br /&gt;
Important NPCs: [[Adeline Hatchic]]&lt;br /&gt;
&lt;br /&gt;
XP Gained: &lt;br /&gt;
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Important Things that Happened: &lt;br /&gt;
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&lt;br /&gt;
=== Session 5: Slim Pickins&#039; ===&lt;br /&gt;
Session Tags: &lt;br /&gt;
&lt;br /&gt;
Characters: [[Chrysaor]], [[Nassir Tycho]], [[Obsidian]], [[Felix Francis Fitzgerald]] (First Sesssion), [[Amaris Luanach]], [[Lowkey]] (First Session)&lt;br /&gt;
&lt;br /&gt;
DM: Keller (5/21/23)&lt;br /&gt;
&lt;br /&gt;
Important NPCs: [[Adeline Hatchic]]&lt;br /&gt;
&lt;br /&gt;
XP Gained: 4,000 (lvl 3- 767, lvl 4- 667, lvl 5- 567)&lt;br /&gt;
&lt;br /&gt;
Important Things that Happened: &lt;br /&gt;
*The players are called together by the Head of Mechanics at the [[Tempest Brothers Expeditionary Company]], [[Adeline Hatchic]], to interview potential applicants to serve as the crew of The Red Macaw, one of the company&#039;s two main airships. In return for vouchers at Nettle&#039;s Soup Stand, the players would have to interview all potential applicants for each position, and decide on a Captain, First Mate, Engineer, navigator, and a Cook for the ship.&lt;br /&gt;
*As the player&#039;s met with the applicants at a location outside the basecamp, they were met with an array of colorful, quirky, and strange individuals all interested in working for the company. This included such strange individuals as a blind ship captain with two eyepatches, two hook hands, and two peg legs, a [[Nothic]] who carried with them a bag of magical trinkets, a snooty and angry world class chef, and a blue octopus king who had a immense hatred of any creatures wearing pants...&lt;br /&gt;
*After long interviews and much deliberation, the players decided on a crew.&lt;br /&gt;
**For the cook they hired Bob, a large and clumsy [[Ogre]] chef with a heart of gold.&lt;br /&gt;
**For the navigator they hired Bink, a curious and bright [[Kenku]] whose only limitation was the fact that she could only speak by mimicking words and voices she had recently heard.&lt;br /&gt;
**For the engineer they hired David who was a down on his luck depressed and divorced dad who had lost his job in Galik and had his home repossessed.&lt;br /&gt;
**For the First mate they hired Tiki-Ti, a strange telepathic [[Thri-Kreen]] who was was kind and understanding, with both great experience as a leader and warrior.&lt;br /&gt;
**For the captain, they hired none other then Hawthorne Voss, famed high seas captain and experienced airship piolet with a charismatic demeanor and a face that made even married women swoon. Hawthorne was then murdered by his former first mate who had also applied to be captain, and who was also promptly murdered. The players promoted Tiki-Ti to ship captain and hired Polly the Seagull [[Aarakocra]] with an unnatural obsession with food to first mate.&lt;br /&gt;
**In general hires they also hired Klerica, a young an naïve recent college graduate dragonborn, Rome Holiday, the heir to a large tavern empire, and Snoot, a [[Kobold]] with a gun.&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Session 6: A Penguins Problem&#039;&#039;&#039; ===&lt;br /&gt;
Session Tags: &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Characters: Kompi, Hunk, [[Commando Reconnaissance Unit Lambda|Lambda]], [[Therrin Flare|Therrin]], Nester, [[Paris Hilton]], [[Sabbatical (character)|Sabbatical]] &lt;br /&gt;
&lt;br /&gt;
DM: Aaron 24May2023&lt;br /&gt;
&lt;br /&gt;
Important NPCs: [[Pennysworth]], [[Jim Stacy]]?!&lt;br /&gt;
&lt;br /&gt;
EXP:  11,625 (lvl 3 1671, lvl4 1453, lvl 5 1235)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Important things that happened&lt;br /&gt;
&lt;br /&gt;
* The players were tasked by Bjorn with finding Cpt Pennyworth&#039;s downed air ship to the east and help him and his crew get to base camp. After a searching they found the ship billowing smoke and the crew attempting to fix it.&lt;br /&gt;
* Pennysworth fired a warning shot at the players as they arrived and explained the area was dangerous and they were already attacked and suffered a casualty. As the players got close to the airship they realized the ground seemed to be covered in a thick spongey layer of moss and all the trees were covered in strange fungal growths. Pennyworth asked for their help in repairing the ships engine and mast so that they could leave. The ship got damaged when several of the crew began to fight one another in an attempt to kill the other as they flew over the scar of Amusa. &lt;br /&gt;
* Not long after the conversation began humanoid monsters began to appear from the ground as well as the trees. These monsters were covered in fungal growths as well as pustules and sores. These monsters also were speaking a guttural language and chanting different things. Sabbatical was able to recognize the language as Abyssal. The chants were of some menacing Mothers love and of her embrace. &lt;br /&gt;
* During the combat Sabbatical was able to hear what seemed like Jim Stacy&#039;s voice amongst the throng of enemies. This voice voice seemed to state that it would be back for revenge. After this comment was made a giant four armed monster appeared from the ground as well. This beast almost ripped Kompi to pieces. eventually the players were able to kill off the monsters and repair the ship. As the remaining monsters were wiped out a shrill voice was heard screaming in Abyssal &amp;quot;MY CHILDREN!&amp;quot; The players immediately left the area &lt;br /&gt;
&lt;br /&gt;
----------------&lt;br /&gt;
&lt;br /&gt;
[[Category:Wicked Wilds]]&lt;/div&gt;</summary>
		<author><name>Arcassel</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Bjorn_Shattershield&amp;diff=19819</id>
		<title>Bjorn Shattershield</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Bjorn_Shattershield&amp;diff=19819"/>
		<updated>2023-05-01T21:23:40Z</updated>

		<summary type="html">&lt;p&gt;Arcassel: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_character|affilliation=Tempest Brothers Company|name=Bjorn Shattershield|image=Bjorn.jpg|relatives=Wife - Matilda Shattershield|marital=Married|species=Dwarf|gender=Male|height=5ft|weight=Ask him and find out|eyes=Sky blue}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}} &#039;&#039;&#039;is (Information on your heritage/background/class)&lt;br /&gt;
&lt;br /&gt;
==Physical Appearance==&lt;br /&gt;
The first thing you will notice about Bjorn is his prosthetic left arm. This arm can morph into any weapon he needs. He has black hair the almost covers his eyes and a long beard. He is has may scars from his lifetime fighting in the colosseum and his eyes are a piercing blue.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
Bjorn is very gruff and speaks his mind. He ends to swear a lot at those under his charge. Though he has a very hard outer shell  he is very loyal. He no longer drinks alcohol instead he relaxes with a nice cup of tea with his wife. He is devoted to his wife and while she is nonviolent he is the opposite. He will defend her to his last breath and has no problem cleaving those in half that need it. While he comes off as mean he does care in his own way. &lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
Bjorn was born in the pit of the colosseum and spent the first 100 yrs of his life fighting for survival.  He was about 50 when he first met his wife. She quickly became his favored medic because she could tolerate his bad attitude. He was in his 80s when he lost his arm and he fought for another 20 years with only one arm. Bjorns time in the arena was coming to and end. He had pissed off the wrong people. They were going to pit him in a fight he could not win no matter how skilled or lucky he was. Mr. Tempest had grown to enjoy watching Bjorn and talked to those in charge and bought his contract out. He also had him fitted with the prosthetic arm he now proudly uses. After leaving the arena he and Matilda were married. Mr. Tempest asked Bjorn to keep and eye on his children and since then Bjorn has become a second father to the boys.&lt;br /&gt;
&lt;br /&gt;
[[Category:NPCS]]&lt;br /&gt;
[[Category:Wicked Wilds]]&lt;br /&gt;
[[Category:Tempest Brothers Expeditionary Company]]&lt;/div&gt;</summary>
		<author><name>Arcassel</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Matilda_Shattershiled&amp;diff=19818</id>
		<title>Matilda Shattershiled</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Matilda_Shattershiled&amp;diff=19818"/>
		<updated>2023-05-01T21:02:47Z</updated>

		<summary type="html">&lt;p&gt;Arcassel: /* Physical Appearance */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:Matilda Shattershield}}&lt;br /&gt;
{{Infobox_character|name=Matilda Shattershield|image=Shiela.jpg|relatives=Bjorn Shattershield|marital=Married|species=Dwarf|gender=Female|height=4ft|weight=never ask a lady her weight|eyes=bright green}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}} &#039;&#039;&#039;is (Information on your heritage/background/class)&lt;br /&gt;
&lt;br /&gt;
==Physical Appearance==&lt;br /&gt;
Matilda is quite beautiful as dwarves go. She has long red hair she keeps braided on either side or her head. Her slender fingers allow for her to utilize her medical training as well as the intricate signs she needs to cast healing spells. &lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
Matilda loves everyone. She is very caring and does not resort to violence. She cares for everyone like they are her children. She loves her husband dearly and is utterly devoted to him.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
She is a former medic in the colosseum in Gaelik where she patched up and met her husband. Once Bjorns contract was bought buy Mr Tempest she left with Bjorn and the pair were married. She has since been at his side being the soft spoken one among the pair.&lt;br /&gt;
&lt;br /&gt;
==Powers and Abilities==&lt;br /&gt;
Healing and potion making&lt;br /&gt;
&lt;br /&gt;
[[Category:NPCS]]&lt;br /&gt;
[[Category:Wicked Wilds]]&lt;br /&gt;
[[Category:Tempest Brothers Expeditionary Company]]&lt;/div&gt;</summary>
		<author><name>Arcassel</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Matilda_Shattershiled&amp;diff=19816</id>
		<title>Matilda Shattershiled</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Matilda_Shattershiled&amp;diff=19816"/>
		<updated>2023-05-01T20:53:18Z</updated>

		<summary type="html">&lt;p&gt;Arcassel: /* Physical Appearance */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:Matilda Shattershield}}&lt;br /&gt;
{{Infobox_character|name=Matilda Shattershield|image=Shiela.jpg|relatives=Bjorn Shattershield|marital=Married|species=Dwarf|gender=Female|height=4ft|weight=never ask a lady her weight|eyes=bright green}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}} &#039;&#039;&#039;is (Information on your heritage/background/class)&lt;br /&gt;
&lt;br /&gt;
==Physical Appearance==&lt;br /&gt;
Describe your appearance. Eye color, height, weight, hair color, particular clothing items, scars, tattoos, etc.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
Is your character social? A drunk? Laid back? &lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
A brief history of your character&#039;s life.&lt;br /&gt;
&lt;br /&gt;
==Languages==&lt;br /&gt;
Examples include Common, Elvish, TwitchTalk, Thieves Cant, or French&lt;br /&gt;
&lt;br /&gt;
==Powers and Abilities==&lt;br /&gt;
You don&#039;t have to give it all away. Just let us know what you&#039;re known to do in battle.&lt;br /&gt;
&lt;br /&gt;
==Attacks and Weapons ==&lt;br /&gt;
Your favorite weapons.&lt;br /&gt;
&lt;br /&gt;
[[Category:NPCS]]&lt;br /&gt;
[[Category:Wicked Wilds]]&lt;br /&gt;
[[Category:Tempest Brothers Expeditionary Company]]&lt;/div&gt;</summary>
		<author><name>Arcassel</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Matilda_Shattershiled&amp;diff=19815</id>
		<title>Matilda Shattershiled</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Matilda_Shattershiled&amp;diff=19815"/>
		<updated>2023-05-01T20:51:21Z</updated>

		<summary type="html">&lt;p&gt;Arcassel: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_character|name=Matilda Shattershield|image=Shiela.jpg|relatives=Bjorn Shattershield|marital=Married|species=Dwarf|gender=Female|height=4ft|weight=never ask a lady her weight|eyes=bright green}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}} &#039;&#039;&#039;is (Information on your heritage/background/class)&lt;br /&gt;
&lt;br /&gt;
==Physical Appearance==&lt;br /&gt;
Describe your appearance. Eye color, height, weight, hair color, particular clothing items, scars, tattoos, etc.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
Is your character social? A drunk? Laid back? &lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
A brief history of your character&#039;s life.&lt;br /&gt;
&lt;br /&gt;
==Languages==&lt;br /&gt;
Examples include Common, Elvish, TwitchTalk, Thieves Cant, or French&lt;br /&gt;
&lt;br /&gt;
==Powers and Abilities==&lt;br /&gt;
You don&#039;t have to give it all away. Just let us know what you&#039;re known to do in battle.&lt;br /&gt;
&lt;br /&gt;
==Attacks and Weapons ==&lt;br /&gt;
Your favorite weapons.&lt;br /&gt;
&lt;br /&gt;
[[Category:NPCS]]&lt;br /&gt;
[[Category:Wicked Wilds]]&lt;br /&gt;
[[Category:Tempest Brothers Expeditionary Company]]&lt;/div&gt;</summary>
		<author><name>Arcassel</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Within_the_Wicked_Wilds/NPCs&amp;diff=19814</id>
		<title>Within the Wicked Wilds/NPCs</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Within_the_Wicked_Wilds/NPCs&amp;diff=19814"/>
		<updated>2023-05-01T20:48:21Z</updated>

		<summary type="html">&lt;p&gt;Arcassel: /* Matilda Shattershiled */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=[[Tempest Brothers Expeditionary Company]] NPCs=&lt;br /&gt;
==[[Darian Tempest]]==&lt;br /&gt;
The older of the two Tempest Brothers, Darian is one of the co-founders of Tempest brothers Expeditionary Company along with his brother Adrian Tempest. Born well off, Darian took to the refined life of the upper class from a young age. He was stocky and tall even as a young boy and this didn’t change in adulthood. His size made him an imposing presence at first but his charm and personality was almost instantly disarming to anyone he met. But should an encounter come to blows, he was well skilled with blades and magic. His curiosities during his studies led him to research some of the legends and lore from times past, and it was this curiosity that helped to lead him to found the company.&lt;br /&gt;
&lt;br /&gt;
==[[Adrian Tempest]]==&lt;br /&gt;
Adrian is the younger Tempest brother, 6 years younger to Darian, and co-founder of Tempest Brothers Expeditionary Company. He is lithe of frame but just as tall as Darian. He has a reserved demeanor and has never minded existing in his brother&#039;s shadow socially. Adrian is just as intelligent as his brother but was always more interested in developing his physical strength and prowess. Through this he grew to become an extraordinary explorer and fighter.&lt;br /&gt;
&lt;br /&gt;
==[[Adeline Hatchic]]==&lt;br /&gt;
Adeline is Head of Mechanics at Tempest brothers Expediionary Company. Her parents owned a successful airship repair company and taught her everything she knows about the industry. After her parents perished in a tragic accident, Adeline threw herself into the work of running the company and expanded into ground-up construction of ships. She became an expert in all aspects of airship construction, from the design of the engines to the fabrication of the hull. In later years her company was bought out by competing companies. Though she had lost her company, she did retain her personal wealth, a number of ships and the original family workshop. She met the Tempest Brothers who pitched their company idea. She agreed to work with them utilizing her remaining ships to redefine how exploration expeditions were conducted. Her workshop would become their base of operations.&lt;br /&gt;
&lt;br /&gt;
==[[Arc]]==&lt;br /&gt;
Arc serves as the Head of the Mystix and Magicks for the Tempest Brothers Expeditionary Company. They are a rather tall tiefling with their white hair cropped short and tousled in a pixie cut. They are in charge of most of the magic difficulties and discoveries the Company finds, and works very closely with Cookie. Though Arc is skilled in various schools, they tend towards illusion magic the most. They are often seen wearing a cloak that changes color depending on the day, and a wide assortment of colorful crystals on their person at any given time.&lt;br /&gt;
&lt;br /&gt;
==[[Cookie|Cookie the Otter]]==&lt;br /&gt;
Cookie the Otter is an abjuration wizard working for Tempest Brothers Expeditionary Company. Cookie was formerly Lyowyn’s animal companion, but after being awakened and working with the Tempest Brothers Expeditionary Company, they mutually parted ways so he could begin to pursue his own interests. He works in the Tempest Brothers Expeditionary Company Mystix and Magicks division and has become proficient in abjuration magic. He is a small brown river otter wearing spectacle glasses, a small blue vest, and a small pack that is able to carry one to two scrolls.&lt;br /&gt;
&lt;br /&gt;
==[[Paul Fletcher]]==&lt;br /&gt;
Paul is a field research manager for Tempest Brothers Expeditionary Company. Paul is a relatively, even surprisingly, young human male. He is rather lanky, but does have some muscle. He has big round metal glasses and shaggy, dirty blonde hair and is dressed rather simply. Paul is gifted in fields such as anthropology and history and religions. When he was younger he decided to travel the world doing his own independent research. When Paul saw the job listing for the new Tempest Brothers Company and approached the titular siblings with his skill set- though he wasn’t very good combat wise, he was very good at exploring and unearthing things that many would overlook. They hired him on, and he’s been with them ever since.&lt;br /&gt;
&lt;br /&gt;
==[[Shiela Kazmin]]==&lt;br /&gt;
Shiela is the basecamp manager for Tempest brothers Expeditionary Company. She is an older no-nonsense human female with short cropped hair and is covered in a few scars. She met Björn in the fighting pits, and escaped the life of brawling around the same time he did. Due to the bonds and comradery they formed during their time together, she followed him to Tempest Brothers Expeditionary Company to ensure he wouldn’t get into ‘more trouble.’ She has a dry sarcastic wit, and tries her best to keep everyone in line. &lt;br /&gt;
&lt;br /&gt;
==[[Velemar Decrye]]==&lt;br /&gt;
Velemar Decrye is a professional consultant from Galik first serving as an accounting manager for Coreway Trading and later working for the government as a guild auditor. He has now been hired by the Tempest Brothers to assist in managing finances and internal affairs. Currently he serves as the Department Overseer for Basecamp Operations. He is a tall half-elven gentleman with a dark suit, pale skin, and short well groomed brown hair. Velemar also handles a majority of commission work that the company receives connecting specific departments of the company with outside entities who may be willing to pay or invest in the company for some small service in return that is related to the company’s expeditions.&lt;br /&gt;
&lt;br /&gt;
==[[Pennysworth]]==&lt;br /&gt;
Pennysworth is the former Captain of the pirate ship the Penguins Pride which was a black market vessel. He is now taken to going legit in his dealings. The best way he could go about this was to find a fledging company in need of help. So he took the position of Quartermaster for the Tempest Brothers. Pennsyworth is a penguin (Dowhar) his feathers are charcoal in color and his belly is white. Typically he wears a large pirate captains hat even now that he is no longer one. He is a proper gentleman and he takes his job as Quartermaster with great pride. &lt;br /&gt;
&lt;br /&gt;
==[[Matilda Shattershiled|Matilda Shattershield]]==&lt;br /&gt;
Matilda is the basecamp nurse for Tempest brothers Expeditionary Company. Matilda is the wife of Bjorn Shattershield and a homely looking dwarf with long braided red hair. She met Bjorn in the arena often being the one to patch him up. She is very caring and loving as well as motherly. Matilda is kind and tender to those under her care like a mother hen. She is an experienced life cleric and alchemist, studying various plant life and medicines in her downtime. She has agreed to go with Tempest Brothers Expeditionary Company mainly to try and keep Bjorn in line and from overdoing things, but also because she couldn&#039;t resist the opportunity to explore and find rare flora and fauna.&lt;br /&gt;
&lt;br /&gt;
==[[Bjorn Shattershield]]==&lt;br /&gt;
Bjorn is the field handler for tempest brothers Expeditionary Company. He is a stout dwarf with a long unkept black beard. He singed on to help the Tempest Brothers as a favor to the boys father. Bjorn is a bit rough around the edges and tends to speak his mind, but he does have a kind heart. He had to retire from the arena when he lost his arm and has since gotten a prosthetic to replace it. As he has gotten older he cares for Darian and Adrian as his own sons. The debt he owes their father is a life debt as it was their father who paid his fines to leave the arena when Bjorn was injured as well as also making the prosthesis.&lt;br /&gt;
&lt;br /&gt;
==[[Lucinda Grimfold]]==&lt;br /&gt;
Lucinda is a field specialist working for Tempest Brothers Expeditionary Company. Lucinda is a tall imposing human fighter in her late thirties with brown hair and gray eyes. Wielding a halberd, she wears heavy plate armor and a heavy fur and feather cape, with her helmet shaped in the guise of a snarling dragon. She is the life partner of Lyowyn Mossbringer and is a former commander of the [[Galik]] Lyreguard.&lt;br /&gt;
&lt;br /&gt;
==[[Lyowyn Mossbringer]]==&lt;br /&gt;
Lyowyn is a field specialist for Tempest Brothers Expeditionary Company. She is a skilled Druid and explorer who is the life-partner of Lucinda Grimfold. Contrasting Lucinda she is very warm and caring, but holds a deep anger for when those she cares for get hurt. She is an elven woman with bronze skin and long red hair, wearing a simple green cloak and carrying a flowered staff.&lt;br /&gt;
&lt;br /&gt;
==[[Nettle]]==&lt;br /&gt;
Nettle is a massive buff [[Harengon]] chef who works with the Tempest Brothers Expeditionary Company and sells members of the company their delicious soup, which can have a wide variety of strange and magical effects for whoever injects it.&lt;br /&gt;
&lt;br /&gt;
=Friendly NPCs=&lt;br /&gt;
==[[Shelmlock Dolmes]]==&lt;br /&gt;
Shelmlock Dolmes is a reporter for the [[Galik Herald]] operating out of the City of [[Galik]]. He is well traveled and has found his way across much of Amusa&#039;s many regions. Shelmlock Dolmes is an older slouched [[Tortle]] with a faded green shell and saggy scaled skin. He is never seen without his iconic brown fedora and his notepad which he uses to jot down his observations of the world. He is also the author of A Slow Walker&#039;s Guide to the Land of the Lost.&lt;br /&gt;
&lt;br /&gt;
==[[Bulio]]==&lt;br /&gt;
Bulio is the strange and mysterious proprietor of Bulio&#039;s Bobbles and Boons, a traveling wooden cart shop from which he sells his mystical wares. He wears a long dark cloak and wears a large wooden dragon mask which he never seems to remove. He is protected by his guardian, a massive white camouflage [[Drake]] by the name of Duuk. It is unknown how he is able to move his cart through the dense and uncharted wilderness of [[Amusa]], or what they look like under the mask.&lt;br /&gt;
&lt;br /&gt;
=Neutral NPCs=&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
=Antagonists=&lt;br /&gt;
==[[The Green Knight]]==&lt;br /&gt;
The Green Knight is a dangerous and imposing warrior encountered by members of the Tempest Brothers Expeditionary Company. They worked with a horde of [[Gnolls]] to destroy the base camp of [[Perseus Company]]. &lt;br /&gt;
&lt;br /&gt;
[[Category:Wicked Wilds]]&lt;br /&gt;
[[Category:NPCs]]&lt;/div&gt;</summary>
		<author><name>Arcassel</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Within_the_Wicked_Wilds/NPCs&amp;diff=19813</id>
		<title>Within the Wicked Wilds/NPCs</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Within_the_Wicked_Wilds/NPCs&amp;diff=19813"/>
		<updated>2023-05-01T20:43:18Z</updated>

		<summary type="html">&lt;p&gt;Arcassel: /* Pennysworth */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=[[Tempest Brothers Expeditionary Company]] NPCs=&lt;br /&gt;
==[[Darian Tempest]]==&lt;br /&gt;
The older of the two Tempest Brothers, Darian is one of the co-founders of Tempest brothers Expeditionary Company along with his brother Adrian Tempest. Born well off, Darian took to the refined life of the upper class from a young age. He was stocky and tall even as a young boy and this didn’t change in adulthood. His size made him an imposing presence at first but his charm and personality was almost instantly disarming to anyone he met. But should an encounter come to blows, he was well skilled with blades and magic. His curiosities during his studies led him to research some of the legends and lore from times past, and it was this curiosity that helped to lead him to found the company.&lt;br /&gt;
&lt;br /&gt;
==[[Adrian Tempest]]==&lt;br /&gt;
Adrian is the younger Tempest brother, 6 years younger to Darian, and co-founder of Tempest Brothers Expeditionary Company. He is lithe of frame but just as tall as Darian. He has a reserved demeanor and has never minded existing in his brother&#039;s shadow socially. Adrian is just as intelligent as his brother but was always more interested in developing his physical strength and prowess. Through this he grew to become an extraordinary explorer and fighter.&lt;br /&gt;
&lt;br /&gt;
==[[Adeline Hatchic]]==&lt;br /&gt;
Adeline is Head of Mechanics at Tempest brothers Expediionary Company. Her parents owned a successful airship repair company and taught her everything she knows about the industry. After her parents perished in a tragic accident, Adeline threw herself into the work of running the company and expanded into ground-up construction of ships. She became an expert in all aspects of airship construction, from the design of the engines to the fabrication of the hull. In later years her company was bought out by competing companies. Though she had lost her company, she did retain her personal wealth, a number of ships and the original family workshop. She met the Tempest Brothers who pitched their company idea. She agreed to work with them utilizing her remaining ships to redefine how exploration expeditions were conducted. Her workshop would become their base of operations.&lt;br /&gt;
&lt;br /&gt;
==[[Arc]]==&lt;br /&gt;
Arc serves as the Head of the Mystix and Magicks for the Tempest Brothers Expeditionary Company. They are a rather tall tiefling with their white hair cropped short and tousled in a pixie cut. They are in charge of most of the magic difficulties and discoveries the Company finds, and works very closely with Cookie. Though Arc is skilled in various schools, they tend towards illusion magic the most. They are often seen wearing a cloak that changes color depending on the day, and a wide assortment of colorful crystals on their person at any given time.&lt;br /&gt;
&lt;br /&gt;
==[[Cookie|Cookie the Otter]]==&lt;br /&gt;
Cookie the Otter is an abjuration wizard working for Tempest Brothers Expeditionary Company. Cookie was formerly Lyowyn’s animal companion, but after being awakened and working with the Tempest Brothers Expeditionary Company, they mutually parted ways so he could begin to pursue his own interests. He works in the Tempest Brothers Expeditionary Company Mystix and Magicks division and has become proficient in abjuration magic. He is a small brown river otter wearing spectacle glasses, a small blue vest, and a small pack that is able to carry one to two scrolls.&lt;br /&gt;
&lt;br /&gt;
==[[Paul Fletcher]]==&lt;br /&gt;
Paul is a field research manager for Tempest Brothers Expeditionary Company. Paul is a relatively, even surprisingly, young human male. He is rather lanky, but does have some muscle. He has big round metal glasses and shaggy, dirty blonde hair and is dressed rather simply. Paul is gifted in fields such as anthropology and history and religions. When he was younger he decided to travel the world doing his own independent research. When Paul saw the job listing for the new Tempest Brothers Company and approached the titular siblings with his skill set- though he wasn’t very good combat wise, he was very good at exploring and unearthing things that many would overlook. They hired him on, and he’s been with them ever since.&lt;br /&gt;
&lt;br /&gt;
==[[Shiela Kazmin]]==&lt;br /&gt;
Shiela is the basecamp manager for Tempest brothers Expeditionary Company. She is an older no-nonsense human female with short cropped hair and is covered in a few scars. She met Björn in the fighting pits, and escaped the life of brawling around the same time he did. Due to the bonds and comradery they formed during their time together, she followed him to Tempest Brothers Expeditionary Company to ensure he wouldn’t get into ‘more trouble.’ She has a dry sarcastic wit, and tries her best to keep everyone in line. &lt;br /&gt;
&lt;br /&gt;
==[[Velemar Decrye]]==&lt;br /&gt;
Velemar Decrye is a professional consultant from Galik first serving as an accounting manager for Coreway Trading and later working for the government as a guild auditor. He has now been hired by the Tempest Brothers to assist in managing finances and internal affairs. Currently he serves as the Department Overseer for Basecamp Operations. He is a tall half-elven gentleman with a dark suit, pale skin, and short well groomed brown hair. Velemar also handles a majority of commission work that the company receives connecting specific departments of the company with outside entities who may be willing to pay or invest in the company for some small service in return that is related to the company’s expeditions.&lt;br /&gt;
&lt;br /&gt;
==[[Pennysworth]]==&lt;br /&gt;
Pennysworth is the former Captain of the pirate ship the Penguins Pride which was a black market vessel. He is now taken to going legit in his dealings. The best way he could go about this was to find a fledging company in need of help. So he took the position of Quartermaster for the Tempest Brothers. Pennsyworth is a penguin (Dowhar) his feathers are charcoal in color and his belly is white. Typically he wears a large pirate captains hat even now that he is no longer one. He is a proper gentleman and he takes his job as Quartermaster with great pride. &lt;br /&gt;
&lt;br /&gt;
==[[Matilda Shattershiled]]==&lt;br /&gt;
Matilda is the basecamp nurse for Tempest brothers Expeditionary Company. Matilda is the wife of Bjorn Shattershield and a homely looking dwarf with long braided red hair. She met Bjorn in the arena often being the one to patch him up. She is very caring and loving as well as motherly. Matilda is kind and tender to those under her care like a mother hen. She is an experienced life cleric and alchemist, studying various plant life and medicines in her downtime. She has agreed to go with Tempest Brothers Expeditionary Company mainly to try and keep Bjorn in line and from overdoing things, but also because she couldn&#039;t resist the opportunity to explore and find rare flora and fauna.&lt;br /&gt;
&lt;br /&gt;
==[[Bjorn Shattershield]]==&lt;br /&gt;
Bjorn is the field handler for tempest brothers Expeditionary Company. He is a stout dwarf with a long unkept black beard. He singed on to help the Tempest Brothers as a favor to the boys father. Bjorn is a bit rough around the edges and tends to speak his mind, but he does have a kind heart. He had to retire from the arena when he lost his arm and has since gotten a prosthetic to replace it. As he has gotten older he cares for Darian and Adrian as his own sons. The debt he owes their father is a life debt as it was their father who paid his fines to leave the arena when Bjorn was injured as well as also making the prosthesis.&lt;br /&gt;
&lt;br /&gt;
==[[Lucinda Grimfold]]==&lt;br /&gt;
Lucinda is a field specialist working for Tempest Brothers Expeditionary Company. Lucinda is a tall imposing human fighter in her late thirties with brown hair and gray eyes. Wielding a halberd, she wears heavy plate armor and a heavy fur and feather cape, with her helmet shaped in the guise of a snarling dragon. She is the life partner of Lyowyn Mossbringer and is a former commander of the [[Galik]] Lyreguard.&lt;br /&gt;
&lt;br /&gt;
==[[Lyowyn Mossbringer]]==&lt;br /&gt;
Lyowyn is a field specialist for Tempest Brothers Expeditionary Company. She is a skilled Druid and explorer who is the life-partner of Lucinda Grimfold. Contrasting Lucinda she is very warm and caring, but holds a deep anger for when those she cares for get hurt. She is an elven woman with bronze skin and long red hair, wearing a simple green cloak and carrying a flowered staff.&lt;br /&gt;
&lt;br /&gt;
==[[Nettle]]==&lt;br /&gt;
Nettle is a massive buff [[Harengon]] chef who works with the Tempest Brothers Expeditionary Company and sells members of the company their delicious soup, which can have a wide variety of strange and magical effects for whoever injects it.&lt;br /&gt;
&lt;br /&gt;
=Friendly NPCs=&lt;br /&gt;
==[[Shelmlock Dolmes]]==&lt;br /&gt;
Shelmlock Dolmes is a reporter for the [[Galik Herald]] operating out of the City of [[Galik]]. He is well traveled and has found his way across much of Amusa&#039;s many regions. Shelmlock Dolmes is an older slouched [[Tortle]] with a faded green shell and saggy scaled skin. He is never seen without his iconic brown fedora and his notepad which he uses to jot down his observations of the world. He is also the author of A Slow Walker&#039;s Guide to the Land of the Lost.&lt;br /&gt;
&lt;br /&gt;
==[[Bulio]]==&lt;br /&gt;
Bulio is the strange and mysterious proprietor of Bulio&#039;s Bobbles and Boons, a traveling wooden cart shop from which he sells his mystical wares. He wears a long dark cloak and wears a large wooden dragon mask which he never seems to remove. He is protected by his guardian, a massive white camouflage [[Drake]] by the name of Duuk. It is unknown how he is able to move his cart through the dense and uncharted wilderness of [[Amusa]], or what they look like under the mask.&lt;br /&gt;
&lt;br /&gt;
=Neutral NPCs=&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
=Antagonists=&lt;br /&gt;
==[[The Green Knight]]==&lt;br /&gt;
The Green Knight is a dangerous and imposing warrior encountered by members of the Tempest Brothers Expeditionary Company. They worked with a horde of [[Gnolls]] to destroy the base camp of [[Perseus Company]]. &lt;br /&gt;
&lt;br /&gt;
[[Category:Wicked Wilds]]&lt;br /&gt;
[[Category:NPCs]]&lt;/div&gt;</summary>
		<author><name>Arcassel</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Pennysworth&amp;diff=19812</id>
		<title>Pennysworth</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Pennysworth&amp;diff=19812"/>
		<updated>2023-05-01T20:41:28Z</updated>

		<summary type="html">&lt;p&gt;Arcassel: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_character|affilliation=Penguins Pride Merchants|name=Captain Pennysworth|image=Pennysworth.jpg|marital=Polyamorous Marriage|species=Dowhar|gender=Male|height=4ft|weight=75lbs|eyes=Black}}&lt;br /&gt;
&lt;br /&gt;
==Physical Appearance==&lt;br /&gt;
Pennysworth is a penguin (Dohwar) his feathers used to be a nice teal but age and stress has changed them to a charcoal almost black. He is almost never seen without is trusty captains hat and his lucky red scarf. &lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
He is a very charismatic and loving induvial. He is part of polyamorous style commune  marriage of other penguins. His heart is larger than himself, though if crossed he will enact swift justice. In his youth he was very adventurous and outgoing. While he still has some of that spirit he is a bit more calculated now.  &lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
Former pirate captain on the Iron Sea he is now gone legit and is an honest merchant.  Though he may still have some contacts form his past.&lt;br /&gt;
&lt;br /&gt;
[[Category:NPCS]]&lt;br /&gt;
[[Category:Wicked Wilds]]&lt;br /&gt;
[[Category:Tempest Brothers Expeditionary Company]]&lt;/div&gt;</summary>
		<author><name>Arcassel</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Vadath&amp;diff=19562</id>
		<title>Vadath</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Vadath&amp;diff=19562"/>
		<updated>2023-04-25T15:14:49Z</updated>

		<summary type="html">&lt;p&gt;Arcassel: /* The purification of Gideon, Rescue of Silent and the Resurrection of a God. */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_character|affilliation=Commander of The Iron Hawks mercenary guild|name={{PAGENAME}}|image=Vadath_2.png|caption=Vadath Stormterror, First of his name, The unscarred, Slayer of Green Stags and Dread Flames,  Commander of the Band of the Iron Hawk, Husband of Bunnies, Bearer of the Sanguine Rose and the mark of Nerull, Champion of Bahamut and Sro, Friend of Jo&#039;kum, foe of Longfang, Hero of Seglock and Gammelgard, and holder of Daddy issues.|relatives=Wife-Linden Rue and Adopted Son- D&#039;Kacilius|languages=Common, Giant, Draconic, Primordial, Dwarven, Sylvan, Wiki|alias=Stormterror|marital=Married|birthPlace=Unknown|species=Goliath|gender=Male|height=8ft|weight=350lbs|eyes=Gray}}&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;small&amp;gt;&#039;&#039;&#039;Physical Appearance&#039;&#039;&#039;&amp;lt;/small&amp;gt; ==&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;&#039;At 30 years old, Vadath strikes and imposing figure at 8ft tall, and 350bs of muscle. His skin has a blueish gray hue to it, and he has battle scars all across his body. He has a tattoo of a shield embedded with a dragons head on his left forearm, in memory of his fallen mother and her faith in Bahamut. As well as a mysterious blood red mark on the side of his neck in the shape of two diamonds ontop of one another with an arrow through the middle of them. Vadaths eyes are a lifeless steely gray, his hands are rough and greatly calloused from many hours of swinging his greatsword. After the fight with the Green Stag a magical mark appeared on his right arm. This mark presents as a green colored tattoo of a dragon curled up on his shoulder.  After killing the Ancient Dragon Galannag Vadaths appearance began to change. He now has has a few dragon scales on his body, his teeth are sharper, and his eyes are more like those of a dragon.&#039;&#039;&#039;&amp;lt;/small&amp;gt;              &lt;br /&gt;
&lt;br /&gt;
==&amp;lt;small&amp;gt;&#039;&#039;&#039;Personality&#039;&#039;&#039;&amp;lt;/small&amp;gt;==&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;&#039;Vadath takes great pride in his strength and battle prowess. Vadath does not typically run from a fight even if the odds seem stacked against him. Do to his mercenary training and a lifeitme of battle he has some mind for unit tactics and setting up a favorable battlefield. Vadath understands war better than most and what it takes to persevere through to its end. Because of this he isn&#039;t below using the enemies own strengths and tactics against them. He can come off as a bit uncouth or uncivilized at times, and he usually is a man of few words. Off the battlefield he is quiet and composed but once battle has started his demeanor changes to animalistic like furry. He is loyal to those he fights besides and honors the friendships that he has forged in battle. He often forgets his friends names do to his many close calls with death and a few to many blows to his head. He also had a bad habit in his youth of getting involved in brawls with other patrons at local taverns and a few of those places won&#039;t even let him in anymore. He does however have a sense of humor even if it is a little on the darker side.&#039;&#039;&#039;&amp;lt;/small&amp;gt;    &lt;br /&gt;
&lt;br /&gt;
==&amp;lt;small&amp;gt;&#039;&#039;&#039;History&#039;&#039;&#039;&amp;lt;/small&amp;gt;==&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;&#039;After the slaughter of her village Vadath&#039;s mother gave birth to him on the side of the road with her dying breaths. Her last breath became Vadaths first. Effectively being born from a corpse Vadath will seemingly forever have one foot in his grave. The slaughter of his mother&#039;s village fell on a moonless night and was a ritual killing for the God Nerull. Those that committed the ritual slaughter took their own lives as well, offering their own souls to their god. A passing mercenary company, known as The Band of the Hawk, found the new born. Then a cleric by the name of Sella took pitty on him and adopted him as her own. Sella herself was a cleric of Bahamut that travelled within the company. Vadath then was trained by Captain Ellric, of the Hawks Raider corp. Since then all he knew was battle. He viewed Sella and Ellric as his parents. He began to fight for the company at the age of 7. He has been fighting loyally ever since. Around the age of 16, durning a particular bloody battle against a Red Dragon, The Band of the Hawk was decimated. His pseudo-parents, Sella and Ellric, we’re killed by the Red Dragon. He himself was also believed to be dead.  His body was found amongst a pile of burnt corpses. He later awoke and searched the battlefield. While searching he found his parent&#039;s bodies. To honor them Vadath buried them together. He took the charred remains of his fathers greatsword the &amp;quot;Sanguine Rose&amp;quot;, a once legendary blade now broken and shattered like Ellrics body. He has hopes of surpassing his fathers prestige in battle and to restore the &amp;quot;Sanguine Rose&amp;quot;. Vadath has vowed to avenge his parents death by claiming the life of the Red Dragon that killed his parents.&#039;&#039;&#039;&amp;lt;/small&amp;gt;  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;&#039;Due to the decimation, the Band of the Hawk disbanded. Then Vadath set out on his own wandering alone for a few years. He took any job he could find and participated in any fighting tournament he could enter. One such job he took was to help lay siege to a castle and over throw Lord Calhoon. He felt the need to make a name for himself since he was only seventeen years old. He took this job to prove himself among his fellow mercenaries. Lord Calhoon&#039;s forces had a particularly formidable warrior on their side, a massive Bugbear. This hulking warrior was clad in what seemingly impenetrable armor. Vadath took it upon himself to challenge this warrior to single combat. The Bugbear accepted the challenge with a grin believing it would easily finish him off. When Vadath drew his sword the crowd was astonished to see he could even hold the massive blade. Some hoped for his failure and others waited to see Vadath use it with precision and dexterity. Then in a surprising show of his strength and speed he proved to his foe a formidable opponent. This young underdog ultimately came out on top though not unscathed. The Bugbear, scoring a well placed strike that almost took Vadaths head from its shoulders, left a massive scar on the left side of Vadaths face. Vadath again almost succumbing to his wounds from the battle woke up a few days later. With thier champion bested Lord Calhoon&#039;s forces turned tail. They lacked the leadership to withstand such a loss such as that of the Bugbear. Lord Calhoon himself was taken prisoner and swore vengeance on the &amp;quot;Goliath menace&amp;quot; that slew his champion.&#039;&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;small&amp;gt;There is a time before Ellrics death that Vadath remembers vividly. The Band of the Hawk had been hired to wipe out a growing Orc problem for some lord. Ellric led the assault himself and Vadath was permitted to observe as Vadath was still to inexperienced to fight himself. Ellric masterfully commanded his forces agaisnt the surprisingly well dug in Orcs. Before long the Orc Chief emerged from thr fray and began to cut his way through Ellrics ranks with its massive axe. Vadath stood in awe of his fathers battle prowess as he fought the Orc Chief. This battle was the first time Vadath saw the might of Ellrics sword. During the fight the roses on the hilt of his fathers sword began to glow red as Ellric cut down the Orcs. During his fight with the Chief all 3 roses were red and when his father would land a blow in the Chief a rose would extinguish and necrotic energy would burst from the blade leaving deep lacerations on the Orc Chief. Once the Chief fell the remaing orcs scattered in fear. Vadath was filled with astonishment by the power his father displayed on the battlefield. He soon understood why his father Ellric and his greatsword the &amp;quot;Sanguine Rose&amp;quot; had gained such renown.&amp;lt;/small&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;&#039;At the age of 19 Vadath had been struggling to find mercenary work. He continued to take odd jobs as a hired hand. One in particular was that of escorting a Drow prisoner to the gallows. The Drow was caught in an assassination attempt on a church official. During the travel of the guarded caravan Vadath was assigned as the jailer. If the prisoner decided to make an escape Vadath was the one that would carry out the execution ahead of schedule. While traveling Vadath learned the Drows name was Dinin Del&#039;Armgo and that Dinin was excommunicated from Menzoberranzan. Dinin claimed he was sowing choas in the name of his goddess Lolth in an attempt to curry some favor in hopes of returning to his city. As they traveled Vadath exchanged war stories with the elf and as time passed Vadath would learn that Dinin was a very accomplished warrior in his own right. Vadaths fighting style favored his greatsword where he used his strength and size to overpower his fowes. Where as Dinin favored the sword and dirk which instead of overpowering his foes he out maneuvered them and would strike at the vital points. Dinin claimed he was one of the droe warrior elite though Vadath couldn&#039;t imagine that as he was a bit on the scrawny side. When they had arrived at the gallows it was time to move Dinin from his caged carrage to the hangman noose. As the door opened Dinin burst fourth having slipped his chains. In just a few lightning quick movements Dinin had gotten his hands on two of the other guards swords and subsequently slit thier throats. Dinin Del&#039;Armgo stood in the middle of the courtyard and squared off against Vadath. A battle ensued one that showed Vadath how much he still had to learn. With each swing of Vadaths large sword Dinin nimbly dodged it and landed swift counter blows of his own driving Vadath back. Archers began to appear on the walls surrounding the courtyard as Vadath seemingly in vain tried to keep Dinin with its walls. The archers let loose several volleys of arrows Dinin managed to dodge a few but some still hit thier mark. Dinin eventually fell to his knees and Vadath severed his head. Covered in wounds himself Vadath learned a valuable lesson that dexterity and finesse can be just as deadly as brute strength.&#039;&#039;&#039;&amp;lt;/small&amp;gt;    &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;small&amp;gt;Now&amp;lt;/small&amp;gt; &amp;lt;small&amp;gt;at the age of 22 Vadath this time would take the lead for a siege on a wizards tower. This wizard, whose name was long forgotten to the annals of history, was deep in the study of necromancy and was raising an army of the dead. Vadath lead the siege to the tower with a unit of twenty soldiers. The siege lasted far longer than anyone expected. Vadath and two others decided it was time to take the fight to the wizard. When they entered the tower&#039;s courtyard they were immediately swarmed by a multitude of the undead. Vadath and his companions hacked their way through the horde till nothing but shattered bones remained. The three warriors went further still into the tower. Upon entering they were greeted with an eerie stillness. A jet black double door stood before them. Before they could reach the door it burst open and the monster that burst from it charged them. The skeletal Minotaur gored through one of Vadaths companions and splattered them on the tower wall. Vadath and his remaining companion fought the Minotaur for what felt like an eternity. It seemed as though the monster would never tire. Eventually the beast fell to their blows and both warriors were battered and drained. Even still the duo continued their trek towards the wizard. What awaited them at the top of the tower they could not have been prepared for. Upon entering the chamber there were corpses all over, torn about and most were mutilated beyond recognition. The wizard was suspended in a few feet in the air chanting some twisted spell. The wizard&#039;s bones began to twist and contort as necrotic energy filled the room. The mounds of flesh in the room began to take shape and stumbled their way to Vadath and his companion. The two fought the fleshy horde till the were both covered in viscera. Unbeknownst to Vadath his companion was mortally wounded. Vadath then charged the suspended wizard and with one swift swing split him in two. A ghostly laugh filled the room as black tendrils escaped the wizards body and made their way to Vadaths now dead companion. Vadath stood in horror as the man he once fought beside was now possessed by the evil necromancer. In his new body the necromancer began swinging axes that previously body use to slay the undead, and charged Vadath with a feral like ferocity.  The reanimated necromancer fought Vadath, like a rabid animal, driving him back and gained some ground on the Goliath. Vadath knowing there was no way to save his companion flew into a rage and engaged the possessed corpse of his battle companion. Knowing that if he lost the necromancer would claim his body as well. Vadath fought with a reckless abandon. The necromancer suprisingly fought with more skill than Vadath expected. Eventually Vadath saw an opening and took it. The body he was fighting was a corpse after all and could not properly withstand the blows of Vadaths heavy sword.  Blow after viscous blow was exchanged till only Vadath was left standing. Vadath exited the tower carrying the corpses of the men that entered with him. Upon exiting he had found that dark magic had corrupted those outside and that they had turned on one another slaughtering each other. Vadath burned the tower and the surrounding area to the ashes.&amp;lt;/small&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;&#039;When Vadath was 24 he found himself in the middle of yet another lord&#039;s skirmish. During this time he met Talia a Fallen Aasamir and a fellow mercenary. Vadath and Talia joined a company during some freelancing. Luckily they were assigned to the same unit for combat. Talia supplied support with her magic, from a disntance. As Vadath was known to lead the charge in any battle, sword held high. The two worked well together. From this battle on they grew into a cohesive unit. One particularly rough battle had Vadath and Talia outnumbered. With a cliff at their backs the pair fought off as many as they could. Unfortunately in the end they were pushed off the cliff. Landing in the river below Vadath and Talia fell unconscious. They awoke a few hours after thier fall battered and bruised. Upon doing so they discovered the side they were fighting for had lost and everyone taken prisoner. The pair decided to head off on their own. Unknown to Vadath, Talia had a plan of her own. Tallia wanted power and believed Vadath would help her find it.&#039;&#039;&#039;&amp;lt;/small&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;small&amp;gt;Tallia and Vadath became fast friends and a very effective team in combat. As the pair fought along side one another their movements seemed to become seemless in combat. Vadath would find jobs for them to earn some coin and make a living but it was Tallia that put them on the trail of somthing that would change their dynamic. Tallia had been digging through old tomes trying to find magical treasures and she eventually got her lead. It was a gem that was sealed inside a tomb of some knight. Vadath always up for a challenge agreed to go with her. The pair set out following broken pieces of a map and landmarks eventually found the tomb. The tomb itself was fairly empty and it appeared grave robbers had already been there. Tallia knew though that what she sought was still there. Vadath leaned agaisnt the walls and look at the depictions of what looked like an army fighting some sort of giant Skeltal Dragon. Vadath had heard a few myths of powerful undead beings but didn&#039;t out much stock into them. Meanwhile Tallia was scrutinizing a stone statue of a warrior in the middle of the room. She said a few hushed words to it and the statue rumbled and slid to one side revealing a descending stairway. Tallia used magic to light the way as the pair went into its depths. The found a single room at the bottom. Inside this room was a pedestal with a gemstone on it the size of Vadaths fist. Tallia snickered finally finding what she was secretly looking for.  As Tallia grabbed the gem Vadath felt a pit in his stomach as his uneasiness grew. He felt that somthing evil was in this place and told Tallia as much. Though she just laughed it off as she grabbed the gemstone. As they exited the tomb Vadath swore he heard Tallia talk to the gem and the gem respond.&amp;lt;/small&amp;gt;&#039;&#039;&#039;    &lt;br /&gt;
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&amp;lt;small&amp;gt;&#039;&#039;&#039;A few years later when Tallia and Vadath, now at the age of 26, were traveling together the pair took on a another difficult job. This time it was to hunt down,what the local populace called, &amp;quot;The Storm Bird&amp;quot;. The bird was beleived to be causing massive storms in the area. These storms made the mountain pass unaccesable. The pair headed up the mountain toward its peak and made camp. After a few days of investigation from their lofty vantage point they discovered that &amp;quot;The Storm Bird&amp;quot; was in fact a massive Roc that once belonged to a Storm Giant. The pair fought valiantly against the Roc for what seemed like an eternity. The bird would evetually fall and almost take Vadath with it. Once again Vadath was at deaths door and again he awoke a few days later. When Vadath woke he realised Talia was nowhere in sight.  Talia had left a note for him, as he read it he felt a stinging pain on the right side of his neck. Lifting his hand to the wound, he felt a mark carved into his flesh. The wound itself took the shape of two diamonds stacked ontop of one another with an arrow piercing through the middle. The note was short and to the point : &amp;quot;You have been branded and when the time is right I will find you and take what is owed.&amp;quot; Vadath, scarred and confused, decended the mountain earning the nickname &amp;quot;Stormterrror&amp;quot; due to his victory over the Roc.&#039;&#039;&#039;&amp;lt;/small&amp;gt;   &lt;br /&gt;
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&#039;&#039;&#039;&amp;lt;small&amp;gt;Tallia would be found a few months after the Roc fell. Vadath had been searching for her but to little effect. Eventually he found her trail and tracked her down. Though this time when they met it wouldn&#039;t be as friends. Tallia had retreated to a secluded corner of the world and began to show her true colors. Vadath found her she deep in a mausoleum hunched the magical gem from the knights tomb. She had found somthing she had been looking for, power. Vadath stumbled upon her as she was making some form of pact with an entity inside a gem. When Vadath got her attention believing she was still a friend she spun around and fired a magical bolt of black eldrich energy. Vadath was caught by surprise but was able to dodge the magical assault. Confused and enraged Vadath began to charge at Tallia only to be stopped short. Seemingly out of nowhere Tallia had sprouted skeletal wings and had a horrible arua surrounding her. Her eyes seemingly empty soulless voids as she began to weave spells. The walls around the pair began to crumble and shake as the dead began to claw out from their resting places. Tallia cackled at Vadath as he struggled to survive. Skeletal hands clawed and raked Vadaths flesh as he fought for his life. As exhaustion set in Vadath continued to fight ready do die in that cursed hole in the ground. With a menacing laugh and a burst of magical energy Tallia flung Vadath from the cavern.  Her words hung in the night air &amp;quot;Its not your time to die yet Vadath. You still have work do to......&amp;quot; As Vadath sat up the cavern collapsed and he watched as Tallia flew away into the sky.&amp;lt;/small&amp;gt;&#039;&#039;&#039;  &lt;br /&gt;
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&amp;lt;small&amp;gt;&#039;&#039;&#039;It was after the mark was carved into his flesh when Vadath began to experience new abilities. He noticed his sword would turn black when he raged and it seemed to slice through flesh like never before. He began to enioy battle far more after being scarred. He does not know that Nerull is aiming to claim his soul, nor is he aware that his mother&#039;s god, Bahamut, is helping to keep him alive. Bahamut hopes he will be able to avenge his mother, Sella, and find peace. Though he does not curse the gods Vadath does not have a particular fondness towards them because to him it seems even his mother&#039;s devout faith couldnt save her from the enemies blade.&#039;&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
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==== &#039;&#039;&#039;&amp;lt;small&amp;gt;&amp;lt;u&amp;gt;Summary and Goals&amp;lt;/u&amp;gt;.&amp;lt;/small&amp;gt;&#039;&#039;&#039; ====&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;&#039;Though Vadath was unaware of the true source of his necrotic abilities he himself has been surrounded by death his entire life. Because of all the death surrounding his circumstances he has become an unknowing agent of Nerull. He has had many close calls with loosing his own life but so far has been able to persevere. He is not afraid of death itself and has no fear of dying in battle. As a mercenary he takes all kinds of jobs from a bodyguard, jailer, caravan guard, to even a dragon hunter should it be needed. All he cares for is to surpass his father&#039;s strength, restore his father&#039;s prized greatsword the &amp;quot;Sanguine Rose&amp;quot;, and to take revenge on the Red Dragon that took his adoptive parents lives. He will carve his name into the history books with every slash of his trusted greatsword.&#039;&#039;&#039;&amp;lt;/small&amp;gt; &lt;br /&gt;
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&amp;lt;small&amp;gt;&#039;&#039;&#039;Upon learning that the source of his abilities came from the God Nerull Vadath wanted to take his fate into his own hands. He spent time studying the ways of his giant ancestors. He now draws power from his giant ancestry and fights with the ferocity of a Storm Giant. He has cast aside his old ways of fighting and now can channel the power of the Giants and thier control of the elements.&#039;&#039;&#039;&amp;lt;/small&amp;gt; &lt;br /&gt;
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&amp;lt;small&amp;gt;&#039;&#039;&#039;After many hard fought battles with his companion [[Linden Rue]] the two formed a close friendship. Before the Asar Ogalas day parade Vadath presented her with a diamond ring. He bent his knee to his dear friend and asked that should he fall in battle that she use the diamond in the ring to bring him back. Linden of course accepted. In truth Vadath loved Linden and this was a his way of professing his love.  After the cataclysmic events of that day Linden and Vadath were married.&#039;&#039;&#039;&amp;lt;/small&amp;gt; &lt;br /&gt;
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==== &#039;&#039;&#039;&amp;lt;u&amp;gt;&amp;lt;small&amp;gt;[[Band of the Iron Hawk]]&amp;lt;/small&amp;gt;&amp;lt;/u&amp;gt;&#039;&#039;&#039; ====&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;&#039;Vadath has plans to surpass his Father on strength and battle prowess but he needed more than just himself. Vadath and the Paladin Percy spoke of battles they had fought and formed a fast friendship. As Vadath spoke he realized somthing he needed to suprass his Father and that was a mercenary company of his own. Percy agreed to startng one with Vadath and thus The Band of the Iron Hawk was born. The name giving tribute to Elric and his Band of the Hawk as well as Briggs and his Iron Brace. The two friends will attempt to recruit those wishing to find comradary and battle. Though they are few now Dur&#039;kalak agreed to join them in this endevour. Anyone wishing to join is welcome and must agree to the tenents of the company. The tenents of the company are simple :&#039;&#039;&#039;&amp;lt;/small&amp;gt; &lt;br /&gt;
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&amp;lt;small&amp;gt;&#039;&#039;&#039;Protect and Support those in the company and the peoples of Isonhound&#039;&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
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&amp;lt;small&amp;gt;&#039;&#039;&#039;Give all your effort to every job you take on&#039;&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
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&amp;lt;small&amp;gt;&#039;&#039;&#039;Build Honor and esteem for the Band of Iron Hawk with the citizens of Isonhound.&#039;&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
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&amp;lt;small&amp;gt;&#039;&#039;&#039;And with those tennats and those three warriors late at night on June 1st The Band of the Iron Hawk was born.&#039;&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
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&amp;lt;small&amp;gt;&#039;&#039;&#039;It wasnt long before The Band settled with the city of Seglock. The group founded a guild hall with the Heartland District of the city. On a corner lot is where you can now find the Iron Eyrie the home and resting place for those in The Band of the Iron Hawk.&#039;&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
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===== &#039;&#039;&#039;&amp;lt;small&amp;gt;&amp;lt;u&amp;gt;Current members&amp;lt;/u&amp;gt;&amp;lt;/small&amp;gt;&#039;&#039;&#039; =====&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;small&amp;gt;Vadath as it&#039;s Commander, [[Percy Giffard]] as his 1st Lieutenant, [[Dur&#039;kalak]] as the Chief Raider, [[Arlin]] as the Clerical captain with [[Linden]] as his Lieutenant, [[Ensign]] as its Chief Medical Officer with [[Delphi]] as his Lieutenant, [[Dancer of the Boreal Valley]] as The First Ranger, [[Spinel]] as The Spellblade, [[Amund Zen]] as the Sergeant at Arms, [[Tristram]] as its Iron Minstrel, [[Cynthia]] as the Shield of the Eyrie, [[Durian]] as the Psionic Sorcerer, [[Clank]] as the draconic engineer.&amp;lt;/small&amp;gt;&#039;&#039;&#039;    &lt;br /&gt;
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==== &#039;&#039;&#039;&amp;lt;u&amp;gt;&amp;lt;small&amp;gt;Adventures in Isonhound in the year 825 [[PR]].&amp;lt;/small&amp;gt;&amp;lt;/u&amp;gt;&#039;&#039;&#039;           ====&lt;br /&gt;
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===== &#039;&#039;&#039;&amp;lt;u&amp;gt;&amp;lt;small&amp;gt;March 24th Whisty Session&amp;lt;/small&amp;gt;&amp;lt;/u&amp;gt;&#039;&#039;&#039; =====&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;&#039;Shortly after arriving in Isonhound Vadath found himself in the town of Seglock. While at the local inn he heard the bar keep, a Saytr by the name of Rory, needed some help finding his daughter. Vadath and a few other adventures took on the job. Upon talking to Rory the found out his daughter was a Dryad by the name of Whisty. Rory told them all that Whisty had gone north to help with a settlement and that he hadnt heard from her recently and what he had heard from locals coming from that area was comcerning. Supposedly the northern settlements were being attacked by dragons and Rory feared for Whistys life. The adventurers took the job and ventured north. Upon arriving at the settlement where Whisty was the group saw Whisty and a few villagers try to fight off two Lindworms. The group of adventurers burst into action a few focused of engaging the Lindworms where as Vadath attempted to rescue Whisty. The Lindworms wreaked havoc on the battlefield killing the two villagers almost instantly. Whisty fought bravely and began to retreat in an attempt to reach Vadath. Sadly just before she could reach him Whisty succumbed to her wounds and fell. Vadath and the others fought the Lindworms in a violent struggle. Even Vadath himself falling in battle and he was prepared to take his last breath when the dwarf Tordek reached Vadath and saved his life with magic. Vadath stood up, flew into a rage and tossed a javelin at the only remaining Lindworm piercing through its head and killing it. In the end Whisty could not be saved. As he body was huddled over by the group a curious sapling sprouted from her body. Dancer of the Boreal Valley toom it upon herself to cut the sapling from the dead body. Vadath would carry Whistys body all the way back to her &#039;father&#039; Rory. Later upon trying to purchase some wares from a traveling ceramics dealer Vadath and Dancer would find out that a bounty was on their heads for kidnapping.&#039;&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
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===== &#039;&#039;&#039;&amp;lt;u&amp;gt;&amp;lt;small&amp;gt;April 12th Mutated Goblins&amp;lt;/small&amp;gt;&amp;lt;/u&amp;gt;&#039;&#039;&#039; =====&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;&#039;A few days later Vadath caught wind of another job to the north in the dwarven town of Gammelgard, the home of the Order of the Watchful Eye. Vadath and the others that took the job were greated by Falgrim Norest. Falgrim told them that their job was to try to find an entrance to a lost ancient dwarven city as well to investigate any mutated goblins we come across. He also wanted the group to bring him any of the mutated goblins we come across. They set off shortly after their conversation with Falgrim. The group traveled till late in the evening and decided to set up camp for the night. As night fell a thick ominous mist filled the forest. During the watches that night Dancer of the Borreal Valley sensed that a dragon was near by. Though she remained on high alert the dragon did not engage the group. The following morning dragon tracks were discovered confirming Dancers&#039;&#039;&#039; &#039;&#039;&#039;suspicions.&#039;&#039;&#039;  &#039;&#039;&#039;Vadath and the group eventually encountered some Orcs and goblins arguing. Though no one understood what they were saying beacuse no one in the company spoke goblin. The goblins appeared to be mutated so Vadath came up with a battle plan. The plan was to spark a fight amongst the two groups. Dancer took a snipers position inna tree and fired and arrow in hopes of accomplishing this goal. The plan worked somewhat and the goblins engaged the orcs the adventuring party. The orcs were wiped out by the goblins and the goblins were destroyed by Vadath and his companions. Upon inspecting the corpes of the goblins the group dicovered they were mutated. Thier heads seemed much larger than they should be. The goblins were also clad in armor that apeared to pieces of metal with elvish designs on it. Just north of the battlefield a cave entrance was found. The group entered the cave and discovered a giant ancient dwarven statue and behind it a stone archway that appeared to be blocked by a giant stone. Just in front of the archway were more pieces of the same metal the goblins wore as armor as well was remains of more goblin corpses and pices of insectoid carapces from a creature known as Kruthiks. Vadath inspected the stone in the archway by hitting it a fee times and was going to swing his sword at it until Tordek stopped him. When Tordek melded with the stone he was sucked in unexpectedly. A few moments later he reimerged and told the group that the stone was an earth elemental that was charged with keeping the passageway sealed. Upon returning to Falgrim he told the group the dragon tracks could be from the Green dragon known as Longfang and the mutated goblins served the dragon. Though Falgrim doesn&#039;t believe that Longfang is the one mutating the goblins.&#039;&#039;&#039;&amp;lt;/small&amp;gt; &lt;br /&gt;
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===== &#039;&#039;&#039;&amp;lt;u&amp;gt;&amp;lt;small&amp;gt;April 20th Green Stag&amp;lt;/small&amp;gt;&amp;lt;/u&amp;gt;&#039;&#039;&#039; =====&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;&#039;Vadaths next job would be join in the hunt for the Green Stag. Vadath joined up with adventures that were hot on the dragons tail. The group explored the secret basement of a very influential family and discovered an empty chamber that gave way to another room with several ragged and weakened slaves. Ulka the bugbear recognized one of the slaves from her past. The golbin disclosed that they were all imprisoned by the dragon to work the forges. The Green Stag was very adept at manipulation and hiding. So far it has used several wizards and spell casters to keep himself and his hoard invisible. From the rescued slaves they were told the hoard was in the room just before the forge. Upon inspecting the room all that remained of the hoard was a few coins, potions, and a magical unbreakable arrow. The group took to tracking the Green Stag north to the snowy mountains. While traveling the whole party grew close to Jo a curious changeling. Vadath grew close to Jo when he presented as Jo&#039;Krum a half-orc fighter. Though Vadath doesn&#039;t typically drink Jo&#039;krum knew Vadath couldn&#039;t turn down a challenge and would eventually break Vadath down and some interesting events ensued. There was an incident Vadath hazily remembers with Jo&#039;kum involving a stuffed basilisk, a unicorn horn, a few barrels of ale, and three female mages. Though what really happened well no one can really say or fully remember. Eventually the party caught up the Green Stag near the summit of a mountain. As the party rested and made camp before the coming battle they were approached by a dragonborn paladin by the name of Sro. Sro approached the party looking for Dancer of the Borreal Valley as well as the rest of those associated with the matter pertaining to the Dryad Whisty. Sro showed the group a wanted poster and Vadath and Dancer were amongst them. Vadath knew he had to talk to Dancer and Rory to sort this out when the time was right. Sro encouraged the group and Vadath questioned what he was doing all the way up here. It was at that moment Sro revealed his true form a giant Adult Silver Wyrm. Sro spoke draconic into the cave where the Green Stag was making a new home telling the dragon that his reckoning has come. The party entered the cave to see a lone mage weaving a spell. Vadath charged the mage hitting her with a javelin trying to break her concentration. Jo and the other joined in in breaking her speel and revealing the Green Stag hiding up on a ledge of the cave using the mages invisibility spell. Insults were thrown at the dragon and it flew down and engaged the group. Vadath, Jo, and Ulka charged the dragon. With a wicked grin the dragon opened its mouth and let&#039;s loose a blast of its poison breath. Killing Jo instantly and knocking Vadath and Ulka unconscious. The warlock Stan began firing spells at the dragon as Ferris came to the aid of Ulka and Vadath. Delphi and Stan kept the preasue on the dragon forcing to stay on the move. Ulka made multiple attempts to pin the dragon down. Vadath will never admit it but succumbed to the murderous presence that was the Green Stag. Ulka would fall in battle, Stan would fire magic often and with to great effect, and Delphi and Ferris supported thier efforts. Vadath saw this and pushed through his fear. He climbed the highest pillar he could with a plan of plunging his sword into the dragon below. Before he could do this magic swirled around Stan as he fired bolt after bolt of magic at the dragon. The Dragon exploded into a bright green light knocking out everyone but Delphi and Vadath. The magic of the Green Stag and a mark apeared on everyone in the room. Delphi and Vadath removed the Dragons head in hopes of collecting the reward from the witch Yggwilv. The reward was three uses of the wish spell all that needed to be done was spend three nights at her hit with her.&#039;&#039;&#039;&amp;lt;/small&amp;gt;  &lt;br /&gt;
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&#039;&#039;&#039;&amp;lt;small&amp;gt;As Vadath and Delphi  traveled to Yggwilvs hut Vadath would reflect on his past battles and how little help he has truly been. He set his pride aside and confided to Delphi how his strength and battle prowess pales in comparison to his father&#039;s and how worthless he has felt in his battles. Delphi and Vadath discussed what they would wish for and they evetually came to an agreement. They would use one wish for thier own goals and use one to revive Ulka. While the pair traveled together Vadath caught word Dancer was on the move back to Seglock and new he had to meet up with her because of the bounty. Delphi promised to make make Vadaths wish on his behalf and the two parted ways. Delphi would go on to make the wish for Vadath though what she had to endure in the witches hut he cannot possibly imagine. As a show of his gratitude and loyalty Vadath has sworn to lend his sword to Delphi should she ever need it.&amp;lt;/small&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
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===== &#039;&#039;&#039;&amp;lt;u&amp;gt;&amp;lt;small&amp;gt;May 10th Drakoths&amp;lt;/small&amp;gt;&amp;lt;/u&amp;gt;&#039;&#039;&#039; =====&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;small&amp;gt;Shortly after Vadath parted ways with Delphi he met up with Dancer of the Borreal Valley and several others outside the city of Seglock. Upon entering the city the Satyr Rory was talking to a living conglomerate of mushrooms known as Grandmuush. Rory spotted both Vadath and Dancer of the Borreal Valley and asked Grandmuush if any one of the group had his daughter. Grandmuush sensed that Whisty was with them. Dancer handed the Whisty sapling to Vadath and proceeded to scamper off. Vadath and Rory exchanged a fee words and eventually little Whisty and her staff were given to Grandmuush for safe keeping. Amongst the group was a peculiar man by the name of Nockdus yet Vadath felt a strange draw towards the man. The group ventured into Seglocks library Vadath ran into a friend that saved his life when he fought the Green Stag. Ferris was huddled up holding an elderly woman&#039;s hand giving her comfort ,presumably for some pastries, Ferris introduced Vadath to her. Madame Webe told them that a village not far from Seglock was a village under attack from Drakoths. The rest of the group deterred deeper into the library while Vadath and Nockdus waited outside. Nockdus made a passing remark about wanting some snacks so him and Vadath wandered around the outskirts of the library. Sadly no snacks were found even though Vadath wasn&#039;t sure what they were looking for at the time. Eventually the rest of the group came out with a strange priest in tow and they all spoke to the towns guard captain who told them where to go. As they approached the village they saw it was on fire and still under attack. One of the group told them that the Drakoths were talking and mentioned somthing about only having a few days. Not wasting much time they set a plan into action and engaged the Drakoths in battle. While the group engaged the Drakoths the priest was supposed to stay behind but he decided to enter the fray himself. The priest turned into a large &amp;quot;whitish&amp;quot; dragon, grabbed one of the Drakoth and flew into the sky. The party could tell they were arguing in Draconic but nothing could be understood. The battle raged below as the priest/dragon let go of it prey and the Drakoth fell to the ground dead. Just before the last Drakoth fell it spoke of &amp;quot;the one who waits will come for you.&amp;quot; The group managed to successfully defeat the Drakoth as well as save the remaining villagers. After killing the remaining Drakoths and returning to Seglock the group conversed with the Madame Webe yet again and asked her some questions. Madame Webe ,a lunaren priest, told them the Echamus ,the name of the strange priest, was a name of legends. He is supposedly &amp;quot;the moon child&amp;quot; or also known as The son of the moon dragon Eros. They also also question about &amp;quot;The one who waits&amp;quot; she told them that he is their peoples boogeyman and nothing more than a creature of darkness ment to scare little kids. When asked where this creature dwells the group was told. The tales claim that it lurks in the dark places, preying on those that stray from the blessed light of the moon. But one day it will no longer be satisfied with just that, and will come into the light, setting in motion a series of events that aren&#039;t good. All Madame Webe could tell them about The Moon Dragon Eros was that he is in charge of guarding what we would call &amp;quot;The Feywilds&amp;quot; and that Eros and &amp;quot;The One Who Waits&amp;quot; supposedly do not have any corralation to each other.&amp;lt;/small&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
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===== &#039;&#039;&#039;&amp;lt;u&amp;gt;&amp;lt;small&amp;gt;May 17th More Mutated Goblins&amp;lt;/small&amp;gt;&amp;lt;/u&amp;gt;&#039;&#039;&#039; =====&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;small&amp;gt;Vadath once again found himself employed by the Order of the Watchful Eye of Gammelgard. This time he met up with his companions and they met up with a cheerful scribe by the name of Tibby. Tibby told the group about how recently wagons full if supplies leaving the city have been ransacked and have gone missing. The party took the job of finding out what has been happening. The plan was to take a cart with some horses and hide some of the party inside the cart while the rest drove it. Well as they traveled they evetually came across a fallen tree blocking thier path. Sure enough it was an ambush spot set up by the mutated goblins that were encountered before. The group fought expertly against the platoon of mutated goblins saving their leader for last. Vadath and Kellen came up with the idea to capture the goblin leader and bring him back to Falgrim Norest. The two cornered the leader tackling him to the ground and restraining him. After a brief struggle the goblin gave up and became the parties prisoner. The Gnome Cecil questioned the goblin asking where the supplies were and where the survivors were if any. The Goblin led them down a fairly hidden trail to some ruins. A few of the group tried to sneak up and get a closer look to see what they could find to report back. Before they could do much of anything a massive mutated Orc walked over one of the burms. The Orc saw Vadath and his companions and open fired with very large hand cannons narrowly missing his targets. The group decided to make a tactical retreat since they were exhausted and spent from the pervious battle with the gang of goblins. Upon returning back to Gammelgard and linking up with Falgrim the placed the mutated goblin leader in his custody. Falgrim was quite happy to have a living specimen not only to study but to question as well. Falgrim believes am alchemist by the name of Horatio Chesire is behind these mutated creatures. Falgrim also suspects that Horatio is in league with the dragon known as Longfang, who the goblin chief said was his master. Vadath relayed to Falgrim the passing of their mutual companion the druid Tordek and Falgrim poured one out for his fallen dwarven brethren.&amp;lt;/small&amp;gt;&#039;&#039;&#039; &lt;br /&gt;
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===== &#039;&#039;&#039;&amp;lt;small&amp;gt;&amp;lt;u&amp;gt;May 24th The capture of Horatio Chesire&amp;lt;/u&amp;gt;&amp;lt;/small&amp;gt;&#039;&#039;&#039; =====&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;small&amp;gt;Another job for the good dwarf Falgrim Norest&amp;lt;/small&amp;gt; &amp;lt;small&amp;gt;and the peoples of Gammelgard. The noose was closing on the alchemist working with &#039;Longfang&#039;. The captured Goblin leader had dislcosed the whereabouts of the alchemist. Vadath and several other set out with some backup from the Order of the Watchful Eye. Vadath found the alchemists lab right where the goblin said it would be. The Goblin also made mention of a secret underground area that no one but Horatio himself could enter. Noctus and Dancer scaled the Cliffside surrounding the lab on an attempt to find its exit while Vadath and the others stormed the front. Violet a tiefling in the party was spotted when two large mutated orcs step out of the lab and that is when all he&#039;ll broke loose. Vadath knowing the importance of capturing Horatio took matters into his own hands. He drank his potion of Frost Giant Streangth, a Potion of Speed, and his friend Arlin blessed him with a shield of faith. Now stronger, faster and more resolute then he as ever been he began his assault on the lab. One of the orcs broke off and attacked Violet whole the other became Vadaths first target. When Vadath sprung into action he quickly dispatched the remaining orx and cockily knocked on the labs door challenging those inside. The door opened to reveal some monstrosity wielded a double bladed glaive and two more orcs. Quickly going to work Vadtah soon disposed of the monster and one of the orcs. As he entered the lab with the rest of the party in toe he spotted yet another one of those monstrosities. He rushed it and took it down swinging his trusted greatsword with a furry never before seen. Noktus opened a door not far from the entrance this time revealing tow more of these double bladed glaive wielding monstrosities. These two though were mutated as sign of Horatios handiwork. Knowing how deadly Horatios poison is that infects his mutations Vadath wasted no time. Noktus and Spinal attacked the one closest to the door while the other tried to break the walls down to get at them. Vadath saw and opening and took it. Charging the first he slew it with ease and immediately went to work on the second. He stood his ground and vanquished the last one with little difficulty. All while this was happening Dancer found what she believed to be Horatios secret escape route. She expertly placed a snare at its mouth and when the battle finished Horatio attempted his escape in some fort of metal tube. The snare did its job wonderfully and stopped his escape and the tube tumbled down the cliff side to the rocky beach below. Spinal communicated woth Dancer through a spell and alerted Vadath of what had transpired below. With then potions still I&#039;m effect Vadath decended the Cliffside and broke Hortatio out of his metal coffin. Horatio had very little to say he began to say his masters true name but never said it before correcting himself to saying &#039;Longfang&#039;. Vadath and Dancer pulled the man out and bound him and brought him to the city of Gammelgard with the rest of the party. The crew also brought some of the mutated monstrosities back for Falgrim to study. While Vadath fought with the Orcs they shot some sort of crude projectile weaponry at home which me managed to get his hands on after the fight. Vadath thought for a little while and got an idea on how to use the enemies innovated weaponry against them. With the help of Ensign the two designed a sort of gunblade by combining the Orc weapons with Vadaths greatsword. Vadath and Ensign would work on the weapon together to bring more of Isonhounds enemies to heel.&amp;lt;/small&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
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===== &#039;&#039;&#039;&amp;lt;small&amp;gt;&amp;lt;u&amp;gt;June 10th Crypt of Sir Beren Cohnal&amp;lt;/u&amp;gt;&amp;lt;/small&amp;gt;&#039;&#039;&#039; =====&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;&#039;Vadath and several others were personally asked by Falgrim Norest to assist in uncovering where these mutated goblins were getting their armor from. The Order of the Watchful Eye reached out to the Wold Order and an emissary was sent to Gammelgard&#039;&#039;&#039;. &#039;&#039;&#039;Aldean El&#039;Naddath of House Kessaria , the elven emissary and member of the Sylvan Order, along with Falgrim Norest met with Vadath and the rest of the party in Gammelgards mess hall. Aldean explained the goblins were likely getting their armor pieces from a nearby elven Crypt. This particular Crypt is important to Sylvan Order because in it is buried Sir Beren Cohnal a paladin and esteemed Commander of the Sylvan Order. The group was given two amulets with the symbol of the Sylvan Order. These amulets were blessed and were ment to help the party. Aldean expressed concern for Sir Berens spirit and wanted the group to ensure his spirit was not defiled. Aldean and Falgrim gave the party a map, some strong horses as well as a wagon to carry the group. Within a few hours the party arrived at the Crypt of Sir Beren. They were greeted by immovable stone doors and signs of goblin and Orc tracks all over the surrounding area. Arlin held up his medallion to the stone and is magically unsealed itself. The group was able to enter the Crypt from an entryway the goblins weren&#039;t able to. Upon entering ghosting blue lights ignited from the torches on the walls. In the center of the room was a stone tomb with the carving of an elf. One of the party members held up the Sylvan Amulet to the tomb and Sir Berens spirit appeared and greated the group. After talking with Sir Beren and gaining what info they could the group promised to rid his Crypt of the vile goblins. Sir Beren opened a door behind him and agreed to magically hold it shut for the party. It wasn&#039;t long before the group encountered the enemy. Vadath rushed in and was surrounded on all sides by mutated goblins and orcs. One Orc stood out the most because it was riding  a large fanged beast. With Vadath, Arlin and Spinel holding the front line while Boros and Buho supported with magic it wasnt long before the enemy was routed. Vadath tried to claim the mount the orc was riding as his own but when Arlin tried to heal it he could tell his god would not be pleased by such an act, and the creatures life was then ended. Dancer and Percy were keeping watch down another hallway were more sounds of goblins could be heard. With Sir Berens blessings Vadath and Buho opened and examined the two sarcophagus in the room. Weapons and a shield were found amongst Sir Berens fallen comrades. Vadath and Buho made their way down another hallway in an attempt to pincer the remaining enemies. Before long the entire Crypt was emptied of the goblin menace. Sir Beren willingly let the party keep the treasures they found within his Crypt. Upon returning and reporting what happened Aldean was relieved to hear Sir Berens spirit remained in tact. Aldean was also kind enough to identify the treasures that were found. Some of the treasures that were recovered  needed special certificates to prove that those that took them were the rightful owners. Aldean and Falgrim extended thanks to the party and Buho made his way to the kitchen to make celebratory chocolates for everyone. What happened in that kitchen no one can say but a fire erupted from within causing everyone to leave. With another mission success Vadath asked both Buho and Dancer if they would join The Band of the Iron Hawks and both agreed.&#039;&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
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===== &#039;&#039;&#039;&amp;lt;u&amp;gt;&amp;lt;small&amp;gt;June 28th Showdown at Fang Mount Corral&amp;lt;/small&amp;gt;&amp;lt;/u&amp;gt;&#039;&#039;&#039; =====&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;&#039;Vadath again found himself in the employ of the The Order of the Watchful Eye. Falgrim Norest gave the&#039;&#039;&#039; &#039;&#039;&#039;companions&#039;&#039;&#039; &#039;&#039;&#039;information regarding an orc encampment where they were potentially breeding their mutated fanged mounts. Falgrim also disclosed that the fanged mounts the orcs were riding were in some way of draconic lineage but mutated by Chesire. Vadath along with several other Iron Hawks set out to search and destroy this encampment. Dancer leading the way and following the map guided them to the encampment. Noktus and Dancer both scouted the encampment from surrounding trees and Buho telepathically communicated their findings to the rest of the group. Vadath waited for the signal to storm the front gate while Arlin, Spinel, and Cynthia took up a flankong position. Vadath with Buho on his shoulder disguised as a backpack rushed into the middle of the encampment taking an attack from a goblin half heartedly guarding the entrance. Dancer and Noktus fired arrows from their concealed positions as the remaing three began to flank the encampment. Once entering the compound Vadath threw severl vials of Falgrims Fire into the encampment burning as much of it as possible. Buho supported from the air spreading choas and confusion amongst the enemy ranks. It wanst long before Vadath and the rest of the group were close to being overwhelmed. Holding fast and blocking the entrance forming a choke point Vadath squard off against two orcs. One of them was one of Chesires normal mutations the other shrugged off many well struck blows from Vadath before eventually falling. Cynthia was down and both Arlin and Spinel were in the jaws of the dreaded fanged mounts. Vadath believing the situation dire and seeing his companions on the brink of defeat drank his remaining potion of speed in an attempt to turn the battle in their favor. Both Arlin and Spinel managed to free themselves from the jaws of the enemy and took them down as well. Noktus decended from his perch attacking an orc with his magic obliterating it and stirking terror into the remaining enemies as they were showered in the blood and viscera that was once their companion. The entire encampment was slaughtered save for one of the mounts that the group captured. Vadath will make attempts to train it so that one of Chesires prize creations can be used against him. Upon returning to Gammelgard with the city in view a shadow engulfed the returning heros. A multi headed dragon swooped in over them and stormed Gammelgard. The massive dragon began to destroy a tower within the city as the city guard and those of the Order tried to bring it down. All Vadath and his companions could do was watch in horror as this terrifying creature created destruction and devastation in its wake. The dragon flew away after it ransacked the tower and over the commotion of the town the group heard a familiar voice from the back of the dragon. The dragon had freed Horatio Chesire and he was exclaiming &amp;quot;And the might of Tiamat can not be resisted! I shall Purge you all in her chaos!&amp;quot;&#039;&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
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&amp;lt;small&amp;gt;&#039;&#039;&#039;After the attack Falgrim met up with Vadath and spoke to him about his captured Fanged Beast. Falgrim tried to persuade Vadath to just buy a horse instead of attempt to tame the horrible creature but Vadath saw and opportunity and took it. Buho and Vadath began attempting to speak with the creature through Buhos ritual magic. The spell was successful though the creature only saw the two companions as food and nothing more. Buho attempted to persuade the creature bit to no avail. Vadath had lost his patience drsnk a vial of dragons blood, drew his newly forged Gunglade and rushed at the creature putting it up against the beasts throat. With a steely gaze Vadath threatened to let the creature starve and that he would kill it just like he has killed a few before it. The creature submitted to Vadaths brutality saying &amp;quot;You are strong. We hunt. Now.&amp;quot; and allowed Vadath to mount the beast. After several attempts Vadath got the hang of mounting and dismounting the beast. While the beast listens to Vadath it is still a monstrous creation. It is not aggressive to his allies nor would it be considered friendly towards them. For the time being Vadath has secured a fairly lethal new companion.&#039;&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
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===== &amp;lt;small&amp;gt;&#039;&#039;&#039;&amp;lt;u&amp;gt;July 15th Seglock West Gate&amp;lt;/u&amp;gt;&#039;&#039;&#039;&amp;lt;/small&amp;gt; =====&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;&#039;Vadath and along with several other adventurers&#039;&#039;&#039; &#039;&#039;&#039;were attending Seglocks Galla of Protection when the festivities were cut short by disaster. The adventurers broke off into three groups with the group Vadath was in rushing to Seglock colleges West Gate. Upon entering the group found the living quarters of the students and faculty under assault. Above the living quarters a multi headed dragon flew away in the night. The adventurers entered through a cafeteria finding a few students and a professor trying to escape the way they came in. Upon entering Vadath saw Chesire goblins and a Chesire Orc attacking everyone inside. As Vadath charged straight at the Orc leader the life cleric Linden Rue hopped onto his back to lend a hand. As Vadath charged Tristham magically held the Orc in place and Vadath cut him down with ease. The crew mopped up the remaining goblins sadly one student was killed. Professor Galloway was hurt but still alive and told the adventures the Chesire Goblins were searching for and gathering research. The group moved down the hallway to the living quarters. Several orcs and goblins were waiting for them and the group engaged them. As the group fought the Chesire creations a thudding mechanical sound came from the hallway behind them. Omen a tiefling warlock warned the group a hulking metal construct was in its way. As the construct rounded the corner it immediately attacked Patches and incapacitated him. Vadath saw this turned around and rushed the construct. As Vadath assaulted the construct Omen teleported behind it and tried talking to the professor cowering behind it. After awhile the construct fell to Vadath and Omens assault. Vadath climbed over the construct to get to the professor Omen was arguing with and restrained him believed he was working with the construct. Linden Rue helped interrogate the professor with the spell  &amp;quot;Zone of Truth&amp;quot;. Vadath asked a few questions though the important one was if the professor was going to hand over his research and work with Chesire to save his own skin. The professor chose not to answer  because he was being magically forced to tell the truth. Vadath having hunted Horatio Chesire and knowing the havack he has caused took the restrained professor and his research to the Iron Eyrie to discuss what to do with him with his Guild. It seemed to Vadath that the college had secrets and experiments similar to Horatios orcs. Vadath and his guild are discussing weather to return the professor to the college or to hand him and his research over to Falgrim and the Order of the Watchful Eye.  With the guilds tennat of Protecting the peoples of Isonhound the Band of the Iron Hawk must decide what to do. The college may have once expelled Horatio Chesire but it seems they have research he desires as well as some experiments frightfully similar.&#039;&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
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===== &#039;&#039;&#039;&amp;lt;u&amp;gt;&amp;lt;small&amp;gt;August 27th The Shadow Forges&amp;lt;/small&amp;gt;&amp;lt;/u&amp;gt;&#039;&#039;&#039; =====&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;&#039;After months of effort by Vadath and many other adventurers Horatio Chesire had finally been located and cornered. A powerful Fey only known as the Currator summoned many adventures to finally bring Horatios evil to an end. Seven members of The Band of Iron Hawk were present for this raid. Horatio had holed himself up in a micro dimension known as The Shadow Forges. This realm was stuck between our material plane and the plane of shadow. These forges were how Horatio constructed his monstrosities. The Currator told us that four forges were active and that we needed to try and shit down three of them before we could confront Horatio. Hearing this three strike teams were formed. Two teams of six and one of five. Vadath along with Zen, Tristram, Linden, and Delphi took the role of the group of five. Arlin and Percy were each sent with a different group of six making sure each group had at least one guild member in it. The Currator use powerful and strange Fey magics to bolster all the adventurers. Vadaths greatsword became magical and was easier to swing, he felt heartier then ever before, and he felt like a colossus while mounted on Tempest. Vadath and his four companies were sent into their forge and upon entering found a group of Chesire Goblins and a Chesire Orc. They seemed to be arguing and getting ready to leave. Vadath immediately took the charge and rushed in on Tempest and began cutting down the enemies. He chased them down a hallway into a more open room to find even more Chesire Orcs working some strange machinery. To his right were three portals spewing out different things the furthest from him was exoelling boddies into the room. Tristram attempted to hypnotize the orcs but only managed to snare one in his spell. Vadath and the group began fighting not only the orcs but the forge itself. It seemed to him like the forge was defending itself. Before long a strange flesh monstrosity materialized from the center of a magical ring on the far end of the forge. Vadath disengaged the orcs and along with Zen began to fight the hideous beast. As they fought on the beast swallowed Zen whole and the forge began to animate the corpses that were piling up from the portal. Tristram used magic to free Zen from the beast and before it could fall the yet another mound of animated flesh was summoned from the forge. Vadath, Tempest and Zen dealt with the first and engaged the second as they did this the other party members were attack the forge machinery. Two orcs remained as one attempted to wake his friend from Tristrams spell sadly he was successful. The Orc woke up and smashed down a giant red button and from the same part of the forge that summoned the flesh beast came forth a Sentinel like no other. Vadath knew the group was in trouble and left the second flesh beast to Zen. The Sentinel teleported into the middle of the group and began its assault. Vadath and Tempest charged in hoping to draw its attention and were successful. While fighting this metal behemoth Vadath heard Zen getting swallowed again and Tristram yet again came to Zens aid. The Sentinel summoned for lightning blast that arced in between the party striking multiple members at once. As the battles raged Tempest was magically banished from the forge. The group had used most of its resources and still fought on even though the odds were agaisnt them. It was then Tristram deployed a curious strategy he had used before. Tristram summoned what he called his pop corn hut. This was truly a sanctuary. The group ran into this opaque hut for safety. The flesh monster and the Sentinel were not able to penitrate its magic.  Linden summoned a swarm of magical bunnies on the machinery and Delphi used her magic to create a cloud of Daggers. This magic destroyed the the forge machinery. The two spell casters then used their abilities to move the magics to hit the remain flesh monster and the Sentinel. The hut held fast as the enemies fell and forge buried the party in over three tons of rubble. The Iron Hawks had stopped the forge and its creations but were now trapped under rubble. The group had no way to escape till they called out to the Currator for aid. With his mysterious power the Currator was able to teleport the adventurers to safety. It wasn&#039;t long after that that Arlins group returned from their forge also badly wounded and barely alive. Vadath waited eagerly for his 1st Lieutenant Percy to return with his group. Vadath and Delphi knew the group was in trouble and asked the Currator to send them to the last forge to help. Upon entering into the last forge Vadath and Delphi were greeted with carnage similar to what they had experienced. The party was struggling to survive fighting the forge and a Sentinel of their own. Vadath immediately and without hesitation charged the Sentinel. He attacked it wildly scoring several solid strikes on the colossus. Delphi healed those she could as the rest of the partied rallied what they could and attacked the Sentinel and the forge. Eventually they were successful in shutting down the forge and destroying the Sentinel. The group was teleported back to the Currator where all the adventurers prepped for the coming battle agaisnt Horatio Chesire himself inside the final forge of which he was its master.&#039;&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
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===== &#039;&#039;&#039;&amp;lt;u&amp;gt;&amp;lt;small&amp;gt;August 27th The death of Horatio Chesire&amp;lt;/small&amp;gt;&amp;lt;/u&amp;gt;&#039;&#039;&#039; =====&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;&#039;As preparation began the Currator explained that the last forge would have three areas to it. There would be two areas with portals being held open by other Fey and then the forge of Horatio himself. The group began planning to split into three groups yet again. Tokax a friend of Vadaths posed that the Iron Hawks make up the strike force that would go into Horatios forge. Vadath began to take charge of the situation and explained his plan. Boros ,a warlock with a foul temper, protested in amger amd questioned Vadaths leadership. He also voiced quite loudly that he would not be on a team defending a portal that he was going to be on the strike force. So the teams were divided Vadath, Delphi, Tristram, Linden, Boros, Cynthia and a monk Vadath never met formed the strike force to storm Horatios forge. Upon entering the forge the group was met with three of Horatios greater creations, Teo glaive guardians and a shield master. Behind those three was aassive five headed dragon each head a different color of chromatic dragon. This dragon was the one that broke Hortatio out of prison and seen fleeing Seglock after the attack on the collage. With no hesitation Vadath charged into the middle of the three enemies and began the fight. Boros after speaking so boldly about wanting to be in the fight began stealing Horatios research from the tables in the forge. The monk quick as lighting made his way to Horatio and caught him by surprise landing a few blows. Tristram cast a spell of suggestion over Horatio and told him &amp;quot;Why don&#039;t you leave and go get soem rest. We will clean this place up and you can come back later.&amp;quot; Surprisingly the spell worked and Horatio began to do as he was told. Evetually Horatio grabbed a strange black object from a table smashed it and disappeared from the firge in a sphere of magicak darkness. With the three Horatio monsters down the five headed beast began to stir and wreak destruction. Vadath heard Boros mention that he was going stealing more research and take a portal and escape beacuse he was afraid to fight the five headed beast. After several swings of Vadaths sword the red head went limp and soon after two more red heads sprung free in its place. It was then the adventurers realized this was not Tiamat herself but some form of hydra like creation made in her image. Several adventurers swapped back and fourth the portal but Vadath stood strong keeping the dragons attention. The white head of the dragon spewed a chilling breathe and in doing so froze Tokax killing her withing seconds of joining the fight. Boros attempted to use the spell message a few times on the dragon in hopes to take it under his control. Vadath questioned Boros&#039; motives but continued to fight on with the help and support of his friends and guildmates. As the forge began to take damage it summoned yet another Shadow Sentinel. Vadath understood the dire straights everyone was in and called for Tristram to set up another one of his valuable shacks. Tristram cast the spell and in doing so locked Vadath from accessing the portal. For the portal mysteriously moved into the impenetrable magic hut. Vadath riding upon Tempest was unable to enter and he refused to leave his mount companion behind. Vadath made peace that this may be his final stand. He continued to fight the Dracohydra as the Shadow Sentinel closed in. As the Sentinel closed the distance Vadath and Tempest skirted the Dracohydra getting close to his companions. Much to his and everyone&#039;s surprise the Sentinel attacked the Dracohydra. The Sentinel landed a few solid punches and Vadath joined in swinging furiously his greatsword. The adventurers in the hut attack the forge itself as one of the sections the Fey were keeping upon collapsed killing the Fey and the monk that attacked Horatio. The Sentinel began to charge up and it fired off a chain lighting attack. Vadath recognized this attack and used a magical gift from the Currator and was able to teleport with Tempest to the opposite side of the forge. The Dracohydra fell to the lightning spell and Vadath helped slay another flesh monster that the forge summoned. Before the Sentinel could begin to wreak death and destruction on the adventurers the Currators voice was heard by all and all that he said was &amp;quot;I have him.&amp;quot;  With that the Currator summoned every adventurer back to his safe area were at his feet laid the dead body of Horatio. The Currator explained when he figured out Horatio left his forge he began to search for him and was eventually successful. The Currator stated he was thankful the adventurers were successful in shutting down the forges and keeping Horatios vile research locked in that micro plane. Vadath heard this and turned to Boros stating loudly that he needed to disclose to the Currator what he had stolen from Horatio. Boros recoiled in protest and refused. As the Currator expressed his thanks Vadath grabbed the body of Horatio and fed it to Tempest. He found some justice in fulfilling his words to Fulgrim that he would see Horatio devoured by his own creation. The Currator would go on to grant a boon to each adventurer. Delphi and Vadath began to talk and realized they both had a connection to a red dragon. They asked the Currator the whereabouts of this beast so that they could take their revenge. The red dragon that decimated the Band of the Hawk and killed Vadaths adoptive parents was the same as the one that destroyed Delphis hometown. They plan to seek it out with fellow Iron Hawk members and finally bring an end to its life. Due to Boros&#039; actions in battle and theft of some of Horatios research Vadath has a strong mistrust of Boros.&#039;&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
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===== &#039;&#039;&#039;&amp;lt;small&amp;gt;&amp;lt;u&amp;gt;Sept 11th Bleucorundums Lair&amp;lt;/u&amp;gt;&amp;lt;/small&amp;gt;&#039;&#039;&#039; =====&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;&#039;Vadath had received a summons, along with other adventurers, from the Protectors of the People to meet them at their main hideout. The cart ride from Seglock took a few hours. Vadath chose to ride Tempest along side the cart. Along the trip he amd Markoth spoke briefly and Vadaty learned that Markoth joined the Protectors of the People out of mistrust for them. Upon getting close to the hideout the group was met by a living tree. The tree look at all of them then paused on Vadath and stated somthing like it was unsure of Vadath. In the end the group entered the hidden hideout behind a waterfall. They were met by Brenna the groups leader. She informed them she had a job for them to undertake of some importance. Though the group saw the postings and rewards for dragons they dilliberated for a little ultimately deciding to take Brennad job. The job was to either find Echamus or find information on his whereabouts. Vadatghhad met with Echamus previously so he was able to offer some help to the party as to whom they were looking for. Archie ,Brennas second in command, gave them some directions as to where he might be found. The group followed a river with little trouble. Though one of the party members was stuck by a magical fear. Some entered the river and felt a magical calm sweep over them. Vadath brought his companion to the river in an attempt to calm him and it did work. Eventually everyone ended up in the river aside from Vadath and Markoth. Both of them saw however one of their party members get sucked into a hidden current beneath a dock. Vadath jumped on after her and was soon followed by the rest of the group. The river deposited them to one of its banks where the party all heard a voice in their heads. The voice warned them to leave for they were not welcome. After some dialog they voice said it would test them. The group followed the tunnel that was by the river bank and it wasnt long before the party was set upon by a few giant spiders. The group delt with them swiftly with minimal effort. They continued on continuing to talk to the voice trying to find it. Vadath spoke up about trying to find Echamus and defeating &#039;The One Who Waits.&amp;quot; Passage began to open as the adventurers had conversations with the disembodied voice. Markoth challenged and goaded the being and suffered grievously for it nearly being killed. The voice spoke of that to find them the party must be in balance. So Omen grabbed Vadaths hand and Markoth took Drang by the hand. Seemingly to balance out the karma. Eventually the group was led to a dragons hoard. This hoard had a large cyrstal egg in the center surrounded by giant glowing sapphires. A few in the group had already encountered this disembodied dragon and knew it to be somewhat friendly. To group spoke to the dragon known as Bleucorundum. Bleucorundum mentioned that she was looking for one below and one above. Always being cryptic and that we should tell Brenna that the Saphirre is looking for the Amethyst. Bleucorundum offered little answers only more questions. Bleucorundum seemed to be looking for Eros and Echamus as well yet not knowing where exactly they were. Bleucorundum also spoke to Vadath saying he had a darkness in his blood that be dealt with. Vadath tried to get more answers but was met with silence. Bleucorundum offered items from her hoard to help the adventurers though should these items be used to harm dragonkind they would disappear. Vadath wasn&#039;t planning on taking anything till he saw a symbol the his friend Ensign carved onto everything. Vadath chose to take that item and give it to Ensign even though shiuld Vadath attacked a dragonkin it would disappear. Few real questions were truly answered save one. The group was given a phrase by the PotP that they got from a Lunarn. The phrase translated to roughly  &amp;quot;Help Eros and he will help you.&amp;quot; At least that&#039;s what Vadath remembers. He was lost in thought on what this darkness inside him might be. Bleucorundum then Gabe the Drang one of the giant glowing sapphires and said to give it to Brenna. Upon returning the group did so and relayed what info they had.&#039;&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
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===== &amp;lt;small&amp;gt;&#039;&#039;&#039;&amp;lt;u&amp;gt;Oct 17th Mother Loves Demise&amp;lt;/u&amp;gt;&#039;&#039;&#039;.&amp;lt;/small&amp;gt; =====&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;&#039;Vadath takes another job for Falgrim and the Order of the watchful eye. Upon meeting Falgrim who was attending a parry at a bar with someone names Gideon he met up with several other adventurers. The party was informed that Mother Love had been tracked down and that there was a new bakery in town that was a cover for her lair. Vadath and the group take the quest. There was not much of a plan so the adventurers stormed the bakery. Vadath and the Bugbear Drang kicked in a few doors as those inside began to panic a little. Vadath ran to the front room and fired his pistol into the cielong of the bakery trying to get everyone down on the ground and to remain calm. While this happened Tristram went into a back bedroom and notified the group that Mother love was here and using concealing magics. Drang stumbled upon a hidden door and fell a few feet below to a sewar grate. Standing in front of the grate was mother love herself. After a few short more chaotic moments the rest of the group caught up and Mother Love offered them Fey Hospitality upon entering her space. The group accepted and entered the room was full of dragon eggs and in the center of the room was Mother Love seated at a table full of pies. Mother Love and the group tried negotiations to get the eggs. A lot if words were spun around and Vadath quickly lost his temper and assaulted Mother Love a known hag. Once he attacked her she seemed to teleport away and what stood in her place was a shadow version of himself. Vadath engaged his shadow clone as some of the eggs around the room came to life and became spider like creatures. While this was happening Tristram who was quite angry with Mother Love began weaving spells. He attempted to polymorph Mother Love and Vadath glared the hag down and it caused her ti fail. Tristram had turned the hag into a tortoise and was able to shove her in a tortoise shaped vase filled with water and drowned her. The remaining eggs turned into spiders and scampered off into the sewers. In the back of the room the group found a book written in primordial.&#039;&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
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===== &amp;lt;small&amp;gt;&amp;lt;u&amp;gt;&#039;&#039;&#039;Oct 24th Iron Hawks Trip to Kiston&#039;&#039;&#039;.&amp;lt;/u&amp;gt;&amp;lt;/small&amp;gt; =====&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;small&amp;gt;During the fight for the shadow forge the Ucrratpr offered each of the adventurers a reward. Both Vadath and Delphi asked for information of the dragon known as the Dread Flame. The dragon responsible for the destruction of Delphis hometown and of Vadaths mother and father. After several months one morning the Currator was found lounging in the main hall of the Iron Eyrie. He told them that The Dread Flame left Isonhound for Kiston when Tiamat called yo gather her forces. He also messed with a compass that would point to her and told them how they could find travel to the Isle of Kiston. Just a little south of Horatios lab that was stormed a large barn was found with some dwarves sitting out front of it. After some negotiations and some tense conversations the Hawks found out that this barn is a cover for the Pendergras Company. The Pendergras Company has been developing ways to travel to Kiston and supply those on the front lines of the dragon war. The group was able to secure passage sp long as they provided security for the Airship. Once they got close to Kiston they saw some strange flying monsters. Tristram was able to speak with them and they said that things below where in chaos. Shortly after this conversation an ancient black dragon rose above the clouds with many draconians at his side. The Hawks engaged the dragon the best they could in the air and eventually am ancient silver dragon, a young brass, and a young copper dragon came swooping in tackling the black and whipping out the draconians. The young brass polymorphed into a human and landed on the airship. Vadath without hesitation asked to be flown down to aid the silver dragon in fighting. The dragon seemed very surprised and instead of flying them down the airship was able to land. Upon landing the Hawks where met with absolute chaos. The encampment they were supposed to transport supplies to was in smoking ruins. The silver and Black Dragon were locked in combat and Vadath rushed to join in. During the fight on the group a young red joined the fight. The copper and brass kept the reds attention as some of the party was saving the survivors that were trapped in a collapsed building. The red dragon is slain and Vadath lands a few blows on the black. Dancer of the Borreal Valley cast a spell keeping the black on the ground and kno king it prone. The silver took to the air and locked eyes with Vadath. Vadath nodded to him and the silver unleashed his breath weapon killing the black and Vadath withstood the blast of energy. The party and the survivors board the airship as the dragons rip the heads off the res and the black. The three metallic dragons board the airship and reveal the name of the Dread Flame to be Kennandra and that the young red that was just killed is her son Karrundax. The silver dragon asked to be called Silas. Though Vadath and Delphi did not get their vengeance The Iron Hawks were able to strike a blow to both Kennandra and Tiamat. Silas I formed them that by keeping Karrundaxs head would invoke Kennandras rage and cause her to hunt them down. The Hawks brought two more dragon heads to add to their collection in the Eyrie.&amp;lt;/small&amp;gt;&#039;&#039;&#039; &lt;br /&gt;
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===== &#039;&#039;&#039;&amp;lt;u&amp;gt;&amp;lt;small&amp;gt;Nov 17th Going into a Fellstone Mine&amp;lt;/small&amp;gt;&amp;lt;/u&amp;gt;&#039;&#039;&#039; =====&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;&#039;Vadath had taken yet another job this one was to help out Falgrim investigate what&#039;s been going on with some mines. The group qas tasked to go into a Fellstone Mine and take a look around and try not to cause a panic. After some negotiations the group was able to get into the mine saying they were offering their services for security. The mine was full of workers and nothing seemed to be amiss. Vadath took to the back room to which was empty. As he stood there looking around a shadow purple portal opened up and four wraiths entered the mine. Vadath engaged them in close combat but three of them seemed to ignore him and go for the workers. After a hard fought battle only one miner was lost and the group was successful in saving the rest. The foreman decided to cave in the mine to shut down the portal. The group was able to negotiate some time before the collapse to inspect the the portal. The portal appeared to be a shadowy dark version of the mine they were in. Khilek had a necklace of wovenstone and this necklace was repelled forcefully by the portal. With caution Delphi talked Vadath down from entering the portal.&#039;&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
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===== &#039;&#039;&#039;&amp;lt;u&amp;gt;&amp;lt;small&amp;gt;Dec  15th Into the Northern Snowy Mountains&amp;lt;/small&amp;gt;&amp;lt;/u&amp;gt;&#039;&#039;&#039; =====&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;small&amp;gt;Vadath joined a group taking a job from Falgrim and the Pendergras Company. The job was to explore the northern snowy mountains. This would be the second expedition as one was done about a week prior to an almost catastrophic end. Vadath, Linden, and several others took to the skies in the Pendergras airship and made their way to the top of the mountain. Linden and Vadath both spotted a small outcrop barely visible in the snow. Though truth be told Linden saw it before Vadath. As yo not put the ship in danger Vadath used his winged boots to check out the area with Linden. He used his flaming greatsword to clear some of the snow out of the area and they found what looked like an outpost of some kind. They fastened a rope from the ship to wall so the rest of the parry could join them. As they explored they discovered a journal on a dwarven corpse. This journal described the his last days. This place was indeed a guard post for somthing called the Citadel. The journal spoke of a war agaisnt the dragon queen as well as shadow like monsters. The group decided to hold onto the journal and give it to Falgrim when the job was done. The party began to excavate the tunnel that the ancient dwarves collapsed. Before they got to far in some odd Mephits sprung from the stones and began attacking. Without much trouble the group disposed of them. As they continued to dig the roof above them gave way and more Mephits attacked. Again the group delt with them. Vadath and Drang decided to climb up the hole the Mephits came from. They eventually entered an icy cave system. Lindens magic compass seemed to be responding to some Pearl Dragon bones near by. Vadath led the group in the direction the compass was pointing. The air was bitter cold and before long they entered into the main part of the cave. What they found there was an adult white dragon and three ice elementals. Vadath flew into battle with his winged boots getting up on the dragon as fast as he could. Linden succeeded in banishing one of the ice elementals almost instantly. The white dragon clung to a pillar of ice on the ceiling of his cave. Vadath charged and attempted to stay in the dragons face. Vadath and the dragon exchanged blow after blow. The dragon would beat its wings trying to knock Vadath away and was successful a few times but each time Vadath was able to close the distance. Vadath would meet the dragons attacks with his flaming greatsword and a wide smile, for he had grown to enjoy fighting these powerful beasts. Vadath kept the dragon occupied while the parry dealt with the elementals. As the final elemental fell Vadath was on his last legs. With the elementals dealt with Corbie amd Drang, two friends from the Protectors of the People, joined the fray against the dragon. Linden healed Vadath with her magic as Drang drank a Potion of flight amd joined Vadath in the air. Corbie summoned his echo and fired several volleys of arrows at the dragon.  The three companies worked together and were able to finish off the dragon. By the end of the fight the party had discovered a new dragon mark as the dragon released its life energy. They had all gained the ability to control water to an extent. The group melted free the treasures of the hoard and after much debate divided it out as fairly as possible. The journal was given to Falgrim and another dragon slain.&amp;lt;/small&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
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===== &#039;&#039;&#039;&amp;lt;u&amp;gt;&amp;lt;small&amp;gt;Jan 21st Isonhound Plunged into Darkness&amp;lt;/small&amp;gt;&amp;lt;/u&amp;gt;&#039;&#039;&#039; =====&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;small&amp;gt;The Asar Ogalas day in Isonhound was in full swing. Several members of the Hawks were in the Gammelgard parade that went through the whole city. When the parade concluded the Hawks mingled with the dwarves with same games. Dur&#039;kalak started a pie eating contest while Tristram and Delphi rolled some dice. It wasn&#039;t long before all was thrown into chaos. A massive explosion was seen from the direction of the docks and the sounds of alarm bells filled the air. Vadath and those Hawks with him rushed to the scene. Upon arriving to the docks they saw a ship capsized and the area was oddly quiet. Dragon like humanoids known as Draconians apeared from the wreckage. D&#039;Kacilius turned to Vadath and uttered &amp;quot;I think the Dread Flame is near.....&amp;quot;. Before D&#039;Kacilius could finish his sentence a massive red dragon landed on a rooftop next to them. The dragon looked at the group with hate burning in her eyes and in a low growl let out &amp;quot;I AM HERE!&amp;quot;. Vadath scooped up Linden and flew into a rage at the sight of the dragon that took his family from him. Using his winged boots he closed the distance and charged recklessly at the dragon. Linden gripes with fear held onto Vadath for dear life. Vadath swung his sword a few times but only struck one blow on the beast. Linden could feel Fey energy filling the area from the Currator. Linden gripped Vadath and teleported them into a Feyline passage. Vadaths rage ended and Linden let Vadath know that had she not done that they both would have died. The Feyline the entered led them to the northern snowy mountains where they both were at previously and killed an adult white dragon. Though this fight would be much harder. As they appeared they were greated by a dire scene. Shadows filled the area and corrupted creatures were everywhere. Chief Medical Officer Ensign saw his guild leader appear and urged him to pull the leaver and free the airship from where it was at. Linden still on Vadath shoulders cast the daylight spell in an attempt to keep the shadows at bay. This spell seemed to work well. Vadath pull the leaver with Ensign releasing the ship. Vadath then flew to the tower were some dwarves were fighting off shadows and get back to the ship. Vadath couldn&#039;t leave them behind and went to grab them. As he got to them Joshua a adventurer thay fell into a shadow portal apeared from one of the shadow portals and begged for help. As he flew with the dwarves he went to try and grab Joshua. As he attempted to do so Joshua apologized and shadow burst from his mouth ripping Joshua in half. Were Joshua was lay now stood a massive shadow creature. The Demi God Silent was near by and was able to summon her pet dragon Flame to help aid those escaping. As they all boarded the ship in an attempt to escape the ships engines failed them. The fellstones corrupted the others. Those on board braced themselves for impact. As the dust settled from the crash what stood before them was a terrible and all consuming darkness. In that darkness a ruby Citadel was seen and onop of that Citadel was a obsidian Greatwyrm. Those staring into this void could all tell this monstrous Greatwyrm must be The One That Waits they have been warned was coming. The shadows begin to creep ever closer and some humanoid entities emerged. One was on horseback and challenged Vadath. Somthing seemed familiar about this warrior with skeletal wings but Vadath wouldn&#039;t find out till later on. This warrior was once Markoth now corrupted and engulfed in shadow. Vadath fell for the bait and charged at the warrior. In an instant Vadath was on the group paralyzed with black foam spilling from his mouth. His eyes rolled back in his head and he began uttering strange prayers. Linden was as always by his side and feared for both of their lives. She borrowed some of the Currators powers and instantly teleported them both to safety. Markoth reached for them in a desperate attempt to finish what he started but was to late. The pair found themselves yet again in the Feylines. Linden said she would go to Seglock to help those in that city. Vadath got a telepathic message from his friend Delphi saying Kennandra was in Sneerwell. Vadath thanked Linden and hugged her tightly not knowing if he would ever see his love again. The two parted ways and Vadath took off to Sneerwell. Vadath was greeted yet again with devastation. Sneerwell was in flames and Kennandra was burning the city to the ground. Delphi and the goblin Pot&#039;tu were the only survivors he saw as he arrived. Vadath charged raged at the site of Kennandra and charged her yet again. Pot&#039;tu used support magics and mischief to aid Delphi as she fought fiercely by Vadaths side. Kennandra and Vadath exchanged blows in the air. Before long the dragon reared its head back and let forth a burst of flame from he&#039;ll itself. Through blood and gritted teeth both Vadath and Delphi survived. It wasnt long before back up arrived in the form of a drow assassin named Silythm and the new Dryad Grandmuush. Kennandra was grievously wounded and flew away toward Seglock. Delphi and Vadath exchanged knowing looks and once again entered the Feylines. They reimerged in Seglock to more destruction and death. The moonwells barrier was down, Kennandra raging, and a shadow giant rampaging in the streets. Several adventurers were pinned down by the giant. Vadath charged the giant and ended it swiftly. He looked up to see the Dread Flame raining fire down on the city and vowed to himself only one of them was going to leave the city alive. Hellfire fell from the sky as the adventurers assaulted Kennandra. As the battled raged on the dragon Echamus joined the fray engaged Kennandra from above. With Echamus above her and Vadath below they had Kennandra pinned. She dug deep down and summoned strange magics and was able to heal herself. This did not deter those fighting her. Vadath stayed withing striking distance of the Red beast as Echamus took to the ground. Delphi pleaded with Wchamus to take her into the air so she could aid in the fight. Echamus while hesitant did as requested and dropped Delphi ontop of the ancient red dragon. Vadath continued to rage and land devastating blows on Kennandra. Silytham appeared yet again and landed a killer surprise attack on her, Aaravata threw her javelin of lighting, Delphi stabbed with her magic sword and Vadath cut deep with his fathers blade. The brave adventurers fought unwaveringly against the beast. Vadath called out for help from Linden as he knew she was close by in Seglock. As always when he needed her most she came to his aid. Vadath raged and fought in the air with Kennandra as Linden healed those on the ground. Vadath saw the dragon getting ready to bellow another devastating blast of hellfire. He goaded her to attack him so that she wouldn&#039;t burn Delphi to ashes. With a wicked grin she turned her head and let loose fire so hot it melted the ground beneath them. Kennandra smiled feeling that she had killed one of the adventurers that slew her son. Vadath began to fall to the ground his boots slowing his fall slightly. He closed his eyes and began to great death like an old friend. He knew he fought well and gave his all to keep his friends safe and avenge those slaughtered by Kennandra. As he fell he heard the voices of his companions called out to him amidst the roars of the raging dragon. Linden seeing Vadath on the brink of death summoned her owl familiar. The owl flew up to him and Linden channeled her deities divinity through it. This brought Vadath back from the brink of death and gave him a second wind. His eyes opened, he clenched his jaw, flexed his muscles and flew once again at his hated foe. Vadath landed two mighty blows back to back. The first one opening up a wound in Kennandras chest and the second one was Vadath driving his sword directly into her heart. The air stood still ad the life drained from the Dread Flames eyes. Kennandra had been slain. Though Vadath would not know the true cost until later. As the flames subsided the gravity of the situation was all around them. Whatever happened in the mountains had gone horribly wrong. Shadow now engulfed all of Isonhound. Sneerwell was destroyed and the Pendergras Company with it. Dur&#039;kalak had fallen in battle and devoured by Kennandra and the Demi God Silent was seen shaking hands with the corrupted Markoth and disappearing into the shadows.The only remaining safe havens now seemed to be Seglock protected by the moonwell, Gammelgard protected by the Astrolobe, and Synara protected by &#039;elven magics&#039;.  Though the battle against Kennandra was won it seemed The One Who Waits had won the day. The survivors would not fall into despair though. A new coalition was rising. One that would hopefully spur all of Isonhound into action. Leaders from every faction joined together and formed the Lightsworn a coalition of all guilds and organizations dedicated to brining the light back to Isonhound.&amp;lt;/small&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
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===== &amp;lt;u&amp;gt;&#039;&#039;&#039;The purification of Gideon, Rescue of Silent and the Resurrection of a God&#039;&#039;&#039;.&amp;lt;/u&amp;gt; =====&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;&#039;In the final days before the resurrection of Sardior many things transpired. Vadath joined Tolme Pendergrass in making an artificial moonwell. Durning this adventure it was discovered the dwarven scribe Dipppy was the green dragon Longfang. While in the Pendergras Company Dippy had given some aid in finding what was needed. It was long before a shadow corrupted Gideon showed up. In a combined effort from the adventurers and Longfanf Gideon was subdued and freed from the shadow corruption.&#039;&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
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&amp;lt;small&amp;gt;&#039;&#039;&#039;A month or so would go by before Vadath set out again. This time he set out to rescue the arbiter Silent from the clutches of Feredemius a.k.a Towie. Many friends and adventurers set out together in this attempt. Vadath and his group set out to find the source of this tar like substance that had been poisoning the lands of Isonhound. Thebother group set out in an attempt to find Silents corporeal form. Through some investigation they discovered that the source of the tar was coming from Gideons old lair. The group boldly went in where they found a ghostly, gaunt, and skeletal Silent with tar oozing from their body. They attempted to persuade Silent to stop and told them that the group wanted to help. Silent refused the help and disappeared. Vadath saw in a large tar pit a massive dog skull. He believed this skeletal remains may have some connection to the tar so he flew above and began to heft it free from the tar. As soon as he grabbed ahold of it enemies apeared. On the skull itself a cerberus appeared and attacked Vadath. Vadath with the help of Feyjin were able to fend off the beast and with great effort Vadath freed the skull from the tar. He flew 70ft into the air and dropped the skull and the cerberus to the ground. The skull shattered to splinters and the beast was severely damaged. Vadatj and Feyjin struck the final blows on the beast and as the final blow was struck a portal opened up behind them. Vadath wasted no time and flew into the portal knowing the urgency that was needed. The group was greeted by a dark flesh like room and more tar. At the end of the room was massive hand holding a large living eye. In the center of the room were large stone crates with faintly glowing blue gems. The Eye locked onto Vadath as he entered and he felt himself weaken as he approached the stone crate closest to him. On the glowing gem was written a name. The name was that of one of his fellow adventurers Harold. Vadath attempted to open it but even with his great steangth he failed. As the other adventurers came through the portal Vadath went deeper into the room and up to the eye. He noticed under the eye was tar reshaping over and over again into different artifacts that the Heros had been collecting. Vadath attempted to strike the eye and as as he did so a massive dark figure appeared. This figure was the dark corrupted figure of the dragon Flame the dragon Silent claimed many months before. Vadath flew into a rage and began to engage the dragon. It wasn&#039;t long before Feredemius lent his voice to the fray. Flame was badly damaged when Feredemius laughed and possessed Flame. Blaze shouted from behind a crate to try the mercurial water from the moonwell on the shifting tar artifact. He flew to under the hand and threw water on it. As he did this the water took effect and solidified the object into an obsidian egg. Vadath grabbed the egg amd as he did this the entire party was teleported to an open grassy field. The two parties that set out to find Silent on opposite sides of the field and Silent in-between them in a ring of black flame. Silent qas weakend and hurting. The groups approached Silent and exchanged heartfelt words. In the end Silent chose to leave the realm of Quelmar and her warlock Hugo went with her. The obsidian egg formed itself into a ring that Vadath would hold into. This ring was a special 6th artifact that could help resurrect Sardior.&#039;&#039;&#039;&amp;lt;/small&amp;gt; &lt;br /&gt;
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&amp;lt;small&amp;gt;&#039;&#039;&#039;The day of the final confrontation was at hand. An army of heros had assembled around the top of the northern mountains to begin the ceremony. Vadath took to a ship that was going to be dealing with forces of Tiamat trying to stop the ritual. Those with him engaged in a violent air battle agisnt three dragons, an Adult White, adult Blue, and an Ancient Black. Vadath and his friend Ulka , who had been revives through mechanical means, took to the skies with magic and fought the dragons together. The fight was brutal and bloody with the final blow being dealt by Ulka. Her strikes so precise and beautiful that the Ancient Dragon was enraptured to the point of paralysis and fell to its death. Its final words &amp;quot;I love you.....&amp;quot;. With the ships in position it was time to staty the ritual. The forces of Feredemius and the shadowfell would not sit idle and allow this to happen. Shadow abominations coalesced themselves on the ship. Those on board locked them into combat as Delphi prepared what would be her final act. She began to attune to the Astrolobe and begin to ritual. The party protected her as she did this. Vadath and his mount Tempest fought the largest of the monsters. Eventually it would burn upon his blade. The two remaining monsters clung to sides of the ship. Vadath flew and dealt with one after the other. The final monster was clung to the bottom of the ship. Vadath enraged and wanting to protect those he cares for grabbed the abomination and with an act of unparalleled strength ripped it from the ship and threw it to earth miles below the ship. During this fight Feredemius himself showed up and would attempt to stop them. The group was able to repel him and even attempted to redeem him. Durning the fighting Bleucorundums egg was stolen by Feredemius. Vadath would have to give the obsidian ring to Spinel to use in the eggs place. The other ships got into position and the ritual commenced. Delphi sacrificed her life-force to the artifact as it pulsed with massive amounts of arcane energies. When the light from the Astrolobe dimmed Delphi was nowhere to be seen. Instead in her place was a magnificent Topaz dragon. What happened next was a sight only those brave heros that helped enact the ritual will ever see. All the gem dragons flew up as a blinding brilliant light brighter than the sun filled the sky. When Vadath was able to see again what he saw left him awestruck. In the sky floated a Ruby Wyrmling. The ritual worked Sardior had returned to Qulemar. The Ruby King spoke to everyone thanking them before disappearing to join the court of Gem Dragons. Tears filled his eyes at what he witnessed. His dear friends sacrifices was not wasted. As the groups met back up he learned not only did he loose Delphi but Spinel and his companion Drang. Spinel had done the same as Delphi and became one with the Saphirre dragon. Where as Drang sacrificed his own life by grabbing an agent of Feredemius and flung himself from the airship. Without these noble heros all would have been lost. Isonhound has been saved Feredemius confined once again in the Shadowfell and The Ruby King now leads his court.&#039;&#039;&#039;&amp;lt;/small&amp;gt; &lt;br /&gt;
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&#039;&#039;&#039;&amp;lt;small&amp;gt;In his adventures in Isonhound  Vadath still winds up coming out of his battles by the grace of the gods. Lindworms knocked him flat on his back and the Green Stag almost melted him with its poison breath. If it wasnt for his companions and dear friends he would have surely died on the battlefield. Vadath currently spends a lot of his time in between jobs working in the Cloud Forge of the Iron Eyrie smithing things for the guild and those in Seglock.&amp;lt;/small&amp;gt;&#039;&#039;&#039;  &lt;br /&gt;
==&amp;lt;small&amp;gt;&#039;&#039;&#039;Languages&#039;&#039;&#039;&amp;lt;/small&amp;gt;==&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;&#039;Common, Giant, Primordial, Draconic, Dwarven, Sylvan,  Wiki.&#039;&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
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==&amp;lt;small&amp;gt;&#039;&#039;&#039;Powers and Abilities&#039;&#039;&#039;&amp;lt;/small&amp;gt;==&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;&#039;When he is raged he losses all concern for his own life. It is durning these moments his blade exudes elemental energies. One seemingly born of death is forever close to it. During combat Vadath draws inspiration from those he fought along side of when the Green Stag was slain.&#039;&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
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&amp;lt;small&amp;gt;&#039;&#039;&#039;Vadath would meet eventually seek out Ensign and strange yet knowledgeable person Delphi had mentioned on their shared travels&#039;&#039;&#039;. &#039;&#039;&#039;The idea was to ask for help in creating a new weapon. After a month of construction a new kind of sword was forged. Vadath, and Ensign worked with a local smith and combined the handcannons of the Chesire orcs with Vadaths own sword. This now allows Vadath to use the enemies technology agaisnt them.&#039;&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
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&amp;lt;small&amp;gt;&#039;&#039;&#039;After a few encounters with Horatio Chesires Fanged Beast Mounts Percy, Vadaths Lieutenant, came up with the idea to catch and tame one. Vadath was eventually successful in capturing and bending one to his will.&#039;&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
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&amp;lt;small&amp;gt;&#039;&#039;&#039;Vadath has in his possession Pendergras winged boots allowing him to fly and chase down aerial enemies.&#039;&#039;&#039;&amp;lt;/small&amp;gt; &lt;br /&gt;
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&#039;&#039;&#039;&amp;lt;small&amp;gt;His fathers sword finally remade from its charred remains with the parts from the dragon Karrundax. The sword that was once known as the Sanguine Rose now remade in the fires of the Cloud Forge has taken on new properties. Vadath can wreath the greatsword in flames causing it to deal more damage. At the hilt where is fathers magical roses once were are now two areas Vadath has let open. These areas are ment for the eyes of Kennandra herself for when his vengeance has finally been claimed.&amp;lt;/small&amp;gt;&#039;&#039;&#039;  &lt;br /&gt;
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==&amp;lt;small&amp;gt;&#039;&#039;&#039;Weapons &#039;&#039;&#039;&amp;lt;/small&amp;gt;==&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;&#039;His main weapon is his greatsword though more like a massive hunk of iron than an actually “cutting” weapon. As well as the handle and shattered blade pieces of his adopted fathers great sword that he carries around hoping to have it reforged to its former glory. He chose this fighting style because at the age of 7 he trained with a full size sword. Like his father once told him “There are no child size swords in a mercenary company.” As he grew so to did his choice in swords so that he could maintain his fighting style.&#039;&#039;&#039;&amp;lt;/small&amp;gt; &lt;br /&gt;
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&#039;&#039;&#039;&amp;lt;small&amp;gt;The Merit Burst blade is a combination of Vadaths trusted greatsword and Chesire Orc handcannons. This sword was designed by Ensign and Vadath worked along side him to build it.&amp;lt;/small&amp;gt;&#039;&#039;&#039;  &lt;br /&gt;
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&#039;&#039;&#039;&amp;lt;small&amp;gt;It took what seemed like forever but Vadaths fathers sword was finally remade. The sword once known as the Sanguine Rose is now a burning representation of Vadaths own rage.&amp;lt;/small&amp;gt;&#039;&#039;&#039;   &lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;br /&gt;
[[Category:Into the Greedy Green]]&lt;/div&gt;</summary>
		<author><name>Arcassel</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Within_the_Wicked_Wilds/NPCs&amp;diff=19177</id>
		<title>Within the Wicked Wilds/NPCs</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Within_the_Wicked_Wilds/NPCs&amp;diff=19177"/>
		<updated>2023-04-07T08:26:08Z</updated>

		<summary type="html">&lt;p&gt;Arcassel: /* Pennysworth */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=[[Tempest Brothers Expeditionary Company]] NPCs=&lt;br /&gt;
==[[Darian Tempest]]==&lt;br /&gt;
The older of the two Tempest Brothers, Darian is one of the co-founders of Tempest brothers Expeditionary Company along with his brother Adrian Tempest. Born well off, Darian took to the refined life of the upper class from a young age. He was stocky and tall even as a young boy and this didn’t change in adulthood. His size made him an imposing presence at first but his charm and personality was almost instantly disarming to anyone he met. But should an encounter come to blows, he was well skilled with blades and magic. His curiosities during his studies led him to research some of the legends and lore from times past, and it was this curiosity that helped to lead him to found the company.&lt;br /&gt;
&lt;br /&gt;
==[[Adrian Tempest]]==&lt;br /&gt;
Adrian is the younger Tempest brother, 6 years younger to Darian, and co-founder of Tempest Brothers Expeditionary Company. He is lithe of frame but just as tall as Darian. He has a reserved demeanor and has never minded existing in his brother&#039;s shadow socially. Adrian is just as intelligent as his brother but was always more interested in developing his physical strength and prowess. Through this he grew to become an extraordinary explorer and fighter.&lt;br /&gt;
&lt;br /&gt;
==[[Adeline Hatchic]]==&lt;br /&gt;
Adeline is Head of Mechanics at Tempest brothers Expediionary Company. Her parents owned a successful airship repair company and taught her everything she knows about the industry. After her parents perished in a tragic accident, Adeline threw herself into the work of running the company and expanded into ground-up construction of ships. She became an expert in all aspects of airship construction, from the design of the engines to the fabrication of the hull. In later years her company was bought out by competing companies. Though she had lost her company, she did retain her personal wealth, a number of ships and the original family workshop. She met the Tempest Brothers who pitched their company idea. She agreed to work with them utilizing her remaining ships to redefine how exploration expeditions were conducted. Her workshop would become their base of operations.&lt;br /&gt;
&lt;br /&gt;
==[[Arc]]==&lt;br /&gt;
Arc serves as the Head of the Mystix and Magicks for the Tempest Brothers Expeditionary Company. They are a rather tall tiefling with their white hair cropped short and tousled in a pixie cut. They are in charge of most of the magic difficulties and discoveries the Company finds, and works very closely with Cookie. Though Arc is skilled in various schools, they tend towards illusion magic the most. They are often seen wearing a cloak that changes color depending on the day, and a wide assortment of colorful crystals on their person at any given time.&lt;br /&gt;
&lt;br /&gt;
==[[Cookie|Cookie the Otter]]==&lt;br /&gt;
Cookie the Otter is an abjuration wizard working for Tempest Brothers Expeditionary Company. Cookie was formerly Lyowyn’s animal companion, but after being awakened and working with the Tempest Brothers Expeditionary Company, they mutually parted ways so he could begin to pursue his own interests. He works in the Tempest Brothers Expeditionary Company Mystix and Magicks division and has become proficient in abjuration magic. He is a small brown river otter wearing spectacle glasses, a small blue vest, and a small pack that is able to carry one to two scrolls.&lt;br /&gt;
&lt;br /&gt;
==[[Paul Fletcher]]==&lt;br /&gt;
Paul is a field research manager for Tempest Brothers Expeditionary Company. Paul is a relatively, even surprisingly, young human male. He is rather lanky, but does have some muscle. He has big round metal glasses and shaggy, dirty blonde hair and is dressed rather simply. Paul is gifted in fields such as anthropology and history and religions. When he was younger he decided to travel the world doing his own independent research. When Paul saw the job listing for the new Tempest Brothers Company and approached the titular siblings with his skill set- though he wasn’t very good combat wise, he was very good at exploring and unearthing things that many would overlook. They hired him on, and he’s been with them ever since.&lt;br /&gt;
&lt;br /&gt;
==[[Shiela Kazmin]]==&lt;br /&gt;
Shiela is the basecamp manager for Tempest brothers Expeditionary Company. She is an older no-nonsense human female with short cropped hair and is covered in a few scars. She met Björn in the fighting pits, and escaped the life of brawling around the same time he did. Due to the bonds and comradery they formed during their time together, she followed him to Tempest Brothers Expeditionary Company to ensure he wouldn’t get into ‘more trouble.’ She has a dry sarcastic wit, and tries her best to keep everyone in line. &lt;br /&gt;
&lt;br /&gt;
==[[Velemar Decrye]]==&lt;br /&gt;
Velemar Decrye is a professional consultant from Galik first serving as an accounting manager for Coreway Trading and later working for the government as a guild auditor. He has now been hired by the Tempest Brothers to assist in managing finances and internal affairs. Currently he serves as the Department Overseer for Basecamp Operations. He is a tall half-elven gentleman with a dark suit, pale skin, and short well groomed brown hair. Velemar also handles a majority of commission work that the company receives connecting specific departments of the company with outside entities who may be willing to pay or invest in the company for some small service in return that is related to the company’s expeditions.&lt;br /&gt;
&lt;br /&gt;
==[[Pennysworth]]==&lt;br /&gt;
Pennysworth is the former Captain of the pirate ship the Penguins Pride which was a black market vessel. He is now taken to going legit in his dealings. The best way he could go about this was to find a fledging company in need of help. So he took the position of Quartermaster for the Tempest Brothers. Pennsyworth is a penguin (Dowhar) his feathers are a teal color and his belly is white. Typically he wears a large pirate captains hat even now that he is no longer one. He is a proper gentleman and he takes his job as Quartermaster with great pride. &lt;br /&gt;
&lt;br /&gt;
==[[Matilda Shattershiled]]==&lt;br /&gt;
Matilda is the basecamp nurse for Tempest brothers Expeditionary Company. Matilda is the wife of Bjorn Shattershield and a homely looking dwarf with long braided red hair. She met Bjorn in the arena often being the one to patch him up. She is very caring and loving as well as motherly. Matilda is kind and tender to those under her care like a mother hen. She is an experienced life cleric and alchemist, studying various plant life and medicines in her downtime. She has agreed to go with Tempest Brothers Expeditionary Company mainly to try and keep Bjorn in line and from overdoing things, but also because she couldn&#039;t resist the opportunity to explore and find rare flora and fauna.&lt;br /&gt;
&lt;br /&gt;
==[[Bjorn Shattershield]]==&lt;br /&gt;
Bjorn is the field handler for tempest brothers Expeditionary Company. He is a stout dwarf with a long unkept black beard. He singed on to help the Tempest Brothers as a favor to the boys father. Bjorn is a bit rough around the edges and tends to speak his mind, but he does have a kind heart. He had to retire from the arena when he lost his arm and has since gotten a prosthetic to replace it. As he has gotten older he cares for Darian and Adrian as his own sons. The debt he owes their father is a life debt as it was their father who paid his fines to leave the arena when Bjorn was injured as well as also making the prosthesis.&lt;br /&gt;
&lt;br /&gt;
==[[Lucinda Grimfold]]==&lt;br /&gt;
Lucinda is a field specialist working for Tempest Brothers Expeditionary Company. Lucinda is a tall imposing human fighter in her late thirties with brown hair and gray eyes. Wielding a halberd, she wears heavy plate armor and a heavy fur and feather cape, with her helmet shaped in the guise of a snarling dragon. She is the life partner of Lyowyn Mossbringer and is a former commander of the [[Galik]] Lyreguard.&lt;br /&gt;
&lt;br /&gt;
==[[Lyowyn Mossbringer]]==&lt;br /&gt;
Lyowyn is a field specialist for Tempest brothers Expeditionary Company. She is a skilled Druid and explorer who is the life-partner of Lucinda Grimfold. Contrasting Lucinda she is very warm and caring, but holds a deep anger for when those she cares for get hurt. She is an elven woman with bronze skin and long red hair, wearing a simple green cloak and carrying a flowered staff.&lt;br /&gt;
&lt;br /&gt;
=Friendly NPCs=&lt;br /&gt;
==[[Shelmlock Dolmes]]==&lt;br /&gt;
Shelmlock Dolmes is a reporter for the [[Galik Herald]] operating out of the City of [[Galik]]. He is well traveled and has found his way across much of Amusa&#039;s many regions. Shelmlock Dolmes is an older slouched [[Tortle]] with a faded green shell and saggy scaled skin. He is never seen without his iconic brown fedora and his notepad which he uses to jot down his observations of the world. He is also the author of A Slow Walker&#039;s Guide to the Land of the Lost.&lt;br /&gt;
&lt;br /&gt;
=Neutral NPCs=&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
=Antagonists=&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
[[Category:Wicked Wilds]]&lt;br /&gt;
[[Category:NPCs]]&lt;/div&gt;</summary>
		<author><name>Arcassel</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Zachariah&amp;diff=18552</id>
		<title>Zachariah</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Zachariah&amp;diff=18552"/>
		<updated>2023-02-16T02:55:36Z</updated>

		<summary type="html">&lt;p&gt;Arcassel: /* History */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_character|affilliation=Many|name={{PAGENAME}}|image=image.jpg|relatives=Innumerable|languages=Common, Draconic, Celestial, Infernal, Abyssal, Elvish, Wiki|alias=Thorne|birthPlace=Lost in time|deathDate=Innumerable|deathPlace=Innumerable|species=Human/Hallow One|gender=Male|height=5&#039;10|weight=200lbs|eyes=Piercing blue with clock hands for pupils}}&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;&amp;lt;small&amp;gt;Physical Appearance&amp;lt;/small&amp;gt;&#039;&#039;&#039;==&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;small&amp;gt;Thorne himself always presents as a well kept man in his early 30&#039;s. He has brown medium brown hair swept to one side. His eyes are a piercing crystal blue and his pupils are the hands of a clock that constantly rotate. If you look into his right eye you can tell the time of the current timeline and his left shows the timeliness of his actual body.&amp;lt;/small&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;&amp;lt;small&amp;gt;Personality&amp;lt;/small&amp;gt;&#039;&#039;&#039;==&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;small&amp;gt;Thorne is very inquisitive. He studies the timelines, realms, and death. Since his true body is lost somewhere in the time stream the aspects he of himself he projects into timeliness do not truly fear death. Most of them try to find new ways to die and comeback from death. This allows for the study of the bridge between life and death as well as how time fluctuates as one is dying. He can very easily get lost in thought or get carried away on a tangent about his studies and the knowledge he has accumulated over his many years of study.&amp;lt;/small&amp;gt;&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;&amp;lt;small&amp;gt;History&amp;lt;/small&amp;gt;&#039;&#039;&#039;==&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;small&amp;gt;Thornes history is vast and encompasses many eras. The gods of the Realm of Order and Time have blessed him. His true body is constantly slipping through the flow of time as if it were a vast ocean. He is unable to return to actual times pace but is able to send various aspects of himself and insert them into timelines for study. These aspects are not alive nor are they dead. They are in a strange limbo of life and death. If you were to use magics in them to identify them they would register as undead yet they need to eat breath and sleep. Even though an aspect may die his true body would remain. His purpose is to study and witness first hand as much of each timelines historical events as possible. Currently for the sake of these archives he has arrived in Isonhound in the year 825 PR. He actually wanted to arrive sooner in this timeline but it appears certain events in this timeline effected his arrival. It may have something to do with the Shadows engulfing Isonhound. Though the cause does not truly matter, but it does peek his interest. This Era of history has always fascinated him. Who wouldn&#039;t want to participate and witness a war of Heros against the dragons. He has traversed this era known as the Greedy Green several times. Though those were different timelines with different events and outcomes he is excited to see how this one plays out. Will Sardior revive and aid the heros? Will the Shadows consume Isonhound and drag it into the Shadowfell? Will the heros of the era find away to fend off the encroaching darkness and impending doom? He cannot say but he will lend his aid and knowledge to see what different outcome this branch of time will play out. &amp;quot;The flow of time is so much fun! One little change and the stream branches off into a while new path to study! Endless versions of history to explore! How wonderfully marvelous.&amp;quot;&amp;lt;/small&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;&amp;lt;small&amp;gt;Languages&amp;lt;/small&amp;gt;&#039;&#039;&#039;==&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;small&amp;gt;Common, Draconic, Celestial, Infernal, Abyssal, Elvish, Wiki&amp;lt;/small&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;&amp;lt;small&amp;gt;Powers and Abilities&amp;lt;/small&amp;gt;&#039;&#039;&#039;==&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;small&amp;gt;He is a Clockwork Soul Sorcerer and thus is blessed by the Realm Of Order and Time. His true body has the ability to send an aspect of himself through time to study events first hand. Since time travel isn&#039;t an exact science the aspects very in how much power and abilities they have when they manifest within the chosen time. Each aspect also has their own name though they all take the last name Thorne.&amp;lt;/small&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;&amp;lt;small&amp;gt;Attacks and Weapons &amp;lt;/small&amp;gt;&#039;&#039;&#039;==&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;small&amp;gt;Magics that manipulate time and space&amp;lt;/small&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Arcassel</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Zachariah&amp;diff=18551</id>
		<title>Zachariah</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Zachariah&amp;diff=18551"/>
		<updated>2023-02-16T02:48:35Z</updated>

		<summary type="html">&lt;p&gt;Arcassel: /* Personality */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_character|affilliation=Many|name={{PAGENAME}}|image=image.jpg|relatives=Innumerable|languages=Common, Draconic, Celestial, Infernal, Abyssal, Elvish, Wiki|alias=Thorne|birthPlace=Lost in time|deathDate=Innumerable|deathPlace=Innumerable|species=Human/Hallow One|gender=Male|height=5&#039;10|weight=200lbs|eyes=Piercing blue with clock hands for pupils}}&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;&amp;lt;small&amp;gt;Physical Appearance&amp;lt;/small&amp;gt;&#039;&#039;&#039;==&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;small&amp;gt;Thorne himself always presents as a well kept man in his early 30&#039;s. He has brown medium brown hair swept to one side. His eyes are a piercing crystal blue and his pupils are the hands of a clock that constantly rotate. If you look into his right eye you can tell the time of the current timeline and his left shows the timeliness of his actual body.&amp;lt;/small&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;&amp;lt;small&amp;gt;Personality&amp;lt;/small&amp;gt;&#039;&#039;&#039;==&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;small&amp;gt;Thorne is very inquisitive. He studies the timelines, realms, and death. Since his true body is lost somewhere in the time stream the aspects he of himself he projects into timeliness do not truly fear death. Most of them try to find new ways to die and comeback from death. This allows for the study of the bridge between life and death as well as how time fluctuates as one is dying. He can very easily get lost in thought or get carried away on a tangent about his studies and the knowledge he has accumulated over his many years of study.&amp;lt;/small&amp;gt;&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;&amp;lt;small&amp;gt;History&amp;lt;/small&amp;gt;&#039;&#039;&#039;==&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;small&amp;gt;Thornes history is vast and encompasses many eras. Currently for the sake of these archives he has arrived in Isonhound in the year 825 PR. He actually wanted to arrive sooner in this timeline but it appears certain events in this timeline effected his arrival. It may have something to do with the Shadows engulfing Isonhound. Though the cause does not truly matter, but it does peek his interest. This Era of history has always fascinated him. Who wouldn&#039;t want to participate and witness a war of Heros against the dragons. He has traversed this era known as the Greedy Green several times. Though those were different timelines with different events and outcomes he is excited to see how this one plays out. Will Sardior revive and aid the heros? Will the Shadows consume Isonhound and drag it into the Shadowfell? Will the heros of the era find away to fend off the encroaching darkness and impending doom? He cannot say but he will lend his aid and knowledge to see what different outcome this branch of time will play out. &amp;quot;The flow of time is so much fun! One little change and the stream branches off into a while new path to study! Endless versions of history to explore! How wonderfully marvelous.&amp;quot;&amp;lt;/small&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;&amp;lt;small&amp;gt;Languages&amp;lt;/small&amp;gt;&#039;&#039;&#039;==&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;small&amp;gt;Common, Draconic, Celestial, Infernal, Abyssal, Elvish, Wiki&amp;lt;/small&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;&amp;lt;small&amp;gt;Powers and Abilities&amp;lt;/small&amp;gt;&#039;&#039;&#039;==&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;small&amp;gt;He is a Clockwork Soul Sorcerer and thus is blessed by the Realm Of Order. His true body has the ability to send an aspect of himself through time to study events first hand. Since time travel isn&#039;t an exact science the aspects very in how much power and abilities they have when they manifest within the chosen time. Each aspect also has their own name though they all take the last name Thorne.&amp;lt;/small&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;&amp;lt;small&amp;gt;Attacks and Weapons &amp;lt;/small&amp;gt;&#039;&#039;&#039;==&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;small&amp;gt;Magics that manipulate time and space&amp;lt;/small&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Arcassel</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Zachariah&amp;diff=18550</id>
		<title>Zachariah</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Zachariah&amp;diff=18550"/>
		<updated>2023-02-16T02:38:59Z</updated>

		<summary type="html">&lt;p&gt;Arcassel: /* Physical Appearance */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_character|affilliation=Many|name={{PAGENAME}}|image=image.jpg|relatives=Innumerable|languages=Common, Draconic, Celestial, Infernal, Abyssal, Elvish, Wiki|alias=Thorne|birthPlace=Lost in time|deathDate=Innumerable|deathPlace=Innumerable|species=Human/Hallow One|gender=Male|height=5&#039;10|weight=200lbs|eyes=Piercing blue with clock hands for pupils}}&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;&amp;lt;small&amp;gt;Physical Appearance&amp;lt;/small&amp;gt;&#039;&#039;&#039;==&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;small&amp;gt;Thorne himself always presents as a well kept man in his early 30&#039;s. He has brown medium brown hair swept to one side. His eyes are a piercing crystal blue and his pupils are the hands of a clock that constantly rotate. If you look into his right eye you can tell the time of the current timeline and his left shows the timeliness of his actual body.&amp;lt;/small&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;&amp;lt;small&amp;gt;Personality&amp;lt;/small&amp;gt;&#039;&#039;&#039;==&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;small&amp;gt;Thorne is very inquisitive. He studies the timelines, realms, and death. Since his true body is lost somewhere in the time stream the aspects he of himself he projects into timeliness do not truly fear death. Most of them try to find new ways to die and comeback from death. This allows for the study of the bridge between life and death as well as how time fluctuates as one is dying. He can very easily get lost in thought or get carried away on a tangent about his studies and the knowledge he has accumulated over his many years of study.&amp;lt;/small&amp;gt;&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;&amp;lt;small&amp;gt;History&amp;lt;/small&amp;gt;&#039;&#039;&#039;==&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;small&amp;gt;Thornes history is vast and encompasses many eras. Currently for the sake of these archives he has arrived in Isonhound in the year 825&amp;lt;/small&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;&amp;lt;small&amp;gt;Languages&amp;lt;/small&amp;gt;&#039;&#039;&#039;==&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;small&amp;gt;Common, Draconic, Celestial, Infernal, Abyssal, Elvish, Wiki&amp;lt;/small&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;&amp;lt;small&amp;gt;Powers and Abilities&amp;lt;/small&amp;gt;&#039;&#039;&#039;==&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;small&amp;gt;He is a Clockwork Soul Sorcerer and thus is blessed by the Realm Of Order. His true body has the ability to send an aspect of himself through time to study events first hand. Since time travel isn&#039;t an exact science the aspects very in how much power and abilities they have when they manifest within the chosen time. Each aspect also has their own name though they all take the last name Thorne.&amp;lt;/small&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;&amp;lt;small&amp;gt;Attacks and Weapons &amp;lt;/small&amp;gt;&#039;&#039;&#039;==&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;small&amp;gt;Magics that manipulate time and space&amp;lt;/small&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Arcassel</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Vadath&amp;diff=18549</id>
		<title>Vadath</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Vadath&amp;diff=18549"/>
		<updated>2023-02-16T02:28:29Z</updated>

		<summary type="html">&lt;p&gt;Arcassel: /* Physical Appearance */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_character|affilliation=Commander of The Iron Hawks mercenary guild|name={{PAGENAME}}|image=Vadath_2.png|caption=Vadath Stormterror|relatives=Wife-Linden Rue|languages=Common, Giant, Draconic, Primordial, Dwarven, Sylvan, Wiki|alias=Stormterror|marital=Married|birthPlace=Unknown|species=Goliath|gender=Male|height=8ft|weight=350lbs|eyes=Gray}}&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;small&amp;gt;&#039;&#039;&#039;Physical Appearance&#039;&#039;&#039;&amp;lt;/small&amp;gt; ==&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;&#039;At 30 years old, Vadath strikes and imposing figure at 8ft tall, and 350bs of muscle. His skin has a blueish gray hue to it, and he has battle scars all across his body. He has a tattoo of a shield embedded with a dragons head on his left forearm, in memory of his fallen mother and her faith in Bahamut. As well as a mysterious blood red mark on the side of his neck in the shape of two diamonds ontop of one another with an arrow through the middle of them. Vadaths eyes are a lifeless steely gray, his hands are rough and greatly calloused from many hours of swinging his greatsword. After the fight with the Green Stag a magical mark appeared on his right arm. This mark presents as a green colored tattoo of a dragon curled up on his shoulder.  After killing the Ancient Dragon Galannag Vadaths appearance began to change. He now has has a few dragon scales on his body, his teeth are sharper, and his eyes are more like those of a dragon.&#039;&#039;&#039;&amp;lt;/small&amp;gt;              &lt;br /&gt;
&lt;br /&gt;
==&amp;lt;small&amp;gt;&#039;&#039;&#039;Personality&#039;&#039;&#039;&amp;lt;/small&amp;gt;==&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;&#039;Vadath takes great pride in his strength and battle prowess. Vadath does not typically run from a fight even if the odds seem stacked against him. Do to his mercenary training and a lifeitme of battle he has some mind for unit tactics and setting up a favorable battlefield. Vadath understands war better than most and what it takes to persevere through to its end. Because of this he isn&#039;t below using the enemies own strengths and tactics against them. He can come off as a bit uncouth or uncivilized at times, and he usually is a man of few words. Off the battlefield he is quiet and composed but once battle has started his demeanor changes to animalistic like furry. He is loyal to those he fights besides and honors the friendships that he has forged in battle. He often forgets his friends names do to his many close calls with death and a few to many blows to his head. He also had a bad habit in his youth of getting involved in brawls with other patrons at local taverns and a few of those places won&#039;t even let him in anymore. He does however have a sense of humor even if it is a little on the darker side.&#039;&#039;&#039;&amp;lt;/small&amp;gt;    &lt;br /&gt;
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==&amp;lt;small&amp;gt;&#039;&#039;&#039;History&#039;&#039;&#039;&amp;lt;/small&amp;gt;==&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;&#039;After the slaughter of her village Vadath&#039;s mother gave birth to him on the side of the road with her dying breaths. Her last breath became Vadaths first. Effectively being born from a corpse Vadath will seemingly forever have one foot in his grave. The slaughter of his mother&#039;s village fell on a moonless night and was a ritual killing for the God Nerull. Those that committed the ritual slaughter took their own lives as well, offering their own souls to their god. A passing mercenary company, known as The Band of the Hawk, found the new born. Then a cleric by the name of Sella took pitty on him and adopted him as her own. Sella herself was a cleric of Bahamut that travelled within the company. Vadath then was trained by Captain Ellric, of the Hawks Raider corp. Since then all he knew was battle. He viewed Sella and Ellric as his parents. He began to fight for the company at the age of 7. He has been fighting loyally ever since. Around the age of 16, durning a particular bloody battle against a Red Dragon, The Band of the Hawk was decimated. His pseudo-parents, Sella and Ellric, we’re killed by the Red Dragon. He himself was also believed to be dead.  His body was found amongst a pile of burnt corpses. He later awoke and searched the battlefield. While searching he found his parent&#039;s bodies. To honor them Vadath buried them together. He took the charred remains of his fathers greatsword the &amp;quot;Sanguine Rose&amp;quot;, a once legendary blade now broken and shattered like Ellrics body. He has hopes of surpassing his fathers prestige in battle and to restore the &amp;quot;Sanguine Rose&amp;quot;. Vadath has vowed to avenge his parents death by claiming the life of the Red Dragon that killed his parents.&#039;&#039;&#039;&amp;lt;/small&amp;gt;  &lt;br /&gt;
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&amp;lt;small&amp;gt;&#039;&#039;&#039;Due to the decimation, the Band of the Hawk disbanded. Then Vadath set out on his own wandering alone for a few years. He took any job he could find and participated in any fighting tournament he could enter. One such job he took was to help lay siege to a castle and over throw Lord Calhoon. He felt the need to make a name for himself since he was only seventeen years old. He took this job to prove himself among his fellow mercenaries. Lord Calhoon&#039;s forces had a particularly formidable warrior on their side, a massive Bugbear. This hulking warrior was clad in what seemingly impenetrable armor. Vadath took it upon himself to challenge this warrior to single combat. The Bugbear accepted the challenge with a grin believing it would easily finish him off. When Vadath drew his sword the crowd was astonished to see he could even hold the massive blade. Some hoped for his failure and others waited to see Vadath use it with precision and dexterity. Then in a surprising show of his strength and speed he proved to his foe a formidable opponent. This young underdog ultimately came out on top though not unscathed. The Bugbear, scoring a well placed strike that almost took Vadaths head from its shoulders, left a massive scar on the left side of Vadaths face. Vadath again almost succumbing to his wounds from the battle woke up a few days later. With thier champion bested Lord Calhoon&#039;s forces turned tail. They lacked the leadership to withstand such a loss such as that of the Bugbear. Lord Calhoon himself was taken prisoner and swore vengeance on the &amp;quot;Goliath menace&amp;quot; that slew his champion.&#039;&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
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&#039;&#039;&#039;&amp;lt;small&amp;gt;There is a time before Ellrics death that Vadath remembers vividly. The Band of the Hawk had been hired to wipe out a growing Orc problem for some lord. Ellric led the assault himself and Vadath was permitted to observe as Vadath was still to inexperienced to fight himself. Ellric masterfully commanded his forces agaisnt the surprisingly well dug in Orcs. Before long the Orc Chief emerged from thr fray and began to cut his way through Ellrics ranks with its massive axe. Vadath stood in awe of his fathers battle prowess as he fought the Orc Chief. This battle was the first time Vadath saw the might of Ellrics sword. During the fight the roses on the hilt of his fathers sword began to glow red as Ellric cut down the Orcs. During his fight with the Chief all 3 roses were red and when his father would land a blow in the Chief a rose would extinguish and necrotic energy would burst from the blade leaving deep lacerations on the Orc Chief. Once the Chief fell the remaing orcs scattered in fear. Vadath was filled with astonishment by the power his father displayed on the battlefield. He soon understood why his father Ellric and his greatsword the &amp;quot;Sanguine Rose&amp;quot; had gained such renown.&amp;lt;/small&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
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&amp;lt;small&amp;gt;&#039;&#039;&#039;At the age of 19 Vadath had been struggling to find mercenary work. He continued to take odd jobs as a hired hand. One in particular was that of escorting a Drow prisoner to the gallows. The Drow was caught in an assassination attempt on a church official. During the travel of the guarded caravan Vadath was assigned as the jailer. If the prisoner decided to make an escape Vadath was the one that would carry out the execution ahead of schedule. While traveling Vadath learned the Drows name was Dinin Del&#039;Armgo and that Dinin was excommunicated from Menzoberranzan. Dinin claimed he was sowing choas in the name of his goddess Lolth in an attempt to curry some favor in hopes of returning to his city. As they traveled Vadath exchanged war stories with the elf and as time passed Vadath would learn that Dinin was a very accomplished warrior in his own right. Vadaths fighting style favored his greatsword where he used his strength and size to overpower his fowes. Where as Dinin favored the sword and dirk which instead of overpowering his foes he out maneuvered them and would strike at the vital points. Dinin claimed he was one of the droe warrior elite though Vadath couldn&#039;t imagine that as he was a bit on the scrawny side. When they had arrived at the gallows it was time to move Dinin from his caged carrage to the hangman noose. As the door opened Dinin burst fourth having slipped his chains. In just a few lightning quick movements Dinin had gotten his hands on two of the other guards swords and subsequently slit thier throats. Dinin Del&#039;Armgo stood in the middle of the courtyard and squared off against Vadath. A battle ensued one that showed Vadath how much he still had to learn. With each swing of Vadaths large sword Dinin nimbly dodged it and landed swift counter blows of his own driving Vadath back. Archers began to appear on the walls surrounding the courtyard as Vadath seemingly in vain tried to keep Dinin with its walls. The archers let loose several volleys of arrows Dinin managed to dodge a few but some still hit thier mark. Dinin eventually fell to his knees and Vadath severed his head. Covered in wounds himself Vadath learned a valuable lesson that dexterity and finesse can be just as deadly as brute strength.&#039;&#039;&#039;&amp;lt;/small&amp;gt;    &lt;br /&gt;
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&#039;&#039;&#039;&amp;lt;small&amp;gt;Now&amp;lt;/small&amp;gt; &amp;lt;small&amp;gt;at the age of 22 Vadath this time would take the lead for a siege on a wizards tower. This wizard, whose name was long forgotten to the annals of history, was deep in the study of necromancy and was raising an army of the dead. Vadath lead the siege to the tower with a unit of twenty soldiers. The siege lasted far longer than anyone expected. Vadath and two others decided it was time to take the fight to the wizard. When they entered the tower&#039;s courtyard they were immediately swarmed by a multitude of the undead. Vadath and his companions hacked their way through the horde till nothing but shattered bones remained. The three warriors went further still into the tower. Upon entering they were greeted with an eerie stillness. A jet black double door stood before them. Before they could reach the door it burst open and the monster that burst from it charged them. The skeletal Minotaur gored through one of Vadaths companions and splattered them on the tower wall. Vadath and his remaining companion fought the Minotaur for what felt like an eternity. It seemed as though the monster would never tire. Eventually the beast fell to their blows and both warriors were battered and drained. Even still the duo continued their trek towards the wizard. What awaited them at the top of the tower they could not have been prepared for. Upon entering the chamber there were corpses all over, torn about and most were mutilated beyond recognition. The wizard was suspended in a few feet in the air chanting some twisted spell. The wizard&#039;s bones began to twist and contort as necrotic energy filled the room. The mounds of flesh in the room began to take shape and stumbled their way to Vadath and his companion. The two fought the fleshy horde till the were both covered in viscera. Unbeknownst to Vadath his companion was mortally wounded. Vadath then charged the suspended wizard and with one swift swing split him in two. A ghostly laugh filled the room as black tendrils escaped the wizards body and made their way to Vadaths now dead companion. Vadath stood in horror as the man he once fought beside was now possessed by the evil necromancer. In his new body the necromancer began swinging axes that previously body use to slay the undead, and charged Vadath with a feral like ferocity.  The reanimated necromancer fought Vadath, like a rabid animal, driving him back and gained some ground on the Goliath. Vadath knowing there was no way to save his companion flew into a rage and engaged the possessed corpse of his battle companion. Knowing that if he lost the necromancer would claim his body as well. Vadath fought with a reckless abandon. The necromancer suprisingly fought with more skill than Vadath expected. Eventually Vadath saw an opening and took it. The body he was fighting was a corpse after all and could not properly withstand the blows of Vadaths heavy sword.  Blow after viscous blow was exchanged till only Vadath was left standing. Vadath exited the tower carrying the corpses of the men that entered with him. Upon exiting he had found that dark magic had corrupted those outside and that they had turned on one another slaughtering each other. Vadath burned the tower and the surrounding area to the ashes.&amp;lt;/small&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
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&amp;lt;small&amp;gt;&#039;&#039;&#039;When Vadath was 24 he found himself in the middle of yet another lord&#039;s skirmish. During this time he met Talia a Fallen Aasamir and a fellow mercenary. Vadath and Talia joined a company during some freelancing. Luckily they were assigned to the same unit for combat. Talia supplied support with her magic, from a disntance. As Vadath was known to lead the charge in any battle, sword held high. The two worked well together. From this battle on they grew into a cohesive unit. One particularly rough battle had Vadath and Talia outnumbered. With a cliff at their backs the pair fought off as many as they could. Unfortunately in the end they were pushed off the cliff. Landing in the river below Vadath and Talia fell unconscious. They awoke a few hours after thier fall battered and bruised. Upon doing so they discovered the side they were fighting for had lost and everyone taken prisoner. The pair decided to head off on their own. Unknown to Vadath, Talia had a plan of her own. Tallia wanted power and believed Vadath would help her find it.&#039;&#039;&#039;&amp;lt;/small&amp;gt; &lt;br /&gt;
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&#039;&#039;&#039;&amp;lt;small&amp;gt;Tallia and Vadath became fast friends and a very effective team in combat. As the pair fought along side one another their movements seemed to become seemless in combat. Vadath would find jobs for them to earn some coin and make a living but it was Tallia that put them on the trail of somthing that would change their dynamic. Tallia had been digging through old tomes trying to find magical treasures and she eventually got her lead. It was a gem that was sealed inside a tomb of some knight. Vadath always up for a challenge agreed to go with her. The pair set out following broken pieces of a map and landmarks eventually found the tomb. The tomb itself was fairly empty and it appeared grave robbers had already been there. Tallia knew though that what she sought was still there. Vadath leaned agaisnt the walls and look at the depictions of what looked like an army fighting some sort of giant Skeltal Dragon. Vadath had heard a few myths of powerful undead beings but didn&#039;t out much stock into them. Meanwhile Tallia was scrutinizing a stone statue of a warrior in the middle of the room. She said a few hushed words to it and the statue rumbled and slid to one side revealing a descending stairway. Tallia used magic to light the way as the pair went into its depths. The found a single room at the bottom. Inside this room was a pedestal with a gemstone on it the size of Vadaths fist. Tallia snickered finally finding what she was secretly looking for.  As Tallia grabbed the gem Vadath felt a pit in his stomach as his uneasiness grew. He felt that somthing evil was in this place and told Tallia as much. Though she just laughed it off as she grabbed the gemstone. As they exited the tomb Vadath swore he heard Tallia talk to the gem and the gem respond.&amp;lt;/small&amp;gt;&#039;&#039;&#039;    &lt;br /&gt;
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&amp;lt;small&amp;gt;&#039;&#039;&#039;A few years later when Tallia and Vadath, now at the age of 26, were traveling together the pair took on a another difficult job. This time it was to hunt down,what the local populace called, &amp;quot;The Storm Bird&amp;quot;. The bird was beleived to be causing massive storms in the area. These storms made the mountain pass unaccesable. The pair headed up the mountain toward its peak and made camp. After a few days of investigation from their lofty vantage point they discovered that &amp;quot;The Storm Bird&amp;quot; was in fact a massive Roc that once belonged to a Storm Giant. The pair fought valiantly against the Roc for what seemed like an eternity. The bird would evetually fall and almost take Vadath with it. Once again Vadath was at deaths door and again he awoke a few days later. When Vadath woke he realised Talia was nowhere in sight.  Talia had left a note for him, as he read it he felt a stinging pain on the right side of his neck. Lifting his hand to the wound, he felt a mark carved into his flesh. The wound itself took the shape of two diamonds stacked ontop of one another with an arrow piercing through the middle. The note was short and to the point : &amp;quot;You have been branded and when the time is right I will find you and take what is owed.&amp;quot; Vadath, scarred and confused, decended the mountain earning the nickname &amp;quot;Stormterrror&amp;quot; due to his victory over the Roc.&#039;&#039;&#039;&amp;lt;/small&amp;gt;   &lt;br /&gt;
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&#039;&#039;&#039;&amp;lt;small&amp;gt;Tallia would be found a few months after the Roc fell. Vadath had been searching for her but to little effect. Eventually he found her trail and tracked her down. Though this time when they met it wouldn&#039;t be as friends. Tallia had retreated to a secluded corner of the world and began to show her true colors. Vadath found her she deep in a mausoleum hunched the magical gem from the knights tomb. She had found somthing she had been looking for, power. Vadath stumbled upon her as she was making some form of pact with an entity inside a gem. When Vadath got her attention believing she was still a friend she spun around and fired a magical bolt of black eldrich energy. Vadath was caught by surprise but was able to dodge the magical assault. Confused and enraged Vadath began to charge at Tallia only to be stopped short. Seemingly out of nowhere Tallia had sprouted skeletal wings and had a horrible arua surrounding her. Her eyes seemingly empty soulless voids as she began to weave spells. The walls around the pair began to crumble and shake as the dead began to claw out from their resting places. Tallia cackled at Vadath as he struggled to survive. Skeletal hands clawed and raked Vadaths flesh as he fought for his life. As exhaustion set in Vadath continued to fight ready do die in that cursed hole in the ground. With a menacing laugh and a burst of magical energy Tallia flung Vadath from the cavern.  Her words hung in the night air &amp;quot;Its not your time to die yet Vadath. You still have work do to......&amp;quot; As Vadath sat up the cavern collapsed and he watched as Tallia flew away into the sky.&amp;lt;/small&amp;gt;&#039;&#039;&#039;  &lt;br /&gt;
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&amp;lt;small&amp;gt;&#039;&#039;&#039;It was after the mark was carved into his flesh when Vadath began to experience new abilities. He noticed his sword would turn black when he raged and it seemed to slice through flesh like never before. He began to enioy battle far more after being scarred. He does not know that Nerull is aiming to claim his soul, nor is he aware that his mother&#039;s god, Bahamut, is helping to keep him alive. Bahamut hopes he will be able to avenge his mother, Sella, and find peace. Though he does not curse the gods Vadath does not have a particular fondness towards them because to him it seems even his mother&#039;s devout faith couldnt save her from the enemies blade.&#039;&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
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==== &#039;&#039;&#039;&amp;lt;small&amp;gt;&amp;lt;u&amp;gt;Summary and Goals&amp;lt;/u&amp;gt;.&amp;lt;/small&amp;gt;&#039;&#039;&#039; ====&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;&#039;Though Vadath was unaware of the true source of his necrotic abilities he himself has been surrounded by death his entire life. Because of all the death surrounding his circumstances he has become an unknowing agent of Nerull. He has had many close calls with loosing his own life but so far has been able to persevere. He is not afraid of death itself and has no fear of dying in battle. As a mercenary he takes all kinds of jobs from a bodyguard, jailer, caravan guard, to even a dragon hunter should it be needed. All he cares for is to surpass his father&#039;s strength, restore his father&#039;s prized greatsword the &amp;quot;Sanguine Rose&amp;quot;, and to take revenge on the Red Dragon that took his adoptive parents lives. He will carve his name into the history books with every slash of his trusted greatsword.&#039;&#039;&#039;&amp;lt;/small&amp;gt; &lt;br /&gt;
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&amp;lt;small&amp;gt;&#039;&#039;&#039;Upon learning that the source of his abilities came from the God Nerull Vadath wanted to take his fate into his own hands. He spent time studying the ways of his giant ancestors. He now draws power from his giant ancestry and fights with the ferocity of a Storm Giant. He has cast aside his old ways of fighting and now can channel the power of the Giants and thier control of the elements.&#039;&#039;&#039;&amp;lt;/small&amp;gt; &lt;br /&gt;
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&amp;lt;small&amp;gt;&#039;&#039;&#039;After many hard fought battles with his companion [[Linden Rue]] the two formed a close friendship. Before the Asar Ogalas day parade Vadath presented her with a diamond ring. He bent his knee to his dear friend and asked that should he fall in battle that she use the diamond in the ring to bring him back. Linden of course accepted. In truth Vadath loved Linden and this was a his way of professing his love.  After the cataclysmic events of that day Linden and Vadath were married.&#039;&#039;&#039;&amp;lt;/small&amp;gt; &lt;br /&gt;
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==== &#039;&#039;&#039;&amp;lt;u&amp;gt;&amp;lt;small&amp;gt;[[Band of the Iron Hawk]]&amp;lt;/small&amp;gt;&amp;lt;/u&amp;gt;&#039;&#039;&#039; ====&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;&#039;Vadath has plans to surpass his Father on strength and battle prowess but he needed more than just himself. Vadath and the Paladin Percy spoke of battles they had fought and formed a fast friendship. As Vadath spoke he realized somthing he needed to suprass his Father and that was a mercenary company of his own. Percy agreed to startng one with Vadath and thus The Band of the Iron Hawk was born. The name giving tribute to Elric and his Band of the Hawk as well as Briggs and his Iron Brace. The two friends will attempt to recruit those wishing to find comradary and battle. Though they are few now Dur&#039;kalak agreed to join them in this endevour. Anyone wishing to join is welcome and must agree to the tenents of the company. The tenents of the company are simple :&#039;&#039;&#039;&amp;lt;/small&amp;gt; &lt;br /&gt;
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&amp;lt;small&amp;gt;&#039;&#039;&#039;Protect and Support those in the company and the peoples of Isonhound&#039;&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
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&amp;lt;small&amp;gt;&#039;&#039;&#039;Give all your effort to every job you take on&#039;&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
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&amp;lt;small&amp;gt;&#039;&#039;&#039;Build Honor and esteem for the Band of Iron Hawk with the citizens of Isonhound.&#039;&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
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&amp;lt;small&amp;gt;&#039;&#039;&#039;And with those tennats and those three warriors late at night on June 1st The Band of the Iron Hawk was born.&#039;&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
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&amp;lt;small&amp;gt;&#039;&#039;&#039;It wasnt long before The Band settled with the city of Seglock. The group founded a guild hall with the Heartland District of the city. On a corner lot is where you can now find the Iron Eyrie the home and resting place for those in The Band of the Iron Hawk.&#039;&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
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===== &#039;&#039;&#039;&amp;lt;small&amp;gt;&amp;lt;u&amp;gt;Current members&amp;lt;/u&amp;gt;&amp;lt;/small&amp;gt;&#039;&#039;&#039; =====&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;small&amp;gt;Vadath as it&#039;s Commander, [[Percy Giffard]] as his 1st Lieutenant, [[Dur&#039;kalak]] as the Chief Raider, [[Arlin]] as the Clerical captain with [[Linden]] as his Lieutenant, [[Ensign]] as its Chief Medical Officer with [[Delphi]] as his Lieutenant, [[Dancer of the Boreal Valley]] as The First Ranger, [[Spinel]] as The Spellblade, [[Amund Zen]] as the Sergeant at Arms, [[Tristram]] as its Iron Minstrel, [[Cynthia]] as the Shield of the Eyrie, [[Durian]] as the Psionic Sorcerer, [[Clank]] as the draconic engineer.&amp;lt;/small&amp;gt;&#039;&#039;&#039;    &lt;br /&gt;
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==== &#039;&#039;&#039;&amp;lt;u&amp;gt;&amp;lt;small&amp;gt;Adventures in Isonhound in the year 825 [[PR]].&amp;lt;/small&amp;gt;&amp;lt;/u&amp;gt;&#039;&#039;&#039;           ====&lt;br /&gt;
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===== &#039;&#039;&#039;&amp;lt;u&amp;gt;&amp;lt;small&amp;gt;March 24th Whisty Session&amp;lt;/small&amp;gt;&amp;lt;/u&amp;gt;&#039;&#039;&#039; =====&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;&#039;Shortly after arriving in Isonhound Vadath found himself in the town of Seglock. While at the local inn he heard the bar keep, a Saytr by the name of Rory, needed some help finding his daughter. Vadath and a few other adventures took on the job. Upon talking to Rory the found out his daughter was a Dryad by the name of Whisty. Rory told them all that Whisty had gone north to help with a settlement and that he hadnt heard from her recently and what he had heard from locals coming from that area was comcerning. Supposedly the northern settlements were being attacked by dragons and Rory feared for Whistys life. The adventurers took the job and ventured north. Upon arriving at the settlement where Whisty was the group saw Whisty and a few villagers try to fight off two Lindworms. The group of adventurers burst into action a few focused of engaging the Lindworms where as Vadath attempted to rescue Whisty. The Lindworms wreaked havoc on the battlefield killing the two villagers almost instantly. Whisty fought bravely and began to retreat in an attempt to reach Vadath. Sadly just before she could reach him Whisty succumbed to her wounds and fell. Vadath and the others fought the Lindworms in a violent struggle. Even Vadath himself falling in battle and he was prepared to take his last breath when the dwarf Tordek reached Vadath and saved his life with magic. Vadath stood up, flew into a rage and tossed a javelin at the only remaining Lindworm piercing through its head and killing it. In the end Whisty could not be saved. As he body was huddled over by the group a curious sapling sprouted from her body. Dancer of the Boreal Valley toom it upon herself to cut the sapling from the dead body. Vadath would carry Whistys body all the way back to her &#039;father&#039; Rory. Later upon trying to purchase some wares from a traveling ceramics dealer Vadath and Dancer would find out that a bounty was on their heads for kidnapping.&#039;&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
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===== &#039;&#039;&#039;&amp;lt;u&amp;gt;&amp;lt;small&amp;gt;April 12th Mutated Goblins&amp;lt;/small&amp;gt;&amp;lt;/u&amp;gt;&#039;&#039;&#039; =====&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;&#039;A few days later Vadath caught wind of another job to the north in the dwarven town of Gammelgard, the home of the Order of the Watchful Eye. Vadath and the others that took the job were greated by Falgrim Norest. Falgrim told them that their job was to try to find an entrance to a lost ancient dwarven city as well to investigate any mutated goblins we come across. He also wanted the group to bring him any of the mutated goblins we come across. They set off shortly after their conversation with Falgrim. The group traveled till late in the evening and decided to set up camp for the night. As night fell a thick ominous mist filled the forest. During the watches that night Dancer of the Borreal Valley sensed that a dragon was near by. Though she remained on high alert the dragon did not engage the group. The following morning dragon tracks were discovered confirming Dancers&#039;&#039;&#039; &#039;&#039;&#039;suspicions.&#039;&#039;&#039;  &#039;&#039;&#039;Vadath and the group eventually encountered some Orcs and goblins arguing. Though no one understood what they were saying beacuse no one in the company spoke goblin. The goblins appeared to be mutated so Vadath came up with a battle plan. The plan was to spark a fight amongst the two groups. Dancer took a snipers position inna tree and fired and arrow in hopes of accomplishing this goal. The plan worked somewhat and the goblins engaged the orcs the adventuring party. The orcs were wiped out by the goblins and the goblins were destroyed by Vadath and his companions. Upon inspecting the corpes of the goblins the group dicovered they were mutated. Thier heads seemed much larger than they should be. The goblins were also clad in armor that apeared to pieces of metal with elvish designs on it. Just north of the battlefield a cave entrance was found. The group entered the cave and discovered a giant ancient dwarven statue and behind it a stone archway that appeared to be blocked by a giant stone. Just in front of the archway were more pieces of the same metal the goblins wore as armor as well was remains of more goblin corpses and pices of insectoid carapces from a creature known as Kruthiks. Vadath inspected the stone in the archway by hitting it a fee times and was going to swing his sword at it until Tordek stopped him. When Tordek melded with the stone he was sucked in unexpectedly. A few moments later he reimerged and told the group that the stone was an earth elemental that was charged with keeping the passageway sealed. Upon returning to Falgrim he told the group the dragon tracks could be from the Green dragon known as Longfang and the mutated goblins served the dragon. Though Falgrim doesn&#039;t believe that Longfang is the one mutating the goblins.&#039;&#039;&#039;&amp;lt;/small&amp;gt; &lt;br /&gt;
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===== &#039;&#039;&#039;&amp;lt;u&amp;gt;&amp;lt;small&amp;gt;April 20th Green Stag&amp;lt;/small&amp;gt;&amp;lt;/u&amp;gt;&#039;&#039;&#039; =====&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;&#039;Vadaths next job would be join in the hunt for the Green Stag. Vadath joined up with adventures that were hot on the dragons tail. The group explored the secret basement of a very influential family and discovered an empty chamber that gave way to another room with several ragged and weakened slaves. Ulka the bugbear recognized one of the slaves from her past. The golbin disclosed that they were all imprisoned by the dragon to work the forges. The Green Stag was very adept at manipulation and hiding. So far it has used several wizards and spell casters to keep himself and his hoard invisible. From the rescued slaves they were told the hoard was in the room just before the forge. Upon inspecting the room all that remained of the hoard was a few coins, potions, and a magical unbreakable arrow. The group took to tracking the Green Stag north to the snowy mountains. While traveling the whole party grew close to Jo a curious changeling. Vadath grew close to Jo when he presented as Jo&#039;Krum a half-orc fighter. Though Vadath doesn&#039;t typically drink Jo&#039;krum knew Vadath couldn&#039;t turn down a challenge and would eventually break Vadath down and some interesting events ensued. There was an incident Vadath hazily remembers with Jo&#039;kum involving a stuffed basilisk, a unicorn horn, a few barrels of ale, and three female mages. Though what really happened well no one can really say or fully remember. Eventually the party caught up the Green Stag near the summit of a mountain. As the party rested and made camp before the coming battle they were approached by a dragonborn paladin by the name of Sro. Sro approached the party looking for Dancer of the Borreal Valley as well as the rest of those associated with the matter pertaining to the Dryad Whisty. Sro showed the group a wanted poster and Vadath and Dancer were amongst them. Vadath knew he had to talk to Dancer and Rory to sort this out when the time was right. Sro encouraged the group and Vadath questioned what he was doing all the way up here. It was at that moment Sro revealed his true form a giant Adult Silver Wyrm. Sro spoke draconic into the cave where the Green Stag was making a new home telling the dragon that his reckoning has come. The party entered the cave to see a lone mage weaving a spell. Vadath charged the mage hitting her with a javelin trying to break her concentration. Jo and the other joined in in breaking her speel and revealing the Green Stag hiding up on a ledge of the cave using the mages invisibility spell. Insults were thrown at the dragon and it flew down and engaged the group. Vadath, Jo, and Ulka charged the dragon. With a wicked grin the dragon opened its mouth and let&#039;s loose a blast of its poison breath. Killing Jo instantly and knocking Vadath and Ulka unconscious. The warlock Stan began firing spells at the dragon as Ferris came to the aid of Ulka and Vadath. Delphi and Stan kept the preasue on the dragon forcing to stay on the move. Ulka made multiple attempts to pin the dragon down. Vadath will never admit it but succumbed to the murderous presence that was the Green Stag. Ulka would fall in battle, Stan would fire magic often and with to great effect, and Delphi and Ferris supported thier efforts. Vadath saw this and pushed through his fear. He climbed the highest pillar he could with a plan of plunging his sword into the dragon below. Before he could do this magic swirled around Stan as he fired bolt after bolt of magic at the dragon. The Dragon exploded into a bright green light knocking out everyone but Delphi and Vadath. The magic of the Green Stag and a mark apeared on everyone in the room. Delphi and Vadath removed the Dragons head in hopes of collecting the reward from the witch Yggwilv. The reward was three uses of the wish spell all that needed to be done was spend three nights at her hit with her.&#039;&#039;&#039;&amp;lt;/small&amp;gt;  &lt;br /&gt;
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&#039;&#039;&#039;&amp;lt;small&amp;gt;As Vadath and Delphi  traveled to Yggwilvs hut Vadath would reflect on his past battles and how little help he has truly been. He set his pride aside and confided to Delphi how his strength and battle prowess pales in comparison to his father&#039;s and how worthless he has felt in his battles. Delphi and Vadath discussed what they would wish for and they evetually came to an agreement. They would use one wish for thier own goals and use one to revive Ulka. While the pair traveled together Vadath caught word Dancer was on the move back to Seglock and new he had to meet up with her because of the bounty. Delphi promised to make make Vadaths wish on his behalf and the two parted ways. Delphi would go on to make the wish for Vadath though what she had to endure in the witches hut he cannot possibly imagine. As a show of his gratitude and loyalty Vadath has sworn to lend his sword to Delphi should she ever need it.&amp;lt;/small&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
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===== &#039;&#039;&#039;&amp;lt;u&amp;gt;&amp;lt;small&amp;gt;May 10th Drakoths&amp;lt;/small&amp;gt;&amp;lt;/u&amp;gt;&#039;&#039;&#039; =====&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;small&amp;gt;Shortly after Vadath parted ways with Delphi he met up with Dancer of the Borreal Valley and several others outside the city of Seglock. Upon entering the city the Satyr Rory was talking to a living conglomerate of mushrooms known as Grandmuush. Rory spotted both Vadath and Dancer of the Borreal Valley and asked Grandmuush if any one of the group had his daughter. Grandmuush sensed that Whisty was with them. Dancer handed the Whisty sapling to Vadath and proceeded to scamper off. Vadath and Rory exchanged a fee words and eventually little Whisty and her staff were given to Grandmuush for safe keeping. Amongst the group was a peculiar man by the name of Nockdus yet Vadath felt a strange draw towards the man. The group ventured into Seglocks library Vadath ran into a friend that saved his life when he fought the Green Stag. Ferris was huddled up holding an elderly woman&#039;s hand giving her comfort ,presumably for some pastries, Ferris introduced Vadath to her. Madame Webe told them that a village not far from Seglock was a village under attack from Drakoths. The rest of the group deterred deeper into the library while Vadath and Nockdus waited outside. Nockdus made a passing remark about wanting some snacks so him and Vadath wandered around the outskirts of the library. Sadly no snacks were found even though Vadath wasn&#039;t sure what they were looking for at the time. Eventually the rest of the group came out with a strange priest in tow and they all spoke to the towns guard captain who told them where to go. As they approached the village they saw it was on fire and still under attack. One of the group told them that the Drakoths were talking and mentioned somthing about only having a few days. Not wasting much time they set a plan into action and engaged the Drakoths in battle. While the group engaged the Drakoths the priest was supposed to stay behind but he decided to enter the fray himself. The priest turned into a large &amp;quot;whitish&amp;quot; dragon, grabbed one of the Drakoth and flew into the sky. The party could tell they were arguing in Draconic but nothing could be understood. The battle raged below as the priest/dragon let go of it prey and the Drakoth fell to the ground dead. Just before the last Drakoth fell it spoke of &amp;quot;the one who waits will come for you.&amp;quot; The group managed to successfully defeat the Drakoth as well as save the remaining villagers. After killing the remaining Drakoths and returning to Seglock the group conversed with the Madame Webe yet again and asked her some questions. Madame Webe ,a lunaren priest, told them the Echamus ,the name of the strange priest, was a name of legends. He is supposedly &amp;quot;the moon child&amp;quot; or also known as The son of the moon dragon Eros. They also also question about &amp;quot;The one who waits&amp;quot; she told them that he is their peoples boogeyman and nothing more than a creature of darkness ment to scare little kids. When asked where this creature dwells the group was told. The tales claim that it lurks in the dark places, preying on those that stray from the blessed light of the moon. But one day it will no longer be satisfied with just that, and will come into the light, setting in motion a series of events that aren&#039;t good. All Madame Webe could tell them about The Moon Dragon Eros was that he is in charge of guarding what we would call &amp;quot;The Feywilds&amp;quot; and that Eros and &amp;quot;The One Who Waits&amp;quot; supposedly do not have any corralation to each other.&amp;lt;/small&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
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===== &#039;&#039;&#039;&amp;lt;u&amp;gt;&amp;lt;small&amp;gt;May 17th More Mutated Goblins&amp;lt;/small&amp;gt;&amp;lt;/u&amp;gt;&#039;&#039;&#039; =====&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;small&amp;gt;Vadath once again found himself employed by the Order of the Watchful Eye of Gammelgard. This time he met up with his companions and they met up with a cheerful scribe by the name of Tibby. Tibby told the group about how recently wagons full if supplies leaving the city have been ransacked and have gone missing. The party took the job of finding out what has been happening. The plan was to take a cart with some horses and hide some of the party inside the cart while the rest drove it. Well as they traveled they evetually came across a fallen tree blocking thier path. Sure enough it was an ambush spot set up by the mutated goblins that were encountered before. The group fought expertly against the platoon of mutated goblins saving their leader for last. Vadath and Kellen came up with the idea to capture the goblin leader and bring him back to Falgrim Norest. The two cornered the leader tackling him to the ground and restraining him. After a brief struggle the goblin gave up and became the parties prisoner. The Gnome Cecil questioned the goblin asking where the supplies were and where the survivors were if any. The Goblin led them down a fairly hidden trail to some ruins. A few of the group tried to sneak up and get a closer look to see what they could find to report back. Before they could do much of anything a massive mutated Orc walked over one of the burms. The Orc saw Vadath and his companions and open fired with very large hand cannons narrowly missing his targets. The group decided to make a tactical retreat since they were exhausted and spent from the pervious battle with the gang of goblins. Upon returning back to Gammelgard and linking up with Falgrim the placed the mutated goblin leader in his custody. Falgrim was quite happy to have a living specimen not only to study but to question as well. Falgrim believes am alchemist by the name of Horatio Chesire is behind these mutated creatures. Falgrim also suspects that Horatio is in league with the dragon known as Longfang, who the goblin chief said was his master. Vadath relayed to Falgrim the passing of their mutual companion the druid Tordek and Falgrim poured one out for his fallen dwarven brethren.&amp;lt;/small&amp;gt;&#039;&#039;&#039; &lt;br /&gt;
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===== &#039;&#039;&#039;&amp;lt;small&amp;gt;&amp;lt;u&amp;gt;May 24th The capture of Horatio Chesire&amp;lt;/u&amp;gt;&amp;lt;/small&amp;gt;&#039;&#039;&#039; =====&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;small&amp;gt;Another job for the good dwarf Falgrim Norest&amp;lt;/small&amp;gt; &amp;lt;small&amp;gt;and the peoples of Gammelgard. The noose was closing on the alchemist working with &#039;Longfang&#039;. The captured Goblin leader had dislcosed the whereabouts of the alchemist. Vadath and several other set out with some backup from the Order of the Watchful Eye. Vadath found the alchemists lab right where the goblin said it would be. The Goblin also made mention of a secret underground area that no one but Horatio himself could enter. Noctus and Dancer scaled the Cliffside surrounding the lab on an attempt to find its exit while Vadath and the others stormed the front. Violet a tiefling in the party was spotted when two large mutated orcs step out of the lab and that is when all he&#039;ll broke loose. Vadath knowing the importance of capturing Horatio took matters into his own hands. He drank his potion of Frost Giant Streangth, a Potion of Speed, and his friend Arlin blessed him with a shield of faith. Now stronger, faster and more resolute then he as ever been he began his assault on the lab. One of the orcs broke off and attacked Violet whole the other became Vadaths first target. When Vadath sprung into action he quickly dispatched the remaining orx and cockily knocked on the labs door challenging those inside. The door opened to reveal some monstrosity wielded a double bladed glaive and two more orcs. Quickly going to work Vadtah soon disposed of the monster and one of the orcs. As he entered the lab with the rest of the party in toe he spotted yet another one of those monstrosities. He rushed it and took it down swinging his trusted greatsword with a furry never before seen. Noktus opened a door not far from the entrance this time revealing tow more of these double bladed glaive wielding monstrosities. These two though were mutated as sign of Horatios handiwork. Knowing how deadly Horatios poison is that infects his mutations Vadath wasted no time. Noktus and Spinal attacked the one closest to the door while the other tried to break the walls down to get at them. Vadath saw and opening and took it. Charging the first he slew it with ease and immediately went to work on the second. He stood his ground and vanquished the last one with little difficulty. All while this was happening Dancer found what she believed to be Horatios secret escape route. She expertly placed a snare at its mouth and when the battle finished Horatio attempted his escape in some fort of metal tube. The snare did its job wonderfully and stopped his escape and the tube tumbled down the cliff side to the rocky beach below. Spinal communicated woth Dancer through a spell and alerted Vadath of what had transpired below. With then potions still I&#039;m effect Vadath decended the Cliffside and broke Hortatio out of his metal coffin. Horatio had very little to say he began to say his masters true name but never said it before correcting himself to saying &#039;Longfang&#039;. Vadath and Dancer pulled the man out and bound him and brought him to the city of Gammelgard with the rest of the party. The crew also brought some of the mutated monstrosities back for Falgrim to study. While Vadath fought with the Orcs they shot some sort of crude projectile weaponry at home which me managed to get his hands on after the fight. Vadath thought for a little while and got an idea on how to use the enemies innovated weaponry against them. With the help of Ensign the two designed a sort of gunblade by combining the Orc weapons with Vadaths greatsword. Vadath and Ensign would work on the weapon together to bring more of Isonhounds enemies to heel.&amp;lt;/small&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
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===== &#039;&#039;&#039;&amp;lt;small&amp;gt;&amp;lt;u&amp;gt;June 10th Crypt of Sir Beren Cohnal&amp;lt;/u&amp;gt;&amp;lt;/small&amp;gt;&#039;&#039;&#039; =====&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;&#039;Vadath and several others were personally asked by Falgrim Norest to assist in uncovering where these mutated goblins were getting their armor from. The Order of the Watchful Eye reached out to the Wold Order and an emissary was sent to Gammelgard&#039;&#039;&#039;. &#039;&#039;&#039;Aldean El&#039;Naddath of House Kessaria , the elven emissary and member of the Sylvan Order, along with Falgrim Norest met with Vadath and the rest of the party in Gammelgards mess hall. Aldean explained the goblins were likely getting their armor pieces from a nearby elven Crypt. This particular Crypt is important to Sylvan Order because in it is buried Sir Beren Cohnal a paladin and esteemed Commander of the Sylvan Order. The group was given two amulets with the symbol of the Sylvan Order. These amulets were blessed and were ment to help the party. Aldean expressed concern for Sir Berens spirit and wanted the group to ensure his spirit was not defiled. Aldean and Falgrim gave the party a map, some strong horses as well as a wagon to carry the group. Within a few hours the party arrived at the Crypt of Sir Beren. They were greeted by immovable stone doors and signs of goblin and Orc tracks all over the surrounding area. Arlin held up his medallion to the stone and is magically unsealed itself. The group was able to enter the Crypt from an entryway the goblins weren&#039;t able to. Upon entering ghosting blue lights ignited from the torches on the walls. In the center of the room was a stone tomb with the carving of an elf. One of the party members held up the Sylvan Amulet to the tomb and Sir Berens spirit appeared and greated the group. After talking with Sir Beren and gaining what info they could the group promised to rid his Crypt of the vile goblins. Sir Beren opened a door behind him and agreed to magically hold it shut for the party. It wasn&#039;t long before the group encountered the enemy. Vadath rushed in and was surrounded on all sides by mutated goblins and orcs. One Orc stood out the most because it was riding  a large fanged beast. With Vadath, Arlin and Spinel holding the front line while Boros and Buho supported with magic it wasnt long before the enemy was routed. Vadath tried to claim the mount the orc was riding as his own but when Arlin tried to heal it he could tell his god would not be pleased by such an act, and the creatures life was then ended. Dancer and Percy were keeping watch down another hallway were more sounds of goblins could be heard. With Sir Berens blessings Vadath and Buho opened and examined the two sarcophagus in the room. Weapons and a shield were found amongst Sir Berens fallen comrades. Vadath and Buho made their way down another hallway in an attempt to pincer the remaining enemies. Before long the entire Crypt was emptied of the goblin menace. Sir Beren willingly let the party keep the treasures they found within his Crypt. Upon returning and reporting what happened Aldean was relieved to hear Sir Berens spirit remained in tact. Aldean was also kind enough to identify the treasures that were found. Some of the treasures that were recovered  needed special certificates to prove that those that took them were the rightful owners. Aldean and Falgrim extended thanks to the party and Buho made his way to the kitchen to make celebratory chocolates for everyone. What happened in that kitchen no one can say but a fire erupted from within causing everyone to leave. With another mission success Vadath asked both Buho and Dancer if they would join The Band of the Iron Hawks and both agreed.&#039;&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
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===== &#039;&#039;&#039;&amp;lt;u&amp;gt;&amp;lt;small&amp;gt;June 28th Showdown at Fang Mount Corral&amp;lt;/small&amp;gt;&amp;lt;/u&amp;gt;&#039;&#039;&#039; =====&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;&#039;Vadath again found himself in the employ of the The Order of the Watchful Eye. Falgrim Norest gave the&#039;&#039;&#039; &#039;&#039;&#039;companions&#039;&#039;&#039; &#039;&#039;&#039;information regarding an orc encampment where they were potentially breeding their mutated fanged mounts. Falgrim also disclosed that the fanged mounts the orcs were riding were in some way of draconic lineage but mutated by Chesire. Vadath along with several other Iron Hawks set out to search and destroy this encampment. Dancer leading the way and following the map guided them to the encampment. Noktus and Dancer both scouted the encampment from surrounding trees and Buho telepathically communicated their findings to the rest of the group. Vadath waited for the signal to storm the front gate while Arlin, Spinel, and Cynthia took up a flankong position. Vadath with Buho on his shoulder disguised as a backpack rushed into the middle of the encampment taking an attack from a goblin half heartedly guarding the entrance. Dancer and Noktus fired arrows from their concealed positions as the remaing three began to flank the encampment. Once entering the compound Vadath threw severl vials of Falgrims Fire into the encampment burning as much of it as possible. Buho supported from the air spreading choas and confusion amongst the enemy ranks. It wanst long before Vadath and the rest of the group were close to being overwhelmed. Holding fast and blocking the entrance forming a choke point Vadath squard off against two orcs. One of them was one of Chesires normal mutations the other shrugged off many well struck blows from Vadath before eventually falling. Cynthia was down and both Arlin and Spinel were in the jaws of the dreaded fanged mounts. Vadath believing the situation dire and seeing his companions on the brink of defeat drank his remaining potion of speed in an attempt to turn the battle in their favor. Both Arlin and Spinel managed to free themselves from the jaws of the enemy and took them down as well. Noktus decended from his perch attacking an orc with his magic obliterating it and stirking terror into the remaining enemies as they were showered in the blood and viscera that was once their companion. The entire encampment was slaughtered save for one of the mounts that the group captured. Vadath will make attempts to train it so that one of Chesires prize creations can be used against him. Upon returning to Gammelgard with the city in view a shadow engulfed the returning heros. A multi headed dragon swooped in over them and stormed Gammelgard. The massive dragon began to destroy a tower within the city as the city guard and those of the Order tried to bring it down. All Vadath and his companions could do was watch in horror as this terrifying creature created destruction and devastation in its wake. The dragon flew away after it ransacked the tower and over the commotion of the town the group heard a familiar voice from the back of the dragon. The dragon had freed Horatio Chesire and he was exclaiming &amp;quot;And the might of Tiamat can not be resisted! I shall Purge you all in her chaos!&amp;quot;&#039;&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
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&amp;lt;small&amp;gt;&#039;&#039;&#039;After the attack Falgrim met up with Vadath and spoke to him about his captured Fanged Beast. Falgrim tried to persuade Vadath to just buy a horse instead of attempt to tame the horrible creature but Vadath saw and opportunity and took it. Buho and Vadath began attempting to speak with the creature through Buhos ritual magic. The spell was successful though the creature only saw the two companions as food and nothing more. Buho attempted to persuade the creature bit to no avail. Vadath had lost his patience drsnk a vial of dragons blood, drew his newly forged Gunglade and rushed at the creature putting it up against the beasts throat. With a steely gaze Vadath threatened to let the creature starve and that he would kill it just like he has killed a few before it. The creature submitted to Vadaths brutality saying &amp;quot;You are strong. We hunt. Now.&amp;quot; and allowed Vadath to mount the beast. After several attempts Vadath got the hang of mounting and dismounting the beast. While the beast listens to Vadath it is still a monstrous creation. It is not aggressive to his allies nor would it be considered friendly towards them. For the time being Vadath has secured a fairly lethal new companion.&#039;&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
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===== &amp;lt;small&amp;gt;&#039;&#039;&#039;&amp;lt;u&amp;gt;July 15th Seglock West Gate&amp;lt;/u&amp;gt;&#039;&#039;&#039;&amp;lt;/small&amp;gt; =====&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;&#039;Vadath and along with several other adventurers&#039;&#039;&#039; &#039;&#039;&#039;were attending Seglocks Galla of Protection when the festivities were cut short by disaster. The adventurers broke off into three groups with the group Vadath was in rushing to Seglock colleges West Gate. Upon entering the group found the living quarters of the students and faculty under assault. Above the living quarters a multi headed dragon flew away in the night. The adventurers entered through a cafeteria finding a few students and a professor trying to escape the way they came in. Upon entering Vadath saw Chesire goblins and a Chesire Orc attacking everyone inside. As Vadath charged straight at the Orc leader the life cleric Linden Rue hopped onto his back to lend a hand. As Vadath charged Tristham magically held the Orc in place and Vadath cut him down with ease. The crew mopped up the remaining goblins sadly one student was killed. Professor Galloway was hurt but still alive and told the adventures the Chesire Goblins were searching for and gathering research. The group moved down the hallway to the living quarters. Several orcs and goblins were waiting for them and the group engaged them. As the group fought the Chesire creations a thudding mechanical sound came from the hallway behind them. Omen a tiefling warlock warned the group a hulking metal construct was in its way. As the construct rounded the corner it immediately attacked Patches and incapacitated him. Vadath saw this turned around and rushed the construct. As Vadath assaulted the construct Omen teleported behind it and tried talking to the professor cowering behind it. After awhile the construct fell to Vadath and Omens assault. Vadath climbed over the construct to get to the professor Omen was arguing with and restrained him believed he was working with the construct. Linden Rue helped interrogate the professor with the spell  &amp;quot;Zone of Truth&amp;quot;. Vadath asked a few questions though the important one was if the professor was going to hand over his research and work with Chesire to save his own skin. The professor chose not to answer  because he was being magically forced to tell the truth. Vadath having hunted Horatio Chesire and knowing the havack he has caused took the restrained professor and his research to the Iron Eyrie to discuss what to do with him with his Guild. It seemed to Vadath that the college had secrets and experiments similar to Horatios orcs. Vadath and his guild are discussing weather to return the professor to the college or to hand him and his research over to Falgrim and the Order of the Watchful Eye.  With the guilds tennat of Protecting the peoples of Isonhound the Band of the Iron Hawk must decide what to do. The college may have once expelled Horatio Chesire but it seems they have research he desires as well as some experiments frightfully similar.&#039;&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
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===== &#039;&#039;&#039;&amp;lt;u&amp;gt;&amp;lt;small&amp;gt;August 27th The Shadow Forges&amp;lt;/small&amp;gt;&amp;lt;/u&amp;gt;&#039;&#039;&#039; =====&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;&#039;After months of effort by Vadath and many other adventurers Horatio Chesire had finally been located and cornered. A powerful Fey only known as the Currator summoned many adventures to finally bring Horatios evil to an end. Seven members of The Band of Iron Hawk were present for this raid. Horatio had holed himself up in a micro dimension known as The Shadow Forges. This realm was stuck between our material plane and the plane of shadow. These forges were how Horatio constructed his monstrosities. The Currator told us that four forges were active and that we needed to try and shit down three of them before we could confront Horatio. Hearing this three strike teams were formed. Two teams of six and one of five. Vadath along with Zen, Tristram, Linden, and Delphi took the role of the group of five. Arlin and Percy were each sent with a different group of six making sure each group had at least one guild member in it. The Currator use powerful and strange Fey magics to bolster all the adventurers. Vadaths greatsword became magical and was easier to swing, he felt heartier then ever before, and he felt like a colossus while mounted on Tempest. Vadath and his four companies were sent into their forge and upon entering found a group of Chesire Goblins and a Chesire Orc. They seemed to be arguing and getting ready to leave. Vadath immediately took the charge and rushed in on Tempest and began cutting down the enemies. He chased them down a hallway into a more open room to find even more Chesire Orcs working some strange machinery. To his right were three portals spewing out different things the furthest from him was exoelling boddies into the room. Tristram attempted to hypnotize the orcs but only managed to snare one in his spell. Vadath and the group began fighting not only the orcs but the forge itself. It seemed to him like the forge was defending itself. Before long a strange flesh monstrosity materialized from the center of a magical ring on the far end of the forge. Vadath disengaged the orcs and along with Zen began to fight the hideous beast. As they fought on the beast swallowed Zen whole and the forge began to animate the corpses that were piling up from the portal. Tristram used magic to free Zen from the beast and before it could fall the yet another mound of animated flesh was summoned from the forge. Vadath, Tempest and Zen dealt with the first and engaged the second as they did this the other party members were attack the forge machinery. Two orcs remained as one attempted to wake his friend from Tristrams spell sadly he was successful. The Orc woke up and smashed down a giant red button and from the same part of the forge that summoned the flesh beast came forth a Sentinel like no other. Vadath knew the group was in trouble and left the second flesh beast to Zen. The Sentinel teleported into the middle of the group and began its assault. Vadath and Tempest charged in hoping to draw its attention and were successful. While fighting this metal behemoth Vadath heard Zen getting swallowed again and Tristram yet again came to Zens aid. The Sentinel summoned for lightning blast that arced in between the party striking multiple members at once. As the battles raged Tempest was magically banished from the forge. The group had used most of its resources and still fought on even though the odds were agaisnt them. It was then Tristram deployed a curious strategy he had used before. Tristram summoned what he called his pop corn hut. This was truly a sanctuary. The group ran into this opaque hut for safety. The flesh monster and the Sentinel were not able to penitrate its magic.  Linden summoned a swarm of magical bunnies on the machinery and Delphi used her magic to create a cloud of Daggers. This magic destroyed the the forge machinery. The two spell casters then used their abilities to move the magics to hit the remain flesh monster and the Sentinel. The hut held fast as the enemies fell and forge buried the party in over three tons of rubble. The Iron Hawks had stopped the forge and its creations but were now trapped under rubble. The group had no way to escape till they called out to the Currator for aid. With his mysterious power the Currator was able to teleport the adventurers to safety. It wasn&#039;t long after that that Arlins group returned from their forge also badly wounded and barely alive. Vadath waited eagerly for his 1st Lieutenant Percy to return with his group. Vadath and Delphi knew the group was in trouble and asked the Currator to send them to the last forge to help. Upon entering into the last forge Vadath and Delphi were greeted with carnage similar to what they had experienced. The party was struggling to survive fighting the forge and a Sentinel of their own. Vadath immediately and without hesitation charged the Sentinel. He attacked it wildly scoring several solid strikes on the colossus. Delphi healed those she could as the rest of the partied rallied what they could and attacked the Sentinel and the forge. Eventually they were successful in shutting down the forge and destroying the Sentinel. The group was teleported back to the Currator where all the adventurers prepped for the coming battle agaisnt Horatio Chesire himself inside the final forge of which he was its master.&#039;&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
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===== &#039;&#039;&#039;&amp;lt;u&amp;gt;&amp;lt;small&amp;gt;August 27th The death of Horatio Chesire&amp;lt;/small&amp;gt;&amp;lt;/u&amp;gt;&#039;&#039;&#039; =====&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;&#039;As preparation began the Currator explained that the last forge would have three areas to it. There would be two areas with portals being held open by other Fey and then the forge of Horatio himself. The group began planning to split into three groups yet again. Tokax a friend of Vadaths posed that the Iron Hawks make up the strike force that would go into Horatios forge. Vadath began to take charge of the situation and explained his plan. Boros ,a warlock with a foul temper, protested in amger amd questioned Vadaths leadership. He also voiced quite loudly that he would not be on a team defending a portal that he was going to be on the strike force. So the teams were divided Vadath, Delphi, Tristram, Linden, Boros, Cynthia and a monk Vadath never met formed the strike force to storm Horatios forge. Upon entering the forge the group was met with three of Horatios greater creations, Teo glaive guardians and a shield master. Behind those three was aassive five headed dragon each head a different color of chromatic dragon. This dragon was the one that broke Hortatio out of prison and seen fleeing Seglock after the attack on the collage. With no hesitation Vadath charged into the middle of the three enemies and began the fight. Boros after speaking so boldly about wanting to be in the fight began stealing Horatios research from the tables in the forge. The monk quick as lighting made his way to Horatio and caught him by surprise landing a few blows. Tristram cast a spell of suggestion over Horatio and told him &amp;quot;Why don&#039;t you leave and go get soem rest. We will clean this place up and you can come back later.&amp;quot; Surprisingly the spell worked and Horatio began to do as he was told. Evetually Horatio grabbed a strange black object from a table smashed it and disappeared from the firge in a sphere of magicak darkness. With the three Horatio monsters down the five headed beast began to stir and wreak destruction. Vadath heard Boros mention that he was going stealing more research and take a portal and escape beacuse he was afraid to fight the five headed beast. After several swings of Vadaths sword the red head went limp and soon after two more red heads sprung free in its place. It was then the adventurers realized this was not Tiamat herself but some form of hydra like creation made in her image. Several adventurers swapped back and fourth the portal but Vadath stood strong keeping the dragons attention. The white head of the dragon spewed a chilling breathe and in doing so froze Tokax killing her withing seconds of joining the fight. Boros attempted to use the spell message a few times on the dragon in hopes to take it under his control. Vadath questioned Boros&#039; motives but continued to fight on with the help and support of his friends and guildmates. As the forge began to take damage it summoned yet another Shadow Sentinel. Vadath understood the dire straights everyone was in and called for Tristram to set up another one of his valuable shacks. Tristram cast the spell and in doing so locked Vadath from accessing the portal. For the portal mysteriously moved into the impenetrable magic hut. Vadath riding upon Tempest was unable to enter and he refused to leave his mount companion behind. Vadath made peace that this may be his final stand. He continued to fight the Dracohydra as the Shadow Sentinel closed in. As the Sentinel closed the distance Vadath and Tempest skirted the Dracohydra getting close to his companions. Much to his and everyone&#039;s surprise the Sentinel attacked the Dracohydra. The Sentinel landed a few solid punches and Vadath joined in swinging furiously his greatsword. The adventurers in the hut attack the forge itself as one of the sections the Fey were keeping upon collapsed killing the Fey and the monk that attacked Horatio. The Sentinel began to charge up and it fired off a chain lighting attack. Vadath recognized this attack and used a magical gift from the Currator and was able to teleport with Tempest to the opposite side of the forge. The Dracohydra fell to the lightning spell and Vadath helped slay another flesh monster that the forge summoned. Before the Sentinel could begin to wreak death and destruction on the adventurers the Currators voice was heard by all and all that he said was &amp;quot;I have him.&amp;quot;  With that the Currator summoned every adventurer back to his safe area were at his feet laid the dead body of Horatio. The Currator explained when he figured out Horatio left his forge he began to search for him and was eventually successful. The Currator stated he was thankful the adventurers were successful in shutting down the forges and keeping Horatios vile research locked in that micro plane. Vadath heard this and turned to Boros stating loudly that he needed to disclose to the Currator what he had stolen from Horatio. Boros recoiled in protest and refused. As the Currator expressed his thanks Vadath grabbed the body of Horatio and fed it to Tempest. He found some justice in fulfilling his words to Fulgrim that he would see Horatio devoured by his own creation. The Currator would go on to grant a boon to each adventurer. Delphi and Vadath began to talk and realized they both had a connection to a red dragon. They asked the Currator the whereabouts of this beast so that they could take their revenge. The red dragon that decimated the Band of the Hawk and killed Vadaths adoptive parents was the same as the one that destroyed Delphis hometown. They plan to seek it out with fellow Iron Hawk members and finally bring an end to its life. Due to Boros&#039; actions in battle and theft of some of Horatios research Vadath has a strong mistrust of Boros.&#039;&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
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===== &#039;&#039;&#039;&amp;lt;small&amp;gt;&amp;lt;u&amp;gt;Sept 11th Bleucorundums Lair&amp;lt;/u&amp;gt;&amp;lt;/small&amp;gt;&#039;&#039;&#039; =====&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;&#039;Vadath had received a summons, along with other adventurers, from the Protectors of the People to meet them at their main hideout. The cart ride from Seglock took a few hours. Vadath chose to ride Tempest along side the cart. Along the trip he amd Markoth spoke briefly and Vadaty learned that Markoth joined the Protectors of the People out of mistrust for them. Upon getting close to the hideout the group was met by a living tree. The tree look at all of them then paused on Vadath and stated somthing like it was unsure of Vadath. In the end the group entered the hidden hideout behind a waterfall. They were met by Brenna the groups leader. She informed them she had a job for them to undertake of some importance. Though the group saw the postings and rewards for dragons they dilliberated for a little ultimately deciding to take Brennad job. The job was to either find Echamus or find information on his whereabouts. Vadatghhad met with Echamus previously so he was able to offer some help to the party as to whom they were looking for. Archie ,Brennas second in command, gave them some directions as to where he might be found. The group followed a river with little trouble. Though one of the party members was stuck by a magical fear. Some entered the river and felt a magical calm sweep over them. Vadath brought his companion to the river in an attempt to calm him and it did work. Eventually everyone ended up in the river aside from Vadath and Markoth. Both of them saw however one of their party members get sucked into a hidden current beneath a dock. Vadath jumped on after her and was soon followed by the rest of the group. The river deposited them to one of its banks where the party all heard a voice in their heads. The voice warned them to leave for they were not welcome. After some dialog they voice said it would test them. The group followed the tunnel that was by the river bank and it wasnt long before the party was set upon by a few giant spiders. The group delt with them swiftly with minimal effort. They continued on continuing to talk to the voice trying to find it. Vadath spoke up about trying to find Echamus and defeating &#039;The One Who Waits.&amp;quot; Passage began to open as the adventurers had conversations with the disembodied voice. Markoth challenged and goaded the being and suffered grievously for it nearly being killed. The voice spoke of that to find them the party must be in balance. So Omen grabbed Vadaths hand and Markoth took Drang by the hand. Seemingly to balance out the karma. Eventually the group was led to a dragons hoard. This hoard had a large cyrstal egg in the center surrounded by giant glowing sapphires. A few in the group had already encountered this disembodied dragon and knew it to be somewhat friendly. To group spoke to the dragon known as Bleucorundum. Bleucorundum mentioned that she was looking for one below and one above. Always being cryptic and that we should tell Brenna that the Saphirre is looking for the Amethyst. Bleucorundum offered little answers only more questions. Bleucorundum seemed to be looking for Eros and Echamus as well yet not knowing where exactly they were. Bleucorundum also spoke to Vadath saying he had a darkness in his blood that be dealt with. Vadath tried to get more answers but was met with silence. Bleucorundum offered items from her hoard to help the adventurers though should these items be used to harm dragonkind they would disappear. Vadath wasn&#039;t planning on taking anything till he saw a symbol the his friend Ensign carved onto everything. Vadath chose to take that item and give it to Ensign even though shiuld Vadath attacked a dragonkin it would disappear. Few real questions were truly answered save one. The group was given a phrase by the PotP that they got from a Lunarn. The phrase translated to roughly  &amp;quot;Help Eros and he will help you.&amp;quot; At least that&#039;s what Vadath remembers. He was lost in thought on what this darkness inside him might be. Bleucorundum then Gabe the Drang one of the giant glowing sapphires and said to give it to Brenna. Upon returning the group did so and relayed what info they had.&#039;&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
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===== &amp;lt;small&amp;gt;&#039;&#039;&#039;&amp;lt;u&amp;gt;Oct 17th Mother Loves Demise&amp;lt;/u&amp;gt;&#039;&#039;&#039;.&amp;lt;/small&amp;gt; =====&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;&#039;Vadath takes another job for Falgrim and the Order of the watchful eye. Upon meeting Falgrim who was attending a parry at a bar with someone names Gideon he met up with several other adventurers. The party was informed that Mother Love had been tracked down and that there was a new bakery in town that was a cover for her lair. Vadath and the group take the quest. There was not much of a plan so the adventurers stormed the bakery. Vadath and the Bugbear Drang kicked in a few doors as those inside began to panic a little. Vadath ran to the front room and fired his pistol into the cielong of the bakery trying to get everyone down on the ground and to remain calm. While this happened Tristram went into a back bedroom and notified the group that Mother love was here and using concealing magics. Drang stumbled upon a hidden door and fell a few feet below to a sewar grate. Standing in front of the grate was mother love herself. After a few short more chaotic moments the rest of the group caught up and Mother Love offered them Fey Hospitality upon entering her space. The group accepted and entered the room was full of dragon eggs and in the center of the room was Mother Love seated at a table full of pies. Mother Love and the group tried negotiations to get the eggs. A lot if words were spun around and Vadath quickly lost his temper and assaulted Mother Love a known hag. Once he attacked her she seemed to teleport away and what stood in her place was a shadow version of himself. Vadath engaged his shadow clone as some of the eggs around the room came to life and became spider like creatures. While this was happening Tristram who was quite angry with Mother Love began weaving spells. He attempted to polymorph Mother Love and Vadath glared the hag down and it caused her ti fail. Tristram had turned the hag into a tortoise and was able to shove her in a tortoise shaped vase filled with water and drowned her. The remaining eggs turned into spiders and scampered off into the sewers. In the back of the room the group found a book written in primordial.&#039;&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
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===== &amp;lt;small&amp;gt;&amp;lt;u&amp;gt;&#039;&#039;&#039;Oct 24th Iron Hawks Trip to Kiston&#039;&#039;&#039;.&amp;lt;/u&amp;gt;&amp;lt;/small&amp;gt; =====&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;small&amp;gt;During the fight for the shadow forge the Ucrratpr offered each of the adventurers a reward. Both Vadath and Delphi asked for information of the dragon known as the Dread Flame. The dragon responsible for the destruction of Delphis hometown and of Vadaths mother and father. After several months one morning the Currator was found lounging in the main hall of the Iron Eyrie. He told them that The Dread Flame left Isonhound for Kiston when Tiamat called yo gather her forces. He also messed with a compass that would point to her and told them how they could find travel to the Isle of Kiston. Just a little south of Horatios lab that was stormed a large barn was found with some dwarves sitting out front of it. After some negotiations and some tense conversations the Hawks found out that this barn is a cover for the Pendergras Company. The Pendergras Company has been developing ways to travel to Kiston and supply those on the front lines of the dragon war. The group was able to secure passage sp long as they provided security for the Airship. Once they got close to Kiston they saw some strange flying monsters. Tristram was able to speak with them and they said that things below where in chaos. Shortly after this conversation an ancient black dragon rose above the clouds with many draconians at his side. The Hawks engaged the dragon the best they could in the air and eventually am ancient silver dragon, a young brass, and a young copper dragon came swooping in tackling the black and whipping out the draconians. The young brass polymorphed into a human and landed on the airship. Vadath without hesitation asked to be flown down to aid the silver dragon in fighting. The dragon seemed very surprised and instead of flying them down the airship was able to land. Upon landing the Hawks where met with absolute chaos. The encampment they were supposed to transport supplies to was in smoking ruins. The silver and Black Dragon were locked in combat and Vadath rushed to join in. During the fight on the group a young red joined the fight. The copper and brass kept the reds attention as some of the party was saving the survivors that were trapped in a collapsed building. The red dragon is slain and Vadath lands a few blows on the black. Dancer of the Borreal Valley cast a spell keeping the black on the ground and kno king it prone. The silver took to the air and locked eyes with Vadath. Vadath nodded to him and the silver unleashed his breath weapon killing the black and Vadath withstood the blast of energy. The party and the survivors board the airship as the dragons rip the heads off the res and the black. The three metallic dragons board the airship and reveal the name of the Dread Flame to be Kennandra and that the young red that was just killed is her son Karrundax. The silver dragon asked to be called Silas. Though Vadath and Delphi did not get their vengeance The Iron Hawks were able to strike a blow to both Kennandra and Tiamat. Silas I formed them that by keeping Karrundaxs head would invoke Kennandras rage and cause her to hunt them down. The Hawks brought two more dragon heads to add to their collection in the Eyrie.&amp;lt;/small&amp;gt;&#039;&#039;&#039; &lt;br /&gt;
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===== &#039;&#039;&#039;&amp;lt;u&amp;gt;&amp;lt;small&amp;gt;Nov 17th Going into a Fellstone Mine&amp;lt;/small&amp;gt;&amp;lt;/u&amp;gt;&#039;&#039;&#039; =====&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;&#039;Vadath had taken yet another job this one was to help out Falgrim investigate what&#039;s been going on with some mines. The group qas tasked to go into a Fellstone Mine and take a look around and try not to cause a panic. After some negotiations the group was able to get into the mine saying they were offering their services for security. The mine was full of workers and nothing seemed to be amiss. Vadath took to the back room to which was empty. As he stood there looking around a shadow purple portal opened up and four wraiths entered the mine. Vadath engaged them in close combat but three of them seemed to ignore him and go for the workers. After a hard fought battle only one miner was lost and the group was successful in saving the rest. The foreman decided to cave in the mine to shut down the portal. The group was able to negotiate some time before the collapse to inspect the the portal. The portal appeared to be a shadowy dark version of the mine they were in. Khilek had a necklace of wovenstone and this necklace was repelled forcefully by the portal. With caution Delphi talked Vadath down from entering the portal.&#039;&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
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===== &#039;&#039;&#039;&amp;lt;u&amp;gt;&amp;lt;small&amp;gt;Dec  15th Into the Northern Snowy Mountains&amp;lt;/small&amp;gt;&amp;lt;/u&amp;gt;&#039;&#039;&#039; =====&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;small&amp;gt;Vadath joined a group taking a job from Falgrim and the Pendergras Company. The job was to explore the northern snowy mountains. This would be the second expedition as one was done about a week prior to an almost catastrophic end. Vadath, Linden, and several others took to the skies in the Pendergras airship and made their way to the top of the mountain. Linden and Vadath both spotted a small outcrop barely visible in the snow. Though truth be told Linden saw it before Vadath. As yo not put the ship in danger Vadath used his winged boots to check out the area with Linden. He used his flaming greatsword to clear some of the snow out of the area and they found what looked like an outpost of some kind. They fastened a rope from the ship to wall so the rest of the parry could join them. As they explored they discovered a journal on a dwarven corpse. This journal described the his last days. This place was indeed a guard post for somthing called the Citadel. The journal spoke of a war agaisnt the dragon queen as well as shadow like monsters. The group decided to hold onto the journal and give it to Falgrim when the job was done. The party began to excavate the tunnel that the ancient dwarves collapsed. Before they got to far in some odd Mephits sprung from the stones and began attacking. Without much trouble the group disposed of them. As they continued to dig the roof above them gave way and more Mephits attacked. Again the group delt with them. Vadath and Drang decided to climb up the hole the Mephits came from. They eventually entered an icy cave system. Lindens magic compass seemed to be responding to some Pearl Dragon bones near by. Vadath led the group in the direction the compass was pointing. The air was bitter cold and before long they entered into the main part of the cave. What they found there was an adult white dragon and three ice elementals. Vadath flew into battle with his winged boots getting up on the dragon as fast as he could. Linden succeeded in banishing one of the ice elementals almost instantly. The white dragon clung to a pillar of ice on the ceiling of his cave. Vadath charged and attempted to stay in the dragons face. Vadath and the dragon exchanged blow after blow. The dragon would beat its wings trying to knock Vadath away and was successful a few times but each time Vadath was able to close the distance. Vadath would meet the dragons attacks with his flaming greatsword and a wide smile, for he had grown to enjoy fighting these powerful beasts. Vadath kept the dragon occupied while the parry dealt with the elementals. As the final elemental fell Vadath was on his last legs. With the elementals dealt with Corbie amd Drang, two friends from the Protectors of the People, joined the fray against the dragon. Linden healed Vadath with her magic as Drang drank a Potion of flight amd joined Vadath in the air. Corbie summoned his echo and fired several volleys of arrows at the dragon.  The three companies worked together and were able to finish off the dragon. By the end of the fight the party had discovered a new dragon mark as the dragon released its life energy. They had all gained the ability to control water to an extent. The group melted free the treasures of the hoard and after much debate divided it out as fairly as possible. The journal was given to Falgrim and another dragon slain.&amp;lt;/small&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
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===== &#039;&#039;&#039;&amp;lt;u&amp;gt;&amp;lt;small&amp;gt;Jan 21st Isonhound Plunged into Darkness&amp;lt;/small&amp;gt;&amp;lt;/u&amp;gt;&#039;&#039;&#039; =====&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;small&amp;gt;The Asar Ogalas day in Isonhound was in full swing. Several members of the Hawks were in the Gammelgard parade that went through the whole city. When the parade concluded the Hawks mingled with the dwarves with same games. Dur&#039;kalak started a pie eating contest while Tristram and Delphi rolled some dice. It wasn&#039;t long before all was thrown into chaos. A massive explosion was seen from the direction of the docks and the sounds of alarm bells filled the air. Vadath and those Hawks with him rushed to the scene. Upon arriving to the docks they saw a ship capsized and the area was oddly quiet. Dragon like humanoids known as Draconians apeared from the wreckage. D&#039;Kacilius turned to Vadath and uttered &amp;quot;I think the Dread Flame is near.....&amp;quot;. Before D&#039;Kacilius could finish his sentence a massive red dragon landed on a rooftop next to them. The dragon looked at the group with hate burning in her eyes and in a low growl let out &amp;quot;I AM HERE!&amp;quot;. Vadath scooped up Linden and flew into a rage at the sight of the dragon that took his family from him. Using his winged boots he closed the distance and charged recklessly at the dragon. Linden gripes with fear held onto Vadath for dear life. Vadath swung his sword a few times but only struck one blow on the beast. Linden could feel Fey energy filling the area from the Currator. Linden gripped Vadath and teleported them into a Feyline passage. Vadaths rage ended and Linden let Vadath know that had she not done that they both would have died. The Feyline the entered led them to the northern snowy mountains where they both were at previously and killed an adult white dragon. Though this fight would be much harder. As they appeared they were greated by a dire scene. Shadows filled the area and corrupted creatures were everywhere. Chief Medical Officer Ensign saw his guild leader appear and urged him to pull the leaver and free the airship from where it was at. Linden still on Vadath shoulders cast the daylight spell in an attempt to keep the shadows at bay. This spell seemed to work well. Vadath pull the leaver with Ensign releasing the ship. Vadath then flew to the tower were some dwarves were fighting off shadows and get back to the ship. Vadath couldn&#039;t leave them behind and went to grab them. As he got to them Joshua a adventurer thay fell into a shadow portal apeared from one of the shadow portals and begged for help. As he flew with the dwarves he went to try and grab Joshua. As he attempted to do so Joshua apologized and shadow burst from his mouth ripping Joshua in half. Were Joshua was lay now stood a massive shadow creature. The Demi God Silent was near by and was able to summon her pet dragon Flame to help aid those escaping. As they all boarded the ship in an attempt to escape the ships engines failed them. The fellstones corrupted the others. Those on board braced themselves for impact. As the dust settled from the crash what stood before them was a terrible and all consuming darkness. In that darkness a ruby Citadel was seen and onop of that Citadel was a obsidian Greatwyrm. Those staring into this void could all tell this monstrous Greatwyrm must be The One That Waits they have been warned was coming. The shadows begin to creep ever closer and some humanoid entities emerged. One was on horseback and challenged Vadath. Somthing seemed familiar about this warrior with skeletal wings but Vadath wouldn&#039;t find out till later on. This warrior was once Markoth now corrupted and engulfed in shadow. Vadath fell for the bait and charged at the warrior. In an instant Vadath was on the group paralyzed with black foam spilling from his mouth. His eyes rolled back in his head and he began uttering strange prayers. Linden was as always by his side and feared for both of their lives. She borrowed some of the Currators powers and instantly teleported them both to safety. Markoth reached for them in a desperate attempt to finish what he started but was to late. The pair found themselves yet again in the Feylines. Linden said she would go to Seglock to help those in that city. Vadath got a telepathic message from his friend Delphi saying Kennandra was in Sneerwell. Vadath thanked Linden and hugged her tightly not knowing if he would ever see his love again. The two parted ways and Vadath took off to Sneerwell. Vadath was greeted yet again with devastation. Sneerwell was in flames and Kennandra was burning the city to the ground. Delphi and the goblin Pot&#039;tu were the only survivors he saw as he arrived. Vadath charged raged at the site of Kennandra and charged her yet again. Pot&#039;tu used support magics and mischief to aid Delphi as she fought fiercely by Vadaths side. Kennandra and Vadath exchanged blows in the air. Before long the dragon reared its head back and let forth a burst of flame from he&#039;ll itself. Through blood and gritted teeth both Vadath and Delphi survived. It wasnt long before back up arrived in the form of a drow assassin named Silythm and the new Dryad Grandmuush. Kennandra was grievously wounded and flew away toward Seglock. Delphi and Vadath exchanged knowing looks and once again entered the Feylines. They reimerged in Seglock to more destruction and death. The moonwells barrier was down, Kennandra raging, and a shadow giant rampaging in the streets. Several adventurers were pinned down by the giant. Vadath charged the giant and ended it swiftly. He looked up to see the Dread Flame raining fire down on the city and vowed to himself only one of them was going to leave the city alive. Hellfire fell from the sky as the adventurers assaulted Kennandra. As the battled raged on the dragon Echamus joined the fray engaged Kennandra from above. With Echamus above her and Vadath below they had Kennandra pinned. She dug deep down and summoned strange magics and was able to heal herself. This did not deter those fighting her. Vadath stayed withing striking distance of the Red beast as Echamus took to the ground. Delphi pleaded with Wchamus to take her into the air so she could aid in the fight. Echamus while hesitant did as requested and dropped Delphi ontop of the ancient red dragon. Vadath continued to rage and land devastating blows on Kennandra. Silytham appeared yet again and landed a killer surprise attack on her, Aaravata threw her javelin of lighting, Delphi stabbed with her magic sword and Vadath cut deep with his fathers blade. The brave adventurers fought unwaveringly against the beast. Vadath called out for help from Linden as he knew she was close by in Seglock. As always when he needed her most she came to his aid. Vadath raged and fought in the air with Kennandra as Linden healed those on the ground. Vadath saw the dragon getting ready to bellow another devastating blast of hellfire. He goaded her to attack him so that she wouldn&#039;t burn Delphi to ashes. With a wicked grin she turned her head and let loose fire so hot it melted the ground beneath them. Kennandra smiled feeling that she had killed one of the adventurers that slew her son. Vadath began to fall to the ground his boots slowing his fall slightly. He closed his eyes and began to great death like an old friend. He knew he fought well and gave his all to keep his friends safe and avenge those slaughtered by Kennandra. As he fell he heard the voices of his companions called out to him amidst the roars of the raging dragon. Linden seeing Vadath on the brink of death summoned her owl familiar. The owl flew up to him and Linden channeled her deities divinity through it. This brought Vadath back from the brink of death and gave him a second wind. His eyes opened, he clenched his jaw, flexed his muscles and flew once again at his hated foe. Vadath landed two mighty blows back to back. The first one opening up a wound in Kennandras chest and the second one was Vadath driving his sword directly into her heart. The air stood still ad the life drained from the Dread Flames eyes. Kennandra had been slain. Though Vadath would not know the true cost until later. As the flames subsided the gravity of the situation was all around them. Whatever happened in the mountains had gone horribly wrong. Shadow now engulfed all of Isonhound. Sneerwell was destroyed and the Pendergras Company with it. Dur&#039;kalak had fallen in battle and devoured by Kennandra and the Demi God Silent was seen shaking hands with the corrupted Markoth and disappearing into the shadows.The only remaining safe havens now seemed to be Seglock protected by the moonwell, Gammelgard protected by the Astrolobe, and Synara protected by &#039;elven magics&#039;.  Though the battle against Kennandra was won it seemed The One Who Waits had won the day. The survivors would not fall into despair though. A new coalition was rising. One that would hopefully spur all of Isonhound into action. Leaders from every faction joined together and formed the Lightsworn a coalition of all guilds and organizations dedicated to brining the light back to Isonhound.&amp;lt;/small&amp;gt;&#039;&#039;&#039; &lt;br /&gt;
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&#039;&#039;&#039;&amp;lt;small&amp;gt;In his adventures in Isonhound  Vadath still winds up coming out of his battles by the grace of the gods. Lindworms knocked him flat on his back and the Green Stag almost melted him with its poison breath. If it wasnt for his companions and dear friends he would have surely died on the battlefield. Vadath currently spends a lot of his time in between jobs working in the Cloud Forge of the Iron Eyrie smithing things for the guild and those in Seglock.&amp;lt;/small&amp;gt;&#039;&#039;&#039;  &lt;br /&gt;
==&amp;lt;small&amp;gt;&#039;&#039;&#039;Languages&#039;&#039;&#039;&amp;lt;/small&amp;gt;==&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;&#039;Common, Giant, Primordial, Draconic, Dwarven, Sylvan,  Wiki.&#039;&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
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==&amp;lt;small&amp;gt;&#039;&#039;&#039;Powers and Abilities&#039;&#039;&#039;&amp;lt;/small&amp;gt;==&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;&#039;When he is raged he losses all concern for his own life. It is durning these moments his blade exudes necrotic energy. One seemingly born of death is forever close to it. During combat Vadath draws inspiration from those he fought along side of when the Green Stag was slain.&#039;&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
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&amp;lt;small&amp;gt;&#039;&#039;&#039;Vadath would meet eventually seek out Ensign and strange yet knowledgeable person Delphi had mentioned on their shared travels&#039;&#039;&#039;. &#039;&#039;&#039;The idea was to ask for help in creating a new weapon. After a month of construction a new kind of sword was forged. Vadath, and Ensign worked with a local smith and combined the handcannons of the Chesire orcs with Vadaths own sword. This now allows Vadath to use the enemies technology agaisnt them.&#039;&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;&#039;After a few encounters with Horatio Chesires Fanged Beast Mounts Percy, Vadaths Lieutenant, came up with the idea to catch and tame one. Vadath was eventually successful in capturing and bending one to his will.&#039;&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
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&amp;lt;small&amp;gt;&#039;&#039;&#039;Vadath has in his possession Pendergras winged boots allowing him to fly and chase down aerial enemies.&#039;&#039;&#039;&amp;lt;/small&amp;gt; &lt;br /&gt;
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&#039;&#039;&#039;&amp;lt;small&amp;gt;His fathers sword finally remade from its charred remains with the parts from the dragon Karrundax. The sword that was once known as the Sanguine Rose now remade in the fires of the Cloud Forge has taken on new properties. Vadath can wreath the greatsword in flames causing it to deal more damage. At the hilt where is fathers magical roses once were are now two areas Vadath has let open. These areas are ment for the eyes of Kennandra herself for when his vengeance has finally been claimed.&amp;lt;/small&amp;gt;&#039;&#039;&#039;  &lt;br /&gt;
&lt;br /&gt;
==&amp;lt;small&amp;gt;&#039;&#039;&#039;Weapons &#039;&#039;&#039;&amp;lt;/small&amp;gt;==&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;&#039;His main weapon is his greatsword though more like a massive hunk of iron than an actually “cutting” weapon. As well as the handle and shattered blade pieces of his adopted fathers great sword that he carries around hoping to have it reforged to its former glory. He chose this fighting style because at the age of 7 he trained with a full size sword. Like his father once told him “There are no child size swords in a mercenary company.” As he grew so to did his choice in swords so that he could maintain his fighting style.&#039;&#039;&#039;&amp;lt;/small&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;small&amp;gt;The Merit Burst blade is a combination of Vadaths trusted greatsword and Chesire Orc handcannons. This sword was designed by Ensign and Vadath worked along side him to build it.&amp;lt;/small&amp;gt;&#039;&#039;&#039;  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;small&amp;gt;It took what seemed like forever but Vadaths fathers sword was finally remade. The sword once known as the Sanguine Rose is now a burning representation of Vadaths own rage.&amp;lt;/small&amp;gt;&#039;&#039;&#039;   &lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;br /&gt;
[[Category:Into the Greedy Green]]&lt;/div&gt;</summary>
		<author><name>Arcassel</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Vadath&amp;diff=18548</id>
		<title>Vadath</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Vadath&amp;diff=18548"/>
		<updated>2023-02-16T02:27:07Z</updated>

		<summary type="html">&lt;p&gt;Arcassel: /* April 12th Mutated Goblins */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_character|affilliation=Commander of The Iron Hawks mercenary guild|name={{PAGENAME}}|image=Vadath_2.png|caption=Vadath Stormterror|relatives=Wife-Linden Rue|languages=Common, Giant, Draconic, Primordial, Dwarven, Sylvan, Wiki|alias=Stormterror|marital=Married|birthPlace=Unknown|species=Goliath|gender=Male|height=8ft|weight=350lbs|eyes=Gray}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;&#039;{{PAGENAME}} is a Goliath barbarian mercenary&#039;&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;small&amp;gt;&#039;&#039;&#039;Physical Appearance&#039;&#039;&#039;&amp;lt;/small&amp;gt; ==&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;&#039;At 30 years old, Vadath strikes and imposing figure at 8ft tall, and 350bs of muscle. His skin has a blueish gray hue to it, and he has battle scars all across his body. He has a tattoo of a shield embedded with a dragons head on his left forearm, in memory of his fallen mother and her faith in Bahamut. As well as a mysterious blood red mark on the side of his neck in the shape of two diamonds ontop of one another with an arrow through the middle of them. Vadaths eyes are a lifeless steely gray, his hands are rough and greatly calloused from many hours of swinging his greatsword. After the fight with the Green Stag a magical mark appeared on his right arm. This mark presents as a green colored tattoo of a dragon curled up on his shoulder.  After killing the Ancient Dragon Galannag Vadaths appearance began to change. He now has has a few dragon scales on his body, his teeth are sharper, and his eyes are more like those of a dragon.&#039;&#039;&#039;&amp;lt;/small&amp;gt;              &lt;br /&gt;
&lt;br /&gt;
==&amp;lt;small&amp;gt;&#039;&#039;&#039;Personality&#039;&#039;&#039;&amp;lt;/small&amp;gt;==&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;&#039;Vadath takes great pride in his strength and battle prowess. Vadath does not typically run from a fight even if the odds seem stacked against him. Do to his mercenary training and a lifeitme of battle he has some mind for unit tactics and setting up a favorable battlefield. Vadath understands war better than most and what it takes to persevere through to its end. Because of this he isn&#039;t below using the enemies own strengths and tactics against them. He can come off as a bit uncouth or uncivilized at times, and he usually is a man of few words. Off the battlefield he is quiet and composed but once battle has started his demeanor changes to animalistic like furry. He is loyal to those he fights besides and honors the friendships that he has forged in battle. He often forgets his friends names do to his many close calls with death and a few to many blows to his head. He also had a bad habit in his youth of getting involved in brawls with other patrons at local taverns and a few of those places won&#039;t even let him in anymore. He does however have a sense of humor even if it is a little on the darker side.&#039;&#039;&#039;&amp;lt;/small&amp;gt;    &lt;br /&gt;
&lt;br /&gt;
==&amp;lt;small&amp;gt;&#039;&#039;&#039;History&#039;&#039;&#039;&amp;lt;/small&amp;gt;==&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;&#039;After the slaughter of her village Vadath&#039;s mother gave birth to him on the side of the road with her dying breaths. Her last breath became Vadaths first. Effectively being born from a corpse Vadath will seemingly forever have one foot in his grave. The slaughter of his mother&#039;s village fell on a moonless night and was a ritual killing for the God Nerull. Those that committed the ritual slaughter took their own lives as well, offering their own souls to their god. A passing mercenary company, known as The Band of the Hawk, found the new born. Then a cleric by the name of Sella took pitty on him and adopted him as her own. Sella herself was a cleric of Bahamut that travelled within the company. Vadath then was trained by Captain Ellric, of the Hawks Raider corp. Since then all he knew was battle. He viewed Sella and Ellric as his parents. He began to fight for the company at the age of 7. He has been fighting loyally ever since. Around the age of 16, durning a particular bloody battle against a Red Dragon, The Band of the Hawk was decimated. His pseudo-parents, Sella and Ellric, we’re killed by the Red Dragon. He himself was also believed to be dead.  His body was found amongst a pile of burnt corpses. He later awoke and searched the battlefield. While searching he found his parent&#039;s bodies. To honor them Vadath buried them together. He took the charred remains of his fathers greatsword the &amp;quot;Sanguine Rose&amp;quot;, a once legendary blade now broken and shattered like Ellrics body. He has hopes of surpassing his fathers prestige in battle and to restore the &amp;quot;Sanguine Rose&amp;quot;. Vadath has vowed to avenge his parents death by claiming the life of the Red Dragon that killed his parents.&#039;&#039;&#039;&amp;lt;/small&amp;gt;  &lt;br /&gt;
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&amp;lt;small&amp;gt;&#039;&#039;&#039;Due to the decimation, the Band of the Hawk disbanded. Then Vadath set out on his own wandering alone for a few years. He took any job he could find and participated in any fighting tournament he could enter. One such job he took was to help lay siege to a castle and over throw Lord Calhoon. He felt the need to make a name for himself since he was only seventeen years old. He took this job to prove himself among his fellow mercenaries. Lord Calhoon&#039;s forces had a particularly formidable warrior on their side, a massive Bugbear. This hulking warrior was clad in what seemingly impenetrable armor. Vadath took it upon himself to challenge this warrior to single combat. The Bugbear accepted the challenge with a grin believing it would easily finish him off. When Vadath drew his sword the crowd was astonished to see he could even hold the massive blade. Some hoped for his failure and others waited to see Vadath use it with precision and dexterity. Then in a surprising show of his strength and speed he proved to his foe a formidable opponent. This young underdog ultimately came out on top though not unscathed. The Bugbear, scoring a well placed strike that almost took Vadaths head from its shoulders, left a massive scar on the left side of Vadaths face. Vadath again almost succumbing to his wounds from the battle woke up a few days later. With thier champion bested Lord Calhoon&#039;s forces turned tail. They lacked the leadership to withstand such a loss such as that of the Bugbear. Lord Calhoon himself was taken prisoner and swore vengeance on the &amp;quot;Goliath menace&amp;quot; that slew his champion.&#039;&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
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&#039;&#039;&#039;&amp;lt;small&amp;gt;There is a time before Ellrics death that Vadath remembers vividly. The Band of the Hawk had been hired to wipe out a growing Orc problem for some lord. Ellric led the assault himself and Vadath was permitted to observe as Vadath was still to inexperienced to fight himself. Ellric masterfully commanded his forces agaisnt the surprisingly well dug in Orcs. Before long the Orc Chief emerged from thr fray and began to cut his way through Ellrics ranks with its massive axe. Vadath stood in awe of his fathers battle prowess as he fought the Orc Chief. This battle was the first time Vadath saw the might of Ellrics sword. During the fight the roses on the hilt of his fathers sword began to glow red as Ellric cut down the Orcs. During his fight with the Chief all 3 roses were red and when his father would land a blow in the Chief a rose would extinguish and necrotic energy would burst from the blade leaving deep lacerations on the Orc Chief. Once the Chief fell the remaing orcs scattered in fear. Vadath was filled with astonishment by the power his father displayed on the battlefield. He soon understood why his father Ellric and his greatsword the &amp;quot;Sanguine Rose&amp;quot; had gained such renown.&amp;lt;/small&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
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&amp;lt;small&amp;gt;&#039;&#039;&#039;At the age of 19 Vadath had been struggling to find mercenary work. He continued to take odd jobs as a hired hand. One in particular was that of escorting a Drow prisoner to the gallows. The Drow was caught in an assassination attempt on a church official. During the travel of the guarded caravan Vadath was assigned as the jailer. If the prisoner decided to make an escape Vadath was the one that would carry out the execution ahead of schedule. While traveling Vadath learned the Drows name was Dinin Del&#039;Armgo and that Dinin was excommunicated from Menzoberranzan. Dinin claimed he was sowing choas in the name of his goddess Lolth in an attempt to curry some favor in hopes of returning to his city. As they traveled Vadath exchanged war stories with the elf and as time passed Vadath would learn that Dinin was a very accomplished warrior in his own right. Vadaths fighting style favored his greatsword where he used his strength and size to overpower his fowes. Where as Dinin favored the sword and dirk which instead of overpowering his foes he out maneuvered them and would strike at the vital points. Dinin claimed he was one of the droe warrior elite though Vadath couldn&#039;t imagine that as he was a bit on the scrawny side. When they had arrived at the gallows it was time to move Dinin from his caged carrage to the hangman noose. As the door opened Dinin burst fourth having slipped his chains. In just a few lightning quick movements Dinin had gotten his hands on two of the other guards swords and subsequently slit thier throats. Dinin Del&#039;Armgo stood in the middle of the courtyard and squared off against Vadath. A battle ensued one that showed Vadath how much he still had to learn. With each swing of Vadaths large sword Dinin nimbly dodged it and landed swift counter blows of his own driving Vadath back. Archers began to appear on the walls surrounding the courtyard as Vadath seemingly in vain tried to keep Dinin with its walls. The archers let loose several volleys of arrows Dinin managed to dodge a few but some still hit thier mark. Dinin eventually fell to his knees and Vadath severed his head. Covered in wounds himself Vadath learned a valuable lesson that dexterity and finesse can be just as deadly as brute strength.&#039;&#039;&#039;&amp;lt;/small&amp;gt;    &lt;br /&gt;
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&#039;&#039;&#039;&amp;lt;small&amp;gt;Now&amp;lt;/small&amp;gt; &amp;lt;small&amp;gt;at the age of 22 Vadath this time would take the lead for a siege on a wizards tower. This wizard, whose name was long forgotten to the annals of history, was deep in the study of necromancy and was raising an army of the dead. Vadath lead the siege to the tower with a unit of twenty soldiers. The siege lasted far longer than anyone expected. Vadath and two others decided it was time to take the fight to the wizard. When they entered the tower&#039;s courtyard they were immediately swarmed by a multitude of the undead. Vadath and his companions hacked their way through the horde till nothing but shattered bones remained. The three warriors went further still into the tower. Upon entering they were greeted with an eerie stillness. A jet black double door stood before them. Before they could reach the door it burst open and the monster that burst from it charged them. The skeletal Minotaur gored through one of Vadaths companions and splattered them on the tower wall. Vadath and his remaining companion fought the Minotaur for what felt like an eternity. It seemed as though the monster would never tire. Eventually the beast fell to their blows and both warriors were battered and drained. Even still the duo continued their trek towards the wizard. What awaited them at the top of the tower they could not have been prepared for. Upon entering the chamber there were corpses all over, torn about and most were mutilated beyond recognition. The wizard was suspended in a few feet in the air chanting some twisted spell. The wizard&#039;s bones began to twist and contort as necrotic energy filled the room. The mounds of flesh in the room began to take shape and stumbled their way to Vadath and his companion. The two fought the fleshy horde till the were both covered in viscera. Unbeknownst to Vadath his companion was mortally wounded. Vadath then charged the suspended wizard and with one swift swing split him in two. A ghostly laugh filled the room as black tendrils escaped the wizards body and made their way to Vadaths now dead companion. Vadath stood in horror as the man he once fought beside was now possessed by the evil necromancer. In his new body the necromancer began swinging axes that previously body use to slay the undead, and charged Vadath with a feral like ferocity.  The reanimated necromancer fought Vadath, like a rabid animal, driving him back and gained some ground on the Goliath. Vadath knowing there was no way to save his companion flew into a rage and engaged the possessed corpse of his battle companion. Knowing that if he lost the necromancer would claim his body as well. Vadath fought with a reckless abandon. The necromancer suprisingly fought with more skill than Vadath expected. Eventually Vadath saw an opening and took it. The body he was fighting was a corpse after all and could not properly withstand the blows of Vadaths heavy sword.  Blow after viscous blow was exchanged till only Vadath was left standing. Vadath exited the tower carrying the corpses of the men that entered with him. Upon exiting he had found that dark magic had corrupted those outside and that they had turned on one another slaughtering each other. Vadath burned the tower and the surrounding area to the ashes.&amp;lt;/small&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;&#039;When Vadath was 24 he found himself in the middle of yet another lord&#039;s skirmish. During this time he met Talia a Fallen Aasamir and a fellow mercenary. Vadath and Talia joined a company during some freelancing. Luckily they were assigned to the same unit for combat. Talia supplied support with her magic, from a disntance. As Vadath was known to lead the charge in any battle, sword held high. The two worked well together. From this battle on they grew into a cohesive unit. One particularly rough battle had Vadath and Talia outnumbered. With a cliff at their backs the pair fought off as many as they could. Unfortunately in the end they were pushed off the cliff. Landing in the river below Vadath and Talia fell unconscious. They awoke a few hours after thier fall battered and bruised. Upon doing so they discovered the side they were fighting for had lost and everyone taken prisoner. The pair decided to head off on their own. Unknown to Vadath, Talia had a plan of her own. Tallia wanted power and believed Vadath would help her find it.&#039;&#039;&#039;&amp;lt;/small&amp;gt; &lt;br /&gt;
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&#039;&#039;&#039;&amp;lt;small&amp;gt;Tallia and Vadath became fast friends and a very effective team in combat. As the pair fought along side one another their movements seemed to become seemless in combat. Vadath would find jobs for them to earn some coin and make a living but it was Tallia that put them on the trail of somthing that would change their dynamic. Tallia had been digging through old tomes trying to find magical treasures and she eventually got her lead. It was a gem that was sealed inside a tomb of some knight. Vadath always up for a challenge agreed to go with her. The pair set out following broken pieces of a map and landmarks eventually found the tomb. The tomb itself was fairly empty and it appeared grave robbers had already been there. Tallia knew though that what she sought was still there. Vadath leaned agaisnt the walls and look at the depictions of what looked like an army fighting some sort of giant Skeltal Dragon. Vadath had heard a few myths of powerful undead beings but didn&#039;t out much stock into them. Meanwhile Tallia was scrutinizing a stone statue of a warrior in the middle of the room. She said a few hushed words to it and the statue rumbled and slid to one side revealing a descending stairway. Tallia used magic to light the way as the pair went into its depths. The found a single room at the bottom. Inside this room was a pedestal with a gemstone on it the size of Vadaths fist. Tallia snickered finally finding what she was secretly looking for.  As Tallia grabbed the gem Vadath felt a pit in his stomach as his uneasiness grew. He felt that somthing evil was in this place and told Tallia as much. Though she just laughed it off as she grabbed the gemstone. As they exited the tomb Vadath swore he heard Tallia talk to the gem and the gem respond.&amp;lt;/small&amp;gt;&#039;&#039;&#039;    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;&#039;A few years later when Tallia and Vadath, now at the age of 26, were traveling together the pair took on a another difficult job. This time it was to hunt down,what the local populace called, &amp;quot;The Storm Bird&amp;quot;. The bird was beleived to be causing massive storms in the area. These storms made the mountain pass unaccesable. The pair headed up the mountain toward its peak and made camp. After a few days of investigation from their lofty vantage point they discovered that &amp;quot;The Storm Bird&amp;quot; was in fact a massive Roc that once belonged to a Storm Giant. The pair fought valiantly against the Roc for what seemed like an eternity. The bird would evetually fall and almost take Vadath with it. Once again Vadath was at deaths door and again he awoke a few days later. When Vadath woke he realised Talia was nowhere in sight.  Talia had left a note for him, as he read it he felt a stinging pain on the right side of his neck. Lifting his hand to the wound, he felt a mark carved into his flesh. The wound itself took the shape of two diamonds stacked ontop of one another with an arrow piercing through the middle. The note was short and to the point : &amp;quot;You have been branded and when the time is right I will find you and take what is owed.&amp;quot; Vadath, scarred and confused, decended the mountain earning the nickname &amp;quot;Stormterrror&amp;quot; due to his victory over the Roc.&#039;&#039;&#039;&amp;lt;/small&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;small&amp;gt;Tallia would be found a few months after the Roc fell. Vadath had been searching for her but to little effect. Eventually he found her trail and tracked her down. Though this time when they met it wouldn&#039;t be as friends. Tallia had retreated to a secluded corner of the world and began to show her true colors. Vadath found her she deep in a mausoleum hunched the magical gem from the knights tomb. She had found somthing she had been looking for, power. Vadath stumbled upon her as she was making some form of pact with an entity inside a gem. When Vadath got her attention believing she was still a friend she spun around and fired a magical bolt of black eldrich energy. Vadath was caught by surprise but was able to dodge the magical assault. Confused and enraged Vadath began to charge at Tallia only to be stopped short. Seemingly out of nowhere Tallia had sprouted skeletal wings and had a horrible arua surrounding her. Her eyes seemingly empty soulless voids as she began to weave spells. The walls around the pair began to crumble and shake as the dead began to claw out from their resting places. Tallia cackled at Vadath as he struggled to survive. Skeletal hands clawed and raked Vadaths flesh as he fought for his life. As exhaustion set in Vadath continued to fight ready do die in that cursed hole in the ground. With a menacing laugh and a burst of magical energy Tallia flung Vadath from the cavern.  Her words hung in the night air &amp;quot;Its not your time to die yet Vadath. You still have work do to......&amp;quot; As Vadath sat up the cavern collapsed and he watched as Tallia flew away into the sky.&amp;lt;/small&amp;gt;&#039;&#039;&#039;  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;&#039;It was after the mark was carved into his flesh when Vadath began to experience new abilities. He noticed his sword would turn black when he raged and it seemed to slice through flesh like never before. He began to enioy battle far more after being scarred. He does not know that Nerull is aiming to claim his soul, nor is he aware that his mother&#039;s god, Bahamut, is helping to keep him alive. Bahamut hopes he will be able to avenge his mother, Sella, and find peace. Though he does not curse the gods Vadath does not have a particular fondness towards them because to him it seems even his mother&#039;s devout faith couldnt save her from the enemies blade.&#039;&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
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==== &#039;&#039;&#039;&amp;lt;small&amp;gt;&amp;lt;u&amp;gt;Summary and Goals&amp;lt;/u&amp;gt;.&amp;lt;/small&amp;gt;&#039;&#039;&#039; ====&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;&#039;Though Vadath was unaware of the true source of his necrotic abilities he himself has been surrounded by death his entire life. Because of all the death surrounding his circumstances he has become an unknowing agent of Nerull. He has had many close calls with loosing his own life but so far has been able to persevere. He is not afraid of death itself and has no fear of dying in battle. As a mercenary he takes all kinds of jobs from a bodyguard, jailer, caravan guard, to even a dragon hunter should it be needed. All he cares for is to surpass his father&#039;s strength, restore his father&#039;s prized greatsword the &amp;quot;Sanguine Rose&amp;quot;, and to take revenge on the Red Dragon that took his adoptive parents lives. He will carve his name into the history books with every slash of his trusted greatsword.&#039;&#039;&#039;&amp;lt;/small&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;&#039;Upon learning that the source of his abilities came from the God Nerull Vadath wanted to take his fate into his own hands. He spent time studying the ways of his giant ancestors. He now draws power from his giant ancestry and fights with the ferocity of a Storm Giant. He has cast aside his old ways of fighting and now can channel the power of the Giants and thier control of the elements.&#039;&#039;&#039;&amp;lt;/small&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;&#039;After many hard fought battles with his companion [[Linden Rue]] the two formed a close friendship. Before the Asar Ogalas day parade Vadath presented her with a diamond ring. He bent his knee to his dear friend and asked that should he fall in battle that she use the diamond in the ring to bring him back. Linden of course accepted. In truth Vadath loved Linden and this was a his way of professing his love.  After the cataclysmic events of that day Linden and Vadath were married.&#039;&#039;&#039;&amp;lt;/small&amp;gt; &lt;br /&gt;
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==== &#039;&#039;&#039;&amp;lt;u&amp;gt;&amp;lt;small&amp;gt;[[Band of the Iron Hawk]]&amp;lt;/small&amp;gt;&amp;lt;/u&amp;gt;&#039;&#039;&#039; ====&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;&#039;Vadath has plans to surpass his Father on strength and battle prowess but he needed more than just himself. Vadath and the Paladin Percy spoke of battles they had fought and formed a fast friendship. As Vadath spoke he realized somthing he needed to suprass his Father and that was a mercenary company of his own. Percy agreed to startng one with Vadath and thus The Band of the Iron Hawk was born. The name giving tribute to Elric and his Band of the Hawk as well as Briggs and his Iron Brace. The two friends will attempt to recruit those wishing to find comradary and battle. Though they are few now Dur&#039;kalak agreed to join them in this endevour. Anyone wishing to join is welcome and must agree to the tenents of the company. The tenents of the company are simple :&#039;&#039;&#039;&amp;lt;/small&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;&#039;Protect and Support those in the company and the peoples of Isonhound&#039;&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;&#039;Give all your effort to every job you take on&#039;&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;&#039;Build Honor and esteem for the Band of Iron Hawk with the citizens of Isonhound.&#039;&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;&#039;And with those tennats and those three warriors late at night on June 1st The Band of the Iron Hawk was born.&#039;&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;&#039;It wasnt long before The Band settled with the city of Seglock. The group founded a guild hall with the Heartland District of the city. On a corner lot is where you can now find the Iron Eyrie the home and resting place for those in The Band of the Iron Hawk.&#039;&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
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===== &#039;&#039;&#039;&amp;lt;small&amp;gt;&amp;lt;u&amp;gt;Current members&amp;lt;/u&amp;gt;&amp;lt;/small&amp;gt;&#039;&#039;&#039; =====&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;small&amp;gt;Vadath as it&#039;s Commander, [[Percy Giffard]] as his 1st Lieutenant, [[Dur&#039;kalak]] as the Chief Raider, [[Arlin]] as the Clerical captain with [[Linden]] as his Lieutenant, [[Ensign]] as its Chief Medical Officer with [[Delphi]] as his Lieutenant, [[Dancer of the Boreal Valley]] as The First Ranger, [[Spinel]] as The Spellblade, [[Amund Zen]] as the Sergeant at Arms, [[Tristram]] as its Iron Minstrel, [[Cynthia]] as the Shield of the Eyrie, [[Durian]] as the Psionic Sorcerer, [[Clank]] as the draconic engineer.&amp;lt;/small&amp;gt;&#039;&#039;&#039;    &lt;br /&gt;
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==== &#039;&#039;&#039;&amp;lt;u&amp;gt;&amp;lt;small&amp;gt;Adventures in Isonhound in the year 825 [[PR]].&amp;lt;/small&amp;gt;&amp;lt;/u&amp;gt;&#039;&#039;&#039;           ====&lt;br /&gt;
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===== &#039;&#039;&#039;&amp;lt;u&amp;gt;&amp;lt;small&amp;gt;March 24th Whisty Session&amp;lt;/small&amp;gt;&amp;lt;/u&amp;gt;&#039;&#039;&#039; =====&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;&#039;Shortly after arriving in Isonhound Vadath found himself in the town of Seglock. While at the local inn he heard the bar keep, a Saytr by the name of Rory, needed some help finding his daughter. Vadath and a few other adventures took on the job. Upon talking to Rory the found out his daughter was a Dryad by the name of Whisty. Rory told them all that Whisty had gone north to help with a settlement and that he hadnt heard from her recently and what he had heard from locals coming from that area was comcerning. Supposedly the northern settlements were being attacked by dragons and Rory feared for Whistys life. The adventurers took the job and ventured north. Upon arriving at the settlement where Whisty was the group saw Whisty and a few villagers try to fight off two Lindworms. The group of adventurers burst into action a few focused of engaging the Lindworms where as Vadath attempted to rescue Whisty. The Lindworms wreaked havoc on the battlefield killing the two villagers almost instantly. Whisty fought bravely and began to retreat in an attempt to reach Vadath. Sadly just before she could reach him Whisty succumbed to her wounds and fell. Vadath and the others fought the Lindworms in a violent struggle. Even Vadath himself falling in battle and he was prepared to take his last breath when the dwarf Tordek reached Vadath and saved his life with magic. Vadath stood up, flew into a rage and tossed a javelin at the only remaining Lindworm piercing through its head and killing it. In the end Whisty could not be saved. As he body was huddled over by the group a curious sapling sprouted from her body. Dancer of the Boreal Valley toom it upon herself to cut the sapling from the dead body. Vadath would carry Whistys body all the way back to her &#039;father&#039; Rory. Later upon trying to purchase some wares from a traveling ceramics dealer Vadath and Dancer would find out that a bounty was on their heads for kidnapping.&#039;&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
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===== &#039;&#039;&#039;&amp;lt;u&amp;gt;&amp;lt;small&amp;gt;April 12th Mutated Goblins&amp;lt;/small&amp;gt;&amp;lt;/u&amp;gt;&#039;&#039;&#039; =====&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;&#039;A few days later Vadath caught wind of another job to the north in the dwarven town of Gammelgard, the home of the Order of the Watchful Eye. Vadath and the others that took the job were greated by Falgrim Norest. Falgrim told them that their job was to try to find an entrance to a lost ancient dwarven city as well to investigate any mutated goblins we come across. He also wanted the group to bring him any of the mutated goblins we come across. They set off shortly after their conversation with Falgrim. The group traveled till late in the evening and decided to set up camp for the night. As night fell a thick ominous mist filled the forest. During the watches that night Dancer of the Borreal Valley sensed that a dragon was near by. Though she remained on high alert the dragon did not engage the group. The following morning dragon tracks were discovered confirming Dancers&#039;&#039;&#039; &#039;&#039;&#039;suspicions.&#039;&#039;&#039;  &#039;&#039;&#039;Vadath and the group eventually encountered some Orcs and goblins arguing. Though no one understood what they were saying beacuse no one in the company spoke goblin. The goblins appeared to be mutated so Vadath came up with a battle plan. The plan was to spark a fight amongst the two groups. Dancer took a snipers position inna tree and fired and arrow in hopes of accomplishing this goal. The plan worked somewhat and the goblins engaged the orcs the adventuring party. The orcs were wiped out by the goblins and the goblins were destroyed by Vadath and his companions. Upon inspecting the corpes of the goblins the group dicovered they were mutated. Thier heads seemed much larger than they should be. The goblins were also clad in armor that apeared to pieces of metal with elvish designs on it. Just north of the battlefield a cave entrance was found. The group entered the cave and discovered a giant ancient dwarven statue and behind it a stone archway that appeared to be blocked by a giant stone. Just in front of the archway were more pieces of the same metal the goblins wore as armor as well was remains of more goblin corpses and pices of insectoid carapces from a creature known as Kruthiks. Vadath inspected the stone in the archway by hitting it a fee times and was going to swing his sword at it until Tordek stopped him. When Tordek melded with the stone he was sucked in unexpectedly. A few moments later he reimerged and told the group that the stone was an earth elemental that was charged with keeping the passageway sealed. Upon returning to Falgrim he told the group the dragon tracks could be from the Green dragon known as Longfang and the mutated goblins served the dragon. Though Falgrim doesn&#039;t believe that Longfang is the one mutating the goblins.&#039;&#039;&#039;&amp;lt;/small&amp;gt; &lt;br /&gt;
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===== &#039;&#039;&#039;&amp;lt;u&amp;gt;&amp;lt;small&amp;gt;April 20th Green Stag&amp;lt;/small&amp;gt;&amp;lt;/u&amp;gt;&#039;&#039;&#039; =====&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;&#039;Vadaths next job would be join in the hunt for the Green Stag. Vadath joined up with adventures that were hot on the dragons tail. The group explored the secret basement of a very influential family and discovered an empty chamber that gave way to another room with several ragged and weakened slaves. Ulka the bugbear recognized one of the slaves from her past. The golbin disclosed that they were all imprisoned by the dragon to work the forges. The Green Stag was very adept at manipulation and hiding. So far it has used several wizards and spell casters to keep himself and his hoard invisible. From the rescued slaves they were told the hoard was in the room just before the forge. Upon inspecting the room all that remained of the hoard was a few coins, potions, and a magical unbreakable arrow. The group took to tracking the Green Stag north to the snowy mountains. While traveling the whole party grew close to Jo a curious changeling. Vadath grew close to Jo when he presented as Jo&#039;Krum a half-orc fighter. Though Vadath doesn&#039;t typically drink Jo&#039;krum knew Vadath couldn&#039;t turn down a challenge and would eventually break Vadath down and some interesting events ensued. There was an incident Vadath hazily remembers with Jo&#039;kum involving a stuffed basilisk, a unicorn horn, a few barrels of ale, and three female mages. Though what really happened well no one can really say or fully remember. Eventually the party caught up the Green Stag near the summit of a mountain. As the party rested and made camp before the coming battle they were approached by a dragonborn paladin by the name of Sro. Sro approached the party looking for Dancer of the Borreal Valley as well as the rest of those associated with the matter pertaining to the Dryad Whisty. Sro showed the group a wanted poster and Vadath and Dancer were amongst them. Vadath knew he had to talk to Dancer and Rory to sort this out when the time was right. Sro encouraged the group and Vadath questioned what he was doing all the way up here. It was at that moment Sro revealed his true form a giant Adult Silver Wyrm. Sro spoke draconic into the cave where the Green Stag was making a new home telling the dragon that his reckoning has come. The party entered the cave to see a lone mage weaving a spell. Vadath charged the mage hitting her with a javelin trying to break her concentration. Jo and the other joined in in breaking her speel and revealing the Green Stag hiding up on a ledge of the cave using the mages invisibility spell. Insults were thrown at the dragon and it flew down and engaged the group. Vadath, Jo, and Ulka charged the dragon. With a wicked grin the dragon opened its mouth and let&#039;s loose a blast of its poison breath. Killing Jo instantly and knocking Vadath and Ulka unconscious. The warlock Stan began firing spells at the dragon as Ferris came to the aid of Ulka and Vadath. Delphi and Stan kept the preasue on the dragon forcing to stay on the move. Ulka made multiple attempts to pin the dragon down. Vadath will never admit it but succumbed to the murderous presence that was the Green Stag. Ulka would fall in battle, Stan would fire magic often and with to great effect, and Delphi and Ferris supported thier efforts. Vadath saw this and pushed through his fear. He climbed the highest pillar he could with a plan of plunging his sword into the dragon below. Before he could do this magic swirled around Stan as he fired bolt after bolt of magic at the dragon. The Dragon exploded into a bright green light knocking out everyone but Delphi and Vadath. The magic of the Green Stag and a mark apeared on everyone in the room. Delphi and Vadath removed the Dragons head in hopes of collecting the reward from the witch Yggwilv. The reward was three uses of the wish spell all that needed to be done was spend three nights at her hit with her.&#039;&#039;&#039;&amp;lt;/small&amp;gt;  &lt;br /&gt;
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&#039;&#039;&#039;&amp;lt;small&amp;gt;As Vadath and Delphi  traveled to Yggwilvs hut Vadath would reflect on his past battles and how little help he has truly been. He set his pride aside and confided to Delphi how his strength and battle prowess pales in comparison to his father&#039;s and how worthless he has felt in his battles. Delphi and Vadath discussed what they would wish for and they evetually came to an agreement. They would use one wish for thier own goals and use one to revive Ulka. While the pair traveled together Vadath caught word Dancer was on the move back to Seglock and new he had to meet up with her because of the bounty. Delphi promised to make make Vadaths wish on his behalf and the two parted ways. Delphi would go on to make the wish for Vadath though what she had to endure in the witches hut he cannot possibly imagine. As a show of his gratitude and loyalty Vadath has sworn to lend his sword to Delphi should she ever need it.&amp;lt;/small&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
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===== &#039;&#039;&#039;&amp;lt;u&amp;gt;&amp;lt;small&amp;gt;May 10th Drakoths&amp;lt;/small&amp;gt;&amp;lt;/u&amp;gt;&#039;&#039;&#039; =====&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;small&amp;gt;Shortly after Vadath parted ways with Delphi he met up with Dancer of the Borreal Valley and several others outside the city of Seglock. Upon entering the city the Satyr Rory was talking to a living conglomerate of mushrooms known as Grandmuush. Rory spotted both Vadath and Dancer of the Borreal Valley and asked Grandmuush if any one of the group had his daughter. Grandmuush sensed that Whisty was with them. Dancer handed the Whisty sapling to Vadath and proceeded to scamper off. Vadath and Rory exchanged a fee words and eventually little Whisty and her staff were given to Grandmuush for safe keeping. Amongst the group was a peculiar man by the name of Nockdus yet Vadath felt a strange draw towards the man. The group ventured into Seglocks library Vadath ran into a friend that saved his life when he fought the Green Stag. Ferris was huddled up holding an elderly woman&#039;s hand giving her comfort ,presumably for some pastries, Ferris introduced Vadath to her. Madame Webe told them that a village not far from Seglock was a village under attack from Drakoths. The rest of the group deterred deeper into the library while Vadath and Nockdus waited outside. Nockdus made a passing remark about wanting some snacks so him and Vadath wandered around the outskirts of the library. Sadly no snacks were found even though Vadath wasn&#039;t sure what they were looking for at the time. Eventually the rest of the group came out with a strange priest in tow and they all spoke to the towns guard captain who told them where to go. As they approached the village they saw it was on fire and still under attack. One of the group told them that the Drakoths were talking and mentioned somthing about only having a few days. Not wasting much time they set a plan into action and engaged the Drakoths in battle. While the group engaged the Drakoths the priest was supposed to stay behind but he decided to enter the fray himself. The priest turned into a large &amp;quot;whitish&amp;quot; dragon, grabbed one of the Drakoth and flew into the sky. The party could tell they were arguing in Draconic but nothing could be understood. The battle raged below as the priest/dragon let go of it prey and the Drakoth fell to the ground dead. Just before the last Drakoth fell it spoke of &amp;quot;the one who waits will come for you.&amp;quot; The group managed to successfully defeat the Drakoth as well as save the remaining villagers. After killing the remaining Drakoths and returning to Seglock the group conversed with the Madame Webe yet again and asked her some questions. Madame Webe ,a lunaren priest, told them the Echamus ,the name of the strange priest, was a name of legends. He is supposedly &amp;quot;the moon child&amp;quot; or also known as The son of the moon dragon Eros. They also also question about &amp;quot;The one who waits&amp;quot; she told them that he is their peoples boogeyman and nothing more than a creature of darkness ment to scare little kids. When asked where this creature dwells the group was told. The tales claim that it lurks in the dark places, preying on those that stray from the blessed light of the moon. But one day it will no longer be satisfied with just that, and will come into the light, setting in motion a series of events that aren&#039;t good. All Madame Webe could tell them about The Moon Dragon Eros was that he is in charge of guarding what we would call &amp;quot;The Feywilds&amp;quot; and that Eros and &amp;quot;The One Who Waits&amp;quot; supposedly do not have any corralation to each other.&amp;lt;/small&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
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===== &#039;&#039;&#039;&amp;lt;u&amp;gt;&amp;lt;small&amp;gt;May 17th More Mutated Goblins&amp;lt;/small&amp;gt;&amp;lt;/u&amp;gt;&#039;&#039;&#039; =====&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;small&amp;gt;Vadath once again found himself employed by the Order of the Watchful Eye of Gammelgard. This time he met up with his companions and they met up with a cheerful scribe by the name of Tibby. Tibby told the group about how recently wagons full if supplies leaving the city have been ransacked and have gone missing. The party took the job of finding out what has been happening. The plan was to take a cart with some horses and hide some of the party inside the cart while the rest drove it. Well as they traveled they evetually came across a fallen tree blocking thier path. Sure enough it was an ambush spot set up by the mutated goblins that were encountered before. The group fought expertly against the platoon of mutated goblins saving their leader for last. Vadath and Kellen came up with the idea to capture the goblin leader and bring him back to Falgrim Norest. The two cornered the leader tackling him to the ground and restraining him. After a brief struggle the goblin gave up and became the parties prisoner. The Gnome Cecil questioned the goblin asking where the supplies were and where the survivors were if any. The Goblin led them down a fairly hidden trail to some ruins. A few of the group tried to sneak up and get a closer look to see what they could find to report back. Before they could do much of anything a massive mutated Orc walked over one of the burms. The Orc saw Vadath and his companions and open fired with very large hand cannons narrowly missing his targets. The group decided to make a tactical retreat since they were exhausted and spent from the pervious battle with the gang of goblins. Upon returning back to Gammelgard and linking up with Falgrim the placed the mutated goblin leader in his custody. Falgrim was quite happy to have a living specimen not only to study but to question as well. Falgrim believes am alchemist by the name of Horatio Chesire is behind these mutated creatures. Falgrim also suspects that Horatio is in league with the dragon known as Longfang, who the goblin chief said was his master. Vadath relayed to Falgrim the passing of their mutual companion the druid Tordek and Falgrim poured one out for his fallen dwarven brethren.&amp;lt;/small&amp;gt;&#039;&#039;&#039; &lt;br /&gt;
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===== &#039;&#039;&#039;&amp;lt;small&amp;gt;&amp;lt;u&amp;gt;May 24th The capture of Horatio Chesire&amp;lt;/u&amp;gt;&amp;lt;/small&amp;gt;&#039;&#039;&#039; =====&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;small&amp;gt;Another job for the good dwarf Falgrim Norest&amp;lt;/small&amp;gt; &amp;lt;small&amp;gt;and the peoples of Gammelgard. The noose was closing on the alchemist working with &#039;Longfang&#039;. The captured Goblin leader had dislcosed the whereabouts of the alchemist. Vadath and several other set out with some backup from the Order of the Watchful Eye. Vadath found the alchemists lab right where the goblin said it would be. The Goblin also made mention of a secret underground area that no one but Horatio himself could enter. Noctus and Dancer scaled the Cliffside surrounding the lab on an attempt to find its exit while Vadath and the others stormed the front. Violet a tiefling in the party was spotted when two large mutated orcs step out of the lab and that is when all he&#039;ll broke loose. Vadath knowing the importance of capturing Horatio took matters into his own hands. He drank his potion of Frost Giant Streangth, a Potion of Speed, and his friend Arlin blessed him with a shield of faith. Now stronger, faster and more resolute then he as ever been he began his assault on the lab. One of the orcs broke off and attacked Violet whole the other became Vadaths first target. When Vadath sprung into action he quickly dispatched the remaining orx and cockily knocked on the labs door challenging those inside. The door opened to reveal some monstrosity wielded a double bladed glaive and two more orcs. Quickly going to work Vadtah soon disposed of the monster and one of the orcs. As he entered the lab with the rest of the party in toe he spotted yet another one of those monstrosities. He rushed it and took it down swinging his trusted greatsword with a furry never before seen. Noktus opened a door not far from the entrance this time revealing tow more of these double bladed glaive wielding monstrosities. These two though were mutated as sign of Horatios handiwork. Knowing how deadly Horatios poison is that infects his mutations Vadath wasted no time. Noktus and Spinal attacked the one closest to the door while the other tried to break the walls down to get at them. Vadath saw and opening and took it. Charging the first he slew it with ease and immediately went to work on the second. He stood his ground and vanquished the last one with little difficulty. All while this was happening Dancer found what she believed to be Horatios secret escape route. She expertly placed a snare at its mouth and when the battle finished Horatio attempted his escape in some fort of metal tube. The snare did its job wonderfully and stopped his escape and the tube tumbled down the cliff side to the rocky beach below. Spinal communicated woth Dancer through a spell and alerted Vadath of what had transpired below. With then potions still I&#039;m effect Vadath decended the Cliffside and broke Hortatio out of his metal coffin. Horatio had very little to say he began to say his masters true name but never said it before correcting himself to saying &#039;Longfang&#039;. Vadath and Dancer pulled the man out and bound him and brought him to the city of Gammelgard with the rest of the party. The crew also brought some of the mutated monstrosities back for Falgrim to study. While Vadath fought with the Orcs they shot some sort of crude projectile weaponry at home which me managed to get his hands on after the fight. Vadath thought for a little while and got an idea on how to use the enemies innovated weaponry against them. With the help of Ensign the two designed a sort of gunblade by combining the Orc weapons with Vadaths greatsword. Vadath and Ensign would work on the weapon together to bring more of Isonhounds enemies to heel.&amp;lt;/small&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
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===== &#039;&#039;&#039;&amp;lt;small&amp;gt;&amp;lt;u&amp;gt;June 10th Crypt of Sir Beren Cohnal&amp;lt;/u&amp;gt;&amp;lt;/small&amp;gt;&#039;&#039;&#039; =====&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;&#039;Vadath and several others were personally asked by Falgrim Norest to assist in uncovering where these mutated goblins were getting their armor from. The Order of the Watchful Eye reached out to the Wold Order and an emissary was sent to Gammelgard&#039;&#039;&#039;. &#039;&#039;&#039;Aldean El&#039;Naddath of House Kessaria , the elven emissary and member of the Sylvan Order, along with Falgrim Norest met with Vadath and the rest of the party in Gammelgards mess hall. Aldean explained the goblins were likely getting their armor pieces from a nearby elven Crypt. This particular Crypt is important to Sylvan Order because in it is buried Sir Beren Cohnal a paladin and esteemed Commander of the Sylvan Order. The group was given two amulets with the symbol of the Sylvan Order. These amulets were blessed and were ment to help the party. Aldean expressed concern for Sir Berens spirit and wanted the group to ensure his spirit was not defiled. Aldean and Falgrim gave the party a map, some strong horses as well as a wagon to carry the group. Within a few hours the party arrived at the Crypt of Sir Beren. They were greeted by immovable stone doors and signs of goblin and Orc tracks all over the surrounding area. Arlin held up his medallion to the stone and is magically unsealed itself. The group was able to enter the Crypt from an entryway the goblins weren&#039;t able to. Upon entering ghosting blue lights ignited from the torches on the walls. In the center of the room was a stone tomb with the carving of an elf. One of the party members held up the Sylvan Amulet to the tomb and Sir Berens spirit appeared and greated the group. After talking with Sir Beren and gaining what info they could the group promised to rid his Crypt of the vile goblins. Sir Beren opened a door behind him and agreed to magically hold it shut for the party. It wasn&#039;t long before the group encountered the enemy. Vadath rushed in and was surrounded on all sides by mutated goblins and orcs. One Orc stood out the most because it was riding  a large fanged beast. With Vadath, Arlin and Spinel holding the front line while Boros and Buho supported with magic it wasnt long before the enemy was routed. Vadath tried to claim the mount the orc was riding as his own but when Arlin tried to heal it he could tell his god would not be pleased by such an act, and the creatures life was then ended. Dancer and Percy were keeping watch down another hallway were more sounds of goblins could be heard. With Sir Berens blessings Vadath and Buho opened and examined the two sarcophagus in the room. Weapons and a shield were found amongst Sir Berens fallen comrades. Vadath and Buho made their way down another hallway in an attempt to pincer the remaining enemies. Before long the entire Crypt was emptied of the goblin menace. Sir Beren willingly let the party keep the treasures they found within his Crypt. Upon returning and reporting what happened Aldean was relieved to hear Sir Berens spirit remained in tact. Aldean was also kind enough to identify the treasures that were found. Some of the treasures that were recovered  needed special certificates to prove that those that took them were the rightful owners. Aldean and Falgrim extended thanks to the party and Buho made his way to the kitchen to make celebratory chocolates for everyone. What happened in that kitchen no one can say but a fire erupted from within causing everyone to leave. With another mission success Vadath asked both Buho and Dancer if they would join The Band of the Iron Hawks and both agreed.&#039;&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
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===== &#039;&#039;&#039;&amp;lt;u&amp;gt;&amp;lt;small&amp;gt;June 28th Showdown at Fang Mount Corral&amp;lt;/small&amp;gt;&amp;lt;/u&amp;gt;&#039;&#039;&#039; =====&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;&#039;Vadath again found himself in the employ of the The Order of the Watchful Eye. Falgrim Norest gave the&#039;&#039;&#039; &#039;&#039;&#039;companions&#039;&#039;&#039; &#039;&#039;&#039;information regarding an orc encampment where they were potentially breeding their mutated fanged mounts. Falgrim also disclosed that the fanged mounts the orcs were riding were in some way of draconic lineage but mutated by Chesire. Vadath along with several other Iron Hawks set out to search and destroy this encampment. Dancer leading the way and following the map guided them to the encampment. Noktus and Dancer both scouted the encampment from surrounding trees and Buho telepathically communicated their findings to the rest of the group. Vadath waited for the signal to storm the front gate while Arlin, Spinel, and Cynthia took up a flankong position. Vadath with Buho on his shoulder disguised as a backpack rushed into the middle of the encampment taking an attack from a goblin half heartedly guarding the entrance. Dancer and Noktus fired arrows from their concealed positions as the remaing three began to flank the encampment. Once entering the compound Vadath threw severl vials of Falgrims Fire into the encampment burning as much of it as possible. Buho supported from the air spreading choas and confusion amongst the enemy ranks. It wanst long before Vadath and the rest of the group were close to being overwhelmed. Holding fast and blocking the entrance forming a choke point Vadath squard off against two orcs. One of them was one of Chesires normal mutations the other shrugged off many well struck blows from Vadath before eventually falling. Cynthia was down and both Arlin and Spinel were in the jaws of the dreaded fanged mounts. Vadath believing the situation dire and seeing his companions on the brink of defeat drank his remaining potion of speed in an attempt to turn the battle in their favor. Both Arlin and Spinel managed to free themselves from the jaws of the enemy and took them down as well. Noktus decended from his perch attacking an orc with his magic obliterating it and stirking terror into the remaining enemies as they were showered in the blood and viscera that was once their companion. The entire encampment was slaughtered save for one of the mounts that the group captured. Vadath will make attempts to train it so that one of Chesires prize creations can be used against him. Upon returning to Gammelgard with the city in view a shadow engulfed the returning heros. A multi headed dragon swooped in over them and stormed Gammelgard. The massive dragon began to destroy a tower within the city as the city guard and those of the Order tried to bring it down. All Vadath and his companions could do was watch in horror as this terrifying creature created destruction and devastation in its wake. The dragon flew away after it ransacked the tower and over the commotion of the town the group heard a familiar voice from the back of the dragon. The dragon had freed Horatio Chesire and he was exclaiming &amp;quot;And the might of Tiamat can not be resisted! I shall Purge you all in her chaos!&amp;quot;&#039;&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
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&amp;lt;small&amp;gt;&#039;&#039;&#039;After the attack Falgrim met up with Vadath and spoke to him about his captured Fanged Beast. Falgrim tried to persuade Vadath to just buy a horse instead of attempt to tame the horrible creature but Vadath saw and opportunity and took it. Buho and Vadath began attempting to speak with the creature through Buhos ritual magic. The spell was successful though the creature only saw the two companions as food and nothing more. Buho attempted to persuade the creature bit to no avail. Vadath had lost his patience drsnk a vial of dragons blood, drew his newly forged Gunglade and rushed at the creature putting it up against the beasts throat. With a steely gaze Vadath threatened to let the creature starve and that he would kill it just like he has killed a few before it. The creature submitted to Vadaths brutality saying &amp;quot;You are strong. We hunt. Now.&amp;quot; and allowed Vadath to mount the beast. After several attempts Vadath got the hang of mounting and dismounting the beast. While the beast listens to Vadath it is still a monstrous creation. It is not aggressive to his allies nor would it be considered friendly towards them. For the time being Vadath has secured a fairly lethal new companion.&#039;&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
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===== &amp;lt;small&amp;gt;&#039;&#039;&#039;&amp;lt;u&amp;gt;July 15th Seglock West Gate&amp;lt;/u&amp;gt;&#039;&#039;&#039;&amp;lt;/small&amp;gt; =====&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;&#039;Vadath and along with several other adventurers&#039;&#039;&#039; &#039;&#039;&#039;were attending Seglocks Galla of Protection when the festivities were cut short by disaster. The adventurers broke off into three groups with the group Vadath was in rushing to Seglock colleges West Gate. Upon entering the group found the living quarters of the students and faculty under assault. Above the living quarters a multi headed dragon flew away in the night. The adventurers entered through a cafeteria finding a few students and a professor trying to escape the way they came in. Upon entering Vadath saw Chesire goblins and a Chesire Orc attacking everyone inside. As Vadath charged straight at the Orc leader the life cleric Linden Rue hopped onto his back to lend a hand. As Vadath charged Tristham magically held the Orc in place and Vadath cut him down with ease. The crew mopped up the remaining goblins sadly one student was killed. Professor Galloway was hurt but still alive and told the adventures the Chesire Goblins were searching for and gathering research. The group moved down the hallway to the living quarters. Several orcs and goblins were waiting for them and the group engaged them. As the group fought the Chesire creations a thudding mechanical sound came from the hallway behind them. Omen a tiefling warlock warned the group a hulking metal construct was in its way. As the construct rounded the corner it immediately attacked Patches and incapacitated him. Vadath saw this turned around and rushed the construct. As Vadath assaulted the construct Omen teleported behind it and tried talking to the professor cowering behind it. After awhile the construct fell to Vadath and Omens assault. Vadath climbed over the construct to get to the professor Omen was arguing with and restrained him believed he was working with the construct. Linden Rue helped interrogate the professor with the spell  &amp;quot;Zone of Truth&amp;quot;. Vadath asked a few questions though the important one was if the professor was going to hand over his research and work with Chesire to save his own skin. The professor chose not to answer  because he was being magically forced to tell the truth. Vadath having hunted Horatio Chesire and knowing the havack he has caused took the restrained professor and his research to the Iron Eyrie to discuss what to do with him with his Guild. It seemed to Vadath that the college had secrets and experiments similar to Horatios orcs. Vadath and his guild are discussing weather to return the professor to the college or to hand him and his research over to Falgrim and the Order of the Watchful Eye.  With the guilds tennat of Protecting the peoples of Isonhound the Band of the Iron Hawk must decide what to do. The college may have once expelled Horatio Chesire but it seems they have research he desires as well as some experiments frightfully similar.&#039;&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
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===== &#039;&#039;&#039;&amp;lt;u&amp;gt;&amp;lt;small&amp;gt;August 27th The Shadow Forges&amp;lt;/small&amp;gt;&amp;lt;/u&amp;gt;&#039;&#039;&#039; =====&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;&#039;After months of effort by Vadath and many other adventurers Horatio Chesire had finally been located and cornered. A powerful Fey only known as the Currator summoned many adventures to finally bring Horatios evil to an end. Seven members of The Band of Iron Hawk were present for this raid. Horatio had holed himself up in a micro dimension known as The Shadow Forges. This realm was stuck between our material plane and the plane of shadow. These forges were how Horatio constructed his monstrosities. The Currator told us that four forges were active and that we needed to try and shit down three of them before we could confront Horatio. Hearing this three strike teams were formed. Two teams of six and one of five. Vadath along with Zen, Tristram, Linden, and Delphi took the role of the group of five. Arlin and Percy were each sent with a different group of six making sure each group had at least one guild member in it. The Currator use powerful and strange Fey magics to bolster all the adventurers. Vadaths greatsword became magical and was easier to swing, he felt heartier then ever before, and he felt like a colossus while mounted on Tempest. Vadath and his four companies were sent into their forge and upon entering found a group of Chesire Goblins and a Chesire Orc. They seemed to be arguing and getting ready to leave. Vadath immediately took the charge and rushed in on Tempest and began cutting down the enemies. He chased them down a hallway into a more open room to find even more Chesire Orcs working some strange machinery. To his right were three portals spewing out different things the furthest from him was exoelling boddies into the room. Tristram attempted to hypnotize the orcs but only managed to snare one in his spell. Vadath and the group began fighting not only the orcs but the forge itself. It seemed to him like the forge was defending itself. Before long a strange flesh monstrosity materialized from the center of a magical ring on the far end of the forge. Vadath disengaged the orcs and along with Zen began to fight the hideous beast. As they fought on the beast swallowed Zen whole and the forge began to animate the corpses that were piling up from the portal. Tristram used magic to free Zen from the beast and before it could fall the yet another mound of animated flesh was summoned from the forge. Vadath, Tempest and Zen dealt with the first and engaged the second as they did this the other party members were attack the forge machinery. Two orcs remained as one attempted to wake his friend from Tristrams spell sadly he was successful. The Orc woke up and smashed down a giant red button and from the same part of the forge that summoned the flesh beast came forth a Sentinel like no other. Vadath knew the group was in trouble and left the second flesh beast to Zen. The Sentinel teleported into the middle of the group and began its assault. Vadath and Tempest charged in hoping to draw its attention and were successful. While fighting this metal behemoth Vadath heard Zen getting swallowed again and Tristram yet again came to Zens aid. The Sentinel summoned for lightning blast that arced in between the party striking multiple members at once. As the battles raged Tempest was magically banished from the forge. The group had used most of its resources and still fought on even though the odds were agaisnt them. It was then Tristram deployed a curious strategy he had used before. Tristram summoned what he called his pop corn hut. This was truly a sanctuary. The group ran into this opaque hut for safety. The flesh monster and the Sentinel were not able to penitrate its magic.  Linden summoned a swarm of magical bunnies on the machinery and Delphi used her magic to create a cloud of Daggers. This magic destroyed the the forge machinery. The two spell casters then used their abilities to move the magics to hit the remain flesh monster and the Sentinel. The hut held fast as the enemies fell and forge buried the party in over three tons of rubble. The Iron Hawks had stopped the forge and its creations but were now trapped under rubble. The group had no way to escape till they called out to the Currator for aid. With his mysterious power the Currator was able to teleport the adventurers to safety. It wasn&#039;t long after that that Arlins group returned from their forge also badly wounded and barely alive. Vadath waited eagerly for his 1st Lieutenant Percy to return with his group. Vadath and Delphi knew the group was in trouble and asked the Currator to send them to the last forge to help. Upon entering into the last forge Vadath and Delphi were greeted with carnage similar to what they had experienced. The party was struggling to survive fighting the forge and a Sentinel of their own. Vadath immediately and without hesitation charged the Sentinel. He attacked it wildly scoring several solid strikes on the colossus. Delphi healed those she could as the rest of the partied rallied what they could and attacked the Sentinel and the forge. Eventually they were successful in shutting down the forge and destroying the Sentinel. The group was teleported back to the Currator where all the adventurers prepped for the coming battle agaisnt Horatio Chesire himself inside the final forge of which he was its master.&#039;&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
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===== &#039;&#039;&#039;&amp;lt;u&amp;gt;&amp;lt;small&amp;gt;August 27th The death of Horatio Chesire&amp;lt;/small&amp;gt;&amp;lt;/u&amp;gt;&#039;&#039;&#039; =====&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;&#039;As preparation began the Currator explained that the last forge would have three areas to it. There would be two areas with portals being held open by other Fey and then the forge of Horatio himself. The group began planning to split into three groups yet again. Tokax a friend of Vadaths posed that the Iron Hawks make up the strike force that would go into Horatios forge. Vadath began to take charge of the situation and explained his plan. Boros ,a warlock with a foul temper, protested in amger amd questioned Vadaths leadership. He also voiced quite loudly that he would not be on a team defending a portal that he was going to be on the strike force. So the teams were divided Vadath, Delphi, Tristram, Linden, Boros, Cynthia and a monk Vadath never met formed the strike force to storm Horatios forge. Upon entering the forge the group was met with three of Horatios greater creations, Teo glaive guardians and a shield master. Behind those three was aassive five headed dragon each head a different color of chromatic dragon. This dragon was the one that broke Hortatio out of prison and seen fleeing Seglock after the attack on the collage. With no hesitation Vadath charged into the middle of the three enemies and began the fight. Boros after speaking so boldly about wanting to be in the fight began stealing Horatios research from the tables in the forge. The monk quick as lighting made his way to Horatio and caught him by surprise landing a few blows. Tristram cast a spell of suggestion over Horatio and told him &amp;quot;Why don&#039;t you leave and go get soem rest. We will clean this place up and you can come back later.&amp;quot; Surprisingly the spell worked and Horatio began to do as he was told. Evetually Horatio grabbed a strange black object from a table smashed it and disappeared from the firge in a sphere of magicak darkness. With the three Horatio monsters down the five headed beast began to stir and wreak destruction. Vadath heard Boros mention that he was going stealing more research and take a portal and escape beacuse he was afraid to fight the five headed beast. After several swings of Vadaths sword the red head went limp and soon after two more red heads sprung free in its place. It was then the adventurers realized this was not Tiamat herself but some form of hydra like creation made in her image. Several adventurers swapped back and fourth the portal but Vadath stood strong keeping the dragons attention. The white head of the dragon spewed a chilling breathe and in doing so froze Tokax killing her withing seconds of joining the fight. Boros attempted to use the spell message a few times on the dragon in hopes to take it under his control. Vadath questioned Boros&#039; motives but continued to fight on with the help and support of his friends and guildmates. As the forge began to take damage it summoned yet another Shadow Sentinel. Vadath understood the dire straights everyone was in and called for Tristram to set up another one of his valuable shacks. Tristram cast the spell and in doing so locked Vadath from accessing the portal. For the portal mysteriously moved into the impenetrable magic hut. Vadath riding upon Tempest was unable to enter and he refused to leave his mount companion behind. Vadath made peace that this may be his final stand. He continued to fight the Dracohydra as the Shadow Sentinel closed in. As the Sentinel closed the distance Vadath and Tempest skirted the Dracohydra getting close to his companions. Much to his and everyone&#039;s surprise the Sentinel attacked the Dracohydra. The Sentinel landed a few solid punches and Vadath joined in swinging furiously his greatsword. The adventurers in the hut attack the forge itself as one of the sections the Fey were keeping upon collapsed killing the Fey and the monk that attacked Horatio. The Sentinel began to charge up and it fired off a chain lighting attack. Vadath recognized this attack and used a magical gift from the Currator and was able to teleport with Tempest to the opposite side of the forge. The Dracohydra fell to the lightning spell and Vadath helped slay another flesh monster that the forge summoned. Before the Sentinel could begin to wreak death and destruction on the adventurers the Currators voice was heard by all and all that he said was &amp;quot;I have him.&amp;quot;  With that the Currator summoned every adventurer back to his safe area were at his feet laid the dead body of Horatio. The Currator explained when he figured out Horatio left his forge he began to search for him and was eventually successful. The Currator stated he was thankful the adventurers were successful in shutting down the forges and keeping Horatios vile research locked in that micro plane. Vadath heard this and turned to Boros stating loudly that he needed to disclose to the Currator what he had stolen from Horatio. Boros recoiled in protest and refused. As the Currator expressed his thanks Vadath grabbed the body of Horatio and fed it to Tempest. He found some justice in fulfilling his words to Fulgrim that he would see Horatio devoured by his own creation. The Currator would go on to grant a boon to each adventurer. Delphi and Vadath began to talk and realized they both had a connection to a red dragon. They asked the Currator the whereabouts of this beast so that they could take their revenge. The red dragon that decimated the Band of the Hawk and killed Vadaths adoptive parents was the same as the one that destroyed Delphis hometown. They plan to seek it out with fellow Iron Hawk members and finally bring an end to its life. Due to Boros&#039; actions in battle and theft of some of Horatios research Vadath has a strong mistrust of Boros.&#039;&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
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===== &#039;&#039;&#039;&amp;lt;small&amp;gt;&amp;lt;u&amp;gt;Sept 11th Bleucorundums Lair&amp;lt;/u&amp;gt;&amp;lt;/small&amp;gt;&#039;&#039;&#039; =====&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;&#039;Vadath had received a summons, along with other adventurers, from the Protectors of the People to meet them at their main hideout. The cart ride from Seglock took a few hours. Vadath chose to ride Tempest along side the cart. Along the trip he amd Markoth spoke briefly and Vadaty learned that Markoth joined the Protectors of the People out of mistrust for them. Upon getting close to the hideout the group was met by a living tree. The tree look at all of them then paused on Vadath and stated somthing like it was unsure of Vadath. In the end the group entered the hidden hideout behind a waterfall. They were met by Brenna the groups leader. She informed them she had a job for them to undertake of some importance. Though the group saw the postings and rewards for dragons they dilliberated for a little ultimately deciding to take Brennad job. The job was to either find Echamus or find information on his whereabouts. Vadatghhad met with Echamus previously so he was able to offer some help to the party as to whom they were looking for. Archie ,Brennas second in command, gave them some directions as to where he might be found. The group followed a river with little trouble. Though one of the party members was stuck by a magical fear. Some entered the river and felt a magical calm sweep over them. Vadath brought his companion to the river in an attempt to calm him and it did work. Eventually everyone ended up in the river aside from Vadath and Markoth. Both of them saw however one of their party members get sucked into a hidden current beneath a dock. Vadath jumped on after her and was soon followed by the rest of the group. The river deposited them to one of its banks where the party all heard a voice in their heads. The voice warned them to leave for they were not welcome. After some dialog they voice said it would test them. The group followed the tunnel that was by the river bank and it wasnt long before the party was set upon by a few giant spiders. The group delt with them swiftly with minimal effort. They continued on continuing to talk to the voice trying to find it. Vadath spoke up about trying to find Echamus and defeating &#039;The One Who Waits.&amp;quot; Passage began to open as the adventurers had conversations with the disembodied voice. Markoth challenged and goaded the being and suffered grievously for it nearly being killed. The voice spoke of that to find them the party must be in balance. So Omen grabbed Vadaths hand and Markoth took Drang by the hand. Seemingly to balance out the karma. Eventually the group was led to a dragons hoard. This hoard had a large cyrstal egg in the center surrounded by giant glowing sapphires. A few in the group had already encountered this disembodied dragon and knew it to be somewhat friendly. To group spoke to the dragon known as Bleucorundum. Bleucorundum mentioned that she was looking for one below and one above. Always being cryptic and that we should tell Brenna that the Saphirre is looking for the Amethyst. Bleucorundum offered little answers only more questions. Bleucorundum seemed to be looking for Eros and Echamus as well yet not knowing where exactly they were. Bleucorundum also spoke to Vadath saying he had a darkness in his blood that be dealt with. Vadath tried to get more answers but was met with silence. Bleucorundum offered items from her hoard to help the adventurers though should these items be used to harm dragonkind they would disappear. Vadath wasn&#039;t planning on taking anything till he saw a symbol the his friend Ensign carved onto everything. Vadath chose to take that item and give it to Ensign even though shiuld Vadath attacked a dragonkin it would disappear. Few real questions were truly answered save one. The group was given a phrase by the PotP that they got from a Lunarn. The phrase translated to roughly  &amp;quot;Help Eros and he will help you.&amp;quot; At least that&#039;s what Vadath remembers. He was lost in thought on what this darkness inside him might be. Bleucorundum then Gabe the Drang one of the giant glowing sapphires and said to give it to Brenna. Upon returning the group did so and relayed what info they had.&#039;&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
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===== &amp;lt;small&amp;gt;&#039;&#039;&#039;&amp;lt;u&amp;gt;Oct 17th Mother Loves Demise&amp;lt;/u&amp;gt;&#039;&#039;&#039;.&amp;lt;/small&amp;gt; =====&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;&#039;Vadath takes another job for Falgrim and the Order of the watchful eye. Upon meeting Falgrim who was attending a parry at a bar with someone names Gideon he met up with several other adventurers. The party was informed that Mother Love had been tracked down and that there was a new bakery in town that was a cover for her lair. Vadath and the group take the quest. There was not much of a plan so the adventurers stormed the bakery. Vadath and the Bugbear Drang kicked in a few doors as those inside began to panic a little. Vadath ran to the front room and fired his pistol into the cielong of the bakery trying to get everyone down on the ground and to remain calm. While this happened Tristram went into a back bedroom and notified the group that Mother love was here and using concealing magics. Drang stumbled upon a hidden door and fell a few feet below to a sewar grate. Standing in front of the grate was mother love herself. After a few short more chaotic moments the rest of the group caught up and Mother Love offered them Fey Hospitality upon entering her space. The group accepted and entered the room was full of dragon eggs and in the center of the room was Mother Love seated at a table full of pies. Mother Love and the group tried negotiations to get the eggs. A lot if words were spun around and Vadath quickly lost his temper and assaulted Mother Love a known hag. Once he attacked her she seemed to teleport away and what stood in her place was a shadow version of himself. Vadath engaged his shadow clone as some of the eggs around the room came to life and became spider like creatures. While this was happening Tristram who was quite angry with Mother Love began weaving spells. He attempted to polymorph Mother Love and Vadath glared the hag down and it caused her ti fail. Tristram had turned the hag into a tortoise and was able to shove her in a tortoise shaped vase filled with water and drowned her. The remaining eggs turned into spiders and scampered off into the sewers. In the back of the room the group found a book written in primordial.&#039;&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
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===== &amp;lt;small&amp;gt;&amp;lt;u&amp;gt;&#039;&#039;&#039;Oct 24th Iron Hawks Trip to Kiston&#039;&#039;&#039;.&amp;lt;/u&amp;gt;&amp;lt;/small&amp;gt; =====&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;small&amp;gt;During the fight for the shadow forge the Ucrratpr offered each of the adventurers a reward. Both Vadath and Delphi asked for information of the dragon known as the Dread Flame. The dragon responsible for the destruction of Delphis hometown and of Vadaths mother and father. After several months one morning the Currator was found lounging in the main hall of the Iron Eyrie. He told them that The Dread Flame left Isonhound for Kiston when Tiamat called yo gather her forces. He also messed with a compass that would point to her and told them how they could find travel to the Isle of Kiston. Just a little south of Horatios lab that was stormed a large barn was found with some dwarves sitting out front of it. After some negotiations and some tense conversations the Hawks found out that this barn is a cover for the Pendergras Company. The Pendergras Company has been developing ways to travel to Kiston and supply those on the front lines of the dragon war. The group was able to secure passage sp long as they provided security for the Airship. Once they got close to Kiston they saw some strange flying monsters. Tristram was able to speak with them and they said that things below where in chaos. Shortly after this conversation an ancient black dragon rose above the clouds with many draconians at his side. The Hawks engaged the dragon the best they could in the air and eventually am ancient silver dragon, a young brass, and a young copper dragon came swooping in tackling the black and whipping out the draconians. The young brass polymorphed into a human and landed on the airship. Vadath without hesitation asked to be flown down to aid the silver dragon in fighting. The dragon seemed very surprised and instead of flying them down the airship was able to land. Upon landing the Hawks where met with absolute chaos. The encampment they were supposed to transport supplies to was in smoking ruins. The silver and Black Dragon were locked in combat and Vadath rushed to join in. During the fight on the group a young red joined the fight. The copper and brass kept the reds attention as some of the party was saving the survivors that were trapped in a collapsed building. The red dragon is slain and Vadath lands a few blows on the black. Dancer of the Borreal Valley cast a spell keeping the black on the ground and kno king it prone. The silver took to the air and locked eyes with Vadath. Vadath nodded to him and the silver unleashed his breath weapon killing the black and Vadath withstood the blast of energy. The party and the survivors board the airship as the dragons rip the heads off the res and the black. The three metallic dragons board the airship and reveal the name of the Dread Flame to be Kennandra and that the young red that was just killed is her son Karrundax. The silver dragon asked to be called Silas. Though Vadath and Delphi did not get their vengeance The Iron Hawks were able to strike a blow to both Kennandra and Tiamat. Silas I formed them that by keeping Karrundaxs head would invoke Kennandras rage and cause her to hunt them down. The Hawks brought two more dragon heads to add to their collection in the Eyrie.&amp;lt;/small&amp;gt;&#039;&#039;&#039; &lt;br /&gt;
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===== &#039;&#039;&#039;&amp;lt;u&amp;gt;&amp;lt;small&amp;gt;Nov 17th Going into a Fellstone Mine&amp;lt;/small&amp;gt;&amp;lt;/u&amp;gt;&#039;&#039;&#039; =====&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;&#039;Vadath had taken yet another job this one was to help out Falgrim investigate what&#039;s been going on with some mines. The group qas tasked to go into a Fellstone Mine and take a look around and try not to cause a panic. After some negotiations the group was able to get into the mine saying they were offering their services for security. The mine was full of workers and nothing seemed to be amiss. Vadath took to the back room to which was empty. As he stood there looking around a shadow purple portal opened up and four wraiths entered the mine. Vadath engaged them in close combat but three of them seemed to ignore him and go for the workers. After a hard fought battle only one miner was lost and the group was successful in saving the rest. The foreman decided to cave in the mine to shut down the portal. The group was able to negotiate some time before the collapse to inspect the the portal. The portal appeared to be a shadowy dark version of the mine they were in. Khilek had a necklace of wovenstone and this necklace was repelled forcefully by the portal. With caution Delphi talked Vadath down from entering the portal.&#039;&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
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===== &#039;&#039;&#039;&amp;lt;u&amp;gt;&amp;lt;small&amp;gt;Dec  15th Into the Northern Snowy Mountains&amp;lt;/small&amp;gt;&amp;lt;/u&amp;gt;&#039;&#039;&#039; =====&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;small&amp;gt;Vadath joined a group taking a job from Falgrim and the Pendergras Company. The job was to explore the northern snowy mountains. This would be the second expedition as one was done about a week prior to an almost catastrophic end. Vadath, Linden, and several others took to the skies in the Pendergras airship and made their way to the top of the mountain. Linden and Vadath both spotted a small outcrop barely visible in the snow. Though truth be told Linden saw it before Vadath. As yo not put the ship in danger Vadath used his winged boots to check out the area with Linden. He used his flaming greatsword to clear some of the snow out of the area and they found what looked like an outpost of some kind. They fastened a rope from the ship to wall so the rest of the parry could join them. As they explored they discovered a journal on a dwarven corpse. This journal described the his last days. This place was indeed a guard post for somthing called the Citadel. The journal spoke of a war agaisnt the dragon queen as well as shadow like monsters. The group decided to hold onto the journal and give it to Falgrim when the job was done. The party began to excavate the tunnel that the ancient dwarves collapsed. Before they got to far in some odd Mephits sprung from the stones and began attacking. Without much trouble the group disposed of them. As they continued to dig the roof above them gave way and more Mephits attacked. Again the group delt with them. Vadath and Drang decided to climb up the hole the Mephits came from. They eventually entered an icy cave system. Lindens magic compass seemed to be responding to some Pearl Dragon bones near by. Vadath led the group in the direction the compass was pointing. The air was bitter cold and before long they entered into the main part of the cave. What they found there was an adult white dragon and three ice elementals. Vadath flew into battle with his winged boots getting up on the dragon as fast as he could. Linden succeeded in banishing one of the ice elementals almost instantly. The white dragon clung to a pillar of ice on the ceiling of his cave. Vadath charged and attempted to stay in the dragons face. Vadath and the dragon exchanged blow after blow. The dragon would beat its wings trying to knock Vadath away and was successful a few times but each time Vadath was able to close the distance. Vadath would meet the dragons attacks with his flaming greatsword and a wide smile, for he had grown to enjoy fighting these powerful beasts. Vadath kept the dragon occupied while the parry dealt with the elementals. As the final elemental fell Vadath was on his last legs. With the elementals dealt with Corbie amd Drang, two friends from the Protectors of the People, joined the fray against the dragon. Linden healed Vadath with her magic as Drang drank a Potion of flight amd joined Vadath in the air. Corbie summoned his echo and fired several volleys of arrows at the dragon.  The three companies worked together and were able to finish off the dragon. By the end of the fight the party had discovered a new dragon mark as the dragon released its life energy. They had all gained the ability to control water to an extent. The group melted free the treasures of the hoard and after much debate divided it out as fairly as possible. The journal was given to Falgrim and another dragon slain.&amp;lt;/small&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
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===== &#039;&#039;&#039;&amp;lt;u&amp;gt;&amp;lt;small&amp;gt;Jan 21st Isonhound Plunged into Darkness&amp;lt;/small&amp;gt;&amp;lt;/u&amp;gt;&#039;&#039;&#039; =====&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;small&amp;gt;The Asar Ogalas day in Isonhound was in full swing. Several members of the Hawks were in the Gammelgard parade that went through the whole city. When the parade concluded the Hawks mingled with the dwarves with same games. Dur&#039;kalak started a pie eating contest while Tristram and Delphi rolled some dice. It wasn&#039;t long before all was thrown into chaos. A massive explosion was seen from the direction of the docks and the sounds of alarm bells filled the air. Vadath and those Hawks with him rushed to the scene. Upon arriving to the docks they saw a ship capsized and the area was oddly quiet. Dragon like humanoids known as Draconians apeared from the wreckage. D&#039;Kacilius turned to Vadath and uttered &amp;quot;I think the Dread Flame is near.....&amp;quot;. Before D&#039;Kacilius could finish his sentence a massive red dragon landed on a rooftop next to them. The dragon looked at the group with hate burning in her eyes and in a low growl let out &amp;quot;I AM HERE!&amp;quot;. Vadath scooped up Linden and flew into a rage at the sight of the dragon that took his family from him. Using his winged boots he closed the distance and charged recklessly at the dragon. Linden gripes with fear held onto Vadath for dear life. Vadath swung his sword a few times but only struck one blow on the beast. Linden could feel Fey energy filling the area from the Currator. Linden gripped Vadath and teleported them into a Feyline passage. Vadaths rage ended and Linden let Vadath know that had she not done that they both would have died. The Feyline the entered led them to the northern snowy mountains where they both were at previously and killed an adult white dragon. Though this fight would be much harder. As they appeared they were greated by a dire scene. Shadows filled the area and corrupted creatures were everywhere. Chief Medical Officer Ensign saw his guild leader appear and urged him to pull the leaver and free the airship from where it was at. Linden still on Vadath shoulders cast the daylight spell in an attempt to keep the shadows at bay. This spell seemed to work well. Vadath pull the leaver with Ensign releasing the ship. Vadath then flew to the tower were some dwarves were fighting off shadows and get back to the ship. Vadath couldn&#039;t leave them behind and went to grab them. As he got to them Joshua a adventurer thay fell into a shadow portal apeared from one of the shadow portals and begged for help. As he flew with the dwarves he went to try and grab Joshua. As he attempted to do so Joshua apologized and shadow burst from his mouth ripping Joshua in half. Were Joshua was lay now stood a massive shadow creature. The Demi God Silent was near by and was able to summon her pet dragon Flame to help aid those escaping. As they all boarded the ship in an attempt to escape the ships engines failed them. The fellstones corrupted the others. Those on board braced themselves for impact. As the dust settled from the crash what stood before them was a terrible and all consuming darkness. In that darkness a ruby Citadel was seen and onop of that Citadel was a obsidian Greatwyrm. Those staring into this void could all tell this monstrous Greatwyrm must be The One That Waits they have been warned was coming. The shadows begin to creep ever closer and some humanoid entities emerged. One was on horseback and challenged Vadath. Somthing seemed familiar about this warrior with skeletal wings but Vadath wouldn&#039;t find out till later on. This warrior was once Markoth now corrupted and engulfed in shadow. Vadath fell for the bait and charged at the warrior. In an instant Vadath was on the group paralyzed with black foam spilling from his mouth. His eyes rolled back in his head and he began uttering strange prayers. Linden was as always by his side and feared for both of their lives. She borrowed some of the Currators powers and instantly teleported them both to safety. Markoth reached for them in a desperate attempt to finish what he started but was to late. The pair found themselves yet again in the Feylines. Linden said she would go to Seglock to help those in that city. Vadath got a telepathic message from his friend Delphi saying Kennandra was in Sneerwell. Vadath thanked Linden and hugged her tightly not knowing if he would ever see his love again. The two parted ways and Vadath took off to Sneerwell. Vadath was greeted yet again with devastation. Sneerwell was in flames and Kennandra was burning the city to the ground. Delphi and the goblin Pot&#039;tu were the only survivors he saw as he arrived. Vadath charged raged at the site of Kennandra and charged her yet again. Pot&#039;tu used support magics and mischief to aid Delphi as she fought fiercely by Vadaths side. Kennandra and Vadath exchanged blows in the air. Before long the dragon reared its head back and let forth a burst of flame from he&#039;ll itself. Through blood and gritted teeth both Vadath and Delphi survived. It wasnt long before back up arrived in the form of a drow assassin named Silythm and the new Dryad Grandmuush. Kennandra was grievously wounded and flew away toward Seglock. Delphi and Vadath exchanged knowing looks and once again entered the Feylines. They reimerged in Seglock to more destruction and death. The moonwells barrier was down, Kennandra raging, and a shadow giant rampaging in the streets. Several adventurers were pinned down by the giant. Vadath charged the giant and ended it swiftly. He looked up to see the Dread Flame raining fire down on the city and vowed to himself only one of them was going to leave the city alive. Hellfire fell from the sky as the adventurers assaulted Kennandra. As the battled raged on the dragon Echamus joined the fray engaged Kennandra from above. With Echamus above her and Vadath below they had Kennandra pinned. She dug deep down and summoned strange magics and was able to heal herself. This did not deter those fighting her. Vadath stayed withing striking distance of the Red beast as Echamus took to the ground. Delphi pleaded with Wchamus to take her into the air so she could aid in the fight. Echamus while hesitant did as requested and dropped Delphi ontop of the ancient red dragon. Vadath continued to rage and land devastating blows on Kennandra. Silytham appeared yet again and landed a killer surprise attack on her, Aaravata threw her javelin of lighting, Delphi stabbed with her magic sword and Vadath cut deep with his fathers blade. The brave adventurers fought unwaveringly against the beast. Vadath called out for help from Linden as he knew she was close by in Seglock. As always when he needed her most she came to his aid. Vadath raged and fought in the air with Kennandra as Linden healed those on the ground. Vadath saw the dragon getting ready to bellow another devastating blast of hellfire. He goaded her to attack him so that she wouldn&#039;t burn Delphi to ashes. With a wicked grin she turned her head and let loose fire so hot it melted the ground beneath them. Kennandra smiled feeling that she had killed one of the adventurers that slew her son. Vadath began to fall to the ground his boots slowing his fall slightly. He closed his eyes and began to great death like an old friend. He knew he fought well and gave his all to keep his friends safe and avenge those slaughtered by Kennandra. As he fell he heard the voices of his companions called out to him amidst the roars of the raging dragon. Linden seeing Vadath on the brink of death summoned her owl familiar. The owl flew up to him and Linden channeled her deities divinity through it. This brought Vadath back from the brink of death and gave him a second wind. His eyes opened, he clenched his jaw, flexed his muscles and flew once again at his hated foe. Vadath landed two mighty blows back to back. The first one opening up a wound in Kennandras chest and the second one was Vadath driving his sword directly into her heart. The air stood still ad the life drained from the Dread Flames eyes. Kennandra had been slain. Though Vadath would not know the true cost until later. As the flames subsided the gravity of the situation was all around them. Whatever happened in the mountains had gone horribly wrong. Shadow now engulfed all of Isonhound. Sneerwell was destroyed and the Pendergras Company with it. Dur&#039;kalak had fallen in battle and devoured by Kennandra and the Demi God Silent was seen shaking hands with the corrupted Markoth and disappearing into the shadows.The only remaining safe havens now seemed to be Seglock protected by the moonwell, Gammelgard protected by the Astrolobe, and Synara protected by &#039;elven magics&#039;.  Though the battle against Kennandra was won it seemed The One Who Waits had won the day. The survivors would not fall into despair though. A new coalition was rising. One that would hopefully spur all of Isonhound into action. Leaders from every faction joined together and formed the Lightsworn a coalition of all guilds and organizations dedicated to brining the light back to Isonhound.&amp;lt;/small&amp;gt;&#039;&#039;&#039; &lt;br /&gt;
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&#039;&#039;&#039;&amp;lt;small&amp;gt;In his adventures in Isonhound  Vadath still winds up coming out of his battles by the grace of the gods. Lindworms knocked him flat on his back and the Green Stag almost melted him with its poison breath. If it wasnt for his companions and dear friends he would have surely died on the battlefield. Vadath currently spends a lot of his time in between jobs working in the Cloud Forge of the Iron Eyrie smithing things for the guild and those in Seglock.&amp;lt;/small&amp;gt;&#039;&#039;&#039;  &lt;br /&gt;
==&amp;lt;small&amp;gt;&#039;&#039;&#039;Languages&#039;&#039;&#039;&amp;lt;/small&amp;gt;==&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;&#039;Common, Giant, Primordial, Draconic, Dwarven, Sylvan,  Wiki.&#039;&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
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==&amp;lt;small&amp;gt;&#039;&#039;&#039;Powers and Abilities&#039;&#039;&#039;&amp;lt;/small&amp;gt;==&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;&#039;When he is raged he losses all concern for his own life. It is durning these moments his blade exudes necrotic energy. One seemingly born of death is forever close to it. During combat Vadath draws inspiration from those he fought along side of when the Green Stag was slain.&#039;&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
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&amp;lt;small&amp;gt;&#039;&#039;&#039;Vadath would meet eventually seek out Ensign and strange yet knowledgeable person Delphi had mentioned on their shared travels&#039;&#039;&#039;. &#039;&#039;&#039;The idea was to ask for help in creating a new weapon. After a month of construction a new kind of sword was forged. Vadath, and Ensign worked with a local smith and combined the handcannons of the Chesire orcs with Vadaths own sword. This now allows Vadath to use the enemies technology agaisnt them.&#039;&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
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&amp;lt;small&amp;gt;&#039;&#039;&#039;After a few encounters with Horatio Chesires Fanged Beast Mounts Percy, Vadaths Lieutenant, came up with the idea to catch and tame one. Vadath was eventually successful in capturing and bending one to his will.&#039;&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
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&amp;lt;small&amp;gt;&#039;&#039;&#039;Vadath has in his possession Pendergras winged boots allowing him to fly and chase down aerial enemies.&#039;&#039;&#039;&amp;lt;/small&amp;gt; &lt;br /&gt;
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&#039;&#039;&#039;&amp;lt;small&amp;gt;His fathers sword finally remade from its charred remains with the parts from the dragon Karrundax. The sword that was once known as the Sanguine Rose now remade in the fires of the Cloud Forge has taken on new properties. Vadath can wreath the greatsword in flames causing it to deal more damage. At the hilt where is fathers magical roses once were are now two areas Vadath has let open. These areas are ment for the eyes of Kennandra herself for when his vengeance has finally been claimed.&amp;lt;/small&amp;gt;&#039;&#039;&#039;  &lt;br /&gt;
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==&amp;lt;small&amp;gt;&#039;&#039;&#039;Weapons &#039;&#039;&#039;&amp;lt;/small&amp;gt;==&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;&#039;His main weapon is his greatsword though more like a massive hunk of iron than an actually “cutting” weapon. As well as the handle and shattered blade pieces of his adopted fathers great sword that he carries around hoping to have it reforged to its former glory. He chose this fighting style because at the age of 7 he trained with a full size sword. Like his father once told him “There are no child size swords in a mercenary company.” As he grew so to did his choice in swords so that he could maintain his fighting style.&#039;&#039;&#039;&amp;lt;/small&amp;gt; &lt;br /&gt;
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&#039;&#039;&#039;&amp;lt;small&amp;gt;The Merit Burst blade is a combination of Vadaths trusted greatsword and Chesire Orc handcannons. This sword was designed by Ensign and Vadath worked along side him to build it.&amp;lt;/small&amp;gt;&#039;&#039;&#039;  &lt;br /&gt;
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&#039;&#039;&#039;&amp;lt;small&amp;gt;It took what seemed like forever but Vadaths fathers sword was finally remade. The sword once known as the Sanguine Rose is now a burning representation of Vadaths own rage.&amp;lt;/small&amp;gt;&#039;&#039;&#039;   &lt;br /&gt;
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[[Category:Player Characters]]&lt;br /&gt;
[[Category:Into the Greedy Green]]&lt;/div&gt;</summary>
		<author><name>Arcassel</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Vadath&amp;diff=18547</id>
		<title>Vadath</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Vadath&amp;diff=18547"/>
		<updated>2023-02-16T02:25:52Z</updated>

		<summary type="html">&lt;p&gt;Arcassel: /* Adventures in Isonhound. */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_character|affilliation=Commander of The Iron Hawks mercenary guild|name={{PAGENAME}}|image=Vadath_2.png|caption=Vadath Stormterror|relatives=Wife-Linden Rue|languages=Common, Giant, Draconic, Primordial, Dwarven, Sylvan, Wiki|alias=Stormterror|marital=Married|birthPlace=Unknown|species=Goliath|gender=Male|height=8ft|weight=350lbs|eyes=Gray}}&lt;br /&gt;
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&amp;lt;small&amp;gt;&#039;&#039;&#039;{{PAGENAME}} is a Goliath barbarian mercenary&#039;&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
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==&amp;lt;small&amp;gt;&#039;&#039;&#039;Physical Appearance&#039;&#039;&#039;&amp;lt;/small&amp;gt; ==&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;&#039;At 30 years old, Vadath strikes and imposing figure at 8ft tall, and 350bs of muscle. His skin has a blueish gray hue to it, and he has battle scars all across his body. He has a tattoo of a shield embedded with a dragons head on his left forearm, in memory of his fallen mother and her faith in Bahamut. As well as a mysterious blood red mark on the side of his neck in the shape of two diamonds ontop of one another with an arrow through the middle of them. Vadaths eyes are a lifeless steely gray, his hands are rough and greatly calloused from many hours of swinging his greatsword. After the fight with the Green Stag a magical mark appeared on his right arm. This mark presents as a green colored tattoo of a dragon curled up on his shoulder.  After killing the Ancient Dragon Galannag Vadaths appearance began to change. He now has has a few dragon scales on his body, his teeth are sharper, and his eyes are more like those of a dragon.&#039;&#039;&#039;&amp;lt;/small&amp;gt;              &lt;br /&gt;
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==&amp;lt;small&amp;gt;&#039;&#039;&#039;Personality&#039;&#039;&#039;&amp;lt;/small&amp;gt;==&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;&#039;Vadath takes great pride in his strength and battle prowess. Vadath does not typically run from a fight even if the odds seem stacked against him. Do to his mercenary training and a lifeitme of battle he has some mind for unit tactics and setting up a favorable battlefield. Vadath understands war better than most and what it takes to persevere through to its end. Because of this he isn&#039;t below using the enemies own strengths and tactics against them. He can come off as a bit uncouth or uncivilized at times, and he usually is a man of few words. Off the battlefield he is quiet and composed but once battle has started his demeanor changes to animalistic like furry. He is loyal to those he fights besides and honors the friendships that he has forged in battle. He often forgets his friends names do to his many close calls with death and a few to many blows to his head. He also had a bad habit in his youth of getting involved in brawls with other patrons at local taverns and a few of those places won&#039;t even let him in anymore. He does however have a sense of humor even if it is a little on the darker side.&#039;&#039;&#039;&amp;lt;/small&amp;gt;    &lt;br /&gt;
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==&amp;lt;small&amp;gt;&#039;&#039;&#039;History&#039;&#039;&#039;&amp;lt;/small&amp;gt;==&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;&#039;After the slaughter of her village Vadath&#039;s mother gave birth to him on the side of the road with her dying breaths. Her last breath became Vadaths first. Effectively being born from a corpse Vadath will seemingly forever have one foot in his grave. The slaughter of his mother&#039;s village fell on a moonless night and was a ritual killing for the God Nerull. Those that committed the ritual slaughter took their own lives as well, offering their own souls to their god. A passing mercenary company, known as The Band of the Hawk, found the new born. Then a cleric by the name of Sella took pitty on him and adopted him as her own. Sella herself was a cleric of Bahamut that travelled within the company. Vadath then was trained by Captain Ellric, of the Hawks Raider corp. Since then all he knew was battle. He viewed Sella and Ellric as his parents. He began to fight for the company at the age of 7. He has been fighting loyally ever since. Around the age of 16, durning a particular bloody battle against a Red Dragon, The Band of the Hawk was decimated. His pseudo-parents, Sella and Ellric, we’re killed by the Red Dragon. He himself was also believed to be dead.  His body was found amongst a pile of burnt corpses. He later awoke and searched the battlefield. While searching he found his parent&#039;s bodies. To honor them Vadath buried them together. He took the charred remains of his fathers greatsword the &amp;quot;Sanguine Rose&amp;quot;, a once legendary blade now broken and shattered like Ellrics body. He has hopes of surpassing his fathers prestige in battle and to restore the &amp;quot;Sanguine Rose&amp;quot;. Vadath has vowed to avenge his parents death by claiming the life of the Red Dragon that killed his parents.&#039;&#039;&#039;&amp;lt;/small&amp;gt;  &lt;br /&gt;
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&amp;lt;small&amp;gt;&#039;&#039;&#039;Due to the decimation, the Band of the Hawk disbanded. Then Vadath set out on his own wandering alone for a few years. He took any job he could find and participated in any fighting tournament he could enter. One such job he took was to help lay siege to a castle and over throw Lord Calhoon. He felt the need to make a name for himself since he was only seventeen years old. He took this job to prove himself among his fellow mercenaries. Lord Calhoon&#039;s forces had a particularly formidable warrior on their side, a massive Bugbear. This hulking warrior was clad in what seemingly impenetrable armor. Vadath took it upon himself to challenge this warrior to single combat. The Bugbear accepted the challenge with a grin believing it would easily finish him off. When Vadath drew his sword the crowd was astonished to see he could even hold the massive blade. Some hoped for his failure and others waited to see Vadath use it with precision and dexterity. Then in a surprising show of his strength and speed he proved to his foe a formidable opponent. This young underdog ultimately came out on top though not unscathed. The Bugbear, scoring a well placed strike that almost took Vadaths head from its shoulders, left a massive scar on the left side of Vadaths face. Vadath again almost succumbing to his wounds from the battle woke up a few days later. With thier champion bested Lord Calhoon&#039;s forces turned tail. They lacked the leadership to withstand such a loss such as that of the Bugbear. Lord Calhoon himself was taken prisoner and swore vengeance on the &amp;quot;Goliath menace&amp;quot; that slew his champion.&#039;&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
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&#039;&#039;&#039;&amp;lt;small&amp;gt;There is a time before Ellrics death that Vadath remembers vividly. The Band of the Hawk had been hired to wipe out a growing Orc problem for some lord. Ellric led the assault himself and Vadath was permitted to observe as Vadath was still to inexperienced to fight himself. Ellric masterfully commanded his forces agaisnt the surprisingly well dug in Orcs. Before long the Orc Chief emerged from thr fray and began to cut his way through Ellrics ranks with its massive axe. Vadath stood in awe of his fathers battle prowess as he fought the Orc Chief. This battle was the first time Vadath saw the might of Ellrics sword. During the fight the roses on the hilt of his fathers sword began to glow red as Ellric cut down the Orcs. During his fight with the Chief all 3 roses were red and when his father would land a blow in the Chief a rose would extinguish and necrotic energy would burst from the blade leaving deep lacerations on the Orc Chief. Once the Chief fell the remaing orcs scattered in fear. Vadath was filled with astonishment by the power his father displayed on the battlefield. He soon understood why his father Ellric and his greatsword the &amp;quot;Sanguine Rose&amp;quot; had gained such renown.&amp;lt;/small&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
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&amp;lt;small&amp;gt;&#039;&#039;&#039;At the age of 19 Vadath had been struggling to find mercenary work. He continued to take odd jobs as a hired hand. One in particular was that of escorting a Drow prisoner to the gallows. The Drow was caught in an assassination attempt on a church official. During the travel of the guarded caravan Vadath was assigned as the jailer. If the prisoner decided to make an escape Vadath was the one that would carry out the execution ahead of schedule. While traveling Vadath learned the Drows name was Dinin Del&#039;Armgo and that Dinin was excommunicated from Menzoberranzan. Dinin claimed he was sowing choas in the name of his goddess Lolth in an attempt to curry some favor in hopes of returning to his city. As they traveled Vadath exchanged war stories with the elf and as time passed Vadath would learn that Dinin was a very accomplished warrior in his own right. Vadaths fighting style favored his greatsword where he used his strength and size to overpower his fowes. Where as Dinin favored the sword and dirk which instead of overpowering his foes he out maneuvered them and would strike at the vital points. Dinin claimed he was one of the droe warrior elite though Vadath couldn&#039;t imagine that as he was a bit on the scrawny side. When they had arrived at the gallows it was time to move Dinin from his caged carrage to the hangman noose. As the door opened Dinin burst fourth having slipped his chains. In just a few lightning quick movements Dinin had gotten his hands on two of the other guards swords and subsequently slit thier throats. Dinin Del&#039;Armgo stood in the middle of the courtyard and squared off against Vadath. A battle ensued one that showed Vadath how much he still had to learn. With each swing of Vadaths large sword Dinin nimbly dodged it and landed swift counter blows of his own driving Vadath back. Archers began to appear on the walls surrounding the courtyard as Vadath seemingly in vain tried to keep Dinin with its walls. The archers let loose several volleys of arrows Dinin managed to dodge a few but some still hit thier mark. Dinin eventually fell to his knees and Vadath severed his head. Covered in wounds himself Vadath learned a valuable lesson that dexterity and finesse can be just as deadly as brute strength.&#039;&#039;&#039;&amp;lt;/small&amp;gt;    &lt;br /&gt;
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&#039;&#039;&#039;&amp;lt;small&amp;gt;Now&amp;lt;/small&amp;gt; &amp;lt;small&amp;gt;at the age of 22 Vadath this time would take the lead for a siege on a wizards tower. This wizard, whose name was long forgotten to the annals of history, was deep in the study of necromancy and was raising an army of the dead. Vadath lead the siege to the tower with a unit of twenty soldiers. The siege lasted far longer than anyone expected. Vadath and two others decided it was time to take the fight to the wizard. When they entered the tower&#039;s courtyard they were immediately swarmed by a multitude of the undead. Vadath and his companions hacked their way through the horde till nothing but shattered bones remained. The three warriors went further still into the tower. Upon entering they were greeted with an eerie stillness. A jet black double door stood before them. Before they could reach the door it burst open and the monster that burst from it charged them. The skeletal Minotaur gored through one of Vadaths companions and splattered them on the tower wall. Vadath and his remaining companion fought the Minotaur for what felt like an eternity. It seemed as though the monster would never tire. Eventually the beast fell to their blows and both warriors were battered and drained. Even still the duo continued their trek towards the wizard. What awaited them at the top of the tower they could not have been prepared for. Upon entering the chamber there were corpses all over, torn about and most were mutilated beyond recognition. The wizard was suspended in a few feet in the air chanting some twisted spell. The wizard&#039;s bones began to twist and contort as necrotic energy filled the room. The mounds of flesh in the room began to take shape and stumbled their way to Vadath and his companion. The two fought the fleshy horde till the were both covered in viscera. Unbeknownst to Vadath his companion was mortally wounded. Vadath then charged the suspended wizard and with one swift swing split him in two. A ghostly laugh filled the room as black tendrils escaped the wizards body and made their way to Vadaths now dead companion. Vadath stood in horror as the man he once fought beside was now possessed by the evil necromancer. In his new body the necromancer began swinging axes that previously body use to slay the undead, and charged Vadath with a feral like ferocity.  The reanimated necromancer fought Vadath, like a rabid animal, driving him back and gained some ground on the Goliath. Vadath knowing there was no way to save his companion flew into a rage and engaged the possessed corpse of his battle companion. Knowing that if he lost the necromancer would claim his body as well. Vadath fought with a reckless abandon. The necromancer suprisingly fought with more skill than Vadath expected. Eventually Vadath saw an opening and took it. The body he was fighting was a corpse after all and could not properly withstand the blows of Vadaths heavy sword.  Blow after viscous blow was exchanged till only Vadath was left standing. Vadath exited the tower carrying the corpses of the men that entered with him. Upon exiting he had found that dark magic had corrupted those outside and that they had turned on one another slaughtering each other. Vadath burned the tower and the surrounding area to the ashes.&amp;lt;/small&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
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&amp;lt;small&amp;gt;&#039;&#039;&#039;When Vadath was 24 he found himself in the middle of yet another lord&#039;s skirmish. During this time he met Talia a Fallen Aasamir and a fellow mercenary. Vadath and Talia joined a company during some freelancing. Luckily they were assigned to the same unit for combat. Talia supplied support with her magic, from a disntance. As Vadath was known to lead the charge in any battle, sword held high. The two worked well together. From this battle on they grew into a cohesive unit. One particularly rough battle had Vadath and Talia outnumbered. With a cliff at their backs the pair fought off as many as they could. Unfortunately in the end they were pushed off the cliff. Landing in the river below Vadath and Talia fell unconscious. They awoke a few hours after thier fall battered and bruised. Upon doing so they discovered the side they were fighting for had lost and everyone taken prisoner. The pair decided to head off on their own. Unknown to Vadath, Talia had a plan of her own. Tallia wanted power and believed Vadath would help her find it.&#039;&#039;&#039;&amp;lt;/small&amp;gt; &lt;br /&gt;
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&#039;&#039;&#039;&amp;lt;small&amp;gt;Tallia and Vadath became fast friends and a very effective team in combat. As the pair fought along side one another their movements seemed to become seemless in combat. Vadath would find jobs for them to earn some coin and make a living but it was Tallia that put them on the trail of somthing that would change their dynamic. Tallia had been digging through old tomes trying to find magical treasures and she eventually got her lead. It was a gem that was sealed inside a tomb of some knight. Vadath always up for a challenge agreed to go with her. The pair set out following broken pieces of a map and landmarks eventually found the tomb. The tomb itself was fairly empty and it appeared grave robbers had already been there. Tallia knew though that what she sought was still there. Vadath leaned agaisnt the walls and look at the depictions of what looked like an army fighting some sort of giant Skeltal Dragon. Vadath had heard a few myths of powerful undead beings but didn&#039;t out much stock into them. Meanwhile Tallia was scrutinizing a stone statue of a warrior in the middle of the room. She said a few hushed words to it and the statue rumbled and slid to one side revealing a descending stairway. Tallia used magic to light the way as the pair went into its depths. The found a single room at the bottom. Inside this room was a pedestal with a gemstone on it the size of Vadaths fist. Tallia snickered finally finding what she was secretly looking for.  As Tallia grabbed the gem Vadath felt a pit in his stomach as his uneasiness grew. He felt that somthing evil was in this place and told Tallia as much. Though she just laughed it off as she grabbed the gemstone. As they exited the tomb Vadath swore he heard Tallia talk to the gem and the gem respond.&amp;lt;/small&amp;gt;&#039;&#039;&#039;    &lt;br /&gt;
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&amp;lt;small&amp;gt;&#039;&#039;&#039;A few years later when Tallia and Vadath, now at the age of 26, were traveling together the pair took on a another difficult job. This time it was to hunt down,what the local populace called, &amp;quot;The Storm Bird&amp;quot;. The bird was beleived to be causing massive storms in the area. These storms made the mountain pass unaccesable. The pair headed up the mountain toward its peak and made camp. After a few days of investigation from their lofty vantage point they discovered that &amp;quot;The Storm Bird&amp;quot; was in fact a massive Roc that once belonged to a Storm Giant. The pair fought valiantly against the Roc for what seemed like an eternity. The bird would evetually fall and almost take Vadath with it. Once again Vadath was at deaths door and again he awoke a few days later. When Vadath woke he realised Talia was nowhere in sight.  Talia had left a note for him, as he read it he felt a stinging pain on the right side of his neck. Lifting his hand to the wound, he felt a mark carved into his flesh. The wound itself took the shape of two diamonds stacked ontop of one another with an arrow piercing through the middle. The note was short and to the point : &amp;quot;You have been branded and when the time is right I will find you and take what is owed.&amp;quot; Vadath, scarred and confused, decended the mountain earning the nickname &amp;quot;Stormterrror&amp;quot; due to his victory over the Roc.&#039;&#039;&#039;&amp;lt;/small&amp;gt;   &lt;br /&gt;
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&#039;&#039;&#039;&amp;lt;small&amp;gt;Tallia would be found a few months after the Roc fell. Vadath had been searching for her but to little effect. Eventually he found her trail and tracked her down. Though this time when they met it wouldn&#039;t be as friends. Tallia had retreated to a secluded corner of the world and began to show her true colors. Vadath found her she deep in a mausoleum hunched the magical gem from the knights tomb. She had found somthing she had been looking for, power. Vadath stumbled upon her as she was making some form of pact with an entity inside a gem. When Vadath got her attention believing she was still a friend she spun around and fired a magical bolt of black eldrich energy. Vadath was caught by surprise but was able to dodge the magical assault. Confused and enraged Vadath began to charge at Tallia only to be stopped short. Seemingly out of nowhere Tallia had sprouted skeletal wings and had a horrible arua surrounding her. Her eyes seemingly empty soulless voids as she began to weave spells. The walls around the pair began to crumble and shake as the dead began to claw out from their resting places. Tallia cackled at Vadath as he struggled to survive. Skeletal hands clawed and raked Vadaths flesh as he fought for his life. As exhaustion set in Vadath continued to fight ready do die in that cursed hole in the ground. With a menacing laugh and a burst of magical energy Tallia flung Vadath from the cavern.  Her words hung in the night air &amp;quot;Its not your time to die yet Vadath. You still have work do to......&amp;quot; As Vadath sat up the cavern collapsed and he watched as Tallia flew away into the sky.&amp;lt;/small&amp;gt;&#039;&#039;&#039;  &lt;br /&gt;
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&amp;lt;small&amp;gt;&#039;&#039;&#039;It was after the mark was carved into his flesh when Vadath began to experience new abilities. He noticed his sword would turn black when he raged and it seemed to slice through flesh like never before. He began to enioy battle far more after being scarred. He does not know that Nerull is aiming to claim his soul, nor is he aware that his mother&#039;s god, Bahamut, is helping to keep him alive. Bahamut hopes he will be able to avenge his mother, Sella, and find peace. Though he does not curse the gods Vadath does not have a particular fondness towards them because to him it seems even his mother&#039;s devout faith couldnt save her from the enemies blade.&#039;&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
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==== &#039;&#039;&#039;&amp;lt;small&amp;gt;&amp;lt;u&amp;gt;Summary and Goals&amp;lt;/u&amp;gt;.&amp;lt;/small&amp;gt;&#039;&#039;&#039; ====&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;&#039;Though Vadath was unaware of the true source of his necrotic abilities he himself has been surrounded by death his entire life. Because of all the death surrounding his circumstances he has become an unknowing agent of Nerull. He has had many close calls with loosing his own life but so far has been able to persevere. He is not afraid of death itself and has no fear of dying in battle. As a mercenary he takes all kinds of jobs from a bodyguard, jailer, caravan guard, to even a dragon hunter should it be needed. All he cares for is to surpass his father&#039;s strength, restore his father&#039;s prized greatsword the &amp;quot;Sanguine Rose&amp;quot;, and to take revenge on the Red Dragon that took his adoptive parents lives. He will carve his name into the history books with every slash of his trusted greatsword.&#039;&#039;&#039;&amp;lt;/small&amp;gt; &lt;br /&gt;
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&amp;lt;small&amp;gt;&#039;&#039;&#039;Upon learning that the source of his abilities came from the God Nerull Vadath wanted to take his fate into his own hands. He spent time studying the ways of his giant ancestors. He now draws power from his giant ancestry and fights with the ferocity of a Storm Giant. He has cast aside his old ways of fighting and now can channel the power of the Giants and thier control of the elements.&#039;&#039;&#039;&amp;lt;/small&amp;gt; &lt;br /&gt;
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&amp;lt;small&amp;gt;&#039;&#039;&#039;After many hard fought battles with his companion [[Linden Rue]] the two formed a close friendship. Before the Asar Ogalas day parade Vadath presented her with a diamond ring. He bent his knee to his dear friend and asked that should he fall in battle that she use the diamond in the ring to bring him back. Linden of course accepted. In truth Vadath loved Linden and this was a his way of professing his love.  After the cataclysmic events of that day Linden and Vadath were married.&#039;&#039;&#039;&amp;lt;/small&amp;gt; &lt;br /&gt;
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==== &#039;&#039;&#039;&amp;lt;u&amp;gt;&amp;lt;small&amp;gt;[[Band of the Iron Hawk]]&amp;lt;/small&amp;gt;&amp;lt;/u&amp;gt;&#039;&#039;&#039; ====&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;&#039;Vadath has plans to surpass his Father on strength and battle prowess but he needed more than just himself. Vadath and the Paladin Percy spoke of battles they had fought and formed a fast friendship. As Vadath spoke he realized somthing he needed to suprass his Father and that was a mercenary company of his own. Percy agreed to startng one with Vadath and thus The Band of the Iron Hawk was born. The name giving tribute to Elric and his Band of the Hawk as well as Briggs and his Iron Brace. The two friends will attempt to recruit those wishing to find comradary and battle. Though they are few now Dur&#039;kalak agreed to join them in this endevour. Anyone wishing to join is welcome and must agree to the tenents of the company. The tenents of the company are simple :&#039;&#039;&#039;&amp;lt;/small&amp;gt; &lt;br /&gt;
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&amp;lt;small&amp;gt;&#039;&#039;&#039;Protect and Support those in the company and the peoples of Isonhound&#039;&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
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&amp;lt;small&amp;gt;&#039;&#039;&#039;Give all your effort to every job you take on&#039;&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
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&amp;lt;small&amp;gt;&#039;&#039;&#039;Build Honor and esteem for the Band of Iron Hawk with the citizens of Isonhound.&#039;&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
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&amp;lt;small&amp;gt;&#039;&#039;&#039;And with those tennats and those three warriors late at night on June 1st The Band of the Iron Hawk was born.&#039;&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
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&amp;lt;small&amp;gt;&#039;&#039;&#039;It wasnt long before The Band settled with the city of Seglock. The group founded a guild hall with the Heartland District of the city. On a corner lot is where you can now find the Iron Eyrie the home and resting place for those in The Band of the Iron Hawk.&#039;&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
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===== &#039;&#039;&#039;&amp;lt;small&amp;gt;&amp;lt;u&amp;gt;Current members&amp;lt;/u&amp;gt;&amp;lt;/small&amp;gt;&#039;&#039;&#039; =====&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;small&amp;gt;Vadath as it&#039;s Commander, [[Percy Giffard]] as his 1st Lieutenant, [[Dur&#039;kalak]] as the Chief Raider, [[Arlin]] as the Clerical captain with [[Linden]] as his Lieutenant, [[Ensign]] as its Chief Medical Officer with [[Delphi]] as his Lieutenant, [[Dancer of the Boreal Valley]] as The First Ranger, [[Spinel]] as The Spellblade, [[Amund Zen]] as the Sergeant at Arms, [[Tristram]] as its Iron Minstrel, [[Cynthia]] as the Shield of the Eyrie, [[Durian]] as the Psionic Sorcerer, [[Clank]] as the draconic engineer.&amp;lt;/small&amp;gt;&#039;&#039;&#039;    &lt;br /&gt;
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==== &#039;&#039;&#039;&amp;lt;u&amp;gt;&amp;lt;small&amp;gt;Adventures in Isonhound in the year 825 [[PR]].&amp;lt;/small&amp;gt;&amp;lt;/u&amp;gt;&#039;&#039;&#039;           ====&lt;br /&gt;
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===== &#039;&#039;&#039;&amp;lt;u&amp;gt;&amp;lt;small&amp;gt;March 24th Whisty Session&amp;lt;/small&amp;gt;&amp;lt;/u&amp;gt;&#039;&#039;&#039; =====&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;&#039;Shortly after arriving in Isonhound Vadath found himself in the town of Seglock. While at the local inn he heard the bar keep, a Saytr by the name of Rory, needed some help finding his daughter. Vadath and a few other adventures took on the job. Upon talking to Rory the found out his daughter was a Dryad by the name of Whisty. Rory told them all that Whisty had gone north to help with a settlement and that he hadnt heard from her recently and what he had heard from locals coming from that area was comcerning. Supposedly the northern settlements were being attacked by dragons and Rory feared for Whistys life. The adventurers took the job and ventured north. Upon arriving at the settlement where Whisty was the group saw Whisty and a few villagers try to fight off two Lindworms. The group of adventurers burst into action a few focused of engaging the Lindworms where as Vadath attempted to rescue Whisty. The Lindworms wreaked havoc on the battlefield killing the two villagers almost instantly. Whisty fought bravely and began to retreat in an attempt to reach Vadath. Sadly just before she could reach him Whisty succumbed to her wounds and fell. Vadath and the others fought the Lindworms in a violent struggle. Even Vadath himself falling in battle and he was prepared to take his last breath when the dwarf Tordek reached Vadath and saved his life with magic. Vadath stood up, flew into a rage and tossed a javelin at the only remaining Lindworm piercing through its head and killing it. In the end Whisty could not be saved. As he body was huddled over by the group a curious sapling sprouted from her body. Dancer of the Boreal Valley toom it upon herself to cut the sapling from the dead body. Vadath would carry Whistys body all the back to her father Rory. Later upon trying to purchase some wares from a traveling ceramics dealer Vadath and Dancer would find out that a bounty was on their heads for kidnapping.&#039;&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
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===== &#039;&#039;&#039;&amp;lt;u&amp;gt;&amp;lt;small&amp;gt;April 12th Mutated Goblins&amp;lt;/small&amp;gt;&amp;lt;/u&amp;gt;&#039;&#039;&#039; =====&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;&#039;A few days later Vadath caught wind of another job to the north in the dwarven town of Gammelgard, the home of the Order of the Watchful Eye. Vadath and the others that took the job were greated by Falgrim Norest. Falgrim told them that their job was to try to find an entrance to a lost ancient dwarven city as well to investigate any mutated goblins we come across. He also wanted the group to bring him any of the mutated goblins we come across. They set off shortly after their conversation with Falgrim. The group traveled till late in the evening and decided to set up camp for the night. As night fell a thick ominous mist filled the forest. During the watches that night Dancer of the Borreal Valley sensed that a dragon was near by. Though she remained on high alert the dragon did not engage the group. The following morning dragon tracks were discovered confirming Dancers&#039;&#039;&#039; &#039;&#039;&#039;suspicions.&#039;&#039;&#039;  &#039;&#039;&#039;Vadath and the group eventually encountered some Orcs and goblins arguing. Though no one understood what they were saying beacuse no one in the company spoke goblin. The goblins appeared to be mutated so Vadath came up with a battle plan. The plan was to spark a fight amongst the two groups. Dancer took a snipers position inna tree and fired and arrow in hopes of accomplishing this goal. The plan worked somewhat and the goblins engaged the orcs the adventuring party. The orcs were wiped out by the goblins and the goblins were destroyed by Vadath and his companions. Upon inspecting the corpes of the goblins the group dicovered they were mutated. Thier heads seemed much larger than they should be. The goblins were also clad in armor that apeared to pieces of metal with elvish designs on it. Just north of the battlefield a cave entrance was found. The group entered the cave and discovered a giant ancient dwarven statue and behind it a stone archway that appeared to be blocked by a giant stone. Just in front of the archway were more pieces of the same metal the goblins wore as armor as well was remains of more goblin corpses and pices of insectoid carapces from a creature known as Kruthiks. Vadath inspected the stone in the archway by hitting it a fee times and was going to swing his sword at it until Tordek stopped him. When Tordek melded with the stone he was sucked in unexpectedly. A few moments later he reimerged and told the group that the stone was an earth elemental that was charged with keeping the passageway sealed. Upon returning to Falgrim he told the group the dragon tracks could be from the Green dragon known as Longfang and the mutated goblins served the dragon. Though Falgrim doesn&#039;t believe that Longfang is the one mutating the goblins.&#039;&#039;&#039;&amp;lt;/small&amp;gt; &lt;br /&gt;
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===== &#039;&#039;&#039;&amp;lt;u&amp;gt;&amp;lt;small&amp;gt;April 20th Green Stag&amp;lt;/small&amp;gt;&amp;lt;/u&amp;gt;&#039;&#039;&#039; =====&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;&#039;Vadaths next job would be join in the hunt for the Green Stag. Vadath joined up with adventures that were hot on the dragons tail. The group explored the secret basement of a very influential family and discovered an empty chamber that gave way to another room with several ragged and weakened slaves. Ulka the bugbear recognized one of the slaves from her past. The golbin disclosed that they were all imprisoned by the dragon to work the forges. The Green Stag was very adept at manipulation and hiding. So far it has used several wizards and spell casters to keep himself and his hoard invisible. From the rescued slaves they were told the hoard was in the room just before the forge. Upon inspecting the room all that remained of the hoard was a few coins, potions, and a magical unbreakable arrow. The group took to tracking the Green Stag north to the snowy mountains. While traveling the whole party grew close to Jo a curious changeling. Vadath grew close to Jo when he presented as Jo&#039;Krum a half-orc fighter. Though Vadath doesn&#039;t typically drink Jo&#039;krum knew Vadath couldn&#039;t turn down a challenge and would eventually break Vadath down and some interesting events ensued. There was an incident Vadath hazily remembers with Jo&#039;kum involving a stuffed basilisk, a unicorn horn, a few barrels of ale, and three female mages. Though what really happened well no one can really say or fully remember. Eventually the party caught up the Green Stag near the summit of a mountain. As the party rested and made camp before the coming battle they were approached by a dragonborn paladin by the name of Sro. Sro approached the party looking for Dancer of the Borreal Valley as well as the rest of those associated with the matter pertaining to the Dryad Whisty. Sro showed the group a wanted poster and Vadath and Dancer were amongst them. Vadath knew he had to talk to Dancer and Rory to sort this out when the time was right. Sro encouraged the group and Vadath questioned what he was doing all the way up here. It was at that moment Sro revealed his true form a giant Adult Silver Wyrm. Sro spoke draconic into the cave where the Green Stag was making a new home telling the dragon that his reckoning has come. The party entered the cave to see a lone mage weaving a spell. Vadath charged the mage hitting her with a javelin trying to break her concentration. Jo and the other joined in in breaking her speel and revealing the Green Stag hiding up on a ledge of the cave using the mages invisibility spell. Insults were thrown at the dragon and it flew down and engaged the group. Vadath, Jo, and Ulka charged the dragon. With a wicked grin the dragon opened its mouth and let&#039;s loose a blast of its poison breath. Killing Jo instantly and knocking Vadath and Ulka unconscious. The warlock Stan began firing spells at the dragon as Ferris came to the aid of Ulka and Vadath. Delphi and Stan kept the preasue on the dragon forcing to stay on the move. Ulka made multiple attempts to pin the dragon down. Vadath will never admit it but succumbed to the murderous presence that was the Green Stag. Ulka would fall in battle, Stan would fire magic often and with to great effect, and Delphi and Ferris supported thier efforts. Vadath saw this and pushed through his fear. He climbed the highest pillar he could with a plan of plunging his sword into the dragon below. Before he could do this magic swirled around Stan as he fired bolt after bolt of magic at the dragon. The Dragon exploded into a bright green light knocking out everyone but Delphi and Vadath. The magic of the Green Stag and a mark apeared on everyone in the room. Delphi and Vadath removed the Dragons head in hopes of collecting the reward from the witch Yggwilv. The reward was three uses of the wish spell all that needed to be done was spend three nights at her hit with her.&#039;&#039;&#039;&amp;lt;/small&amp;gt;  &lt;br /&gt;
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&#039;&#039;&#039;&amp;lt;small&amp;gt;As Vadath and Delphi  traveled to Yggwilvs hut Vadath would reflect on his past battles and how little help he has truly been. He set his pride aside and confided to Delphi how his strength and battle prowess pales in comparison to his father&#039;s and how worthless he has felt in his battles. Delphi and Vadath discussed what they would wish for and they evetually came to an agreement. They would use one wish for thier own goals and use one to revive Ulka. While the pair traveled together Vadath caught word Dancer was on the move back to Seglock and new he had to meet up with her because of the bounty. Delphi promised to make make Vadaths wish on his behalf and the two parted ways. Delphi would go on to make the wish for Vadath though what she had to endure in the witches hut he cannot possibly imagine. As a show of his gratitude and loyalty Vadath has sworn to lend his sword to Delphi should she ever need it.&amp;lt;/small&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
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===== &#039;&#039;&#039;&amp;lt;u&amp;gt;&amp;lt;small&amp;gt;May 10th Drakoths&amp;lt;/small&amp;gt;&amp;lt;/u&amp;gt;&#039;&#039;&#039; =====&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;small&amp;gt;Shortly after Vadath parted ways with Delphi he met up with Dancer of the Borreal Valley and several others outside the city of Seglock. Upon entering the city the Satyr Rory was talking to a living conglomerate of mushrooms known as Grandmuush. Rory spotted both Vadath and Dancer of the Borreal Valley and asked Grandmuush if any one of the group had his daughter. Grandmuush sensed that Whisty was with them. Dancer handed the Whisty sapling to Vadath and proceeded to scamper off. Vadath and Rory exchanged a fee words and eventually little Whisty and her staff were given to Grandmuush for safe keeping. Amongst the group was a peculiar man by the name of Nockdus yet Vadath felt a strange draw towards the man. The group ventured into Seglocks library Vadath ran into a friend that saved his life when he fought the Green Stag. Ferris was huddled up holding an elderly woman&#039;s hand giving her comfort ,presumably for some pastries, Ferris introduced Vadath to her. Madame Webe told them that a village not far from Seglock was a village under attack from Drakoths. The rest of the group deterred deeper into the library while Vadath and Nockdus waited outside. Nockdus made a passing remark about wanting some snacks so him and Vadath wandered around the outskirts of the library. Sadly no snacks were found even though Vadath wasn&#039;t sure what they were looking for at the time. Eventually the rest of the group came out with a strange priest in tow and they all spoke to the towns guard captain who told them where to go. As they approached the village they saw it was on fire and still under attack. One of the group told them that the Drakoths were talking and mentioned somthing about only having a few days. Not wasting much time they set a plan into action and engaged the Drakoths in battle. While the group engaged the Drakoths the priest was supposed to stay behind but he decided to enter the fray himself. The priest turned into a large &amp;quot;whitish&amp;quot; dragon, grabbed one of the Drakoth and flew into the sky. The party could tell they were arguing in Draconic but nothing could be understood. The battle raged below as the priest/dragon let go of it prey and the Drakoth fell to the ground dead. Just before the last Drakoth fell it spoke of &amp;quot;the one who waits will come for you.&amp;quot; The group managed to successfully defeat the Drakoth as well as save the remaining villagers. After killing the remaining Drakoths and returning to Seglock the group conversed with the Madame Webe yet again and asked her some questions. Madame Webe ,a lunaren priest, told them the Echamus ,the name of the strange priest, was a name of legends. He is supposedly &amp;quot;the moon child&amp;quot; or also known as The son of the moon dragon Eros. They also also question about &amp;quot;The one who waits&amp;quot; she told them that he is their peoples boogeyman and nothing more than a creature of darkness ment to scare little kids. When asked where this creature dwells the group was told. The tales claim that it lurks in the dark places, preying on those that stray from the blessed light of the moon. But one day it will no longer be satisfied with just that, and will come into the light, setting in motion a series of events that aren&#039;t good. All Madame Webe could tell them about The Moon Dragon Eros was that he is in charge of guarding what we would call &amp;quot;The Feywilds&amp;quot; and that Eros and &amp;quot;The One Who Waits&amp;quot; supposedly do not have any corralation to each other.&amp;lt;/small&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
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===== &#039;&#039;&#039;&amp;lt;u&amp;gt;&amp;lt;small&amp;gt;May 17th More Mutated Goblins&amp;lt;/small&amp;gt;&amp;lt;/u&amp;gt;&#039;&#039;&#039; =====&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;small&amp;gt;Vadath once again found himself employed by the Order of the Watchful Eye of Gammelgard. This time he met up with his companions and they met up with a cheerful scribe by the name of Tibby. Tibby told the group about how recently wagons full if supplies leaving the city have been ransacked and have gone missing. The party took the job of finding out what has been happening. The plan was to take a cart with some horses and hide some of the party inside the cart while the rest drove it. Well as they traveled they evetually came across a fallen tree blocking thier path. Sure enough it was an ambush spot set up by the mutated goblins that were encountered before. The group fought expertly against the platoon of mutated goblins saving their leader for last. Vadath and Kellen came up with the idea to capture the goblin leader and bring him back to Falgrim Norest. The two cornered the leader tackling him to the ground and restraining him. After a brief struggle the goblin gave up and became the parties prisoner. The Gnome Cecil questioned the goblin asking where the supplies were and where the survivors were if any. The Goblin led them down a fairly hidden trail to some ruins. A few of the group tried to sneak up and get a closer look to see what they could find to report back. Before they could do much of anything a massive mutated Orc walked over one of the burms. The Orc saw Vadath and his companions and open fired with very large hand cannons narrowly missing his targets. The group decided to make a tactical retreat since they were exhausted and spent from the pervious battle with the gang of goblins. Upon returning back to Gammelgard and linking up with Falgrim the placed the mutated goblin leader in his custody. Falgrim was quite happy to have a living specimen not only to study but to question as well. Falgrim believes am alchemist by the name of Horatio Chesire is behind these mutated creatures. Falgrim also suspects that Horatio is in league with the dragon known as Longfang, who the goblin chief said was his master. Vadath relayed to Falgrim the passing of their mutual companion the druid Tordek and Falgrim poured one out for his fallen dwarven brethren.&amp;lt;/small&amp;gt;&#039;&#039;&#039; &lt;br /&gt;
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===== &#039;&#039;&#039;&amp;lt;small&amp;gt;&amp;lt;u&amp;gt;May 24th The capture of Horatio Chesire&amp;lt;/u&amp;gt;&amp;lt;/small&amp;gt;&#039;&#039;&#039; =====&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;small&amp;gt;Another job for the good dwarf Falgrim Norest&amp;lt;/small&amp;gt; &amp;lt;small&amp;gt;and the peoples of Gammelgard. The noose was closing on the alchemist working with &#039;Longfang&#039;. The captured Goblin leader had dislcosed the whereabouts of the alchemist. Vadath and several other set out with some backup from the Order of the Watchful Eye. Vadath found the alchemists lab right where the goblin said it would be. The Goblin also made mention of a secret underground area that no one but Horatio himself could enter. Noctus and Dancer scaled the Cliffside surrounding the lab on an attempt to find its exit while Vadath and the others stormed the front. Violet a tiefling in the party was spotted when two large mutated orcs step out of the lab and that is when all he&#039;ll broke loose. Vadath knowing the importance of capturing Horatio took matters into his own hands. He drank his potion of Frost Giant Streangth, a Potion of Speed, and his friend Arlin blessed him with a shield of faith. Now stronger, faster and more resolute then he as ever been he began his assault on the lab. One of the orcs broke off and attacked Violet whole the other became Vadaths first target. When Vadath sprung into action he quickly dispatched the remaining orx and cockily knocked on the labs door challenging those inside. The door opened to reveal some monstrosity wielded a double bladed glaive and two more orcs. Quickly going to work Vadtah soon disposed of the monster and one of the orcs. As he entered the lab with the rest of the party in toe he spotted yet another one of those monstrosities. He rushed it and took it down swinging his trusted greatsword with a furry never before seen. Noktus opened a door not far from the entrance this time revealing tow more of these double bladed glaive wielding monstrosities. These two though were mutated as sign of Horatios handiwork. Knowing how deadly Horatios poison is that infects his mutations Vadath wasted no time. Noktus and Spinal attacked the one closest to the door while the other tried to break the walls down to get at them. Vadath saw and opening and took it. Charging the first he slew it with ease and immediately went to work on the second. He stood his ground and vanquished the last one with little difficulty. All while this was happening Dancer found what she believed to be Horatios secret escape route. She expertly placed a snare at its mouth and when the battle finished Horatio attempted his escape in some fort of metal tube. The snare did its job wonderfully and stopped his escape and the tube tumbled down the cliff side to the rocky beach below. Spinal communicated woth Dancer through a spell and alerted Vadath of what had transpired below. With then potions still I&#039;m effect Vadath decended the Cliffside and broke Hortatio out of his metal coffin. Horatio had very little to say he began to say his masters true name but never said it before correcting himself to saying &#039;Longfang&#039;. Vadath and Dancer pulled the man out and bound him and brought him to the city of Gammelgard with the rest of the party. The crew also brought some of the mutated monstrosities back for Falgrim to study. While Vadath fought with the Orcs they shot some sort of crude projectile weaponry at home which me managed to get his hands on after the fight. Vadath thought for a little while and got an idea on how to use the enemies innovated weaponry against them. With the help of Ensign the two designed a sort of gunblade by combining the Orc weapons with Vadaths greatsword. Vadath and Ensign would work on the weapon together to bring more of Isonhounds enemies to heel.&amp;lt;/small&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
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===== &#039;&#039;&#039;&amp;lt;small&amp;gt;&amp;lt;u&amp;gt;June 10th Crypt of Sir Beren Cohnal&amp;lt;/u&amp;gt;&amp;lt;/small&amp;gt;&#039;&#039;&#039; =====&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;&#039;Vadath and several others were personally asked by Falgrim Norest to assist in uncovering where these mutated goblins were getting their armor from. The Order of the Watchful Eye reached out to the Wold Order and an emissary was sent to Gammelgard&#039;&#039;&#039;. &#039;&#039;&#039;Aldean El&#039;Naddath of House Kessaria , the elven emissary and member of the Sylvan Order, along with Falgrim Norest met with Vadath and the rest of the party in Gammelgards mess hall. Aldean explained the goblins were likely getting their armor pieces from a nearby elven Crypt. This particular Crypt is important to Sylvan Order because in it is buried Sir Beren Cohnal a paladin and esteemed Commander of the Sylvan Order. The group was given two amulets with the symbol of the Sylvan Order. These amulets were blessed and were ment to help the party. Aldean expressed concern for Sir Berens spirit and wanted the group to ensure his spirit was not defiled. Aldean and Falgrim gave the party a map, some strong horses as well as a wagon to carry the group. Within a few hours the party arrived at the Crypt of Sir Beren. They were greeted by immovable stone doors and signs of goblin and Orc tracks all over the surrounding area. Arlin held up his medallion to the stone and is magically unsealed itself. The group was able to enter the Crypt from an entryway the goblins weren&#039;t able to. Upon entering ghosting blue lights ignited from the torches on the walls. In the center of the room was a stone tomb with the carving of an elf. One of the party members held up the Sylvan Amulet to the tomb and Sir Berens spirit appeared and greated the group. After talking with Sir Beren and gaining what info they could the group promised to rid his Crypt of the vile goblins. Sir Beren opened a door behind him and agreed to magically hold it shut for the party. It wasn&#039;t long before the group encountered the enemy. Vadath rushed in and was surrounded on all sides by mutated goblins and orcs. One Orc stood out the most because it was riding  a large fanged beast. With Vadath, Arlin and Spinel holding the front line while Boros and Buho supported with magic it wasnt long before the enemy was routed. Vadath tried to claim the mount the orc was riding as his own but when Arlin tried to heal it he could tell his god would not be pleased by such an act, and the creatures life was then ended. Dancer and Percy were keeping watch down another hallway were more sounds of goblins could be heard. With Sir Berens blessings Vadath and Buho opened and examined the two sarcophagus in the room. Weapons and a shield were found amongst Sir Berens fallen comrades. Vadath and Buho made their way down another hallway in an attempt to pincer the remaining enemies. Before long the entire Crypt was emptied of the goblin menace. Sir Beren willingly let the party keep the treasures they found within his Crypt. Upon returning and reporting what happened Aldean was relieved to hear Sir Berens spirit remained in tact. Aldean was also kind enough to identify the treasures that were found. Some of the treasures that were recovered  needed special certificates to prove that those that took them were the rightful owners. Aldean and Falgrim extended thanks to the party and Buho made his way to the kitchen to make celebratory chocolates for everyone. What happened in that kitchen no one can say but a fire erupted from within causing everyone to leave. With another mission success Vadath asked both Buho and Dancer if they would join The Band of the Iron Hawks and both agreed.&#039;&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
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===== &#039;&#039;&#039;&amp;lt;u&amp;gt;&amp;lt;small&amp;gt;June 28th Showdown at Fang Mount Corral&amp;lt;/small&amp;gt;&amp;lt;/u&amp;gt;&#039;&#039;&#039; =====&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;&#039;Vadath again found himself in the employ of the The Order of the Watchful Eye. Falgrim Norest gave the&#039;&#039;&#039; &#039;&#039;&#039;companions&#039;&#039;&#039; &#039;&#039;&#039;information regarding an orc encampment where they were potentially breeding their mutated fanged mounts. Falgrim also disclosed that the fanged mounts the orcs were riding were in some way of draconic lineage but mutated by Chesire. Vadath along with several other Iron Hawks set out to search and destroy this encampment. Dancer leading the way and following the map guided them to the encampment. Noktus and Dancer both scouted the encampment from surrounding trees and Buho telepathically communicated their findings to the rest of the group. Vadath waited for the signal to storm the front gate while Arlin, Spinel, and Cynthia took up a flankong position. Vadath with Buho on his shoulder disguised as a backpack rushed into the middle of the encampment taking an attack from a goblin half heartedly guarding the entrance. Dancer and Noktus fired arrows from their concealed positions as the remaing three began to flank the encampment. Once entering the compound Vadath threw severl vials of Falgrims Fire into the encampment burning as much of it as possible. Buho supported from the air spreading choas and confusion amongst the enemy ranks. It wanst long before Vadath and the rest of the group were close to being overwhelmed. Holding fast and blocking the entrance forming a choke point Vadath squard off against two orcs. One of them was one of Chesires normal mutations the other shrugged off many well struck blows from Vadath before eventually falling. Cynthia was down and both Arlin and Spinel were in the jaws of the dreaded fanged mounts. Vadath believing the situation dire and seeing his companions on the brink of defeat drank his remaining potion of speed in an attempt to turn the battle in their favor. Both Arlin and Spinel managed to free themselves from the jaws of the enemy and took them down as well. Noktus decended from his perch attacking an orc with his magic obliterating it and stirking terror into the remaining enemies as they were showered in the blood and viscera that was once their companion. The entire encampment was slaughtered save for one of the mounts that the group captured. Vadath will make attempts to train it so that one of Chesires prize creations can be used against him. Upon returning to Gammelgard with the city in view a shadow engulfed the returning heros. A multi headed dragon swooped in over them and stormed Gammelgard. The massive dragon began to destroy a tower within the city as the city guard and those of the Order tried to bring it down. All Vadath and his companions could do was watch in horror as this terrifying creature created destruction and devastation in its wake. The dragon flew away after it ransacked the tower and over the commotion of the town the group heard a familiar voice from the back of the dragon. The dragon had freed Horatio Chesire and he was exclaiming &amp;quot;And the might of Tiamat can not be resisted! I shall Purge you all in her chaos!&amp;quot;&#039;&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
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&amp;lt;small&amp;gt;&#039;&#039;&#039;After the attack Falgrim met up with Vadath and spoke to him about his captured Fanged Beast. Falgrim tried to persuade Vadath to just buy a horse instead of attempt to tame the horrible creature but Vadath saw and opportunity and took it. Buho and Vadath began attempting to speak with the creature through Buhos ritual magic. The spell was successful though the creature only saw the two companions as food and nothing more. Buho attempted to persuade the creature bit to no avail. Vadath had lost his patience drsnk a vial of dragons blood, drew his newly forged Gunglade and rushed at the creature putting it up against the beasts throat. With a steely gaze Vadath threatened to let the creature starve and that he would kill it just like he has killed a few before it. The creature submitted to Vadaths brutality saying &amp;quot;You are strong. We hunt. Now.&amp;quot; and allowed Vadath to mount the beast. After several attempts Vadath got the hang of mounting and dismounting the beast. While the beast listens to Vadath it is still a monstrous creation. It is not aggressive to his allies nor would it be considered friendly towards them. For the time being Vadath has secured a fairly lethal new companion.&#039;&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
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===== &amp;lt;small&amp;gt;&#039;&#039;&#039;&amp;lt;u&amp;gt;July 15th Seglock West Gate&amp;lt;/u&amp;gt;&#039;&#039;&#039;&amp;lt;/small&amp;gt; =====&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;&#039;Vadath and along with several other adventurers&#039;&#039;&#039; &#039;&#039;&#039;were attending Seglocks Galla of Protection when the festivities were cut short by disaster. The adventurers broke off into three groups with the group Vadath was in rushing to Seglock colleges West Gate. Upon entering the group found the living quarters of the students and faculty under assault. Above the living quarters a multi headed dragon flew away in the night. The adventurers entered through a cafeteria finding a few students and a professor trying to escape the way they came in. Upon entering Vadath saw Chesire goblins and a Chesire Orc attacking everyone inside. As Vadath charged straight at the Orc leader the life cleric Linden Rue hopped onto his back to lend a hand. As Vadath charged Tristham magically held the Orc in place and Vadath cut him down with ease. The crew mopped up the remaining goblins sadly one student was killed. Professor Galloway was hurt but still alive and told the adventures the Chesire Goblins were searching for and gathering research. The group moved down the hallway to the living quarters. Several orcs and goblins were waiting for them and the group engaged them. As the group fought the Chesire creations a thudding mechanical sound came from the hallway behind them. Omen a tiefling warlock warned the group a hulking metal construct was in its way. As the construct rounded the corner it immediately attacked Patches and incapacitated him. Vadath saw this turned around and rushed the construct. As Vadath assaulted the construct Omen teleported behind it and tried talking to the professor cowering behind it. After awhile the construct fell to Vadath and Omens assault. Vadath climbed over the construct to get to the professor Omen was arguing with and restrained him believed he was working with the construct. Linden Rue helped interrogate the professor with the spell  &amp;quot;Zone of Truth&amp;quot;. Vadath asked a few questions though the important one was if the professor was going to hand over his research and work with Chesire to save his own skin. The professor chose not to answer  because he was being magically forced to tell the truth. Vadath having hunted Horatio Chesire and knowing the havack he has caused took the restrained professor and his research to the Iron Eyrie to discuss what to do with him with his Guild. It seemed to Vadath that the college had secrets and experiments similar to Horatios orcs. Vadath and his guild are discussing weather to return the professor to the college or to hand him and his research over to Falgrim and the Order of the Watchful Eye.  With the guilds tennat of Protecting the peoples of Isonhound the Band of the Iron Hawk must decide what to do. The college may have once expelled Horatio Chesire but it seems they have research he desires as well as some experiments frightfully similar.&#039;&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
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===== &#039;&#039;&#039;&amp;lt;u&amp;gt;&amp;lt;small&amp;gt;August 27th The Shadow Forges&amp;lt;/small&amp;gt;&amp;lt;/u&amp;gt;&#039;&#039;&#039; =====&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;&#039;After months of effort by Vadath and many other adventurers Horatio Chesire had finally been located and cornered. A powerful Fey only known as the Currator summoned many adventures to finally bring Horatios evil to an end. Seven members of The Band of Iron Hawk were present for this raid. Horatio had holed himself up in a micro dimension known as The Shadow Forges. This realm was stuck between our material plane and the plane of shadow. These forges were how Horatio constructed his monstrosities. The Currator told us that four forges were active and that we needed to try and shit down three of them before we could confront Horatio. Hearing this three strike teams were formed. Two teams of six and one of five. Vadath along with Zen, Tristram, Linden, and Delphi took the role of the group of five. Arlin and Percy were each sent with a different group of six making sure each group had at least one guild member in it. The Currator use powerful and strange Fey magics to bolster all the adventurers. Vadaths greatsword became magical and was easier to swing, he felt heartier then ever before, and he felt like a colossus while mounted on Tempest. Vadath and his four companies were sent into their forge and upon entering found a group of Chesire Goblins and a Chesire Orc. They seemed to be arguing and getting ready to leave. Vadath immediately took the charge and rushed in on Tempest and began cutting down the enemies. He chased them down a hallway into a more open room to find even more Chesire Orcs working some strange machinery. To his right were three portals spewing out different things the furthest from him was exoelling boddies into the room. Tristram attempted to hypnotize the orcs but only managed to snare one in his spell. Vadath and the group began fighting not only the orcs but the forge itself. It seemed to him like the forge was defending itself. Before long a strange flesh monstrosity materialized from the center of a magical ring on the far end of the forge. Vadath disengaged the orcs and along with Zen began to fight the hideous beast. As they fought on the beast swallowed Zen whole and the forge began to animate the corpses that were piling up from the portal. Tristram used magic to free Zen from the beast and before it could fall the yet another mound of animated flesh was summoned from the forge. Vadath, Tempest and Zen dealt with the first and engaged the second as they did this the other party members were attack the forge machinery. Two orcs remained as one attempted to wake his friend from Tristrams spell sadly he was successful. The Orc woke up and smashed down a giant red button and from the same part of the forge that summoned the flesh beast came forth a Sentinel like no other. Vadath knew the group was in trouble and left the second flesh beast to Zen. The Sentinel teleported into the middle of the group and began its assault. Vadath and Tempest charged in hoping to draw its attention and were successful. While fighting this metal behemoth Vadath heard Zen getting swallowed again and Tristram yet again came to Zens aid. The Sentinel summoned for lightning blast that arced in between the party striking multiple members at once. As the battles raged Tempest was magically banished from the forge. The group had used most of its resources and still fought on even though the odds were agaisnt them. It was then Tristram deployed a curious strategy he had used before. Tristram summoned what he called his pop corn hut. This was truly a sanctuary. The group ran into this opaque hut for safety. The flesh monster and the Sentinel were not able to penitrate its magic.  Linden summoned a swarm of magical bunnies on the machinery and Delphi used her magic to create a cloud of Daggers. This magic destroyed the the forge machinery. The two spell casters then used their abilities to move the magics to hit the remain flesh monster and the Sentinel. The hut held fast as the enemies fell and forge buried the party in over three tons of rubble. The Iron Hawks had stopped the forge and its creations but were now trapped under rubble. The group had no way to escape till they called out to the Currator for aid. With his mysterious power the Currator was able to teleport the adventurers to safety. It wasn&#039;t long after that that Arlins group returned from their forge also badly wounded and barely alive. Vadath waited eagerly for his 1st Lieutenant Percy to return with his group. Vadath and Delphi knew the group was in trouble and asked the Currator to send them to the last forge to help. Upon entering into the last forge Vadath and Delphi were greeted with carnage similar to what they had experienced. The party was struggling to survive fighting the forge and a Sentinel of their own. Vadath immediately and without hesitation charged the Sentinel. He attacked it wildly scoring several solid strikes on the colossus. Delphi healed those she could as the rest of the partied rallied what they could and attacked the Sentinel and the forge. Eventually they were successful in shutting down the forge and destroying the Sentinel. The group was teleported back to the Currator where all the adventurers prepped for the coming battle agaisnt Horatio Chesire himself inside the final forge of which he was its master.&#039;&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
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===== &#039;&#039;&#039;&amp;lt;u&amp;gt;&amp;lt;small&amp;gt;August 27th The death of Horatio Chesire&amp;lt;/small&amp;gt;&amp;lt;/u&amp;gt;&#039;&#039;&#039; =====&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;&#039;As preparation began the Currator explained that the last forge would have three areas to it. There would be two areas with portals being held open by other Fey and then the forge of Horatio himself. The group began planning to split into three groups yet again. Tokax a friend of Vadaths posed that the Iron Hawks make up the strike force that would go into Horatios forge. Vadath began to take charge of the situation and explained his plan. Boros ,a warlock with a foul temper, protested in amger amd questioned Vadaths leadership. He also voiced quite loudly that he would not be on a team defending a portal that he was going to be on the strike force. So the teams were divided Vadath, Delphi, Tristram, Linden, Boros, Cynthia and a monk Vadath never met formed the strike force to storm Horatios forge. Upon entering the forge the group was met with three of Horatios greater creations, Teo glaive guardians and a shield master. Behind those three was aassive five headed dragon each head a different color of chromatic dragon. This dragon was the one that broke Hortatio out of prison and seen fleeing Seglock after the attack on the collage. With no hesitation Vadath charged into the middle of the three enemies and began the fight. Boros after speaking so boldly about wanting to be in the fight began stealing Horatios research from the tables in the forge. The monk quick as lighting made his way to Horatio and caught him by surprise landing a few blows. Tristram cast a spell of suggestion over Horatio and told him &amp;quot;Why don&#039;t you leave and go get soem rest. We will clean this place up and you can come back later.&amp;quot; Surprisingly the spell worked and Horatio began to do as he was told. Evetually Horatio grabbed a strange black object from a table smashed it and disappeared from the firge in a sphere of magicak darkness. With the three Horatio monsters down the five headed beast began to stir and wreak destruction. Vadath heard Boros mention that he was going stealing more research and take a portal and escape beacuse he was afraid to fight the five headed beast. After several swings of Vadaths sword the red head went limp and soon after two more red heads sprung free in its place. It was then the adventurers realized this was not Tiamat herself but some form of hydra like creation made in her image. Several adventurers swapped back and fourth the portal but Vadath stood strong keeping the dragons attention. The white head of the dragon spewed a chilling breathe and in doing so froze Tokax killing her withing seconds of joining the fight. Boros attempted to use the spell message a few times on the dragon in hopes to take it under his control. Vadath questioned Boros&#039; motives but continued to fight on with the help and support of his friends and guildmates. As the forge began to take damage it summoned yet another Shadow Sentinel. Vadath understood the dire straights everyone was in and called for Tristram to set up another one of his valuable shacks. Tristram cast the spell and in doing so locked Vadath from accessing the portal. For the portal mysteriously moved into the impenetrable magic hut. Vadath riding upon Tempest was unable to enter and he refused to leave his mount companion behind. Vadath made peace that this may be his final stand. He continued to fight the Dracohydra as the Shadow Sentinel closed in. As the Sentinel closed the distance Vadath and Tempest skirted the Dracohydra getting close to his companions. Much to his and everyone&#039;s surprise the Sentinel attacked the Dracohydra. The Sentinel landed a few solid punches and Vadath joined in swinging furiously his greatsword. The adventurers in the hut attack the forge itself as one of the sections the Fey were keeping upon collapsed killing the Fey and the monk that attacked Horatio. The Sentinel began to charge up and it fired off a chain lighting attack. Vadath recognized this attack and used a magical gift from the Currator and was able to teleport with Tempest to the opposite side of the forge. The Dracohydra fell to the lightning spell and Vadath helped slay another flesh monster that the forge summoned. Before the Sentinel could begin to wreak death and destruction on the adventurers the Currators voice was heard by all and all that he said was &amp;quot;I have him.&amp;quot;  With that the Currator summoned every adventurer back to his safe area were at his feet laid the dead body of Horatio. The Currator explained when he figured out Horatio left his forge he began to search for him and was eventually successful. The Currator stated he was thankful the adventurers were successful in shutting down the forges and keeping Horatios vile research locked in that micro plane. Vadath heard this and turned to Boros stating loudly that he needed to disclose to the Currator what he had stolen from Horatio. Boros recoiled in protest and refused. As the Currator expressed his thanks Vadath grabbed the body of Horatio and fed it to Tempest. He found some justice in fulfilling his words to Fulgrim that he would see Horatio devoured by his own creation. The Currator would go on to grant a boon to each adventurer. Delphi and Vadath began to talk and realized they both had a connection to a red dragon. They asked the Currator the whereabouts of this beast so that they could take their revenge. The red dragon that decimated the Band of the Hawk and killed Vadaths adoptive parents was the same as the one that destroyed Delphis hometown. They plan to seek it out with fellow Iron Hawk members and finally bring an end to its life. Due to Boros&#039; actions in battle and theft of some of Horatios research Vadath has a strong mistrust of Boros.&#039;&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
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===== &#039;&#039;&#039;&amp;lt;small&amp;gt;&amp;lt;u&amp;gt;Sept 11th Bleucorundums Lair&amp;lt;/u&amp;gt;&amp;lt;/small&amp;gt;&#039;&#039;&#039; =====&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;&#039;Vadath had received a summons, along with other adventurers, from the Protectors of the People to meet them at their main hideout. The cart ride from Seglock took a few hours. Vadath chose to ride Tempest along side the cart. Along the trip he amd Markoth spoke briefly and Vadaty learned that Markoth joined the Protectors of the People out of mistrust for them. Upon getting close to the hideout the group was met by a living tree. The tree look at all of them then paused on Vadath and stated somthing like it was unsure of Vadath. In the end the group entered the hidden hideout behind a waterfall. They were met by Brenna the groups leader. She informed them she had a job for them to undertake of some importance. Though the group saw the postings and rewards for dragons they dilliberated for a little ultimately deciding to take Brennad job. The job was to either find Echamus or find information on his whereabouts. Vadatghhad met with Echamus previously so he was able to offer some help to the party as to whom they were looking for. Archie ,Brennas second in command, gave them some directions as to where he might be found. The group followed a river with little trouble. Though one of the party members was stuck by a magical fear. Some entered the river and felt a magical calm sweep over them. Vadath brought his companion to the river in an attempt to calm him and it did work. Eventually everyone ended up in the river aside from Vadath and Markoth. Both of them saw however one of their party members get sucked into a hidden current beneath a dock. Vadath jumped on after her and was soon followed by the rest of the group. The river deposited them to one of its banks where the party all heard a voice in their heads. The voice warned them to leave for they were not welcome. After some dialog they voice said it would test them. The group followed the tunnel that was by the river bank and it wasnt long before the party was set upon by a few giant spiders. The group delt with them swiftly with minimal effort. They continued on continuing to talk to the voice trying to find it. Vadath spoke up about trying to find Echamus and defeating &#039;The One Who Waits.&amp;quot; Passage began to open as the adventurers had conversations with the disembodied voice. Markoth challenged and goaded the being and suffered grievously for it nearly being killed. The voice spoke of that to find them the party must be in balance. So Omen grabbed Vadaths hand and Markoth took Drang by the hand. Seemingly to balance out the karma. Eventually the group was led to a dragons hoard. This hoard had a large cyrstal egg in the center surrounded by giant glowing sapphires. A few in the group had already encountered this disembodied dragon and knew it to be somewhat friendly. To group spoke to the dragon known as Bleucorundum. Bleucorundum mentioned that she was looking for one below and one above. Always being cryptic and that we should tell Brenna that the Saphirre is looking for the Amethyst. Bleucorundum offered little answers only more questions. Bleucorundum seemed to be looking for Eros and Echamus as well yet not knowing where exactly they were. Bleucorundum also spoke to Vadath saying he had a darkness in his blood that be dealt with. Vadath tried to get more answers but was met with silence. Bleucorundum offered items from her hoard to help the adventurers though should these items be used to harm dragonkind they would disappear. Vadath wasn&#039;t planning on taking anything till he saw a symbol the his friend Ensign carved onto everything. Vadath chose to take that item and give it to Ensign even though shiuld Vadath attacked a dragonkin it would disappear. Few real questions were truly answered save one. The group was given a phrase by the PotP that they got from a Lunarn. The phrase translated to roughly  &amp;quot;Help Eros and he will help you.&amp;quot; At least that&#039;s what Vadath remembers. He was lost in thought on what this darkness inside him might be. Bleucorundum then Gabe the Drang one of the giant glowing sapphires and said to give it to Brenna. Upon returning the group did so and relayed what info they had.&#039;&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
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===== &amp;lt;small&amp;gt;&#039;&#039;&#039;&amp;lt;u&amp;gt;Oct 17th Mother Loves Demise&amp;lt;/u&amp;gt;&#039;&#039;&#039;.&amp;lt;/small&amp;gt; =====&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;&#039;Vadath takes another job for Falgrim and the Order of the watchful eye. Upon meeting Falgrim who was attending a parry at a bar with someone names Gideon he met up with several other adventurers. The party was informed that Mother Love had been tracked down and that there was a new bakery in town that was a cover for her lair. Vadath and the group take the quest. There was not much of a plan so the adventurers stormed the bakery. Vadath and the Bugbear Drang kicked in a few doors as those inside began to panic a little. Vadath ran to the front room and fired his pistol into the cielong of the bakery trying to get everyone down on the ground and to remain calm. While this happened Tristram went into a back bedroom and notified the group that Mother love was here and using concealing magics. Drang stumbled upon a hidden door and fell a few feet below to a sewar grate. Standing in front of the grate was mother love herself. After a few short more chaotic moments the rest of the group caught up and Mother Love offered them Fey Hospitality upon entering her space. The group accepted and entered the room was full of dragon eggs and in the center of the room was Mother Love seated at a table full of pies. Mother Love and the group tried negotiations to get the eggs. A lot if words were spun around and Vadath quickly lost his temper and assaulted Mother Love a known hag. Once he attacked her she seemed to teleport away and what stood in her place was a shadow version of himself. Vadath engaged his shadow clone as some of the eggs around the room came to life and became spider like creatures. While this was happening Tristram who was quite angry with Mother Love began weaving spells. He attempted to polymorph Mother Love and Vadath glared the hag down and it caused her ti fail. Tristram had turned the hag into a tortoise and was able to shove her in a tortoise shaped vase filled with water and drowned her. The remaining eggs turned into spiders and scampered off into the sewers. In the back of the room the group found a book written in primordial.&#039;&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
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===== &amp;lt;small&amp;gt;&amp;lt;u&amp;gt;&#039;&#039;&#039;Oct 24th Iron Hawks Trip to Kiston&#039;&#039;&#039;.&amp;lt;/u&amp;gt;&amp;lt;/small&amp;gt; =====&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;small&amp;gt;During the fight for the shadow forge the Ucrratpr offered each of the adventurers a reward. Both Vadath and Delphi asked for information of the dragon known as the Dread Flame. The dragon responsible for the destruction of Delphis hometown and of Vadaths mother and father. After several months one morning the Currator was found lounging in the main hall of the Iron Eyrie. He told them that The Dread Flame left Isonhound for Kiston when Tiamat called yo gather her forces. He also messed with a compass that would point to her and told them how they could find travel to the Isle of Kiston. Just a little south of Horatios lab that was stormed a large barn was found with some dwarves sitting out front of it. After some negotiations and some tense conversations the Hawks found out that this barn is a cover for the Pendergras Company. The Pendergras Company has been developing ways to travel to Kiston and supply those on the front lines of the dragon war. The group was able to secure passage sp long as they provided security for the Airship. Once they got close to Kiston they saw some strange flying monsters. Tristram was able to speak with them and they said that things below where in chaos. Shortly after this conversation an ancient black dragon rose above the clouds with many draconians at his side. The Hawks engaged the dragon the best they could in the air and eventually am ancient silver dragon, a young brass, and a young copper dragon came swooping in tackling the black and whipping out the draconians. The young brass polymorphed into a human and landed on the airship. Vadath without hesitation asked to be flown down to aid the silver dragon in fighting. The dragon seemed very surprised and instead of flying them down the airship was able to land. Upon landing the Hawks where met with absolute chaos. The encampment they were supposed to transport supplies to was in smoking ruins. The silver and Black Dragon were locked in combat and Vadath rushed to join in. During the fight on the group a young red joined the fight. The copper and brass kept the reds attention as some of the party was saving the survivors that were trapped in a collapsed building. The red dragon is slain and Vadath lands a few blows on the black. Dancer of the Borreal Valley cast a spell keeping the black on the ground and kno king it prone. The silver took to the air and locked eyes with Vadath. Vadath nodded to him and the silver unleashed his breath weapon killing the black and Vadath withstood the blast of energy. The party and the survivors board the airship as the dragons rip the heads off the res and the black. The three metallic dragons board the airship and reveal the name of the Dread Flame to be Kennandra and that the young red that was just killed is her son Karrundax. The silver dragon asked to be called Silas. Though Vadath and Delphi did not get their vengeance The Iron Hawks were able to strike a blow to both Kennandra and Tiamat. Silas I formed them that by keeping Karrundaxs head would invoke Kennandras rage and cause her to hunt them down. The Hawks brought two more dragon heads to add to their collection in the Eyrie.&amp;lt;/small&amp;gt;&#039;&#039;&#039; &lt;br /&gt;
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===== &#039;&#039;&#039;&amp;lt;u&amp;gt;&amp;lt;small&amp;gt;Nov 17th Going into a Fellstone Mine&amp;lt;/small&amp;gt;&amp;lt;/u&amp;gt;&#039;&#039;&#039; =====&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;&#039;Vadath had taken yet another job this one was to help out Falgrim investigate what&#039;s been going on with some mines. The group qas tasked to go into a Fellstone Mine and take a look around and try not to cause a panic. After some negotiations the group was able to get into the mine saying they were offering their services for security. The mine was full of workers and nothing seemed to be amiss. Vadath took to the back room to which was empty. As he stood there looking around a shadow purple portal opened up and four wraiths entered the mine. Vadath engaged them in close combat but three of them seemed to ignore him and go for the workers. After a hard fought battle only one miner was lost and the group was successful in saving the rest. The foreman decided to cave in the mine to shut down the portal. The group was able to negotiate some time before the collapse to inspect the the portal. The portal appeared to be a shadowy dark version of the mine they were in. Khilek had a necklace of wovenstone and this necklace was repelled forcefully by the portal. With caution Delphi talked Vadath down from entering the portal.&#039;&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
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===== &#039;&#039;&#039;&amp;lt;u&amp;gt;&amp;lt;small&amp;gt;Dec  15th Into the Northern Snowy Mountains&amp;lt;/small&amp;gt;&amp;lt;/u&amp;gt;&#039;&#039;&#039; =====&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;small&amp;gt;Vadath joined a group taking a job from Falgrim and the Pendergras Company. The job was to explore the northern snowy mountains. This would be the second expedition as one was done about a week prior to an almost catastrophic end. Vadath, Linden, and several others took to the skies in the Pendergras airship and made their way to the top of the mountain. Linden and Vadath both spotted a small outcrop barely visible in the snow. Though truth be told Linden saw it before Vadath. As yo not put the ship in danger Vadath used his winged boots to check out the area with Linden. He used his flaming greatsword to clear some of the snow out of the area and they found what looked like an outpost of some kind. They fastened a rope from the ship to wall so the rest of the parry could join them. As they explored they discovered a journal on a dwarven corpse. This journal described the his last days. This place was indeed a guard post for somthing called the Citadel. The journal spoke of a war agaisnt the dragon queen as well as shadow like monsters. The group decided to hold onto the journal and give it to Falgrim when the job was done. The party began to excavate the tunnel that the ancient dwarves collapsed. Before they got to far in some odd Mephits sprung from the stones and began attacking. Without much trouble the group disposed of them. As they continued to dig the roof above them gave way and more Mephits attacked. Again the group delt with them. Vadath and Drang decided to climb up the hole the Mephits came from. They eventually entered an icy cave system. Lindens magic compass seemed to be responding to some Pearl Dragon bones near by. Vadath led the group in the direction the compass was pointing. The air was bitter cold and before long they entered into the main part of the cave. What they found there was an adult white dragon and three ice elementals. Vadath flew into battle with his winged boots getting up on the dragon as fast as he could. Linden succeeded in banishing one of the ice elementals almost instantly. The white dragon clung to a pillar of ice on the ceiling of his cave. Vadath charged and attempted to stay in the dragons face. Vadath and the dragon exchanged blow after blow. The dragon would beat its wings trying to knock Vadath away and was successful a few times but each time Vadath was able to close the distance. Vadath would meet the dragons attacks with his flaming greatsword and a wide smile, for he had grown to enjoy fighting these powerful beasts. Vadath kept the dragon occupied while the parry dealt with the elementals. As the final elemental fell Vadath was on his last legs. With the elementals dealt with Corbie amd Drang, two friends from the Protectors of the People, joined the fray against the dragon. Linden healed Vadath with her magic as Drang drank a Potion of flight amd joined Vadath in the air. Corbie summoned his echo and fired several volleys of arrows at the dragon.  The three companies worked together and were able to finish off the dragon. By the end of the fight the party had discovered a new dragon mark as the dragon released its life energy. They had all gained the ability to control water to an extent. The group melted free the treasures of the hoard and after much debate divided it out as fairly as possible. The journal was given to Falgrim and another dragon slain.&amp;lt;/small&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
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===== &#039;&#039;&#039;&amp;lt;u&amp;gt;&amp;lt;small&amp;gt;Jan 21st Isonhound Plunged into Darkness&amp;lt;/small&amp;gt;&amp;lt;/u&amp;gt;&#039;&#039;&#039; =====&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;small&amp;gt;The Asar Ogalas day in Isonhound was in full swing. Several members of the Hawks were in the Gammelgard parade that went through the whole city. When the parade concluded the Hawks mingled with the dwarves with same games. Dur&#039;kalak started a pie eating contest while Tristram and Delphi rolled some dice. It wasn&#039;t long before all was thrown into chaos. A massive explosion was seen from the direction of the docks and the sounds of alarm bells filled the air. Vadath and those Hawks with him rushed to the scene. Upon arriving to the docks they saw a ship capsized and the area was oddly quiet. Dragon like humanoids known as Draconians apeared from the wreckage. D&#039;Kacilius turned to Vadath and uttered &amp;quot;I think the Dread Flame is near.....&amp;quot;. Before D&#039;Kacilius could finish his sentence a massive red dragon landed on a rooftop next to them. The dragon looked at the group with hate burning in her eyes and in a low growl let out &amp;quot;I AM HERE!&amp;quot;. Vadath scooped up Linden and flew into a rage at the sight of the dragon that took his family from him. Using his winged boots he closed the distance and charged recklessly at the dragon. Linden gripes with fear held onto Vadath for dear life. Vadath swung his sword a few times but only struck one blow on the beast. Linden could feel Fey energy filling the area from the Currator. Linden gripped Vadath and teleported them into a Feyline passage. Vadaths rage ended and Linden let Vadath know that had she not done that they both would have died. The Feyline the entered led them to the northern snowy mountains where they both were at previously and killed an adult white dragon. Though this fight would be much harder. As they appeared they were greated by a dire scene. Shadows filled the area and corrupted creatures were everywhere. Chief Medical Officer Ensign saw his guild leader appear and urged him to pull the leaver and free the airship from where it was at. Linden still on Vadath shoulders cast the daylight spell in an attempt to keep the shadows at bay. This spell seemed to work well. Vadath pull the leaver with Ensign releasing the ship. Vadath then flew to the tower were some dwarves were fighting off shadows and get back to the ship. Vadath couldn&#039;t leave them behind and went to grab them. As he got to them Joshua a adventurer thay fell into a shadow portal apeared from one of the shadow portals and begged for help. As he flew with the dwarves he went to try and grab Joshua. As he attempted to do so Joshua apologized and shadow burst from his mouth ripping Joshua in half. Were Joshua was lay now stood a massive shadow creature. The Demi God Silent was near by and was able to summon her pet dragon Flame to help aid those escaping. As they all boarded the ship in an attempt to escape the ships engines failed them. The fellstones corrupted the others. Those on board braced themselves for impact. As the dust settled from the crash what stood before them was a terrible and all consuming darkness. In that darkness a ruby Citadel was seen and onop of that Citadel was a obsidian Greatwyrm. Those staring into this void could all tell this monstrous Greatwyrm must be The One That Waits they have been warned was coming. The shadows begin to creep ever closer and some humanoid entities emerged. One was on horseback and challenged Vadath. Somthing seemed familiar about this warrior with skeletal wings but Vadath wouldn&#039;t find out till later on. This warrior was once Markoth now corrupted and engulfed in shadow. Vadath fell for the bait and charged at the warrior. In an instant Vadath was on the group paralyzed with black foam spilling from his mouth. His eyes rolled back in his head and he began uttering strange prayers. Linden was as always by his side and feared for both of their lives. She borrowed some of the Currators powers and instantly teleported them both to safety. Markoth reached for them in a desperate attempt to finish what he started but was to late. The pair found themselves yet again in the Feylines. Linden said she would go to Seglock to help those in that city. Vadath got a telepathic message from his friend Delphi saying Kennandra was in Sneerwell. Vadath thanked Linden and hugged her tightly not knowing if he would ever see his love again. The two parted ways and Vadath took off to Sneerwell. Vadath was greeted yet again with devastation. Sneerwell was in flames and Kennandra was burning the city to the ground. Delphi and the goblin Pot&#039;tu were the only survivors he saw as he arrived. Vadath charged raged at the site of Kennandra and charged her yet again. Pot&#039;tu used support magics and mischief to aid Delphi as she fought fiercely by Vadaths side. Kennandra and Vadath exchanged blows in the air. Before long the dragon reared its head back and let forth a burst of flame from he&#039;ll itself. Through blood and gritted teeth both Vadath and Delphi survived. It wasnt long before back up arrived in the form of a drow assassin named Silythm and the new Dryad Grandmuush. Kennandra was grievously wounded and flew away toward Seglock. Delphi and Vadath exchanged knowing looks and once again entered the Feylines. They reimerged in Seglock to more destruction and death. The moonwells barrier was down, Kennandra raging, and a shadow giant rampaging in the streets. Several adventurers were pinned down by the giant. Vadath charged the giant and ended it swiftly. He looked up to see the Dread Flame raining fire down on the city and vowed to himself only one of them was going to leave the city alive. Hellfire fell from the sky as the adventurers assaulted Kennandra. As the battled raged on the dragon Echamus joined the fray engaged Kennandra from above. With Echamus above her and Vadath below they had Kennandra pinned. She dug deep down and summoned strange magics and was able to heal herself. This did not deter those fighting her. Vadath stayed withing striking distance of the Red beast as Echamus took to the ground. Delphi pleaded with Wchamus to take her into the air so she could aid in the fight. Echamus while hesitant did as requested and dropped Delphi ontop of the ancient red dragon. Vadath continued to rage and land devastating blows on Kennandra. Silytham appeared yet again and landed a killer surprise attack on her, Aaravata threw her javelin of lighting, Delphi stabbed with her magic sword and Vadath cut deep with his fathers blade. The brave adventurers fought unwaveringly against the beast. Vadath called out for help from Linden as he knew she was close by in Seglock. As always when he needed her most she came to his aid. Vadath raged and fought in the air with Kennandra as Linden healed those on the ground. Vadath saw the dragon getting ready to bellow another devastating blast of hellfire. He goaded her to attack him so that she wouldn&#039;t burn Delphi to ashes. With a wicked grin she turned her head and let loose fire so hot it melted the ground beneath them. Kennandra smiled feeling that she had killed one of the adventurers that slew her son. Vadath began to fall to the ground his boots slowing his fall slightly. He closed his eyes and began to great death like an old friend. He knew he fought well and gave his all to keep his friends safe and avenge those slaughtered by Kennandra. As he fell he heard the voices of his companions called out to him amidst the roars of the raging dragon. Linden seeing Vadath on the brink of death summoned her owl familiar. The owl flew up to him and Linden channeled her deities divinity through it. This brought Vadath back from the brink of death and gave him a second wind. His eyes opened, he clenched his jaw, flexed his muscles and flew once again at his hated foe. Vadath landed two mighty blows back to back. The first one opening up a wound in Kennandras chest and the second one was Vadath driving his sword directly into her heart. The air stood still ad the life drained from the Dread Flames eyes. Kennandra had been slain. Though Vadath would not know the true cost until later. As the flames subsided the gravity of the situation was all around them. Whatever happened in the mountains had gone horribly wrong. Shadow now engulfed all of Isonhound. Sneerwell was destroyed and the Pendergras Company with it. Dur&#039;kalak had fallen in battle and devoured by Kennandra and the Demi God Silent was seen shaking hands with the corrupted Markoth and disappearing into the shadows.The only remaining safe havens now seemed to be Seglock protected by the moonwell, Gammelgard protected by the Astrolobe, and Synara protected by &#039;elven magics&#039;.  Though the battle against Kennandra was won it seemed The One Who Waits had won the day. The survivors would not fall into despair though. A new coalition was rising. One that would hopefully spur all of Isonhound into action. Leaders from every faction joined together and formed the Lightsworn a coalition of all guilds and organizations dedicated to brining the light back to Isonhound.&amp;lt;/small&amp;gt;&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;small&amp;gt;In his adventures in Isonhound  Vadath still winds up coming out of his battles by the grace of the gods. Lindworms knocked him flat on his back and the Green Stag almost melted him with its poison breath. If it wasnt for his companions and dear friends he would have surely died on the battlefield. Vadath currently spends a lot of his time in between jobs working in the Cloud Forge of the Iron Eyrie smithing things for the guild and those in Seglock.&amp;lt;/small&amp;gt;&#039;&#039;&#039;  &lt;br /&gt;
==&amp;lt;small&amp;gt;&#039;&#039;&#039;Languages&#039;&#039;&#039;&amp;lt;/small&amp;gt;==&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;&#039;Common, Giant, Primordial, Draconic, Dwarven, Sylvan,  Wiki.&#039;&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
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==&amp;lt;small&amp;gt;&#039;&#039;&#039;Powers and Abilities&#039;&#039;&#039;&amp;lt;/small&amp;gt;==&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;&#039;When he is raged he losses all concern for his own life. It is durning these moments his blade exudes necrotic energy. One seemingly born of death is forever close to it. During combat Vadath draws inspiration from those he fought along side of when the Green Stag was slain.&#039;&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
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&amp;lt;small&amp;gt;&#039;&#039;&#039;Vadath would meet eventually seek out Ensign and strange yet knowledgeable person Delphi had mentioned on their shared travels&#039;&#039;&#039;. &#039;&#039;&#039;The idea was to ask for help in creating a new weapon. After a month of construction a new kind of sword was forged. Vadath, and Ensign worked with a local smith and combined the handcannons of the Chesire orcs with Vadaths own sword. This now allows Vadath to use the enemies technology agaisnt them.&#039;&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;&#039;After a few encounters with Horatio Chesires Fanged Beast Mounts Percy, Vadaths Lieutenant, came up with the idea to catch and tame one. Vadath was eventually successful in capturing and bending one to his will.&#039;&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
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&amp;lt;small&amp;gt;&#039;&#039;&#039;Vadath has in his possession Pendergras winged boots allowing him to fly and chase down aerial enemies.&#039;&#039;&#039;&amp;lt;/small&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;small&amp;gt;His fathers sword finally remade from its charred remains with the parts from the dragon Karrundax. The sword that was once known as the Sanguine Rose now remade in the fires of the Cloud Forge has taken on new properties. Vadath can wreath the greatsword in flames causing it to deal more damage. At the hilt where is fathers magical roses once were are now two areas Vadath has let open. These areas are ment for the eyes of Kennandra herself for when his vengeance has finally been claimed.&amp;lt;/small&amp;gt;&#039;&#039;&#039;  &lt;br /&gt;
&lt;br /&gt;
==&amp;lt;small&amp;gt;&#039;&#039;&#039;Weapons &#039;&#039;&#039;&amp;lt;/small&amp;gt;==&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;&#039;His main weapon is his greatsword though more like a massive hunk of iron than an actually “cutting” weapon. As well as the handle and shattered blade pieces of his adopted fathers great sword that he carries around hoping to have it reforged to its former glory. He chose this fighting style because at the age of 7 he trained with a full size sword. Like his father once told him “There are no child size swords in a mercenary company.” As he grew so to did his choice in swords so that he could maintain his fighting style.&#039;&#039;&#039;&amp;lt;/small&amp;gt; &lt;br /&gt;
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&#039;&#039;&#039;&amp;lt;small&amp;gt;The Merit Burst blade is a combination of Vadaths trusted greatsword and Chesire Orc handcannons. This sword was designed by Ensign and Vadath worked along side him to build it.&amp;lt;/small&amp;gt;&#039;&#039;&#039;  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;small&amp;gt;It took what seemed like forever but Vadaths fathers sword was finally remade. The sword once known as the Sanguine Rose is now a burning representation of Vadaths own rage.&amp;lt;/small&amp;gt;&#039;&#039;&#039;   &lt;br /&gt;
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[[Category:Player Characters]]&lt;br /&gt;
[[Category:Into the Greedy Green]]&lt;/div&gt;</summary>
		<author><name>Arcassel</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Band_of_the_Iron_Hawk&amp;diff=18546</id>
		<title>Band of the Iron Hawk</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Band_of_the_Iron_Hawk&amp;diff=18546"/>
		<updated>2023-02-16T02:24:56Z</updated>

		<summary type="html">&lt;p&gt;Arcassel: /* Dragons Slain. */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== &amp;lt;small&amp;gt;The Founding&amp;lt;/small&amp;gt; ===&lt;br /&gt;
&amp;lt;small&amp;gt;There was an idea. To bring a group of...unique people together. To band together so that when Isonhound needed them....they could maybe help. As such was partially the thoughts that brought [[Vadath]] and [[Percy Giffard|Percy]] together on one fateful night in Gammelgard. The two had formed a friendship after months of coincidentally enlisting for the same jobs and fighting along side one another in the same battles. As the two spoke, Vadath voiced his desire to be better, stronger, and more powerful than his father had ever been. He realized that, while his physical prowess and battle knowledge is nearly unpassed, it is the strength that he pulls from his allies that is truly the most powerful. Thus, the idea to form a band of mercenaries was born. Percy quickly agreed to help his friend, and the two decided on creating the &#039;&#039;&#039;Band of the Iron Hawk.&#039;&#039;&#039; The name was inspired by two other people they pair had met in their adventures- Elric, with his Band of the Hawk, and Briggs, and his Iron Brace, Vadath, and Percy quickly set out to recruit more members for the Band, and easily settled on their first recruit-  [[Dur&#039;kalak]]. After Dur&#039;kalak was recruited, the three sat down to work out the more official workings for the band. They created the tenants that all members of the band were expected to uphold and follow:&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;small&amp;gt;Protect and Support those in the company and the peoples of Isonhound&amp;lt;/small&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
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&#039;&#039;&#039;&amp;lt;small&amp;gt;Give all your effort to every job you take on&amp;lt;/small&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
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&#039;&#039;&#039;&amp;lt;small&amp;gt;Build Honor and esteem for the Band of Iron Hawk with the citizens of Isonhound.&amp;lt;/small&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;From there on, Vadath, Percy, and Dur&#039;kalak started traveling all across Isonhound, reconnecting with some of their previous allies to invite them into the band. After a few weeks, they formed a healthy variety of members, all with unique viewpoints and skill sets, offering what they could to one another and aiding both each other in the Band, and Isonhound as a whole.&amp;lt;/small&amp;gt; &lt;br /&gt;
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=== &#039;&#039;&#039;&amp;lt;small&amp;gt;&amp;lt;u&amp;gt;Joining the guild&amp;lt;/u&amp;gt;&amp;lt;/small&amp;gt;&#039;&#039;&#039; ===&lt;br /&gt;
&amp;lt;small&amp;gt;Those intrepid adventurers that wish to join should ask a current member for a sponsorship or already be nominated by an active member. To qualify for sponsorship be you must have played at least 3 games in the greedy green and be willing to uphold the guilds tennets.&amp;lt;/small&amp;gt; &lt;br /&gt;
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=== &amp;lt;u&amp;gt;&amp;lt;small&amp;gt;Members&amp;lt;/small&amp;gt;&amp;lt;/u&amp;gt; ===&lt;br /&gt;
&amp;lt;small&amp;gt;1.[[Vadath]] - Founder and Commander&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;2. [[Percy Giffard|Percy]] - Iron Sentinel&amp;lt;/small&amp;gt; &lt;br /&gt;
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&amp;lt;small&amp;gt;3. Da&#039;Kan -  Light Bringer&amp;lt;/small&amp;gt;&lt;br /&gt;
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&amp;lt;small&amp;gt;4. [[Arlin]] - Clerical Captain&amp;lt;/small&amp;gt; &lt;br /&gt;
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&amp;lt;small&amp;gt;5. [[Linden]]- Clerical Lieutenant&amp;lt;/small&amp;gt;&lt;br /&gt;
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&amp;lt;small&amp;gt;6. [[Ensign]] - Chief Medical Officer&amp;lt;/small&amp;gt;&lt;br /&gt;
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&amp;lt;small&amp;gt;7. [[Delphi]] - Vadaths Lieutenant&amp;lt;/small&amp;gt; &lt;br /&gt;
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&amp;lt;small&amp;gt;8. [[Dancer of the Boreal Valley]] - First Ranger&amp;lt;/small&amp;gt;&lt;br /&gt;
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&amp;lt;small&amp;gt;9. [[Spinel]] - The Spellblade&amp;lt;/small&amp;gt;&lt;br /&gt;
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&amp;lt;small&amp;gt;10. [[Amund Zen]] - Sergeant at Arms&amp;lt;/small&amp;gt;&lt;br /&gt;
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&amp;lt;small&amp;gt;11. [[Tristram Caniedydd]] - Iron Minstrel&amp;lt;/small&amp;gt;&lt;br /&gt;
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&amp;lt;small&amp;gt;12. [[Cynthia]] - Shield of the Eyrie&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;13. [[Clank]] - The Draonic Engineer&amp;lt;/small&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;14. [[D&#039;Kacilius]] - Umbral Reaper&amp;lt;/small&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;15. [[Blaze]] - The Gunslinger&amp;lt;/small&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;u&amp;gt;&amp;lt;small&amp;gt;Retired PC members.&amp;lt;/small&amp;gt;&amp;lt;/u&amp;gt; ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Buho]] - Head cook and Iron Chocolatier&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;u&amp;gt;Fallen Members&amp;lt;/u&amp;gt; ====&lt;br /&gt;
&amp;lt;small&amp;gt;[[Dur&#039;kalak]]- Dur&#039;kalak gave his life aiding in defending Gammelgard from The Dread Flame Kennandra. Vadath would do as his close friend asked and conduct the proper burial rights. Dur&#039;kalak is laid to rest with his ancestors. He watches over the remaining Iron Hawks from the hall of warriors.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;small&amp;gt;&amp;lt;u&amp;gt;Former memebers.&amp;lt;/u&amp;gt;&amp;lt;/small&amp;gt; ====&lt;br /&gt;
&amp;lt;small&amp;gt;[[Nockdus]] - Infiltration Specialist. Nockdus&#039; affliction eventually became to much. Vadath went to go check in on his friend and Nockdus attacked. For Nockdus was without fresh meat for to long. Nockdus and Vadath agreed that it would be best if Nockdus left the guild for the safety of others. Nockdus has set out trying to find a cure for his affliction. Nockdus is still a friend of the guild as well as one of its Founding members and no animosity is held.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;[[Durian]] - Psionic Sorcerer. Following the chaos of Isonhound being overtaken by darkness, Durian left the Hawks in order to focus on his own guild with the goal of helping to resurrect Sardior.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &amp;lt;u&amp;gt;&amp;lt;small&amp;gt;Dragons Slain.&amp;lt;/small&amp;gt;&amp;lt;/u&amp;gt; ==&lt;br /&gt;
&amp;lt;small&amp;gt;The Irons Hawks have chosen to enter the fray and bring down the dragons that have been wreaking havoc across the lands of Isonhound. The dragons that the guild has help slay so far: in game year is 825 [[PR]]&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;&#039;&amp;lt;u&amp;gt;20April2022&amp;lt;/u&amp;gt;&#039;&#039;&#039; -  An adult green dragon known as The Green Stag. The dragons real name P&#039;kinestra. Vadath and Delphi present.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;&#039;&amp;lt;u&amp;gt;11Aug2022&amp;lt;/u&amp;gt;&#039;&#039;&#039; -  An Adult Black Dragon by the name of Thymor&#039;ala was slain in her lair. Dur&#039;kalak, Linden, and Tristram present.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;&amp;lt;u&amp;gt;&#039;&#039;&#039;27Aug2022&#039;&#039;&#039;&amp;lt;/u&amp;gt; - Horatio Chesires Dracohydra. Vadath, Percy, Arlin, Delphi, Zen, Tristram, Linden, Durian, and Cynthia present.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;u&amp;gt;&amp;lt;small&amp;gt;19Sept2022&amp;lt;/small&amp;gt;&amp;lt;/u&amp;gt;&#039;&#039;&#039; &amp;lt;small&amp;gt;- Adult Red Dragon known as Flame. Killed but soul was claimed by Demi God Silent. Clank present as well as former member Nockdus.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;u&amp;gt;&amp;lt;small&amp;gt;8Oct2022&amp;lt;/small&amp;gt;&amp;lt;/u&amp;gt;&#039;&#039;&#039; &amp;lt;small&amp;gt;- The adult gold dragon and former leader of the Protectors of the People who went by Brenna. Real name Bazzniagalvinica. Clank present as well as former member Nockdus.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;u&amp;gt;&amp;lt;small&amp;gt;24Oct2022&amp;lt;/small&amp;gt;&amp;lt;/u&amp;gt;&#039;&#039;&#039; &amp;lt;small&amp;gt;- Galannag an ancient black dragon from Kiston. Vadath, Dancer, Linden, Tristram, Delphi, Percy present.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;u&amp;gt;&amp;lt;small&amp;gt;24Oct2022&amp;lt;/small&amp;gt;&amp;lt;/u&amp;gt;&#039;&#039;&#039; &amp;lt;small&amp;gt;- The young red dragon and son of the Dread Flame, Karrundax. Vadath, Dancer, Linden, Tristram, Delphi, Percy present.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;&#039;&amp;lt;u&amp;gt;13Nov2022&amp;lt;/u&amp;gt;&#039;&#039;&#039; - A full grown Jabbawocky that went by the alias &#039;Tranquil The Terrible&#039;. Clank and Dancer present.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;u&amp;gt;&amp;lt;small&amp;gt;19Dec2022&amp;lt;/small&amp;gt;&amp;lt;/u&amp;gt;&#039;&#039;&#039; &amp;lt;small&amp;gt;- Adult white dragon whose lair was at the peak of the northern snowy mountains. Name unknown. Linden and Vadath present.&amp;lt;/small&amp;gt;  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;&#039;&amp;lt;u&amp;gt;21Jan2023&amp;lt;/u&amp;gt;&#039;&#039;&#039; - Kennandra the Dread Flame an ancient red dragon. Vadath, Delphi, Linden, Tristram, Dur&#039;kalak, D&#039;Kacilius, Percy, Clank, Cynthia, Amund Zen, and Spinel present.&amp;lt;/small&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;small&amp;gt;[[The Iron Eyrie]]&amp;lt;/small&amp;gt; ===&lt;br /&gt;
&amp;lt;small&amp;gt;[[The Iron Eyrie]] is the guild hall of the Iron Hawks and its located in the Seglock Heartland District. The building has enough rooms to house its members as well as a main hall were guild meetings are held, a smithing area and an armory. There is also a small bar area where the guild sells their Iron Ale that they make themselves.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;small&amp;gt;Current Endeavors&amp;lt;/small&amp;gt; ===&lt;br /&gt;
&amp;lt;small&amp;gt;Managing the Field Hospital just outside of Seglock.&amp;lt;/small&amp;gt;  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;Helping thwart the Dragon invasion.&amp;lt;/small&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;Several guild members hunted down Horatio Chesire over several months. Along with other Greedy Green adventurers Horatio Chesire is now dead and his evil ways with him.&amp;lt;/small&amp;gt;  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;Linden and Delphi run a shop called the gag order for all your muzzled needs.&amp;lt;/small&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;Tristram has his school of preforming arts.&amp;lt;/small&amp;gt;  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;Figureing out who The one that waits (Towie) is and attempting to stop him from entering the realm.&amp;lt;/small&amp;gt;  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;Helping seat the dragons of Sardiors court and aiding the realm in fighting in the dragon war against Tiamat.&amp;lt;/small&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;Get Blaze the Gunslinger home.&amp;lt;/small&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;Revive Sardior and free Isonhound from the grip of Darkness&amp;lt;/small&amp;gt;    &lt;br /&gt;
&lt;br /&gt;
[[Category:Into the Greedy Green]]&lt;/div&gt;</summary>
		<author><name>Arcassel</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Band_of_the_Iron_Hawk&amp;diff=18545</id>
		<title>Band of the Iron Hawk</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Band_of_the_Iron_Hawk&amp;diff=18545"/>
		<updated>2023-02-16T02:21:41Z</updated>

		<summary type="html">&lt;p&gt;Arcassel: /* Dragons Slain. */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== &amp;lt;small&amp;gt;The Founding&amp;lt;/small&amp;gt; ===&lt;br /&gt;
&amp;lt;small&amp;gt;There was an idea. To bring a group of...unique people together. To band together so that when Isonhound needed them....they could maybe help. As such was partially the thoughts that brought [[Vadath]] and [[Percy Giffard|Percy]] together on one fateful night in Gammelgard. The two had formed a friendship after months of coincidentally enlisting for the same jobs and fighting along side one another in the same battles. As the two spoke, Vadath voiced his desire to be better, stronger, and more powerful than his father had ever been. He realized that, while his physical prowess and battle knowledge is nearly unpassed, it is the strength that he pulls from his allies that is truly the most powerful. Thus, the idea to form a band of mercenaries was born. Percy quickly agreed to help his friend, and the two decided on creating the &#039;&#039;&#039;Band of the Iron Hawk.&#039;&#039;&#039; The name was inspired by two other people they pair had met in their adventures- Elric, with his Band of the Hawk, and Briggs, and his Iron Brace, Vadath, and Percy quickly set out to recruit more members for the Band, and easily settled on their first recruit-  [[Dur&#039;kalak]]. After Dur&#039;kalak was recruited, the three sat down to work out the more official workings for the band. They created the tenants that all members of the band were expected to uphold and follow:&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;small&amp;gt;Protect and Support those in the company and the peoples of Isonhound&amp;lt;/small&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;small&amp;gt;Give all your effort to every job you take on&amp;lt;/small&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;small&amp;gt;Build Honor and esteem for the Band of Iron Hawk with the citizens of Isonhound.&amp;lt;/small&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;From there on, Vadath, Percy, and Dur&#039;kalak started traveling all across Isonhound, reconnecting with some of their previous allies to invite them into the band. After a few weeks, they formed a healthy variety of members, all with unique viewpoints and skill sets, offering what they could to one another and aiding both each other in the Band, and Isonhound as a whole.&amp;lt;/small&amp;gt; &lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;&amp;lt;small&amp;gt;&amp;lt;u&amp;gt;Joining the guild&amp;lt;/u&amp;gt;&amp;lt;/small&amp;gt;&#039;&#039;&#039; ===&lt;br /&gt;
&amp;lt;small&amp;gt;Those intrepid adventurers that wish to join should ask a current member for a sponsorship or already be nominated by an active member. To qualify for sponsorship be you must have played at least 3 games in the greedy green and be willing to uphold the guilds tennets.&amp;lt;/small&amp;gt; &lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;u&amp;gt;&amp;lt;small&amp;gt;Members&amp;lt;/small&amp;gt;&amp;lt;/u&amp;gt; ===&lt;br /&gt;
&amp;lt;small&amp;gt;1.[[Vadath]] - Founder and Commander&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;2. [[Percy Giffard|Percy]] - Iron Sentinel&amp;lt;/small&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;3. Da&#039;Kan -  Light Bringer&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;4. [[Arlin]] - Clerical Captain&amp;lt;/small&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;5. [[Linden]]- Clerical Lieutenant&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;6. [[Ensign]] - Chief Medical Officer&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;7. [[Delphi]] - Vadaths Lieutenant&amp;lt;/small&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;8. [[Dancer of the Boreal Valley]] - First Ranger&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;9. [[Spinel]] - The Spellblade&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;10. [[Amund Zen]] - Sergeant at Arms&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;11. [[Tristram Caniedydd]] - Iron Minstrel&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;12. [[Cynthia]] - Shield of the Eyrie&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;13. [[Clank]] - The Draonic Engineer&amp;lt;/small&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;14. [[D&#039;Kacilius]] - Umbral Reaper&amp;lt;/small&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;15. [[Blaze]] - The Gunslinger&amp;lt;/small&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;u&amp;gt;&amp;lt;small&amp;gt;Retired PC members.&amp;lt;/small&amp;gt;&amp;lt;/u&amp;gt; ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Buho]] - Head cook and Iron Chocolatier&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;u&amp;gt;Fallen Members&amp;lt;/u&amp;gt; ====&lt;br /&gt;
&amp;lt;small&amp;gt;[[Dur&#039;kalak]]- Dur&#039;kalak gave his life aiding in defending Gammelgard from The Dread Flame Kennandra. Vadath would do as his close friend asked and conduct the proper burial rights. Dur&#039;kalak is laid to rest with his ancestors. He watches over the remaining Iron Hawks from the hall of warriors.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;small&amp;gt;&amp;lt;u&amp;gt;Former memebers.&amp;lt;/u&amp;gt;&amp;lt;/small&amp;gt; ====&lt;br /&gt;
&amp;lt;small&amp;gt;[[Nockdus]] - Infiltration Specialist. Nockdus&#039; affliction eventually became to much. Vadath went to go check in on his friend and Nockdus attacked. For Nockdus was without fresh meat for to long. Nockdus and Vadath agreed that it would be best if Nockdus left the guild for the safety of others. Nockdus has set out trying to find a cure for his affliction. Nockdus is still a friend of the guild as well as one of its Founding members and no animosity is held.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;[[Durian]] - Psionic Sorcerer. Following the chaos of Isonhound being overtaken by darkness, Durian left the Hawks in order to focus on his own guild with the goal of helping to resurrect Sardior.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &amp;lt;u&amp;gt;&amp;lt;small&amp;gt;Dragons Slain.&amp;lt;/small&amp;gt;&amp;lt;/u&amp;gt; ==&lt;br /&gt;
&amp;lt;small&amp;gt;The Irons Hawks have chosen to enter the fray and bring down the dragons that have been wreaking havoc across the lands of Isonhound. The dragons that the guild has help slay so far:&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;&#039;&amp;lt;u&amp;gt;20April2022&amp;lt;/u&amp;gt;&#039;&#039;&#039; -  An adult green dragon known as The Green Stag. The dragons real name P&#039;kinestra. Vadath and Delphi present.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;&#039;&amp;lt;u&amp;gt;11Aug2022&amp;lt;/u&amp;gt;&#039;&#039;&#039; -  An Adult Black Dragon by the name of Thymor&#039;ala was slain in her lair. Dur&#039;kalak, Linden, and Tristram present.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;&amp;lt;u&amp;gt;&#039;&#039;&#039;27Aug2022&#039;&#039;&#039;&amp;lt;/u&amp;gt; - Horatio Chesires Dracohydra. Vadath, Percy, Arlin, Delphi, Zen, Tristram, Linden, Durian, and Cynthia present.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;u&amp;gt;&amp;lt;small&amp;gt;19Sept2022&amp;lt;/small&amp;gt;&amp;lt;/u&amp;gt;&#039;&#039;&#039; &amp;lt;small&amp;gt;- Adult Red Dragon known as Flame. Killed but soul was claimed by Demi God Silent. Clank present as well as former member Nockdus.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;u&amp;gt;&amp;lt;small&amp;gt;8Oct2022&amp;lt;/small&amp;gt;&amp;lt;/u&amp;gt;&#039;&#039;&#039; &amp;lt;small&amp;gt;- The adult gold dragon and former leader of the Protectors of the People who went by Brenna. Real name Bazzniagalvinica. Clank present as well as former member Nockdus.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;u&amp;gt;&amp;lt;small&amp;gt;24Oct2022&amp;lt;/small&amp;gt;&amp;lt;/u&amp;gt;&#039;&#039;&#039; &amp;lt;small&amp;gt;- Galannag an ancient black dragon from Kiston. Vadath, Dancer, Linden, Tristram, Delphi, Percy present.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;u&amp;gt;&amp;lt;small&amp;gt;24Oct2022&amp;lt;/small&amp;gt;&amp;lt;/u&amp;gt;&#039;&#039;&#039; &amp;lt;small&amp;gt;- The young red dragon and son of the Dread Flame, Karrundax. Vadath, Dancer, Linden, Tristram, Delphi, Percy present.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;&#039;&amp;lt;u&amp;gt;13Nov2022&amp;lt;/u&amp;gt;&#039;&#039;&#039; - A full grown Jabbawocky that went by the alias &#039;Tranquil The Terrible&#039;. Clank and Dancer present.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;u&amp;gt;&amp;lt;small&amp;gt;19Dec2022&amp;lt;/small&amp;gt;&amp;lt;/u&amp;gt;&#039;&#039;&#039; &amp;lt;small&amp;gt;- Adult white dragon whose lair was at the peak of the northern snowy mountains. Name unknown. Linden and Vadath present.&amp;lt;/small&amp;gt;  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;&#039;&amp;lt;u&amp;gt;21Jan2023&amp;lt;/u&amp;gt;&#039;&#039;&#039; - Kennandra the Dread Flame an ancient red dragon. Vadath, Delphi, Linden, Tristram, Dur&#039;kalak, D&#039;Kacilius, Percy, Clank, Cynthia, Amund Zen, and Spinel present.&amp;lt;/small&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;small&amp;gt;[[The Iron Eyrie]]&amp;lt;/small&amp;gt; ===&lt;br /&gt;
&amp;lt;small&amp;gt;[[The Iron Eyrie]] is the guild hall of the Iron Hawks and its located in the Seglock Heartland District. The building has enough rooms to house its members as well as a main hall were guild meetings are held, a smithing area and an armory. There is also a small bar area where the guild sells their Iron Ale that they make themselves.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;small&amp;gt;Current Endeavors&amp;lt;/small&amp;gt; ===&lt;br /&gt;
&amp;lt;small&amp;gt;Managing the Field Hospital just outside of Seglock.&amp;lt;/small&amp;gt;  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;Helping thwart the Dragon invasion.&amp;lt;/small&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;Several guild members hunted down Horatio Chesire over several months. Along with other Greedy Green adventurers Horatio Chesire is now dead and his evil ways with him.&amp;lt;/small&amp;gt;  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;Linden and Delphi run a shop called the gag order for all your muzzled needs.&amp;lt;/small&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;Tristram has his school of preforming arts.&amp;lt;/small&amp;gt;  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;Figureing out who The one that waits (Towie) is and attempting to stop him from entering the realm.&amp;lt;/small&amp;gt;  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;Helping seat the dragons of Sardiors court and aiding the realm in fighting in the dragon war against Tiamat.&amp;lt;/small&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;Get Blaze the Gunslinger home.&amp;lt;/small&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;Revive Sardior and free Isonhound from the grip of Darkness&amp;lt;/small&amp;gt;    &lt;br /&gt;
&lt;br /&gt;
[[Category:Into the Greedy Green]]&lt;/div&gt;</summary>
		<author><name>Arcassel</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Band_of_the_Iron_Hawk&amp;diff=18544</id>
		<title>Band of the Iron Hawk</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Band_of_the_Iron_Hawk&amp;diff=18544"/>
		<updated>2023-02-16T02:20:59Z</updated>

		<summary type="html">&lt;p&gt;Arcassel: /* Fallen Members */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== &amp;lt;small&amp;gt;The Founding&amp;lt;/small&amp;gt; ===&lt;br /&gt;
&amp;lt;small&amp;gt;There was an idea. To bring a group of...unique people together. To band together so that when Isonhound needed them....they could maybe help. As such was partially the thoughts that brought [[Vadath]] and [[Percy Giffard|Percy]] together on one fateful night in Gammelgard. The two had formed a friendship after months of coincidentally enlisting for the same jobs and fighting along side one another in the same battles. As the two spoke, Vadath voiced his desire to be better, stronger, and more powerful than his father had ever been. He realized that, while his physical prowess and battle knowledge is nearly unpassed, it is the strength that he pulls from his allies that is truly the most powerful. Thus, the idea to form a band of mercenaries was born. Percy quickly agreed to help his friend, and the two decided on creating the &#039;&#039;&#039;Band of the Iron Hawk.&#039;&#039;&#039; The name was inspired by two other people they pair had met in their adventures- Elric, with his Band of the Hawk, and Briggs, and his Iron Brace, Vadath, and Percy quickly set out to recruit more members for the Band, and easily settled on their first recruit-  [[Dur&#039;kalak]]. After Dur&#039;kalak was recruited, the three sat down to work out the more official workings for the band. They created the tenants that all members of the band were expected to uphold and follow:&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;small&amp;gt;Protect and Support those in the company and the peoples of Isonhound&amp;lt;/small&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;small&amp;gt;Give all your effort to every job you take on&amp;lt;/small&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;small&amp;gt;Build Honor and esteem for the Band of Iron Hawk with the citizens of Isonhound.&amp;lt;/small&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;From there on, Vadath, Percy, and Dur&#039;kalak started traveling all across Isonhound, reconnecting with some of their previous allies to invite them into the band. After a few weeks, they formed a healthy variety of members, all with unique viewpoints and skill sets, offering what they could to one another and aiding both each other in the Band, and Isonhound as a whole.&amp;lt;/small&amp;gt; &lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;&amp;lt;small&amp;gt;&amp;lt;u&amp;gt;Joining the guild&amp;lt;/u&amp;gt;&amp;lt;/small&amp;gt;&#039;&#039;&#039; ===&lt;br /&gt;
&amp;lt;small&amp;gt;Those intrepid adventurers that wish to join should ask a current member for a sponsorship or already be nominated by an active member. To qualify for sponsorship be you must have played at least 3 games in the greedy green and be willing to uphold the guilds tennets.&amp;lt;/small&amp;gt; &lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;u&amp;gt;&amp;lt;small&amp;gt;Members&amp;lt;/small&amp;gt;&amp;lt;/u&amp;gt; ===&lt;br /&gt;
&amp;lt;small&amp;gt;1.[[Vadath]] - Founder and Commander&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;2. [[Percy Giffard|Percy]] - Iron Sentinel&amp;lt;/small&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;3. Da&#039;Kan -  Light Bringer&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;4. [[Arlin]] - Clerical Captain&amp;lt;/small&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;5. [[Linden]]- Clerical Lieutenant&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;6. [[Ensign]] - Chief Medical Officer&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;7. [[Delphi]] - Vadaths Lieutenant&amp;lt;/small&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;8. [[Dancer of the Boreal Valley]] - First Ranger&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;9. [[Spinel]] - The Spellblade&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;10. [[Amund Zen]] - Sergeant at Arms&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;11. [[Tristram Caniedydd]] - Iron Minstrel&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;12. [[Cynthia]] - Shield of the Eyrie&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;13. [[Clank]] - The Draonic Engineer&amp;lt;/small&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;14. [[D&#039;Kacilius]] - Umbral Reaper&amp;lt;/small&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;15. [[Blaze]] - The Gunslinger&amp;lt;/small&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;u&amp;gt;&amp;lt;small&amp;gt;Retired PC members.&amp;lt;/small&amp;gt;&amp;lt;/u&amp;gt; ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Buho]] - Head cook and Iron Chocolatier&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;u&amp;gt;Fallen Members&amp;lt;/u&amp;gt; ====&lt;br /&gt;
&amp;lt;small&amp;gt;[[Dur&#039;kalak]]- Dur&#039;kalak gave his life aiding in defending Gammelgard from The Dread Flame Kennandra. Vadath would do as his close friend asked and conduct the proper burial rights. Dur&#039;kalak is laid to rest with his ancestors. He watches over the remaining Iron Hawks from the hall of warriors.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;small&amp;gt;&amp;lt;u&amp;gt;Former memebers.&amp;lt;/u&amp;gt;&amp;lt;/small&amp;gt; ====&lt;br /&gt;
&amp;lt;small&amp;gt;[[Nockdus]] - Infiltration Specialist. Nockdus&#039; affliction eventually became to much. Vadath went to go check in on his friend and Nockdus attacked. For Nockdus was without fresh meat for to long. Nockdus and Vadath agreed that it would be best if Nockdus left the guild for the safety of others. Nockdus has set out trying to find a cure for his affliction. Nockdus is still a friend of the guild as well as one of its Founding members and no animosity is held.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;[[Durian]] - Psionic Sorcerer. Following the chaos of Isonhound being overtaken by darkness, Durian left the Hawks in order to focus on his own guild with the goal of helping to resurrect Sardior.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &amp;lt;u&amp;gt;&amp;lt;small&amp;gt;Dragons Slain.&amp;lt;/small&amp;gt;&amp;lt;/u&amp;gt; ==&lt;br /&gt;
&amp;lt;small&amp;gt;The Irons Hawks have chosen to enter the fray and bring down the dragons that have been wreaking havoc across the lands of Isonhound. The dragon that the guild has help slay so far:&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;&#039;&amp;lt;u&amp;gt;20April2022&amp;lt;/u&amp;gt;&#039;&#039;&#039; -  An adult green dragon known as The Green Stag. The dragons real name P&#039;kinestra. Vadath and Delphi present.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;&#039;&amp;lt;u&amp;gt;11Aug2022&amp;lt;/u&amp;gt;&#039;&#039;&#039; -  An Adult Black Dragon by the name of Thymor&#039;ala was slain in her lair. Dur&#039;kalak, Linden, and Tristram present.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;&amp;lt;u&amp;gt;&#039;&#039;&#039;27Aug2022&#039;&#039;&#039;&amp;lt;/u&amp;gt; - Horatio Chesires Dracohydra. Vadath, Percy, Arlin, Delphi, Zen, Tristram, Linden, Durian, and Cynthia present.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;u&amp;gt;&amp;lt;small&amp;gt;19Sept2022&amp;lt;/small&amp;gt;&amp;lt;/u&amp;gt;&#039;&#039;&#039; &amp;lt;small&amp;gt;- Adult Red Dragon known as Flame. Killed but soul was claimed by Demi God Silent. Clank present as well as former member Nockdus.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;u&amp;gt;&amp;lt;small&amp;gt;8Oct2022&amp;lt;/small&amp;gt;&amp;lt;/u&amp;gt;&#039;&#039;&#039; &amp;lt;small&amp;gt;- The adult gold dragon and former leader of the Protectors of the People who went by Brenna. Real name Bazzniagalvinica. Clank present as well as former member Nockdus.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;u&amp;gt;&amp;lt;small&amp;gt;24Oct2022&amp;lt;/small&amp;gt;&amp;lt;/u&amp;gt;&#039;&#039;&#039; &amp;lt;small&amp;gt;- Galannag an ancient black dragon from Kiston. Vadath, Dancer, Linden, Tristram, Delphi, Percy present.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;u&amp;gt;&amp;lt;small&amp;gt;24Oct2022&amp;lt;/small&amp;gt;&amp;lt;/u&amp;gt;&#039;&#039;&#039; &amp;lt;small&amp;gt;- The young red dragon and son of the Dread Flame, Karrundax. Vadath, Dancer, Linden, Tristram, Delphi, Percy present.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;&#039;&amp;lt;u&amp;gt;13Nov2022&amp;lt;/u&amp;gt;&#039;&#039;&#039; - A full grown Jabbawocky that went by the alias &#039;Tranquil The Terrible&#039;. Clank and Dancer present.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;u&amp;gt;&amp;lt;small&amp;gt;19Dec2022&amp;lt;/small&amp;gt;&amp;lt;/u&amp;gt;&#039;&#039;&#039; &amp;lt;small&amp;gt;- Adult white dragon whose lair was at the peak of the northern snowy mountains. Name unknown. Linden and Vadath present.&amp;lt;/small&amp;gt;  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;&#039;&amp;lt;u&amp;gt;21Jan2023&amp;lt;/u&amp;gt;&#039;&#039;&#039; - Kennandra the Dread Flame an ancient red dragon. Vadath, Delphi, Linden, Tristram, Dur&#039;kalak, D&#039;Kacilius, Percy, Clank, Cynthia, Amund Zen, and Spinel present.&amp;lt;/small&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;small&amp;gt;[[The Iron Eyrie]]&amp;lt;/small&amp;gt; ===&lt;br /&gt;
&amp;lt;small&amp;gt;[[The Iron Eyrie]] is the guild hall of the Iron Hawks and its located in the Seglock Heartland District. The building has enough rooms to house its members as well as a main hall were guild meetings are held, a smithing area and an armory. There is also a small bar area where the guild sells their Iron Ale that they make themselves.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;small&amp;gt;Current Endeavors&amp;lt;/small&amp;gt; ===&lt;br /&gt;
&amp;lt;small&amp;gt;Managing the Field Hospital just outside of Seglock.&amp;lt;/small&amp;gt;  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;Helping thwart the Dragon invasion.&amp;lt;/small&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;Several guild members hunted down Horatio Chesire over several months. Along with other Greedy Green adventurers Horatio Chesire is now dead and his evil ways with him.&amp;lt;/small&amp;gt;  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;Linden and Delphi run a shop called the gag order for all your muzzled needs.&amp;lt;/small&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;Tristram has his school of preforming arts.&amp;lt;/small&amp;gt;  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;Figureing out who The one that waits (Towie) is and attempting to stop him from entering the realm.&amp;lt;/small&amp;gt;  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;Helping seat the dragons of Sardiors court and aiding the realm in fighting in the dragon war against Tiamat.&amp;lt;/small&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;Get Blaze the Gunslinger home.&amp;lt;/small&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;Revive Sardior and free Isonhound from the grip of Darkness&amp;lt;/small&amp;gt;    &lt;br /&gt;
&lt;br /&gt;
[[Category:Into the Greedy Green]]&lt;/div&gt;</summary>
		<author><name>Arcassel</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Band_of_the_Iron_Hawk&amp;diff=18543</id>
		<title>Band of the Iron Hawk</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Band_of_the_Iron_Hawk&amp;diff=18543"/>
		<updated>2023-02-16T02:19:57Z</updated>

		<summary type="html">&lt;p&gt;Arcassel: /* Members */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== &amp;lt;small&amp;gt;The Founding&amp;lt;/small&amp;gt; ===&lt;br /&gt;
&amp;lt;small&amp;gt;There was an idea. To bring a group of...unique people together. To band together so that when Isonhound needed them....they could maybe help. As such was partially the thoughts that brought [[Vadath]] and [[Percy Giffard|Percy]] together on one fateful night in Gammelgard. The two had formed a friendship after months of coincidentally enlisting for the same jobs and fighting along side one another in the same battles. As the two spoke, Vadath voiced his desire to be better, stronger, and more powerful than his father had ever been. He realized that, while his physical prowess and battle knowledge is nearly unpassed, it is the strength that he pulls from his allies that is truly the most powerful. Thus, the idea to form a band of mercenaries was born. Percy quickly agreed to help his friend, and the two decided on creating the &#039;&#039;&#039;Band of the Iron Hawk.&#039;&#039;&#039; The name was inspired by two other people they pair had met in their adventures- Elric, with his Band of the Hawk, and Briggs, and his Iron Brace, Vadath, and Percy quickly set out to recruit more members for the Band, and easily settled on their first recruit-  [[Dur&#039;kalak]]. After Dur&#039;kalak was recruited, the three sat down to work out the more official workings for the band. They created the tenants that all members of the band were expected to uphold and follow:&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;small&amp;gt;Protect and Support those in the company and the peoples of Isonhound&amp;lt;/small&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;small&amp;gt;Give all your effort to every job you take on&amp;lt;/small&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;small&amp;gt;Build Honor and esteem for the Band of Iron Hawk with the citizens of Isonhound.&amp;lt;/small&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;From there on, Vadath, Percy, and Dur&#039;kalak started traveling all across Isonhound, reconnecting with some of their previous allies to invite them into the band. After a few weeks, they formed a healthy variety of members, all with unique viewpoints and skill sets, offering what they could to one another and aiding both each other in the Band, and Isonhound as a whole.&amp;lt;/small&amp;gt; &lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;&amp;lt;small&amp;gt;&amp;lt;u&amp;gt;Joining the guild&amp;lt;/u&amp;gt;&amp;lt;/small&amp;gt;&#039;&#039;&#039; ===&lt;br /&gt;
&amp;lt;small&amp;gt;Those intrepid adventurers that wish to join should ask a current member for a sponsorship or already be nominated by an active member. To qualify for sponsorship be you must have played at least 3 games in the greedy green and be willing to uphold the guilds tennets.&amp;lt;/small&amp;gt; &lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;u&amp;gt;&amp;lt;small&amp;gt;Members&amp;lt;/small&amp;gt;&amp;lt;/u&amp;gt; ===&lt;br /&gt;
&amp;lt;small&amp;gt;1.[[Vadath]] - Founder and Commander&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;2. [[Percy Giffard|Percy]] - Iron Sentinel&amp;lt;/small&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;3. Da&#039;Kan -  Light Bringer&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;4. [[Arlin]] - Clerical Captain&amp;lt;/small&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;5. [[Linden]]- Clerical Lieutenant&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;6. [[Ensign]] - Chief Medical Officer&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;7. [[Delphi]] - Vadaths Lieutenant&amp;lt;/small&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;8. [[Dancer of the Boreal Valley]] - First Ranger&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;9. [[Spinel]] - The Spellblade&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;10. [[Amund Zen]] - Sergeant at Arms&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;11. [[Tristram Caniedydd]] - Iron Minstrel&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;12. [[Cynthia]] - Shield of the Eyrie&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;13. [[Clank]] - The Draonic Engineer&amp;lt;/small&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;14. [[D&#039;Kacilius]] - Umbral Reaper&amp;lt;/small&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;15. [[Blaze]] - The Gunslinger&amp;lt;/small&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;u&amp;gt;&amp;lt;small&amp;gt;Retired PC members.&amp;lt;/small&amp;gt;&amp;lt;/u&amp;gt; ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Buho]] - Head cook and Iron Chocolatier&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;u&amp;gt;Fallen Members&amp;lt;/u&amp;gt; ====&lt;br /&gt;
&amp;lt;small&amp;gt;[[Dur&#039;kalak]]- Dur&#039;kalak gave his life aiding in killing The Dread Flame Kennandra. Vadath would do as his close friend asked and conduct the proper burial rights. Dur&#039;kalak is laid to rest with his ancestors. He watches over the remaining Iron Hawks from the hall of warriors.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;small&amp;gt;&amp;lt;u&amp;gt;Former memebers.&amp;lt;/u&amp;gt;&amp;lt;/small&amp;gt; ====&lt;br /&gt;
&amp;lt;small&amp;gt;[[Nockdus]] - Infiltration Specialist. Nockdus&#039; affliction eventually became to much. Vadath went to go check in on his friend and Nockdus attacked. For Nockdus was without fresh meat for to long. Nockdus and Vadath agreed that it would be best if Nockdus left the guild for the safety of others. Nockdus has set out trying to find a cure for his affliction. Nockdus is still a friend of the guild as well as one of its Founding members and no animosity is held.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;[[Durian]] - Psionic Sorcerer. Following the chaos of Isonhound being overtaken by darkness, Durian left the Hawks in order to focus on his own guild with the goal of helping to resurrect Sardior.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &amp;lt;u&amp;gt;&amp;lt;small&amp;gt;Dragons Slain.&amp;lt;/small&amp;gt;&amp;lt;/u&amp;gt; ==&lt;br /&gt;
&amp;lt;small&amp;gt;The Irons Hawks have chosen to enter the fray and bring down the dragons that have been wreaking havoc across the lands of Isonhound. The dragon that the guild has help slay so far:&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;&#039;&amp;lt;u&amp;gt;20April2022&amp;lt;/u&amp;gt;&#039;&#039;&#039; -  An adult green dragon known as The Green Stag. The dragons real name P&#039;kinestra. Vadath and Delphi present.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;&#039;&amp;lt;u&amp;gt;11Aug2022&amp;lt;/u&amp;gt;&#039;&#039;&#039; -  An Adult Black Dragon by the name of Thymor&#039;ala was slain in her lair. Dur&#039;kalak, Linden, and Tristram present.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;&amp;lt;u&amp;gt;&#039;&#039;&#039;27Aug2022&#039;&#039;&#039;&amp;lt;/u&amp;gt; - Horatio Chesires Dracohydra. Vadath, Percy, Arlin, Delphi, Zen, Tristram, Linden, Durian, and Cynthia present.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;u&amp;gt;&amp;lt;small&amp;gt;19Sept2022&amp;lt;/small&amp;gt;&amp;lt;/u&amp;gt;&#039;&#039;&#039; &amp;lt;small&amp;gt;- Adult Red Dragon known as Flame. Killed but soul was claimed by Demi God Silent. Clank present as well as former member Nockdus.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;u&amp;gt;&amp;lt;small&amp;gt;8Oct2022&amp;lt;/small&amp;gt;&amp;lt;/u&amp;gt;&#039;&#039;&#039; &amp;lt;small&amp;gt;- The adult gold dragon and former leader of the Protectors of the People who went by Brenna. Real name Bazzniagalvinica. Clank present as well as former member Nockdus.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;u&amp;gt;&amp;lt;small&amp;gt;24Oct2022&amp;lt;/small&amp;gt;&amp;lt;/u&amp;gt;&#039;&#039;&#039; &amp;lt;small&amp;gt;- Galannag an ancient black dragon from Kiston. Vadath, Dancer, Linden, Tristram, Delphi, Percy present.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;u&amp;gt;&amp;lt;small&amp;gt;24Oct2022&amp;lt;/small&amp;gt;&amp;lt;/u&amp;gt;&#039;&#039;&#039; &amp;lt;small&amp;gt;- The young red dragon and son of the Dread Flame, Karrundax. Vadath, Dancer, Linden, Tristram, Delphi, Percy present.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;&#039;&amp;lt;u&amp;gt;13Nov2022&amp;lt;/u&amp;gt;&#039;&#039;&#039; - A full grown Jabbawocky that went by the alias &#039;Tranquil The Terrible&#039;. Clank and Dancer present.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;u&amp;gt;&amp;lt;small&amp;gt;19Dec2022&amp;lt;/small&amp;gt;&amp;lt;/u&amp;gt;&#039;&#039;&#039; &amp;lt;small&amp;gt;- Adult white dragon whose lair was at the peak of the northern snowy mountains. Name unknown. Linden and Vadath present.&amp;lt;/small&amp;gt;  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;&#039;&amp;lt;u&amp;gt;21Jan2023&amp;lt;/u&amp;gt;&#039;&#039;&#039; - Kennandra the Dread Flame an ancient red dragon. Vadath, Delphi, Linden, Tristram, Dur&#039;kalak, D&#039;Kacilius, Percy, Clank, Cynthia, Amund Zen, and Spinel present.&amp;lt;/small&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;small&amp;gt;[[The Iron Eyrie]]&amp;lt;/small&amp;gt; ===&lt;br /&gt;
&amp;lt;small&amp;gt;[[The Iron Eyrie]] is the guild hall of the Iron Hawks and its located in the Seglock Heartland District. The building has enough rooms to house its members as well as a main hall were guild meetings are held, a smithing area and an armory. There is also a small bar area where the guild sells their Iron Ale that they make themselves.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;small&amp;gt;Current Endeavors&amp;lt;/small&amp;gt; ===&lt;br /&gt;
&amp;lt;small&amp;gt;Managing the Field Hospital just outside of Seglock.&amp;lt;/small&amp;gt;  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;Helping thwart the Dragon invasion.&amp;lt;/small&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;Several guild members hunted down Horatio Chesire over several months. Along with other Greedy Green adventurers Horatio Chesire is now dead and his evil ways with him.&amp;lt;/small&amp;gt;  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;Linden and Delphi run a shop called the gag order for all your muzzled needs.&amp;lt;/small&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;Tristram has his school of preforming arts.&amp;lt;/small&amp;gt;  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;Figureing out who The one that waits (Towie) is and attempting to stop him from entering the realm.&amp;lt;/small&amp;gt;  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;Helping seat the dragons of Sardiors court and aiding the realm in fighting in the dragon war against Tiamat.&amp;lt;/small&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;Get Blaze the Gunslinger home.&amp;lt;/small&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;Revive Sardior and free Isonhound from the grip of Darkness&amp;lt;/small&amp;gt;    &lt;br /&gt;
&lt;br /&gt;
[[Category:Into the Greedy Green]]&lt;/div&gt;</summary>
		<author><name>Arcassel</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Zachariah&amp;diff=18542</id>
		<title>Zachariah</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Zachariah&amp;diff=18542"/>
		<updated>2023-02-16T02:18:35Z</updated>

		<summary type="html">&lt;p&gt;Arcassel: /* Languages */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_character|affilliation=Many|name={{PAGENAME}}|image=image.jpg|relatives=Innumerable|languages=Common, Draconic, Celestial, Infernal, Abyssal, Elvish, Wiki|alias=Thorne|birthPlace=Lost in time|deathDate=Innumerable|deathPlace=Innumerable|species=Human/Hallow One|gender=Male|height=5&#039;10|weight=200lbs|eyes=Piercing blue with clock hands for pupils}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}} &#039;&#039;&#039;is (Information on your heritage/background/class)&lt;br /&gt;
&lt;br /&gt;
==Physical Appearance==&lt;br /&gt;
Thorne himself always presents as a well kept man in his early 30&#039;s. He has brown medium brown hair swept to one side. His eyes are a piercing crystal blue and his pupils are the hands of a clock that constantly rotate. If you look into his right eye you can tell the time of the current timeline and his left shows the timeliness of his actual body.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
Is your character social? A drunk? Laid back? &lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
A brief history of your character&#039;s life.&lt;br /&gt;
&lt;br /&gt;
==Languages==&lt;br /&gt;
Examples include Common, Elvish, TwitchTalk, Thieves Cant, or French&lt;br /&gt;
&lt;br /&gt;
==Powers and Abilities==&lt;br /&gt;
You don&#039;t have to give it all away. Just let us know what you&#039;re known to do in battle.&lt;br /&gt;
&lt;br /&gt;
==Attacks and Weapons ==&lt;br /&gt;
Your favorite weapons.&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Arcassel</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Zachariah&amp;diff=18541</id>
		<title>Zachariah</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Zachariah&amp;diff=18541"/>
		<updated>2023-02-16T02:06:34Z</updated>

		<summary type="html">&lt;p&gt;Arcassel: Undo revision 18540 by Arcassel (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_character|affilliation=affiliation|name={{PAGENAME}}|image=image.jpg|caption=caption|relatives=relatives|languages=languages|alias=alias|marital=marital status|birthPlace=birthplace|deathDate=deathdate|deathPlace=deathplace|species=species|gender=gender|height=height|weight=weight|eyes=eyes}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}} &#039;&#039;&#039;is (Information on your heritage/background/class)&lt;br /&gt;
&lt;br /&gt;
==Physical Appearance==&lt;br /&gt;
Describe your appearance. Eye color, height, weight, hair color, particular clothing items, scars, tattoos, etc.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
Is your character social? A drunk? Laid back? &lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
A brief history of your character&#039;s life.&lt;br /&gt;
&lt;br /&gt;
==Languages==&lt;br /&gt;
Examples include Common, Elvish, TwitchTalk, Thieves Cant, or French&lt;br /&gt;
&lt;br /&gt;
==Powers and Abilities==&lt;br /&gt;
You don&#039;t have to give it all away. Just let us know what you&#039;re known to do in battle.&lt;br /&gt;
&lt;br /&gt;
==Attacks and Weapons ==&lt;br /&gt;
Your favorite weapons.&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Arcassel</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Zachariah&amp;diff=18540</id>
		<title>Zachariah</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Zachariah&amp;diff=18540"/>
		<updated>2023-02-16T02:04:11Z</updated>

		<summary type="html">&lt;p&gt;Arcassel: /* Physical Appearance */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Screenshot 20230215 205431 Chrome.jpg|thumb]]&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}} &#039;&#039;&#039;is (Information on your heritage/background/class)&lt;br /&gt;
&lt;br /&gt;
==Physical Appearance==&lt;br /&gt;
Describe your appearance. Eye color, height, weight, hair color, particular clothing items, scars, tattoos, etc.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
Is your character social? A drunk? Laid back? &lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
A brief history of your character&#039;s life.&lt;br /&gt;
&lt;br /&gt;
==Languages==&lt;br /&gt;
Examples include Common, Elvish, TwitchTalk, Thieves Cant, or French&lt;br /&gt;
&lt;br /&gt;
==Powers and Abilities==&lt;br /&gt;
You don&#039;t have to give it all away. Just let us know what you&#039;re known to do in battle.&lt;br /&gt;
&lt;br /&gt;
==Attacks and Weapons ==&lt;br /&gt;
Your favorite weapons.&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Arcassel</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=File:Screenshot_20230215_205431_Chrome.jpg&amp;diff=18539</id>
		<title>File:Screenshot 20230215 205431 Chrome.jpg</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=File:Screenshot_20230215_205431_Chrome.jpg&amp;diff=18539"/>
		<updated>2023-02-16T02:03:50Z</updated>

		<summary type="html">&lt;p&gt;Arcassel: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;New&lt;/div&gt;</summary>
		<author><name>Arcassel</name></author>
	</entry>
</feed>