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	<updated>2026-04-05T09:29:09Z</updated>
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	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Lenore&amp;diff=45353</id>
		<title>Lenore</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Lenore&amp;diff=45353"/>
		<updated>2026-03-27T22:58:54Z</updated>

		<summary type="html">&lt;p&gt;JaeltheJust: /* Lenore&amp;#039;s Stars */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_character|affilliation=Temple of Vela|name={{PAGENAME}}|pronouns/gender=She/They|image=Lenore.jpg|alt=&amp;quot;A blue/black ravenfolk with starlike glimmer in her feathers in cleric garb&amp;quot;|playerName=Mercedes C|languages=Common, Celestial|species=Kenku|height=4&#039;3|eyes=Deep Brown}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}} &#039;&#039;&#039;is a Kenku Twilight Cleric who serves Vela in the campaign [[Bedlam in the Badlands]]&lt;br /&gt;
&lt;br /&gt;
== Physical Appearance ==&lt;br /&gt;
Lenore has feathers of deep blue and black that cover her from head to toe, as well as a navy blue beak and gray skin on her hands and feet. She is short and small and whenever she casts spells, her feathers seem to glimmer with starlight. She is usually seen in blue patterened robes, and when going on adventures, she dons scale mail that is engraved to look like a silver continuation of her feathers.&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Lenore is quiet and contemplative. She spends most of her time either carrying messages between her temple&#039;s primary location in the underground town where she grew up and the Omnitemple in the Arboretum or sitting at her temple&#039;s tent in the Arboretum, waiting to share the encouraging words of Vela&#039;s guidance to all who pass. She also enjoys gifting passersby with small glass and stone stars to be a remind that the Vela is a guide for the lost.  &lt;br /&gt;
&lt;br /&gt;
She goes out of her way to heal anyone she sees is even minorly injured and uses her blessings to boost her allies and friends before they go into battle.  &lt;br /&gt;
&lt;br /&gt;
Being a Kenku, Lenore only has access to the words that she has heard in other conversations, so she has a limited vocabulary, but can easily find herself speaking about Vela and her beliefs in the Patroness of the Lost. She is fluent in rhetoric, hymns, religious text and sermons she has heard in her time as a part of the temple and often uses these things to encourage new adventurers she meets.  &lt;br /&gt;
&lt;br /&gt;
When confronted with complex questions, Lenore will sometimes become frazzled, unable to find the wrods and phrases needed to give truth or whole answers. She tries her best, but it can lead to her feathers to puff up, especially around her neck and she will often scratch her talons into the dirt while she thinks.  &lt;br /&gt;
&lt;br /&gt;
Lenore sincerely only wishes to heal and help others and guide them the way she has been led through the darkness in her life.  &lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Lenore grew up in the underground town of Grip. She lived there with her parents and two siblings until it came time for her to leave and start her own journey. She moved into a small apartment with a human woman, named Rowena who is a cartographer, trying to navigate the badlands for those who venture there. Lenore took up the same work initially as her mother and father, as a messenger. She would take verbatim messages from one person to another, starting just in her own town, but then eventually traveling from Grip, across the desert, to other towns and the Arboretum. It was while performing these tasks that Lenore discovered her favorite messages to deliver were blessings and celestial good fortune from the temple of Vela in Grip to others around the desert. Their hope, optimism, and belief that no one who is lost cannot be found rang true with her, as she had always felt she was just following the path put in front of her by familial expectations. &lt;br /&gt;
[[File:Rowena.jpg|thumb|Lenore&#039;s Roommate and Best Friend, Rowena]]The kenku would continue to return to the temple over and over again to try to encourage them to send more messages so she could spend more time there and learn more about their beliefs. Eventually, one of the priests asked Lenore if she would like to join them and train to be a deaconess and work her way up to cleric. Timid and afraid that her speech pattern would affect her worship and her work there, she at first hesitated, but when she prayed to Vela to ask if she could be shown if this was the path, a shooting star crossed the desert in such dazzling light that she could not doubt the answer. Lenore joined the church, at first just performing odd jobs for the other clergy and clerics, mostly delivering messages or reciting passages and verses. They then discovered that she had a knack for copying down others&#039; exact writing and drawing, so they put her to work recreating manuscripts as well as star maps. Lenore learned so much about Vela in such a short amount of time and took all of it dearly to her heart, going to as many sermons and worships as she could. &lt;br /&gt;
In a few shorts years, Lenore was granted the title of Cleric and put her learning efforts into healing magic. She loved a part of Velan scripture that spoke about how if someone could be rid of their injuries and ailments, they would be able to focus on their spiritual, emotional, intellectual or social journey ahead of them all the better. If she could heal their wounds, someone might find Vela&#039;s path all that much quicker. She found this path for her own life rewarding and it was something she could do with just some soft words that she learned from listening to the other clerics and priests. &lt;br /&gt;
&lt;br /&gt;
Lenore now travels with the Temple of Vela&#039;s group on an almost daily basis, from Grip to the Arboretum and assists in their efforts to share Vela&#039;s great desire to see everyone on their own path by working at their tent in the marketplace, sanding down small stone stars to hand out, praying with passersby, healing those in need, or performing sacraments at the Omnitemple and cleaning Vela&#039;s statue there. She still delivers many messages for the priests and the high priestess, but she finds she enjoys her work in the tents and temples when she actually doesn&#039;t have to speak and can just listen to everyone around her. &lt;br /&gt;
&lt;br /&gt;
== Attacks and Weapons ==&lt;br /&gt;
Lenore is most often seen with a censer of starlit incense, made from clay of the oasis where Vela is said to have first touched down in the Pterran desert. It smells of amber, sandalwood, orchid, and musk. It grows brighter and smells stronger whenever Lenore casts a spell, though no heat emits from it. &lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;br /&gt;
[[Category:Bedlam in the Badlands]]&lt;br /&gt;
Her spiritual weapon is a harpoon, like many clerics of Vela, inspired by the constellation Argos, which is the ship Vela&#039;s constellation is the sail of.&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Lenore&#039;s Stars&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
=== [[Syl Vipershade|Syl]] ===&lt;br /&gt;
Aside from her roommate Rowena, Lenore considers Syl to be her best friend and detective partner in solving mysteries of the badlands. She believes that the two of them are the ultimate sleuths and is determined to make sure that Syl believes in themself as much as she believes in them. Despite the fact that Syl continues to tell Lenore that they are not good and she shouldn’t trust them to do the right thing, she is determined to prove them wrong. Lenore often mimics Syl’s vocal stim of “Hmmmmm” or will add the soft hiss at the end of their Ss when she speaks with them or about them.&lt;br /&gt;
&lt;br /&gt;
=== [[Koro]] ===&lt;br /&gt;
While they never traveled together on any missions, Lenore found she very much enjoyed the company of Koro, trusting him to be a very wise and confident sort of genasi. She thinks that he can be a bit reckless from time to time and constantly reminds him to be careful. She cannot quickly forget the night that Himo pulled out a knife when he was frightened by her and she felt safety just from Koro coming to a rooftop close by to make sure she was protected. She knows that between herself, Syl and Koro, the three of them could solve any problem the Badlands presents! &lt;br /&gt;
&lt;br /&gt;
=== Ichake ===&lt;br /&gt;
Though she has not known Ichake long, Lenore likes this Panda. She likes having another cleric friend in the Arboretum that she can rely on to protect her friends and she enjoys the way that they are soft spoken and kind, things that are not often found in the rough company of the Badlands. Lenore was happy to share a mission with Ichake where they worked together to make sure no one was close to death and they were able to recover the bodies of their friends together. She was surprised to learn that Ichake had heard of her and it immediately made her know that he would be her good friend. &lt;br /&gt;
&lt;br /&gt;
=== [[Abraham Marr]] ===&lt;br /&gt;
Lenore held a fondness for this kind bard who she learned songs from and shared in a love of the expanses of the skies and music. The weight of his death has stayed with the kenku, driving her to constant prayer and distance from her other friends in the Arboretum while she mourned for him. She was gifted his fiddle and has been slowly teaching herself to mimic the sounds of all the notes that it can make, wanting to sing the way the fiddle sounds because the only way she currently has them in her voice is with Abraham’s voice mixed in and she finds it too painful to mimic his voice.&lt;/div&gt;</summary>
		<author><name>JaeltheJust</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Lenore&amp;diff=45352</id>
		<title>Lenore</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Lenore&amp;diff=45352"/>
		<updated>2026-03-27T22:57:58Z</updated>

		<summary type="html">&lt;p&gt;JaeltheJust: /* Lenore&amp;#039;s Stars */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_character|affilliation=Temple of Vela|name={{PAGENAME}}|pronouns/gender=She/They|image=Lenore.jpg|alt=&amp;quot;A blue/black ravenfolk with starlike glimmer in her feathers in cleric garb&amp;quot;|playerName=Mercedes C|languages=Common, Celestial|species=Kenku|height=4&#039;3|eyes=Deep Brown}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}} &#039;&#039;&#039;is a Kenku Twilight Cleric who serves Vela in the campaign [[Bedlam in the Badlands]]&lt;br /&gt;
&lt;br /&gt;
== Physical Appearance ==&lt;br /&gt;
Lenore has feathers of deep blue and black that cover her from head to toe, as well as a navy blue beak and gray skin on her hands and feet. She is short and small and whenever she casts spells, her feathers seem to glimmer with starlight. She is usually seen in blue patterened robes, and when going on adventures, she dons scale mail that is engraved to look like a silver continuation of her feathers.&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Lenore is quiet and contemplative. She spends most of her time either carrying messages between her temple&#039;s primary location in the underground town where she grew up and the Omnitemple in the Arboretum or sitting at her temple&#039;s tent in the Arboretum, waiting to share the encouraging words of Vela&#039;s guidance to all who pass. She also enjoys gifting passersby with small glass and stone stars to be a remind that the Vela is a guide for the lost.  &lt;br /&gt;
&lt;br /&gt;
She goes out of her way to heal anyone she sees is even minorly injured and uses her blessings to boost her allies and friends before they go into battle.  &lt;br /&gt;
&lt;br /&gt;
Being a Kenku, Lenore only has access to the words that she has heard in other conversations, so she has a limited vocabulary, but can easily find herself speaking about Vela and her beliefs in the Patroness of the Lost. She is fluent in rhetoric, hymns, religious text and sermons she has heard in her time as a part of the temple and often uses these things to encourage new adventurers she meets.  &lt;br /&gt;
&lt;br /&gt;
When confronted with complex questions, Lenore will sometimes become frazzled, unable to find the wrods and phrases needed to give truth or whole answers. She tries her best, but it can lead to her feathers to puff up, especially around her neck and she will often scratch her talons into the dirt while she thinks.  &lt;br /&gt;
&lt;br /&gt;
Lenore sincerely only wishes to heal and help others and guide them the way she has been led through the darkness in her life.  &lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Lenore grew up in the underground town of Grip. She lived there with her parents and two siblings until it came time for her to leave and start her own journey. She moved into a small apartment with a human woman, named Rowena who is a cartographer, trying to navigate the badlands for those who venture there. Lenore took up the same work initially as her mother and father, as a messenger. She would take verbatim messages from one person to another, starting just in her own town, but then eventually traveling from Grip, across the desert, to other towns and the Arboretum. It was while performing these tasks that Lenore discovered her favorite messages to deliver were blessings and celestial good fortune from the temple of Vela in Grip to others around the desert. Their hope, optimism, and belief that no one who is lost cannot be found rang true with her, as she had always felt she was just following the path put in front of her by familial expectations. &lt;br /&gt;
[[File:Rowena.jpg|thumb|Lenore&#039;s Roommate and Best Friend, Rowena]]The kenku would continue to return to the temple over and over again to try to encourage them to send more messages so she could spend more time there and learn more about their beliefs. Eventually, one of the priests asked Lenore if she would like to join them and train to be a deaconess and work her way up to cleric. Timid and afraid that her speech pattern would affect her worship and her work there, she at first hesitated, but when she prayed to Vela to ask if she could be shown if this was the path, a shooting star crossed the desert in such dazzling light that she could not doubt the answer. Lenore joined the church, at first just performing odd jobs for the other clergy and clerics, mostly delivering messages or reciting passages and verses. They then discovered that she had a knack for copying down others&#039; exact writing and drawing, so they put her to work recreating manuscripts as well as star maps. Lenore learned so much about Vela in such a short amount of time and took all of it dearly to her heart, going to as many sermons and worships as she could. &lt;br /&gt;
In a few shorts years, Lenore was granted the title of Cleric and put her learning efforts into healing magic. She loved a part of Velan scripture that spoke about how if someone could be rid of their injuries and ailments, they would be able to focus on their spiritual, emotional, intellectual or social journey ahead of them all the better. If she could heal their wounds, someone might find Vela&#039;s path all that much quicker. She found this path for her own life rewarding and it was something she could do with just some soft words that she learned from listening to the other clerics and priests. &lt;br /&gt;
&lt;br /&gt;
Lenore now travels with the Temple of Vela&#039;s group on an almost daily basis, from Grip to the Arboretum and assists in their efforts to share Vela&#039;s great desire to see everyone on their own path by working at their tent in the marketplace, sanding down small stone stars to hand out, praying with passersby, healing those in need, or performing sacraments at the Omnitemple and cleaning Vela&#039;s statue there. She still delivers many messages for the priests and the high priestess, but she finds she enjoys her work in the tents and temples when she actually doesn&#039;t have to speak and can just listen to everyone around her. &lt;br /&gt;
&lt;br /&gt;
== Attacks and Weapons ==&lt;br /&gt;
Lenore is most often seen with a censer of starlit incense, made from clay of the oasis where Vela is said to have first touched down in the Pterran desert. It smells of amber, sandalwood, orchid, and musk. It grows brighter and smells stronger whenever Lenore casts a spell, though no heat emits from it. &lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;br /&gt;
[[Category:Bedlam in the Badlands]]&lt;br /&gt;
Her spiritual weapon is a harpoon, like many clerics of Vela, inspired by the constellation Argos, which is the ship Vela&#039;s constellation is the sail of. &lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Lenore&#039;s Stars&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
=== Syl ===&lt;br /&gt;
Aside from her roommate Rowena, Lenore considers Syl to be her best friend and detective partner in solving mysteries of the badlands. She believes that the two of them are the ultimate sleuths and is determined to make sure that Syl believes in themself as much as she believes in them. Despite the fact that Syl continues to tell Lenore that they are not good and she shouldn’t trust them to do the right thing, she is determined to prove them wrong. Lenore often mimics Syl’s vocal stim of “Hmmmmm” or will add the soft hiss at the end of their Ss when she speaks with them or about them.&lt;br /&gt;
&lt;br /&gt;
=== Koro ===&lt;br /&gt;
While they never traveled together on any missions, Lenore found she very much enjoyed the company of Koro, trusting him to be a very wise and confident sort of genasi. She thinks that he can be a bit reckless from time to time and constantly reminds him to be careful. She cannot quickly forget the night that Himo pulled out a knife when he was frightened by her and she felt safety just from Koro coming to a rooftop close by to make sure she was protected. She knows that between herself, Syl and Koro, the three of them could solve any problem the Badlands presents! &lt;br /&gt;
&lt;br /&gt;
=== Ichake ===&lt;br /&gt;
Though she has not known Ichake long, Lenore likes this Panda. She likes having another cleric friend in the Arboretum that she can rely on to protect her friends and she enjoys the way that they are soft spoken and kind, things that are not often found in the rough company of the Badlands. Lenore was happy to share a mission with Ichake where they worked together to make sure no one was close to death and they were able to recover the bodies of their friends together. She was surprised to learn that Ichake had heard of her and it immediately made her know that he would be her good friend. &lt;br /&gt;
&lt;br /&gt;
=== Abraham Marr ===&lt;br /&gt;
Lenore held a fondness for this kind bard who she learned songs from and shared in a love of the expanses of the skies and music. The weight of his death has stayed with the kenku, driving her to constant prayer and distance from her other friends in the Arboretum while she mourned for him. She was gifted his fiddle and has been slowly teaching herself to mimic the sounds of all the notes that it can make, wanting to sing the way the fiddle sounds because the only way she currently has them in her voice is with Abraham’s voice mixed in and she finds it too painful to mimic his voice.&lt;/div&gt;</summary>
		<author><name>JaeltheJust</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Sonrise&amp;diff=45281</id>
		<title>Sonrise</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Sonrise&amp;diff=45281"/>
		<updated>2026-03-25T04:07:41Z</updated>

		<summary type="html">&lt;p&gt;JaeltheJust: /* &amp;quot;The Pinball Wizard&amp;quot; [Played by Jay] */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;{{PAGENAME}} &#039;&#039;&#039;is a personal Daggerheart [[campaign]] set in [[Posthistory|Post-History]] [[The Quelmar Realm|Quelmar]] on the post-apocalyptic [[Kiston Isle Meteoroid|floating Isles of Kiston]] that began in Fall of 2025.&lt;br /&gt;
&lt;br /&gt;
The campaign involves five prisoners and a single newly sentient Clank who are given the ambitious task of doing what every great technical engineer has taught us: reset Motherboard by turning her off and back on again. &lt;br /&gt;
&lt;br /&gt;
== About ==&lt;br /&gt;
After the apocalyptic event that tore Quelmar&#039;s plane asunder and blew it into pieces, the forces that sunk [[Kiston]] pulled her remaining isles closer together and kept them together when everything else was blown away. This group of 6 isles now form the setting of our campaign, all linked together by a spiderweb of giant wires, held by spires, that connect to a singularity at the center where Kiston used to sit, the Motherboard. &lt;br /&gt;
&lt;br /&gt;
Over the last two years, a terrorist group called the Sonrising has been taking over datawells and spires and using them to send fallen world viruses to Motherboard to cripple her. Many prisoners of the Argent Department of Corrections had been sent to infiltrate and destroy these datawells and take down the leaders of Sonrising, Persepolis, Petra, and the mastermind, Cairo. During a one-shot at Quelmarcon 2025, these prisoners were able to destroy the final datawell that was feeding Motherboard the virus and stop Cairo from completely uploading his consciousness to the Son&#039;s network. He was able to achieve 25%. &lt;br /&gt;
&lt;br /&gt;
While Motherboard is crippled, Sonrising has started up a new major network from a spire within an old skyscraper on [[Cof]] called the Son, which contains a powerful AI, capable of giving sentience to a collected army of old automs, warforged, and clank husks that had been used under Motherboard as servants and domestic workers. &lt;br /&gt;
&lt;br /&gt;
One such husk, N0rm4n, given his own mind, reached out to the authorities, turning himself over, saying in his new free will, he has made the decision to help assist those who wish to save Motherboard and even believes he may know a way to do so. &lt;br /&gt;
&lt;br /&gt;
== The Crew of the Errar (Player Characters) ==&lt;br /&gt;
&lt;br /&gt;
=== Fane [played by Caleb] ===&lt;br /&gt;
A Simiah Brawler, Fane was once a prize fighter from Ossuary, who became a liability and after being beaten, lost his arm and was thrown into the sea. He was found by the monks on Oakist from the Discipline of the Shining Smile to learn to be more at peace and defense. On his first visit to the small isle of Argent, he ended up making fun of the wrong politician and found himself locked away. &lt;br /&gt;
&lt;br /&gt;
=== Blue [played by Emma] ===&lt;br /&gt;
A Fungril Warlock from Caskin, Blue tends to be a little airheaded and when some people offer to teach her more about repairing datawells, she found herself in an illegal data mining scheme -- and the authorities found her there too. Realizing that Blue truly was just in the wrong place at the wrong time, the Warden has put Blue on a work release program in her home island of Caskin so she doesn&#039;t spend her days in a cell block with actually dangerous criminals. &lt;br /&gt;
&lt;br /&gt;
=== Kranik [played by Jon] ===&lt;br /&gt;
A Gargantris Warrior from Caskin who dreams of being a great gladiator who&#039;s name is chanted in the crowds, his largest grief with this dream  is the organization who runs these fights is the reason he was born the way he is. The son of a Giant father and Infernis mother, he was bred specifically for the tenacity and strength he would have on the battlefield. Kranik was arrested when attempting to overthrow the current organization with a revolution, but it seems the connections that the organization holds run deeper than the gargantris understood.&lt;br /&gt;
&lt;br /&gt;
=== Dominus Nihlus [played by Nikki] ===&lt;br /&gt;
A Faerie Witch from Cof (before the rise of the Son), she has spent her life striving to be as close to Motherboard as possible, slowly replacing pieces of her physical body with mechanical pieces like the half-remnants of Ossuary. She was arrested for physically assaulting someone, citing &amp;quot;They profaned Motherboard&amp;quot; in her reasoning. &lt;br /&gt;
&lt;br /&gt;
=== Henrietta [played by Tina] ===&lt;br /&gt;
A Faun Bard from a floating city near Oakist, she is a little bit of an eccentric and has a taste for fashion and the macabre. She was caught trespassing when on an &#039;expedition&#039; to &#039;recover relics from a tomb&#039;. During her intake, she was quoted as saying &amp;quot;Sometimes sex appeal just isn&#039;t enough to not get caught&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
== Guest Player Characters ==&lt;br /&gt;
&lt;br /&gt;
=== Mensa [Played by Tyler] ===&lt;br /&gt;
An Infirbolg Druid who was once a minor &#039;eco-terrorist&#039; and out on good behavior, Warden Memphis calls him in to assist the Crew of the Errar when Kranik is taken to fight The Monster in the Arena. He uses his Ikonis, an arm full of nanobots that cover his body in different forms of animals to adapt to any situation. &lt;br /&gt;
&lt;br /&gt;
=== &amp;quot;The Pinball Wizard&amp;quot; [Played by Jay] ===&lt;br /&gt;
A halfing Wizard, PBW is a top tier fighter in the fantastical fighting arena of Chuck&#039;s. He uses electricity and his small stature to his advantage in the ring as the undefeated champion. He assisted Fane and the rest of the crew when they were navigating the Oakist Chuck&#039;s to escape. [[File:Memphis.jpg|thumb|Warden Memphis]]&lt;br /&gt;
&lt;br /&gt;
== NPCs ==&lt;br /&gt;
&lt;br /&gt;
=== Warden Memphis ===&lt;br /&gt;
Head of the Argent Correctional Facility, Warden Memphis is the operative commander of the mission to restart Motherboard. She has ultimate authority over who was chosen for the team and will have to answer the KIM government if it fails and Motherboard is lost.&lt;br /&gt;
[[File:N0rm4n.jpg|left|thumb|N0rm4n|276x276px]]&lt;br /&gt;
&lt;br /&gt;
=== N0rm4n ===&lt;br /&gt;
A newly sentient Clank, N0rm4n, or Norman, upon gaining his consciousness, decided that he didn&#039;t want to follow the coalition&#039;s agenda and thinking for himself, left Cof and headed directly for the nearest government site. He told them all he knew about what had been done to Motherboard and that when he connected to her network, he believed he knew how to repair her. He asked for a team to protect and aid him and so he was put in touch with Warden Memphis. &lt;br /&gt;
[[File:Persy.jpg|thumb|Persepolis|235x235px]]&lt;br /&gt;
&lt;br /&gt;
=== Persepolis ===&lt;br /&gt;
The quite, yet calculating leader of the Sonrise Coalition, Persepolis or &amp;quot;Persy&amp;quot; was originally just a thief and hacker who worked her ways up to Cairo&#039;s right hand. Driven by revenge for the death of her lover, Carthage, and her mentor, Cairo, she leads Sonrise towards their ultimate goal: to dismantle Motherboard once and for all and replace her with their new network, the Son.  &lt;br /&gt;
&lt;br /&gt;
=== Destiny ===&lt;br /&gt;
A Lophi (Ocean Floor Dwelling Fish-type Humanoid) who works as a biological researcher for the covert society of Lophi, living down below KIM&#039;s waters. She is also the daughter of her peoples&#039; leader and despite strict rules that Lophi are never supposed to reveal themselves to the surface dwellers, she loves learning about the surface&#039;s culture and technology. Caught off guard by a pack of Orca remnants, Destiny was rescued by the crew of the Errata and now wants to help them with repairing Motherboard. &lt;br /&gt;
&lt;br /&gt;
== [[Sonrise/The Story So Far|The Story So Far]] ==&lt;br /&gt;
To learn the story of Sonrise, click the link above!                                &lt;br /&gt;
&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
{{CampaignNavbox}}&lt;br /&gt;
[[Category:Campaign]]&lt;br /&gt;
[[Category:CR]]&lt;br /&gt;
{{Worldbuilders}}&lt;/div&gt;</summary>
		<author><name>JaeltheJust</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Bedlam_in_the_Badlands/Player_Resources&amp;diff=45280</id>
		<title>Bedlam in the Badlands/Player Resources</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Bedlam_in_the_Badlands/Player_Resources&amp;diff=45280"/>
		<updated>2026-03-25T03:39:09Z</updated>

		<summary type="html">&lt;p&gt;JaeltheJust: /* Infernal Enhancements */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Worldbuilders}}[[File:WW Quelmar Logo Banner (1).png|center|frameless|721x721px]]&lt;br /&gt;
&lt;br /&gt;
{{Worldbuilders}}&lt;br /&gt;
==Dungeon Masters==&lt;br /&gt;
* &#039;&#039;&#039;Chris/Gingie&#039;&#039;&#039; (gingie22)&lt;br /&gt;
* &#039;&#039;&#039;Amanda&#039;&#039;&#039; (Mishy_one)&lt;br /&gt;
* &#039;&#039;&#039;Mercedes&#039;&#039;&#039; (jaelthejust)&lt;br /&gt;
* &#039;&#039;&#039;Cat&#039;&#039;&#039; (Darth Pearl)&lt;br /&gt;
&lt;br /&gt;
==Game Locations==&lt;br /&gt;
* &#039;&#039;&#039;IGAR Games:&#039;&#039;&#039; &#039;&#039;1514 Martin St, State College&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Jakes Cards and Games:&#039;&#039;&#039; &#039;&#039;131 W High St #1624, Bellefonte&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Comic Cove:&#039;&#039;&#039; &#039;&#039;528 Westerly Plaza, State College&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;The Print Factory:&#039;&#039;&#039; &#039;&#039;130 South Allegheny Street, Bellefonte&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Player Character Advancement ==&lt;br /&gt;
* PCs earn Experience Points (XP) after each game [[session]], which will be reflected on the [[Bedlam in the Badlands/Player Characters|Player Characters page]]. &lt;br /&gt;
** To help minimize the unavoidable level disparity among PCs (who might adventure together in future sessions), XP rewards are adjusted on a sliding scale based on the difference between a PC&#039;s current experience and the party average.&lt;br /&gt;
* Players can earn bonus XP for their PCs by contributing campaign-related content to the Quelmar wiki.&lt;br /&gt;
** As with session XP, those who are already ahead earn these rewards less quickly. The first 5000 words a player contributes earn XP on a 1 for 1 basis. In the second 5000-word tier (up to 10,000 words), this is reduced to 1 XP for 2 words. The third tier earns 1 for 3, and so forth.&lt;br /&gt;
** Submit the [https://docs.google.com/forms/d/1biu_0X7pyJqMPxUi7zg1pflgr9y6YJJdpIvwdCO8IgI/edit Wiki XP Form] for DM approval to gain bonus XP this way. &lt;br /&gt;
* Should the level disparity among PCs begin to hinder the ability of the DMs or the general fun and challenge of sessions, the DM team may choose to increase the minimum character level.&lt;br /&gt;
&lt;br /&gt;
== Shopping ==&lt;br /&gt;
Visit [[Bedlam in the Badlands/The Arboretum Marketplace|the Arboretum marketplace]] when your character&#039;s purse gets too heavy.&lt;br /&gt;
&lt;br /&gt;
== Downtimes ==&lt;br /&gt;
In between adventures your character has the opportunity to work on personal projects to benefit themselves or the group. You can choose any downtime for your active PC each month. Downtimes are public actions and cannot be kept secret. Players may have their characters cooperate on downtimes (within reason) in order to meet prerequisites and increase their chances of success, or in order to accomplish two or more months worth of work simultaneously.&lt;br /&gt;
&lt;br /&gt;
Use the [https://docs.google.com/forms/d/1SyHDmecDd-KaaST2OtmbzA9hjQa6Rx0JW8FUT8yE-zU/viewform Downtime Form] to submit your downtime by the end of the month.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;These downtimes will be available to all PCs:&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Local Activities===&lt;br /&gt;
&lt;br /&gt;
====Improving the Arboretum====&lt;br /&gt;
* &#039;&#039;“Work to improve the Arboretum&#039;s facilities and defenses.&amp;quot;&#039;&#039;&lt;br /&gt;
* You might construct or upgrade structures, assist with physical upkeep, tend to animals, provide medical care, or work to diffuse tensions or improve morale.&lt;br /&gt;
* Roll any three of: Athletics, Animal Handling, Arcana, Insight, Nature, Perception, Performance, Persuasion, Survival, or an appropriate check with Artisan&#039;s Tools&lt;br /&gt;
&lt;br /&gt;
====Foraging for Raw Materials====&lt;br /&gt;
* &#039;&#039;“Search the surrounding desert for resources and materials.”&#039;&#039;&lt;br /&gt;
* You can try to discover rare spell components or find ingredients/treasures to give to NPC shopkeepers so they can expand their magical shop inventories.&lt;br /&gt;
* Roll any three of: Survival, Medicine, Nature, Investigation, or Perception&lt;br /&gt;
&lt;br /&gt;
====Exploring the Region====&lt;br /&gt;
* &#039;&#039;“Explore the surrounding area in hopes of discovering something exciting.”&#039;&#039;&lt;br /&gt;
* Roll any three of: Animal Handling, Insight, Nature, Perception, Stealth, Survival&lt;br /&gt;
&lt;br /&gt;
====Scouting a Location====&lt;br /&gt;
* &#039;&#039;“Investigate a location you&#039;ve visited or heard about.”&#039;&#039; &lt;br /&gt;
* You may seek to discover something that&#039;s been overlooked, to clarify some recently discovered information, or simply to become more knowledgeable about a location to expedite a more formal expedition in the future&lt;br /&gt;
* Roll Survival as well as any two of: Arcana, History, Insight, Investigation, Nature, Perception, Religion, or Stealth&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Scrapping====&lt;br /&gt;
* &#039;&#039;“Obtain additional scrap for future Infernal Enhancements”&#039;&#039;&lt;br /&gt;
* Roll Athletics, Sleight of Hand, and Survival&lt;br /&gt;
&lt;br /&gt;
====Rigging====&lt;br /&gt;
“Assist Raegina in the junkyard in repairing and improvement of the Infernal War Rig and Inventions to earn some favor and gold.”&lt;br /&gt;
* Roll Athletics, Sleight of Hand, and Survival&lt;br /&gt;
&lt;br /&gt;
===Personal Activities===&lt;br /&gt;
&lt;br /&gt;
====Resting====&lt;br /&gt;
* &#039;&#039;“Relax after an intense month of adventuring.”&#039;&#039;&lt;br /&gt;
* You may use this time to recover from lasting effects/conditions, heal from major injuries, and rest until your next adventure.&lt;br /&gt;
* If a player does not choose a downtime, this is their assumed downtime.&lt;br /&gt;
* No rolls required&lt;br /&gt;
&lt;br /&gt;
====Personal Training====&lt;br /&gt;
* &#039;&#039;“Hone your skills and abilities or learn some new ones.”&#039;&#039;&lt;br /&gt;
* Many training activities require more than one moth of downtime (which typically need not be consecutive.) Common training activities and their time costs include:&lt;br /&gt;
** Gaining proficiency with a language, tool, or simple weapon (2 months) &lt;br /&gt;
** Gaining proficiency with a martial weapon (3 months)&lt;br /&gt;
** Retraining to replace a class level or a feature with a corresponding one (eg, a subclass, background, fighting style, spell choice, class skill, or feat) with another. Check with a DM to see if a feature is retrainable; you can no longer use a feature if you retrain one of its prerequisites. (Usually 1 month)&lt;br /&gt;
* No rolls required&lt;br /&gt;
&lt;br /&gt;
====Fighting====&lt;br /&gt;
* &#039;&#039;“Pit your prowess against that of others from the region in non-lethal combat.”&#039;&#039;&lt;br /&gt;
* Roll Athletics and Acrobatics, and make a Constitution check with a bonus equal to half the maximum value of your largest hit die&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Fighting Table&lt;br /&gt;
!Successes&lt;br /&gt;
!Results&lt;br /&gt;
|-&lt;br /&gt;
|0 Successes&lt;br /&gt;
|You lose all your bouts with potential complications&lt;br /&gt;
|-&lt;br /&gt;
|1 Success&lt;br /&gt;
|You win  5 gp per character level&lt;br /&gt;
|-&lt;br /&gt;
|2 Successes&lt;br /&gt;
|You win 10 gp per character level&lt;br /&gt;
|-&lt;br /&gt;
|3 Successes&lt;br /&gt;
|You win 15 gp per character level&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Gambling====&lt;br /&gt;
* &#039;&#039;“Try your luck in a the casino. Who says the house always wins?”&#039;&#039;&lt;br /&gt;
* Stake any amount of gold up to the house limit. Roll Insight and Deception, and make an Intelligence check (to which you can apply any Gaming Set proficiency you may have.)&lt;br /&gt;
** Before making these rolls, you may attempt to cheat, gaining advantage on any two of them, but risking serious consequences from the Federation. In this case, first make two Intimidation rolls or two Sleight of Hand rolls.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Gambling Table&lt;br /&gt;
!Successes&lt;br /&gt;
!Results&lt;br /&gt;
|-&lt;br /&gt;
|Caught cheating&lt;br /&gt;
|You are disqualified (lose your stake), typically get&lt;br /&gt;
barred from the casino, and possibly worse&lt;br /&gt;
|-&lt;br /&gt;
|0 Success&lt;br /&gt;
|You lose your stake&lt;br /&gt;
|-&lt;br /&gt;
|1 Success&lt;br /&gt;
|You lose half your stake&lt;br /&gt;
|-&lt;br /&gt;
|2 Successes&lt;br /&gt;
|You win gold equal to half the amount of your stake&lt;br /&gt;
|-&lt;br /&gt;
|3 Successes&lt;br /&gt;
|You win gold equal to the amount of your stake&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Religious Practice====&lt;br /&gt;
* &#039;&#039;&amp;quot;Commune with your [[deity]] or patron.”&#039;&#039;&lt;br /&gt;
* You can use your time to strengthen your belief, build an altar, or seek divine guidance. You might receive some benefit such as a blessing or vision.&lt;br /&gt;
* Roll one of: Religion, Insight, or Persuasion&lt;br /&gt;
&lt;br /&gt;
===Crafting Activities===&lt;br /&gt;
&lt;br /&gt;
====Crafting: Mundane Items====&lt;br /&gt;
* &#039;&#039;&amp;quot;Turn raw materials into a useful item.&amp;quot;&#039;&#039;&lt;br /&gt;
* Create a weapon, armor, or adventuring gear. This typically requires no rolls, but you must use the appropriate artisan&#039;s tools as well as the raw materials. You may be able to craft two or more identical pieces of gear at the DM&#039;s discretion.&lt;br /&gt;
* Forging Weapons beyond Simple Weapons or armor beyond Light Armor requires considerable skill (and may have an associated cost in gold.) In this case, roll checks as determined by a DM.&lt;br /&gt;
* Rolls not usually required (See above)&lt;br /&gt;
&lt;br /&gt;
====Crafting: Potions====&lt;br /&gt;
* &#039;&#039;“Brew magic potions or elixirs.”&#039;&#039;&lt;br /&gt;
* Potion crafting requires proficiency with and access to Alchemist Equipment, and it requires spending gold equal to half the potion&#039;s normal cost.&lt;br /&gt;
** &#039;&#039;&#039;Common&#039;&#039;&#039; &#039;&#039;&#039;potion&#039;&#039;&#039; (or Alchemist&#039;s Fire or Acid)&#039;&#039;&#039;:&#039;&#039;&#039; Raw materials are assumed to be available. Choose one to craft up &#039;&#039;&#039;to 1 + 1/2 your character level&#039;&#039;&#039; of.&lt;br /&gt;
** &#039;&#039;&#039;Uncommon potion:&#039;&#039;&#039; Raw materials are assumed to be available. Choose one to craft up to &#039;&#039;&#039;1 + 1/3 your character level&#039;&#039;&#039; of.&lt;br /&gt;
** &#039;&#039;&#039;Rare potion:&#039;&#039;&#039; &#039;&#039;&#039;Consult a DM&#039;&#039;&#039; to see what rare materials you may need, what skill checks may be required, and the quantity you can make (typically never more than 1 + 1/4 your level.)&lt;br /&gt;
&lt;br /&gt;
====Crafting: Spell Scrolls====&lt;br /&gt;
* &#039;&#039;“Scribe magic spell scrolls.”&#039;&#039;&lt;br /&gt;
* You can create scrolls of one spell you&#039;re are able to cast. The time and gold costs depend on the spell&#039;s level as shown in the accompanying table.&lt;br /&gt;
* No rolls are required if you have proficiency in Arcana, Religion, or Nature.&lt;br /&gt;
* If you are not proficient in Arcana, Religion, or Nature, choose one of them to roll. Divide your result by the number on the table to determine how many scrolls you can complete, if any. (For example, a result of 12 would allow you to craft up to 6 scrolls if the spell is a cantrip, 3 for a level 1 spell, 2 for level 2, or 1 for a higher-level spell.)&lt;br /&gt;
{| class=&amp;quot;wikitable article-table&amp;quot;&lt;br /&gt;
|+ Spell Scroll Table&lt;br /&gt;
! Spell&lt;br /&gt;
Level&lt;br /&gt;
! Cost per&lt;br /&gt;
Scroll&#039;&#039;&#039;*&#039;&#039;&#039;&lt;br /&gt;
!Max&lt;br /&gt;
Quantity&lt;br /&gt;
!&amp;lt;small&amp;gt;Non-Proficient&amp;lt;br/&amp;gt;Quantity Limit&amp;lt;br&amp;gt;&#039;&#039;&#039;=&#039;&#039;&#039; roll divided by:&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Cantrip || 10 gp || 8 || 2&lt;br /&gt;
|-&lt;br /&gt;
| 1st || 35 gp || 8 || 4&lt;br /&gt;
|-&lt;br /&gt;
| 2nd || 150 gp || 6 || 6&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || 500 gp || 4 || 8&lt;br /&gt;
|-&lt;br /&gt;
| 4th || 2000 gp || 2 || 10&lt;br /&gt;
|-&lt;br /&gt;
| 5th || 5000 gp || 1 || 12&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;*&#039;&#039;&#039; &#039;&#039;Many spells require material components, some of which are costly. You must have these on hand when crafting, and &#039;&#039;&#039;&amp;lt;small&amp;gt;if casting a spell consumes a component, so does scribing the scroll&amp;lt;/small&amp;gt;&#039;&#039;&#039;.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Crafting: Complex Magic Items====&lt;br /&gt;
* &#039;&#039;“Use the Arboretum&#039;s magical artificery -- the Conservatory -- to craft items of arcane power.”&#039;&#039;&lt;br /&gt;
* To begin crafting items this way, meet these &#039;&#039;&#039;requirements&#039;&#039;&#039;:&lt;br /&gt;
*# DM approval of your intended item&lt;br /&gt;
*# Sufficient gold (typically the amounts shown below)&lt;br /&gt;
*# Harvested materials (typically by CR as shown below)&lt;br /&gt;
&lt;br /&gt;
* Multiple PCs can work on the same item (within DM-specified practical limits) to reduce crafting time.&lt;br /&gt;
* If no one works on the item for a single month, all progress (and usually materials) are lost.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable article-table&amp;quot;&lt;br /&gt;
|+ Complex Magic Items Table&lt;br /&gt;
!  Rarity  !!    Cost* (gp)    !!    Work-months*    !!    Material&#039;s min. CR&lt;br /&gt;
|-&lt;br /&gt;
| Common || 100 || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Uncommon || 500 || 2 || 4&lt;br /&gt;
|-&lt;br /&gt;
| Rare || 2,000 || 4 || 9&lt;br /&gt;
|-&lt;br /&gt;
| Very Rare || 20,000 gp || 8 || 13&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;*&#039;&#039;&#039; &#039;&#039;The table generally represents the cost and effort needed to craft permanent magic items. DMs may allow two (or more) identical single-use items to be completed by this process.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==== Infernal Enhancements ====&lt;br /&gt;
&#039;&#039;&amp;quot;Use the Arboretum&#039;s magic conservatory to enhance your capabilities through scrap and infernal ritual with Baftzymr&#039;&#039;NOTE: Your character will need the scrap required on the [[Bedlam in the Badlands/The Junkyard|Junkyard&#039;s Infernal Enhancement table]]&lt;br /&gt;
&lt;br /&gt;
Once a player has collected enough scrap, they will be able to use a downtime to enhance their character.&lt;br /&gt;
&lt;br /&gt;
* With the Conservatory restored, Players will be able to enhance their characters up to TWO (2) TIMES.  &#039;&#039;&amp;lt;sub&amp;gt;The Scrapper Enhancement does not count toward your TWO enhancement limit and is able to be created by a player, even without the Conservatory. You just need to visit The Junkyard shop on the Discord.&amp;lt;/sub&amp;gt;&#039;&#039;&lt;br /&gt;
* Mutiple enhancements can be performed in a single month&#039;s downtime, but still require a written approval by a DM in a thread so DMs can keep track of player enhancements by character please. &lt;br /&gt;
&lt;br /&gt;
[[Category:Bedlam in the Badlands]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Bedlam in the Badlands]]&lt;/div&gt;</summary>
		<author><name>JaeltheJust</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Bedlam_in_the_Badlands/The_Junkyard&amp;diff=45279</id>
		<title>Bedlam in the Badlands/The Junkyard</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Bedlam_in_the_Badlands/The_Junkyard&amp;diff=45279"/>
		<updated>2026-03-25T03:34:01Z</updated>

		<summary type="html">&lt;p&gt;JaeltheJust: Updated verbiage&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Junkyard is the home of the Scrapper faction in [[Bedlam in the Badlands]]. It is ruled by Raegina, the cambion, and her three minions that breakdown the abyssal scrap to recreate infernal machines to battle the incoming demonic forces.&lt;br /&gt;
&lt;br /&gt;
== Notable NPCs ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;&amp;lt;!-- The onlyinclude markup selects the NPC list to be transcluded into &#039;Bedlam in the Badlands/NPCs&#039; --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Raegina ===&lt;br /&gt;
Cambion leader of the junkyard, Raegina was sent by her duchess to find the remnants of infernal weapons left in the Pteris desert to face the incoming invasion of demons on Quelmar. She settled in the Western Badlands when she found some old war machine remnants there and a small uptick in abyssal attacks. She worked to kill any demon in her path and collected everything she could along the way to build the Junkyard, a place of destruction and creation.&lt;br /&gt;
&lt;br /&gt;
=== Baftzmyr ===&lt;br /&gt;
(In Common: Butcher)&lt;br /&gt;
&lt;br /&gt;
Once the daughter of the leader of a lorekeeping tribe, Baftzmyr, a high elf, was the lone survivor in an abyssal attack, hidden among their tribes writings. When she emerged from her hiding place, all she saw was a large woman with red wings, slaughtering the demons that had killed her people. She took Raegina&#039;s offer to come under her wing and dissect demons as an act of vengeance for her kin. She keeps her tribes traditions alive by keeping the lore of the events of the Demonic Infiltration in Pteris and wearing her father&#039;s headdress and cloak.&lt;br /&gt;
&lt;br /&gt;
=== Kicyr ===&lt;br /&gt;
(In Common: Baker)&lt;br /&gt;
&lt;br /&gt;
Sent by an underground city that feared the presence of Raegina and her growing Junkyard in the desert, Kicyr was to assassinate the cambion, but was caught by Baftzmyr&#039;s keen detection. The two wrestled and when Baftzmyr was on the verge of killing Kicyr, Raegina made the half-elf an offer: abandon your city and come be my poisoner. Simply looking not to die, the girl accepted and was given her infernal title of Kicyr, as do all of Raegina&#039;s hell-touched.&lt;br /&gt;
&lt;br /&gt;
=== Cilvdywzutca and Picyr ===&lt;br /&gt;
(In common: Candlestick and Maker)&lt;br /&gt;
&lt;br /&gt;
An undead human woman that Raegina continues to bring back time and time again, Cilvdy&#039;s primary purpose is to tinker with bombs that will draw the attention and then the destruction of demons. She just-- isn&#039;t very good at it and has a tendency to blow herself up in the process. She often makes bombs out of little origami animals, the one love she&#039;s carried with her from when she was alive. Often close by to Cilvdy is Picyr, a crow that was nibbling on Cilvdy when Raegina found her corpse and is still waiting around for his snack. He&#039;s protective of his meal though, so watch out for your eyes!&lt;br /&gt;
&lt;br /&gt;
=== Jictwal ===&lt;br /&gt;
The junkyard dog, this friendly desert vulpine runs the scrap shop in the junkyard&#039;s entrance and can be found there to buy and sell what the adventurers of the Arboretum are looking for. He sells the scrap for double its value to make money for the Junkyard.&lt;br /&gt;
&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Notable Events ==&lt;br /&gt;
&lt;br /&gt;
=== The Destruction of the War Rig ===&lt;br /&gt;
During the first siege of the arboretum, an olliphant carcass being piloted by a group of demons t-boned into the War Rig, flipping it and causing it to fall to pieces, trapping Baftzmyr underneath. Raegina tossed the war rig off of Baftzmyr and beheaded the olliphant in retaliation for destroying it.&lt;br /&gt;
&lt;br /&gt;
== Scrapping ==&lt;br /&gt;
During the course of Bedlam in the Badlands, players are able to buy and sell scrap to build infernal enhancements to improve their characters. In addition to buying and selling, players will also be invited by DMs to scrap enemies, machines, and other items to get their own scrap. When asked, players roll on the table below.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!SCRAP TRACKER&lt;br /&gt;
!TEMPLATE&lt;br /&gt;
!&lt;br /&gt;
!&lt;br /&gt;
!&lt;br /&gt;
!&lt;br /&gt;
|-&lt;br /&gt;
!BIOLOGICAL&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|2&lt;br /&gt;
|3&lt;br /&gt;
|4&lt;br /&gt;
|5&lt;br /&gt;
|6&lt;br /&gt;
|-&lt;br /&gt;
|BLOOD&lt;br /&gt;
|SMALL BONE&lt;br /&gt;
|LARGE BONE&lt;br /&gt;
|HORN&lt;br /&gt;
|EYE&lt;br /&gt;
|HIDE&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!MECHANICAL&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|3&lt;br /&gt;
|5&lt;br /&gt;
|6&lt;br /&gt;
|7&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
|GEAR&lt;br /&gt;
|COIL&lt;br /&gt;
|COUPLING&lt;br /&gt;
|BELT&lt;br /&gt;
|CHAIN LINK&lt;br /&gt;
|FLYWHEEL&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!COMPONENTS&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|3&lt;br /&gt;
|6&lt;br /&gt;
|8&lt;br /&gt;
|9&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|CRYSTAL&lt;br /&gt;
|IRON FILINGS&lt;br /&gt;
|INCENSE&lt;br /&gt;
|MERCURY&lt;br /&gt;
|GOLD&lt;br /&gt;
|RUBY&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Infernal Enhancements ==&lt;br /&gt;
Once a player has collected enough scrap, they will be able to use a downtime to enhance their character.&lt;br /&gt;
&lt;br /&gt;
With the Conservatory restored, Players will be able to enhance their characters up to TWO (2) TIMES.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Scrapper Enhancement does not count toward your TWO enhancement limit and is able to be created by a player, even without the Conservatory. You just need to visit The Junkyard shop on the Discord.&#039;&#039; &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Enhancement&lt;br /&gt;
!Description&lt;br /&gt;
!Location&lt;br /&gt;
!Bio Required&lt;br /&gt;
!Mech Required&lt;br /&gt;
!Comp Required&lt;br /&gt;
!# of Times You Can Create&lt;br /&gt;
|-&lt;br /&gt;
|Scrapper&lt;br /&gt;
|Add an additional die to any scrap roll to any applicable category&lt;br /&gt;
|Junkyard&lt;br /&gt;
| -&lt;br /&gt;
|2 Gears&lt;br /&gt;
|2 Crystals&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|Force&lt;br /&gt;
|Add +1 to your damage&lt;br /&gt;
|Conservatory&lt;br /&gt;
|3 Blood, 2 Eyes&lt;br /&gt;
|4 Gears&lt;br /&gt;
|1 Gold&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|Guard&lt;br /&gt;
|Add +1 to your AC&lt;br /&gt;
|Conservatory&lt;br /&gt;
|3 Lg Bones&lt;br /&gt;
|2 Belts, 2 Chain Links&lt;br /&gt;
|3 Crystals&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|Converge&lt;br /&gt;
|Add +1 to your attack rolls&lt;br /&gt;
|Conservatory&lt;br /&gt;
|4 Sm Bones, 2 Hides&lt;br /&gt;
|5 Flywheels&lt;br /&gt;
|3 Incense&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|Amplify&lt;br /&gt;
|On a successful attack, roll an additional damage die and drop the lowest&lt;br /&gt;
|Conservatory&lt;br /&gt;
|4 Hides&lt;br /&gt;
|4 Couplings&lt;br /&gt;
|4 Gold&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Extend&lt;br /&gt;
|Increase a melee weapon&#039;s range by 5ft&lt;br /&gt;
|Conservatory&lt;br /&gt;
|5 Horn&lt;br /&gt;
|3 Coils&lt;br /&gt;
|2 Crystal, 2 Incense&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|Scope&lt;br /&gt;
|Increase a ranged weapon&#039;s range by 10ft&lt;br /&gt;
|Conservatory&lt;br /&gt;
|5 Eyes&lt;br /&gt;
|3 Belts&lt;br /&gt;
|2 Iron Filings, 2 Mercury&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|Deny&lt;br /&gt;
|Add +2 to your AC&lt;br /&gt;
|Conservatory&lt;br /&gt;
|6 Sm Bones, 3 Lg Bones&lt;br /&gt;
|2 Coils&lt;br /&gt;
|4 Rubies&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Target&lt;br /&gt;
|Add +2 to attack rolls&lt;br /&gt;
|Conservatory&lt;br /&gt;
|10 Lg Bones&lt;br /&gt;
|7 Flywheels&lt;br /&gt;
|5 Crystals, 5 Iron Filings, 2 Rubies&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Split&lt;br /&gt;
|When you make an attack, target a 2nd creature within range PB # of times per long rest&lt;br /&gt;
|Conservatory&lt;br /&gt;
|12 Blood, 5 Eyes&lt;br /&gt;
|15 Gears&lt;br /&gt;
|8 Mercury&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Fix&lt;br /&gt;
|When you hit with a critical success, you may roll a Hit Dice&lt;br /&gt;
|Conservatory&lt;br /&gt;
|6 Sm Bones, 4 Lg Bones, 1 Hide&lt;br /&gt;
|5 Couplings, 5 Belts&lt;br /&gt;
|7 Mercury, 2 Rubies&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|Scare&lt;br /&gt;
|When you hit with a critical success, the target is frightened of you except those immune&lt;br /&gt;
|Conservatory&lt;br /&gt;
|6 Horns&lt;br /&gt;
|9 Gears, 8 Coils&lt;br /&gt;
|10 Incense&lt;br /&gt;
|2&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;The Scrap and Enhancement mechanics are attributed to Darrington Press&#039; Daggerheart from their Motherboard setting&#039;&#039;&lt;br /&gt;
[[Category:Location]]&lt;br /&gt;
[[Category:Bedlam in the Badlands]]&lt;/div&gt;</summary>
		<author><name>JaeltheJust</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Sonrise/The_Story_So_Far&amp;diff=45253</id>
		<title>Sonrise/The Story So Far</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Sonrise/The_Story_So_Far&amp;diff=45253"/>
		<updated>2026-03-22T16:56:06Z</updated>

		<summary type="html">&lt;p&gt;JaeltheJust: /* Fane */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= The Story So Far =&lt;br /&gt;
&lt;br /&gt;
== Chapter One: N0RM4N ==&lt;br /&gt;
&lt;br /&gt;
=== Session One (9/14/2025) ===&lt;br /&gt;
Our little group of convicts found themselves scrapping on a small island that used to house the Pendergras facility and were in the process of tearing apart the six story building. Helena (she/her) was their guard for the day and keeping watch over all of their progress. Fane (he/him) found a half-decent safe of fallen world money and valuables on a top floor and threw it down the various floors to get to the base of the building, Kranik (he/him) was breaking down filing cabinets, Nihlus (she/her) was pulling out wiring the ceilings between the floors and Henrietta (she/her) was attempting to avoid work, as usual. &lt;br /&gt;
&lt;br /&gt;
One of the other prisoners, Berlin (he/him), a slim Drakona, attempted to weasel his way into trouble with Kranik. Then when Sparkbugs began to attack Henrietta, Kranik and Fane assisted her while Nihlus became trapped inside the safe, which Berlin attempted to steal away. He is caught and taught a valuable lesson about gravity. &lt;br /&gt;
&lt;br /&gt;
When they return to the Argent Correctional Facility, they are all immediately taken to the infirmary, where Doctor Pergamon (she/her) is waiting to given them an inoculation. They are given trackers and explained that they&#039;ve been chosen by the warden to go on an expedition to turn Motherboard off and back on again to reset her from the corruption and damage done by the Sonrise Coalition. &lt;br /&gt;
&lt;br /&gt;
This idea was given to her by one of the now-sentient clanks, N0rm4n (he/him), who in his new sense of self, has decided to go against what the Sonrise has done and restore the Mother who came before. He believes he also knows exactly how to shut her down, repair and restart her, he just needs a proper escort and assistance.&lt;br /&gt;
&lt;br /&gt;
=== Session Two (10/5/2025) ===&lt;br /&gt;
The ex-cons are given their ikonis, network tethers, and quantum discs and ride along with the Warden on a barge to Caskin. The driver of the barge is Alamo is doesn&#039;t seem all that concerned when Nihlus attempts to &amp;quot;fix up&amp;quot; the barge. She accomplishes nothing. &lt;br /&gt;
&lt;br /&gt;
On the north shore of Caskin, they go to a small fenced in community that acts as a work release program and housing for well-behaved prisoners with smaller sentences. Here, the party finds their fifth, Blue (she/her)! The Warden asks Blue if she can still talk directly to Motherboard and how Blue feels about N0rm4n, since his consciousness is a product of the Son and not the Mother. Blue seems confident that they can trust N0rm4n and joins the party. Beleez (she/her), Blue&#039;s work supervisor, tells Blue that she was the best worker she&#039;s had and she never believed she belonged in the prison system. &lt;br /&gt;
&lt;br /&gt;
The warden leaves our group at this time, putting 500 quantum on Blue&#039;s disc and telling her to buy a seaworthy vessel to go to Motherboard to do the work that needs done and then to get whatever supplies they need, wherever they usually acquire them. They head to the local docks where Henrietta knows some Infernis who are pilgrims of the spire and Nihlus knows some Fungril and Faeries who are fishers. The fishers point out three people who are currently selling boats.&lt;br /&gt;
&lt;br /&gt;
* Lexington (she/her) is selling a former Tuna remnant she&#039;s made into a submersible.&lt;br /&gt;
* Boston (he/him) is selling an old merchants ships&lt;br /&gt;
* Augusta (she/her) is selling a travel barge that needs hefty repairs&lt;br /&gt;
[[File:Errar.jpg|center|thumb|The tuna remnant turned submersible ship, the Errar ]]&lt;br /&gt;
After quite a bit of begging, pouting, reasoning, and bargaining with the rest of the group, Nihlus manages to convince them to get the Tuna submersible, which they call the Errar, after that&#039;s all Nihlus can say when she is asked what she will name it. &lt;br /&gt;
&lt;br /&gt;
With a little money left, they head to Resupply, a common bounty hunter and criminal trading island that floats around the crater. Here they are able to trade scrap with Troy, get potions with Ithaca, basic supplies with Avaris, and check the &amp;quot;mailbox&amp;quot; with Babylon (she/they). Babylon tells them she currently has two &amp;quot;deliveries&amp;quot; that need taken care of: &lt;br /&gt;
&lt;br /&gt;
* On north Ossuary, there is a thief who ran off with several quantum discs that pinched from a Chuck&#039;s Gambling house. &lt;br /&gt;
* Off the coast of West Cof, there is a hammerhead shark remnant with a relic inside that acts as a filtration unit that separates augments from flesh&lt;br /&gt;
&lt;br /&gt;
The group takes the bounty on the thief, but Nihlus takes notes on the relic quest for her own means. Fane takes note of a woman he recognizes, but can&#039;t remember what from.&lt;br /&gt;
&lt;br /&gt;
Kranik is waiting outside with N0rm4n at the Errar.&lt;br /&gt;
&lt;br /&gt;
=== Session Three (10/11/2025) ===&lt;br /&gt;
Still at Resupply, the crew of the Errar heads over to talk to the Avaris (they/them), whose stand is for basic supplies and the occasional high tech device. They notice that Avaris keeps checking the door, but as they observe them more, they realize they have the kohd for ‘Sonrise’ on their neck. This causes Blue to curse Avaris, who immediately signals for security and as they are beginning to get thrown out, they hear the screech of something like an owl outside. &lt;br /&gt;
[[File:Gotham.jpg|thumb|Gotham]]&lt;br /&gt;
Moments before, Kranik and Norman were enjoying a few moments alone. Kranik shared about his life in the the gladiatorial arena on Caskin and Norman encouraged him that once they had completed their mission with Motherboard, he hoped he would see his life&#039;s goal fulfilled, though he worries that if he commits murder, he&#039;ll wind up back in prison, but Kranik assures Norman that if a death occurs in the arena, it is not a crime. Norman enjoys a moment of peace before they also hear the screech and a woman with owlish augments called Gotham swept down and grabbed him by his shoulders. She attempted to fly away with him but Kranik moved quickly enough to smash the motors thigh panels and wings, making her drop Norman, who cannot swim and begins to sink. &lt;br /&gt;
&lt;br /&gt;
The others emerge from the Resupply just in time to watch Kranik finish off the best of Gotham&#039;s augments but Blue, in a moment of blind rage, sent out her chaos and wrath and with that ripped off Gotham&#039;s head. &lt;br /&gt;
&lt;br /&gt;
Ready to make their escape, Nihlus suspects a tracker inside Norman and that&#039;s how Gotham found them. Nihlus gives him a look through and pulls out the tracker. During some downtime, Fane fishes and they put the tracker inside the fish to throw Sonrise off. Henrietta sunbathes and scars several members of the crew for life. &lt;br /&gt;
&lt;br /&gt;
Each member of the crew of the Errar is given a title by the ship&#039;s Internal Virtual Artificial Navigator, or IVAN.&lt;br /&gt;
&lt;br /&gt;
==== The Crew of the Errar ====&lt;br /&gt;
&lt;br /&gt;
* Nihlus, Captain&lt;br /&gt;
* Blue, First Mate&lt;br /&gt;
* Henrietta, Passenger Princess&lt;br /&gt;
* Fane, Quartermaster&lt;br /&gt;
* Kranik, Security,&lt;br /&gt;
* N0rm4n, Assistant Navigator&lt;br /&gt;
&lt;br /&gt;
As they arrive at Motherboard, they carefully traverse her external fixtures until they reach the central spires and then wait as Norman opens a door to go inside. While consulting the console to learn more about how to repair the Mother, he realizes that something is wrong. With Blue and Nihlus&#039; help, they open the relic cases to look into the six relics from the six islands that helped form Motherboard and find that they are all missing. &lt;br /&gt;
&lt;br /&gt;
Henrietta, knowing the calling card of different thieves&#039; guilds, recognizes that the roman numerals on the name plates are the relics are recently carved on. Using the numbers and putting the letters in order of the different islands, they discover that the calling card spells out &amp;quot;LOCUST&amp;quot;. Kranik recognizes that with the roman numerals and the name, it&#039;s a criminal group he knows from Caskin.&lt;br /&gt;
&lt;br /&gt;
=== Session Four (10/19/2025) ===&lt;br /&gt;
The crew of the Errar headed to the hammerhead shark remnant for themselves, but quickly find that they are not alone here as a cloaked remnant squid puts itself between them and the hammerhead. It turns out that it is ALSO a submersible and their crew is a group of bounty hunters who DID take the job from Babylon and display that they clearly have a great grasp on their sub and would easily best the Errar&#039;s crew in combat. They open Comms and the crew introduces themselves.&lt;br /&gt;
[[File:Jervis.jpg|left|thumb|Captain Jervis]]&lt;br /&gt;
[[File:Blooper.jpg|thumb|The Bl00p3r]]&lt;br /&gt;
&lt;br /&gt;
==== The Crew of the Bl00p4r ====&lt;br /&gt;
&lt;br /&gt;
* Captain Jervis, Infernis&lt;br /&gt;
* Firstmate Seattle, Elf&lt;br /&gt;
* Hokadate, Human Weapons Specialist&lt;br /&gt;
* Puget, Simiah Engineer&lt;br /&gt;
&lt;br /&gt;
The crew of the Errar backs down from the fight and decides they will head for the island of Caskin and pursue their lead to discover more about the thieves that had stolen from Motherboard and took the six relics. They dock in North Caskin, the same area where they bought the Errar to start with. As they head from the docks down to Blue&#039;s home village, they first realize that they are being followed. Kranik waves over a small Katari child who comes over to the group, offering to sell them fish from her little basket. She introduces herself as Houtz. The crew is endeared to her.&lt;br /&gt;
&lt;br /&gt;
While traveling to where Blue&#039;s nomadic tribe&#039;s currently location, they notice some trees being felled and at Blue&#039;s assistance, head that direction for a diversion.&lt;br /&gt;
&lt;br /&gt;
They arrive at an area that&#039;s been clear cut and a short temple has been built over the last few months. The temple&#039;s stature apparently stands so short because most of it is underground. They are greeted by the builders, as well as a layperson for the temple, but then are introduced to the real power behind the temple, Priestess Andora. She is a human who has been augmented with large spider remnant parts to look like that of an ancient creature called a drider and she states that she worships the Arach-Empyrean, who the temple has been built for here on Caskin by the Sonrise Coalition.&lt;br /&gt;
&lt;br /&gt;
Frustrated by this priestess who speaks of false gods so close to one of Motherboard&#039;s spires, Blue is prepared to fight here and now, but Kranik holds her and Nihlus back and talks them into waiting until they&#039;d rested and have a better sense of things.&lt;br /&gt;
&lt;br /&gt;
They head to Blue&#039;s village finally and there they meet many of the fungal people of the Gravekeeper Tribe. Getting a chance to explore and interact, Kranik takes up a challenge to face the tribe&#039;s strong warrior, Va&#039;delliea. Kranik very quickly shows everyone exactly what he was bred for and crushes Va&#039;dalliea in hardly any time at all before they can get a single swing in.&lt;br /&gt;
&lt;br /&gt;
After this, the crew heads to rest, provided a guest accommodation by Grandmother Fungus and attended by Solan and Shimla, two other members of the tribe.&lt;br /&gt;
&lt;br /&gt;
They are rudely awaken in the morning by the sound of a massive cable being cut, the primary network wire between Motherboard and Caskin. It has been taken down by the Arach-Empyrean itself.&lt;br /&gt;
&lt;br /&gt;
=== Session Five (11/2/2025) ===&lt;br /&gt;
Despite their rude awakening, the crew of the Errar quickly rose and were gifted Gecko gloves and a Phoenix feather from the Gravekeeper tribe to aid them in their pursuit of destroying this new threat. They raced for the Arch-Empyrean and met it when it was two-thirds of the way down the spire, around 500 feet off the ground. Henrietta rallied them together, giving them inspiration to work together better as she stayed on the ground with N0rm4n. &lt;br /&gt;
[[File:RebuiltArach.jpg|left|thumb|450x450px|The Rebuilt Guardian of Caskin, the Arch-Empyrean]]&lt;br /&gt;
Nihlus flew at a further distance from the others as she reached out with her magic, forcing hexes upon the mechanical spider queen. Blue also remained at a far distance after she got webbed and fell to the ground, using spells and Mother&#039;s wrath together to disable the internal mechanics of the Arach-Empyrean from afar. As Kranik and Fane raced to meet the creature face to face, they attacked at it&#039;s bladed legs, but found themselves caught in those leg&#039;s grip and had to keep from the blades pressing further and further into their skin as they struggled to break free. Their first major fight as a crew and they learned well to balance off of one another, the witch and the warlock causing internal damage with hexes and viruses, while the hefty brawler and warrior beat it externally, freeing themselves from and doing decent damage to it&#039;s head before the legs gave out and it fell from the spire. Landing on the ground, it still continued to fight, falling on Kranik fully while the others dodged out of the way. Only one leg left, the crew of the Errar managed to overpower the creature and Fane bashed its head in. &lt;br /&gt;
&lt;br /&gt;
Now with a pile of crumpled metal in front of them, the team scrapped it and inside, found something very odd. It was the relic of Caskin, the one that had been stolen by the Locust Guild from Motherboard. Someone had fashioned it into the webshooter of the Arach-Empyrean and now it was in Blue&#039;s possession. &lt;br /&gt;
&lt;br /&gt;
Driven by their anger over how the pieces of Motherboard were being used to destroy her and the network, Blue and Nihlus encouraged the group to head back to the temple of Arach-Empyrean to face the followers and that Priestess head on. &lt;br /&gt;
&lt;br /&gt;
Walking in and declaring that she would destroy the temple and profaning the Empyrean in front of Andora, Andora immediately moved to curse Blue, but Fane jumped in front of her attack. Fane stayed there between Blue and many attacks, starting to feel the pressure of the onslaught of attacks. Nihlus let out an arcing wave of electricity that sent all of the temple attendants to their graves, while the Lieutenant Arvy defended Andora from the crew. Arvy and Andora alone were no match for the full power of the Errar and they dispatch both, Blue reaching out with a whip of electricity to behead the false priestess. &lt;br /&gt;
&lt;br /&gt;
Upon her death, Blue performs the rites of death of her tribe and reaches to the remainder of Andora&#039;s spirit to find a memory of pride. She finds a moment where Andora was graced with the presence of Persy and how they Persy convinced Andora to perform as the high priestess by making the new goddess in Andora&#039;s image.  &lt;br /&gt;
&lt;br /&gt;
Fane steals the wig that was meant for the incomplete goddess&#039; robotic form.&lt;br /&gt;
&lt;br /&gt;
=== Session Six (11/9/2025) ===&lt;br /&gt;
After returning back to the Gravekeeper Tribe to recover a bit from their fight against the Guardian as well as the evil false temple, the crew of the Errar purchase some potions and then make for the docks! On their way through the forest, they end up getting caught by a swarm of giant mosquito remnants. One of the remnants extracts Kranik&#039;s blood but the party is easily able to get rid of most of them and run away from the rest. &lt;br /&gt;
&lt;br /&gt;
At the docks, they take the Errar and before they leave the dock, they are visited by Houtz! They quickly tell Memphis about the Guardian they encountered and that they have one of the relics and she pays them Quantum so they&#039;ll be able to continue their mission. They use their newly acquired money to pay Houtz for &amp;quot;feesh&amp;quot; and &amp;quot;brace-a-lets&amp;quot; made from seashells that have been dyed. They then head to Southern Caskin to find the Locust! &lt;br /&gt;
&lt;br /&gt;
At the docks, they mean Genoa, a dockworker who recognizes Kranik as the gladiator Gibraltar and the one who started a revolution to help the lower class but didn&#039;t succeed. She charges them double for parking to keep Kranik&#039;s identity a secret and they begrudgingly pay her.&lt;br /&gt;
&lt;br /&gt;
They take a western route through the protein producing farms on this Southern end of Caskin. Crawling over fences, outwitting security bat remnants and field dog remnants, as well as avoiding being seen by a farmer&#039;s daughter&#039;s wedding. Thankfully no one tries to seduce the bride. (The DM was genuinely worried this might come up) Once they have crossed out of the fields, they manage to find a place to bed down for the night in the edge of the deciduous forest that makes up Central Caskin. &lt;br /&gt;
&lt;br /&gt;
=== Session Seven (11/16/2025) ===&lt;br /&gt;
Not knowing the exact location of the Locus hideout, Blue uses her mycelial connection to head find a bar that houses and aids criminals called The Oaken Barrel hidden in a secret tree. Inside, they see three of the fairies that make up the Locust and they are intimidated into giving up the location of their actual hideout. One of them, Clew, tries to woo Henrietta, excited to see another sheep one, and especially one so beautiful. Henrietta and N0rm4n stay at the bar, believing they will not be viable to the fight against the thieves&#039; guild.  &lt;br /&gt;
&lt;br /&gt;
Finding the secret hideout, the crew heads in and take out everyone in the hideout, even though the Locust had been alerted by their friends back at the Oaken Barrel. They leave one alive to answer questions.  &lt;br /&gt;
&lt;br /&gt;
Blue inspects the memories of the dead Lt Barataria, who in their memory, meets with Persepolis, learning about something called the Guardian project, a way to use the relics of old: to rebuild the Guardians of Kiston to destroy the major connections to Motherboard and replace them with connections to the Son and protect them.  &lt;br /&gt;
&lt;br /&gt;
Kranik is able to find in the Lt&#039;s office, paperwork of their deal with the Sonrise as well as Serial numbers for all of the relics.  &lt;br /&gt;
&lt;br /&gt;
As they are leaving the Locust&#039;s base, they encounter two Gladiators, Lancelot and Geraltx, who show Kranik that his mother, London is currently being seized and under threat of death if he does not comply and come with them.  &lt;br /&gt;
&lt;br /&gt;
Kranik turns to the rest of the group, &amp;quot;Tell Henrietta, &#039;I&#039;m Sorry&#039;&amp;quot; and then willingly goes with the gladiators.  &lt;br /&gt;
&lt;br /&gt;
The others return to the Errar, hearing at the docks that Genoa was captured for hiding Kranik&#039;s return and that in three days will be the fight of all fights, against &#039;&#039;&#039;THE MONSTER&#039;&#039;&#039;.  They update Memphis, informing her of the Locust, the Relic Locations, Kranik&#039;s capture. Memphis states she &#039;&#039;&#039;&#039;&#039;cannot be involved, legally&#039;&#039;,&#039;&#039;&#039; with the goings on of the arena.  &lt;br /&gt;
&lt;br /&gt;
=== Session Eight (12/4/2025) ===&lt;br /&gt;
In this short episode, the crew leaves Caskin to take their relic from the Arach-Empyrean back to Motherboard.  &lt;br /&gt;
&lt;br /&gt;
On their way, they notice a large blip on the radar and head to see it. What they find is a pod of orca remnants who are bullying someone in a diving suit. They rescue the diver, recovering three of the remnants for scrap, and discover that she is a Lophi, an ancestry of deep water peoples who are hiding down below in KIM and keep their society to themselves, afraid that their resources and technology will be taken advantage by the surface dwellers. The Lophi&#039;s name is &#039;&#039;&#039;Destiny&#039;&#039;&#039; and she explains she is a surface biology researcher and she got very off track and was going to get air for her suit when the orcas attacked her. She is grateful for their help and willing to tell them a small bit about their society if the crew will take her to see Motherboard. She also reveals to them that not only are their Lophi under the water, but also that the Son has a base on the sunken island of Sarcof.  &lt;br /&gt;
&lt;br /&gt;
They go to Motherboard and are able to put the relic back into Motherboard. When Blue puts the relic in, she syncs with Motherboard&#039;s hum and is given a vision of Mother&#039;s true form.  &lt;br /&gt;
&lt;br /&gt;
Knowing they need to get money and prepare to save Kranik, they set their sights on Ossuary and leave Destiny and N0rm4n to guard Motherboard&#039;s Relic Room.  &lt;br /&gt;
&lt;br /&gt;
=== Session Nine (12/14/2025) ===&lt;br /&gt;
Before heading to Ossuary, the crew scraps the orcas, able to gain plenty for their future augments. Nihlus is also able to improve the fin attack of the Errar with the teeth of the orcas. &lt;br /&gt;
&lt;br /&gt;
Nihlus and Henrietta have a heart to heart about their recent disagreements and recover their relationship. &lt;br /&gt;
&lt;br /&gt;
On their way to Ossuary, they meet up with the Bl00p3r, who is doing another shark bounty for Sonrise. Nihlus also gets a dream of where their bounty target, Athens in, hiding in the forest on Ossuary known as Tall Grass, a sanctuary of rare remnants.&lt;br /&gt;
&lt;br /&gt;
At the dock, they learn two important details: &lt;br /&gt;
&lt;br /&gt;
* The Big Lady, Cambria, who runs the original Chuck&#039;s on Ossuary, just returned&lt;br /&gt;
* A ceremony is taking place at the Cult of the Machine Spirit. They are celebrating the final augmentation of a warrior, now completely replaced&lt;br /&gt;
&lt;br /&gt;
As they head into Ossuary, they are able to tell where to find Nihlus&#039; home, the Cult of the Machine Spirit, who have their own entrance to the sanctuary. They see the spire that is protected by the Cult, covered in kohd, ringed in it in all different sizes, both hand etched and filled with lights. &lt;br /&gt;
&lt;br /&gt;
They are first by Camphier, who guards the external gate and states that Nihlus is to return to her place in the Fairie Technomancers and no longer travel with the crew of the Errar. Arguing to see The Herald, that she needs to tell them about what&#039;s happening with Motherboard, the Herald&#039;s consort  hears and agrees to take the crew in. She tells them how something is forcing them to attack the fences of the sanctuary.&lt;br /&gt;
&lt;br /&gt;
Canalave, the Consort and Right Hand of the Herald, so she guides them to his hall, in a defunct Pomegranate Inc Headquarters building. They share with Unova, the herald, everything about their adventure, and the herald understands their plight and how they are to help Motherboard. He tells her to take her place with the other technomancers and to put a tracker on what they suspect to be another of Sonrise&#039;s guardians. She agrees. The Herald stats that without the augments of one of the Cult members, the other members of the Errar crew is not safe to go into the Tall Grass alone, especially Henrietta. They are offered one of three remnants, a grass type, water type and fire type. They take the fire type lizard looking one and head into the Tall Grass Sanctuary. &lt;br /&gt;
&lt;br /&gt;
They make their way through, being attacked by several hostiles creatures, a Snake, an elephant and a firey horse remnant, which explodes in a firey ball and sends the whole group flying apart. &lt;br /&gt;
&lt;br /&gt;
Nihlus finds several feline looking remnants to the North, including one with ribbons and rabbit like ears, though she is attacked by more lion-type remnant. The group is able to find each other once again and then heads to the Northwest area, having felt a rumble come from that area. &lt;br /&gt;
&lt;br /&gt;
They see a tall woman like remnant, had covered in long wires instead of hair that are connected to the trees around it, which seem to be data wells in disguise. They notice that at the woman-like figures&#039; feet are the bodies of Sonrise agents, seemingly the ones who helped build her. &lt;br /&gt;
&lt;br /&gt;
Carefully, they place the tracker on the Guardian and then flee back to the Cult of the Machine Spirit&#039;s compound to rest.&lt;br /&gt;
&lt;br /&gt;
=== Session Ten (12/21/2025) ===&lt;br /&gt;
As they ready to head back out into the Tall Grass to find their bounty, they watch as the Warrior of the Machine Spirit, Kanto, heads out to fight the Guardian of Ossuary, the Medusa. Before going back in they also stop at the local shops to get potions and supplies, meeting Lumiose, a human in a Katari suit, and Jubilife, a small katari with a jetpack he built himself.  &lt;br /&gt;
&lt;br /&gt;
They head to the Southwest and there is bat remnants with a stressful screech and canine, tiger-striped remnants with a vicious bite, who stand their way before they can get to Athens.  &lt;br /&gt;
&lt;br /&gt;
When they find the little hut where Athens had holed himself up, he comes willingly, just begging for relief from the dangerous place he put himself in. He turns over the stolen disks as well as his augmented arm, asking for mercy because he took a bad job and an escort out of the Tall Grass. The Crew of the Errar chooses mercy and does as requested, heading out of the Tall Grass, though noticing before they leave that it seems the fight between the Medusa and warrior has taken a hiatus or ended and it seemed the Medusa may have come up victorious.  &lt;br /&gt;
&lt;br /&gt;
The crew says goodbye to the remnants they befriended, MarkyMark and Ribbons, and promise to come back one day. They return to the Errar and set a course for Resupply.  &lt;br /&gt;
&lt;br /&gt;
They spend their last day before Kranik&#039;s arena battle against &#039;&#039;&#039;THE MONSTER&#039;&#039;&#039;, preparing for their own contributions. They turn in the arm and stolen discs to Babylon who only pays them half as she knows her client wants the body of the thief. She offers them two new bounties and they take one: &#039;&#039;Sonrise is sponsoring the capture of the crew of the Bl00p3r because they&#039;ve been giving fake filtration relics back to Sonrise after capture sharks&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
They gain some potions for the big fight and then take one more rest as they return again to Southern Caskin. &lt;br /&gt;
&lt;br /&gt;
== Chapter Two: &amp;lt;s&amp;gt;London&amp;lt;/s&amp;gt;  Avalon ==&lt;br /&gt;
&lt;br /&gt;
=== Session Eleven (1/4/2025) ===&lt;br /&gt;
While the rest of the crew of the Errar heads for the stadium, three days earlier Warden Memphis had reached out to another former convict that had worked through her program and was now out running odd jobs for her, mostly dealing with capture of wild remnants and releasing them back or rehabilitating them. Mensa, an inferbolg druid, was called and asked to intervene on Memphis&#039; behalf to help get Kranik out of the stadium without alerting Teno to her interference. Mensa [Guest played by Tyler] agrees for twice his normal pay and heads to Caskin for the game with schematics for the generators in the colosseum to provide to the crew to hopefully take down the shield that covers the surface of the arena so they can get down onto the field. He finds them easily in the stadium and they introduce themselves. &lt;br /&gt;
&lt;br /&gt;
Under the arena, Kranik has a face to face conversation with his mother, London, for the first time since his arrest. She reveals that she had been hoping to keep him from this exact fate, the fate of his own father and in an effort to do so, had actually been the person to turn Kranik over to the government of KIM so he would go to Argent Correctional and not have to die in the arena-- and yet here they were. London begs him for one more thing, to lay down his weapon and refuse to give Teno the fight and show he wants to give the people by making an example out of the former rebellion leader. Kranik trusts that he will live and he will not be alone in the arena. &lt;br /&gt;
&lt;br /&gt;
Teno comes down under the arena to taunt Kranik and provide him with his armor from his days as Gibraltar and when he mentions that Genoa will be going first to face four leopards, Kranik tries to save her by suggesting just 2 leopards to the one person. Taking this suggesting, Teno decides not to change the number of leopards but rather add a second fighter to the opening fight: London. Teno presents London with her ikonis, which was taken away from her long ago when she was forced into the Mothers of the Future program, along with her name-- Avalon. &lt;br /&gt;
&lt;br /&gt;
As the first fight begins, the four leopards start on the Western gate of the colosseum while Genoa and London enter from the East. While they approach one another, the crew of the Errar and their new friend Mensa break into two teams, heading to the two generators for the colosseum that are disguised as quite large anvils. Mensa and Henrietta use a bomb to blow the generator, causing the gate on that side to immediately open and &#039;&#039;&#039;THE MONSTER&#039;&#039;&#039; makes an early debut. A 20 foot abomination created from many remnants, riling in pain and agony from the fusion as well as a dosed amount of the Remnant&#039;s Fury, it begins to push in towards the leopards and two women on the other side. &lt;br /&gt;
&lt;br /&gt;
On the other side of the stadium, Nihlus and Blue work together to overload the Eastern generator, now in a panic to release Kranik so he can help and save the two women. Fane uses a rope to lower himself down into the arena as Kranik races him to get to the women, but they are too late to save Genoa as she is slain by a pair of leopards. London just barely holds her own with her ikonis, Guinevere, a long, thin sword. &lt;br /&gt;
&lt;br /&gt;
Mensa shifts into a fox remnant form as he jumps down into the arena, leaving Henrietta to escape and go to get the Errar to prepare it to leave as soon as the others escape. He is caught though in the tendrils of the Monster and it holds him tightly. Kranik and Fane hurry to help Mensa while Blue and Nihlus stay with London, trusting her to lead them back through the underground of the arena. &lt;br /&gt;
&lt;br /&gt;
The moment Mensa is freed, Blue stuns the Monster and they run for their lives in the tunnel below the arena, following London&#039;s navigation until they hear a loud crash behind them of the beast crashing down into the tunnel behind them. Mensa changes into a horse and Nihlus and London jump onto his back to speed ahead when a trio of gladiators attempt to stand in their way. Now barricaded between The Monster and these gladiators, Fane and Kranik do everything they can to get the fighters out of their way or stay out the way while The Monster attacks but it manages to severely damage Blue as it tries to grab her away from Kranik&#039;s hold. &lt;br /&gt;
&lt;br /&gt;
Blue, seemingly staring death in the face, only can offer what she knows best, her belief in Motherboard and reaches out to the monstrous remnant to offer it moment of relief from the Fury and the agony it&#039;s facing and in her faith, it works. &lt;br /&gt;
&lt;br /&gt;
During that moment of peace, Nihlus takes the opportunity to set up a bomb with the fuel used to arm the Monster&#039;s deadly photon laser and get a remote detonation created so that she can set it off once she seems the others are safe before getting back on Mensa and heading for the escape at last, but not without one last blast from the Photon laser damaging Mensa and London. &lt;br /&gt;
&lt;br /&gt;
The bomb goes off once Kranik, Blue and Fane are outside the range of it and a whole section of the colosseum crashes down on the Monster, taking a few casualties of spectators with it. &lt;br /&gt;
&lt;br /&gt;
The party escapes with London and Mensa in tow and in the Errar at last, they head for Ossuary.&lt;br /&gt;
&lt;br /&gt;
London is amazed and a little overwhelmed by everything, Henrietta takes the opportunity to help the infernal woman with a clean outfit. Kranik then pulls Henrietta aside to tell her that he&#039;s sorry that he didn&#039;t get to say goodbye to her himself and he thanks her for coming back and helping his mom. They then &amp;quot;totally makeout&amp;quot; [player&#039;s words] in the dimly lit hold of the ship. &lt;br /&gt;
&lt;br /&gt;
=== Session Twelve (1/11/2026) ===&lt;br /&gt;
As they head for Northern Ossuary, IVAN notifies Captain Nihlus that they are being followed by a shark shaped remnant. One of the crew recognizes this is actually built from a whale shark remnant and they should be able to outrun it by diving lower. Kranik realizes this is one of the gladiator vessels that Teno sends out to bring back escapees. &lt;br /&gt;
&lt;br /&gt;
They stay at a good depth before rising just as they reach Ossuary&#039;s north shore and head inland to meet with the Cult of the Machine Spirit and see how Kanto, their greatest warrior, did against the Rebuilt Guardian, Medusa. They learn that Kanto never returned and worse, his tracking signal is no longer responding. Arming themselves, the crew of the Errar minus Blue who stays behind with London, head into the Tall Grass forest with Mensa to see if they can find Kanto and perhaps face this Medusa themselves. &lt;br /&gt;
&lt;br /&gt;
They discover Kanto easily enough, his body is covered in a thick layer of a cold carbon based stone and it seems to be melding with his own body as time goes on, it seems he is definitively dead. As Kranik moves through the trees to find the guardian, he does indeed find it, as the eyes of the Medusa pierce back at him and casts a petrifying gaze. Between the five of them, they are able to raze it&#039;s snakes off it&#039;s head like Nihlus was guided in a vision from Mother. Fane and Kranik deal heavy damage while once again having to save Mensa who had gotten himself captured in the grip of a terrifying creature. The Medusa&#039;s gaze stays on Kranik while the others and MarkyMark attempt to subdue it. Just as the petrification begins to set on Kranik, the Medusa is slain. &lt;br /&gt;
&lt;br /&gt;
Nilhus retrieves the &#039;&#039;&#039;Eyes of the Gorgon&#039;&#039;&#039;, which is the relic that was taken from Mother so they can return it to her. She is asked if she will stay with the crew of the Errar or return to her place at the Cult of the Machine Spirit, but she turns down the opportunity and she is told her name will be waiting for her when she returns from repairing Motherboard to completion. &lt;br /&gt;
&lt;br /&gt;
Mensa though, is offered a place to stay with the Cult and study the remnants of the Tall Grass, as is his dream to learn and discover more about them. He hands off his Corrector Sprite to Nihlus to thank her for speaking up and getting him a place among her people and the crew of the Errar heads out of the Cult&#039;s grounds once again. &lt;br /&gt;
&lt;br /&gt;
Meanwhile, on Cof, the players learn that Persepolis is very angry to see a second of her guardians fall and in her rage, neutralizes one of her own men. Immediately after, she receives a call from Teno though, asking to join forces against the mutual pain they&#039;ve received from the Errar.&lt;br /&gt;
&lt;br /&gt;
=== Session Thirteen (1/18/2026) ===&lt;br /&gt;
On their way back to the Errar while traveling to the docks of Northern Ossuary, two gladiators are approach them, attempting to take London back from Kranik. Kiel and Lancelot brace themselves for a fight and Kiel uses a device to lock up Kranik&#039;s Gibraltar armor. Fane is able to fend off Lancelot with ease while Blue was aggressive with Kiel and Kranik learns that the ink of the tattoo on London&#039;s thigh has tracking nanobots in it. Blue and Nihlus teamed up to beat Kiel further while Fane and Kranik used their combined strength to kill Lancelot. Kiel attempts to run away but Kranik is able to catch her and ends her when she gives up no further information. &lt;br /&gt;
&lt;br /&gt;
Blue searches Kiel&#039;s mind for a memory of fear and she briefly witnesses the fear that Teno instills in his gladiators, as Kiel and her twin sister were told that only one of them is able to join the gladiators and are left with a single dagger to determine who will be Teno&#039;s new prodigy. Kiel, in fear of her own twin killing her, acted first and won. &lt;br /&gt;
&lt;br /&gt;
The Crew of the Errar makes it back to their ship and then heads to Motherboard to return the second relic and level up! &lt;br /&gt;
&lt;br /&gt;
They meet up with Destiny and N0rm4n. N0rm4n is searching for more information about the ancient [[Kiston Guardians|guardians]] of the [[Kiston Isles]] with Kranik, learning about Chul, the Rebuilt Guardian haunting Oakist. They find rumors of madness, tendrils and illusions tied to it.&lt;br /&gt;
&lt;br /&gt;
The other crew members start to speak to Destiny and teach her about surface world humanoid aesthetics as well, as well as gender-presenting aesthetics and procreation for her biological research. &lt;br /&gt;
&lt;br /&gt;
With their new knowledge in hand, the party comes together and leaving N0rm4n and Destiny still to guard the relics, they set off with London, now returning to her birth name of Avalon, along with them to head to Oakist to face the next guardian. &lt;br /&gt;
&lt;br /&gt;
As they travel, Nilhus attempts to remove the tattoo from Avalon&#039;s thigh and is mostly successful, but has no idea if that will be enough to keep her from being found. &lt;br /&gt;
&lt;br /&gt;
=== Session Fourteen (1/25/2026) ===&lt;br /&gt;
Docking on the western edge of the island, leaving the Errar with a drakona called Detroit.&lt;br /&gt;
&lt;br /&gt;
The crew of the Errar heads to the defunct mall that now houses the &#039;&#039;&#039;Disciples of the Shining Smile&#039;&#039;&#039;, where Fane calls home. They are welcomed by the greeter, a batfolk called Lumbini. Everyone seems happy to see Fane and the whole of the party and are desperate for them to come meet the visitor who has come to teach in the stead of the Father who runs the monastery. Kranik takes note of a young faun who looks similar to Henrietta who has taken on the name Pradesh. He learns that Pradesh is from Henrietta&#039;s home of the &#039;&#039;&#039;Church of the Goddess of Many Coats&#039;&#039;&#039;, but left because things were changing there and he didn&#039;t want to be caught up in whatever was happening there. &lt;br /&gt;
&lt;br /&gt;
Vaishali, a half-simiah who is close to Fane, is also very happy to see him and along with Lumbini, drag him even more quickly to see Father Sravasti and the visitor. Fane becomes concerned when Vaishali and Lumbini seem to have lost all their knowledge of Mother. They check in with Sarnath, an Avian who keeps guard of Sravasti&#039;s quarters and allows only Fane in first to see the Visitor and the Father. &lt;br /&gt;
&lt;br /&gt;
When he goes in, Fane immediately has his mind taken over by the Visitor, a faun-like entity called Mara, who&#039;s very presence pushes into Fane&#039;s memories and cuts off his memory of his mission to save Motherboard and any connection to motherboard at all. He is told to bring his friends into see the visitor as well. He does so, attempting to bring Nilhus and Kranik inside, but first they question him about Mother and their mission and he answers that he wants to stay in the monastery and doesn&#039;t know of any Mother. Kranik hits Fane on the head and this brings him back around, making him realize what happened and so prepared, the three of them head inside to go face down this visitor. &lt;br /&gt;
&lt;br /&gt;
While attempting to get to her, overcoming her mind grip, a fight is started between the three crewmembers and the Visitor&#039;s controlled monks of the monastery. Fane and Kranik, with Nihlus&#039; support are surely able to overcome the monks and get to the visitor, killing him, but find that when she dies, it is actually only a robotic mannequin that an illusion had been projected over top of. As the visitor is destroyed, the people of the monastery begin to have their minds released and they grow weary and realize they are hungry, having only eaten and slept when absolutely required by their bodies. They tell Fane that the Visitor had then working on tunnels under the mall, one leading North and one leading West toward the docks. &lt;br /&gt;
&lt;br /&gt;
=== Session Fifteen (2/8/2026) ===&lt;br /&gt;
After awakening the minds of the &#039;&#039;&#039;Disciples of the Shining Smile&#039;&#039;&#039;, Fane and Henrietta help the disciples to start getting settled and getting adequate food and rest to recovery from their mind control. &lt;br /&gt;
&lt;br /&gt;
Kranik goes out of his way to talk to Pradesh again, asking him about what they experienced in the &#039;&#039;&#039;Church of the Goddess of Many Coats&#039;&#039;&#039;. Pradesh confesses that this was the exact same situation at the Church, that they also received a visitor and that the visitor had taken over the church, but his mind had remained clear and so he left to find a new safe place and once he found the Disciples, he found he enjoyed it enough that he didn&#039;t end up asking for help for the church, but then his mind got overtaken by the new visitor here. &lt;br /&gt;
&lt;br /&gt;
Blue, Henrietta and Avalon decide to stay here at the monastery to help get things in order while Fane, Nihlus and Kranik head North to see where the tunnel is leading and why it&#039;s taking them to Chuck. They decide to inspect to see if they can either get help from Chuck&#039;s or if that place had received a visitor too. They leave a communication device with Henrietta so they can keep in communication. &lt;br /&gt;
&lt;br /&gt;
Vaishali decides to follow along with Fane to see the world outside the Discipline for the first time in a while. As they are traveling, they are suddenly shot at as they ambushed in the tree by a group of infernis with mechanical wings, led by an infaernis (Faerie father/Infernis mother- Avalon) with flesh wings that grow out of her back, but with robotic limbs and enhancements. Kranik immediately recognizes her as his half-sister and Teno&#039;s Bounty Hunter for the Colosseum, &#039;&#039;&#039;Kevlar&#039;&#039;&#039;. She states that it was hard to find them with the tracker on Avalon deactivated, but it only thrilled her to have a real chase, but now she&#039;s found them and it&#039;s time to give up the fight. &lt;br /&gt;
&lt;br /&gt;
Jumping from tree to tree to fight the flying creatures, Fane and Kranik take down all of Kevlar&#039;s goons, terrifying Vaishali in the meantime with the brutal show of violence. Kelvar runs when she realizes she&#039;s alone and Kranik tells the others to let her run. Vaishali lets the others know that she thinks this is too much for her, so she&#039;s going to head back to the mall monastery. Fane lets her go and asks she has Henrietta contact them when she gets back. &lt;br /&gt;
&lt;br /&gt;
They continue to travel North until they arrive at the Chuck&#039;s there. They are all allowed inside by the bouncer, but Kranik realizes that he gets flagged by their system, and when he asks the bouncer about it, the bouncer lets him know that they just use it to ensure they can keep those with bounties real names off of any of the rosters and betting table displays. &lt;br /&gt;
&lt;br /&gt;
As they settle and learn what is on each of the floors, Fane realizes that they&#039;ve never gotten a message from the others that Vaishali got back to the monastery safely.&lt;br /&gt;
&lt;br /&gt;
=== Session Sixteen (2/22/2026) ===&lt;br /&gt;
As Henrietta and Blue join their crew at the Chuck&#039;s of Oakist, Fane, Kranik and Nihlus witness a ring match between Biloxi (an orc pulled right out of a bizarre adventure), the Vega 5000 (a huge mech styled after casino games that no one knows the driver of), and a small strange electric folk called The Pinball Wizard, who handily wins the exhibition. Pinball Wizard recognizes Fane and is excited to befriend him, offering everyone a turn at his gacuphon pet, RNJesus.&lt;br /&gt;
&lt;br /&gt;
Kranik, excited at the idea of joining such a show of violence, eagerly seeks out what looks like a very rich woman who is enjoying herself in a private box with docile remnant hounds with white coats dotted with black spots. She introduces herself as Barcelona. He asks her to be his sponsor for the next bout and she agrees, but warns that if he loses, he&#039;ll be in her debt 1000 quantum. With every confidence, Kranik signs on to the deal and then takes the stage against Frog from Shell and King Arthur Jr. The battle is quick, but Kranik is fearless and takes out the Frog from Shell in a relentless rage before the opponent can get a single swing in. When he finally turns to King Arthur Jr, he takes several harsh blows, but in the end defeats the half remnant Simiah before he loses his stamina. He wins Barcelona over a million quantam with her underdog sponsorship and a hefty cut for himself and Nihlus who had a bet placed on him. &lt;br /&gt;
&lt;br /&gt;
While the fight is happening, Fane wanders into a hallway to get away from the large audience and finds himself face to face with a katari in beautiful garb who asks if he would like to play a game. Fane recognizes the power of this visitor from the previous one he met in the Discipline, so he immediately goes on the offensive. Finding his new best friend Fane in the hallway in a fight, the Pinball Wizard joins the fight and they easily destroy the false visitor who becomes an empty vessel like the one before. &lt;br /&gt;
&lt;br /&gt;
After Kranik&#039;s win, Barcelona offers him whatever he wants and even entry to the lowest level, with invitations provided by the Madame of the Chuck&#039;s Oakist Brothel, Milan. Blue curiously takes one of the invitations and happily heads downstairs. Pinball Wizard and Fane follow. Kranik and Henrietta head upstairs to go relax and help Kranik recover with all the stimulants, health and stamina potions he needs. Down in the brothel, Blue learns about intercourse and its pleasures from a fellow fungril, Prague, in a verbal lesson. Pinball Wizard disappears victoriously into a backroom with Reno, declaring on his way &#039;New High Score&#039; and Fane learns from a beautiful woman called Lima that people aren&#039;t stopping down in the brothels as much anymore because someone is giving them all money and teaching them to gamble well on the casino floor. Usually the frequent visitors work in a cycle where they go and win money, come downstairs for a visit and when their money is spent, head back up to win more, but something is keeping those people upstairs now, hence why so many of the brothel workers are just lounging around. &lt;br /&gt;
&lt;br /&gt;
Heading upstairs to do more investigation, Nihlus and Fane discover that until Fane and PBW had knocked out the Visitor, he had been going by the name Macao and giving people on the casino floor a thousand quantum and how to gamble it to win the most. These same people when there senses returned to them found that all their money had been drained from their quantum discs. &lt;br /&gt;
&lt;br /&gt;
Deciding they should sleep on this information, Fane goes to have a nice dinner, while the others finish their evening activities and then go to bed. &lt;br /&gt;
&lt;br /&gt;
=== Session Seventeen (3/1/2026) ===&lt;br /&gt;
During breakfast, Kranik receives word that he is supposed to return to the ring that day to fight again with Barcelona&#039;s sponsorship. There is a back and forth between the crew, Nihlus channels a vision from Motherboard showing that Kranik will be beat by Pinball Wizard and Fane will be found out and in the end, it is decided that Kranik will not fight again and instead will go and tell Barcelona that he has little interest in a fighting career where he cannot kill him enemies. &lt;br /&gt;
&lt;br /&gt;
Blue is having a little bit of a weird breakdown. Boy, hope this doesn&#039;t directly affect decisions that will need to be made later in this session. &lt;br /&gt;
&lt;br /&gt;
Blue goes with Kranik down to see Barcelona in the fighting arena and tell her the bad news, but the sponsor is not alone. Seated beside her is &#039;&#039;&#039;Cambria&#039;&#039;&#039;, the majority owner of all Chuck, who offers Kranik that she will clear Kranik and Avalon&#039;s records and give them a good life here at the Chuck&#039;s on Oakist if he signs a contract to continue fighting. &lt;br /&gt;
&lt;br /&gt;
Kranik refuses, despite the temptation, not wanting to trade one lack of freedom for another. Cambria is upset by this and tells him that he then must leave immediately. He heads upstairs, gathers everyone else and they run into the Pinball Wizard on their way out. He offers to be a decoy so they can escape with Cambria noticing and not go out the front where Cambria had warned that Kevlar and a new set of bounty hunters is waiting for them. &lt;br /&gt;
&lt;br /&gt;
After safely leaving through the backway, they sneak around the front and run for the woods, but it doesn&#039;t take very long for Kevlar and her goons to catch up. 8 minions, half Sonrise agents and half Teno&#039;s join Kevlar as well as Viper, a goblin assassin. They easily take down all ten of these enemies and when they have Kevlar on her knees, prepared for death, she answers questions for Kranik, telling him that she saw fauns take Vaishali. As her final wish, she asks Kranik to take her to their mother so Avalon can decide if she should live or die. This bothers Blue because Blue, a Gravekeeper fungril, has been craving death and wishes to not see Kevlar spared. Kranik and Blue split off to go to the Disciples of the Shining Smile with Kevlar while Henrietta, Nihlus and Fane head for the Church of the Goddess of Coats. Kranik gives Fane Kevlar&#039;s Ikonis, Vivian, a powerful rifle. &lt;br /&gt;
&lt;br /&gt;
Avalon spares Kevlar and they take off her robotic leg with Teno&#039;s tracker in it so she can bounty hunt and be free of the Colosseum. &lt;br /&gt;
&lt;br /&gt;
=== Session Eighteen (3/8/2026) ===&lt;br /&gt;
&lt;br /&gt;
==== Fane (3/15/2026) ====&lt;br /&gt;
Fane sneaks around the back of the Church of the Goddess of Coat&#039;s pasture to try to find a way to get to where they might be holding any kind of prisoners to search for Vaishali. He approached from a packaging room with cold storage boxes that have kohd written on them. He takes pictures of it quickly so he can have it translated by Nihlus later. &lt;br /&gt;
&lt;br /&gt;
Heading deeper in, two things become extremely evident, there is A LOT of blood in the area, which he can tell by scent alone, and in just a few rooms over, he can hear two voices bickering. He heads in the opposite way of the voices and comes across a room where the cold storage boxes were being pumped with their liquid nitrogen for keeping whatever is inside safe. Continuing his travel, he finds a sewer system carrying blood from what seems to be several slaughter rooms, leading out into a sickening pond that is rancid. He once again hears the voices and presses forward. He peeks into the room with the voices and finds two workers who are slaughtering some of the pasture animals for processing. He presses forward. &lt;br /&gt;
&lt;br /&gt;
Jumping over the small creek of blood, Fane finds himself face to face with an elf with cybernetic enhancements. The elf tells him he can&#039;t be down here and they get in a tussle. Fane tries to force the door behind the elf open with the elf&#039;s head but that doesn&#039;t seem to workfand he ends up killing the elf instead, who had screamed for help and called for the aid of the other slaughterhouse workers. They try to hurry, but struggle to catch up to Fane in time as he grabs another worker and forces them to open the door, inside findings Vaishali and three other prisoners. Relieved, she tells Fane that she had been taken prisoner and with the others, they had been waiting in agony to be taken to be slaughtered as well, deeper into the facility than where Fane had travelled. Not waiting or curious enough to see this barbaric ritual for himself, he hurries the four prisoners out and they head for safety, Fane taking out one more worker on his way out. They head for the pasture above.&lt;br /&gt;
&lt;br /&gt;
==== Kranik &amp;amp; Blue ====&lt;br /&gt;
As they are heading late to the Church of Coats a few hours behind their friends, the ground below Kranik falls out and while he is able to catch the side, Blue falls down below and when Kranik reaches his ikonis down to her, he falls as well but thankfully not on top of her. &lt;br /&gt;
&lt;br /&gt;
In a massive dug tunnel that leads from the Disciple of the Shining Smile west to the docks, Blue can sense something reaching back out to her in the vibrations of Mother&#039;s hum, but something is completely wrong about it. It knocks Blue out, so Kranik wakes her up and tells her that they need to get out of the tunnel. They head further in and find some mouskin and simiah working on extending the tunnel still and when Blue tries to use the hum to awaken their mines away from Chul&#039;s power, it doesn&#039;t work and instead forces Chul to send out a wave of mind control again. Blue has a vision of Motherboard putting her protective wings around her to keep her safe from the control, but when she looks to Kranik, she sees that he is holding his weapon and has his violent grin and glowing red eyes. He begins to attack Blue with intent to kill, so she pushes his limits of stress with spells and after he has dealt damage to her, she finally manages to harm him enough for his mind to snap back. He apologizes and then helps her to break the control over the other four again, sending them to hide at the Discipline before they race to the Church of Coats again.&lt;br /&gt;
&lt;br /&gt;
==== Henrietta &amp;amp; Nihlus ====&lt;br /&gt;
As they head toward the Church of Coats, a large pasture area with a big red tent and steeple with a golden crown on top. Their community&#039;s great treasure is a pasture with actual animals such as sheep, alpacas, pigs, silk moths. They have textile mills, shearing barber shops, fashion houses, a large  barn, a food farm, as well as a residential area and school and as they approach, the guard at the gate tells them at a set of twin faeries have arrived, stating they are messengers from the Goddess. &lt;br /&gt;
&lt;br /&gt;
The girls go to a spa and meet people from the town, a rival of Henrietta, as well as some children. A small lamb helps polish Nihlus with hoof polish. A rabbit family comes in and the mother mentions to her children that she has to get gussied up because she&#039;s been asked to leave and she wants the children to be prepared as well. Nihlus and Henrietta overhear that they have these messengers of the Godess have fancy new rules. &lt;br /&gt;
&lt;br /&gt;
Once they are finished their salon time, the girls go to the revival happening at the steeple tent. Inside they notice that the usual leaders, Wauiku and Rotorua are missing. Nihlus takes note of a weird pair of pelts, on either side of the tent, and points them out to Henrietta. She immediately recognizes them as the skins of the the former leaders of the church. As they are about to leave, the messengers, these faerie twins called Christchurch and Auckland, call Henrietta up and tell her that she has been called to go speak to the Goddess. She is to go to the barn, go up to the loft and pray to hear the goddess&#039; voice. She doesn&#039;t fight and heads out the back of the church and into the pasture, heading up to hear from her deity. &lt;br /&gt;
&lt;br /&gt;
In a panic at this development, Nihlus runs out and heads to the main gate, hoping that she will be able catch up Blue and Kranik and is very thankfully to find them already at the gate, having just given over their weapons to the gate keeper so they could enter the Church grounds, but they threaten the gate keeper to get their weapons back and hurry to go save Henrietta from whatever lays in wait in the barn. &lt;br /&gt;
&lt;br /&gt;
Nearly at the barn, Henrietta pauses as she hears Kranik calling her name. She waits for the others to catch up with her so they can go together. As they enter, there is a sharp metallic smell as they enter and Kranik tells her that he believes this is likely some kind of slaughterhouse. She heads up to the loft and sees in front of her a pillow meant for kneeling in prayer that sits in the light of a window where one could feel the Goddess&#039; light and hear her voice. Blue and Nihlus, as they step up to the loft with her, hear a soft comforting voice tell them to come and kneel. Henrietta mourns that she cannot hear the voice and wants to know what she did and why she can&#039;t hear it. She decides to not kneel. &lt;br /&gt;
&lt;br /&gt;
The same angora rabbit faun mother who they met in the salon approaches, also meant to approach and hear the goddess&#039; voice. The party begs her not to do so and Henrietta pleads with her not to leave her children behind, as her mother left her, and that being culled from the flock is not worth scarring her children for life. The mother rabbit hears out Henrietta and heads back to take her children back with the cover of the crew of the Errar going to cause trouble with the messengers. &lt;br /&gt;
&lt;br /&gt;
Before they leave, Nihlus inspects the pillow as well as the window meant for praying to the Goddess and discovers a trap that when one would kneel on the pillow to pray, they would be bled out and then the pillow drops to become a chute to an area below the barn, where the smell of blood and gore is much stronger.&lt;br /&gt;
&lt;br /&gt;
The blood-stained Fane and Vaishali meet up with the rest of the crew, ready to join them to go face the &#039;Messengers of the Goddess&#039;. Nihlus translates the code Fane saw on the boxes that were shipping out. &amp;quot;Sonrise&amp;quot; &amp;quot;Supply&amp;quot; &amp;quot;Rations&amp;quot;. Henrietta comes to the sickening realization that the culling of her people has become a food source for the growing army of the opposition.&lt;/div&gt;</summary>
		<author><name>JaeltheJust</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Bedlam_in_the_Badlands/The_Story_So_Far&amp;diff=45183</id>
		<title>Bedlam in the Badlands/The Story So Far</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Bedlam_in_the_Badlands/The_Story_So_Far&amp;diff=45183"/>
		<updated>2026-03-16T20:15:38Z</updated>

		<summary type="html">&lt;p&gt;JaeltheJust: /* Session 27 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Worldbuilders}}&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;big&amp;gt;This page is the [[campaign]] synopsis as told by the DMs. To read more intimate retellings of the PCs&#039; adventures told in their own words (and those of their players), see &#039;&#039;&#039;[[Bedlam in the Badlands/Player Recaps]]&amp;lt;/big&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Book 1==&lt;br /&gt;
&lt;br /&gt;
===Session 1: Kickoff Megagame, part 1 (9/6/25)===&lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;big&amp;gt;&amp;lt;strong&amp;gt;Trading Route Troubles&amp;lt;/strong&amp;gt;&amp;lt;/big&amp;gt; ====&lt;br /&gt;
&#039;&#039;&#039;DM:&#039;&#039;&#039; Amanda&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PCs:&#039;&#039;&#039; [[Pryderi]] (she/they), [[Chanterelle]] (she/her), [[Koro]] (he/him), [[Silgr]] (he/him), [[Rhogar Dreel|Rhogar]] (he/him), [[Davin Dunefoot|Davin]] (he/him), [[Rimsa]] (he/him)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NPCs:&#039;&#039;&#039; [[Bedlam in the Badlands/NPCs#Lord Pavan|Lord Pavan]], [[Bedlam in the Badlands/NPCs#Swordmaster Krispin|Swordmaster Krispin]], [[Bedlam in the Badlands/NPCs#Tradesman Kareek|Tradesman Kareek]] (and his monitor lizard Stanley)&lt;br /&gt;
&lt;br /&gt;
Seven brave souls took the Duke’s job to escort a trade caravan across the Badlands. They traveled with the caravan, meeting the traders and the leader of this specific caravan, the Lord Pavan and his bodyguard Krispin. They also met a peculiar lizardfolk trader named Kareek, and his semi-tamed monitor lizard Stanley, who were pulling a covered wagon filled with mysterious cargo.&lt;br /&gt;
&lt;br /&gt;
Roughly halfway to their destination, the party spotted a group of shadowy figures on the horizon. Together, they used the wagons and trade goods to form a barrier surrounding the people and animals. They were beset by several flesh hounds and an abyssal hound. However, despite the hard battle, the demons were killed and the caravan protected. Most of the pack animals ran away in the midst of the battle, but minimal life was lost and only a few trade goods were destroyed. &lt;br /&gt;
&lt;br /&gt;
After they&#039;d successfully defended the caravan, a flare shot high into the air from the Arboretum. Lord Pavan urged everyone into one of the remaining wagons and rushed to their aid. &lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;big&amp;gt;&amp;lt;strong&amp;gt;Out of the Pot&amp;lt;/strong&amp;gt;&amp;lt;/big&amp;gt; ====&lt;br /&gt;
&#039;&#039;&#039;DM:&#039;&#039;&#039; Chris&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PCs:&#039;&#039;&#039; [[Syl]] (they/them), [[Gobbo Greenskin|Gobbo]] (they/them), [[Sixsplitter]] (he/him)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NPCs:&#039;&#039;&#039; [[Bedlam in the Badlands/NPCs#Ter|Ter]], [[Bedlam in the Badlands/NPCs#Garret|Garret]], [[Bedlam in the Badlands/NPCs#Brandran|Brandran]]&lt;br /&gt;
&lt;br /&gt;
The crew received orders from Ter to go investigate a nearby [[The Shend|Shend]] camp. They met up with a caravan on its way to HQ. They made it a point on the trade route where they split and went into the uncharted Badlands. They easily found Vinaash Oasis. They looked around the oasis and found an unguarded cave. They noticed strange black ichor splattered about and Shend and prisoners massacred. The only prisoner alive could only convey to watch out for the bugs and bats. The party&#039;s curiosity got the best of them and they delved in too deep and discovered a hidden storage room where they were ambushed. As they escaped with their newfound friend Brandran, they looked back towards the Arboretum as they noticed the signal for help.&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;big&amp;gt;&amp;lt;strong&amp;gt;&amp;lt;s&amp;gt;Grind&amp;lt;/s&amp;gt; Sparkburn, Smash, &amp;amp; Cleave&amp;lt;/strong&amp;gt;&amp;lt;/big&amp;gt;====&lt;br /&gt;
&#039;&#039;&#039;DM:&#039;&#039;&#039; Mercedes&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PCs:&#039;&#039;&#039; [[Stix]] (they/them), [[Razzadrog]] (he/him), [[Himo Nilo|Himo]] (he/him), [[Delaia]] (she/her), [[Demir]] (he/him), [[Caesana]] (she/her), [[Jynx]] (she/her)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NPCs:&#039;&#039;&#039; [[Bedlam in the Badlands/NPCs#Raegina|Raegina]], [[Bedlam in the Badlands/NPCs#Baftzmyr|Baftzmyr]], [[Bedlam in the Badlands/NPCs#Kicyr|Kicyr]], [[Bedlam in the Badlands/NPCs#Cilvdywutc|Cilvdywutc]]&lt;br /&gt;
&lt;br /&gt;
Raegina called for &amp;lt;s&amp;gt;victims&amp;lt;/s&amp;gt; volunteers to come and try out her cohorts newest set of scrap golems. The seven volunteers prepared themselves and handily destroyed the bots in record time, earning Raegina’s three goons looks of derision. Raegina offered to teach those adventurers who beat up the golems how to scrap and then rebuild the bots, each player adding an infusion of their own power. With bigger and better golems and a betting pool in place, the two teams of adventurers and the team of Raegina’s henchgals battled their golems until only the noble Sparkburn remained, earning their team a prize of 66 gold. The call for aid then came from the Arboretum and Raegina loaded up the adventurers (and Sparkburn) into her war rig to answer the call.&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;big&amp;gt;&amp;lt;strong&amp;gt;Quasits Can&#039;t Hurt Ya&amp;lt;/strong&amp;gt;&amp;lt;/big&amp;gt;====&lt;br /&gt;
&#039;&#039;&#039;DM:&#039;&#039;&#039; Guest DM Caleb&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PCs:&#039;&#039;&#039; [[Leonard]], [[Avel]], [[Kex]], [[Larry]], [[Lincoln &amp;quot;Toots&amp;quot; Whiterock]], [[Ollie Ollivine]], [[Diana Belkacem]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NPCs:&#039;&#039;&#039; Unknown&lt;br /&gt;
&lt;br /&gt;
Engagement not documented.&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;big&amp;gt;&amp;lt;strong&amp;gt;The Sheriff and the Storm&amp;lt;/strong&amp;gt;&amp;lt;/big&amp;gt;====&lt;br /&gt;
&#039;&#039;&#039;DM:&#039;&#039;&#039; Cat&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PCs:&#039;&#039;&#039; [[Ozmir]] (he/him), [[Grymos]] (he/him), [[Pearl]] (she/her), [[Voscaera]] (she/her), [[Dallas]] (she/her), [[Lyrina]] (she/her)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NPCs:&#039;&#039;&#039; [[Bedlam in the Badlands/NPCs#Gnash|Gnash]], [[Bedlam in the Badlands/NPCs#Inguza (&amp;quot;Gooey&amp;quot;)|Gooey]]&lt;br /&gt;
&lt;br /&gt;
The Arboretum -- a remote trading hub sheltered within a petrified, stadium-sized tree that towered above the Pteris wastes -- was missing its sheriff. The plasmoid public servant, named Inguza (&amp;quot;Gooey&amp;quot;, they/them), had gone out to investigate the latest and closest in a string of peculiar sandstorms.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Inguza&#039;s in trouble,&amp;quot; the no-nonsense, half-orc warrior Gnash said to no one in particular, &amp;quot;Follow me.&amp;quot;  She was heading for the northeast exit, a quarter-mile passage that had been dug through one of the tree&#039;s great, petrified roots. A rescue party mustered in her wake and hurried to catch up.&lt;br /&gt;
&lt;br /&gt;
The group soon reached the unnaturally sharp edge of the half-mile-wide tempest, where Gnash located a crooked staff protruding from the sand and announced, &amp;quot;They entered here.&amp;quot; She touched a large ring of bone to the staff and plunged into the storm, leaving the party to hustle after her again.&lt;br /&gt;
&lt;br /&gt;
The wind inside whined unsettlingly; flying sand restricted everyone&#039;s vision and lashed their skin. But they all searched systematically until an angry bellow audible above the wind guided them to a two-headed tentacle demon, which they battled and slew. Behind it th&lt;br /&gt;
&lt;br /&gt;
ey spotted the barely conscious Gooey, who had absorbed a devastating amount of sand into their amorphous body. The companions tended to them briefly before carrying their semi-solid form back to the Arboretum&#039;s infirmary.&lt;br /&gt;
&lt;br /&gt;
Some of the party had sustained minor lacerations from the storm&#039;s slashing sand, and while the injuries themselves appeared insignificant, the curious gold flecks that had appeared in their eyes afterward brought a nagging sliver of apprehension.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Session 2: Kickoff Megagame, part 2 (9/6/25)===&lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;big&amp;gt;&amp;lt;strong&amp;gt;Aggression from Above&amp;lt;/strong&amp;gt;&amp;lt;/big&amp;gt; ====&lt;br /&gt;
&#039;&#039;&#039;DM:&#039;&#039;&#039; Amanda&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PCs*:&#039;&#039;&#039; [[Pryderi]], [[Chanterelle]], [[Koro]], [[Silgr]], [[Rhogar Dreel|Rhogar]], [[Davin Dunefoot|Davin]], [[Demir|Demir (he/him)]]; &#039;&#039;&#039;*&#039;&#039;&#039;Reinforcements: [[Toots]] (he/him), [[Pearl Dust|Pearl]], [[Larry]] (he/him)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NPCs:&#039;&#039;&#039; [[Bedlam in the Badlands/NPCs#Lord Pavan|Lord Pavan]], [[Bedlam in the Badlands/NPCs#Swordmaster Krispin|Swordmaster Krispin]]&lt;br /&gt;
&lt;br /&gt;
Rushing towards the Arboretum, everyone was greeted by a desperate scene. Demons everywhere, being fought off by people from every faction. Lord Pavan lead the seven brave souls through one of the root entrances and up to the top of the Arboretum. The open roof was being swarmed by hordes of flying demons bent on taking out the ballistas on the top of the battlements. A fight began.&lt;br /&gt;
&lt;br /&gt;
They fought back the demons, saving all but one of the ballistas. The battle was harsh, knocking out several fighters before it was won.&lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;big&amp;gt;&amp;lt;strong&amp;gt;And into the Fire&amp;lt;/strong&amp;gt;&amp;lt;/big&amp;gt; ====&lt;br /&gt;
&#039;&#039;&#039;DM:&#039;&#039;&#039; Chris&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PCs:&#039;&#039;&#039; [[Syl]], [[Sixsplitter]], [[Caesanna]], [[Jynx]], [[Lyrina]], [[Dallas]], [[Gobbo Greenskin|Gobbo]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NPCs:&#039;&#039;&#039; [[Bedlam in the Badlands/NPCs#Ter|Ter]], [[Bedlam in the Badlands/NPCs#Brandran|Brandran]]&lt;br /&gt;
&lt;br /&gt;
As the party returned safely to the Arboretum, they were met by the others and Ter. He tasked them with an operation for espionage. He turned tail with Gobbo and Brandran (the prisoner from the Shend camp). The party spotted a moving caravan of creatures with two ballistas. They easily wiped the creatures out and dismantled the ballista.&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;big&amp;gt;&amp;lt;strong&amp;gt;Addressing the Oliphaunt in the Rig&amp;lt;/strong&amp;gt;&amp;lt;/big&amp;gt;====&lt;br /&gt;
&#039;&#039;&#039;DM:&#039;&#039;&#039; Mercedes&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PCs:&#039;&#039;&#039; [[Stix]], [[Razzadrog]], [[Himo Nilo|Himo]], [[Delaia]], [[Leonard]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NPCs:&#039;&#039;&#039; [[Bedlam in the Badlands/NPCs#Raegina|Raegina]], [[Bedlam in the Badlands/NPCs#Baftzmyr|Baftzmyr]], [[Bedlam in the Badlands/NPCs#Kicyr|Kicyr]], [[Bedlam in the Badlands/NPCs#Cilvdywutc|Cilvdywutc]]&lt;br /&gt;
&lt;br /&gt;
As they sped forward, approaching one of the entrance roots, a large undead oliphaunt t-boned the war rig, completely turning it over and destroying both vehicles in the process. An infuriated Raegina beheaded the oliphaunt and commanded the adventurers to stand and destroy the demons in their path to clear the way into the arboretum.&lt;br /&gt;
&lt;br /&gt;
Facing Pustuloids, Capra demons, Incultis and Lesser Rage demons, the party worked diligently to keep each other safe and get the demons out of the way. They pushed the oliphaunt off the entranceway and watched in awe as Raegina flipped the war rig off of Baftzmyr who had been pinned underneath. &lt;br /&gt;
After harvesting from the demons, the adventurers heard the loud boom of the Conservatory’s destruction and after facing a wave of wild magic, faced a final wave of fleeing demons as well, but claimed another victory! &lt;br /&gt;
&lt;br /&gt;
====&amp;lt;big&amp;gt;&amp;lt;strong&amp;gt;Hold the Line&amp;lt;/strong&amp;gt;&amp;lt;/big&amp;gt;====&lt;br /&gt;
&#039;&#039;&#039;DM:&#039;&#039;&#039; Guest DM Caleb&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PCs:&#039;&#039;&#039; [[Avel]], [[Kex]], [[Ollie Ollivine]], [[Diana Belkacem]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NPCs:&#039;&#039;&#039; Unknown&lt;br /&gt;
&lt;br /&gt;
Engagement not documented.&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;big&amp;gt;&amp;lt;strong&amp;gt;Wait.. Kobolds?&amp;lt;/strong&amp;gt;&amp;lt;/big&amp;gt;====&lt;br /&gt;
&#039;&#039;&#039;DM:&#039;&#039;&#039; Cat&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PCs:&#039;&#039;&#039; [[Ozmir]], [[Grymos]], [[Pearl]], [[Voscaera]], [[Lincoln &amp;quot;Toots&amp;quot; Whiterock]], [[Larry]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NPCs:&#039;&#039;&#039; [[Bedlam in the Badlands/NPCs#Sir Anthony|Sir Anthony]]&lt;br /&gt;
&lt;br /&gt;
Just west of the Arboretum, the party hurried into position to wait uneasily for the inevitable demon incursion. What eventually came was kobolds. Dozens of light-blue clad kobolds scampered forward, several yards in advance of a single goat-like fiend, which they seemed very leery of. They made non-lethal attacks and spoke in Common, some invoking the name of the deity Kurtulmak, some issuing orders, and some asking for permission to use lethal force once they saw the party felling their allies left and right. The last one alive tossed down her dagger and cried &amp;quot;Sanctuary!&amp;quot; before being unceremoniously dispatched.&lt;br /&gt;
&lt;br /&gt;
The goat demon&#039;s very presence rotted the flesh. Its sting immediately raised boils and took off patches of skin. It gave Ozmir a coughing fit that somehow produced a swarm of flies, for which he repaid the fiend with a blade through the throat.&lt;br /&gt;
&lt;br /&gt;
While Grymos looted corpses, Pearl, Toots, and Larry rushed up to the tree&#039;s battlements to help defend against airborne threats. The enemy withdrew in the end, but not before staining the sand on all sides of the Arboretum with the blood of the allied forces of the Badlands.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Session 3: The Tower That Wasn&#039;t &amp;lt;small&amp;gt;(9/21/25)&amp;lt;/small&amp;gt;===&lt;br /&gt;
&#039;&#039;&#039;DM:&#039;&#039;&#039; Cat&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PCs:&#039;&#039;&#039; [[Mezzi]] (they/them), [[Diana Belkacem|Diana]] (she/her), [[Davin Dunefoot|Davin]] (he/him), [[Dallas]] (she/her), [[Himo Nilo|Himo]] (he/him), [[Polvo]] (she/her)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NPCs:&#039;&#039;&#039; [[Bedlam in the Badlands/NPCs#Sir Anthony|Sir Anthony]], [[Bedlam in the Badlands/NPCs#Jerbo|Jerbo]], [[Bedlam in the Badlands/NPCs#Dapple|Dapple]], The Osteomancer&lt;br /&gt;
&lt;br /&gt;
In the partially rebuilt Omnichapel, Sir Anthony, the bugbear paladin of Pelor who was now the formal leader the Arboretum, memorialized the recently fallen. Afterward, Jerbo, the gnome arcanist who once managed the magical Conservatory, told the adventures he hoped a loxodon known as the Osteomancer could explain why kobolds had joined the demons, so the group rented horses from the satyr stable keeper, Dapple, and rode to her hidden bunker.&lt;br /&gt;
&lt;br /&gt;
The Osteomancer required them first to visit a &amp;quot;&#039;negative tower&#039; made not of stone but of Absence, a sealed wound in reality visible only in reflections,&amp;quot; to re-seal the tear before its influence eroded meaning in the nearby area. &amp;quot;The longer something is exposed to it, the more it forgets what it is,&amp;quot; she told them. When Davin asked about protection, she showed them a seven-foot, rune-inlaid, humanoid skull that allowed them to share memories to anchor one another in reality.&lt;br /&gt;
&lt;br /&gt;
Near the &amp;quot;tower&amp;quot; all was still. The inside was a photonegative of itself. Himo began using the loxodon&#039;s magic to reseal the wound. White shadows drained the party members&#039; senses of identity, bringing them closer to catatonia with each touch, while a faceless Custodian tried to erase them from reality entirely. They battled until the spell took hold, and they escaped the shadowy structure before it faded away.&lt;br /&gt;
&lt;br /&gt;
In payment, the Osteomancer explained that in dragon-worshipping Swikedom, &amp;quot;the divine Blood Law relegates kobolds to the Thrall caste, below all save Warmbloods like us,&amp;quot; but that  kobolds who revere Kurtulmak above Tiamat may try to escape their thralldom, denying that the Blood Law is divinely ordained. &amp;quot;One such group,&amp;quot; she revealed, &amp;quot;led by Snizz the Fortunate, used the demons as a way out of bondage, but their freedom -- such as it was -- ended when your comrades cut them down.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
And she issued a warning, purportedly from a vision of a fire-scarred mesa: &amp;quot;The Beast of Cinderspire will roam free.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=== Session 4: Werevultures by Night &amp;lt;small&amp;gt;(9/24/25)&amp;lt;/small&amp;gt; ===&lt;br /&gt;
&#039;&#039;&#039;DM:&#039;&#039;&#039; Chris&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PCs:&#039;&#039;&#039; [[Steady (Dee) Wind|Dee]], [[Delaiah]], [[Stix]], [[Davin Dunefoot|Davin]], [[Razzadrog]], [[Leonard]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NPCs:&#039;&#039;&#039; [[Bedlam in the Badlands/NPCs#Sukki|Sukki]], [[Bedlam in the Badlands/NPCs#Brandran|Brandran]], [[Bedlam in the Badlands/NPCs#Hektor|Hektor]]&lt;br /&gt;
&lt;br /&gt;
Asked by Sukki, the head of the casino, to deliver a recently rescued Shend prisoner to HQ. They began their 7 day secret journey along which they were spotted and attacked by these strange shapeshifting vultures. During the battle that ensued, the maddened deep gnome Brandran became cursed and began to flee. The group captured the two werevultures and Brandran and delivered them to Hektor at HQ. &lt;br /&gt;
&lt;br /&gt;
=== Session 5: Bombs (and how not to make them) 101 &amp;lt;small&amp;gt;(9/27/25)&amp;lt;/small&amp;gt; ===&lt;br /&gt;
&#039;&#039;&#039;DM:&#039;&#039;&#039; Mercedes&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PCs:&#039;&#039;&#039; [[Syl]], [[Ollie Ollivine|Ollie]], [[Glorivesh|Gloria]], [[Koro]], [[Mizuka]], [[Avel]] &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NPCs:&#039;&#039;&#039; [[Bedlam in the Badlands/NPCs#Cilvdyzwutca|Cilvdyzwutca]], [[Bedlam in the Badlands/NPCs#Baftzmyr|Baftzmyr]], [[Bedlam in the Badlands/NPCs#Kicyr|Kicyr]], [[Bedlam in the Badlands/NPCs#Raegina|Raegina]] &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Keywords:&#039;&#039;&#039; Demons, Junkyard, Crafting, Scrapping&lt;br /&gt;
&lt;br /&gt;
Invited by flyers hung in the Arboretum, our adventurers headed the three hour trek across the desert to [[the Junkyard]] to help clear it out of the left over demons that had been hiding in their after the siege. Cilvdyzwutca (Cilvdy) was put in charge of these recruits to have them help her build bombs to draw the demons out and then exterminate. Half of the party arrived already exhausted, but prepared to do their best on Cilvdy&#039;s patent-pending origami bomb assembly line. &lt;br /&gt;
&lt;br /&gt;
Syl and Koro folded the paper frogs, Ollie and Avel filled those frogs with black powder, then they were fitted with the fuse and dipped in wax by Gloria and Mizuka. This went about as well as you would think it would, several of the bombs blowing up during the wax dipping process from exposure to the heat, causing panic and quite a bit of damage to Gloria and Mizuka. &lt;br /&gt;
&lt;br /&gt;
Eventually Syl and Koro switched around their roles on the assembly line to ensure Gloria didn&#039;t die. Of the 12 bombs assigned, 7 were successfully made. Cilvdy tried to keep up her best encouragement while the other two of Raegina&#039;s minions just teased. From a distance, Koro noticed Raegina herself watching over them from her watchtower. &lt;br /&gt;
&lt;br /&gt;
They then headed deeper into the Junkyard where they both found and were found by a horde of abyssal chickens and leeches. The adventurers had plenty of leech wounds by the time they managed to slaughter everything, but they all survived and none of them had any eggs laid inside their wounds! They then scrapped the demonic creatures for biological parts and were paid for their service!&lt;br /&gt;
&lt;br /&gt;
=== Session 6: Find those Animals! &amp;lt;small&amp;gt;(9/30/25)&amp;lt;/small&amp;gt; ===&lt;br /&gt;
&#039;&#039;&#039;DM:&#039;&#039;&#039; Amanda&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PCs:&#039;&#039;&#039; [[Leonard]], [[Rhogar Dreel|Rhogar]], [[Avel]], [[Mezzi]], [[Demir]], and [[Razzadrog]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NPCs:&#039;&#039;&#039; Bedlam in the Badlands/NPCs#Dapple]|Dapple], Bedlam in the Badlands/NPCs#Kareek|Kareek]] (and Stanley)&lt;br /&gt;
&lt;br /&gt;
Upon seeing a new job hung in the central marketplace, the adventurers gathered together around one liaison to hear the details of the job. They were tasked to bring back the missing pack animals (or whatever animals they could find and bring back) that were lost during the demon attack on the arboretum. They were directed to one Dapple, keeper of the stables. together, they rented out one horse and cart from the stables and headed into the desert to search for the runaway animals.&lt;br /&gt;
&lt;br /&gt;
It took a total of 3 days, but the party managed to find some animals. They managed to find and capture one wild dustrunner, rescue one camel beset by dust mephits, and one horse caught in the bottom of a giant ant lion pit. They fought off a demon possessed horse and managed to find one of the traders lost from the demon attack. Kareek and his monitor lizard Stanley were found on the side of a cliff, trapped beneath a broken cart and unable to move. However, as the adventurers descended to rescue them, a monstrosity made of half giant snake, half giant spider appeared from the gorge and attacked!&lt;br /&gt;
&lt;br /&gt;
They defeated the spidersnake, saved Kareek and Stanley, and safely transported them and all the animals found back to the Arboretum. They were paid by the man who had offered the job and received a bonus for each animal returned.  &lt;br /&gt;
&lt;br /&gt;
=== Session 7: Tracking Demons 102 &amp;lt;small&amp;gt;(10/13/2025)&amp;lt;/small&amp;gt; ===&lt;br /&gt;
&#039;&#039;&#039;DM:&#039;&#039;&#039; Mercedes&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PCs:&#039;&#039;&#039; [[Steady (Dee) Wind]], [[Ozmir]], [[Himo Nilo]], [[Razzadrog]], [[Stix]], [[Koro]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NPCs:&#039;&#039;&#039; [[Bedlam in the Badlands/The Junkyard|Baftzmyr]]&lt;br /&gt;
&lt;br /&gt;
Baftzmyr put out a call for adventurers to assist her in tracking and taking down a very large demon that was under the sand. &lt;br /&gt;
&lt;br /&gt;
She tells of how it sends out smaller creatures to aid it or search for something, so they must work with stealth and caution as she worries the creature under the sand is too large for any one of them to handle. &lt;br /&gt;
&lt;br /&gt;
Baftzmyr leads the party and Sparkburn out into the desert and has them prove their worth at tracking down the demons, waiting until they find one of the small ones and waiting for someone to pick up it’s trail. Ozmir had eyes on the moving mound of sand first, leading the party into the desert even further east from the junkyard when they realized it was going to suddenly pop out of the ground. Recognizing this, Ozmir warned the party and they were able to prepare for the creature emerging. They found a strange looking Dretch, seemingly mutated in some way and with ease. It only took two party members to slay it. Would that mean the task ahead would be simple? &lt;br /&gt;
&lt;br /&gt;
They continued forward into the desert and realized more dretch-sign was visible! Stix led the group now, tracking down 3-4 different sand mounds until they got to a large divot in the sand that was moving slightly, as if something very large was struggling beneath. &lt;br /&gt;
&lt;br /&gt;
Stix took a very large bomb made from a origami pig by Cilvdyzwutca and put it in the center of the divot, quickly running away because Baftzmyr had already lit the fuse, and then the whole party watched as the explosion pushed all the sand away and revealed a huge demon in armor with a large lantern in it’s chest, struggling to get it’s legs out of the sand. &lt;br /&gt;
&lt;br /&gt;
Having to balance to keep from falling in the pit of sand that kept pulling into the giant’s struggle, the adventurer’s did their best to slay the demon, but found mutated dretches at their sides to antagonize them. Himo, Koro, Steady Wind, and Razzadrog all found themselves down in the sand pit by the end, too close to the demon who pummeled them at every opportunity and the sand pulling them down underneath where sight and breath was impossible. Koro and Steady Wind kept finding themselves victim to the demon’s massive claws, losing consciousness over and over, leaving the others to call on Baftzmyr for aid. &lt;br /&gt;
&lt;br /&gt;
Stix and Ozmir fought from above and did what they could to keep the dretches busy. &lt;br /&gt;
&lt;br /&gt;
Razzadrog got the final blow, aiming for the lantern and then its eyes, but at that the lantern began to pulse with an abyssal light. The fight wasn’t quite over yet. &lt;br /&gt;
&lt;br /&gt;
Himo attempted to free himself from the sand but couldn’t manage, and as the lantern finally blew, the fight ended with Koro and Steady Wind left in the sand, bleeding out. Thankfully Razzadrog was able to heal Steady Wind, Stix stabilizing Koro and then healing him so he could take part in scrapping the massive creature. &lt;br /&gt;
&lt;br /&gt;
What was left of the creature was drug back to the scrapyard by Baftzmyr and her horse, and she received an earful from Raegina for not preserving the lantern, but the adventurers had slain it and were paid for their work.&lt;br /&gt;
&lt;br /&gt;
=== Session 8: The Righteous and the Rootless &amp;lt;small&amp;gt;(10/14/2025)&amp;lt;/small&amp;gt; ===&lt;br /&gt;
&#039;&#039;&#039;DM:&#039;&#039;&#039; Cat&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PCs:&#039;&#039;&#039; [[Avel]], [[Razzadrog]], [[Leonard]], [[Himo Nilo]], [[The Scarlet Shadow]], [[Mezzi]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NPCs:&#039;&#039;&#039; [[Bedlam in the Badlands/NPCs#Gnash|Gnash]], [[Bedlam in the Badlands/NPCs#Jerbo|Jerbo]], Kaelen, Velza&lt;br /&gt;
&lt;br /&gt;
The half-orc ex-mercenary Gnash was worried again. Scouts 100 miles east of [[the Arboretum]] had lost the trail of a large group of unknown humanoids with peculiar footprints who had been moving toward the tree. At her request (and with some difficulty), the [[gnome]] arcanist Jerbo used a Wind Walk scroll to expedite the party&#039;s investigation. Their landmarks for navigation included the rotting carcass of a giant worm as well as the distant Mount [[Toi&#039;Viral]] -- named for the renegade demon whose [[Wish]] had essentially ended [[the Holy War]] against the [[dragon]]s more than a century earlier.&lt;br /&gt;
&lt;br /&gt;
In the hamlet of Drywater just beyond the great salt flat, the party met the [[vulpine]] druid Kaelen, through whom they would be able to relay any time-sensitive messages back to the Arboretum. At the end of the trip east, aerial scouting easily identified their destination, where the the Scarlet Shadow deduced that the mysterious tracks were those of dozens of insectoid [[thri-kreen]] who had burrowed into the sand where the tracks ended. The adventurers pursued four thri-kreen who had continued west toward the crumbling Fort Thurirlak. A brief parley failed, the alien humanoids attacked, and the party dispatched them before proceeding to the fort.&lt;br /&gt;
&lt;br /&gt;
Among the ruins were two dead Federation personnel, apparently slain by the group of people who were occupying the chamber beneath the structure and trying to repair an unstable Infernal power core in order to operate a miniature war rig. This time the party shot first. When only the group&#039;s tiefling leader remained alive, she set the unstable core to explode, and fell to Mezzi&#039;s Sleep spell while attempting to flee. They bound her, recovered useful parts from the destroyed rig, then cast Detect Thoughts and interrogated the captive.&lt;br /&gt;
&lt;br /&gt;
The adventurers learned that the tiefling was an ex-scrapper called Velza who&#039;d wanted to power the rig to defend a local tribe against demon incursions, and who&#039;d repeatedly locked horns with Raegina about prioritizing projects like this over the mission. They traveled back west to hand the captive over to Raegina and to report their findings to Gnash.&lt;br /&gt;
&lt;br /&gt;
=== Session 9: Corruption Runs Deep &amp;lt;small&amp;gt;(10/15/25)&amp;lt;/small&amp;gt; ===&lt;br /&gt;
&#039;&#039;&#039;DM:&#039;&#039;&#039; Chris&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PCs:&#039;&#039;&#039; [[Rhogar Dreel|Rhogar]], [[Delaiah]], [[Stix]], [[CB]], [[Grymos]], [[Ollie Ollivine|Ollie]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NPCs:&#039;&#039;&#039; [[Bedlam in the Badlands/NPCs#Sha&#039;Kon|Sha&#039;Kon]]&lt;br /&gt;
&lt;br /&gt;
A new face from the federation, a thri-kreen named Sha’Kon had tasked a simple plan to set up a new Federation outpost in the Vaneesh Oasis. While there, the party killed many shapeshifted creatures. They followed the secret path deep under the oasis, setting up a safe passage down. At the bottom of a seemingly endless passage, they found an open entrance to a dark and damp tunnel system. In this web-covered tunnel, they encountered a wolf-spider and some prey. After killing the spider and disarming a hobgoblin prisoner, the group collapsed the entrance using some bombs and scurried away back to the Arboretum.&lt;br /&gt;
&lt;br /&gt;
=== Session 10: Problems in the Port Town &amp;lt;small&amp;gt;(10/21/2025)&amp;lt;/small&amp;gt; ===&lt;br /&gt;
PCs: [[Lenore]], [[Syl]], [[Lyrina Moonshadow]], [[Bob Celestio]], [[Voscaera]], [[Delaiah]]&lt;br /&gt;
&lt;br /&gt;
NPCs: Krispin, Bright Patch, Kardyl Starkmark, Chrisanthemum (chrissy), Brior Windward&lt;br /&gt;
&lt;br /&gt;
A team of brave adventurers turned investigators were sent to the port city of Arrafell to investigate a series of disappearances. People and trade goods had gone missing over the past two months. Lord Pavan, on behalf of the duke, sent for help in the form of the team from the Arboretum.&lt;br /&gt;
&lt;br /&gt;
Upon arrival to the port city, Krisipin, Lord Pavan&#039;s swordmaster, met with them. He informed them of the situation and pointed them to different locations they could investigate. &lt;br /&gt;
&lt;br /&gt;
First they traveled to the Tradesman&#039;s guild. There they spoke with a number of tradespeople and with the head of the guild, Bright Patch. They learned more about what had been happening and who could potentially be responsible. &lt;br /&gt;
&lt;br /&gt;
Then the party split. &lt;br /&gt;
&lt;br /&gt;
Lenore and Syl went to the craftsman&#039;s guild, hoping to find a hinted at thieves guild somewhere within it&#039;s walls. They didn&#039;t find anything, but Lenore became a member of the craftsman&#039;s guild.&lt;br /&gt;
&lt;br /&gt;
Delaiah and Bob went to the tavern; the Bubbling Well, and spoke with the barkeep, Kardyl Starkmark. She spoke about new ships coming in and people disappearing, goods vanishing, and who could be behind it.&lt;br /&gt;
&lt;br /&gt;
Lyrina and Voscaera went to the warehouse where the trade goods were being stored. They attempted to break in, but were caught by the guards and taken to the barracks to speak with the captain of the guard, Brior Windward.&lt;br /&gt;
&lt;br /&gt;
The team reconvened at the guardhouse after things were sorted out and Lyrina and Voscaera were released. Everyone then went back to the warehouse for further investigation.&lt;br /&gt;
&lt;br /&gt;
=== Session 11: The Ballad of Sandra Sanderson &amp;lt;small&amp;gt;(10/22/2025)&amp;lt;/small&amp;gt; ===&lt;br /&gt;
&#039;&#039;&#039;DM:&#039;&#039;&#039; Mercedes&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PCs:&#039;&#039;&#039; [[Ollie Ollivine]], [[Razzadrog]], [[Stix]], [[Delaiah]], [[Himo Nilo]], [[Ozmir]], [[Leonard]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NPCs:&#039;&#039;&#039; [[Bedlam in the Badlands/NPCs#Sandra Sanderson|Sandra Sanderson]], [[Bedlam in the Badlands/NPCs#Cilvdyzwucta|Cilvdyzwucta]], [[Bedlam in the Badlands/NPCs#Jitcwal|Jitcwal]], &#039;&#039;The Shabby Scales&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A [[yuan-ti]] textile worker named Sandra Sanderson requests the aid of local heroes to help drive out a Gnoll and its pack of hyenas from her tent! &lt;br /&gt;
&lt;br /&gt;
The adventurers headed out to the west and found themselves at Sandra’s tent, currently inhabited by a [[gnoll]] warrior, four hyenas and two giant hyenas. They killed one of the hyenas immediately and it simply disappeared. The work of a conjugation spell. No matter! The party made quick work of the hyenas and the gnoll, which then, against Sandra’s protest, they skinned and gave her the skin for her textile work. &lt;br /&gt;
&lt;br /&gt;
While the others took a short rest from their fight, Himo Nilo and Ozmir did a quick look around, finding a smuggler’s stash nearby and, inside, all of Sandra’s textiles. &lt;br /&gt;
&lt;br /&gt;
She gave each of the adventurers a gift of a piece of clothing she’d made, but something seemed very fishy to Ozmir. He warned the others that he though they needed to get back to the Arboretum as soon as possible. &lt;br /&gt;
&lt;br /&gt;
Leonard and Himo stayed behind in the smuggler’s cache to watch Sandra carefully, as she had invited Stix to be her guest for the weekend. &lt;br /&gt;
&lt;br /&gt;
The others got to the Arboretum and discovered Sandra set them up! While they were away, a band of “gnolls” had attacked the Scrappers’ cart, and Cilvdy and Jitcwal were taken! With a closer look, the tracks left behind seemed more like lizardfolk and yuan-ti than gnolls. &lt;br /&gt;
&lt;br /&gt;
Back at Sandra’s, Himo and Leonard watched as the Shabby Scales wagon pulled up, packed up Sandra’s things and Stix, and took off to the west.&lt;br /&gt;
&lt;br /&gt;
=== Session 12: The Vulpine, the Doll and the Corpse Girl &amp;lt;small&amp;gt;(11/8/2025)&amp;lt;/small&amp;gt; ===&lt;br /&gt;
&#039;&#039;&#039;DM:&#039;&#039;&#039; Mercedes&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PC:&#039;&#039;&#039; [[Steady (Dee) Wind]], [[Koro]], [[Gobbo Greenskin|Gobbo]], [[Rhazzdrog]], [[Diana]], [[Demir]] &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NPCs:&#039;&#039;&#039; The Shabby Scales Posse, Sandra Sanderson, Leiloni, [[Bedlam in the Badlands/NPCs#Cilvdzwucta|Cilvdzwucta]], [[Bedlam in the Badlands/NPCs#Jitvwal|Jitvwal]], [[Stix]]&lt;br /&gt;
&lt;br /&gt;
Using valuable information gleaned from Koro, Syl and Himo&#039;s downtimes, our adventurers set out on a pack of horses sent to them by the Scrappers, all bearing the Scrapper brand. They left for a rendezvous point where the Shabby Scales would apparently be trading over Stix, Cilvdy and Jitcwal to a party representing the [[Bedlam in the Badlands/NPCs#The Baroness of Filth|Baroness of Filth]], who in her anger of losing her husband, the Baron, had put out a reward for the handing over of any scrappers or anyone who had been there when her husband was killed.&lt;br /&gt;
&lt;br /&gt;
The party arrived at the meet up place, Triton&#039;s Terrace, a small oasis to the East of the Arboretum by a few days. They scoped out and found a single body guard standing out front, Farrier, a large snakefolk. Deciding not to waste time, a fight ensued, soon enough Slim, Tim and Jim, a trio of lizardfolk joined as well as several demons. Steady Wind, Gobbo, and Demir struggled to stay up as the fight continued, but just as a demon was about to change Steady Wind&#039;s body into a new abyssal being, Froggy defended him and saved him from a terrible fate. Seeing Koro had the Abyssal Lantern of Filth, Sandra attempted to take it back, but missed and after being thoroughly beaten, Dimension Door-ed away, as did her companion, Leiloni.&lt;br /&gt;
&lt;br /&gt;
When the sand cleared, only our heroes stood tall. Koro quickly abandoned the Lantern of Filth, as it had been echoing in his mind and causing him disadvantage against fighting demons. Froggy attempted to lift it, but found itself blown up in the process. They left the lantern outside with Leo to watch it, but when they emerged from the cave later, it was gone. Inside a booby-trapped cave, the adventurers were able to find our trio of missing friends as well as contracts and bounties between the Baroness of Filth and the Shabby Scales. Now all that was left was to face the Baroness in her lair!&lt;br /&gt;
&lt;br /&gt;
=== Session 13: Give Jewelspar the Weapon (Or: A Prophecy Deferred)&amp;lt;small&amp;gt;(11/9/2025)&amp;lt;/small&amp;gt; ===&lt;br /&gt;
&#039;&#039;&#039;DM:&#039;&#039;&#039; Cat&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PCs:&#039;&#039;&#039; [[Ozmir]], [[Grymos]], [[Avel]], [[Stix]], [[Ollie Ollivine|Ollie]], [[Polvo]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NPCs:&#039;&#039;&#039; [[Archmage Nimz|Erland Nimz]] (he/him), Lirezel (she/her), Alinar (he/him), [[Bedlam_in_the_Badlands/NPCs#Sir_Anthony|Sir Anthony]]&lt;br /&gt;
&lt;br /&gt;
A few hours after two enormous, colorful sails in the distance caught people&#039;s attention, a simple, elegant sand ship sailed up to the Arboretum. The three nobly clad elves disembarked: Erland Nimz of [[Jewelspar]], his right hand, Lirizel, and his guardian, Alinar. Nimz told Sir Anthony he required volunteers to help retrieve a powerful weapon, long safeguarded in the desert, which he would wield against the demons in defense of his city.&lt;br /&gt;
&lt;br /&gt;
With the promise of a reward, a party soon boarded the elven sandrunner Shimmerwing, which carried them north for a day and a night using both wind and magic. Nimz cloaked the ship in an illusion, saying &amp;quot;Now everyone remember where we parked,&amp;quot; before leading them up to a hidden entrance on the side of a tall mesa and through its maze of tunnels, which he appeared to navigate with ease.&lt;br /&gt;
&lt;br /&gt;
After eliminating a group of guardian constructs, the team reached a giant stone door with an inscription in Elven indicating that whoever removed the weapon from the vault beyond would gain a mark of an unknown nature. Avel used a Knock spell to release the door lock, and a group effort wrenched it open. Beyond, a metal hallway led to a room that was shrouded in darkness -- to all but Stix, who was immediately blinded by the light of a Prismatic Sphere.&lt;br /&gt;
&lt;br /&gt;
Nimz tried beginning the slow work of destroying the abjuration, only to discover the devastating truth -- that it lay nested inside an Antimagic Field -- a turn of events for which he was entirely unprepared. He cursed and consulted his Globe of Legend Lore for several minutes.&lt;br /&gt;
&amp;quot;Nothing,&amp;quot; he lamented. &amp;quot;We won&#039;t be releasing the weapon today.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Upon exiting the mesa, the group was confronted by a Draegloth -- a type of demon created by drow elves.&lt;br /&gt;
&amp;quot;How dare she?!&amp;quot; Nimz exclaimed.&lt;br /&gt;
The demon responded, &amp;quot;I do as I please. Now relinquish your prize!&amp;quot;&lt;br /&gt;
Nimz laughed dryly, and the demon attacked. But Lirizel was able to Banish it before it seriously harmed anyone.&lt;br /&gt;
&lt;br /&gt;
True to his word despite his failure, Nimz compensated each member of the group for their efforts with a small magic item and some coin&lt;br /&gt;
&lt;br /&gt;
=== Session 14: Check on the Livestock (11/15/2025) ===&lt;br /&gt;
&#039;&#039;&#039;DM&#039;&#039;&#039;: Amanda&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PCs&#039;&#039;&#039;: Rhogar, Syl, Himo, Silgr, Mizuka, Voscaera&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NPCs&#039;&#039;&#039;: Saltique Petra (she/her)&lt;br /&gt;
&lt;br /&gt;
The group of adventurers requested by Lord Pavan set out from the arboretum to meet with Saltique Petra, one of the badland nomads, to check on the livestock the shepherds took care of. The Duke was worried that demons were attacking the source of the trade that had made the port city of Arrafell so prosperous. &lt;br /&gt;
&lt;br /&gt;
After meeting with the Saltique, the team traveled together across the badlands, braving sandstorm and flash flood alike. Once in the wilderness, the Saltique gave them the task of collecting magic plants and herbs.. The livestock were considered &amp;quot;free range&amp;quot; and needed to be lured out with bait. In foraging for plants, the team found themselves beset by giant trapdoor spiders! A tricky battle followed, but all the spiders were slain and bait was gathered.&lt;br /&gt;
&lt;br /&gt;
With the bait set in a bottleneck between rock formations, the group lay in wait for the livestock to appear. And after a time, 2 giant desert worms erupt from the earth and go after the bait. Soon after, strange shepherds appear alongside demons. The new group attacks the worms. Saltique Petra cries out in alarm, urging the party to protect the worms! A fight ensues! Silgr gets swallowed by a worm! Saltique Petra dives in after him! They both get spat out, but Rhogar gets swallowed by a worm instead! It&#039;s chaotic! The other worm swallows a demon and is slowly poisoned. It attempts to flee as the party fights off the assailants. In doing so they discover that the strange shepherds were actually corpses piloted by demons! If either worm should die, it would have become a puppet for those monsters!&lt;br /&gt;
&lt;br /&gt;
It was a tough fight, but the party killed all the demons except for the one eaten by the worm. One worm escaped, but all the fighting drew in a grandpappy worm! It ate the remaining smaller worm and disappeared into the earth. Safe, but with more questions, the party was paid nicely.&lt;br /&gt;
&lt;br /&gt;
=== Session 15: The Mother&#039;s Crater (11/22/2025) ===&lt;br /&gt;
&#039;&#039;&#039;DM&#039;&#039;&#039;: Chris &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PCs&#039;&#039;&#039;: [[Grymos]], [[Ozmir Nightshade|Ozmir]], [[Avel]], [[Razzadrog]], [[The Girl Bard Named Leonard|Leonard]], [[Himo Nilo]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Important NPC&#039;&#039;&#039;s: Sha’Kon/Sha&#039;wok (the twins), Moxy (wayfinder pet), Bonnet.&lt;br /&gt;
&lt;br /&gt;
The team met the twins, a pair of identical thri-kreen, who spoke to them about (top secret)  &amp;lt;s&amp;gt;a possible spy who has been leaking information to the opposing forces&amp;lt;/s&amp;gt;. They spoke of the discovery of a sand storm similar to the one at the attack on the Arboretum. &lt;br /&gt;
&lt;br /&gt;
The team, guided by Moxy, traveled three days north to a what seemed like a crater. In the fairly large crater, sat the sand storm. Poking out from the center of the sand storm where 4 points of sand stone. &lt;br /&gt;
&lt;br /&gt;
The team hesitant, traveled into the sand storm and discover some form of shrine from an ancient lizard race. Four monolith stood tall surrounding an altar depicting a tree. On each of the monolith had a representation of the four cardinal directions with symbology.&lt;br /&gt;
&lt;br /&gt;
North: Mother&lt;br /&gt;
&lt;br /&gt;
South: War&lt;br /&gt;
&lt;br /&gt;
East: Nature&lt;br /&gt;
&lt;br /&gt;
West: Logic&lt;br /&gt;
&lt;br /&gt;
While investigating, the ley lien, the voice of Bonnet rung out threatening the party. After a party member took a shot at them from far away, the voice threatened Himo by name and left with the sand storm. &lt;br /&gt;
&lt;br /&gt;
=== Session 17: The Perturbation of the Veiled Pyre &amp;lt;small&amp;gt;(12/6/2025)&amp;lt;/small&amp;gt; ===&lt;br /&gt;
&#039;&#039;&#039;DM:&#039;&#039;&#039; Cat&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PCs:&#039;&#039;&#039; [[Mezzi]], [[Leonard]], [[Razzadrog]], [[Polvo]], [[Himo Nilo|Himo]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NPCs:&#039;&#039;&#039; Eddarux, the Osteomancer, Durgerd Tazrikarn (RIP)&lt;br /&gt;
&lt;br /&gt;
The Osteomancer&#039;s kobold contact Eddarux had confirmed the rumors that the dragon-worshipping lands of [[Swikedom_Kingdom|Swikedom]] had unearthed Infernal weapons, remnants of [[the Infernal Emergence]] centuries ago. In particular, he knew some of these would soon be transported to Lady Tazrikarn&#039;s palace to be recharged with Infernal energies, presenting a possible opportunity to seize them.&lt;br /&gt;
&lt;br /&gt;
When a party willing to make the attempt arrived at the southern edge of Shepherd territory, Eddarux led them to an obsidian cairn marking the Swikedom border, one of hundreds of markers spaced about a third of a mile apart and capped with carved symbols of [[Quelmar_Creation_Myths#The_Four_Dragons|the Four Dragons]]. This particular cairn proved to be a carefully constructed facade which the kobold unlocked to lead the party through a secret tunnel into Swikedom.&lt;br /&gt;
&lt;br /&gt;
They emerged at a work camp where subservient kobolds stretched hides on wooden frames and stirred acrid pits of white liquid, overseen by copper dragonborn.&lt;br /&gt;
&lt;br /&gt;
The next morning, the group traveled south to a rocky ravine, through which &amp;quot;Ed&amp;quot; had assured them the transport team would soon pass. In a carefully planned ambush, they slew several black and white dragonborn warriors whose arms bore the emblem of [[Swikedom_Kingdom#House_Tazrikarn_–_The_Veiled_Pyre|House Tazrikarn]], along with their guard drake and their unusual purple-scaled leader. The small, ornate chest the purple dragonborn carried exploded with force when Himo opened it. Inside were eight small, intact metal calottes, each tinged with a greenish-yellow sheen and marked with an unfamiliar, jagged rune. The adventurers determined that each calotte could make a weapon nominally magical and, if first charged via something called a Hellfire Lantern, could also render the weapon more effective against [[demon|demons]].&lt;br /&gt;
&lt;br /&gt;
On the road back toward the border, the party encountered a caravan of five finely crafted wagons pulled by drakes and accompanied by a large, [[Swikedom_Kingdom#Swikedom_Caste_System|mixed-caste]] group made up of:&lt;br /&gt;
- a few lizardfolk and wyvernborn servitors,&lt;br /&gt;
- a dozen black/white warriors,&lt;br /&gt;
- a half dozen copper/brass artisans,&lt;br /&gt;
- a few green/bronze scholars, and&lt;br /&gt;
- two nobles, one blue and one silver&lt;br /&gt;
The reptilians regarded the party as members of the animal caste, below even kobold thralls and hence forbidden to travel unaccompanied. But Mezzi had taken the guise of a green dragonborn and was able to usher the lowly warmbloods past without significant hostilities.&lt;br /&gt;
&lt;br /&gt;
The next day, the party returned north across the border into Shepherd territory and were promptly confronted by five humanoids in familiar, metal masks. The cultists attacked with purpose, but soon used magic to flee for their lives. The adventurers then trekked back to the Arboretum with the uncharged calottes, able to provide the Alliance with only nominal magical aid, for now.&lt;br /&gt;
&lt;br /&gt;
=== Session 18: The Lair of Those Who Wallow &amp;lt;small&amp;gt;(12/9/2025)&amp;lt;/small&amp;gt; ===&lt;br /&gt;
&#039;&#039;&#039;DM:&#039;&#039;&#039; Mercedes&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PCs:&#039;&#039;&#039; [[Mizuka]] (R.I.P.), [[Abraham Marr]] (R.I.P.), [[Glorivesh|Gloria]], [[Nid]], [[Voscaera]], [[Syl Vipershade|Syl]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NPCs:&#039;&#039;&#039; [[Bedlam in the Badlands/NPCs#Raegina|Raegina]], [[Bedlam in the Badlands/NPCs#Sandra Sanderson|&amp;quot;Sandra Sanderson&amp;quot;]], [[Bedlam in the Badlands/NPCs#Leiloni|Leiloni]], [[Bedlam in the Badlands/NPCs#The Baroness of Filth|The Baroness of Filth]]&lt;br /&gt;
&lt;br /&gt;
After being given provisions by Raegina and the other women of the Junkyard, including Sunflower Flashbangs and Soul Coins [that Raegina pressed upon them MUST be returned], the six adventurers headed out on a two week journey following the map they found to go to the Mire, the home of the Baroness of Filth. &lt;br /&gt;
&lt;br /&gt;
Along the way, they learned quirks about each other, bonded with their horses from the Junkyard, and discovered who was the best cook among them (and the worst). &lt;br /&gt;
&lt;br /&gt;
Once they reached a small grove of petrified trees, stained red on one side, they knew they’d found the Mire. &lt;br /&gt;
&lt;br /&gt;
They headed into the red tinged swamp and were first greeted with Maw demons who brought the heroes out into the open so the Baroness could line them up and cast Lightning Bolts through them. &lt;br /&gt;
&lt;br /&gt;
The battle was long, painful, the threat of death wasn’t even the worst that could come as the adventurers of these badlands learned that with the very lamp Koro had carried on his hip for days, the Baroness of Filth could merely react and change a fallen ally into an immediately bloodthirsty demon. &lt;br /&gt;
&lt;br /&gt;
First Mizuka, then Abraham met their grisly fate, their murderous pasts drawn out and demonizing them, now Wallows of the Filth. Sandra, one of these Wallows now too, crept along the edge of the fight, while the Herald of the Baroness, Leiloni, though stoic the whole time, missed every swing with her death blade, and it clattered to the ground when she was slain.&lt;br /&gt;
&lt;br /&gt;
With efforts of Syl, Gloria, and Nid, Sandra and Mizuka were both exorcised as well, but the Baroness stood strong. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Bane&#039;&#039;d by Syl, and with her own Herald’s death blade now in Voscaera’s hands, the Baroness finally met her fate, destroyed, and the Incisors of Ignition wrenched from her chest to power the engine of the War Rig.&lt;br /&gt;
&lt;br /&gt;
=== Session 19: A Betrayal in the Badlands (12/17/2025) ===&lt;br /&gt;
&#039;&#039;&#039;DM&#039;&#039;&#039;: Amanda &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PCs&#039;&#039;&#039;: [[Markandros]], [[Nikodemus]], [[Avel]], [[Razzadrog]], [[The Girl Bard Named Leonard|Leonard]], [[Himo Nilo|Himo]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NPCs&#039;&#039;&#039;: Satlique Petra, Vettik Herbert, various unnamed encampment NPCs, Yuru the Tortle, and Nacha and Sa (RIP) the lizardfolk couple.&lt;br /&gt;
&lt;br /&gt;
Saltique Petra meets the party in the Arboretum, giving them the job of routing out a traitor in the midst of a shepherd encampment. The 6 brave adventurers accepted the job and headed out into the badlands to meet up with the head of the shepherds; Vettik Herbert. It is a 2 week trip out into the badlands. Along the way they evade sandstorms and find water in hollows of cactuses. When they arrive at the meeting place, there is no sign of the vettik. However, as they go to investigate the area, Demons appear out of a cave and swoop down upon them! These Vargouilles have been forcing Vettik Herbert into hiding in a nearby ditch, for if they kiss you, you are cursed into becoming one by the end of the day. They easily rid themselves of the demon pestilence, but not before Himo is cursed to become one of them.  They find a demon summoning circle in the cave, leading credence to the idea that the traitor amongst the shepherds set a trap for the party.&lt;br /&gt;
&lt;br /&gt;
Vettik Herbert thanks the party and leads them swiftly to the encampment cleverly hidden in a gorge between rock formations and illusioned from the outside. He instructs them to speak with the shepherds here and figure out who could be betraying them. He asks that they do so secretly, without alerting the traitors to any investigations. In speaking to various NPCs, they discover who has been recently added to the Shepherd&#039;s fold. Markandros and Nikodemus befriend a lizardfolk couple, Nacha and Sa. They promise them a job on the next harvest if they are still interested. Himo talks to Yuru and learns more about the shepherds via the healer. Avel, Razzadrog, and Leonard interrogate various NPCs until disaster strikes! An NPC is suddenly found dead in a tent. There are traces of Demonic energy. The camp is sent into an uproar! The order is sent out. the camp prepares to leave. Himo casts a spell and suddenly, three NPCs are revealed to have illusion magic surrounding them. Himo and Avel strike and the jig is up as 3 cultists in silver masks are revealed. A battle breaks out as 3 caustic demons also drop their illusions and attack. The battle is hard won, the demons reduced to ashes, one cultist felled, and one shepherd killed in battle (Sa the lizardfolk). Two of the cultists managed to escape. Vettik Herbert was grateful to the heroes and paid them well. He also gifted them mounts to use in desert travel. Leonard found a pair of Surefoot Boots to help her in the adventures to come. Himo was able to tear off a silver mask, but it melted, ruining the face of the cultists and scarring Himo&#039;s hands terribly. Himo was also cured from the curse by Yuru!&lt;br /&gt;
&lt;br /&gt;
=== Session 20: Holly Jolly Sparklemas &amp;lt;small&amp;gt;(12/20/2025)&amp;lt;/small&amp;gt; ===&lt;br /&gt;
&#039;&#039;&#039;DM:&#039;&#039;&#039; Mercedes&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PCs:&#039;&#039;&#039; [[Delaiah]], [[Stix]], [[Ozmir Nightshade|Ozmir]], [[Ollie]], [[Mezzi]], [[Avel]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NPCs:&#039;&#039;&#039; Raegina, Janglehop &lt;br /&gt;
&lt;br /&gt;
Raegina calls together a group of adventurers because when she awoke in the morning, there were Sparklemas decorations everywhere, stockings for Cilvdy, Baftzmyr, Kicyr and Jitcwal, decorated trees, and a pile of coal sitting at the base of Raegina&#039;s watchtower. The cambion suspects this is the work of a previously dismissed Junker; a gnome called Janglehop who loved this gnomish holiday. &lt;br /&gt;
&lt;br /&gt;
As the party inspected the mysterious Sparklemas decor, suddenly the Junkyard came under the attack of the gnome himself! In a sleigh built into a mecha, as well an army of toys he&#039;s developed during his time away from the junkyard: Teddy Squeez&#039;ems, based on a living teddy bear that was rumored to hug people to death in Southern Pteris, a small clockwork dragon, tiny tin soldiers that marched in battalions. While the little soldiers overwhelmed Mezzi, Stix burned away the teddies and Delaiah and Ozmir played bait and attack with the Clockwork dragon, avoiding it&#039;s fiery breath. Avel and Ollie did what they could to help take down the big sleigh mech and when the mech had been defeated, Janglehop surrendered. &lt;br /&gt;
&lt;br /&gt;
He complained that he wouldn&#039;t have to do all this if Raegina had just let him celebrate Sparklemas! but Raegina in turn explained that the reason she threw Janglehop out of the junkyard wasn&#039;t because he wanted to celebrate this holiday, but instead because he was lazy the rest of his time under her direction until this holiday came about and then he actually worked. &lt;br /&gt;
&lt;br /&gt;
Raegina says she will take Janglehop back if he can put in this kind of effort always and that she&#039;s impressed with what he has created while he was gone. In his delight of being accepted back, Janglehop pulls out a holly jolly bag of hold-iday cheer and offers each of the adventurers a gift. They then have a grand celebration with all of the Junkers! &lt;br /&gt;
&lt;br /&gt;
=== Session 22: Those Who Rend &amp;lt;small&amp;gt;(1/24/2026)&amp;lt;/small&amp;gt; ===&lt;br /&gt;
&#039;&#039;&#039;DM:&#039;&#039;&#039; Mercedes&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PCs:&#039;&#039;&#039; [[Rhogar Dreel|Rhogar]], [[Himo Nilo|Himo Nilo,]] [[Nid]] (RIP), [[Gobbo Greenskin|Gobbo]] (RIP), [[The Girl Bard Named Leonard|Leonard]] and [[Razzadrog]] &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NPCs:&#039;&#039;&#039; The Smog of Smithereens, the Undead Wraith Mayor of Opek&lt;br /&gt;
&lt;br /&gt;
Baftzmyr, the tracker of demons for the Junkers, has found a second great relic for the war rig. Mounted inside another demon, the Smog of Smithereens, is the Manifold of Malevolence, an internal mechanism that could be used as a powerful exhaust system. It lies in wait in an underground water-mining town South of the Arboretum, called Opek. The Smog infested it with its shadows and choked the people out and poisoned the water there to then fill it with his smoke and poisons. &lt;br /&gt;
&lt;br /&gt;
Raegina bands together a group of adventurers, promising them good fortune if they return with the relic and providing them with powerful boons and weapons to assist them on their quest. Using Baftzmyr&#039;s map and the Junkers&#039; horses, they travel three days South to the underground town&#039;s opening. As they arrive there, they delve into the darkness only to find pin pricks of light floating about. The souls of the lost in the smog wander the town still as ghosts, will o&#039; wisps and a grand Wraith, the previous mayor. When Gobbo, Nid and Himo scout ahead, they attack one of the will o&#039; wisps and the undead of the town awaken to defend it, the Mayor calling out that they must snuff out these &amp;quot;new demons, come to attack again&amp;quot;. Rhogar pleads that they may just need to explain to the undead that they are not demons, but the rest of the party lays waste to these souls, banishing them from the living realm, still discontent with what become of their home. &lt;br /&gt;
&lt;br /&gt;
They search the town and while it&#039;s mostly been searched over, they find some coin, some health potion and Gobbo discovers important documents: the deed to the town, as well as the mining rights and the blueprints for the mining operation when it was last up and running before the demon took over. &lt;br /&gt;
&lt;br /&gt;
After looting the town, they start to go deeper, towards the mine and a temple just before it. As they enter, a thick obscuring fog is in their way, choking them with poison and making it near impossible to see the shadow demons as they attack. These minions of the Smog of Smithereens crept their way through the smoke to try to drown out the adventurers. Rhogar succumbs a sleeping smog that passes through, leaving him apart from the group for a long period while Himo Nilo backed out into the town to catch his breath and the others pressed  ahead. &lt;br /&gt;
&lt;br /&gt;
Victim to the constant barrage of sickening poison smoke, Nid fell again and again despite his best efforts. Gobbo stayed close to him and together, the Greenskin crew heads into the room with the Smog of Smithereens first, doing what they can to attack the great demon themselves while the others fall over themselves to get rid of the shadows. &lt;br /&gt;
&lt;br /&gt;
Razzadrog and his Mark move into the room next with Leonard close behind. Eventually Himo arrives too and together, the group is able to take down the Smog of Smithereens and as Rhogar finally awakens and finds his way into the final room to help destroy the demon, the poison from the overwhelming burst that comes from the Manifold in its demise drops all of his allies, Nid and Gobbo. With one final chokehold, the poison kills Nid and Gobbo before Rhogar can save them. He rescues the rest of the party and though they take the relic to Raegina, the party chooses to forgo payment, instead asking Raegina to raise Gobbo from the dead. &lt;br /&gt;
&lt;br /&gt;
Raegina agrees, but when she casts the spell, she finds that Gobbo Greenskin&#039;s soul is unwilling to return without their brother, Nid. &lt;br /&gt;
&lt;br /&gt;
In morning, the party returns to the Arboretum. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Session 23: Return to Drywater &amp;lt;small&amp;gt;(2/9/2026)&amp;lt;/small&amp;gt; ===&lt;br /&gt;
&#039;&#039;&#039;DM:&#039;&#039;&#039; Cat&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PCs:&#039;&#039;&#039; [[Blondie]], [[Razzadrog Eyepoker|Razzadrog]], [[Leonard]], [[Himo Nilo]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NPCs:&#039;&#039;&#039; Riven, Kaelen (RIP)&lt;br /&gt;
&lt;br /&gt;
The Fantuzzi&#039;s Follies performance troupe delivered Riven (they/them), an exhausted [[wrought]] from Drywater, to the Arboretum. They explained that the hamlet&#039;s tech-savvy guardians had vanished over two months ago -- leaving only a magic device the locals called The Pillar to defend them when the demon attacks had finally resumed two tendays ago. But the Pillar had failed several days ago, and the fiends had poured in.&lt;br /&gt;
&lt;br /&gt;
Humble cactus farmers witnessed demons slaying their young first. Terror turned to horror when the children began to rise as demons and fall upon their parents, and those left alive were forced to hide or flee. Riven&#039;s elven mistress, Astrel, gave her life in the battle, and with the vulpine druid Kaelen nowhere to be seen, Riven grabbed what they could and fled for the Great Tree.&lt;br /&gt;
&lt;br /&gt;
After hearing the tale, the party rode east for Drywater, wasting no time investigating rumors of &amp;quot;water demons&amp;quot; at the great salt flat along the way. A Drywater halfling intercepted the group and ushered them to a camp, where a dozen refugees were making slings from cactus fiber and Kaelen greeted most of the party by name, eager to join them to retake the hamlet.&lt;br /&gt;
&lt;br /&gt;
The adventurers were able to surprise a few demons with a fireball, and were making their way through Drywater&#039;s palisade when Kaelen, possessed by a demon, turned on them. Most of the demons they slew were former townsfolk, but the hamlet was clear of fiends when the battle was over.&lt;br /&gt;
&lt;br /&gt;
They found the Pillar, a black metal obelisk protruding four feet out of the ground. It had faint sigils that occasionally flickered red, overlaid with cracked holy runes and copper conduits, and it gave off a repulsive smoky odor. Those with an understanding of the arcane knew enough to know they wouldn&#039;t be able to restore it themselves, and that Drywater would remain undefended for the time being.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Session 24: Glare of the Gargoyle &amp;lt;small&amp;gt;(2/14/2026)&amp;lt;/small&amp;gt; ===&lt;br /&gt;
&#039;&#039;&#039;Guest DM:&#039;&#039;&#039; Keller&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PCs:&#039;&#039;&#039; [[Himo Nilo|Himo Nilo,]] [[The Girl Bard Named Leonard|Leonard]], [[Razzadrog]], [[Stix]], [[Kamon]], [[Dallas]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NPCs:&#039;&#039;&#039; Sazni, The Gargoyle, the Bounty Hunter Barr Kett, San Fortune, the Goliath Bard Sandchez, the Broodbeetle Demon &lt;br /&gt;
&lt;br /&gt;
The party was gathered together by the half-orc warrior Sazni at the Arboretum. Sazni explained that the Arboretum was hoping to expand their trade routes, and to do so, they needed access to a road through the mountains called Wyrm&#039;s Rock Pass, which was under the control of a brigand known as &#039;&#039;&amp;quot;The Gargoyle.&amp;quot;&#039;&#039; Weeks ago Sazni had sent three diplomats to speak with the Gargoyle and negotiate access to the pass, but they have since disappeared. The party&#039;s job would be to discover what happened to these diplomats and to secure access to Wyrm&#039;s Rock Pass.  &lt;br /&gt;
&lt;br /&gt;
Traveling through the desert, the party arrived at the pass and beheld a large monastery at the top of the cliff, the current lair of the Gargoyle and his allies. At the mountain&#039;s base were two bandits and a simple pully elevator. After an altercation with the bandits where one of the bandits was killed, the other bandit, a goblin named Muck, explained that the diplomats had entered the monastery, but never left. Nearby the party found the picked clean bones of the diplomat&#039;s horses.&lt;br /&gt;
&lt;br /&gt;
Traveling up the elevator, the party gained access to the monastery, known as Scholar&#039;s Rest Monastery, and met with the Gargoyles assistant, a [[tiefling]] man named San Fortune, along with two goliath enforcers named Griff and Gruff. As the party was led inside, they passed some strange looking monks with brilliant green eyes who seemed to leave green beetles in their trails. Led to the monastery&#039;s central chamber, the party met more of the gargoyles allies including the bounty hunter Barr Kett, and the goliath bard Sandchez, whom Dallas owed money to. In addition, they found one of the diplomats chained up, though her eyes were a brilliant green, and she said she didn&#039;t not want to leave. &lt;br /&gt;
&lt;br /&gt;
Investigating the tunnels beneath the monastery with a summoned animal familiar, Kamon discovered large slimy cocoons, more of the strange monks, and some of the Gargoyle&#039;s servants who were harvesting the slime from the cocoons. Soon after, entered the leader of the bandits, the Gargoyle, a large muscular earth genasi man with stone grey skin and short pointed horns. The Gargoyle apologized for having to take the diplomats, but offered the party 200 gold each to leave without them, and in return the Gargoyle would also give the Arboretum access to the pass. The party was about to take the deal until they pressed more about why the Gargoyle took the diplomats. The Gargoyle revealed that he and his bandits had discovered Scholar&#039;s Rest Monastery already fallen to the influence of a terrible demon. This demon sought to fill humanoid creatures with its abyssal insectoid spawn and turn them into mindless hosts for its children to control and feed on. The gargoyle and his men managed to trap the demon in a chamber beneath the monastery, but discovered that the demons secretions when treated with the right alchemical properties was indistinguishable from gold. So the Gargoyle took up positionin the monastery, capturing a few travelers a month to sacrifice to the demon, and in return the Gargoyle would then harvest its secretions and profit.  &lt;br /&gt;
&lt;br /&gt;
Horrified by this revelation, the party attacked, only for the Gargoyle to open a secret trap door beneath them, dropping some of the party into the demon&#039;s lair. The demon, a massive green Broodbeetle, attacked, while the rest of the party fought off the Gargoyle and his men. After the fight, the party managed to kill most of the gargoyles forces, squash the Broodbeetle, and behead the gargoyle himself. Barr Kett surrendered and both he and Sandchez were offered work at the Arboritium. The party destroyed the remaining beetle hosts and saved the last two diplomats from becoming hosts themselves. &lt;br /&gt;
&lt;br /&gt;
With the Gargoyle and the Broodbeetle dead, Scholar&#039;s Rest monastery was left empty and Wyrm&#039;s Rock Pass was now open for free trade. With this, the party returned to the Arboretum victorious. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Session 26: Nimz&#039;s Moonshot &amp;lt;small&amp;gt;(2/27/2026)&amp;lt;/small&amp;gt; ===&lt;br /&gt;
&#039;&#039;&#039;DM:&#039;&#039;&#039; Cat&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PCs:&#039;&#039;&#039; [[Grymos]], [[Ozmir Nightshade]], [[Dallas]], [[Himo Nilo]], [[The Scarlet Shadow]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NPCs:&#039;&#039;&#039; [[Archmage Nimz|Erland Nimz]], Lirizel, Sandrew, Barry, [[Eros]], [[Sylvarra Thrice-Twinned]]&lt;br /&gt;
&lt;br /&gt;
Lirizel recruited the team well before Shimmerwing&#039;s vast, colorful sails appeared to the south, announcing Erland Nimz&#039;s return. He had secured a contact whose domain could support the crafting of Alchemical Frost, his next step toward bypassing [[Bedlam_in_the_Badlands/The_Story_So_Far#Session_13:Give_Jewelspar_the_Weapon(Or:_A_Prophecy_Deferred)(11/9/2025)|the antimagic sphere]] and reaching &amp;quot;the weapon.&amp;quot; In exchange for access, the party would travel a secret route to meet the contact and retrieve an item from a neighboring realm for him.&lt;br /&gt;
&lt;br /&gt;
After sailing several hours south, they left Nimz aboard ship. With four small, goat-drawn carts overflowing with alchemical gear, they used a magical seed pod to Tree Stride beyond the mountains and followed a magical marker to their destination. A sphinx named Sandrew intercepted them, questioned their purpose, posed riddles, and revealed a buried stair leading to a vast complex lined with statues of unfamiliar gods. Deep underground, a hashish-smoking reborn minotaur, apathetic about his duties, answered questions about a portal Lirizel claimed led to the moon. Unable to recall his name, he was dubbed Barry. He agreed to join them and helped activate the portal, a sphere of silver light. After a brief inspection, they entered and found themselves on [[The Moon|the moon]], gazing down at Quelmar.&lt;br /&gt;
&lt;br /&gt;
Though the lunar environment seemed hospitable, it slowly dealt radiant damage. At Lirizel&#039;s call of &amp;quot;Guardian?&amp;quot; a tall, silver-haired eladrin welcomed them into his quarters at the bottom of a 50-foot-deep shaft with no ladder. Noticing Nimo was &amp;quot;bugged,&amp;quot; he shot out a lightning-fast hand to crush an invisible centipede, which then reverted to a dead quasit. After checking for more stowaways, he made an earnest request for them to retrieve a large and precious egg from Sylvara Thrice-Twinned, an archfey, via a portal to the [[Feywild]].&lt;br /&gt;
&lt;br /&gt;
While Lirizel remained above to shield the goats and equipment from the &amp;quot;angry starlight&amp;quot; and to begin the alchemical processes, the party entered a green-glowing, elliptical portal and emerged in the Feywild, where colors were unnervingly vivid and their eyes played tricks. Escorted to the heart of the Silverveil Court, they met Sylvara Thrice-Twinned, slight yet imposing, silver-ringed irises fixed on them.&lt;br /&gt;
&lt;br /&gt;
She agreed they could take the the egg to Eros (a name they were hearing for the first time) if they would evict a hag and her companions from the Court&#039;s lands (which she could not do herself since the hags had broken no rules), and prove their commitment to their quest. When Ozmir asked, the archfey agreed the troublemakers need not remain alive. After being provided wine and fruit, they traveled to the hag&#039;s area of influence, where the terrain was difficult, the beasts hostile, and the toads legion. When Grymos and Dallas reached a door built into a hill, three hags unleashed curses and control spells, but fortune held, the party retained their faculties, and the coven was slain.&lt;br /&gt;
&lt;br /&gt;
Returning with the grandmother hag&#039;s head, they learned the &amp;quot;proof&amp;quot; Sylvara had mentioned would require one of them to sacrifice a piece of their physical constitution. When Dallas proposed doubling her sacrifice for greater reward, Sylvara Thrice-Twinned offered to lend the mousefolk some magic, including the power to make creditors temporarily forget her debt by invoking the name Sylvara Thrice-Twinned in conversation. When Dallas agreed to this, she declared the bargain struck and turned over a three-foot egg that barely fit into the Bag of Holding Eros had provided. Before the party left, she mentioned that her arrangement with their employer included providing them passage home -- albeit after liberating them of any memories of how to reach the moon.&lt;br /&gt;
&lt;br /&gt;
Back in his moon bunker, Eros celebrated and spoke to the egg reassuringly, then looked up at Dallas, saying &amp;quot;I see, your sacrifice has earned you my boon if you wish it.&amp;quot; As she knelt, he exhaled silver light that formed a diffuse halo before settling at her neck to form a fingernail-thin crescent mark: a silvery newborn moon shedding barely perceptible light.&lt;br /&gt;
&lt;br /&gt;
With Barry in tow, the party returned to the Feywild, where Sylvara Thrice-Twinned purged their memories of the route to [[Ta-Shedet]]. After a great many days of guided travel to the portal home, the adventurers returned to western Pteris, where only two days had passed in their absence. They contacted Nimz using a Sending Stone Lirizel provided and waited another day to catch sight of Shimmerwing. During the tailwind voyage back to the Arboretum, Nimz rewarded them each with a minor magic item, and some of them took comfort in being home, to the familiar perturbation of the [[Demonic Infiltration|demonic infiltration]].&lt;br /&gt;
&lt;br /&gt;
=== Session 27: The New Town of Greenskin &amp;lt;small&amp;gt;(2/28/2026)&amp;lt;/small&amp;gt; ===&lt;br /&gt;
&#039;&#039;&#039;DM:&#039;&#039;&#039; Mercedes &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PCs:&#039;&#039;&#039; [[Delaiah]], [[Stix]], [[Avel]], [[Ollie]], [[Ozmir Nightshade]], [[Dallas]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NPCs:&#039;&#039;&#039; [[Bedlam in the Badlands/The Junkyard|Raegina]], Serenity, Alycia, the new residents of Gryylwcul&lt;br /&gt;
&lt;br /&gt;
After trading war machines for returning the misplaced rights to the town and mines of Opek, Raegina asks the adventurers of the arboretum to come help her get the grifters and squatters who settled there after they cleared the demons out so they can put in actual workers who want to make some money while digging for water to help power the war rig and her war machines, since she uses steam from infernal fire. She offers a finder&#039;s fee who stays on as a worker and says to otherwise just throw them out of town. &lt;br /&gt;
&lt;br /&gt;
Ozmir goes into a large hall and approaches a desert vulpine who calls himself Mad Dog and declares himself the mayor, saying he has papers. He does, they simply aren&#039;t the papers for the town. Ozmir picked him up and dragged him to show Raegina and immediately infatuated with the cambion, he offered to work in the mines for the chance to be near Raegina. &lt;br /&gt;
&lt;br /&gt;
A lioness tabaxi called Louisa and her elderly gnome companion, Thelma, are approached by Delaiah, told that they have to stay and work or leave. Louisa agrees to work but says that Thelma cannot work, but will make cook for others in town. &lt;br /&gt;
&lt;br /&gt;
Avel goes to inspect a small shack that looks something like a mad scientist&#039;s lair. He frightens the resident, a plasmoid, who polymorphs him into a frog and puts him into a glass specimen jar before hiding in a jar herself. &lt;br /&gt;
&lt;br /&gt;
Ollie goes into a house, only to be attacked by a small ratfolk called Fast Fingers Freddy. She claims him as her own and carries him off to be her new ranger companion animal. &lt;br /&gt;
&lt;br /&gt;
Stix goes to check in on a goblin who is cursed and has a fiddle and a heart full of song. She says her name is Alycia and when Stix tells her that she can meet up with other musicians at the arboretum to form a band! She later is followed by another resident, a tiefling called Serenity, who has no interest in mining or working for a cambion. &lt;br /&gt;
&lt;br /&gt;
Dallas arrives at the last house and finds a mother gnoll named &#039;Raz&#039;, short for Razorjaw, who says that she would like the opportunity to stay in the town and work, so she asks Dallas to watch her son, Little Bean, who wears an iron muzzle, while she goes to make an arrangement with Raegina. &lt;br /&gt;
&lt;br /&gt;
Raegina at first rejects the opportunity the gnoll seeks from her, but Delaiah and the others gather the courage to press Raegina into letting Raz and her son stay and work. She relents and lets them stay. &lt;br /&gt;
&lt;br /&gt;
Eventually the others notice that Avel is missing and go look for him. They follow his tracks to the mad science shack and find the grey one-eyed frog, which Stix picks up and calls Stones, their new pet. The others discover the plasmoid scientist in the jar and when she says she doesn&#039;t want to work in the mines and won&#039;t say where Avel went, they toss the jar out into the desert, which shatters and the plasmoid runs away. &lt;br /&gt;
&lt;br /&gt;
Now with the town secured, Raegina takes the others out into the actual water mines to start purifying the wells of their abyssal corruption with infernal chanting. As they begin to chant, some of the wells expel shadow demons left behind by the Smog of Smithereens. Stix&#039;s new frog suddenly changes back into Avel after an hour. The adventurers are easily able to assist one another and Raegina in destroying them and cleansing the mines! It is now ready to begin supplying water to the Junkyard as well as the Arborteum! &lt;br /&gt;
&lt;br /&gt;
[[Category:Bedlam in the Badlands]]&lt;/div&gt;</summary>
		<author><name>JaeltheJust</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Pvt._Yvaine_Walker&amp;diff=45158</id>
		<title>Pvt. Yvaine Walker</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Pvt._Yvaine_Walker&amp;diff=45158"/>
		<updated>2026-03-15T06:25:42Z</updated>

		<summary type="html">&lt;p&gt;JaeltheJust: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;sub&amp;gt;&#039;&#039;Content Warning: Pvt.Yvaine Walker&#039;s story involves physical violence, alcohol abuse and recovery&#039;&#039;&amp;lt;/sub&amp;gt;{{Infobox_character|affilliation=Airborne Infantry of the Noman Army|name={{PAGENAME}}|image=Walker.png|caption=Picrew by ummmmandy|playerName=Mercedes|relatives=Cpt. Alfred Walker (father, deceased) Yvette Walker (mother), Alfie Walker (brother), Larissa Walker (sister-in-law), Cassandra Walker (niece), Stefon Walker (nephew)|languages=Common, Highland|marital=Single|birthDate=September 27, CR 25|birthPlace=The Noman Highlands|gender=Female|height=5&#039;9}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}} &#039;&#039;&#039;is an airborne infantry paratroop in the Noman Allied Forces during Realm War III in [[Quelmwar Stories]].&lt;br /&gt;
&lt;br /&gt;
== Physical Appearance ==&lt;br /&gt;
Yvaine is an average height Caucasian woman with highlander features including freckles and a beauty mark on the right side of her mouth. She wears glasses and normally wears high necked blouses and sweaters to cover scars on her neck from a violent incident when she was 19. She has medium length brown hair that she normally wears half-pulled up to keep out of her way during her weapons tinkering.&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Yvaine is quiet but polite and enjoys hanging out with others in small groups. She loves tinkering on her own, going on long runs and cycling. She does her best to be kind to others but doesn&#039;t have a lot of trouble speaking her mind and can easily become overwhelmed.  &lt;br /&gt;
&lt;br /&gt;
She has been in addiction recovery for five years, so she does what she can to not put herself in situations where alcohol is readily available.  &lt;br /&gt;
&lt;br /&gt;
Her father was a Captain in the Navy during the war between Newfaire and East Hills and she idolized him and his status and his service. She wanted to pursue military service her whole life, but her older brother went into service first, her mother begged her to stay close and hold down a regular job. This drove a wedge of envy between herself and her brother, as well as an attitude of resentment against her mother.  &lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Yvaine grew up in the beauty of the Noman Highlands, gaining an education in the safety of the hidden away area from the warfront down in Newfaire. After graduating high school with high marks in science and mathematics, she watched as her brother got to go off into the Noman Navy like their father before them. Her mother, afraid of being left alone, asked Yvaine to stay out of the military service and work a job in the city. &lt;br /&gt;
&lt;br /&gt;
Yvaine took up a job at a manufacturing job in the Steel district of Newfaire, where she exceled, learning more about tinkering and engineering while she was there. While there, she noticed the foreman on her shift would insist that women would wear dresses or skirts during their shifts, which was causing them to have steam burns and cuts from their exposed legs or cause tangles in the machinery if it was too loose of fabric. She brought it up to the manager and not only was the foreman reprimanded, but Yvaine was given his position and he was fired. She advocated to make sure the other women in her area got quality, thick paneled pants so that they would be just as safe as the men on their floor. &lt;br /&gt;
&lt;br /&gt;
Three months after Yvaine took over as foreman, she was heading out with friends to go dancing when she got cornered by the former foreman and while her friends ran to get help, it was slow to come and Yvaine was beat until she couldn&#039;t breathe, her trachea damaged, skin on her neck torn as he attempted to teach her a lesson for speaking up. A lesson she wouldn&#039;t soon forget. &lt;br /&gt;
&lt;br /&gt;
After a month of recovery in the hospital, Yvaine&#039;s job had replaced her and she noticed signs that the manager had also been threatened or harmed by the former foreman as well. Jobless and ashamed to go home with her medical debt, Yvaine spent 18 months on her own in the streets, at first in the Steam and later in South Soffit. During the months after her incident, Yvaine found solid food difficult and she began to drink whatever she could and even at only 18, she found it easy to get alcohol from the other unhoused in Newfaire. Drinking dulled the pain of her injury as well as the shame she constantly felt for doing the right thing and still ending up where she did. &lt;br /&gt;
&lt;br /&gt;
In CR 45, Alfie returned from his first service obligation and when his mother told him that Yvaine had been missing for a year and a half, he went to find her in Newfaire. He searched all of South Soffit until he discovered Yvaine in an alley near a pub. He tried everything he could to bargain with her and get her to just come home, but when he did, he found her difficult to work with and when she would dry out, she would become surprisingly violent. Desperate for help because he had a young wife, toddler and a second child on the way, he took Yvaine to an alcoholics program in the Soffit, run by a former soldier that served with their father during the Newfaire-East Hills conflict named Thomas MacCallum. &lt;br /&gt;
&lt;br /&gt;
Yvaine wavers in and out of the program for the first year, struggling to find purpose through Thomas&#039; help alone, but when his wife steps in and puts Yvaine to work by having her help as their nanny while she works as an engineering researcher and professor for Briargreen. She takes an interest in Dr. MacCallum&#039;s work and after the first two years of Nanny work, Jean finds Yvaine to be a useful research assistant and knowing that she would be unable to afford an education, takes her under her wing. They work together and the MacCallums become something of a chosen family to her.  &lt;br /&gt;
&lt;br /&gt;
As the war begins, Yvaine finds her opportunity to serve finally and after basic training, pushes to work towards weapons mechanics and takes an assignment with the Army&#039;s airborne infantry.  &lt;br /&gt;
&lt;br /&gt;
== Attacks and Weapons ==&lt;br /&gt;
Yvaine carries an M1 Carbine as her primary weapon as well as a sidearm gifted to her by Cpl. Thomas and Dr. Jean MacCallum when she completed basic training. &lt;br /&gt;
&lt;br /&gt;
== Yvaine&#039;s Combat Journal ==&lt;br /&gt;
[[Category:Player Characters]]&lt;br /&gt;
{{Worldbuilders}}&lt;br /&gt;
[[Category:CR]]&lt;br /&gt;
[[Category:Quelmwar Stories]]&lt;/div&gt;</summary>
		<author><name>JaeltheJust</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Sonrise/The_Story_So_Far&amp;diff=45157</id>
		<title>Sonrise/The Story So Far</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Sonrise/The_Story_So_Far&amp;diff=45157"/>
		<updated>2026-03-15T06:08:14Z</updated>

		<summary type="html">&lt;p&gt;JaeltheJust: /* Session Eighteen (3/8/2026) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= The Story So Far =&lt;br /&gt;
&lt;br /&gt;
== Chapter One: N0RM4N ==&lt;br /&gt;
&lt;br /&gt;
=== Session One (9/14/2025) ===&lt;br /&gt;
Our little group of convicts found themselves scrapping on a small island that used to house the Pendergras facility and were in the process of tearing apart the six story building. Helena (she/her) was their guard for the day and keeping watch over all of their progress. Fane (he/him) found a half-decent safe of fallen world money and valuables on a top floor and threw it down the various floors to get to the base of the building, Kranik (he/him) was breaking down filing cabinets, Nihlus (she/her) was pulling out wiring the ceilings between the floors and Henrietta (she/her) was attempting to avoid work, as usual. &lt;br /&gt;
&lt;br /&gt;
One of the other prisoners, Berlin (he/him), a slim Drakona, attempted to weasel his way into trouble with Kranik. Then when Sparkbugs began to attack Henrietta, Kranik and Fane assisted her while Nihlus became trapped inside the safe, which Berlin attempted to steal away. He is caught and taught a valuable lesson about gravity. &lt;br /&gt;
&lt;br /&gt;
When they return to the Argent Correctional Facility, they are all immediately taken to the infirmary, where Doctor Pergamon (she/her) is waiting to given them an inoculation. They are given trackers and explained that they&#039;ve been chosen by the warden to go on an expedition to turn Motherboard off and back on again to reset her from the corruption and damage done by the Sonrise Coalition. &lt;br /&gt;
&lt;br /&gt;
This idea was given to her by one of the now-sentient clanks, N0rm4n (he/him), who in his new sense of self, has decided to go against what the Sonrise has done and restore the Mother who came before. He believes he also knows exactly how to shut her down, repair and restart her, he just needs a proper escort and assistance.&lt;br /&gt;
&lt;br /&gt;
=== Session Two (10/5/2025) ===&lt;br /&gt;
The ex-cons are given their ikonis, network tethers, and quantum discs and ride along with the Warden on a barge to Caskin. The driver of the barge is Alamo is doesn&#039;t seem all that concerned when Nihlus attempts to &amp;quot;fix up&amp;quot; the barge. She accomplishes nothing. &lt;br /&gt;
&lt;br /&gt;
On the north shore of Caskin, they go to a small fenced in community that acts as a work release program and housing for well-behaved prisoners with smaller sentences. Here, the party finds their fifth, Blue (she/her)! The Warden asks Blue if she can still talk directly to Motherboard and how Blue feels about N0rm4n, since his consciousness is a product of the Son and not the Mother. Blue seems confident that they can trust N0rm4n and joins the party. Beleez (she/her), Blue&#039;s work supervisor, tells Blue that she was the best worker she&#039;s had and she never believed she belonged in the prison system. &lt;br /&gt;
&lt;br /&gt;
The warden leaves our group at this time, putting 500 quantum on Blue&#039;s disc and telling her to buy a seaworthy vessel to go to Motherboard to do the work that needs done and then to get whatever supplies they need, wherever they usually acquire them. They head to the local docks where Henrietta knows some Infernis who are pilgrims of the spire and Nihlus knows some Fungril and Faeries who are fishers. The fishers point out three people who are currently selling boats.&lt;br /&gt;
&lt;br /&gt;
* Lexington (she/her) is selling a former Tuna remnant she&#039;s made into a submersible.&lt;br /&gt;
* Boston (he/him) is selling an old merchants ships&lt;br /&gt;
* Augusta (she/her) is selling a travel barge that needs hefty repairs&lt;br /&gt;
[[File:Errar.jpg|center|thumb|The tuna remnant turned submersible ship, the Errar ]]&lt;br /&gt;
After quite a bit of begging, pouting, reasoning, and bargaining with the rest of the group, Nihlus manages to convince them to get the Tuna submersible, which they call the Errar, after that&#039;s all Nihlus can say when she is asked what she will name it. &lt;br /&gt;
&lt;br /&gt;
With a little money left, they head to Resupply, a common bounty hunter and criminal trading island that floats around the crater. Here they are able to trade scrap with Troy, get potions with Ithaca, basic supplies with Avaris, and check the &amp;quot;mailbox&amp;quot; with Babylon (she/they). Babylon tells them she currently has two &amp;quot;deliveries&amp;quot; that need taken care of: &lt;br /&gt;
&lt;br /&gt;
* On north Ossuary, there is a thief who ran off with several quantum discs that pinched from a Chuck&#039;s Gambling house. &lt;br /&gt;
* Off the coast of West Cof, there is a hammerhead shark remnant with a relic inside that acts as a filtration unit that separates augments from flesh&lt;br /&gt;
&lt;br /&gt;
The group takes the bounty on the thief, but Nihlus takes notes on the relic quest for her own means. Fane takes note of a woman he recognizes, but can&#039;t remember what from.&lt;br /&gt;
&lt;br /&gt;
Kranik is waiting outside with N0rm4n at the Errar.&lt;br /&gt;
&lt;br /&gt;
=== Session Three (10/11/2025) ===&lt;br /&gt;
Still at Resupply, the crew of the Errar heads over to talk to the Avaris (they/them), whose stand is for basic supplies and the occasional high tech device. They notice that Avaris keeps checking the door, but as they observe them more, they realize they have the kohd for ‘Sonrise’ on their neck. This causes Blue to curse Avaris, who immediately signals for security and as they are beginning to get thrown out, they hear the screech of something like an owl outside. &lt;br /&gt;
[[File:Gotham.jpg|thumb|Gotham]]&lt;br /&gt;
Moments before, Kranik and Norman were enjoying a few moments alone. Kranik shared about his life in the the gladiatorial arena on Caskin and Norman encouraged him that once they had completed their mission with Motherboard, he hoped he would see his life&#039;s goal fulfilled, though he worries that if he commits murder, he&#039;ll wind up back in prison, but Kranik assures Norman that if a death occurs in the arena, it is not a crime. Norman enjoys a moment of peace before they also hear the screech and a woman with owlish augments called Gotham swept down and grabbed him by his shoulders. She attempted to fly away with him but Kranik moved quickly enough to smash the motors thigh panels and wings, making her drop Norman, who cannot swim and begins to sink. &lt;br /&gt;
&lt;br /&gt;
The others emerge from the Resupply just in time to watch Kranik finish off the best of Gotham&#039;s augments but Blue, in a moment of blind rage, sent out her chaos and wrath and with that ripped off Gotham&#039;s head. &lt;br /&gt;
&lt;br /&gt;
Ready to make their escape, Nihlus suspects a tracker inside Norman and that&#039;s how Gotham found them. Nihlus gives him a look through and pulls out the tracker. During some downtime, Fane fishes and they put the tracker inside the fish to throw Sonrise off. Henrietta sunbathes and scars several members of the crew for life. &lt;br /&gt;
&lt;br /&gt;
Each member of the crew of the Errar is given a title by the ship&#039;s Internal Virtual Artificial Navigator, or IVAN.&lt;br /&gt;
&lt;br /&gt;
==== The Crew of the Errar ====&lt;br /&gt;
&lt;br /&gt;
* Nihlus, Captain&lt;br /&gt;
* Blue, First Mate&lt;br /&gt;
* Henrietta, Passenger Princess&lt;br /&gt;
* Fane, Quartermaster&lt;br /&gt;
* Kranik, Security,&lt;br /&gt;
* N0rm4n, Assistant Navigator&lt;br /&gt;
&lt;br /&gt;
As they arrive at Motherboard, they carefully traverse her external fixtures until they reach the central spires and then wait as Norman opens a door to go inside. While consulting the console to learn more about how to repair the Mother, he realizes that something is wrong. With Blue and Nihlus&#039; help, they open the relic cases to look into the six relics from the six islands that helped form Motherboard and find that they are all missing. &lt;br /&gt;
&lt;br /&gt;
Henrietta, knowing the calling card of different thieves&#039; guilds, recognizes that the roman numerals on the name plates are the relics are recently carved on. Using the numbers and putting the letters in order of the different islands, they discover that the calling card spells out &amp;quot;LOCUST&amp;quot;. Kranik recognizes that with the roman numerals and the name, it&#039;s a criminal group he knows from Caskin.&lt;br /&gt;
&lt;br /&gt;
=== Session Four (10/19/2025) ===&lt;br /&gt;
The crew of the Errar headed to the hammerhead shark remnant for themselves, but quickly find that they are not alone here as a cloaked remnant squid puts itself between them and the hammerhead. It turns out that it is ALSO a submersible and their crew is a group of bounty hunters who DID take the job from Babylon and display that they clearly have a great grasp on their sub and would easily best the Errar&#039;s crew in combat. They open Comms and the crew introduces themselves.&lt;br /&gt;
[[File:Jervis.jpg|left|thumb|Captain Jervis]]&lt;br /&gt;
[[File:Blooper.jpg|thumb|The Bl00p3r]]&lt;br /&gt;
&lt;br /&gt;
==== The Crew of the Bl00p4r ====&lt;br /&gt;
&lt;br /&gt;
* Captain Jervis, Infernis&lt;br /&gt;
* Firstmate Seattle, Elf&lt;br /&gt;
* Hokadate, Human Weapons Specialist&lt;br /&gt;
* Puget, Simiah Engineer&lt;br /&gt;
&lt;br /&gt;
The crew of the Errar backs down from the fight and decides they will head for the island of Caskin and pursue their lead to discover more about the thieves that had stolen from Motherboard and took the six relics. They dock in North Caskin, the same area where they bought the Errar to start with. As they head from the docks down to Blue&#039;s home village, they first realize that they are being followed. Kranik waves over a small Katari child who comes over to the group, offering to sell them fish from her little basket. She introduces herself as Houtz. The crew is endeared to her.&lt;br /&gt;
&lt;br /&gt;
While traveling to where Blue&#039;s nomadic tribe&#039;s currently location, they notice some trees being felled and at Blue&#039;s assistance, head that direction for a diversion.&lt;br /&gt;
&lt;br /&gt;
They arrive at an area that&#039;s been clear cut and a short temple has been built over the last few months. The temple&#039;s stature apparently stands so short because most of it is underground. They are greeted by the builders, as well as a layperson for the temple, but then are introduced to the real power behind the temple, Priestess Andora. She is a human who has been augmented with large spider remnant parts to look like that of an ancient creature called a drider and she states that she worships the Arach-Empyrean, who the temple has been built for here on Caskin by the Sonrise Coalition.&lt;br /&gt;
&lt;br /&gt;
Frustrated by this priestess who speaks of false gods so close to one of Motherboard&#039;s spires, Blue is prepared to fight here and now, but Kranik holds her and Nihlus back and talks them into waiting until they&#039;d rested and have a better sense of things.&lt;br /&gt;
&lt;br /&gt;
They head to Blue&#039;s village finally and there they meet many of the fungal people of the Gravekeeper Tribe. Getting a chance to explore and interact, Kranik takes up a challenge to face the tribe&#039;s strong warrior, Va&#039;delliea. Kranik very quickly shows everyone exactly what he was bred for and crushes Va&#039;dalliea in hardly any time at all before they can get a single swing in.&lt;br /&gt;
&lt;br /&gt;
After this, the crew heads to rest, provided a guest accommodation by Grandmother Fungus and attended by Solan and Shimla, two other members of the tribe.&lt;br /&gt;
&lt;br /&gt;
They are rudely awaken in the morning by the sound of a massive cable being cut, the primary network wire between Motherboard and Caskin. It has been taken down by the Arach-Empyrean itself.&lt;br /&gt;
&lt;br /&gt;
=== Session Five (11/2/2025) ===&lt;br /&gt;
Despite their rude awakening, the crew of the Errar quickly rose and were gifted Gecko gloves and a Phoenix feather from the Gravekeeper tribe to aid them in their pursuit of destroying this new threat. They raced for the Arch-Empyrean and met it when it was two-thirds of the way down the spire, around 500 feet off the ground. Henrietta rallied them together, giving them inspiration to work together better as she stayed on the ground with N0rm4n. &lt;br /&gt;
[[File:RebuiltArach.jpg|left|thumb|450x450px|The Rebuilt Guardian of Caskin, the Arch-Empyrean]]&lt;br /&gt;
Nihlus flew at a further distance from the others as she reached out with her magic, forcing hexes upon the mechanical spider queen. Blue also remained at a far distance after she got webbed and fell to the ground, using spells and Mother&#039;s wrath together to disable the internal mechanics of the Arach-Empyrean from afar. As Kranik and Fane raced to meet the creature face to face, they attacked at it&#039;s bladed legs, but found themselves caught in those leg&#039;s grip and had to keep from the blades pressing further and further into their skin as they struggled to break free. Their first major fight as a crew and they learned well to balance off of one another, the witch and the warlock causing internal damage with hexes and viruses, while the hefty brawler and warrior beat it externally, freeing themselves from and doing decent damage to it&#039;s head before the legs gave out and it fell from the spire. Landing on the ground, it still continued to fight, falling on Kranik fully while the others dodged out of the way. Only one leg left, the crew of the Errar managed to overpower the creature and Fane bashed its head in. &lt;br /&gt;
&lt;br /&gt;
Now with a pile of crumpled metal in front of them, the team scrapped it and inside, found something very odd. It was the relic of Caskin, the one that had been stolen by the Locust Guild from Motherboard. Someone had fashioned it into the webshooter of the Arach-Empyrean and now it was in Blue&#039;s possession. &lt;br /&gt;
&lt;br /&gt;
Driven by their anger over how the pieces of Motherboard were being used to destroy her and the network, Blue and Nihlus encouraged the group to head back to the temple of Arach-Empyrean to face the followers and that Priestess head on. &lt;br /&gt;
&lt;br /&gt;
Walking in and declaring that she would destroy the temple and profaning the Empyrean in front of Andora, Andora immediately moved to curse Blue, but Fane jumped in front of her attack. Fane stayed there between Blue and many attacks, starting to feel the pressure of the onslaught of attacks. Nihlus let out an arcing wave of electricity that sent all of the temple attendants to their graves, while the Lieutenant Arvy defended Andora from the crew. Arvy and Andora alone were no match for the full power of the Errar and they dispatch both, Blue reaching out with a whip of electricity to behead the false priestess. &lt;br /&gt;
&lt;br /&gt;
Upon her death, Blue performs the rites of death of her tribe and reaches to the remainder of Andora&#039;s spirit to find a memory of pride. She finds a moment where Andora was graced with the presence of Persy and how they Persy convinced Andora to perform as the high priestess by making the new goddess in Andora&#039;s image.  &lt;br /&gt;
&lt;br /&gt;
Fane steals the wig that was meant for the incomplete goddess&#039; robotic form.&lt;br /&gt;
&lt;br /&gt;
=== Session Six (11/9/2025) ===&lt;br /&gt;
After returning back to the Gravekeeper Tribe to recover a bit from their fight against the Guardian as well as the evil false temple, the crew of the Errar purchase some potions and then make for the docks! On their way through the forest, they end up getting caught by a swarm of giant mosquito remnants. One of the remnants extracts Kranik&#039;s blood but the party is easily able to get rid of most of them and run away from the rest. &lt;br /&gt;
&lt;br /&gt;
At the docks, they take the Errar and before they leave the dock, they are visited by Houtz! They quickly tell Memphis about the Guardian they encountered and that they have one of the relics and she pays them Quantum so they&#039;ll be able to continue their mission. They use their newly acquired money to pay Houtz for &amp;quot;feesh&amp;quot; and &amp;quot;brace-a-lets&amp;quot; made from seashells that have been dyed. They then head to Southern Caskin to find the Locust! &lt;br /&gt;
&lt;br /&gt;
At the docks, they mean Genoa, a dockworker who recognizes Kranik as the gladiator Gibraltar and the one who started a revolution to help the lower class but didn&#039;t succeed. She charges them double for parking to keep Kranik&#039;s identity a secret and they begrudgingly pay her.&lt;br /&gt;
&lt;br /&gt;
They take a western route through the protein producing farms on this Southern end of Caskin. Crawling over fences, outwitting security bat remnants and field dog remnants, as well as avoiding being seen by a farmer&#039;s daughter&#039;s wedding. Thankfully no one tries to seduce the bride. (The DM was genuinely worried this might come up) Once they have crossed out of the fields, they manage to find a place to bed down for the night in the edge of the deciduous forest that makes up Central Caskin. &lt;br /&gt;
&lt;br /&gt;
=== Session Seven (11/16/2025) ===&lt;br /&gt;
Not knowing the exact location of the Locus hideout, Blue uses her mycelial connection to head find a bar that houses and aids criminals called The Oaken Barrel hidden in a secret tree. Inside, they see three of the fairies that make up the Locust and they are intimidated into giving up the location of their actual hideout. One of them, Clew, tries to woo Henrietta, excited to see another sheep one, and especially one so beautiful. Henrietta and N0rm4n stay at the bar, believing they will not be viable to the fight against the thieves&#039; guild.  &lt;br /&gt;
&lt;br /&gt;
Finding the secret hideout, the crew heads in and take out everyone in the hideout, even though the Locust had been alerted by their friends back at the Oaken Barrel. They leave one alive to answer questions.  &lt;br /&gt;
&lt;br /&gt;
Blue inspects the memories of the dead Lt Barataria, who in their memory, meets with Persepolis, learning about something called the Guardian project, a way to use the relics of old: to rebuild the Guardians of Kiston to destroy the major connections to Motherboard and replace them with connections to the Son and protect them.  &lt;br /&gt;
&lt;br /&gt;
Kranik is able to find in the Lt&#039;s office, paperwork of their deal with the Sonrise as well as Serial numbers for all of the relics.  &lt;br /&gt;
&lt;br /&gt;
As they are leaving the Locust&#039;s base, they encounter two Gladiators, Lancelot and Geraltx, who show Kranik that his mother, London is currently being seized and under threat of death if he does not comply and come with them.  &lt;br /&gt;
&lt;br /&gt;
Kranik turns to the rest of the group, &amp;quot;Tell Henrietta, &#039;I&#039;m Sorry&#039;&amp;quot; and then willingly goes with the gladiators.  &lt;br /&gt;
&lt;br /&gt;
The others return to the Errar, hearing at the docks that Genoa was captured for hiding Kranik&#039;s return and that in three days will be the fight of all fights, against &#039;&#039;&#039;THE MONSTER&#039;&#039;&#039;.  They update Memphis, informing her of the Locust, the Relic Locations, Kranik&#039;s capture. Memphis states she &#039;&#039;&#039;&#039;&#039;cannot be involved, legally&#039;&#039;,&#039;&#039;&#039; with the goings on of the arena.  &lt;br /&gt;
&lt;br /&gt;
=== Session Eight (12/4/2025) ===&lt;br /&gt;
In this short episode, the crew leaves Caskin to take their relic from the Arach-Empyrean back to Motherboard.  &lt;br /&gt;
&lt;br /&gt;
On their way, they notice a large blip on the radar and head to see it. What they find is a pod of orca remnants who are bullying someone in a diving suit. They rescue the diver, recovering three of the remnants for scrap, and discover that she is a Lophi, an ancestry of deep water peoples who are hiding down below in KIM and keep their society to themselves, afraid that their resources and technology will be taken advantage by the surface dwellers. The Lophi&#039;s name is &#039;&#039;&#039;Destiny&#039;&#039;&#039; and she explains she is a surface biology researcher and she got very off track and was going to get air for her suit when the orcas attacked her. She is grateful for their help and willing to tell them a small bit about their society if the crew will take her to see Motherboard. She also reveals to them that not only are their Lophi under the water, but also that the Son has a base on the sunken island of Sarcof.  &lt;br /&gt;
&lt;br /&gt;
They go to Motherboard and are able to put the relic back into Motherboard. When Blue puts the relic in, she syncs with Motherboard&#039;s hum and is given a vision of Mother&#039;s true form.  &lt;br /&gt;
&lt;br /&gt;
Knowing they need to get money and prepare to save Kranik, they set their sights on Ossuary and leave Destiny and N0rm4n to guard Motherboard&#039;s Relic Room.  &lt;br /&gt;
&lt;br /&gt;
=== Session Nine (12/14/2025) ===&lt;br /&gt;
Before heading to Ossuary, the crew scraps the orcas, able to gain plenty for their future augments. Nihlus is also able to improve the fin attack of the Errar with the teeth of the orcas. &lt;br /&gt;
&lt;br /&gt;
Nihlus and Henrietta have a heart to heart about their recent disagreements and recover their relationship. &lt;br /&gt;
&lt;br /&gt;
On their way to Ossuary, they meet up with the Bl00p3r, who is doing another shark bounty for Sonrise. Nihlus also gets a dream of where their bounty target, Athens in, hiding in the forest on Ossuary known as Tall Grass, a sanctuary of rare remnants.&lt;br /&gt;
&lt;br /&gt;
At the dock, they learn two important details: &lt;br /&gt;
&lt;br /&gt;
* The Big Lady, Cambria, who runs the original Chuck&#039;s on Ossuary, just returned&lt;br /&gt;
* A ceremony is taking place at the Cult of the Machine Spirit. They are celebrating the final augmentation of a warrior, now completely replaced&lt;br /&gt;
&lt;br /&gt;
As they head into Ossuary, they are able to tell where to find Nihlus&#039; home, the Cult of the Machine Spirit, who have their own entrance to the sanctuary. They see the spire that is protected by the Cult, covered in kohd, ringed in it in all different sizes, both hand etched and filled with lights. &lt;br /&gt;
&lt;br /&gt;
They are first by Camphier, who guards the external gate and states that Nihlus is to return to her place in the Fairie Technomancers and no longer travel with the crew of the Errar. Arguing to see The Herald, that she needs to tell them about what&#039;s happening with Motherboard, the Herald&#039;s consort  hears and agrees to take the crew in. She tells them how something is forcing them to attack the fences of the sanctuary.&lt;br /&gt;
&lt;br /&gt;
Canalave, the Consort and Right Hand of the Herald, so she guides them to his hall, in a defunct Pomegranate Inc Headquarters building. They share with Unova, the herald, everything about their adventure, and the herald understands their plight and how they are to help Motherboard. He tells her to take her place with the other technomancers and to put a tracker on what they suspect to be another of Sonrise&#039;s guardians. She agrees. The Herald stats that without the augments of one of the Cult members, the other members of the Errar crew is not safe to go into the Tall Grass alone, especially Henrietta. They are offered one of three remnants, a grass type, water type and fire type. They take the fire type lizard looking one and head into the Tall Grass Sanctuary. &lt;br /&gt;
&lt;br /&gt;
They make their way through, being attacked by several hostiles creatures, a Snake, an elephant and a firey horse remnant, which explodes in a firey ball and sends the whole group flying apart. &lt;br /&gt;
&lt;br /&gt;
Nihlus finds several feline looking remnants to the North, including one with ribbons and rabbit like ears, though she is attacked by more lion-type remnant. The group is able to find each other once again and then heads to the Northwest area, having felt a rumble come from that area. &lt;br /&gt;
&lt;br /&gt;
They see a tall woman like remnant, had covered in long wires instead of hair that are connected to the trees around it, which seem to be data wells in disguise. They notice that at the woman-like figures&#039; feet are the bodies of Sonrise agents, seemingly the ones who helped build her. &lt;br /&gt;
&lt;br /&gt;
Carefully, they place the tracker on the Guardian and then flee back to the Cult of the Machine Spirit&#039;s compound to rest.&lt;br /&gt;
&lt;br /&gt;
=== Session Ten (12/21/2025) ===&lt;br /&gt;
As they ready to head back out into the Tall Grass to find their bounty, they watch as the Warrior of the Machine Spirit, Kanto, heads out to fight the Guardian of Ossuary, the Medusa. Before going back in they also stop at the local shops to get potions and supplies, meeting Lumiose, a human in a Katari suit, and Jubilife, a small katari with a jetpack he built himself.  &lt;br /&gt;
&lt;br /&gt;
They head to the Southwest and there is bat remnants with a stressful screech and canine, tiger-striped remnants with a vicious bite, who stand their way before they can get to Athens.  &lt;br /&gt;
&lt;br /&gt;
When they find the little hut where Athens had holed himself up, he comes willingly, just begging for relief from the dangerous place he put himself in. He turns over the stolen disks as well as his augmented arm, asking for mercy because he took a bad job and an escort out of the Tall Grass. The Crew of the Errar chooses mercy and does as requested, heading out of the Tall Grass, though noticing before they leave that it seems the fight between the Medusa and warrior has taken a hiatus or ended and it seemed the Medusa may have come up victorious.  &lt;br /&gt;
&lt;br /&gt;
The crew says goodbye to the remnants they befriended, MarkyMark and Ribbons, and promise to come back one day. They return to the Errar and set a course for Resupply.  &lt;br /&gt;
&lt;br /&gt;
They spend their last day before Kranik&#039;s arena battle against &#039;&#039;&#039;THE MONSTER&#039;&#039;&#039;, preparing for their own contributions. They turn in the arm and stolen discs to Babylon who only pays them half as she knows her client wants the body of the thief. She offers them two new bounties and they take one: &#039;&#039;Sonrise is sponsoring the capture of the crew of the Bl00p3r because they&#039;ve been giving fake filtration relics back to Sonrise after capture sharks&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
They gain some potions for the big fight and then take one more rest as they return again to Southern Caskin. &lt;br /&gt;
&lt;br /&gt;
== Chapter Two: &amp;lt;s&amp;gt;London&amp;lt;/s&amp;gt;  Avalon ==&lt;br /&gt;
&lt;br /&gt;
=== Session Eleven (1/4/2025) ===&lt;br /&gt;
While the rest of the crew of the Errar heads for the stadium, three days earlier Warden Memphis had reached out to another former convict that had worked through her program and was now out running odd jobs for her, mostly dealing with capture of wild remnants and releasing them back or rehabilitating them. Mensa, an inferbolg druid, was called and asked to intervene on Memphis&#039; behalf to help get Kranik out of the stadium without alerting Teno to her interference. Mensa [Guest played by Tyler] agrees for twice his normal pay and heads to Caskin for the game with schematics for the generators in the colosseum to provide to the crew to hopefully take down the shield that covers the surface of the arena so they can get down onto the field. He finds them easily in the stadium and they introduce themselves. &lt;br /&gt;
&lt;br /&gt;
Under the arena, Kranik has a face to face conversation with his mother, London, for the first time since his arrest. She reveals that she had been hoping to keep him from this exact fate, the fate of his own father and in an effort to do so, had actually been the person to turn Kranik over to the government of KIM so he would go to Argent Correctional and not have to die in the arena-- and yet here they were. London begs him for one more thing, to lay down his weapon and refuse to give Teno the fight and show he wants to give the people by making an example out of the former rebellion leader. Kranik trusts that he will live and he will not be alone in the arena. &lt;br /&gt;
&lt;br /&gt;
Teno comes down under the arena to taunt Kranik and provide him with his armor from his days as Gibraltar and when he mentions that Genoa will be going first to face four leopards, Kranik tries to save her by suggesting just 2 leopards to the one person. Taking this suggesting, Teno decides not to change the number of leopards but rather add a second fighter to the opening fight: London. Teno presents London with her ikonis, which was taken away from her long ago when she was forced into the Mothers of the Future program, along with her name-- Avalon. &lt;br /&gt;
&lt;br /&gt;
As the first fight begins, the four leopards start on the Western gate of the colosseum while Genoa and London enter from the East. While they approach one another, the crew of the Errar and their new friend Mensa break into two teams, heading to the two generators for the colosseum that are disguised as quite large anvils. Mensa and Henrietta use a bomb to blow the generator, causing the gate on that side to immediately open and &#039;&#039;&#039;THE MONSTER&#039;&#039;&#039; makes an early debut. A 20 foot abomination created from many remnants, riling in pain and agony from the fusion as well as a dosed amount of the Remnant&#039;s Fury, it begins to push in towards the leopards and two women on the other side. &lt;br /&gt;
&lt;br /&gt;
On the other side of the stadium, Nihlus and Blue work together to overload the Eastern generator, now in a panic to release Kranik so he can help and save the two women. Fane uses a rope to lower himself down into the arena as Kranik races him to get to the women, but they are too late to save Genoa as she is slain by a pair of leopards. London just barely holds her own with her ikonis, Guinevere, a long, thin sword. &lt;br /&gt;
&lt;br /&gt;
Mensa shifts into a fox remnant form as he jumps down into the arena, leaving Henrietta to escape and go to get the Errar to prepare it to leave as soon as the others escape. He is caught though in the tendrils of the Monster and it holds him tightly. Kranik and Fane hurry to help Mensa while Blue and Nihlus stay with London, trusting her to lead them back through the underground of the arena. &lt;br /&gt;
&lt;br /&gt;
The moment Mensa is freed, Blue stuns the Monster and they run for their lives in the tunnel below the arena, following London&#039;s navigation until they hear a loud crash behind them of the beast crashing down into the tunnel behind them. Mensa changes into a horse and Nihlus and London jump onto his back to speed ahead when a trio of gladiators attempt to stand in their way. Now barricaded between The Monster and these gladiators, Fane and Kranik do everything they can to get the fighters out of their way or stay out the way while The Monster attacks but it manages to severely damage Blue as it tries to grab her away from Kranik&#039;s hold. &lt;br /&gt;
&lt;br /&gt;
Blue, seemingly staring death in the face, only can offer what she knows best, her belief in Motherboard and reaches out to the monstrous remnant to offer it moment of relief from the Fury and the agony it&#039;s facing and in her faith, it works. &lt;br /&gt;
&lt;br /&gt;
During that moment of peace, Nihlus takes the opportunity to set up a bomb with the fuel used to arm the Monster&#039;s deadly photon laser and get a remote detonation created so that she can set it off once she seems the others are safe before getting back on Mensa and heading for the escape at last, but not without one last blast from the Photon laser damaging Mensa and London. &lt;br /&gt;
&lt;br /&gt;
The bomb goes off once Kranik, Blue and Fane are outside the range of it and a whole section of the colosseum crashes down on the Monster, taking a few casualties of spectators with it. &lt;br /&gt;
&lt;br /&gt;
The party escapes with London and Mensa in tow and in the Errar at last, they head for Ossuary.&lt;br /&gt;
&lt;br /&gt;
London is amazed and a little overwhelmed by everything, Henrietta takes the opportunity to help the infernal woman with a clean outfit. Kranik then pulls Henrietta aside to tell her that he&#039;s sorry that he didn&#039;t get to say goodbye to her himself and he thanks her for coming back and helping his mom. They then &amp;quot;totally makeout&amp;quot; [player&#039;s words] in the dimly lit hold of the ship. &lt;br /&gt;
&lt;br /&gt;
=== Session Twelve (1/11/2026) ===&lt;br /&gt;
As they head for Northern Ossuary, IVAN notifies Captain Nihlus that they are being followed by a shark shaped remnant. One of the crew recognizes this is actually built from a whale shark remnant and they should be able to outrun it by diving lower. Kranik realizes this is one of the gladiator vessels that Teno sends out to bring back escapees. &lt;br /&gt;
&lt;br /&gt;
They stay at a good depth before rising just as they reach Ossuary&#039;s north shore and head inland to meet with the Cult of the Machine Spirit and see how Kanto, their greatest warrior, did against the Rebuilt Guardian, Medusa. They learn that Kanto never returned and worse, his tracking signal is no longer responding. Arming themselves, the crew of the Errar minus Blue who stays behind with London, head into the Tall Grass forest with Mensa to see if they can find Kanto and perhaps face this Medusa themselves. &lt;br /&gt;
&lt;br /&gt;
They discover Kanto easily enough, his body is covered in a thick layer of a cold carbon based stone and it seems to be melding with his own body as time goes on, it seems he is definitively dead. As Kranik moves through the trees to find the guardian, he does indeed find it, as the eyes of the Medusa pierce back at him and casts a petrifying gaze. Between the five of them, they are able to raze it&#039;s snakes off it&#039;s head like Nihlus was guided in a vision from Mother. Fane and Kranik deal heavy damage while once again having to save Mensa who had gotten himself captured in the grip of a terrifying creature. The Medusa&#039;s gaze stays on Kranik while the others and MarkyMark attempt to subdue it. Just as the petrification begins to set on Kranik, the Medusa is slain. &lt;br /&gt;
&lt;br /&gt;
Nilhus retrieves the &#039;&#039;&#039;Eyes of the Gorgon&#039;&#039;&#039;, which is the relic that was taken from Mother so they can return it to her. She is asked if she will stay with the crew of the Errar or return to her place at the Cult of the Machine Spirit, but she turns down the opportunity and she is told her name will be waiting for her when she returns from repairing Motherboard to completion. &lt;br /&gt;
&lt;br /&gt;
Mensa though, is offered a place to stay with the Cult and study the remnants of the Tall Grass, as is his dream to learn and discover more about them. He hands off his Corrector Sprite to Nihlus to thank her for speaking up and getting him a place among her people and the crew of the Errar heads out of the Cult&#039;s grounds once again. &lt;br /&gt;
&lt;br /&gt;
Meanwhile, on Cof, the players learn that Persepolis is very angry to see a second of her guardians fall and in her rage, neutralizes one of her own men. Immediately after, she receives a call from Teno though, asking to join forces against the mutual pain they&#039;ve received from the Errar.&lt;br /&gt;
&lt;br /&gt;
=== Session Thirteen (1/18/2026) ===&lt;br /&gt;
On their way back to the Errar while traveling to the docks of Northern Ossuary, two gladiators are approach them, attempting to take London back from Kranik. Kiel and Lancelot brace themselves for a fight and Kiel uses a device to lock up Kranik&#039;s Gibraltar armor. Fane is able to fend off Lancelot with ease while Blue was aggressive with Kiel and Kranik learns that the ink of the tattoo on London&#039;s thigh has tracking nanobots in it. Blue and Nihlus teamed up to beat Kiel further while Fane and Kranik used their combined strength to kill Lancelot. Kiel attempts to run away but Kranik is able to catch her and ends her when she gives up no further information. &lt;br /&gt;
&lt;br /&gt;
Blue searches Kiel&#039;s mind for a memory of fear and she briefly witnesses the fear that Teno instills in his gladiators, as Kiel and her twin sister were told that only one of them is able to join the gladiators and are left with a single dagger to determine who will be Teno&#039;s new prodigy. Kiel, in fear of her own twin killing her, acted first and won. &lt;br /&gt;
&lt;br /&gt;
The Crew of the Errar makes it back to their ship and then heads to Motherboard to return the second relic and level up! &lt;br /&gt;
&lt;br /&gt;
They meet up with Destiny and N0rm4n. N0rm4n is searching for more information about the ancient [[Kiston Guardians|guardians]] of the [[Kiston Isles]] with Kranik, learning about Chul, the Rebuilt Guardian haunting Oakist. They find rumors of madness, tendrils and illusions tied to it.&lt;br /&gt;
&lt;br /&gt;
The other crew members start to speak to Destiny and teach her about surface world humanoid aesthetics as well, as well as gender-presenting aesthetics and procreation for her biological research. &lt;br /&gt;
&lt;br /&gt;
With their new knowledge in hand, the party comes together and leaving N0rm4n and Destiny still to guard the relics, they set off with London, now returning to her birth name of Avalon, along with them to head to Oakist to face the next guardian. &lt;br /&gt;
&lt;br /&gt;
As they travel, Nilhus attempts to remove the tattoo from Avalon&#039;s thigh and is mostly successful, but has no idea if that will be enough to keep her from being found. &lt;br /&gt;
&lt;br /&gt;
=== Session Fourteen (1/25/2026) ===&lt;br /&gt;
Docking on the western edge of the island, leaving the Errar with a drakona called Detroit.&lt;br /&gt;
&lt;br /&gt;
The crew of the Errar heads to the defunct mall that now houses the &#039;&#039;&#039;Disciples of the Shining Smile&#039;&#039;&#039;, where Fane calls home. They are welcomed by the greeter, a batfolk called Lumbini. Everyone seems happy to see Fane and the whole of the party and are desperate for them to come meet the visitor who has come to teach in the stead of the Father who runs the monastery. Kranik takes note of a young faun who looks similar to Henrietta who has taken on the name Pradesh. He learns that Pradesh is from Henrietta&#039;s home of the &#039;&#039;&#039;Church of the Goddess of Many Coats&#039;&#039;&#039;, but left because things were changing there and he didn&#039;t want to be caught up in whatever was happening there. &lt;br /&gt;
&lt;br /&gt;
Vaishali, a half-simiah who is close to Fane, is also very happy to see him and along with Lumbini, drag him even more quickly to see Father Sravasti and the visitor. Fane becomes concerned when Vaishali and Lumbini seem to have lost all their knowledge of Mother. They check in with Sarnath, an Avian who keeps guard of Sravasti&#039;s quarters and allows only Fane in first to see the Visitor and the Father. &lt;br /&gt;
&lt;br /&gt;
When he goes in, Fane immediately has his mind taken over by the Visitor, a faun-like entity called Mara, who&#039;s very presence pushes into Fane&#039;s memories and cuts off his memory of his mission to save Motherboard and any connection to motherboard at all. He is told to bring his friends into see the visitor as well. He does so, attempting to bring Nilhus and Kranik inside, but first they question him about Mother and their mission and he answers that he wants to stay in the monastery and doesn&#039;t know of any Mother. Kranik hits Fane on the head and this brings him back around, making him realize what happened and so prepared, the three of them head inside to go face down this visitor. &lt;br /&gt;
&lt;br /&gt;
While attempting to get to her, overcoming her mind grip, a fight is started between the three crewmembers and the Visitor&#039;s controlled monks of the monastery. Fane and Kranik, with Nihlus&#039; support are surely able to overcome the monks and get to the visitor, killing him, but find that when she dies, it is actually only a robotic mannequin that an illusion had been projected over top of. As the visitor is destroyed, the people of the monastery begin to have their minds released and they grow weary and realize they are hungry, having only eaten and slept when absolutely required by their bodies. They tell Fane that the Visitor had then working on tunnels under the mall, one leading North and one leading West toward the docks. &lt;br /&gt;
&lt;br /&gt;
=== Session Fifteen (2/8/2026) ===&lt;br /&gt;
After awakening the minds of the &#039;&#039;&#039;Disciples of the Shining Smile&#039;&#039;&#039;, Fane and Henrietta help the disciples to start getting settled and getting adequate food and rest to recovery from their mind control. &lt;br /&gt;
&lt;br /&gt;
Kranik goes out of his way to talk to Pradesh again, asking him about what they experienced in the &#039;&#039;&#039;Church of the Goddess of Many Coats&#039;&#039;&#039;. Pradesh confesses that this was the exact same situation at the Church, that they also received a visitor and that the visitor had taken over the church, but his mind had remained clear and so he left to find a new safe place and once he found the Disciples, he found he enjoyed it enough that he didn&#039;t end up asking for help for the church, but then his mind got overtaken by the new visitor here. &lt;br /&gt;
&lt;br /&gt;
Blue, Henrietta and Avalon decide to stay here at the monastery to help get things in order while Fane, Nihlus and Kranik head North to see where the tunnel is leading and why it&#039;s taking them to Chuck. They decide to inspect to see if they can either get help from Chuck&#039;s or if that place had received a visitor too. They leave a communication device with Henrietta so they can keep in communication. &lt;br /&gt;
&lt;br /&gt;
Vaishali decides to follow along with Fane to see the world outside the Discipline for the first time in a while. As they are traveling, they are suddenly shot at as they ambushed in the tree by a group of infernis with mechanical wings, led by an infaernis (Faerie father/Infernis mother- Avalon) with flesh wings that grow out of her back, but with robotic limbs and enhancements. Kranik immediately recognizes her as his half-sister and Teno&#039;s Bounty Hunter for the Colosseum, &#039;&#039;&#039;Kevlar&#039;&#039;&#039;. She states that it was hard to find them with the tracker on Avalon deactivated, but it only thrilled her to have a real chase, but now she&#039;s found them and it&#039;s time to give up the fight. &lt;br /&gt;
&lt;br /&gt;
Jumping from tree to tree to fight the flying creatures, Fane and Kranik take down all of Kevlar&#039;s goons, terrifying Vaishali in the meantime with the brutal show of violence. Kelvar runs when she realizes she&#039;s alone and Kranik tells the others to let her run. Vaishali lets the others know that she thinks this is too much for her, so she&#039;s going to head back to the mall monastery. Fane lets her go and asks she has Henrietta contact them when she gets back. &lt;br /&gt;
&lt;br /&gt;
They continue to travel North until they arrive at the Chuck&#039;s there. They are all allowed inside by the bouncer, but Kranik realizes that he gets flagged by their system, and when he asks the bouncer about it, the bouncer lets him know that they just use it to ensure they can keep those with bounties real names off of any of the rosters and betting table displays. &lt;br /&gt;
&lt;br /&gt;
As they settle and learn what is on each of the floors, Fane realizes that they&#039;ve never gotten a message from the others that Vaishali got back to the monastery safely.&lt;br /&gt;
&lt;br /&gt;
=== Session Sixteen (2/22/2026) ===&lt;br /&gt;
As Henrietta and Blue join their crew at the Chuck&#039;s of Oakist, Fane, Kranik and Nihlus witness a ring match between Biloxi (an orc pulled right out of a bizarre adventure), the Vega 5000 (a huge mech styled after casino games that no one knows the driver of), and a small strange electric folk called The Pinball Wizard, who handily wins the exhibition. Pinball Wizard recognizes Fane and is excited to befriend him, offering everyone a turn at his gacuphon pet, RNJesus.&lt;br /&gt;
&lt;br /&gt;
Kranik, excited at the idea of joining such a show of violence, eagerly seeks out what looks like a very rich woman who is enjoying herself in a private box with docile remnant hounds with white coats dotted with black spots. She introduces herself as Barcelona. He asks her to be his sponsor for the next bout and she agrees, but warns that if he loses, he&#039;ll be in her debt 1000 quantum. With every confidence, Kranik signs on to the deal and then takes the stage against Frog from Shell and King Arthur Jr. The battle is quick, but Kranik is fearless and takes out the Frog from Shell in a relentless rage before the opponent can get a single swing in. When he finally turns to King Arthur Jr, he takes several harsh blows, but in the end defeats the half remnant Simiah before he loses his stamina. He wins Barcelona over a million quantam with her underdog sponsorship and a hefty cut for himself and Nihlus who had a bet placed on him. &lt;br /&gt;
&lt;br /&gt;
While the fight is happening, Fane wanders into a hallway to get away from the large audience and finds himself face to face with a katari in beautiful garb who asks if he would like to play a game. Fane recognizes the power of this visitor from the previous one he met in the Discipline, so he immediately goes on the offensive. Finding his new best friend Fane in the hallway in a fight, the Pinball Wizard joins the fight and they easily destroy the false visitor who becomes an empty vessel like the one before. &lt;br /&gt;
&lt;br /&gt;
After Kranik&#039;s win, Barcelona offers him whatever he wants and even entry to the lowest level, with invitations provided by the Madame of the Chuck&#039;s Oakist Brothel, Milan. Blue curiously takes one of the invitations and happily heads downstairs. Pinball Wizard and Fane follow. Kranik and Henrietta head upstairs to go relax and help Kranik recover with all the stimulants, health and stamina potions he needs. Down in the brothel, Blue learns about intercourse and its pleasures from a fellow fungril, Prague, in a verbal lesson. Pinball Wizard disappears victoriously into a backroom with Reno, declaring on his way &#039;New High Score&#039; and Fane learns from a beautiful woman called Lima that people aren&#039;t stopping down in the brothels as much anymore because someone is giving them all money and teaching them to gamble well on the casino floor. Usually the frequent visitors work in a cycle where they go and win money, come downstairs for a visit and when their money is spent, head back up to win more, but something is keeping those people upstairs now, hence why so many of the brothel workers are just lounging around. &lt;br /&gt;
&lt;br /&gt;
Heading upstairs to do more investigation, Nihlus and Fane discover that until Fane and PBW had knocked out the Visitor, he had been going by the name Macao and giving people on the casino floor a thousand quantum and how to gamble it to win the most. These same people when there senses returned to them found that all their money had been drained from their quantum discs. &lt;br /&gt;
&lt;br /&gt;
Deciding they should sleep on this information, Fane goes to have a nice dinner, while the others finish their evening activities and then go to bed. &lt;br /&gt;
&lt;br /&gt;
=== Session Seventeen (3/1/2026) ===&lt;br /&gt;
During breakfast, Kranik receives word that he is supposed to return to the ring that day to fight again with Barcelona&#039;s sponsorship. There is a back and forth between the crew, Nihlus channels a vision from Motherboard showing that Kranik will be beat by Pinball Wizard and Fane will be found out and in the end, it is decided that Kranik will not fight again and instead will go and tell Barcelona that he has little interest in a fighting career where he cannot kill him enemies. &lt;br /&gt;
&lt;br /&gt;
Blue is having a little bit of a weird breakdown. Boy, hope this doesn&#039;t directly affect decisions that will need to be made later in this session. &lt;br /&gt;
&lt;br /&gt;
Blue goes with Kranik down to see Barcelona in the fighting arena and tell her the bad news, but the sponsor is not alone. Seated beside her is &#039;&#039;&#039;Cambria&#039;&#039;&#039;, the majority owner of all Chuck, who offers Kranik that she will clear Kranik and Avalon&#039;s records and give them a good life here at the Chuck&#039;s on Oakist if he signs a contract to continue fighting. &lt;br /&gt;
&lt;br /&gt;
Kranik refuses, despite the temptation, not wanting to trade one lack of freedom for another. Cambria is upset by this and tells him that he then must leave immediately. He heads upstairs, gathers everyone else and they run into the Pinball Wizard on their way out. He offers to be a decoy so they can escape with Cambria noticing and not go out the front where Cambria had warned that Kevlar and a new set of bounty hunters is waiting for them. &lt;br /&gt;
&lt;br /&gt;
After safely leaving through the backway, they sneak around the front and run for the woods, but it doesn&#039;t take very long for Kevlar and her goons to catch up. 8 minions, half Sonrise agents and half Teno&#039;s join Kevlar as well as Viper, a goblin assassin. They easily take down all ten of these enemies and when they have Kevlar on her knees, prepared for death, she answers questions for Kranik, telling him that she saw fauns take Vaishali. As her final wish, she asks Kranik to take her to their mother so Avalon can decide if she should live or die. This bothers Blue because Blue, a Gravekeeper fungril, has been craving death and wishes to not see Kevlar spared. Kranik and Blue split off to go to the Disciples of the Shining Smile with Kevlar while Henrietta, Nihlus and Fane head for the Church of the Goddess of Coats. Kranik gives Fane Kevlar&#039;s Ikonis, Vivian, a powerful rifle. &lt;br /&gt;
&lt;br /&gt;
Avalon spares Kevlar and they take off her robotic leg with Teno&#039;s tracker in it so she can bounty hunt and be free of the Colosseum. &lt;br /&gt;
&lt;br /&gt;
=== Session Eighteen (3/8/2026) ===&lt;br /&gt;
&lt;br /&gt;
==== Fane ====&lt;br /&gt;
Fane sneaks around the back of the Church of the Goddess of Coat&#039;s pasture to try to find a way to get to where they might be holding any kind of prisoners to search for Vaishali. &amp;lt;small&amp;gt;[His player was absent so this is all he did]&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Kranik &amp;amp; Blue ====&lt;br /&gt;
As they are heading late to the Church of Coats a few hours behind their friends, the ground below Kranik falls out and while he is able to catch the side, Blue falls down below and when Kranik reaches his ikonis down to her, he falls as well but thankfully not on top of her. &lt;br /&gt;
&lt;br /&gt;
In a massive dug tunnel that leads from the Disciple of the Shining Smile west to the docks, Blue can sense something reaching back out to her in the vibrations of Mother&#039;s hum, but something is completely wrong about it. It knocks Blue out, so Kranik wakes her up and tells her that they need to get out of the tunnel. They head further in and find some mouskin and simiah working on extending the tunnel still and when Blue tries to use the hum to awaken their mines away from Chul&#039;s power, it doesn&#039;t work and instead forces Chul to send out a wave of mind control again. Blue has a vision of Motherboard putting her protective wings around her to keep her safe from the control, but when she looks to Kranik, she sees that he is holding his weapon and has his violent grin and glowing red eyes. He begins to attack Blue with intent to kill, so she pushes his limits of stress with spells and after he has dealt damage to her, she finally manages to harm him enough for his mind to snap back. He apologizes and then helps her to break the control over the other four again, sending them to hide at the Discipline before they race to the Church of Coats again.&lt;br /&gt;
&lt;br /&gt;
==== Henrietta &amp;amp; Nihlus ====&lt;br /&gt;
As they head toward the Church of Coats, a large pasture area with a big red tent and steeple with a golden crown on top. Their community&#039;s great treasure is a pasture with actual animals such as sheep, alpacas, pigs, silk moths. They have textile mills, shearing barber shops, fashion houses, a large  barn, a food farm, as well as a residential area and school and as they approach, the guard at the gate tells them at a set of twin faeries have arrived, stating they are messengers from the Goddess. &lt;br /&gt;
&lt;br /&gt;
The girls go to a spa and meet people from the town, a rival of Henrietta, as well as some children. A small lamb helps polish Nihlus with hoof polish. A rabbit family comes in and the mother mentions to her children that she has to get gussied up because she&#039;s been asked to leave and she wants the children to be prepared as well. Nihlus and Henrietta overhear that they have these messengers of the Godess have fancy new rules. &lt;br /&gt;
&lt;br /&gt;
Once they are finished their salon time, the girls go to the revival happening at the steeple tent. Inside they notice that the usual leaders, Wauiku and Rotorua are missing. Nihlus takes note of a weird pair of pelts, on either side of the tent, and points them out to Henrietta. She immediately recognizes them as the skins of the the former leaders of the church. As they are about to leave, the messengers, these faerie twins called Christchurch and Auckland, call Henrietta up and tell her that she has been called to go speak to the Goddess. She is to go to the barn, go up to the loft and pray to hear the goddess&#039; voice. She doesn&#039;t fight and heads out the back of the church and into the pasture, heading up to hear from her deity. &lt;br /&gt;
&lt;br /&gt;
In a panic at this development, Nihlus runs out and heads to the main gate, hoping that she will be able catch up Blue and Kranik and is very thankfully to find them already at the gate, having just given over their weapons to the gate keeper so they could enter the Church grounds, but they threaten the gate keeper to get their weapons back and hurry to go save Henrietta from whatever lays in wait in the barn. &lt;br /&gt;
&lt;br /&gt;
Nearly at the barn, Henrietta pauses as she hears Kranik calling her name. She waits for the others to catch up with her so they can go together. As they enter, there is a sharp metallic smell as they enter and Kranik tells her that he believes this is likely some kind of slaughterhouse. She heads up to the loft and sees in front of her a pillow meant for kneeling in prayer that sits in the light of a window where one could feel the Goddess&#039; light and hear her voice. Blue and Nihlus, as they step up to the loft with her, hear a soft comforting voice tell them to come and kneel. Henrietta mourns that she cannot hear the voice and wants to know what she did and why she can&#039;t hear it. She decides to not kneel. &lt;br /&gt;
&lt;br /&gt;
The same angora rabbit faun mother who they met in the salon approaches, also meant to approach and hear the goddess&#039; voice. The party begs her not to do so and Henrietta pleads with her not to leave her children behind, as her mother left her, and that being culled from the flock is not worth scarring her children for life. The mother rabbit hears out Henrietta and heads back to take her children back with the cover of the crew of the Errar going to cause trouble with the messengers. &lt;br /&gt;
&lt;br /&gt;
Before they leave, Nihlus inspects the pillow as well as the window meant for praying to the Goddess and discovers a trap that when one would kneel on the pillow to pray, they would be bled out and then the pillow drops to become a chute to an area below the barn, where the smell of blood and gore is much stronger.&lt;br /&gt;
&lt;br /&gt;
=== Session Nineteen (3/15/2026) ===&lt;/div&gt;</summary>
		<author><name>JaeltheJust</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Sonrise/The_Story_So_Far&amp;diff=45156</id>
		<title>Sonrise/The Story So Far</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Sonrise/The_Story_So_Far&amp;diff=45156"/>
		<updated>2026-03-15T05:56:56Z</updated>

		<summary type="html">&lt;p&gt;JaeltheJust: /* Session Seventeen &amp;amp; Eighteen */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= The Story So Far =&lt;br /&gt;
&lt;br /&gt;
== Chapter One: N0RM4N ==&lt;br /&gt;
&lt;br /&gt;
=== Session One (9/14/2025) ===&lt;br /&gt;
Our little group of convicts found themselves scrapping on a small island that used to house the Pendergras facility and were in the process of tearing apart the six story building. Helena (she/her) was their guard for the day and keeping watch over all of their progress. Fane (he/him) found a half-decent safe of fallen world money and valuables on a top floor and threw it down the various floors to get to the base of the building, Kranik (he/him) was breaking down filing cabinets, Nihlus (she/her) was pulling out wiring the ceilings between the floors and Henrietta (she/her) was attempting to avoid work, as usual. &lt;br /&gt;
&lt;br /&gt;
One of the other prisoners, Berlin (he/him), a slim Drakona, attempted to weasel his way into trouble with Kranik. Then when Sparkbugs began to attack Henrietta, Kranik and Fane assisted her while Nihlus became trapped inside the safe, which Berlin attempted to steal away. He is caught and taught a valuable lesson about gravity. &lt;br /&gt;
&lt;br /&gt;
When they return to the Argent Correctional Facility, they are all immediately taken to the infirmary, where Doctor Pergamon (she/her) is waiting to given them an inoculation. They are given trackers and explained that they&#039;ve been chosen by the warden to go on an expedition to turn Motherboard off and back on again to reset her from the corruption and damage done by the Sonrise Coalition. &lt;br /&gt;
&lt;br /&gt;
This idea was given to her by one of the now-sentient clanks, N0rm4n (he/him), who in his new sense of self, has decided to go against what the Sonrise has done and restore the Mother who came before. He believes he also knows exactly how to shut her down, repair and restart her, he just needs a proper escort and assistance.&lt;br /&gt;
&lt;br /&gt;
=== Session Two (10/5/2025) ===&lt;br /&gt;
The ex-cons are given their ikonis, network tethers, and quantum discs and ride along with the Warden on a barge to Caskin. The driver of the barge is Alamo is doesn&#039;t seem all that concerned when Nihlus attempts to &amp;quot;fix up&amp;quot; the barge. She accomplishes nothing. &lt;br /&gt;
&lt;br /&gt;
On the north shore of Caskin, they go to a small fenced in community that acts as a work release program and housing for well-behaved prisoners with smaller sentences. Here, the party finds their fifth, Blue (she/her)! The Warden asks Blue if she can still talk directly to Motherboard and how Blue feels about N0rm4n, since his consciousness is a product of the Son and not the Mother. Blue seems confident that they can trust N0rm4n and joins the party. Beleez (she/her), Blue&#039;s work supervisor, tells Blue that she was the best worker she&#039;s had and she never believed she belonged in the prison system. &lt;br /&gt;
&lt;br /&gt;
The warden leaves our group at this time, putting 500 quantum on Blue&#039;s disc and telling her to buy a seaworthy vessel to go to Motherboard to do the work that needs done and then to get whatever supplies they need, wherever they usually acquire them. They head to the local docks where Henrietta knows some Infernis who are pilgrims of the spire and Nihlus knows some Fungril and Faeries who are fishers. The fishers point out three people who are currently selling boats.&lt;br /&gt;
&lt;br /&gt;
* Lexington (she/her) is selling a former Tuna remnant she&#039;s made into a submersible.&lt;br /&gt;
* Boston (he/him) is selling an old merchants ships&lt;br /&gt;
* Augusta (she/her) is selling a travel barge that needs hefty repairs&lt;br /&gt;
[[File:Errar.jpg|center|thumb|The tuna remnant turned submersible ship, the Errar ]]&lt;br /&gt;
After quite a bit of begging, pouting, reasoning, and bargaining with the rest of the group, Nihlus manages to convince them to get the Tuna submersible, which they call the Errar, after that&#039;s all Nihlus can say when she is asked what she will name it. &lt;br /&gt;
&lt;br /&gt;
With a little money left, they head to Resupply, a common bounty hunter and criminal trading island that floats around the crater. Here they are able to trade scrap with Troy, get potions with Ithaca, basic supplies with Avaris, and check the &amp;quot;mailbox&amp;quot; with Babylon (she/they). Babylon tells them she currently has two &amp;quot;deliveries&amp;quot; that need taken care of: &lt;br /&gt;
&lt;br /&gt;
* On north Ossuary, there is a thief who ran off with several quantum discs that pinched from a Chuck&#039;s Gambling house. &lt;br /&gt;
* Off the coast of West Cof, there is a hammerhead shark remnant with a relic inside that acts as a filtration unit that separates augments from flesh&lt;br /&gt;
&lt;br /&gt;
The group takes the bounty on the thief, but Nihlus takes notes on the relic quest for her own means. Fane takes note of a woman he recognizes, but can&#039;t remember what from.&lt;br /&gt;
&lt;br /&gt;
Kranik is waiting outside with N0rm4n at the Errar.&lt;br /&gt;
&lt;br /&gt;
=== Session Three (10/11/2025) ===&lt;br /&gt;
Still at Resupply, the crew of the Errar heads over to talk to the Avaris (they/them), whose stand is for basic supplies and the occasional high tech device. They notice that Avaris keeps checking the door, but as they observe them more, they realize they have the kohd for ‘Sonrise’ on their neck. This causes Blue to curse Avaris, who immediately signals for security and as they are beginning to get thrown out, they hear the screech of something like an owl outside. &lt;br /&gt;
[[File:Gotham.jpg|thumb|Gotham]]&lt;br /&gt;
Moments before, Kranik and Norman were enjoying a few moments alone. Kranik shared about his life in the the gladiatorial arena on Caskin and Norman encouraged him that once they had completed their mission with Motherboard, he hoped he would see his life&#039;s goal fulfilled, though he worries that if he commits murder, he&#039;ll wind up back in prison, but Kranik assures Norman that if a death occurs in the arena, it is not a crime. Norman enjoys a moment of peace before they also hear the screech and a woman with owlish augments called Gotham swept down and grabbed him by his shoulders. She attempted to fly away with him but Kranik moved quickly enough to smash the motors thigh panels and wings, making her drop Norman, who cannot swim and begins to sink. &lt;br /&gt;
&lt;br /&gt;
The others emerge from the Resupply just in time to watch Kranik finish off the best of Gotham&#039;s augments but Blue, in a moment of blind rage, sent out her chaos and wrath and with that ripped off Gotham&#039;s head. &lt;br /&gt;
&lt;br /&gt;
Ready to make their escape, Nihlus suspects a tracker inside Norman and that&#039;s how Gotham found them. Nihlus gives him a look through and pulls out the tracker. During some downtime, Fane fishes and they put the tracker inside the fish to throw Sonrise off. Henrietta sunbathes and scars several members of the crew for life. &lt;br /&gt;
&lt;br /&gt;
Each member of the crew of the Errar is given a title by the ship&#039;s Internal Virtual Artificial Navigator, or IVAN.&lt;br /&gt;
&lt;br /&gt;
==== The Crew of the Errar ====&lt;br /&gt;
&lt;br /&gt;
* Nihlus, Captain&lt;br /&gt;
* Blue, First Mate&lt;br /&gt;
* Henrietta, Passenger Princess&lt;br /&gt;
* Fane, Quartermaster&lt;br /&gt;
* Kranik, Security,&lt;br /&gt;
* N0rm4n, Assistant Navigator&lt;br /&gt;
&lt;br /&gt;
As they arrive at Motherboard, they carefully traverse her external fixtures until they reach the central spires and then wait as Norman opens a door to go inside. While consulting the console to learn more about how to repair the Mother, he realizes that something is wrong. With Blue and Nihlus&#039; help, they open the relic cases to look into the six relics from the six islands that helped form Motherboard and find that they are all missing. &lt;br /&gt;
&lt;br /&gt;
Henrietta, knowing the calling card of different thieves&#039; guilds, recognizes that the roman numerals on the name plates are the relics are recently carved on. Using the numbers and putting the letters in order of the different islands, they discover that the calling card spells out &amp;quot;LOCUST&amp;quot;. Kranik recognizes that with the roman numerals and the name, it&#039;s a criminal group he knows from Caskin.&lt;br /&gt;
&lt;br /&gt;
=== Session Four (10/19/2025) ===&lt;br /&gt;
The crew of the Errar headed to the hammerhead shark remnant for themselves, but quickly find that they are not alone here as a cloaked remnant squid puts itself between them and the hammerhead. It turns out that it is ALSO a submersible and their crew is a group of bounty hunters who DID take the job from Babylon and display that they clearly have a great grasp on their sub and would easily best the Errar&#039;s crew in combat. They open Comms and the crew introduces themselves.&lt;br /&gt;
[[File:Jervis.jpg|left|thumb|Captain Jervis]]&lt;br /&gt;
[[File:Blooper.jpg|thumb|The Bl00p3r]]&lt;br /&gt;
&lt;br /&gt;
==== The Crew of the Bl00p4r ====&lt;br /&gt;
&lt;br /&gt;
* Captain Jervis, Infernis&lt;br /&gt;
* Firstmate Seattle, Elf&lt;br /&gt;
* Hokadate, Human Weapons Specialist&lt;br /&gt;
* Puget, Simiah Engineer&lt;br /&gt;
&lt;br /&gt;
The crew of the Errar backs down from the fight and decides they will head for the island of Caskin and pursue their lead to discover more about the thieves that had stolen from Motherboard and took the six relics. They dock in North Caskin, the same area where they bought the Errar to start with. As they head from the docks down to Blue&#039;s home village, they first realize that they are being followed. Kranik waves over a small Katari child who comes over to the group, offering to sell them fish from her little basket. She introduces herself as Houtz. The crew is endeared to her.&lt;br /&gt;
&lt;br /&gt;
While traveling to where Blue&#039;s nomadic tribe&#039;s currently location, they notice some trees being felled and at Blue&#039;s assistance, head that direction for a diversion.&lt;br /&gt;
&lt;br /&gt;
They arrive at an area that&#039;s been clear cut and a short temple has been built over the last few months. The temple&#039;s stature apparently stands so short because most of it is underground. They are greeted by the builders, as well as a layperson for the temple, but then are introduced to the real power behind the temple, Priestess Andora. She is a human who has been augmented with large spider remnant parts to look like that of an ancient creature called a drider and she states that she worships the Arach-Empyrean, who the temple has been built for here on Caskin by the Sonrise Coalition.&lt;br /&gt;
&lt;br /&gt;
Frustrated by this priestess who speaks of false gods so close to one of Motherboard&#039;s spires, Blue is prepared to fight here and now, but Kranik holds her and Nihlus back and talks them into waiting until they&#039;d rested and have a better sense of things.&lt;br /&gt;
&lt;br /&gt;
They head to Blue&#039;s village finally and there they meet many of the fungal people of the Gravekeeper Tribe. Getting a chance to explore and interact, Kranik takes up a challenge to face the tribe&#039;s strong warrior, Va&#039;delliea. Kranik very quickly shows everyone exactly what he was bred for and crushes Va&#039;dalliea in hardly any time at all before they can get a single swing in.&lt;br /&gt;
&lt;br /&gt;
After this, the crew heads to rest, provided a guest accommodation by Grandmother Fungus and attended by Solan and Shimla, two other members of the tribe.&lt;br /&gt;
&lt;br /&gt;
They are rudely awaken in the morning by the sound of a massive cable being cut, the primary network wire between Motherboard and Caskin. It has been taken down by the Arach-Empyrean itself.&lt;br /&gt;
&lt;br /&gt;
=== Session Five (11/2/2025) ===&lt;br /&gt;
Despite their rude awakening, the crew of the Errar quickly rose and were gifted Gecko gloves and a Phoenix feather from the Gravekeeper tribe to aid them in their pursuit of destroying this new threat. They raced for the Arch-Empyrean and met it when it was two-thirds of the way down the spire, around 500 feet off the ground. Henrietta rallied them together, giving them inspiration to work together better as she stayed on the ground with N0rm4n. &lt;br /&gt;
[[File:RebuiltArach.jpg|left|thumb|450x450px|The Rebuilt Guardian of Caskin, the Arch-Empyrean]]&lt;br /&gt;
Nihlus flew at a further distance from the others as she reached out with her magic, forcing hexes upon the mechanical spider queen. Blue also remained at a far distance after she got webbed and fell to the ground, using spells and Mother&#039;s wrath together to disable the internal mechanics of the Arach-Empyrean from afar. As Kranik and Fane raced to meet the creature face to face, they attacked at it&#039;s bladed legs, but found themselves caught in those leg&#039;s grip and had to keep from the blades pressing further and further into their skin as they struggled to break free. Their first major fight as a crew and they learned well to balance off of one another, the witch and the warlock causing internal damage with hexes and viruses, while the hefty brawler and warrior beat it externally, freeing themselves from and doing decent damage to it&#039;s head before the legs gave out and it fell from the spire. Landing on the ground, it still continued to fight, falling on Kranik fully while the others dodged out of the way. Only one leg left, the crew of the Errar managed to overpower the creature and Fane bashed its head in. &lt;br /&gt;
&lt;br /&gt;
Now with a pile of crumpled metal in front of them, the team scrapped it and inside, found something very odd. It was the relic of Caskin, the one that had been stolen by the Locust Guild from Motherboard. Someone had fashioned it into the webshooter of the Arach-Empyrean and now it was in Blue&#039;s possession. &lt;br /&gt;
&lt;br /&gt;
Driven by their anger over how the pieces of Motherboard were being used to destroy her and the network, Blue and Nihlus encouraged the group to head back to the temple of Arach-Empyrean to face the followers and that Priestess head on. &lt;br /&gt;
&lt;br /&gt;
Walking in and declaring that she would destroy the temple and profaning the Empyrean in front of Andora, Andora immediately moved to curse Blue, but Fane jumped in front of her attack. Fane stayed there between Blue and many attacks, starting to feel the pressure of the onslaught of attacks. Nihlus let out an arcing wave of electricity that sent all of the temple attendants to their graves, while the Lieutenant Arvy defended Andora from the crew. Arvy and Andora alone were no match for the full power of the Errar and they dispatch both, Blue reaching out with a whip of electricity to behead the false priestess. &lt;br /&gt;
&lt;br /&gt;
Upon her death, Blue performs the rites of death of her tribe and reaches to the remainder of Andora&#039;s spirit to find a memory of pride. She finds a moment where Andora was graced with the presence of Persy and how they Persy convinced Andora to perform as the high priestess by making the new goddess in Andora&#039;s image.  &lt;br /&gt;
&lt;br /&gt;
Fane steals the wig that was meant for the incomplete goddess&#039; robotic form.&lt;br /&gt;
&lt;br /&gt;
=== Session Six (11/9/2025) ===&lt;br /&gt;
After returning back to the Gravekeeper Tribe to recover a bit from their fight against the Guardian as well as the evil false temple, the crew of the Errar purchase some potions and then make for the docks! On their way through the forest, they end up getting caught by a swarm of giant mosquito remnants. One of the remnants extracts Kranik&#039;s blood but the party is easily able to get rid of most of them and run away from the rest. &lt;br /&gt;
&lt;br /&gt;
At the docks, they take the Errar and before they leave the dock, they are visited by Houtz! They quickly tell Memphis about the Guardian they encountered and that they have one of the relics and she pays them Quantum so they&#039;ll be able to continue their mission. They use their newly acquired money to pay Houtz for &amp;quot;feesh&amp;quot; and &amp;quot;brace-a-lets&amp;quot; made from seashells that have been dyed. They then head to Southern Caskin to find the Locust! &lt;br /&gt;
&lt;br /&gt;
At the docks, they mean Genoa, a dockworker who recognizes Kranik as the gladiator Gibraltar and the one who started a revolution to help the lower class but didn&#039;t succeed. She charges them double for parking to keep Kranik&#039;s identity a secret and they begrudgingly pay her.&lt;br /&gt;
&lt;br /&gt;
They take a western route through the protein producing farms on this Southern end of Caskin. Crawling over fences, outwitting security bat remnants and field dog remnants, as well as avoiding being seen by a farmer&#039;s daughter&#039;s wedding. Thankfully no one tries to seduce the bride. (The DM was genuinely worried this might come up) Once they have crossed out of the fields, they manage to find a place to bed down for the night in the edge of the deciduous forest that makes up Central Caskin. &lt;br /&gt;
&lt;br /&gt;
=== Session Seven (11/16/2025) ===&lt;br /&gt;
Not knowing the exact location of the Locus hideout, Blue uses her mycelial connection to head find a bar that houses and aids criminals called The Oaken Barrel hidden in a secret tree. Inside, they see three of the fairies that make up the Locust and they are intimidated into giving up the location of their actual hideout. One of them, Clew, tries to woo Henrietta, excited to see another sheep one, and especially one so beautiful. Henrietta and N0rm4n stay at the bar, believing they will not be viable to the fight against the thieves&#039; guild.  &lt;br /&gt;
&lt;br /&gt;
Finding the secret hideout, the crew heads in and take out everyone in the hideout, even though the Locust had been alerted by their friends back at the Oaken Barrel. They leave one alive to answer questions.  &lt;br /&gt;
&lt;br /&gt;
Blue inspects the memories of the dead Lt Barataria, who in their memory, meets with Persepolis, learning about something called the Guardian project, a way to use the relics of old: to rebuild the Guardians of Kiston to destroy the major connections to Motherboard and replace them with connections to the Son and protect them.  &lt;br /&gt;
&lt;br /&gt;
Kranik is able to find in the Lt&#039;s office, paperwork of their deal with the Sonrise as well as Serial numbers for all of the relics.  &lt;br /&gt;
&lt;br /&gt;
As they are leaving the Locust&#039;s base, they encounter two Gladiators, Lancelot and Geraltx, who show Kranik that his mother, London is currently being seized and under threat of death if he does not comply and come with them.  &lt;br /&gt;
&lt;br /&gt;
Kranik turns to the rest of the group, &amp;quot;Tell Henrietta, &#039;I&#039;m Sorry&#039;&amp;quot; and then willingly goes with the gladiators.  &lt;br /&gt;
&lt;br /&gt;
The others return to the Errar, hearing at the docks that Genoa was captured for hiding Kranik&#039;s return and that in three days will be the fight of all fights, against &#039;&#039;&#039;THE MONSTER&#039;&#039;&#039;.  They update Memphis, informing her of the Locust, the Relic Locations, Kranik&#039;s capture. Memphis states she &#039;&#039;&#039;&#039;&#039;cannot be involved, legally&#039;&#039;,&#039;&#039;&#039; with the goings on of the arena.  &lt;br /&gt;
&lt;br /&gt;
=== Session Eight (12/4/2025) ===&lt;br /&gt;
In this short episode, the crew leaves Caskin to take their relic from the Arach-Empyrean back to Motherboard.  &lt;br /&gt;
&lt;br /&gt;
On their way, they notice a large blip on the radar and head to see it. What they find is a pod of orca remnants who are bullying someone in a diving suit. They rescue the diver, recovering three of the remnants for scrap, and discover that she is a Lophi, an ancestry of deep water peoples who are hiding down below in KIM and keep their society to themselves, afraid that their resources and technology will be taken advantage by the surface dwellers. The Lophi&#039;s name is &#039;&#039;&#039;Destiny&#039;&#039;&#039; and she explains she is a surface biology researcher and she got very off track and was going to get air for her suit when the orcas attacked her. She is grateful for their help and willing to tell them a small bit about their society if the crew will take her to see Motherboard. She also reveals to them that not only are their Lophi under the water, but also that the Son has a base on the sunken island of Sarcof.  &lt;br /&gt;
&lt;br /&gt;
They go to Motherboard and are able to put the relic back into Motherboard. When Blue puts the relic in, she syncs with Motherboard&#039;s hum and is given a vision of Mother&#039;s true form.  &lt;br /&gt;
&lt;br /&gt;
Knowing they need to get money and prepare to save Kranik, they set their sights on Ossuary and leave Destiny and N0rm4n to guard Motherboard&#039;s Relic Room.  &lt;br /&gt;
&lt;br /&gt;
=== Session Nine (12/14/2025) ===&lt;br /&gt;
Before heading to Ossuary, the crew scraps the orcas, able to gain plenty for their future augments. Nihlus is also able to improve the fin attack of the Errar with the teeth of the orcas. &lt;br /&gt;
&lt;br /&gt;
Nihlus and Henrietta have a heart to heart about their recent disagreements and recover their relationship. &lt;br /&gt;
&lt;br /&gt;
On their way to Ossuary, they meet up with the Bl00p3r, who is doing another shark bounty for Sonrise. Nihlus also gets a dream of where their bounty target, Athens in, hiding in the forest on Ossuary known as Tall Grass, a sanctuary of rare remnants.&lt;br /&gt;
&lt;br /&gt;
At the dock, they learn two important details: &lt;br /&gt;
&lt;br /&gt;
* The Big Lady, Cambria, who runs the original Chuck&#039;s on Ossuary, just returned&lt;br /&gt;
* A ceremony is taking place at the Cult of the Machine Spirit. They are celebrating the final augmentation of a warrior, now completely replaced&lt;br /&gt;
&lt;br /&gt;
As they head into Ossuary, they are able to tell where to find Nihlus&#039; home, the Cult of the Machine Spirit, who have their own entrance to the sanctuary. They see the spire that is protected by the Cult, covered in kohd, ringed in it in all different sizes, both hand etched and filled with lights. &lt;br /&gt;
&lt;br /&gt;
They are first by Camphier, who guards the external gate and states that Nihlus is to return to her place in the Fairie Technomancers and no longer travel with the crew of the Errar. Arguing to see The Herald, that she needs to tell them about what&#039;s happening with Motherboard, the Herald&#039;s consort  hears and agrees to take the crew in. She tells them how something is forcing them to attack the fences of the sanctuary.&lt;br /&gt;
&lt;br /&gt;
Canalave, the Consort and Right Hand of the Herald, so she guides them to his hall, in a defunct Pomegranate Inc Headquarters building. They share with Unova, the herald, everything about their adventure, and the herald understands their plight and how they are to help Motherboard. He tells her to take her place with the other technomancers and to put a tracker on what they suspect to be another of Sonrise&#039;s guardians. She agrees. The Herald stats that without the augments of one of the Cult members, the other members of the Errar crew is not safe to go into the Tall Grass alone, especially Henrietta. They are offered one of three remnants, a grass type, water type and fire type. They take the fire type lizard looking one and head into the Tall Grass Sanctuary. &lt;br /&gt;
&lt;br /&gt;
They make their way through, being attacked by several hostiles creatures, a Snake, an elephant and a firey horse remnant, which explodes in a firey ball and sends the whole group flying apart. &lt;br /&gt;
&lt;br /&gt;
Nihlus finds several feline looking remnants to the North, including one with ribbons and rabbit like ears, though she is attacked by more lion-type remnant. The group is able to find each other once again and then heads to the Northwest area, having felt a rumble come from that area. &lt;br /&gt;
&lt;br /&gt;
They see a tall woman like remnant, had covered in long wires instead of hair that are connected to the trees around it, which seem to be data wells in disguise. They notice that at the woman-like figures&#039; feet are the bodies of Sonrise agents, seemingly the ones who helped build her. &lt;br /&gt;
&lt;br /&gt;
Carefully, they place the tracker on the Guardian and then flee back to the Cult of the Machine Spirit&#039;s compound to rest.&lt;br /&gt;
&lt;br /&gt;
=== Session Ten (12/21/2025) ===&lt;br /&gt;
As they ready to head back out into the Tall Grass to find their bounty, they watch as the Warrior of the Machine Spirit, Kanto, heads out to fight the Guardian of Ossuary, the Medusa. Before going back in they also stop at the local shops to get potions and supplies, meeting Lumiose, a human in a Katari suit, and Jubilife, a small katari with a jetpack he built himself.  &lt;br /&gt;
&lt;br /&gt;
They head to the Southwest and there is bat remnants with a stressful screech and canine, tiger-striped remnants with a vicious bite, who stand their way before they can get to Athens.  &lt;br /&gt;
&lt;br /&gt;
When they find the little hut where Athens had holed himself up, he comes willingly, just begging for relief from the dangerous place he put himself in. He turns over the stolen disks as well as his augmented arm, asking for mercy because he took a bad job and an escort out of the Tall Grass. The Crew of the Errar chooses mercy and does as requested, heading out of the Tall Grass, though noticing before they leave that it seems the fight between the Medusa and warrior has taken a hiatus or ended and it seemed the Medusa may have come up victorious.  &lt;br /&gt;
&lt;br /&gt;
The crew says goodbye to the remnants they befriended, MarkyMark and Ribbons, and promise to come back one day. They return to the Errar and set a course for Resupply.  &lt;br /&gt;
&lt;br /&gt;
They spend their last day before Kranik&#039;s arena battle against &#039;&#039;&#039;THE MONSTER&#039;&#039;&#039;, preparing for their own contributions. They turn in the arm and stolen discs to Babylon who only pays them half as she knows her client wants the body of the thief. She offers them two new bounties and they take one: &#039;&#039;Sonrise is sponsoring the capture of the crew of the Bl00p3r because they&#039;ve been giving fake filtration relics back to Sonrise after capture sharks&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
They gain some potions for the big fight and then take one more rest as they return again to Southern Caskin. &lt;br /&gt;
&lt;br /&gt;
== Chapter Two: &amp;lt;s&amp;gt;London&amp;lt;/s&amp;gt;  Avalon ==&lt;br /&gt;
&lt;br /&gt;
=== Session Eleven (1/4/2025) ===&lt;br /&gt;
While the rest of the crew of the Errar heads for the stadium, three days earlier Warden Memphis had reached out to another former convict that had worked through her program and was now out running odd jobs for her, mostly dealing with capture of wild remnants and releasing them back or rehabilitating them. Mensa, an inferbolg druid, was called and asked to intervene on Memphis&#039; behalf to help get Kranik out of the stadium without alerting Teno to her interference. Mensa [Guest played by Tyler] agrees for twice his normal pay and heads to Caskin for the game with schematics for the generators in the colosseum to provide to the crew to hopefully take down the shield that covers the surface of the arena so they can get down onto the field. He finds them easily in the stadium and they introduce themselves. &lt;br /&gt;
&lt;br /&gt;
Under the arena, Kranik has a face to face conversation with his mother, London, for the first time since his arrest. She reveals that she had been hoping to keep him from this exact fate, the fate of his own father and in an effort to do so, had actually been the person to turn Kranik over to the government of KIM so he would go to Argent Correctional and not have to die in the arena-- and yet here they were. London begs him for one more thing, to lay down his weapon and refuse to give Teno the fight and show he wants to give the people by making an example out of the former rebellion leader. Kranik trusts that he will live and he will not be alone in the arena. &lt;br /&gt;
&lt;br /&gt;
Teno comes down under the arena to taunt Kranik and provide him with his armor from his days as Gibraltar and when he mentions that Genoa will be going first to face four leopards, Kranik tries to save her by suggesting just 2 leopards to the one person. Taking this suggesting, Teno decides not to change the number of leopards but rather add a second fighter to the opening fight: London. Teno presents London with her ikonis, which was taken away from her long ago when she was forced into the Mothers of the Future program, along with her name-- Avalon. &lt;br /&gt;
&lt;br /&gt;
As the first fight begins, the four leopards start on the Western gate of the colosseum while Genoa and London enter from the East. While they approach one another, the crew of the Errar and their new friend Mensa break into two teams, heading to the two generators for the colosseum that are disguised as quite large anvils. Mensa and Henrietta use a bomb to blow the generator, causing the gate on that side to immediately open and &#039;&#039;&#039;THE MONSTER&#039;&#039;&#039; makes an early debut. A 20 foot abomination created from many remnants, riling in pain and agony from the fusion as well as a dosed amount of the Remnant&#039;s Fury, it begins to push in towards the leopards and two women on the other side. &lt;br /&gt;
&lt;br /&gt;
On the other side of the stadium, Nihlus and Blue work together to overload the Eastern generator, now in a panic to release Kranik so he can help and save the two women. Fane uses a rope to lower himself down into the arena as Kranik races him to get to the women, but they are too late to save Genoa as she is slain by a pair of leopards. London just barely holds her own with her ikonis, Guinevere, a long, thin sword. &lt;br /&gt;
&lt;br /&gt;
Mensa shifts into a fox remnant form as he jumps down into the arena, leaving Henrietta to escape and go to get the Errar to prepare it to leave as soon as the others escape. He is caught though in the tendrils of the Monster and it holds him tightly. Kranik and Fane hurry to help Mensa while Blue and Nihlus stay with London, trusting her to lead them back through the underground of the arena. &lt;br /&gt;
&lt;br /&gt;
The moment Mensa is freed, Blue stuns the Monster and they run for their lives in the tunnel below the arena, following London&#039;s navigation until they hear a loud crash behind them of the beast crashing down into the tunnel behind them. Mensa changes into a horse and Nihlus and London jump onto his back to speed ahead when a trio of gladiators attempt to stand in their way. Now barricaded between The Monster and these gladiators, Fane and Kranik do everything they can to get the fighters out of their way or stay out the way while The Monster attacks but it manages to severely damage Blue as it tries to grab her away from Kranik&#039;s hold. &lt;br /&gt;
&lt;br /&gt;
Blue, seemingly staring death in the face, only can offer what she knows best, her belief in Motherboard and reaches out to the monstrous remnant to offer it moment of relief from the Fury and the agony it&#039;s facing and in her faith, it works. &lt;br /&gt;
&lt;br /&gt;
During that moment of peace, Nihlus takes the opportunity to set up a bomb with the fuel used to arm the Monster&#039;s deadly photon laser and get a remote detonation created so that she can set it off once she seems the others are safe before getting back on Mensa and heading for the escape at last, but not without one last blast from the Photon laser damaging Mensa and London. &lt;br /&gt;
&lt;br /&gt;
The bomb goes off once Kranik, Blue and Fane are outside the range of it and a whole section of the colosseum crashes down on the Monster, taking a few casualties of spectators with it. &lt;br /&gt;
&lt;br /&gt;
The party escapes with London and Mensa in tow and in the Errar at last, they head for Ossuary.&lt;br /&gt;
&lt;br /&gt;
London is amazed and a little overwhelmed by everything, Henrietta takes the opportunity to help the infernal woman with a clean outfit. Kranik then pulls Henrietta aside to tell her that he&#039;s sorry that he didn&#039;t get to say goodbye to her himself and he thanks her for coming back and helping his mom. They then &amp;quot;totally makeout&amp;quot; [player&#039;s words] in the dimly lit hold of the ship. &lt;br /&gt;
&lt;br /&gt;
=== Session Twelve (1/11/2026) ===&lt;br /&gt;
As they head for Northern Ossuary, IVAN notifies Captain Nihlus that they are being followed by a shark shaped remnant. One of the crew recognizes this is actually built from a whale shark remnant and they should be able to outrun it by diving lower. Kranik realizes this is one of the gladiator vessels that Teno sends out to bring back escapees. &lt;br /&gt;
&lt;br /&gt;
They stay at a good depth before rising just as they reach Ossuary&#039;s north shore and head inland to meet with the Cult of the Machine Spirit and see how Kanto, their greatest warrior, did against the Rebuilt Guardian, Medusa. They learn that Kanto never returned and worse, his tracking signal is no longer responding. Arming themselves, the crew of the Errar minus Blue who stays behind with London, head into the Tall Grass forest with Mensa to see if they can find Kanto and perhaps face this Medusa themselves. &lt;br /&gt;
&lt;br /&gt;
They discover Kanto easily enough, his body is covered in a thick layer of a cold carbon based stone and it seems to be melding with his own body as time goes on, it seems he is definitively dead. As Kranik moves through the trees to find the guardian, he does indeed find it, as the eyes of the Medusa pierce back at him and casts a petrifying gaze. Between the five of them, they are able to raze it&#039;s snakes off it&#039;s head like Nihlus was guided in a vision from Mother. Fane and Kranik deal heavy damage while once again having to save Mensa who had gotten himself captured in the grip of a terrifying creature. The Medusa&#039;s gaze stays on Kranik while the others and MarkyMark attempt to subdue it. Just as the petrification begins to set on Kranik, the Medusa is slain. &lt;br /&gt;
&lt;br /&gt;
Nilhus retrieves the &#039;&#039;&#039;Eyes of the Gorgon&#039;&#039;&#039;, which is the relic that was taken from Mother so they can return it to her. She is asked if she will stay with the crew of the Errar or return to her place at the Cult of the Machine Spirit, but she turns down the opportunity and she is told her name will be waiting for her when she returns from repairing Motherboard to completion. &lt;br /&gt;
&lt;br /&gt;
Mensa though, is offered a place to stay with the Cult and study the remnants of the Tall Grass, as is his dream to learn and discover more about them. He hands off his Corrector Sprite to Nihlus to thank her for speaking up and getting him a place among her people and the crew of the Errar heads out of the Cult&#039;s grounds once again. &lt;br /&gt;
&lt;br /&gt;
Meanwhile, on Cof, the players learn that Persepolis is very angry to see a second of her guardians fall and in her rage, neutralizes one of her own men. Immediately after, she receives a call from Teno though, asking to join forces against the mutual pain they&#039;ve received from the Errar.&lt;br /&gt;
&lt;br /&gt;
=== Session Thirteen (1/18/2026) ===&lt;br /&gt;
On their way back to the Errar while traveling to the docks of Northern Ossuary, two gladiators are approach them, attempting to take London back from Kranik. Kiel and Lancelot brace themselves for a fight and Kiel uses a device to lock up Kranik&#039;s Gibraltar armor. Fane is able to fend off Lancelot with ease while Blue was aggressive with Kiel and Kranik learns that the ink of the tattoo on London&#039;s thigh has tracking nanobots in it. Blue and Nihlus teamed up to beat Kiel further while Fane and Kranik used their combined strength to kill Lancelot. Kiel attempts to run away but Kranik is able to catch her and ends her when she gives up no further information. &lt;br /&gt;
&lt;br /&gt;
Blue searches Kiel&#039;s mind for a memory of fear and she briefly witnesses the fear that Teno instills in his gladiators, as Kiel and her twin sister were told that only one of them is able to join the gladiators and are left with a single dagger to determine who will be Teno&#039;s new prodigy. Kiel, in fear of her own twin killing her, acted first and won. &lt;br /&gt;
&lt;br /&gt;
The Crew of the Errar makes it back to their ship and then heads to Motherboard to return the second relic and level up! &lt;br /&gt;
&lt;br /&gt;
They meet up with Destiny and N0rm4n. N0rm4n is searching for more information about the ancient [[Kiston Guardians|guardians]] of the [[Kiston Isles]] with Kranik, learning about Chul, the Rebuilt Guardian haunting Oakist. They find rumors of madness, tendrils and illusions tied to it.&lt;br /&gt;
&lt;br /&gt;
The other crew members start to speak to Destiny and teach her about surface world humanoid aesthetics as well, as well as gender-presenting aesthetics and procreation for her biological research. &lt;br /&gt;
&lt;br /&gt;
With their new knowledge in hand, the party comes together and leaving N0rm4n and Destiny still to guard the relics, they set off with London, now returning to her birth name of Avalon, along with them to head to Oakist to face the next guardian. &lt;br /&gt;
&lt;br /&gt;
As they travel, Nilhus attempts to remove the tattoo from Avalon&#039;s thigh and is mostly successful, but has no idea if that will be enough to keep her from being found. &lt;br /&gt;
&lt;br /&gt;
=== Session Fourteen (1/25/2026) ===&lt;br /&gt;
Docking on the western edge of the island, leaving the Errar with a drakona called Detroit.&lt;br /&gt;
&lt;br /&gt;
The crew of the Errar heads to the defunct mall that now houses the &#039;&#039;&#039;Disciples of the Shining Smile&#039;&#039;&#039;, where Fane calls home. They are welcomed by the greeter, a batfolk called Lumbini. Everyone seems happy to see Fane and the whole of the party and are desperate for them to come meet the visitor who has come to teach in the stead of the Father who runs the monastery. Kranik takes note of a young faun who looks similar to Henrietta who has taken on the name Pradesh. He learns that Pradesh is from Henrietta&#039;s home of the &#039;&#039;&#039;Church of the Goddess of Many Coats&#039;&#039;&#039;, but left because things were changing there and he didn&#039;t want to be caught up in whatever was happening there. &lt;br /&gt;
&lt;br /&gt;
Vaishali, a half-simiah who is close to Fane, is also very happy to see him and along with Lumbini, drag him even more quickly to see Father Sravasti and the visitor. Fane becomes concerned when Vaishali and Lumbini seem to have lost all their knowledge of Mother. They check in with Sarnath, an Avian who keeps guard of Sravasti&#039;s quarters and allows only Fane in first to see the Visitor and the Father. &lt;br /&gt;
&lt;br /&gt;
When he goes in, Fane immediately has his mind taken over by the Visitor, a faun-like entity called Mara, who&#039;s very presence pushes into Fane&#039;s memories and cuts off his memory of his mission to save Motherboard and any connection to motherboard at all. He is told to bring his friends into see the visitor as well. He does so, attempting to bring Nilhus and Kranik inside, but first they question him about Mother and their mission and he answers that he wants to stay in the monastery and doesn&#039;t know of any Mother. Kranik hits Fane on the head and this brings him back around, making him realize what happened and so prepared, the three of them head inside to go face down this visitor. &lt;br /&gt;
&lt;br /&gt;
While attempting to get to her, overcoming her mind grip, a fight is started between the three crewmembers and the Visitor&#039;s controlled monks of the monastery. Fane and Kranik, with Nihlus&#039; support are surely able to overcome the monks and get to the visitor, killing him, but find that when she dies, it is actually only a robotic mannequin that an illusion had been projected over top of. As the visitor is destroyed, the people of the monastery begin to have their minds released and they grow weary and realize they are hungry, having only eaten and slept when absolutely required by their bodies. They tell Fane that the Visitor had then working on tunnels under the mall, one leading North and one leading West toward the docks. &lt;br /&gt;
&lt;br /&gt;
=== Session Fifteen (2/8/2026) ===&lt;br /&gt;
After awakening the minds of the &#039;&#039;&#039;Disciples of the Shining Smile&#039;&#039;&#039;, Fane and Henrietta help the disciples to start getting settled and getting adequate food and rest to recovery from their mind control. &lt;br /&gt;
&lt;br /&gt;
Kranik goes out of his way to talk to Pradesh again, asking him about what they experienced in the &#039;&#039;&#039;Church of the Goddess of Many Coats&#039;&#039;&#039;. Pradesh confesses that this was the exact same situation at the Church, that they also received a visitor and that the visitor had taken over the church, but his mind had remained clear and so he left to find a new safe place and once he found the Disciples, he found he enjoyed it enough that he didn&#039;t end up asking for help for the church, but then his mind got overtaken by the new visitor here. &lt;br /&gt;
&lt;br /&gt;
Blue, Henrietta and Avalon decide to stay here at the monastery to help get things in order while Fane, Nihlus and Kranik head North to see where the tunnel is leading and why it&#039;s taking them to Chuck. They decide to inspect to see if they can either get help from Chuck&#039;s or if that place had received a visitor too. They leave a communication device with Henrietta so they can keep in communication. &lt;br /&gt;
&lt;br /&gt;
Vaishali decides to follow along with Fane to see the world outside the Discipline for the first time in a while. As they are traveling, they are suddenly shot at as they ambushed in the tree by a group of infernis with mechanical wings, led by an infaernis (Faerie father/Infernis mother- Avalon) with flesh wings that grow out of her back, but with robotic limbs and enhancements. Kranik immediately recognizes her as his half-sister and Teno&#039;s Bounty Hunter for the Colosseum, &#039;&#039;&#039;Kevlar&#039;&#039;&#039;. She states that it was hard to find them with the tracker on Avalon deactivated, but it only thrilled her to have a real chase, but now she&#039;s found them and it&#039;s time to give up the fight. &lt;br /&gt;
&lt;br /&gt;
Jumping from tree to tree to fight the flying creatures, Fane and Kranik take down all of Kevlar&#039;s goons, terrifying Vaishali in the meantime with the brutal show of violence. Kelvar runs when she realizes she&#039;s alone and Kranik tells the others to let her run. Vaishali lets the others know that she thinks this is too much for her, so she&#039;s going to head back to the mall monastery. Fane lets her go and asks she has Henrietta contact them when she gets back. &lt;br /&gt;
&lt;br /&gt;
They continue to travel North until they arrive at the Chuck&#039;s there. They are all allowed inside by the bouncer, but Kranik realizes that he gets flagged by their system, and when he asks the bouncer about it, the bouncer lets him know that they just use it to ensure they can keep those with bounties real names off of any of the rosters and betting table displays. &lt;br /&gt;
&lt;br /&gt;
As they settle and learn what is on each of the floors, Fane realizes that they&#039;ve never gotten a message from the others that Vaishali got back to the monastery safely.&lt;br /&gt;
&lt;br /&gt;
=== Session Sixteen (2/22/2026) ===&lt;br /&gt;
As Henrietta and Blue join their crew at the Chuck&#039;s of Oakist, Fane, Kranik and Nihlus witness a ring match between Biloxi (an orc pulled right out of a bizarre adventure), the Vega 5000 (a huge mech styled after casino games that no one knows the driver of), and a small strange electric folk called The Pinball Wizard, who handily wins the exhibition. Pinball Wizard recognizes Fane and is excited to befriend him, offering everyone a turn at his gacuphon pet, RNJesus.&lt;br /&gt;
&lt;br /&gt;
Kranik, excited at the idea of joining such a show of violence, eagerly seeks out what looks like a very rich woman who is enjoying herself in a private box with docile remnant hounds with white coats dotted with black spots. She introduces herself as Barcelona. He asks her to be his sponsor for the next bout and she agrees, but warns that if he loses, he&#039;ll be in her debt 1000 quantum. With every confidence, Kranik signs on to the deal and then takes the stage against Frog from Shell and King Arthur Jr. The battle is quick, but Kranik is fearless and takes out the Frog from Shell in a relentless rage before the opponent can get a single swing in. When he finally turns to King Arthur Jr, he takes several harsh blows, but in the end defeats the half remnant Simiah before he loses his stamina. He wins Barcelona over a million quantam with her underdog sponsorship and a hefty cut for himself and Nihlus who had a bet placed on him. &lt;br /&gt;
&lt;br /&gt;
While the fight is happening, Fane wanders into a hallway to get away from the large audience and finds himself face to face with a katari in beautiful garb who asks if he would like to play a game. Fane recognizes the power of this visitor from the previous one he met in the Discipline, so he immediately goes on the offensive. Finding his new best friend Fane in the hallway in a fight, the Pinball Wizard joins the fight and they easily destroy the false visitor who becomes an empty vessel like the one before. &lt;br /&gt;
&lt;br /&gt;
After Kranik&#039;s win, Barcelona offers him whatever he wants and even entry to the lowest level, with invitations provided by the Madame of the Chuck&#039;s Oakist Brothel, Milan. Blue curiously takes one of the invitations and happily heads downstairs. Pinball Wizard and Fane follow. Kranik and Henrietta head upstairs to go relax and help Kranik recover with all the stimulants, health and stamina potions he needs. Down in the brothel, Blue learns about intercourse and its pleasures from a fellow fungril, Prague, in a verbal lesson. Pinball Wizard disappears victoriously into a backroom with Reno, declaring on his way &#039;New High Score&#039; and Fane learns from a beautiful woman called Lima that people aren&#039;t stopping down in the brothels as much anymore because someone is giving them all money and teaching them to gamble well on the casino floor. Usually the frequent visitors work in a cycle where they go and win money, come downstairs for a visit and when their money is spent, head back up to win more, but something is keeping those people upstairs now, hence why so many of the brothel workers are just lounging around. &lt;br /&gt;
&lt;br /&gt;
Heading upstairs to do more investigation, Nihlus and Fane discover that until Fane and PBW had knocked out the Visitor, he had been going by the name Macao and giving people on the casino floor a thousand quantum and how to gamble it to win the most. These same people when there senses returned to them found that all their money had been drained from their quantum discs. &lt;br /&gt;
&lt;br /&gt;
Deciding they should sleep on this information, Fane goes to have a nice dinner, while the others finish their evening activities and then go to bed. &lt;br /&gt;
&lt;br /&gt;
=== Session Seventeen (3/1/2026) ===&lt;br /&gt;
During breakfast, Kranik receives word that he is supposed to return to the ring that day to fight again with Barcelona&#039;s sponsorship. There is a back and forth between the crew, Nihlus channels a vision from Motherboard showing that Kranik will be beat by Pinball Wizard and Fane will be found out and in the end, it is decided that Kranik will not fight again and instead will go and tell Barcelona that he has little interest in a fighting career where he cannot kill him enemies. &lt;br /&gt;
&lt;br /&gt;
Blue is having a little bit of a weird breakdown. Boy, hope this doesn&#039;t directly affect decisions that will need to be made later in this session. &lt;br /&gt;
&lt;br /&gt;
Blue goes with Kranik down to see Barcelona in the fighting arena and tell her the bad news, but the sponsor is not alone. Seated beside her is &#039;&#039;&#039;Cambria&#039;&#039;&#039;, the majority owner of all Chuck, who offers Kranik that she will clear Kranik and Avalon&#039;s records and give them a good life here at the Chuck&#039;s on Oakist if he signs a contract to continue fighting. &lt;br /&gt;
&lt;br /&gt;
Kranik refuses, despite the temptation, not wanting to trade one lack of freedom for another. Cambria is upset by this and tells him that he then must leave immediately. He heads upstairs, gathers everyone else and they run into the Pinball Wizard on their way out. He offers to be a decoy so they can escape with Cambria noticing and not go out the front where Cambria had warned that Kevlar and a new set of bounty hunters is waiting for them. &lt;br /&gt;
&lt;br /&gt;
After safely leaving through the backway, they sneak around the front and run for the woods, but it doesn&#039;t take very long for Kevlar and her goons to catch up. 8 minions, half Sonrise agents and half Teno&#039;s join Kevlar as well as Viper, a goblin assassin. They easily take down all ten of these enemies and when they have Kevlar on her knees, prepared for death, she answers questions for Kranik, telling him that she saw fauns take Vaishali. As her final wish, she asks Kranik to take her to their mother so Avalon can decide if she should live or die. This bothers Blue because Blue, a Gravekeeper fungril, has been craving death and wishes to not see Kevlar spared. Kranik and Blue split off to go to the Disciples of the Shining Smile with Kevlar while Henrietta, Nihlus and Fane head for the Church of the Goddess of Coats. Kranik gives Fane Kevlar&#039;s Ikonis, Vivian, a powerful rifle. &lt;br /&gt;
&lt;br /&gt;
Avalon spares Kevlar and they take off her robotic leg with Teno&#039;s tracker in it so she can bounty hunt and be free of the Colosseum. &lt;br /&gt;
&lt;br /&gt;
=== Session Eighteen (3/8/2026) ===&lt;br /&gt;
&lt;br /&gt;
==== Fane ====&lt;br /&gt;
Fane sneaks around the back of the Church of the Goddess of Coat&#039;s pasture to try to find a way to get to where they might be holding any kind of prisoners to search for Vaishali. &amp;lt;small&amp;gt;[His player was absent so this is all he did]&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Kranik &amp;amp; Blue ====&lt;br /&gt;
&lt;br /&gt;
==== Henrietta &amp;amp; Nihlus ====&lt;br /&gt;
As they head toward the Church of Coats, a large pasture area with a big red tent and steeple with a golden crown on top. Their community&#039;s great treasure is a pasture with actual animals such as sheep, alpacas, pigs, silk moths. They have textile mills, shearing barber shops, fashion houses, a large  barn, a food farm, as well as a residential area and school and as they approach, the guard at the gate tells them at a set of twin faeries have arrived, stating they are messengers from the Goddess. &lt;br /&gt;
&lt;br /&gt;
The girls go to a spa and meet people from the town, a rival of Henrietta, as well as some children. A small lamb helps polish Nihlus with hoof polish. A rabbit family comes in and the mother mentions to her children that she has to get gussied up because she&#039;s been asked to leave and she wants the children to be prepared as well. Nihlus and Henrietta overhear that they have these messengers of the Godess have fancy new rules. &lt;br /&gt;
&lt;br /&gt;
Once they are finished their salon time, the girls go to the revival happening at the steeple tent. Inside they notice that the usual leaders, Wauiku and Rotorua are missing. Nihlus takes note of a weird pair of pelts, on either side of the tent, and points them out to Henrietta. She immediately recognizes them as the skins of the the former leaders of the church. As they are about to leave, the messengers, these faerie twins called Christchurch and Auckland, call Henrietta up and tell her that she has been called to go speak to the Goddess. She is to go to the barn, go up to the loft and pray to hear the goddess&#039; voice. She doesn&#039;t fight and heads out the back of the church and into the pasture, heading up to hear from her deity. &lt;br /&gt;
&lt;br /&gt;
In a panic at this development, Nihlus runs out and heads to the main gate, hoping that she will be able catch up Blue and Kranik and is very thankfully to find them already at the gate, having just given over their weapons to the gate keeper so they could enter the Church grounds, but they threaten the gate keeper to get their weapons back and hurry to go save Henrietta from whatever lays in wait in the barn. &lt;br /&gt;
&lt;br /&gt;
Nearly at the barn, Henrietta pauses as she hears Kranik calling her name. She waits for the others to catch up with her so they can go together. As they enter, there is a sharp metallic smell as they enter and Kranik tells her that he believes this is likely some kind of slaughterhouse. She heads up to the loft and sees in front of her a pillow meant for kneeling in prayer that sits in the light of a window where one could feel the Goddess&#039; light and hear her voice. Blue and Nihlus, as they step up to the loft with her, hear a soft comforting voice tell them to come and kneel. Henrietta mourns that she cannot hear the voice and wants to know what she did and why she can&#039;t hear it. She decides to not kneel. &lt;br /&gt;
&lt;br /&gt;
The same angora rabbit faun mother who they met in the salon approaches, also meant to approach and hear the goddess&#039; voice. The party begs her not to do so and Henrietta pleads with her not to leave her children behind, as her mother left her, and that being culled from the flock is not worth scarring her children for life. The mother rabbit hears out Henrietta and heads back to take her children back with the cover of the crew of the Errar going to cause trouble with the messengers. &lt;br /&gt;
&lt;br /&gt;
Before they leave, Nihlus inspects the pillow as well as the window meant for praying to the Goddess and discovers a trap that when one would kneel on the pillow to pray, they would be bled out and then the pillow drops to become a chute to an area below the barn, where the smell of blood and gore is much stronger.&lt;/div&gt;</summary>
		<author><name>JaeltheJust</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Sonrise/The_Story_So_Far&amp;diff=45086</id>
		<title>Sonrise/The Story So Far</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Sonrise/The_Story_So_Far&amp;diff=45086"/>
		<updated>2026-03-08T16:55:54Z</updated>

		<summary type="html">&lt;p&gt;JaeltheJust: /* Session 16 (2/22/2026) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= The Story So Far =&lt;br /&gt;
&lt;br /&gt;
== Chapter One: N0RM4N ==&lt;br /&gt;
&lt;br /&gt;
=== Session One (9/14/2025) ===&lt;br /&gt;
Our little group of convicts found themselves scrapping on a small island that used to house the Pendergras facility and were in the process of tearing apart the six story building. Helena (she/her) was their guard for the day and keeping watch over all of their progress. Fane (he/him) found a half-decent safe of fallen world money and valuables on a top floor and threw it down the various floors to get to the base of the building, Kranik (he/him) was breaking down filing cabinets, Nihlus (she/her) was pulling out wiring the ceilings between the floors and Henrietta (she/her) was attempting to avoid work, as usual. &lt;br /&gt;
&lt;br /&gt;
One of the other prisoners, Berlin (he/him), a slim Drakona, attempted to weasel his way into trouble with Kranik. Then when Sparkbugs began to attack Henrietta, Kranik and Fane assisted her while Nihlus became trapped inside the safe, which Berlin attempted to steal away. He is caught and taught a valuable lesson about gravity. &lt;br /&gt;
&lt;br /&gt;
When they return to the Argent Correctional Facility, they are all immediately taken to the infirmary, where Doctor Pergamon (she/her) is waiting to given them an inoculation. They are given trackers and explained that they&#039;ve been chosen by the warden to go on an expedition to turn Motherboard off and back on again to reset her from the corruption and damage done by the Sonrise Coalition. &lt;br /&gt;
&lt;br /&gt;
This idea was given to her by one of the now-sentient clanks, N0rm4n (he/him), who in his new sense of self, has decided to go against what the Sonrise has done and restore the Mother who came before. He believes he also knows exactly how to shut her down, repair and restart her, he just needs a proper escort and assistance.&lt;br /&gt;
&lt;br /&gt;
=== Session Two (10/5/2025) ===&lt;br /&gt;
The ex-cons are given their ikonis, network tethers, and quantum discs and ride along with the Warden on a barge to Caskin. The driver of the barge is Alamo is doesn&#039;t seem all that concerned when Nihlus attempts to &amp;quot;fix up&amp;quot; the barge. She accomplishes nothing. &lt;br /&gt;
&lt;br /&gt;
On the north shore of Caskin, they go to a small fenced in community that acts as a work release program and housing for well-behaved prisoners with smaller sentences. Here, the party finds their fifth, Blue (she/her)! The Warden asks Blue if she can still talk directly to Motherboard and how Blue feels about N0rm4n, since his consciousness is a product of the Son and not the Mother. Blue seems confident that they can trust N0rm4n and joins the party. Beleez (she/her), Blue&#039;s work supervisor, tells Blue that she was the best worker she&#039;s had and she never believed she belonged in the prison system. &lt;br /&gt;
&lt;br /&gt;
The warden leaves our group at this time, putting 500 quantum on Blue&#039;s disc and telling her to buy a seaworthy vessel to go to Motherboard to do the work that needs done and then to get whatever supplies they need, wherever they usually acquire them. They head to the local docks where Henrietta knows some Infernis who are pilgrims of the spire and Nihlus knows some Fungril and Faeries who are fishers. The fishers point out three people who are currently selling boats.&lt;br /&gt;
&lt;br /&gt;
* Lexington (she/her) is selling a former Tuna remnant she&#039;s made into a submersible.&lt;br /&gt;
* Boston (he/him) is selling an old merchants ships&lt;br /&gt;
* Augusta (she/her) is selling a travel barge that needs hefty repairs&lt;br /&gt;
[[File:Errar.jpg|center|thumb|The tuna remnant turned submersible ship, the Errar ]]&lt;br /&gt;
After quite a bit of begging, pouting, reasoning, and bargaining with the rest of the group, Nihlus manages to convince them to get the Tuna submersible, which they call the Errar, after that&#039;s all Nihlus can say when she is asked what she will name it. &lt;br /&gt;
&lt;br /&gt;
With a little money left, they head to Resupply, a common bounty hunter and criminal trading island that floats around the crater. Here they are able to trade scrap with Troy, get potions with Ithaca, basic supplies with Avaris, and check the &amp;quot;mailbox&amp;quot; with Babylon (she/they). Babylon tells them she currently has two &amp;quot;deliveries&amp;quot; that need taken care of: &lt;br /&gt;
&lt;br /&gt;
* On north Ossuary, there is a thief who ran off with several quantum discs that pinched from a Chuck&#039;s Gambling house. &lt;br /&gt;
* Off the coast of West Cof, there is a hammerhead shark remnant with a relic inside that acts as a filtration unit that separates augments from flesh&lt;br /&gt;
&lt;br /&gt;
The group takes the bounty on the thief, but Nihlus takes notes on the relic quest for her own means. Fane takes note of a woman he recognizes, but can&#039;t remember what from.&lt;br /&gt;
&lt;br /&gt;
Kranik is waiting outside with N0rm4n at the Errar.&lt;br /&gt;
&lt;br /&gt;
=== Session Three (10/11/2025) ===&lt;br /&gt;
Still at Resupply, the crew of the Errar heads over to talk to the Avaris (they/them), whose stand is for basic supplies and the occasional high tech device. They notice that Avaris keeps checking the door, but as they observe them more, they realize they have the kohd for ‘Sonrise’ on their neck. This causes Blue to curse Avaris, who immediately signals for security and as they are beginning to get thrown out, they hear the screech of something like an owl outside. &lt;br /&gt;
[[File:Gotham.jpg|thumb|Gotham]]&lt;br /&gt;
Moments before, Kranik and Norman were enjoying a few moments alone. Kranik shared about his life in the the gladiatorial arena on Caskin and Norman encouraged him that once they had completed their mission with Motherboard, he hoped he would see his life&#039;s goal fulfilled, though he worries that if he commits murder, he&#039;ll wind up back in prison, but Kranik assures Norman that if a death occurs in the arena, it is not a crime. Norman enjoys a moment of peace before they also hear the screech and a woman with owlish augments called Gotham swept down and grabbed him by his shoulders. She attempted to fly away with him but Kranik moved quickly enough to smash the motors thigh panels and wings, making her drop Norman, who cannot swim and begins to sink. &lt;br /&gt;
&lt;br /&gt;
The others emerge from the Resupply just in time to watch Kranik finish off the best of Gotham&#039;s augments but Blue, in a moment of blind rage, sent out her chaos and wrath and with that ripped off Gotham&#039;s head. &lt;br /&gt;
&lt;br /&gt;
Ready to make their escape, Nihlus suspects a tracker inside Norman and that&#039;s how Gotham found them. Nihlus gives him a look through and pulls out the tracker. During some downtime, Fane fishes and they put the tracker inside the fish to throw Sonrise off. Henrietta sunbathes and scars several members of the crew for life. &lt;br /&gt;
&lt;br /&gt;
Each member of the crew of the Errar is given a title by the ship&#039;s Internal Virtual Artificial Navigator, or IVAN.&lt;br /&gt;
&lt;br /&gt;
==== The Crew of the Errar ====&lt;br /&gt;
&lt;br /&gt;
* Nihlus, Captain&lt;br /&gt;
* Blue, First Mate&lt;br /&gt;
* Henrietta, Passenger Princess&lt;br /&gt;
* Fane, Quartermaster&lt;br /&gt;
* Kranik, Security,&lt;br /&gt;
* N0rm4n, Assistant Navigator&lt;br /&gt;
&lt;br /&gt;
As they arrive at Motherboard, they carefully traverse her external fixtures until they reach the central spires and then wait as Norman opens a door to go inside. While consulting the console to learn more about how to repair the Mother, he realizes that something is wrong. With Blue and Nihlus&#039; help, they open the relic cases to look into the six relics from the six islands that helped form Motherboard and find that they are all missing. &lt;br /&gt;
&lt;br /&gt;
Henrietta, knowing the calling card of different thieves&#039; guilds, recognizes that the roman numerals on the name plates are the relics are recently carved on. Using the numbers and putting the letters in order of the different islands, they discover that the calling card spells out &amp;quot;LOCUST&amp;quot;. Kranik recognizes that with the roman numerals and the name, it&#039;s a criminal group he knows from Caskin.&lt;br /&gt;
&lt;br /&gt;
=== Session Four (10/19/2025) ===&lt;br /&gt;
The crew of the Errar headed to the hammerhead shark remnant for themselves, but quickly find that they are not alone here as a cloaked remnant squid puts itself between them and the hammerhead. It turns out that it is ALSO a submersible and their crew is a group of bounty hunters who DID take the job from Babylon and display that they clearly have a great grasp on their sub and would easily best the Errar&#039;s crew in combat. They open Comms and the crew introduces themselves.&lt;br /&gt;
[[File:Jervis.jpg|left|thumb|Captain Jervis]]&lt;br /&gt;
[[File:Blooper.jpg|thumb|The Bl00p3r]]&lt;br /&gt;
&lt;br /&gt;
==== The Crew of the Bl00p4r ====&lt;br /&gt;
&lt;br /&gt;
* Captain Jervis, Infernis&lt;br /&gt;
* Firstmate Seattle, Elf&lt;br /&gt;
* Hokadate, Human Weapons Specialist&lt;br /&gt;
* Puget, Simiah Engineer&lt;br /&gt;
&lt;br /&gt;
The crew of the Errar backs down from the fight and decides they will head for the island of Caskin and pursue their lead to discover more about the thieves that had stolen from Motherboard and took the six relics. They dock in North Caskin, the same area where they bought the Errar to start with. As they head from the docks down to Blue&#039;s home village, they first realize that they are being followed. Kranik waves over a small Katari child who comes over to the group, offering to sell them fish from her little basket. She introduces herself as Houtz. The crew is endeared to her.&lt;br /&gt;
&lt;br /&gt;
While traveling to where Blue&#039;s nomadic tribe&#039;s currently location, they notice some trees being felled and at Blue&#039;s assistance, head that direction for a diversion.&lt;br /&gt;
&lt;br /&gt;
They arrive at an area that&#039;s been clear cut and a short temple has been built over the last few months. The temple&#039;s stature apparently stands so short because most of it is underground. They are greeted by the builders, as well as a layperson for the temple, but then are introduced to the real power behind the temple, Priestess Andora. She is a human who has been augmented with large spider remnant parts to look like that of an ancient creature called a drider and she states that she worships the Arach-Empyrean, who the temple has been built for here on Caskin by the Sonrise Coalition.&lt;br /&gt;
&lt;br /&gt;
Frustrated by this priestess who speaks of false gods so close to one of Motherboard&#039;s spires, Blue is prepared to fight here and now, but Kranik holds her and Nihlus back and talks them into waiting until they&#039;d rested and have a better sense of things.&lt;br /&gt;
&lt;br /&gt;
They head to Blue&#039;s village finally and there they meet many of the fungal people of the Gravekeeper Tribe. Getting a chance to explore and interact, Kranik takes up a challenge to face the tribe&#039;s strong warrior, Va&#039;delliea. Kranik very quickly shows everyone exactly what he was bred for and crushes Va&#039;dalliea in hardly any time at all before they can get a single swing in.&lt;br /&gt;
&lt;br /&gt;
After this, the crew heads to rest, provided a guest accommodation by Grandmother Fungus and attended by Solan and Shimla, two other members of the tribe.&lt;br /&gt;
&lt;br /&gt;
They are rudely awaken in the morning by the sound of a massive cable being cut, the primary network wire between Motherboard and Caskin. It has been taken down by the Arach-Empyrean itself.&lt;br /&gt;
&lt;br /&gt;
=== Session Five (11/2/2025) ===&lt;br /&gt;
Despite their rude awakening, the crew of the Errar quickly rose and were gifted Gecko gloves and a Phoenix feather from the Gravekeeper tribe to aid them in their pursuit of destroying this new threat. They raced for the Arch-Empyrean and met it when it was two-thirds of the way down the spire, around 500 feet off the ground. Henrietta rallied them together, giving them inspiration to work together better as she stayed on the ground with N0rm4n. &lt;br /&gt;
[[File:RebuiltArach.jpg|left|thumb|450x450px|The Rebuilt Guardian of Caskin, the Arch-Empyrean]]&lt;br /&gt;
Nihlus flew at a further distance from the others as she reached out with her magic, forcing hexes upon the mechanical spider queen. Blue also remained at a far distance after she got webbed and fell to the ground, using spells and Mother&#039;s wrath together to disable the internal mechanics of the Arach-Empyrean from afar. As Kranik and Fane raced to meet the creature face to face, they attacked at it&#039;s bladed legs, but found themselves caught in those leg&#039;s grip and had to keep from the blades pressing further and further into their skin as they struggled to break free. Their first major fight as a crew and they learned well to balance off of one another, the witch and the warlock causing internal damage with hexes and viruses, while the hefty brawler and warrior beat it externally, freeing themselves from and doing decent damage to it&#039;s head before the legs gave out and it fell from the spire. Landing on the ground, it still continued to fight, falling on Kranik fully while the others dodged out of the way. Only one leg left, the crew of the Errar managed to overpower the creature and Fane bashed its head in. &lt;br /&gt;
&lt;br /&gt;
Now with a pile of crumpled metal in front of them, the team scrapped it and inside, found something very odd. It was the relic of Caskin, the one that had been stolen by the Locust Guild from Motherboard. Someone had fashioned it into the webshooter of the Arach-Empyrean and now it was in Blue&#039;s possession. &lt;br /&gt;
&lt;br /&gt;
Driven by their anger over how the pieces of Motherboard were being used to destroy her and the network, Blue and Nihlus encouraged the group to head back to the temple of Arach-Empyrean to face the followers and that Priestess head on. &lt;br /&gt;
&lt;br /&gt;
Walking in and declaring that she would destroy the temple and profaning the Empyrean in front of Andora, Andora immediately moved to curse Blue, but Fane jumped in front of her attack. Fane stayed there between Blue and many attacks, starting to feel the pressure of the onslaught of attacks. Nihlus let out an arcing wave of electricity that sent all of the temple attendants to their graves, while the Lieutenant Arvy defended Andora from the crew. Arvy and Andora alone were no match for the full power of the Errar and they dispatch both, Blue reaching out with a whip of electricity to behead the false priestess. &lt;br /&gt;
&lt;br /&gt;
Upon her death, Blue performs the rites of death of her tribe and reaches to the remainder of Andora&#039;s spirit to find a memory of pride. She finds a moment where Andora was graced with the presence of Persy and how they Persy convinced Andora to perform as the high priestess by making the new goddess in Andora&#039;s image.  &lt;br /&gt;
&lt;br /&gt;
Fane steals the wig that was meant for the incomplete goddess&#039; robotic form.&lt;br /&gt;
&lt;br /&gt;
=== Session Six (11/9/2025) ===&lt;br /&gt;
After returning back to the Gravekeeper Tribe to recover a bit from their fight against the Guardian as well as the evil false temple, the crew of the Errar purchase some potions and then make for the docks! On their way through the forest, they end up getting caught by a swarm of giant mosquito remnants. One of the remnants extracts Kranik&#039;s blood but the party is easily able to get rid of most of them and run away from the rest. &lt;br /&gt;
&lt;br /&gt;
At the docks, they take the Errar and before they leave the dock, they are visited by Houtz! They quickly tell Memphis about the Guardian they encountered and that they have one of the relics and she pays them Quantum so they&#039;ll be able to continue their mission. They use their newly acquired money to pay Houtz for &amp;quot;feesh&amp;quot; and &amp;quot;brace-a-lets&amp;quot; made from seashells that have been dyed. They then head to Southern Caskin to find the Locust! &lt;br /&gt;
&lt;br /&gt;
At the docks, they mean Genoa, a dockworker who recognizes Kranik as the gladiator Gibraltar and the one who started a revolution to help the lower class but didn&#039;t succeed. She charges them double for parking to keep Kranik&#039;s identity a secret and they begrudgingly pay her.&lt;br /&gt;
&lt;br /&gt;
They take a western route through the protein producing farms on this Southern end of Caskin. Crawling over fences, outwitting security bat remnants and field dog remnants, as well as avoiding being seen by a farmer&#039;s daughter&#039;s wedding. Thankfully no one tries to seduce the bride. (The DM was genuinely worried this might come up) Once they have crossed out of the fields, they manage to find a place to bed down for the night in the edge of the deciduous forest that makes up Central Caskin. &lt;br /&gt;
&lt;br /&gt;
=== Session Seven (11/16/2025) ===&lt;br /&gt;
Not knowing the exact location of the Locus hideout, Blue uses her mycelial connection to head find a bar that houses and aids criminals called The Oaken Barrel hidden in a secret tree. Inside, they see three of the fairies that make up the Locust and they are intimidated into giving up the location of their actual hideout. One of them, Clew, tries to woo Henrietta, excited to see another sheep one, and especially one so beautiful. Henrietta and N0rm4n stay at the bar, believing they will not be viable to the fight against the thieves&#039; guild.  &lt;br /&gt;
&lt;br /&gt;
Finding the secret hideout, the crew heads in and take out everyone in the hideout, even though the Locust had been alerted by their friends back at the Oaken Barrel. They leave one alive to answer questions.  &lt;br /&gt;
&lt;br /&gt;
Blue inspects the memories of the dead Lt Barataria, who in their memory, meets with Persepolis, learning about something called the Guardian project, a way to use the relics of old: to rebuild the Guardians of Kiston to destroy the major connections to Motherboard and replace them with connections to the Son and protect them.  &lt;br /&gt;
&lt;br /&gt;
Kranik is able to find in the Lt&#039;s office, paperwork of their deal with the Sonrise as well as Serial numbers for all of the relics.  &lt;br /&gt;
&lt;br /&gt;
As they are leaving the Locust&#039;s base, they encounter two Gladiators, Lancelot and Geraltx, who show Kranik that his mother, London is currently being seized and under threat of death if he does not comply and come with them.  &lt;br /&gt;
&lt;br /&gt;
Kranik turns to the rest of the group, &amp;quot;Tell Henrietta, &#039;I&#039;m Sorry&#039;&amp;quot; and then willingly goes with the gladiators.  &lt;br /&gt;
&lt;br /&gt;
The others return to the Errar, hearing at the docks that Genoa was captured for hiding Kranik&#039;s return and that in three days will be the fight of all fights, against &#039;&#039;&#039;THE MONSTER&#039;&#039;&#039;.  They update Memphis, informing her of the Locust, the Relic Locations, Kranik&#039;s capture. Memphis states she &#039;&#039;&#039;&#039;&#039;cannot be involved, legally&#039;&#039;,&#039;&#039;&#039; with the goings on of the arena.  &lt;br /&gt;
&lt;br /&gt;
=== Session Eight (12/4/2025) ===&lt;br /&gt;
In this short episode, the crew leaves Caskin to take their relic from the Arach-Empyrean back to Motherboard.  &lt;br /&gt;
&lt;br /&gt;
On their way, they notice a large blip on the radar and head to see it. What they find is a pod of orca remnants who are bullying someone in a diving suit. They rescue the diver, recovering three of the remnants for scrap, and discover that she is a Lophi, an ancestry of deep water peoples who are hiding down below in KIM and keep their society to themselves, afraid that their resources and technology will be taken advantage by the surface dwellers. The Lophi&#039;s name is &#039;&#039;&#039;Destiny&#039;&#039;&#039; and she explains she is a surface biology researcher and she got very off track and was going to get air for her suit when the orcas attacked her. She is grateful for their help and willing to tell them a small bit about their society if the crew will take her to see Motherboard. She also reveals to them that not only are their Lophi under the water, but also that the Son has a base on the sunken island of Sarcof.  &lt;br /&gt;
&lt;br /&gt;
They go to Motherboard and are able to put the relic back into Motherboard. When Blue puts the relic in, she syncs with Motherboard&#039;s hum and is given a vision of Mother&#039;s true form.  &lt;br /&gt;
&lt;br /&gt;
Knowing they need to get money and prepare to save Kranik, they set their sights on Ossuary and leave Destiny and N0rm4n to guard Motherboard&#039;s Relic Room.  &lt;br /&gt;
&lt;br /&gt;
=== Session Nine (12/14/2025) ===&lt;br /&gt;
Before heading to Ossuary, the crew scraps the orcas, able to gain plenty for their future augments. Nihlus is also able to improve the fin attack of the Errar with the teeth of the orcas. &lt;br /&gt;
&lt;br /&gt;
Nihlus and Henrietta have a heart to heart about their recent disagreements and recover their relationship. &lt;br /&gt;
&lt;br /&gt;
On their way to Ossuary, they meet up with the Bl00p3r, who is doing another shark bounty for Sonrise. Nihlus also gets a dream of where their bounty target, Athens in, hiding in the forest on Ossuary known as Tall Grass, a sanctuary of rare remnants.&lt;br /&gt;
&lt;br /&gt;
At the dock, they learn two important details: &lt;br /&gt;
&lt;br /&gt;
* The Big Lady, Cambria, who runs the original Chuck&#039;s on Ossuary, just returned&lt;br /&gt;
* A ceremony is taking place at the Cult of the Machine Spirit. They are celebrating the final augmentation of a warrior, now completely replaced&lt;br /&gt;
&lt;br /&gt;
As they head into Ossuary, they are able to tell where to find Nihlus&#039; home, the Cult of the Machine Spirit, who have their own entrance to the sanctuary. They see the spire that is protected by the Cult, covered in kohd, ringed in it in all different sizes, both hand etched and filled with lights. &lt;br /&gt;
&lt;br /&gt;
They are first by Camphier, who guards the external gate and states that Nihlus is to return to her place in the Fairie Technomancers and no longer travel with the crew of the Errar. Arguing to see The Herald, that she needs to tell them about what&#039;s happening with Motherboard, the Herald&#039;s consort  hears and agrees to take the crew in. She tells them how something is forcing them to attack the fences of the sanctuary.&lt;br /&gt;
&lt;br /&gt;
Canalave, the Consort and Right Hand of the Herald, so she guides them to his hall, in a defunct Pomegranate Inc Headquarters building. They share with Unova, the herald, everything about their adventure, and the herald understands their plight and how they are to help Motherboard. He tells her to take her place with the other technomancers and to put a tracker on what they suspect to be another of Sonrise&#039;s guardians. She agrees. The Herald stats that without the augments of one of the Cult members, the other members of the Errar crew is not safe to go into the Tall Grass alone, especially Henrietta. They are offered one of three remnants, a grass type, water type and fire type. They take the fire type lizard looking one and head into the Tall Grass Sanctuary. &lt;br /&gt;
&lt;br /&gt;
They make their way through, being attacked by several hostiles creatures, a Snake, an elephant and a firey horse remnant, which explodes in a firey ball and sends the whole group flying apart. &lt;br /&gt;
&lt;br /&gt;
Nihlus finds several feline looking remnants to the North, including one with ribbons and rabbit like ears, though she is attacked by more lion-type remnant. The group is able to find each other once again and then heads to the Northwest area, having felt a rumble come from that area. &lt;br /&gt;
&lt;br /&gt;
They see a tall woman like remnant, had covered in long wires instead of hair that are connected to the trees around it, which seem to be data wells in disguise. They notice that at the woman-like figures&#039; feet are the bodies of Sonrise agents, seemingly the ones who helped build her. &lt;br /&gt;
&lt;br /&gt;
Carefully, they place the tracker on the Guardian and then flee back to the Cult of the Machine Spirit&#039;s compound to rest.&lt;br /&gt;
&lt;br /&gt;
=== Session Ten (12/21/2025) ===&lt;br /&gt;
As they ready to head back out into the Tall Grass to find their bounty, they watch as the Warrior of the Machine Spirit, Kanto, heads out to fight the Guardian of Ossuary, the Medusa. Before going back in they also stop at the local shops to get potions and supplies, meeting Lumiose, a human in a Katari suit, and Jubilife, a small katari with a jetpack he built himself.  &lt;br /&gt;
&lt;br /&gt;
They head to the Southwest and there is bat remnants with a stressful screech and canine, tiger-striped remnants with a vicious bite, who stand their way before they can get to Athens.  &lt;br /&gt;
&lt;br /&gt;
When they find the little hut where Athens had holed himself up, he comes willingly, just begging for relief from the dangerous place he put himself in. He turns over the stolen disks as well as his augmented arm, asking for mercy because he took a bad job and an escort out of the Tall Grass. The Crew of the Errar chooses mercy and does as requested, heading out of the Tall Grass, though noticing before they leave that it seems the fight between the Medusa and warrior has taken a hiatus or ended and it seemed the Medusa may have come up victorious.  &lt;br /&gt;
&lt;br /&gt;
The crew says goodbye to the remnants they befriended, MarkyMark and Ribbons, and promise to come back one day. They return to the Errar and set a course for Resupply.  &lt;br /&gt;
&lt;br /&gt;
They spend their last day before Kranik&#039;s arena battle against &#039;&#039;&#039;THE MONSTER&#039;&#039;&#039;, preparing for their own contributions. They turn in the arm and stolen discs to Babylon who only pays them half as she knows her client wants the body of the thief. She offers them two new bounties and they take one: &#039;&#039;Sonrise is sponsoring the capture of the crew of the Bl00p3r because they&#039;ve been giving fake filtration relics back to Sonrise after capture sharks&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
They gain some potions for the big fight and then take one more rest as they return again to Southern Caskin. &lt;br /&gt;
&lt;br /&gt;
== Chapter Two: &amp;lt;s&amp;gt;London&amp;lt;/s&amp;gt;  Avalon ==&lt;br /&gt;
&lt;br /&gt;
=== Session Eleven (1/4/2025) ===&lt;br /&gt;
While the rest of the crew of the Errar heads for the stadium, three days earlier Warden Memphis had reached out to another former convict that had worked through her program and was now out running odd jobs for her, mostly dealing with capture of wild remnants and releasing them back or rehabilitating them. Mensa, an inferbolg druid, was called and asked to intervene on Memphis&#039; behalf to help get Kranik out of the stadium without alerting Teno to her interference. Mensa [Guest played by Tyler] agrees for twice his normal pay and heads to Caskin for the game with schematics for the generators in the colosseum to provide to the crew to hopefully take down the shield that covers the surface of the arena so they can get down onto the field. He finds them easily in the stadium and they introduce themselves. &lt;br /&gt;
&lt;br /&gt;
Under the arena, Kranik has a face to face conversation with his mother, London, for the first time since his arrest. She reveals that she had been hoping to keep him from this exact fate, the fate of his own father and in an effort to do so, had actually been the person to turn Kranik over to the government of KIM so he would go to Argent Correctional and not have to die in the arena-- and yet here they were. London begs him for one more thing, to lay down his weapon and refuse to give Teno the fight and show he wants to give the people by making an example out of the former rebellion leader. Kranik trusts that he will live and he will not be alone in the arena. &lt;br /&gt;
&lt;br /&gt;
Teno comes down under the arena to taunt Kranik and provide him with his armor from his days as Gibraltar and when he mentions that Genoa will be going first to face four leopards, Kranik tries to save her by suggesting just 2 leopards to the one person. Taking this suggesting, Teno decides not to change the number of leopards but rather add a second fighter to the opening fight: London. Teno presents London with her ikonis, which was taken away from her long ago when she was forced into the Mothers of the Future program, along with her name-- Avalon. &lt;br /&gt;
&lt;br /&gt;
As the first fight begins, the four leopards start on the Western gate of the colosseum while Genoa and London enter from the East. While they approach one another, the crew of the Errar and their new friend Mensa break into two teams, heading to the two generators for the colosseum that are disguised as quite large anvils. Mensa and Henrietta use a bomb to blow the generator, causing the gate on that side to immediately open and &#039;&#039;&#039;THE MONSTER&#039;&#039;&#039; makes an early debut. A 20 foot abomination created from many remnants, riling in pain and agony from the fusion as well as a dosed amount of the Remnant&#039;s Fury, it begins to push in towards the leopards and two women on the other side. &lt;br /&gt;
&lt;br /&gt;
On the other side of the stadium, Nihlus and Blue work together to overload the Eastern generator, now in a panic to release Kranik so he can help and save the two women. Fane uses a rope to lower himself down into the arena as Kranik races him to get to the women, but they are too late to save Genoa as she is slain by a pair of leopards. London just barely holds her own with her ikonis, Guinevere, a long, thin sword. &lt;br /&gt;
&lt;br /&gt;
Mensa shifts into a fox remnant form as he jumps down into the arena, leaving Henrietta to escape and go to get the Errar to prepare it to leave as soon as the others escape. He is caught though in the tendrils of the Monster and it holds him tightly. Kranik and Fane hurry to help Mensa while Blue and Nihlus stay with London, trusting her to lead them back through the underground of the arena. &lt;br /&gt;
&lt;br /&gt;
The moment Mensa is freed, Blue stuns the Monster and they run for their lives in the tunnel below the arena, following London&#039;s navigation until they hear a loud crash behind them of the beast crashing down into the tunnel behind them. Mensa changes into a horse and Nihlus and London jump onto his back to speed ahead when a trio of gladiators attempt to stand in their way. Now barricaded between The Monster and these gladiators, Fane and Kranik do everything they can to get the fighters out of their way or stay out the way while The Monster attacks but it manages to severely damage Blue as it tries to grab her away from Kranik&#039;s hold. &lt;br /&gt;
&lt;br /&gt;
Blue, seemingly staring death in the face, only can offer what she knows best, her belief in Motherboard and reaches out to the monstrous remnant to offer it moment of relief from the Fury and the agony it&#039;s facing and in her faith, it works. &lt;br /&gt;
&lt;br /&gt;
During that moment of peace, Nihlus takes the opportunity to set up a bomb with the fuel used to arm the Monster&#039;s deadly photon laser and get a remote detonation created so that she can set it off once she seems the others are safe before getting back on Mensa and heading for the escape at last, but not without one last blast from the Photon laser damaging Mensa and London. &lt;br /&gt;
&lt;br /&gt;
The bomb goes off once Kranik, Blue and Fane are outside the range of it and a whole section of the colosseum crashes down on the Monster, taking a few casualties of spectators with it. &lt;br /&gt;
&lt;br /&gt;
The party escapes with London and Mensa in tow and in the Errar at last, they head for Ossuary.&lt;br /&gt;
&lt;br /&gt;
London is amazed and a little overwhelmed by everything, Henrietta takes the opportunity to help the infernal woman with a clean outfit. Kranik then pulls Henrietta aside to tell her that he&#039;s sorry that he didn&#039;t get to say goodbye to her himself and he thanks her for coming back and helping his mom. They then &amp;quot;totally makeout&amp;quot; [player&#039;s words] in the dimly lit hold of the ship. &lt;br /&gt;
&lt;br /&gt;
=== Session Twelve (1/11/2026) ===&lt;br /&gt;
As they head for Northern Ossuary, IVAN notifies Captain Nihlus that they are being followed by a shark shaped remnant. One of the crew recognizes this is actually built from a whale shark remnant and they should be able to outrun it by diving lower. Kranik realizes this is one of the gladiator vessels that Teno sends out to bring back escapees. &lt;br /&gt;
&lt;br /&gt;
They stay at a good depth before rising just as they reach Ossuary&#039;s north shore and head inland to meet with the Cult of the Machine Spirit and see how Kanto, their greatest warrior, did against the Rebuilt Guardian, Medusa. They learn that Kanto never returned and worse, his tracking signal is no longer responding. Arming themselves, the crew of the Errar minus Blue who stays behind with London, head into the Tall Grass forest with Mensa to see if they can find Kanto and perhaps face this Medusa themselves. &lt;br /&gt;
&lt;br /&gt;
They discover Kanto easily enough, his body is covered in a thick layer of a cold carbon based stone and it seems to be melding with his own body as time goes on, it seems he is definitively dead. As Kranik moves through the trees to find the guardian, he does indeed find it, as the eyes of the Medusa pierce back at him and casts a petrifying gaze. Between the five of them, they are able to raze it&#039;s snakes off it&#039;s head like Nihlus was guided in a vision from Mother. Fane and Kranik deal heavy damage while once again having to save Mensa who had gotten himself captured in the grip of a terrifying creature. The Medusa&#039;s gaze stays on Kranik while the others and MarkyMark attempt to subdue it. Just as the petrification begins to set on Kranik, the Medusa is slain. &lt;br /&gt;
&lt;br /&gt;
Nilhus retrieves the &#039;&#039;&#039;Eyes of the Gorgon&#039;&#039;&#039;, which is the relic that was taken from Mother so they can return it to her. She is asked if she will stay with the crew of the Errar or return to her place at the Cult of the Machine Spirit, but she turns down the opportunity and she is told her name will be waiting for her when she returns from repairing Motherboard to completion. &lt;br /&gt;
&lt;br /&gt;
Mensa though, is offered a place to stay with the Cult and study the remnants of the Tall Grass, as is his dream to learn and discover more about them. He hands off his Corrector Sprite to Nihlus to thank her for speaking up and getting him a place among her people and the crew of the Errar heads out of the Cult&#039;s grounds once again. &lt;br /&gt;
&lt;br /&gt;
Meanwhile, on Cof, the players learn that Persepolis is very angry to see a second of her guardians fall and in her rage, neutralizes one of her own men. Immediately after, she receives a call from Teno though, asking to join forces against the mutual pain they&#039;ve received from the Errar.&lt;br /&gt;
&lt;br /&gt;
=== Session Thirteen (1/18/2026) ===&lt;br /&gt;
On their way back to the Errar while traveling to the docks of Northern Ossuary, two gladiators are approach them, attempting to take London back from Kranik. Kiel and Lancelot brace themselves for a fight and Kiel uses a device to lock up Kranik&#039;s Gibraltar armor. Fane is able to fend off Lancelot with ease while Blue was aggressive with Kiel and Kranik learns that the ink of the tattoo on London&#039;s thigh has tracking nanobots in it. Blue and Nihlus teamed up to beat Kiel further while Fane and Kranik used their combined strength to kill Lancelot. Kiel attempts to run away but Kranik is able to catch her and ends her when she gives up no further information. &lt;br /&gt;
&lt;br /&gt;
Blue searches Kiel&#039;s mind for a memory of fear and she briefly witnesses the fear that Teno instills in his gladiators, as Kiel and her twin sister were told that only one of them is able to join the gladiators and are left with a single dagger to determine who will be Teno&#039;s new prodigy. Kiel, in fear of her own twin killing her, acted first and won. &lt;br /&gt;
&lt;br /&gt;
The Crew of the Errar makes it back to their ship and then heads to Motherboard to return the second relic and level up! &lt;br /&gt;
&lt;br /&gt;
They meet up with Destiny and N0rm4n. N0rm4n is searching for more information about the ancient [[Kiston Guardians|guardians]] of the [[Kiston Isles]] with Kranik, learning about Chul, the Rebuilt Guardian haunting Oakist. They find rumors of madness, tendrils and illusions tied to it.&lt;br /&gt;
&lt;br /&gt;
The other crew members start to speak to Destiny and teach her about surface world humanoid aesthetics as well, as well as gender-presenting aesthetics and procreation for her biological research. &lt;br /&gt;
&lt;br /&gt;
With their new knowledge in hand, the party comes together and leaving N0rm4n and Destiny still to guard the relics, they set off with London, now returning to her birth name of Avalon, along with them to head to Oakist to face the next guardian. &lt;br /&gt;
&lt;br /&gt;
As they travel, Nilhus attempts to remove the tattoo from Avalon&#039;s thigh and is mostly successful, but has no idea if that will be enough to keep her from being found. &lt;br /&gt;
&lt;br /&gt;
=== Session Fourteen (1/25/2026) ===&lt;br /&gt;
Docking on the western edge of the island, leaving the Errar with a drakona called Detroit.&lt;br /&gt;
&lt;br /&gt;
The crew of the Errar heads to the defunct mall that now houses the &#039;&#039;&#039;Disciples of the Shining Smile&#039;&#039;&#039;, where Fane calls home. They are welcomed by the greeter, a batfolk called Lumbini. Everyone seems happy to see Fane and the whole of the party and are desperate for them to come meet the visitor who has come to teach in the stead of the Father who runs the monastery. Kranik takes note of a young faun who looks similar to Henrietta who has taken on the name Pradesh. He learns that Pradesh is from Henrietta&#039;s home of the &#039;&#039;&#039;Church of the Goddess of Many Coats&#039;&#039;&#039;, but left because things were changing there and he didn&#039;t want to be caught up in whatever was happening there. &lt;br /&gt;
&lt;br /&gt;
Vaishali, a half-simiah who is close to Fane, is also very happy to see him and along with Lumbini, drag him even more quickly to see Father Sravasti and the visitor. Fane becomes concerned when Vaishali and Lumbini seem to have lost all their knowledge of Mother. They check in with Sarnath, an Avian who keeps guard of Sravasti&#039;s quarters and allows only Fane in first to see the Visitor and the Father. &lt;br /&gt;
&lt;br /&gt;
When he goes in, Fane immediately has his mind taken over by the Visitor, a faun-like entity called Mara, who&#039;s very presence pushes into Fane&#039;s memories and cuts off his memory of his mission to save Motherboard and any connection to motherboard at all. He is told to bring his friends into see the visitor as well. He does so, attempting to bring Nilhus and Kranik inside, but first they question him about Mother and their mission and he answers that he wants to stay in the monastery and doesn&#039;t know of any Mother. Kranik hits Fane on the head and this brings him back around, making him realize what happened and so prepared, the three of them head inside to go face down this visitor. &lt;br /&gt;
&lt;br /&gt;
While attempting to get to her, overcoming her mind grip, a fight is started between the three crewmembers and the Visitor&#039;s controlled monks of the monastery. Fane and Kranik, with Nihlus&#039; support are surely able to overcome the monks and get to the visitor, killing him, but find that when she dies, it is actually only a robotic mannequin that an illusion had been projected over top of. As the visitor is destroyed, the people of the monastery begin to have their minds released and they grow weary and realize they are hungry, having only eaten and slept when absolutely required by their bodies. They tell Fane that the Visitor had then working on tunnels under the mall, one leading North and one leading West toward the docks. &lt;br /&gt;
&lt;br /&gt;
=== Session Fifteen (2/8/2026) ===&lt;br /&gt;
After awakening the minds of the &#039;&#039;&#039;Disciples of the Shining Smile&#039;&#039;&#039;, Fane and Henrietta help the disciples to start getting settled and getting adequate food and rest to recovery from their mind control. &lt;br /&gt;
&lt;br /&gt;
Kranik goes out of his way to talk to Pradesh again, asking him about what they experienced in the &#039;&#039;&#039;Church of the Goddess of Many Coats&#039;&#039;&#039;. Pradesh confesses that this was the exact same situation at the Church, that they also received a visitor and that the visitor had taken over the church, but his mind had remained clear and so he left to find a new safe place and once he found the Disciples, he found he enjoyed it enough that he didn&#039;t end up asking for help for the church, but then his mind got overtaken by the new visitor here. &lt;br /&gt;
&lt;br /&gt;
Blue, Henrietta and Avalon decide to stay here at the monastery to help get things in order while Fane, Nihlus and Kranik head North to see where the tunnel is leading and why it&#039;s taking them to Chuck. They decide to inspect to see if they can either get help from Chuck&#039;s or if that place had received a visitor too. They leave a communication device with Henrietta so they can keep in communication. &lt;br /&gt;
&lt;br /&gt;
Vaishali decides to follow along with Fane to see the world outside the Discipline for the first time in a while. As they are traveling, they are suddenly shot at as they ambushed in the tree by a group of infernis with mechanical wings, led by an infaernis (Faerie father/Infernis mother- Avalon) with flesh wings that grow out of her back, but with robotic limbs and enhancements. Kranik immediately recognizes her as his half-sister and Teno&#039;s Bounty Hunter for the Colosseum, &#039;&#039;&#039;Kevlar&#039;&#039;&#039;. She states that it was hard to find them with the tracker on Avalon deactivated, but it only thrilled her to have a real chase, but now she&#039;s found them and it&#039;s time to give up the fight. &lt;br /&gt;
&lt;br /&gt;
Jumping from tree to tree to fight the flying creatures, Fane and Kranik take down all of Kevlar&#039;s goons, terrifying Vaishali in the meantime with the brutal show of violence. Kelvar runs when she realizes she&#039;s alone and Kranik tells the others to let her run. Vaishali lets the others know that she thinks this is too much for her, so she&#039;s going to head back to the mall monastery. Fane lets her go and asks she has Henrietta contact them when she gets back. &lt;br /&gt;
&lt;br /&gt;
They continue to travel North until they arrive at the Chuck&#039;s there. They are all allowed inside by the bouncer, but Kranik realizes that he gets flagged by their system, and when he asks the bouncer about it, the bouncer lets him know that they just use it to ensure they can keep those with bounties real names off of any of the rosters and betting table displays. &lt;br /&gt;
&lt;br /&gt;
As they settle and learn what is on each of the floors, Fane realizes that they&#039;ve never gotten a message from the others that Vaishali got back to the monastery safely.&lt;br /&gt;
&lt;br /&gt;
=== Session Sixteen (2/22/2026) ===&lt;br /&gt;
As Henrietta and Blue join their crew at the Chuck&#039;s of Oakist, Fane, Kranik and Nihlus witness a ring match between Biloxi (an orc pulled right out of a bizarre adventure), the Vega 5000 (a huge mech styled after casino games that no one knows the driver of), and a small strange electric folk called The Pinball Wizard, who handily wins the exhibition. Pinball Wizard recognizes Fane and is excited to befriend him, offering everyone a turn at his gacuphon pet, RNJesus.&lt;br /&gt;
&lt;br /&gt;
Kranik, excited at the idea of joining such a show of violence, eagerly seeks out what looks like a very rich woman who is enjoying herself in a private box with docile remnant hounds with white coats dotted with black spots. She introduces herself as Barcelona. He asks her to be his sponsor for the next bout and she agrees, but warns that if he loses, he&#039;ll be in her debt 1000 quantum. With every confidence, Kranik signs on to the deal and then takes the stage against Frog from Shell and King Arthur Jr. The battle is quick, but Kranik is fearless and takes out the Frog from Shell in a relentless rage before the opponent can get a single swing in. When he finally turns to King Arthur Jr, he takes several harsh blows, but in the end defeats the half remnant Simiah before he loses his stamina. He wins Barcelona over a million quantam with her underdog sponsorship and a hefty cut for himself and Nihlus who had a bet placed on him. &lt;br /&gt;
&lt;br /&gt;
While the fight is happening, Fane wanders into a hallway to get away from the large audience and finds himself face to face with a katari in beautiful garb who asks if he would like to play a game. Fane recognizes the power of this visitor from the previous one he met in the Discipline, so he immediately goes on the offensive. Finding his new best friend Fane in the hallway in a fight, the Pinball Wizard joins the fight and they easily destroy the false visitor who becomes an empty vessel like the one before. &lt;br /&gt;
&lt;br /&gt;
After Kranik&#039;s win, Barcelona offers him whatever he wants and even entry to the lowest level, with invitations provided by the Madame of the Chuck&#039;s Oakist Brothel, Milan. Blue curiously takes one of the invitations and happily heads downstairs. Pinball Wizard and Fane follow. Kranik and Henrietta head upstairs to go relax and help Kranik recover with all the stimulants, health and stamina potions he needs. Down in the brothel, Blue learns about intercourse and its pleasures from a fellow fungril, Prague, in a verbal lesson. Pinball Wizard disappears victoriously into a backroom with Reno, declaring on his way &#039;New High Score&#039; and Fane learns from a beautiful woman called Lima that people aren&#039;t stopping down in the brothels as much anymore because someone is giving them all money and teaching them to gamble well on the casino floor. Usually the frequent visitors work in a cycle where they go and win money, come downstairs for a visit and when their money is spent, head back up to win more, but something is keeping those people upstairs now, hence why so many of the brothel workers are just lounging around. &lt;br /&gt;
&lt;br /&gt;
Heading upstairs to do more investigation, Nihlus and Fane discover that until Fane and PBW had knocked out the Visitor, he had been going by the name Macao and giving people on the casino floor a thousand quantum and how to gamble it to win the most. These same people when there senses returned to them found that all their money had been drained from their quantum discs. &lt;br /&gt;
&lt;br /&gt;
Deciding they should sleep on this information, Fane goes to have a nice dinner, while the others finish their evening activities and then go to bed. &lt;br /&gt;
&lt;br /&gt;
=== Session Seventeen (3/1/2026) ===&lt;/div&gt;</summary>
		<author><name>JaeltheJust</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Bedlam_in_the_Badlands/Player_Characters&amp;diff=45054</id>
		<title>Bedlam in the Badlands/Player Characters</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Bedlam_in_the_Badlands/Player_Characters&amp;diff=45054"/>
		<updated>2026-03-06T16:20:21Z</updated>

		<summary type="html">&lt;p&gt;JaeltheJust: Updated XP for session 3/5&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Worldbuilders}}&lt;br /&gt;
&#039;&#039;&#039;If you are a [[player]], please refrain from editing this page.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable article-table&amp;quot;&lt;br /&gt;
|+ &amp;lt;span style=&amp;quot;font-size: 1.7em&amp;quot;&amp;gt;Bedlam in the Badlands Player Characters&amp;lt;/span&amp;gt;&lt;br /&gt;
! Player !! Discord&amp;lt;br&amp;gt;username !! Player&amp;lt;br&amp;gt;character !! [[Race]] !! [[Class]] !! PC&amp;lt;br&amp;gt;Lvl !! Wiki&amp;lt;br&amp;gt;words !! Total&amp;lt;br&amp;gt; XP&lt;br /&gt;
|-&lt;br /&gt;
|Keller M || K-dawg12 || [[Rhogar Dreel]] (he/him) || [[Dragonborn]] (White) || [[Fighter]] (Rune Knight) || style=&amp;quot;text-align: right;&amp;quot; | 6 || style=&amp;quot;text-align: right;&amp;quot; | 22030 || style=&amp;quot;text-align: right;&amp;quot; | 14000 &lt;br /&gt;
(91gp)&lt;br /&gt;
|-&lt;br /&gt;
|Nikki || Tak231 || [[Delaiah]] (she/her) || [[Tiefling]] || [[Artificer]] (Armorer) || style=&amp;quot;text-align: right;&amp;quot; | 5 || style=&amp;quot;text-align: right;&amp;quot; | 1788 || style=&amp;quot;text-align: right;&amp;quot; | 8961&lt;br /&gt;
|-&lt;br /&gt;
|Sam || DwarfEnjoyer || [[Silgr Þyrikk]] (he/him) || [[Dwarf]] (Mountain) || [[Fighter]] (Rune Knight) || style=&amp;quot;text-align: right;&amp;quot; | 4 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 3511&lt;br /&gt;
|-&lt;br /&gt;
|Nin || SilentDarknes || [[Pryderi]] (she/they) || [[Hexblood]] || [[Artificer]] (Alchemist) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 1861&lt;br /&gt;
|-&lt;br /&gt;
|Mercedes || Jaelthejust || [[Lenore]] (she/her) || [[Kenku]] || [[Cleric]] (Twilight) || style=&amp;quot;text-align: right;&amp;quot; | 4 || style=&amp;quot;text-align: right;&amp;quot; | 2371 || style=&amp;quot;text-align: right;&amp;quot; | 5175 &lt;br /&gt;
|-&lt;br /&gt;
|Talia || Talia || style=&amp;quot;line-height: 0.9em;&amp;quot; | &amp;quot;Gloria&amp;quot; [[Glorivesh]] (she/her)&lt;br /&gt;
and &amp;quot;V&amp;quot; Vesh (she/her)&lt;br /&gt;
| [[Kalashtar]] || [[Sorcerer]] (Shadow) || style=&amp;quot;text-align: right;&amp;quot; | 5 || style=&amp;quot;text-align: right;&amp;quot; | 7669 || style=&amp;quot;text-align: right;&amp;quot; | 9323&lt;br /&gt;
|-&lt;br /&gt;
|Chris || gingie22 || [[Kaman]] (tor/tel) || [[Tortle]] || [[Druid]] (Land) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 2632&lt;br /&gt;
|-&lt;br /&gt;
|Geoffrey || epicdudex || [[Syl Vipershade]] (they/them)&lt;br /&gt;
| [[Yuan-Ti]] || [[Rogue]] / [[Bard]] (Soulknife/Whispers) || style=&amp;quot;text-align: right;&amp;quot; | 5 || style=&amp;quot;text-align: right;&amp;quot; | 2352 || style=&amp;quot;text-align: right;&amp;quot; | 11385&lt;br /&gt;
|-&lt;br /&gt;
|Sarah || BreadIsPain52822 || [[Ozmir Nightshade]] (he/him) || [[Tiefling]] || [[Rogue]] (Soulknife) || style=&amp;quot;text-align: right;&amp;quot; | 5 || style=&amp;quot;text-align: right;&amp;quot; | 534 || style=&amp;quot;text-align: right;&amp;quot; | 7594&lt;br /&gt;
|-&lt;br /&gt;
|Jay || lunadix || [[Stix]] (they/them) || [[The Stitched|Stitched]] (Doll) || [[Warlock]] || style=&amp;quot;text-align: right;&amp;quot; | 6 || style=&amp;quot;text-align: right;&amp;quot; | 7402 || style=&amp;quot;text-align: right;&amp;quot; | 14000 &lt;br /&gt;
|-&lt;br /&gt;
|Archere || Archangel3024 || [[Demir Malchan]] (he/him) || [[Tiefling]] || [[Warlock]] (Hexblade) || style=&amp;quot;text-align: right;&amp;quot; | 4 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 4376&lt;br /&gt;
|-&lt;br /&gt;
|Marcy! || SlaaneshiPrincess || [[Goldmary Flutterheart]] (she/her) || [[Human]] || [[Fighter]] (Battle Master) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 900&lt;br /&gt;
|-&lt;br /&gt;
|Justin || PsychoticFury || [[Lethe Bloodhorn]] (she/her) || [[Minotaur]] || [[Barbarian]] (Berserker) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 900&lt;br /&gt;
|-&lt;br /&gt;
|Scott S || datsadness || [[The Scarlet Shadow | &amp;quot;The Scarlet Shadow&amp;quot;]] (he/him) || [[Elf]] (High) || [[Ranger]] (Gloom Stalker) || style=&amp;quot;text-align: right;&amp;quot; | 4 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 5788&lt;br /&gt;
|-&lt;br /&gt;
|Westley Stiver || Person || [[Grymos]] (he/him) || [[Duergar]] || [[Artificer]] || style=&amp;quot;text-align: right;&amp;quot; | 4 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 6225&lt;br /&gt;
|-&lt;br /&gt;
|Lynn Gilliland || lintergreen || [[Chanterelle Viscaryn]] (she/her) || [[Elf]] (Wood) || [[Paladin]] (Watchers) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 1861&lt;br /&gt;
|-&lt;br /&gt;
|Emma || glamourpal || [[Sorvanan Dustwalker]] (they/them) || [[Tabaxi]] || [[Monk]] (Astral Self) || style=&amp;quot;text-align: right;&amp;quot; | 4 || style=&amp;quot;text-align: right;&amp;quot; | 2335 || style=&amp;quot;text-align: right;&amp;quot; | 3235&lt;br /&gt;
|-&lt;br /&gt;
|Tyler || t_samps || [[Koro]] (he/him) || [[Genasi]] (Air) || [[Monk]] (Kensei) || style=&amp;quot;text-align: right;&amp;quot; | 5 || style=&amp;quot;text-align: right;&amp;quot; | 8075 || style=&amp;quot;text-align: right;&amp;quot; | 10438 &lt;br /&gt;
|-&lt;br /&gt;
|Nathan Stoner || nax24 || [[Rasheeda el-Aslam]] (she/her) || [[Human]] || [[Sorcerer]] (Divine Soul) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 900&lt;br /&gt;
|-&lt;br /&gt;
|Dean/Scarlet || scarletxskull || [[Voscaera]] (she/her) || [[Maedar]] || [[Artificer]] / [[Fighter]] || style=&amp;quot;text-align: right;&amp;quot; | 5 || style=&amp;quot;text-align: right;&amp;quot; | 1244 || style=&amp;quot;text-align: right;&amp;quot; | 9987 &lt;br /&gt;
|-&lt;br /&gt;
|Jennifer Gau || jenxzi || [[Lyrina Moonshadow]] (she/her)	|| [[Owlin]]||	[[Druid]] (Land) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 2058 &lt;br /&gt;
|-&lt;br /&gt;
|Anna Stiver || silvariaspitfyre || [[Stumpy]] (they/them)	|| [[The Wrought|Wrought]] || [[Artificer]] (Alchemist) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 900 &lt;br /&gt;
|-&lt;br /&gt;
|Dave Spaar || SolitonMan || [[Rimsa Pavdad]] (he/him) || [[Human]] || [[Druid]] || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 1245 &lt;br /&gt;
|-&lt;br /&gt;
|Dave Parmelee || AlchemicalLuck || [[Lincoln &amp;quot;Toots&amp;quot; Whiterock]] (he/him) || [[Dragonborn]] (Copper) || [[Barbarian]] / [[Druid]] (Moon) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 2303 &lt;br /&gt;
|-&lt;br /&gt;
|Drew || droobius || [[Pearl Dust]] (she/her) || [[Dragonborn]] (Copper) || [[Barbarian]] / [[Druid]] (Moon) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 2087 &lt;br /&gt;
|-&lt;br /&gt;
|Eric Steele || ScrimpoTheConfused || [[Diana Belkacem]] (she/her) || [[Human]] || [[Artificer]] (Battle Smith) || style=&amp;quot;text-align: right;&amp;quot; | 4 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 3401 &lt;br /&gt;
|-&lt;br /&gt;
|Kyle Harpster || hkharp || [[Riken &amp;quot;Gambit&amp;quot; Venn]] (he/him) || [[Harengon]] || [[Rogue]] (Soulknife) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 900 &lt;br /&gt;
|-&lt;br /&gt;
|Aaron Cassel || arcassel || [[Odessa De Lorraine]] (she/varies) || [[Changeling]] || [[Rogue]] (Swashbuckler) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 900 &lt;br /&gt;
|-&lt;br /&gt;
|Hunter Emigh || roastededdy || [[Avel]] (he/him) || [[Elf]] (Shadar-Kai) || [[Bard]] (Swords) || style=&amp;quot;text-align: right;&amp;quot; | 5 || style=&amp;quot;text-align: right;&amp;quot; | 1041 || style=&amp;quot;text-align: right;&amp;quot; | 10593&lt;br /&gt;
|-&lt;br /&gt;
|Alaina Spates || Thunder Cartel || [[Leonard]] (she/her) || [[Half-Elf]] || [[Bard]] (Lore) || style=&amp;quot;text-align: right;&amp;quot; | 6 || style=&amp;quot;text-align: right;&amp;quot; | 13914 || style=&amp;quot;text-align: right;&amp;quot; | 14000&lt;br /&gt;
|-&lt;br /&gt;
|Allie Emigh || Secrect917 || [[Ollie Ollivine]] (she/her) || [[Elf]] (High) || [[Ranger]] (Beast Master) || style=&amp;quot;text-align: right;&amp;quot; | 5 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 8398 &lt;br /&gt;
|-&lt;br /&gt;
|Rich || Sad_Robot_v2.0 || [[Jynx]] (she/her) || [[Goblin]] || [[Artificer]] (Battle Smith) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 1894 &lt;br /&gt;
|-&lt;br /&gt;
|Gail McCormick || zippybluedwarf || [[Caesanna]] &amp;quot;Cae&amp;quot; (she/her) || [[Eladrin]] || [[Sorcerer]] (Aberrant Mind) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 1894 &lt;br /&gt;
|-&lt;br /&gt;
|Raymond || Dz7D || [[Sixsplitter]] (they/them) || [[Stitched]] (Doll) || [[Warlock]] (Hexblade) / [[Wizard]] || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 1765 &lt;br /&gt;
|-&lt;br /&gt;
|Matt || leomatt || [[Dallas]] (she/her) || [[Beastfolk_(Player_Race)#Mus|Mousefolk]] || [[Warlock]] (Archfey) || style=&amp;quot;text-align: right;&amp;quot; | 5 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 8919&lt;br /&gt;
|-&lt;br /&gt;
|Scott Allen || sirsilent || [[Kex]] (?/?) || [[Kobold]] || [[Fighter]] / [[Barbarian]] || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 2243 &lt;br /&gt;
|-&lt;br /&gt;
|David Bratcher || cobalt606060 || [[Razzadrog Eyepoker]] (he/him) || [[Goblin]] || [[Artificer]] (Battlesmith) || style=&amp;quot;text-align: right;&amp;quot; | 6 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 14293&lt;br /&gt;
|-&lt;br /&gt;
|James Ryan || musicalmet || [[Bobby Celestio|Bob Celestio]] (he/him) || [[Aasimar]]|| [[Paladin]] / [[Wizard]] (Divination) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 1144 &lt;br /&gt;
|-&lt;br /&gt;
|Steve G || G+171 || [[CB]] (he/ him) || [[Dragonborn]] || [[Barbarian]] / [[Druid]] || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 1575 &lt;br /&gt;
|-&lt;br /&gt;
|Jayden Parmelee || Flowerblob || [[Larry the Lizard Wizard]] (he/him) || [[Lizardfolk]]|| [[Wizard]]|| style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 2303&lt;br /&gt;
|-&lt;br /&gt;
|Robert || Rhobaught || [[Polvo]] (he/him) || [[Genasi]] (Air) || [[Fighter]] / [[Cleric]] (Grave) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 4311&lt;br /&gt;
|-&lt;br /&gt;
|Ali PH || aliphup || [[Zig]] (he/him) || [[Half-Elf]]|| [[Bard]] (Lore) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 900 &lt;br /&gt;
|-&lt;br /&gt;
|Lily || ms.lilth || [[Suyuka]] (she/her) || Vulpine (Desert) || Paladin (Vengeance) || style=&amp;quot;text-align: right;&amp;quot; | 5 || style=&amp;quot;text-align: right;&amp;quot; | 1860 || style=&amp;quot;text-align: right;&amp;quot; | 8197&lt;br /&gt;
|-&lt;br /&gt;
|Nick || notnicklee ||	[[Nikodemus]] (he/him) || [[Human]] (he/him)	|| [[Fighter]]|| style=&amp;quot;text-align: right;&amp;quot; | 3 ||	style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 900 &lt;br /&gt;
|-&lt;br /&gt;
|Marky	|| Thegrandmarky || [[Markandros]] (he/him)	|| [[Half-Orc]] (he/him) ||	[[Warlock]]|| style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 900&lt;br /&gt;
|-&lt;br /&gt;
|Jonathan Rowell || jontheteach || [[Cal Rinero]] (he/him) || [[Human]] || [[Paladin]] (Conquest) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 900 &lt;br /&gt;
|-&lt;br /&gt;
|Amia || pokamian || [[Ichake Asaku]] (he/him) || [[Ursin]] (Troverthian) || Cleric (Peace) / Druid (Shepherd) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 1204|| style=&amp;quot;text-align: right;&amp;quot; | 2104&lt;br /&gt;
|-&lt;br /&gt;
|Manuel || infinitedice || Skelly (he/him) || [[Stitched]] (Chimera) || Bard (Spirits) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 900&lt;br /&gt;
|-&lt;br /&gt;
|Laura Leypoldt || labadah || [[Blondie]] (she/her) || [[Ursin]] (Woodlands) || [[Fighter]] (Battle Master) || style=&amp;quot;text-align: right;&amp;quot; | 4 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 3663&lt;br /&gt;
|-&lt;br /&gt;
| Sean || arongames || [[Zasheir]] || [[Aasimar]] (Protector) || [[Sorcerer (Divine Soul)/ Cleric (Life)]] || style=&amp;quot;text-align: right;&amp;quot; | 4 || style=&amp;quot;text-align: right;&amp;quot; | 1955 || style=&amp;quot;text-align: right;&amp;quot; | 2915&lt;br /&gt;
|-&lt;br /&gt;
| Nick Peters || NicestPerk || [[Patches Vanderburg ]] || [[Reborn]] || [[Paladin]] (Vengeance) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 900&lt;br /&gt;
|-&lt;br /&gt;
| Connor Schroll || Doublecheese247 || [[Wynnipher Winchester]] || [[Eladrin]] || [[Ranger]] (Monster Slayer) || style=&amp;quot;text-align: right;&amp;quot; | 5 || style=&amp;quot;text-align: right;&amp;quot; | 6671 || style=&amp;quot;text-align: right;&amp;quot; | 7571&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable article-table&amp;quot;&lt;br /&gt;
|+ &amp;lt;span style=&amp;quot;font-size: 1.7em&amp;quot;&amp;gt;Deceased/Inactive Player Characters&amp;lt;/span&amp;gt;&lt;br /&gt;
! Player !! Discord&amp;lt;br&amp;gt;username !! Player&amp;lt;br&amp;gt;character !! [[Race]] !! [[Class]] !! PC&amp;lt;br&amp;gt;Lvl !! Wiki&amp;lt;br&amp;gt;words !! Total&amp;lt;br&amp;gt;XP !! Status !! Cause&lt;br /&gt;
|-&lt;br /&gt;
|Alex || aekdm || [[Davin Dunefoot]] (he/him) || [[Halfling]] || [[Ranger]] (Bounty Hunter) || style=&amp;quot;text-align: right;&amp;quot; | 4 || style=&amp;quot;text-align: right;&amp;quot; | 2323 || style=&amp;quot;text-align: right;&amp;quot; | 4701 || Inactive ||&lt;br /&gt;
|-&lt;br /&gt;
|Lily || ms.lilth || [[Mizuka]] (she/her) || [[Vulpine]] (Desert) || [[Bard]] (Lore) || style=&amp;quot;text-align: right;&amp;quot; | 4 || style=&amp;quot;text-align: right;&amp;quot; | 1208 || style=&amp;quot;text-align: right;&amp;quot; | 4141 || Deceased || Demonification &lt;br /&gt;
|-&lt;br /&gt;
|Jonathan Rowell || jontheteach || [[Abraham Marr]] || [[Human]]|| [[Rogue]]|| style=&amp;quot;text-align: right;&amp;quot; | 4 || style=&amp;quot;text-align: right;&amp;quot; | 2230 || style=&amp;quot;text-align: right;&amp;quot; | 3130 || Deceased || Demonification &lt;br /&gt;
|-&lt;br /&gt;
|Amia || pokamian || [[Gobbo Greenskin]] (they/them) || [[Goblin]] || [[Artificer]] || 5 || 9130 || 9119 || Deceased || Smog Poison&lt;br /&gt;
|-&lt;br /&gt;
|Manuel&lt;br /&gt;
|infinitedice || [[Nid]] (he/him) || [[Kobold]] || [[Rogue]] (Soulknife) || 4 || 2155 || 5063 || Deceased || Smog Poison&lt;br /&gt;
|-&lt;br /&gt;
|Nick Peters || NicestPerk || [[Mezzi]] (they/them) || [[Changeling]] || [[Bard]] (Creation) || style=&amp;quot;text-align: right;&amp;quot; | 4 || style=&amp;quot;text-align: right;&amp;quot; | 658 || style=&amp;quot;text-align: right;&amp;quot; | 6259 || Deceased || _?_&lt;br /&gt;
|-&lt;br /&gt;
|Connor Schroll || doublecheese247 || [[Steady (Dee) Wind]] (he/him) || [[Tabaxi]] || [[Fighter]] (Rune Knight) || style=&amp;quot;text-align: right;&amp;quot; | 5 || style=&amp;quot;text-align: right;&amp;quot; | 4696 || style=&amp;quot;text-align: right;&amp;quot; | 7261 || Deceased || _?_&lt;br /&gt;
|-&lt;br /&gt;
|Sean || arongames || [[Himo Nilo]] (he/him) || [[Elf]] (High) || [[Rogue]] / [[Artificer]] (Artillerist) || style=&amp;quot;text-align: right;&amp;quot; | 6 || style=&amp;quot;text-align: right;&amp;quot; | 16712 || style=&amp;quot;text-align: right;&amp;quot; | 14000 || Deceased || _?_&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
|-&lt;br /&gt;
|Westley || Person || [[Toby Fepple]] (he/him) || [[Minotaur]] || [[Barbarian ]] || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 900 || Alternate || N/A&lt;br /&gt;
|-&lt;br /&gt;
|Nick Peters || NicestPerk || [[Notagain Mygarden]] (he/they) || [[Satyr]] || [[Bard]] (Creation) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 900 || Alternate || N/A&lt;br /&gt;
|-&lt;br /&gt;
|Chuck || ChuckD || [[Zakary]] (??/??) || [[Shadar-Kai]] || [[Ranger]] (Hunter) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 900 || Alternate || N/A &lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Bedlam in the Badlands]]&lt;/div&gt;</summary>
		<author><name>JaeltheJust</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Bedlam_in_the_Badlands/Player_Characters&amp;diff=45052</id>
		<title>Bedlam in the Badlands/Player Characters</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Bedlam_in_the_Badlands/Player_Characters&amp;diff=45052"/>
		<updated>2026-03-06T16:02:32Z</updated>

		<summary type="html">&lt;p&gt;JaeltheJust: Wiki updates: Zasheir (+1955), Wynnipher (6670), Ichake (1204), Suyuka (1860)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Worldbuilders}}&lt;br /&gt;
&#039;&#039;&#039;If you are a [[player]], please refrain from editing this page.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable article-table&amp;quot;&lt;br /&gt;
|+ &amp;lt;span style=&amp;quot;font-size: 1.7em&amp;quot;&amp;gt;Bedlam in the Badlands Player Characters&amp;lt;/span&amp;gt;&lt;br /&gt;
! Player !! Discord&amp;lt;br&amp;gt;username !! Player&amp;lt;br&amp;gt;character !! [[Race]] !! [[Class]] !! PC&amp;lt;br&amp;gt;Lvl !! Wiki&amp;lt;br&amp;gt;words !! Total&amp;lt;br&amp;gt; XP&lt;br /&gt;
|-&lt;br /&gt;
|Keller M || K-dawg12 || [[Rhogar Dreel]] (he/him) || [[Dragonborn]] (White) || [[Fighter]] (Rune Knight) || style=&amp;quot;text-align: right;&amp;quot; | 6 || style=&amp;quot;text-align: right;&amp;quot; | 22030 || style=&amp;quot;text-align: right;&amp;quot; | 14000 &lt;br /&gt;
(91gp)&lt;br /&gt;
|-&lt;br /&gt;
|Nikki || Tak231 || [[Delaiah]] (she/her) || [[Tiefling]] || [[Artificer]] (Armorer) || style=&amp;quot;text-align: right;&amp;quot; | 5 || style=&amp;quot;text-align: right;&amp;quot; | 1788 || style=&amp;quot;text-align: right;&amp;quot; | 7173&lt;br /&gt;
|-&lt;br /&gt;
|Sam || DwarfEnjoyer || [[Silgr Þyrikk]] (he/him) || [[Dwarf]] (Mountain) || [[Fighter]] (Rune Knight) || style=&amp;quot;text-align: right;&amp;quot; | 4 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 3511&lt;br /&gt;
|-&lt;br /&gt;
|Nin || SilentDarknes || [[Pryderi]] (she/they) || [[Hexblood]] || [[Artificer]] (Alchemist) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 1861&lt;br /&gt;
|-&lt;br /&gt;
|Mercedes || Jaelthejust || [[Lenore]] (she/her) || [[Kenku]] || [[Cleric]] (Twilight) || style=&amp;quot;text-align: right;&amp;quot; | 4 || style=&amp;quot;text-align: right;&amp;quot; | 2371 || style=&amp;quot;text-align: right;&amp;quot; | 5175 &lt;br /&gt;
|-&lt;br /&gt;
|Talia || Talia || style=&amp;quot;line-height: 0.9em;&amp;quot; | &amp;quot;Gloria&amp;quot; [[Glorivesh]] (she/her)&lt;br /&gt;
and &amp;quot;V&amp;quot; Vesh (she/her)&lt;br /&gt;
| [[Kalashtar]] || [[Sorcerer]] (Shadow) || style=&amp;quot;text-align: right;&amp;quot; | 5 || style=&amp;quot;text-align: right;&amp;quot; | 7669 || style=&amp;quot;text-align: right;&amp;quot; | 9323&lt;br /&gt;
|-&lt;br /&gt;
|Chris || gingie22 || [[Kaman]] (tor/tel) || [[Tortle]] || [[Druid]] (Land) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 2632&lt;br /&gt;
|-&lt;br /&gt;
|Geoffrey || epicdudex || [[Syl Vipershade]] (they/them)&lt;br /&gt;
| [[Yuan-Ti]] || [[Rogue]] / [[Bard]] (Soulknife/Whispers) || style=&amp;quot;text-align: right;&amp;quot; | 5 || style=&amp;quot;text-align: right;&amp;quot; | 2352 || style=&amp;quot;text-align: right;&amp;quot; | 9597&lt;br /&gt;
|-&lt;br /&gt;
|Sarah || BreadIsPain52822 || [[Ozmir Nightshade]] (he/him) || [[Tiefling]] || [[Rogue]] (Soulknife) || style=&amp;quot;text-align: right;&amp;quot; | 5 || style=&amp;quot;text-align: right;&amp;quot; | 534 || style=&amp;quot;text-align: right;&amp;quot; | 8665&lt;br /&gt;
|-&lt;br /&gt;
|Jay || lunadix || [[Stix]] (they/them) || [[The Stitched|Stitched]] (Doll) || [[Warlock]] || style=&amp;quot;text-align: right;&amp;quot; | 6 || style=&amp;quot;text-align: right;&amp;quot; | 7402 || style=&amp;quot;text-align: right;&amp;quot; | 14000 &lt;br /&gt;
|-&lt;br /&gt;
|Archere || Archangel3024 || [[Demir Malchan]] (he/him) || [[Tiefling]] || [[Warlock]] (Hexblade) || style=&amp;quot;text-align: right;&amp;quot; | 4 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 4376&lt;br /&gt;
|-&lt;br /&gt;
|Marcy! || SlaaneshiPrincess || [[Goldmary Flutterheart]] (she/her) || [[Human]] || [[Fighter]] (Battle Master) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 900&lt;br /&gt;
|-&lt;br /&gt;
|Justin || PsychoticFury || [[Lethe Bloodhorn]] (she/her) || [[Minotaur]] || [[Barbarian]] (Berserker) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 900&lt;br /&gt;
|-&lt;br /&gt;
|Scott S || datsadness || [[The Scarlet Shadow | &amp;quot;The Scarlet Shadow&amp;quot;]] (he/him) || [[Elf]] (High) || [[Ranger]] (Gloom Stalker) || style=&amp;quot;text-align: right;&amp;quot; | 4 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 5788&lt;br /&gt;
|-&lt;br /&gt;
|Westley Stiver || Person || [[Grymos]] (he/him) || [[Duergar]] || [[Artificer]] || style=&amp;quot;text-align: right;&amp;quot; | 4 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 6225&lt;br /&gt;
|-&lt;br /&gt;
|Lynn Gilliland || lintergreen || [[Chanterelle Viscaryn]] (she/her) || [[Elf]] (Wood) || [[Paladin]] (Watchers) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 1861&lt;br /&gt;
|-&lt;br /&gt;
|Emma || glamourpal || [[Sorvanan Dustwalker]] (they/them) || [[Tabaxi]] || [[Monk]] (Astral Self) || style=&amp;quot;text-align: right;&amp;quot; | 4 || style=&amp;quot;text-align: right;&amp;quot; | 2335 || style=&amp;quot;text-align: right;&amp;quot; | 3235&lt;br /&gt;
|-&lt;br /&gt;
|Tyler || t_samps || [[Koro]] (he/him) || [[Genasi]] (Air) || [[Monk]] (Kensei) || style=&amp;quot;text-align: right;&amp;quot; | 5 || style=&amp;quot;text-align: right;&amp;quot; | 8075 || style=&amp;quot;text-align: right;&amp;quot; | 10438 &lt;br /&gt;
|-&lt;br /&gt;
|Nathan Stoner || nax24 || [[Rasheeda el-Aslam]] (she/her) || [[Human]] || [[Sorcerer]] (Divine Soul) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 900&lt;br /&gt;
|-&lt;br /&gt;
|Dean/Scarlet || scarletxskull || [[Voscaera]] (she/her) || [[Maedar]] || [[Artificer]] / [[Fighter]] || style=&amp;quot;text-align: right;&amp;quot; | 5 || style=&amp;quot;text-align: right;&amp;quot; | 1244 || style=&amp;quot;text-align: right;&amp;quot; | 6983 &lt;br /&gt;
|-&lt;br /&gt;
|Jennifer Gau || jenxzi || [[Lyrina Moonshadow]] (she/her)	|| [[Owlin]]||	[[Druid]] (Land) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 2058 &lt;br /&gt;
|-&lt;br /&gt;
|Anna Stiver || silvariaspitfyre || [[Stumpy]] (they/them)	|| [[The Wrought|Wrought]] || [[Artificer]] (Alchemist) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 900 &lt;br /&gt;
|-&lt;br /&gt;
|Dave Spaar || SolitonMan || [[Rimsa Pavdad]] (he/him) || [[Human]] || [[Druid]] || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 1245 &lt;br /&gt;
|-&lt;br /&gt;
|Dave Parmelee || AlchemicalLuck || [[Lincoln &amp;quot;Toots&amp;quot; Whiterock]] (he/him) || [[Dragonborn]] (Copper) || [[Barbarian]] / [[Druid]] (Moon) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 2303 &lt;br /&gt;
|-&lt;br /&gt;
|Drew || droobius || [[Pearl Dust]] (she/her) || [[Dragonborn]] (Copper) || [[Barbarian]] / [[Druid]] (Moon) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 2087 &lt;br /&gt;
|-&lt;br /&gt;
|Eric Steele || ScrimpoTheConfused || [[Diana Belkacem]] (she/her) || [[Human]] || [[Artificer]] (Battle Smith) || style=&amp;quot;text-align: right;&amp;quot; | 4 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 3401 &lt;br /&gt;
|-&lt;br /&gt;
|Kyle Harpster || hkharp || [[Riken &amp;quot;Gambit&amp;quot; Venn]] (he/him) || [[Harengon]] || [[Rogue]] (Soulknife) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 900 &lt;br /&gt;
|-&lt;br /&gt;
|Aaron Cassel || arcassel || [[Odessa De Lorraine]] (she/varies) || [[Changeling]] || [[Rogue]] (Swashbuckler) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 900 &lt;br /&gt;
|-&lt;br /&gt;
|Hunter Emigh || roastededdy || [[Avel]] (he/him) || [[Elf]] (Shadar-Kai) || [[Bard]] (Swords) || style=&amp;quot;text-align: right;&amp;quot; | 5 || style=&amp;quot;text-align: right;&amp;quot; | 1041 || style=&amp;quot;text-align: right;&amp;quot; | 10593&lt;br /&gt;
|-&lt;br /&gt;
|Alaina Spates || Thunder Cartel || [[Leonard]] (she/her) || [[Half-Elf]] || [[Bard]] (Lore) || style=&amp;quot;text-align: right;&amp;quot; | 6 || style=&amp;quot;text-align: right;&amp;quot; | 13914 || style=&amp;quot;text-align: right;&amp;quot; | 14000&lt;br /&gt;
|-&lt;br /&gt;
|Allie Emigh || Secrect917 || [[Ollie Ollivine]] (she/her) || [[Elf]] (High) || [[Ranger]] (Beast Master) || style=&amp;quot;text-align: right;&amp;quot; | 5 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 8398 &lt;br /&gt;
|-&lt;br /&gt;
|Rich || Sad_Robot_v2.0 || [[Jynx]] (she/her) || [[Goblin]] || [[Artificer]] (Battle Smith) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 1894 &lt;br /&gt;
|-&lt;br /&gt;
|Gail McCormick || zippybluedwarf || [[Caesanna]] &amp;quot;Cae&amp;quot; (she/her) || [[Eladrin]] || [[Sorcerer]] (Aberrant Mind) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 1894 &lt;br /&gt;
|-&lt;br /&gt;
|Raymond || Dz7D || [[Sixsplitter]] (they/them) || [[Stitched]] (Doll) || [[Warlock]] (Hexblade) / [[Wizard]] || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 1765 &lt;br /&gt;
|-&lt;br /&gt;
|Matt || leomatt || [[Dallas]] (she/her) || [[Beastfolk_(Player_Race)#Mus|Mousefolk]] || [[Warlock]] (Archfey) || style=&amp;quot;text-align: right;&amp;quot; | 5 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 8919&lt;br /&gt;
|-&lt;br /&gt;
|Scott Allen || sirsilent || [[Kex]] (?/?) || [[Kobold]] || [[Fighter]] / [[Barbarian]] || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 2243 &lt;br /&gt;
|-&lt;br /&gt;
|David Bratcher || cobalt606060 || [[Razzadrog Eyepoker]] (he/him) || [[Goblin]] || [[Artificer]] (Battlesmith) || style=&amp;quot;text-align: right;&amp;quot; | 6 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 14293&lt;br /&gt;
|-&lt;br /&gt;
|James Ryan || musicalmet || [[Bobby Celestio|Bob Celestio]] (he/him) || [[Aasimar]]|| [[Paladin]] / [[Wizard]] (Divination) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 1144 &lt;br /&gt;
|-&lt;br /&gt;
|Steve G || G+171 || [[CB]] (he/ him) || [[Dragonborn]] || [[Barbarian]] / [[Druid]] || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 1575 &lt;br /&gt;
|-&lt;br /&gt;
|Jayden Parmelee || Flowerblob || [[Larry the Lizard Wizard]] (he/him) || [[Lizardfolk]]|| [[Wizard]]|| style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 2303&lt;br /&gt;
|-&lt;br /&gt;
|Robert || Rhobaught || [[Polvo]] (he/him) || [[Genasi]] (Air) || [[Fighter]] / [[Cleric]] (Grave) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 4311&lt;br /&gt;
|-&lt;br /&gt;
|Ali PH || aliphup || [[Zig]] (he/him) || [[Half-Elf]]|| [[Bard]] (Lore) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 900 &lt;br /&gt;
|-&lt;br /&gt;
|Lily || ms.lilth || [[Suyuka]] (she/her) || Vulpine (Desert) || Paladin (Vengeance) || style=&amp;quot;text-align: right;&amp;quot; | 4 || style=&amp;quot;text-align: right;&amp;quot; | 1860 || style=&amp;quot;text-align: right;&amp;quot; | 6141&lt;br /&gt;
|-&lt;br /&gt;
|Nick || notnicklee ||	[[Nikodemus]] (he/him) || [[Human]] (he/him)	|| [[Fighter]]|| style=&amp;quot;text-align: right;&amp;quot; | 3 ||	style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 900 &lt;br /&gt;
|-&lt;br /&gt;
|Marky	|| Thegrandmarky || [[Markandros]] (he/him)	|| [[Half-Orc]] (he/him) ||	[[Warlock]]|| style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 900&lt;br /&gt;
|-&lt;br /&gt;
|Jonathan Rowell || jontheteach || [[Cal Rinero]] (he/him) || [[Human]] || [[Paladin]] (Conquest) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 900 &lt;br /&gt;
|-&lt;br /&gt;
|Amia || pokamian || [[Ichake Asaku]] (he/him) || [[Ursin]] (Troverthian) || Cleric (Peace) / Druid (Shepherd) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 1204|| style=&amp;quot;text-align: right;&amp;quot; | 2104&lt;br /&gt;
|-&lt;br /&gt;
|Manuel || infinitedice || Skelly (he/him) || [[Stitched]] (Chimera) || Bard (Spirits) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 900&lt;br /&gt;
|-&lt;br /&gt;
|Laura Leypoldt || labadah || [[Blondie]] (she/her) || [[Ursin]] (Woodlands) || [[Fighter]] (Battle Master) || style=&amp;quot;text-align: right;&amp;quot; | 4 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 3663&lt;br /&gt;
|-&lt;br /&gt;
| Sean || arongames || [[Zasheir]] || [[Aasimar]] (Protector) || [[Sorcerer (Divine Soul)/ Cleric (Life)]] || style=&amp;quot;text-align: right;&amp;quot; | 4 || style=&amp;quot;text-align: right;&amp;quot; | 1955 || style=&amp;quot;text-align: right;&amp;quot; | 2915&lt;br /&gt;
|-&lt;br /&gt;
| Nick Peters || NicestPerk || [[Patches Vanderburg ]] || [[Reborn]] || [[Paladin]] (Vengeance) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 900&lt;br /&gt;
|-&lt;br /&gt;
| Connor Schroll || Doublecheese247 || [[Wynnipher Winchester]] || [[Eladrin]] || [[Ranger]] (Monster Slayer) || style=&amp;quot;text-align: right;&amp;quot; | 5 || style=&amp;quot;text-align: right;&amp;quot; | 6671 || style=&amp;quot;text-align: right;&amp;quot; | 7571&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable article-table&amp;quot;&lt;br /&gt;
|+ &amp;lt;span style=&amp;quot;font-size: 1.7em&amp;quot;&amp;gt;Deceased/Inactive Player Characters&amp;lt;/span&amp;gt;&lt;br /&gt;
! Player !! Discord&amp;lt;br&amp;gt;username !! Player&amp;lt;br&amp;gt;character !! [[Race]] !! [[Class]] !! PC&amp;lt;br&amp;gt;Lvl !! Wiki&amp;lt;br&amp;gt;words !! Total&amp;lt;br&amp;gt;XP !! Status !! Cause&lt;br /&gt;
|-&lt;br /&gt;
|Alex || aekdm || [[Davin Dunefoot]] (he/him) || [[Halfling]] || [[Ranger]] (Bounty Hunter) || style=&amp;quot;text-align: right;&amp;quot; | 4 || style=&amp;quot;text-align: right;&amp;quot; | 2323 || style=&amp;quot;text-align: right;&amp;quot; | 4701 || Inactive ||&lt;br /&gt;
|-&lt;br /&gt;
|Lily || ms.lilth || [[Mizuka]] (she/her) || [[Vulpine]] (Desert) || [[Bard]] (Lore) || style=&amp;quot;text-align: right;&amp;quot; | 4 || style=&amp;quot;text-align: right;&amp;quot; | 1208 || style=&amp;quot;text-align: right;&amp;quot; | 4141 || Deceased || Demonification &lt;br /&gt;
|-&lt;br /&gt;
|Jonathan Rowell || jontheteach || [[Abraham Marr]] || [[Human]]|| [[Rogue]]|| style=&amp;quot;text-align: right;&amp;quot; | 4 || style=&amp;quot;text-align: right;&amp;quot; | 2230 || style=&amp;quot;text-align: right;&amp;quot; | 3130 || Deceased || Demonification &lt;br /&gt;
|-&lt;br /&gt;
|Amia || pokamian || [[Gobbo Greenskin]] (they/them) || [[Goblin]] || [[Artificer]] || 5 || 9130 || 9119 || Deceased || Smog Poison&lt;br /&gt;
|-&lt;br /&gt;
|Manuel&lt;br /&gt;
|infinitedice || [[Nid]] (he/him) || [[Kobold]] || [[Rogue]] (Soulknife) || 4 || 2155 || 5063 || Deceased || Smog Poison&lt;br /&gt;
|-&lt;br /&gt;
|Nick Peters || NicestPerk || [[Mezzi]] (they/them) || [[Changeling]] || [[Bard]] (Creation) || style=&amp;quot;text-align: right;&amp;quot; | 4 || style=&amp;quot;text-align: right;&amp;quot; | 658 || style=&amp;quot;text-align: right;&amp;quot; | 6259 || Deceased || _?_&lt;br /&gt;
|-&lt;br /&gt;
|Connor Schroll || doublecheese247 || [[Steady (Dee) Wind]] (he/him) || [[Tabaxi]] || [[Fighter]] (Rune Knight) || style=&amp;quot;text-align: right;&amp;quot; | 5 || style=&amp;quot;text-align: right;&amp;quot; | 4696 || style=&amp;quot;text-align: right;&amp;quot; | 7261 || Deceased || _?_&lt;br /&gt;
|-&lt;br /&gt;
|Sean || arongames || [[Himo Nilo]] (he/him) || [[Elf]] (High) || [[Rogue]] / [[Artificer]] (Artillerist) || style=&amp;quot;text-align: right;&amp;quot; | 6 || style=&amp;quot;text-align: right;&amp;quot; | 16712 || style=&amp;quot;text-align: right;&amp;quot; | 14000 || Deceased || _?_&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
|-&lt;br /&gt;
|Westley || Person || [[Toby Fepple]] (he/him) || [[Minotaur]] || [[Barbarian ]] || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 900 || Alternate || N/A&lt;br /&gt;
|-&lt;br /&gt;
|Nick Peters || NicestPerk || [[Notagain Mygarden]] (he/they) || [[Satyr]] || [[Bard]] (Creation) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 900 || Alternate || N/A&lt;br /&gt;
|-&lt;br /&gt;
|Chuck || ChuckD || [[Zakary]] (??/??) || [[Shadar-Kai]] || [[Ranger]] (Hunter) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 900 || Alternate || N/A &lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Bedlam in the Badlands]]&lt;/div&gt;</summary>
		<author><name>JaeltheJust</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Bedlam_in_the_Badlands/Player_Characters&amp;diff=45048</id>
		<title>Bedlam in the Badlands/Player Characters</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Bedlam_in_the_Badlands/Player_Characters&amp;diff=45048"/>
		<updated>2026-03-05T06:14:51Z</updated>

		<summary type="html">&lt;p&gt;JaeltheJust: Updated Stix to 6 and Suyuka&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Worldbuilders}}&lt;br /&gt;
&#039;&#039;&#039;If you are a [[player]], please refrain from editing this page.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable article-table&amp;quot;&lt;br /&gt;
|+ &amp;lt;span style=&amp;quot;font-size: 1.7em&amp;quot;&amp;gt;Bedlam in the Badlands Player Characters&amp;lt;/span&amp;gt;&lt;br /&gt;
! Player !! Discord&amp;lt;br&amp;gt;username !! Player&amp;lt;br&amp;gt;character !! [[Race]] !! [[Class]] !! PC&amp;lt;br&amp;gt;Lvl !! Wiki&amp;lt;br&amp;gt;words !! Total&amp;lt;br&amp;gt; XP&lt;br /&gt;
|-&lt;br /&gt;
|Keller M || K-dawg12 || [[Rhogar Dreel]] (he/him) || [[Dragonborn]] (White) || [[Fighter]] (Rune Knight) || style=&amp;quot;text-align: right;&amp;quot; | 6 || style=&amp;quot;text-align: right;&amp;quot; | 22030 || style=&amp;quot;text-align: right;&amp;quot; | 14000 &lt;br /&gt;
(91gp)&lt;br /&gt;
|-&lt;br /&gt;
|Nikki || Tak231 || [[Delaiah]] (she/her) || [[Tiefling]] || [[Artificer]] (Armorer) || style=&amp;quot;text-align: right;&amp;quot; | 5 || style=&amp;quot;text-align: right;&amp;quot; | 1788 || style=&amp;quot;text-align: right;&amp;quot; | 7173&lt;br /&gt;
|-&lt;br /&gt;
|Sam || DwarfEnjoyer || [[Silgr Þyrikk]] (he/him) || [[Dwarf]] (Mountain) || [[Fighter]] (Rune Knight) || style=&amp;quot;text-align: right;&amp;quot; | 4 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 3511&lt;br /&gt;
|-&lt;br /&gt;
|Nin || SilentDarknes || [[Pryderi]] (she/they) || [[Hexblood]] || [[Artificer]] (Alchemist) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 1861&lt;br /&gt;
|-&lt;br /&gt;
|Mercedes || Jaelthejust || [[Lenore]] (she/her) || [[Kenku]] || [[Cleric]] (Twilight) || style=&amp;quot;text-align: right;&amp;quot; | 4 || style=&amp;quot;text-align: right;&amp;quot; | 2371 || style=&amp;quot;text-align: right;&amp;quot; | 5175 &lt;br /&gt;
|-&lt;br /&gt;
|Talia || Talia || style=&amp;quot;line-height: 0.9em;&amp;quot; | &amp;quot;Gloria&amp;quot; [[Glorivesh]] (she/her)&lt;br /&gt;
and &amp;quot;V&amp;quot; Vesh (she/her)&lt;br /&gt;
| [[Kalashtar]] || [[Sorcerer]] (Shadow) || style=&amp;quot;text-align: right;&amp;quot; | 5 || style=&amp;quot;text-align: right;&amp;quot; | 7669 || style=&amp;quot;text-align: right;&amp;quot; | 9323&lt;br /&gt;
|-&lt;br /&gt;
|Chris || gingie22 || [[Kaman]] (tor/tel) || [[Tortle]] || [[Druid]] (Land) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 2632&lt;br /&gt;
|-&lt;br /&gt;
|Geoffrey || epicdudex || [[Syl Vipershade]] (they/them)&lt;br /&gt;
| [[Yuan-Ti]] || [[Rogue]] / [[Bard]] (Soulknife/Whispers) || style=&amp;quot;text-align: right;&amp;quot; | 5 || style=&amp;quot;text-align: right;&amp;quot; | 2352 || style=&amp;quot;text-align: right;&amp;quot; | 9597&lt;br /&gt;
|-&lt;br /&gt;
|Sarah || BreadIsPain52822 || [[Ozmir Nightshade]] (he/him) || [[Tiefling]] || [[Rogue]] (Soulknife) || style=&amp;quot;text-align: right;&amp;quot; | 5 || style=&amp;quot;text-align: right;&amp;quot; | 534 || style=&amp;quot;text-align: right;&amp;quot; | 8665&lt;br /&gt;
|-&lt;br /&gt;
|Jay || lunadix || [[Stix]] (they/them) || [[The Stitched|Stitched]] (Doll) || [[Warlock]] || style=&amp;quot;text-align: right;&amp;quot; | 6 || style=&amp;quot;text-align: right;&amp;quot; | 7402 || style=&amp;quot;text-align: right;&amp;quot; | 14000 &lt;br /&gt;
|-&lt;br /&gt;
|Archere || Archangel3024 || [[Demir Malchan]] (he/him) || [[Tiefling]] || [[Warlock]] (Hexblade) || style=&amp;quot;text-align: right;&amp;quot; | 4 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 4376&lt;br /&gt;
|-&lt;br /&gt;
|Marcy! || SlaaneshiPrincess || [[Goldmary Flutterheart]] (she/her) || [[Human]] || [[Fighter]] (Battle Master) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 900&lt;br /&gt;
|-&lt;br /&gt;
|Justin || PsychoticFury || [[Lethe Bloodhorn]] (she/her) || [[Minotaur]] || [[Barbarian]] (Berserker) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 900&lt;br /&gt;
|-&lt;br /&gt;
|Scott S || datsadness || [[The Scarlet Shadow | &amp;quot;The Scarlet Shadow&amp;quot;]] (he/him) || [[Elf]] (High) || [[Ranger]] (Gloom Stalker) || style=&amp;quot;text-align: right;&amp;quot; | 4 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 5788&lt;br /&gt;
|-&lt;br /&gt;
|Westley Stiver || Person || [[Grymos]] (he/him) || [[Duergar]] || [[Artificer]] || style=&amp;quot;text-align: right;&amp;quot; | 4 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 6225&lt;br /&gt;
|-&lt;br /&gt;
|Lynn Gilliland || lintergreen || [[Chanterelle Viscaryn]] (she/her) || [[Elf]] (Wood) || [[Paladin]] (Watchers) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 1861&lt;br /&gt;
|-&lt;br /&gt;
|Emma || glamourpal || [[Sorvanan Dustwalker]] (they/them) || [[Tabaxi]] || [[Monk]] (Astral Self) || style=&amp;quot;text-align: right;&amp;quot; | 4 || style=&amp;quot;text-align: right;&amp;quot; | 2335 || style=&amp;quot;text-align: right;&amp;quot; | 3235&lt;br /&gt;
|-&lt;br /&gt;
|Tyler || t_samps || [[Koro]] (he/him) || [[Genasi]] (Air) || [[Monk]] (Kensei) || style=&amp;quot;text-align: right;&amp;quot; | 5 || style=&amp;quot;text-align: right;&amp;quot; | 8075 || style=&amp;quot;text-align: right;&amp;quot; | 10438 &lt;br /&gt;
|-&lt;br /&gt;
|Nathan Stoner || nax24 || [[Rasheeda el-Aslam]] (she/her) || [[Human]] || [[Sorcerer]] (Divine Soul) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 900&lt;br /&gt;
|-&lt;br /&gt;
|Dean/Scarlet || scarletxskull || [[Voscaera]] (she/her) || [[Maedar]] || [[Artificer]] / [[Fighter]] || style=&amp;quot;text-align: right;&amp;quot; | 5 || style=&amp;quot;text-align: right;&amp;quot; | 1244 || style=&amp;quot;text-align: right;&amp;quot; | 6983 &lt;br /&gt;
|-&lt;br /&gt;
|Jennifer Gau || jenxzi || [[Lyrina Moonshadow]] (she/her)	|| [[Owlin]]||	[[Druid]] (Land) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 2058 &lt;br /&gt;
|-&lt;br /&gt;
|Anna Stiver || silvariaspitfyre || [[Stumpy]] (they/them)	|| [[The Wrought|Wrought]] || [[Artificer]] (Alchemist) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 900 &lt;br /&gt;
|-&lt;br /&gt;
|Dave Spaar || SolitonMan || [[Rimsa Pavdad]] (he/him) || [[Human]] || [[Druid]] || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 1245 &lt;br /&gt;
|-&lt;br /&gt;
|Dave Parmelee || AlchemicalLuck || [[Lincoln &amp;quot;Toots&amp;quot; Whiterock]] (he/him) || [[Dragonborn]] (Copper) || [[Barbarian]] / [[Druid]] (Moon) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 2303 &lt;br /&gt;
|-&lt;br /&gt;
|Drew || droobius || [[Pearl Dust]] (she/her) || [[Dragonborn]] (Copper) || [[Barbarian]] / [[Druid]] (Moon) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 2087 &lt;br /&gt;
|-&lt;br /&gt;
|Eric Steele || ScrimpoTheConfused || [[Diana Belkacem]] (she/her) || [[Human]] || [[Artificer]] (Battle Smith) || style=&amp;quot;text-align: right;&amp;quot; | 4 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 3401 &lt;br /&gt;
|-&lt;br /&gt;
|Kyle Harpster || hkharp || [[Riken &amp;quot;Gambit&amp;quot; Venn]] (he/him) || [[Harengon]] || [[Rogue]] (Soulknife) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 900 &lt;br /&gt;
|-&lt;br /&gt;
|Aaron Cassel || arcassel || [[Odessa De Lorraine]] (she/varies) || [[Changeling]] || [[Rogue]] (Swashbuckler) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 900 &lt;br /&gt;
|-&lt;br /&gt;
|Hunter Emigh || roastededdy || [[Avel]] (he/him) || [[Elf]] (Shadar-Kai) || [[Bard]] (Swords) || style=&amp;quot;text-align: right;&amp;quot; | 5 || style=&amp;quot;text-align: right;&amp;quot; | 1041 || style=&amp;quot;text-align: right;&amp;quot; | 10593&lt;br /&gt;
|-&lt;br /&gt;
|Alaina Spates || Thunder Cartel || [[Leonard]] (she/her) || [[Half-Elf]] || [[Bard]] (Lore) || style=&amp;quot;text-align: right;&amp;quot; | 6 || style=&amp;quot;text-align: right;&amp;quot; | 13914 || style=&amp;quot;text-align: right;&amp;quot; | 14000&lt;br /&gt;
|-&lt;br /&gt;
|Allie Emigh || Secrect917 || [[Ollie Ollivine]] (she/her) || [[Elf]] (High) || [[Ranger]] (Beast Master) || style=&amp;quot;text-align: right;&amp;quot; | 5 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 8398 &lt;br /&gt;
|-&lt;br /&gt;
|Rich || Sad_Robot_v2.0 || [[Jynx]] (she/her) || [[Goblin]] || [[Artificer]] (Battle Smith) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 1894 &lt;br /&gt;
|-&lt;br /&gt;
|Gail McCormick || zippybluedwarf || [[Caesanna]] &amp;quot;Cae&amp;quot; (she/her) || [[Eladrin]] || [[Sorcerer]] (Aberrant Mind) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 1894 &lt;br /&gt;
|-&lt;br /&gt;
|Raymond || Dz7D || [[Sixsplitter]] (they/them) || [[Stitched]] (Doll) || [[Warlock]] (Hexblade) / [[Wizard]] || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 1765 &lt;br /&gt;
|-&lt;br /&gt;
|Matt || leomatt || [[Dallas]] (she/her) || [[Beastfolk_(Player_Race)#Mus|Mousefolk]] || [[Warlock]] (Archfey) || style=&amp;quot;text-align: right;&amp;quot; | 5 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 8919&lt;br /&gt;
|-&lt;br /&gt;
|Scott Allen || sirsilent || [[Kex]] (?/?) || [[Kobold]] || [[Fighter]] / [[Barbarian]] || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 2243 &lt;br /&gt;
|-&lt;br /&gt;
|David Bratcher || cobalt606060 || [[Razzadrog Eyepoker]] (he/him) || [[Goblin]] || [[Artificer]] (Battlesmith) || style=&amp;quot;text-align: right;&amp;quot; | 6 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 14293&lt;br /&gt;
|-&lt;br /&gt;
|James Ryan || musicalmet || [[Bobby Celestio|Bob Celestio]] (he/him) || [[Aasimar]]|| [[Paladin]] / [[Wizard]] (Divination) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 1144 &lt;br /&gt;
|-&lt;br /&gt;
|Steve G || G+171 || [[CB]] (he/ him) || [[Dragonborn]] || [[Barbarian]] / [[Druid]] || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 1575 &lt;br /&gt;
|-&lt;br /&gt;
|Jayden Parmelee || Flowerblob || [[Larry the Lizard Wizard]] (he/him) || [[Lizardfolk]]|| [[Wizard]]|| style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 2303&lt;br /&gt;
|-&lt;br /&gt;
|Robert || Rhobaught || [[Polvo]] (he/him) || [[Genasi]] (Air) || [[Fighter]] / [[Cleric]] (Grave) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 4311&lt;br /&gt;
|-&lt;br /&gt;
|Ali PH || aliphup || [[Zig]] (he/him) || [[Half-Elf]]|| [[Bard]] (Lore) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 900 &lt;br /&gt;
|-&lt;br /&gt;
|Lily || ms.lilth || [[Suyuka]] (she/her) || Vulpine (Desert) || Paladin (Vengeance) || style=&amp;quot;text-align: right;&amp;quot; | 4 || style=&amp;quot;text-align: right;&amp;quot; | 1485 || style=&amp;quot;text-align: right;&amp;quot; | 5544&lt;br /&gt;
|-&lt;br /&gt;
|Nick || notnicklee ||	[[Nikodemus]] (he/him) || [[Human]] (he/him)	|| [[Fighter]]|| style=&amp;quot;text-align: right;&amp;quot; | 3 ||	style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 900 &lt;br /&gt;
|-&lt;br /&gt;
|Marky	|| Thegrandmarky || [[Markandros]] (he/him)	|| [[Half-Orc]] (he/him) ||	[[Warlock]]|| style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 900&lt;br /&gt;
|-&lt;br /&gt;
|Jonathan Rowell || jontheteach || [[Cal Rinero]] (he/him) || [[Human]] || [[Paladin]] (Conquest) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 900 &lt;br /&gt;
|-&lt;br /&gt;
|Amia || pokamian || [[Ichake Asaku]] (he/him) || [[Ursin]] (Troverthian) || Cleric (Peace) / Druid (Shepherd) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 786 &amp;lt;!-- 546 WikiXP 2/21..--&amp;gt;|| style=&amp;quot;text-align: right;&amp;quot; | 1446&lt;br /&gt;
|-&lt;br /&gt;
|Manuel || infinitedice || Skelly (he/him) || [[Stitched]] (Chimera) || Bard (Spirits) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 900&lt;br /&gt;
|-&lt;br /&gt;
|Laura Leypoldt || labadah || [[Blondie]] (she/her) || [[Ursin]] (Woodlands) || [[Fighter]] (Battle Master) || style=&amp;quot;text-align: right;&amp;quot; | 4 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 3663&lt;br /&gt;
|-&lt;br /&gt;
| Sean || arongames || [[Zasheir]] || [[Aasimar]] (Protector) || [[Sorcerer (Divine Soul)/ Cleric (Life)]] || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 900&lt;br /&gt;
|-&lt;br /&gt;
| Nick Peters || NicestPerk || [[Patches Vanderburg ]] || [[Reborn]] || [[Paladin]] (Vengeance) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 900&lt;br /&gt;
|-&lt;br /&gt;
| Connor Schroll || Doublecheese247 || [[Wynnipher Winchester]] || [[Eladrin]] || [[Ranger]] (Monster Slayer) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 900&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable article-table&amp;quot;&lt;br /&gt;
|+ &amp;lt;span style=&amp;quot;font-size: 1.7em&amp;quot;&amp;gt;Deceased/Inactive Player Characters&amp;lt;/span&amp;gt;&lt;br /&gt;
! Player !! Discord&amp;lt;br&amp;gt;username !! Player&amp;lt;br&amp;gt;character !! [[Race]] !! [[Class]] !! PC&amp;lt;br&amp;gt;Lvl !! Wiki&amp;lt;br&amp;gt;words !! Total&amp;lt;br&amp;gt;XP !! Status !! Cause&lt;br /&gt;
|-&lt;br /&gt;
|Alex || aekdm || [[Davin Dunefoot]] (he/him) || [[Halfling]] || [[Ranger]] (Bounty Hunter) || style=&amp;quot;text-align: right;&amp;quot; | 4 || style=&amp;quot;text-align: right;&amp;quot; | 2323 || style=&amp;quot;text-align: right;&amp;quot; | 4701 || Inactive ||&lt;br /&gt;
|-&lt;br /&gt;
|Lily || ms.lilth || [[Mizuka]] (she/her) || [[Vulpine]] (Desert) || [[Bard]] (Lore) || style=&amp;quot;text-align: right;&amp;quot; | 4 || style=&amp;quot;text-align: right;&amp;quot; | 1208 || style=&amp;quot;text-align: right;&amp;quot; | 4141 || Deceased || Demonification &lt;br /&gt;
|-&lt;br /&gt;
|Jonathan Rowell || jontheteach || [[Abraham Marr]] || [[Human]]|| [[Rogue]]|| style=&amp;quot;text-align: right;&amp;quot; | 4 || style=&amp;quot;text-align: right;&amp;quot; | 2230 || style=&amp;quot;text-align: right;&amp;quot; | 3130 || Deceased || Demonification &lt;br /&gt;
|-&lt;br /&gt;
|Amia || pokamian || [[Gobbo Greenskin]] (they/them) || [[Goblin]] || [[Artificer]] || 5 || 9130 || 9119 || Deceased || Smog Poison&lt;br /&gt;
|-&lt;br /&gt;
|Manuel&lt;br /&gt;
|infinitedice || [[Nid]] (he/him) || [[Kobold]] || [[Rogue]] (Soulknife) || 4 || 2155 || 5063 || Deceased || Smog Poison&lt;br /&gt;
|-&lt;br /&gt;
|Nick Peters || NicestPerk || [[Mezzi]] (they/them) || [[Changeling]] || [[Bard]] (Creation) || style=&amp;quot;text-align: right;&amp;quot; | 4 || style=&amp;quot;text-align: right;&amp;quot; | 658 || style=&amp;quot;text-align: right;&amp;quot; | 6259 || Deceased || _?_&lt;br /&gt;
|-&lt;br /&gt;
|Connor Schroll || doublecheese247 || [[Steady (Dee) Wind]] (he/him) || [[Tabaxi]] || [[Fighter]] (Rune Knight) || style=&amp;quot;text-align: right;&amp;quot; | 5 || style=&amp;quot;text-align: right;&amp;quot; | 4696 || style=&amp;quot;text-align: right;&amp;quot; | 7261 || Deceased || _?_&lt;br /&gt;
|-&lt;br /&gt;
|Sean || arongames || [[Himo Nilo]] (he/him) || [[Elf]] (High) || [[Rogue]] / [[Artificer]] (Artillerist) || style=&amp;quot;text-align: right;&amp;quot; | 6 || style=&amp;quot;text-align: right;&amp;quot; | 16712 || style=&amp;quot;text-align: right;&amp;quot; | 14000 || Deceased || _?_&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
|-&lt;br /&gt;
|Westley || Person || [[Toby Fepple]] (he/him) || [[Minotaur]] || [[Barbarian ]] || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 900 || Alternate || N/A&lt;br /&gt;
|-&lt;br /&gt;
|Nick Peters || NicestPerk || [[Notagain Mygarden]] (he/they) || [[Satyr]] || [[Bard]] (Creation) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 900 || Alternate || N/A&lt;br /&gt;
|-&lt;br /&gt;
|Chuck || ChuckD || [[Zakary]] (??/??) || [[Shadar-Kai]] || [[Ranger]] (Hunter) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 900 || Alternate || N/A &lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Bedlam in the Badlands]]&lt;/div&gt;</summary>
		<author><name>JaeltheJust</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Bedlam_in_the_Badlands/Player_Characters&amp;diff=45047</id>
		<title>Bedlam in the Badlands/Player Characters</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Bedlam_in_the_Badlands/Player_Characters&amp;diff=45047"/>
		<updated>2026-03-05T04:45:43Z</updated>

		<summary type="html">&lt;p&gt;JaeltheJust: Updated Stix XP before 3/5 session&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Worldbuilders}}&lt;br /&gt;
&#039;&#039;&#039;If you are a [[player]], please refrain from editing this page.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable article-table&amp;quot;&lt;br /&gt;
|+ &amp;lt;span style=&amp;quot;font-size: 1.7em&amp;quot;&amp;gt;Bedlam in the Badlands Player Characters&amp;lt;/span&amp;gt;&lt;br /&gt;
! Player !! Discord&amp;lt;br&amp;gt;username !! Player&amp;lt;br&amp;gt;character !! [[Race]] !! [[Class]] !! PC&amp;lt;br&amp;gt;Lvl !! Wiki&amp;lt;br&amp;gt;words !! Total&amp;lt;br&amp;gt; XP&lt;br /&gt;
|-&lt;br /&gt;
|Keller M || K-dawg12 || [[Rhogar Dreel]] (he/him) || [[Dragonborn]] (White) || [[Fighter]] (Rune Knight) || style=&amp;quot;text-align: right;&amp;quot; | 6 || style=&amp;quot;text-align: right;&amp;quot; | 22030 || style=&amp;quot;text-align: right;&amp;quot; | 14000 &lt;br /&gt;
(91gp)&lt;br /&gt;
|-&lt;br /&gt;
|Nikki || Tak231 || [[Delaiah]] (she/her) || [[Tiefling]] || [[Artificer]] (Armorer) || style=&amp;quot;text-align: right;&amp;quot; | 5 || style=&amp;quot;text-align: right;&amp;quot; | 1788 || style=&amp;quot;text-align: right;&amp;quot; | 7173&lt;br /&gt;
|-&lt;br /&gt;
|Sam || DwarfEnjoyer || [[Silgr Þyrikk]] (he/him) || [[Dwarf]] (Mountain) || [[Fighter]] (Rune Knight) || style=&amp;quot;text-align: right;&amp;quot; | 4 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 3511&lt;br /&gt;
|-&lt;br /&gt;
|Nin || SilentDarknes || [[Pryderi]] (she/they) || [[Hexblood]] || [[Artificer]] (Alchemist) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 1861&lt;br /&gt;
|-&lt;br /&gt;
|Mercedes || Jaelthejust || [[Lenore]] (she/her) || [[Kenku]] || [[Cleric]] (Twilight) || style=&amp;quot;text-align: right;&amp;quot; | 4 || style=&amp;quot;text-align: right;&amp;quot; | 2371 || style=&amp;quot;text-align: right;&amp;quot; | 5175 &lt;br /&gt;
|-&lt;br /&gt;
|Talia || Talia || style=&amp;quot;line-height: 0.9em;&amp;quot; | &amp;quot;Gloria&amp;quot; [[Glorivesh]] (she/her)&lt;br /&gt;
and &amp;quot;V&amp;quot; Vesh (she/her)&lt;br /&gt;
| [[Kalashtar]] || [[Sorcerer]] (Shadow) || style=&amp;quot;text-align: right;&amp;quot; | 5 || style=&amp;quot;text-align: right;&amp;quot; | 7669 || style=&amp;quot;text-align: right;&amp;quot; | 9323&lt;br /&gt;
|-&lt;br /&gt;
|Chris || gingie22 || [[Kaman]] (tor/tel) || [[Tortle]] || [[Druid]] (Land) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 2632&lt;br /&gt;
|-&lt;br /&gt;
|Geoffrey || epicdudex || [[Syl Vipershade]] (they/them)&lt;br /&gt;
| [[Yuan-Ti]] || [[Rogue]] / [[Bard]] (Soulknife/Whispers) || style=&amp;quot;text-align: right;&amp;quot; | 5 || style=&amp;quot;text-align: right;&amp;quot; | 2352 || style=&amp;quot;text-align: right;&amp;quot; | 9597&lt;br /&gt;
|-&lt;br /&gt;
|Sarah || BreadIsPain52822 || [[Ozmir Nightshade]] (he/him) || [[Tiefling]] || [[Rogue]] (Soulknife) || style=&amp;quot;text-align: right;&amp;quot; | 5 || style=&amp;quot;text-align: right;&amp;quot; | 534 || style=&amp;quot;text-align: right;&amp;quot; | 8665&lt;br /&gt;
|-&lt;br /&gt;
|Jay || lunadix || [[Stix]] (they/them) || [[The Stitched|Stitched]] (Doll) || [[Warlock]] || style=&amp;quot;text-align: right;&amp;quot; | 5 || style=&amp;quot;text-align: right;&amp;quot; | 7402 || style=&amp;quot;text-align: right;&amp;quot; | 14000 &lt;br /&gt;
|-&lt;br /&gt;
|Archere || Archangel3024 || [[Demir Malchan]] (he/him) || [[Tiefling]] || [[Warlock]] (Hexblade) || style=&amp;quot;text-align: right;&amp;quot; | 4 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 4376&lt;br /&gt;
|-&lt;br /&gt;
|Marcy! || SlaaneshiPrincess || [[Goldmary Flutterheart]] (she/her) || [[Human]] || [[Fighter]] (Battle Master) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 900&lt;br /&gt;
|-&lt;br /&gt;
|Justin || PsychoticFury || [[Lethe Bloodhorn]] (she/her) || [[Minotaur]] || [[Barbarian]] (Berserker) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 900&lt;br /&gt;
|-&lt;br /&gt;
|Scott S || datsadness || [[The Scarlet Shadow | &amp;quot;The Scarlet Shadow&amp;quot;]] (he/him) || [[Elf]] (High) || [[Ranger]] (Gloom Stalker) || style=&amp;quot;text-align: right;&amp;quot; | 4 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 5788&lt;br /&gt;
|-&lt;br /&gt;
|Westley Stiver || Person || [[Grymos]] (he/him) || [[Duergar]] || [[Artificer]] || style=&amp;quot;text-align: right;&amp;quot; | 4 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 6225&lt;br /&gt;
|-&lt;br /&gt;
|Lynn Gilliland || lintergreen || [[Chanterelle Viscaryn]] (she/her) || [[Elf]] (Wood) || [[Paladin]] (Watchers) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 1861&lt;br /&gt;
|-&lt;br /&gt;
|Emma || glamourpal || [[Sorvanan Dustwalker]] (they/them) || [[Tabaxi]] || [[Monk]] (Astral Self) || style=&amp;quot;text-align: right;&amp;quot; | 4 || style=&amp;quot;text-align: right;&amp;quot; | 2335 || style=&amp;quot;text-align: right;&amp;quot; | 3235&lt;br /&gt;
|-&lt;br /&gt;
|Tyler || t_samps || [[Koro]] (he/him) || [[Genasi]] (Air) || [[Monk]] (Kensei) || style=&amp;quot;text-align: right;&amp;quot; | 5 || style=&amp;quot;text-align: right;&amp;quot; | 8075 || style=&amp;quot;text-align: right;&amp;quot; | 10438 &lt;br /&gt;
|-&lt;br /&gt;
|Nathan Stoner || nax24 || [[Rasheeda el-Aslam]] (she/her) || [[Human]] || [[Sorcerer]] (Divine Soul) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 900&lt;br /&gt;
|-&lt;br /&gt;
|Dean/Scarlet || scarletxskull || [[Voscaera]] (she/her) || [[Maedar]] || [[Artificer]] / [[Fighter]] || style=&amp;quot;text-align: right;&amp;quot; | 5 || style=&amp;quot;text-align: right;&amp;quot; | 1244 || style=&amp;quot;text-align: right;&amp;quot; | 6983 &lt;br /&gt;
|-&lt;br /&gt;
|Jennifer Gau || jenxzi || [[Lyrina Moonshadow]] (she/her)	|| [[Owlin]]||	[[Druid]] (Land) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 2058 &lt;br /&gt;
|-&lt;br /&gt;
|Anna Stiver || silvariaspitfyre || [[Stumpy]] (they/them)	|| [[The Wrought|Wrought]] || [[Artificer]] (Alchemist) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 900 &lt;br /&gt;
|-&lt;br /&gt;
|Dave Spaar || SolitonMan || [[Rimsa Pavdad]] (he/him) || [[Human]] || [[Druid]] || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 1245 &lt;br /&gt;
|-&lt;br /&gt;
|Dave Parmelee || AlchemicalLuck || [[Lincoln &amp;quot;Toots&amp;quot; Whiterock]] (he/him) || [[Dragonborn]] (Copper) || [[Barbarian]] / [[Druid]] (Moon) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 2303 &lt;br /&gt;
|-&lt;br /&gt;
|Drew || droobius || [[Pearl Dust]] (she/her) || [[Dragonborn]] (Copper) || [[Barbarian]] / [[Druid]] (Moon) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 2087 &lt;br /&gt;
|-&lt;br /&gt;
|Eric Steele || ScrimpoTheConfused || [[Diana Belkacem]] (she/her) || [[Human]] || [[Artificer]] (Battle Smith) || style=&amp;quot;text-align: right;&amp;quot; | 4 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 3401 &lt;br /&gt;
|-&lt;br /&gt;
|Kyle Harpster || hkharp || [[Riken &amp;quot;Gambit&amp;quot; Venn]] (he/him) || [[Harengon]] || [[Rogue]] (Soulknife) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 900 &lt;br /&gt;
|-&lt;br /&gt;
|Aaron Cassel || arcassel || [[Odessa De Lorraine]] (she/varies) || [[Changeling]] || [[Rogue]] (Swashbuckler) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 900 &lt;br /&gt;
|-&lt;br /&gt;
|Hunter Emigh || roastededdy || [[Avel]] (he/him) || [[Elf]] (Shadar-Kai) || [[Bard]] (Swords) || style=&amp;quot;text-align: right;&amp;quot; | 5 || style=&amp;quot;text-align: right;&amp;quot; | 1041 || style=&amp;quot;text-align: right;&amp;quot; | 10593&lt;br /&gt;
|-&lt;br /&gt;
|Alaina Spates || Thunder Cartel || [[Leonard]] (she/her) || [[Half-Elf]] || [[Bard]] (Lore) || style=&amp;quot;text-align: right;&amp;quot; | 6 || style=&amp;quot;text-align: right;&amp;quot; | 13914 || style=&amp;quot;text-align: right;&amp;quot; | 14000&lt;br /&gt;
|-&lt;br /&gt;
|Allie Emigh || Secrect917 || [[Ollie Ollivine]] (she/her) || [[Elf]] (High) || [[Ranger]] (Beast Master) || style=&amp;quot;text-align: right;&amp;quot; | 5 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 8398 &lt;br /&gt;
|-&lt;br /&gt;
|Rich || Sad_Robot_v2.0 || [[Jynx]] (she/her) || [[Goblin]] || [[Artificer]] (Battle Smith) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 1894 &lt;br /&gt;
|-&lt;br /&gt;
|Gail McCormick || zippybluedwarf || [[Caesanna]] &amp;quot;Cae&amp;quot; (she/her) || [[Eladrin]] || [[Sorcerer]] (Aberrant Mind) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 1894 &lt;br /&gt;
|-&lt;br /&gt;
|Raymond || Dz7D || [[Sixsplitter]] (they/them) || [[Stitched]] (Doll) || [[Warlock]] (Hexblade) / [[Wizard]] || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 1765 &lt;br /&gt;
|-&lt;br /&gt;
|Matt || leomatt || [[Dallas]] (she/her) || [[Beastfolk_(Player_Race)#Mus|Mousefolk]] || [[Warlock]] (Archfey) || style=&amp;quot;text-align: right;&amp;quot; | 5 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 8919&lt;br /&gt;
|-&lt;br /&gt;
|Scott Allen || sirsilent || [[Kex]] (?/?) || [[Kobold]] || [[Fighter]] / [[Barbarian]] || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 2243 &lt;br /&gt;
|-&lt;br /&gt;
|David Bratcher || cobalt606060 || [[Razzadrog Eyepoker]] (he/him) || [[Goblin]] || [[Artificer]] (Battlesmith) || style=&amp;quot;text-align: right;&amp;quot; | 6 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 14293&lt;br /&gt;
|-&lt;br /&gt;
|James Ryan || musicalmet || [[Bobby Celestio|Bob Celestio]] (he/him) || [[Aasimar]]|| [[Paladin]] / [[Wizard]] (Divination) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 1144 &lt;br /&gt;
|-&lt;br /&gt;
|Steve G || G+171 || [[CB]] (he/ him) || [[Dragonborn]] || [[Barbarian]] / [[Druid]] || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 1575 &lt;br /&gt;
|-&lt;br /&gt;
|Jayden Parmelee || Flowerblob || [[Larry the Lizard Wizard]] (he/him) || [[Lizardfolk]]|| [[Wizard]]|| style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 2303&lt;br /&gt;
|-&lt;br /&gt;
|Robert || Rhobaught || [[Polvo]] (he/him) || [[Genasi]] (Air) || [[Fighter]] / [[Cleric]] (Grave) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 4311&lt;br /&gt;
|-&lt;br /&gt;
|Ali PH || aliphup || [[Zig]] (he/him) || [[Half-Elf]]|| [[Bard]] (Lore) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 900 &lt;br /&gt;
|-&lt;br /&gt;
|Lily || ms.lilth || [[Suyuka]] (she/her) || Vulpine (Desert) || Paladin (Vengeance) || style=&amp;quot;text-align: right;&amp;quot; | 4 || style=&amp;quot;text-align: right;&amp;quot; | 584 || style=&amp;quot;text-align: right;&amp;quot; | 4643&lt;br /&gt;
|-&lt;br /&gt;
|Nick || notnicklee ||	[[Nikodemus]] (he/him) || [[Human]] (he/him)	|| [[Fighter]]|| style=&amp;quot;text-align: right;&amp;quot; | 3 ||	style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 900 &lt;br /&gt;
|-&lt;br /&gt;
|Marky	|| Thegrandmarky || [[Markandros]] (he/him)	|| [[Half-Orc]] (he/him) ||	[[Warlock]]|| style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 900&lt;br /&gt;
|-&lt;br /&gt;
|Jonathan Rowell || jontheteach || [[Cal Rinero]] (he/him) || [[Human]] || [[Paladin]] (Conquest) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 900 &lt;br /&gt;
|-&lt;br /&gt;
|Amia || pokamian || [[Ichake Asaku]] (he/him) || [[Ursin]] (Troverthian) || Cleric (Peace) / Druid (Shepherd) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 786 &amp;lt;!-- 546 WikiXP 2/21..--&amp;gt;|| style=&amp;quot;text-align: right;&amp;quot; | 1446&lt;br /&gt;
|-&lt;br /&gt;
|Manuel || infinitedice || Skelly (he/him) || [[Stitched]] (Chimera) || Bard (Spirits) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 900&lt;br /&gt;
|-&lt;br /&gt;
|Laura Leypoldt || labadah || [[Blondie]] (she/her) || [[Ursin]] (Woodlands) || [[Fighter]] (Battle Master) || style=&amp;quot;text-align: right;&amp;quot; | 4 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 3663&lt;br /&gt;
|-&lt;br /&gt;
| Sean || arongames || [[Zasheir]] || [[Aasimar]] (Protector) || [[Sorcerer (Divine Soul)/ Cleric (Life)]] || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 900&lt;br /&gt;
|-&lt;br /&gt;
| Nick Peters || NicestPerk || [[Patches Vanderburg ]] || [[Reborn]] || [[Paladin]] (Vengeance) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 900&lt;br /&gt;
|-&lt;br /&gt;
| Connor Schroll || Doublecheese247 || [[Wynnipher Winchester]] || [[Eladrin]] || [[Ranger]] (Monster Slayer) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 900&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable article-table&amp;quot;&lt;br /&gt;
|+ &amp;lt;span style=&amp;quot;font-size: 1.7em&amp;quot;&amp;gt;Deceased/Inactive Player Characters&amp;lt;/span&amp;gt;&lt;br /&gt;
! Player !! Discord&amp;lt;br&amp;gt;username !! Player&amp;lt;br&amp;gt;character !! [[Race]] !! [[Class]] !! PC&amp;lt;br&amp;gt;Lvl !! Wiki&amp;lt;br&amp;gt;words !! Total&amp;lt;br&amp;gt;XP !! Status !! Cause&lt;br /&gt;
|-&lt;br /&gt;
|Alex || aekdm || [[Davin Dunefoot]] (he/him) || [[Halfling]] || [[Ranger]] (Bounty Hunter) || style=&amp;quot;text-align: right;&amp;quot; | 4 || style=&amp;quot;text-align: right;&amp;quot; | 2323 || style=&amp;quot;text-align: right;&amp;quot; | 4701 || Inactive ||&lt;br /&gt;
|-&lt;br /&gt;
|Lily || ms.lilth || [[Mizuka]] (she/her) || [[Vulpine]] (Desert) || [[Bard]] (Lore) || style=&amp;quot;text-align: right;&amp;quot; | 4 || style=&amp;quot;text-align: right;&amp;quot; | 1208 || style=&amp;quot;text-align: right;&amp;quot; | 4141 || Deceased || Demonification &lt;br /&gt;
|-&lt;br /&gt;
|Jonathan Rowell || jontheteach || [[Abraham Marr]] || [[Human]]|| [[Rogue]]|| style=&amp;quot;text-align: right;&amp;quot; | 4 || style=&amp;quot;text-align: right;&amp;quot; | 2230 || style=&amp;quot;text-align: right;&amp;quot; | 3130 || Deceased || Demonification &lt;br /&gt;
|-&lt;br /&gt;
|Amia || pokamian || [[Gobbo Greenskin]] (they/them) || [[Goblin]] || [[Artificer]] || 5 || 9130 || 9119 || Deceased || Smog Poison&lt;br /&gt;
|-&lt;br /&gt;
|Manuel&lt;br /&gt;
|infinitedice || [[Nid]] (he/him) || [[Kobold]] || [[Rogue]] (Soulknife) || 4 || 2155 || 5063 || Deceased || Smog Poison&lt;br /&gt;
|-&lt;br /&gt;
|Nick Peters || NicestPerk || [[Mezzi]] (they/them) || [[Changeling]] || [[Bard]] (Creation) || style=&amp;quot;text-align: right;&amp;quot; | 4 || style=&amp;quot;text-align: right;&amp;quot; | 658 || style=&amp;quot;text-align: right;&amp;quot; | 6259 || Deceased || _?_&lt;br /&gt;
|-&lt;br /&gt;
|Connor Schroll || doublecheese247 || [[Steady (Dee) Wind]] (he/him) || [[Tabaxi]] || [[Fighter]] (Rune Knight) || style=&amp;quot;text-align: right;&amp;quot; | 5 || style=&amp;quot;text-align: right;&amp;quot; | 4696 || style=&amp;quot;text-align: right;&amp;quot; | 7261 || Deceased || _?_&lt;br /&gt;
|-&lt;br /&gt;
|Sean || arongames || [[Himo Nilo]] (he/him) || [[Elf]] (High) || [[Rogue]] / [[Artificer]] (Artillerist) || style=&amp;quot;text-align: right;&amp;quot; | 6 || style=&amp;quot;text-align: right;&amp;quot; | 16712 || style=&amp;quot;text-align: right;&amp;quot; | 14000 || Deceased || _?_&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
|-&lt;br /&gt;
|Westley || Person || [[Toby Fepple]] (he/him) || [[Minotaur]] || [[Barbarian ]] || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 900 || Alternate || N/A&lt;br /&gt;
|-&lt;br /&gt;
|Nick Peters || NicestPerk || [[Notagain Mygarden]] (he/they) || [[Satyr]] || [[Bard]] (Creation) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 900 || Alternate || N/A&lt;br /&gt;
|-&lt;br /&gt;
|Chuck || ChuckD || [[Zakary]] (??/??) || [[Shadar-Kai]] || [[Ranger]] (Hunter) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 900 || Alternate || N/A &lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Bedlam in the Badlands]]&lt;/div&gt;</summary>
		<author><name>JaeltheJust</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Sonrise/The_Story_So_Far&amp;diff=44978</id>
		<title>Sonrise/The Story So Far</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Sonrise/The_Story_So_Far&amp;diff=44978"/>
		<updated>2026-03-01T18:01:52Z</updated>

		<summary type="html">&lt;p&gt;JaeltheJust: /* Session Sixteen */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= The Story So Far =&lt;br /&gt;
&lt;br /&gt;
== Chapter One: N0RM4N ==&lt;br /&gt;
&lt;br /&gt;
=== Session One (9/14/2025) ===&lt;br /&gt;
Our little group of convicts found themselves scrapping on a small island that used to house the Pendergras facility and were in the process of tearing apart the six story building. Helena (she/her) was their guard for the day and keeping watch over all of their progress. Fane (he/him) found a half-decent safe of fallen world money and valuables on a top floor and threw it down the various floors to get to the base of the building, Kranik (he/him) was breaking down filing cabinets, Nihlus (she/her) was pulling out wiring the ceilings between the floors and Henrietta (she/her) was attempting to avoid work, as usual. &lt;br /&gt;
&lt;br /&gt;
One of the other prisoners, Berlin (he/him), a slim Drakona, attempted to weasel his way into trouble with Kranik. Then when Sparkbugs began to attack Henrietta, Kranik and Fane assisted her while Nihlus became trapped inside the safe, which Berlin attempted to steal away. He is caught and taught a valuable lesson about gravity. &lt;br /&gt;
&lt;br /&gt;
When they return to the Argent Correctional Facility, they are all immediately taken to the infirmary, where Doctor Pergamon (she/her) is waiting to given them an inoculation. They are given trackers and explained that they&#039;ve been chosen by the warden to go on an expedition to turn Motherboard off and back on again to reset her from the corruption and damage done by the Sonrise Coalition. &lt;br /&gt;
&lt;br /&gt;
This idea was given to her by one of the now-sentient clanks, N0rm4n (he/him), who in his new sense of self, has decided to go against what the Sonrise has done and restore the Mother who came before. He believes he also knows exactly how to shut her down, repair and restart her, he just needs a proper escort and assistance.&lt;br /&gt;
&lt;br /&gt;
=== Session Two (10/5/2025) ===&lt;br /&gt;
The ex-cons are given their ikonis, network tethers, and quantum discs and ride along with the Warden on a barge to Caskin. The driver of the barge is Alamo is doesn&#039;t seem all that concerned when Nihlus attempts to &amp;quot;fix up&amp;quot; the barge. She accomplishes nothing. &lt;br /&gt;
&lt;br /&gt;
On the north shore of Caskin, they go to a small fenced in community that acts as a work release program and housing for well-behaved prisoners with smaller sentences. Here, the party finds their fifth, Blue (she/her)! The Warden asks Blue if she can still talk directly to Motherboard and how Blue feels about N0rm4n, since his consciousness is a product of the Son and not the Mother. Blue seems confident that they can trust N0rm4n and joins the party. Beleez (she/her), Blue&#039;s work supervisor, tells Blue that she was the best worker she&#039;s had and she never believed she belonged in the prison system. &lt;br /&gt;
&lt;br /&gt;
The warden leaves our group at this time, putting 500 quantum on Blue&#039;s disc and telling her to buy a seaworthy vessel to go to Motherboard to do the work that needs done and then to get whatever supplies they need, wherever they usually acquire them. They head to the local docks where Henrietta knows some Infernis who are pilgrims of the spire and Nihlus knows some Fungril and Faeries who are fishers. The fishers point out three people who are currently selling boats.&lt;br /&gt;
&lt;br /&gt;
* Lexington (she/her) is selling a former Tuna remnant she&#039;s made into a submersible.&lt;br /&gt;
* Boston (he/him) is selling an old merchants ships&lt;br /&gt;
* Augusta (she/her) is selling a travel barge that needs hefty repairs&lt;br /&gt;
[[File:Errar.jpg|center|thumb|The tuna remnant turned submersible ship, the Errar ]]&lt;br /&gt;
After quite a bit of begging, pouting, reasoning, and bargaining with the rest of the group, Nihlus manages to convince them to get the Tuna submersible, which they call the Errar, after that&#039;s all Nihlus can say when she is asked what she will name it. &lt;br /&gt;
&lt;br /&gt;
With a little money left, they head to Resupply, a common bounty hunter and criminal trading island that floats around the crater. Here they are able to trade scrap with Troy, get potions with Ithaca, basic supplies with Avaris, and check the &amp;quot;mailbox&amp;quot; with Babylon (she/they). Babylon tells them she currently has two &amp;quot;deliveries&amp;quot; that need taken care of: &lt;br /&gt;
&lt;br /&gt;
* On north Ossuary, there is a thief who ran off with several quantum discs that pinched from a Chuck&#039;s Gambling house. &lt;br /&gt;
* Off the coast of West Cof, there is a hammerhead shark remnant with a relic inside that acts as a filtration unit that separates augments from flesh&lt;br /&gt;
&lt;br /&gt;
The group takes the bounty on the thief, but Nihlus takes notes on the relic quest for her own means. Fane takes note of a woman he recognizes, but can&#039;t remember what from.&lt;br /&gt;
&lt;br /&gt;
Kranik is waiting outside with N0rm4n at the Errar.&lt;br /&gt;
&lt;br /&gt;
=== Session Three (10/11/2025) ===&lt;br /&gt;
Still at Resupply, the crew of the Errar heads over to talk to the Avaris (they/them), whose stand is for basic supplies and the occasional high tech device. They notice that Avaris keeps checking the door, but as they observe them more, they realize they have the kohd for ‘Sonrise’ on their neck. This causes Blue to curse Avaris, who immediately signals for security and as they are beginning to get thrown out, they hear the screech of something like an owl outside. &lt;br /&gt;
[[File:Gotham.jpg|thumb|Gotham]]&lt;br /&gt;
Moments before, Kranik and Norman were enjoying a few moments alone. Kranik shared about his life in the the gladiatorial arena on Caskin and Norman encouraged him that once they had completed their mission with Motherboard, he hoped he would see his life&#039;s goal fulfilled, though he worries that if he commits murder, he&#039;ll wind up back in prison, but Kranik assures Norman that if a death occurs in the arena, it is not a crime. Norman enjoys a moment of peace before they also hear the screech and a woman with owlish augments called Gotham swept down and grabbed him by his shoulders. She attempted to fly away with him but Kranik moved quickly enough to smash the motors thigh panels and wings, making her drop Norman, who cannot swim and begins to sink. &lt;br /&gt;
&lt;br /&gt;
The others emerge from the Resupply just in time to watch Kranik finish off the best of Gotham&#039;s augments but Blue, in a moment of blind rage, sent out her chaos and wrath and with that ripped off Gotham&#039;s head. &lt;br /&gt;
&lt;br /&gt;
Ready to make their escape, Nihlus suspects a tracker inside Norman and that&#039;s how Gotham found them. Nihlus gives him a look through and pulls out the tracker. During some downtime, Fane fishes and they put the tracker inside the fish to throw Sonrise off. Henrietta sunbathes and scars several members of the crew for life. &lt;br /&gt;
&lt;br /&gt;
Each member of the crew of the Errar is given a title by the ship&#039;s Internal Virtual Artificial Navigator, or IVAN.&lt;br /&gt;
&lt;br /&gt;
==== The Crew of the Errar ====&lt;br /&gt;
&lt;br /&gt;
* Nihlus, Captain&lt;br /&gt;
* Blue, First Mate&lt;br /&gt;
* Henrietta, Passenger Princess&lt;br /&gt;
* Fane, Quartermaster&lt;br /&gt;
* Kranik, Security,&lt;br /&gt;
* N0rm4n, Assistant Navigator&lt;br /&gt;
&lt;br /&gt;
As they arrive at Motherboard, they carefully traverse her external fixtures until they reach the central spires and then wait as Norman opens a door to go inside. While consulting the console to learn more about how to repair the Mother, he realizes that something is wrong. With Blue and Nihlus&#039; help, they open the relic cases to look into the six relics from the six islands that helped form Motherboard and find that they are all missing. &lt;br /&gt;
&lt;br /&gt;
Henrietta, knowing the calling card of different thieves&#039; guilds, recognizes that the roman numerals on the name plates are the relics are recently carved on. Using the numbers and putting the letters in order of the different islands, they discover that the calling card spells out &amp;quot;LOCUST&amp;quot;. Kranik recognizes that with the roman numerals and the name, it&#039;s a criminal group he knows from Caskin.&lt;br /&gt;
&lt;br /&gt;
=== Session Four (10/19/2025) ===&lt;br /&gt;
The crew of the Errar headed to the hammerhead shark remnant for themselves, but quickly find that they are not alone here as a cloaked remnant squid puts itself between them and the hammerhead. It turns out that it is ALSO a submersible and their crew is a group of bounty hunters who DID take the job from Babylon and display that they clearly have a great grasp on their sub and would easily best the Errar&#039;s crew in combat. They open Comms and the crew introduces themselves.&lt;br /&gt;
[[File:Jervis.jpg|left|thumb|Captain Jervis]]&lt;br /&gt;
[[File:Blooper.jpg|thumb|The Bl00p3r]]&lt;br /&gt;
&lt;br /&gt;
==== The Crew of the Bl00p4r ====&lt;br /&gt;
&lt;br /&gt;
* Captain Jervis, Infernis&lt;br /&gt;
* Firstmate Seattle, Elf&lt;br /&gt;
* Hokadate, Human Weapons Specialist&lt;br /&gt;
* Puget, Simiah Engineer&lt;br /&gt;
&lt;br /&gt;
The crew of the Errar backs down from the fight and decides they will head for the island of Caskin and pursue their lead to discover more about the thieves that had stolen from Motherboard and took the six relics. They dock in North Caskin, the same area where they bought the Errar to start with. As they head from the docks down to Blue&#039;s home village, they first realize that they are being followed. Kranik waves over a small Katari child who comes over to the group, offering to sell them fish from her little basket. She introduces herself as Houtz. The crew is endeared to her.&lt;br /&gt;
&lt;br /&gt;
While traveling to where Blue&#039;s nomadic tribe&#039;s currently location, they notice some trees being felled and at Blue&#039;s assistance, head that direction for a diversion.&lt;br /&gt;
&lt;br /&gt;
They arrive at an area that&#039;s been clear cut and a short temple has been built over the last few months. The temple&#039;s stature apparently stands so short because most of it is underground. They are greeted by the builders, as well as a layperson for the temple, but then are introduced to the real power behind the temple, Priestess Andora. She is a human who has been augmented with large spider remnant parts to look like that of an ancient creature called a drider and she states that she worships the Arach-Empyrean, who the temple has been built for here on Caskin by the Sonrise Coalition.&lt;br /&gt;
&lt;br /&gt;
Frustrated by this priestess who speaks of false gods so close to one of Motherboard&#039;s spires, Blue is prepared to fight here and now, but Kranik holds her and Nihlus back and talks them into waiting until they&#039;d rested and have a better sense of things.&lt;br /&gt;
&lt;br /&gt;
They head to Blue&#039;s village finally and there they meet many of the fungal people of the Gravekeeper Tribe. Getting a chance to explore and interact, Kranik takes up a challenge to face the tribe&#039;s strong warrior, Va&#039;delliea. Kranik very quickly shows everyone exactly what he was bred for and crushes Va&#039;dalliea in hardly any time at all before they can get a single swing in.&lt;br /&gt;
&lt;br /&gt;
After this, the crew heads to rest, provided a guest accommodation by Grandmother Fungus and attended by Solan and Shimla, two other members of the tribe.&lt;br /&gt;
&lt;br /&gt;
They are rudely awaken in the morning by the sound of a massive cable being cut, the primary network wire between Motherboard and Caskin. It has been taken down by the Arach-Empyrean itself.&lt;br /&gt;
&lt;br /&gt;
=== Session Five (11/2/2025) ===&lt;br /&gt;
Despite their rude awakening, the crew of the Errar quickly rose and were gifted Gecko gloves and a Phoenix feather from the Gravekeeper tribe to aid them in their pursuit of destroying this new threat. They raced for the Arch-Empyrean and met it when it was two-thirds of the way down the spire, around 500 feet off the ground. Henrietta rallied them together, giving them inspiration to work together better as she stayed on the ground with N0rm4n. &lt;br /&gt;
[[File:RebuiltArach.jpg|left|thumb|450x450px|The Rebuilt Guardian of Caskin, the Arch-Empyrean]]&lt;br /&gt;
Nihlus flew at a further distance from the others as she reached out with her magic, forcing hexes upon the mechanical spider queen. Blue also remained at a far distance after she got webbed and fell to the ground, using spells and Mother&#039;s wrath together to disable the internal mechanics of the Arach-Empyrean from afar. As Kranik and Fane raced to meet the creature face to face, they attacked at it&#039;s bladed legs, but found themselves caught in those leg&#039;s grip and had to keep from the blades pressing further and further into their skin as they struggled to break free. Their first major fight as a crew and they learned well to balance off of one another, the witch and the warlock causing internal damage with hexes and viruses, while the hefty brawler and warrior beat it externally, freeing themselves from and doing decent damage to it&#039;s head before the legs gave out and it fell from the spire. Landing on the ground, it still continued to fight, falling on Kranik fully while the others dodged out of the way. Only one leg left, the crew of the Errar managed to overpower the creature and Fane bashed its head in. &lt;br /&gt;
&lt;br /&gt;
Now with a pile of crumpled metal in front of them, the team scrapped it and inside, found something very odd. It was the relic of Caskin, the one that had been stolen by the Locust Guild from Motherboard. Someone had fashioned it into the webshooter of the Arach-Empyrean and now it was in Blue&#039;s possession. &lt;br /&gt;
&lt;br /&gt;
Driven by their anger over how the pieces of Motherboard were being used to destroy her and the network, Blue and Nihlus encouraged the group to head back to the temple of Arach-Empyrean to face the followers and that Priestess head on. &lt;br /&gt;
&lt;br /&gt;
Walking in and declaring that she would destroy the temple and profaning the Empyrean in front of Andora, Andora immediately moved to curse Blue, but Fane jumped in front of her attack. Fane stayed there between Blue and many attacks, starting to feel the pressure of the onslaught of attacks. Nihlus let out an arcing wave of electricity that sent all of the temple attendants to their graves, while the Lieutenant Arvy defended Andora from the crew. Arvy and Andora alone were no match for the full power of the Errar and they dispatch both, Blue reaching out with a whip of electricity to behead the false priestess. &lt;br /&gt;
&lt;br /&gt;
Upon her death, Blue performs the rites of death of her tribe and reaches to the remainder of Andora&#039;s spirit to find a memory of pride. She finds a moment where Andora was graced with the presence of Persy and how they Persy convinced Andora to perform as the high priestess by making the new goddess in Andora&#039;s image.  &lt;br /&gt;
&lt;br /&gt;
Fane steals the wig that was meant for the incomplete goddess&#039; robotic form.&lt;br /&gt;
&lt;br /&gt;
=== Session Six (11/9/2025) ===&lt;br /&gt;
After returning back to the Gravekeeper Tribe to recover a bit from their fight against the Guardian as well as the evil false temple, the crew of the Errar purchase some potions and then make for the docks! On their way through the forest, they end up getting caught by a swarm of giant mosquito remnants. One of the remnants extracts Kranik&#039;s blood but the party is easily able to get rid of most of them and run away from the rest. &lt;br /&gt;
&lt;br /&gt;
At the docks, they take the Errar and before they leave the dock, they are visited by Houtz! They quickly tell Memphis about the Guardian they encountered and that they have one of the relics and she pays them Quantum so they&#039;ll be able to continue their mission. They use their newly acquired money to pay Houtz for &amp;quot;feesh&amp;quot; and &amp;quot;brace-a-lets&amp;quot; made from seashells that have been dyed. They then head to Southern Caskin to find the Locust! &lt;br /&gt;
&lt;br /&gt;
At the docks, they mean Genoa, a dockworker who recognizes Kranik as the gladiator Gibraltar and the one who started a revolution to help the lower class but didn&#039;t succeed. She charges them double for parking to keep Kranik&#039;s identity a secret and they begrudgingly pay her.&lt;br /&gt;
&lt;br /&gt;
They take a western route through the protein producing farms on this Southern end of Caskin. Crawling over fences, outwitting security bat remnants and field dog remnants, as well as avoiding being seen by a farmer&#039;s daughter&#039;s wedding. Thankfully no one tries to seduce the bride. (The DM was genuinely worried this might come up) Once they have crossed out of the fields, they manage to find a place to bed down for the night in the edge of the deciduous forest that makes up Central Caskin. &lt;br /&gt;
&lt;br /&gt;
=== Session Seven (11/16/2025) ===&lt;br /&gt;
Not knowing the exact location of the Locus hideout, Blue uses her mycelial connection to head find a bar that houses and aids criminals called The Oaken Barrel hidden in a secret tree. Inside, they see three of the fairies that make up the Locust and they are intimidated into giving up the location of their actual hideout. One of them, Clew, tries to woo Henrietta, excited to see another sheep one, and especially one so beautiful. Henrietta and N0rm4n stay at the bar, believing they will not be viable to the fight against the thieves&#039; guild.  &lt;br /&gt;
&lt;br /&gt;
Finding the secret hideout, the crew heads in and take out everyone in the hideout, even though the Locust had been alerted by their friends back at the Oaken Barrel. They leave one alive to answer questions.  &lt;br /&gt;
&lt;br /&gt;
Blue inspects the memories of the dead Lt Barataria, who in their memory, meets with Persepolis, learning about something called the Guardian project, a way to use the relics of old: to rebuild the Guardians of Kiston to destroy the major connections to Motherboard and replace them with connections to the Son and protect them.  &lt;br /&gt;
&lt;br /&gt;
Kranik is able to find in the Lt&#039;s office, paperwork of their deal with the Sonrise as well as Serial numbers for all of the relics.  &lt;br /&gt;
&lt;br /&gt;
As they are leaving the Locust&#039;s base, they encounter two Gladiators, Lancelot and Geraltx, who show Kranik that his mother, London is currently being seized and under threat of death if he does not comply and come with them.  &lt;br /&gt;
&lt;br /&gt;
Kranik turns to the rest of the group, &amp;quot;Tell Henrietta, &#039;I&#039;m Sorry&#039;&amp;quot; and then willingly goes with the gladiators.  &lt;br /&gt;
&lt;br /&gt;
The others return to the Errar, hearing at the docks that Genoa was captured for hiding Kranik&#039;s return and that in three days will be the fight of all fights, against &#039;&#039;&#039;THE MONSTER&#039;&#039;&#039;.  They update Memphis, informing her of the Locust, the Relic Locations, Kranik&#039;s capture. Memphis states she &#039;&#039;&#039;&#039;&#039;cannot be involved, legally&#039;&#039;,&#039;&#039;&#039; with the goings on of the arena.  &lt;br /&gt;
&lt;br /&gt;
=== Session Eight (12/4/2025) ===&lt;br /&gt;
In this short episode, the crew leaves Caskin to take their relic from the Arach-Empyrean back to Motherboard.  &lt;br /&gt;
&lt;br /&gt;
On their way, they notice a large blip on the radar and head to see it. What they find is a pod of orca remnants who are bullying someone in a diving suit. They rescue the diver, recovering three of the remnants for scrap, and discover that she is a Lophi, an ancestry of deep water peoples who are hiding down below in KIM and keep their society to themselves, afraid that their resources and technology will be taken advantage by the surface dwellers. The Lophi&#039;s name is &#039;&#039;&#039;Destiny&#039;&#039;&#039; and she explains she is a surface biology researcher and she got very off track and was going to get air for her suit when the orcas attacked her. She is grateful for their help and willing to tell them a small bit about their society if the crew will take her to see Motherboard. She also reveals to them that not only are their Lophi under the water, but also that the Son has a base on the sunken island of Sarcof.  &lt;br /&gt;
&lt;br /&gt;
They go to Motherboard and are able to put the relic back into Motherboard. When Blue puts the relic in, she syncs with Motherboard&#039;s hum and is given a vision of Mother&#039;s true form.  &lt;br /&gt;
&lt;br /&gt;
Knowing they need to get money and prepare to save Kranik, they set their sights on Ossuary and leave Destiny and N0rm4n to guard Motherboard&#039;s Relic Room.  &lt;br /&gt;
&lt;br /&gt;
=== Session Nine (12/14/2025) ===&lt;br /&gt;
Before heading to Ossuary, the crew scraps the orcas, able to gain plenty for their future augments. Nihlus is also able to improve the fin attack of the Errar with the teeth of the orcas. &lt;br /&gt;
&lt;br /&gt;
Nihlus and Henrietta have a heart to heart about their recent disagreements and recover their relationship. &lt;br /&gt;
&lt;br /&gt;
On their way to Ossuary, they meet up with the Bl00p3r, who is doing another shark bounty for Sonrise. Nihlus also gets a dream of where their bounty target, Athens in, hiding in the forest on Ossuary known as Tall Grass, a sanctuary of rare remnants.&lt;br /&gt;
&lt;br /&gt;
At the dock, they learn two important details: &lt;br /&gt;
&lt;br /&gt;
* The Big Lady, Cambria, who runs the original Chuck&#039;s on Ossuary, just returned&lt;br /&gt;
* A ceremony is taking place at the Cult of the Machine Spirit. They are celebrating the final augmentation of a warrior, now completely replaced&lt;br /&gt;
&lt;br /&gt;
As they head into Ossuary, they are able to tell where to find Nihlus&#039; home, the Cult of the Machine Spirit, who have their own entrance to the sanctuary. They see the spire that is protected by the Cult, covered in kohd, ringed in it in all different sizes, both hand etched and filled with lights. &lt;br /&gt;
&lt;br /&gt;
They are first by Camphier, who guards the external gate and states that Nihlus is to return to her place in the Fairie Technomancers and no longer travel with the crew of the Errar. Arguing to see The Herald, that she needs to tell them about what&#039;s happening with Motherboard, the Herald&#039;s consort  hears and agrees to take the crew in. She tells them how something is forcing them to attack the fences of the sanctuary.&lt;br /&gt;
&lt;br /&gt;
Canalave, the Consort and Right Hand of the Herald, so she guides them to his hall, in a defunct Pomegranate Inc Headquarters building. They share with Unova, the herald, everything about their adventure, and the herald understands their plight and how they are to help Motherboard. He tells her to take her place with the other technomancers and to put a tracker on what they suspect to be another of Sonrise&#039;s guardians. She agrees. The Herald stats that without the augments of one of the Cult members, the other members of the Errar crew is not safe to go into the Tall Grass alone, especially Henrietta. They are offered one of three remnants, a grass type, water type and fire type. They take the fire type lizard looking one and head into the Tall Grass Sanctuary. &lt;br /&gt;
&lt;br /&gt;
They make their way through, being attacked by several hostiles creatures, a Snake, an elephant and a firey horse remnant, which explodes in a firey ball and sends the whole group flying apart. &lt;br /&gt;
&lt;br /&gt;
Nihlus finds several feline looking remnants to the North, including one with ribbons and rabbit like ears, though she is attacked by more lion-type remnant. The group is able to find each other once again and then heads to the Northwest area, having felt a rumble come from that area. &lt;br /&gt;
&lt;br /&gt;
They see a tall woman like remnant, had covered in long wires instead of hair that are connected to the trees around it, which seem to be data wells in disguise. They notice that at the woman-like figures&#039; feet are the bodies of Sonrise agents, seemingly the ones who helped build her. &lt;br /&gt;
&lt;br /&gt;
Carefully, they place the tracker on the Guardian and then flee back to the Cult of the Machine Spirit&#039;s compound to rest.&lt;br /&gt;
&lt;br /&gt;
=== Session Ten (12/21/2025) ===&lt;br /&gt;
As they ready to head back out into the Tall Grass to find their bounty, they watch as the Warrior of the Machine Spirit, Kanto, heads out to fight the Guardian of Ossuary, the Medusa. Before going back in they also stop at the local shops to get potions and supplies, meeting Lumiose, a human in a Katari suit, and Jubilife, a small katari with a jetpack he built himself.  &lt;br /&gt;
&lt;br /&gt;
They head to the Southwest and there is bat remnants with a stressful screech and canine, tiger-striped remnants with a vicious bite, who stand their way before they can get to Athens.  &lt;br /&gt;
&lt;br /&gt;
When they find the little hut where Athens had holed himself up, he comes willingly, just begging for relief from the dangerous place he put himself in. He turns over the stolen disks as well as his augmented arm, asking for mercy because he took a bad job and an escort out of the Tall Grass. The Crew of the Errar chooses mercy and does as requested, heading out of the Tall Grass, though noticing before they leave that it seems the fight between the Medusa and warrior has taken a hiatus or ended and it seemed the Medusa may have come up victorious.  &lt;br /&gt;
&lt;br /&gt;
The crew says goodbye to the remnants they befriended, MarkyMark and Ribbons, and promise to come back one day. They return to the Errar and set a course for Resupply.  &lt;br /&gt;
&lt;br /&gt;
They spend their last day before Kranik&#039;s arena battle against &#039;&#039;&#039;THE MONSTER&#039;&#039;&#039;, preparing for their own contributions. They turn in the arm and stolen discs to Babylon who only pays them half as she knows her client wants the body of the thief. She offers them two new bounties and they take one: &#039;&#039;Sonrise is sponsoring the capture of the crew of the Bl00p3r because they&#039;ve been giving fake filtration relics back to Sonrise after capture sharks&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
They gain some potions for the big fight and then take one more rest as they return again to Southern Caskin. &lt;br /&gt;
&lt;br /&gt;
== Chapter Two: &amp;lt;s&amp;gt;London&amp;lt;/s&amp;gt;  Avalon ==&lt;br /&gt;
&lt;br /&gt;
=== Session Eleven (1/4/2025) ===&lt;br /&gt;
While the rest of the crew of the Errar heads for the stadium, three days earlier Warden Memphis had reached out to another former convict that had worked through her program and was now out running odd jobs for her, mostly dealing with capture of wild remnants and releasing them back or rehabilitating them. Mensa, an inferbolg druid, was called and asked to intervene on Memphis&#039; behalf to help get Kranik out of the stadium without alerting Teno to her interference. Mensa [Guest played by Tyler] agrees for twice his normal pay and heads to Caskin for the game with schematics for the generators in the colosseum to provide to the crew to hopefully take down the shield that covers the surface of the arena so they can get down onto the field. He finds them easily in the stadium and they introduce themselves. &lt;br /&gt;
&lt;br /&gt;
Under the arena, Kranik has a face to face conversation with his mother, London, for the first time since his arrest. She reveals that she had been hoping to keep him from this exact fate, the fate of his own father and in an effort to do so, had actually been the person to turn Kranik over to the government of KIM so he would go to Argent Correctional and not have to die in the arena-- and yet here they were. London begs him for one more thing, to lay down his weapon and refuse to give Teno the fight and show he wants to give the people by making an example out of the former rebellion leader. Kranik trusts that he will live and he will not be alone in the arena. &lt;br /&gt;
&lt;br /&gt;
Teno comes down under the arena to taunt Kranik and provide him with his armor from his days as Gibraltar and when he mentions that Genoa will be going first to face four leopards, Kranik tries to save her by suggesting just 2 leopards to the one person. Taking this suggesting, Teno decides not to change the number of leopards but rather add a second fighter to the opening fight: London. Teno presents London with her ikonis, which was taken away from her long ago when she was forced into the Mothers of the Future program, along with her name-- Avalon. &lt;br /&gt;
&lt;br /&gt;
As the first fight begins, the four leopards start on the Western gate of the colosseum while Genoa and London enter from the East. While they approach one another, the crew of the Errar and their new friend Mensa break into two teams, heading to the two generators for the colosseum that are disguised as quite large anvils. Mensa and Henrietta use a bomb to blow the generator, causing the gate on that side to immediately open and &#039;&#039;&#039;THE MONSTER&#039;&#039;&#039; makes an early debut. A 20 foot abomination created from many remnants, riling in pain and agony from the fusion as well as a dosed amount of the Remnant&#039;s Fury, it begins to push in towards the leopards and two women on the other side. &lt;br /&gt;
&lt;br /&gt;
On the other side of the stadium, Nihlus and Blue work together to overload the Eastern generator, now in a panic to release Kranik so he can help and save the two women. Fane uses a rope to lower himself down into the arena as Kranik races him to get to the women, but they are too late to save Genoa as she is slain by a pair of leopards. London just barely holds her own with her ikonis, Guinevere, a long, thin sword. &lt;br /&gt;
&lt;br /&gt;
Mensa shifts into a fox remnant form as he jumps down into the arena, leaving Henrietta to escape and go to get the Errar to prepare it to leave as soon as the others escape. He is caught though in the tendrils of the Monster and it holds him tightly. Kranik and Fane hurry to help Mensa while Blue and Nihlus stay with London, trusting her to lead them back through the underground of the arena. &lt;br /&gt;
&lt;br /&gt;
The moment Mensa is freed, Blue stuns the Monster and they run for their lives in the tunnel below the arena, following London&#039;s navigation until they hear a loud crash behind them of the beast crashing down into the tunnel behind them. Mensa changes into a horse and Nihlus and London jump onto his back to speed ahead when a trio of gladiators attempt to stand in their way. Now barricaded between The Monster and these gladiators, Fane and Kranik do everything they can to get the fighters out of their way or stay out the way while The Monster attacks but it manages to severely damage Blue as it tries to grab her away from Kranik&#039;s hold. &lt;br /&gt;
&lt;br /&gt;
Blue, seemingly staring death in the face, only can offer what she knows best, her belief in Motherboard and reaches out to the monstrous remnant to offer it moment of relief from the Fury and the agony it&#039;s facing and in her faith, it works. &lt;br /&gt;
&lt;br /&gt;
During that moment of peace, Nihlus takes the opportunity to set up a bomb with the fuel used to arm the Monster&#039;s deadly photon laser and get a remote detonation created so that she can set it off once she seems the others are safe before getting back on Mensa and heading for the escape at last, but not without one last blast from the Photon laser damaging Mensa and London. &lt;br /&gt;
&lt;br /&gt;
The bomb goes off once Kranik, Blue and Fane are outside the range of it and a whole section of the colosseum crashes down on the Monster, taking a few casualties of spectators with it. &lt;br /&gt;
&lt;br /&gt;
The party escapes with London and Mensa in tow and in the Errar at last, they head for Ossuary.&lt;br /&gt;
&lt;br /&gt;
London is amazed and a little overwhelmed by everything, Henrietta takes the opportunity to help the infernal woman with a clean outfit. Kranik then pulls Henrietta aside to tell her that he&#039;s sorry that he didn&#039;t get to say goodbye to her himself and he thanks her for coming back and helping his mom. They then &amp;quot;totally makeout&amp;quot; [player&#039;s words] in the dimly lit hold of the ship. &lt;br /&gt;
&lt;br /&gt;
=== Session Twelve (1/11/2026) ===&lt;br /&gt;
As they head for Northern Ossuary, IVAN notifies Captain Nihlus that they are being followed by a shark shaped remnant. One of the crew recognizes this is actually built from a whale shark remnant and they should be able to outrun it by diving lower. Kranik realizes this is one of the gladiator vessels that Teno sends out to bring back escapees. &lt;br /&gt;
&lt;br /&gt;
They stay at a good depth before rising just as they reach Ossuary&#039;s north shore and head inland to meet with the Cult of the Machine Spirit and see how Kanto, their greatest warrior, did against the Rebuilt Guardian, Medusa. They learn that Kanto never returned and worse, his tracking signal is no longer responding. Arming themselves, the crew of the Errar minus Blue who stays behind with London, head into the Tall Grass forest with Mensa to see if they can find Kanto and perhaps face this Medusa themselves. &lt;br /&gt;
&lt;br /&gt;
They discover Kanto easily enough, his body is covered in a thick layer of a cold carbon based stone and it seems to be melding with his own body as time goes on, it seems he is definitively dead. As Kranik moves through the trees to find the guardian, he does indeed find it, as the eyes of the Medusa pierce back at him and casts a petrifying gaze. Between the five of them, they are able to raze it&#039;s snakes off it&#039;s head like Nihlus was guided in a vision from Mother. Fane and Kranik deal heavy damage while once again having to save Mensa who had gotten himself captured in the grip of a terrifying creature. The Medusa&#039;s gaze stays on Kranik while the others and MarkyMark attempt to subdue it. Just as the petrification begins to set on Kranik, the Medusa is slain. &lt;br /&gt;
&lt;br /&gt;
Nilhus retrieves the &#039;&#039;&#039;Eyes of the Gorgon&#039;&#039;&#039;, which is the relic that was taken from Mother so they can return it to her. She is asked if she will stay with the crew of the Errar or return to her place at the Cult of the Machine Spirit, but she turns down the opportunity and she is told her name will be waiting for her when she returns from repairing Motherboard to completion. &lt;br /&gt;
&lt;br /&gt;
Mensa though, is offered a place to stay with the Cult and study the remnants of the Tall Grass, as is his dream to learn and discover more about them. He hands off his Corrector Sprite to Nihlus to thank her for speaking up and getting him a place among her people and the crew of the Errar heads out of the Cult&#039;s grounds once again. &lt;br /&gt;
&lt;br /&gt;
Meanwhile, on Cof, the players learn that Persepolis is very angry to see a second of her guardians fall and in her rage, neutralizes one of her own men. Immediately after, she receives a call from Teno though, asking to join forces against the mutual pain they&#039;ve received from the Errar.&lt;br /&gt;
&lt;br /&gt;
=== Session Thirteen (1/18/2026) ===&lt;br /&gt;
On their way back to the Errar while traveling to the docks of Northern Ossuary, two gladiators are approach them, attempting to take London back from Kranik. Kiel and Lancelot brace themselves for a fight and Kiel uses a device to lock up Kranik&#039;s Gibraltar armor. Fane is able to fend off Lancelot with ease while Blue was aggressive with Kiel and Kranik learns that the ink of the tattoo on London&#039;s thigh has tracking nanobots in it. Blue and Nihlus teamed up to beat Kiel further while Fane and Kranik used their combined strength to kill Lancelot. Kiel attempts to run away but Kranik is able to catch her and ends her when she gives up no further information. &lt;br /&gt;
&lt;br /&gt;
Blue searches Kiel&#039;s mind for a memory of fear and she briefly witnesses the fear that Teno instills in his gladiators, as Kiel and her twin sister were told that only one of them is able to join the gladiators and are left with a single dagger to determine who will be Teno&#039;s new prodigy. Kiel, in fear of her own twin killing her, acted first and won. &lt;br /&gt;
&lt;br /&gt;
The Crew of the Errar makes it back to their ship and then heads to Motherboard to return the second relic and level up! &lt;br /&gt;
&lt;br /&gt;
They meet up with Destiny and N0rm4n. N0rm4n is searching for more information about the ancient [[Kiston Guardians|guardians]] of the [[Kiston Isles]] with Kranik, learning about Chul, the Rebuilt Guardian haunting Oakist. They find rumors of madness, tendrils and illusions tied to it.&lt;br /&gt;
&lt;br /&gt;
The other crew members start to speak to Destiny and teach her about surface world humanoid aesthetics as well, as well as gender-presenting aesthetics and procreation for her biological research. &lt;br /&gt;
&lt;br /&gt;
With their new knowledge in hand, the party comes together and leaving N0rm4n and Destiny still to guard the relics, they set off with London, now returning to her birth name of Avalon, along with them to head to Oakist to face the next guardian. &lt;br /&gt;
&lt;br /&gt;
As they travel, Nilhus attempts to remove the tattoo from Avalon&#039;s thigh and is mostly successful, but has no idea if that will be enough to keep her from being found. &lt;br /&gt;
&lt;br /&gt;
=== Session Fourteen (1/25/2026) ===&lt;br /&gt;
Docking on the western edge of the island, leaving the Errar with a drakona called Detroit.&lt;br /&gt;
&lt;br /&gt;
The crew of the Errar heads to the defunct mall that now houses the &#039;&#039;&#039;Disciples of the Shining Smile&#039;&#039;&#039;, where Fane calls home. They are welcomed by the greeter, a batfolk called Lumbini. Everyone seems happy to see Fane and the whole of the party and are desperate for them to come meet the visitor who has come to teach in the stead of the Father who runs the monastery. Kranik takes note of a young faun who looks similar to Henrietta who has taken on the name Pradesh. He learns that Pradesh is from Henrietta&#039;s home of the &#039;&#039;&#039;Church of the Goddess of Many Coats&#039;&#039;&#039;, but left because things were changing there and he didn&#039;t want to be caught up in whatever was happening there. &lt;br /&gt;
&lt;br /&gt;
Vaishali, a half-simiah who is close to Fane, is also very happy to see him and along with Lumbini, drag him even more quickly to see Father Sravasti and the visitor. Fane becomes concerned when Vaishali and Lumbini seem to have lost all their knowledge of Mother. They check in with Sarnath, an Avian who keeps guard of Sravasti&#039;s quarters and allows only Fane in first to see the Visitor and the Father. &lt;br /&gt;
&lt;br /&gt;
When he goes in, Fane immediately has his mind taken over by the Visitor, a faun-like entity called Mara, who&#039;s very presence pushes into Fane&#039;s memories and cuts off his memory of his mission to save Motherboard and any connection to motherboard at all. He is told to bring his friends into see the visitor as well. He does so, attempting to bring Nilhus and Kranik inside, but first they question him about Mother and their mission and he answers that he wants to stay in the monastery and doesn&#039;t know of any Mother. Kranik hits Fane on the head and this brings him back around, making him realize what happened and so prepared, the three of them head inside to go face down this visitor. &lt;br /&gt;
&lt;br /&gt;
While attempting to get to her, overcoming her mind grip, a fight is started between the three crewmembers and the Visitor&#039;s controlled monks of the monastery. Fane and Kranik, with Nihlus&#039; support are surely able to overcome the monks and get to the visitor, killing him, but find that when she dies, it is actually only a robotic mannequin that an illusion had been projected over top of. As the visitor is destroyed, the people of the monastery begin to have their minds released and they grow weary and realize they are hungry, having only eaten and slept when absolutely required by their bodies. They tell Fane that the Visitor had then working on tunnels under the mall, one leading North and one leading West toward the docks. &lt;br /&gt;
&lt;br /&gt;
=== Session Fifteen (2/8/2026) ===&lt;br /&gt;
After awakening the minds of the &#039;&#039;&#039;Disciples of the Shining Smile&#039;&#039;&#039;, Fane and Henrietta help the disciples to start getting settled and getting adequate food and rest to recovery from their mind control. &lt;br /&gt;
&lt;br /&gt;
Kranik goes out of his way to talk to Pradesh again, asking him about what they experienced in the &#039;&#039;&#039;Church of the Goddess of Many Coats&#039;&#039;&#039;. Pradesh confesses that this was the exact same situation at the Church, that they also received a visitor and that the visitor had taken over the church, but his mind had remained clear and so he left to find a new safe place and once he found the Disciples, he found he enjoyed it enough that he didn&#039;t end up asking for help for the church, but then his mind got overtaken by the new visitor here. &lt;br /&gt;
&lt;br /&gt;
Blue, Henrietta and Avalon decide to stay here at the monastery to help get things in order while Fane, Nihlus and Kranik head North to see where the tunnel is leading and why it&#039;s taking them to Chuck. They decide to inspect to see if they can either get help from Chuck&#039;s or if that place had received a visitor too. They leave a communication device with Henrietta so they can keep in communication. &lt;br /&gt;
&lt;br /&gt;
Vaishali decides to follow along with Fane to see the world outside the Discipline for the first time in a while. As they are traveling, they are suddenly shot at as they ambushed in the tree by a group of infernis with mechanical wings, led by an infaernis (Faerie father/Infernis mother- Avalon) with flesh wings that grow out of her back, but with robotic limbs and enhancements. Kranik immediately recognizes her as his half-sister and Teno&#039;s Bounty Hunter for the Colosseum, &#039;&#039;&#039;Kevlar&#039;&#039;&#039;. She states that it was hard to find them with the tracker on Avalon deactivated, but it only thrilled her to have a real chase, but now she&#039;s found them and it&#039;s time to give up the fight. &lt;br /&gt;
&lt;br /&gt;
Jumping from tree to tree to fight the flying creatures, Fane and Kranik take down all of Kevlar&#039;s goons, terrifying Vaishali in the meantime with the brutal show of violence. Kelvar runs when she realizes she&#039;s alone and Kranik tells the others to let her run. Vaishali lets the others know that she thinks this is too much for her, so she&#039;s going to head back to the mall monastery. Fane lets her go and asks she has Henrietta contact them when she gets back. &lt;br /&gt;
&lt;br /&gt;
They continue to travel North until they arrive at the Chuck&#039;s there. They are all allowed inside by the bouncer, but Kranik realizes that he gets flagged by their system, and when he asks the bouncer about it, the bouncer lets him know that they just use it to ensure they can keep those with bounties real names off of any of the rosters and betting table displays. &lt;br /&gt;
&lt;br /&gt;
As they settle and learn what is on each of the floors, Fane realizes that they&#039;ve never gotten a message from the others that Vaishali got back to the monastery safely.&lt;br /&gt;
&lt;br /&gt;
=== Session 16 (2/22/2026) ===&lt;br /&gt;
As Henrietta and Blue join their crew at the Chuck&#039;s of Oakist, Fane, Kranik and Nihlus witness a ring match between Biloxi (an orc pulled right out of a bizarre adventure), the Vega 5000 (a huge mech styled after casino games that no one knows the driver of), and a small strange electric folk called The Pinball Wizard, who handily wins the exhibition.&lt;br /&gt;
&lt;br /&gt;
Kranik, excited at the idea of joining such a show of violence, eagerly seeks out what looks like a very rich woman who is enjoying herself in a private box with docile remnant hounds with white coats dotted with black spots. She introduces herself as Barcelona. He asks her to be his sponsor for the next bout and she agrees, but warns that if he loses, he&#039;ll be in her debt 1000 quantum. With every confidence, Kranik signs on to the deal and then takes the stage against Frog from Shell and King Arthur Jr. The battle is quick, but Kranik is fearless and takes out the Frog from Shell in a relentless rage before the opponent can get a single swing in. When he finally turns to King Arthur Jr, he takes several harsh blows, but in the end defeats the half remnant Simiah before he loses his stamina. &lt;br /&gt;
&lt;br /&gt;
While the fight is happening, Fane wanders into a hall.&lt;/div&gt;</summary>
		<author><name>JaeltheJust</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Bedlam_in_the_Badlands/Player_Characters&amp;diff=44977</id>
		<title>Bedlam in the Badlands/Player Characters</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Bedlam_in_the_Badlands/Player_Characters&amp;diff=44977"/>
		<updated>2026-03-01T17:47:05Z</updated>

		<summary type="html">&lt;p&gt;JaeltheJust: Updated from 2/28 game&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Worldbuilders}}&lt;br /&gt;
&#039;&#039;&#039;If you are a [[player]], please refrain from editing this page.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable article-table&amp;quot;&lt;br /&gt;
|+ &amp;lt;span style=&amp;quot;font-size: 1.7em&amp;quot;&amp;gt;Bedlam in the Badlands Player Characters&amp;lt;/span&amp;gt;&lt;br /&gt;
! Player !! Discord&amp;lt;br&amp;gt;username !! Player&amp;lt;br&amp;gt;character !! [[Race]] !! [[Class]] !! PC&amp;lt;br&amp;gt;Lvl !! Wiki&amp;lt;br&amp;gt;words !! Total&amp;lt;br&amp;gt; XP&lt;br /&gt;
|-&lt;br /&gt;
|Keller M || K-dawg12 || [[Rhogar Dreel]] (he/him) || [[Dragonborn]] (White) || [[Fighter]] (Rune Knight) || style=&amp;quot;text-align: right;&amp;quot; | 6 || style=&amp;quot;text-align: right;&amp;quot; | 22030 || style=&amp;quot;text-align: right;&amp;quot; | 14000 &lt;br /&gt;
(91gp)&lt;br /&gt;
|-&lt;br /&gt;
|Nikki || Tak231 || [[Delaiah]] (she/her) || [[Tiefling]] || [[Artificer]] (Armorer) || style=&amp;quot;text-align: right;&amp;quot; | 5 || style=&amp;quot;text-align: right;&amp;quot; | 1788 || style=&amp;quot;text-align: right;&amp;quot; | 7173&lt;br /&gt;
|-&lt;br /&gt;
|Sam || DwarfEnjoyer || [[Silgr Þyrikk]] (he/him) || [[Dwarf]] (Mountain) || [[Fighter]] (Rune Knight) || style=&amp;quot;text-align: right;&amp;quot; | 4 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 3511&lt;br /&gt;
|-&lt;br /&gt;
|Nin || SilentDarknes || [[Pryderi]] (she/they) || [[Hexblood]] || [[Artificer]] (Alchemist) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 1861&lt;br /&gt;
|-&lt;br /&gt;
|Mercedes || Jaelthejust || [[Lenore]] (she/her) || [[Kenku]] || [[Cleric]] (Twilight) || style=&amp;quot;text-align: right;&amp;quot; | 4 || style=&amp;quot;text-align: right;&amp;quot; | 2371 || style=&amp;quot;text-align: right;&amp;quot; | 5175 &lt;br /&gt;
|-&lt;br /&gt;
|Talia || Talia || style=&amp;quot;line-height: 0.9em;&amp;quot; | &amp;quot;Gloria&amp;quot; [[Glorivesh]] (she/her)&lt;br /&gt;
and &amp;quot;V&amp;quot; Vesh (she/her)&lt;br /&gt;
| [[Kalashtar]] || [[Sorcerer]] (Shadow) || style=&amp;quot;text-align: right;&amp;quot; | 5 || style=&amp;quot;text-align: right;&amp;quot; | 7669 || style=&amp;quot;text-align: right;&amp;quot; | 9323&lt;br /&gt;
|-&lt;br /&gt;
|Chris || gingie22 || [[Kaman]] (tor/tel) || [[Tortle]] || [[Druid]] (Land) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 2632&lt;br /&gt;
|-&lt;br /&gt;
|Geoffrey || epicdudex || [[Syl Vipershade]] (they/them)&lt;br /&gt;
| [[Yuan-Ti]] || [[Rogue]] / [[Bard]] (Soulknife/Whispers) || style=&amp;quot;text-align: right;&amp;quot; | 5 || style=&amp;quot;text-align: right;&amp;quot; | 2352 || style=&amp;quot;text-align: right;&amp;quot; | 9597&lt;br /&gt;
|-&lt;br /&gt;
|Sarah || BreadIsPain52822 || [[Ozmir Nightshade]] (he/him) || [[Tiefling]] || [[Rogue]] (Soulknife) || style=&amp;quot;text-align: right;&amp;quot; | 5 || style=&amp;quot;text-align: right;&amp;quot; | 534 || style=&amp;quot;text-align: right;&amp;quot; | 8665&lt;br /&gt;
|-&lt;br /&gt;
|Jay || lunadix || [[Stix]] (they/them) || [[The Stitched|Stitched]] (Doll) || [[Warlock]] || style=&amp;quot;text-align: right;&amp;quot; | 5 || style=&amp;quot;text-align: right;&amp;quot; | 3946 || style=&amp;quot;text-align: right;&amp;quot; | 11844 &lt;br /&gt;
|-&lt;br /&gt;
|Archere || Archangel3024 || [[Demir Malchan]] (he/him) || [[Tiefling]] || [[Warlock]] (Hexblade) || style=&amp;quot;text-align: right;&amp;quot; | 4 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 4376&lt;br /&gt;
|-&lt;br /&gt;
|Marcy! || SlaaneshiPrincess || [[Goldmary Flutterheart]] (she/her) || [[Human]] || [[Fighter]] (Battle Master) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 900&lt;br /&gt;
|-&lt;br /&gt;
|Justin || PsychoticFury || [[Lethe Bloodhorn]] (she/her) || [[Minotaur]] || [[Barbarian]] (Berserker) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 900&lt;br /&gt;
|-&lt;br /&gt;
|Scott S || datsadness || [[The Scarlet Shadow | &amp;quot;The Scarlet Shadow&amp;quot;]] (he/him) || [[Elf]] (High) || [[Ranger]] (Gloom Stalker) || style=&amp;quot;text-align: right;&amp;quot; | 4 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 5788&lt;br /&gt;
|-&lt;br /&gt;
|Westley Stiver || Person || [[Grymos]] (he/him) || [[Duergar]] || [[Artificer]] || style=&amp;quot;text-align: right;&amp;quot; | 4 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 6225&lt;br /&gt;
|-&lt;br /&gt;
|Lynn Gilliland || lintergreen || [[Chanterelle Viscaryn]] (she/her) || [[Elf]] (Wood) || [[Paladin]] (Watchers) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 1861&lt;br /&gt;
|-&lt;br /&gt;
|Emma || glamourpal || [[Sorvanan Dustwalker]] (they/them) || [[Tabaxi]] || [[Monk]] (Astral Self) || style=&amp;quot;text-align: right;&amp;quot; | 4 || style=&amp;quot;text-align: right;&amp;quot; | 2335 || style=&amp;quot;text-align: right;&amp;quot; | 3235&lt;br /&gt;
|-&lt;br /&gt;
|Tyler || t_samps || [[Koro]] (he/him) || [[Genasi]] (Air) || [[Monk]] (Kensei) || style=&amp;quot;text-align: right;&amp;quot; | 5 || style=&amp;quot;text-align: right;&amp;quot; | 8075 || style=&amp;quot;text-align: right;&amp;quot; | 10438 &lt;br /&gt;
|-&lt;br /&gt;
|Nathan Stoner || nax24 || [[Rasheeda el-Aslam]] (she/her) || [[Human]] || [[Sorcerer]] (Divine Soul) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 900&lt;br /&gt;
|-&lt;br /&gt;
|Dean/Scarlet || scarletxskull || [[Voscaera]] (she/her) || [[Maedar]] || [[Artificer]] / [[Fighter]] || style=&amp;quot;text-align: right;&amp;quot; | 5 || style=&amp;quot;text-align: right;&amp;quot; | 1244 || style=&amp;quot;text-align: right;&amp;quot; | 6983 &lt;br /&gt;
|-&lt;br /&gt;
|Jennifer Gau || jenxzi || [[Lyrina Moonshadow]] (she/her)	|| [[Owlin]]||	[[Druid]] (Land) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 2058 &lt;br /&gt;
|-&lt;br /&gt;
|Anna Stiver || silvariaspitfyre || [[Stumpy]] (they/them)	|| [[The Wrought|Wrought]] || [[Artificer]] (Alchemist) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 900 &lt;br /&gt;
|-&lt;br /&gt;
|Dave Spaar || SolitonMan || [[Rimsa Pavdad]] (he/him) || [[Human]] || [[Druid]] || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 1245 &lt;br /&gt;
|-&lt;br /&gt;
|Dave Parmelee || AlchemicalLuck || [[Lincoln &amp;quot;Toots&amp;quot; Whiterock]] (he/him) || [[Dragonborn]] (Copper) || [[Barbarian]] / [[Druid]] (Moon) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 2303 &lt;br /&gt;
|-&lt;br /&gt;
|Nick Peters || NicestPerk || [[Mezzi]] (they/them) || [[Changeling]] || [[Bard]] (Creation) || style=&amp;quot;text-align: right;&amp;quot; | 4 || style=&amp;quot;text-align: right;&amp;quot; | 658 || style=&amp;quot;text-align: right;&amp;quot; | 6259&lt;br /&gt;
|-&lt;br /&gt;
|Drew || droobius || [[Pearl Dust]] (she/her) || [[Dragonborn]] (Copper) || [[Barbarian]] / [[Druid]] (Moon) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 2087 &lt;br /&gt;
|-&lt;br /&gt;
|Eric Steele || ScrimpoTheConfused || [[Diana Belkacem]] (she/her) || [[Human]] || [[Artificer]] (Battle Smith) || style=&amp;quot;text-align: right;&amp;quot; | 4 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 3401 &lt;br /&gt;
|-&lt;br /&gt;
|Kyle Harpster || hkharp || [[Riken &amp;quot;Gambit&amp;quot; Venn]] (he/him) || [[Harengon]] || [[Rogue]] (Soulknife) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 900 &lt;br /&gt;
|-&lt;br /&gt;
|Aaron Cassel || arcassel || [[Odessa De Lorraine]] (she/varies) || [[Changeling]] || [[Rogue]] (Swashbuckler) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 900 &lt;br /&gt;
|-&lt;br /&gt;
|Connor Schroll || doublecheese247 || [[Steady (Dee) Wind]] (he/him) || [[Tabaxi]] || [[Fighter]] (Rune Knight) || style=&amp;quot;text-align: right;&amp;quot; | 5 || style=&amp;quot;text-align: right;&amp;quot; | 4696 || style=&amp;quot;text-align: right;&amp;quot; | 7261 &lt;br /&gt;
|-&lt;br /&gt;
|Hunter Emigh || roastededdy || [[Avel]] (he/him) || [[Elf]] (Shadar-Kai) || [[Bard]] (Swords) || style=&amp;quot;text-align: right;&amp;quot; | 5 || style=&amp;quot;text-align: right;&amp;quot; | 1041 || style=&amp;quot;text-align: right;&amp;quot; | 10593&lt;br /&gt;
|-&lt;br /&gt;
|Alaina Spates || Thunder Cartel || [[Leonard]] (she/her) || [[Half-Elf]] || [[Bard]] (Lore) || style=&amp;quot;text-align: right;&amp;quot; | 6 || style=&amp;quot;text-align: right;&amp;quot; | 13914 || style=&amp;quot;text-align: right;&amp;quot; | 14000&lt;br /&gt;
|-&lt;br /&gt;
|Allie Emigh || Secrect917 || [[Ollie Ollivine]] (she/her) || [[Elf]] (High) || [[Ranger]] (Beast Master) || style=&amp;quot;text-align: right;&amp;quot; | 5 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 8398 &lt;br /&gt;
|-&lt;br /&gt;
|Rich || Sad_Robot_v2.0 || [[Jynx]] (she/her) || [[Goblin]] || [[Artificer]] (Battle Smith) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 1894 &lt;br /&gt;
|-&lt;br /&gt;
|Gail McCormick || zippybluedwarf || [[Caesanna]] &amp;quot;Cae&amp;quot; (she/her) || [[Eladrin]] || [[Sorcerer]] (Aberrant Mind) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 1894 &lt;br /&gt;
|-&lt;br /&gt;
|Raymond || Dz7D || [[Sixsplitter]] (they/them) || [[Stitched]] (Doll) || [[Warlock]] (Hexblade) / [[Wizard]] || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 1765 &lt;br /&gt;
|-&lt;br /&gt;
|Matt || leomatt || [[Dallas]] (she/her) || [[Beastfolk_(Player_Race)#Mus|Mousefolk]] || [[Warlock]] (Archfey) || style=&amp;quot;text-align: right;&amp;quot; | 5 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 8919&lt;br /&gt;
|-&lt;br /&gt;
|Sean || arongames || [[Himo Nilo]] (he/him) || [[Elf]] (High) || [[Rogue]] / [[Artificer]] (Artillerist) || style=&amp;quot;text-align: right;&amp;quot; | 6 || style=&amp;quot;text-align: right;&amp;quot; | 16712 || style=&amp;quot;text-align: right;&amp;quot; | 14000&lt;br /&gt;
(52gp)&lt;br /&gt;
|-&lt;br /&gt;
|Scott Allen || sirsilent || [[Kex]] (?/?) || [[Kobold]] || [[Fighter]] / [[Barbarian]] || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 2243 &lt;br /&gt;
|-&lt;br /&gt;
|David Bratcher || cobalt606060 || [[Razzadrog Eyepoker]] (he/him) || [[Goblin]] || [[Artificer]] (Battlesmith) || style=&amp;quot;text-align: right;&amp;quot; | 6 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 14293&lt;br /&gt;
|-&lt;br /&gt;
|James Ryan || musicalmet || [[Bobby Celestio|Bob Celestio]] (he/him) || [[Aasimar]]|| [[Paladin]] / [[Wizard]] (Divination) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 1144 &lt;br /&gt;
|-&lt;br /&gt;
|Steve G || G+171 || [[CB]] (he/ him) || [[Dragonborn]] || [[Barbarian]] / [[Druid]] || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 1575 &lt;br /&gt;
|-&lt;br /&gt;
|Jayden Parmelee || Flowerblob || [[Larry the Lizard Wizard]] (he/him) || [[Lizardfolk]]|| [[Wizard]]|| style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 2303&lt;br /&gt;
|-&lt;br /&gt;
|Robert || Rhobaught || [[Polvo]] (he/him) || [[Genasi]] (Air) || [[Fighter]] / [[Cleric]] (Grave) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 4311&lt;br /&gt;
|-&lt;br /&gt;
|Ali PH || aliphup || [[Zig]] (he/him) || [[Half-Elf]]|| [[Bard]] (Lore) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 900 &lt;br /&gt;
|-&lt;br /&gt;
|Lily || ms.lilth || [[Suyuka]] (she/her) || Vulpine (Desert) || Paladin (Vengeance) || style=&amp;quot;text-align: right;&amp;quot; | 4 || style=&amp;quot;text-align: right;&amp;quot; | 584 || style=&amp;quot;text-align: right;&amp;quot; | 4643&lt;br /&gt;
|-&lt;br /&gt;
|Nick || notnicklee ||	[[Nikodemus]] (he/him) || [[Human]] (he/him)	|| [[Fighter]]|| style=&amp;quot;text-align: right;&amp;quot; | 3 ||	style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 900 &lt;br /&gt;
|-&lt;br /&gt;
|Marky	|| Thegrandmarky || [[Markandros]] (he/him)	|| [[Half-Orc]] (he/him) ||	[[Warlock]]|| style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 900&lt;br /&gt;
|-&lt;br /&gt;
|Jonathan Rowell || jontheteach || [[Cal Rinero]] (he/him) || [[Human]] || [[Paladin]] (Conquest) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 900 &lt;br /&gt;
|-&lt;br /&gt;
|Amia || pokamian || [[Ichake Asaku]] (he/him) || [[Ursin]] (Troverthian) || Cleric (Peace) / Druid (Shepherd) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 786 &amp;lt;!-- 546 WikiXP 2/21..--&amp;gt;|| style=&amp;quot;text-align: right;&amp;quot; | 1446&lt;br /&gt;
|-&lt;br /&gt;
|Manuel || infinitedice || Skelly (he/him) || [[Stitched]] (Chimera) || Bard (Spirits) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 900&lt;br /&gt;
|-&lt;br /&gt;
|Laura Leypoldt || labadah || [[Blondie]] (she/her) || [[Ursin]] (Woodlands) || [[Fighter]] (Battle Master) || style=&amp;quot;text-align: right;&amp;quot; | 4 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 3663&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable article-table&amp;quot;&lt;br /&gt;
|+ &amp;lt;span style=&amp;quot;font-size: 1.7em&amp;quot;&amp;gt;Deceased/Inactive Player Characters&amp;lt;/span&amp;gt;&lt;br /&gt;
! Player !! Discord&amp;lt;br&amp;gt;username !! Player&amp;lt;br&amp;gt;character !! [[Race]] !! [[Class]] !! PC&amp;lt;br&amp;gt;Lvl !! Wiki&amp;lt;br&amp;gt;words !! Total&amp;lt;br&amp;gt;XP !! Status !! Cause&lt;br /&gt;
|-&lt;br /&gt;
|Alex || aekdm || [[Davin Dunefoot]] (he/him) || [[Halfling]] || [[Ranger]] (Bounty Hunter) || style=&amp;quot;text-align: right;&amp;quot; | 4 || style=&amp;quot;text-align: right;&amp;quot; | 2323 || style=&amp;quot;text-align: right;&amp;quot; | 4701 || Inactive ||&lt;br /&gt;
|-&lt;br /&gt;
|Lily || ms.lilth || [[Mizuka]] (she/her) || [[Vulpine]] (Desert) || [[Bard]] (Lore) || style=&amp;quot;text-align: right;&amp;quot; | 4 || style=&amp;quot;text-align: right;&amp;quot; | 1208 || style=&amp;quot;text-align: right;&amp;quot; | 4141 || Deceased || Demonification &lt;br /&gt;
|-&lt;br /&gt;
|Jonathan Rowell || jontheteach || [[Abraham Marr]] || [[Human]]|| [[Rogue]]|| style=&amp;quot;text-align: right;&amp;quot; | 4 || style=&amp;quot;text-align: right;&amp;quot; | 2230 || style=&amp;quot;text-align: right;&amp;quot; | 3130 || Deceased || Demonification &lt;br /&gt;
|-&lt;br /&gt;
|Amia || pokamian || [[Gobbo Greenskin]] (they/them) || [[Goblin]] || [[Artificer]] || 5 || 9130 || 9119 ||Deceased || Smog Poison&lt;br /&gt;
|-&lt;br /&gt;
|Manuel&lt;br /&gt;
|infinitedice || [[Nid]] (he/him) || [[Kobold]] || [[Rogue]] (Soulknife) || 4 || 2155 || 5063 || Deceased || Smog Poison&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
|-&lt;br /&gt;
|Westley || Person || [[Toby Fepple]] (he/him) || [[Minotaur]] || [[Barbarian ]] || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 900 || Alternate || N/A&lt;br /&gt;
|-&lt;br /&gt;
|Nick Peters || NicestPerk || [[Notagain Mygarden]] (he/they) || [[Satyr]] || [[Bard]] (Creation) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 900 || Alternate || N/A&lt;br /&gt;
|-&lt;br /&gt;
|Chuck || ChuckD || [[Zakary]] (??/??) || [[Shadar-Kai]] || [[Ranger]] (Hunter) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 900 || Alternate || N/A &lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Bedlam in the Badlands]]&lt;/div&gt;</summary>
		<author><name>JaeltheJust</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Pvt._Yvaine_Walker&amp;diff=44861</id>
		<title>Pvt. Yvaine Walker</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Pvt._Yvaine_Walker&amp;diff=44861"/>
		<updated>2026-02-22T01:23:27Z</updated>

		<summary type="html">&lt;p&gt;JaeltheJust: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;sub&amp;gt;&#039;&#039;Content Warning: Pvt.Yvaine Walker&#039;s story involves physical violence, alcohol abuse and recovery&#039;&#039;&amp;lt;/sub&amp;gt;{{Infobox_character|affilliation=Airborne Infantry of the Noman Army|name={{PAGENAME}}|image=Walker.png|caption=Picrew by ummmmandy|playerName=Mercedes|relatives=Cpt. Alfred Walker (father, deceased) Yvette Walker (mother), Alfie Walker (brother), Larissa Walker (sister-in-law), Cassandra Walker (niece), Stefon Walker (nephew)|languages=Common, Highland|marital=Single|birthDate=September 27, CR 25|birthPlace=The Noman Highlands|gender=Female|height=5&#039;9}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}} &#039;&#039;&#039;is an airborne infantry paratroop in the Noman Allied Forces during Realm War III in [[Quelmwar Stories]].&lt;br /&gt;
&lt;br /&gt;
== Physical Appearance ==&lt;br /&gt;
Yvaine is an average height Caucasian woman with highlander features including freckles and a beauty mark on the right side of her mouth. She wears glasses and normally wears high necked blouses and sweaters to cover scars on her neck from a violent incident when she was 19. She has medium length brown hair that she normally wears half-pulled up to keep out of her way during her weapons tinkering.&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Yvaine is quiet but polite and enjoys hanging out with others in small groups. She loves tinkering on her own, going on long runs and cycling. She does her best to be kind to others but doesn&#039;t have a lot of trouble speaking her mind and can easily become overwhelmed.  &lt;br /&gt;
&lt;br /&gt;
She has been in addiction recovery for five years, so she does what she can to not put herself in situations where alcohol is readily available.  &lt;br /&gt;
&lt;br /&gt;
Her father was a Captain in the Navy during the war between Newfaire and East Hills and she idolized him and his status and his service. She wanted to pursue military service her whole life, but her older brother went into service first, her mother begged her to stay close and hold down a regular job. This drove a wedge of envy between herself and her brother, as well as an attitude of resentment against her mother.  &lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Yvaine grew up in the beauty of the Noman Highlands, gaining an education in the safety of the hidden away area from the warfront down in Newfaire. After graduating high school with high marks in science and mathematics, she watched as her brother got to go off into the Noman Navy like their father before them. Her mother, afraid of being left alone, asked Yvaine to stay out of the military service and work a job in the city. &lt;br /&gt;
&lt;br /&gt;
Yvaine took up a job at a manufacturing job in the Steel district of Newfaire, where she exceled, learning more about tinkering and engineering while she was there. While there, she noticed the foreman on her shift would insist that women would wear dresses or skirts during their shifts, which was causing them to have steam burns and cuts from their exposed legs or cause tangles in the machinery if it was too loose of fabric. She brought it up to the manager and not only was the foreman reprimanded, but Yvaine was given his position and he was fired. She advocated to make sure the other women in her area got quality, thick paneled pants so that they would be just as safe as the men on their floor. &lt;br /&gt;
&lt;br /&gt;
Three months after Yvaine took over as foreman, she was heading out with friends to go dancing when she got cornered by the former foreman and while her friends ran to get help, it was slow to come and Yvaine was beat until she couldn&#039;t breathe, her trachea damaged, skin on her neck torn as he attempted to teach her a lesson for speaking up. A lesson she wouldn&#039;t soon forget. &lt;br /&gt;
&lt;br /&gt;
After a month of recovery in the hospital, Yvaine&#039;s job had replaced her and she noticed signs that the manager had also been threatened or harmed by the former foreman as well. Jobless and ashamed to go home with her medical debt, Yvaine spent 18 months on her own in the streets, at first in the Steam and later in South Soffit. During the months after her incident, Yvaine found solid food difficult and she began to drink whatever she could and even at only 18, she found it easy to get alcohol from the other unhoused in Newfaire. Drinking dulled the pain of her injury as well as the shame she constantly felt for doing the right thing and still ending up where she did. &lt;br /&gt;
&lt;br /&gt;
In CR 45, Alfie returned from his first service obligation and when his mother told him that Yvaine had been missing for a year and a half, he went to find her in Newfaire. He searched all of South Soffit until he discovered Yvaine in an alley near a pub. He tried everything he could to bargain with her and get her to just come home, but when he did, he found her difficult to work with and when she would dry out, she would become surprisingly violent. Desperate for help because he had a young wife, toddler and a second child on the way, he took Yvaine to an alcoholics program in the Soffit, run by a former soldier that served with their father during the Newfaire-East Hills conflict named Thomas MacCallum. &lt;br /&gt;
&lt;br /&gt;
== Attacks and Weapons ==&lt;br /&gt;
Yvaine carries an M1 Carbine as her primary weapon as well as a sidearm gifted to her by Cpl. Thomas and Dr. Jean McCallum when she completed basic training. &lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;br /&gt;
{{Worldbuilders}}&lt;/div&gt;</summary>
		<author><name>JaeltheJust</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Pvt._Yvaine_Walker&amp;diff=44860</id>
		<title>Pvt. Yvaine Walker</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Pvt._Yvaine_Walker&amp;diff=44860"/>
		<updated>2026-02-22T01:22:37Z</updated>

		<summary type="html">&lt;p&gt;JaeltheJust: Yvaine is here for duty!&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;====== Content Warning: Pvt.Yvaine Walker&#039;s story involves physical violence, alcohol abuse and recovery ======&lt;br /&gt;
{{Infobox_character|affilliation=Airborne Infantry of the Noman Army|name={{PAGENAME}}|image=Walker.png|caption=Picrew by ummmmandy|playerName=Mercedes|relatives=Cpt. Alfred Walker (father, deceased) Yvette Walker (mother), Alfie Walker (brother), Larissa Walker (sister-in-law), Cassandra Walker (niece), Stefon Walker (nephew)|languages=Common, Highland|marital=Single|birthDate=September 27, CR 25|birthPlace=The Noman Highlands|gender=Female|height=5&#039;9}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}} &#039;&#039;&#039;is an airborne infantry paratroop in the Noman Allied Forces during Realm War III in [[Quelmwar Stories]].&lt;br /&gt;
&lt;br /&gt;
== Physical Appearance ==&lt;br /&gt;
Yvaine is an average height Caucasian woman with highlander features including freckles and a beauty mark on the right side of her mouth. She wears glasses and normally wears high necked blouses and sweaters to cover scars on her neck from a violent incident when she was 19. She has medium length brown hair that she normally wears half-pulled up to keep out of her way during her weapons tinkering.&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Yvaine is quiet but polite and enjoys hanging out with others in small groups. She loves tinkering on her own, going on long runs and cycling. She does her best to be kind to others but doesn&#039;t have a lot of trouble speaking her mind and can easily become overwhelmed.  &lt;br /&gt;
&lt;br /&gt;
She has been in addiction recovery for five years, so she does what she can to not put herself in situations where alcohol is readily available.  &lt;br /&gt;
&lt;br /&gt;
Her father was a Captain in the Navy during the war between Newfaire and East Hills and she idolized him and his status and his service. She wanted to pursue military service her whole life, but her older brother went into service first, her mother begged her to stay close and hold down a regular job. This drove a wedge of envy between herself and her brother, as well as an attitude of resentment against her mother.  &lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Yvaine grew up in the beauty of the Noman Highlands, gaining an education in the safety of the hidden away area from the warfront down in Newfaire. After graduating high school with high marks in science and mathematics, she watched as her brother got to go off into the Noman Navy like their father before them. Her mother, afraid of being left alone, asked Yvaine to stay out of the military service and work a job in the city. &lt;br /&gt;
&lt;br /&gt;
Yvaine took up a job at a manufacturing job in the Steel district of Newfaire, where she exceled, learning more about tinkering and engineering while she was there. While there, she noticed the foreman on her shift would insist that women would wear dresses or skirts during their shifts, which was causing them to have steam burns and cuts from their exposed legs or cause tangles in the machinery if it was too loose of fabric. She brought it up to the manager and not only was the foreman reprimanded, but Yvaine was given his position and he was fired. She advocated to make sure the other women in her area got quality, thick paneled pants so that they would be just as safe as the men on their floor. &lt;br /&gt;
&lt;br /&gt;
Three months after Yvaine took over as foreman, she was heading out with friends to go dancing when she got cornered by the former foreman and while her friends ran to get help, it was slow to come and Yvaine was beat until she couldn&#039;t breathe, her trachea damaged, skin on her neck torn as he attempted to teach her a lesson for speaking up. A lesson she wouldn&#039;t soon forget. &lt;br /&gt;
&lt;br /&gt;
After a month of recovery in the hospital, Yvaine&#039;s job had replaced her and she noticed signs that the manager had also been threatened or harmed by the former foreman as well. Jobless and ashamed to go home with her medical debt, Yvaine spent 18 months on her own in the streets, at first in the Steam and later in South Soffit. During the months after her incident, Yvaine found solid food difficult and she began to drink whatever she could and even at only 18, she found it easy to get alcohol from the other unhoused in Newfaire. Drinking dulled the pain of her injury as well as the shame she constantly felt for doing the right thing and still ending up where she did. &lt;br /&gt;
&lt;br /&gt;
In CR 45, Alfie returned from his first service obligation and when his mother told him that Yvaine had been missing for a year and a half, he went to find her in Newfaire. He searched all of South Soffit until he discovered Yvaine in an alley near a pub. He tried everything he could to bargain with her and get her to just come home, but when he did, he found her difficult to work with and when she would dry out, she would become surprisingly violent. Desperate for help because he had a young wife, toddler and a second child on the way, he took Yvaine to an alcoholics program in the Soffit, run by a former soldier that served with their father during the Newfaire-East Hills conflict named Thomas MacCallum. &lt;br /&gt;
&lt;br /&gt;
== Attacks and Weapons ==&lt;br /&gt;
Yvaine carries an M1 Carbine as her primary weapon as well as a sidearm gifted to her by Cpl. Thomas and Dr. Jean McCallum when she completed basic training. &lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;br /&gt;
{{Worldbuilders}}&lt;/div&gt;</summary>
		<author><name>JaeltheJust</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=File:Walker.png&amp;diff=44859</id>
		<title>File:Walker.png</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=File:Walker.png&amp;diff=44859"/>
		<updated>2026-02-22T00:08:53Z</updated>

		<summary type="html">&lt;p&gt;JaeltheJust: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>JaeltheJust</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=User:JaeltheJust&amp;diff=44858</id>
		<title>User:JaeltheJust</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=User:JaeltheJust&amp;diff=44858"/>
		<updated>2026-02-21T23:56:36Z</updated>

		<summary type="html">&lt;p&gt;JaeltheJust: /* Player Characters */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hey, this is Mercedes! &lt;br /&gt;
&lt;br /&gt;
Mistress of fey and friend of fiends, I love running campaigns and characters full of mischief and unpredictability. &lt;br /&gt;
&lt;br /&gt;
=== Player Characters ===&lt;br /&gt;
&#039;&#039;&#039;[[Airavata]]&#039;&#039;&#039; ([[Into the Greedy Green]]), Loxodon Totem Barbarian &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Snowball]]&#039;&#039;&#039; (Into the Greedy Green), Tabaxi Wild Magic Sorcerer &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rogier&#039;&#039;&#039; ([[The Iron Sea]]), Wood Elf Lore Bard&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Lark &amp;amp; Soup&#039;&#039;&#039; ([[Quelmarch]]), Halfling Archfey Chain Warlock&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Redemption Core|Reedy &amp;amp; Daq]]&#039;&#039;&#039; ([[Within the Wicked Wilds]]), Glaysa Tiefling Drakewarden Ranger&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Amelie Luxaeterna|Dame Amelie Luxaeterna]]&#039;&#039;&#039; (Within the Wicked Wilds), Drow Battlemaster Fighter&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Esperanza Alnilam|Esperanza Alnilam-Talis]]&#039;&#039;&#039; (Within the Wicked Wilds), Earth Genasi Star Druid&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elektra Page, Esq&#039;&#039;&#039; ([[Assassins of Q-Synara|Assassin of Q-Synara]]), Human Monk &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sheriff Rango&#039;&#039;&#039; ([[Painted Sands of Pteris]]), Lizardfolk Sword Bard &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Delilah &amp;quot;Lily&amp;quot; Saguaro]]&#039;&#039;&#039; (Painted Sands of Pteris), Dhamphir Phantom Rogue &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Delphyne]]&#039;&#039;&#039; ([[Just the Q of Us]]), Archfiend / Infernal Dragon&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dulcet Hallister&#039;&#039;&#039; ([[Depths of the Druma]]), Tiefling Pilot &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tess Henry&#039;&#039;&#039; ([[Qandela Obscura]]), Muscle Explorer &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jean Hawkeye&#039;&#039;&#039; (Qandela Obscura), Scholar Engineer&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dr. Phyllis &amp;quot;Filly&amp;quot; Bailey&#039;&#039;&#039; (Qandela Obscura), Scholar Doctor&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Delusion Soarkin|Delusion &amp;quot;Lulu&amp;quot;/&amp;quot;Delly&amp;quot; Soarkin]]&#039;&#039;&#039; ([[Aw Heckna!]]), Glaysa Tiefling Arcane Trickster Rogue&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Seraphina &amp;quot;Sera&amp;quot; Kyle&#039;&#039;&#039; ([[Knowledge, Lost and Found]]), Slink Criminal&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Lenore]]&#039;&#039;&#039; ([[Bedlam in the Badlands]]), Kenku Twilight Cleric&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Thrush]]&#039;&#039;&#039; ([[Red Rranos]]), Clank Knowledge Wizard&lt;br /&gt;
&lt;br /&gt;
[[Bellow|&#039;&#039;&#039;Bellow&#039;&#039;&#039; &#039;&#039;&#039;D&#039;Avalon&#039;&#039;&#039;]] ([[Curriculum of Chaos]]) Variant Tiefling Transmutation Wizard&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Pvt. Yvaine Walker]]&#039;&#039;&#039; ([[Quelmwar Stories]]), Airborne Riflewoman&lt;br /&gt;
&lt;br /&gt;
=== GM Campaigns ===&lt;br /&gt;
&#039;&#039;&#039;[[Cirque de la Fey|Cirque De La Fey]]&#039;&#039;&#039;, D&amp;amp;D 5e&#039;s &amp;quot;Wild Beyond the Witchlight&amp;quot; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[https://www.youtube.com/watch?v=teYt5zd84c4&amp;amp;t=134s&amp;amp;pp=ygURYmxvb2R3b29kIHF1ZWxtYXI%3D Bloodwood],&#039;&#039;&#039; D&amp;amp;D 5e&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Qandela Obscura]]&#039;&#039;&#039;, Illuminated Worlds&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[The Court of Bloom and Blade|The Court of Bloom &amp;amp; Blade]]&#039;&#039;&#039;, D&amp;amp;D 5e&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sweet Revenge&#039;&#039;&#039;, Perils &amp;amp; Princesses &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Bedlam in the Badlands/The Story So Far|Bedlam in the Badlands]]&#039;&#039;&#039;, D&amp;amp;D 5e&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Sonrise]]&#039;&#039;&#039;, Daggerheart&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;(Coming Soon)&#039;&#039; &#039;&#039;&#039;Little Quelmar Storybooks,&#039;&#039;&#039; Perils &amp;amp; Princesses&lt;/div&gt;</summary>
		<author><name>JaeltheJust</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Sonrise/The_Story_So_Far&amp;diff=44857</id>
		<title>Sonrise/The Story So Far</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Sonrise/The_Story_So_Far&amp;diff=44857"/>
		<updated>2026-02-21T23:53:39Z</updated>

		<summary type="html">&lt;p&gt;JaeltheJust: Session 15&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= The Story So Far =&lt;br /&gt;
&lt;br /&gt;
== Chapter One: N0RM4N ==&lt;br /&gt;
&lt;br /&gt;
=== Session One (9/14/2025) ===&lt;br /&gt;
Our little group of convicts found themselves scrapping on a small island that used to house the Pendergras facility and were in the process of tearing apart the six story building. Helena (she/her) was their guard for the day and keeping watch over all of their progress. Fane (he/him) found a half-decent safe of fallen world money and valuables on a top floor and threw it down the various floors to get to the base of the building, Kranik (he/him) was breaking down filing cabinets, Nihlus (she/her) was pulling out wiring the ceilings between the floors and Henrietta (she/her) was attempting to avoid work, as usual. &lt;br /&gt;
&lt;br /&gt;
One of the other prisoners, Berlin (he/him), a slim Drakona, attempted to weasel his way into trouble with Kranik. Then when Sparkbugs began to attack Henrietta, Kranik and Fane assisted her while Nihlus became trapped inside the safe, which Berlin attempted to steal away. He is caught and taught a valuable lesson about gravity. &lt;br /&gt;
&lt;br /&gt;
When they return to the Argent Correctional Facility, they are all immediately taken to the infirmary, where Doctor Pergamon (she/her) is waiting to given them an inoculation. They are given trackers and explained that they&#039;ve been chosen by the warden to go on an expedition to turn Motherboard off and back on again to reset her from the corruption and damage done by the Sonrise Coalition. &lt;br /&gt;
&lt;br /&gt;
This idea was given to her by one of the now-sentient clanks, N0rm4n (he/him), who in his new sense of self, has decided to go against what the Sonrise has done and restore the Mother who came before. He believes he also knows exactly how to shut her down, repair and restart her, he just needs a proper escort and assistance.&lt;br /&gt;
&lt;br /&gt;
=== Session Two (10/5/2025) ===&lt;br /&gt;
The ex-cons are given their ikonis, network tethers, and quantum discs and ride along with the Warden on a barge to Caskin. The driver of the barge is Alamo is doesn&#039;t seem all that concerned when Nihlus attempts to &amp;quot;fix up&amp;quot; the barge. She accomplishes nothing. &lt;br /&gt;
&lt;br /&gt;
On the north shore of Caskin, they go to a small fenced in community that acts as a work release program and housing for well-behaved prisoners with smaller sentences. Here, the party finds their fifth, Blue (she/her)! The Warden asks Blue if she can still talk directly to Motherboard and how Blue feels about N0rm4n, since his consciousness is a product of the Son and not the Mother. Blue seems confident that they can trust N0rm4n and joins the party. Beleez (she/her), Blue&#039;s work supervisor, tells Blue that she was the best worker she&#039;s had and she never believed she belonged in the prison system. &lt;br /&gt;
&lt;br /&gt;
The warden leaves our group at this time, putting 500 quantum on Blue&#039;s disc and telling her to buy a seaworthy vessel to go to Motherboard to do the work that needs done and then to get whatever supplies they need, wherever they usually acquire them. They head to the local docks where Henrietta knows some Infernis who are pilgrims of the spire and Nihlus knows some Fungril and Faeries who are fishers. The fishers point out three people who are currently selling boats.&lt;br /&gt;
&lt;br /&gt;
* Lexington (she/her) is selling a former Tuna remnant she&#039;s made into a submersible.&lt;br /&gt;
* Boston (he/him) is selling an old merchants ships&lt;br /&gt;
* Augusta (she/her) is selling a travel barge that needs hefty repairs&lt;br /&gt;
[[File:Errar.jpg|center|thumb|The tuna remnant turned submersible ship, the Errar ]]&lt;br /&gt;
After quite a bit of begging, pouting, reasoning, and bargaining with the rest of the group, Nihlus manages to convince them to get the Tuna submersible, which they call the Errar, after that&#039;s all Nihlus can say when she is asked what she will name it. &lt;br /&gt;
&lt;br /&gt;
With a little money left, they head to Resupply, a common bounty hunter and criminal trading island that floats around the crater. Here they are able to trade scrap with Troy, get potions with Ithaca, basic supplies with Avaris, and check the &amp;quot;mailbox&amp;quot; with Babylon (she/they). Babylon tells them she currently has two &amp;quot;deliveries&amp;quot; that need taken care of: &lt;br /&gt;
&lt;br /&gt;
* On north Ossuary, there is a thief who ran off with several quantum discs that pinched from a Chuck&#039;s Gambling house. &lt;br /&gt;
* Off the coast of West Cof, there is a hammerhead shark remnant with a relic inside that acts as a filtration unit that separates augments from flesh&lt;br /&gt;
&lt;br /&gt;
The group takes the bounty on the thief, but Nihlus takes notes on the relic quest for her own means. Fane takes note of a woman he recognizes, but can&#039;t remember what from.&lt;br /&gt;
&lt;br /&gt;
Kranik is waiting outside with N0rm4n at the Errar.&lt;br /&gt;
&lt;br /&gt;
=== Session Three (10/11/2025) ===&lt;br /&gt;
Still at Resupply, the crew of the Errar heads over to talk to the Avaris (they/them), whose stand is for basic supplies and the occasional high tech device. They notice that Avaris keeps checking the door, but as they observe them more, they realize they have the kohd for ‘Sonrise’ on their neck. This causes Blue to curse Avaris, who immediately signals for security and as they are beginning to get thrown out, they hear the screech of something like an owl outside. &lt;br /&gt;
[[File:Gotham.jpg|thumb|Gotham]]&lt;br /&gt;
Moments before, Kranik and Norman were enjoying a few moments alone. Kranik shared about his life in the the gladiatorial arena on Caskin and Norman encouraged him that once they had completed their mission with Motherboard, he hoped he would see his life&#039;s goal fulfilled, though he worries that if he commits murder, he&#039;ll wind up back in prison, but Kranik assures Norman that if a death occurs in the arena, it is not a crime. Norman enjoys a moment of peace before they also hear the screech and a woman with owlish augments called Gotham swept down and grabbed him by his shoulders. She attempted to fly away with him but Kranik moved quickly enough to smash the motors thigh panels and wings, making her drop Norman, who cannot swim and begins to sink. &lt;br /&gt;
&lt;br /&gt;
The others emerge from the Resupply just in time to watch Kranik finish off the best of Gotham&#039;s augments but Blue, in a moment of blind rage, sent out her chaos and wrath and with that ripped off Gotham&#039;s head. &lt;br /&gt;
&lt;br /&gt;
Ready to make their escape, Nihlus suspects a tracker inside Norman and that&#039;s how Gotham found them. Nihlus gives him a look through and pulls out the tracker. During some downtime, Fane fishes and they put the tracker inside the fish to throw Sonrise off. Henrietta sunbathes and scars several members of the crew for life. &lt;br /&gt;
&lt;br /&gt;
Each member of the crew of the Errar is given a title by the ship&#039;s Internal Virtual Artificial Navigator, or IVAN.&lt;br /&gt;
&lt;br /&gt;
==== The Crew of the Errar ====&lt;br /&gt;
&lt;br /&gt;
* Nihlus, Captain&lt;br /&gt;
* Blue, First Mate&lt;br /&gt;
* Henrietta, Passenger Princess&lt;br /&gt;
* Fane, Quartermaster&lt;br /&gt;
* Kranik, Security,&lt;br /&gt;
* N0rm4n, Assistant Navigator&lt;br /&gt;
&lt;br /&gt;
As they arrive at Motherboard, they carefully traverse her external fixtures until they reach the central spires and then wait as Norman opens a door to go inside. While consulting the console to learn more about how to repair the Mother, he realizes that something is wrong. With Blue and Nihlus&#039; help, they open the relic cases to look into the six relics from the six islands that helped form Motherboard and find that they are all missing. &lt;br /&gt;
&lt;br /&gt;
Henrietta, knowing the calling card of different thieves&#039; guilds, recognizes that the roman numerals on the name plates are the relics are recently carved on. Using the numbers and putting the letters in order of the different islands, they discover that the calling card spells out &amp;quot;LOCUST&amp;quot;. Kranik recognizes that with the roman numerals and the name, it&#039;s a criminal group he knows from Caskin.&lt;br /&gt;
&lt;br /&gt;
=== Session Four (10/19/2025) ===&lt;br /&gt;
The crew of the Errar headed to the hammerhead shark remnant for themselves, but quickly find that they are not alone here as a cloaked remnant squid puts itself between them and the hammerhead. It turns out that it is ALSO a submersible and their crew is a group of bounty hunters who DID take the job from Babylon and display that they clearly have a great grasp on their sub and would easily best the Errar&#039;s crew in combat. They open Comms and the crew introduces themselves.&lt;br /&gt;
[[File:Jervis.jpg|left|thumb|Captain Jervis]]&lt;br /&gt;
[[File:Blooper.jpg|thumb|The Bl00p3r]]&lt;br /&gt;
&lt;br /&gt;
==== The Crew of the Bl00p4r ====&lt;br /&gt;
&lt;br /&gt;
* Captain Jervis, Infernis&lt;br /&gt;
* Firstmate Seattle, Elf&lt;br /&gt;
* Hokadate, Human Weapons Specialist&lt;br /&gt;
* Puget, Simiah Engineer&lt;br /&gt;
&lt;br /&gt;
The crew of the Errar backs down from the fight and decides they will head for the island of Caskin and pursue their lead to discover more about the thieves that had stolen from Motherboard and took the six relics. They dock in North Caskin, the same area where they bought the Errar to start with. As they head from the docks down to Blue&#039;s home village, they first realize that they are being followed. Kranik waves over a small Katari child who comes over to the group, offering to sell them fish from her little basket. She introduces herself as Houtz. The crew is endeared to her.&lt;br /&gt;
&lt;br /&gt;
While traveling to where Blue&#039;s nomadic tribe&#039;s currently location, they notice some trees being felled and at Blue&#039;s assistance, head that direction for a diversion.&lt;br /&gt;
&lt;br /&gt;
They arrive at an area that&#039;s been clear cut and a short temple has been built over the last few months. The temple&#039;s stature apparently stands so short because most of it is underground. They are greeted by the builders, as well as a layperson for the temple, but then are introduced to the real power behind the temple, Priestess Andora. She is a human who has been augmented with large spider remnant parts to look like that of an ancient creature called a drider and she states that she worships the Arach-Empyrean, who the temple has been built for here on Caskin by the Sonrise Coalition.&lt;br /&gt;
&lt;br /&gt;
Frustrated by this priestess who speaks of false gods so close to one of Motherboard&#039;s spires, Blue is prepared to fight here and now, but Kranik holds her and Nihlus back and talks them into waiting until they&#039;d rested and have a better sense of things.&lt;br /&gt;
&lt;br /&gt;
They head to Blue&#039;s village finally and there they meet many of the fungal people of the Gravekeeper Tribe. Getting a chance to explore and interact, Kranik takes up a challenge to face the tribe&#039;s strong warrior, Va&#039;delliea. Kranik very quickly shows everyone exactly what he was bred for and crushes Va&#039;dalliea in hardly any time at all before they can get a single swing in.&lt;br /&gt;
&lt;br /&gt;
After this, the crew heads to rest, provided a guest accommodation by Grandmother Fungus and attended by Solan and Shimla, two other members of the tribe.&lt;br /&gt;
&lt;br /&gt;
They are rudely awaken in the morning by the sound of a massive cable being cut, the primary network wire between Motherboard and Caskin. It has been taken down by the Arach-Empyrean itself.&lt;br /&gt;
&lt;br /&gt;
=== Session Five (11/2/2025) ===&lt;br /&gt;
Despite their rude awakening, the crew of the Errar quickly rose and were gifted Gecko gloves and a Phoenix feather from the Gravekeeper tribe to aid them in their pursuit of destroying this new threat. They raced for the Arch-Empyrean and met it when it was two-thirds of the way down the spire, around 500 feet off the ground. Henrietta rallied them together, giving them inspiration to work together better as she stayed on the ground with N0rm4n. &lt;br /&gt;
[[File:RebuiltArach.jpg|left|thumb|450x450px|The Rebuilt Guardian of Caskin, the Arch-Empyrean]]&lt;br /&gt;
Nihlus flew at a further distance from the others as she reached out with her magic, forcing hexes upon the mechanical spider queen. Blue also remained at a far distance after she got webbed and fell to the ground, using spells and Mother&#039;s wrath together to disable the internal mechanics of the Arach-Empyrean from afar. As Kranik and Fane raced to meet the creature face to face, they attacked at it&#039;s bladed legs, but found themselves caught in those leg&#039;s grip and had to keep from the blades pressing further and further into their skin as they struggled to break free. Their first major fight as a crew and they learned well to balance off of one another, the witch and the warlock causing internal damage with hexes and viruses, while the hefty brawler and warrior beat it externally, freeing themselves from and doing decent damage to it&#039;s head before the legs gave out and it fell from the spire. Landing on the ground, it still continued to fight, falling on Kranik fully while the others dodged out of the way. Only one leg left, the crew of the Errar managed to overpower the creature and Fane bashed its head in. &lt;br /&gt;
&lt;br /&gt;
Now with a pile of crumpled metal in front of them, the team scrapped it and inside, found something very odd. It was the relic of Caskin, the one that had been stolen by the Locust Guild from Motherboard. Someone had fashioned it into the webshooter of the Arach-Empyrean and now it was in Blue&#039;s possession. &lt;br /&gt;
&lt;br /&gt;
Driven by their anger over how the pieces of Motherboard were being used to destroy her and the network, Blue and Nihlus encouraged the group to head back to the temple of Arach-Empyrean to face the followers and that Priestess head on. &lt;br /&gt;
&lt;br /&gt;
Walking in and declaring that she would destroy the temple and profaning the Empyrean in front of Andora, Andora immediately moved to curse Blue, but Fane jumped in front of her attack. Fane stayed there between Blue and many attacks, starting to feel the pressure of the onslaught of attacks. Nihlus let out an arcing wave of electricity that sent all of the temple attendants to their graves, while the Lieutenant Arvy defended Andora from the crew. Arvy and Andora alone were no match for the full power of the Errar and they dispatch both, Blue reaching out with a whip of electricity to behead the false priestess. &lt;br /&gt;
&lt;br /&gt;
Upon her death, Blue performs the rites of death of her tribe and reaches to the remainder of Andora&#039;s spirit to find a memory of pride. She finds a moment where Andora was graced with the presence of Persy and how they Persy convinced Andora to perform as the high priestess by making the new goddess in Andora&#039;s image.  &lt;br /&gt;
&lt;br /&gt;
Fane steals the wig that was meant for the incomplete goddess&#039; robotic form.&lt;br /&gt;
&lt;br /&gt;
=== Session Six (11/9/2025) ===&lt;br /&gt;
After returning back to the Gravekeeper Tribe to recover a bit from their fight against the Guardian as well as the evil false temple, the crew of the Errar purchase some potions and then make for the docks! On their way through the forest, they end up getting caught by a swarm of giant mosquito remnants. One of the remnants extracts Kranik&#039;s blood but the party is easily able to get rid of most of them and run away from the rest. &lt;br /&gt;
&lt;br /&gt;
At the docks, they take the Errar and before they leave the dock, they are visited by Houtz! They quickly tell Memphis about the Guardian they encountered and that they have one of the relics and she pays them Quantum so they&#039;ll be able to continue their mission. They use their newly acquired money to pay Houtz for &amp;quot;feesh&amp;quot; and &amp;quot;brace-a-lets&amp;quot; made from seashells that have been dyed. They then head to Southern Caskin to find the Locust! &lt;br /&gt;
&lt;br /&gt;
At the docks, they mean Genoa, a dockworker who recognizes Kranik as the gladiator Gibraltar and the one who started a revolution to help the lower class but didn&#039;t succeed. She charges them double for parking to keep Kranik&#039;s identity a secret and they begrudgingly pay her.&lt;br /&gt;
&lt;br /&gt;
They take a western route through the protein producing farms on this Southern end of Caskin. Crawling over fences, outwitting security bat remnants and field dog remnants, as well as avoiding being seen by a farmer&#039;s daughter&#039;s wedding. Thankfully no one tries to seduce the bride. (The DM was genuinely worried this might come up) Once they have crossed out of the fields, they manage to find a place to bed down for the night in the edge of the deciduous forest that makes up Central Caskin. &lt;br /&gt;
&lt;br /&gt;
=== Session Seven (11/16/2025) ===&lt;br /&gt;
Not knowing the exact location of the Locus hideout, Blue uses her mycelial connection to head find a bar that houses and aids criminals called The Oaken Barrel hidden in a secret tree. Inside, they see three of the fairies that make up the Locust and they are intimidated into giving up the location of their actual hideout. One of them, Clew, tries to woo Henrietta, excited to see another sheep one, and especially one so beautiful. Henrietta and N0rm4n stay at the bar, believing they will not be viable to the fight against the thieves&#039; guild.  &lt;br /&gt;
&lt;br /&gt;
Finding the secret hideout, the crew heads in and take out everyone in the hideout, even though the Locust had been alerted by their friends back at the Oaken Barrel. They leave one alive to answer questions.  &lt;br /&gt;
&lt;br /&gt;
Blue inspects the memories of the dead Lt Barataria, who in their memory, meets with Persepolis, learning about something called the Guardian project, a way to use the relics of old: to rebuild the Guardians of Kiston to destroy the major connections to Motherboard and replace them with connections to the Son and protect them.  &lt;br /&gt;
&lt;br /&gt;
Kranik is able to find in the Lt&#039;s office, paperwork of their deal with the Sonrise as well as Serial numbers for all of the relics.  &lt;br /&gt;
&lt;br /&gt;
As they are leaving the Locust&#039;s base, they encounter two Gladiators, Lancelot and Geraltx, who show Kranik that his mother, London is currently being seized and under threat of death if he does not comply and come with them.  &lt;br /&gt;
&lt;br /&gt;
Kranik turns to the rest of the group, &amp;quot;Tell Henrietta, &#039;I&#039;m Sorry&#039;&amp;quot; and then willingly goes with the gladiators.  &lt;br /&gt;
&lt;br /&gt;
The others return to the Errar, hearing at the docks that Genoa was captured for hiding Kranik&#039;s return and that in three days will be the fight of all fights, against &#039;&#039;&#039;THE MONSTER&#039;&#039;&#039;.  They update Memphis, informing her of the Locust, the Relic Locations, Kranik&#039;s capture. Memphis states she &#039;&#039;&#039;&#039;&#039;cannot be involved, legally&#039;&#039;,&#039;&#039;&#039; with the goings on of the arena.  &lt;br /&gt;
&lt;br /&gt;
=== Session Eight (12/4/2025) ===&lt;br /&gt;
In this short episode, the crew leaves Caskin to take their relic from the Arach-Empyrean back to Motherboard.  &lt;br /&gt;
&lt;br /&gt;
On their way, they notice a large blip on the radar and head to see it. What they find is a pod of orca remnants who are bullying someone in a diving suit. They rescue the diver, recovering three of the remnants for scrap, and discover that she is a Lophi, an ancestry of deep water peoples who are hiding down below in KIM and keep their society to themselves, afraid that their resources and technology will be taken advantage by the surface dwellers. The Lophi&#039;s name is &#039;&#039;&#039;Destiny&#039;&#039;&#039; and she explains she is a surface biology researcher and she got very off track and was going to get air for her suit when the orcas attacked her. She is grateful for their help and willing to tell them a small bit about their society if the crew will take her to see Motherboard. She also reveals to them that not only are their Lophi under the water, but also that the Son has a base on the sunken island of Sarcof.  &lt;br /&gt;
&lt;br /&gt;
They go to Motherboard and are able to put the relic back into Motherboard. When Blue puts the relic in, she syncs with Motherboard&#039;s hum and is given a vision of Mother&#039;s true form.  &lt;br /&gt;
&lt;br /&gt;
Knowing they need to get money and prepare to save Kranik, they set their sights on Ossuary and leave Destiny and N0rm4n to guard Motherboard&#039;s Relic Room.  &lt;br /&gt;
&lt;br /&gt;
=== Session Nine (12/14/2025) ===&lt;br /&gt;
Before heading to Ossuary, the crew scraps the orcas, able to gain plenty for their future augments. Nihlus is also able to improve the fin attack of the Errar with the teeth of the orcas. &lt;br /&gt;
&lt;br /&gt;
Nihlus and Henrietta have a heart to heart about their recent disagreements and recover their relationship. &lt;br /&gt;
&lt;br /&gt;
On their way to Ossuary, they meet up with the Bl00p3r, who is doing another shark bounty for Sonrise. Nihlus also gets a dream of where their bounty target, Athens in, hiding in the forest on Ossuary known as Tall Grass, a sanctuary of rare remnants.&lt;br /&gt;
&lt;br /&gt;
At the dock, they learn two important details: &lt;br /&gt;
&lt;br /&gt;
* The Big Lady, Cambria, who runs the original Chuck&#039;s on Ossuary, just returned&lt;br /&gt;
* A ceremony is taking place at the Cult of the Machine Spirit. They are celebrating the final augmentation of a warrior, now completely replaced&lt;br /&gt;
&lt;br /&gt;
As they head into Ossuary, they are able to tell where to find Nihlus&#039; home, the Cult of the Machine Spirit, who have their own entrance to the sanctuary. They see the spire that is protected by the Cult, covered in kohd, ringed in it in all different sizes, both hand etched and filled with lights. &lt;br /&gt;
&lt;br /&gt;
They are first by Camphier, who guards the external gate and states that Nihlus is to return to her place in the Fairie Technomancers and no longer travel with the crew of the Errar. Arguing to see The Herald, that she needs to tell them about what&#039;s happening with Motherboard, the Herald&#039;s consort  hears and agrees to take the crew in. She tells them how something is forcing them to attack the fences of the sanctuary.&lt;br /&gt;
&lt;br /&gt;
Canalave, the Consort and Right Hand of the Herald, so she guides them to his hall, in a defunct Pomegranate Inc Headquarters building. They share with Unova, the herald, everything about their adventure, and the herald understands their plight and how they are to help Motherboard. He tells her to take her place with the other technomancers and to put a tracker on what they suspect to be another of Sonrise&#039;s guardians. She agrees. The Herald stats that without the augments of one of the Cult members, the other members of the Errar crew is not safe to go into the Tall Grass alone, especially Henrietta. They are offered one of three remnants, a grass type, water type and fire type. They take the fire type lizard looking one and head into the Tall Grass Sanctuary. &lt;br /&gt;
&lt;br /&gt;
They make their way through, being attacked by several hostiles creatures, a Snake, an elephant and a firey horse remnant, which explodes in a firey ball and sends the whole group flying apart. &lt;br /&gt;
&lt;br /&gt;
Nihlus finds several feline looking remnants to the North, including one with ribbons and rabbit like ears, though she is attacked by more lion-type remnant. The group is able to find each other once again and then heads to the Northwest area, having felt a rumble come from that area. &lt;br /&gt;
&lt;br /&gt;
They see a tall woman like remnant, had covered in long wires instead of hair that are connected to the trees around it, which seem to be data wells in disguise. They notice that at the woman-like figures&#039; feet are the bodies of Sonrise agents, seemingly the ones who helped build her. &lt;br /&gt;
&lt;br /&gt;
Carefully, they place the tracker on the Guardian and then flee back to the Cult of the Machine Spirit&#039;s compound to rest.&lt;br /&gt;
&lt;br /&gt;
=== Session Ten (12/21/2025) ===&lt;br /&gt;
As they ready to head back out into the Tall Grass to find their bounty, they watch as the Warrior of the Machine Spirit, Kanto, heads out to fight the Guardian of Ossuary, the Medusa. Before going back in they also stop at the local shops to get potions and supplies, meeting Lumiose, a human in a Katari suit, and Jubilife, a small katari with a jetpack he built himself.  &lt;br /&gt;
&lt;br /&gt;
They head to the Southwest and there is bat remnants with a stressful screech and canine, tiger-striped remnants with a vicious bite, who stand their way before they can get to Athens.  &lt;br /&gt;
&lt;br /&gt;
When they find the little hut where Athens had holed himself up, he comes willingly, just begging for relief from the dangerous place he put himself in. He turns over the stolen disks as well as his augmented arm, asking for mercy because he took a bad job and an escort out of the Tall Grass. The Crew of the Errar chooses mercy and does as requested, heading out of the Tall Grass, though noticing before they leave that it seems the fight between the Medusa and warrior has taken a hiatus or ended and it seemed the Medusa may have come up victorious.  &lt;br /&gt;
&lt;br /&gt;
The crew says goodbye to the remnants they befriended, MarkyMark and Ribbons, and promise to come back one day. They return to the Errar and set a course for Resupply.  &lt;br /&gt;
&lt;br /&gt;
They spend their last day before Kranik&#039;s arena battle against &#039;&#039;&#039;THE MONSTER&#039;&#039;&#039;, preparing for their own contributions. They turn in the arm and stolen discs to Babylon who only pays them half as she knows her client wants the body of the thief. She offers them two new bounties and they take one: &#039;&#039;Sonrise is sponsoring the capture of the crew of the Bl00p3r because they&#039;ve been giving fake filtration relics back to Sonrise after capture sharks&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
They gain some potions for the big fight and then take one more rest as they return again to Southern Caskin. &lt;br /&gt;
&lt;br /&gt;
== Chapter Two: &amp;lt;s&amp;gt;London&amp;lt;/s&amp;gt;  Avalon ==&lt;br /&gt;
&lt;br /&gt;
=== Session Eleven (1/4/2025) ===&lt;br /&gt;
While the rest of the crew of the Errar heads for the stadium, three days earlier Warden Memphis had reached out to another former convict that had worked through her program and was now out running odd jobs for her, mostly dealing with capture of wild remnants and releasing them back or rehabilitating them. Mensa, an inferbolg druid, was called and asked to intervene on Memphis&#039; behalf to help get Kranik out of the stadium without alerting Teno to her interference. Mensa [Guest played by Tyler] agrees for twice his normal pay and heads to Caskin for the game with schematics for the generators in the colosseum to provide to the crew to hopefully take down the shield that covers the surface of the arena so they can get down onto the field. He finds them easily in the stadium and they introduce themselves. &lt;br /&gt;
&lt;br /&gt;
Under the arena, Kranik has a face to face conversation with his mother, London, for the first time since his arrest. She reveals that she had been hoping to keep him from this exact fate, the fate of his own father and in an effort to do so, had actually been the person to turn Kranik over to the government of KIM so he would go to Argent Correctional and not have to die in the arena-- and yet here they were. London begs him for one more thing, to lay down his weapon and refuse to give Teno the fight and show he wants to give the people by making an example out of the former rebellion leader. Kranik trusts that he will live and he will not be alone in the arena. &lt;br /&gt;
&lt;br /&gt;
Teno comes down under the arena to taunt Kranik and provide him with his armor from his days as Gibraltar and when he mentions that Genoa will be going first to face four leopards, Kranik tries to save her by suggesting just 2 leopards to the one person. Taking this suggesting, Teno decides not to change the number of leopards but rather add a second fighter to the opening fight: London. Teno presents London with her ikonis, which was taken away from her long ago when she was forced into the Mothers of the Future program, along with her name-- Avalon. &lt;br /&gt;
&lt;br /&gt;
As the first fight begins, the four leopards start on the Western gate of the colosseum while Genoa and London enter from the East. While they approach one another, the crew of the Errar and their new friend Mensa break into two teams, heading to the two generators for the colosseum that are disguised as quite large anvils. Mensa and Henrietta use a bomb to blow the generator, causing the gate on that side to immediately open and &#039;&#039;&#039;THE MONSTER&#039;&#039;&#039; makes an early debut. A 20 foot abomination created from many remnants, riling in pain and agony from the fusion as well as a dosed amount of the Remnant&#039;s Fury, it begins to push in towards the leopards and two women on the other side. &lt;br /&gt;
&lt;br /&gt;
On the other side of the stadium, Nihlus and Blue work together to overload the Eastern generator, now in a panic to release Kranik so he can help and save the two women. Fane uses a rope to lower himself down into the arena as Kranik races him to get to the women, but they are too late to save Genoa as she is slain by a pair of leopards. London just barely holds her own with her ikonis, Guinevere, a long, thin sword. &lt;br /&gt;
&lt;br /&gt;
Mensa shifts into a fox remnant form as he jumps down into the arena, leaving Henrietta to escape and go to get the Errar to prepare it to leave as soon as the others escape. He is caught though in the tendrils of the Monster and it holds him tightly. Kranik and Fane hurry to help Mensa while Blue and Nihlus stay with London, trusting her to lead them back through the underground of the arena. &lt;br /&gt;
&lt;br /&gt;
The moment Mensa is freed, Blue stuns the Monster and they run for their lives in the tunnel below the arena, following London&#039;s navigation until they hear a loud crash behind them of the beast crashing down into the tunnel behind them. Mensa changes into a horse and Nihlus and London jump onto his back to speed ahead when a trio of gladiators attempt to stand in their way. Now barricaded between The Monster and these gladiators, Fane and Kranik do everything they can to get the fighters out of their way or stay out the way while The Monster attacks but it manages to severely damage Blue as it tries to grab her away from Kranik&#039;s hold. &lt;br /&gt;
&lt;br /&gt;
Blue, seemingly staring death in the face, only can offer what she knows best, her belief in Motherboard and reaches out to the monstrous remnant to offer it moment of relief from the Fury and the agony it&#039;s facing and in her faith, it works. &lt;br /&gt;
&lt;br /&gt;
During that moment of peace, Nihlus takes the opportunity to set up a bomb with the fuel used to arm the Monster&#039;s deadly photon laser and get a remote detonation created so that she can set it off once she seems the others are safe before getting back on Mensa and heading for the escape at last, but not without one last blast from the Photon laser damaging Mensa and London. &lt;br /&gt;
&lt;br /&gt;
The bomb goes off once Kranik, Blue and Fane are outside the range of it and a whole section of the colosseum crashes down on the Monster, taking a few casualties of spectators with it. &lt;br /&gt;
&lt;br /&gt;
The party escapes with London and Mensa in tow and in the Errar at last, they head for Ossuary.&lt;br /&gt;
&lt;br /&gt;
London is amazed and a little overwhelmed by everything, Henrietta takes the opportunity to help the infernal woman with a clean outfit. Kranik then pulls Henrietta aside to tell her that he&#039;s sorry that he didn&#039;t get to say goodbye to her himself and he thanks her for coming back and helping his mom. They then &amp;quot;totally makeout&amp;quot; [player&#039;s words] in the dimly lit hold of the ship. &lt;br /&gt;
&lt;br /&gt;
=== Session Twelve (1/11/2026) ===&lt;br /&gt;
As they head for Northern Ossuary, IVAN notifies Captain Nihlus that they are being followed by a shark shaped remnant. One of the crew recognizes this is actually built from a whale shark remnant and they should be able to outrun it by diving lower. Kranik realizes this is one of the gladiator vessels that Teno sends out to bring back escapees. &lt;br /&gt;
&lt;br /&gt;
They stay at a good depth before rising just as they reach Ossuary&#039;s north shore and head inland to meet with the Cult of the Machine Spirit and see how Kanto, their greatest warrior, did against the Rebuilt Guardian, Medusa. They learn that Kanto never returned and worse, his tracking signal is no longer responding. Arming themselves, the crew of the Errar minus Blue who stays behind with London, head into the Tall Grass forest with Mensa to see if they can find Kanto and perhaps face this Medusa themselves. &lt;br /&gt;
&lt;br /&gt;
They discover Kanto easily enough, his body is covered in a thick layer of a cold carbon based stone and it seems to be melding with his own body as time goes on, it seems he is definitively dead. As Kranik moves through the trees to find the guardian, he does indeed find it, as the eyes of the Medusa pierce back at him and casts a petrifying gaze. Between the five of them, they are able to raze it&#039;s snakes off it&#039;s head like Nihlus was guided in a vision from Mother. Fane and Kranik deal heavy damage while once again having to save Mensa who had gotten himself captured in the grip of a terrifying creature. The Medusa&#039;s gaze stays on Kranik while the others and MarkyMark attempt to subdue it. Just as the petrification begins to set on Kranik, the Medusa is slain. &lt;br /&gt;
&lt;br /&gt;
Nilhus retrieves the &#039;&#039;&#039;Eyes of the Gorgon&#039;&#039;&#039;, which is the relic that was taken from Mother so they can return it to her. She is asked if she will stay with the crew of the Errar or return to her place at the Cult of the Machine Spirit, but she turns down the opportunity and she is told her name will be waiting for her when she returns from repairing Motherboard to completion. &lt;br /&gt;
&lt;br /&gt;
Mensa though, is offered a place to stay with the Cult and study the remnants of the Tall Grass, as is his dream to learn and discover more about them. He hands off his Corrector Sprite to Nihlus to thank her for speaking up and getting him a place among her people and the crew of the Errar heads out of the Cult&#039;s grounds once again. &lt;br /&gt;
&lt;br /&gt;
Meanwhile, on Cof, the players learn that Persepolis is very angry to see a second of her guardians fall and in her rage, neutralizes one of her own men. Immediately after, she receives a call from Teno though, asking to join forces against the mutual pain they&#039;ve received from the Errar.&lt;br /&gt;
&lt;br /&gt;
=== Session Thirteen (1/18/2026) ===&lt;br /&gt;
On their way back to the Errar while traveling to the docks of Northern Ossuary, two gladiators are approach them, attempting to take London back from Kranik. Kiel and Lancelot brace themselves for a fight and Kiel uses a device to lock up Kranik&#039;s Gibraltar armor. Fane is able to fend off Lancelot with ease while Blue was aggressive with Kiel and Kranik learns that the ink of the tattoo on London&#039;s thigh has tracking nanobots in it. Blue and Nihlus teamed up to beat Kiel further while Fane and Kranik used their combined strength to kill Lancelot. Kiel attempts to run away but Kranik is able to catch her and ends her when she gives up no further information. &lt;br /&gt;
&lt;br /&gt;
Blue searches Kiel&#039;s mind for a memory of fear and she briefly witnesses the fear that Teno instills in his gladiators, as Kiel and her twin sister were told that only one of them is able to join the gladiators and are left with a single dagger to determine who will be Teno&#039;s new prodigy. Kiel, in fear of her own twin killing her, acted first and won. &lt;br /&gt;
&lt;br /&gt;
The Crew of the Errar makes it back to their ship and then heads to Motherboard to return the second relic and level up! &lt;br /&gt;
&lt;br /&gt;
They meet up with Destiny and N0rm4n. N0rm4n is searching for more information about the ancient [[Kiston Guardians|guardians]] of the [[Kiston Isles]] with Kranik, learning about Chul, the Rebuilt Guardian haunting Oakist. They find rumors of madness, tendrils and illusions tied to it.&lt;br /&gt;
&lt;br /&gt;
The other crew members start to speak to Destiny and teach her about surface world humanoid aesthetics as well, as well as gender-presenting aesthetics and procreation for her biological research. &lt;br /&gt;
&lt;br /&gt;
With their new knowledge in hand, the party comes together and leaving N0rm4n and Destiny still to guard the relics, they set off with London, now returning to her birth name of Avalon, along with them to head to Oakist to face the next guardian. &lt;br /&gt;
&lt;br /&gt;
As they travel, Nilhus attempts to remove the tattoo from Avalon&#039;s thigh and is mostly successful, but has no idea if that will be enough to keep her from being found. &lt;br /&gt;
&lt;br /&gt;
=== Session Fourteen (1/25/2026) ===&lt;br /&gt;
Docking on the western edge of the island, leaving the Errar with a drakona called Detroit.&lt;br /&gt;
&lt;br /&gt;
The crew of the Errar heads to the defunct mall that now houses the &#039;&#039;&#039;Disciples of the Shining Smile&#039;&#039;&#039;, where Fane calls home. They are welcomed by the greeter, a batfolk called Lumbini. Everyone seems happy to see Fane and the whole of the party and are desperate for them to come meet the visitor who has come to teach in the stead of the Father who runs the monastery. Kranik takes note of a young faun who looks similar to Henrietta who has taken on the name Pradesh. He learns that Pradesh is from Henrietta&#039;s home of the &#039;&#039;&#039;Church of the Goddess of Many Coats&#039;&#039;&#039;, but left because things were changing there and he didn&#039;t want to be caught up in whatever was happening there. &lt;br /&gt;
&lt;br /&gt;
Vaishali, a half-simiah who is close to Fane, is also very happy to see him and along with Lumbini, drag him even more quickly to see Father Sravasti and the visitor. Fane becomes concerned when Vaishali and Lumbini seem to have lost all their knowledge of Mother. They check in with Sarnath, an Avian who keeps guard of Sravasti&#039;s quarters and allows only Fane in first to see the Visitor and the Father. &lt;br /&gt;
&lt;br /&gt;
When he goes in, Fane immediately has his mind taken over by the Visitor, a faun-like entity called Mara, who&#039;s very presence pushes into Fane&#039;s memories and cuts off his memory of his mission to save Motherboard and any connection to motherboard at all. He is told to bring his friends into see the visitor as well. He does so, attempting to bring Nilhus and Kranik inside, but first they question him about Mother and their mission and he answers that he wants to stay in the monastery and doesn&#039;t know of any Mother. Kranik hits Fane on the head and this brings him back around, making him realize what happened and so prepared, the three of them head inside to go face down this visitor. &lt;br /&gt;
&lt;br /&gt;
While attempting to get to her, overcoming her mind grip, a fight is started between the three crewmembers and the Visitor&#039;s controlled monks of the monastery. Fane and Kranik, with Nihlus&#039; support are surely able to overcome the monks and get to the visitor, killing him, but find that when she dies, it is actually only a robotic mannequin that an illusion had been projected over top of. As the visitor is destroyed, the people of the monastery begin to have their minds released and they grow weary and realize they are hungry, having only eaten and slept when absolutely required by their bodies. They tell Fane that the Visitor had then working on tunnels under the mall, one leading North and one leading West toward the docks. &lt;br /&gt;
&lt;br /&gt;
=== Session Fifteen (2/8/2026) ===&lt;br /&gt;
After awakening the minds of the &#039;&#039;&#039;Disciples of the Shining Smile&#039;&#039;&#039;, Fane and Henrietta help the disciples to start getting settled and getting adequate food and rest to recovery from their mind control. &lt;br /&gt;
&lt;br /&gt;
Kranik goes out of his way to talk to Pradesh again, asking him about what they experienced in the &#039;&#039;&#039;Church of the Goddess of Many Coats&#039;&#039;&#039;. Pradesh confesses that this was the exact same situation at the Church, that they also received a visitor and that the visitor had taken over the church, but his mind had remained clear and so he left to find a new safe place and once he found the Disciples, he found he enjoyed it enough that he didn&#039;t end up asking for help for the church, but then his mind got overtaken by the new visitor here. &lt;br /&gt;
&lt;br /&gt;
Blue, Henrietta and Avalon decide to stay here at the monastery to help get things in order while Fane, Nihlus and Kranik head North to see where the tunnel is leading and why it&#039;s taking them to Chuck. They decide to inspect to see if they can either get help from Chuck&#039;s or if that place had received a visitor too. They leave a communication device with Henrietta so they can keep in communication. &lt;br /&gt;
&lt;br /&gt;
Vaishali decides to follow along with Fane to see the world outside the Discipline for the first time in a while. As they are traveling, they are suddenly shot at as they ambushed in the tree by a group of infernis with mechanical wings, led by an infaernis (Faerie father/Infernis mother- Avalon) with flesh wings that grow out of her back, but with robotic limbs and enhancements. Kranik immediately recognizes her as his half-sister and Teno&#039;s Bounty Hunter for the Colosseum, &#039;&#039;&#039;Kevlar&#039;&#039;&#039;. She states that it was hard to find them with the tracker on Avalon deactivated, but it only thrilled her to have a real chase, but now she&#039;s found them and it&#039;s time to give up the fight. &lt;br /&gt;
&lt;br /&gt;
Jumping from tree to tree to fight the flying creatures, Fane and Kranik take down all of Kevlar&#039;s goons, terrifying Vaishali in the meantime with the brutal show of violence. Kelvar runs when she realizes she&#039;s alone and Kranik tells the others to let her run. Vaishali lets the others know that she thinks this is too much for her, so she&#039;s going to head back to the mall monastery. Fane lets her go and asks she has Henrietta contact them when she gets back. &lt;br /&gt;
&lt;br /&gt;
They continue to travel North until they arrive at the Chuck&#039;s there. They are all allowed inside by the bouncer, but Kranik realizes that he gets flagged by their system, and when he asks the bouncer about it, the bouncer lets him know that they just use it to ensure they can keep those with bounties real names off of any of the rosters and betting table displays. &lt;br /&gt;
&lt;br /&gt;
As they settle and learn what is on each of the floors, Fane realizes that they&#039;ve never gotten a message from the others that Vaishali got back to the monastery safely.&lt;/div&gt;</summary>
		<author><name>JaeltheJust</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Sonrise/The_Story_So_Far&amp;diff=44855</id>
		<title>Sonrise/The Story So Far</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Sonrise/The_Story_So_Far&amp;diff=44855"/>
		<updated>2026-02-21T23:05:03Z</updated>

		<summary type="html">&lt;p&gt;JaeltheJust: /* Session Thirteen */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= The Story So Far =&lt;br /&gt;
&lt;br /&gt;
== Chapter One: N0RM4N ==&lt;br /&gt;
&lt;br /&gt;
=== Session One (9/14/2025) ===&lt;br /&gt;
Our little group of convicts found themselves scrapping on a small island that used to house the Pendergras facility and were in the process of tearing apart the six story building. Helena (she/her) was their guard for the day and keeping watch over all of their progress. Fane (he/him) found a half-decent safe of fallen world money and valuables on a top floor and threw it down the various floors to get to the base of the building, Kranik (he/him) was breaking down filing cabinets, Nihlus (she/her) was pulling out wiring the ceilings between the floors and Henrietta (she/her) was attempting to avoid work, as usual. &lt;br /&gt;
&lt;br /&gt;
One of the other prisoners, Berlin (he/him), a slim Drakona, attempted to weasel his way into trouble with Kranik. Then when Sparkbugs began to attack Henrietta, Kranik and Fane assisted her while Nihlus became trapped inside the safe, which Berlin attempted to steal away. He is caught and taught a valuable lesson about gravity. &lt;br /&gt;
&lt;br /&gt;
When they return to the Argent Correctional Facility, they are all immediately taken to the infirmary, where Doctor Pergamon (she/her) is waiting to given them an inoculation. They are given trackers and explained that they&#039;ve been chosen by the warden to go on an expedition to turn Motherboard off and back on again to reset her from the corruption and damage done by the Sonrise Coalition. &lt;br /&gt;
&lt;br /&gt;
This idea was given to her by one of the now-sentient clanks, N0rm4n (he/him), who in his new sense of self, has decided to go against what the Sonrise has done and restore the Mother who came before. He believes he also knows exactly how to shut her down, repair and restart her, he just needs a proper escort and assistance.&lt;br /&gt;
&lt;br /&gt;
=== Session Two (10/5/2025) ===&lt;br /&gt;
The ex-cons are given their ikonis, network tethers, and quantum discs and ride along with the Warden on a barge to Caskin. The driver of the barge is Alamo is doesn&#039;t seem all that concerned when Nihlus attempts to &amp;quot;fix up&amp;quot; the barge. She accomplishes nothing. &lt;br /&gt;
&lt;br /&gt;
On the north shore of Caskin, they go to a small fenced in community that acts as a work release program and housing for well-behaved prisoners with smaller sentences. Here, the party finds their fifth, Blue (she/her)! The Warden asks Blue if she can still talk directly to Motherboard and how Blue feels about N0rm4n, since his consciousness is a product of the Son and not the Mother. Blue seems confident that they can trust N0rm4n and joins the party. Beleez (she/her), Blue&#039;s work supervisor, tells Blue that she was the best worker she&#039;s had and she never believed she belonged in the prison system. &lt;br /&gt;
&lt;br /&gt;
The warden leaves our group at this time, putting 500 quantum on Blue&#039;s disc and telling her to buy a seaworthy vessel to go to Motherboard to do the work that needs done and then to get whatever supplies they need, wherever they usually acquire them. They head to the local docks where Henrietta knows some Infernis who are pilgrims of the spire and Nihlus knows some Fungril and Faeries who are fishers. The fishers point out three people who are currently selling boats.&lt;br /&gt;
&lt;br /&gt;
* Lexington (she/her) is selling a former Tuna remnant she&#039;s made into a submersible.&lt;br /&gt;
* Boston (he/him) is selling an old merchants ships&lt;br /&gt;
* Augusta (she/her) is selling a travel barge that needs hefty repairs&lt;br /&gt;
[[File:Errar.jpg|center|thumb|The tuna remnant turned submersible ship, the Errar ]]&lt;br /&gt;
After quite a bit of begging, pouting, reasoning, and bargaining with the rest of the group, Nihlus manages to convince them to get the Tuna submersible, which they call the Errar, after that&#039;s all Nihlus can say when she is asked what she will name it. &lt;br /&gt;
&lt;br /&gt;
With a little money left, they head to Resupply, a common bounty hunter and criminal trading island that floats around the crater. Here they are able to trade scrap with Troy, get potions with Ithaca, basic supplies with Avaris, and check the &amp;quot;mailbox&amp;quot; with Babylon (she/they). Babylon tells them she currently has two &amp;quot;deliveries&amp;quot; that need taken care of: &lt;br /&gt;
&lt;br /&gt;
* On north Ossuary, there is a thief who ran off with several quantum discs that pinched from a Chuck&#039;s Gambling house. &lt;br /&gt;
* Off the coast of West Cof, there is a hammerhead shark remnant with a relic inside that acts as a filtration unit that separates augments from flesh&lt;br /&gt;
&lt;br /&gt;
The group takes the bounty on the thief, but Nihlus takes notes on the relic quest for her own means. Fane takes note of a woman he recognizes, but can&#039;t remember what from.&lt;br /&gt;
&lt;br /&gt;
Kranik is waiting outside with N0rm4n at the Errar.&lt;br /&gt;
&lt;br /&gt;
=== Session Three (10/11/2025) ===&lt;br /&gt;
Still at Resupply, the crew of the Errar heads over to talk to the Avaris (they/them), whose stand is for basic supplies and the occasional high tech device. They notice that Avaris keeps checking the door, but as they observe them more, they realize they have the kohd for ‘Sonrise’ on their neck. This causes Blue to curse Avaris, who immediately signals for security and as they are beginning to get thrown out, they hear the screech of something like an owl outside. &lt;br /&gt;
[[File:Gotham.jpg|thumb|Gotham]]&lt;br /&gt;
Moments before, Kranik and Norman were enjoying a few moments alone. Kranik shared about his life in the the gladiatorial arena on Caskin and Norman encouraged him that once they had completed their mission with Motherboard, he hoped he would see his life&#039;s goal fulfilled, though he worries that if he commits murder, he&#039;ll wind up back in prison, but Kranik assures Norman that if a death occurs in the arena, it is not a crime. Norman enjoys a moment of peace before they also hear the screech and a woman with owlish augments called Gotham swept down and grabbed him by his shoulders. She attempted to fly away with him but Kranik moved quickly enough to smash the motors thigh panels and wings, making her drop Norman, who cannot swim and begins to sink. &lt;br /&gt;
&lt;br /&gt;
The others emerge from the Resupply just in time to watch Kranik finish off the best of Gotham&#039;s augments but Blue, in a moment of blind rage, sent out her chaos and wrath and with that ripped off Gotham&#039;s head. &lt;br /&gt;
&lt;br /&gt;
Ready to make their escape, Nihlus suspects a tracker inside Norman and that&#039;s how Gotham found them. Nihlus gives him a look through and pulls out the tracker. During some downtime, Fane fishes and they put the tracker inside the fish to throw Sonrise off. Henrietta sunbathes and scars several members of the crew for life. &lt;br /&gt;
&lt;br /&gt;
Each member of the crew of the Errar is given a title by the ship&#039;s Internal Virtual Artificial Navigator, or IVAN.&lt;br /&gt;
&lt;br /&gt;
==== The Crew of the Errar ====&lt;br /&gt;
&lt;br /&gt;
* Nihlus, Captain&lt;br /&gt;
* Blue, First Mate&lt;br /&gt;
* Henrietta, Passenger Princess&lt;br /&gt;
* Fane, Quartermaster&lt;br /&gt;
* Kranik, Security,&lt;br /&gt;
* N0rm4n, Assistant Navigator&lt;br /&gt;
&lt;br /&gt;
As they arrive at Motherboard, they carefully traverse her external fixtures until they reach the central spires and then wait as Norman opens a door to go inside. While consulting the console to learn more about how to repair the Mother, he realizes that something is wrong. With Blue and Nihlus&#039; help, they open the relic cases to look into the six relics from the six islands that helped form Motherboard and find that they are all missing. &lt;br /&gt;
&lt;br /&gt;
Henrietta, knowing the calling card of different thieves&#039; guilds, recognizes that the roman numerals on the name plates are the relics are recently carved on. Using the numbers and putting the letters in order of the different islands, they discover that the calling card spells out &amp;quot;LOCUST&amp;quot;. Kranik recognizes that with the roman numerals and the name, it&#039;s a criminal group he knows from Caskin.&lt;br /&gt;
&lt;br /&gt;
=== Session Four (10/19/2025) ===&lt;br /&gt;
The crew of the Errar headed to the hammerhead shark remnant for themselves, but quickly find that they are not alone here as a cloaked remnant squid puts itself between them and the hammerhead. It turns out that it is ALSO a submersible and their crew is a group of bounty hunters who DID take the job from Babylon and display that they clearly have a great grasp on their sub and would easily best the Errar&#039;s crew in combat. They open Comms and the crew introduces themselves.&lt;br /&gt;
[[File:Jervis.jpg|left|thumb|Captain Jervis]]&lt;br /&gt;
[[File:Blooper.jpg|thumb|The Bl00p3r]]&lt;br /&gt;
&lt;br /&gt;
==== The Crew of the Bl00p4r ====&lt;br /&gt;
&lt;br /&gt;
* Captain Jervis, Infernis&lt;br /&gt;
* Firstmate Seattle, Elf&lt;br /&gt;
* Hokadate, Human Weapons Specialist&lt;br /&gt;
* Puget, Simiah Engineer&lt;br /&gt;
&lt;br /&gt;
The crew of the Errar backs down from the fight and decides they will head for the island of Caskin and pursue their lead to discover more about the thieves that had stolen from Motherboard and took the six relics. They dock in North Caskin, the same area where they bought the Errar to start with. As they head from the docks down to Blue&#039;s home village, they first realize that they are being followed. Kranik waves over a small Katari child who comes over to the group, offering to sell them fish from her little basket. She introduces herself as Houtz. The crew is endeared to her.&lt;br /&gt;
&lt;br /&gt;
While traveling to where Blue&#039;s nomadic tribe&#039;s currently location, they notice some trees being felled and at Blue&#039;s assistance, head that direction for a diversion.&lt;br /&gt;
&lt;br /&gt;
They arrive at an area that&#039;s been clear cut and a short temple has been built over the last few months. The temple&#039;s stature apparently stands so short because most of it is underground. They are greeted by the builders, as well as a layperson for the temple, but then are introduced to the real power behind the temple, Priestess Andora. She is a human who has been augmented with large spider remnant parts to look like that of an ancient creature called a drider and she states that she worships the Arach-Empyrean, who the temple has been built for here on Caskin by the Sonrise Coalition.&lt;br /&gt;
&lt;br /&gt;
Frustrated by this priestess who speaks of false gods so close to one of Motherboard&#039;s spires, Blue is prepared to fight here and now, but Kranik holds her and Nihlus back and talks them into waiting until they&#039;d rested and have a better sense of things.&lt;br /&gt;
&lt;br /&gt;
They head to Blue&#039;s village finally and there they meet many of the fungal people of the Gravekeeper Tribe. Getting a chance to explore and interact, Kranik takes up a challenge to face the tribe&#039;s strong warrior, Va&#039;delliea. Kranik very quickly shows everyone exactly what he was bred for and crushes Va&#039;dalliea in hardly any time at all before they can get a single swing in.&lt;br /&gt;
&lt;br /&gt;
After this, the crew heads to rest, provided a guest accommodation by Grandmother Fungus and attended by Solan and Shimla, two other members of the tribe.&lt;br /&gt;
&lt;br /&gt;
They are rudely awaken in the morning by the sound of a massive cable being cut, the primary network wire between Motherboard and Caskin. It has been taken down by the Arach-Empyrean itself.&lt;br /&gt;
&lt;br /&gt;
=== Session Five (11/2/2025) ===&lt;br /&gt;
Despite their rude awakening, the crew of the Errar quickly rose and were gifted Gecko gloves and a Phoenix feather from the Gravekeeper tribe to aid them in their pursuit of destroying this new threat. They raced for the Arch-Empyrean and met it when it was two-thirds of the way down the spire, around 500 feet off the ground. Henrietta rallied them together, giving them inspiration to work together better as she stayed on the ground with N0rm4n. &lt;br /&gt;
[[File:RebuiltArach.jpg|left|thumb|450x450px|The Rebuilt Guardian of Caskin, the Arch-Empyrean]]&lt;br /&gt;
Nihlus flew at a further distance from the others as she reached out with her magic, forcing hexes upon the mechanical spider queen. Blue also remained at a far distance after she got webbed and fell to the ground, using spells and Mother&#039;s wrath together to disable the internal mechanics of the Arach-Empyrean from afar. As Kranik and Fane raced to meet the creature face to face, they attacked at it&#039;s bladed legs, but found themselves caught in those leg&#039;s grip and had to keep from the blades pressing further and further into their skin as they struggled to break free. Their first major fight as a crew and they learned well to balance off of one another, the witch and the warlock causing internal damage with hexes and viruses, while the hefty brawler and warrior beat it externally, freeing themselves from and doing decent damage to it&#039;s head before the legs gave out and it fell from the spire. Landing on the ground, it still continued to fight, falling on Kranik fully while the others dodged out of the way. Only one leg left, the crew of the Errar managed to overpower the creature and Fane bashed its head in. &lt;br /&gt;
&lt;br /&gt;
Now with a pile of crumpled metal in front of them, the team scrapped it and inside, found something very odd. It was the relic of Caskin, the one that had been stolen by the Locust Guild from Motherboard. Someone had fashioned it into the webshooter of the Arach-Empyrean and now it was in Blue&#039;s possession. &lt;br /&gt;
&lt;br /&gt;
Driven by their anger over how the pieces of Motherboard were being used to destroy her and the network, Blue and Nihlus encouraged the group to head back to the temple of Arach-Empyrean to face the followers and that Priestess head on. &lt;br /&gt;
&lt;br /&gt;
Walking in and declaring that she would destroy the temple and profaning the Empyrean in front of Andora, Andora immediately moved to curse Blue, but Fane jumped in front of her attack. Fane stayed there between Blue and many attacks, starting to feel the pressure of the onslaught of attacks. Nihlus let out an arcing wave of electricity that sent all of the temple attendants to their graves, while the Lieutenant Arvy defended Andora from the crew. Arvy and Andora alone were no match for the full power of the Errar and they dispatch both, Blue reaching out with a whip of electricity to behead the false priestess. &lt;br /&gt;
&lt;br /&gt;
Upon her death, Blue performs the rites of death of her tribe and reaches to the remainder of Andora&#039;s spirit to find a memory of pride. She finds a moment where Andora was graced with the presence of Persy and how they Persy convinced Andora to perform as the high priestess by making the new goddess in Andora&#039;s image.  &lt;br /&gt;
&lt;br /&gt;
Fane steals the wig that was meant for the incomplete goddess&#039; robotic form.&lt;br /&gt;
&lt;br /&gt;
=== Session Six (11/9/2025) ===&lt;br /&gt;
After returning back to the Gravekeeper Tribe to recover a bit from their fight against the Guardian as well as the evil false temple, the crew of the Errar purchase some potions and then make for the docks! On their way through the forest, they end up getting caught by a swarm of giant mosquito remnants. One of the remnants extracts Kranik&#039;s blood but the party is easily able to get rid of most of them and run away from the rest. &lt;br /&gt;
&lt;br /&gt;
At the docks, they take the Errar and before they leave the dock, they are visited by Houtz! They quickly tell Memphis about the Guardian they encountered and that they have one of the relics and she pays them Quantum so they&#039;ll be able to continue their mission. They use their newly acquired money to pay Houtz for &amp;quot;feesh&amp;quot; and &amp;quot;brace-a-lets&amp;quot; made from seashells that have been dyed. They then head to Southern Caskin to find the Locust! &lt;br /&gt;
&lt;br /&gt;
At the docks, they mean Genoa, a dockworker who recognizes Kranik as the gladiator Gibraltar and the one who started a revolution to help the lower class but didn&#039;t succeed. She charges them double for parking to keep Kranik&#039;s identity a secret and they begrudgingly pay her.&lt;br /&gt;
&lt;br /&gt;
They take a western route through the protein producing farms on this Southern end of Caskin. Crawling over fences, outwitting security bat remnants and field dog remnants, as well as avoiding being seen by a farmer&#039;s daughter&#039;s wedding. Thankfully no one tries to seduce the bride. (The DM was genuinely worried this might come up) Once they have crossed out of the fields, they manage to find a place to bed down for the night in the edge of the deciduous forest that makes up Central Caskin. &lt;br /&gt;
&lt;br /&gt;
=== Session Seven (11/16/2025) ===&lt;br /&gt;
Not knowing the exact location of the Locus hideout, Blue uses her mycelial connection to head find a bar that houses and aids criminals called The Oaken Barrel hidden in a secret tree. Inside, they see three of the fairies that make up the Locust and they are intimidated into giving up the location of their actual hideout. One of them, Clew, tries to woo Henrietta, excited to see another sheep one, and especially one so beautiful. Henrietta and N0rm4n stay at the bar, believing they will not be viable to the fight against the thieves&#039; guild.  &lt;br /&gt;
&lt;br /&gt;
Finding the secret hideout, the crew heads in and take out everyone in the hideout, even though the Locust had been alerted by their friends back at the Oaken Barrel. They leave one alive to answer questions.  &lt;br /&gt;
&lt;br /&gt;
Blue inspects the memories of the dead Lt Barataria, who in their memory, meets with Persepolis, learning about something called the Guardian project, a way to use the relics of old: to rebuild the Guardians of Kiston to destroy the major connections to Motherboard and replace them with connections to the Son and protect them.  &lt;br /&gt;
&lt;br /&gt;
Kranik is able to find in the Lt&#039;s office, paperwork of their deal with the Sonrise as well as Serial numbers for all of the relics.  &lt;br /&gt;
&lt;br /&gt;
As they are leaving the Locust&#039;s base, they encounter two Gladiators, Lancelot and Geraltx, who show Kranik that his mother, London is currently being seized and under threat of death if he does not comply and come with them.  &lt;br /&gt;
&lt;br /&gt;
Kranik turns to the rest of the group, &amp;quot;Tell Henrietta, &#039;I&#039;m Sorry&#039;&amp;quot; and then willingly goes with the gladiators.  &lt;br /&gt;
&lt;br /&gt;
The others return to the Errar, hearing at the docks that Genoa was captured for hiding Kranik&#039;s return and that in three days will be the fight of all fights, against &#039;&#039;&#039;THE MONSTER&#039;&#039;&#039;.  They update Memphis, informing her of the Locust, the Relic Locations, Kranik&#039;s capture. Memphis states she &#039;&#039;&#039;&#039;&#039;cannot be involved, legally&#039;&#039;,&#039;&#039;&#039; with the goings on of the arena.  &lt;br /&gt;
&lt;br /&gt;
=== Session Eight (12/4/2025) ===&lt;br /&gt;
In this short episode, the crew leaves Caskin to take their relic from the Arach-Empyrean back to Motherboard.  &lt;br /&gt;
&lt;br /&gt;
On their way, they notice a large blip on the radar and head to see it. What they find is a pod of orca remnants who are bullying someone in a diving suit. They rescue the diver, recovering three of the remnants for scrap, and discover that she is a Lophi, an ancestry of deep water peoples who are hiding down below in KIM and keep their society to themselves, afraid that their resources and technology will be taken advantage by the surface dwellers. The Lophi&#039;s name is &#039;&#039;&#039;Destiny&#039;&#039;&#039; and she explains she is a surface biology researcher and she got very off track and was going to get air for her suit when the orcas attacked her. She is grateful for their help and willing to tell them a small bit about their society if the crew will take her to see Motherboard. She also reveals to them that not only are their Lophi under the water, but also that the Son has a base on the sunken island of Sarcof.  &lt;br /&gt;
&lt;br /&gt;
They go to Motherboard and are able to put the relic back into Motherboard. When Blue puts the relic in, she syncs with Motherboard&#039;s hum and is given a vision of Mother&#039;s true form.  &lt;br /&gt;
&lt;br /&gt;
Knowing they need to get money and prepare to save Kranik, they set their sights on Ossuary and leave Destiny and N0rm4n to guard Motherboard&#039;s Relic Room.  &lt;br /&gt;
&lt;br /&gt;
=== Session Nine (12/14/2025) ===&lt;br /&gt;
Before heading to Ossuary, the crew scraps the orcas, able to gain plenty for their future augments. Nihlus is also able to improve the fin attack of the Errar with the teeth of the orcas. &lt;br /&gt;
&lt;br /&gt;
Nihlus and Henrietta have a heart to heart about their recent disagreements and recover their relationship. &lt;br /&gt;
&lt;br /&gt;
On their way to Ossuary, they meet up with the Bl00p3r, who is doing another shark bounty for Sonrise. Nihlus also gets a dream of where their bounty target, Athens in, hiding in the forest on Ossuary known as Tall Grass, a sanctuary of rare remnants.&lt;br /&gt;
&lt;br /&gt;
At the dock, they learn two important details: &lt;br /&gt;
&lt;br /&gt;
* The Big Lady, Cambria, who runs the original Chuck&#039;s on Ossuary, just returned&lt;br /&gt;
* A ceremony is taking place at the Cult of the Machine Spirit. They are celebrating the final augmentation of a warrior, now completely replaced&lt;br /&gt;
&lt;br /&gt;
As they head into Ossuary, they are able to tell where to find Nihlus&#039; home, the Cult of the Machine Spirit, who have their own entrance to the sanctuary. They see the spire that is protected by the Cult, covered in kohd, ringed in it in all different sizes, both hand etched and filled with lights. &lt;br /&gt;
&lt;br /&gt;
They are first by Camphier, who guards the external gate and states that Nihlus is to return to her place in the Fairie Technomancers and no longer travel with the crew of the Errar. Arguing to see The Herald, that she needs to tell them about what&#039;s happening with Motherboard, the Herald&#039;s consort  hears and agrees to take the crew in. She tells them how something is forcing them to attack the fences of the sanctuary.&lt;br /&gt;
&lt;br /&gt;
Canalave, the Consort and Right Hand of the Herald, so she guides them to his hall, in a defunct Pomegranate Inc Headquarters building. They share with Unova, the herald, everything about their adventure, and the herald understands their plight and how they are to help Motherboard. He tells her to take her place with the other technomancers and to put a tracker on what they suspect to be another of Sonrise&#039;s guardians. She agrees. The Herald stats that without the augments of one of the Cult members, the other members of the Errar crew is not safe to go into the Tall Grass alone, especially Henrietta. They are offered one of three remnants, a grass type, water type and fire type. They take the fire type lizard looking one and head into the Tall Grass Sanctuary. &lt;br /&gt;
&lt;br /&gt;
They make their way through, being attacked by several hostiles creatures, a Snake, an elephant and a firey horse remnant, which explodes in a firey ball and sends the whole group flying apart. &lt;br /&gt;
&lt;br /&gt;
Nihlus finds several feline looking remnants to the North, including one with ribbons and rabbit like ears, though she is attacked by more lion-type remnant. The group is able to find each other once again and then heads to the Northwest area, having felt a rumble come from that area. &lt;br /&gt;
&lt;br /&gt;
They see a tall woman like remnant, had covered in long wires instead of hair that are connected to the trees around it, which seem to be data wells in disguise. They notice that at the woman-like figures&#039; feet are the bodies of Sonrise agents, seemingly the ones who helped build her. &lt;br /&gt;
&lt;br /&gt;
Carefully, they place the tracker on the Guardian and then flee back to the Cult of the Machine Spirit&#039;s compound to rest.&lt;br /&gt;
&lt;br /&gt;
=== Session Ten (12/21/2025) ===&lt;br /&gt;
As they ready to head back out into the Tall Grass to find their bounty, they watch as the Warrior of the Machine Spirit, Kanto, heads out to fight the Guardian of Ossuary, the Medusa. Before going back in they also stop at the local shops to get potions and supplies, meeting Lumiose, a human in a Katari suit, and Jubilife, a small katari with a jetpack he built himself.  &lt;br /&gt;
&lt;br /&gt;
They head to the Southwest and there is bat remnants with a stressful screech and canine, tiger-striped remnants with a vicious bite, who stand their way before they can get to Athens.  &lt;br /&gt;
&lt;br /&gt;
When they find the little hut where Athens had holed himself up, he comes willingly, just begging for relief from the dangerous place he put himself in. He turns over the stolen disks as well as his augmented arm, asking for mercy because he took a bad job and an escort out of the Tall Grass. The Crew of the Errar chooses mercy and does as requested, heading out of the Tall Grass, though noticing before they leave that it seems the fight between the Medusa and warrior has taken a hiatus or ended and it seemed the Medusa may have come up victorious.  &lt;br /&gt;
&lt;br /&gt;
The crew says goodbye to the remnants they befriended, MarkyMark and Ribbons, and promise to come back one day. They return to the Errar and set a course for Resupply.  &lt;br /&gt;
&lt;br /&gt;
They spend their last day before Kranik&#039;s arena battle against &#039;&#039;&#039;THE MONSTER&#039;&#039;&#039;, preparing for their own contributions. They turn in the arm and stolen discs to Babylon who only pays them half as she knows her client wants the body of the thief. She offers them two new bounties and they take one: &#039;&#039;Sonrise is sponsoring the capture of the crew of the Bl00p3r because they&#039;ve been giving fake filtration relics back to Sonrise after capture sharks&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
They gain some potions for the big fight and then take one more rest as they return again to Southern Caskin. &lt;br /&gt;
&lt;br /&gt;
== Chapter Two: &amp;lt;s&amp;gt;London&amp;lt;/s&amp;gt;  Avalon ==&lt;br /&gt;
&lt;br /&gt;
=== Session Eleven (1/4/2025) ===&lt;br /&gt;
While the rest of the crew of the Errar heads for the stadium, three days earlier Warden Memphis had reached out to another former convict that had worked through her program and was now out running odd jobs for her, mostly dealing with capture of wild remnants and releasing them back or rehabilitating them. Mensa, an inferbolg druid, was called and asked to intervene on Memphis&#039; behalf to help get Kranik out of the stadium without alerting Teno to her interference. Mensa [Guest played by Tyler] agrees for twice his normal pay and heads to Caskin for the game with schematics for the generators in the colosseum to provide to the crew to hopefully take down the shield that covers the surface of the arena so they can get down onto the field. He finds them easily in the stadium and they introduce themselves. &lt;br /&gt;
&lt;br /&gt;
Under the arena, Kranik has a face to face conversation with his mother, London, for the first time since his arrest. She reveals that she had been hoping to keep him from this exact fate, the fate of his own father and in an effort to do so, had actually been the person to turn Kranik over to the government of KIM so he would go to Argent Correctional and not have to die in the arena-- and yet here they were. London begs him for one more thing, to lay down his weapon and refuse to give Teno the fight and show he wants to give the people by making an example out of the former rebellion leader. Kranik trusts that he will live and he will not be alone in the arena. &lt;br /&gt;
&lt;br /&gt;
Teno comes down under the arena to taunt Kranik and provide him with his armor from his days as Gibraltar and when he mentions that Genoa will be going first to face four leopards, Kranik tries to save her by suggesting just 2 leopards to the one person. Taking this suggesting, Teno decides not to change the number of leopards but rather add a second fighter to the opening fight: London. Teno presents London with her ikonis, which was taken away from her long ago when she was forced into the Mothers of the Future program, along with her name-- Avalon. &lt;br /&gt;
&lt;br /&gt;
As the first fight begins, the four leopards start on the Western gate of the colosseum while Genoa and London enter from the East. While they approach one another, the crew of the Errar and their new friend Mensa break into two teams, heading to the two generators for the colosseum that are disguised as quite large anvils. Mensa and Henrietta use a bomb to blow the generator, causing the gate on that side to immediately open and &#039;&#039;&#039;THE MONSTER&#039;&#039;&#039; makes an early debut. A 20 foot abomination created from many remnants, riling in pain and agony from the fusion as well as a dosed amount of the Remnant&#039;s Fury, it begins to push in towards the leopards and two women on the other side. &lt;br /&gt;
&lt;br /&gt;
On the other side of the stadium, Nihlus and Blue work together to overload the Eastern generator, now in a panic to release Kranik so he can help and save the two women. Fane uses a rope to lower himself down into the arena as Kranik races him to get to the women, but they are too late to save Genoa as she is slain by a pair of leopards. London just barely holds her own with her ikonis, Guinevere, a long, thin sword. &lt;br /&gt;
&lt;br /&gt;
Mensa shifts into a fox remnant form as he jumps down into the arena, leaving Henrietta to escape and go to get the Errar to prepare it to leave as soon as the others escape. He is caught though in the tendrils of the Monster and it holds him tightly. Kranik and Fane hurry to help Mensa while Blue and Nihlus stay with London, trusting her to lead them back through the underground of the arena. &lt;br /&gt;
&lt;br /&gt;
The moment Mensa is freed, Blue stuns the Monster and they run for their lives in the tunnel below the arena, following London&#039;s navigation until they hear a loud crash behind them of the beast crashing down into the tunnel behind them. Mensa changes into a horse and Nihlus and London jump onto his back to speed ahead when a trio of gladiators attempt to stand in their way. Now barricaded between The Monster and these gladiators, Fane and Kranik do everything they can to get the fighters out of their way or stay out the way while The Monster attacks but it manages to severely damage Blue as it tries to grab her away from Kranik&#039;s hold. &lt;br /&gt;
&lt;br /&gt;
Blue, seemingly staring death in the face, only can offer what she knows best, her belief in Motherboard and reaches out to the monstrous remnant to offer it moment of relief from the Fury and the agony it&#039;s facing and in her faith, it works. &lt;br /&gt;
&lt;br /&gt;
During that moment of peace, Nihlus takes the opportunity to set up a bomb with the fuel used to arm the Monster&#039;s deadly photon laser and get a remote detonation created so that she can set it off once she seems the others are safe before getting back on Mensa and heading for the escape at last, but not without one last blast from the Photon laser damaging Mensa and London. &lt;br /&gt;
&lt;br /&gt;
The bomb goes off once Kranik, Blue and Fane are outside the range of it and a whole section of the colosseum crashes down on the Monster, taking a few casualties of spectators with it. &lt;br /&gt;
&lt;br /&gt;
The party escapes with London and Mensa in tow and in the Errar at last, they head for Ossuary.&lt;br /&gt;
&lt;br /&gt;
London is amazed and a little overwhelmed by everything, Henrietta takes the opportunity to help the infernal woman with a clean outfit. Kranik then pulls Henrietta aside to tell her that he&#039;s sorry that he didn&#039;t get to say goodbye to her himself and he thanks her for coming back and helping his mom. They then &amp;quot;totally makeout&amp;quot; [player&#039;s words] in the dimly lit hold of the ship. &lt;br /&gt;
&lt;br /&gt;
=== Session Twelve (1/11/2026) ===&lt;br /&gt;
As they head for Northern Ossuary, IVAN notifies Captain Nihlus that they are being followed by a shark shaped remnant. One of the crew recognizes this is actually built from a whale shark remnant and they should be able to outrun it by diving lower. Kranik realizes this is one of the gladiator vessels that Teno sends out to bring back escapees. &lt;br /&gt;
&lt;br /&gt;
They stay at a good depth before rising just as they reach Ossuary&#039;s north shore and head inland to meet with the Cult of the Machine Spirit and see how Kanto, their greatest warrior, did against the Rebuilt Guardian, Medusa. They learn that Kanto never returned and worse, his tracking signal is no longer responding. Arming themselves, the crew of the Errar minus Blue who stays behind with London, head into the Tall Grass forest with Mensa to see if they can find Kanto and perhaps face this Medusa themselves. &lt;br /&gt;
&lt;br /&gt;
They discover Kanto easily enough, his body is covered in a thick layer of a cold carbon based stone and it seems to be melding with his own body as time goes on, it seems he is definitively dead. As Kranik moves through the trees to find the guardian, he does indeed find it, as the eyes of the Medusa pierce back at him and casts a petrifying gaze. Between the five of them, they are able to raze it&#039;s snakes off it&#039;s head like Nihlus was guided in a vision from Mother. Fane and Kranik deal heavy damage while once again having to save Mensa who had gotten himself captured in the grip of a terrifying creature. The Medusa&#039;s gaze stays on Kranik while the others and MarkyMark attempt to subdue it. Just as the petrification begins to set on Kranik, the Medusa is slain. &lt;br /&gt;
&lt;br /&gt;
Nilhus retrieves the &#039;&#039;&#039;Eyes of the Gorgon&#039;&#039;&#039;, which is the relic that was taken from Mother so they can return it to her. She is asked if she will stay with the crew of the Errar or return to her place at the Cult of the Machine Spirit, but she turns down the opportunity and she is told her name will be waiting for her when she returns from repairing Motherboard to completion. &lt;br /&gt;
&lt;br /&gt;
Mensa though, is offered a place to stay with the Cult and study the remnants of the Tall Grass, as is his dream to learn and discover more about them. He hands off his Corrector Sprite to Nihlus to thank her for speaking up and getting him a place among her people and the crew of the Errar heads out of the Cult&#039;s grounds once again. &lt;br /&gt;
&lt;br /&gt;
Meanwhile, on Cof, the players learn that Persepolis is very angry to see a second of her guardians fall and in her rage, neutralizes one of her own men. Immediately after, she receives a call from Teno though, asking to join forces against the mutual pain they&#039;ve received from the Errar.&lt;br /&gt;
&lt;br /&gt;
=== Session Thirteen (1/18/2026) ===&lt;br /&gt;
On their way back to the Errar while traveling to the docks of Northern Ossuary, two gladiators are approach them, attempting to take London back from Kranik. Kiel and Lancelot brace themselves for a fight and Kiel uses a device to lock up Kranik&#039;s Gibraltar armor. Fane is able to fend off Lancelot with ease while Blue was aggressive with Kiel and Kranik learns that the ink of the tattoo on London&#039;s thigh has tracking nanobots in it. Blue and Nihlus teamed up to beat Kiel further while Fane and Kranik used their combined strength to kill Lancelot. Kiel attempts to run away but Kranik is able to catch her and ends her when she gives up no further information. &lt;br /&gt;
&lt;br /&gt;
Blue searches Kiel&#039;s mind for a memory of fear and she briefly witnesses the fear that Teno instills in his gladiators, as Kiel and her twin sister were told that only one of them is able to join the gladiators and are left with a single dagger to determine who will be Teno&#039;s new prodigy. Kiel, in fear of her own twin killing her, acted first and won. &lt;br /&gt;
&lt;br /&gt;
The Crew of the Errar makes it back to their ship and then heads to Motherboard to return the second relic and level up! &lt;br /&gt;
&lt;br /&gt;
They meet up with Destiny and N0rm4n. N0rm4n is searching for more information about the ancient [[Kiston Guardians|guardians]] of the [[Kiston Isles]] with Kranik, learning about Chul, the Rebuilt Guardian haunting Oakist. They find rumors of madness, tendrils and illusions tied to it.&lt;br /&gt;
&lt;br /&gt;
The other crew members start to speak to Destiny and teach her about surface world humanoid aesthetics as well, as well as gender-presenting aesthetics and procreation for her biological research. &lt;br /&gt;
&lt;br /&gt;
With their new knowledge in hand, the party comes together and leaving N0rm4n and Destiny still to guard the relics, they set off with London, now returning to her birth name of Avalon, along with them to head to Oakist to face the next guardian. &lt;br /&gt;
&lt;br /&gt;
As they travel, Nilhus attempts to remove the tattoo from Avalon&#039;s thigh and is mostly successful, but has no idea if that will be enough to keep her from being found. &lt;br /&gt;
&lt;br /&gt;
=== Session Fourteen (1/25/2026) ===&lt;br /&gt;
Docking on the western edge of the island, leaving the Errar with a drakona called Detroit.&lt;br /&gt;
&lt;br /&gt;
The crew of the Errar heads to the defunct mall that now houses the Disciples of the Shining Smile, where Fane calls home. They are welcomed by the greeter, a batfolk called Lumbini. Everyone seems happy to see Fane and the whole of the party and are desperate for them to come meet the visitor who has come to teach in the stead of the Father who runs the monastery. Kranik takes note of a young faun who looks similar to Henrietta who has taken on the name Pradesh. He learns that Pradesh is from Henrietta&#039;s home of the Church of the Goddess of Many Coats, but left because things were changing there and he didn&#039;t want to be caught up in whatever was happening there. &lt;br /&gt;
&lt;br /&gt;
Vaishali, a half-simiah who is close to Fane, is also very happy to see him and along with Lumbini, drag him even more quickly to see Father Sravasti and the visitor. Fane becomes concerned when Vaishali and Lumbini seem to have lost all their knowledge of Mother. They check in with Sarnath, an Avian who keeps guard of Sravasti&#039;s quarters and allows only Fane in first to see the Visitor and the Father. &lt;br /&gt;
&lt;br /&gt;
When he goes in, Fane immediately has his mind taken over by the Visitor, a faun-like entity called Mara, who&#039;s very presence pushes into Fane&#039;s memories and cuts off his memory of his mission to save Motherboard and any connection to motherboard at all. He is told to bring his friends into see the visitor as well. He does so, attempting to bring Nilhus and Kranik inside, but first they question him about Mother and their mission and he answers that he wants to stay in the monastery and doesn&#039;t know of any Mother. Kranik hits Fane on the head and this brings him back around, making him realize what happened and so prepared, the three of them head inside to go face down this visitor.&lt;/div&gt;</summary>
		<author><name>JaeltheJust</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Sonrise&amp;diff=44854</id>
		<title>Sonrise</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Sonrise&amp;diff=44854"/>
		<updated>2026-02-21T20:21:58Z</updated>

		<summary type="html">&lt;p&gt;JaeltheJust: /* Player Characters */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;{{PAGENAME}} &#039;&#039;&#039;is a personal Daggerheart [[campaign]] set in [[Posthistory|Post-History]] [[The Quelmar Realm|Quelmar]] on the post-apocalyptic [[Kiston Isle Meteoroid|floating Isles of Kiston]] that began in Fall of 2025.&lt;br /&gt;
&lt;br /&gt;
The campaign involves five prisoners and a single newly sentient Clank who are given the ambitious task of doing what every great technical engineer has taught us: reset Motherboard by turning her off and back on again. &lt;br /&gt;
&lt;br /&gt;
== About ==&lt;br /&gt;
After the apocalyptic event that tore Quelmar&#039;s plane asunder and blew it into pieces, the forces that sunk [[Kiston]] pulled her remaining isles closer together and kept them together when everything else was blown away. This group of 6 isles now form the setting of our campaign, all linked together by a spiderweb of giant wires, held by spires, that connect to a singularity at the center where Kiston used to sit, the Motherboard. &lt;br /&gt;
&lt;br /&gt;
Over the last two years, a terrorist group called the Sonrising has been taking over datawells and spires and using them to send fallen world viruses to Motherboard to cripple her. Many prisoners of the Argent Department of Corrections had been sent to infiltrate and destroy these datawells and take down the leaders of Sonrising, Persepolis, Petra, and the mastermind, Cairo. During a one-shot at Quelmarcon 2025, these prisoners were able to destroy the final datawell that was feeding Motherboard the virus and stop Cairo from completely uploading his consciousness to the Son&#039;s network. He was able to achieve 25%. &lt;br /&gt;
&lt;br /&gt;
While Motherboard is crippled, Sonrising has started up a new major network from a spire within an old skyscraper on [[Cof]] called the Son, which contains a powerful AI, capable of giving sentience to a collected army of old automs, warforged, and clank husks that had been used under Motherboard as servants and domestic workers. &lt;br /&gt;
&lt;br /&gt;
One such husk, N0rm4n, given his own mind, reached out to the authorities, turning himself over, saying in his new free will, he has made the decision to help assist those who wish to save Motherboard and even believes he may know a way to do so. &lt;br /&gt;
&lt;br /&gt;
== The Crew of the Errar (Player Characters) ==&lt;br /&gt;
&lt;br /&gt;
=== Fane [played by Caleb] ===&lt;br /&gt;
A Simiah Brawler, Fane was once a prize fighter from Ossuary, who became a liability and after being beaten, lost his arm and was thrown into the sea. He was found by the monks on Oakist from the Discipline of the Shining Smile to learn to be more at peace and defense. On his first visit to the small isle of Argent, he ended up making fun of the wrong politician and found himself locked away. &lt;br /&gt;
&lt;br /&gt;
=== Blue [played by Emma] ===&lt;br /&gt;
A Fungril Warlock from Caskin, Blue tends to be a little airheaded and when some people offer to teach her more about repairing datawells, she found herself in an illegal data mining scheme -- and the authorities found her there too. Realizing that Blue truly was just in the wrong place at the wrong time, the Warden has put Blue on a work release program in her home island of Caskin so she doesn&#039;t spend her days in a cell block with actually dangerous criminals. &lt;br /&gt;
&lt;br /&gt;
=== Kranik [played by Jon] ===&lt;br /&gt;
A Gargantris Warrior from Caskin who dreams of being a great gladiator who&#039;s name is chanted in the crowds, his largest grief with this dream  is the organization who runs these fights is the reason he was born the way he is. The son of a Giant father and Infernis mother, he was bred specifically for the tenacity and strength he would have on the battlefield. Kranik was arrested when attempting to overthrow the current organization with a revolution, but it seems the connections that the organization holds run deeper than the gargantris understood.&lt;br /&gt;
&lt;br /&gt;
=== Dominus Nihlus [played by Nikki] ===&lt;br /&gt;
A Faerie Witch from Cof (before the rise of the Son), she has spent her life striving to be as close to Motherboard as possible, slowly replacing pieces of her physical body with mechanical pieces like the half-remnants of Ossuary. She was arrested for physically assaulting someone, citing &amp;quot;They profaned Motherboard&amp;quot; in her reasoning. &lt;br /&gt;
&lt;br /&gt;
=== Henrietta [played by Tina] ===&lt;br /&gt;
A Faun Bard from a floating city near Oakist, she is a little bit of an eccentric and has a taste for fashion and the macabre. She was caught trespassing when on an &#039;expedition&#039; to &#039;recover relics from a tomb&#039;. During her intake, she was quoted as saying &amp;quot;Sometimes sex appeal just isn&#039;t enough to not get caught&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
== Guest Player Characters ==&lt;br /&gt;
&lt;br /&gt;
=== Mensa [Played by Tyler] ===&lt;br /&gt;
An Infirbolg Druid who was once a minor &#039;eco-terrorist&#039; and out on good behavior, Warden Memphis calls him in to assist the Crew of the Errar when Kranik is taken to fight The Monster in the Arena. He uses his Ikonis, an arm full of nanobots that cover his body in different forms of animals to adapt to any situation. &lt;br /&gt;
&lt;br /&gt;
=== &amp;quot;The Pinball Wizard&amp;quot; [Played by Jay] ===&lt;br /&gt;
[[File:Memphis.jpg|thumb|Warden Memphis]]&lt;br /&gt;
&lt;br /&gt;
== NPCs ==&lt;br /&gt;
&lt;br /&gt;
=== Warden Memphis ===&lt;br /&gt;
Head of the Argent Correctional Facility, Warden Memphis is the operative commander of the mission to restart Motherboard. She has ultimate authority over who was chosen for the team and will have to answer the KIM government if it fails and Motherboard is lost.&lt;br /&gt;
[[File:N0rm4n.jpg|left|thumb|N0rm4n|276x276px]]&lt;br /&gt;
&lt;br /&gt;
=== N0rm4n ===&lt;br /&gt;
A newly sentient Clank, N0rm4n, or Norman, upon gaining his consciousness, decided that he didn&#039;t want to follow the coalition&#039;s agenda and thinking for himself, left Cof and headed directly for the nearest government site. He told them all he knew about what had been done to Motherboard and that when he connected to her network, he believed he knew how to repair her. He asked for a team to protect and aid him and so he was put in touch with Warden Memphis. &lt;br /&gt;
[[File:Persy.jpg|thumb|Persepolis|235x235px]]&lt;br /&gt;
&lt;br /&gt;
=== Persepolis ===&lt;br /&gt;
The quite, yet calculating leader of the Sonrise Coalition, Persepolis or &amp;quot;Persy&amp;quot; was originally just a thief and hacker who worked her ways up to Cairo&#039;s right hand. Driven by revenge for the death of her lover, Carthage, and her mentor, Cairo, she leads Sonrise towards their ultimate goal: to dismantle Motherboard once and for all and replace her with their new network, the Son.  &lt;br /&gt;
&lt;br /&gt;
=== Destiny ===&lt;br /&gt;
A Lophi (Ocean Floor Dwelling Fish-type Humanoid) who works as a biological researcher for the covert society of Lophi, living down below KIM&#039;s waters. She is also the daughter of her peoples&#039; leader and despite strict rules that Lophi are never supposed to reveal themselves to the surface dwellers, she loves learning about the surface&#039;s culture and technology. Caught off guard by a pack of Orca remnants, Destiny was rescued by the crew of the Errata and now wants to help them with repairing Motherboard.&lt;br /&gt;
&lt;br /&gt;
== [[Sonrise/The Story So Far|The Story So Far]] ==&lt;br /&gt;
To learn the story of Sonrise, click the link above!                                &lt;br /&gt;
&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
{{CampaignNavbox}}&lt;br /&gt;
[[Category:Campaign]]&lt;br /&gt;
[[Category:CR]]&lt;br /&gt;
{{Worldbuilders}}&lt;/div&gt;</summary>
		<author><name>JaeltheJust</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=User:JaeltheJust&amp;diff=44853</id>
		<title>User:JaeltheJust</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=User:JaeltheJust&amp;diff=44853"/>
		<updated>2026-02-21T20:09:46Z</updated>

		<summary type="html">&lt;p&gt;JaeltheJust: /* Player Characters */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hey, this is Mercedes! &lt;br /&gt;
&lt;br /&gt;
Mistress of fey and friend of fiends, I love running campaigns and characters full of mischief and unpredictability. &lt;br /&gt;
&lt;br /&gt;
=== Player Characters ===&lt;br /&gt;
&#039;&#039;&#039;[[Airavata]]&#039;&#039;&#039; ([[Into the Greedy Green]]), Loxodon Totem Barbarian &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Snowball]]&#039;&#039;&#039; (Into the Greedy Green), Tabaxi Wild Magic Sorcerer &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rogier&#039;&#039;&#039; ([[The Iron Sea]]), Wood Elf Lore Bard&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Lark &amp;amp; Soup&#039;&#039;&#039; ([[Quelmarch]]), Halfling Archfey Chain Warlock&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Redemption Core|Reedy &amp;amp;Daq]]&#039;&#039;&#039; ([[Within the Wicked Wilds]]), Glaysa Tiefling Drakewarden Ranger&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Amelie Luxaeterna|Dame Amelie Luxaeterna]]&#039;&#039;&#039; (Within the Wicked Wilds), Drow Battlemaster Fighter&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Esperanza Alnilam|Esperanza Alnilam-Talis]]&#039;&#039;&#039; (Within the Wicked Wilds), Earth Genasi Star Druid&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elektra Page, Esq&#039;&#039;&#039; ([[Assassins of Q-Synara|Assassin of Q-Synara]]), Human Monk &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sheriff Rango&#039;&#039;&#039; ([[Painted Sands of Pteris]]), Lizardfolk Sword Bard &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Delilah &amp;quot;Lily&amp;quot; Saguaro]]&#039;&#039;&#039; (Painted Sands of Pteris), Dhamphir Phantom Rogue &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Delphyne]]&#039;&#039;&#039; ([[Just the Q of Us]]), Archfiend / Infernal Dragon&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dulcet Hallister&#039;&#039;&#039; ([[Depths of the Druma]]), Tiefling Pilot &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tess Henry&#039;&#039;&#039; ([[Qandela Obscura]]), Muscle Explorer &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jean Hawkeye&#039;&#039;&#039; (Qandela Obscura), Scholar Engineer&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dr. Phyllis &amp;quot;Filly&amp;quot; Bailey&#039;&#039;&#039; (Qandela Obscura), Scholar Doctor&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Delusion Soarkin|Delusion &amp;quot;Lulu&amp;quot;/&amp;quot;Delly&amp;quot; Soarkin]]&#039;&#039;&#039; ([[Aw Heckna!]]), Glaysa Tiefling Arcane Trickster Rogue&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Seraphina &amp;quot;Sera&amp;quot; Kyle&#039;&#039;&#039; ([[Knowledge, Lost and Found]]), Slink Criminal&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Lenore]]&#039;&#039;&#039; ([[Bedlam in the Badlands]]), Kenku Twilight Cleric&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Thrush]]&#039;&#039;&#039; ([[Red Rranos]]), Clank Knowledge Wizard&lt;br /&gt;
&lt;br /&gt;
[[Bellow|&#039;&#039;&#039;Bellow&#039;&#039;&#039; &#039;&#039;&#039;D&#039;Avalon&#039;&#039;&#039;]] ([[Curriculum of Chaos]]) Variant Tiefling Transmutation Wizard&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pvt. Yvaine Walker&#039;&#039;&#039; ([[Quelmwar Stories]]), Airborne Riflewoman&lt;br /&gt;
&lt;br /&gt;
=== GM Campaigns ===&lt;br /&gt;
&#039;&#039;&#039;[[Cirque de la Fey|Cirque De La Fey]]&#039;&#039;&#039;, D&amp;amp;D 5e&#039;s &amp;quot;Wild Beyond the Witchlight&amp;quot; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[https://www.youtube.com/watch?v=teYt5zd84c4&amp;amp;t=134s&amp;amp;pp=ygURYmxvb2R3b29kIHF1ZWxtYXI%3D Bloodwood],&#039;&#039;&#039; D&amp;amp;D 5e&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Qandela Obscura]]&#039;&#039;&#039;, Illuminated Worlds&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[The Court of Bloom and Blade|The Court of Bloom &amp;amp; Blade]]&#039;&#039;&#039;, D&amp;amp;D 5e&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sweet Revenge&#039;&#039;&#039;, Perils &amp;amp; Princesses &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Bedlam in the Badlands/The Story So Far|Bedlam in the Badlands]]&#039;&#039;&#039;, D&amp;amp;D 5e&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Sonrise]]&#039;&#039;&#039;, Daggerheart&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;(Coming Soon)&#039;&#039; &#039;&#039;&#039;Little Quelmar Storybooks,&#039;&#039;&#039; Perils &amp;amp; Princesses&lt;/div&gt;</summary>
		<author><name>JaeltheJust</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Bedlam_in_the_Badlands/The_Story_So_Far&amp;diff=44676</id>
		<title>Bedlam in the Badlands/The Story So Far</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Bedlam_in_the_Badlands/The_Story_So_Far&amp;diff=44676"/>
		<updated>2026-02-15T20:04:28Z</updated>

		<summary type="html">&lt;p&gt;JaeltheJust: /* Session 22: Mercedes kills two more characters */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Worldbuilders}}&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;big&amp;gt;This page is the [[campaign]] synopsis as told by the DMs. To read more intimate retellings of the PCs&#039; adventures told in their own words (and those of their players), see &#039;&#039;&#039;[[Bedlam in the Badlands/Player Recaps]]&amp;lt;/big&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Book 1==&lt;br /&gt;
&lt;br /&gt;
===Session 1: Kickoff Megagame, part 1 (9/6/25)===&lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;big&amp;gt;&amp;lt;strong&amp;gt;Trading Route Troubles&amp;lt;/strong&amp;gt;&amp;lt;/big&amp;gt; ====&lt;br /&gt;
&#039;&#039;&#039;DM:&#039;&#039;&#039; Amanda&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PCs:&#039;&#039;&#039; [[Pryderi]] (she/they), [[Chanterelle]] (she/her), [[Koro]] (he/him), [[Silgr]] (he/him), [[Rhogar Dreel|Rhogar]] (he/him), [[Davin Dunefoot|Davin]] (he/him), [[Rimsa]] (he/him)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NPCs:&#039;&#039;&#039; [[Bedlam in the Badlands/NPCs#Lord Pavan|Lord Pavan]], [[Bedlam in the Badlands/NPCs#Swordmaster Krispin|Swordmaster Krispin]], [[Bedlam in the Badlands/NPCs#Tradesman Kareek|Tradesman Kareek]] (and his monitor lizard Stanley)&lt;br /&gt;
&lt;br /&gt;
Seven brave souls took the Duke’s job to escort a trade caravan across the Badlands. They traveled with the caravan, meeting the traders and the leader of this specific caravan, the Lord Pavan and his bodyguard Krispin. They also met a peculiar lizardfolk trader named Kareek, and his semi-tamed monitor lizard Stanley, who were pulling a covered wagon filled with mysterious cargo.&lt;br /&gt;
&lt;br /&gt;
Roughly halfway to their destination, the party spotted a group of shadowy figures on the horizon. Together, they used the wagons and trade goods to form a barrier surrounding the people and animals. They were beset by several flesh hounds and an abyssal hound. However, despite the hard battle, the demons were killed and the caravan protected. Most of the pack animals ran away in the midst of the battle, but minimal life was lost and only a few trade goods were destroyed. &lt;br /&gt;
&lt;br /&gt;
After they&#039;d successfully defended the caravan, a flare shot high into the air from the Arboretum. Lord Pavan urged everyone into one of the remaining wagons and rushed to their aid. &lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;big&amp;gt;&amp;lt;strong&amp;gt;Out of the Pot&amp;lt;/strong&amp;gt;&amp;lt;/big&amp;gt; ====&lt;br /&gt;
&#039;&#039;&#039;DM:&#039;&#039;&#039; Chris&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PCs:&#039;&#039;&#039; [[Syl]] (they/them), [[Gobbo Greenskin|Gobbo]] (they/them), [[Sixsplitter]] (he/him)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NPCs:&#039;&#039;&#039; [[Bedlam in the Badlands/NPCs#Ter|Ter]], [[Bedlam in the Badlands/NPCs#Garret|Garret]], [[Bedlam in the Badlands/NPCs#Brandran|Brandran]]&lt;br /&gt;
&lt;br /&gt;
The crew received orders from Ter to go investigate a nearby [[The Shend|Shend]] camp. They met up with a caravan on its way to HQ. They made it a point on the trade route where they split and went into the uncharted Badlands. They easily found Vinaash Oasis. They looked around the oasis and found an unguarded cave. They noticed strange black ichor splattered about and Shend and prisoners massacred. The only prisoner alive could only convey to watch out for the bugs and bats. The party&#039;s curiosity got the best of them and they delved in too deep and discovered a hidden storage room where they were ambushed. As they escaped with their newfound friend Brandran, they looked back towards the Arboretum as they noticed the signal for help.&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;big&amp;gt;&amp;lt;strong&amp;gt;&amp;lt;s&amp;gt;Grind&amp;lt;/s&amp;gt; Sparkburn, Smash, &amp;amp; Cleave&amp;lt;/strong&amp;gt;&amp;lt;/big&amp;gt;====&lt;br /&gt;
&#039;&#039;&#039;DM:&#039;&#039;&#039; Mercedes&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PCs:&#039;&#039;&#039; [[Stix]] (they/them), [[Razzadrog]] (he/him), [[Himo Nilo|Himo]] (he/him), [[Delaia]] (she/her), [[Demir]] (he/him), [[Caesana]] (she/her), [[Jynx]] (she/her)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NPCs:&#039;&#039;&#039; [[Bedlam in the Badlands/NPCs#Raegina|Raegina]], [[Bedlam in the Badlands/NPCs#Baftzmyr|Baftzmyr]], [[Bedlam in the Badlands/NPCs#Kicyr|Kicyr]], [[Bedlam in the Badlands/NPCs#Cilvdywutc|Cilvdywutc]]&lt;br /&gt;
&lt;br /&gt;
Raegina called for &amp;lt;s&amp;gt;victims&amp;lt;/s&amp;gt; volunteers to come and try out her cohorts newest set of scrap golems. The seven volunteers prepared themselves and handily destroyed the bots in record time, earning Raegina’s three goons looks of derision. Raegina offered to teach those adventurers who beat up the golems how to scrap and then rebuild the bots, each player adding an infusion of their own power. With bigger and better golems and a betting pool in place, the two teams of adventurers and the team of Raegina’s henchgals battled their golems until only the noble Sparkburn remained, earning their team a prize of 66 gold. The call for aid then came from the Arboretum and Raegina loaded up the adventurers (and Sparkburn) into her war rig to answer the call.&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;big&amp;gt;&amp;lt;strong&amp;gt;Quasits Can&#039;t Hurt Ya&amp;lt;/strong&amp;gt;&amp;lt;/big&amp;gt;====&lt;br /&gt;
&#039;&#039;&#039;DM:&#039;&#039;&#039; Guest DM Caleb&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PCs:&#039;&#039;&#039; [[Leonard]], [[Avel]], [[Kex]], [[Larry]], [[Lincoln &amp;quot;Toots&amp;quot; Whiterock]], [[Ollie Ollivine]], [[Diana Belkacem]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NPCs:&#039;&#039;&#039; Unknown&lt;br /&gt;
&lt;br /&gt;
Engagement not documented.&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;big&amp;gt;&amp;lt;strong&amp;gt;The Sheriff and the Storm&amp;lt;/strong&amp;gt;&amp;lt;/big&amp;gt;====&lt;br /&gt;
&#039;&#039;&#039;DM:&#039;&#039;&#039; Cat&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PCs:&#039;&#039;&#039; [[Ozmir]] (he/him), [[Grymos]] (he/him), [[Pearl]] (she/her), [[Voscaera]] (she/her), [[Dallas]] (she/her), [[Lyrina]] (she/her)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NPCs:&#039;&#039;&#039; [[Bedlam in the Badlands/NPCs#Gnash|Gnash]], [[Bedlam in the Badlands/NPCs#Inguza (&amp;quot;Gooey&amp;quot;)|Gooey]]&lt;br /&gt;
&lt;br /&gt;
The Arboretum -- a remote trading hub sheltered within a petrified, stadium-sized tree that towered above the Pteris wastes -- was missing its sheriff. The plasmoid public servant, named Inguza (&amp;quot;Gooey&amp;quot;, they/them), had gone out to investigate the latest and closest in a string of peculiar sandstorms.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Inguza&#039;s in trouble,&amp;quot; the no-nonsense, half-orc warrior Gnash said to no one in particular, &amp;quot;Follow me.&amp;quot;  She was heading for the northeast exit, a quarter-mile passage that had been dug through one of the tree&#039;s great, petrified roots. A rescue party mustered in her wake and hurried to catch up.&lt;br /&gt;
&lt;br /&gt;
The group soon reached the unnaturally sharp edge of the half-mile-wide tempest, where Gnash located a crooked staff protruding from the sand and announced, &amp;quot;They entered here.&amp;quot; She touched a large ring of bone to the staff and plunged into the storm, leaving the party to hustle after her again.&lt;br /&gt;
&lt;br /&gt;
The wind inside whined unsettlingly; flying sand restricted everyone&#039;s vision and lashed their skin. But they all searched systematically until an angry bellow audible above the wind guided them to a two-headed tentacle demon, which they battled and slew. Behind it they spotted the barely conscious Gooey, who had absorbed a devastating amount of sand into their amorphous body. The companions tended to them briefly before carrying their semi-solid form back to the Arboretum&#039;s infirmary.&lt;br /&gt;
&lt;br /&gt;
Some of the party had sustained minor lacerations from the storm&#039;s slashing sand, and while the injuries themselves appeared insignificant, the curious gold flecks that had appeared in their eyes afterward brought a nagging sliver of apprehension.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Session 2: Kickoff Megagame, part 2 (9/6/25)===&lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;big&amp;gt;&amp;lt;strong&amp;gt;Aggression from Above&amp;lt;/strong&amp;gt;&amp;lt;/big&amp;gt; ====&lt;br /&gt;
&#039;&#039;&#039;DM:&#039;&#039;&#039; Amanda&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PCs*:&#039;&#039;&#039; [[Pryderi]], [[Chanterelle]], [[Koro]], [[Silgr]], [[Rhogar Dreel|Rhogar]], [[Davin Dunefoot|Davin]], [[Demir|Demir (he/him)]]; &#039;&#039;&#039;*&#039;&#039;&#039;Reinforcements: [[Toots]] (he/him), [[Pearl Dust|Pearl]], [[Larry]] (he/him)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NPCs:&#039;&#039;&#039; [[Bedlam in the Badlands/NPCs#Lord Pavan|Lord Pavan]], [[Bedlam in the Badlands/NPCs#Swordmaster Krispin|Swordmaster Krispin]]&lt;br /&gt;
&lt;br /&gt;
Rushing towards the Arboretum, everyone was greeted by a desperate scene. Demons everywhere, being fought off by people from every faction. Lord Pavan lead the seven brave souls through one of the root entrances and up to the top of the Arboretum. The open roof was being swarmed by hordes of flying demons bent on taking out the ballistas on the top of the battlements. A fight began.&lt;br /&gt;
&lt;br /&gt;
They fought back the demons, saving all but one of the ballistas. The battle was harsh, knocking out several fighters before it was won.&lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;big&amp;gt;&amp;lt;strong&amp;gt;And into the Fire&amp;lt;/strong&amp;gt;&amp;lt;/big&amp;gt; ====&lt;br /&gt;
&#039;&#039;&#039;DM:&#039;&#039;&#039; Chris&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PCs:&#039;&#039;&#039; [[Syl]], [[Sixsplitter]], [[Caesanna]], [[Jynx]], [[Lyrina]], [[Dallas]], [[Gobbo Greenskin|Gobbo]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NPCs:&#039;&#039;&#039; [[Bedlam in the Badlands/NPCs#Ter|Ter]], [[Bedlam in the Badlands/NPCs#Brandran|Brandran]]&lt;br /&gt;
&lt;br /&gt;
As the party returned safely to the Arboretum, they were met by the others and Ter. He tasked them with an operation for espionage. He turned tail with Gobbo and Brandran (the prisoner from the Shend camp). The party spotted a moving caravan of creatures with two ballistas. They easily wiped the creatures out and dismantled the ballista.&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;big&amp;gt;&amp;lt;strong&amp;gt;Addressing the Oliphaunt in the Rig&amp;lt;/strong&amp;gt;&amp;lt;/big&amp;gt;====&lt;br /&gt;
&#039;&#039;&#039;DM:&#039;&#039;&#039; Mercedes&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PCs:&#039;&#039;&#039; [[Stix]], [[Razzadrog]], [[Himo Nilo|Himo]], [[Delaia]], [[Leonard]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NPCs:&#039;&#039;&#039; [[Bedlam in the Badlands/NPCs#Raegina|Raegina]], [[Bedlam in the Badlands/NPCs#Baftzmyr|Baftzmyr]], [[Bedlam in the Badlands/NPCs#Kicyr|Kicyr]], [[Bedlam in the Badlands/NPCs#Cilvdywutc|Cilvdywutc]]&lt;br /&gt;
&lt;br /&gt;
As they sped forward, approaching one of the entrance roots, a large undead oliphaunt t-boned the war rig, completely turning it over and destroying both vehicles in the process. An infuriated Raegina beheaded the oliphaunt and commanded the adventurers to stand and destroy the demons in their path to clear the way into the arboretum.&lt;br /&gt;
&lt;br /&gt;
Facing Pustuloids, Capra demons, Incultis and Lesser Rage demons, the party worked diligently to keep each other safe and get the demons out of the way. They pushed the oliphaunt off the entranceway and watched in awe as Raegina flipped the war rig off of Baftzmyr who had been pinned underneath. &lt;br /&gt;
After harvesting from the demons, the adventurers heard the loud boom of the Conservatory’s destruction and after facing a wave of wild magic, faced a final wave of fleeing demons as well, but claimed another victory! &lt;br /&gt;
&lt;br /&gt;
====&amp;lt;big&amp;gt;&amp;lt;strong&amp;gt;Hold the Line&amp;lt;/strong&amp;gt;&amp;lt;/big&amp;gt;====&lt;br /&gt;
&#039;&#039;&#039;DM:&#039;&#039;&#039; Guest DM Caleb&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PCs:&#039;&#039;&#039; [[Avel]], [[Kex]], [[Ollie Ollivine]], [[Diana Belkacem]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NPCs:&#039;&#039;&#039; Unknown&lt;br /&gt;
&lt;br /&gt;
Engagement not documented.&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;big&amp;gt;&amp;lt;strong&amp;gt;Wait.. Kobolds?&amp;lt;/strong&amp;gt;&amp;lt;/big&amp;gt;====&lt;br /&gt;
&#039;&#039;&#039;DM:&#039;&#039;&#039; Cat&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PCs:&#039;&#039;&#039; [[Ozmir]], [[Grymos]], [[Pearl]], [[Voscaera]], [[Lincoln &amp;quot;Toots&amp;quot; Whiterock]], [[Larry]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NPCs:&#039;&#039;&#039; [[Bedlam in the Badlands/NPCs#Sir Anthony|Sir Anthony]]&lt;br /&gt;
&lt;br /&gt;
Just west of the Arboretum, the party hurried into position to wait uneasily for the inevitable demon incursion. What eventually came was kobolds. Dozens of light-blue clad kobolds scampered forward, several yards in advance of a single goat-like fiend, which they seemed very leery of. They made non-lethal attacks and spoke in Common, some invoking the name of the deity Kurtulmak, some issuing orders, and some asking for permission to use lethal force once they saw the party felling their allies left and right. The last one alive tossed down her dagger and cried &amp;quot;Sanctuary!&amp;quot; before being unceremoniously dispatched.&lt;br /&gt;
&lt;br /&gt;
The goat demon&#039;s very presence rotted the flesh. Its sting immediately raised boils and took off patches of skin. It gave Ozmir a coughing fit that somehow produced a swarm of flies, for which he repaid the fiend with a blade through the throat.&lt;br /&gt;
&lt;br /&gt;
While Grymos looted corpses, Pearl, Toots, and Larry rushed up to the tree&#039;s battlements to help defend against airborne threats. The enemy withdrew in the end, but not before staining the sand on all sides of the Arboretum with the blood of the allied forces of the Badlands.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Session 3: The Tower That Wasn&#039;t &amp;lt;small&amp;gt;(9/21/25)&amp;lt;/small&amp;gt;===&lt;br /&gt;
&#039;&#039;&#039;DM:&#039;&#039;&#039; Cat&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PCs:&#039;&#039;&#039; [[Mezzi]] (they/them), [[Diana Belkacem|Diana]] (she/her), [[Davin Dunefoot|Davin]] (he/him), [[Dallas]] (she/her), [[Himo Nilo|Himo]] (he/him), [[Polvo]] (she/her)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NPCs:&#039;&#039;&#039; [[Bedlam in the Badlands/NPCs#Sir Anthony|Sir Anthony]], [[Bedlam in the Badlands/NPCs#Jerbo|Jerbo]], [[Bedlam in the Badlands/NPCs#Dapple|Dapple]], The Osteomancer&lt;br /&gt;
&lt;br /&gt;
In the partially rebuilt Omnichapel, Sir Anthony, the bugbear paladin of Pelor who was now the formal leader the Arboretum, memorialized the recently fallen. Afterward, Jerbo, the gnome arcanist who once managed the magical Conservatory, told the adventures he hoped a loxodon known as the Osteomancer could explain why kobolds had joined the demons, so the group rented horses from the satyr stable keeper, Dapple, and rode to her hidden bunker.&lt;br /&gt;
&lt;br /&gt;
The Osteomancer required them first to visit a &amp;quot;&#039;negative tower&#039; made not of stone but of Absence, a sealed wound in reality visible only in reflections,&amp;quot; to re-seal the tear before its influence eroded meaning in the nearby area. &amp;quot;The longer something is exposed to it, the more it forgets what it is,&amp;quot; she told them. When Davin asked about protection, she showed them a seven-foot, rune-inlaid, humanoid skull that allowed them to share memories to anchor one another in reality.&lt;br /&gt;
&lt;br /&gt;
Near the &amp;quot;tower&amp;quot; all was still. The inside was a photonegative of itself. Himo began using the loxodon&#039;s magic to reseal the wound. White shadows drained the party members&#039; senses of identity, bringing them closer to catatonia with each touch, while a faceless Custodian tried to erase them from reality entirely. They battled until the spell took hold, and they escaped the shadowy structure before it faded away.&lt;br /&gt;
&lt;br /&gt;
In payment, the Osteomancer explained that in dragon-worshipping Swikedom, &amp;quot;the divine Blood Law relegates kobolds to the Thrall caste, below all save Warmbloods like us,&amp;quot; but that  kobolds who revere Kurtulmak above Tiamat may try to escape their thralldom, denying that the Blood Law is divinely ordained. &amp;quot;One such group,&amp;quot; she revealed, &amp;quot;led by Snizz the Fortunate, used the demons as a way out of bondage, but their freedom -- such as it was -- ended when your comrades cut them down.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
And she issued a warning, purportedly from a vision of a fire-scarred mesa: &amp;quot;The Beast of Cinderspire will roam free.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=== Session 4: Werevultures by Night &amp;lt;small&amp;gt;(9/24/25)&amp;lt;/small&amp;gt; ===&lt;br /&gt;
&#039;&#039;&#039;DM:&#039;&#039;&#039; Chris&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PCs:&#039;&#039;&#039; [[Steady (Dee) Wind|Dee]], [[Delaiah]], [[Stix]], [[Davin Dunefoot|Davin]], [[Razzadrog]], [[Leonard]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NPCs:&#039;&#039;&#039; [[Bedlam in the Badlands/NPCs#Sukki|Sukki]], [[Bedlam in the Badlands/NPCs#Brandran|Brandran]], [[Bedlam in the Badlands/NPCs#Hektor|Hektor]]&lt;br /&gt;
&lt;br /&gt;
Asked by Sukki, the head of the casino, to deliver a recently rescued Shend prisoner to HQ. They began their 7 day secret journey along which they were spotted and attacked by these strange shapeshifting vultures. During the battle that ensued, the maddened deep gnome Brandran became cursed and began to flee. The group captured the two werevultures and Brandran and delivered them to Hektor at HQ. &lt;br /&gt;
&lt;br /&gt;
=== Session 5: Bombs (and how not to make them) 101 &amp;lt;small&amp;gt;(9/27/25)&amp;lt;/small&amp;gt; ===&lt;br /&gt;
&#039;&#039;&#039;DM:&#039;&#039;&#039; Mercedes&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PCs:&#039;&#039;&#039; [[Syl]], [[Ollie Ollivine|Ollie]], [[Glorivesh|Gloria]], [[Koro]], [[Mizuka]], [[Avel]] &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NPCs:&#039;&#039;&#039; [[Bedlam in the Badlands/NPCs#Cilvdyzwutca|Cilvdyzwutca]], [[Bedlam in the Badlands/NPCs#Baftzmyr|Baftzmyr]], [[Bedlam in the Badlands/NPCs#Kicyr|Kicyr]], [[Bedlam in the Badlands/NPCs#Raegina|Raegina]] &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Keywords:&#039;&#039;&#039; Demons, Junkyard, Crafting, Scrapping&lt;br /&gt;
&lt;br /&gt;
Invited by flyers hung in the Arboretum, our adventurers headed the three hour trek across the desert to [[the Junkyard]] to help clear it out of the left over demons that had been hiding in their after the siege. Cilvdyzwutca (Cilvdy) was put in charge of these recruits to have them help her build bombs to draw the demons out and then exterminate. Half of the party arrived already exhausted, but prepared to do their best on Cilvdy&#039;s patent-pending origami bomb assembly line. &lt;br /&gt;
&lt;br /&gt;
Syl and Koro folded the paper frogs, Ollie and Avel filled those frogs with black powder, then they were fitted with the fuse and dipped in wax by Gloria and Mizuka. This went about as well as you would think it would, several of the bombs blowing up during the wax dipping process from exposure to the heat, causing panic and quite a bit of damage to Gloria and Mizuka. &lt;br /&gt;
&lt;br /&gt;
Eventually Syl and Koro switched around their roles on the assembly line to ensure Gloria didn&#039;t die. Of the 12 bombs assigned, 7 were successfully made. Cilvdy tried to keep up her best encouragement while the other two of Raegina&#039;s minions just teased. From a distance, Koro noticed Raegina herself watching over them from her watchtower. &lt;br /&gt;
&lt;br /&gt;
They then headed deeper into the Junkyard where they both found and were found by a horde of abyssal chickens and leeches. The adventurers had plenty of leech wounds by the time they managed to slaughter everything, but they all survived and none of them had any eggs laid inside their wounds! They then scrapped the demonic creatures for biological parts and were paid for their service!&lt;br /&gt;
&lt;br /&gt;
=== Session 6: Find those Animals! &amp;lt;small&amp;gt;(9/30/25)&amp;lt;/small&amp;gt; ===&lt;br /&gt;
&#039;&#039;&#039;DM:&#039;&#039;&#039; Amanda&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PCs:&#039;&#039;&#039; [[Leonard]], [[Rhogar Dreel|Rhogar]], [[Avel]], [[Mezzi]], [[Demir]], and [[Razzadrog]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NPCs:&#039;&#039;&#039; Bedlam in the Badlands/NPCs#Dapple]|Dapple], Bedlam in the Badlands/NPCs#Kareek|Kareek]] (and Stanley)&lt;br /&gt;
&lt;br /&gt;
Upon seeing a new job hung in the central marketplace, the adventurers gathered together around one liaison to hear the details of the job. They were tasked to bring back the missing pack animals (or whatever animals they could find and bring back) that were lost during the demon attack on the arboretum. They were directed to one Dapple, keeper of the stables. together, they rented out one horse and cart from the stables and headed into the desert to search for the runaway animals.&lt;br /&gt;
&lt;br /&gt;
It took a total of 3 days, but the party managed to find some animals. They managed to find and capture one wild dustrunner, rescue one camel beset by dust mephits, and one horse caught in the bottom of a giant ant lion pit. They fought off a demon possessed horse and managed to find one of the traders lost from the demon attack. Kareek and his monitor lizard Stanley were found on the side of a cliff, trapped beneath a broken cart and unable to move. However, as the adventurers descended to rescue them, a monstrosity made of half giant snake, half giant spider appeared from the gorge and attacked!&lt;br /&gt;
&lt;br /&gt;
They defeated the spidersnake, saved Kareek and Stanley, and safely transported them and all the animals found back to the Arboretum. They were paid by the man who had offered the job and received a bonus for each animal returned.  &lt;br /&gt;
&lt;br /&gt;
=== Session 7: Tracking Demons 102 &amp;lt;small&amp;gt;(10/13/2025)&amp;lt;/small&amp;gt; ===&lt;br /&gt;
&#039;&#039;&#039;DM:&#039;&#039;&#039; Mercedes&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PCs:&#039;&#039;&#039; [[Steady (Dee) Wind]], [[Ozmir]], [[Himo Nilo]], [[Razzadrog]], [[Stix]], [[Koro]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NPCs:&#039;&#039;&#039; [[Bedlam in the Badlands/The Junkyard|Baftzmyr]]&lt;br /&gt;
&lt;br /&gt;
Baftzmyr put out a call for adventurers to assist her in tracking and taking down a very large demon that was under the sand. &lt;br /&gt;
&lt;br /&gt;
She tells of how it sends out smaller creatures to aid it or search for something, so they must work with stealth and caution as she worries the creature under the sand is too large for any one of them to handle. &lt;br /&gt;
&lt;br /&gt;
Baftzmyr leads the party and Sparkburn out into the desert and has them prove their worth at tracking down the demons, waiting until they find one of the small ones and waiting for someone to pick up it’s trail. Ozmir had eyes on the moving mound of sand first, leading the party into the desert even further east from the junkyard when they realized it was going to suddenly pop out of the ground. Recognizing this, Ozmir warned the party and they were able to prepare for the creature emerging. They found a strange looking Dretch, seemingly mutated in some way and with ease. It only took two party members to slay it. Would that mean the task ahead would be simple? &lt;br /&gt;
&lt;br /&gt;
They continued forward into the desert and realized more dretch-sign was visible! Stix led the group now, tracking down 3-4 different sand mounds until they got to a large divot in the sand that was moving slightly, as if something very large was struggling beneath. &lt;br /&gt;
&lt;br /&gt;
Stix took a very large bomb made from a origami pig by Cilvdyzwutca and put it in the center of the divot, quickly running away because Baftzmyr had already lit the fuse, and then the whole party watched as the explosion pushed all the sand away and revealed a huge demon in armor with a large lantern in it’s chest, struggling to get it’s legs out of the sand. &lt;br /&gt;
&lt;br /&gt;
Having to balance to keep from falling in the pit of sand that kept pulling into the giant’s struggle, the adventurer’s did their best to slay the demon, but found mutated dretches at their sides to antagonize them. Himo, Koro, Steady Wind, and Razzadrog all found themselves down in the sand pit by the end, too close to the demon who pummeled them at every opportunity and the sand pulling them down underneath where sight and breath was impossible. Koro and Steady Wind kept finding themselves victim to the demon’s massive claws, losing consciousness over and over, leaving the others to call on Baftzmyr for aid. &lt;br /&gt;
&lt;br /&gt;
Stix and Ozmir fought from above and did what they could to keep the dretches busy. &lt;br /&gt;
&lt;br /&gt;
Razzadrog got the final blow, aiming for the lantern and then its eyes, but at that the lantern began to pulse with an abyssal light. The fight wasn’t quite over yet. &lt;br /&gt;
&lt;br /&gt;
Himo attempted to free himself from the sand but couldn’t manage, and as the lantern finally blew, the fight ended with Koro and Steady Wind left in the sand, bleeding out. Thankfully Razzadrog was able to heal Steady Wind, Stix stabilizing Koro and then healing him so he could take part in scrapping the massive creature. &lt;br /&gt;
&lt;br /&gt;
What was left of the creature was drug back to the scrapyard by Baftzmyr and her horse, and she received an earful from Raegina for not preserving the lantern, but the adventurers had slain it and were paid for their work.&lt;br /&gt;
&lt;br /&gt;
=== Session 8: The Righteous and the Rootless &amp;lt;small&amp;gt;(10/14/2025)&amp;lt;/small&amp;gt; ===&lt;br /&gt;
&#039;&#039;&#039;DM:&#039;&#039;&#039; Cat&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PCs:&#039;&#039;&#039; [[Avel]], [[Razzadrog]], [[Leonard]], [[Himo Nilo]], [[The Scarlet Shadow]], [[Mezzi]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NPCs:&#039;&#039;&#039; [[Bedlam in the Badlands/NPCs#Gnash|Gnash]], [[Bedlam in the Badlands/NPCs#Jerbo|Jerbo]], Kaelen, Velza&lt;br /&gt;
&lt;br /&gt;
The half-orc ex-mercenary Gnash was worried again. Scouts 100 miles east of [[the Arboretum]] had lost the trail of a large group of unknown humanoids with peculiar footprints who had been moving toward the tree. At her request (and with some difficulty), the [[gnome]] arcanist Jerbo used a Wind Walk scroll to expedite the party&#039;s investigation. Their landmarks for navigation included the rotting carcass of a giant worm as well as the distant Mount [[Toi&#039;Viral]] -- named for the renegade demon whose [[Wish]] had essentially ended [[the Holy War]] against the [[dragon]]s more than a century earlier.&lt;br /&gt;
&lt;br /&gt;
In the hamlet of Drywater just beyond the great salt flat, the party met the [[vulpine]] druid Kaelen, through whom they would be able to relay any time-sensitive messages back to the Arboretum. At the end of the trip east, aerial scouting easily identified their destination, where the the Scarlet Shadow deduced that the mysterious tracks were those of dozens of insectoid [[thri-kreen]] who had burrowed into the sand where the tracks ended. The adventurers pursued four thri-kreen who had continued west toward the crumbling Fort Thurirlak. A brief parley failed, the alien humanoids attacked, and the party dispatched them before proceeding to the fort.&lt;br /&gt;
&lt;br /&gt;
Among the ruins were two dead Federation personnel, apparently slain by the group of people who were occupying the chamber beneath the structure and trying to repair an unstable Infernal power core in order to operate a miniature war rig. This time the party shot first. When only the group&#039;s tiefling leader remained alive, she set the unstable core to explode, and fell to Mezzi&#039;s Sleep spell while attempting to flee. They bound her, recovered useful parts from the destroyed rig, then cast Detect Thoughts and interrogated the captive.&lt;br /&gt;
&lt;br /&gt;
The adventurers learned that the tiefling was an ex-scrapper called Velza who&#039;d wanted to power the rig to defend a local tribe against demon incursions, and who&#039;d repeatedly locked horns with Raegina about prioritizing projects like this over the mission. They traveled back west to hand the captive over to Raegina and to report their findings to Gnash.&lt;br /&gt;
&lt;br /&gt;
=== Session 9: Corruption Runs Deep &amp;lt;small&amp;gt;(10/15/25)&amp;lt;/small&amp;gt; ===&lt;br /&gt;
&#039;&#039;&#039;DM:&#039;&#039;&#039; Chris&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PCs:&#039;&#039;&#039; [[Rhogar Dreel|Rhogar]], [[Delaiah]], [[Stix]], [[CB]], [[Grymos]], [[Ollie Ollivine|Ollie]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NPCs:&#039;&#039;&#039; [[Bedlam in the Badlands/NPCs#Sha&#039;Kon|Sha&#039;Kon]]&lt;br /&gt;
&lt;br /&gt;
A new face from the federation, a thri-kreen named Sha’Kon had tasked a simple plan to set up a new Federation outpost in the Vaneesh Oasis. While there, the party killed many shapeshifted creatures. They followed the secret path deep under the oasis, setting up a safe passage down. At the bottom of a seemingly endless passage, they found an open entrance to a dark and damp tunnel system. In this web-covered tunnel, they encountered a wolf-spider and some prey. After killing the spider and disarming a hobgoblin prisoner, the group collapsed the entrance using some bombs and scurried away back to the Arboretum.&lt;br /&gt;
&lt;br /&gt;
=== Session 10: Problems in the Port Town &amp;lt;small&amp;gt;(10/21/2025)&amp;lt;/small&amp;gt; ===&lt;br /&gt;
PCs: [[Lenore]], [[Syl]], [[Lyrina Moonshadow]], [[Bob Celestio]], [[Voscaera]], [[Delaiah]]&lt;br /&gt;
&lt;br /&gt;
NPCs: Krispin, Bright Patch, Kardyl Starkmark, Chrisanthemum (chrissy), Brior Windward&lt;br /&gt;
&lt;br /&gt;
A team of brave adventurers turned investigators were sent to the port city of Arrafell to investigate a series of disappearances. People and trade goods had gone missing over the past two months. Lord Pavan, on behalf of the duke, sent for help in the form of the team from the Arboretum.&lt;br /&gt;
&lt;br /&gt;
Upon arrival to the port city, Krisipin, Lord Pavan&#039;s swordmaster, met with them. He informed them of the situation and pointed them to different locations they could investigate. &lt;br /&gt;
&lt;br /&gt;
First they traveled to the Tradesman&#039;s guild. There they spoke with a number of tradespeople and with the head of the guild, Bright Patch. They learned more about what had been happening and who could potentially be responsible. &lt;br /&gt;
&lt;br /&gt;
Then the party split. &lt;br /&gt;
&lt;br /&gt;
Lenore and Syl went to the craftsman&#039;s guild, hoping to find a hinted at thieves guild somewhere within it&#039;s walls. They didn&#039;t find anything, but Lenore became a member of the craftsman&#039;s guild.&lt;br /&gt;
&lt;br /&gt;
Delaiah and Bob went to the tavern; the Bubbling Well, and spoke with the barkeep, Kardyl Starkmark. She spoke about new ships coming in and people disappearing, goods vanishing, and who could be behind it.&lt;br /&gt;
&lt;br /&gt;
Lyrina and Voscaera went to the warehouse where the trade goods were being stored. They attempted to break in, but were caught by the guards and taken to the barracks to speak with the captain of the guard, Brior Windward.&lt;br /&gt;
&lt;br /&gt;
The team reconvened at the guardhouse after things were sorted out and Lyrina and Voscaera were released. Everyone then went back to the warehouse for further investigation.&lt;br /&gt;
&lt;br /&gt;
=== Session 11: The Ballad of Sandra Sanderson &amp;lt;small&amp;gt;(10/22/2025)&amp;lt;/small&amp;gt; ===&lt;br /&gt;
&#039;&#039;&#039;DM:&#039;&#039;&#039; Mercedes&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PCs:&#039;&#039;&#039; [[Ollie Ollivine]], [[Razzadrog]], [[Stix]], [[Delaiah]], [[Himo Nilo]], [[Ozmir]], [[Leonard]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NPCs:&#039;&#039;&#039; [[Bedlam in the Badlands/NPCs#Sandra Sanderson|Sandra Sanderson]], [[Bedlam in the Badlands/NPCs#Cilvdyzwucta|Cilvdyzwucta]], [[Bedlam in the Badlands/NPCs#Jitcwal|Jitcwal]], &#039;&#039;The Shabby Scales&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A [[yuan-ti]] textile worker named Sandra Sanderson requests the aid of local heroes to help drive out a Gnoll and its pack of hyenas from her tent! &lt;br /&gt;
&lt;br /&gt;
The adventurers headed out to the west and found themselves at Sandra’s tent, currently inhabited by a [[gnoll]] warrior, four hyenas and two giant hyenas. They killed one of the hyenas immediately and it simply disappeared. The work of a conjugation spell. No matter! The party made quick work of the hyenas and the gnoll, which then, against Sandra’s protest, they skinned and gave her the skin for her textile work. &lt;br /&gt;
&lt;br /&gt;
While the others took a short rest from their fight, Himo Nilo and Ozmir did a quick look around, finding a smuggler’s stash nearby and, inside, all of Sandra’s textiles. &lt;br /&gt;
&lt;br /&gt;
She gave each of the adventurers a gift of a piece of clothing she’d made, but something seemed very fishy to Ozmir. He warned the others that he though they needed to get back to the Arboretum as soon as possible. &lt;br /&gt;
&lt;br /&gt;
Leonard and Himo stayed behind in the smuggler’s cache to watch Sandra carefully, as she had invited Stix to be her guest for the weekend. &lt;br /&gt;
&lt;br /&gt;
The others got to the Arboretum and discovered Sandra set them up! While they were away, a band of “gnolls” had attacked the Scrappers’ cart, and Cilvdy and Jitcwal were taken! With a closer look, the tracks left behind seemed more like lizardfolk and yuan-ti than gnolls. &lt;br /&gt;
&lt;br /&gt;
Back at Sandra’s, Himo and Leonard watched as the Shabby Scales wagon pulled up, packed up Sandra’s things and Stix, and took off to the west.&lt;br /&gt;
&lt;br /&gt;
=== Session 12: The Vulpine, the Doll and the Corpse Girl &amp;lt;small&amp;gt;(11/8/2025)&amp;lt;/small&amp;gt; ===&lt;br /&gt;
&#039;&#039;&#039;DM:&#039;&#039;&#039; Mercedes&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PC:&#039;&#039;&#039; [[Steady (Dee) Wind]], [[Koro]], [[Gobbo Greenskin|Gobbo]], [[Rhazzdrog]], [[Diana]], [[Demir]] &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NPCs:&#039;&#039;&#039; The Shabby Scales Posse, Sandra Sanderson, Leiloni, [[Bedlam in the Badlands/NPCs#Cilvdzwucta|Cilvdzwucta]], [[Bedlam in the Badlands/NPCs#Jitvwal|Jitvwal]], [[Stix]]&lt;br /&gt;
&lt;br /&gt;
Using valuable information gleaned from Koro, Syl and Himo&#039;s downtimess, our adventurers set out on a pack of horses sent to them by the Scrappers, all bearing the Scrapper brand. They left for a rendezvous point where the Shabby Scales would apparently be trading over Stix, Cilvdy and Jitcwal to a party representing the [[Bedlam in the Badlands/NPCs#The Baroness of Filth|Baroness of Filth]], who in her anger of losing her husband, the Baron, had put out a reward for the handing over of any scrappers or anyone who had been there when her husband was killed.&lt;br /&gt;
&lt;br /&gt;
The party arrived at the meet up place, Triton&#039;s Terrace, a small oasis to the East of the Arboretum by a few days. They scoped out and found a single body guard standing out front, Farrier, a large snakefolk. Deciding not to waste time, a fight ensued, soon enough Slim, Tim and Jim, a trio of lizardfolk joined as well as several demons. Steady Wind, Gobbo, and Demir struggled to stay up as the fight continued, but just as a demon was about to change Steady Wind&#039;s body into a new abyssal being, Froggy defended him and saved him from a terrible fate. Seeing Koro had the Abyssal Lantern of Filth, Sandra attempted to take it back, but missed and after being thoroughly beaten, Dimension Door-ed away, as did her companion, Leiloni.&lt;br /&gt;
&lt;br /&gt;
When the sand cleared, only our heroes stood tall. Koro quickly abandoned the Lantern of Filth, as it had been echoing in his mind and causing him disadvantage against fighting demons. Froggy attempted to lift it, but found itself blown up in the process. They left the lantern outside with Leo to watch it, but when they emerged from the cave later, it was gone. Inside a booby-trapped cave, the adventurers were able to find our trio of missing friends as well as contracts and bounties between the Baroness of Filth and the Shabby Scales. Now all that was left was to face the Baroness in her lair!&lt;br /&gt;
&lt;br /&gt;
=== Session 13: Give Jewelspar the Weapon (Or: A Prophecy Deferred)&amp;lt;small&amp;gt;(11/9/2025)&amp;lt;/small&amp;gt; ===&lt;br /&gt;
&#039;&#039;&#039;DM:&#039;&#039;&#039; Cat&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PCs:&#039;&#039;&#039; [[Ozmir]], [[Grymos]], [[Avel]], [[Stix]], [[Ollie Ollivine|Ollie]], [[Polvo]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NPCs:&#039;&#039;&#039; [[Archmage Nimz|Erland Nimz]] (he/him), Lirezel (she/her), Alinar (he/him), [[Bedlam_in_the_Badlands/NPCs#Sir_Anthony|Sir Anthony]]&lt;br /&gt;
&lt;br /&gt;
A few hours after two enormous, colorful sails in the distance caught people&#039;s attention, a simple, elegant sand ship sailed up to the Arboretum. The three nobly clad elves disembarked: Erland Nimz of [[Jewelspar]], his right hand, Lirizel, and his guardian, Alinar. Nimz told Sir Anthony he required volunteers to help retrieve a powerful weapon, long safeguarded in the desert, which he would wield against the demons in defense of his city.&lt;br /&gt;
&lt;br /&gt;
With the promise of a reward, a party soon boarded the elven sandrunner Shimmerwing, which carried them north for a day and a night using both wind and magic. Nimz cloaked the ship in an illusion, saying &amp;quot;Now everyone remember where we parked,&amp;quot; before leading them up to a hidden entrance on the side of a tall mesa and through its maze of tunnels, which he appeared to navigate with ease.&lt;br /&gt;
&lt;br /&gt;
After eliminating a group of guardian constructs, the team reached a giant stone door with an inscription in Elven indicating that whoever removed the weapon from the vault beyond would gain a mark of an unknown nature. Avel used a Knock spell to release the door lock, and a group effort wrenched it open. Beyond, a metal hallway led to a room that was shrouded in darkness -- to all but Stix, who was immediately blinded by the light of a Prismatic Sphere.&lt;br /&gt;
&lt;br /&gt;
Nimz tried beginning the slow work of destroying the abjuration, only to discover the devastating truth -- that it lay nested inside an Antimagic Field -- a turn of events for which he was entirely unprepared. He cursed and consulted his Globe of Legend Lore for several minutes.&lt;br /&gt;
&amp;quot;Nothing,&amp;quot; he lamented. &amp;quot;We won&#039;t be releasing the weapon today.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Upon exiting the mesa, the group was confronted by a Draegloth -- a type of demon created by drow elves.&lt;br /&gt;
&amp;quot;How dare she?!&amp;quot; Nimz exclaimed.&lt;br /&gt;
The demon responded, &amp;quot;I do as I please. Now relinquish your prize!&amp;quot;&lt;br /&gt;
Nimz laughed dryly, and the demon attacked. But Lirizel was able to Banish it before it seriously harmed anyone.&lt;br /&gt;
&lt;br /&gt;
True to his word despite his failure, Nimz compensated each member of the group for their efforts with a small magic item and some coin&lt;br /&gt;
&lt;br /&gt;
=== Session 14: Check on the Livestock (11/15/2025) ===&lt;br /&gt;
&#039;&#039;&#039;DM&#039;&#039;&#039;: Amanda&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PCs&#039;&#039;&#039;: Rhogar, Syl, Himo, Silgr, Mizuka, Voscaera&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NPCs&#039;&#039;&#039;: Saltique Petra (she/her)&lt;br /&gt;
&lt;br /&gt;
The group of adventurers requested by Lord Pavan set out from the arboretum to meet with Saltique Petra, one of the badland nomads, to check on the livestock the shepherds took care of. The Duke was worried that demons were attacking the source of the trade that had made the port city of Arrafell so prosperous. &lt;br /&gt;
&lt;br /&gt;
After meeting with the Saltique, the team traveled together across the badlands, braving sandstorm and flash flood alike. Once in the wilderness, the Saltique gave them the task of collecting magic plants and herbs.. The livestock were considered &amp;quot;free range&amp;quot; and needed to be lured out with bait. In foraging for plants, the team found themselves beset by giant trapdoor spiders! A tricky battle followed, but all the spiders were slain and bait was gathered.&lt;br /&gt;
&lt;br /&gt;
With the bait set in a bottleneck between rock formations, the group lay in wait for the livestock to appear. And after a time, 2 giant desert worms erupt from the earth and go after the bait. Soon after, strange shepherds appear alongside demons. The new group attacks the worms. Saltique Petra cries out in alarm, urging the party to protect the worms! A fight ensues! Silgr gets swallowed by a worm! Saltique Petra dives in after him! They both get spat out, but Rhogar gets swallowed by a worm instead! It&#039;s chaotic! The other worm swallows a demon and is slowly poisoned. It attempts to flee as the party fights off the assailants. In doing so they discover that the strange shepherds were actually corpses piloted by demons! If either worm should die, it would have become a puppet for those monsters!&lt;br /&gt;
&lt;br /&gt;
It was a tough fight, but the party killed all the demons except for the one eaten by the worm. One worm escaped, but all the fighting drew in a grandpappy worm! It ate the remaining smaller worm and disappeared into the earth. Safe, but with more questions, the party was paid nicely.&lt;br /&gt;
&lt;br /&gt;
=== Session 15: The Mother&#039;s Crater (11/22/2025) ===&lt;br /&gt;
&#039;&#039;&#039;DM&#039;&#039;&#039;: Chris &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PCs&#039;&#039;&#039;: [[Grymos]], [[Ozmir Nightshade|Ozmir]], [[Avel]], [[Razzadrog]], [[The Girl Bard Named Leonard|Leonard]], [[Himo Nilo]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Important NPC&#039;&#039;&#039;s: Sha’Kon/Sha&#039;wok (the twins), Moxy (wayfinder pet), Bonnet.&lt;br /&gt;
&lt;br /&gt;
The team met the twins, a pair of identical Thri Kreen, who spoke to them about (top secret)  &amp;lt;s&amp;gt;a possible spy who has been leaking information to the opposing forces&amp;lt;/s&amp;gt;. They spoke of the discovery of a sand storm similar to the one at the attack on the Arboretum. &lt;br /&gt;
&lt;br /&gt;
The team, guided by Moxy, traveled three days north to a what seemed like a crater. In the fairly large crater, sat the sand storm. Poking out from the center of the sand storm where 4 points of sand stone. &lt;br /&gt;
&lt;br /&gt;
The team hesitant, traveled into the sand storm and discover some form of shrine from an ancient lizard race. Four monolith stood tall surrounding an altar depicting a tree. On each of the monolith had a representation of the four cardinal directions with symboligy.&lt;br /&gt;
&lt;br /&gt;
North: Mother&lt;br /&gt;
&lt;br /&gt;
South: War&lt;br /&gt;
&lt;br /&gt;
East: Nature&lt;br /&gt;
&lt;br /&gt;
West: Logic&lt;br /&gt;
&lt;br /&gt;
While investigating, the ley lien, the voice of Bonnet rung out threatening the party. After a party member took a shot at them from far away, the voice threatened Himo by name and left with the sand storm. &lt;br /&gt;
&lt;br /&gt;
=== Session 17: The Perturbation of the Veiled Pyre &amp;lt;small&amp;gt;(12/6/2025)&amp;lt;/small&amp;gt; ===&lt;br /&gt;
&#039;&#039;&#039;DM:&#039;&#039;&#039; Cat&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PCs:&#039;&#039;&#039; [[Mezzi]], [[Leonard]], [[Razzadrog]], [[Polvo]], [[Himo Nilo|Himo]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NPCs:&#039;&#039;&#039; Eddarux, the Osteomancer, Durgerd Tazrikarn (RIP)&lt;br /&gt;
&lt;br /&gt;
The Osteomancer&#039;s kobold contact Eddarux had confirmed the rumors that the dragon-worshipping lands of [[Swikedom_Kingdom|Swikedom]] had unearthed Infernal weapons, remnants of [[the Infernal Emergence]] centuries ago. In particular, he knew some of these would soon be transported to Lady Tazrikarn&#039;s palace to be recharged with Infernal energies, presenting a possible opportunity to seize them.&lt;br /&gt;
&lt;br /&gt;
When a party willing to make the attempt arrived at the southern edge of Shepherd territory, Eddarux led them to an obsidian cairn marking the Swikedom border, one of hundreds of markers spaced about a third of a mile apart and capped with carved symbols of [[Quelmar_Creation_Myths#The_Four_Dragons|the Four Dragons]]. This particular cairn proved to be a carefully constructed facade which the kobold unlocked to lead the party through a secret tunnel into Swikedom.&lt;br /&gt;
&lt;br /&gt;
They emerged at a work camp where subservient kobolds stretched hides on wooden frames and stirred acrid pits of white liquid, overseen by copper dragonborn.&lt;br /&gt;
&lt;br /&gt;
The next morning, the group traveled south to a rocky ravine, through which &amp;quot;Ed&amp;quot; had assured them the transport team would soon pass. In a carefully planned ambush, they slew several black and white dragonborn warriors whose arms bore the emblem of [[Swikedom_Kingdom#House_Tazrikarn_–_The_Veiled_Pyre|House Tazrikarn]], along with their guard drake and their unusual purple-scaled leader. The small, ornate chest the purple dragonborn carried exploded with force when Himo opened it. Inside were eight small, intact metal calottes, each tinged with a greenish-yellow sheen and marked with an unfamiliar, jagged rune. The adventurers determined that each calotte could make a weapon nominally magical and, if first charged via something called a Hellfire Lantern, could also render the weapon more effective against [[demon|demons]].&lt;br /&gt;
&lt;br /&gt;
On the road back toward the border, the party encountered a caravan of five finely crafted wagons pulled by drakes and accompanied by a large, [[Swikedom_Kingdom#Swikedom_Caste_System|mixed-caste]] group made up of:&lt;br /&gt;
- a few lizardfolk and wyvernborn servitors,&lt;br /&gt;
- a dozen black/white warriors,&lt;br /&gt;
- a half dozen copper/brass artisans,&lt;br /&gt;
- a few green/bronze scholars, and&lt;br /&gt;
- two nobles, one blue and one silver&lt;br /&gt;
The reptilians regarded the party as members of the animal caste, below even kobold thralls and hence forbidden to travel unaccompanied. But Mezzi had taken the guise of a green dragonborn and was able to usher the lowly warmbloods past without significant hostilities.&lt;br /&gt;
&lt;br /&gt;
The next day, the party returned north across the border into Shepherd territory and were promptly confronted by five humanoids in familiar, metal masks. The cultists attacked with purpose, but soon used magic to flee for their lives. The adventurers then trekked back to the Arboretum with the uncharged calottes, able to provide the Alliance with only nominal magical aid, for now.&lt;br /&gt;
&lt;br /&gt;
=== Session 18: The Lair of Those Who Wallow &amp;lt;small&amp;gt;(12/9/2025)&amp;lt;/small&amp;gt; ===&lt;br /&gt;
&#039;&#039;&#039;DM:&#039;&#039;&#039; Mercedes&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PCs:&#039;&#039;&#039; [[Mizuka]] (R.I.P.), [[Abraham Marr]] (R.I.P.), [[Glorivesh|Gloria]], [[Nid]], [[Voscaera]], [[Syl Vipershade|Syl]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NPCs:&#039;&#039;&#039; [[Bedlam in the Badlands/NPCs#Raegina|Raegina]], [[Bedlam in the Badlands/NPCs#Sandra Sanderson|&amp;quot;Sandra Sanderson&amp;quot;]], [[Bedlam in the Badlands/NPCs#Leiloni|Leiloni]], [[Bedlam in the Badlands/NPCs#The Baroness of Filth|The Baroness of Filth]]&lt;br /&gt;
&lt;br /&gt;
After being given provisions by Raegina and the other women of the Junkyard, including Sunflower Flashbangs and Soul Coins [that Raegina pressed upon them MUST be returned], the six adventurers headed out on a two week journey following the map they found to go to the Mire, the home of the Baroness of Filth. &lt;br /&gt;
&lt;br /&gt;
Along the way, they learned quirks about each other, bonded with their horses from the Junkyard, and discovered who was the best cook among them (and the worst). &lt;br /&gt;
&lt;br /&gt;
Once they reached a small grove of petrified trees, stained red on one side, they knew they’d found the Mire. &lt;br /&gt;
&lt;br /&gt;
They headed into the red tinged swamp and were first greeted with Maw demons who brought the heroes out into the open so the Baroness could line them up and cast Lightning Bolts through them. &lt;br /&gt;
&lt;br /&gt;
The battle was long, painful, the threat of death wasn’t even the worst that could come as the adventurers of these badlands learned that with the very lamp Koro had carried on his hip for days, the Baroness of Filth could merely react and change a fallen ally into an immediately bloodthirsty demon. &lt;br /&gt;
&lt;br /&gt;
First Mizuka, then Abraham met their grisly fate, their murderous pasts drawn out and demonizing them, now Wallows of the Filth. Sandra, one of these Wallows now too, crept along the edge of the fight, while the Herald of the Baroness, Leiloni, though stoic the whole time, missed every swing with her death blade, and it clattered to the ground when she was slain.&lt;br /&gt;
&lt;br /&gt;
With efforts of Syl, Gloria, and Nid, Sandra and Mizuka were both exorcised as well, but the Baroness stood strong. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Bane&#039;&#039;d by Syl, and with her own Herald’s death blade now in Voscaera’s hands, the Baroness finally met her fate, destroyed, and the Incisors of Ignition wrenched from her chest to power the engine of the War Rig.&lt;br /&gt;
&lt;br /&gt;
=== Session 19: A Betrayal in the Badlands (12/17/2025) ===&lt;br /&gt;
&#039;&#039;&#039;DM&#039;&#039;&#039;: Amanda &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PCs&#039;&#039;&#039;: [[Markandros]], [[Nikodemus]], [[Avel]], [[Razzadrog]], [[The Girl Bard Named Leonard|Leonard]], [[Himo Nilo|Himo]] Nilo &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NPCs&#039;&#039;&#039;: Satlique Petra, Vettik Herbert, various unnamed encampment npcs, Yuru the Tortle, and Nacha and Sa (RIP) the lizardfolk couple.&lt;br /&gt;
&lt;br /&gt;
Saltique Petra meets the party in the Arboretum, giving them the job of routing out a traitor in the midst of a shepherd encampment. The 6 brave adventurers accepted the job and headed out into the badlands to meet up with the head of the shepherds; Vettik Herbert. It is a 2 week trip out into the badlands. Along the way they evade sandstorms and find water in hollows of cactuses. When they arrive at the meeting place, there is no sign of the Vettik. However, as they go to investigate the area, Demons appear out of a cave and swoop down upon them! These Vargouilles have been forcing Vettik Herbert into hiding in a nearby ditch, for if they kiss you, you are cursed into becoming one by the end of the day. They easily rid themselves of the demon pestilence, but not before Himo is cursed to become one of them.  They find a demon summoning circle in the cave, leading credence to the idea that the traitor amongst the shepherds set a trap for the party.&lt;br /&gt;
&lt;br /&gt;
Vettik Herbert thanks the party and leads them swiftly to the encampment cleverly hidden in a gorge between rock formations and illusioned from the outside. He instructs them to speak with the shepherds here and figure out who could be betraying them. He asks that they do so secretly, without alerting the traitors to any investigations. In speaking to various NPCs, they discover who has been recently added to the Shepherd&#039;s fold. Markandros and Nikodemus befriend a lizardfolk couple, Nacha and Sa. They promise them a job on the next harvest if they are still interested. Himo talks to Yuru and learns more about the shepherds via the healer. Avel, Razzadrog, and Leonard interrogate various NPCs until disaster strikes! An NPC is suddenly found dead in a tent. There are traces of Demonic energy. The camp is sent into an uproar! The order is sent out. the camp prepares to leave. Himo casts a spell and suddenly, three NPCs are revealed to have illusion magic surrounding them. Himo and Avel strike and the jig is up as 3 cultists in silver masks are revealed. A battle breaks out as 3 caustic demons also drop their illusions and attack. The battle is hard won, the demons reduced to ashes, one cultist felled, and one shepherd killed in battle (Sa the lizardfolk). Two of the cultists managed to escape. Vettik Herbert was grateful to the heroes and paid them well. He also gifted them mounts to use in desert travel. Leonard found a pair of Surefoot Boots to help her in the adventures to come. Himo was able to tear off a silver mask, but it melted, ruining the face of the cultists and scarring Himo&#039;s hands terribly. Himo was also cured from the curse by Yuru!&lt;br /&gt;
&lt;br /&gt;
=== Session 20: Holly Jolly Sparklemas &amp;lt;small&amp;gt;(12/20/2025)&amp;lt;/small&amp;gt; ===&lt;br /&gt;
&#039;&#039;&#039;DM:&#039;&#039;&#039; Mercedes&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PCs:&#039;&#039;&#039; [[Delaiah]], [[Stix]], [[Ozmir Nightshade|Ozmir]], [[Ollie]], [[Mezzi]], [[Avel]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NPCs:&#039;&#039;&#039; Raegina, Janglehop &lt;br /&gt;
&lt;br /&gt;
Raegina calls together a group of adventurers because when she awoke in the morning, there were Sparklemas decorations everywhere, stockings for Cilvdy, Baftzmyr, Kicyr and Jitcwal, decorated trees, and a pile of coal sitting at the base of Raegina&#039;s watchtower. The cambion suspects this is the work of a previously dismissed Junker; a gnome called Janglehop who loved this gnomish holiday. &lt;br /&gt;
&lt;br /&gt;
As the party inspected the mysterious Sparklemas decor, suddenly the Junkyard came under the attack of the gnome himself! In a sleigh built into a mecha, as well an army of toys he&#039;s developed during his time away from the junkyard: Teddy Squeez&#039;ems, based on a living teddy bear that was rumored to hug people to death in Southern Pteris, a small clockwork dragon, tiny tin soldiers that marched in battalions. While the little soldiers overwhelmed Mezzi, Stix burned away the teddies and Delaiah and Ozmir played bait and attack with the Clockwork dragon, avoiding it&#039;s fiery breath. Avel and Ollie did what they could to help take down the big sleigh mech and when the mech had been defeated, Janglehop surrendered. &lt;br /&gt;
&lt;br /&gt;
He complained that he wouldn&#039;t have to do all this if Raegina had just let him celebrate Sparklemas! but Raegina in turn explained that the reason she threw Janglehop out of the junkyard wasn&#039;t because he wanted to celebrate this holiday, but instead because he was lazy the rest of his time under her direction until this holiday came about and then he actually worked. &lt;br /&gt;
&lt;br /&gt;
Raegina says she will take Janglehop back if he can put in this kind of effort always and that she&#039;s impressed with what he has created while he was gone. In his delight of being accepted back, Janglehop pulls out a holly jolly bag of hold-iday cheer and offers each of the adventurers a gift. They then have a grand celebration with all of the Junkers! &lt;br /&gt;
&lt;br /&gt;
=== Session 22: Those Who Rend &amp;lt;small&amp;gt;(1/24/2026)&amp;lt;/small&amp;gt; ===&lt;br /&gt;
&#039;&#039;&#039;DM:&#039;&#039;&#039; Mercedes&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PCs:&#039;&#039;&#039; [[Rhogar Dreel|Rhogar]], [[Himo Nilo|Himo Nilo,]] [[Nid]] (RIP), [[Gobbo Greenskin|Gobbo]] (RIP), [[The Girl Bard Named Leonard|Leonard]] and [[Razzadrog]] &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NPCs:&#039;&#039;&#039; The Smog of Smithereens, the Undead Wraith Mayor of Opek&lt;br /&gt;
&lt;br /&gt;
Baftzmyr, the tracker of demons for the Junkers, has found a second great relic for the war rig. Mounted inside another demon, the Smog of Smithereens, is the Manifold of Malevolence, an internal mechanism that could be used as a powerful exhaust system. It lies in wait in an underground water-mining town South of the Arboretum, called Opek. The Smog infested it with its shadows and choked the people out and poisoned the water there to then fill it with his smoke and poisons. &lt;br /&gt;
&lt;br /&gt;
Raegina bands together a group of adventurers, promising them good fortune if they return with the relic and providing them with powerful boons and weapons to assist them on their quest. Using Baftzmyr&#039;s map and the Junkers&#039; horses, they travel three days South to the underground town&#039;s opening. As they arrive there, they delve into the darkness only to find pin pricks of light floating about. The souls of the lost in the smog wander the town still as ghosts, will o&#039; wisps and a grand Wraith, the previous mayor. When Gobbo, Nid and Himo scout ahead, they attack one of the will o&#039; wisps and the undead of the town awaken to defend it, the Mayor calling out that they must snuff out these &amp;quot;new demons, come to attack again&amp;quot;. Rhogar pleads that they may just need to explain to the undead that they are not demons, but the rest of the party lays waste to these souls, banishing them from the living realm, still discontent with what become of their home. &lt;br /&gt;
&lt;br /&gt;
They search the town and while it&#039;s mostly been searched over, they find some coin, some health potion and Gobbo discovers important documents: the deed to the town, as well as the mining rights and the blueprints for the mining operation when it was last up and running before the demon took over. &lt;br /&gt;
&lt;br /&gt;
After looting the town, they start to go deeper, towards the mine and a temple just before it. As they enter, a thick obscuring fog is in their way, choking them with poison and making it near impossible to see the shadow demons as they attack. These minions of the Smog of Smithereens crept their way through the smoke to try to drown out the adventurers. Rhogar succumbs a sleeping smog that passes through, leaving him apart from the group for a long period while Himo Nilo backed out into the town to catch his breath and the others pressed  ahead. &lt;br /&gt;
&lt;br /&gt;
Victim to the constant barrage of sickening poison smoke, Nid fell again and again despite his best efforts. Gobbo stayed close to him and together, the Greenskin crew heads into the room with the Smog of Smithereens first, doing what they can to attack the great demon themselves while the others fall over themselves to get rid of the shadows. &lt;br /&gt;
&lt;br /&gt;
Razzadrog and his Mark move into the room next with Leonard close behind. Eventually Himo arrives too and together, the group is able to take down the Smog of Smithereens and as Rhogar finally awakens and finds his way into the final room to help destroy the demon, the poison from the overwhelming burst that comes from the Manifold in its demise drops all of his allies, Nid and Gobbo. With one final chokehold, the poison kills Nid and Gobbo before Rhogar can save them. He rescues the rest of the party and though they take the relic to Raegina, the party chooses to forgo payment, instead asking Raegina to raise Gobbo from the dead. &lt;br /&gt;
&lt;br /&gt;
Raegina agrees, but when she casts the spell, she finds that Gobbo Greenskin&#039;s soul is unwilling to return without their brother, Nid. &lt;br /&gt;
&lt;br /&gt;
In mourning, the party returns to the Arboretum. &lt;br /&gt;
[[Category:Bedlam in the Badlands]]&lt;/div&gt;</summary>
		<author><name>JaeltheJust</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Bedlam_in_the_Badlands/Player_Characters&amp;diff=44675</id>
		<title>Bedlam in the Badlands/Player Characters</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Bedlam_in_the_Badlands/Player_Characters&amp;diff=44675"/>
		<updated>2026-02-15T19:05:15Z</updated>

		<summary type="html">&lt;p&gt;JaeltheJust: Updated for Keller Guest Session XP&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Worldbuilders}}&lt;br /&gt;
&#039;&#039;&#039;If you are a [[player]], please refrain from editing this page.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable article-table&amp;quot;&lt;br /&gt;
|+ &amp;lt;span style=&amp;quot;font-size: 1.7em&amp;quot;&amp;gt;Bedlam in the Badlands Player Characters&amp;lt;/span&amp;gt;&lt;br /&gt;
! Player !! Discord&amp;lt;br&amp;gt;username !! Player&amp;lt;br&amp;gt;character !! [[Race]] !! [[Class]] !! PC&amp;lt;br&amp;gt;Lvl !! Wiki&amp;lt;br&amp;gt;words !! Total&amp;lt;br&amp;gt; XP&lt;br /&gt;
|-&lt;br /&gt;
|Keller M || K-dawg12 || [[Rhogar Dreel]] (he/him) || [[Dragonborn]] (White) || [[Fighter]] (Rune Knight) || style=&amp;quot;text-align: right;&amp;quot; | 6 || style=&amp;quot;text-align: right;&amp;quot; | 22030 || style=&amp;quot;text-align: right;&amp;quot; | 14000 &lt;br /&gt;
(91gp)&lt;br /&gt;
|-&lt;br /&gt;
|Nikki || Tak231 || [[Delaiah]] (she/her) || [[Tiefling]] || [[Artificer]] (Armorer) || style=&amp;quot;text-align: right;&amp;quot; | 4 || style=&amp;quot;text-align: right;&amp;quot; | 1788 || style=&amp;quot;text-align: right;&amp;quot; | 6300&lt;br /&gt;
|-&lt;br /&gt;
|Sam || DwarfEnjoyer || [[Silgr Þyrikk]] (he/him) || [[Dwarf]] (Mountain) || [[Fighter]] (Rune Knight) || style=&amp;quot;text-align: right;&amp;quot; | 4 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 3511&lt;br /&gt;
|-&lt;br /&gt;
|Nin || SilentDarknes || [[Pryderi]] (she/they) || [[Hexblood]] || [[Artificer]] (Alchemist) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 1861&lt;br /&gt;
|-&lt;br /&gt;
|Mercedes || Jaelthejust || [[Lenore]] (she/her) || [[Kenku]] || [[Cleric]] (Twilight) || style=&amp;quot;text-align: right;&amp;quot; | 4 || style=&amp;quot;text-align: right;&amp;quot; | 2371 || style=&amp;quot;text-align: right;&amp;quot; | 5175 &lt;br /&gt;
|-&lt;br /&gt;
|Talia || Talia || style=&amp;quot;line-height: 0.9em;&amp;quot; | &amp;quot;Gloria&amp;quot; [[Glorivesh]] (she/her)&lt;br /&gt;
and &amp;quot;V&amp;quot; Vesh (she/her)&lt;br /&gt;
| [[Kalashtar]] || [[Sorcerer]] (Shadow) || style=&amp;quot;text-align: right;&amp;quot; | 5 || style=&amp;quot;text-align: right;&amp;quot; | 7669 || style=&amp;quot;text-align: right;&amp;quot; | 9323&lt;br /&gt;
|-&lt;br /&gt;
|Chris || gingie22 || [[Kaman]] (tor/tel) || [[Tortle]] || [[Druid]] (Land) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 2632&lt;br /&gt;
|-&lt;br /&gt;
|Geoffrey || epicdudex || [[Syl Vipershade]] (they/them)&lt;br /&gt;
| [[Yuan-Ti]] || [[Rogue]] / [[Bard]] (Soulknife/Whispers) || style=&amp;quot;text-align: right;&amp;quot; | 5 || style=&amp;quot;text-align: right;&amp;quot; | 2352 || style=&amp;quot;text-align: right;&amp;quot; | 9597&lt;br /&gt;
|-&lt;br /&gt;
|Sarah || BreadIsPain52822 || [[Ozmir Nightshade]] (he/him) || [[Tiefling]] || [[Rogue]] (Soulknife) || style=&amp;quot;text-align: right;&amp;quot; | 4 || style=&amp;quot;text-align: right;&amp;quot; | 534 || style=&amp;quot;text-align: right;&amp;quot; | 5560&lt;br /&gt;
|-&lt;br /&gt;
|Jay || lunadix || [[Stix]] (they/them) || [[The Stitched|Stitched]] (Doll) || [[Warlock]] || style=&amp;quot;text-align: right;&amp;quot; | 5 || style=&amp;quot;text-align: right;&amp;quot; | 3946 || style=&amp;quot;text-align: right;&amp;quot; | 11127 &lt;br /&gt;
|-&lt;br /&gt;
|Archere || Archangel3024 || [[Demir Malchan]] (he/him) || [[Tiefling]] || [[Warlock]] (Hexblade) || style=&amp;quot;text-align: right;&amp;quot; | 4 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 4376&lt;br /&gt;
|-&lt;br /&gt;
|Marcy! || SlaaneshiPrincess || [[Goldmary Flutterheart]] (she/her) || [[Human]] || [[Fighter]] (Battle Master) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 900&lt;br /&gt;
|-&lt;br /&gt;
|Justin || PsychoticFury || [[Lethe Bloodhorn]] (she/her) || [[Minotaur]] || [[Barbarian]] (Berserker) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 900&lt;br /&gt;
|-&lt;br /&gt;
|Scott S || datsadness || [[The Scarlet Shadow | &amp;quot;The Scarlet Shadow&amp;quot;]] (he/him) || [[Elf]] (High) || [[Ranger]] (Gloom Stalker) || style=&amp;quot;text-align: right;&amp;quot; | 4 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 3526&lt;br /&gt;
|-&lt;br /&gt;
|Westley Stiver || Person || [[Grymos]] (he/him) || [[Duergar]] || [[Artificer]] || style=&amp;quot;text-align: right;&amp;quot; | 4 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 3963&lt;br /&gt;
|-&lt;br /&gt;
|Lynn Gilliland || lintergreen || [[Chanterelle Viscaryn]] (she/her) || [[Elf]] (Wood) || [[Paladin]] (Watchers) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 1861&lt;br /&gt;
|-&lt;br /&gt;
|Emma || glamourpal || [[Sorvanan Dustwalker]] (they/them) || [[Tabaxi]] || [[Monk]] (Astral Self) || style=&amp;quot;text-align: right;&amp;quot; | 4 || style=&amp;quot;text-align: right;&amp;quot; | 2335 || style=&amp;quot;text-align: right;&amp;quot; | 3235&lt;br /&gt;
|-&lt;br /&gt;
|Tyler || t_samps || [[Koro]] (he/him) || [[Genasi]] (Air) || [[Monk]] (Kensei) || style=&amp;quot;text-align: right;&amp;quot; | 5 || style=&amp;quot;text-align: right;&amp;quot; | 8075 || style=&amp;quot;text-align: right;&amp;quot; | 10438 &lt;br /&gt;
|-&lt;br /&gt;
|Nathan Stoner || nax24 || [[Rasheeda el-Aslam]] (she/her) || [[Human]] || [[Sorcerer]] (Divine Soul) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 900&lt;br /&gt;
|-&lt;br /&gt;
|Dean/Scarlet || scarletxskull || [[Voscaera]] (she/her) || [[Maedar]] || [[Artificer]] / [[Fighter]] || style=&amp;quot;text-align: right;&amp;quot; | 5 || style=&amp;quot;text-align: right;&amp;quot; | 1244 || style=&amp;quot;text-align: right;&amp;quot; | 6983 &lt;br /&gt;
|-&lt;br /&gt;
|Jennifer Gau || jenxzi || [[Lyrina Moonshadow]] (she/her)	|| [[Owlin]]||	[[Druid]] (Land) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 2058 &lt;br /&gt;
|-&lt;br /&gt;
|Anna Stiver || silvariaspitfyre || [[Stumpy]] (they/them)	|| [[The Wrought|Wrought]] || [[Artificer]] (Alchemist) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 900 &lt;br /&gt;
|-&lt;br /&gt;
|Dave Spaar || SolitonMan || [[Rimsa Pavdad]] (he/him) || [[Human]] || [[Druid]] || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 1245 &lt;br /&gt;
|-&lt;br /&gt;
|Dave Parmelee || AlchemicalLuck || [[Lincoln &amp;quot;Toots&amp;quot; Whiterock]] (he/him) || [[Dragonborn]] (Copper) || [[Barbarian]] / [[Druid]] (Moon) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 2303 &lt;br /&gt;
|-&lt;br /&gt;
|Nick Peters || NicestPerk || [[Mezzi]] (they/them) || [[Changeling]] || [[Bard]] (Creation) || style=&amp;quot;text-align: right;&amp;quot; | 4 || style=&amp;quot;text-align: right;&amp;quot; | 658 || style=&amp;quot;text-align: right;&amp;quot; | 6259&lt;br /&gt;
|-&lt;br /&gt;
|Drew || droobius || [[Pearl Dust]] (she/her) || [[Dragonborn]] (Copper) || [[Barbarian]] / [[Druid]] (Moon) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 2087 &lt;br /&gt;
|-&lt;br /&gt;
|Eric Steele || ScrimpoTheConfused || [[Diana Belkacem]] (she/her) || [[Human]] || [[Artificer]] (Battle Smith) || style=&amp;quot;text-align: right;&amp;quot; | 4 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 3401 &lt;br /&gt;
|-&lt;br /&gt;
|Kyle Harpster || hkharp || [[Riken &amp;quot;Gambit&amp;quot; Venn]] (he/him) || [[Harengon]] || [[Rogue]] (Soulknife) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 900 &lt;br /&gt;
|-&lt;br /&gt;
|Aaron Cassel || arcassel || [[Odessa De Lorraine]] (she/varies) || [[Changeling]] || [[Rogue]] (Swashbuckler) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 900 &lt;br /&gt;
|-&lt;br /&gt;
|Connor Schroll || doublecheese247 || [[Steady (Dee) Wind]] (he/him) || [[Tabaxi]] || [[Fighter]] (Rune Knight) || style=&amp;quot;text-align: right;&amp;quot; | 5 || style=&amp;quot;text-align: right;&amp;quot; | 4696 || style=&amp;quot;text-align: right;&amp;quot; | 7261 &lt;br /&gt;
|-&lt;br /&gt;
|Hunter Emigh || roastededdy || [[Avel]] (he/him) || [[Elf]] (Shadar-Kai) || [[Bard]] (Swords) || style=&amp;quot;text-align: right;&amp;quot; | 5 || style=&amp;quot;text-align: right;&amp;quot; | 1041 || style=&amp;quot;text-align: right;&amp;quot; | 7709&lt;br /&gt;
|-&lt;br /&gt;
|Alaina Spates || Thunder Cartel || [[Leonard]] (she/her) || [[Half-Elf]] || [[Bard]] (Lore) || style=&amp;quot;text-align: right;&amp;quot; | 6 || style=&amp;quot;text-align: right;&amp;quot; | 13914 || style=&amp;quot;text-align: right;&amp;quot; | 14000&lt;br /&gt;
|-&lt;br /&gt;
|Allie Emigh || Secrect917 || [[Ollie Ollivine]] (she/her) || [[Elf]] (High) || [[Ranger]] (Beast Master) || style=&amp;quot;text-align: right;&amp;quot; | 5 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 7555 &lt;br /&gt;
|-&lt;br /&gt;
|Rich || Sad_Robot_v2.0 || [[Jynx]] (she/her) || [[Goblin]] || [[Artificer]] (Battle Smith) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 1894 &lt;br /&gt;
|-&lt;br /&gt;
|Gail McCormick || zippybluedwarf || [[Caesanna]] &amp;quot;Cae&amp;quot; (she/her) || [[Eladrin]] || [[Sorcerer]] (Aberrant Mind) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 1894 &lt;br /&gt;
|-&lt;br /&gt;
|Raymond || Dz7D || [[Sixsplitter]] (they/them) || [[Stitched]] (Doll) || [[Warlock]] (Hexblade) / [[Wizard]] || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 1765 &lt;br /&gt;
|-&lt;br /&gt;
|Matt || leomatt || [[Dallas]] (she/her) || [[Beastfolk_(Player_Race)#Mus|Mousefolk]] || [[Warlock]] (Archfey) || style=&amp;quot;text-align: right;&amp;quot; | 4 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 5814 &lt;br /&gt;
|-&lt;br /&gt;
|Sean || arongames || [[Himo Nilo]] (he/him) || [[Elf]] (High) || [[Rogue]] / [[Artificer]] (Artillerist) || style=&amp;quot;text-align: right;&amp;quot; | 6 || style=&amp;quot;text-align: right;&amp;quot; | 16712 || style=&amp;quot;text-align: right;&amp;quot; | 14000&lt;br /&gt;
(52gp)&lt;br /&gt;
|-&lt;br /&gt;
|Scott Allen || sirsilent || [[Kex]] (?/?) || [[Kobold]] || [[Fighter]] / [[Barbarian]] || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 2243 &lt;br /&gt;
|-&lt;br /&gt;
|David Bratcher || cobalt606060 || [[Razzadrog Eyepoker]] (he/him) || [[Goblin]] || [[Artificer]] (Battlesmith) || style=&amp;quot;text-align: right;&amp;quot; | 6 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 14293&lt;br /&gt;
|-&lt;br /&gt;
|James Ryan || musicalmet || [[Bobby Celestio|Bob Celestio]] (he/him) || [[Aasimar]]|| [[Paladin]] / [[Wizard]] (Divination) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 1144 &lt;br /&gt;
|-&lt;br /&gt;
|Steve G || G+171 || [[CB]] (he/ him) || [[Dragonborn]] || [[Barbarian]] / [[Druid]] || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 1575 &lt;br /&gt;
|-&lt;br /&gt;
|Jayden Parmelee || Flowerblob || [[Larry the Lizard Wizard]] (he/him) || [[Lizardfolk]]|| [[Wizard]]|| style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 2303&lt;br /&gt;
|-&lt;br /&gt;
|Robert || Rhobaught || [[Polvo]] (he/him) || [[Genasi]] (Air) || [[Fighter]] / [[Cleric]] (Grave) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 4311&lt;br /&gt;
|-&lt;br /&gt;
|Ali PH || aliphup || [[Zig]] (he/him) || [[Half-Elf]]|| [[Bard]] (Lore) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 900 &lt;br /&gt;
|-&lt;br /&gt;
|Lily || ms.lilth || [[Suyuka]] (she/her) || Vulpine (Desert) || Paladin (Vengeance) || style=&amp;quot;text-align: right;&amp;quot; | 4 || style=&amp;quot;text-align: right;&amp;quot; | 584 || style=&amp;quot;text-align: right;&amp;quot; | 4643&lt;br /&gt;
|-&lt;br /&gt;
|Nick || notnicklee ||	[[Nikodemus]] (he/him) || [[Human]] (he/him)	|| [[Fighter]]|| style=&amp;quot;text-align: right;&amp;quot; | 3 ||	style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 900 &lt;br /&gt;
|-&lt;br /&gt;
|Marky	|| Thegrandmarky || [[Markandros]] (he/him)	|| [[Half-Orc]] (he/him) ||	[[Warlock]]|| style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 900&lt;br /&gt;
|-&lt;br /&gt;
|Jonathan Rowell || jontheteach || [[Cal Rinero]] (he/him) || [[Human]] || [[Paladin]] (Conquest) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 900 &lt;br /&gt;
|-&lt;br /&gt;
|Amia || pokamian || [[Ichake Asaku]] (he/him) || [[Ursin]] (Troverthian) || Cleric (Peace) / Druid (Shepherd) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 786 || style=&amp;quot;text-align: right;&amp;quot; | 1293&lt;br /&gt;
|-&lt;br /&gt;
|Manuel || infinitedice || Skelly (he/him) || [[Stitched]] (Chimera) || Bard (Spirits) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 900&lt;br /&gt;
|-&lt;br /&gt;
|Laura Leypoldt || labadah || [[Blondie]] (she/her) || [[Ursin]] (Woodlands) || [[Fighter]] (Battle Master) || style=&amp;quot;text-align: right;&amp;quot; | 4 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 3663&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable article-table&amp;quot;&lt;br /&gt;
|+ &amp;lt;span style=&amp;quot;font-size: 1.7em&amp;quot;&amp;gt;Deceased/Inactive Player Characters&amp;lt;/span&amp;gt;&lt;br /&gt;
! Player !! Discord&amp;lt;br&amp;gt;username !! Player&amp;lt;br&amp;gt;character !! [[Race]] !! [[Class]] !! PC&amp;lt;br&amp;gt;Lvl !! Wiki&amp;lt;br&amp;gt;words !! Total&amp;lt;br&amp;gt;XP !! Status !! Cause&lt;br /&gt;
|-&lt;br /&gt;
|Alex || aekdm || [[Davin Dunefoot]] (he/him) || [[Halfling]] || [[Ranger]] (Bounty Hunter) || style=&amp;quot;text-align: right;&amp;quot; | 4 || style=&amp;quot;text-align: right;&amp;quot; | 2323 || style=&amp;quot;text-align: right;&amp;quot; | 4701 || Inactive ||&lt;br /&gt;
|-&lt;br /&gt;
|Lily || ms.lilth || [[Mizuka]] (she/her) || [[Vulpine]] (Desert) || [[Bard]] (Lore) || style=&amp;quot;text-align: right;&amp;quot; | 4 || style=&amp;quot;text-align: right;&amp;quot; | 1208 || style=&amp;quot;text-align: right;&amp;quot; | 4141 || Deceased || Demonification &lt;br /&gt;
|-&lt;br /&gt;
|Jonathan Rowell || jontheteach || [[Abraham Marr]] || [[Human]]|| [[Rogue]]|| style=&amp;quot;text-align: right;&amp;quot; | 4 || style=&amp;quot;text-align: right;&amp;quot; | 2230 || style=&amp;quot;text-align: right;&amp;quot; | 3130 || Deceased || Demonification &lt;br /&gt;
|-&lt;br /&gt;
|Amia || pokamian || [[Gobbo Greenskin]] (they/them) || [[Goblin]] || [[Artificer]] || 5 || 9130 || 9119 ||Deceased || Smog Poison&lt;br /&gt;
|-&lt;br /&gt;
|Manuel&lt;br /&gt;
|infinitedice || [[Nid]] (he/him) || [[Kobold]] || [[Rogue]] (Soulknife) || 4 || 2155 || 5063 || Deceased || Smog Poison&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
|-&lt;br /&gt;
|Westley || Person || [[Toby Fepple]] (he/him) || [[Minotaur]] || [[Barbarian ]] || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 900 || Alternate || N/A&lt;br /&gt;
|-&lt;br /&gt;
|Nick Peters || NicestPerk || [[Notagain Mygarden]] (he/they) || [[Satyr]] || [[Bard]] (Creation) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 900 || Alternate || N/A&lt;br /&gt;
|-&lt;br /&gt;
|Chuck || ChuckD || [[Zakary]] (??/??) || [[Shadar-Kai]] || [[Ranger]] (Hunter) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 900 || Alternate || N/A &lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Bedlam in the Badlands]]&lt;/div&gt;</summary>
		<author><name>JaeltheJust</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Bedlam_in_the_Badlands/The_Story_So_Far&amp;diff=44674</id>
		<title>Bedlam in the Badlands/The Story So Far</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Bedlam_in_the_Badlands/The_Story_So_Far&amp;diff=44674"/>
		<updated>2026-02-15T18:51:54Z</updated>

		<summary type="html">&lt;p&gt;JaeltheJust: /* Session 13: Give Jewelspar the Weapon (Or: A Prophecy Deferred)(11/9/2025) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Worldbuilders}}&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;big&amp;gt;This page is the [[campaign]] synopsis as told by the DMs. To read more intimate retellings of the PCs&#039; adventures told in their own words (and those of their players), see &#039;&#039;&#039;[[Bedlam in the Badlands/Player Recaps]]&amp;lt;/big&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Book 1==&lt;br /&gt;
&lt;br /&gt;
===Session 1: Kickoff Megagame, part 1 (9/6/25)===&lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;big&amp;gt;&amp;lt;strong&amp;gt;Trading Route Troubles&amp;lt;/strong&amp;gt;&amp;lt;/big&amp;gt; ====&lt;br /&gt;
&#039;&#039;&#039;DM:&#039;&#039;&#039; Amanda&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PCs:&#039;&#039;&#039; [[Pryderi]] (she/they), [[Chanterelle]] (she/her), [[Koro]] (he/him), [[Silgr]] (he/him), [[Rhogar Dreel|Rhogar]] (he/him), [[Davin Dunefoot|Davin]] (he/him), [[Rimsa]] (he/him)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NPCs:&#039;&#039;&#039; [[Bedlam in the Badlands/NPCs#Lord Pavan|Lord Pavan]], [[Bedlam in the Badlands/NPCs#Swordmaster Krispin|Swordmaster Krispin]], [[Bedlam in the Badlands/NPCs#Tradesman Kareek|Tradesman Kareek]] (and his monitor lizard Stanley)&lt;br /&gt;
&lt;br /&gt;
Seven brave souls took the Duke’s job to escort a trade caravan across the Badlands. They traveled with the caravan, meeting the traders and the leader of this specific caravan, the Lord Pavan and his bodyguard Krispin. They also met a peculiar lizardfolk trader named Kareek, and his semi-tamed monitor lizard Stanley, who were pulling a covered wagon filled with mysterious cargo.&lt;br /&gt;
&lt;br /&gt;
Roughly halfway to their destination, the party spotted a group of shadowy figures on the horizon. Together, they used the wagons and trade goods to form a barrier surrounding the people and animals. They were beset by several flesh hounds and an abyssal hound. However, despite the hard battle, the demons were killed and the caravan protected. Most of the pack animals ran away in the midst of the battle, but minimal life was lost and only a few trade goods were destroyed. &lt;br /&gt;
&lt;br /&gt;
After they&#039;d successfully defended the caravan, a flare shot high into the air from the Arboretum. Lord Pavan urged everyone into one of the remaining wagons and rushed to their aid. &lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;big&amp;gt;&amp;lt;strong&amp;gt;Out of the Pot&amp;lt;/strong&amp;gt;&amp;lt;/big&amp;gt; ====&lt;br /&gt;
&#039;&#039;&#039;DM:&#039;&#039;&#039; Chris&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PCs:&#039;&#039;&#039; [[Syl]] (they/them), [[Gobbo Greenskin|Gobbo]] (they/them), [[Sixsplitter]] (he/him)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NPCs:&#039;&#039;&#039; [[Bedlam in the Badlands/NPCs#Ter|Ter]], [[Bedlam in the Badlands/NPCs#Garret|Garret]], [[Bedlam in the Badlands/NPCs#Brandran|Brandran]]&lt;br /&gt;
&lt;br /&gt;
The crew received orders from Ter to go investigate a nearby [[The Shend|Shend]] camp. They met up with a caravan on its way to HQ. They made it a point on the trade route where they split and went into the uncharted Badlands. They easily found Vinaash Oasis. They looked around the oasis and found an unguarded cave. They noticed strange black ichor splattered about and Shend and prisoners massacred. The only prisoner alive could only convey to watch out for the bugs and bats. The party&#039;s curiosity got the best of them and they delved in too deep and discovered a hidden storage room where they were ambushed. As they escaped with their newfound friend Brandran, they looked back towards the Arboretum as they noticed the signal for help.&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;big&amp;gt;&amp;lt;strong&amp;gt;&amp;lt;s&amp;gt;Grind&amp;lt;/s&amp;gt; Sparkburn, Smash, &amp;amp; Cleave&amp;lt;/strong&amp;gt;&amp;lt;/big&amp;gt;====&lt;br /&gt;
&#039;&#039;&#039;DM:&#039;&#039;&#039; Mercedes&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PCs:&#039;&#039;&#039; [[Stix]] (they/them), [[Razzadrog]] (he/him), [[Himo Nilo|Himo]] (he/him), [[Delaia]] (she/her), [[Demir]] (he/him), [[Caesana]] (she/her), [[Jynx]] (she/her)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NPCs:&#039;&#039;&#039; [[Bedlam in the Badlands/NPCs#Raegina|Raegina]], [[Bedlam in the Badlands/NPCs#Baftzmyr|Baftzmyr]], [[Bedlam in the Badlands/NPCs#Kicyr|Kicyr]], [[Bedlam in the Badlands/NPCs#Cilvdywutc|Cilvdywutc]]&lt;br /&gt;
&lt;br /&gt;
Raegina called for &amp;lt;s&amp;gt;victims&amp;lt;/s&amp;gt; volunteers to come and try out her cohorts newest set of scrap golems. The seven volunteers prepared themselves and handily destroyed the bots in record time, earning Raegina’s three goons looks of derision. Raegina offered to teach those adventurers who beat up the golems how to scrap and then rebuild the bots, each player adding an infusion of their own power. With bigger and better golems and a betting pool in place, the two teams of adventurers and the team of Raegina’s henchgals battled their golems until only the noble Sparkburn remained, earning their team a prize of 66 gold. The call for aid then came from the Arboretum and Raegina loaded up the adventurers (and Sparkburn) into her war rig to answer the call.&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;big&amp;gt;&amp;lt;strong&amp;gt;Quasits Can&#039;t Hurt Ya&amp;lt;/strong&amp;gt;&amp;lt;/big&amp;gt;====&lt;br /&gt;
&#039;&#039;&#039;DM:&#039;&#039;&#039; Guest DM Caleb&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PCs:&#039;&#039;&#039; [[Leonard]], [[Avel]], [[Kex]], [[Larry]], [[Lincoln &amp;quot;Toots&amp;quot; Whiterock]], [[Ollie Ollivine]], [[Diana Belkacem]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NPCs:&#039;&#039;&#039; Unknown&lt;br /&gt;
&lt;br /&gt;
Engagement not documented.&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;big&amp;gt;&amp;lt;strong&amp;gt;The Sheriff and the Storm&amp;lt;/strong&amp;gt;&amp;lt;/big&amp;gt;====&lt;br /&gt;
&#039;&#039;&#039;DM:&#039;&#039;&#039; Cat&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PCs:&#039;&#039;&#039; [[Ozmir]] (he/him), [[Grymos]] (he/him), [[Pearl]] (she/her), [[Voscaera]] (she/her), [[Dallas]] (she/her), [[Lyrina]] (she/her)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NPCs:&#039;&#039;&#039; [[Bedlam in the Badlands/NPCs#Gnash|Gnash]], [[Bedlam in the Badlands/NPCs#Inguza (&amp;quot;Gooey&amp;quot;)|Gooey]]&lt;br /&gt;
&lt;br /&gt;
The Arboretum -- a remote trading hub sheltered within a petrified, stadium-sized tree that towered above the Pteris wastes -- was missing its sheriff. The plasmoid public servant, named Inguza (&amp;quot;Gooey&amp;quot;, they/them), had gone out to investigate the latest and closest in a string of peculiar sandstorms.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Inguza&#039;s in trouble,&amp;quot; the no-nonsense, half-orc warrior Gnash said to no one in particular, &amp;quot;Follow me.&amp;quot;  She was heading for the northeast exit, a quarter-mile passage that had been dug through one of the tree&#039;s great, petrified roots. A rescue party mustered in her wake and hurried to catch up.&lt;br /&gt;
&lt;br /&gt;
The group soon reached the unnaturally sharp edge of the half-mile-wide tempest, where Gnash located a crooked staff protruding from the sand and announced, &amp;quot;They entered here.&amp;quot; She touched a large ring of bone to the staff and plunged into the storm, leaving the party to hustle after her again.&lt;br /&gt;
&lt;br /&gt;
The wind inside whined unsettlingly; flying sand restricted everyone&#039;s vision and lashed their skin. But they all searched systematically until an angry bellow audible above the wind guided them to a two-headed tentacle demon, which they battled and slew. Behind it they spotted the barely conscious Gooey, who had absorbed a devastating amount of sand into their amorphous body. The companions tended to them briefly before carrying their semi-solid form back to the Arboretum&#039;s infirmary.&lt;br /&gt;
&lt;br /&gt;
Some of the party had sustained minor lacerations from the storm&#039;s slashing sand, and while the injuries themselves appeared insignificant, the curious gold flecks that had appeared in their eyes afterward brought a nagging sliver of apprehension.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Session 2: Kickoff Megagame, part 2 (9/6/25)===&lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;big&amp;gt;&amp;lt;strong&amp;gt;Aggression from Above&amp;lt;/strong&amp;gt;&amp;lt;/big&amp;gt; ====&lt;br /&gt;
&#039;&#039;&#039;DM:&#039;&#039;&#039; Amanda&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PCs*:&#039;&#039;&#039; [[Pryderi]], [[Chanterelle]], [[Koro]], [[Silgr]], [[Rhogar Dreel|Rhogar]], [[Davin Dunefoot|Davin]], [[Demir|Demir (he/him)]]; &#039;&#039;&#039;*&#039;&#039;&#039;Reinforcements: [[Toots]] (he/him), [[Pearl Dust|Pearl]], [[Larry]] (he/him)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NPCs:&#039;&#039;&#039; [[Bedlam in the Badlands/NPCs#Lord Pavan|Lord Pavan]], [[Bedlam in the Badlands/NPCs#Swordmaster Krispin|Swordmaster Krispin]]&lt;br /&gt;
&lt;br /&gt;
Rushing towards the Arboretum, everyone was greeted by a desperate scene. Demons everywhere, being fought off by people from every faction. Lord Pavan lead the seven brave souls through one of the root entrances and up to the top of the Arboretum. The open roof was being swarmed by hordes of flying demons bent on taking out the ballistas on the top of the battlements. A fight began.&lt;br /&gt;
&lt;br /&gt;
They fought back the demons, saving all but one of the ballistas. The battle was harsh, knocking out several fighters before it was won.&lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;big&amp;gt;&amp;lt;strong&amp;gt;And into the Fire&amp;lt;/strong&amp;gt;&amp;lt;/big&amp;gt; ====&lt;br /&gt;
&#039;&#039;&#039;DM:&#039;&#039;&#039; Chris&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PCs:&#039;&#039;&#039; [[Syl]], [[Sixsplitter]], [[Caesanna]], [[Jynx]], [[Lyrina]], [[Dallas]], [[Gobbo Greenskin|Gobbo]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NPCs:&#039;&#039;&#039; [[Bedlam in the Badlands/NPCs#Ter|Ter]], [[Bedlam in the Badlands/NPCs#Brandran|Brandran]]&lt;br /&gt;
&lt;br /&gt;
As the party returned safely to the Arboretum, they were met by the others and Ter. He tasked them with an operation for espionage. He turned tail with Gobbo and Brandran (the prisoner from the Shend camp). The party spotted a moving caravan of creatures with two ballistas. They easily wiped the creatures out and dismantled the ballista.&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;big&amp;gt;&amp;lt;strong&amp;gt;Addressing the Oliphaunt in the Rig&amp;lt;/strong&amp;gt;&amp;lt;/big&amp;gt;====&lt;br /&gt;
&#039;&#039;&#039;DM:&#039;&#039;&#039; Mercedes&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PCs:&#039;&#039;&#039; [[Stix]], [[Razzadrog]], [[Himo Nilo|Himo]], [[Delaia]], [[Leonard]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NPCs:&#039;&#039;&#039; [[Bedlam in the Badlands/NPCs#Raegina|Raegina]], [[Bedlam in the Badlands/NPCs#Baftzmyr|Baftzmyr]], [[Bedlam in the Badlands/NPCs#Kicyr|Kicyr]], [[Bedlam in the Badlands/NPCs#Cilvdywutc|Cilvdywutc]]&lt;br /&gt;
&lt;br /&gt;
As they sped forward, approaching one of the entrance roots, a large undead oliphaunt t-boned the war rig, completely turning it over and destroying both vehicles in the process. An infuriated Raegina beheaded the oliphaunt and commanded the adventurers to stand and destroy the demons in their path to clear the way into the arboretum.&lt;br /&gt;
&lt;br /&gt;
Facing Pustuloids, Capra demons, Incultis and Lesser Rage demons, the party worked diligently to keep each other safe and get the demons out of the way. They pushed the oliphaunt off the entranceway and watched in awe as Raegina flipped the war rig off of Baftzmyr who had been pinned underneath. &lt;br /&gt;
After harvesting from the demons, the adventurers heard the loud boom of the Conservatory’s destruction and after facing a wave of wild magic, faced a final wave of fleeing demons as well, but claimed another victory! &lt;br /&gt;
&lt;br /&gt;
====&amp;lt;big&amp;gt;&amp;lt;strong&amp;gt;Hold the Line&amp;lt;/strong&amp;gt;&amp;lt;/big&amp;gt;====&lt;br /&gt;
&#039;&#039;&#039;DM:&#039;&#039;&#039; Guest DM Caleb&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PCs:&#039;&#039;&#039; [[Avel]], [[Kex]], [[Ollie Ollivine]], [[Diana Belkacem]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NPCs:&#039;&#039;&#039; Unknown&lt;br /&gt;
&lt;br /&gt;
Engagement not documented.&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;big&amp;gt;&amp;lt;strong&amp;gt;Wait.. Kobolds?&amp;lt;/strong&amp;gt;&amp;lt;/big&amp;gt;====&lt;br /&gt;
&#039;&#039;&#039;DM:&#039;&#039;&#039; Cat&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PCs:&#039;&#039;&#039; [[Ozmir]], [[Grymos]], [[Pearl]], [[Voscaera]], [[Lincoln &amp;quot;Toots&amp;quot; Whiterock]], [[Larry]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NPCs:&#039;&#039;&#039; [[Bedlam in the Badlands/NPCs#Sir Anthony|Sir Anthony]]&lt;br /&gt;
&lt;br /&gt;
Just west of the Arboretum, the party hurried into position to wait uneasily for the inevitable demon incursion. What eventually came was kobolds. Dozens of light-blue clad kobolds scampered forward, several yards in advance of a single goat-like fiend, which they seemed very leery of. They made non-lethal attacks and spoke in Common, some invoking the name of the deity Kurtulmak, some issuing orders, and some asking for permission to use lethal force once they saw the party felling their allies left and right. The last one alive tossed down her dagger and cried &amp;quot;Sanctuary!&amp;quot; before being unceremoniously dispatched.&lt;br /&gt;
&lt;br /&gt;
The goat demon&#039;s very presence rotted the flesh. Its sting immediately raised boils and took off patches of skin. It gave Ozmir a coughing fit that somehow produced a swarm of flies, for which he repaid the fiend with a blade through the throat.&lt;br /&gt;
&lt;br /&gt;
While Grymos looted corpses, Pearl, Toots, and Larry rushed up to the tree&#039;s battlements to help defend against airborne threats. The enemy withdrew in the end, but not before staining the sand on all sides of the Arboretum with the blood of the allied forces of the Badlands.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Session 3: The Tower That Wasn&#039;t &amp;lt;small&amp;gt;(9/21/25)&amp;lt;/small&amp;gt;===&lt;br /&gt;
&#039;&#039;&#039;DM:&#039;&#039;&#039; Cat&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PCs:&#039;&#039;&#039; [[Mezzi]] (they/them), [[Diana Belkacem|Diana]] (she/her), [[Davin Dunefoot|Davin]] (he/him), [[Dallas]] (she/her), [[Himo Nilo|Himo]] (he/him), [[Polvo]] (she/her)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NPCs:&#039;&#039;&#039; [[Bedlam in the Badlands/NPCs#Sir Anthony|Sir Anthony]], [[Bedlam in the Badlands/NPCs#Jerbo|Jerbo]], [[Bedlam in the Badlands/NPCs#Dapple|Dapple]], The Osteomancer&lt;br /&gt;
&lt;br /&gt;
In the partially rebuilt Omnichapel, Sir Anthony, the bugbear paladin of Pelor who was now the formal leader the Arboretum, memorialized the recently fallen. Afterward, Jerbo, the gnome arcanist who once managed the magical Conservatory, told the adventures he hoped a loxodon known as the Osteomancer could explain why kobolds had joined the demons, so the group rented horses from the satyr stable keeper, Dapple, and rode to her hidden bunker.&lt;br /&gt;
&lt;br /&gt;
The Osteomancer required them first to visit a &amp;quot;&#039;negative tower&#039; made not of stone but of Absence, a sealed wound in reality visible only in reflections,&amp;quot; to re-seal the tear before its influence eroded meaning in the nearby area. &amp;quot;The longer something is exposed to it, the more it forgets what it is,&amp;quot; she told them. When Davin asked about protection, she showed them a seven-foot, rune-inlaid, humanoid skull that allowed them to share memories to anchor one another in reality.&lt;br /&gt;
&lt;br /&gt;
Near the &amp;quot;tower&amp;quot; all was still. The inside was a photonegative of itself. Himo began using the loxodon&#039;s magic to reseal the wound. White shadows drained the party members&#039; senses of identity, bringing them closer to catatonia with each touch, while a faceless Custodian tried to erase them from reality entirely. They battled until the spell took hold, and they escaped the shadowy structure before it faded away.&lt;br /&gt;
&lt;br /&gt;
In payment, the Osteomancer explained that in dragon-worshipping Swikedom, &amp;quot;the divine Blood Law relegates kobolds to the Thrall caste, below all save Warmbloods like us,&amp;quot; but that  kobolds who revere Kurtulmak above Tiamat may try to escape their thralldom, denying that the Blood Law is divinely ordained. &amp;quot;One such group,&amp;quot; she revealed, &amp;quot;led by Snizz the Fortunate, used the demons as a way out of bondage, but their freedom -- such as it was -- ended when your comrades cut them down.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
And she issued a warning, purportedly from a vision of a fire-scarred mesa: &amp;quot;The Beast of Cinderspire will roam free.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=== Session 4: Werevultures by Night &amp;lt;small&amp;gt;(9/24/25)&amp;lt;/small&amp;gt; ===&lt;br /&gt;
&#039;&#039;&#039;DM:&#039;&#039;&#039; Chris&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PCs:&#039;&#039;&#039; [[Steady (Dee) Wind|Dee]], [[Delaiah]], [[Stix]], [[Davin Dunefoot|Davin]], [[Razzadrog]], [[Leonard]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NPCs:&#039;&#039;&#039; [[Bedlam in the Badlands/NPCs#Sukki|Sukki]], [[Bedlam in the Badlands/NPCs#Brandran|Brandran]], [[Bedlam in the Badlands/NPCs#Hektor|Hektor]]&lt;br /&gt;
&lt;br /&gt;
Asked by Sukki, the head of the casino, to deliver a recently rescued Shend prisoner to HQ. They began their 7 day secret journey along which they were spotted and attacked by these strange shapeshifting vultures. During the battle that ensued, the maddened deep gnome Brandran became cursed and began to flee. The group captured the two werevultures and Brandran and delivered them to Hektor at HQ. &lt;br /&gt;
&lt;br /&gt;
=== Session 5: Bombs (and how not to make them) 101 &amp;lt;small&amp;gt;(9/27/25)&amp;lt;/small&amp;gt; ===&lt;br /&gt;
&#039;&#039;&#039;DM:&#039;&#039;&#039; Mercedes&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PCs:&#039;&#039;&#039; [[Syl]], [[Ollie Ollivine|Ollie]], [[Glorivesh|Gloria]], [[Koro]], [[Mizuka]], [[Avel]] &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NPCs:&#039;&#039;&#039; [[Bedlam in the Badlands/NPCs#Cilvdyzwutca|Cilvdyzwutca]], [[Bedlam in the Badlands/NPCs#Baftzmyr|Baftzmyr]], [[Bedlam in the Badlands/NPCs#Kicyr|Kicyr]], [[Bedlam in the Badlands/NPCs#Raegina|Raegina]] &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Keywords:&#039;&#039;&#039; Demons, Junkyard, Crafting, Scrapping&lt;br /&gt;
&lt;br /&gt;
Invited by flyers hung in the Arboretum, our adventurers headed the three hour trek across the desert to [[the Junkyard]] to help clear it out of the left over demons that had been hiding in their after the siege. Cilvdyzwutca (Cilvdy) was put in charge of these recruits to have them help her build bombs to draw the demons out and then exterminate. Half of the party arrived already exhausted, but prepared to do their best on Cilvdy&#039;s patent-pending origami bomb assembly line. &lt;br /&gt;
&lt;br /&gt;
Syl and Koro folded the paper frogs, Ollie and Avel filled those frogs with black powder, then they were fitted with the fuse and dipped in wax by Gloria and Mizuka. This went about as well as you would think it would, several of the bombs blowing up during the wax dipping process from exposure to the heat, causing panic and quite a bit of damage to Gloria and Mizuka. &lt;br /&gt;
&lt;br /&gt;
Eventually Syl and Koro switched around their roles on the assembly line to ensure Gloria didn&#039;t die. Of the 12 bombs assigned, 7 were successfully made. Cilvdy tried to keep up her best encouragement while the other two of Raegina&#039;s minions just teased. From a distance, Koro noticed Raegina herself watching over them from her watchtower. &lt;br /&gt;
&lt;br /&gt;
They then headed deeper into the Junkyard where they both found and were found by a horde of abyssal chickens and leeches. The adventurers had plenty of leech wounds by the time they managed to slaughter everything, but they all survived and none of them had any eggs laid inside their wounds! They then scrapped the demonic creatures for biological parts and were paid for their service!&lt;br /&gt;
&lt;br /&gt;
=== Session 6: Find those Animals! &amp;lt;small&amp;gt;(9/30/25)&amp;lt;/small&amp;gt; ===&lt;br /&gt;
&#039;&#039;&#039;DM:&#039;&#039;&#039; Amanda&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PCs:&#039;&#039;&#039; [[Leonard]], [[Rhogar Dreel|Rhogar]], [[Avel]], [[Mezzi]], [[Demir]], and [[Razzadrog]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NPCs:&#039;&#039;&#039; Bedlam in the Badlands/NPCs#Dapple]|Dapple], Bedlam in the Badlands/NPCs#Kareek|Kareek]] (and Stanley)&lt;br /&gt;
&lt;br /&gt;
Upon seeing a new job hung in the central marketplace, the adventurers gathered together around one liaison to hear the details of the job. They were tasked to bring back the missing pack animals (or whatever animals they could find and bring back) that were lost during the demon attack on the arboretum. They were directed to one Dapple, keeper of the stables. together, they rented out one horse and cart from the stables and headed into the desert to search for the runaway animals.&lt;br /&gt;
&lt;br /&gt;
It took a total of 3 days, but the party managed to find some animals. They managed to find and capture one wild dustrunner, rescue one camel beset by dust mephits, and one horse caught in the bottom of a giant ant lion pit. They fought off a demon possessed horse and managed to find one of the traders lost from the demon attack. Kareek and his monitor lizard Stanley were found on the side of a cliff, trapped beneath a broken cart and unable to move. However, as the adventurers descended to rescue them, a monstrosity made of half giant snake, half giant spider appeared from the gorge and attacked!&lt;br /&gt;
&lt;br /&gt;
They defeated the spidersnake, saved Kareek and Stanley, and safely transported them and all the animals found back to the Arboretum. They were paid by the man who had offered the job and received a bonus for each animal returned.  &lt;br /&gt;
&lt;br /&gt;
=== Session 7: Tracking Demons 102 &amp;lt;small&amp;gt;(10/13/2025)&amp;lt;/small&amp;gt; ===&lt;br /&gt;
&#039;&#039;&#039;DM:&#039;&#039;&#039; Mercedes&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PCs:&#039;&#039;&#039; [[Steady (Dee) Wind]], [[Ozmir]], [[Himo Nilo]], [[Razzadrog]], [[Stix]], [[Koro]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NPCs:&#039;&#039;&#039; [[Bedlam in the Badlands/The Junkyard|Baftzmyr]]&lt;br /&gt;
&lt;br /&gt;
Baftzmyr put out a call for adventurers to assist her in tracking and taking down a very large demon that was under the sand. &lt;br /&gt;
&lt;br /&gt;
She tells of how it sends out smaller creatures to aid it or search for something, so they must work with stealth and caution as she worries the creature under the sand is too large for any one of them to handle. &lt;br /&gt;
&lt;br /&gt;
Baftzmyr leads the party and Sparkburn out into the desert and has them prove their worth at tracking down the demons, waiting until they find one of the small ones and waiting for someone to pick up it’s trail. Ozmir had eyes on the moving mound of sand first, leading the party into the desert even further east from the junkyard when they realized it was going to suddenly pop out of the ground. Recognizing this, Ozmir warned the party and they were able to prepare for the creature emerging. They found a strange looking Dretch, seemingly mutated in some way and with ease. It only took two party members to slay it. Would that mean the task ahead would be simple? &lt;br /&gt;
&lt;br /&gt;
They continued forward into the desert and realized more dretch-sign was visible! Stix led the group now, tracking down 3-4 different sand mounds until they got to a large divot in the sand that was moving slightly, as if something very large was struggling beneath. &lt;br /&gt;
&lt;br /&gt;
Stix took a very large bomb made from a origami pig by Cilvdyzwutca and put it in the center of the divot, quickly running away because Baftzmyr had already lit the fuse, and then the whole party watched as the explosion pushed all the sand away and revealed a huge demon in armor with a large lantern in it’s chest, struggling to get it’s legs out of the sand. &lt;br /&gt;
&lt;br /&gt;
Having to balance to keep from falling in the pit of sand that kept pulling into the giant’s struggle, the adventurer’s did their best to slay the demon, but found mutated dretches at their sides to antagonize them. Himo, Koro, Steady Wind, and Razzadrog all found themselves down in the sand pit by the end, too close to the demon who pummeled them at every opportunity and the sand pulling them down underneath where sight and breath was impossible. Koro and Steady Wind kept finding themselves victim to the demon’s massive claws, losing consciousness over and over, leaving the others to call on Baftzmyr for aid. &lt;br /&gt;
&lt;br /&gt;
Stix and Ozmir fought from above and did what they could to keep the dretches busy. &lt;br /&gt;
&lt;br /&gt;
Razzadrog got the final blow, aiming for the lantern and then its eyes, but at that the lantern began to pulse with an abyssal light. The fight wasn’t quite over yet. &lt;br /&gt;
&lt;br /&gt;
Himo attempted to free himself from the sand but couldn’t manage, and as the lantern finally blew, the fight ended with Koro and Steady Wind left in the sand, bleeding out. Thankfully Razzadrog was able to heal Steady Wind, Stix stabilizing Koro and then healing him so he could take part in scrapping the massive creature. &lt;br /&gt;
&lt;br /&gt;
What was left of the creature was drug back to the scrapyard by Baftzmyr and her horse, and she received an earful from Raegina for not preserving the lantern, but the adventurers had slain it and were paid for their work.&lt;br /&gt;
&lt;br /&gt;
=== Session 8: The Righteous and the Rootless &amp;lt;small&amp;gt;(10/14/2025)&amp;lt;/small&amp;gt; ===&lt;br /&gt;
&#039;&#039;&#039;DM:&#039;&#039;&#039; Cat&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PCs:&#039;&#039;&#039; [[Avel]], [[Razzadrog]], [[Leonard]], [[Himo Nilo]], [[The Scarlet Shadow]], [[Mezzi]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NPCs:&#039;&#039;&#039; [[Bedlam in the Badlands/NPCs#Gnash|Gnash]], [[Bedlam in the Badlands/NPCs#Jerbo|Jerbo]], Kaelen, Velza&lt;br /&gt;
&lt;br /&gt;
The half-orc ex-mercenary Gnash was worried again. Scouts 100 miles east of [[the Arboretum]] had lost the trail of a large group of unknown humanoids with peculiar footprints who had been moving toward the tree. At her request (and with some difficulty), the [[gnome]] arcanist Jerbo used a Wind Walk scroll to expedite the party&#039;s investigation. Their landmarks for navigation included the rotting carcass of a giant worm as well as the distant Mount [[Toi&#039;Viral]] -- named for the renegade demon whose [[Wish]] had essentially ended [[the Holy War]] against the [[dragon]]s more than a century earlier.&lt;br /&gt;
&lt;br /&gt;
In the hamlet of Drywater just beyond the great salt flat, the party met the [[vulpine]] druid Kaelen, through whom they would be able to relay any time-sensitive messages back to the Arboretum. At the end of the trip east, aerial scouting easily identified their destination, where the the Scarlet Shadow deduced that the mysterious tracks were those of dozens of insectoid [[thri-kreen]] who had burrowed into the sand where the tracks ended. The adventurers pursued four thri-kreen who had continued west toward the crumbling Fort Thurirlak. A brief parley failed, the alien humanoids attacked, and the party dispatched them before proceeding to the fort.&lt;br /&gt;
&lt;br /&gt;
Among the ruins were two dead Federation personnel, apparently slain by the group of people who were occupying the chamber beneath the structure and trying to repair an unstable Infernal power core in order to operate a miniature war rig. This time the party shot first. When only the group&#039;s tiefling leader remained alive, she set the unstable core to explode, and fell to Mezzi&#039;s Sleep spell while attempting to flee. They bound her, recovered useful parts from the destroyed rig, then cast Detect Thoughts and interrogated the captive.&lt;br /&gt;
&lt;br /&gt;
The adventurers learned that the tiefling was an ex-scrapper called Velza who&#039;d wanted to power the rig to defend a local tribe against demon incursions, and who&#039;d repeatedly locked horns with Raegina about prioritizing projects like this over the mission. They traveled back west to hand the captive over to Raegina and to report their findings to Gnash.&lt;br /&gt;
&lt;br /&gt;
=== Session 9: Corruption Runs Deep &amp;lt;small&amp;gt;(10/15/25)&amp;lt;/small&amp;gt; ===&lt;br /&gt;
&#039;&#039;&#039;DM:&#039;&#039;&#039; Chris&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PCs:&#039;&#039;&#039; [[Rhogar Dreel|Rhogar]], [[Delaiah]], [[Stix]], [[CB]], [[Grymos]], [[Ollie Ollivine|Ollie]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NPCs:&#039;&#039;&#039; [[Bedlam in the Badlands/NPCs#Sha&#039;Kon|Sha&#039;Kon]]&lt;br /&gt;
&lt;br /&gt;
A new face from the federation, a thri-kreen named Sha’Kon had tasked a simple plan to set up a new Federation outpost in the Vaneesh Oasis. While there, the party killed many shapeshifted creatures. They followed the secret path deep under the oasis, setting up a safe passage down. At the bottom of a seemingly endless passage, they found an open entrance to a dark and damp tunnel system. In this web-covered tunnel, they encountered a wolf-spider and some prey. After killing the spider and disarming a hobgoblin prisoner, the group collapsed the entrance using some bombs and scurried away back to the Arboretum.&lt;br /&gt;
&lt;br /&gt;
=== Session 10: Problems in the Port Town &amp;lt;small&amp;gt;(10/21/2025)&amp;lt;/small&amp;gt; ===&lt;br /&gt;
PCs: [[Lenore]], [[Syl]], [[Lyrina Moonshadow]], [[Bob Celestio]], [[Voscaera]], [[Delaiah]]&lt;br /&gt;
&lt;br /&gt;
NPCs: Krispin, Bright Patch, Kardyl Starkmark, Chrisanthemum (chrissy), Brior Windward&lt;br /&gt;
&lt;br /&gt;
A team of brave adventurers turned investigators were sent to the port city of Arrafell to investigate a series of disappearances. People and trade goods had gone missing over the past two months. Lord Pavan, on behalf of the duke, sent for help in the form of the team from the Arboretum.&lt;br /&gt;
&lt;br /&gt;
Upon arrival to the port city, Krisipin, Lord Pavan&#039;s swordmaster, met with them. He informed them of the situation and pointed them to different locations they could investigate. &lt;br /&gt;
&lt;br /&gt;
First they traveled to the Tradesman&#039;s guild. There they spoke with a number of tradespeople and with the head of the guild, Bright Patch. They learned more about what had been happening and who could potentially be responsible. &lt;br /&gt;
&lt;br /&gt;
Then the party split. &lt;br /&gt;
&lt;br /&gt;
Lenore and Syl went to the craftsman&#039;s guild, hoping to find a hinted at thieves guild somewhere within it&#039;s walls. They didn&#039;t find anything, but Lenore became a member of the craftsman&#039;s guild.&lt;br /&gt;
&lt;br /&gt;
Delaiah and Bob went to the tavern; the Bubbling Well, and spoke with the barkeep, Kardyl Starkmark. She spoke about new ships coming in and people disappearing, goods vanishing, and who could be behind it.&lt;br /&gt;
&lt;br /&gt;
Lyrina and Voscaera went to the warehouse where the trade goods were being stored. They attempted to break in, but were caught by the guards and taken to the barracks to speak with the captain of the guard, Brior Windward.&lt;br /&gt;
&lt;br /&gt;
The team reconvened at the guardhouse after things were sorted out and Lyrina and Voscaera were released. Everyone then went back to the warehouse for further investigation.&lt;br /&gt;
&lt;br /&gt;
=== Session 11: The Ballad of Sandra Sanderson &amp;lt;small&amp;gt;(10/22/2025)&amp;lt;/small&amp;gt; ===&lt;br /&gt;
&#039;&#039;&#039;DM:&#039;&#039;&#039; Mercedes&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PCs:&#039;&#039;&#039; [[Ollie Ollivine]], [[Razzadrog]], [[Stix]], [[Delaiah]], [[Himo Nilo]], [[Ozmir]], [[Leonard]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NPCs:&#039;&#039;&#039; [[Bedlam in the Badlands/NPCs#Sandra Sanderson|Sandra Sanderson]], [[Bedlam in the Badlands/NPCs#Cilvdyzwucta|Cilvdyzwucta]], [[Bedlam in the Badlands/NPCs#Jitcwal|Jitcwal]], &#039;&#039;The Shabby Scales&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A [[yuan-ti]] textile worker named Sandra Sanderson requests the aid of local heroes to help drive out a Gnoll and its pack of hyenas from her tent! &lt;br /&gt;
&lt;br /&gt;
The adventurers headed out to the west and found themselves at Sandra’s tent, currently inhabited by a [[gnoll]] warrior, four hyenas and two giant hyenas. They killed one of the hyenas immediately and it simply disappeared. The work of a conjugation spell. No matter! The party made quick work of the hyenas and the gnoll, which then, against Sandra’s protest, they skinned and gave her the skin for her textile work. &lt;br /&gt;
&lt;br /&gt;
While the others took a short rest from their fight, Himo Nilo and Ozmir did a quick look around, finding a smuggler’s stash nearby and, inside, all of Sandra’s textiles. &lt;br /&gt;
&lt;br /&gt;
She gave each of the adventurers a gift of a piece of clothing she’d made, but something seemed very fishy to Ozmir. He warned the others that he though they needed to get back to the Arboretum as soon as possible. &lt;br /&gt;
&lt;br /&gt;
Leonard and Himo stayed behind in the smuggler’s cache to watch Sandra carefully, as she had invited Stix to be her guest for the weekend. &lt;br /&gt;
&lt;br /&gt;
The others got to the Arboretum and discovered Sandra set them up! While they were away, a band of “gnolls” had attacked the Scrappers’ cart, and Cilvdy and Jitcwal were taken! With a closer look, the tracks left behind seemed more like lizardfolk and yuan-ti than gnolls. &lt;br /&gt;
&lt;br /&gt;
Back at Sandra’s, Himo and Leonard watched as the Shabby Scales wagon pulled up, packed up Sandra’s things and Stix, and took off to the west.&lt;br /&gt;
&lt;br /&gt;
=== Session 12: The Vulpine, the Doll and the Corpse Girl &amp;lt;small&amp;gt;(11/8/2025)&amp;lt;/small&amp;gt; ===&lt;br /&gt;
&#039;&#039;&#039;DM:&#039;&#039;&#039; Mercedes&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PC:&#039;&#039;&#039; [[Steady (Dee) Wind]], [[Koro]], [[Gobbo Greenskin|Gobbo]], [[Rhazzdrog]], [[Diana]], [[Demir]] &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NPCs:&#039;&#039;&#039; The Shabby Scales Posse, Sandra Sanderson, Leiloni, [[Bedlam in the Badlands/NPCs#Cilvdzwucta|Cilvdzwucta]], [[Bedlam in the Badlands/NPCs#Jitvwal|Jitvwal]], [[Stix]]&lt;br /&gt;
&lt;br /&gt;
Using valuable information gleaned from Koro, Syl and Himo&#039;s downtimess, our adventurers set out on a pack of horses sent to them by the Scrappers, all bearing the Scrapper brand. They left for a rendezvous point where the Shabby Scales would apparently be trading over Stix, Cilvdy and Jitcwal to a party representing the [[Bedlam in the Badlands/NPCs#The Baroness of Filth|Baroness of Filth]], who in her anger of losing her husband, the Baron, had put out a reward for the handing over of any scrappers or anyone who had been there when her husband was killed.&lt;br /&gt;
&lt;br /&gt;
The party arrived at the meet up place, Triton&#039;s Terrace, a small oasis to the East of the Arboretum by a few days. They scoped out and found a single body guard standing out front, Farrier, a large snakefolk. Deciding not to waste time, a fight ensued, soon enough Slim, Tim and Jim, a trio of lizardfolk joined as well as several demons. Steady Wind, Gobbo, and Demir struggled to stay up as the fight continued, but just as a demon was about to change Steady Wind&#039;s body into a new abyssal being, Froggy defended him and saved him from a terrible fate. Seeing Koro had the Abyssal Lantern of Filth, Sandra attempted to take it back, but missed and after being thoroughly beaten, Dimension Door-ed away, as did her companion, Leiloni.&lt;br /&gt;
&lt;br /&gt;
When the sand cleared, only our heroes stood tall. Koro quickly abandoned the Lantern of Filth, as it had been echoing in his mind and causing him disadvantage against fighting demons. Froggy attempted to lift it, but found itself blown up in the process. They left the lantern outside with Leo to watch it, but when they emerged from the cave later, it was gone. Inside a booby-trapped cave, the adventurers were able to find our trio of missing friends as well as contracts and bounties between the Baroness of Filth and the Shabby Scales. Now all that was left was to face the Baroness in her lair!&lt;br /&gt;
&lt;br /&gt;
=== Session 13: Give Jewelspar the Weapon (Or: A Prophecy Deferred)&amp;lt;small&amp;gt;(11/9/2025)&amp;lt;/small&amp;gt; ===&lt;br /&gt;
&#039;&#039;&#039;DM:&#039;&#039;&#039; Cat&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PCs:&#039;&#039;&#039; [[Ozmir]], [[Grymos]], [[Avel]], [[Stix]], [[Ollie Ollivine|Ollie]], [[Polvo]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NPCs:&#039;&#039;&#039; [[Archmage Nimz|Erland Nimz]] (he/him), Lirezel (she/her), Alinar (he/him), [[Bedlam_in_the_Badlands/NPCs#Sir_Anthony|Sir Anthony]]&lt;br /&gt;
&lt;br /&gt;
A few hours after two enormous, colorful sails in the distance caught people&#039;s attention, a simple, elegant sand ship sailed up to the Arboretum. The three nobly clad elves disembarked: Erland Nimz of [[Jewelspar]], his right hand, Lirizel, and his guardian, Alinar. Nimz told Sir Anthony he required volunteers to help retrieve a powerful weapon, long safeguarded in the desert, which he would wield against the demons in defense of his city.&lt;br /&gt;
&lt;br /&gt;
With the promise of a reward, a party soon boarded the elven sandrunner Shimmerwing, which carried them north for a day and a night using both wind and magic. Nimz cloaked the ship in an illusion, saying &amp;quot;Now everyone remember where we parked,&amp;quot; before leading them up to a hidden entrance on the side of a tall mesa and through its maze of tunnels, which he appeared to navigate with ease.&lt;br /&gt;
&lt;br /&gt;
After eliminating a group of guardian constructs, the team reached a giant stone door with an inscription in Elven indicating that whoever removed the weapon from the vault beyond would gain a mark of an unknown nature. Avel used a Knock spell to release the door lock, and a group effort wrenched it open. Beyond, a metal hallway led to a room that was shrouded in darkness -- to all but Stix, who was immediately blinded by the light of a Prismatic Sphere.&lt;br /&gt;
&lt;br /&gt;
Nimz tried beginning the slow work of destroying the abjuration, only to discover the devastating truth -- that it lay nested inside an Antimagic Field -- a turn of events for which he was entirely unprepared. He cursed and consulted his Globe of Legend Lore for several minutes.&lt;br /&gt;
&amp;quot;Nothing,&amp;quot; he lamented. &amp;quot;We won&#039;t be releasing the weapon today.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Upon exiting the mesa, the group was confronted by a Draegloth -- a type of demon created by drow elves.&lt;br /&gt;
&amp;quot;How dare she?!&amp;quot; Nimz exclaimed.&lt;br /&gt;
The demon responded, &amp;quot;I do as I please. Now relinquish your prize!&amp;quot;&lt;br /&gt;
Nimz laughed dryly, and the demon attacked. But Lirizel was able to Banish it before it seriously harmed anyone.&lt;br /&gt;
&lt;br /&gt;
True to his word despite his failure, Nimz compensated each member of the group for their efforts with a small magic item and some coin&lt;br /&gt;
&lt;br /&gt;
=== Session 14: Check on the Livestock (11/15/2025) ===&lt;br /&gt;
&#039;&#039;&#039;DM&#039;&#039;&#039;: Amanda&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PCs&#039;&#039;&#039;: Rhogar, Syl, Himo, Silgr, Mizuka, Voscaera&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NPCs&#039;&#039;&#039;: Saltique Petra (she/her)&lt;br /&gt;
&lt;br /&gt;
The group of adventurers requested by Lord Pavan set out from the arboretum to meet with Saltique Petra, one of the badland nomads, to check on the livestock the shepherds took care of. The Duke was worried that demons were attacking the source of the trade that had made the port city of Arrafell so prosperous. &lt;br /&gt;
&lt;br /&gt;
After meeting with the Saltique, the team traveled together across the badlands, braving sandstorm and flash flood alike. Once in the wilderness, the Saltique gave them the task of collecting magic plants and herbs.. The livestock were considered &amp;quot;free range&amp;quot; and needed to be lured out with bait. In foraging for plants, the team found themselves beset by giant trapdoor spiders! A tricky battle followed, but all the spiders were slain and bait was gathered.&lt;br /&gt;
&lt;br /&gt;
With the bait set in a bottleneck between rock formations, the group lay in wait for the livestock to appear. And after a time, 2 giant desert worms erupt from the earth and go after the bait. Soon after, strange shepherds appear alongside demons. The new group attacks the worms. Saltique Petra cries out in alarm, urging the party to protect the worms! A fight ensues! Silgr gets swallowed by a worm! Saltique Petra dives in after him! They both get spat out, but Rhogar gets swallowed by a worm instead! It&#039;s chaotic! The other worm swallows a demon and is slowly poisoned. It attempts to flee as the party fights off the assailants. In doing so they discover that the strange shepherds were actually corpses piloted by demons! If either worm should die, it would have become a puppet for those monsters!&lt;br /&gt;
&lt;br /&gt;
It was a tough fight, but the party killed all the demons except for the one eaten by the worm. One worm escaped, but all the fighting drew in a grandpappy worm! It ate the remaining smaller worm and disappeared into the earth. Safe, but with more questions, the party was paid nicely.&lt;br /&gt;
&lt;br /&gt;
=== Session 15: The Mother&#039;s Crater (11/22/2025) ===&lt;br /&gt;
&#039;&#039;&#039;DM&#039;&#039;&#039;: Chris &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PCs&#039;&#039;&#039;: [[Grymos]], [[Ozmir Nightshade|Ozmir]], [[Avel]], [[Razzadrog]], [[The Girl Bard Named Leonard|Leonard]], [[Himo Nilo]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Important NPC&#039;&#039;&#039;s: Sha’Kon/Sha&#039;wok (the twins), Moxy (wayfinder pet), Bonnet.&lt;br /&gt;
&lt;br /&gt;
The team met the twins, a pair of identical Thri Kreen, who spoke to them about (top secret)  &amp;lt;s&amp;gt;a possible spy who has been leaking information to the opposing forces&amp;lt;/s&amp;gt;. They spoke of the discovery of a sand storm similar to the one at the attack on the Arboretum. &lt;br /&gt;
&lt;br /&gt;
The team, guided by Moxy, traveled three days north to a what seemed like a crater. In the fairly large crater, sat the sand storm. Poking out from the center of the sand storm where 4 points of sand stone. &lt;br /&gt;
&lt;br /&gt;
The team hesitant, traveled into the sand storm and discover some form of shrine from an ancient lizard race. Four monolith stood tall surrounding an altar depicting a tree. On each of the monolith had a representation of the four cardinal directions with symboligy.&lt;br /&gt;
&lt;br /&gt;
North: Mother&lt;br /&gt;
&lt;br /&gt;
South: War&lt;br /&gt;
&lt;br /&gt;
East: Nature&lt;br /&gt;
&lt;br /&gt;
West: Logic&lt;br /&gt;
&lt;br /&gt;
While investigating, the ley lien, the voice of Bonnet rung out threatening the party. After a party member took a shot at them from far away, the voice threatened Himo by name and left with the sand storm. &lt;br /&gt;
&lt;br /&gt;
=== Session 17: The Perturbation of the Veiled Pyre &amp;lt;small&amp;gt;(12/6/2025)&amp;lt;/small&amp;gt; ===&lt;br /&gt;
&#039;&#039;&#039;DM:&#039;&#039;&#039; Cat&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PCs:&#039;&#039;&#039; [[Mezzi]], [[Leonard]], [[Razzadrog]], [[Polvo]], [[Himo Nilo|Himo]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NPCs:&#039;&#039;&#039; Eddarux, the Osteomancer, Durgerd Tazrikarn (RIP)&lt;br /&gt;
&lt;br /&gt;
The Osteomancer&#039;s kobold contact Eddarux had confirmed the rumors that the dragon-worshipping lands of [[Swikedom_Kingdom|Swikedom]] had unearthed Infernal weapons, remnants of [[the Infernal Emergence]] centuries ago. In particular, he knew some of these would soon be transported to Lady Tazrikarn&#039;s palace to be recharged with Infernal energies, presenting a possible opportunity to seize them.&lt;br /&gt;
&lt;br /&gt;
When a party willing to make the attempt arrived at the southern edge of Shepherd territory, Eddarux led them to an obsidian cairn marking the Swikedom border, one of hundreds of markers spaced about a third of a mile apart and capped with carved symbols of [[Quelmar_Creation_Myths#The_Four_Dragons|the Four Dragons]]. This particular cairn proved to be a carefully constructed facade which the kobold unlocked to lead the party through a secret tunnel into Swikedom.&lt;br /&gt;
&lt;br /&gt;
They emerged at a work camp where subservient kobolds stretched hides on wooden frames and stirred acrid pits of white liquid, overseen by copper dragonborn.&lt;br /&gt;
&lt;br /&gt;
The next morning, the group traveled south to a rocky ravine, through which &amp;quot;Ed&amp;quot; had assured them the transport team would soon pass. In a carefully planned ambush, they slew several black and white dragonborn warriors whose arms bore the emblem of [[Swikedom_Kingdom#House_Tazrikarn_–_The_Veiled_Pyre|House Tazrikarn]], along with their guard drake and their unusual purple-scaled leader. The small, ornate chest the purple dragonborn carried exploded with force when Himo opened it. Inside were eight small, intact metal calottes, each tinged with a greenish-yellow sheen and marked with an unfamiliar, jagged rune. The adventurers determined that each calotte could make a weapon nominally magical and, if first charged via something called a Hellfire Lantern, could also render the weapon more effective against [[demon|demons]].&lt;br /&gt;
&lt;br /&gt;
On the road back toward the border, the party encountered a caravan of five finely crafted wagons pulled by drakes and accompanied by a large, [[Swikedom_Kingdom#Swikedom_Caste_System|mixed-caste]] group made up of:&lt;br /&gt;
- a few lizardfolk and wyvernborn servitors,&lt;br /&gt;
- a dozen black/white warriors,&lt;br /&gt;
- a half dozen copper/brass artisans,&lt;br /&gt;
- a few green/bronze scholars, and&lt;br /&gt;
- two nobles, one blue and one silver&lt;br /&gt;
The reptilians regarded the party as members of the animal caste, below even kobold thralls and hence forbidden to travel unaccompanied. But Mezzi had taken the guise of a green dragonborn and was able to usher the lowly warmbloods past without significant hostilities.&lt;br /&gt;
&lt;br /&gt;
The next day, the party returned north across the border into Shepherd territory and were promptly confronted by five humanoids in familiar, metal masks. The cultists attacked with purpose, but soon used magic to flee for their lives. The adventurers then trekked back to the Arboretum with the uncharged calottes, able to provide the Alliance with only nominal magical aid, for now.&lt;br /&gt;
&lt;br /&gt;
=== Session 18: The Lair of Those Who Wallow &amp;lt;small&amp;gt;(12/9/2025)&amp;lt;/small&amp;gt; ===&lt;br /&gt;
&#039;&#039;&#039;DM:&#039;&#039;&#039; Mercedes&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PCs:&#039;&#039;&#039; [[Mizuka]] (R.I.P.), [[Abraham Marr]] (R.I.P.), [[Glorivesh|Gloria]], [[Nid]], [[Voscaera]], [[Syl Vipershade|Syl]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NPCs:&#039;&#039;&#039; [[Bedlam in the Badlands/NPCs#Raegina|Raegina]], [[Bedlam in the Badlands/NPCs#Sandra Sanderson|&amp;quot;Sandra Sanderson&amp;quot;]], [[Bedlam in the Badlands/NPCs#Leiloni|Leiloni]], [[Bedlam in the Badlands/NPCs#The Baroness of Filth|The Baroness of Filth]]&lt;br /&gt;
&lt;br /&gt;
After being given provisions by Raegina and the other women of the Junkyard, including Sunflower Flashbangs and Soul Coins [that Raegina pressed upon them MUST be returned], the six adventurers headed out on a two week journey following the map they found to go to the Mire, the home of the Baroness of Filth. &lt;br /&gt;
&lt;br /&gt;
Along the way, they learned quirks about each other, bonded with their horses from the Junkyard, and discovered who was the best cook among them (and the worst). &lt;br /&gt;
&lt;br /&gt;
Once they reached a small grove of petrified trees, stained red on one side, they knew they’d found the Mire. &lt;br /&gt;
&lt;br /&gt;
They headed into the red tinged swamp and were first greeted with Maw demons who brought the heroes out into the open so the Baroness could line them up and cast Lightning Bolts through them. &lt;br /&gt;
&lt;br /&gt;
The battle was long, painful, the threat of death wasn’t even the worst that could come as the adventurers of these badlands learned that with the very lamp Koro had carried on his hip for days, the Baroness of Filth could merely react and change a fallen ally into an immediately bloodthirsty demon. &lt;br /&gt;
&lt;br /&gt;
First Mizuka, then Abraham met their grisly fate, their murderous pasts drawn out and demonizing them, now Wallows of the Filth. Sandra, one of these Wallows now too, crept along the edge of the fight, while the Herald of the Baroness, Leiloni, though stoic the whole time, missed every swing with her death blade, and it clattered to the ground when she was slain.&lt;br /&gt;
&lt;br /&gt;
With efforts of Syl, Gloria, and Nid, Sandra and Mizuka were both exorcised as well, but the Baroness stood strong. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Bane&#039;&#039;d by Syl, and with her own Herald’s death blade now in Voscaera’s hands, the Baroness finally met her fate, destroyed, and the Incisors of Ignition wrenched from her chest to power the engine of the War Rig.&lt;br /&gt;
&lt;br /&gt;
=== Session 19: A Betrayal in the Badlands (12/17/2025) ===&lt;br /&gt;
&#039;&#039;&#039;DM&#039;&#039;&#039;: Amanda &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PCs&#039;&#039;&#039;: [[Markandros]], [[Nikodemus]], [[Avel]], [[Razzadrog]], [[The Girl Bard Named Leonard|Leonard]], [[Himo Nilo|Himo]] Nilo &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NPCs&#039;&#039;&#039;: Satlique Petra, Vettik Herbert, various unnamed encampment npcs, Yuru the Tortle, and Nacha and Sa (RIP) the lizardfolk couple.&lt;br /&gt;
&lt;br /&gt;
Saltique Petra meets the party in the Arboretum, giving them the job of routing out a traitor in the midst of a shepherd encampment. The 6 brave adventurers accepted the job and headed out into the badlands to meet up with the head of the shepherds; Vettik Herbert. It is a 2 week trip out into the badlands. Along the way they evade sandstorms and find water in hollows of cactuses. When they arrive at the meeting place, there is no sign of the Vettik. However, as they go to investigate the area, Demons appear out of a cave and swoop down upon them! These Vargouilles have been forcing Vettik Herbert into hiding in a nearby ditch, for if they kiss you, you are cursed into becoming one by the end of the day. They easily rid themselves of the demon pestilence, but not before Himo is cursed to become one of them.  They find a demon summoning circle in the cave, leading credence to the idea that the traitor amongst the shepherds set a trap for the party.&lt;br /&gt;
&lt;br /&gt;
Vettik Herbert thanks the party and leads them swiftly to the encampment cleverly hidden in a gorge between rock formations and illusioned from the outside. He instructs them to speak with the shepherds here and figure out who could be betraying them. He asks that they do so secretly, without alerting the traitors to any investigations. In speaking to various NPCs, they discover who has been recently added to the Shepherd&#039;s fold. Markandros and Nikodemus befriend a lizardfolk couple, Nacha and Sa. They promise them a job on the next harvest if they are still interested. Himo talks to Yuru and learns more about the shepherds via the healer. Avel, Razzadrog, and Leonard interrogate various NPCs until disaster strikes! An NPC is suddenly found dead in a tent. There are traces of Demonic energy. The camp is sent into an uproar! The order is sent out. the camp prepares to leave. Himo casts a spell and suddenly, three NPCs are revealed to have illusion magic surrounding them. Himo and Avel strike and the jig is up as 3 cultists in silver masks are revealed. A battle breaks out as 3 caustic demons also drop their illusions and attack. The battle is hard won, the demons reduced to ashes, one cultist felled, and one shepherd killed in battle (Sa the lizardfolk). Two of the cultists managed to escape. Vettik Herbert was grateful to the heroes and paid them well. He also gifted them mounts to use in desert travel. Leonard found a pair of Surefoot Boots to help her in the adventures to come. Himo was able to tear off a silver mask, but it melted, ruining the face of the cultists and scarring Himo&#039;s hands terribly. Himo was also cured from the curse by Yuru!&lt;br /&gt;
&lt;br /&gt;
=== Session 20: Holly Jolly Sparklemas &amp;lt;small&amp;gt;(12/20/2025)&amp;lt;/small&amp;gt; ===&lt;br /&gt;
&#039;&#039;&#039;DM:&#039;&#039;&#039; Mercedes&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PCs:&#039;&#039;&#039; [[Delaiah]], [[Stix]], [[Ozmir Nightshade|Ozmir]], [[Ollie]], [[Mezzi]], [[Avel]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NPCs:&#039;&#039;&#039; Raegina, Janglehop &lt;br /&gt;
&lt;br /&gt;
Raegina calls together a group of adventurers because when she awoke in the morning, there were Sparklemas decorations everywhere, stockings for Cilvdy, Baftzmyr, Kicyr and Jitcwal, decorated trees, and a pile of coal sitting at the base of Raegina&#039;s watchtower. The cambion suspects this is the work of a previously dismissed Junker; a gnome called Janglehop who loved this gnomish holiday. &lt;br /&gt;
&lt;br /&gt;
As the party inspected the mysterious Sparklemas decor, suddenly the Junkyard came under the attack of the gnome himself! In a sleigh built into a mecha, as well an army of toys he&#039;s developed during his time away from the junkyard: Teddy Squeez&#039;ems, based on a living teddy bear that was rumored to hug people to death in Southern Pteris, a small clockwork dragon, tiny tin soldiers that marched in battalions. While the little soldiers overwhelmed Mezzi, Stix burned away the teddies and Delaiah and Ozmir played bait and attack with the Clockwork dragon, avoiding it&#039;s fiery breath. Avel and Ollie did what they could to help take down the big sleigh mech and when the mech had been defeated, Janglehop surrendered. &lt;br /&gt;
&lt;br /&gt;
He complained that he wouldn&#039;t have to do all this if Raegina had just let him celebrate Sparklemas! but Raegina in turn explained that the reason she threw Janglehop out of the junkyard wasn&#039;t because he wanted to celebrate this holiday, but instead because he was lazy the rest of his time under her direction until this holiday came about and then he actually worked. &lt;br /&gt;
&lt;br /&gt;
Raegina says she will take Janglehop back if he can put in this kind of effort always and that she&#039;s impressed with what he has created while he was gone. In his delight of being accepted back, Janglehop pulls out a holly jolly bag of hold-iday cheer and offers each of the adventurers a gift. They then have a grand celebration with all of the Junkers! &lt;br /&gt;
[[Category:Bedlam in the Badlands]]&lt;/div&gt;</summary>
		<author><name>JaeltheJust</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Bedlam_in_the_Badlands/The_Story_So_Far&amp;diff=44673</id>
		<title>Bedlam in the Badlands/The Story So Far</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Bedlam_in_the_Badlands/The_Story_So_Far&amp;diff=44673"/>
		<updated>2026-02-15T18:34:16Z</updated>

		<summary type="html">&lt;p&gt;JaeltheJust: /* Session 20 (12/20/2025) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Worldbuilders}}&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;big&amp;gt;This page is the [[campaign]] synopsis as told by the DMs. To read more intimate retellings of the PCs&#039; adventures told in their own words (and those of their players), see &#039;&#039;&#039;[[Bedlam in the Badlands/Player Recaps]]&amp;lt;/big&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Book 1==&lt;br /&gt;
&lt;br /&gt;
===Session 1: Kickoff Megagame, part 1 (9/6/25)===&lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;big&amp;gt;&amp;lt;strong&amp;gt;Trading Route Troubles&amp;lt;/strong&amp;gt;&amp;lt;/big&amp;gt; ====&lt;br /&gt;
&#039;&#039;&#039;DM:&#039;&#039;&#039; Amanda&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PCs:&#039;&#039;&#039; [[Pryderi]] (she/they), [[Chanterelle]] (she/her), [[Koro]] (he/him), [[Silgr]] (he/him), [[Rhogar Dreel|Rhogar]] (he/him), [[Davin Dunefoot|Davin]] (he/him), [[Rimsa]] (he/him)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NPCs:&#039;&#039;&#039; [[Bedlam in the Badlands/NPCs#Lord Pavan|Lord Pavan]], [[Bedlam in the Badlands/NPCs#Swordmaster Krispin|Swordmaster Krispin]], [[Bedlam in the Badlands/NPCs#Tradesman Kareek|Tradesman Kareek]] (and his monitor lizard Stanley)&lt;br /&gt;
&lt;br /&gt;
Seven brave souls took the Duke’s job to escort a trade caravan across the Badlands. They traveled with the caravan, meeting the traders and the leader of this specific caravan, the Lord Pavan and his bodyguard Krispin. They also met a peculiar lizardfolk trader named Kareek, and his semi-tamed monitor lizard Stanley, who were pulling a covered wagon filled with mysterious cargo.&lt;br /&gt;
&lt;br /&gt;
Roughly halfway to their destination, the party spotted a group of shadowy figures on the horizon. Together, they used the wagons and trade goods to form a barrier surrounding the people and animals. They were beset by several flesh hounds and an abyssal hound. However, despite the hard battle, the demons were killed and the caravan protected. Most of the pack animals ran away in the midst of the battle, but minimal life was lost and only a few trade goods were destroyed. &lt;br /&gt;
&lt;br /&gt;
After they&#039;d successfully defended the caravan, a flare shot high into the air from the Arboretum. Lord Pavan urged everyone into one of the remaining wagons and rushed to their aid. &lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;big&amp;gt;&amp;lt;strong&amp;gt;Out of the Pot&amp;lt;/strong&amp;gt;&amp;lt;/big&amp;gt; ====&lt;br /&gt;
&#039;&#039;&#039;DM:&#039;&#039;&#039; Chris&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PCs:&#039;&#039;&#039; [[Syl]] (they/them), [[Gobbo Greenskin|Gobbo]] (they/them), [[Sixsplitter]] (he/him)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NPCs:&#039;&#039;&#039; [[Bedlam in the Badlands/NPCs#Ter|Ter]], [[Bedlam in the Badlands/NPCs#Garret|Garret]], [[Bedlam in the Badlands/NPCs#Brandran|Brandran]]&lt;br /&gt;
&lt;br /&gt;
The crew received orders from Ter to go investigate a nearby [[The Shend|Shend]] camp. They met up with a caravan on its way to HQ. They made it a point on the trade route where they split and went into the uncharted Badlands. They easily found Vinaash Oasis. They looked around the oasis and found an unguarded cave. They noticed strange black ichor splattered about and Shend and prisoners massacred. The only prisoner alive could only convey to watch out for the bugs and bats. The party&#039;s curiosity got the best of them and they delved in too deep and discovered a hidden storage room where they were ambushed. As they escaped with their newfound friend Brandran, they looked back towards the Arboretum as they noticed the signal for help.&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;big&amp;gt;&amp;lt;strong&amp;gt;&amp;lt;s&amp;gt;Grind&amp;lt;/s&amp;gt; Sparkburn, Smash, &amp;amp; Cleave&amp;lt;/strong&amp;gt;&amp;lt;/big&amp;gt;====&lt;br /&gt;
&#039;&#039;&#039;DM:&#039;&#039;&#039; Mercedes&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PCs:&#039;&#039;&#039; [[Stix]] (they/them), [[Razzadrog]] (he/him), [[Himo Nilo|Himo]] (he/him), [[Delaia]] (she/her), [[Demir]] (he/him), [[Caesana]] (she/her), [[Jynx]] (she/her)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NPCs:&#039;&#039;&#039; [[Bedlam in the Badlands/NPCs#Raegina|Raegina]], [[Bedlam in the Badlands/NPCs#Baftzmyr|Baftzmyr]], [[Bedlam in the Badlands/NPCs#Kicyr|Kicyr]], [[Bedlam in the Badlands/NPCs#Cilvdywutc|Cilvdywutc]]&lt;br /&gt;
&lt;br /&gt;
Raegina called for &amp;lt;s&amp;gt;victims&amp;lt;/s&amp;gt; volunteers to come and try out her cohorts newest set of scrap golems. The seven volunteers prepared themselves and handily destroyed the bots in record time, earning Raegina’s three goons looks of derision. Raegina offered to teach those adventurers who beat up the golems how to scrap and then rebuild the bots, each player adding an infusion of their own power. With bigger and better golems and a betting pool in place, the two teams of adventurers and the team of Raegina’s henchgals battled their golems until only the noble Sparkburn remained, earning their team a prize of 66 gold. The call for aid then came from the Arboretum and Raegina loaded up the adventurers (and Sparkburn) into her war rig to answer the call.&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;big&amp;gt;&amp;lt;strong&amp;gt;Quasits Can&#039;t Hurt Ya&amp;lt;/strong&amp;gt;&amp;lt;/big&amp;gt;====&lt;br /&gt;
&#039;&#039;&#039;DM:&#039;&#039;&#039; Guest DM Caleb&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PCs:&#039;&#039;&#039; [[Leonard]], [[Avel]], [[Kex]], [[Larry]], [[Lincoln &amp;quot;Toots&amp;quot; Whiterock]], [[Ollie Ollivine]], [[Diana Belkacem]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NPCs:&#039;&#039;&#039; Unknown&lt;br /&gt;
&lt;br /&gt;
Engagement not documented.&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;big&amp;gt;&amp;lt;strong&amp;gt;The Sheriff and the Storm&amp;lt;/strong&amp;gt;&amp;lt;/big&amp;gt;====&lt;br /&gt;
&#039;&#039;&#039;DM:&#039;&#039;&#039; Cat&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PCs:&#039;&#039;&#039; [[Ozmir]] (he/him), [[Grymos]] (he/him), [[Pearl]] (she/her), [[Voscaera]] (she/her), [[Dallas]] (she/her), [[Lyrina]] (she/her)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NPCs:&#039;&#039;&#039; [[Bedlam in the Badlands/NPCs#Gnash|Gnash]], [[Bedlam in the Badlands/NPCs#Inguza (&amp;quot;Gooey&amp;quot;)|Gooey]]&lt;br /&gt;
&lt;br /&gt;
The Arboretum -- a remote trading hub sheltered within a petrified, stadium-sized tree that towered above the Pteris wastes -- was missing its sheriff. The plasmoid public servant, named Inguza (&amp;quot;Gooey&amp;quot;, they/them), had gone out to investigate the latest and closest in a string of peculiar sandstorms.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Inguza&#039;s in trouble,&amp;quot; the no-nonsense, half-orc warrior Gnash said to no one in particular, &amp;quot;Follow me.&amp;quot;  She was heading for the northeast exit, a quarter-mile passage that had been dug through one of the tree&#039;s great, petrified roots. A rescue party mustered in her wake and hurried to catch up.&lt;br /&gt;
&lt;br /&gt;
The group soon reached the unnaturally sharp edge of the half-mile-wide tempest, where Gnash located a crooked staff protruding from the sand and announced, &amp;quot;They entered here.&amp;quot; She touched a large ring of bone to the staff and plunged into the storm, leaving the party to hustle after her again.&lt;br /&gt;
&lt;br /&gt;
The wind inside whined unsettlingly; flying sand restricted everyone&#039;s vision and lashed their skin. But they all searched systematically until an angry bellow audible above the wind guided them to a two-headed tentacle demon, which they battled and slew. Behind it they spotted the barely conscious Gooey, who had absorbed a devastating amount of sand into their amorphous body. The companions tended to them briefly before carrying their semi-solid form back to the Arboretum&#039;s infirmary.&lt;br /&gt;
&lt;br /&gt;
Some of the party had sustained minor lacerations from the storm&#039;s slashing sand, and while the injuries themselves appeared insignificant, the curious gold flecks that had appeared in their eyes afterward brought a nagging sliver of apprehension.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Session 2: Kickoff Megagame, part 2 (9/6/25)===&lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;big&amp;gt;&amp;lt;strong&amp;gt;Aggression from Above&amp;lt;/strong&amp;gt;&amp;lt;/big&amp;gt; ====&lt;br /&gt;
&#039;&#039;&#039;DM:&#039;&#039;&#039; Amanda&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PCs*:&#039;&#039;&#039; [[Pryderi]], [[Chanterelle]], [[Koro]], [[Silgr]], [[Rhogar Dreel|Rhogar]], [[Davin Dunefoot|Davin]], [[Demir|Demir (he/him)]]; &#039;&#039;&#039;*&#039;&#039;&#039;Reinforcements: [[Toots]] (he/him), [[Pearl Dust|Pearl]], [[Larry]] (he/him)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NPCs:&#039;&#039;&#039; [[Bedlam in the Badlands/NPCs#Lord Pavan|Lord Pavan]], [[Bedlam in the Badlands/NPCs#Swordmaster Krispin|Swordmaster Krispin]]&lt;br /&gt;
&lt;br /&gt;
Rushing towards the Arboretum, everyone was greeted by a desperate scene. Demons everywhere, being fought off by people from every faction. Lord Pavan lead the seven brave souls through one of the root entrances and up to the top of the Arboretum. The open roof was being swarmed by hordes of flying demons bent on taking out the ballistas on the top of the battlements. A fight began.&lt;br /&gt;
&lt;br /&gt;
They fought back the demons, saving all but one of the ballistas. The battle was harsh, knocking out several fighters before it was won.&lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;big&amp;gt;&amp;lt;strong&amp;gt;And into the Fire&amp;lt;/strong&amp;gt;&amp;lt;/big&amp;gt; ====&lt;br /&gt;
&#039;&#039;&#039;DM:&#039;&#039;&#039; Chris&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PCs:&#039;&#039;&#039; [[Syl]], [[Sixsplitter]], [[Caesanna]], [[Jynx]], [[Lyrina]], [[Dallas]], [[Gobbo Greenskin|Gobbo]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NPCs:&#039;&#039;&#039; [[Bedlam in the Badlands/NPCs#Ter|Ter]], [[Bedlam in the Badlands/NPCs#Brandran|Brandran]]&lt;br /&gt;
&lt;br /&gt;
As the party returned safely to the Arboretum, they were met by the others and Ter. He tasked them with an operation for espionage. He turned tail with Gobbo and Brandran (the prisoner from the Shend camp). The party spotted a moving caravan of creatures with two ballistas. They easily wiped the creatures out and dismantled the ballista.&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;big&amp;gt;&amp;lt;strong&amp;gt;Addressing the Oliphaunt in the Rig&amp;lt;/strong&amp;gt;&amp;lt;/big&amp;gt;====&lt;br /&gt;
&#039;&#039;&#039;DM:&#039;&#039;&#039; Mercedes&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PCs:&#039;&#039;&#039; [[Stix]], [[Razzadrog]], [[Himo Nilo|Himo]], [[Delaia]], [[Leonard]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NPCs:&#039;&#039;&#039; [[Bedlam in the Badlands/NPCs#Raegina|Raegina]], [[Bedlam in the Badlands/NPCs#Baftzmyr|Baftzmyr]], [[Bedlam in the Badlands/NPCs#Kicyr|Kicyr]], [[Bedlam in the Badlands/NPCs#Cilvdywutc|Cilvdywutc]]&lt;br /&gt;
&lt;br /&gt;
As they sped forward, approaching one of the entrance roots, a large undead oliphaunt t-boned the war rig, completely turning it over and destroying both vehicles in the process. An infuriated Raegina beheaded the oliphaunt and commanded the adventurers to stand and destroy the demons in their path to clear the way into the arboretum.&lt;br /&gt;
&lt;br /&gt;
Facing Pustuloids, Capra demons, Incultis and Lesser Rage demons, the party worked diligently to keep each other safe and get the demons out of the way. They pushed the oliphaunt off the entranceway and watched in awe as Raegina flipped the war rig off of Baftzmyr who had been pinned underneath. &lt;br /&gt;
After harvesting from the demons, the adventurers heard the loud boom of the Conservatory’s destruction and after facing a wave of wild magic, faced a final wave of fleeing demons as well, but claimed another victory! &lt;br /&gt;
&lt;br /&gt;
====&amp;lt;big&amp;gt;&amp;lt;strong&amp;gt;Hold the Line&amp;lt;/strong&amp;gt;&amp;lt;/big&amp;gt;====&lt;br /&gt;
&#039;&#039;&#039;DM:&#039;&#039;&#039; Guest DM Caleb&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PCs:&#039;&#039;&#039; [[Avel]], [[Kex]], [[Ollie Ollivine]], [[Diana Belkacem]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NPCs:&#039;&#039;&#039; Unknown&lt;br /&gt;
&lt;br /&gt;
Engagement not documented.&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;big&amp;gt;&amp;lt;strong&amp;gt;Wait.. Kobolds?&amp;lt;/strong&amp;gt;&amp;lt;/big&amp;gt;====&lt;br /&gt;
&#039;&#039;&#039;DM:&#039;&#039;&#039; Cat&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PCs:&#039;&#039;&#039; [[Ozmir]], [[Grymos]], [[Pearl]], [[Voscaera]], [[Lincoln &amp;quot;Toots&amp;quot; Whiterock]], [[Larry]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NPCs:&#039;&#039;&#039; [[Bedlam in the Badlands/NPCs#Sir Anthony|Sir Anthony]]&lt;br /&gt;
&lt;br /&gt;
Just west of the Arboretum, the party hurried into position to wait uneasily for the inevitable demon incursion. What eventually came was kobolds. Dozens of light-blue clad kobolds scampered forward, several yards in advance of a single goat-like fiend, which they seemed very leery of. They made non-lethal attacks and spoke in Common, some invoking the name of the deity Kurtulmak, some issuing orders, and some asking for permission to use lethal force once they saw the party felling their allies left and right. The last one alive tossed down her dagger and cried &amp;quot;Sanctuary!&amp;quot; before being unceremoniously dispatched.&lt;br /&gt;
&lt;br /&gt;
The goat demon&#039;s very presence rotted the flesh. Its sting immediately raised boils and took off patches of skin. It gave Ozmir a coughing fit that somehow produced a swarm of flies, for which he repaid the fiend with a blade through the throat.&lt;br /&gt;
&lt;br /&gt;
While Grymos looted corpses, Pearl, Toots, and Larry rushed up to the tree&#039;s battlements to help defend against airborne threats. The enemy withdrew in the end, but not before staining the sand on all sides of the Arboretum with the blood of the allied forces of the Badlands.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Session 3: The Tower That Wasn&#039;t &amp;lt;small&amp;gt;(9/21/25)&amp;lt;/small&amp;gt;===&lt;br /&gt;
&#039;&#039;&#039;DM:&#039;&#039;&#039; Cat&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PCs:&#039;&#039;&#039; [[Mezzi]] (they/them), [[Diana Belkacem|Diana]] (she/her), [[Davin Dunefoot|Davin]] (he/him), [[Dallas]] (she/her), [[Himo Nilo|Himo]] (he/him), [[Polvo]] (she/her)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NPCs:&#039;&#039;&#039; [[Bedlam in the Badlands/NPCs#Sir Anthony|Sir Anthony]], [[Bedlam in the Badlands/NPCs#Jerbo|Jerbo]], [[Bedlam in the Badlands/NPCs#Dapple|Dapple]], The Osteomancer&lt;br /&gt;
&lt;br /&gt;
In the partially rebuilt Omnichapel, Sir Anthony, the bugbear paladin of Pelor who was now the formal leader the Arboretum, memorialized the recently fallen. Afterward, Jerbo, the gnome arcanist who once managed the magical Conservatory, told the adventures he hoped a loxodon known as the Osteomancer could explain why kobolds had joined the demons, so the group rented horses from the satyr stable keeper, Dapple, and rode to her hidden bunker.&lt;br /&gt;
&lt;br /&gt;
The Osteomancer required them first to visit a &amp;quot;&#039;negative tower&#039; made not of stone but of Absence, a sealed wound in reality visible only in reflections,&amp;quot; to re-seal the tear before its influence eroded meaning in the nearby area. &amp;quot;The longer something is exposed to it, the more it forgets what it is,&amp;quot; she told them. When Davin asked about protection, she showed them a seven-foot, rune-inlaid, humanoid skull that allowed them to share memories to anchor one another in reality.&lt;br /&gt;
&lt;br /&gt;
Near the &amp;quot;tower&amp;quot; all was still. The inside was a photonegative of itself. Himo began using the loxodon&#039;s magic to reseal the wound. White shadows drained the party members&#039; senses of identity, bringing them closer to catatonia with each touch, while a faceless Custodian tried to erase them from reality entirely. They battled until the spell took hold, and they escaped the shadowy structure before it faded away.&lt;br /&gt;
&lt;br /&gt;
In payment, the Osteomancer explained that in dragon-worshipping Swikedom, &amp;quot;the divine Blood Law relegates kobolds to the Thrall caste, below all save Warmbloods like us,&amp;quot; but that  kobolds who revere Kurtulmak above Tiamat may try to escape their thralldom, denying that the Blood Law is divinely ordained. &amp;quot;One such group,&amp;quot; she revealed, &amp;quot;led by Snizz the Fortunate, used the demons as a way out of bondage, but their freedom -- such as it was -- ended when your comrades cut them down.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
And she issued a warning, purportedly from a vision of a fire-scarred mesa: &amp;quot;The Beast of Cinderspire will roam free.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=== Session 4: Werevultures by Night &amp;lt;small&amp;gt;(9/24/25)&amp;lt;/small&amp;gt; ===&lt;br /&gt;
&#039;&#039;&#039;DM:&#039;&#039;&#039; Chris&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PCs:&#039;&#039;&#039; [[Steady (Dee) Wind|Dee]], [[Delaiah]], [[Stix]], [[Davin Dunefoot|Davin]], [[Razzadrog]], [[Leonard]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NPCs:&#039;&#039;&#039; [[Bedlam in the Badlands/NPCs#Sukki|Sukki]], [[Bedlam in the Badlands/NPCs#Brandran|Brandran]], [[Bedlam in the Badlands/NPCs#Hektor|Hektor]]&lt;br /&gt;
&lt;br /&gt;
Asked by Sukki, the head of the casino, to deliver a recently rescued Shend prisoner to HQ. They began their 7 day secret journey along which they were spotted and attacked by these strange shapeshifting vultures. During the battle that ensued, the maddened deep gnome Brandran became cursed and began to flee. The group captured the two werevultures and Brandran and delivered them to Hektor at HQ. &lt;br /&gt;
&lt;br /&gt;
=== Session 5: Bombs (and how not to make them) 101 &amp;lt;small&amp;gt;(9/27/25)&amp;lt;/small&amp;gt; ===&lt;br /&gt;
&#039;&#039;&#039;DM:&#039;&#039;&#039; Mercedes&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PCs:&#039;&#039;&#039; [[Syl]], [[Ollie Ollivine|Ollie]], [[Glorivesh|Gloria]], [[Koro]], [[Mizuka]], [[Avel]] &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NPCs:&#039;&#039;&#039; [[Bedlam in the Badlands/NPCs#Cilvdyzwutca|Cilvdyzwutca]], [[Bedlam in the Badlands/NPCs#Baftzmyr|Baftzmyr]], [[Bedlam in the Badlands/NPCs#Kicyr|Kicyr]], [[Bedlam in the Badlands/NPCs#Raegina|Raegina]] &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Keywords:&#039;&#039;&#039; Demons, Junkyard, Crafting, Scrapping&lt;br /&gt;
&lt;br /&gt;
Invited by flyers hung in the Arboretum, our adventurers headed the three hour trek across the desert to [[the Junkyard]] to help clear it out of the left over demons that had been hiding in their after the siege. Cilvdyzwutca (Cilvdy) was put in charge of these recruits to have them help her build bombs to draw the demons out and then exterminate. Half of the party arrived already exhausted, but prepared to do their best on Cilvdy&#039;s patent-pending origami bomb assembly line. &lt;br /&gt;
&lt;br /&gt;
Syl and Koro folded the paper frogs, Ollie and Avel filled those frogs with black powder, then they were fitted with the fuse and dipped in wax by Gloria and Mizuka. This went about as well as you would think it would, several of the bombs blowing up during the wax dipping process from exposure to the heat, causing panic and quite a bit of damage to Gloria and Mizuka. &lt;br /&gt;
&lt;br /&gt;
Eventually Syl and Koro switched around their roles on the assembly line to ensure Gloria didn&#039;t die. Of the 12 bombs assigned, 7 were successfully made. Cilvdy tried to keep up her best encouragement while the other two of Raegina&#039;s minions just teased. From a distance, Koro noticed Raegina herself watching over them from her watchtower. &lt;br /&gt;
&lt;br /&gt;
They then headed deeper into the Junkyard where they both found and were found by a horde of abyssal chickens and leeches. The adventurers had plenty of leech wounds by the time they managed to slaughter everything, but they all survived and none of them had any eggs laid inside their wounds! They then scrapped the demonic creatures for biological parts and were paid for their service!&lt;br /&gt;
&lt;br /&gt;
=== Session 6: Find those Animals! &amp;lt;small&amp;gt;(9/30/25)&amp;lt;/small&amp;gt; ===&lt;br /&gt;
&#039;&#039;&#039;DM:&#039;&#039;&#039; Amanda&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PCs:&#039;&#039;&#039; [[Leonard]], [[Rhogar Dreel|Rhogar]], [[Avel]], [[Mezzi]], [[Demir]], and [[Razzadrog]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NPCs:&#039;&#039;&#039; Bedlam in the Badlands/NPCs#Dapple]|Dapple], Bedlam in the Badlands/NPCs#Kareek|Kareek]] (and Stanley)&lt;br /&gt;
&lt;br /&gt;
Upon seeing a new job hung in the central marketplace, the adventurers gathered together around one liaison to hear the details of the job. They were tasked to bring back the missing pack animals (or whatever animals they could find and bring back) that were lost during the demon attack on the arboretum. They were directed to one Dapple, keeper of the stables. together, they rented out one horse and cart from the stables and headed into the desert to search for the runaway animals.&lt;br /&gt;
&lt;br /&gt;
It took a total of 3 days, but the party managed to find some animals. They managed to find and capture one wild dustrunner, rescue one camel beset by dust mephits, and one horse caught in the bottom of a giant ant lion pit. They fought off a demon possessed horse and managed to find one of the traders lost from the demon attack. Kareek and his monitor lizard Stanley were found on the side of a cliff, trapped beneath a broken cart and unable to move. However, as the adventurers descended to rescue them, a monstrosity made of half giant snake, half giant spider appeared from the gorge and attacked!&lt;br /&gt;
&lt;br /&gt;
They defeated the spidersnake, saved Kareek and Stanley, and safely transported them and all the animals found back to the Arboretum. They were paid by the man who had offered the job and received a bonus for each animal returned.  &lt;br /&gt;
&lt;br /&gt;
=== Session 7: Tracking Demons 102 &amp;lt;small&amp;gt;(10/13/2025)&amp;lt;/small&amp;gt; ===&lt;br /&gt;
&#039;&#039;&#039;DM:&#039;&#039;&#039; Mercedes&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PCs:&#039;&#039;&#039; [[Steady (Dee) Wind]], [[Ozmir]], [[Himo Nilo]], [[Razzadrog]], [[Stix]], [[Koro]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NPCs:&#039;&#039;&#039; [[Bedlam in the Badlands/The Junkyard|Baftzmyr]]&lt;br /&gt;
&lt;br /&gt;
Baftzmyr put out a call for adventurers to assist her in tracking and taking down a very large demon that was under the sand. &lt;br /&gt;
&lt;br /&gt;
She tells of how it sends out smaller creatures to aid it or search for something, so they must work with stealth and caution as she worries the creature under the sand is too large for any one of them to handle. &lt;br /&gt;
&lt;br /&gt;
Baftzmyr leads the party and Sparkburn out into the desert and has them prove their worth at tracking down the demons, waiting until they find one of the small ones and waiting for someone to pick up it’s trail. Ozmir had eyes on the moving mound of sand first, leading the party into the desert even further east from the junkyard when they realized it was going to suddenly pop out of the ground. Recognizing this, Ozmir warned the party and they were able to prepare for the creature emerging. They found a strange looking Dretch, seemingly mutated in some way and with ease. It only took two party members to slay it. Would that mean the task ahead would be simple? &lt;br /&gt;
&lt;br /&gt;
They continued forward into the desert and realized more dretch-sign was visible! Stix led the group now, tracking down 3-4 different sand mounds until they got to a large divot in the sand that was moving slightly, as if something very large was struggling beneath. &lt;br /&gt;
&lt;br /&gt;
Stix took a very large bomb made from a origami pig by Cilvdyzwutca and put it in the center of the divot, quickly running away because Baftzmyr had already lit the fuse, and then the whole party watched as the explosion pushed all the sand away and revealed a huge demon in armor with a large lantern in it’s chest, struggling to get it’s legs out of the sand. &lt;br /&gt;
&lt;br /&gt;
Having to balance to keep from falling in the pit of sand that kept pulling into the giant’s struggle, the adventurer’s did their best to slay the demon, but found mutated dretches at their sides to antagonize them. Himo, Koro, Steady Wind, and Razzadrog all found themselves down in the sand pit by the end, too close to the demon who pummeled them at every opportunity and the sand pulling them down underneath where sight and breath was impossible. Koro and Steady Wind kept finding themselves victim to the demon’s massive claws, losing consciousness over and over, leaving the others to call on Baftzmyr for aid. &lt;br /&gt;
&lt;br /&gt;
Stix and Ozmir fought from above and did what they could to keep the dretches busy. &lt;br /&gt;
&lt;br /&gt;
Razzadrog got the final blow, aiming for the lantern and then its eyes, but at that the lantern began to pulse with an abyssal light. The fight wasn’t quite over yet. &lt;br /&gt;
&lt;br /&gt;
Himo attempted to free himself from the sand but couldn’t manage, and as the lantern finally blew, the fight ended with Koro and Steady Wind left in the sand, bleeding out. Thankfully Razzadrog was able to heal Steady Wind, Stix stabilizing Koro and then healing him so he could take part in scrapping the massive creature. &lt;br /&gt;
&lt;br /&gt;
What was left of the creature was drug back to the scrapyard by Baftzmyr and her horse, and she received an earful from Raegina for not preserving the lantern, but the adventurers had slain it and were paid for their work.&lt;br /&gt;
&lt;br /&gt;
=== Session 8: The Righteous and the Rootless &amp;lt;small&amp;gt;(10/14/2025)&amp;lt;/small&amp;gt; ===&lt;br /&gt;
&#039;&#039;&#039;DM:&#039;&#039;&#039; Cat&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PCs:&#039;&#039;&#039; [[Avel]], [[Razzadrog]], [[Leonard]], [[Himo Nilo]], [[The Scarlet Shadow]], [[Mezzi]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NPCs:&#039;&#039;&#039; [[Bedlam in the Badlands/NPCs#Gnash|Gnash]], [[Bedlam in the Badlands/NPCs#Jerbo|Jerbo]], Kaelen, Velza&lt;br /&gt;
&lt;br /&gt;
The half-orc ex-mercenary Gnash was worried again. Scouts 100 miles east of [[the Arboretum]] had lost the trail of a large group of unknown humanoids with peculiar footprints who had been moving toward the tree. At her request (and with some difficulty), the [[gnome]] arcanist Jerbo used a Wind Walk scroll to expedite the party&#039;s investigation. Their landmarks for navigation included the rotting carcass of a giant worm as well as the distant Mount [[Toi&#039;Viral]] -- named for the renegade demon whose [[Wish]] had essentially ended [[the Holy War]] against the [[dragon]]s more than a century earlier.&lt;br /&gt;
&lt;br /&gt;
In the hamlet of Drywater just beyond the great salt flat, the party met the [[vulpine]] druid Kaelen, through whom they would be able to relay any time-sensitive messages back to the Arboretum. At the end of the trip east, aerial scouting easily identified their destination, where the the Scarlet Shadow deduced that the mysterious tracks were those of dozens of insectoid [[thri-kreen]] who had burrowed into the sand where the tracks ended. The adventurers pursued four thri-kreen who had continued west toward the crumbling Fort Thurirlak. A brief parley failed, the alien humanoids attacked, and the party dispatched them before proceeding to the fort.&lt;br /&gt;
&lt;br /&gt;
Among the ruins were two dead Federation personnel, apparently slain by the group of people who were occupying the chamber beneath the structure and trying to repair an unstable Infernal power core in order to operate a miniature war rig. This time the party shot first. When only the group&#039;s tiefling leader remained alive, she set the unstable core to explode, and fell to Mezzi&#039;s Sleep spell while attempting to flee. They bound her, recovered useful parts from the destroyed rig, then cast Detect Thoughts and interrogated the captive.&lt;br /&gt;
&lt;br /&gt;
The adventurers learned that the tiefling was an ex-scrapper called Velza who&#039;d wanted to power the rig to defend a local tribe against demon incursions, and who&#039;d repeatedly locked horns with Raegina about prioritizing projects like this over the mission. They traveled back west to hand the captive over to Raegina and to report their findings to Gnash.&lt;br /&gt;
&lt;br /&gt;
=== Session 9: Corruption Runs Deep &amp;lt;small&amp;gt;(10/15/25)&amp;lt;/small&amp;gt; ===&lt;br /&gt;
&#039;&#039;&#039;DM:&#039;&#039;&#039; Chris&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PCs:&#039;&#039;&#039; [[Rhogar Dreel|Rhogar]], [[Delaiah]], [[Stix]], [[CB]], [[Grymos]], [[Ollie Ollivine|Ollie]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NPCs:&#039;&#039;&#039; [[Bedlam in the Badlands/NPCs#Sha&#039;Kon|Sha&#039;Kon]]&lt;br /&gt;
&lt;br /&gt;
A new face from the federation, a thri-kreen named Sha’Kon had tasked a simple plan to set up a new Federation outpost in the Vaneesh Oasis. While there, the party killed many shapeshifted creatures. They followed the secret path deep under the oasis, setting up a safe passage down. At the bottom of a seemingly endless passage, they found an open entrance to a dark and damp tunnel system. In this web-covered tunnel, they encountered a wolf-spider and some prey. After killing the spider and disarming a hobgoblin prisoner, the group collapsed the entrance using some bombs and scurried away back to the Arboretum.&lt;br /&gt;
&lt;br /&gt;
=== Session 10: Problems in the Port Town &amp;lt;small&amp;gt;(10/21/2025)&amp;lt;/small&amp;gt; ===&lt;br /&gt;
PCs: [[Lenore]], [[Syl]], [[Lyrina Moonshadow]], [[Bob Celestio]], [[Voscaera]], [[Delaiah]]&lt;br /&gt;
&lt;br /&gt;
NPCs: Krispin, Bright Patch, Kardyl Starkmark, Chrisanthemum (chrissy), Brior Windward&lt;br /&gt;
&lt;br /&gt;
A team of brave adventurers turned investigators were sent to the port city of Arrafell to investigate a series of disappearances. People and trade goods had gone missing over the past two months. Lord Pavan, on behalf of the duke, sent for help in the form of the team from the Arboretum.&lt;br /&gt;
&lt;br /&gt;
Upon arrival to the port city, Krisipin, Lord Pavan&#039;s swordmaster, met with them. He informed them of the situation and pointed them to different locations they could investigate. &lt;br /&gt;
&lt;br /&gt;
First they traveled to the Tradesman&#039;s guild. There they spoke with a number of tradespeople and with the head of the guild, Bright Patch. They learned more about what had been happening and who could potentially be responsible. &lt;br /&gt;
&lt;br /&gt;
Then the party split. &lt;br /&gt;
&lt;br /&gt;
Lenore and Syl went to the craftsman&#039;s guild, hoping to find a hinted at thieves guild somewhere within it&#039;s walls. They didn&#039;t find anything, but Lenore became a member of the craftsman&#039;s guild.&lt;br /&gt;
&lt;br /&gt;
Delaiah and Bob went to the tavern; the Bubbling Well, and spoke with the barkeep, Kardyl Starkmark. She spoke about new ships coming in and people disappearing, goods vanishing, and who could be behind it.&lt;br /&gt;
&lt;br /&gt;
Lyrina and Voscaera went to the warehouse where the trade goods were being stored. They attempted to break in, but were caught by the guards and taken to the barracks to speak with the captain of the guard, Brior Windward.&lt;br /&gt;
&lt;br /&gt;
The team reconvened at the guardhouse after things were sorted out and Lyrina and Voscaera were released. Everyone then went back to the warehouse for further investigation.&lt;br /&gt;
&lt;br /&gt;
=== Session 11: The Ballad of Sandra Sanderson &amp;lt;small&amp;gt;(10/22/2025)&amp;lt;/small&amp;gt; ===&lt;br /&gt;
&#039;&#039;&#039;DM:&#039;&#039;&#039; Mercedes&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PCs:&#039;&#039;&#039; [[Ollie Ollivine]], [[Razzadrog]], [[Stix]], [[Delaiah]], [[Himo Nilo]], [[Ozmir]], [[Leonard]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NPCs:&#039;&#039;&#039; [[Bedlam in the Badlands/NPCs#Sandra Sanderson|Sandra Sanderson]], [[Bedlam in the Badlands/NPCs#Cilvdyzwucta|Cilvdyzwucta]], [[Bedlam in the Badlands/NPCs#Jitcwal|Jitcwal]], &#039;&#039;The Shabby Scales&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A [[yuan-ti]] textile worker named Sandra Sanderson requests the aid of local heroes to help drive out a Gnoll and its pack of hyenas from her tent! &lt;br /&gt;
&lt;br /&gt;
The adventurers headed out to the west and found themselves at Sandra’s tent, currently inhabited by a [[gnoll]] warrior, four hyenas and two giant hyenas. They killed one of the hyenas immediately and it simply disappeared. The work of a conjugation spell. No matter! The party made quick work of the hyenas and the gnoll, which then, against Sandra’s protest, they skinned and gave her the skin for her textile work. &lt;br /&gt;
&lt;br /&gt;
While the others took a short rest from their fight, Himo Nilo and Ozmir did a quick look around, finding a smuggler’s stash nearby and, inside, all of Sandra’s textiles. &lt;br /&gt;
&lt;br /&gt;
She gave each of the adventurers a gift of a piece of clothing she’d made, but something seemed very fishy to Ozmir. He warned the others that he though they needed to get back to the Arboretum as soon as possible. &lt;br /&gt;
&lt;br /&gt;
Leonard and Himo stayed behind in the smuggler’s cache to watch Sandra carefully, as she had invited Stix to be her guest for the weekend. &lt;br /&gt;
&lt;br /&gt;
The others got to the Arboretum and discovered Sandra set them up! While they were away, a band of “gnolls” had attacked the Scrappers’ cart, and Cilvdy and Jitcwal were taken! With a closer look, the tracks left behind seemed more like lizardfolk and yuan-ti than gnolls. &lt;br /&gt;
&lt;br /&gt;
Back at Sandra’s, Himo and Leonard watched as the Shabby Scales wagon pulled up, packed up Sandra’s things and Stix, and took off to the west.&lt;br /&gt;
&lt;br /&gt;
=== Session 12: The Vulpine, the Doll and the Corpse Girl &amp;lt;small&amp;gt;(11/8/2025)&amp;lt;/small&amp;gt; ===&lt;br /&gt;
&#039;&#039;&#039;DM:&#039;&#039;&#039; Mercedes&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PC:&#039;&#039;&#039; [[Steady (Dee) Wind]], [[Koro]], [[Gobbo Greenskin|Gobbo]], [[Rhazzdrog]], [[Diana]], [[Demir]] &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NPCs:&#039;&#039;&#039; The Shabby Scales Posse, Sandra Sanderson, Leiloni, [[Bedlam in the Badlands/NPCs#Cilvdzwucta|Cilvdzwucta]], [[Bedlam in the Badlands/NPCs#Jitvwal|Jitvwal]], [[Stix]]&lt;br /&gt;
&lt;br /&gt;
Using valuable information gleaned from Koro, Syl and Himo&#039;s downtimess, our adventurers set out on a pack of horses sent to them by the Scrappers, all bearing the Scrapper brand. They left for a rendezvous point where the Shabby Scales would apparently be trading over Stix, Cilvdy and Jitcwal to a party representing the [[Bedlam in the Badlands/NPCs#The Baroness of Filth|Baroness of Filth]], who in her anger of losing her husband, the Baron, had put out a reward for the handing over of any scrappers or anyone who had been there when her husband was killed.&lt;br /&gt;
&lt;br /&gt;
The party arrived at the meet up place, Triton&#039;s Terrace, a small oasis to the East of the Arboretum by a few days. They scoped out and found a single body guard standing out front, Farrier, a large snakefolk. Deciding not to waste time, a fight ensued, soon enough Slim, Tim and Jim, a trio of lizardfolk joined as well as several demons. Steady Wind, Gobbo, and Demir struggled to stay up as the fight continued, but just as a demon was about to change Steady Wind&#039;s body into a new abyssal being, Froggy defended him and saved him from a terrible fate. Seeing Koro had the Abyssal Lantern of Filth, Sandra attempted to take it back, but missed and after being thoroughly beaten, Dimension Door-ed away, as did her companion, Leiloni.&lt;br /&gt;
&lt;br /&gt;
When the sand cleared, only our heroes stood tall. Koro quickly abandoned the Lantern of Filth, as it had been echoing in his mind and causing him disadvantage against fighting demons. Froggy attempted to lift it, but found itself blown up in the process. They left the lantern outside with Leo to watch it, but when they emerged from the cave later, it was gone. Inside a booby-trapped cave, the adventurers were able to find our trio of missing friends as well as contracts and bounties between the Baroness of Filth and the Shabby Scales. Now all that was left was to face the Baroness in her lair!&lt;br /&gt;
&lt;br /&gt;
=== Session 13: Give Jewelspar the Weapon (Or: A Prophecy Deferred)&amp;lt;small&amp;gt;(11/9/2025)&amp;lt;/small&amp;gt; ===&lt;br /&gt;
&#039;&#039;&#039;DM:&#039;&#039;&#039; Cat&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PCs:&#039;&#039;&#039; [[Ozmir]], [[Grymos]], [[Avel]], [[Stix]], [[Ollie Ollivine|Ollie]], [[Polvo]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NPCs:&#039;&#039;&#039; [[Archmage Nimz|Erland Nimz]] (he/him), Lirezel (she/her), Alinar (he/him), [[Bedlam_in_the_Badlands/NPCs#Sir_Anthony|Sir Anthony]]&lt;br /&gt;
&lt;br /&gt;
A few hours after two enormous, colorful sails in the distance caught people&#039;s attention, a simple, elegant sand ship sailed up to the Arboretum. The three nobly clad elves disembarked: Erland Nimz of [[Jewelspar]], his right hand, Lirizel, and his guardian, Alinar. Nimz told Sir Anthony he required volunteers to help retrieve a powerful weapon, long safeguarded in the desert, which he would wield against the demons in defense of his city.&lt;br /&gt;
&lt;br /&gt;
With the promise of a reward, a party soon boarded the elven sandrunner Shimmerwing, which carried them north for a day and a night using both wind and magic. Nimz cloaked the ship in an illusion, saying &amp;quot;Now everyone remember where we parked,&amp;quot; before leading them up to a hidden entrance on the side of a tall mesa and through its maze of tunnels, which he appeared to navigate with ease.&lt;br /&gt;
&lt;br /&gt;
After eliminating a group of guardian constructs, the team reached a giant stone door with an inscription in Elven indicating that whoever removed the weapon from the vault beyond would gain a mark of an unknown nature. Avel used a Knock spell to release the door lock, and a group effort wrenched it open. Beyond, a metal hallway led to a room that was shrouded in darkness -- to all but Stix, who was immediately blinded by the light of a Prismatic Sphere.&lt;br /&gt;
&lt;br /&gt;
Nimz tried beginning the slow work of destroying the abjuration, only to discover the devastating truth -- that it lay nested inside an Antimagic Field -- a turn of events for which he was entirely unprepared. He cursed and consulted his Globe of Legend Lore for several minutes.&lt;br /&gt;
&amp;quot;Nothing,&amp;quot; he lamented. &amp;quot;We won&#039;t be releasing the weapon today.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Upon exiting the mesa, the group was confronted by a Draegloth -- a type of demon created by drow elves.&lt;br /&gt;
&amp;quot;How dare she?!&amp;quot; Nimz exclaimed.&lt;br /&gt;
The demon responded, &amp;quot;I do as I please. Now relinquish your prize!&amp;quot;&lt;br /&gt;
Nimz laughed dryly, and the demon attacked. But Lirizel was able to Banish it before it seriously harmed anyone.&lt;br /&gt;
&lt;br /&gt;
True to his word despite his failure, Nimz compensated each member of the group for their efforts with a small magic item and some coin.&lt;br /&gt;
&lt;br /&gt;
=== Session 17: The Perturbation of the Veiled Pyre &amp;lt;small&amp;gt;(12/6/2025)&amp;lt;/small&amp;gt; ===&lt;br /&gt;
&#039;&#039;&#039;DM:&#039;&#039;&#039; Cat&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PCs:&#039;&#039;&#039; [[Mezzi]], [[Leonard]], [[Razzadrog]], [[Polvo]], [[Himo Nilo|Himo]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NPCs:&#039;&#039;&#039; Eddarux, the Osteomancer, Durgerd Tazrikarn (RIP)&lt;br /&gt;
&lt;br /&gt;
The Osteomancer&#039;s kobold contact Eddarux had confirmed the rumors that the dragon-worshipping lands of [[Swikedom_Kingdom|Swikedom]] had unearthed Infernal weapons, remnants of [[the Infernal Emergence]] centuries ago. In particular, he knew some of these would soon be transported to Lady Tazrikarn&#039;s palace to be recharged with Infernal energies, presenting a possible opportunity to seize them.&lt;br /&gt;
&lt;br /&gt;
When a party willing to make the attempt arrived at the southern edge of Shepherd territory, Eddarux led them to an obsidian cairn marking the Swikedom border, one of hundreds of markers spaced about a third of a mile apart and capped with carved symbols of [[Quelmar_Creation_Myths#The_Four_Dragons|the Four Dragons]]. This particular cairn proved to be a carefully constructed facade which the kobold unlocked to lead the party through a secret tunnel into Swikedom.&lt;br /&gt;
&lt;br /&gt;
They emerged at a work camp where subservient kobolds stretched hides on wooden frames and stirred acrid pits of white liquid, overseen by copper dragonborn.&lt;br /&gt;
&lt;br /&gt;
The next morning, the group traveled south to a rocky ravine, through which &amp;quot;Ed&amp;quot; had assured them the transport team would soon pass. In a carefully planned ambush, they slew several black and white dragonborn warriors whose arms bore the emblem of [[Swikedom_Kingdom#House_Tazrikarn_–_The_Veiled_Pyre|House Tazrikarn]], along with their guard drake and their unusual purple-scaled leader. The small, ornate chest the purple dragonborn carried exploded with force when Himo opened it. Inside were eight small, intact metal calottes, each tinged with a greenish-yellow sheen and marked with an unfamiliar, jagged rune. The adventurers determined that each calotte could make a weapon nominally magical and, if first charged via something called a Hellfire Lantern, could also render the weapon more effective against [[demon|demons]].&lt;br /&gt;
&lt;br /&gt;
On the road back toward the border, the party encountered a caravan of five finely crafted wagons pulled by drakes and accompanied by a large, [[Swikedom_Kingdom#Swikedom_Caste_System|mixed-caste]] group made up of:&lt;br /&gt;
- a few lizardfolk and wyvernborn servitors,&lt;br /&gt;
- a dozen black/white warriors,&lt;br /&gt;
- a half dozen copper/brass artisans,&lt;br /&gt;
- a few green/bronze scholars, and&lt;br /&gt;
- two nobles, one blue and one silver&lt;br /&gt;
The reptilians regarded the party as members of the animal caste, below even kobold thralls and hence forbidden to travel unaccompanied. But Mezzi had taken the guise of a green dragonborn and was able to usher the lowly warmbloods past without significant hostilities.&lt;br /&gt;
&lt;br /&gt;
The next day, the party returned north across the border into Shepherd territory and were promptly confronted by five humanoids in familiar, metal masks. The cultists attacked with purpose, but soon used magic to flee for their lives. The adventurers then trekked back to the Arboretum with the uncharged calottes, able to provide the Alliance with only nominal magical aid, for now.&lt;br /&gt;
&lt;br /&gt;
=== Session 18: The Lair of Those Who Wallow &amp;lt;small&amp;gt;(12/9/2025)&amp;lt;/small&amp;gt; ===&lt;br /&gt;
&#039;&#039;&#039;DM:&#039;&#039;&#039; Mercedes&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PCs:&#039;&#039;&#039; [[Mizuka]] (R.I.P.), [[Abraham Marr]] (R.I.P.), [[Glorivesh|Gloria]], [[Nid]], [[Voscaera]], [[Syl Vipershade|Syl]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NPCs:&#039;&#039;&#039; [[Bedlam in the Badlands/NPCs#Raegina|Raegina]], [[Bedlam in the Badlands/NPCs#Sandra Sanderson|&amp;quot;Sandra Sanderson&amp;quot;]], [[Bedlam in the Badlands/NPCs#Leiloni|Leiloni]], [[Bedlam in the Badlands/NPCs#The Baroness of Filth|The Baroness of Filth]]&lt;br /&gt;
&lt;br /&gt;
After being given provisions by Raegina and the other women of the Junkyard, including Sunflower Flashbangs and Soul Coins [that Raegina pressed upon them MUST be returned], the six adventurers headed out on a two week journey following the map they found to go to the Mire, the home of the Baroness of Filth. &lt;br /&gt;
&lt;br /&gt;
Along the way, they learned quirks about each other, bonded with their horses from the Junkyard, and discovered who was the best cook among them (and the worst). &lt;br /&gt;
&lt;br /&gt;
Once they reached a small grove of petrified trees, stained red on one side, they knew they’d found the Mire. &lt;br /&gt;
&lt;br /&gt;
They headed into the red tinged swamp and were first greeted with Maw demons who brought the heroes out into the open so the Baroness could line them up and cast Lightning Bolts through them. &lt;br /&gt;
&lt;br /&gt;
The battle was long, painful, the threat of death wasn’t even the worst that could come as the adventurers of these badlands learned that with the very lamp Koro had carried on his hip for days, the Baroness of Filth could merely react and change a fallen ally into an immediately bloodthirsty demon. &lt;br /&gt;
&lt;br /&gt;
First Mizuka, then Abraham met their grisly fate, their murderous pasts drawn out and demonizing them, now Wallows of the Filth. Sandra, one of these Wallows now too, crept along the edge of the fight, while the Herald of the Baroness, Leiloni, though stoic the whole time, missed every swing with her death blade, and it clattered to the ground when she was slain.&lt;br /&gt;
&lt;br /&gt;
With efforts of Syl, Gloria, and Nid, Sandra and Mizuka were both exorcised as well, but the Baroness stood strong. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Bane&#039;&#039;d by Syl, and with her own Herald’s death blade now in Voscaera’s hands, the Baroness finally met her fate, destroyed, and the Incisors of Ignition wrenched from her chest to power the engine of the War Rig.&lt;br /&gt;
&lt;br /&gt;
=== Session 20: Holly Jolly Sparklemas &amp;lt;small&amp;gt;(12/20/2025)&amp;lt;/small&amp;gt; ===&lt;br /&gt;
&#039;&#039;&#039;DM:&#039;&#039;&#039; Mercedes&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PCs:&#039;&#039;&#039; [[Delaiah]], [[Stix]], [[Ozmir Nightshade|Ozmir]], [[Ollie]], [[Mezzi]], [[Avel]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NPCs:&#039;&#039;&#039; Raegina, Janglehop &lt;br /&gt;
&lt;br /&gt;
Raegina calls together a group of adventurers because when she awoke in the morning, there were Sparklemas decorations everywhere, stockings for Cilvdy, Baftzmyr, Kicyr and Jitcwal, decorated trees, and a pile of coal sitting at the base of Raegina&#039;s watchtower. The cambion suspects this is the work of a previously dismissed Junker; a gnome called Janglehop who loved this gnomish holiday. &lt;br /&gt;
&lt;br /&gt;
As the party inspected the mysterious Sparklemas decor, suddenly the Junkyard came under the attack of the gnome himself! In a sleigh built into a mecha, as well an army of toys he&#039;s developed during his time away from the junkyard: Teddy Squeez&#039;ems, based on a living teddy bear that was rumored to hug people to death in Southern Pteris, a small clockwork dragon, tiny tin soldiers that marched in battalions. While the little soldiers overwhelmed Mezzi, Stix burned away the teddies and Delaiah and Ozmir played bait and attack with the Clockwork dragon, avoiding it&#039;s fiery breath. Avel and Ollie did what they could to help take down the big sleigh mech and when the mech had been defeated, Janglehop surrendered. &lt;br /&gt;
&lt;br /&gt;
He complained that he wouldn&#039;t have to do all this if Raegina had just let him celebrate Sparklemas! but Raegina in turn explained that the reason she threw Janglehop out of the junkyard wasn&#039;t because he wanted to celebrate this holiday, but instead because he was lazy the rest of his time under her direction until this holiday came about and then he actually worked. &lt;br /&gt;
&lt;br /&gt;
Raegina says she will take Janglehop back if he can put in this kind of effort always and that she&#039;s impressed with what he has created while he was gone. In his delight of being accepted back, Janglehop pulls out a holly jolly bag of hold-iday cheer and offers each of the adventurers a gift. They then have a grand celebration with all of the Junkers! &lt;br /&gt;
[[Category:Bedlam in the Badlands]]&lt;/div&gt;</summary>
		<author><name>JaeltheJust</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Bedlam_in_the_Badlands/Player_Characters&amp;diff=44256</id>
		<title>Bedlam in the Badlands/Player Characters</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Bedlam_in_the_Badlands/Player_Characters&amp;diff=44256"/>
		<updated>2026-01-26T17:37:35Z</updated>

		<summary type="html">&lt;p&gt;JaeltheJust: 2 new characters, moved Gobbo and Nid (RIP), Updated XP for Razzadrog&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Worldbuilders}}&lt;br /&gt;
&#039;&#039;&#039;If you are a [[player]], please refrain from editing this page.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable article-table&amp;quot;&lt;br /&gt;
|+ &amp;lt;span style=&amp;quot;font-size: 1.7em&amp;quot;&amp;gt;Bedlam in the Badlands Player Characters&amp;lt;/span&amp;gt;&lt;br /&gt;
! Player !! Discord&amp;lt;br&amp;gt;username !! Player&amp;lt;br&amp;gt;character !! [[Race]] !! [[Class]] !! PC&amp;lt;br&amp;gt;Lvl !! Wiki&amp;lt;br&amp;gt;words !! Total&amp;lt;br&amp;gt; XP&lt;br /&gt;
|-&lt;br /&gt;
|Keller M || K-dawg12 || [[Rhogar Dreel]] (he/him) || [[Dragonborn]] (White) || [[Fighter]] (Rune Knight) || style=&amp;quot;text-align: right;&amp;quot; | 6 || style=&amp;quot;text-align: right;&amp;quot; | 22030 || style=&amp;quot;text-align: right;&amp;quot; | 14000 &lt;br /&gt;
(91gp)&lt;br /&gt;
|-&lt;br /&gt;
|Nikki || Tak231 || [[Delaiah]] (she/her) || [[Tiefling]] || [[Artificer]] (Armorer) || style=&amp;quot;text-align: right;&amp;quot; | 4 || style=&amp;quot;text-align: right;&amp;quot; | 1788 || style=&amp;quot;text-align: right;&amp;quot; | 6300&lt;br /&gt;
|-&lt;br /&gt;
|Sam || DwarfEnjoyer || [[Silgr Þyrikk]] (he/him) || [[Dwarf]] (Mountain) || [[Fighter]] (Rune Knight) || style=&amp;quot;text-align: right;&amp;quot; | 4 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 3511&lt;br /&gt;
|-&lt;br /&gt;
|Manuel || infinitedice || Skelly (he/him) || [[The Stitched (Player Race)|Stitched]] (Chimera) || Bard (Spirits) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 900&lt;br /&gt;
|-&lt;br /&gt;
|Nin || SilentDarknes || [[Pryderi]] (she/they) || [[Hexblood]] || [[Artificer]] (Alchemist) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 1861&lt;br /&gt;
|-&lt;br /&gt;
|Mercedes || Jaelthejust || [[Lenore]] (she/her) || [[Kenku]] || [[Cleric]] (Twilight) || style=&amp;quot;text-align: right;&amp;quot; | 4 || style=&amp;quot;text-align: right;&amp;quot; | 2371 || style=&amp;quot;text-align: right;&amp;quot; | 5175 &lt;br /&gt;
|-&lt;br /&gt;
|Talia || Talia || style=&amp;quot;line-height: 0.9em;&amp;quot; | &amp;quot;Gloria&amp;quot; [[Glorivesh]] (she/her)&lt;br /&gt;
and &amp;quot;V&amp;quot; Vesh (she/her)&lt;br /&gt;
| [[Kalashtar]] || [[Sorcerer]] (Shadow) || style=&amp;quot;text-align: right;&amp;quot; | 5 || style=&amp;quot;text-align: right;&amp;quot; | 7669 || style=&amp;quot;text-align: right;&amp;quot; | 9323&lt;br /&gt;
|-&lt;br /&gt;
|Amia || pokamian || [[Ichake Asaku]] (he/him) || Troverthian [[Ursin (Player Race)|Ursin]]|| Cleric (Peace), Druid (Shepherd) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 900&lt;br /&gt;
|-&lt;br /&gt;
|Chris || gingie22 || [[Kaman]] (tor/tel) || [[Tortle]] || [[Druid]] (Land) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 900&lt;br /&gt;
|-&lt;br /&gt;
|Geoffrey || epicdudex || [[Syl Vipershade]] (they/them)&lt;br /&gt;
| [[Yuan-Ti]] || [[Rogue]] / [[Bard]] (Soulknife/Whispers) || style=&amp;quot;text-align: right;&amp;quot; | 5 || style=&amp;quot;text-align: right;&amp;quot; | 2352 || style=&amp;quot;text-align: right;&amp;quot; | 9597&lt;br /&gt;
|-&lt;br /&gt;
|Sarah || BreadIsPain52822 || [[Ozmir Nightshade]] (he/him) || [[Tiefling]] || [[Rogue]] (Soulknife) || style=&amp;quot;text-align: right;&amp;quot; | 4 || style=&amp;quot;text-align: right;&amp;quot; | 534 || style=&amp;quot;text-align: right;&amp;quot; | 5560&lt;br /&gt;
|-&lt;br /&gt;
|Julia || lunadix || [[Stix]] (they/them) || [[The Stitched|Stitched]] (Doll) || [[Warlock]] || style=&amp;quot;text-align: right;&amp;quot; | 5 || style=&amp;quot;text-align: right;&amp;quot; | 3946 || style=&amp;quot;text-align: right;&amp;quot; | 9795 &lt;br /&gt;
|-&lt;br /&gt;
|Archere || Archangel3024 || [[Demir Malchan]] (he/him) || [[Tiefling]] || [[Warlock]] (Hexblade) || style=&amp;quot;text-align: right;&amp;quot; | 4 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 4376&lt;br /&gt;
|-&lt;br /&gt;
|Marcy! || SlaaneshiPrincess || [[Goldmary Flutterheart]] (she/her) || [[Human]] || [[Fighter]] (Battle Master) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 900&lt;br /&gt;
|-&lt;br /&gt;
|Justin || PsychoticFury || [[Lethe Bloodhorn]] (she/her) || [[Minotaur]] || [[Barbarian]] (Berserker) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 900&lt;br /&gt;
|-&lt;br /&gt;
|Scott S || datsadness || [[The Scarlet Shadow | &amp;quot;The Scarlet Shadow&amp;quot;]] (he/him) || [[Elf]] (High) || [[Ranger]] (Gloom Stalker) || style=&amp;quot;text-align: right;&amp;quot; | 4 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 3526&lt;br /&gt;
|-&lt;br /&gt;
|Westley Stiver || Person || [[Grymos]] (he/him) || [[Duergar]] || [[Artificer]] || style=&amp;quot;text-align: right;&amp;quot; | 4 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 3963&lt;br /&gt;
|-&lt;br /&gt;
|Lynn Gilliland || lintergreen || [[Chanterelle Viscaryn]] (she/her) || [[Elf]] (Wood) || [[Paladin]] (Watchers) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 1861&lt;br /&gt;
|-&lt;br /&gt;
|Emma || glamourpal || [[Sorvanan Dustwalker]] (they/them) || [[Tabaxi]] || [[Monk]] (Astral Self) || style=&amp;quot;text-align: right;&amp;quot; | 4 || style=&amp;quot;text-align: right;&amp;quot; | 2335 || style=&amp;quot;text-align: right;&amp;quot; | 3235&lt;br /&gt;
|-&lt;br /&gt;
|Tyler || t_samps || [[Koro]] (he/him) || [[Genasi]] (Air) || [[Monk]] (Kensei) || style=&amp;quot;text-align: right;&amp;quot; | 5 || style=&amp;quot;text-align: right;&amp;quot; | 8075 || style=&amp;quot;text-align: right;&amp;quot; | 10438 &lt;br /&gt;
|-&lt;br /&gt;
|Nathan Stoner || nax24 || [[Rasheeda el-Aslam]] (she/her) || [[Human]] || [[Sorcerer]] (Divine Soul) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 900&lt;br /&gt;
|-&lt;br /&gt;
|Dean/Scarlet || scarletxskull || [[Voscaera]] (she/her) || [[Maedar]] || [[Artificer]] / [[Fighter]] || style=&amp;quot;text-align: right;&amp;quot; | 5 || style=&amp;quot;text-align: right;&amp;quot; | 1244 || style=&amp;quot;text-align: right;&amp;quot; | 6983 &lt;br /&gt;
|-&lt;br /&gt;
|Jennifer Gau || jenxzi || [[Lyrina Moonshadow]] (she/her)	|| [[Owlin]]||	[[Druid]] (Land) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 2058 &lt;br /&gt;
|-&lt;br /&gt;
|Anna Stiver || silvariaspitfyre || [[Stumpy]] (they/them)	|| [[The Wrought|Wrought]] || [[Artificer]] (Alchemist) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 900 &lt;br /&gt;
|-&lt;br /&gt;
|Dave Spaar || SolitonMan || [[Rimsa Pavdad]] (he/him) || [[Human]] || [[Druid]] || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 1245 &lt;br /&gt;
|-&lt;br /&gt;
|Dave Parmelee || AlchemicalLuck || [[Lincoln &amp;quot;Toots&amp;quot; Whiterock]] (he/him) || [[Dragonborn]] (Copper) || [[Barbarian]] / [[Druid]] (Moon) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 2303 &lt;br /&gt;
|-&lt;br /&gt;
|Nick Peters || NicestPerk || [[Mezzi]] (they/them) || [[Changeling]] || [[Bard]] (Creation) || style=&amp;quot;text-align: right;&amp;quot; | 4 || style=&amp;quot;text-align: right;&amp;quot; | 658 || style=&amp;quot;text-align: right;&amp;quot; | 6259&lt;br /&gt;
|-&lt;br /&gt;
|Drew || droobius || [[Pearl Dust]] (she/her) || [[Dragonborn]] (Copper) || [[Barbarian]] / [[Druid]] (Moon) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 2087 &lt;br /&gt;
|-&lt;br /&gt;
|Eric Steele || ScrimpoTheConfused || [[Diana Belkacem]] (she/her) || [[Human]] || [[Artificer]] (Battle Smith) || style=&amp;quot;text-align: right;&amp;quot; | 4 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 3401 &lt;br /&gt;
|-&lt;br /&gt;
|Kyle Harpster || hkharp || [[Riken &amp;quot;Gambit&amp;quot; Venn]] (he/him) || [[Harengon]] || [[Rogue]] (Soulknife) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 900 &lt;br /&gt;
|-&lt;br /&gt;
|Aaron Cassel || arcassel || [[Odessa De Lorraine]] (she/varies) || [[Changeling]] || [[Rogue]] (Swashbuckler) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 900 &lt;br /&gt;
|-&lt;br /&gt;
|Connor Schroll || doublecheese247 || [[Steady (Dee) Wind]] (he/him) || [[Tabaxi]] || [[Fighter]] (Rune Knight) || style=&amp;quot;text-align: right;&amp;quot; | 5 || style=&amp;quot;text-align: right;&amp;quot; | 4696 || style=&amp;quot;text-align: right;&amp;quot; | 7261 &lt;br /&gt;
|-&lt;br /&gt;
|Hunter Emigh || roastededdy || [[Avel]] (he/him) || [[Elf]] (Shadar-Kai) || [[Bard]] (Swords) || style=&amp;quot;text-align: right;&amp;quot; | 5 || style=&amp;quot;text-align: right;&amp;quot; | 1041 || style=&amp;quot;text-align: right;&amp;quot; | 7709&lt;br /&gt;
|-&lt;br /&gt;
|Alaina Spates || Thunder Cartel || [[Leonard]] (she/her) || [[Half-Elf]] || [[Bard]] (Lore) || style=&amp;quot;text-align: right;&amp;quot; | 6 || style=&amp;quot;text-align: right;&amp;quot; | 13914 || style=&amp;quot;text-align: right;&amp;quot; | 14000&lt;br /&gt;
|-&lt;br /&gt;
|Allie Emigh || Secrect917 || [[Ollie Ollivine]] (she/her) || [[Elf]] (High) || [[Ranger]] (Beast Master) || style=&amp;quot;text-align: right;&amp;quot; | 5 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 7555 &lt;br /&gt;
|-&lt;br /&gt;
|Rich || Sad_Robot_v2.0 || [[Jynx]] (she/her) || [[Goblin]] || [[Artificer]] (Battle Smith) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 1894 &lt;br /&gt;
|-&lt;br /&gt;
|Gail McCormick || zippybluedwarf || [[Caesanna]] &amp;quot;Cae&amp;quot; (she/her) || [[Eladrin]] || [[Sorcerer]] (Aberrant Mind) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 1894 &lt;br /&gt;
|-&lt;br /&gt;
|Raymond || Dz7D || [[Sixsplitter]] (they/them) || [[Stitched]] (Doll) || [[Warlock]] (Hexblade) / [[Wizard]] || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 1765 &lt;br /&gt;
|-&lt;br /&gt;
|Matt || leomatt || [[Dallas]] (she/her) || [[Beastfolk_(Player_Race)#Mus|Mousefolk]] || [[Warlock]] (Archfey) || style=&amp;quot;text-align: right;&amp;quot; | 4 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 4282 &lt;br /&gt;
|-&lt;br /&gt;
|Sean || arongames || [[Himo Nilo]] (he/him) || [[Elf]] (High) || [[Rogue]] / [[Artificer]] (Artillerist) || style=&amp;quot;text-align: right;&amp;quot; | 6 || style=&amp;quot;text-align: right;&amp;quot; | 13739 || style=&amp;quot;text-align: right;&amp;quot; | 14000 &lt;br /&gt;
(46gp)&lt;br /&gt;
|-&lt;br /&gt;
|Scott Allen || sirsilent || [[Kex]] (?/?) || [[Kobold]] || [[Fighter]] / [[Barbarian]] || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 2243 &lt;br /&gt;
|-&lt;br /&gt;
|David Bratcher || cobalt606060 || [[Razzadrog Eyepoker]] (he/him) || [[Goblin]] || [[Artificer]] (Battlesmith) || style=&amp;quot;text-align: right;&amp;quot; | 5 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 12,168&lt;br /&gt;
|-&lt;br /&gt;
|James Ryan || musicalmet || [[Bobby Celestio|Bob Celestio]] (he/him) || [[Aasimar]]|| [[Paladin]] / [[Wizard]] (Divination) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 1144 &lt;br /&gt;
|-&lt;br /&gt;
|Steve G || G+171 || [[CB]] (he/ him) || [[Dragonborn]] || [[Barbarian]] / [[Druid]] || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 1575 &lt;br /&gt;
|-&lt;br /&gt;
|Jayden Parmelee || Flowerblob || [[Larry the Lizard Wizard]] (he/him) || [[Lizardfolk]]|| [[Wizard]]|| style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 2303&lt;br /&gt;
|-&lt;br /&gt;
|Robert || Rhobaught || [[Polvo]] (he/him) || [[Genasi]] (Air) || [[Fighter]] / [[Cleric]] (Grave) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 4311&lt;br /&gt;
|-&lt;br /&gt;
|Ali PH || aliphup || [[Zig]] (he/him) || [[Half-Elf]]|| [[Bard]] (Lore) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 900 &lt;br /&gt;
|-&lt;br /&gt;
| Lily || ms.lilth || [[Suyuka]] (she/her) || Vulpine (Desert) || Paladin (Vengeance) || style=&amp;quot;text-align: right;&amp;quot; | 4 	|| style=&amp;quot;text-align: right;&amp;quot; | 321 || style=&amp;quot;text-align: right;&amp;quot; | 4380 &lt;br /&gt;
|-&lt;br /&gt;
| Nick || notnicklee ||	[[Nikodemus]] (he/him) || [[Human]] (he/him)	|| [[Fighter]]|| style=&amp;quot;text-align: right;&amp;quot; | 3 ||	style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 900 &lt;br /&gt;
|-&lt;br /&gt;
| Marky	|| Thegrandmarky || [[Markandros]] (he/him)	|| [[Half-Orc]] (he/him) ||	[[Warlock]]|| style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 900&lt;br /&gt;
|-&lt;br /&gt;
| Jonathan Rowell || jontheteach || [[Cal Rinero]] (he/him) || [[Human]] || [[Paladin]] (Conquest) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 900 &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable article-table&amp;quot;&lt;br /&gt;
|+ &amp;lt;span style=&amp;quot;font-size: 1.7em&amp;quot;&amp;gt;Deceased/Inactive Player Characters&amp;lt;/span&amp;gt;&lt;br /&gt;
! Player !! Discord&amp;lt;br&amp;gt;username !! Player&amp;lt;br&amp;gt;character !! [[Race]] !! [[Class]] !! PC&amp;lt;br&amp;gt;Lvl !! Wiki&amp;lt;br&amp;gt;words !! Total&amp;lt;br&amp;gt;XP !! Status !! Cause&lt;br /&gt;
|-&lt;br /&gt;
|Alex || aekdm || [[Davin Dunefoot]] (he/him) || [[Halfling]] || [[Ranger]] (Bounty Hunter) || style=&amp;quot;text-align: right;&amp;quot; | 4 || style=&amp;quot;text-align: right;&amp;quot; | 2323 || style=&amp;quot;text-align: right;&amp;quot; | 4701 || Inactive ||&lt;br /&gt;
|-&lt;br /&gt;
|Lily || ms.lilth || [[Mizuka]] (she/her) || [[Vulpine]] (Desert) || [[Bard]] (Lore) || style=&amp;quot;text-align: right;&amp;quot; | 4 || style=&amp;quot;text-align: right;&amp;quot; | 1208 || style=&amp;quot;text-align: right;&amp;quot; | 4141 || Deceased || Demonification &lt;br /&gt;
|-&lt;br /&gt;
|Jonathan Rowell || jontheteach || [[Abraham Marr]] || [[Human]]|| [[Rogue]]|| style=&amp;quot;text-align: right;&amp;quot; | 4 || style=&amp;quot;text-align: right;&amp;quot; | 2230 || style=&amp;quot;text-align: right;&amp;quot; | 3130 || Deceased || Demonification &lt;br /&gt;
|-&lt;br /&gt;
|Amia&lt;br /&gt;
|pokamian&lt;br /&gt;
|[[Gobbo Greenskin]] (they/them)&lt;br /&gt;
|[[Goblin]]&lt;br /&gt;
|[[Artificer]]&lt;br /&gt;
|5&lt;br /&gt;
|9130&lt;br /&gt;
|9119&lt;br /&gt;
|Deceased&lt;br /&gt;
|Smog Poison&lt;br /&gt;
|-&lt;br /&gt;
|Manuel&lt;br /&gt;
|infinitedice&lt;br /&gt;
|[[Nid]] (he/him)&lt;br /&gt;
|[[Kobold]]&lt;br /&gt;
|[[Rogue]] (Soulknife)&lt;br /&gt;
|4&lt;br /&gt;
|2155&lt;br /&gt;
|5063&lt;br /&gt;
|Deceased&lt;br /&gt;
|Smog Poison&amp;lt;!--&lt;br /&gt;
|Westley || Person || [[Toby Fepple]] (he/him) || [[Minotaur]] || [[Barbarian ]] || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 900 || Alternate || N/A&lt;br /&gt;
|-&lt;br /&gt;
|Nick Peters || NicestPerk || [[Notagain Mygarden]] (he/they) || [[Satyr]] || [[Bard]] (Creation) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 900 || Alternate || N/A&lt;br /&gt;
|-&lt;br /&gt;
|Chuck || ChuckD || [[Zakary]] (??/??) || [[Shadar-Kai]] || [[Ranger]] (Hunter) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 900 || Alternate || N/A &lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Bedlam in the Badlands]]&lt;/div&gt;</summary>
		<author><name>JaeltheJust</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Sonrise/The_Story_So_Far&amp;diff=44126</id>
		<title>Sonrise/The Story So Far</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Sonrise/The_Story_So_Far&amp;diff=44126"/>
		<updated>2026-01-18T18:20:32Z</updated>

		<summary type="html">&lt;p&gt;JaeltheJust: Session 12&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= The Story So Far =&lt;br /&gt;
&lt;br /&gt;
== Chapter One: N0RM4N ==&lt;br /&gt;
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=== Session One (9/14/2025) ===&lt;br /&gt;
Our little group of convicts found themselves scrapping on a small island that used to house the Pendergras facility and were in the process of tearing apart the six story building. Helena (she/her) was their guard for the day and keeping watch over all of their progress. Fane (he/him) found a half-decent safe of fallen world money and valuables on a top floor and threw it down the various floors to get to the base of the building, Kranik (he/him) was breaking down filing cabinets, Nihlus (she/her) was pulling out wiring the ceilings between the floors and Henrietta (she/her) was attempting to avoid work, as usual. &lt;br /&gt;
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One of the other prisoners, Berlin (he/him), a slim Drakona, attempted to weasel his way into trouble with Kranik. Then when Sparkbugs began to attack Henrietta, Kranik and Fane assisted her while Nihlus became trapped inside the safe, which Berlin attempted to steal away. He is caught and taught a valuable lesson about gravity. &lt;br /&gt;
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When they return to the Argent Correctional Facility, they are all immediately taken to the infirmary, where Doctor Pergamon (she/her) is waiting to given them an inoculation. They are given trackers and explained that they&#039;ve been chosen by the warden to go on an expedition to turn Motherboard off and back on again to reset her from the corruption and damage done by the Sonrise Coalition. &lt;br /&gt;
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This idea was given to her by one of the now-sentient clanks, N0rm4n (he/him), who in his new sense of self, has decided to go against what the Sonrise has done and restore the Mother who came before. He believes he also knows exactly how to shut her down, repair and restart her, he just needs a proper escort and assistance.&lt;br /&gt;
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=== Session Two (10/5/2025) ===&lt;br /&gt;
The ex-cons are given their ikonis, network tethers, and quantum discs and ride along with the Warden on a barge to Caskin. The driver of the barge is Alamo is doesn&#039;t seem all that concerned when Nihlus attempts to &amp;quot;fix up&amp;quot; the barge. She accomplishes nothing. &lt;br /&gt;
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On the north shore of Caskin, they go to a small fenced in community that acts as a work release program and housing for well-behaved prisoners with smaller sentences. Here, the party finds their fifth, Blue (she/her)! The Warden asks Blue if she can still talk directly to Motherboard and how Blue feels about N0rm4n, since his consciousness is a product of the Son and not the Mother. Blue seems confident that they can trust N0rm4n and joins the party. Beleez (she/her), Blue&#039;s work supervisor, tells Blue that she was the best worker she&#039;s had and she never believed she belonged in the prison system. &lt;br /&gt;
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The warden leaves our group at this time, putting 500 quantum on Blue&#039;s disc and telling her to buy a seaworthy vessel to go to Motherboard to do the work that needs done and then to get whatever supplies they need, wherever they usually acquire them. They head to the local docks where Henrietta knows some Infernis who are pilgrims of the spire and Nihlus knows some Fungril and Faeries who are fishers. The fishers point out three people who are currently selling boats.&lt;br /&gt;
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* Lexington (she/her) is selling a former Tuna remnant she&#039;s made into a submersible.&lt;br /&gt;
* Boston (he/him) is selling an old merchants ships&lt;br /&gt;
* Augusta (she/her) is selling a travel barge that needs hefty repairs&lt;br /&gt;
[[File:Errar.jpg|center|thumb|The tuna remnant turned submersible ship, the Errar ]]&lt;br /&gt;
After quite a bit of begging, pouting, reasoning, and bargaining with the rest of the group, Nihlus manages to convince them to get the Tuna submersible, which they call the Errar, after that&#039;s all Nihlus can say when she is asked what she will name it. &lt;br /&gt;
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With a little money left, they head to Resupply, a common bounty hunter and criminal trading island that floats around the crater. Here they are able to trade scrap with Troy, get potions with Ithaca, basic supplies with Avaris, and check the &amp;quot;mailbox&amp;quot; with Babylon (she/they). Babylon tells them she currently has two &amp;quot;deliveries&amp;quot; that need taken care of: &lt;br /&gt;
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* On north Ossuary, there is a thief who ran off with several quantum discs that pinched from a Chuck&#039;s Gambling house. &lt;br /&gt;
* Off the coast of West Cof, there is a hammerhead shark remnant with a relic inside that acts as a filtration unit that separates augments from flesh&lt;br /&gt;
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The group takes the bounty on the thief, but Nihlus takes notes on the relic quest for her own means. Fane takes note of a woman he recognizes, but can&#039;t remember what from.&lt;br /&gt;
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Kranik is waiting outside with N0rm4n at the Errar.&lt;br /&gt;
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=== Session Three (10/11/2025) ===&lt;br /&gt;
Still at Resupply, the crew of the Errar heads over to talk to the Avaris (they/them), whose stand is for basic supplies and the occasional high tech device. They notice that Avaris keeps checking the door, but as they observe them more, they realize they have the kohd for ‘Sonrise’ on their neck. This causes Blue to curse Avaris, who immediately signals for security and as they are beginning to get thrown out, they hear the screech of something like an owl outside. &lt;br /&gt;
[[File:Gotham.jpg|thumb|Gotham]]&lt;br /&gt;
Moments before, Kranik and Norman were enjoying a few moments alone. Kranik shared about his life in the the gladiatorial arena on Caskin and Norman encouraged him that once they had completed their mission with Motherboard, he hoped he would see his life&#039;s goal fulfilled, though he worries that if he commits murder, he&#039;ll wind up back in prison, but Kranik assures Norman that if a death occurs in the arena, it is not a crime. Norman enjoys a moment of peace before they also hear the screech and a woman with owlish augments called Gotham swept down and grabbed him by his shoulders. She attempted to fly away with him but Kranik moved quickly enough to smash the motors thigh panels and wings, making her drop Norman, who cannot swim and begins to sink. &lt;br /&gt;
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The others emerge from the Resupply just in time to watch Kranik finish off the best of Gotham&#039;s augments but Blue, in a moment of blind rage, sent out her chaos and wrath and with that ripped off Gotham&#039;s head. &lt;br /&gt;
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Ready to make their escape, Nihlus suspects a tracker inside Norman and that&#039;s how Gotham found them. Nihlus gives him a look through and pulls out the tracker. During some downtime, Fane fishes and they put the tracker inside the fish to throw Sonrise off. Henrietta sunbathes and scars several members of the crew for life. &lt;br /&gt;
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Each member of the crew of the Errar is given a title by the ship&#039;s Internal Virtual Artificial Navigator, or IVAN.&lt;br /&gt;
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==== The Crew of the Errar ====&lt;br /&gt;
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* Nihlus, Captain&lt;br /&gt;
* Blue, First Mate&lt;br /&gt;
* Henrietta, Passenger Princess&lt;br /&gt;
* Fane, Quartermaster&lt;br /&gt;
* Kranik, Security,&lt;br /&gt;
* N0rm4n, Assistant Navigator&lt;br /&gt;
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As they arrive at Motherboard, they carefully traverse her external fixtures until they reach the central spires and then wait as Norman opens a door to go inside. While consulting the console to learn more about how to repair the Mother, he realizes that something is wrong. With Blue and Nihlus&#039; help, they open the relic cases to look into the six relics from the six islands that helped form Motherboard and find that they are all missing. &lt;br /&gt;
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Henrietta, knowing the calling card of different thieves&#039; guilds, recognizes that the roman numerals on the name plates are the relics are recently carved on. Using the numbers and putting the letters in order of the different islands, they discover that the calling card spells out &amp;quot;LOCUST&amp;quot;. Kranik recognizes that with the roman numerals and the name, it&#039;s a criminal group he knows from Caskin.&lt;br /&gt;
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=== Session Four (10/19/2025) ===&lt;br /&gt;
The crew of the Errar headed to the hammerhead shark remnant for themselves, but quickly find that they are not alone here as a cloaked remnant squid puts itself between them and the hammerhead. It turns out that it is ALSO a submersible and their crew is a group of bounty hunters who DID take the job from Babylon and display that they clearly have a great grasp on their sub and would easily best the Errar&#039;s crew in combat. They open Comms and the crew introduces themselves.&lt;br /&gt;
[[File:Jervis.jpg|left|thumb|Captain Jervis]]&lt;br /&gt;
[[File:Blooper.jpg|thumb|The Bl00p3r]]&lt;br /&gt;
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==== The Crew of the Bl00p4r ====&lt;br /&gt;
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* Captain Jervis, Infernis&lt;br /&gt;
* Firstmate Seattle, Elf&lt;br /&gt;
* Hokadate, Human Weapons Specialist&lt;br /&gt;
* Puget, Simiah Engineer&lt;br /&gt;
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The crew of the Errar backs down from the fight and decides they will head for the island of Caskin and pursue their lead to discover more about the thieves that had stolen from Motherboard and took the six relics. They dock in North Caskin, the same area where they bought the Errar to start with. As they head from the docks down to Blue&#039;s home village, they first realize that they are being followed. Kranik waves over a small Katari child who comes over to the group, offering to sell them fish from her little basket. She introduces herself as Houtz. The crew is endeared to her.&lt;br /&gt;
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While traveling to where Blue&#039;s nomadic tribe&#039;s currently location, they notice some trees being felled and at Blue&#039;s assistance, head that direction for a diversion.&lt;br /&gt;
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They arrive at an area that&#039;s been clear cut and a short temple has been built over the last few months. The temple&#039;s stature apparently stands so short because most of it is underground. They are greeted by the builders, as well as a layperson for the temple, but then are introduced to the real power behind the temple, Priestess Andora. She is a human who has been augmented with large spider remnant parts to look like that of an ancient creature called a drider and she states that she worships the Arach-Empyrean, who the temple has been built for here on Caskin by the Sonrise Coalition.&lt;br /&gt;
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Frustrated by this priestess who speaks of false gods so close to one of Motherboard&#039;s spires, Blue is prepared to fight here and now, but Kranik holds her and Nihlus back and talks them into waiting until they&#039;d rested and have a better sense of things.&lt;br /&gt;
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They head to Blue&#039;s village finally and there they meet many of the fungal people of the Gravekeeper Tribe. Getting a chance to explore and interact, Kranik takes up a challenge to face the tribe&#039;s strong warrior, Va&#039;delliea. Kranik very quickly shows everyone exactly what he was bred for and crushes Va&#039;dalliea in hardly any time at all before they can get a single swing in.&lt;br /&gt;
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After this, the crew heads to rest, provided a guest accommodation by Grandmother Fungus and attended by Solan and Shimla, two other members of the tribe.&lt;br /&gt;
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They are rudely awaken in the morning by the sound of a massive cable being cut, the primary network wire between Motherboard and Caskin. It has been taken down by the Arach-Empyrean itself.&lt;br /&gt;
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=== Session Five (11/2/2025) ===&lt;br /&gt;
Despite their rude awakening, the crew of the Errar quickly rose and were gifted Gecko gloves and a Phoenix feather from the Gravekeeper tribe to aid them in their pursuit of destroying this new threat. They raced for the Arch-Empyrean and met it when it was two-thirds of the way down the spire, around 500 feet off the ground. Henrietta rallied them together, giving them inspiration to work together better as she stayed on the ground with N0rm4n. &lt;br /&gt;
[[File:RebuiltArach.jpg|left|thumb|450x450px|The Rebuilt Guardian of Caskin, the Arch-Empyrean]]&lt;br /&gt;
Nihlus flew at a further distance from the others as she reached out with her magic, forcing hexes upon the mechanical spider queen. Blue also remained at a far distance after she got webbed and fell to the ground, using spells and Mother&#039;s wrath together to disable the internal mechanics of the Arach-Empyrean from afar. As Kranik and Fane raced to meet the creature face to face, they attacked at it&#039;s bladed legs, but found themselves caught in those leg&#039;s grip and had to keep from the blades pressing further and further into their skin as they struggled to break free. Their first major fight as a crew and they learned well to balance off of one another, the witch and the warlock causing internal damage with hexes and viruses, while the hefty brawler and warrior beat it externally, freeing themselves from and doing decent damage to it&#039;s head before the legs gave out and it fell from the spire. Landing on the ground, it still continued to fight, falling on Kranik fully while the others dodged out of the way. Only one leg left, the crew of the Errar managed to overpower the creature and Fane bashed its head in. &lt;br /&gt;
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Now with a pile of crumpled metal in front of them, the team scrapped it and inside, found something very odd. It was the relic of Caskin, the one that had been stolen by the Locust Guild from Motherboard. Someone had fashioned it into the webshooter of the Arach-Empyrean and now it was in Blue&#039;s possession. &lt;br /&gt;
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Driven by their anger over how the pieces of Motherboard were being used to destroy her and the network, Blue and Nihlus encouraged the group to head back to the temple of Arach-Empyrean to face the followers and that Priestess head on. &lt;br /&gt;
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Walking in and declaring that she would destroy the temple and profaning the Empyrean in front of Andora, Andora immediately moved to curse Blue, but Fane jumped in front of her attack. Fane stayed there between Blue and many attacks, starting to feel the pressure of the onslaught of attacks. Nihlus let out an arcing wave of electricity that sent all of the temple attendants to their graves, while the Lieutenant Arvy defended Andora from the crew. Arvy and Andora alone were no match for the full power of the Errar and they dispatch both, Blue reaching out with a whip of electricity to behead the false priestess. &lt;br /&gt;
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Upon her death, Blue performs the rites of death of her tribe and reaches to the remainder of Andora&#039;s spirit to find a memory of pride. She finds a moment where Andora was graced with the presence of Persy and how they Persy convinced Andora to perform as the high priestess by making the new goddess in Andora&#039;s image.  &lt;br /&gt;
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Fane steals the wig that was meant for the incomplete goddess&#039; robotic form.&lt;br /&gt;
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=== Session Six (11/9/2025) ===&lt;br /&gt;
After returning back to the Gravekeeper Tribe to recover a bit from their fight against the Guardian as well as the evil false temple, the crew of the Errar purchase some potions and then make for the docks! On their way through the forest, they end up getting caught by a swarm of giant mosquito remnants. One of the remnants extracts Kranik&#039;s blood but the party is easily able to get rid of most of them and run away from the rest. &lt;br /&gt;
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At the docks, they take the Errar and before they leave the dock, they are visited by Houtz! They quickly tell Memphis about the Guardian they encountered and that they have one of the relics and she pays them Quantum so they&#039;ll be able to continue their mission. They use their newly acquired money to pay Houtz for &amp;quot;feesh&amp;quot; and &amp;quot;brace-a-lets&amp;quot; made from seashells that have been dyed. They then head to Southern Caskin to find the Locust! &lt;br /&gt;
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At the docks, they mean Genoa, a dockworker who recognizes Kranik as the gladiator Gibraltar and the one who started a revolution to help the lower class but didn&#039;t succeed. She charges them double for parking to keep Kranik&#039;s identity a secret and they begrudgingly pay her.&lt;br /&gt;
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They take a western route through the protein producing farms on this Southern end of Caskin. Crawling over fences, outwitting security bat remnants and field dog remnants, as well as avoiding being seen by a farmer&#039;s daughter&#039;s wedding. Thankfully no one tries to seduce the bride. (The DM was genuinely worried this might come up) Once they have crossed out of the fields, they manage to find a place to bed down for the night in the edge of the deciduous forest that makes up Central Caskin. &lt;br /&gt;
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=== Session Seven (11/16/2025) ===&lt;br /&gt;
Not knowing the exact location of the Locus hideout, Blue uses her mycelial connection to head find a bar that houses and aids criminals called The Oaken Barrel hidden in a secret tree. Inside, they see three of the fairies that make up the Locust and they are intimidated into giving up the location of their actual hideout. One of them, Clew, tries to woo Henrietta, excited to see another sheep one, and especially one so beautiful. Henrietta and N0rm4n stay at the bar, believing they will not be viable to the fight against the thieves&#039; guild.  &lt;br /&gt;
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Finding the secret hideout, the crew heads in and take out everyone in the hideout, even though the Locust had been alerted by their friends back at the Oaken Barrel. They leave one alive to answer questions.  &lt;br /&gt;
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Blue inspects the memories of the dead Lt Barataria, who in their memory, meets with Persepolis, learning about something called the Guardian project, a way to use the relics of old: to rebuild the Guardians of Kiston to destroy the major connections to Motherboard and replace them with connections to the Son and protect them.  &lt;br /&gt;
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Kranik is able to find in the Lt&#039;s office, paperwork of their deal with the Sonrise as well as Serial numbers for all of the relics.  &lt;br /&gt;
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As they are leaving the Locust&#039;s base, they encounter two Gladiators, Lancelot and Geraltx, who show Kranik that his mother, London is currently being seized and under threat of death if he does not comply and come with them.  &lt;br /&gt;
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Kranik turns to the rest of the group, &amp;quot;Tell Henrietta, &#039;I&#039;m Sorry&#039;&amp;quot; and then willingly goes with the gladiators.  &lt;br /&gt;
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The others return to the Errar, hearing at the docks that Genoa was captured for hiding Kranik&#039;s return and that in three days will be the fight of all fights, against &#039;&#039;&#039;THE MONSTER&#039;&#039;&#039;.  They update Memphis, informing her of the Locust, the Relic Locations, Kranik&#039;s capture. Memphis states she &#039;&#039;&#039;&#039;&#039;cannot be involved, legally&#039;&#039;,&#039;&#039;&#039; with the goings on of the arena.  &lt;br /&gt;
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=== Session Eight (12/4/2025) ===&lt;br /&gt;
In this short episode, the crew leaves Caskin to take their relic from the Arach-Empyrean back to Motherboard.  &lt;br /&gt;
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On their way, they notice a large blip on the radar and head to see it. What they find is a pod of orca remnants who are bullying someone in a diving suit. They rescue the diver, recovering three of the remnants for scrap, and discover that she is a Lophi, an ancestry of deep water peoples who are hiding down below in KIM and keep their society to themselves, afraid that their resources and technology will be taken advantage by the surface dwellers. The Lophi&#039;s name is &#039;&#039;&#039;Destiny&#039;&#039;&#039; and she explains she is a surface biology researcher and she got very off track and was going to get air for her suit when the orcas attacked her. She is grateful for their help and willing to tell them a small bit about their society if the crew will take her to see Motherboard. She also reveals to them that not only are their Lophi under the water, but also that the Son has a base on the sunken island of Sarcof.  &lt;br /&gt;
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They go to Motherboard and are able to put the relic back into Motherboard. When Blue puts the relic in, she syncs with Motherboard&#039;s hum and is given a vision of Mother&#039;s true form.  &lt;br /&gt;
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Knowing they need to get money and prepare to save Kranik, they set their sights on Ossuary and leave Destiny and N0rm4n to guard Motherboard&#039;s Relic Room.  &lt;br /&gt;
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=== Session Nine (12/14/2025) ===&lt;br /&gt;
Before heading to Ossuary, the crew scraps the orcas, able to gain plenty for their future augments. Nihlus is also able to improve the fin attack of the Errar with the teeth of the orcas. &lt;br /&gt;
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Nihlus and Henrietta have a heart to heart about their recent disagreements and recover their relationship. &lt;br /&gt;
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On their way to Ossuary, they meet up with the Bl00p3r, who is doing another shark bounty for Sonrise. Nihlus also gets a dream of where their bounty target, Athens in, hiding in the forest on Ossuary known as Tall Grass, a sanctuary of rare remnants.&lt;br /&gt;
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At the dock, they learn two important details: &lt;br /&gt;
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* The Big Lady, Cambria, who runs the original Chuck&#039;s on Ossuary, just returned&lt;br /&gt;
* A ceremony is taking place at the Cult of the Machine Spirit. They are celebrating the final augmentation of a warrior, now completely replaced&lt;br /&gt;
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As they head into Ossuary, they are able to tell where to find Nihlus&#039; home, the Cult of the Machine Spirit, who have their own entrance to the sanctuary. They see the spire that is protected by the Cult, covered in kohd, ringed in it in all different sizes, both hand etched and filled with lights. &lt;br /&gt;
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They are first by Camphier, who guards the external gate and states that Nihlus is to return to her place in the Fairie Technomancers and no longer travel with the crew of the Errar. Arguing to see The Herald, that she needs to tell them about what&#039;s happening with Motherboard, the Herald&#039;s consort  hears and agrees to take the crew in. She tells them how something is forcing them to attack the fences of the sanctuary.&lt;br /&gt;
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Canalave, the Consort and Right Hand of the Herald, so she guides them to his hall, in a defunct Pomegranate Inc Headquarters building. They share with Unova, the herald, everything about their adventure, and the herald understands their plight and how they are to help Motherboard. He tells her to take her place with the other technomancers and to put a tracker on what they suspect to be another of Sonrise&#039;s guardians. She agrees. The Herald stats that without the augments of one of the Cult members, the other members of the Errar crew is not safe to go into the Tall Grass alone, especially Henrietta. They are offered one of three remnants, a grass type, water type and fire type. They take the fire type lizard looking one and head into the Tall Grass Sanctuary. &lt;br /&gt;
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They make their way through, being attacked by several hostiles creatures, a Snake, an elephant and a firey horse remnant, which explodes in a firey ball and sends the whole group flying apart. &lt;br /&gt;
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Nihlus finds several feline looking remnants to the North, including one with ribbons and rabbit like ears, though she is attacked by more lion-type remnant. The group is able to find each other once again and then heads to the Northwest area, having felt a rumble come from that area. &lt;br /&gt;
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They see a tall woman like remnant, had covered in long wires instead of hair that are connected to the trees around it, which seem to be data wells in disguise. They notice that at the woman-like figures&#039; feet are the bodies of Sonrise agents, seemingly the ones who helped build her. &lt;br /&gt;
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Carefully, they place the tracker on the Guardian and then flee back to the Cult of the Machine Spirit&#039;s compound to rest.&lt;br /&gt;
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=== Session Ten (12/21/2025) ===&lt;br /&gt;
As they ready to head back out into the Tall Grass to find their bounty, they watch as the Warrior of the Machine Spirit, Kanto, heads out to fight the Guardian of Ossuary, the Medusa. Before going back in they also stop at the local shops to get potions and supplies, meeting Lumiose, a human in a Katari suit, and Jubilife, a small katari with a jetpack he built himself.  &lt;br /&gt;
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They head to the Southwest and there is bat remnants with a stressful screech and canine, tiger-striped remnants with a vicious bite, who stand their way before they can get to Athens.  &lt;br /&gt;
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When they find the little hut where Athens had holed himself up, he comes willingly, just begging for relief from the dangerous place he put himself in. He turns over the stolen disks as well as his augmented arm, asking for mercy because he took a bad job and an escort out of the Tall Grass. The Crew of the Errar chooses mercy and does as requested, heading out of the Tall Grass, though noticing before they leave that it seems the fight between the Medusa and warrior has taken a hiatus or ended and it seemed the Medusa may have come up victorious.  &lt;br /&gt;
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The crew says goodbye to the remnants they befriended, MarkyMark and Ribbons, and promise to come back one day. They return to the Errar and set a course for Resupply.  &lt;br /&gt;
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They spend their last day before Kranik&#039;s arena battle against &#039;&#039;&#039;THE MONSTER&#039;&#039;&#039;, preparing for their own contributions. They turn in the arm and stolen discs to Babylon who only pays them half as she knows her client wants the body of the thief. She offers them two new bounties and they take one: &#039;&#039;Sonrise is sponsoring the capture of the crew of the Bl00p3r because they&#039;ve been giving fake filtration relics back to Sonrise after capture sharks&#039;&#039;. &lt;br /&gt;
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They gain some potions for the big fight and then take one more rest as they return again to Southern Caskin. &lt;br /&gt;
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== Chapter Two: London ==&lt;br /&gt;
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=== Session Eleven (1/4/2025) ===&lt;br /&gt;
While the rest of the crew of the Errar heads for the stadium, three days earlier Warden Memphis had reached out to another former convict that had worked through her program and was now out running odd jobs for her, mostly dealing with capture of wild remnants and releasing them back or rehabilitating them. Mensa, an inferbolg druid, was called and asked to intervene on Memphis&#039; behalf to help get Kranik out of the stadium without alerting Teno to her interference. Mensa [Guest played by Tyler] agrees for twice his normal pay and heads to Caskin for the game with schematics for the generators in the colosseum to provide to the crew to hopefully take down the shield that covers the surface of the arena so they can get down onto the field. He finds them easily in the stadium and they introduce themselves. &lt;br /&gt;
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Under the arena, Kranik has a face to face conversation with his mother, London, for the first time since his arrest. She reveals that she had been hoping to keep him from this exact fate, the fate of his own father and in an effort to do so, had actually been the person to turn Kranik over to the government of KIM so he would go to Argent Correctional and not have to die in the arena-- and yet here they were. London begs him for one more thing, to lay down his weapon and refuse to give Teno the fight and show he wants to give the people by making an example out of the former rebellion leader. Kranik trusts that he will live and he will not be alone in the arena. &lt;br /&gt;
&lt;br /&gt;
Teno comes down under the arena to taunt Kranik and provide him with his armor from his days as Gibraltar and when he mentions that Genoa will be going first to face four leopards, Kranik tries to save her by suggesting just 2 leopards to the one person. Taking this suggesting, Teno decides not to change the number of leopards but rather add a second fighter to the opening fight: London. Teno presents London with her ikonis, which was taken away from her long ago when she was forced into the Mothers of the Future program, along with her name-- Avalon. &lt;br /&gt;
&lt;br /&gt;
As the first fight begins, the four leopards start on the Western gate of the colosseum while Genoa and London enter from the East. While they approach one another, the crew of the Errar and their new friend Mensa break into two teams, heading to the two generators for the colosseum that are disguised as quite large anvils. Mensa and Henrietta use a bomb to blow the generator, causing the gate on that side to immediately open and &#039;&#039;&#039;THE MONSTER&#039;&#039;&#039; makes an early debut. A 20 foot abomination created from many remnants, riling in pain and agony from the fusion as well as a dosed amount of the Remnant&#039;s Fury, it begins to push in towards the leopards and two women on the other side. &lt;br /&gt;
&lt;br /&gt;
On the other side of the stadium, Nihlus and Blue work together to overload the Eastern generator, now in a panic to release Kranik so he can help and save the two women. Fane uses a rope to lower himself down into the arena as Kranik races him to get to the women, but they are too late to save Genoa as she is slain by a pair of leopards. London just barely holds her own with her ikonis, Guinevere, a long, thin sword. &lt;br /&gt;
&lt;br /&gt;
Mensa shifts into a fox remnant form as he jumps down into the arena, leaving Henrietta to escape and go to get the Errar to prepare it to leave as soon as the others escape. He is caught though in the tendrils of the Monster and it holds him tightly. Kranik and Fane hurry to help Mensa while Blue and Nihlus stay with London, trusting her to lead them back through the underground of the arena. &lt;br /&gt;
&lt;br /&gt;
The moment Mensa is freed, Blue stuns the Monster and they run for their lives in the tunnel below the arena, following London&#039;s navigation until they hear a loud crash behind them of the beast crashing down into the tunnel behind them. Mensa changes into a horse and Nihlus and London jump onto his back to speed ahead when a trio of gladiators attempt to stand in their way. Now barricaded between The Monster and these gladiators, Fane and Kranik do everything they can to get the fighters out of their way or stay out the way while The Monster attacks but it manages to severely damage Blue as it tries to grab her away from Kranik&#039;s hold. &lt;br /&gt;
&lt;br /&gt;
Blue, seemingly staring death in the face, only can offer what she knows best, her belief in Motherboard and reaches out to the monstrous remnant to offer it moment of relief from the Fury and the agony it&#039;s facing and in her faith, it works. &lt;br /&gt;
&lt;br /&gt;
During that moment of peace, Nihlus takes the opportunity to set up a bomb with the fuel used to arm the Monster&#039;s deadly photon laser and get a remote detonation created so that she can set it off once she seems the others are safe before getting back on Mensa and heading for the escape at last, but not without one last blast from the Photon laser damaging Mensa and London. &lt;br /&gt;
&lt;br /&gt;
The bomb goes off once Kranik, Blue and Fane are outside the range of it and a whole section of the colosseum crashes down on the Monster, taking a few casualties of spectators with it. &lt;br /&gt;
&lt;br /&gt;
The party escapes with London and Mensa in tow and in the Errar at last, they head for Ossuary.&lt;br /&gt;
&lt;br /&gt;
London is amazed and a little overwhelmed by everything, Henrietta takes the opportunity to help the infernal woman with a clean outfit. Kranik then pulls Henrietta aside to tell her that he&#039;s sorry that he didn&#039;t get to say goodbye to her himself and he thanks her for coming back and helping his mom. They then &amp;quot;totally makeout&amp;quot; [player&#039;s words] in the dimly lit hold of the ship. &lt;br /&gt;
&lt;br /&gt;
=== Session Twelve (1/11/2025) ===&lt;br /&gt;
As they head for Northern Ossuary, IVAN notifies Captain Nihlus that they are being followed by a shark shaped remnant. One of the crew recognizes this is actually built from a whale shark remnant and they should be able to outrun it by diving lower. Kranik realizes this is one of the gladiator vessels that Teno sends out to bring back escapees. &lt;br /&gt;
&lt;br /&gt;
They stay at a good depth before rising just as they reach Ossuary&#039;s north shore and head inland to meet with the Cult of the Machine Spirit and see how Kanto, their greatest warrior, did against the Rebuilt Guardian, Medusa. They learn that Kanto never returned and worse, his tracking signal is no longer responding. Arming themselves, the crew of the Errar minus Blue who stays behind with London, head into the Tall Grass forest with Mensa to see if they can find Kanto and perhaps face this Medusa themselves. &lt;br /&gt;
&lt;br /&gt;
They discover Kanto easily enough, his body is covered in a thick layer of a cold carbon based stone and it seems to be melding with his own body as time goes on, it seems he is definitively dead. As Kranik moves through the trees to find the guardian, he does indeed find it, as the eyes of the Medusa pierce back at him and casts a petrifying gaze. Between the five of them, they are able to raze it&#039;s snakes off it&#039;s head like Nihlus was guided in a vision from Mother. Fane and Kranik deal heavy damage while once again having to save Mensa who had gotten himself captured in the grip of a terrifying creature. The Medusa&#039;s gaze stays on Kranik while the others and MarkyMark attempt to subdue it. Just as the petrification begins to set on Kranik, the Medusa is slain. &lt;br /&gt;
&lt;br /&gt;
Nilhus retrieves the &#039;&#039;&#039;Eyes of the Gorgon&#039;&#039;&#039;, which is the relic that was taken from Mother so they can return it to her. She is asked if she will stay with the crew of the Errar or return to her place at the Cult of the Machine Spirit, but she turns down the opportunity and she is told her name will be waiting for her when she returns from repairing Motherboard to completion. &lt;br /&gt;
&lt;br /&gt;
Mensa though, is offered a place to stay with the Cult and study the remnants of the Tall Grass, as is his dream to learn and discover more about them. He hands off his Corrector Sprite to Nihlus to thank her for speaking up and getting him a place among her people and the crew of the Errar heads out of the Cult&#039;s grounds once again. &lt;br /&gt;
&lt;br /&gt;
Meanwhile, on Cof, the players learn that Persepolis is very angry to see a second of her guardians fall and in her rage, neutralizes one of her own men. Immediately after, she receives a call from Teno though, asking to join forces against the mutual pain they&#039;ve received from the Errar.&lt;/div&gt;</summary>
		<author><name>JaeltheJust</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Sonrise/The_Story_So_Far&amp;diff=44125</id>
		<title>Sonrise/The Story So Far</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Sonrise/The_Story_So_Far&amp;diff=44125"/>
		<updated>2026-01-18T17:38:27Z</updated>

		<summary type="html">&lt;p&gt;JaeltheJust: /* Session Eleven (1/4/2025) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= The Story So Far =&lt;br /&gt;
&lt;br /&gt;
== Chapter One: N0RM4N ==&lt;br /&gt;
&lt;br /&gt;
=== Session One (9/14/2025) ===&lt;br /&gt;
Our little group of convicts found themselves scrapping on a small island that used to house the Pendergras facility and were in the process of tearing apart the six story building. Helena (she/her) was their guard for the day and keeping watch over all of their progress. Fane (he/him) found a half-decent safe of fallen world money and valuables on a top floor and threw it down the various floors to get to the base of the building, Kranik (he/him) was breaking down filing cabinets, Nihlus (she/her) was pulling out wiring the ceilings between the floors and Henrietta (she/her) was attempting to avoid work, as usual. &lt;br /&gt;
&lt;br /&gt;
One of the other prisoners, Berlin (he/him), a slim Drakona, attempted to weasel his way into trouble with Kranik. Then when Sparkbugs began to attack Henrietta, Kranik and Fane assisted her while Nihlus became trapped inside the safe, which Berlin attempted to steal away. He is caught and taught a valuable lesson about gravity. &lt;br /&gt;
&lt;br /&gt;
When they return to the Argent Correctional Facility, they are all immediately taken to the infirmary, where Doctor Pergamon (she/her) is waiting to given them an inoculation. They are given trackers and explained that they&#039;ve been chosen by the warden to go on an expedition to turn Motherboard off and back on again to reset her from the corruption and damage done by the Sonrise Coalition. &lt;br /&gt;
&lt;br /&gt;
This idea was given to her by one of the now-sentient clanks, N0rm4n (he/him), who in his new sense of self, has decided to go against what the Sonrise has done and restore the Mother who came before. He believes he also knows exactly how to shut her down, repair and restart her, he just needs a proper escort and assistance.&lt;br /&gt;
&lt;br /&gt;
=== Session Two (10/5/2025) ===&lt;br /&gt;
The ex-cons are given their ikonis, network tethers, and quantum discs and ride along with the Warden on a barge to Caskin. The driver of the barge is Alamo is doesn&#039;t seem all that concerned when Nihlus attempts to &amp;quot;fix up&amp;quot; the barge. She accomplishes nothing. &lt;br /&gt;
&lt;br /&gt;
On the north shore of Caskin, they go to a small fenced in community that acts as a work release program and housing for well-behaved prisoners with smaller sentences. Here, the party finds their fifth, Blue (she/her)! The Warden asks Blue if she can still talk directly to Motherboard and how Blue feels about N0rm4n, since his consciousness is a product of the Son and not the Mother. Blue seems confident that they can trust N0rm4n and joins the party. Beleez (she/her), Blue&#039;s work supervisor, tells Blue that she was the best worker she&#039;s had and she never believed she belonged in the prison system. &lt;br /&gt;
&lt;br /&gt;
The warden leaves our group at this time, putting 500 quantum on Blue&#039;s disc and telling her to buy a seaworthy vessel to go to Motherboard to do the work that needs done and then to get whatever supplies they need, wherever they usually acquire them. They head to the local docks where Henrietta knows some Infernis who are pilgrims of the spire and Nihlus knows some Fungril and Faeries who are fishers. The fishers point out three people who are currently selling boats.&lt;br /&gt;
&lt;br /&gt;
* Lexington (she/her) is selling a former Tuna remnant she&#039;s made into a submersible.&lt;br /&gt;
* Boston (he/him) is selling an old merchants ships&lt;br /&gt;
* Augusta (she/her) is selling a travel barge that needs hefty repairs&lt;br /&gt;
[[File:Errar.jpg|center|thumb|The tuna remnant turned submersible ship, the Errar ]]&lt;br /&gt;
After quite a bit of begging, pouting, reasoning, and bargaining with the rest of the group, Nihlus manages to convince them to get the Tuna submersible, which they call the Errar, after that&#039;s all Nihlus can say when she is asked what she will name it. &lt;br /&gt;
&lt;br /&gt;
With a little money left, they head to Resupply, a common bounty hunter and criminal trading island that floats around the crater. Here they are able to trade scrap with Troy, get potions with Ithaca, basic supplies with Avaris, and check the &amp;quot;mailbox&amp;quot; with Babylon (she/they). Babylon tells them she currently has two &amp;quot;deliveries&amp;quot; that need taken care of: &lt;br /&gt;
&lt;br /&gt;
* On north Ossuary, there is a thief who ran off with several quantum discs that pinched from a Chuck&#039;s Gambling house. &lt;br /&gt;
* Off the coast of West Cof, there is a hammerhead shark remnant with a relic inside that acts as a filtration unit that separates augments from flesh&lt;br /&gt;
&lt;br /&gt;
The group takes the bounty on the thief, but Nihlus takes notes on the relic quest for her own means. Fane takes note of a woman he recognizes, but can&#039;t remember what from.&lt;br /&gt;
&lt;br /&gt;
Kranik is waiting outside with N0rm4n at the Errar.&lt;br /&gt;
&lt;br /&gt;
=== Session Three (10/11/2025) ===&lt;br /&gt;
Still at Resupply, the crew of the Errar heads over to talk to the Avaris (they/them), whose stand is for basic supplies and the occasional high tech device. They notice that Avaris keeps checking the door, but as they observe them more, they realize they have the kohd for ‘Sonrise’ on their neck. This causes Blue to curse Avaris, who immediately signals for security and as they are beginning to get thrown out, they hear the screech of something like an owl outside. &lt;br /&gt;
[[File:Gotham.jpg|thumb|Gotham]]&lt;br /&gt;
Moments before, Kranik and Norman were enjoying a few moments alone. Kranik shared about his life in the the gladiatorial arena on Caskin and Norman encouraged him that once they had completed their mission with Motherboard, he hoped he would see his life&#039;s goal fulfilled, though he worries that if he commits murder, he&#039;ll wind up back in prison, but Kranik assures Norman that if a death occurs in the arena, it is not a crime. Norman enjoys a moment of peace before they also hear the screech and a woman with owlish augments called Gotham swept down and grabbed him by his shoulders. She attempted to fly away with him but Kranik moved quickly enough to smash the motors thigh panels and wings, making her drop Norman, who cannot swim and begins to sink. &lt;br /&gt;
&lt;br /&gt;
The others emerge from the Resupply just in time to watch Kranik finish off the best of Gotham&#039;s augments but Blue, in a moment of blind rage, sent out her chaos and wrath and with that ripped off Gotham&#039;s head. &lt;br /&gt;
&lt;br /&gt;
Ready to make their escape, Nihlus suspects a tracker inside Norman and that&#039;s how Gotham found them. Nihlus gives him a look through and pulls out the tracker. During some downtime, Fane fishes and they put the tracker inside the fish to throw Sonrise off. Henrietta sunbathes and scars several members of the crew for life. &lt;br /&gt;
&lt;br /&gt;
Each member of the crew of the Errar is given a title by the ship&#039;s Internal Virtual Artificial Navigator, or IVAN.&lt;br /&gt;
&lt;br /&gt;
==== The Crew of the Errar ====&lt;br /&gt;
&lt;br /&gt;
* Nihlus, Captain&lt;br /&gt;
* Blue, First Mate&lt;br /&gt;
* Henrietta, Passenger Princess&lt;br /&gt;
* Fane, Quartermaster&lt;br /&gt;
* Kranik, Security,&lt;br /&gt;
* N0rm4n, Assistant Navigator&lt;br /&gt;
&lt;br /&gt;
As they arrive at Motherboard, they carefully traverse her external fixtures until they reach the central spires and then wait as Norman opens a door to go inside. While consulting the console to learn more about how to repair the Mother, he realizes that something is wrong. With Blue and Nihlus&#039; help, they open the relic cases to look into the six relics from the six islands that helped form Motherboard and find that they are all missing. &lt;br /&gt;
&lt;br /&gt;
Henrietta, knowing the calling card of different thieves&#039; guilds, recognizes that the roman numerals on the name plates are the relics are recently carved on. Using the numbers and putting the letters in order of the different islands, they discover that the calling card spells out &amp;quot;LOCUST&amp;quot;. Kranik recognizes that with the roman numerals and the name, it&#039;s a criminal group he knows from Caskin.&lt;br /&gt;
&lt;br /&gt;
=== Session Four (10/19/2025) ===&lt;br /&gt;
The crew of the Errar headed to the hammerhead shark remnant for themselves, but quickly find that they are not alone here as a cloaked remnant squid puts itself between them and the hammerhead. It turns out that it is ALSO a submersible and their crew is a group of bounty hunters who DID take the job from Babylon and display that they clearly have a great grasp on their sub and would easily best the Errar&#039;s crew in combat. They open Comms and the crew introduces themselves.&lt;br /&gt;
[[File:Jervis.jpg|left|thumb|Captain Jervis]]&lt;br /&gt;
[[File:Blooper.jpg|thumb|The Bl00p3r]]&lt;br /&gt;
&lt;br /&gt;
==== The Crew of the Bl00p4r ====&lt;br /&gt;
&lt;br /&gt;
* Captain Jervis, Infernis&lt;br /&gt;
* Firstmate Seattle, Elf&lt;br /&gt;
* Hokadate, Human Weapons Specialist&lt;br /&gt;
* Puget, Simiah Engineer&lt;br /&gt;
&lt;br /&gt;
The crew of the Errar backs down from the fight and decides they will head for the island of Caskin and pursue their lead to discover more about the thieves that had stolen from Motherboard and took the six relics. They dock in North Caskin, the same area where they bought the Errar to start with. As they head from the docks down to Blue&#039;s home village, they first realize that they are being followed. Kranik waves over a small Katari child who comes over to the group, offering to sell them fish from her little basket. She introduces herself as Houtz. The crew is endeared to her.&lt;br /&gt;
&lt;br /&gt;
While traveling to where Blue&#039;s nomadic tribe&#039;s currently location, they notice some trees being felled and at Blue&#039;s assistance, head that direction for a diversion.&lt;br /&gt;
&lt;br /&gt;
They arrive at an area that&#039;s been clear cut and a short temple has been built over the last few months. The temple&#039;s stature apparently stands so short because most of it is underground. They are greeted by the builders, as well as a layperson for the temple, but then are introduced to the real power behind the temple, Priestess Andora. She is a human who has been augmented with large spider remnant parts to look like that of an ancient creature called a drider and she states that she worships the Arach-Empyrean, who the temple has been built for here on Caskin by the Sonrise Coalition.&lt;br /&gt;
&lt;br /&gt;
Frustrated by this priestess who speaks of false gods so close to one of Motherboard&#039;s spires, Blue is prepared to fight here and now, but Kranik holds her and Nihlus back and talks them into waiting until they&#039;d rested and have a better sense of things.&lt;br /&gt;
&lt;br /&gt;
They head to Blue&#039;s village finally and there they meet many of the fungal people of the Gravekeeper Tribe. Getting a chance to explore and interact, Kranik takes up a challenge to face the tribe&#039;s strong warrior, Va&#039;delliea. Kranik very quickly shows everyone exactly what he was bred for and crushes Va&#039;dalliea in hardly any time at all before they can get a single swing in.&lt;br /&gt;
&lt;br /&gt;
After this, the crew heads to rest, provided a guest accommodation by Grandmother Fungus and attended by Solan and Shimla, two other members of the tribe.&lt;br /&gt;
&lt;br /&gt;
They are rudely awaken in the morning by the sound of a massive cable being cut, the primary network wire between Motherboard and Caskin. It has been taken down by the Arach-Empyrean itself.&lt;br /&gt;
&lt;br /&gt;
=== Session Five (11/2/2025) ===&lt;br /&gt;
Despite their rude awakening, the crew of the Errar quickly rose and were gifted Gecko gloves and a Phoenix feather from the Gravekeeper tribe to aid them in their pursuit of destroying this new threat. They raced for the Arch-Empyrean and met it when it was two-thirds of the way down the spire, around 500 feet off the ground. Henrietta rallied them together, giving them inspiration to work together better as she stayed on the ground with N0rm4n. &lt;br /&gt;
[[File:RebuiltArach.jpg|left|thumb|450x450px|The Rebuilt Guardian of Caskin, the Arch-Empyrean]]&lt;br /&gt;
Nihlus flew at a further distance from the others as she reached out with her magic, forcing hexes upon the mechanical spider queen. Blue also remained at a far distance after she got webbed and fell to the ground, using spells and Mother&#039;s wrath together to disable the internal mechanics of the Arach-Empyrean from afar. As Kranik and Fane raced to meet the creature face to face, they attacked at it&#039;s bladed legs, but found themselves caught in those leg&#039;s grip and had to keep from the blades pressing further and further into their skin as they struggled to break free. Their first major fight as a crew and they learned well to balance off of one another, the witch and the warlock causing internal damage with hexes and viruses, while the hefty brawler and warrior beat it externally, freeing themselves from and doing decent damage to it&#039;s head before the legs gave out and it fell from the spire. Landing on the ground, it still continued to fight, falling on Kranik fully while the others dodged out of the way. Only one leg left, the crew of the Errar managed to overpower the creature and Fane bashed its head in. &lt;br /&gt;
&lt;br /&gt;
Now with a pile of crumpled metal in front of them, the team scrapped it and inside, found something very odd. It was the relic of Caskin, the one that had been stolen by the Locust Guild from Motherboard. Someone had fashioned it into the webshooter of the Arach-Empyrean and now it was in Blue&#039;s possession. &lt;br /&gt;
&lt;br /&gt;
Driven by their anger over how the pieces of Motherboard were being used to destroy her and the network, Blue and Nihlus encouraged the group to head back to the temple of Arach-Empyrean to face the followers and that Priestess head on. &lt;br /&gt;
&lt;br /&gt;
Walking in and declaring that she would destroy the temple and profaning the Empyrean in front of Andora, Andora immediately moved to curse Blue, but Fane jumped in front of her attack. Fane stayed there between Blue and many attacks, starting to feel the pressure of the onslaught of attacks. Nihlus let out an arcing wave of electricity that sent all of the temple attendants to their graves, while the Lieutenant Arvy defended Andora from the crew. Arvy and Andora alone were no match for the full power of the Errar and they dispatch both, Blue reaching out with a whip of electricity to behead the false priestess. &lt;br /&gt;
&lt;br /&gt;
Upon her death, Blue performs the rites of death of her tribe and reaches to the remainder of Andora&#039;s spirit to find a memory of pride. She finds a moment where Andora was graced with the presence of Persy and how they Persy convinced Andora to perform as the high priestess by making the new goddess in Andora&#039;s image.  &lt;br /&gt;
&lt;br /&gt;
Fane steals the wig that was meant for the incomplete goddess&#039; robotic form.&lt;br /&gt;
&lt;br /&gt;
=== Session Six (11/9/2025) ===&lt;br /&gt;
After returning back to the Gravekeeper Tribe to recover a bit from their fight against the Guardian as well as the evil false temple, the crew of the Errar purchase some potions and then make for the docks! On their way through the forest, they end up getting caught by a swarm of giant mosquito remnants. One of the remnants extracts Kranik&#039;s blood but the party is easily able to get rid of most of them and run away from the rest. &lt;br /&gt;
&lt;br /&gt;
At the docks, they take the Errar and before they leave the dock, they are visited by Houtz! They quickly tell Memphis about the Guardian they encountered and that they have one of the relics and she pays them Quantum so they&#039;ll be able to continue their mission. They use their newly acquired money to pay Houtz for &amp;quot;feesh&amp;quot; and &amp;quot;brace-a-lets&amp;quot; made from seashells that have been dyed. They then head to Southern Caskin to find the Locust! &lt;br /&gt;
&lt;br /&gt;
At the docks, they mean Genoa, a dockworker who recognizes Kranik as the gladiator Gibraltar and the one who started a revolution to help the lower class but didn&#039;t succeed. She charges them double for parking to keep Kranik&#039;s identity a secret and they begrudgingly pay her.&lt;br /&gt;
&lt;br /&gt;
They take a western route through the protein producing farms on this Southern end of Caskin. Crawling over fences, outwitting security bat remnants and field dog remnants, as well as avoiding being seen by a farmer&#039;s daughter&#039;s wedding. Thankfully no one tries to seduce the bride. (The DM was genuinely worried this might come up) Once they have crossed out of the fields, they manage to find a place to bed down for the night in the edge of the deciduous forest that makes up Central Caskin. &lt;br /&gt;
&lt;br /&gt;
=== Session Seven (11/16/2025) ===&lt;br /&gt;
Not knowing the exact location of the Locus hideout, Blue uses her mycelial connection to head find a bar that houses and aids criminals called The Oaken Barrel hidden in a secret tree. Inside, they see three of the fairies that make up the Locust and they are intimidated into giving up the location of their actual hideout. One of them, Clew, tries to woo Henrietta, excited to see another sheep one, and especially one so beautiful. Henrietta and N0rm4n stay at the bar, believing they will not be viable to the fight against the thieves&#039; guild.  &lt;br /&gt;
&lt;br /&gt;
Finding the secret hideout, the crew heads in and take out everyone in the hideout, even though the Locust had been alerted by their friends back at the Oaken Barrel. They leave one alive to answer questions.  &lt;br /&gt;
&lt;br /&gt;
Blue inspects the memories of the dead Lt Barataria, who in their memory, meets with Persepolis, learning about something called the Guardian project, a way to use the relics of old: to rebuild the Guardians of Kiston to destroy the major connections to Motherboard and replace them with connections to the Son and protect them.  &lt;br /&gt;
&lt;br /&gt;
Kranik is able to find in the Lt&#039;s office, paperwork of their deal with the Sonrise as well as Serial numbers for all of the relics.  &lt;br /&gt;
&lt;br /&gt;
As they are leaving the Locust&#039;s base, they encounter two Gladiators, Lancelot and Geraltx, who show Kranik that his mother, London is currently being seized and under threat of death if he does not comply and come with them.  &lt;br /&gt;
&lt;br /&gt;
Kranik turns to the rest of the group, &amp;quot;Tell Henrietta, &#039;I&#039;m Sorry&#039;&amp;quot; and then willingly goes with the gladiators.  &lt;br /&gt;
&lt;br /&gt;
The others return to the Errar, hearing at the docks that Genoa was captured for hiding Kranik&#039;s return and that in three days will be the fight of all fights, against &#039;&#039;&#039;THE MONSTER&#039;&#039;&#039;.  They update Memphis, informing her of the Locust, the Relic Locations, Kranik&#039;s capture. Memphis states she &#039;&#039;&#039;&#039;&#039;cannot be involved, legally&#039;&#039;,&#039;&#039;&#039; with the goings on of the arena.  &lt;br /&gt;
&lt;br /&gt;
=== Session Eight (12/4/2025) ===&lt;br /&gt;
In this short episode, the crew leaves Caskin to take their relic from the Arach-Empyrean back to Motherboard.  &lt;br /&gt;
&lt;br /&gt;
On their way, they notice a large blip on the radar and head to see it. What they find is a pod of orca remnants who are bullying someone in a diving suit. They rescue the diver, recovering three of the remnants for scrap, and discover that she is a Lophi, an ancestry of deep water peoples who are hiding down below in KIM and keep their society to themselves, afraid that their resources and technology will be taken advantage by the surface dwellers. The Lophi&#039;s name is &#039;&#039;&#039;Destiny&#039;&#039;&#039; and she explains she is a surface biology researcher and she got very off track and was going to get air for her suit when the orcas attacked her. She is grateful for their help and willing to tell them a small bit about their society if the crew will take her to see Motherboard. She also reveals to them that not only are their Lophi under the water, but also that the Son has a base on the sunken island of Sarcof.  &lt;br /&gt;
&lt;br /&gt;
They go to Motherboard and are able to put the relic back into Motherboard. When Blue puts the relic in, she syncs with Motherboard&#039;s hum and is given a vision of Mother&#039;s true form.  &lt;br /&gt;
&lt;br /&gt;
Knowing they need to get money and prepare to save Kranik, they set their sights on Ossuary and leave Destiny and N0rm4n to guard Motherboard&#039;s Relic Room.  &lt;br /&gt;
&lt;br /&gt;
=== Session Nine (12/14/2025) ===&lt;br /&gt;
Before heading to Ossuary, the crew scraps the orcas, able to gain plenty for their future augments. Nihlus is also able to improve the fin attack of the Errar with the teeth of the orcas. &lt;br /&gt;
&lt;br /&gt;
Nihlus and Henrietta have a heart to heart about their recent disagreements and recover their relationship. &lt;br /&gt;
&lt;br /&gt;
On their way to Ossuary, they meet up with the Bl00p3r, who is doing another shark bounty for Sonrise. Nihlus also gets a dream of where their bounty target, Athens in, hiding in the forest on Ossuary known as Tall Grass, a sanctuary of rare remnants.&lt;br /&gt;
&lt;br /&gt;
At the dock, they learn two important details: &lt;br /&gt;
&lt;br /&gt;
* The Big Lady, Cambria, who runs the original Chuck&#039;s on Ossuary, just returned&lt;br /&gt;
* A ceremony is taking place at the Cult of the Machine Spirit. They are celebrating the final augmentation of a warrior, now completely replaced&lt;br /&gt;
&lt;br /&gt;
As they head into Ossuary, they are able to tell where to find Nihlus&#039; home, the Cult of the Machine Spirit, who have their own entrance to the sanctuary. They see the spire that is protected by the Cult, covered in kohd, ringed in it in all different sizes, both hand etched and filled with lights. &lt;br /&gt;
&lt;br /&gt;
They are first by Camphier, who guards the external gate and states that Nihlus is to return to her place in the Fairie Technomancers and no longer travel with the crew of the Errar. Arguing to see The Herald, that she needs to tell them about what&#039;s happening with Motherboard, the Herald&#039;s consort  hears and agrees to take the crew in. She tells them how something is forcing them to attack the fences of the sanctuary.&lt;br /&gt;
&lt;br /&gt;
Canalave, the Consort and Right Hand of the Herald, so she guides them to his hall, in a defunct Pomegranate Inc Headquarters building. They share with Unova, the herald, everything about their adventure, and the herald understands their plight and how they are to help Motherboard. He tells her to take her place with the other technomancers and to put a tracker on what they suspect to be another of Sonrise&#039;s guardians. She agrees. The Herald stats that without the augments of one of the Cult members, the other members of the Errar crew is not safe to go into the Tall Grass alone, especially Henrietta. They are offered one of three remnants, a grass type, water type and fire type. They take the fire type lizard looking one and head into the Tall Grass Sanctuary. &lt;br /&gt;
&lt;br /&gt;
They make their way through, being attacked by several hostiles creatures, a Snake, an elephant and a firey horse remnant, which explodes in a firey ball and sends the whole group flying apart. &lt;br /&gt;
&lt;br /&gt;
Nihlus finds several feline looking remnants to the North, including one with ribbons and rabbit like ears, though she is attacked by more lion-type remnant. The group is able to find each other once again and then heads to the Northwest area, having felt a rumble come from that area. &lt;br /&gt;
&lt;br /&gt;
They see a tall woman like remnant, had covered in long wires instead of hair that are connected to the trees around it, which seem to be data wells in disguise. They notice that at the woman-like figures&#039; feet are the bodies of Sonrise agents, seemingly the ones who helped build her. &lt;br /&gt;
&lt;br /&gt;
Carefully, they place the tracker on the Guardian and then flee back to the Cult of the Machine Spirit&#039;s compound to rest.&lt;br /&gt;
&lt;br /&gt;
=== Session Ten (12/21/2025) ===&lt;br /&gt;
As they ready to head back out into the Tall Grass to find their bounty, they watch as the Warrior of the Machine Spirit, Kanto, heads out to fight the Guardian of Ossuary, the Medusa. Before going back in they also stop at the local shops to get potions and supplies, meeting Lumiose, a human in a Katari suit, and Jubilife, a small katari with a jetpack he built himself.  &lt;br /&gt;
&lt;br /&gt;
They head to the Southwest and there is bat remnants with a stressful screech and canine, tiger-striped remnants with a vicious bite, who stand their way before they can get to Athens.  &lt;br /&gt;
&lt;br /&gt;
When they find the little hut where Athens had holed himself up, he comes willingly, just begging for relief from the dangerous place he put himself in. He turns over the stolen disks as well as his augmented arm, asking for mercy because he took a bad job and an escort out of the Tall Grass. The Crew of the Errar chooses mercy and does as requested, heading out of the Tall Grass, though noticing before they leave that it seems the fight between the Medusa and warrior has taken a hiatus or ended and it seemed the Medusa may have come up victorious.  &lt;br /&gt;
&lt;br /&gt;
The crew says goodbye to the remnants they befriended, MarkyMark and Ribbons, and promise to come back one day. They return to the Errar and set a course for Resupply.  &lt;br /&gt;
&lt;br /&gt;
They spend their last day before Kranik&#039;s arena battle against &#039;&#039;&#039;THE MONSTER&#039;&#039;&#039;, preparing for their own contributions. They turn in the arm and stolen discs to Babylon who only pays them half as she knows her client wants the body of the thief. She offers them two new bounties and they take one: &#039;&#039;Sonrise is sponsoring the capture of the crew of the Bl00p3r because they&#039;ve been giving fake filtration relics back to Sonrise after capture sharks&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
They gain some potions for the big fight and then take one more rest as they return again to Southern Caskin. &lt;br /&gt;
&lt;br /&gt;
== Chapter Two: London ==&lt;br /&gt;
&lt;br /&gt;
=== Session Eleven (1/4/2025) ===&lt;br /&gt;
While the rest of the crew of the Errar heads for the stadium, three days earlier Warden Memphis had reached out to another former convict that had worked through her program and was now out running odd jobs for her, mostly dealing with capture of wild remnants and releasing them back or rehabilitating them. Mensa, an inferbolg druid, was called and asked to intervene on Memphis&#039; behalf to help get Kranik out of the stadium without alerting Teno to her interference. Mensa agrees for twice his normal pay and heads to Caskin for the game with schematics for the generators in the colosseum to provide to the crew to hopefully take down the shield that covers the surface of the arena so they can get down onto the field. He finds them easily in the stadium and they introduce themselves. &lt;br /&gt;
&lt;br /&gt;
Under the arena, Kranik has a face to face conversation with his mother, London, for the first time since his arrest. She reveals that she had been hoping to keep him from this exact fate, the fate of his own father and in an effort to do so, had actually been the person to turn Kranik over to the government of KIM so he would go to Argent Correctional and not have to die in the arena-- and yet here they were. London begs him for one more thing, to lay down his weapon and refuse to give Teno the fight and show he wants to give the people by making an example out of the former rebellion leader. Kranik trusts that he will live and he will not be alone in the arena. &lt;br /&gt;
&lt;br /&gt;
Teno comes down under the arena to taunt Kranik and provide him with his armor from his days as Gibraltar and when he mentions that Genoa will be going first to face four leopards, Kranik tries to save her by suggesting just 2 leopards to the one person. Taking this suggesting, Teno decides not to change the number of leopards but rather add a second fighter to the opening fight: London. Teno presents London with her ikonis, which was taken away from her long ago when she was forced into the Mothers of the Future program, along with her name-- Avalon. &lt;br /&gt;
&lt;br /&gt;
As the first fight begins, the four leopards start on the Western gate of the colosseum while Genoa and London enter from the East. While they approach one another, the crew of the Errar and their new friend Mensa break into two teams, heading to the two generators for the colosseum that are disguised as quite large anvils. Mensa and Henrietta use a bomb to blow the generator, causing the gate on that side to immediately open and &#039;&#039;&#039;THE MONSTER&#039;&#039;&#039; makes an early debut. A 20 foot abomination created from many remnants, riling in pain and agony from the fusion as well as a dosed amount of the Remnant&#039;s Fury, it begins to push in towards the leopards and two women on the other side. &lt;br /&gt;
&lt;br /&gt;
On the other side of the stadium, Nihlus and Blue work together to overload the Eastern generator, now in a panic to release Kranik so he can help and save the two women. Fane uses a rope to lower himself down into the arena as Kranik races him to get to the women, but they are too late to save Genoa as she is slain by a pair of leopards. London just barely holds her own with her ikonis, Guinevere, a long, thin sword. &lt;br /&gt;
&lt;br /&gt;
Mensa shifts into a fox remnant form as he jumps down into the arena, leaving Henrietta to escape and go to get the Errar to prepare it to leave as soon as the others escape. He is caught though in the tendrils of the Monster and it holds him tightly. Kranik and Fane hurry to help Mensa while Blue and Nihlus stay with London, trusting her to lead them back through the underground of the arena. &lt;br /&gt;
&lt;br /&gt;
The moment Mensa is freed, Blue stuns the Monster and they run for their lives in the tunnel below the arena, following London&#039;s navigation until they hear a loud crash behind them of the beast crashing down into the tunnel behind them. Mensa changes into a horse and Nihlus and London jump onto his back to speed ahead when a trio of gladiators attempt to stand in their way. Now barricaded between The Monster and these gladiators, Fane and Kranik do everything they can to get the fighters out of their way or stay out the way while The Monster attacks but it manages to severely damage Blue as it tries to grab her away from Kranik&#039;s hold. &lt;br /&gt;
&lt;br /&gt;
Blue, seemingly staring death in the face, only can offer what she knows best, her belief in Motherboard and reaches out to the monstrous remnant to offer it moment of relief from the Fury and the agony it&#039;s facing and in her faith, it works. &lt;br /&gt;
&lt;br /&gt;
During that moment of peace, Nihlus takes the opportunity to set up a bomb with the fuel used to arm the Monster&#039;s deadly photon laser and get a remote detonation created so that she can set it off once she seems the others are safe before getting back on Mensa and heading for the escape at last, but not without one last blast from the Photon laser damaging Mensa and London. &lt;br /&gt;
&lt;br /&gt;
The bomb goes off once Kranik, Blue and Fane are outside the range of it and a whole section of the colosseum crashes down on the Monster, taking a few casualties of spectators with it. &lt;br /&gt;
&lt;br /&gt;
The party escapes with London in tow and in the Errar at last, they head for Ossuary.&lt;/div&gt;</summary>
		<author><name>JaeltheJust</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=The_Feast_of_St_Puddin&amp;diff=43945</id>
		<title>The Feast of St Puddin</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=The_Feast_of_St_Puddin&amp;diff=43945"/>
		<updated>2026-01-02T03:48:33Z</updated>

		<summary type="html">&lt;p&gt;JaeltheJust: Mid-Junonia feast for dogs for WikiJam&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== St. Puddin ==&lt;br /&gt;
From the hills of west Isonhound, tales of a dog in the late BR era have spread. With a fawn colored coat and born with a heart too large that wore a thick warm sweater. She would use this heart to give pieces of herself to bless those that were broken hearted, ill and on two occasions, even raised the dead. When she raised the dead the second time, the tale that is told is that she went to lay down at the foot of her original master&#039;s seat and after falling asleep, she passed on over to the Realm of Blessed Pets, Ylber, as she was wrapped in the iridescently chromatic cloth and taken away, now serving as a patron saint of those dogs who are loyal and giving of themselves to protect and heal their companions &lt;br /&gt;
&lt;br /&gt;
== The Feast ==&lt;br /&gt;
What started as just a day in mid-Junonia where all dogs were to be treated with a steak and a newly knit warm sweater has grown to be a weekend long feast where humanoids and their dogs companions come together and celebrate the works of St. Puddin by sharing in meat, cheese, and peanut butter rich meals and gifting one another clothing, usually adorned in depiction of St Puddin, sweaters, or St. Puddin&#039;s favorite stuffed animal, a small elephant. &lt;br /&gt;
[[Category:JAMathon]]&lt;br /&gt;
[[Category:JAMathon 2025]]&lt;/div&gt;</summary>
		<author><name>JaeltheJust</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=The_Feast_of_St_Puddin&amp;diff=43898</id>
		<title>The Feast of St Puddin</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=The_Feast_of_St_Puddin&amp;diff=43898"/>
		<updated>2025-12-29T17:30:39Z</updated>

		<summary type="html">&lt;p&gt;JaeltheJust: Placeholder for Wikijam article&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Placeholder: A feast held in the middle of the 2nd month of the year, dedicated to a blessed dog so loving, she used pieces of her own heart to revive other creatures and keep them safe.&lt;/div&gt;</summary>
		<author><name>JaeltheJust</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Sonrise/The_Story_So_Far&amp;diff=43890</id>
		<title>Sonrise/The Story So Far</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Sonrise/The_Story_So_Far&amp;diff=43890"/>
		<updated>2025-12-28T04:17:59Z</updated>

		<summary type="html">&lt;p&gt;JaeltheJust: /* Session Ten (12/21/2025) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= The Story So Far =&lt;br /&gt;
&lt;br /&gt;
== Chapter One: N0RM4N ==&lt;br /&gt;
&lt;br /&gt;
=== Session One (9/14/2025) ===&lt;br /&gt;
Our little group of convicts found themselves scrapping on a small island that used to house the Pendergras facility and were in the process of tearing apart the six story building. Helena (she/her) was their guard for the day and keeping watch over all of their progress. Fane (he/him) found a half-decent safe of fallen world money and valuables on a top floor and threw it down the various floors to get to the base of the building, Kranik (he/him) was breaking down filing cabinets, Nihlus (she/her) was pulling out wiring the ceilings between the floors and Henrietta (she/her) was attempting to avoid work, as usual. &lt;br /&gt;
&lt;br /&gt;
One of the other prisoners, Berlin (he/him), a slim Drakona, attempted to weasel his way into trouble with Kranik. Then when Sparkbugs began to attack Henrietta, Kranik and Fane assisted her while Nihlus became trapped inside the safe, which Berlin attempted to steal away. He is caught and taught a valuable lesson about gravity. &lt;br /&gt;
&lt;br /&gt;
When they return to the Argent Correctional Facility, they are all immediately taken to the infirmary, where Doctor Pergamon (she/her) is waiting to given them an inoculation. They are given trackers and explained that they&#039;ve been chosen by the warden to go on an expedition to turn Motherboard off and back on again to reset her from the corruption and damage done by the Sonrise Coalition. &lt;br /&gt;
&lt;br /&gt;
This idea was given to her by one of the now-sentient clanks, N0rm4n (he/him), who in his new sense of self, has decided to go against what the Sonrise has done and restore the Mother who came before. He believes he also knows exactly how to shut her down, repair and restart her, he just needs a proper escort and assistance.&lt;br /&gt;
&lt;br /&gt;
=== Session Two (10/5/2025) ===&lt;br /&gt;
The ex-cons are given their ikonis, network tethers, and quantum discs and ride along with the Warden on a barge to Caskin. The driver of the barge is Alamo is doesn&#039;t seem all that concerned when Nihlus attempts to &amp;quot;fix up&amp;quot; the barge. She accomplishes nothing. &lt;br /&gt;
&lt;br /&gt;
On the north shore of Caskin, they go to a small fenced in community that acts as a work release program and housing for well-behaved prisoners with smaller sentences. Here, the party finds their fifth, Blue (she/her)! The Warden asks Blue if she can still talk directly to Motherboard and how Blue feels about N0rm4n, since his consciousness is a product of the Son and not the Mother. Blue seems confident that they can trust N0rm4n and joins the party. Beleez (she/her), Blue&#039;s work supervisor, tells Blue that she was the best worker she&#039;s had and she never believed she belonged in the prison system. &lt;br /&gt;
&lt;br /&gt;
The warden leaves our group at this time, putting 500 quantum on Blue&#039;s disc and telling her to buy a seaworthy vessel to go to Motherboard to do the work that needs done and then to get whatever supplies they need, wherever they usually acquire them. They head to the local docks where Henrietta knows some Infernis who are pilgrims of the spire and Nihlus knows some Fungril and Faeries who are fishers. The fishers point out three people who are currently selling boats.&lt;br /&gt;
&lt;br /&gt;
* Lexington (she/her) is selling a former Tuna remnant she&#039;s made into a submersible.&lt;br /&gt;
* Boston (he/him) is selling an old merchants ships&lt;br /&gt;
* Augusta (she/her) is selling a travel barge that needs hefty repairs&lt;br /&gt;
[[File:Errar.jpg|center|thumb|The tuna remnant turned submersible ship, the Errar ]]&lt;br /&gt;
After quite a bit of begging, pouting, reasoning, and bargaining with the rest of the group, Nihlus manages to convince them to get the Tuna submersible, which they call the Errar, after that&#039;s all Nihlus can say when she is asked what she will name it. &lt;br /&gt;
&lt;br /&gt;
With a little money left, they head to Resupply, a common bounty hunter and criminal trading island that floats around the crater. Here they are able to trade scrap with Troy, get potions with Ithaca, basic supplies with Avaris, and check the &amp;quot;mailbox&amp;quot; with Babylon (she/they). Babylon tells them she currently has two &amp;quot;deliveries&amp;quot; that need taken care of: &lt;br /&gt;
&lt;br /&gt;
* On north Ossuary, there is a thief who ran off with several quantum discs that pinched from a Chuck&#039;s Gambling house. &lt;br /&gt;
* Off the coast of West Cof, there is a hammerhead shark remnant with a relic inside that acts as a filtration unit that separates augments from flesh&lt;br /&gt;
&lt;br /&gt;
The group takes the bounty on the thief, but Nihlus takes notes on the relic quest for her own means. Fane takes note of a woman he recognizes, but can&#039;t remember what from.&lt;br /&gt;
&lt;br /&gt;
Kranik is waiting outside with N0rm4n at the Errar.&lt;br /&gt;
&lt;br /&gt;
=== Session Three (10/11/2025) ===&lt;br /&gt;
Still at Resupply, the crew of the Errar heads over to talk to the Avaris (they/them), whose stand is for basic supplies and the occasional high tech device. They notice that Avaris keeps checking the door, but as they observe them more, they realize they have the kohd for ‘Sonrise’ on their neck. This causes Blue to curse Avaris, who immediately signals for security and as they are beginning to get thrown out, they hear the screech of something like an owl outside. &lt;br /&gt;
[[File:Gotham.jpg|thumb|Gotham]]&lt;br /&gt;
Moments before, Kranik and Norman were enjoying a few moments alone. Kranik shared about his life in the the gladiatorial arena on Caskin and Norman encouraged him that once they had completed their mission with Motherboard, he hoped he would see his life&#039;s goal fulfilled, though he worries that if he commits murder, he&#039;ll wind up back in prison, but Kranik assures Norman that if a death occurs in the arena, it is not a crime. Norman enjoys a moment of peace before they also hear the screech and a woman with owlish augments called Gotham swept down and grabbed him by his shoulders. She attempted to fly away with him but Kranik moved quickly enough to smash the motors thigh panels and wings, making her drop Norman, who cannot swim and begins to sink. &lt;br /&gt;
&lt;br /&gt;
The others emerge from the Resupply just in time to watch Kranik finish off the best of Gotham&#039;s augments but Blue, in a moment of blind rage, sent out her chaos and wrath and with that ripped off Gotham&#039;s head. &lt;br /&gt;
&lt;br /&gt;
Ready to make their escape, Nihlus suspects a tracker inside Norman and that&#039;s how Gotham found them. Nihlus gives him a look through and pulls out the tracker. During some downtime, Fane fishes and they put the tracker inside the fish to throw Sonrise off. Henrietta sunbathes and scars several members of the crew for life. &lt;br /&gt;
&lt;br /&gt;
Each member of the crew of the Errar is given a title by the ship&#039;s Internal Virtual Artificial Navigator, or IVAN.&lt;br /&gt;
&lt;br /&gt;
==== The Crew of the Errar ====&lt;br /&gt;
&lt;br /&gt;
* Nihlus, Captain&lt;br /&gt;
* Blue, First Mate&lt;br /&gt;
* Henrietta, Passenger Princess&lt;br /&gt;
* Fane, Quartermaster&lt;br /&gt;
* Kranik, Security,&lt;br /&gt;
* N0rm4n, Assistant Navigator&lt;br /&gt;
&lt;br /&gt;
As they arrive at Motherboard, they carefully traverse her external fixtures until they reach the central spires and then wait as Norman opens a door to go inside. While consulting the console to learn more about how to repair the Mother, he realizes that something is wrong. With Blue and Nihlus&#039; help, they open the relic cases to look into the six relics from the six islands that helped form Motherboard and find that they are all missing. &lt;br /&gt;
&lt;br /&gt;
Henrietta, knowing the calling card of different thieves&#039; guilds, recognizes that the roman numerals on the name plates are the relics are recently carved on. Using the numbers and putting the letters in order of the different islands, they discover that the calling card spells out &amp;quot;LOCUST&amp;quot;. Kranik recognizes that with the roman numerals and the name, it&#039;s a criminal group he knows from Caskin.&lt;br /&gt;
&lt;br /&gt;
=== Session Four (10/19/2025) ===&lt;br /&gt;
The crew of the Errar headed to the hammerhead shark remnant for themselves, but quickly find that they are not alone here as a cloaked remnant squid puts itself between them and the hammerhead. It turns out that it is ALSO a submersible and their crew is a group of bounty hunters who DID take the job from Babylon and display that they clearly have a great grasp on their sub and would easily best the Errar&#039;s crew in combat. They open Comms and the crew introduces themselves.&lt;br /&gt;
[[File:Jervis.jpg|left|thumb|Captain Jervis]]&lt;br /&gt;
[[File:Blooper.jpg|thumb|The Bl00p3r]]&lt;br /&gt;
&lt;br /&gt;
==== The Crew of the Bl00p4r ====&lt;br /&gt;
&lt;br /&gt;
* Captain Jervis, Infernis&lt;br /&gt;
* Firstmate Seattle, Elf&lt;br /&gt;
* Hokadate, Human Weapons Specialist&lt;br /&gt;
* Puget, Simiah Engineer&lt;br /&gt;
&lt;br /&gt;
The crew of the Errar backs down from the fight and decides they will head for the island of Caskin and pursue their lead to discover more about the thieves that had stolen from Motherboard and took the six relics. They dock in North Caskin, the same area where they bought the Errar to start with. As they head from the docks down to Blue&#039;s home village, they first realize that they are being followed. Kranik waves over a small Katari child who comes over to the group, offering to sell them fish from her little basket. She introduces herself as Houtz. The crew is endeared to her.&lt;br /&gt;
&lt;br /&gt;
While traveling to where Blue&#039;s nomadic tribe&#039;s currently location, they notice some trees being felled and at Blue&#039;s assistance, head that direction for a diversion.&lt;br /&gt;
&lt;br /&gt;
They arrive at an area that&#039;s been clear cut and a short temple has been built over the last few months. The temple&#039;s stature apparently stands so short because most of it is underground. They are greeted by the builders, as well as a layperson for the temple, but then are introduced to the real power behind the temple, Priestess Andora. She is a human who has been augmented with large spider remnant parts to look like that of an ancient creature called a drider and she states that she worships the Arach-Empyrean, who the temple has been built for here on Caskin by the Sonrise Coalition.&lt;br /&gt;
&lt;br /&gt;
Frustrated by this priestess who speaks of false gods so close to one of Motherboard&#039;s spires, Blue is prepared to fight here and now, but Kranik holds her and Nihlus back and talks them into waiting until they&#039;d rested and have a better sense of things.&lt;br /&gt;
&lt;br /&gt;
They head to Blue&#039;s village finally and there they meet many of the fungal people of the Gravekeeper Tribe. Getting a chance to explore and interact, Kranik takes up a challenge to face the tribe&#039;s strong warrior, Va&#039;delliea. Kranik very quickly shows everyone exactly what he was bred for and crushes Va&#039;dalliea in hardly any time at all before they can get a single swing in.&lt;br /&gt;
&lt;br /&gt;
After this, the crew heads to rest, provided a guest accommodation by Grandmother Fungus and attended by Solan and Shimla, two other members of the tribe.&lt;br /&gt;
&lt;br /&gt;
They are rudely awaken in the morning by the sound of a massive cable being cut, the primary network wire between Motherboard and Caskin. It has been taken down by the Arach-Empyrean itself.&lt;br /&gt;
&lt;br /&gt;
=== Session Five (11/2/2025) ===&lt;br /&gt;
Despite their rude awakening, the crew of the Errar quickly rose and were gifted Gecko gloves and a Phoenix feather from the Gravekeeper tribe to aid them in their pursuit of destroying this new threat. They raced for the Arch-Empyrean and met it when it was two-thirds of the way down the spire, around 500 feet off the ground. Henrietta rallied them together, giving them inspiration to work together better as she stayed on the ground with N0rm4n. &lt;br /&gt;
[[File:RebuiltArach.jpg|left|thumb|450x450px|The Rebuilt Guardian of Caskin, the Arch-Empyrean]]&lt;br /&gt;
Nihlus flew at a further distance from the others as she reached out with her magic, forcing hexes upon the mechanical spider queen. Blue also remained at a far distance after she got webbed and fell to the ground, using spells and Mother&#039;s wrath together to disable the internal mechanics of the Arach-Empyrean from afar. As Kranik and Fane raced to meet the creature face to face, they attacked at it&#039;s bladed legs, but found themselves caught in those leg&#039;s grip and had to keep from the blades pressing further and further into their skin as they struggled to break free. Their first major fight as a crew and they learned well to balance off of one another, the witch and the warlock causing internal damage with hexes and viruses, while the hefty brawler and warrior beat it externally, freeing themselves from and doing decent damage to it&#039;s head before the legs gave out and it fell from the spire. Landing on the ground, it still continued to fight, falling on Kranik fully while the others dodged out of the way. Only one leg left, the crew of the Errar managed to overpower the creature and Fane bashed its head in. &lt;br /&gt;
&lt;br /&gt;
Now with a pile of crumpled metal in front of them, the team scrapped it and inside, found something very odd. It was the relic of Caskin, the one that had been stolen by the Locust Guild from Motherboard. Someone had fashioned it into the webshooter of the Arach-Empyrean and now it was in Blue&#039;s possession. &lt;br /&gt;
&lt;br /&gt;
Driven by their anger over how the pieces of Motherboard were being used to destroy her and the network, Blue and Nihlus encouraged the group to head back to the temple of Arach-Empyrean to face the followers and that Priestess head on. &lt;br /&gt;
&lt;br /&gt;
Walking in and declaring that she would destroy the temple and profaning the Empyrean in front of Andora, Andora immediately moved to curse Blue, but Fane jumped in front of her attack. Fane stayed there between Blue and many attacks, starting to feel the pressure of the onslaught of attacks. Nihlus let out an arcing wave of electricity that sent all of the temple attendants to their graves, while the Lieutenant Arvy defended Andora from the crew. Arvy and Andora alone were no match for the full power of the Errar and they dispatch both, Blue reaching out with a whip of electricity to behead the false priestess. &lt;br /&gt;
&lt;br /&gt;
Upon her death, Blue performs the rites of death of her tribe and reaches to the remainder of Andora&#039;s spirit to find a memory of pride. She finds a moment where Andora was graced with the presence of Persy and how they Persy convinced Andora to perform as the high priestess by making the new goddess in Andora&#039;s image.  &lt;br /&gt;
&lt;br /&gt;
Fane steals the wig that was meant for the incomplete goddess&#039; robotic form.&lt;br /&gt;
&lt;br /&gt;
=== Session Six (11/9/2025) ===&lt;br /&gt;
After returning back to the Gravekeeper Tribe to recover a bit from their fight against the Guardian as well as the evil false temple, the crew of the Errar purchase some potions and then make for the docks! On their way through the forest, they end up getting caught by a swarm of giant mosquito remnants. One of the remnants extracts Kranik&#039;s blood but the party is easily able to get rid of most of them and run away from the rest. &lt;br /&gt;
&lt;br /&gt;
At the docks, they take the Errar and before they leave the dock, they are visited by Houtz! They quickly tell Memphis about the Guardian they encountered and that they have one of the relics and she pays them Quantum so they&#039;ll be able to continue their mission. They use their newly acquired money to pay Houtz for &amp;quot;feesh&amp;quot; and &amp;quot;brace-a-lets&amp;quot; made from seashells that have been dyed. They then head to Southern Caskin to find the Locust! &lt;br /&gt;
&lt;br /&gt;
At the docks, they mean Genoa, a dockworker who recognizes Kranik as the gladiator Gibraltar and the one who started a revolution to help the lower class but didn&#039;t succeed. She charges them double for parking to keep Kranik&#039;s identity a secret and they begrudgingly pay her.&lt;br /&gt;
&lt;br /&gt;
They take a western route through the protein producing farms on this Southern end of Caskin. Crawling over fences, outwitting security bat remnants and field dog remnants, as well as avoiding being seen by a farmer&#039;s daughter&#039;s wedding. Thankfully no one tries to seduce the bride. (The DM was genuinely worried this might come up) Once they have crossed out of the fields, they manage to find a place to bed down for the night in the edge of the deciduous forest that makes up Central Caskin. &lt;br /&gt;
&lt;br /&gt;
=== Session Seven (11/16/2025) ===&lt;br /&gt;
Not knowing the exact location of the Locus hideout, Blue uses her mycelial connection to head find a bar that houses and aids criminals called The Oaken Barrel hidden in a secret tree. Inside, they see three of the fairies that make up the Locust and they are intimidated into giving up the location of their actual hideout. One of them, Clew, tries to woo Henrietta, excited to see another sheep one, and especially one so beautiful. Henrietta and N0rm4n stay at the bar, believing they will not be viable to the fight against the thieves&#039; guild.  &lt;br /&gt;
&lt;br /&gt;
Finding the secret hideout, the crew heads in and take out everyone in the hideout, even though the Locust had been alerted by their friends back at the Oaken Barrel. They leave one alive to answer questions.  &lt;br /&gt;
&lt;br /&gt;
Blue inspects the memories of the dead Lt Barataria, who in their memory, meets with Persepolis, learning about something called the Guardian project, a way to use the relics of old: to rebuild the Guardians of Kiston to destroy the major connections to Motherboard and replace them with connections to the Son and protect them.  &lt;br /&gt;
&lt;br /&gt;
Kranik is able to find in the Lt&#039;s office, paperwork of their deal with the Sonrise as well as Serial numbers for all of the relics.  &lt;br /&gt;
&lt;br /&gt;
As they are leaving the Locust&#039;s base, they encounter two Gladiators, Lancelot and Geraltx, who show Kranik that his mother, London is currently being seized and under threat of death if he does not comply and come with them.  &lt;br /&gt;
&lt;br /&gt;
Kranik turns to the rest of the group, &amp;quot;Tell Henrietta, &#039;I&#039;m Sorry&#039;&amp;quot; and then willingly goes with the gladiators.  &lt;br /&gt;
&lt;br /&gt;
The others return to the Errar, hearing at the docks that Genoa was captured for hiding Kranik&#039;s return and that in three days will be the fight of all fights, against &#039;&#039;&#039;THE MONSTER&#039;&#039;&#039;.  They update Memphis, informing her of the Locust, the Relic Locations, Kranik&#039;s capture. Memphis states she &#039;&#039;&#039;&#039;&#039;cannot be involved, legally&#039;&#039;,&#039;&#039;&#039; with the goings on of the arena.  &lt;br /&gt;
&lt;br /&gt;
=== Session Eight (12/4/2025) ===&lt;br /&gt;
In this short episode, the crew leaves Caskin to take their relic from the Arach-Empyrean back to Motherboard.  &lt;br /&gt;
&lt;br /&gt;
On their way, they notice a large blip on the radar and head to see it. What they find is a pod of orca remnants who are bullying someone in a diving suit. They rescue the diver, recovering three of the remnants for scrap, and discover that she is a Lophi, an ancestry of deep water peoples who are hiding down below in KIM and keep their society to themselves, afraid that their resources and technology will be taken advantage by the surface dwellers. The Lophi&#039;s name is &#039;&#039;&#039;Destiny&#039;&#039;&#039; and she explains she is a surface biology researcher and she got very off track and was going to get air for her suit when the orcas attacked her. She is grateful for their help and willing to tell them a small bit about their society if the crew will take her to see Motherboard. She also reveals to them that not only are their Lophi under the water, but also that the Son has a base on the sunken island of Sarcof.  &lt;br /&gt;
&lt;br /&gt;
They go to Motherboard and are able to put the relic back into Motherboard. When Blue puts the relic in, she syncs with Motherboard&#039;s hum and is given a vision of Mother&#039;s true form.  &lt;br /&gt;
&lt;br /&gt;
Knowing they need to get money and prepare to save Kranik, they set their sights on Ossuary and leave Destiny and N0rm4n to guard Motherboard&#039;s Relic Room.  &lt;br /&gt;
&lt;br /&gt;
=== Session Nine (12/14/2025) ===&lt;br /&gt;
Before heading to Ossuary, the crew scraps the orcas, able to gain plenty for their future augments. Nihlus is also able to improve the fin attack of the Errar with the teeth of the orcas. &lt;br /&gt;
&lt;br /&gt;
Nihlus and Henrietta have a heart to heart about their recent disagreements and recover their relationship. &lt;br /&gt;
&lt;br /&gt;
On their way to Ossuary, they meet up with the Bl00p3r, who is doing another shark bounty for Sonrise. Nihlus also gets a dream of where their bounty target, Athens in, hiding in the forest on Ossuary known as Tall Grass, a sanctuary of rare remnants.&lt;br /&gt;
&lt;br /&gt;
At the dock, they learn two important details: &lt;br /&gt;
&lt;br /&gt;
* The Big Lady, Cambria, who runs the original Chuck&#039;s on Ossuary, just returned&lt;br /&gt;
* A ceremony is taking place at the Cult of the Machine Spirit. They are celebrating the final augmentation of a warrior, now completely replaced&lt;br /&gt;
&lt;br /&gt;
As they head into Ossuary, they are able to tell where to find Nihlus&#039; home, the Cult of the Machine Spirit, who have their own entrance to the sanctuary. They see the spire that is protected by the Cult, covered in kohd, ringed in it in all different sizes, both hand etched and filled with lights. &lt;br /&gt;
&lt;br /&gt;
They are first by Camphier, who guards the external gate and states that Nihlus is to return to her place in the Fairie Technomancers and no longer travel with the crew of the Errar. Arguing to see The Herald, that she needs to tell them about what&#039;s happening with Motherboard, the Herald&#039;s consort  hears and agrees to take the crew in. She tells them how something is forcing them to attack the fences of the sanctuary.&lt;br /&gt;
&lt;br /&gt;
Canalave, the Consort and Right Hand of the Herald, so she guides them to his hall, in a defunct Pomegranate Inc Headquarters building. They share with Unova, the herald, everything about their adventure, and the herald understands their plight and how they are to help Motherboard. He tells her to take her place with the other technomancers and to put a tracker on what they suspect to be another of Sonrise&#039;s guardians. She agrees. The Herald stats that without the augments of one of the Cult members, the other members of the Errar crew is not safe to go into the Tall Grass alone, especially Henrietta. They are offered one of three remnants, a grass type, water type and fire type. They take the fire type lizard looking one and head into the Tall Grass Sanctuary. &lt;br /&gt;
&lt;br /&gt;
They make their way through, being attacked by several hostiles creatures, a Snake, an elephant and a firey horse remnant, which explodes in a firey ball and sends the whole group flying apart. &lt;br /&gt;
&lt;br /&gt;
Nihlus finds several feline looking remnants to the North, including one with ribbons and rabbit like ears, though she is attacked by more lion-type remnant. The group is able to find each other once again and then heads to the Northwest area, having felt a rumble come from that area. &lt;br /&gt;
&lt;br /&gt;
They see a tall woman like remnant, had covered in long wires instead of hair that are connected to the trees around it, which seem to be data wells in disguise. They notice that at the woman-like figures&#039; feet are the bodies of Sonrise agents, seemingly the ones who helped build her. &lt;br /&gt;
&lt;br /&gt;
Carefully, they place the tracker on the Guardian and then flee back to the Cult of the Machine Spirit&#039;s compound to rest.&lt;br /&gt;
&lt;br /&gt;
=== Session Ten (12/21/2025) ===&lt;br /&gt;
As they ready to head back out into the Tall Grass to find their bounty, they watch as the Warrior of the Machine Spirit, Kanto, heads out to fight the Guardian of Ossuary, the Medusa. Before going back in they also stop at the local shops to get potions and supplies, meeting Lumiose, a human in a Katari suit, and Jubilife, a small katari with a jetpack he built himself.  &lt;br /&gt;
&lt;br /&gt;
They head to the Southwest and there is bat remnants with a stressful screech and canine, tiger-striped remnants with a vicious bite, who stand their way before they can get to Athens.  &lt;br /&gt;
&lt;br /&gt;
When they find the little hut where Athens had holed himself up, he comes willingly, just begging for relief from the dangerous place he put himself in. He turns over the stolen disks as well as his augmented arm, asking for mercy because he took a bad job and an escort out of the Tall Grass. The Crew of the Errar chooses mercy and does as requested, heading out of the Tall Grass, though noticing before they leave that it seems the fight between the Medusa and warrior has taken a hiatus or ended and it seemed the Medusa may have come up victorious.  &lt;br /&gt;
&lt;br /&gt;
The crew says goodbye to the remnants they befriended, MarkyMark and Ribbons, and promise to come back one day. They return to the Errar and set a course for Resupply.  &lt;br /&gt;
&lt;br /&gt;
They spend their last day before Kranik&#039;s arena battle against &#039;&#039;&#039;THE MONSTER&#039;&#039;&#039;, preparing for their own contributions. They turn in the arm and stolen discs to Babylon who only pays them half as she knows her client wants the body of the thief. She offers them two new bounties and they take one: &#039;&#039;Sonrise is sponsoring the capture of the crew of the Bl00p3r because they&#039;ve been giving fake filtration relics back to Sonrise after capture sharks&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
They gain some potions for the big fight and then take one more rest as they return again to Southern Caskin. &lt;br /&gt;
&lt;br /&gt;
== Chapter Two: London ==&lt;br /&gt;
&lt;br /&gt;
=== Session Eleven (1/4/2025) ===&lt;/div&gt;</summary>
		<author><name>JaeltheJust</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Sonrise/The_Story_So_Far&amp;diff=43889</id>
		<title>Sonrise/The Story So Far</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Sonrise/The_Story_So_Far&amp;diff=43889"/>
		<updated>2025-12-28T03:41:32Z</updated>

		<summary type="html">&lt;p&gt;JaeltheJust: /* Session Nine (12/14/2025) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= The Story So Far =&lt;br /&gt;
&lt;br /&gt;
== Chapter One: N0RM4N ==&lt;br /&gt;
&lt;br /&gt;
=== Session One (9/14/2025) ===&lt;br /&gt;
Our little group of convicts found themselves scrapping on a small island that used to house the Pendergras facility and were in the process of tearing apart the six story building. Helena (she/her) was their guard for the day and keeping watch over all of their progress. Fane (he/him) found a half-decent safe of fallen world money and valuables on a top floor and threw it down the various floors to get to the base of the building, Kranik (he/him) was breaking down filing cabinets, Nihlus (she/her) was pulling out wiring the ceilings between the floors and Henrietta (she/her) was attempting to avoid work, as usual. &lt;br /&gt;
&lt;br /&gt;
One of the other prisoners, Berlin (he/him), a slim Drakona, attempted to weasel his way into trouble with Kranik. Then when Sparkbugs began to attack Henrietta, Kranik and Fane assisted her while Nihlus became trapped inside the safe, which Berlin attempted to steal away. He is caught and taught a valuable lesson about gravity. &lt;br /&gt;
&lt;br /&gt;
When they return to the Argent Correctional Facility, they are all immediately taken to the infirmary, where Doctor Pergamon (she/her) is waiting to given them an inoculation. They are given trackers and explained that they&#039;ve been chosen by the warden to go on an expedition to turn Motherboard off and back on again to reset her from the corruption and damage done by the Sonrise Coalition. &lt;br /&gt;
&lt;br /&gt;
This idea was given to her by one of the now-sentient clanks, N0rm4n (he/him), who in his new sense of self, has decided to go against what the Sonrise has done and restore the Mother who came before. He believes he also knows exactly how to shut her down, repair and restart her, he just needs a proper escort and assistance.&lt;br /&gt;
&lt;br /&gt;
=== Session Two (10/5/2025) ===&lt;br /&gt;
The ex-cons are given their ikonis, network tethers, and quantum discs and ride along with the Warden on a barge to Caskin. The driver of the barge is Alamo is doesn&#039;t seem all that concerned when Nihlus attempts to &amp;quot;fix up&amp;quot; the barge. She accomplishes nothing. &lt;br /&gt;
&lt;br /&gt;
On the north shore of Caskin, they go to a small fenced in community that acts as a work release program and housing for well-behaved prisoners with smaller sentences. Here, the party finds their fifth, Blue (she/her)! The Warden asks Blue if she can still talk directly to Motherboard and how Blue feels about N0rm4n, since his consciousness is a product of the Son and not the Mother. Blue seems confident that they can trust N0rm4n and joins the party. Beleez (she/her), Blue&#039;s work supervisor, tells Blue that she was the best worker she&#039;s had and she never believed she belonged in the prison system. &lt;br /&gt;
&lt;br /&gt;
The warden leaves our group at this time, putting 500 quantum on Blue&#039;s disc and telling her to buy a seaworthy vessel to go to Motherboard to do the work that needs done and then to get whatever supplies they need, wherever they usually acquire them. They head to the local docks where Henrietta knows some Infernis who are pilgrims of the spire and Nihlus knows some Fungril and Faeries who are fishers. The fishers point out three people who are currently selling boats.&lt;br /&gt;
&lt;br /&gt;
* Lexington (she/her) is selling a former Tuna remnant she&#039;s made into a submersible.&lt;br /&gt;
* Boston (he/him) is selling an old merchants ships&lt;br /&gt;
* Augusta (she/her) is selling a travel barge that needs hefty repairs&lt;br /&gt;
[[File:Errar.jpg|center|thumb|The tuna remnant turned submersible ship, the Errar ]]&lt;br /&gt;
After quite a bit of begging, pouting, reasoning, and bargaining with the rest of the group, Nihlus manages to convince them to get the Tuna submersible, which they call the Errar, after that&#039;s all Nihlus can say when she is asked what she will name it. &lt;br /&gt;
&lt;br /&gt;
With a little money left, they head to Resupply, a common bounty hunter and criminal trading island that floats around the crater. Here they are able to trade scrap with Troy, get potions with Ithaca, basic supplies with Avaris, and check the &amp;quot;mailbox&amp;quot; with Babylon (she/they). Babylon tells them she currently has two &amp;quot;deliveries&amp;quot; that need taken care of: &lt;br /&gt;
&lt;br /&gt;
* On north Ossuary, there is a thief who ran off with several quantum discs that pinched from a Chuck&#039;s Gambling house. &lt;br /&gt;
* Off the coast of West Cof, there is a hammerhead shark remnant with a relic inside that acts as a filtration unit that separates augments from flesh&lt;br /&gt;
&lt;br /&gt;
The group takes the bounty on the thief, but Nihlus takes notes on the relic quest for her own means. Fane takes note of a woman he recognizes, but can&#039;t remember what from.&lt;br /&gt;
&lt;br /&gt;
Kranik is waiting outside with N0rm4n at the Errar.&lt;br /&gt;
&lt;br /&gt;
=== Session Three (10/11/2025) ===&lt;br /&gt;
Still at Resupply, the crew of the Errar heads over to talk to the Avaris (they/them), whose stand is for basic supplies and the occasional high tech device. They notice that Avaris keeps checking the door, but as they observe them more, they realize they have the kohd for ‘Sonrise’ on their neck. This causes Blue to curse Avaris, who immediately signals for security and as they are beginning to get thrown out, they hear the screech of something like an owl outside. &lt;br /&gt;
[[File:Gotham.jpg|thumb|Gotham]]&lt;br /&gt;
Moments before, Kranik and Norman were enjoying a few moments alone. Kranik shared about his life in the the gladiatorial arena on Caskin and Norman encouraged him that once they had completed their mission with Motherboard, he hoped he would see his life&#039;s goal fulfilled, though he worries that if he commits murder, he&#039;ll wind up back in prison, but Kranik assures Norman that if a death occurs in the arena, it is not a crime. Norman enjoys a moment of peace before they also hear the screech and a woman with owlish augments called Gotham swept down and grabbed him by his shoulders. She attempted to fly away with him but Kranik moved quickly enough to smash the motors thigh panels and wings, making her drop Norman, who cannot swim and begins to sink. &lt;br /&gt;
&lt;br /&gt;
The others emerge from the Resupply just in time to watch Kranik finish off the best of Gotham&#039;s augments but Blue, in a moment of blind rage, sent out her chaos and wrath and with that ripped off Gotham&#039;s head. &lt;br /&gt;
&lt;br /&gt;
Ready to make their escape, Nihlus suspects a tracker inside Norman and that&#039;s how Gotham found them. Nihlus gives him a look through and pulls out the tracker. During some downtime, Fane fishes and they put the tracker inside the fish to throw Sonrise off. Henrietta sunbathes and scars several members of the crew for life. &lt;br /&gt;
&lt;br /&gt;
Each member of the crew of the Errar is given a title by the ship&#039;s Internal Virtual Artificial Navigator, or IVAN.&lt;br /&gt;
&lt;br /&gt;
==== The Crew of the Errar ====&lt;br /&gt;
&lt;br /&gt;
* Nihlus, Captain&lt;br /&gt;
* Blue, First Mate&lt;br /&gt;
* Henrietta, Passenger Princess&lt;br /&gt;
* Fane, Quartermaster&lt;br /&gt;
* Kranik, Security,&lt;br /&gt;
* N0rm4n, Assistant Navigator&lt;br /&gt;
&lt;br /&gt;
As they arrive at Motherboard, they carefully traverse her external fixtures until they reach the central spires and then wait as Norman opens a door to go inside. While consulting the console to learn more about how to repair the Mother, he realizes that something is wrong. With Blue and Nihlus&#039; help, they open the relic cases to look into the six relics from the six islands that helped form Motherboard and find that they are all missing. &lt;br /&gt;
&lt;br /&gt;
Henrietta, knowing the calling card of different thieves&#039; guilds, recognizes that the roman numerals on the name plates are the relics are recently carved on. Using the numbers and putting the letters in order of the different islands, they discover that the calling card spells out &amp;quot;LOCUST&amp;quot;. Kranik recognizes that with the roman numerals and the name, it&#039;s a criminal group he knows from Caskin.&lt;br /&gt;
&lt;br /&gt;
=== Session Four (10/19/2025) ===&lt;br /&gt;
The crew of the Errar headed to the hammerhead shark remnant for themselves, but quickly find that they are not alone here as a cloaked remnant squid puts itself between them and the hammerhead. It turns out that it is ALSO a submersible and their crew is a group of bounty hunters who DID take the job from Babylon and display that they clearly have a great grasp on their sub and would easily best the Errar&#039;s crew in combat. They open Comms and the crew introduces themselves.&lt;br /&gt;
[[File:Jervis.jpg|left|thumb|Captain Jervis]]&lt;br /&gt;
[[File:Blooper.jpg|thumb|The Bl00p3r]]&lt;br /&gt;
&lt;br /&gt;
==== The Crew of the Bl00p4r ====&lt;br /&gt;
&lt;br /&gt;
* Captain Jervis, Infernis&lt;br /&gt;
* Firstmate Seattle, Elf&lt;br /&gt;
* Hokadate, Human Weapons Specialist&lt;br /&gt;
* Puget, Simiah Engineer&lt;br /&gt;
&lt;br /&gt;
The crew of the Errar backs down from the fight and decides they will head for the island of Caskin and pursue their lead to discover more about the thieves that had stolen from Motherboard and took the six relics. They dock in North Caskin, the same area where they bought the Errar to start with. As they head from the docks down to Blue&#039;s home village, they first realize that they are being followed. Kranik waves over a small Katari child who comes over to the group, offering to sell them fish from her little basket. She introduces herself as Houtz. The crew is endeared to her.&lt;br /&gt;
&lt;br /&gt;
While traveling to where Blue&#039;s nomadic tribe&#039;s currently location, they notice some trees being felled and at Blue&#039;s assistance, head that direction for a diversion.&lt;br /&gt;
&lt;br /&gt;
They arrive at an area that&#039;s been clear cut and a short temple has been built over the last few months. The temple&#039;s stature apparently stands so short because most of it is underground. They are greeted by the builders, as well as a layperson for the temple, but then are introduced to the real power behind the temple, Priestess Andora. She is a human who has been augmented with large spider remnant parts to look like that of an ancient creature called a drider and she states that she worships the Arach-Empyrean, who the temple has been built for here on Caskin by the Sonrise Coalition.&lt;br /&gt;
&lt;br /&gt;
Frustrated by this priestess who speaks of false gods so close to one of Motherboard&#039;s spires, Blue is prepared to fight here and now, but Kranik holds her and Nihlus back and talks them into waiting until they&#039;d rested and have a better sense of things.&lt;br /&gt;
&lt;br /&gt;
They head to Blue&#039;s village finally and there they meet many of the fungal people of the Gravekeeper Tribe. Getting a chance to explore and interact, Kranik takes up a challenge to face the tribe&#039;s strong warrior, Va&#039;delliea. Kranik very quickly shows everyone exactly what he was bred for and crushes Va&#039;dalliea in hardly any time at all before they can get a single swing in.&lt;br /&gt;
&lt;br /&gt;
After this, the crew heads to rest, provided a guest accommodation by Grandmother Fungus and attended by Solan and Shimla, two other members of the tribe.&lt;br /&gt;
&lt;br /&gt;
They are rudely awaken in the morning by the sound of a massive cable being cut, the primary network wire between Motherboard and Caskin. It has been taken down by the Arach-Empyrean itself.&lt;br /&gt;
&lt;br /&gt;
=== Session Five (11/2/2025) ===&lt;br /&gt;
Despite their rude awakening, the crew of the Errar quickly rose and were gifted Gecko gloves and a Phoenix feather from the Gravekeeper tribe to aid them in their pursuit of destroying this new threat. They raced for the Arch-Empyrean and met it when it was two-thirds of the way down the spire, around 500 feet off the ground. Henrietta rallied them together, giving them inspiration to work together better as she stayed on the ground with N0rm4n. &lt;br /&gt;
[[File:RebuiltArach.jpg|left|thumb|450x450px|The Rebuilt Guardian of Caskin, the Arch-Empyrean]]&lt;br /&gt;
Nihlus flew at a further distance from the others as she reached out with her magic, forcing hexes upon the mechanical spider queen. Blue also remained at a far distance after she got webbed and fell to the ground, using spells and Mother&#039;s wrath together to disable the internal mechanics of the Arach-Empyrean from afar. As Kranik and Fane raced to meet the creature face to face, they attacked at it&#039;s bladed legs, but found themselves caught in those leg&#039;s grip and had to keep from the blades pressing further and further into their skin as they struggled to break free. Their first major fight as a crew and they learned well to balance off of one another, the witch and the warlock causing internal damage with hexes and viruses, while the hefty brawler and warrior beat it externally, freeing themselves from and doing decent damage to it&#039;s head before the legs gave out and it fell from the spire. Landing on the ground, it still continued to fight, falling on Kranik fully while the others dodged out of the way. Only one leg left, the crew of the Errar managed to overpower the creature and Fane bashed its head in. &lt;br /&gt;
&lt;br /&gt;
Now with a pile of crumpled metal in front of them, the team scrapped it and inside, found something very odd. It was the relic of Caskin, the one that had been stolen by the Locust Guild from Motherboard. Someone had fashioned it into the webshooter of the Arach-Empyrean and now it was in Blue&#039;s possession. &lt;br /&gt;
&lt;br /&gt;
Driven by their anger over how the pieces of Motherboard were being used to destroy her and the network, Blue and Nihlus encouraged the group to head back to the temple of Arach-Empyrean to face the followers and that Priestess head on. &lt;br /&gt;
&lt;br /&gt;
Walking in and declaring that she would destroy the temple and profaning the Empyrean in front of Andora, Andora immediately moved to curse Blue, but Fane jumped in front of her attack. Fane stayed there between Blue and many attacks, starting to feel the pressure of the onslaught of attacks. Nihlus let out an arcing wave of electricity that sent all of the temple attendants to their graves, while the Lieutenant Arvy defended Andora from the crew. Arvy and Andora alone were no match for the full power of the Errar and they dispatch both, Blue reaching out with a whip of electricity to behead the false priestess. &lt;br /&gt;
&lt;br /&gt;
Upon her death, Blue performs the rites of death of her tribe and reaches to the remainder of Andora&#039;s spirit to find a memory of pride. She finds a moment where Andora was graced with the presence of Persy and how they Persy convinced Andora to perform as the high priestess by making the new goddess in Andora&#039;s image.  &lt;br /&gt;
&lt;br /&gt;
Fane steals the wig that was meant for the incomplete goddess&#039; robotic form.&lt;br /&gt;
&lt;br /&gt;
=== Session Six (11/9/2025) ===&lt;br /&gt;
After returning back to the Gravekeeper Tribe to recover a bit from their fight against the Guardian as well as the evil false temple, the crew of the Errar purchase some potions and then make for the docks! On their way through the forest, they end up getting caught by a swarm of giant mosquito remnants. One of the remnants extracts Kranik&#039;s blood but the party is easily able to get rid of most of them and run away from the rest. &lt;br /&gt;
&lt;br /&gt;
At the docks, they take the Errar and before they leave the dock, they are visited by Houtz! They quickly tell Memphis about the Guardian they encountered and that they have one of the relics and she pays them Quantum so they&#039;ll be able to continue their mission. They use their newly acquired money to pay Houtz for &amp;quot;feesh&amp;quot; and &amp;quot;brace-a-lets&amp;quot; made from seashells that have been dyed. They then head to Southern Caskin to find the Locust! &lt;br /&gt;
&lt;br /&gt;
At the docks, they mean Genoa, a dockworker who recognizes Kranik as the gladiator Gibraltar and the one who started a revolution to help the lower class but didn&#039;t succeed. She charges them double for parking to keep Kranik&#039;s identity a secret and they begrudgingly pay her.&lt;br /&gt;
&lt;br /&gt;
They take a western route through the protein producing farms on this Southern end of Caskin. Crawling over fences, outwitting security bat remnants and field dog remnants, as well as avoiding being seen by a farmer&#039;s daughter&#039;s wedding. Thankfully no one tries to seduce the bride. (The DM was genuinely worried this might come up) Once they have crossed out of the fields, they manage to find a place to bed down for the night in the edge of the deciduous forest that makes up Central Caskin. &lt;br /&gt;
&lt;br /&gt;
=== Session Seven (11/16/2025) ===&lt;br /&gt;
Not knowing the exact location of the Locus hideout, Blue uses her mycelial connection to head find a bar that houses and aids criminals called The Oaken Barrel hidden in a secret tree. Inside, they see three of the fairies that make up the Locust and they are intimidated into giving up the location of their actual hideout. One of them, Clew, tries to woo Henrietta, excited to see another sheep one, and especially one so beautiful. Henrietta and N0rm4n stay at the bar, believing they will not be viable to the fight against the thieves&#039; guild.  &lt;br /&gt;
&lt;br /&gt;
Finding the secret hideout, the crew heads in and take out everyone in the hideout, even though the Locust had been alerted by their friends back at the Oaken Barrel. They leave one alive to answer questions.  &lt;br /&gt;
&lt;br /&gt;
Blue inspects the memories of the dead Lt Barataria, who in their memory, meets with Persepolis, learning about something called the Guardian project, a way to use the relics of old: to rebuild the Guardians of Kiston to destroy the major connections to Motherboard and replace them with connections to the Son and protect them.  &lt;br /&gt;
&lt;br /&gt;
Kranik is able to find in the Lt&#039;s office, paperwork of their deal with the Sonrise as well as Serial numbers for all of the relics.  &lt;br /&gt;
&lt;br /&gt;
As they are leaving the Locust&#039;s base, they encounter two Gladiators, Lancelot and Geraltx, who show Kranik that his mother, London is currently being seized and under threat of death if he does not comply and come with them.  &lt;br /&gt;
&lt;br /&gt;
Kranik turns to the rest of the group, &amp;quot;Tell Henrietta, &#039;I&#039;m Sorry&#039;&amp;quot; and then willingly goes with the gladiators.  &lt;br /&gt;
&lt;br /&gt;
The others return to the Errar, hearing at the docks that Genoa was captured for hiding Kranik&#039;s return and that in three days will be the fight of all fights, against &#039;&#039;&#039;THE MONSTER&#039;&#039;&#039;.  They update Memphis, informing her of the Locust, the Relic Locations, Kranik&#039;s capture. Memphis states she &#039;&#039;&#039;&#039;&#039;cannot be involved, legally&#039;&#039;,&#039;&#039;&#039; with the goings on of the arena.  &lt;br /&gt;
&lt;br /&gt;
=== Session Eight (12/4/2025) ===&lt;br /&gt;
In this short episode, the crew leaves Caskin to take their relic from the Arach-Empyrean back to Motherboard.  &lt;br /&gt;
&lt;br /&gt;
On their way, they notice a large blip on the radar and head to see it. What they find is a pod of orca remnants who are bullying someone in a diving suit. They rescue the diver, recovering three of the remnants for scrap, and discover that she is a Lophi, an ancestry of deep water peoples who are hiding down below in KIM and keep their society to themselves, afraid that their resources and technology will be taken advantage by the surface dwellers. The Lophi&#039;s name is &#039;&#039;&#039;Destiny&#039;&#039;&#039; and she explains she is a surface biology researcher and she got very off track and was going to get air for her suit when the orcas attacked her. She is grateful for their help and willing to tell them a small bit about their society if the crew will take her to see Motherboard. She also reveals to them that not only are their Lophi under the water, but also that the Son has a base on the sunken island of Sarcof.  &lt;br /&gt;
&lt;br /&gt;
They go to Motherboard and are able to put the relic back into Motherboard. When Blue puts the relic in, she syncs with Motherboard&#039;s hum and is given a vision of Mother&#039;s true form.  &lt;br /&gt;
&lt;br /&gt;
Knowing they need to get money and prepare to save Kranik, they set their sights on Ossuary and leave Destiny and N0rm4n to guard Motherboard&#039;s Relic Room.  &lt;br /&gt;
&lt;br /&gt;
=== Session Nine (12/14/2025) ===&lt;br /&gt;
Before heading to Ossuary, the crew scraps the orcas, able to gain plenty for their future augments. Nihlus is also able to improve the fin attack of the Errar with the teeth of the orcas. &lt;br /&gt;
&lt;br /&gt;
Nihlus and Henrietta have a heart to heart about their recent disagreements and recover their relationship. &lt;br /&gt;
&lt;br /&gt;
On their way to Ossuary, they meet up with the Bl00p3r, who is doing another shark bounty for Sonrise. Nihlus also gets a dream of where their bounty target, Athens in, hiding in the forest on Ossuary known as Tall Grass, a sanctuary of rare remnants.&lt;br /&gt;
&lt;br /&gt;
At the dock, they learn two important details: &lt;br /&gt;
&lt;br /&gt;
* The Big Lady, Cambria, who runs the original Chuck&#039;s on Ossuary, just returned&lt;br /&gt;
* A ceremony is taking place at the Cult of the Machine Spirit. They are celebrating the final augmentation of a warrior, now completely replaced&lt;br /&gt;
&lt;br /&gt;
As they head into Ossuary, they are able to tell where to find Nihlus&#039; home, the Cult of the Machine Spirit, who have their own entrance to the sanctuary. They see the spire that is protected by the Cult, covered in kohd, ringed in it in all different sizes, both hand etched and filled with lights. &lt;br /&gt;
&lt;br /&gt;
They are first by Camphier, who guards the external gate and states that Nihlus is to return to her place in the Fairie Technomancers and no longer travel with the crew of the Errar. Arguing to see The Herald, that she needs to tell them about what&#039;s happening with Motherboard, the Herald&#039;s consort  hears and agrees to take the crew in. She tells them how something is forcing them to attack the fences of the sanctuary.&lt;br /&gt;
&lt;br /&gt;
Canalave, the Consort and Right Hand of the Herald, so she guides them to his hall, in a defunct Pomegranate Inc Headquarters building. They share with Unova, the herald, everything about their adventure, and the herald understands their plight and how they are to help Motherboard. He tells her to take her place with the other technomancers and to put a tracker on what they suspect to be another of Sonrise&#039;s guardians. She agrees. The Herald stats that without the augments of one of the Cult members, the other members of the Errar crew is not safe to go into the Tall Grass alone, especially Henrietta. They are offered one of three remnants, a grass type, water type and fire type. They take the fire type lizard looking one and head into the Tall Grass Sanctuary. &lt;br /&gt;
&lt;br /&gt;
They make their way through, being attacked by several hostiles creatures, a Snake, an elephant and a firey horse remnant, which explodes in a firey ball and sends the whole group flying apart. &lt;br /&gt;
&lt;br /&gt;
Nihlus finds several feline looking remnants to the North, including one with ribbons and rabbit like ears, though she is attacked by more lion-type remnant. The group is able to find each other once again and then heads to the Northwest area, having felt a rumble come from that area. &lt;br /&gt;
&lt;br /&gt;
They see a tall woman like remnant, had covered in long wires instead of hair that are connected to the trees around it, which seem to be data wells in disguise. They notice that at the woman-like figures&#039; feet are the bodies of Sonrise agents, seemingly the ones who helped build her. &lt;br /&gt;
&lt;br /&gt;
Carefully, they place the tracker on the Guardian and then flee back to the Cult of the Machine Spirit&#039;s compound to rest.&lt;br /&gt;
&lt;br /&gt;
=== Session Ten (12/21/2025) ===&lt;br /&gt;
Placeholder: The crew finds their bounty, lets him go, gets paid and prepares to save Kranik &lt;br /&gt;
&lt;br /&gt;
== Chapter Two: London ==&lt;br /&gt;
&lt;br /&gt;
=== Session Eleven (1/4/2025) ===&lt;/div&gt;</summary>
		<author><name>JaeltheJust</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Sonrise/The_Story_So_Far&amp;diff=43888</id>
		<title>Sonrise/The Story So Far</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Sonrise/The_Story_So_Far&amp;diff=43888"/>
		<updated>2025-12-28T02:31:25Z</updated>

		<summary type="html">&lt;p&gt;JaeltheJust: /* Session Eight (12/4/2025) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= The Story So Far =&lt;br /&gt;
&lt;br /&gt;
== Chapter One: N0RM4N ==&lt;br /&gt;
&lt;br /&gt;
=== Session One (9/14/2025) ===&lt;br /&gt;
Our little group of convicts found themselves scrapping on a small island that used to house the Pendergras facility and were in the process of tearing apart the six story building. Helena (she/her) was their guard for the day and keeping watch over all of their progress. Fane (he/him) found a half-decent safe of fallen world money and valuables on a top floor and threw it down the various floors to get to the base of the building, Kranik (he/him) was breaking down filing cabinets, Nihlus (she/her) was pulling out wiring the ceilings between the floors and Henrietta (she/her) was attempting to avoid work, as usual. &lt;br /&gt;
&lt;br /&gt;
One of the other prisoners, Berlin (he/him), a slim Drakona, attempted to weasel his way into trouble with Kranik. Then when Sparkbugs began to attack Henrietta, Kranik and Fane assisted her while Nihlus became trapped inside the safe, which Berlin attempted to steal away. He is caught and taught a valuable lesson about gravity. &lt;br /&gt;
&lt;br /&gt;
When they return to the Argent Correctional Facility, they are all immediately taken to the infirmary, where Doctor Pergamon (she/her) is waiting to given them an inoculation. They are given trackers and explained that they&#039;ve been chosen by the warden to go on an expedition to turn Motherboard off and back on again to reset her from the corruption and damage done by the Sonrise Coalition. &lt;br /&gt;
&lt;br /&gt;
This idea was given to her by one of the now-sentient clanks, N0rm4n (he/him), who in his new sense of self, has decided to go against what the Sonrise has done and restore the Mother who came before. He believes he also knows exactly how to shut her down, repair and restart her, he just needs a proper escort and assistance.&lt;br /&gt;
&lt;br /&gt;
=== Session Two (10/5/2025) ===&lt;br /&gt;
The ex-cons are given their ikonis, network tethers, and quantum discs and ride along with the Warden on a barge to Caskin. The driver of the barge is Alamo is doesn&#039;t seem all that concerned when Nihlus attempts to &amp;quot;fix up&amp;quot; the barge. She accomplishes nothing. &lt;br /&gt;
&lt;br /&gt;
On the north shore of Caskin, they go to a small fenced in community that acts as a work release program and housing for well-behaved prisoners with smaller sentences. Here, the party finds their fifth, Blue (she/her)! The Warden asks Blue if she can still talk directly to Motherboard and how Blue feels about N0rm4n, since his consciousness is a product of the Son and not the Mother. Blue seems confident that they can trust N0rm4n and joins the party. Beleez (she/her), Blue&#039;s work supervisor, tells Blue that she was the best worker she&#039;s had and she never believed she belonged in the prison system. &lt;br /&gt;
&lt;br /&gt;
The warden leaves our group at this time, putting 500 quantum on Blue&#039;s disc and telling her to buy a seaworthy vessel to go to Motherboard to do the work that needs done and then to get whatever supplies they need, wherever they usually acquire them. They head to the local docks where Henrietta knows some Infernis who are pilgrims of the spire and Nihlus knows some Fungril and Faeries who are fishers. The fishers point out three people who are currently selling boats.&lt;br /&gt;
&lt;br /&gt;
* Lexington (she/her) is selling a former Tuna remnant she&#039;s made into a submersible.&lt;br /&gt;
* Boston (he/him) is selling an old merchants ships&lt;br /&gt;
* Augusta (she/her) is selling a travel barge that needs hefty repairs&lt;br /&gt;
[[File:Errar.jpg|center|thumb|The tuna remnant turned submersible ship, the Errar ]]&lt;br /&gt;
After quite a bit of begging, pouting, reasoning, and bargaining with the rest of the group, Nihlus manages to convince them to get the Tuna submersible, which they call the Errar, after that&#039;s all Nihlus can say when she is asked what she will name it. &lt;br /&gt;
&lt;br /&gt;
With a little money left, they head to Resupply, a common bounty hunter and criminal trading island that floats around the crater. Here they are able to trade scrap with Troy, get potions with Ithaca, basic supplies with Avaris, and check the &amp;quot;mailbox&amp;quot; with Babylon (she/they). Babylon tells them she currently has two &amp;quot;deliveries&amp;quot; that need taken care of: &lt;br /&gt;
&lt;br /&gt;
* On north Ossuary, there is a thief who ran off with several quantum discs that pinched from a Chuck&#039;s Gambling house. &lt;br /&gt;
* Off the coast of West Cof, there is a hammerhead shark remnant with a relic inside that acts as a filtration unit that separates augments from flesh&lt;br /&gt;
&lt;br /&gt;
The group takes the bounty on the thief, but Nihlus takes notes on the relic quest for her own means. Fane takes note of a woman he recognizes, but can&#039;t remember what from.&lt;br /&gt;
&lt;br /&gt;
Kranik is waiting outside with N0rm4n at the Errar.&lt;br /&gt;
&lt;br /&gt;
=== Session Three (10/11/2025) ===&lt;br /&gt;
Still at Resupply, the crew of the Errar heads over to talk to the Avaris (they/them), whose stand is for basic supplies and the occasional high tech device. They notice that Avaris keeps checking the door, but as they observe them more, they realize they have the kohd for ‘Sonrise’ on their neck. This causes Blue to curse Avaris, who immediately signals for security and as they are beginning to get thrown out, they hear the screech of something like an owl outside. &lt;br /&gt;
[[File:Gotham.jpg|thumb|Gotham]]&lt;br /&gt;
Moments before, Kranik and Norman were enjoying a few moments alone. Kranik shared about his life in the the gladiatorial arena on Caskin and Norman encouraged him that once they had completed their mission with Motherboard, he hoped he would see his life&#039;s goal fulfilled, though he worries that if he commits murder, he&#039;ll wind up back in prison, but Kranik assures Norman that if a death occurs in the arena, it is not a crime. Norman enjoys a moment of peace before they also hear the screech and a woman with owlish augments called Gotham swept down and grabbed him by his shoulders. She attempted to fly away with him but Kranik moved quickly enough to smash the motors thigh panels and wings, making her drop Norman, who cannot swim and begins to sink. &lt;br /&gt;
&lt;br /&gt;
The others emerge from the Resupply just in time to watch Kranik finish off the best of Gotham&#039;s augments but Blue, in a moment of blind rage, sent out her chaos and wrath and with that ripped off Gotham&#039;s head. &lt;br /&gt;
&lt;br /&gt;
Ready to make their escape, Nihlus suspects a tracker inside Norman and that&#039;s how Gotham found them. Nihlus gives him a look through and pulls out the tracker. During some downtime, Fane fishes and they put the tracker inside the fish to throw Sonrise off. Henrietta sunbathes and scars several members of the crew for life. &lt;br /&gt;
&lt;br /&gt;
Each member of the crew of the Errar is given a title by the ship&#039;s Internal Virtual Artificial Navigator, or IVAN.&lt;br /&gt;
&lt;br /&gt;
==== The Crew of the Errar ====&lt;br /&gt;
&lt;br /&gt;
* Nihlus, Captain&lt;br /&gt;
* Blue, First Mate&lt;br /&gt;
* Henrietta, Passenger Princess&lt;br /&gt;
* Fane, Quartermaster&lt;br /&gt;
* Kranik, Security,&lt;br /&gt;
* N0rm4n, Assistant Navigator&lt;br /&gt;
&lt;br /&gt;
As they arrive at Motherboard, they carefully traverse her external fixtures until they reach the central spires and then wait as Norman opens a door to go inside. While consulting the console to learn more about how to repair the Mother, he realizes that something is wrong. With Blue and Nihlus&#039; help, they open the relic cases to look into the six relics from the six islands that helped form Motherboard and find that they are all missing. &lt;br /&gt;
&lt;br /&gt;
Henrietta, knowing the calling card of different thieves&#039; guilds, recognizes that the roman numerals on the name plates are the relics are recently carved on. Using the numbers and putting the letters in order of the different islands, they discover that the calling card spells out &amp;quot;LOCUST&amp;quot;. Kranik recognizes that with the roman numerals and the name, it&#039;s a criminal group he knows from Caskin.&lt;br /&gt;
&lt;br /&gt;
=== Session Four (10/19/2025) ===&lt;br /&gt;
The crew of the Errar headed to the hammerhead shark remnant for themselves, but quickly find that they are not alone here as a cloaked remnant squid puts itself between them and the hammerhead. It turns out that it is ALSO a submersible and their crew is a group of bounty hunters who DID take the job from Babylon and display that they clearly have a great grasp on their sub and would easily best the Errar&#039;s crew in combat. They open Comms and the crew introduces themselves.&lt;br /&gt;
[[File:Jervis.jpg|left|thumb|Captain Jervis]]&lt;br /&gt;
[[File:Blooper.jpg|thumb|The Bl00p3r]]&lt;br /&gt;
&lt;br /&gt;
==== The Crew of the Bl00p4r ====&lt;br /&gt;
&lt;br /&gt;
* Captain Jervis, Infernis&lt;br /&gt;
* Firstmate Seattle, Elf&lt;br /&gt;
* Hokadate, Human Weapons Specialist&lt;br /&gt;
* Puget, Simiah Engineer&lt;br /&gt;
&lt;br /&gt;
The crew of the Errar backs down from the fight and decides they will head for the island of Caskin and pursue their lead to discover more about the thieves that had stolen from Motherboard and took the six relics. They dock in North Caskin, the same area where they bought the Errar to start with. As they head from the docks down to Blue&#039;s home village, they first realize that they are being followed. Kranik waves over a small Katari child who comes over to the group, offering to sell them fish from her little basket. She introduces herself as Houtz. The crew is endeared to her.&lt;br /&gt;
&lt;br /&gt;
While traveling to where Blue&#039;s nomadic tribe&#039;s currently location, they notice some trees being felled and at Blue&#039;s assistance, head that direction for a diversion.&lt;br /&gt;
&lt;br /&gt;
They arrive at an area that&#039;s been clear cut and a short temple has been built over the last few months. The temple&#039;s stature apparently stands so short because most of it is underground. They are greeted by the builders, as well as a layperson for the temple, but then are introduced to the real power behind the temple, Priestess Andora. She is a human who has been augmented with large spider remnant parts to look like that of an ancient creature called a drider and she states that she worships the Arach-Empyrean, who the temple has been built for here on Caskin by the Sonrise Coalition.&lt;br /&gt;
&lt;br /&gt;
Frustrated by this priestess who speaks of false gods so close to one of Motherboard&#039;s spires, Blue is prepared to fight here and now, but Kranik holds her and Nihlus back and talks them into waiting until they&#039;d rested and have a better sense of things.&lt;br /&gt;
&lt;br /&gt;
They head to Blue&#039;s village finally and there they meet many of the fungal people of the Gravekeeper Tribe. Getting a chance to explore and interact, Kranik takes up a challenge to face the tribe&#039;s strong warrior, Va&#039;delliea. Kranik very quickly shows everyone exactly what he was bred for and crushes Va&#039;dalliea in hardly any time at all before they can get a single swing in.&lt;br /&gt;
&lt;br /&gt;
After this, the crew heads to rest, provided a guest accommodation by Grandmother Fungus and attended by Solan and Shimla, two other members of the tribe.&lt;br /&gt;
&lt;br /&gt;
They are rudely awaken in the morning by the sound of a massive cable being cut, the primary network wire between Motherboard and Caskin. It has been taken down by the Arach-Empyrean itself.&lt;br /&gt;
&lt;br /&gt;
=== Session Five (11/2/2025) ===&lt;br /&gt;
Despite their rude awakening, the crew of the Errar quickly rose and were gifted Gecko gloves and a Phoenix feather from the Gravekeeper tribe to aid them in their pursuit of destroying this new threat. They raced for the Arch-Empyrean and met it when it was two-thirds of the way down the spire, around 500 feet off the ground. Henrietta rallied them together, giving them inspiration to work together better as she stayed on the ground with N0rm4n. &lt;br /&gt;
[[File:RebuiltArach.jpg|left|thumb|450x450px|The Rebuilt Guardian of Caskin, the Arch-Empyrean]]&lt;br /&gt;
Nihlus flew at a further distance from the others as she reached out with her magic, forcing hexes upon the mechanical spider queen. Blue also remained at a far distance after she got webbed and fell to the ground, using spells and Mother&#039;s wrath together to disable the internal mechanics of the Arach-Empyrean from afar. As Kranik and Fane raced to meet the creature face to face, they attacked at it&#039;s bladed legs, but found themselves caught in those leg&#039;s grip and had to keep from the blades pressing further and further into their skin as they struggled to break free. Their first major fight as a crew and they learned well to balance off of one another, the witch and the warlock causing internal damage with hexes and viruses, while the hefty brawler and warrior beat it externally, freeing themselves from and doing decent damage to it&#039;s head before the legs gave out and it fell from the spire. Landing on the ground, it still continued to fight, falling on Kranik fully while the others dodged out of the way. Only one leg left, the crew of the Errar managed to overpower the creature and Fane bashed its head in. &lt;br /&gt;
&lt;br /&gt;
Now with a pile of crumpled metal in front of them, the team scrapped it and inside, found something very odd. It was the relic of Caskin, the one that had been stolen by the Locust Guild from Motherboard. Someone had fashioned it into the webshooter of the Arach-Empyrean and now it was in Blue&#039;s possession. &lt;br /&gt;
&lt;br /&gt;
Driven by their anger over how the pieces of Motherboard were being used to destroy her and the network, Blue and Nihlus encouraged the group to head back to the temple of Arach-Empyrean to face the followers and that Priestess head on. &lt;br /&gt;
&lt;br /&gt;
Walking in and declaring that she would destroy the temple and profaning the Empyrean in front of Andora, Andora immediately moved to curse Blue, but Fane jumped in front of her attack. Fane stayed there between Blue and many attacks, starting to feel the pressure of the onslaught of attacks. Nihlus let out an arcing wave of electricity that sent all of the temple attendants to their graves, while the Lieutenant Arvy defended Andora from the crew. Arvy and Andora alone were no match for the full power of the Errar and they dispatch both, Blue reaching out with a whip of electricity to behead the false priestess. &lt;br /&gt;
&lt;br /&gt;
Upon her death, Blue performs the rites of death of her tribe and reaches to the remainder of Andora&#039;s spirit to find a memory of pride. She finds a moment where Andora was graced with the presence of Persy and how they Persy convinced Andora to perform as the high priestess by making the new goddess in Andora&#039;s image.  &lt;br /&gt;
&lt;br /&gt;
Fane steals the wig that was meant for the incomplete goddess&#039; robotic form.&lt;br /&gt;
&lt;br /&gt;
=== Session Six (11/9/2025) ===&lt;br /&gt;
After returning back to the Gravekeeper Tribe to recover a bit from their fight against the Guardian as well as the evil false temple, the crew of the Errar purchase some potions and then make for the docks! On their way through the forest, they end up getting caught by a swarm of giant mosquito remnants. One of the remnants extracts Kranik&#039;s blood but the party is easily able to get rid of most of them and run away from the rest. &lt;br /&gt;
&lt;br /&gt;
At the docks, they take the Errar and before they leave the dock, they are visited by Houtz! They quickly tell Memphis about the Guardian they encountered and that they have one of the relics and she pays them Quantum so they&#039;ll be able to continue their mission. They use their newly acquired money to pay Houtz for &amp;quot;feesh&amp;quot; and &amp;quot;brace-a-lets&amp;quot; made from seashells that have been dyed. They then head to Southern Caskin to find the Locust! &lt;br /&gt;
&lt;br /&gt;
At the docks, they mean Genoa, a dockworker who recognizes Kranik as the gladiator Gibraltar and the one who started a revolution to help the lower class but didn&#039;t succeed. She charges them double for parking to keep Kranik&#039;s identity a secret and they begrudgingly pay her.&lt;br /&gt;
&lt;br /&gt;
They take a western route through the protein producing farms on this Southern end of Caskin. Crawling over fences, outwitting security bat remnants and field dog remnants, as well as avoiding being seen by a farmer&#039;s daughter&#039;s wedding. Thankfully no one tries to seduce the bride. (The DM was genuinely worried this might come up) Once they have crossed out of the fields, they manage to find a place to bed down for the night in the edge of the deciduous forest that makes up Central Caskin. &lt;br /&gt;
&lt;br /&gt;
=== Session Seven (11/16/2025) ===&lt;br /&gt;
Not knowing the exact location of the Locus hideout, Blue uses her mycelial connection to head find a bar that houses and aids criminals called The Oaken Barrel hidden in a secret tree. Inside, they see three of the fairies that make up the Locust and they are intimidated into giving up the location of their actual hideout. One of them, Clew, tries to woo Henrietta, excited to see another sheep one, and especially one so beautiful. Henrietta and N0rm4n stay at the bar, believing they will not be viable to the fight against the thieves&#039; guild.  &lt;br /&gt;
&lt;br /&gt;
Finding the secret hideout, the crew heads in and take out everyone in the hideout, even though the Locust had been alerted by their friends back at the Oaken Barrel. They leave one alive to answer questions.  &lt;br /&gt;
&lt;br /&gt;
Blue inspects the memories of the dead Lt Barataria, who in their memory, meets with Persepolis, learning about something called the Guardian project, a way to use the relics of old: to rebuild the Guardians of Kiston to destroy the major connections to Motherboard and replace them with connections to the Son and protect them.  &lt;br /&gt;
&lt;br /&gt;
Kranik is able to find in the Lt&#039;s office, paperwork of their deal with the Sonrise as well as Serial numbers for all of the relics.  &lt;br /&gt;
&lt;br /&gt;
As they are leaving the Locust&#039;s base, they encounter two Gladiators, Lancelot and Geraltx, who show Kranik that his mother, London is currently being seized and under threat of death if he does not comply and come with them.  &lt;br /&gt;
&lt;br /&gt;
Kranik turns to the rest of the group, &amp;quot;Tell Henrietta, &#039;I&#039;m Sorry&#039;&amp;quot; and then willingly goes with the gladiators.  &lt;br /&gt;
&lt;br /&gt;
The others return to the Errar, hearing at the docks that Genoa was captured for hiding Kranik&#039;s return and that in three days will be the fight of all fights, against &#039;&#039;&#039;THE MONSTER&#039;&#039;&#039;.  They update Memphis, informing her of the Locust, the Relic Locations, Kranik&#039;s capture. Memphis states she &#039;&#039;&#039;&#039;&#039;cannot be involved, legally&#039;&#039;,&#039;&#039;&#039; with the goings on of the arena.  &lt;br /&gt;
&lt;br /&gt;
=== Session Eight (12/4/2025) ===&lt;br /&gt;
In this short episode, the crew leaves Caskin to take their relic from the Arach-Empyrean back to Motherboard.  &lt;br /&gt;
&lt;br /&gt;
On their way, they notice a large blip on the radar and head to see it. What they find is a pod of orca remnants who are bullying someone in a diving suit. They rescue the diver, recovering three of the remnants for scrap, and discover that she is a Lophi, an ancestry of deep water peoples who are hiding down below in KIM and keep their society to themselves, afraid that their resources and technology will be taken advantage by the surface dwellers. The Lophi&#039;s name is &#039;&#039;&#039;Destiny&#039;&#039;&#039; and she explains she is a surface biology researcher and she got very off track and was going to get air for her suit when the orcas attacked her. She is grateful for their help and willing to tell them a small bit about their society if the crew will take her to see Motherboard. She also reveals to them that not only are their Lophi under the water, but also that the Son has a base on the sunken island of Sarcof.  &lt;br /&gt;
&lt;br /&gt;
They go to Motherboard and are able to put the relic back into Motherboard. When Blue puts the relic in, she syncs with Motherboard&#039;s hum and is given a vision of Mother&#039;s true form.  &lt;br /&gt;
&lt;br /&gt;
Knowing they need to get money and prepare to save Kranik, they set their sights on Ossuary and leave Destiny and N0rm4n to guard Motherboard&#039;s Relic Room. &lt;br /&gt;
&lt;br /&gt;
=== Session Nine (12/14/2025) ===&lt;br /&gt;
Placeholder: They want to be the very best, like no one ever was.&lt;br /&gt;
&lt;br /&gt;
=== Session Ten (12/21/2025) ===&lt;br /&gt;
Placeholder: The crew finds their bounty, lets him go, gets paid and prepares to save Kranik &lt;br /&gt;
&lt;br /&gt;
== Chapter Two: London ==&lt;br /&gt;
&lt;br /&gt;
=== Session Eleven (1/4/2025) ===&lt;/div&gt;</summary>
		<author><name>JaeltheJust</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Sonrise/The_Story_So_Far&amp;diff=43884</id>
		<title>Sonrise/The Story So Far</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Sonrise/The_Story_So_Far&amp;diff=43884"/>
		<updated>2025-12-28T01:49:34Z</updated>

		<summary type="html">&lt;p&gt;JaeltheJust: /* Session Seven (11/16/2025) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= The Story So Far =&lt;br /&gt;
&lt;br /&gt;
== Chapter One: N0RM4N ==&lt;br /&gt;
&lt;br /&gt;
=== Session One (9/14/2025) ===&lt;br /&gt;
Our little group of convicts found themselves scrapping on a small island that used to house the Pendergras facility and were in the process of tearing apart the six story building. Helena (she/her) was their guard for the day and keeping watch over all of their progress. Fane (he/him) found a half-decent safe of fallen world money and valuables on a top floor and threw it down the various floors to get to the base of the building, Kranik (he/him) was breaking down filing cabinets, Nihlus (she/her) was pulling out wiring the ceilings between the floors and Henrietta (she/her) was attempting to avoid work, as usual. &lt;br /&gt;
&lt;br /&gt;
One of the other prisoners, Berlin (he/him), a slim Drakona, attempted to weasel his way into trouble with Kranik. Then when Sparkbugs began to attack Henrietta, Kranik and Fane assisted her while Nihlus became trapped inside the safe, which Berlin attempted to steal away. He is caught and taught a valuable lesson about gravity. &lt;br /&gt;
&lt;br /&gt;
When they return to the Argent Correctional Facility, they are all immediately taken to the infirmary, where Doctor Pergamon (she/her) is waiting to given them an inoculation. They are given trackers and explained that they&#039;ve been chosen by the warden to go on an expedition to turn Motherboard off and back on again to reset her from the corruption and damage done by the Sonrise Coalition. &lt;br /&gt;
&lt;br /&gt;
This idea was given to her by one of the now-sentient clanks, N0rm4n (he/him), who in his new sense of self, has decided to go against what the Sonrise has done and restore the Mother who came before. He believes he also knows exactly how to shut her down, repair and restart her, he just needs a proper escort and assistance.&lt;br /&gt;
&lt;br /&gt;
=== Session Two (10/5/2025) ===&lt;br /&gt;
The ex-cons are given their ikonis, network tethers, and quantum discs and ride along with the Warden on a barge to Caskin. The driver of the barge is Alamo is doesn&#039;t seem all that concerned when Nihlus attempts to &amp;quot;fix up&amp;quot; the barge. She accomplishes nothing. &lt;br /&gt;
&lt;br /&gt;
On the north shore of Caskin, they go to a small fenced in community that acts as a work release program and housing for well-behaved prisoners with smaller sentences. Here, the party finds their fifth, Blue (she/her)! The Warden asks Blue if she can still talk directly to Motherboard and how Blue feels about N0rm4n, since his consciousness is a product of the Son and not the Mother. Blue seems confident that they can trust N0rm4n and joins the party. Beleez (she/her), Blue&#039;s work supervisor, tells Blue that she was the best worker she&#039;s had and she never believed she belonged in the prison system. &lt;br /&gt;
&lt;br /&gt;
The warden leaves our group at this time, putting 500 quantum on Blue&#039;s disc and telling her to buy a seaworthy vessel to go to Motherboard to do the work that needs done and then to get whatever supplies they need, wherever they usually acquire them. They head to the local docks where Henrietta knows some Infernis who are pilgrims of the spire and Nihlus knows some Fungril and Faeries who are fishers. The fishers point out three people who are currently selling boats.&lt;br /&gt;
&lt;br /&gt;
* Lexington (she/her) is selling a former Tuna remnant she&#039;s made into a submersible.&lt;br /&gt;
* Boston (he/him) is selling an old merchants ships&lt;br /&gt;
* Augusta (she/her) is selling a travel barge that needs hefty repairs&lt;br /&gt;
[[File:Errar.jpg|center|thumb|The tuna remnant turned submersible ship, the Errar ]]&lt;br /&gt;
After quite a bit of begging, pouting, reasoning, and bargaining with the rest of the group, Nihlus manages to convince them to get the Tuna submersible, which they call the Errar, after that&#039;s all Nihlus can say when she is asked what she will name it. &lt;br /&gt;
&lt;br /&gt;
With a little money left, they head to Resupply, a common bounty hunter and criminal trading island that floats around the crater. Here they are able to trade scrap with Troy, get potions with Ithaca, basic supplies with Avaris, and check the &amp;quot;mailbox&amp;quot; with Babylon (she/they). Babylon tells them she currently has two &amp;quot;deliveries&amp;quot; that need taken care of: &lt;br /&gt;
&lt;br /&gt;
* On north Ossuary, there is a thief who ran off with several quantum discs that pinched from a Chuck&#039;s Gambling house. &lt;br /&gt;
* Off the coast of West Cof, there is a hammerhead shark remnant with a relic inside that acts as a filtration unit that separates augments from flesh&lt;br /&gt;
&lt;br /&gt;
The group takes the bounty on the thief, but Nihlus takes notes on the relic quest for her own means. Fane takes note of a woman he recognizes, but can&#039;t remember what from.&lt;br /&gt;
&lt;br /&gt;
Kranik is waiting outside with N0rm4n at the Errar.&lt;br /&gt;
&lt;br /&gt;
=== Session Three (10/11/2025) ===&lt;br /&gt;
Still at Resupply, the crew of the Errar heads over to talk to the Avaris (they/them), whose stand is for basic supplies and the occasional high tech device. They notice that Avaris keeps checking the door, but as they observe them more, they realize they have the kohd for ‘Sonrise’ on their neck. This causes Blue to curse Avaris, who immediately signals for security and as they are beginning to get thrown out, they hear the screech of something like an owl outside. &lt;br /&gt;
[[File:Gotham.jpg|thumb|Gotham]]&lt;br /&gt;
Moments before, Kranik and Norman were enjoying a few moments alone. Kranik shared about his life in the the gladiatorial arena on Caskin and Norman encouraged him that once they had completed their mission with Motherboard, he hoped he would see his life&#039;s goal fulfilled, though he worries that if he commits murder, he&#039;ll wind up back in prison, but Kranik assures Norman that if a death occurs in the arena, it is not a crime. Norman enjoys a moment of peace before they also hear the screech and a woman with owlish augments called Gotham swept down and grabbed him by his shoulders. She attempted to fly away with him but Kranik moved quickly enough to smash the motors thigh panels and wings, making her drop Norman, who cannot swim and begins to sink. &lt;br /&gt;
&lt;br /&gt;
The others emerge from the Resupply just in time to watch Kranik finish off the best of Gotham&#039;s augments but Blue, in a moment of blind rage, sent out her chaos and wrath and with that ripped off Gotham&#039;s head. &lt;br /&gt;
&lt;br /&gt;
Ready to make their escape, Nihlus suspects a tracker inside Norman and that&#039;s how Gotham found them. Nihlus gives him a look through and pulls out the tracker. During some downtime, Fane fishes and they put the tracker inside the fish to throw Sonrise off. Henrietta sunbathes and scars several members of the crew for life. &lt;br /&gt;
&lt;br /&gt;
Each member of the crew of the Errar is given a title by the ship&#039;s Internal Virtual Artificial Navigator, or IVAN.&lt;br /&gt;
&lt;br /&gt;
==== The Crew of the Errar ====&lt;br /&gt;
&lt;br /&gt;
* Nihlus, Captain&lt;br /&gt;
* Blue, First Mate&lt;br /&gt;
* Henrietta, Passenger Princess&lt;br /&gt;
* Fane, Quartermaster&lt;br /&gt;
* Kranik, Security,&lt;br /&gt;
* N0rm4n, Assistant Navigator&lt;br /&gt;
&lt;br /&gt;
As they arrive at Motherboard, they carefully traverse her external fixtures until they reach the central spires and then wait as Norman opens a door to go inside. While consulting the console to learn more about how to repair the Mother, he realizes that something is wrong. With Blue and Nihlus&#039; help, they open the relic cases to look into the six relics from the six islands that helped form Motherboard and find that they are all missing. &lt;br /&gt;
&lt;br /&gt;
Henrietta, knowing the calling card of different thieves&#039; guilds, recognizes that the roman numerals on the name plates are the relics are recently carved on. Using the numbers and putting the letters in order of the different islands, they discover that the calling card spells out &amp;quot;LOCUST&amp;quot;. Kranik recognizes that with the roman numerals and the name, it&#039;s a criminal group he knows from Caskin.&lt;br /&gt;
&lt;br /&gt;
=== Session Four (10/19/2025) ===&lt;br /&gt;
The crew of the Errar headed to the hammerhead shark remnant for themselves, but quickly find that they are not alone here as a cloaked remnant squid puts itself between them and the hammerhead. It turns out that it is ALSO a submersible and their crew is a group of bounty hunters who DID take the job from Babylon and display that they clearly have a great grasp on their sub and would easily best the Errar&#039;s crew in combat. They open Comms and the crew introduces themselves.&lt;br /&gt;
[[File:Jervis.jpg|left|thumb|Captain Jervis]]&lt;br /&gt;
[[File:Blooper.jpg|thumb|The Bl00p3r]]&lt;br /&gt;
&lt;br /&gt;
==== The Crew of the Bl00p4r ====&lt;br /&gt;
&lt;br /&gt;
* Captain Jervis, Infernis&lt;br /&gt;
* Firstmate Seattle, Elf&lt;br /&gt;
* Hokadate, Human Weapons Specialist&lt;br /&gt;
* Puget, Simiah Engineer&lt;br /&gt;
&lt;br /&gt;
The crew of the Errar backs down from the fight and decides they will head for the island of Caskin and pursue their lead to discover more about the thieves that had stolen from Motherboard and took the six relics. They dock in North Caskin, the same area where they bought the Errar to start with. As they head from the docks down to Blue&#039;s home village, they first realize that they are being followed. Kranik waves over a small Katari child who comes over to the group, offering to sell them fish from her little basket. She introduces herself as Houtz. The crew is endeared to her.&lt;br /&gt;
&lt;br /&gt;
While traveling to where Blue&#039;s nomadic tribe&#039;s currently location, they notice some trees being felled and at Blue&#039;s assistance, head that direction for a diversion.&lt;br /&gt;
&lt;br /&gt;
They arrive at an area that&#039;s been clear cut and a short temple has been built over the last few months. The temple&#039;s stature apparently stands so short because most of it is underground. They are greeted by the builders, as well as a layperson for the temple, but then are introduced to the real power behind the temple, Priestess Andora. She is a human who has been augmented with large spider remnant parts to look like that of an ancient creature called a drider and she states that she worships the Arach-Empyrean, who the temple has been built for here on Caskin by the Sonrise Coalition.&lt;br /&gt;
&lt;br /&gt;
Frustrated by this priestess who speaks of false gods so close to one of Motherboard&#039;s spires, Blue is prepared to fight here and now, but Kranik holds her and Nihlus back and talks them into waiting until they&#039;d rested and have a better sense of things.&lt;br /&gt;
&lt;br /&gt;
They head to Blue&#039;s village finally and there they meet many of the fungal people of the Gravekeeper Tribe. Getting a chance to explore and interact, Kranik takes up a challenge to face the tribe&#039;s strong warrior, Va&#039;delliea. Kranik very quickly shows everyone exactly what he was bred for and crushes Va&#039;dalliea in hardly any time at all before they can get a single swing in.&lt;br /&gt;
&lt;br /&gt;
After this, the crew heads to rest, provided a guest accommodation by Grandmother Fungus and attended by Solan and Shimla, two other members of the tribe.&lt;br /&gt;
&lt;br /&gt;
They are rudely awaken in the morning by the sound of a massive cable being cut, the primary network wire between Motherboard and Caskin. It has been taken down by the Arach-Empyrean itself.&lt;br /&gt;
&lt;br /&gt;
=== Session Five (11/2/2025) ===&lt;br /&gt;
Despite their rude awakening, the crew of the Errar quickly rose and were gifted Gecko gloves and a Phoenix feather from the Gravekeeper tribe to aid them in their pursuit of destroying this new threat. They raced for the Arch-Empyrean and met it when it was two-thirds of the way down the spire, around 500 feet off the ground. Henrietta rallied them together, giving them inspiration to work together better as she stayed on the ground with N0rm4n. &lt;br /&gt;
[[File:RebuiltArach.jpg|left|thumb|450x450px|The Rebuilt Guardian of Caskin, the Arch-Empyrean]]&lt;br /&gt;
Nihlus flew at a further distance from the others as she reached out with her magic, forcing hexes upon the mechanical spider queen. Blue also remained at a far distance after she got webbed and fell to the ground, using spells and Mother&#039;s wrath together to disable the internal mechanics of the Arach-Empyrean from afar. As Kranik and Fane raced to meet the creature face to face, they attacked at it&#039;s bladed legs, but found themselves caught in those leg&#039;s grip and had to keep from the blades pressing further and further into their skin as they struggled to break free. Their first major fight as a crew and they learned well to balance off of one another, the witch and the warlock causing internal damage with hexes and viruses, while the hefty brawler and warrior beat it externally, freeing themselves from and doing decent damage to it&#039;s head before the legs gave out and it fell from the spire. Landing on the ground, it still continued to fight, falling on Kranik fully while the others dodged out of the way. Only one leg left, the crew of the Errar managed to overpower the creature and Fane bashed its head in. &lt;br /&gt;
&lt;br /&gt;
Now with a pile of crumpled metal in front of them, the team scrapped it and inside, found something very odd. It was the relic of Caskin, the one that had been stolen by the Locust Guild from Motherboard. Someone had fashioned it into the webshooter of the Arach-Empyrean and now it was in Blue&#039;s possession. &lt;br /&gt;
&lt;br /&gt;
Driven by their anger over how the pieces of Motherboard were being used to destroy her and the network, Blue and Nihlus encouraged the group to head back to the temple of Arach-Empyrean to face the followers and that Priestess head on. &lt;br /&gt;
&lt;br /&gt;
Walking in and declaring that she would destroy the temple and profaning the Empyrean in front of Andora, Andora immediately moved to curse Blue, but Fane jumped in front of her attack. Fane stayed there between Blue and many attacks, starting to feel the pressure of the onslaught of attacks. Nihlus let out an arcing wave of electricity that sent all of the temple attendants to their graves, while the Lieutenant Arvy defended Andora from the crew. Arvy and Andora alone were no match for the full power of the Errar and they dispatch both, Blue reaching out with a whip of electricity to behead the false priestess. &lt;br /&gt;
&lt;br /&gt;
Upon her death, Blue performs the rites of death of her tribe and reaches to the remainder of Andora&#039;s spirit to find a memory of pride. She finds a moment where Andora was graced with the presence of Persy and how they Persy convinced Andora to perform as the high priestess by making the new goddess in Andora&#039;s image.  &lt;br /&gt;
&lt;br /&gt;
Fane steals the wig that was meant for the incomplete goddess&#039; robotic form.&lt;br /&gt;
&lt;br /&gt;
=== Session Six (11/9/2025) ===&lt;br /&gt;
After returning back to the Gravekeeper Tribe to recover a bit from their fight against the Guardian as well as the evil false temple, the crew of the Errar purchase some potions and then make for the docks! On their way through the forest, they end up getting caught by a swarm of giant mosquito remnants. One of the remnants extracts Kranik&#039;s blood but the party is easily able to get rid of most of them and run away from the rest. &lt;br /&gt;
&lt;br /&gt;
At the docks, they take the Errar and before they leave the dock, they are visited by Houtz! They quickly tell Memphis about the Guardian they encountered and that they have one of the relics and she pays them Quantum so they&#039;ll be able to continue their mission. They use their newly acquired money to pay Houtz for &amp;quot;feesh&amp;quot; and &amp;quot;brace-a-lets&amp;quot; made from seashells that have been dyed. They then head to Southern Caskin to find the Locust! &lt;br /&gt;
&lt;br /&gt;
At the docks, they mean Genoa, a dockworker who recognizes Kranik as the gladiator Gibraltar and the one who started a revolution to help the lower class but didn&#039;t succeed. She charges them double for parking to keep Kranik&#039;s identity a secret and they begrudgingly pay her.&lt;br /&gt;
&lt;br /&gt;
They take a western route through the protein producing farms on this Southern end of Caskin. Crawling over fences, outwitting security bat remnants and field dog remnants, as well as avoiding being seen by a farmer&#039;s daughter&#039;s wedding. Thankfully no one tries to seduce the bride. (The DM was genuinely worried this might come up) Once they have crossed out of the fields, they manage to find a place to bed down for the night in the edge of the deciduous forest that makes up Central Caskin. &lt;br /&gt;
&lt;br /&gt;
=== Session Seven (11/16/2025) ===&lt;br /&gt;
Not knowing the exact location of the Locus hideout, Blue uses her mycelial connection to head find a bar that houses and aids criminals called The Oaken Barrel hidden in a secret tree. Inside, they see three of the fairies that make up the Locust and they are intimidated into giving up the location of their actual hideout. One of them, Clew, tries to woo Henrietta, excited to see another sheep one, and especially one so beautiful. Henrietta and N0rm4n stay at the bar, believing they will not be viable to the fight against the thieves&#039; guild.  &lt;br /&gt;
&lt;br /&gt;
Finding the secret hideout, the crew heads in and take out everyone in the hideout, even though the Locust had been alerted by their friends back at the Oaken Barrel. They leave one alive to answer questions.  &lt;br /&gt;
&lt;br /&gt;
Blue inspects the memories of the dead Lt Barataria, who in their memory, meets with Persepolis, learning about something called the Guardian project, a way to use the relics of old: to rebuild the Guardians of Kiston to destroy the major connections to Motherboard and replace them with connections to the Son and protect them.  &lt;br /&gt;
&lt;br /&gt;
Kranik is able to find in the Lt&#039;s office, paperwork of their deal with the Sonrise as well as Serial numbers for all of the relics.  &lt;br /&gt;
&lt;br /&gt;
As they are leaving the Locust&#039;s base, they encounter two Gladiators, Lancelot and Geraltx, who show Kranik that his mother, London is currently being seized and under threat of death if he does not comply and come with them.  &lt;br /&gt;
&lt;br /&gt;
Kranik turns to the rest of the group, &amp;quot;Tell Henrietta, &#039;I&#039;m Sorry&#039;&amp;quot; and then willingly goes with the gladiators.  &lt;br /&gt;
&lt;br /&gt;
=== Session Eight (12/4/2025) ===&lt;br /&gt;
Placeholder: The Errar finds Destiny! &lt;br /&gt;
&lt;br /&gt;
=== Session Nine (12/14/2025) ===&lt;br /&gt;
Placeholder: They want to be the very best, like no one ever was.&lt;br /&gt;
&lt;br /&gt;
=== Session Ten (12/21/2025) ===&lt;br /&gt;
Placeholder: The crew finds their bounty, lets him go, gets paid and prepares to save Kranik &lt;br /&gt;
&lt;br /&gt;
== Chapter Two: London ==&lt;br /&gt;
&lt;br /&gt;
=== Session Eleven (1/4/2025) ===&lt;/div&gt;</summary>
		<author><name>JaeltheJust</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Bedlam_in_the_Badlands/Player_Characters&amp;diff=43827</id>
		<title>Bedlam in the Badlands/Player Characters</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Bedlam_in_the_Badlands/Player_Characters&amp;diff=43827"/>
		<updated>2025-12-22T19:52:49Z</updated>

		<summary type="html">&lt;p&gt;JaeltheJust: XP Update&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Worldbuilders}}&lt;br /&gt;
&#039;&#039;&#039;If you are a [[player]], please refrain from editing this page.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable article-table&amp;quot;&lt;br /&gt;
|+ &amp;lt;span style=&amp;quot;font-size: 1.7em&amp;quot;&amp;gt;Bedlam in the Badlands Player Characters&amp;lt;/span&amp;gt;&lt;br /&gt;
! Player !! Discord&amp;lt;br&amp;gt;username !! Player&amp;lt;br&amp;gt;character !! [[Race]] !! [[Class]] !! PC&amp;lt;br&amp;gt;Lvl !! Wiki&amp;lt;br&amp;gt;words !! Total&amp;lt;br&amp;gt; XP&lt;br /&gt;
|-&lt;br /&gt;
|Keller M || K-dawg12 || [[Rhogar Dreel]] (he/him) || [[Dragonborn]] (White) || [[Fighter]] (Rune Knight) || style=&amp;quot;text-align: right;&amp;quot; | 6 || style=&amp;quot;text-align: right;&amp;quot; | 22030 || style=&amp;quot;text-align: right;&amp;quot; | 14000 &lt;br /&gt;
(91gp)&lt;br /&gt;
|-&lt;br /&gt;
|Nikki || Tak231 || [[Delaiah]] (she/her) || [[Tiefling]] || [[Artificer]] (Armorer) || style=&amp;quot;text-align: right;&amp;quot; | 4 || style=&amp;quot;text-align: right;&amp;quot; | 1788 || style=&amp;quot;text-align: right;&amp;quot; | 6300&lt;br /&gt;
|-&lt;br /&gt;
|Sam || DwarfEnjoyer || [[Silgr Þyrikk]] (he/him) || [[Dwarf]] (Mountain) || [[Fighter]] (Rune Knight) || style=&amp;quot;text-align: right;&amp;quot; | 4 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 3511&lt;br /&gt;
|-&lt;br /&gt;
|Manuel || infinitedice || [[Nid]] (he/him) || [[Kobold]] || [[Rogue]] (Soulknife) || style=&amp;quot;text-align: right;&amp;quot; | 4 || style=&amp;quot;text-align: right;&amp;quot; | 2155 || style=&amp;quot;text-align: right;&amp;quot; | 5063&lt;br /&gt;
|-&lt;br /&gt;
|Nin || SilentDarknes || [[Pryderi]] (she/they) || [[Hexblood]] || [[Artificer]] (Alchemist) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 1861&lt;br /&gt;
|-&lt;br /&gt;
|Mercedes || Jaelthejust || [[Lenore]] (she/her) || [[Kenku]] || [[Cleric]] (Twilight) || style=&amp;quot;text-align: right;&amp;quot; | 4 || style=&amp;quot;text-align: right;&amp;quot; | 2371 || style=&amp;quot;text-align: right;&amp;quot; | 3479 &lt;br /&gt;
|-&lt;br /&gt;
|Talia || Talia || style=&amp;quot;line-height: 0.9em;&amp;quot; | &amp;quot;Gloria&amp;quot; [[Glorivesh]] (she/her)&lt;br /&gt;
and &amp;quot;V&amp;quot; Vesh (she/her)&lt;br /&gt;
| [[Kalashtar]] || [[Sorcerer]] (Shadow) || style=&amp;quot;text-align: right;&amp;quot; | 5 || style=&amp;quot;text-align: right;&amp;quot; | 7669 || style=&amp;quot;text-align: right;&amp;quot; | 9323&lt;br /&gt;
|-&lt;br /&gt;
|Amia || pokamian || [[Gobbo Greenskin]] (they/them) || [[Goblin]] || [[Artificer]] || style=&amp;quot;text-align: right;&amp;quot; | 5 || style=&amp;quot;text-align: right;&amp;quot; | 8443 || style=&amp;quot;text-align: right;&amp;quot; | 8775&lt;br /&gt;
|-&lt;br /&gt;
|Chris || gingie22 || [[Kaman]] (tor/tel) || [[Tortle]] || [[Druid]] (Land) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 900&lt;br /&gt;
|-&lt;br /&gt;
|Geoffrey || epicdudex || [[Syl Vipershade]] (they/them)&lt;br /&gt;
| [[Yuan-Ti]] || [[Rogue]] / [[Bard]] (Soulknife/Whispers) || style=&amp;quot;text-align: right;&amp;quot; | 5 || style=&amp;quot;text-align: right;&amp;quot; | 2352 || style=&amp;quot;text-align: right;&amp;quot; | 8155&lt;br /&gt;
|-&lt;br /&gt;
|Sarah || BreadIsPain52822 || [[Ozmir Nightshade]] (he/him) || [[Tiefling]] || [[Rogue]] (Soulknife) || style=&amp;quot;text-align: right;&amp;quot; | 4 || style=&amp;quot;text-align: right;&amp;quot; | 534 || style=&amp;quot;text-align: right;&amp;quot; | 5560&lt;br /&gt;
|-&lt;br /&gt;
|Julia || lunadix || [[Stix]] (they/them) || [[The Stitched|Stitched]] (Doll) || [[Warlock]] || style=&amp;quot;text-align: right;&amp;quot; | 5 || style=&amp;quot;text-align: right;&amp;quot; | 3946 || style=&amp;quot;text-align: right;&amp;quot; | 9795 &lt;br /&gt;
|-&lt;br /&gt;
|Archere || Archangel3024 || [[Demir Malchan]] (he/him) || [[Tiefling]] || [[Warlock]] (Hexblade) || style=&amp;quot;text-align: right;&amp;quot; | 4 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 4376&lt;br /&gt;
|-&lt;br /&gt;
|Marcy! || SlaaneshiPrincess || [[Goldmary Flutterheart]] (she/her) || [[Human]] || [[Fighter]] (Battle Master) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 900&lt;br /&gt;
|-&lt;br /&gt;
|Justin || PsychoticFury || [[Lethe Bloodhorn]] (she/her) || [[Minotaur]] || [[Barbarian]] (Berserker) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 900&lt;br /&gt;
|-&lt;br /&gt;
|Scott S || datsadness || [[The Scarlet Shadow | &amp;quot;The Scarlet Shadow&amp;quot;]] (he/him) || [[Elf]] (High) || [[Ranger]] (Gloom Stalker) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 1575&lt;br /&gt;
|-&lt;br /&gt;
|Westley Stiver || Person || [[Grymos]] (he/him) || [[Duergar]] || [[Artificer]] || style=&amp;quot;text-align: right;&amp;quot; | 4 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 3963&lt;br /&gt;
|-&lt;br /&gt;
|Lynn Gilliland || lintergreen || [[Chanterelle Viscaryn]] (she/her) || [[Elf]] (Wood) || [[Paladin]] (Watchers) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 1861&lt;br /&gt;
|-&lt;br /&gt;
|Emma || glamourpal || [[Sorvanan Dustwalker]] (they/them) || [[Tabaxi]] || [[Monk]] (Astral Self) || style=&amp;quot;text-align: right;&amp;quot; | 4 || style=&amp;quot;text-align: right;&amp;quot; | 2335 || style=&amp;quot;text-align: right;&amp;quot; | 3235&lt;br /&gt;
|-&lt;br /&gt;
|Tyler || t_samps || [[Koro]] (he/him) || [[Genasi]] (Air) || [[Monk]] (Kensei) || style=&amp;quot;text-align: right;&amp;quot; | 5 || style=&amp;quot;text-align: right;&amp;quot; | 8075 || style=&amp;quot;text-align: right;&amp;quot; | 10438 &lt;br /&gt;
|-&lt;br /&gt;
|Nathan Stoner || nax24 || [[Rasheeda el-Aslam]] (she/her) || [[Human]] || [[Sorcerer]] (Divine Soul) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 900&lt;br /&gt;
|-&lt;br /&gt;
|Dean/Scarlet || scarletxskull || [[Voscaera]] (she/her) || [[Maedar]] || [[Artificer]] / [[Fighter]] || style=&amp;quot;text-align: right;&amp;quot; | 5 || style=&amp;quot;text-align: right;&amp;quot; | 1244 || style=&amp;quot;text-align: right;&amp;quot; | 6983 &lt;br /&gt;
|-&lt;br /&gt;
|Jennifer Gau || jenxzi || [[Lyrina Moonshadow]] (she/her)	|| [[Owlin]]||	[[Druid]] (Land) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 2058 &lt;br /&gt;
|-&lt;br /&gt;
|Anna Stiver || silvariaspitfyre || [[Stumpy]] (they/them)	|| [[The Wrought|Wrought]] || [[Artificer]] (Alchemist) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 900 &lt;br /&gt;
|-&lt;br /&gt;
|Dave Spaar || SolitonMan || [[Rimsa Pavdad]] (he/him) || [[Human]] || [[Druid]] || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 1245 &lt;br /&gt;
|-&lt;br /&gt;
|Dave Parmelee || AlchemicalLuck || [[Lincoln &amp;quot;Toots&amp;quot; Whiterock]] (he/him) || [[Dragonborn]] (Copper) || [[Barbarian]] / [[Druid]] (Moon) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 2303 &lt;br /&gt;
|-&lt;br /&gt;
|Nick Peters || NicestPerk || [[Mezzi]] (they/them) || [[Changeling]] || [[Bard]] (Creation) || style=&amp;quot;text-align: right;&amp;quot; | 4 || style=&amp;quot;text-align: right;&amp;quot; | 658 || style=&amp;quot;text-align: right;&amp;quot; | 6259&lt;br /&gt;
|-&lt;br /&gt;
|Drew || droobius || [[Pearl Dust]] (she/her) || [[Dragonborn]] (Copper) || [[Barbarian]] / [[Druid]] (Moon) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 2087 &lt;br /&gt;
|-&lt;br /&gt;
|Eric Steele || ScrimpoTheConfused || [[Diana Belkacem]] (she/her) || [[Human]] || [[Artificer]] (Battle Smith) || style=&amp;quot;text-align: right;&amp;quot; | 4 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 3401 &lt;br /&gt;
|-&lt;br /&gt;
|Kyle Harpster || hkharp || [[Riken &amp;quot;Gambit&amp;quot; Venn]] (he/him) || [[Harengon]] || [[Rogue]] (Soulknife) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 900 &lt;br /&gt;
|-&lt;br /&gt;
|Aaron Cassel || arcassel || [[Odessa De Lorraine]] (she/varies) || [[Changeling]] || [[Rogue]] (Swashbuckler) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 900 &lt;br /&gt;
|-&lt;br /&gt;
|Connor Schroll || doublecheese247 || [[Steady (Dee) Wind]] (he/him) || [[Tabaxi]] || [[Fighter]] (Rune Knight) || style=&amp;quot;text-align: right;&amp;quot; | 5 || style=&amp;quot;text-align: right;&amp;quot; | 4696 || style=&amp;quot;text-align: right;&amp;quot; | 7261 &lt;br /&gt;
|-&lt;br /&gt;
|Hunter Emigh || roastededdy || [[Avel]] (he/him) || [[Elf]] (Shadar-Kai) || [[Bard]] (Swords) || style=&amp;quot;text-align: right;&amp;quot; | 5 || style=&amp;quot;text-align: right;&amp;quot; | 1041 || style=&amp;quot;text-align: right;&amp;quot; | 7709&lt;br /&gt;
|-&lt;br /&gt;
|Alaina Spates || Thunder Cartel || [[Leonard]] (she/her) || [[Half-Elf]] || [[Bard]] (Lore) || style=&amp;quot;text-align: right;&amp;quot; | 6 || style=&amp;quot;text-align: right;&amp;quot; | 13914 || style=&amp;quot;text-align: right;&amp;quot; | 14000&lt;br /&gt;
|-&lt;br /&gt;
|Allie Emigh || Secrect917 || [[Ollie Ollivine]] (she/her) || [[Elf]] (High) || [[Ranger]] (Beast Master) || style=&amp;quot;text-align: right;&amp;quot; | 4 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 5859 &lt;br /&gt;
|-&lt;br /&gt;
|Rich || Sad_Robot_v2.0 || [[Jynx]] (she/her) || [[Goblin]] || [[Artificer]] (Battle Smith) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 1894 &lt;br /&gt;
|-&lt;br /&gt;
|Gail McCormick || zippybluedwarf || [[Caesanna]] &amp;quot;Cae&amp;quot; (she/her) || [[Eladrin]] || [[Sorcerer]] (Aberrant Mind) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 1894 &lt;br /&gt;
|-&lt;br /&gt;
|Raymond || Dz7D || [[Sixsplitter]] (they/them) || [[Stitched]] (Doll) || [[Warlock]] (Hexblade) / [[Wizard]] || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 1765 &lt;br /&gt;
|-&lt;br /&gt;
|Matt || leomatt || [[Dallas]] (she/her) || [[Beastfolk_(Player_Race)#Mus|Mousefolk]] || [[Warlock]] (Archfey) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 2331 &lt;br /&gt;
|-&lt;br /&gt;
|Sean || arongames || [[Himo Nilo]] (he/him) || [[Elf]] (High) || [[Rogue]] / [[Artificer]] (Artillerist) || style=&amp;quot;text-align: right;&amp;quot; | 6 || style=&amp;quot;text-align: right;&amp;quot; | 13739 || style=&amp;quot;text-align: right;&amp;quot; | 14000 &lt;br /&gt;
(46gp)&lt;br /&gt;
|-&lt;br /&gt;
|Scott Allen || sirsilent || [[Kex]] (?/?) || [[Kobold]] || [[Fighter]] / [[Barbarian]] || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 2243 &lt;br /&gt;
|-&lt;br /&gt;
|David Bratcher || cobalt606060 || [[Razzadrog Eyepoker]] (he/him) || [[Goblin]] || [[Artificer]] (Battlesmith) || style=&amp;quot;text-align: right;&amp;quot; | 4 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 6588&lt;br /&gt;
|-&lt;br /&gt;
|James Ryan || musicalmet || [[Bobby Celestio|Bob Celestio]] (he/him) || [[Aasimar]]|| [[Paladin]] / [[Wizard]] (Divination) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 1144 &lt;br /&gt;
|-&lt;br /&gt;
|Steve G || G+171 || [[CB]] (he/ him) || [[Dragonborn]] || [[Barbarian]] / [[Druid]] || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 1575 &lt;br /&gt;
|-&lt;br /&gt;
|Jayden Parmelee || Flowerblob || [[Larry the Lizard Wizard]] (he/him) || [[Lizardfolk]]|| [[Wizard]]|| style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 2303&lt;br /&gt;
|-&lt;br /&gt;
|Robert || Rhobaught || [[Polvo]] (he/him) || [[Genasi]] (Air) || [[Fighter]] / [[Cleric]] (Grave) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 4311&lt;br /&gt;
|-&lt;br /&gt;
|Ali PH || aliphup || [[Zig]] (he/him) || [[Half-Elf]]|| [[Bard]] (Lore) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 900 &lt;br /&gt;
|-&lt;br /&gt;
| Lily || ms.lilth || [[Suyuka]] (she/her) || Vulpine (Desert) || Paladin (Vengeance) || style=&amp;quot;text-align: right;&amp;quot; | 3 	|| style=&amp;quot;text-align: right;&amp;quot; | 321 || style=&amp;quot;text-align: right;&amp;quot; | 1221 &lt;br /&gt;
|-&lt;br /&gt;
| Nick || notnicklee ||	[[Nikodemus]] (he/him) || [[Human]] (he/him)	|| [[Fighter]]|| style=&amp;quot;text-align: right;&amp;quot; | 3 ||	style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 900 &lt;br /&gt;
|-&lt;br /&gt;
| Marky	|| Thegrandmarky || [[Markandros]] (he/him)	|| [[Half-Orc]] (he/him) ||	[[Warlock]]|| style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 900&lt;br /&gt;
|-&lt;br /&gt;
| Jonathan Rowell || jontheteach || [[Cal Rinero]] (he/him) || [[Human]] || [[Paladin]] (Conquest) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 900 &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable article-table&amp;quot;&lt;br /&gt;
|+ &amp;lt;span style=&amp;quot;font-size: 1.7em&amp;quot;&amp;gt;Deceased/Inactive Player Characters&amp;lt;/span&amp;gt;&lt;br /&gt;
! Player !! Discord&amp;lt;br&amp;gt;username !! Player&amp;lt;br&amp;gt;character !! [[Race]] !! [[Class]] !! PC&amp;lt;br&amp;gt;Lvl !! Wiki&amp;lt;br&amp;gt;words !! Total&amp;lt;br&amp;gt;XP !! Status !! Cause&lt;br /&gt;
|-&lt;br /&gt;
|Alex || aekdm || [[Davin Dunefoot]] (he/him) || [[Halfling]] || [[Ranger]] (Bounty Hunter) || style=&amp;quot;text-align: right;&amp;quot; | 4 || style=&amp;quot;text-align: right;&amp;quot; | 2323 || style=&amp;quot;text-align: right;&amp;quot; | 4701 || Inactive ||&lt;br /&gt;
|-&lt;br /&gt;
|Lily || ms.lilth || [[Mizuka]] (she/her) || [[Vulpine]] (Desert) || [[Bard]] (Lore) || style=&amp;quot;text-align: right;&amp;quot; | 4 || style=&amp;quot;text-align: right;&amp;quot; | 1208 || style=&amp;quot;text-align: right;&amp;quot; | 4141 || Deceased || Demonification &lt;br /&gt;
|-&lt;br /&gt;
|Jonathan Rowell || jontheteach || [[Abraham Marr]] || [[Human]]|| [[Rogue]]|| style=&amp;quot;text-align: right;&amp;quot; | 4 || style=&amp;quot;text-align: right;&amp;quot; | 2230 || style=&amp;quot;text-align: right;&amp;quot; | 3130 || Deceased || Demonification &lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
|Westley || Person || [[Toby Fepple]] (he/him) || [[Minotaur]] || [[Barbarian ]] || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 900 || Alternate || N/A&lt;br /&gt;
|-&lt;br /&gt;
|Nick Peters || NicestPerk || [[Notagain Mygarden]] (he/they) || [[Satyr]] || [[Bard]] (Creation) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 900 || Alternate || N/A&lt;br /&gt;
|-&lt;br /&gt;
|Chuck || ChuckD || [[Zakary]] (??/??) || [[Shadar-Kai]] || [[Ranger]] (Hunter) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 900 || Alternate || N/A &lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Bedlam in the Badlands]]&lt;/div&gt;</summary>
		<author><name>JaeltheJust</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Bedlam_in_the_Badlands/The_Story_So_Far&amp;diff=43713</id>
		<title>Bedlam in the Badlands/The Story So Far</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Bedlam_in_the_Badlands/The_Story_So_Far&amp;diff=43713"/>
		<updated>2025-12-18T06:10:51Z</updated>

		<summary type="html">&lt;p&gt;JaeltheJust: /* Session 18: The Lair of Those Who Follow */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Worldbuilders}}&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;big&amp;gt;This page is the [[campaign]] synopsis as told by the DMs. To read more intimate retellings of the PCs&#039; adventures told in their own words (and those of their players), see &#039;&#039;&#039;[[Bedlam in the Badlands/Player Recaps]]&amp;lt;/big&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Book 1==&lt;br /&gt;
&lt;br /&gt;
===Session 1: Kickoff Megagame, part 1 (9/6/25)===&lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;big&amp;gt;&amp;lt;strong&amp;gt;Trading Route Troubles&amp;lt;/strong&amp;gt;&amp;lt;/big&amp;gt; ====&lt;br /&gt;
&#039;&#039;&#039;DM:&#039;&#039;&#039; Amanda&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PCs:&#039;&#039;&#039; [[Pryderi]] (she/they), [[Chanterelle]] (she/her), [[Koro]] (he/him), [[Silgr]] (he/him), [[Rhogar Dreel|Rhogar]] (he/him), [[Davin Dunefoot|Davin]] (he/him), [[Rimsa]] (he/him)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NPCs:&#039;&#039;&#039; [[Bedlam in the Badlands/NPCs#Lord Pavan|Lord Pavan]], [[Bedlam in the Badlands/NPCs#Swordmaster Krispin|Swordmaster Krispin]], [[Bedlam in the Badlands/NPCs#Tradesman Kareek|Tradesman Kareek]] (and his monitor lizard Stanley)&lt;br /&gt;
&lt;br /&gt;
Seven brave souls took the Duke’s job to escort a trade caravan across the Badlands. They traveled with the caravan, meeting the traders and the leader of this specific caravan, the Lord Pavan and his bodyguard Krispin. They also met a peculiar lizardfolk trader named Kareek, and his semi-tamed monitor lizard Stanley, who were pulling a covered wagon filled with mysterious cargo.&lt;br /&gt;
&lt;br /&gt;
Roughly halfway to their destination, the party spotted a group of shadowy figures on the horizon. Together, they used the wagons and trade goods to form a barrier surrounding the people and animals. They were beset by several flesh hounds and an abyssal hound. However, despite the hard battle, the demons were killed and the caravan protected. Most of the pack animals ran away in the midst of the battle, but minimal life was lost and only a few trade goods were destroyed. &lt;br /&gt;
&lt;br /&gt;
After they&#039;d successfully defended the caravan, a flare shot high into the air from the Arboretum. Lord Pavan urged everyone into one of the remaining wagons and rushed to their aid. &lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;big&amp;gt;&amp;lt;strong&amp;gt;Out of the Pot&amp;lt;/strong&amp;gt;&amp;lt;/big&amp;gt; ====&lt;br /&gt;
&#039;&#039;&#039;DM:&#039;&#039;&#039; Chris&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PCs:&#039;&#039;&#039; [[Syl]] (they/them), [[Gobbo Greenskin|Gobbo]] (they/them), [[Sixsplitter]] (he/him)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NPCs:&#039;&#039;&#039; [[Bedlam in the Badlands/NPCs#Ter|Ter]], [[Bedlam in the Badlands/NPCs#Garret|Garret]], [[Bedlam in the Badlands/NPCs#Brandran|Brandran]]&lt;br /&gt;
&lt;br /&gt;
The crew received orders from Ter to go investigate a nearby [[The Shend|Shend]] camp. They met up with a caravan on its way to HQ. They made it a point on the trade route where they split and went into the uncharted Badlands. They easily found Vinaash Oasis. They looked around the oasis and found an unguarded cave. They noticed strange black ichor splattered about and Shend and prisoners massacred. The only prisoner alive could only convey to watch out for the bugs and bats. The party&#039;s curiosity got the best of them and they delved in too deep and discovered a hidden storage room where they were ambushed. As they escaped with their newfound friend Brandran, they looked back towards the Arboretum as they noticed the signal for help.&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;big&amp;gt;&amp;lt;strong&amp;gt;&amp;lt;s&amp;gt;Grind&amp;lt;/s&amp;gt; Sparkburn, Smash, &amp;amp; Cleave&amp;lt;/strong&amp;gt;&amp;lt;/big&amp;gt;====&lt;br /&gt;
&#039;&#039;&#039;DM:&#039;&#039;&#039; Mercedes&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PCs:&#039;&#039;&#039; [[Stix]] (they/them), [[Razzadrog]] (he/him), [[Himo Nilo|Himo]] (he/him), [[Delaia]] (she/her), [[Demir]] (he/him), [[Caesana]] (she/her), [[Jynx]] (she/her)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NPCs:&#039;&#039;&#039; [[Bedlam in the Badlands/NPCs#Raegina|Raegina]], [[Bedlam in the Badlands/NPCs#Baftzmyr|Baftzmyr]], [[Bedlam in the Badlands/NPCs#Kicyr|Kicyr]], [[Bedlam in the Badlands/NPCs#Cilvdywutc|Cilvdywutc]]&lt;br /&gt;
&lt;br /&gt;
Raegina called for &amp;lt;s&amp;gt;victims&amp;lt;/s&amp;gt; volunteers to come and try out her cohorts newest set of scrap golems. The seven volunteers prepared themselves and handily destroyed the bots in record time, earning Raegina’s three goons looks of derision. Raegina offered to teach those adventurers who beat up the golems how to scrap and then rebuild the bots, each player adding an infusion of their own power. With bigger and better golems and a betting pool in place, the two teams of adventurers and the team of Raegina’s henchgals battled their golems until only the noble Sparkburn remained, earning their team a prize of 66 gold. The call for aid then came from the Arboretum and Raegina loaded up the adventurers (and Sparkburn) into her war rig to answer the call.&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;big&amp;gt;&amp;lt;strong&amp;gt;Quasits Can&#039;t Hurt Ya&amp;lt;/strong&amp;gt;&amp;lt;/big&amp;gt;====&lt;br /&gt;
&#039;&#039;&#039;DM:&#039;&#039;&#039; Guest DM Caleb&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PCs:&#039;&#039;&#039; [[Leonard]], [[Avel]], [[Kex]], [[Larry]], [[Lincoln &amp;quot;Toots&amp;quot; Whiterock]], [[Ollie Ollivine]], [[Diana Belkacem]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NPCs:&#039;&#039;&#039; Unknown&lt;br /&gt;
&lt;br /&gt;
Engagement not documented.&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;big&amp;gt;&amp;lt;strong&amp;gt;The Sheriff and the Storm&amp;lt;/strong&amp;gt;&amp;lt;/big&amp;gt;====&lt;br /&gt;
&#039;&#039;&#039;DM:&#039;&#039;&#039; Cat&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PCs:&#039;&#039;&#039; [[Ozmir]] (he/him), [[Grymos]] (he/him), [[Pearl]] (she/her), [[Voscaera]] (she/her), [[Dallas]] (she/her), [[Lyrina]] (she/her)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NPCs:&#039;&#039;&#039; [[Bedlam in the Badlands/NPCs#Gnash|Gnash]], [[Bedlam in the Badlands/NPCs#Inguza (&amp;quot;Gooey&amp;quot;)|Gooey]]&lt;br /&gt;
&lt;br /&gt;
The Arboretum -- a remote trading hub sheltered within a petrified, stadium-sized tree that towered above the Pteris wastes -- was missing its sheriff. The plasmoid public servant, named Inguza (&amp;quot;Gooey&amp;quot;, they/them), had gone out to investigate the latest and closest in a string of peculiar sandstorms.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Inguza&#039;s in trouble,&amp;quot; the no-nonsense, half-orc warrior Gnash said to no one in particular, &amp;quot;Follow me.&amp;quot;  She was heading for the northeast exit, a quarter-mile passage that had been dug through one of the tree&#039;s great, petrified roots. A rescue party mustered in her wake and hurried to catch up.&lt;br /&gt;
&lt;br /&gt;
The group soon reached the unnaturally sharp edge of the half-mile-wide tempest, where Gnash located a crooked staff protruding from the sand and announced, &amp;quot;They entered here.&amp;quot; She touched a large ring of bone to the staff and plunged into the storm, leaving the party to hustle after her again.&lt;br /&gt;
&lt;br /&gt;
The wind inside whined unsettlingly; flying sand restricted everyone&#039;s vision and lashed their skin. But they all searched systematically until an angry bellow audible above the wind guided them to a two-headed tentacle demon, which they battled and slew. Behind it they spotted the barely conscious Gooey, who had absorbed a devastating amount of sand into their amorphous body. The companions tended to them briefly before carrying their semi-solid form back to the Arboretum&#039;s infirmary.&lt;br /&gt;
&lt;br /&gt;
Some of the party had sustained minor lacerations from the storm&#039;s slashing sand, and while the injuries themselves appeared insignificant, the curious gold flecks that had appeared in their eyes afterward brought a nagging sliver of apprehension.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Session 2: Kickoff Megagame, part 2 (9/6/25)===&lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;big&amp;gt;&amp;lt;strong&amp;gt;Aggression from Above&amp;lt;/strong&amp;gt;&amp;lt;/big&amp;gt; ====&lt;br /&gt;
&#039;&#039;&#039;DM:&#039;&#039;&#039; Amanda&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PCs*:&#039;&#039;&#039; [[Pryderi]], [[Chanterelle]], [[Koro]], [[Silgr]], [[Rhogar Dreel|Rhogar]], [[Davin Dunefoot|Davin]], [[Demir|Demir (he/him)]]; &#039;&#039;&#039;*&#039;&#039;&#039;Reinforcements: [[Toots]] (he/him), [[Pearl Dust|Pearl]], [[Larry]] (he/him)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NPCs:&#039;&#039;&#039; [[Bedlam in the Badlands/NPCs#Lord Pavan|Lord Pavan]], [[Bedlam in the Badlands/NPCs#Swordmaster Krispin|Swordmaster Krispin]]&lt;br /&gt;
&lt;br /&gt;
Rushing towards the Arboretum, everyone was greeted by a desperate scene. Demons everywhere, being fought off by people from every faction. Lord Pavan lead the seven brave souls through one of the root entrances and up to the top of the Arboretum. The open roof was being swarmed by hordes of flying demons bent on taking out the ballistas on the top of the battlements. A fight began.&lt;br /&gt;
&lt;br /&gt;
They fought back the demons, saving all but one of the ballistas. The battle was harsh, knocking out several fighters before it was won.&lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;big&amp;gt;&amp;lt;strong&amp;gt;And into the Fire&amp;lt;/strong&amp;gt;&amp;lt;/big&amp;gt; ====&lt;br /&gt;
&#039;&#039;&#039;DM:&#039;&#039;&#039; Chris&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PCs:&#039;&#039;&#039; [[Syl]], [[Sixsplitter]], [[Caesanna]], [[Jynx]], [[Lyrina]], [[Dallas]], [[Gobbo Greenskin|Gobbo]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NPCs:&#039;&#039;&#039; [[Bedlam in the Badlands/NPCs#Ter|Ter]], [[Bedlam in the Badlands/NPCs#Brandran|Brandran]]&lt;br /&gt;
&lt;br /&gt;
As the party returned safely to the Arboretum, they were met by the others and Ter. He tasked them with an operation for espionage. He turned tail with Gobbo and Brandran (the prisoner from the Shend camp). The party spotted a moving caravan of creatures with two ballistas. They easily wiped the creatures out and dismantled the ballista.&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;big&amp;gt;&amp;lt;strong&amp;gt;Addressing the Oliphaunt in the Rig&amp;lt;/strong&amp;gt;&amp;lt;/big&amp;gt;====&lt;br /&gt;
&#039;&#039;&#039;DM:&#039;&#039;&#039; Mercedes&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PCs:&#039;&#039;&#039; [[Stix]], [[Razzadrog]], [[Himo Nilo|Himo]], [[Delaia]], [[Leonard]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NPCs:&#039;&#039;&#039; [[Bedlam in the Badlands/NPCs#Raegina|Raegina]], [[Bedlam in the Badlands/NPCs#Baftzmyr|Baftzmyr]], [[Bedlam in the Badlands/NPCs#Kicyr|Kicyr]], [[Bedlam in the Badlands/NPCs#Cilvdywutc|Cilvdywutc]]&lt;br /&gt;
&lt;br /&gt;
As they sped forward, approaching one of the entrance roots, a large undead oliphaunt t-boned the war rig, completely turning it over and destroying both vehicles in the process. An infuriated Raegina beheaded the oliphaunt and commanded the adventurers to stand and destroy the demons in their path to clear the way into the arboretum.&lt;br /&gt;
&lt;br /&gt;
Facing Pustuloids, Capra demons, Incultis and Lesser Rage demons, the party worked diligently to keep each other safe and get the demons out of the way. They pushed the oliphaunt off the entranceway and watched in awe as Raegina flipped the war rig off of Baftzmyr who had been pinned underneath. &lt;br /&gt;
After harvesting from the demons, the adventurers heard the loud boom of the Conservatory’s destruction and after facing a wave of wild magic, faced a final wave of fleeing demons as well, but claimed another victory! &lt;br /&gt;
&lt;br /&gt;
====&amp;lt;big&amp;gt;&amp;lt;strong&amp;gt;Hold the Line&amp;lt;/strong&amp;gt;&amp;lt;/big&amp;gt;====&lt;br /&gt;
&#039;&#039;&#039;DM:&#039;&#039;&#039; Guest DM Caleb&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PCs:&#039;&#039;&#039; [[Avel]], [[Kex]], [[Ollie Ollivine]], [[Diana Belkacem]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NPCs:&#039;&#039;&#039; Unknown&lt;br /&gt;
&lt;br /&gt;
Engagement not documented.&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;big&amp;gt;&amp;lt;strong&amp;gt;Wait.. Kobolds?&amp;lt;/strong&amp;gt;&amp;lt;/big&amp;gt;====&lt;br /&gt;
&#039;&#039;&#039;DM:&#039;&#039;&#039; Cat&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PCs:&#039;&#039;&#039; [[Ozmir]], [[Grymos]], [[Pearl]], [[Voscaera]], [[Lincoln &amp;quot;Toots&amp;quot; Whiterock]], [[Larry]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NPCs:&#039;&#039;&#039; [[Bedlam in the Badlands/NPCs#Sir Anthony|Sir Anthony]]&lt;br /&gt;
&lt;br /&gt;
Just west of the Arboretum, the party hurried into position to wait uneasily for the inevitable demon incursion. What eventually came was kobolds. Dozens of light-blue clad kobolds scampered forward, several yards in advance of a single goat-like fiend, which they seemed very leery of. They made non-lethal attacks and spoke in Common, some invoking the name of the deity Kurtulmak, some issuing orders, and some asking for permission to use lethal force once they saw the party felling their allies left and right. The last one alive tossed down her dagger and cried &amp;quot;Sanctuary!&amp;quot; before being unceremoniously dispatched.&lt;br /&gt;
&lt;br /&gt;
The goat demon&#039;s very presence rotted the flesh. Its sting immediately raised boils and took off patches of skin. It gave Ozmir a coughing fit that somehow produced a swarm of flies, for which he repaid the fiend with a blade through the throat.&lt;br /&gt;
&lt;br /&gt;
While Grymos looted corpses, Pearl, Toots, and Larry rushed up to the tree&#039;s battlements to help defend against airborne threats. The enemy withdrew in the end, but not before staining the sand on all sides of the Arboretum with the blood of the allied forces of the Badlands.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Session 3: The Tower That Wasn&#039;t &amp;lt;small&amp;gt;(9/21/25)&amp;lt;/small&amp;gt;===&lt;br /&gt;
&#039;&#039;&#039;DM:&#039;&#039;&#039; Cat&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PCs:&#039;&#039;&#039; [[Mezzi]] (they/them), [[Diana Belkacem|Diana]] (she/her), [[Davin Dunefoot|Davin]] (he/him), [[Dallas]] (she/her), [[Himo Nilo|Himo]] (he/him), [[Polvo]] (she/her)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NPCs:&#039;&#039;&#039; [[Bedlam in the Badlands/NPCs#Sir Anthony|Sir Anthony]], [[Bedlam in the Badlands/NPCs#Jerbo|Jerbo]], [[Bedlam in the Badlands/NPCs#Dapple|Dapple]], The Osteomancer&lt;br /&gt;
&lt;br /&gt;
In the partially rebuilt Omnichapel, Sir Anthony, the bugbear paladin of Pelor who was now the formal leader the Arboretum, memorialized the recently fallen. Afterward, Jerbo, the gnome arcanist who once managed the magical Conservatory, told the adventures he hoped a loxodon known as the Osteomancer could explain why kobolds had joined the demons, so the group rented horses from the satyr stable keeper, Dapple, and rode to her hidden bunker.&lt;br /&gt;
&lt;br /&gt;
The Osteomancer required them first to visit a &amp;quot;&#039;negative tower&#039; made not of stone but of Absence, a sealed wound in reality visible only in reflections,&amp;quot; to re-seal the tear before its influence eroded meaning in the nearby area. &amp;quot;The longer something is exposed to it, the more it forgets what it is,&amp;quot; she told them. When Davin asked about protection, she showed them a seven-foot, rune-inlaid, humanoid skull that allowed them to share memories to anchor one another in reality.&lt;br /&gt;
&lt;br /&gt;
Near the &amp;quot;tower&amp;quot; all was still. The inside was a photonegative of itself. Himo began using the loxodon&#039;s magic to reseal the wound. White shadows drained the party members&#039; senses of identity, bringing them closer to catatonia with each touch, while a faceless Custodian tried to erase them from reality entirely. They battled until the spell took hold, and they escaped the shadowy structure before it faded away.&lt;br /&gt;
&lt;br /&gt;
In payment, the Osteomancer explained that in dragon-worshipping Swikedom, &amp;quot;the divine Blood Law relegates kobolds to the Thrall caste, below all save Warmbloods like us,&amp;quot; but that  kobolds who revere Kurtulmak above Tiamat may try to escape their thralldom, denying that the Blood Law is divinely ordained. &amp;quot;One such group,&amp;quot; she revealed, &amp;quot;led by Snizz the Fortunate, used the demons as a way out of bondage, but their freedom -- such as it was -- ended when your comrades cut them down.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
And she issued a warning, purportedly from a vision of a fire-scarred mesa: &amp;quot;The Beast of Cinderspire will roam free.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=== Session 4: Werevultures by Night &amp;lt;small&amp;gt;(9/24/25)&amp;lt;/small&amp;gt; ===&lt;br /&gt;
&#039;&#039;&#039;DM:&#039;&#039;&#039; Chris&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PCs:&#039;&#039;&#039; [[Steady (Dee) Wind|Dee]], [[Delaiah]], [[Stix]], [[Davin Dunefoot|Davin]], [[Razzadrog]], [[Leonard]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NPCs:&#039;&#039;&#039; [[Bedlam in the Badlands/NPCs#Sukki|Sukki]], [[Bedlam in the Badlands/NPCs#Brandran|Brandran]], [[Bedlam in the Badlands/NPCs#Hektor|Hektor]]&lt;br /&gt;
&lt;br /&gt;
Asked by Sukki, the head of the casino, to deliver a recently rescued Shend prisoner to HQ. They began their 7 day secret journey along which they were spotted and attacked by these strange shapeshifting vultures. During the battle that ensued, the maddened deep gnome Brandran became cursed and began to flee. The group captured the two werevultures and Brandran and delivered them to Hektor at HQ. &lt;br /&gt;
&lt;br /&gt;
=== Session 5: Bombs (and how not to make them) 101 &amp;lt;small&amp;gt;(9/27/25)&amp;lt;/small&amp;gt; ===&lt;br /&gt;
&#039;&#039;&#039;DM:&#039;&#039;&#039; Mercedes&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PCs:&#039;&#039;&#039; [[Syl]], [[Ollie Ollivine|Ollie]], [[Glorivesh|Gloria]], [[Koro]], [[Mizuka]], [[Avel]] &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NPCs:&#039;&#039;&#039; [[Bedlam in the Badlands/NPCs#Cilvdyzwutca|Cilvdyzwutca]], [[Bedlam in the Badlands/NPCs#Baftzmyr|Baftzmyr]], [[Bedlam in the Badlands/NPCs#Kicyr|Kicyr]], [[Bedlam in the Badlands/NPCs#Raegina|Raegina]] &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Keywords:&#039;&#039;&#039; Demons, Junkyard, Crafting, Scrapping&lt;br /&gt;
&lt;br /&gt;
Invited by flyers hung in the Arboretum, our adventurers headed the three hour trek across the desert to [[the Junkyard]] to help clear it out of the left over demons that had been hiding in their after the siege. Cilvdyzwutca (Cilvdy) was put in charge of these recruits to have them help her build bombs to draw the demons out and then exterminate. Half of the party arrived already exhausted, but prepared to do their best on Cilvdy&#039;s patent-pending origami bomb assembly line. &lt;br /&gt;
&lt;br /&gt;
Syl and Koro folded the paper frogs, Ollie and Avel filled those frogs with black powder, then they were fitted with the fuse and dipped in wax by Gloria and Mizuka. This went about as well as you would think it would, several of the bombs blowing up during the wax dipping process from exposure to the heat, causing panic and quite a bit of damage to Gloria and Mizuka. &lt;br /&gt;
&lt;br /&gt;
Eventually Syl and Koro switched around their roles on the assembly line to ensure Gloria didn&#039;t die. Of the 12 bombs assigned, 7 were successfully made. Cilvdy tried to keep up her best encouragement while the other two of Raegina&#039;s minions just teased. From a distance, Koro noticed Raegina herself watching over them from her watchtower. &lt;br /&gt;
&lt;br /&gt;
They then headed deeper into the Junkyard where they both found and were found by a horde of abyssal chickens and leeches. The adventurers had plenty of leech wounds by the time they managed to slaughter everything, but they all survived and none of them had any eggs laid inside their wounds! They then scrapped the demonic creatures for biological parts and were paid for their service!&lt;br /&gt;
&lt;br /&gt;
=== Session 6: Find those Animals! &amp;lt;small&amp;gt;(9/30/25)&amp;lt;/small&amp;gt; ===&lt;br /&gt;
&#039;&#039;&#039;DM:&#039;&#039;&#039; Amanda&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PCs:&#039;&#039;&#039; [[Leonard]], [[Rhogar Dreel|Rhogar]], [[Avel]], [[Mezzi]], [[Demir]], and [[Razzadrog]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NPCs:&#039;&#039;&#039; Bedlam in the Badlands/NPCs#Dapple]|Dapple], Bedlam in the Badlands/NPCs#Kareek|Kareek]] (and Stanley)&lt;br /&gt;
&lt;br /&gt;
Upon seeing a new job hung in the central marketplace, the adventurers gathered together around one liaison to hear the details of the job. They were tasked to bring back the missing pack animals (or whatever animals they could find and bring back) that were lost during the demon attack on the arboretum. They were directed to one Dapple, keeper of the stables. together, they rented out one horse and cart from the stables and headed into the desert to search for the runaway animals.&lt;br /&gt;
&lt;br /&gt;
It took a total of 3 days, but the party managed to find some animals. They managed to find and capture one wild dustrunner, rescue one camel beset by dust mephits, and one horse caught in the bottom of a giant ant lion pit. They fought off a demon possessed horse and managed to find one of the traders lost from the demon attack. Kareek and his monitor lizard Stanley were found on the side of a cliff, trapped beneath a broken cart and unable to move. However, as the adventurers descended to rescue them, a monstrosity made of half giant snake, half giant spider appeared from the gorge and attacked!&lt;br /&gt;
&lt;br /&gt;
They defeated the spidersnake, saved Kareek and Stanley, and safely transported them and all the animals found back to the Arboretum. They were paid by the man who had offered the job and received a bonus for each animal returned.  &lt;br /&gt;
&lt;br /&gt;
=== Session 7: Tracking Demons 102 &amp;lt;small&amp;gt;(10/13/2025)&amp;lt;/small&amp;gt; ===&lt;br /&gt;
&#039;&#039;&#039;DM:&#039;&#039;&#039; Mercedes&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PCs:&#039;&#039;&#039; [[Steady (Dee) Wind]], [[Ozmir]], [[Himo Nilo]], [[Razzadrog]], [[Stix]], [[Koro]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NPCs:&#039;&#039;&#039; [[Bedlam in the Badlands/The Junkyard|Baftzmyr]]&lt;br /&gt;
&lt;br /&gt;
Baftzmyr put out a call for adventurers to assist her in tracking and taking down a very large demon that was under the sand. &lt;br /&gt;
&lt;br /&gt;
She tells of how it sends out smaller creatures to aid it or search for something, so they must work with stealth and caution as she worries the creature under the sand is too large for any one of them to handle. &lt;br /&gt;
&lt;br /&gt;
Baftzmyr leads the party and Sparkburn out into the desert and has them prove their worth at tracking down the demons, waiting until they find one of the small ones and waiting for someone to pick up it’s trail. Ozmir had eyes on the moving mound of sand first, leading the party into the desert even further east from the junkyard when they realized it was going to suddenly pop out of the ground. Recognizing this, Ozmir warned the party and they were able to prepare for the creature emerging. They found a strange looking Dretch, seemingly mutated in some way and with ease. It only took two party members to slay it. Would that mean the task ahead would be simple? &lt;br /&gt;
&lt;br /&gt;
They continued forward into the desert and realized more dretch-sign was visible! Stix led the group now, tracking down 3-4 different sand mounds until they got to a large divot in the sand that was moving slightly, as if something very large was struggling beneath. &lt;br /&gt;
&lt;br /&gt;
Stix took a very large bomb made from a origami pig by Cilvdyzwutca and put it in the center of the divot, quickly running away because Baftzmyr had already lit the fuse, and then the whole party watched as the explosion pushed all the sand away and revealed a huge demon in armor with a large lantern in it’s chest, struggling to get it’s legs out of the sand. &lt;br /&gt;
&lt;br /&gt;
Having to balance to keep from falling in the pit of sand that kept pulling into the giant’s struggle, the adventurer’s did their best to slay the demon, but found mutated dretches at their sides to antagonize them. Himo, Koro, Steady Wind, and Razzadrog all found themselves down in the sand pit by the end, too close to the demon who pummeled them at every opportunity and the sand pulling them down underneath where sight and breath was impossible. Koro and Steady Wind kept finding themselves victim to the demon’s massive claws, losing consciousness over and over, leaving the others to call on Baftzmyr for aid. &lt;br /&gt;
&lt;br /&gt;
Stix and Ozmir fought from above and did what they could to keep the dretches busy. &lt;br /&gt;
&lt;br /&gt;
Razzadrog got the final blow, aiming for the lantern and then its eyes, but at that the lantern began to pulse with an abyssal light. The fight wasn’t quite over yet. &lt;br /&gt;
&lt;br /&gt;
Himo attempted to free himself from the sand but couldn’t manage, and as the lantern finally blew, the fight ended with Koro and Steady Wind left in the sand, bleeding out. Thankfully Razzadrog was able to heal Steady Wind, Stix stabilizing Koro and then healing him so he could take part in scrapping the massive creature. &lt;br /&gt;
&lt;br /&gt;
What was left of the creature was drug back to the scrapyard by Baftzmyr and her horse, and she received an earful from Raegina for not preserving the lantern, but the adventurers had slain it and were paid for their work.&lt;br /&gt;
&lt;br /&gt;
=== Session 8: The Righteous and the Rootless &amp;lt;small&amp;gt;(10/14/2025)&amp;lt;/small&amp;gt; ===&lt;br /&gt;
&#039;&#039;&#039;DM:&#039;&#039;&#039; Cat&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PCs:&#039;&#039;&#039; [[Avel]], [[Razzadrog]], [[Leonard]], [[Himo Nilo]], [[The Scarlet Shadow]], [[Mezzi]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NPCs:&#039;&#039;&#039; [[Bedlam in the Badlands/NPCs#Gnash|Gnash]], [[Bedlam in the Badlands/NPCs#Jerbo|Jerbo]], Kaelen, Velza&lt;br /&gt;
&lt;br /&gt;
The half-orc ex-mercenary Gnash was worried again. Scouts 100 miles east of [[the Arboretum]] had lost the trail of a large group of unknown humanoids with peculiar footprints who had been moving toward the tree. At her request (and with some difficulty), the [[gnome]] arcanist Jerbo used a Wind Walk scroll to expedite the party&#039;s investigation. Their landmarks for navigation included the rotting carcass of a giant worm as well as the distant Mount [[Toi&#039;Viral]] -- named for the renegade demon whose [[Wish]] had essentially ended [[the Holy War]] against the [[dragon]]s more than a century earlier.&lt;br /&gt;
&lt;br /&gt;
In the hamlet of Drywater just beyond the great salt flat, the party met the [[vulpine]] druid Kaelen, through whom they would be able to relay any time-sensitive messages back to the Arboretum. At the end of the trip east, aerial scouting easily identified their destination, where the the Scarlet Shadow deduced that the mysterious tracks were those of dozens of insectoid [[thri-kreen]] who had burrowed into the sand where the tracks ended. The adventurers pursued four thri-kreen who had continued west toward the crumbling Fort Thurirlak. A brief parley failed, the alien humanoids attacked, and the party dispatched them before proceeding to the fort.&lt;br /&gt;
&lt;br /&gt;
Among the ruins were two dead Federation personnel, apparently slain by the group of people who were occupying the chamber beneath the structure and trying to repair an unstable Infernal power core in order to operate a miniature war rig. This time the party shot first. When only the group&#039;s tiefling leader remained alive, she set the unstable core to explode, and fell to Mezzi&#039;s Sleep spell while attempting to flee. They bound her, recovered useful parts from the destroyed rig, then cast Detect Thoughts and interrogated the captive.&lt;br /&gt;
&lt;br /&gt;
The adventurers learned that the tiefling was an ex-scrapper called Velza who&#039;d wanted to power the rig to defend a local tribe against demon incursions, and who&#039;d repeatedly locked horns with Raegina about prioritizing projects like this over the mission. They traveled back west to hand the captive over to Raegina and to report their findings to Gnash.&lt;br /&gt;
&lt;br /&gt;
=== Session 9: Corruption Runs Deep &amp;lt;small&amp;gt;(10/15/25)&amp;lt;/small&amp;gt; ===&lt;br /&gt;
&#039;&#039;&#039;DM:&#039;&#039;&#039; Chris&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PCs:&#039;&#039;&#039; [[Rhogar Dreel|Rhogar]], [[Delaiah]], [[Stix]], [[CB]], [[Grymos]], [[Ollie Ollivine|Ollie]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NPCs:&#039;&#039;&#039; [[Bedlam in the Badlands/NPCs#Sha&#039;Kon|Sha&#039;Kon]]&lt;br /&gt;
&lt;br /&gt;
A new face from the federation, a thri-kreen named Sha’Kon had tasked a simple plan to set up a new Federation outpost in the Vaneesh Oasis. While there, the party killed many shapeshifted creatures. They followed the secret path deep under the oasis, setting up a safe passage down. At the bottom of a seemingly endless passage, they found an open entrance to a dark and damp tunnel system. In this web-covered tunnel, they encountered a wolf-spider and some prey. After killing the spider and disarming a hobgoblin prisoner, the group collapsed the entrance using some bombs and scurried away back to the Arboretum.&lt;br /&gt;
&lt;br /&gt;
=== Session 10: Problems in the Port Town &amp;lt;small&amp;gt;(10/21/2025)&amp;lt;/small&amp;gt; ===&lt;br /&gt;
PCs: [[Lenore]], [[Syl]], [[Lyrina Moonshadow]], [[Bob Celestio]], [[Voscaera]], [[Delaiah]]&lt;br /&gt;
&lt;br /&gt;
NPCs: Krispin, Bright Patch, Kardyl Starkmark, Chrisanthemum (chrissy), Brior Windward&lt;br /&gt;
&lt;br /&gt;
A team of brave adventurers turned investigators were sent to the port city of Arrafell to investigate a series of disappearances. People and trade goods had gone missing over the past two months. Lord Pavan, on behalf of the duke, sent for help in the form of the team from the Arboretum.&lt;br /&gt;
&lt;br /&gt;
Upon arrival to the port city, Krisipin, Lord Pavan&#039;s swordmaster, met with them. He informed them of the situation and pointed them to different locations they could investigate. &lt;br /&gt;
&lt;br /&gt;
First they traveled to the Tradesman&#039;s guild. There they spoke with a number of tradespeople and with the head of the guild, Bright Patch. They learned more about what had been happening and who could potentially be responsible. &lt;br /&gt;
&lt;br /&gt;
Then the party split. &lt;br /&gt;
&lt;br /&gt;
Lenore and Syl went to the craftsman&#039;s guild, hoping to find a hinted at thieves guild somewhere within it&#039;s walls. They didn&#039;t find anything, but Lenore became a member of the craftsman&#039;s guild.&lt;br /&gt;
&lt;br /&gt;
Delaiah and Bob went to the tavern; the Bubbling Well, and spoke with the barkeep, Kardyl Starkmark. She spoke about new ships coming in and people disappearing, goods vanishing, and who could be behind it.&lt;br /&gt;
&lt;br /&gt;
Lyrina and Voscaera went to the warehouse where the trade goods were being stored. They attempted to break in, but were caught by the guards and taken to the barracks to speak with the captain of the guard, Brior Windward.&lt;br /&gt;
&lt;br /&gt;
The team reconvened at the guardhouse after things were sorted out and Lyrina and Voscaera were released. Everyone then went back to the warehouse for further investigation.&lt;br /&gt;
&lt;br /&gt;
=== Session 11: The Ballad of Sandra Sanderson &amp;lt;small&amp;gt;(10/22/2025)&amp;lt;/small&amp;gt; ===&lt;br /&gt;
&#039;&#039;&#039;DM:&#039;&#039;&#039; Mercedes&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PCs:&#039;&#039;&#039; [[Ollie Ollivine]], [[Razzadrog]], [[Stix]], [[Delaiah]], [[Himo Nilo]], [[Ozmir]], [[Leonard]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NPCs:&#039;&#039;&#039; [[Bedlam in the Badlands/NPCs#Sandra Sanderson|Sandra Sanderson]], [[Bedlam in the Badlands/NPCs#Cilvdyzwucta|Cilvdyzwucta]], [[Bedlam in the Badlands/NPCs#Jitcwal|Jitcwal]], &#039;&#039;The Shabby Scales&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A [[yuan-ti]] textile worker named Sandra Sanderson requests the aid of local heroes to help drive out a Gnoll and its pack of hyenas from her tent! &lt;br /&gt;
&lt;br /&gt;
The adventurers headed out to the west and found themselves at Sandra’s tent, currently inhabited by a [[gnoll]] warrior, four hyenas and two giant hyenas. They killed one of the hyenas immediately and it simply disappeared. The work of a conjugation spell. No matter! The party made quick work of the hyenas and the gnoll, which then, against Sandra’s protest, they skinned and gave her the skin for her textile work. &lt;br /&gt;
&lt;br /&gt;
While the others took a short rest from their fight, Himo Nilo and Ozmir did a quick look around, finding a smuggler’s stash nearby and, inside, all of Sandra’s textiles. &lt;br /&gt;
&lt;br /&gt;
She gave each of the adventurers a gift of a piece of clothing she’d made, but something seemed very fishy to Ozmir. He warned the others that he though they needed to get back to the Arboretum as soon as possible. &lt;br /&gt;
&lt;br /&gt;
Leonard and Himo stayed behind in the smuggler’s cache to watch Sandra carefully, as she had invited Stix to be her guest for the weekend. &lt;br /&gt;
&lt;br /&gt;
The others got to the Arboretum and discovered Sandra set them up! While they were away, a band of “gnolls” had attacked the Scrappers’ cart, and Cilvdy and Jitcwal were taken! With a closer look, the tracks left behind seemed more like lizardfolk and yuan-ti than gnolls. &lt;br /&gt;
&lt;br /&gt;
Back at Sandra’s, Himo and Leonard watched as the Shabby Scales wagon pulled up, packed up Sandra’s things and Stix, and took off to the west.&lt;br /&gt;
&lt;br /&gt;
=== Session 12: The Vulpine, the Doll and the Corpse Girl &amp;lt;small&amp;gt;(11/8/2025)&amp;lt;/small&amp;gt; ===&lt;br /&gt;
&#039;&#039;&#039;DM:&#039;&#039;&#039; Mercedes&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PC:&#039;&#039;&#039; [[Steady (Dee) Wind]], [[Koro]], [[Gobbo Greenskin|Gobbo]], [[Rhazzdrog]], [[Diana]], [[Demir]] &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NPCs:&#039;&#039;&#039; The Shabby Scales Posse, Sandra Sanderson, Leiloni, [[Bedlam in the Badlands/NPCs#Cilvdzwucta|Cilvdzwucta]], [[Bedlam in the Badlands/NPCs#Jitvwal|Jitvwal]], [[Stix]]&lt;br /&gt;
&lt;br /&gt;
Using valuable information gleaned from Koro, Syl and Himo&#039;s downtimess, our adventurers set out on a pack of horses sent to them by the Scrappers, all bearing the Scrapper brand. They left for a rendezvous point where the Shabby Scales would apparently be trading over Stix, Cilvdy and Jitcwal to a party representing the [[Bedlam in the Badlands/NPCs#The Baroness of Filth|Baroness of Filth]], who in her anger of losing her husband, the Baron, had put out a reward for the handing over of any scrappers or anyone who had been there when her husband was killed.&lt;br /&gt;
&lt;br /&gt;
The party arrived at the meet up place, Triton&#039;s Terrace, a small oasis to the East of the Arboretum by a few days. They scoped out and found a single body guard standing out front, Farrier, a large snakefolk. Deciding not to waste time, a fight ensued, soon enough Slim, Tim and Jim, a trio of lizardfolk joined as well as several demons. Steady Wind, Gobbo, and Demir struggled to stay up as the fight continued, but just as a demon was about to change Steady Wind&#039;s body into a new abyssal being, Froggy defended him and saved him from a terrible fate. Seeing Koro had the Abyssal Lantern of Filth, Sandra attempted to take it back, but missed and after being thoroughly beaten, Dimension Door-ed away, as did her companion, Leiloni.&lt;br /&gt;
&lt;br /&gt;
When the sand cleared, only our heroes stood tall. Koro quickly abandoned the Lantern of Filth, as it had been echoing in his mind and causing him disadvantage against fighting demons. Froggy attempted to lift it, but found itself blown up in the process. They left the lantern outside with Leo to watch it, but when they emerged from the cave later, it was gone. Inside a booby-trapped cave, the adventurers were able to find our trio of missing friends as well as contracts and bounties between the Baroness of Filth and the Shabby Scales. Now all that was left was to face the Baroness in her lair!&lt;br /&gt;
&lt;br /&gt;
=== Session 13: Give Jewelspar the Weapon (Or: A Prophecy Deferred)&amp;lt;small&amp;gt;(11/9/2025)&amp;lt;/small&amp;gt; ===&lt;br /&gt;
&#039;&#039;&#039;DM:&#039;&#039;&#039; Cat&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PCs:&#039;&#039;&#039; [[Ozmir]], [[Grymos]], [[Avel]], [[Stix]], [[Ollie Ollivine|Ollie]], [[Polvo]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NPCs:&#039;&#039;&#039; [[Archmage Nimz|Erland Nimz]] (he/him), Lirezel (she/her), Alinar (he/him), [[Bedlam_in_the_Badlands/NPCs#Sir_Anthony|Sir Anthony]]&lt;br /&gt;
&lt;br /&gt;
A few hours after two enormous, colorful sails in the distance caught people&#039;s attention, a simple, elegant sand ship sailed up to the Arboretum. The three nobly clad elves disembarked: Erland Nimz of [[Jewelspar]], his right hand, Lirizel, and his guardian, Alinar. Nimz told Sir Anthony he required volunteers to help retrieve a powerful weapon, long safeguarded in the desert, which he would wield against the demons in defense of his city.&lt;br /&gt;
&lt;br /&gt;
With the promise of a reward, a party soon boarded the elven sandrunner Shimmerwing, which carried them north for a day and a night using both wind and magic. Nimz cloaked the ship in an illusion, saying &amp;quot;Now everyone remember where we parked,&amp;quot; before leading them up to a hidden entrance on the side of a tall mesa and through its maze of tunnels, which he appeared to navigate with ease.&lt;br /&gt;
&lt;br /&gt;
After eliminating a group of guardian constructs, the team reached a giant stone door with an inscription in Elven indicating that whoever removed the weapon from the vault beyond would gain a mark of an unknown nature. Avel used a Knock spell to release the door lock, and a group effort wrenched it open. Beyond, a metal hallway led to a room that was shrouded in darkness -- to all but Stix, who was immediately blinded by the light of a Prismatic Sphere.&lt;br /&gt;
&lt;br /&gt;
Nimz tried beginning the slow work of destroying the abjuration, only to discover the devastating truth -- that it lay nested inside an Antimagic Field -- a turn of events for which he was entirely unprepared. He cursed and consulted his Globe of Legend Lore for several minutes.&lt;br /&gt;
&amp;quot;Nothing,&amp;quot; he lamented. &amp;quot;We won&#039;t be releasing the weapon today.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Upon exiting the mesa, the group was confronted by a Draegloth -- a type of demon created by drow elves.&lt;br /&gt;
&amp;quot;How dare she?!&amp;quot; Nimz exclaimed.&lt;br /&gt;
The demon responded, &amp;quot;I do as I please. Now relinquish your prize!&amp;quot;&lt;br /&gt;
Nimz laughed dryly, and the demon attacked. But Lirizel was able to Banish it before it seriously harmed anyone.&lt;br /&gt;
&lt;br /&gt;
True to his word despite his failure, Nimz compensated each member of the group for their efforts with a small magic item and some coin.&lt;br /&gt;
&lt;br /&gt;
=== Session 18: The Lair of Those Who Wallow (12/9/2025) ===&lt;br /&gt;
Player Characters: Mizuka (R.I.P.), Abraham Marr (R.I.P.), Gloria, Nid, Voscaera &amp;amp; Syl&lt;br /&gt;
&lt;br /&gt;
NPCs: Raegina, “Sandra Sanderson”, Leiloni, The Baroness of Filth&lt;br /&gt;
&lt;br /&gt;
After being given provisions by Raegina and the other women of the Junkyard, including Sunflower Flashbangs and Soul Coins [that Raegina presses upon them MUST be returned], the six adventurers headed out on a two week journey following the map they found to go to the Mire, the home of the Baroness of Filth.&lt;br /&gt;
&lt;br /&gt;
Along the way, they learn quirks about each other, bond with their horses from the Junkyard, and discover who is the best cook among them (and the worst). &lt;br /&gt;
&lt;br /&gt;
Once they reach a small grove of petrified trees, stained red on one side, they know they’ve found the Mire. &lt;br /&gt;
&lt;br /&gt;
They head into the red tinged swamp and are first  greeted with Maw demons who bring the heroes out into the open so the Baroness can line them up and cast Lightning Bolts through them. &lt;br /&gt;
&lt;br /&gt;
The battle is long, painful, the threat of death isn’t even the worst that could come as the adventurers of these badlands learn that with the very lamp Koro carried on his hip for days, the Baroness of Filth can merely react and change a fallen ally into an immediately blood thirsty demon. &lt;br /&gt;
&lt;br /&gt;
First Mizuka, then Abraham meet their grisly fate, their murderous pasts drawn out and demonizing them, now Wallows of the Filth. Sandra, one of these Wallows now too, creeps along the edge of the fight, while the Herald of the Baroness, Leiloni, though stoic the whole time, missed every swing with her death blade and it clatters to the ground when she is slain. &lt;br /&gt;
&lt;br /&gt;
With efforts of Syl, Gloria, and Nid, Sandra, Mizuka are both exorcised as well, but the Baroness stood strong. &lt;br /&gt;
&lt;br /&gt;
Baned by Syl and with her own Herald’s death blade now on Voscaera’s hands, the Baroness finally met her fate, destroyed and the Incisors of Ignition wrenched from her chest to power the engine of the War Rig. &lt;br /&gt;
&lt;br /&gt;
Though victorious, it was with a heavy heart that four of the six heroes returned home, bringing the Lantern of the Mire to Raegina to destroy, the Relic for the Rig, and returning their Soul Coins. &lt;br /&gt;
&lt;br /&gt;
The Death Blade stayed with Voscaera and Raegina saw that Gloria’s horse bonded with her so well, she allowed her to keep it.&lt;br /&gt;
&lt;br /&gt;
[[Category:Bedlam in the Badlands]]&lt;/div&gt;</summary>
		<author><name>JaeltheJust</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Sonrise/The_Story_So_Far&amp;diff=43708</id>
		<title>Sonrise/The Story So Far</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Sonrise/The_Story_So_Far&amp;diff=43708"/>
		<updated>2025-12-17T22:26:40Z</updated>

		<summary type="html">&lt;p&gt;JaeltheJust: Session Six (11/9/2025) added&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= The Story So Far =&lt;br /&gt;
&lt;br /&gt;
== Chapter One: N0RM4N ==&lt;br /&gt;
&lt;br /&gt;
=== Session One (9/14/2025) ===&lt;br /&gt;
Our little group of convicts found themselves scrapping on a small island that used to house the Pendergras facility and were in the process of tearing apart the six story building. Helena (she/her) was their guard for the day and keeping watch over all of their progress. Fane (he/him) found a half-decent safe of fallen world money and valuables on a top floor and threw it down the various floors to get to the base of the building, Kranik (he/him) was breaking down filing cabinets, Nihlus (she/her) was pulling out wiring the ceilings between the floors and Henrietta (she/her) was attempting to avoid work, as usual. &lt;br /&gt;
&lt;br /&gt;
One of the other prisoners, Berlin (he/him), a slim Drakona, attempted to weasel his way into trouble with Kranik. Then when Sparkbugs began to attack Henrietta, Kranik and Fane assisted her while Nihlus became trapped inside the safe, which Berlin attempted to steal away. He is caught and taught a valuable lesson about gravity. &lt;br /&gt;
&lt;br /&gt;
When they return to the Argent Correctional Facility, they are all immediately taken to the infirmary, where Doctor Pergamon (she/her) is waiting to given them an inoculation. They are given trackers and explained that they&#039;ve been chosen by the warden to go on an expedition to turn Motherboard off and back on again to reset her from the corruption and damage done by the Sonrise Coalition. &lt;br /&gt;
&lt;br /&gt;
This idea was given to her by one of the now-sentient clanks, N0rm4n (he/him), who in his new sense of self, has decided to go against what the Sonrise has done and restore the Mother who came before. He believes he also knows exactly how to shut her down, repair and restart her, he just needs a proper escort and assistance.&lt;br /&gt;
&lt;br /&gt;
=== Session Two (10/5/2025) ===&lt;br /&gt;
The ex-cons are given their ikonis, network tethers, and quantum discs and ride along with the Warden on a barge to Caskin. The driver of the barge is Alamo is doesn&#039;t seem all that concerned when Nihlus attempts to &amp;quot;fix up&amp;quot; the barge. She accomplishes nothing. &lt;br /&gt;
&lt;br /&gt;
On the north shore of Caskin, they go to a small fenced in community that acts as a work release program and housing for well-behaved prisoners with smaller sentences. Here, the party finds their fifth, Blue (she/her)! The Warden asks Blue if she can still talk directly to Motherboard and how Blue feels about N0rm4n, since his consciousness is a product of the Son and not the Mother. Blue seems confident that they can trust N0rm4n and joins the party. Beleez (she/her), Blue&#039;s work supervisor, tells Blue that she was the best worker she&#039;s had and she never believed she belonged in the prison system. &lt;br /&gt;
&lt;br /&gt;
The warden leaves our group at this time, putting 500 quantum on Blue&#039;s disc and telling her to buy a seaworthy vessel to go to Motherboard to do the work that needs done and then to get whatever supplies they need, wherever they usually acquire them. They head to the local docks where Henrietta knows some Infernis who are pilgrims of the spire and Nihlus knows some Fungril and Faeries who are fishers. The fishers point out three people who are currently selling boats.&lt;br /&gt;
&lt;br /&gt;
* Lexington (she/her) is selling a former Tuna remnant she&#039;s made into a submersible.&lt;br /&gt;
* Boston (he/him) is selling an old merchants ships&lt;br /&gt;
* Augusta (she/her) is selling a travel barge that needs hefty repairs&lt;br /&gt;
[[File:Errar.jpg|center|thumb|The tuna remnant turned submersible ship, the Errar ]]&lt;br /&gt;
After quite a bit of begging, pouting, reasoning, and bargaining with the rest of the group, Nihlus manages to convince them to get the Tuna submersible, which they call the Errar, after that&#039;s all Nihlus can say when she is asked what she will name it. &lt;br /&gt;
&lt;br /&gt;
With a little money left, they head to Resupply, a common bounty hunter and criminal trading island that floats around the crater. Here they are able to trade scrap with Troy, get potions with Ithaca, basic supplies with Avaris, and check the &amp;quot;mailbox&amp;quot; with Babylon (she/they). Babylon tells them she currently has two &amp;quot;deliveries&amp;quot; that need taken care of: &lt;br /&gt;
&lt;br /&gt;
* On north Ossuary, there is a thief who ran off with several quantum discs that pinched from a Chuck&#039;s Gambling house. &lt;br /&gt;
* Off the coast of West Cof, there is a hammerhead shark remnant with a relic inside that acts as a filtration unit that separates augments from flesh&lt;br /&gt;
&lt;br /&gt;
The group takes the bounty on the thief, but Nihlus takes notes on the relic quest for her own means. Fane takes note of a woman he recognizes, but can&#039;t remember what from.&lt;br /&gt;
&lt;br /&gt;
Kranik is waiting outside with N0rm4n at the Errar.&lt;br /&gt;
&lt;br /&gt;
=== Session Three (10/11/2025) ===&lt;br /&gt;
Still at Resupply, the crew of the Errar heads over to talk to the Avaris (they/them), whose stand is for basic supplies and the occasional high tech device. They notice that Avaris keeps checking the door, but as they observe them more, they realize they have the kohd for ‘Sonrise’ on their neck. This causes Blue to curse Avaris, who immediately signals for security and as they are beginning to get thrown out, they hear the screech of something like an owl outside. &lt;br /&gt;
[[File:Gotham.jpg|thumb|Gotham]]&lt;br /&gt;
Moments before, Kranik and Norman were enjoying a few moments alone. Kranik shared about his life in the the gladiatorial arena on Caskin and Norman encouraged him that once they had completed their mission with Motherboard, he hoped he would see his life&#039;s goal fulfilled, though he worries that if he commits murder, he&#039;ll wind up back in prison, but Kranik assures Norman that if a death occurs in the arena, it is not a crime. Norman enjoys a moment of peace before they also hear the screech and a woman with owlish augments called Gotham swept down and grabbed him by his shoulders. She attempted to fly away with him but Kranik moved quickly enough to smash the motors thigh panels and wings, making her drop Norman, who cannot swim and begins to sink. &lt;br /&gt;
&lt;br /&gt;
The others emerge from the Resupply just in time to watch Kranik finish off the best of Gotham&#039;s augments but Blue, in a moment of blind rage, sent out her chaos and wrath and with that ripped off Gotham&#039;s head. &lt;br /&gt;
&lt;br /&gt;
Ready to make their escape, Nihlus suspects a tracker inside Norman and that&#039;s how Gotham found them. Nihlus gives him a look through and pulls out the tracker. During some downtime, Fane fishes and they put the tracker inside the fish to throw Sonrise off. Henrietta sunbathes and scars several members of the crew for life. &lt;br /&gt;
&lt;br /&gt;
Each member of the crew of the Errar is given a title by the ship&#039;s Internal Virtual Artificial Navigator, or IVAN.&lt;br /&gt;
&lt;br /&gt;
==== The Crew of the Errar ====&lt;br /&gt;
&lt;br /&gt;
* Nihlus, Captain&lt;br /&gt;
* Blue, First Mate&lt;br /&gt;
* Henrietta, Passenger Princess&lt;br /&gt;
* Fane, Quartermaster&lt;br /&gt;
* Kranik, Security,&lt;br /&gt;
* N0rm4n, Assistant Navigator&lt;br /&gt;
&lt;br /&gt;
As they arrive at Motherboard, they carefully traverse her external fixtures until they reach the central spires and then wait as Norman opens a door to go inside. While consulting the console to learn more about how to repair the Mother, he realizes that something is wrong. With Blue and Nihlus&#039; help, they open the relic cases to look into the six relics from the six islands that helped form Motherboard and find that they are all missing. &lt;br /&gt;
&lt;br /&gt;
Henrietta, knowing the calling card of different thieves&#039; guilds, recognizes that the roman numerals on the name plates are the relics are recently carved on. Using the numbers and putting the letters in order of the different islands, they discover that the calling card spells out &amp;quot;LOCUST&amp;quot;. Kranik recognizes that with the roman numerals and the name, it&#039;s a criminal group he knows from Caskin.&lt;br /&gt;
&lt;br /&gt;
=== Session Four (10/19/2025) ===&lt;br /&gt;
The crew of the Errar headed to the hammerhead shark remnant for themselves, but quickly find that they are not alone here as a cloaked remnant squid puts itself between them and the hammerhead. It turns out that it is ALSO a submersible and their crew is a group of bounty hunters who DID take the job from Babylon and display that they clearly have a great grasp on their sub and would easily best the Errar&#039;s crew in combat. They open Comms and the crew introduces themselves.&lt;br /&gt;
[[File:Jervis.jpg|left|thumb|Captain Jervis]]&lt;br /&gt;
[[File:Blooper.jpg|thumb|The Bl00p3r]]&lt;br /&gt;
&lt;br /&gt;
==== The Crew of the Bl00p4r ====&lt;br /&gt;
&lt;br /&gt;
* Captain Jervis, Infernis&lt;br /&gt;
* Firstmate Seattle, Elf&lt;br /&gt;
* Hokadate, Human Weapons Specialist&lt;br /&gt;
* Puget, Simiah Engineer&lt;br /&gt;
&lt;br /&gt;
The crew of the Errar backs down from the fight and decides they will head for the island of Caskin and pursue their lead to discover more about the thieves that had stolen from Motherboard and took the six relics. They dock in North Caskin, the same area where they bought the Errar to start with. As they head from the docks down to Blue&#039;s home village, they first realize that they are being followed. Kranik waves over a small Katari child who comes over to the group, offering to sell them fish from her little basket. She introduces herself as Houtz. The crew is endeared to her.&lt;br /&gt;
&lt;br /&gt;
While traveling to where Blue&#039;s nomadic tribe&#039;s currently location, they notice some trees being felled and at Blue&#039;s assistance, head that direction for a diversion.&lt;br /&gt;
&lt;br /&gt;
They arrive at an area that&#039;s been clear cut and a short temple has been built over the last few months. The temple&#039;s stature apparently stands so short because most of it is underground. They are greeted by the builders, as well as a layperson for the temple, but then are introduced to the real power behind the temple, Priestess Andora. She is a human who has been augmented with large spider remnant parts to look like that of an ancient creature called a drider and she states that she worships the Arach-Empyrean, who the temple has been built for here on Caskin by the Sonrise Coalition.&lt;br /&gt;
&lt;br /&gt;
Frustrated by this priestess who speaks of false gods so close to one of Motherboard&#039;s spires, Blue is prepared to fight here and now, but Kranik holds her and Nihlus back and talks them into waiting until they&#039;d rested and have a better sense of things.&lt;br /&gt;
&lt;br /&gt;
They head to Blue&#039;s village finally and there they meet many of the fungal people of the Gravekeeper Tribe. Getting a chance to explore and interact, Kranik takes up a challenge to face the tribe&#039;s strong warrior, Va&#039;delliea. Kranik very quickly shows everyone exactly what he was bred for and crushes Va&#039;dalliea in hardly any time at all before they can get a single swing in.&lt;br /&gt;
&lt;br /&gt;
After this, the crew heads to rest, provided a guest accommodation by Grandmother Fungus and attended by Solan and Shimla, two other members of the tribe.&lt;br /&gt;
&lt;br /&gt;
They are rudely awaken in the morning by the sound of a massive cable being cut, the primary network wire between Motherboard and Caskin. It has been taken down by the Arach-Empyrean itself.&lt;br /&gt;
&lt;br /&gt;
=== Session Five (11/2/2025) ===&lt;br /&gt;
Despite their rude awakening, the crew of the Errar quickly rose and were gifted Gecko gloves and a Phoenix feather from the Gravekeeper tribe to aid them in their pursuit of destroying this new threat. They raced for the Arch-Empyrean and met it when it was two-thirds of the way down the spire, around 500 feet off the ground. Henrietta rallied them together, giving them inspiration to work together better as she stayed on the ground with N0rm4n. &lt;br /&gt;
[[File:RebuiltArach.jpg|left|thumb|450x450px|The Rebuilt Guardian of Caskin, the Arch-Empyrean]]&lt;br /&gt;
Nihlus flew at a further distance from the others as she reached out with her magic, forcing hexes upon the mechanical spider queen. Blue also remained at a far distance after she got webbed and fell to the ground, using spells and Mother&#039;s wrath together to disable the internal mechanics of the Arach-Empyrean from afar. As Kranik and Fane raced to meet the creature face to face, they attacked at it&#039;s bladed legs, but found themselves caught in those leg&#039;s grip and had to keep from the blades pressing further and further into their skin as they struggled to break free. Their first major fight as a crew and they learned well to balance off of one another, the witch and the warlock causing internal damage with hexes and viruses, while the hefty brawler and warrior beat it externally, freeing themselves from and doing decent damage to it&#039;s head before the legs gave out and it fell from the spire. Landing on the ground, it still continued to fight, falling on Kranik fully while the others dodged out of the way. Only one leg left, the crew of the Errar managed to overpower the creature and Fane bashed its head in. &lt;br /&gt;
&lt;br /&gt;
Now with a pile of crumpled metal in front of them, the team scrapped it and inside, found something very odd. It was the relic of Caskin, the one that had been stolen by the Locust Guild from Motherboard. Someone had fashioned it into the webshooter of the Arach-Empyrean and now it was in Blue&#039;s possession. &lt;br /&gt;
&lt;br /&gt;
Driven by their anger over how the pieces of Motherboard were being used to destroy her and the network, Blue and Nihlus encouraged the group to head back to the temple of Arach-Empyrean to face the followers and that Priestess head on. &lt;br /&gt;
&lt;br /&gt;
Walking in and declaring that she would destroy the temple and profaning the Empyrean in front of Andora, Andora immediately moved to curse Blue, but Fane jumped in front of her attack. Fane stayed there between Blue and many attacks, starting to feel the pressure of the onslaught of attacks. Nihlus let out an arcing wave of electricity that sent all of the temple attendants to their graves, while the Lieutenant Arvy defended Andora from the crew. Arvy and Andora alone were no match for the full power of the Errar and they dispatch both, Blue reaching out with a whip of electricity to behead the false priestess. &lt;br /&gt;
&lt;br /&gt;
Upon her death, Blue performs the rites of death of her tribe and reaches to the remainder of Andora&#039;s spirit to find a memory of pride. She finds a moment where Andora was graced with the presence of Persy and how they Persy convinced Andora to perform as the high priestess by making the new goddess in Andora&#039;s image.  &lt;br /&gt;
&lt;br /&gt;
Fane steals the wig that was meant for the incomplete goddess&#039; robotic form.&lt;br /&gt;
&lt;br /&gt;
=== Session Six (11/9/2025) ===&lt;br /&gt;
After returning back to the Gravekeeper Tribe to recover a bit from their fight against the Guardian as well as the evil false temple, the crew of the Errar purchase some potions and then make for the docks! On their way through the forest, they end up getting caught by a swarm of giant mosquito remnants. One of the remnants extracts Kranik&#039;s blood but the party is easily able to get rid of most of them and run away from the rest. &lt;br /&gt;
&lt;br /&gt;
At the docks, they take the Errar and before they leave the dock, they are visited by Houtz! They quickly tell Memphis about the Guardian they encountered and that they have one of the relics and she pays them Quantum so they&#039;ll be able to continue their mission. They use their newly acquired money to pay Houtz for &amp;quot;feesh&amp;quot; and &amp;quot;brace-a-lets&amp;quot; made from seashells that have been dyed. They then head to Southern Caskin to find the Locust! &lt;br /&gt;
&lt;br /&gt;
At the docks, they mean Genoa, a dockworker who recognizes Kranik as the gladiator Gibraltar and the one who started a revolution to help the lower class but didn&#039;t succeed. She charges them double for parking to keep Kranik&#039;s identity a secret and they begrudgingly pay her.&lt;br /&gt;
&lt;br /&gt;
They take a western route through the protein producing farms on this Southern end of Caskin. Crawling over fences, outwitting security bat remnants and field dog remnants, as well as avoiding being seen by a farmer&#039;s daughter&#039;s wedding. Thankfully no one tries to seduce the bride. (The DM was genuinely worried this might come up) Once they have crossed out of the fields, they manage to find a place to bed down for the night in the edge of the deciduous forest that makes up Central Caskin. &lt;br /&gt;
&lt;br /&gt;
=== Session Seven (11/16/2025) ===&lt;br /&gt;
Placeholder: Fight Locust and uh-oh, no more Kranik &lt;br /&gt;
&lt;br /&gt;
=== Session Eight (12/4/2025) ===&lt;br /&gt;
Placeholder: The Errar finds Destiny! &lt;br /&gt;
&lt;br /&gt;
=== Session Nine (12/14/2025) ===&lt;br /&gt;
Placeholder: They want to be the very best, like no one ever was.&lt;/div&gt;</summary>
		<author><name>JaeltheJust</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Kiston_Isle_Meteoroid&amp;diff=43707</id>
		<title>Kiston Isle Meteoroid</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Kiston_Isle_Meteoroid&amp;diff=43707"/>
		<updated>2025-12-17T20:59:36Z</updated>

		<summary type="html">&lt;p&gt;JaeltheJust: /* Ossuary */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Floating through space, this  water covered meteoroid contains 6 islands that surround the central motherboard that connects them through thick wires full of data. It&#039;s a post-apocalyptical setting roaming with cyborgs, remnants (cybernetic creatures), and augmented humanoids. &lt;br /&gt;
&lt;br /&gt;
== About ==&lt;br /&gt;
Shaped like a giant pool on top of an upside down pyramid, K.I.M. (the Kiston Isle Meteoroid) contains 6 islands in it&#039;s pool with a manmade mechanical island Motherboard built at the center, a hub for the network for that connects each of the islands through thick wires that anyone can connect to in order to send messages, retrieve data, and send information into the system. Despite each of the islands having their own leadership and development, they are all connected and in agreement and partake in the protection and upkeep of Motherboard, at least until the attack of the Sonrise Coalition, which crippled her during the events of the Sonrise. &lt;br /&gt;
&lt;br /&gt;
The six islands are Caskin, Cof, Oakist, Ossuary, Pillbo and Sheil. &lt;br /&gt;
&lt;br /&gt;
On the water between the islands are floating cities and skimmers, both of which are large mechanical vehicles that move over the water nomadically and are capable of traveling from each of the islands and connecting to the network for trade and commerce. The largest of these &amp;quot;cities&amp;quot; is the Library, a knowledge center, and the Resupply, a criminal center for getting jobs, information, and scrap.&lt;br /&gt;
&lt;br /&gt;
At the time of the Sonrise, these islands have entered a state of disrepair. With only what was available on the meteoroid as of the time of the destruction of Quelmar, the whole of K.I.M. relies on scrapping what buildings, vehicles, and the remnants that roam there. Humanoids have evolved into augmented creatures, taking the technology around them and building it into their bodies to advance them. &lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
What was once a group of islands that were surrounding the famed Island of Kiston, which sunk, they were left to deal with a giant whirlpool at it center that was gradually pulling the isles closer together. Then, the war to end all wars occurred and as the pieces of Quelmar itself were scattered across the universe, the pressure from the whirlpool held those islands together and K.I.M. was born. &lt;br /&gt;
&lt;br /&gt;
While there were some drastic changes to what was formally the orbiting isles, they were thankful to have lost the whirlpool at their center and now instead were six islands sitting in a pool with a space at their center.&lt;br /&gt;
&lt;br /&gt;
Scientists and developers from the advanced island of Cof felt that the best way to connect their islands in the stillness of their new pool was to put a hub owned by no one by itself there, that let them all communicate and interact without having to put anything into the space above them, finding that atmosphere surrounding their meteoroid wouldn&#039;t support the satellites that formally provided the Network. They built the Motherboard with what scrap they could find, emptying what was left of the ceiling of the underdark was left on the bottom of the meteoroid first. &lt;br /&gt;
&lt;br /&gt;
Once Motherboard was built and the network built into her, they spread her wires out to each island on large spires, as well datawells for people to bring their information to share freely and for others to use to access the data. &lt;br /&gt;
&lt;br /&gt;
 [[File:KistonIslesMeteroid.png|center|thumb|570x570px|Top Down View of the Kiston Isles Meteoroid ]]&lt;br /&gt;
&lt;br /&gt;
== De-Salination of K.I.M. ==&lt;br /&gt;
K.I.M.&#039;s oceans initially provided an abundant source of the salt that served as the substrate for its large-scale, holographic, information storage systems. These encoded their data -- written by coherent laser pulses and read via low-energy optical interrogation -- into the phase and polarization of photons trapped within nanoscale salt lattices.&lt;br /&gt;
&lt;br /&gt;
This setup provided built-in redundancy, and salt offered several advantages over the older quartz-based systems including:&lt;br /&gt;
&lt;br /&gt;
* abundance,&lt;br /&gt;
* high data density by volume,&lt;br /&gt;
* radiation resistance, and -- crucially,&lt;br /&gt;
* continual repair of nanoscale defects through salt&#039;s self-healing recrystallization properties.&lt;br /&gt;
&lt;br /&gt;
Although the oceans still maintained significant salinity once K.I.M. became capable of manufacturing salt at the molecular level, the relative expense of such processes meant they would not take over as the primary source of new storage production until desalination was no longer viable.&lt;br /&gt;
&lt;br /&gt;
== The Islands ==&lt;br /&gt;
&lt;br /&gt;
=== Caskin ===&lt;br /&gt;
Leader: Luxor, a fungril in the North / Vatican, an Infernis in the South &lt;br /&gt;
&lt;br /&gt;
Dominant Ancestry: Fungril and Infernis &lt;br /&gt;
&lt;br /&gt;
Rebuilt Guardian: &amp;lt;s&amp;gt;Arach-Empyrean&amp;lt;/s&amp;gt; (decommissioned) &lt;br /&gt;
&lt;br /&gt;
Northern Caskin is a lush and vibrant rainforest where the trees are so densely packed that the lack of sunlight and moisture from the overtly damp soil is the perfect breeding ground for fungus and fungril alike. Many prominent Fungril tribes have taken up there, including the Gravekeeper Tribe, notable family of [[Blue]]. Most of these peoples are nomadic and have a healthy trade relationship with the fishers to the North shore. Their main tension lies with the city to the South and how frequently they attempt to stretch their border into the wild jungle. &lt;br /&gt;
&lt;br /&gt;
Central Caskin contains more of a deciduous forest, maintained and manicured by those in the South with oversight from those in the North. It is a bit of a No Man&#039;s Land and  serves as home to many refugees from the South, as well as thieves&#039; guild and smugglers.  &lt;br /&gt;
&lt;br /&gt;
Southern Caskin evokes a beautiful stone city, built to give an appearance of opulence and wealth, but overgrown at the demand of the KIM government, to produce as much vegetation as possible within their city. At the center of their city is a great colosseum who&#039;s fights and entertainment sit outside the government&#039;s oversight. Years of training and selective breeding alike provides Tenochtitlan, the keeper of the gladiatorial forge himself, with fighters generation after generation. This was the upbringing of Kranik, the first of the Gargantris (Giant-Infernis) bred for the sport. There are four kinds of people who live in the city of Southern Caskin: the high society gamblers and champions, the middle class fighters and their families, the lower tier workers who keep the city running, and the farmers who grow protein-rich crops to the Southwest in Caskin&#039;s rich soil. A revolution against the breeding programs and treatment of the lower class was attempted, but quickly squashed by the upper class and their government connections. &lt;br /&gt;
&lt;br /&gt;
=== Cof ===&lt;br /&gt;
Leader: Persepolis, an augmented elf &lt;br /&gt;
&lt;br /&gt;
Dominant Ancestry: Drakona and Galapa&lt;br /&gt;
&lt;br /&gt;
Rebuilt Guardian: (Not yet discovered)&lt;br /&gt;
&lt;br /&gt;
Formally well known for being the original home of the network and eventually the home of the creators of Motherboard, it is now overthrown by the terrorist group known as the Sonrise Coalition and they have restarted the ancient forge for creating clanks and hosts The Son, the second entity to host the network, which is giving sentience to the Clanks who were just empty shells with no personality, only following directives. When their former leader, Cairo, was killed, his protege, a technological wizard called Persepolis, stepped into his place. &lt;br /&gt;
&lt;br /&gt;
=== Oakist ===&lt;br /&gt;
Leader: Susa, a muskin&lt;br /&gt;
&lt;br /&gt;
Dominant Ancestry: Muskin (mouse folk) and Gnomes&lt;br /&gt;
&lt;br /&gt;
Rebuilt Guardian: (Not yet discovered)&lt;br /&gt;
&lt;br /&gt;
More information to come &lt;br /&gt;
&lt;br /&gt;
=== Ossuary ===&lt;br /&gt;
Leader: Aleppo, a half-remnant who resembles a griffin, but has an elf top half, like a centuar.&lt;br /&gt;
&lt;br /&gt;
Dominant Ancestry: Humans and Half-Remnants (Humanoids who have augmented remnants onto themselves as a rite of passage) &lt;br /&gt;
&lt;br /&gt;
Rebuilt Guardian: The Medusa  &lt;br /&gt;
&lt;br /&gt;
The island of Ossuary contains two main parts of their society during the age of KIM.  &lt;br /&gt;
&lt;br /&gt;
* &amp;lt;u&amp;gt;The Cult of the Machine Spirit&amp;lt;/u&amp;gt;: Led by Unova, the Herald of the Machine Spirit, this compound of technomancers worships Mother and her network as their very way of life. They modify their bodies heavily to be augmented as much as possible to be closer and closer to their beloved Motherboard. They adore and care for remnants, datawells, and the great spires of Ossuary, both the one they&#039;ve built their cult&#039;s compound around, as well as the one that is inside the forest of Tall Grass nearby, a remnant sanctuary where it&#039;s not safe to go alone! &lt;br /&gt;
* &amp;lt;u&amp;gt;The Original Chuck&#039;s&amp;lt;/u&amp;gt;: Run by Cambria, sister of the head honcho of the Chuck&#039;s Entertainment empire, this is the largest and most prominent of the chain of luxury entertainment centers. They boast accommodations for any guests coming to enjoy their large variety of games and jackpots, as well as live musicians and the finest dancers on the Meteroid. You&#039;ll never find Muskin girls quite as lovely as the ones who perform at a Chuck&#039;s, or so they say. They are also the top venue for seeing any competitive sports, such as wrestling, boxing and water polo. &lt;br /&gt;
&lt;br /&gt;
=== Pillbo ===&lt;br /&gt;
Leader: Plovdiv, a tiger katari &lt;br /&gt;
&lt;br /&gt;
Dominant Ancestry: Katari &lt;br /&gt;
&lt;br /&gt;
Rebuilt Guardian: (Not yet discovered) &lt;br /&gt;
&lt;br /&gt;
More information to come &lt;br /&gt;
&lt;br /&gt;
=== Sheil ===&lt;br /&gt;
Leader: Byblos, a firbolg &lt;br /&gt;
&lt;br /&gt;
Dominant Ancestry: Elf and Firbolg  &lt;br /&gt;
&lt;br /&gt;
Rebuilt Guardian: (Not yet discovered)  &lt;br /&gt;
&lt;br /&gt;
More information to come &lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
[[Category:Location]]&lt;br /&gt;
__FORCETOC__&lt;/div&gt;</summary>
		<author><name>JaeltheJust</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Sonrise&amp;diff=43692</id>
		<title>Sonrise</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Sonrise&amp;diff=43692"/>
		<updated>2025-12-17T20:12:15Z</updated>

		<summary type="html">&lt;p&gt;JaeltheJust: Destiny added to Important NPCS!&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;{{PAGENAME}} &#039;&#039;&#039;is a personal Daggerheart [[campaign]] set in [[Posthistory|Post-History]] [[The Quelmar Realm|Quelmar]] on the post-apocalyptic [[Kiston Isle Meteoroid|floating Isles of Kiston]] that began in Fall of 2025.&lt;br /&gt;
&lt;br /&gt;
The campaign involves five prisoners and a single newly sentient Clank who are given the ambitious task of doing what every great technical engineer has taught us: reset Motherboard by turning her off and back on again. &lt;br /&gt;
&lt;br /&gt;
== About ==&lt;br /&gt;
After the apocalyptic event that tore Quelmar&#039;s plane asunder and blew it into pieces, the forces that sunk [[Kiston]] pulled her remaining isles closer together and kept them together when everything else was blown away. This group of 6 isles now form the setting of our campaign, all linked together by a spiderweb of giant wires, held by spires, that connect to a singularity at the center where Kiston used to sit, the Motherboard. &lt;br /&gt;
&lt;br /&gt;
Over the last two years, a terrorist group called the Sonrising has been taking over datawells and spires and using them to send fallen world viruses to Motherboard to cripple her. Many prisoners of the Argent Department of Corrections had been sent to infiltrate and destroy these datawells and take down the leaders of Sonrising, Persepolis, Petra, and the mastermind, Cairo. During a one-shot at Quelmarcon 2025, these prisoners were able to destroy the final datawell that was feeding Motherboard the virus and stop Cairo from completely uploading his consciousness to the Son&#039;s network. He was able to achieve 25%. &lt;br /&gt;
&lt;br /&gt;
While Motherboard is crippled, Sonrising has started up a new major network from a spire within an old skyscraper on [[Cof]] called the Son, which contains a powerful AI, capable of giving sentience to a collected army of old automs, warforged, and clank husks that had been used under Motherboard as servants and domestic workers. &lt;br /&gt;
&lt;br /&gt;
One such husk, N0rm4n, given his own mind, reached out to the authorities, turning himself over, saying in his new free will, he has made the decision to help assist those who wish to save Motherboard and even believes he may know a way to do so. &lt;br /&gt;
&lt;br /&gt;
== Player Characters ==&lt;br /&gt;
&lt;br /&gt;
=== Fane [played by Caleb] ===&lt;br /&gt;
A Simiah Brawler, Fane was once a prize fighter from Ossuary, who became a liability and after being beaten, lost his arm and was thrown into the sea. He was found by the monks on Oakist from the Discipline of the Shining Smile to learn to be more at peace and defense. On his first visit to the small isle of Argent, he ended up making fun of the wrong politician and found himself locked away. &lt;br /&gt;
&lt;br /&gt;
=== Blue [played by Emma] ===&lt;br /&gt;
A Fungril Warlock from Caskin, Blue tends to be a little airheaded and when some people offer to teach her more about repairing datawells, she found herself in an illegal data mining scheme -- and the authorities found her there too. Realizing that Blue truly was just in the wrong place at the wrong time, the Warden has put Blue on a work release program in her home island of Caskin so she doesn&#039;t spend her days in a cell block with actually dangerous criminals. &lt;br /&gt;
&lt;br /&gt;
=== Kranik [played by Jon] ===&lt;br /&gt;
A Gargantris Warrior from Caskin who dreams of being a great gladiator who&#039;s name is chanted in the crowds, his largest grief with this dream  is the organization who runs these fights is the reason he was born the way he is. The son of a Giant father and Infernis mother, he was bred specifically for the tenacity and strength he would have on the battlefield. Kranik was arrested when attempting to overthrow the current organization with a revolution, but it seems the connections that the organization holds run deeper than the gargantris understood.&lt;br /&gt;
&lt;br /&gt;
=== Dominus Nihlus [played by Nikki] ===&lt;br /&gt;
A Faerie Witch from Cof (before the rise of the Son), she has spent her life striving to be as close to Motherboard as possible, slowly replacing pieces of her physical body with mechanical pieces like the half-remnants of Ossuary. She was arrested for physically assaulting someone, citing &amp;quot;They profaned Motherboard&amp;quot; in her reasoning. &lt;br /&gt;
&lt;br /&gt;
=== Henrietta [played by Tina] ===&lt;br /&gt;
A Faun Bard from a floating city near Oakist, she is a little bit of an eccentric and has a taste for fashion and the macabre. She was caught trespassing when on an &#039;expedition&#039; to &#039;recover relics from a tomb&#039;. During her intake, she was quoted as saying &amp;quot;Sometimes sex appeal just isn&#039;t enough to not get caught&amp;quot;. &lt;br /&gt;
[[File:Memphis.jpg|thumb|Warden Memphis]]&lt;br /&gt;
&lt;br /&gt;
== NPCs ==&lt;br /&gt;
&lt;br /&gt;
=== Warden Memphis ===&lt;br /&gt;
Head of the Argent Correctional Facility, Warden Memphis is the operative commander of the mission to restart Motherboard. She has ultimate authority over who was chosen for the team and will have to answer the KIM government if it fails and Motherboard is lost.&lt;br /&gt;
[[File:N0rm4n.jpg|left|thumb|N0rm4n|276x276px]]&lt;br /&gt;
&lt;br /&gt;
=== N0rm4n ===&lt;br /&gt;
A newly sentient Clank, N0rm4n, or Norman, upon gaining his consciousness, decided that he didn&#039;t want to follow the coalition&#039;s agenda and thinking for himself, left Cof and headed directly for the nearest government site. He told them all he knew about what had been done to Motherboard and that when he connected to her network, he believed he knew how to repair her. He asked for a team to protect and aid him and so he was put in touch with Warden Memphis. &lt;br /&gt;
[[File:Persy.jpg|thumb|Persepolis|235x235px]]&lt;br /&gt;
&lt;br /&gt;
=== Persepolis ===&lt;br /&gt;
The quite, yet calculating leader of the Sonrise Coalition, Persepolis or &amp;quot;Persy&amp;quot; was originally just a thief and hacker who worked her ways up to Cairo&#039;s right hand. Driven by revenge for the death of her lover, Carthage, and her mentor, Cairo, she leads Sonrise towards their ultimate goal: to dismantle Motherboard once and for all and replace her with their new network, the Son.  &lt;br /&gt;
&lt;br /&gt;
=== Destiny ===&lt;br /&gt;
A Lophi (Ocean Floor Dwelling Fish-type Humanoid) who works as a biological researcher for the covert society of Lophi, living down below KIM&#039;s waters. She is also the daughter of her peoples&#039; leader and despite strict rules that Lophi are never supposed to reveal themselves to the surface dwellers, she loves learning about the surface&#039;s culture and technology. Caught off guard by a pack of Orca remnants, Destiny was rescued by the crew of the Errata and now wants to help them with repairing Motherboard.&lt;br /&gt;
&lt;br /&gt;
== [[Sonrise/The Story So Far|The Story So Far]] ==&lt;br /&gt;
To learn the story of Sonrise, click the link above!                                &lt;br /&gt;
&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
{{CampaignNavbox}}&lt;br /&gt;
[[Category:Campaign]]&lt;br /&gt;
{{Worldbuilders}}&lt;/div&gt;</summary>
		<author><name>JaeltheJust</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Bedlam_in_the_Badlands/Player_Characters&amp;diff=43578</id>
		<title>Bedlam in the Badlands/Player Characters</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Bedlam_in_the_Badlands/Player_Characters&amp;diff=43578"/>
		<updated>2025-12-10T15:35:47Z</updated>

		<summary type="html">&lt;p&gt;JaeltheJust: Post Game Gainz for Gloriavesh, Nid, Syl and Voscaera&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Worldbuilders}}&lt;br /&gt;
&#039;&#039;&#039;If you are a [[player]], please refrain from editing this page.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable article-table&amp;quot;&lt;br /&gt;
|+ &amp;lt;span style=&amp;quot;font-size: 1.7em&amp;quot;&amp;gt;Bedlam in the Badlands Player Characters&amp;lt;/span&amp;gt;&lt;br /&gt;
! Player !! Discord&amp;lt;br&amp;gt;username !! Player&amp;lt;br&amp;gt;character !! [[Race]] !! [[Class]] !! PC&amp;lt;br&amp;gt;Lvl !! Wiki&amp;lt;br&amp;gt;words !! Total&amp;lt;br&amp;gt; XP&lt;br /&gt;
|-&lt;br /&gt;
|Keller M || K-dawg12 || [[Rhogar Dreel]] (he/him) || [[Dragonborn]] (White) || [[Fighter]] (Rune Knight) || style=&amp;quot;text-align: right;&amp;quot; | 6 || style=&amp;quot;text-align: right;&amp;quot; | 22030 || style=&amp;quot;text-align: right;&amp;quot; | 14000 &lt;br /&gt;
(91gp)&lt;br /&gt;
|-&lt;br /&gt;
|Nikki || Tak231 || [[Delaiah]] (she/her) || [[Tiefling]] || [[Artificer]] (Armorer) || style=&amp;quot;text-align: right;&amp;quot; | 4 || style=&amp;quot;text-align: right;&amp;quot; | 1788 || style=&amp;quot;text-align: right;&amp;quot; | 5555&lt;br /&gt;
|-&lt;br /&gt;
|Sam || DwarfEnjoyer || [[Silgr Þyrikk]] (he/him) || [[Dwarf]] (Mountain) || [[Fighter]] (Rune Knight) || style=&amp;quot;text-align: right;&amp;quot; | 4 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 3511&lt;br /&gt;
|-&lt;br /&gt;
|Manuel || infinitedice || [[Nid]] (he/him) || [[Kobold]] || [[Rogue]] (Soulknife) || style=&amp;quot;text-align: right;&amp;quot; | 4 || style=&amp;quot;text-align: right;&amp;quot; | 2155 || style=&amp;quot;text-align: right;&amp;quot; | 5063&lt;br /&gt;
|-&lt;br /&gt;
|Nin || SilentDarknes || [[Pryderi]] (she/they) || [[Hexblood]] || [[Artificer]] (Alchemist) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 1861&lt;br /&gt;
|-&lt;br /&gt;
|Mercedes || Jaelthejust || [[Lenore]] (she/her) || [[Kenku]] || [[Cleric]] (Twilight) || style=&amp;quot;text-align: right;&amp;quot; | 4 || style=&amp;quot;text-align: right;&amp;quot; | 2371 || style=&amp;quot;text-align: right;&amp;quot; | 3479 &lt;br /&gt;
|-&lt;br /&gt;
|Talia || Talia || style=&amp;quot;line-height: 0.9em;&amp;quot; | &amp;quot;Gloria&amp;quot; [[Glorivesh]] (she/her)&lt;br /&gt;
and &amp;quot;V&amp;quot; Vesh (she/her)&lt;br /&gt;
| [[Kalashtar]] || [[Sorcerer]] (Shadow) || style=&amp;quot;text-align: right;&amp;quot; | 5 || style=&amp;quot;text-align: right;&amp;quot; | 7669 || style=&amp;quot;text-align: right;&amp;quot; | 9323&lt;br /&gt;
|-&lt;br /&gt;
|Jonathan Rowell || jontheteach || [[Abraham Marr]]|| Variant Human || Rogue || style=&amp;quot;text-align: right;&amp;quot; | 4 || style=&amp;quot;text-align: right;&amp;quot; | 2230 || style=&amp;quot;text-align: right;&amp;quot; | 3130&lt;br /&gt;
|-&lt;br /&gt;
|Amia || pokamian || [[Gobbo Greenskin]] (they/them) || [[Goblin]] || [[Artificer]] || style=&amp;quot;text-align: right;&amp;quot; | 5 || style=&amp;quot;text-align: right;&amp;quot; | 8443 || style=&amp;quot;text-align: right;&amp;quot; | 8775&lt;br /&gt;
|-&lt;br /&gt;
|Chris || gingie22 || [[Kaman]] (tor/tel) || [[Tortle]] || [[Druid]] (Land) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 900&lt;br /&gt;
|-&lt;br /&gt;
|Geoffrey || epicdudex || [[Syl Vipershade]] (they/them)&lt;br /&gt;
| [[Yuan-Ti]] || [[Rogue]] / [[Bard]] (Soulknife/Whispers) || style=&amp;quot;text-align: right;&amp;quot; | 5 || style=&amp;quot;text-align: right;&amp;quot; | 2352 || style=&amp;quot;text-align: right;&amp;quot; | 8155&lt;br /&gt;
|-&lt;br /&gt;
|Sarah || BreadIsPain52822 || [[Ozmir Nightshade]] (he/him) || [[Tiefling]] || [[Rogue]] (Soulknife) || style=&amp;quot;text-align: right;&amp;quot; | 4 || style=&amp;quot;text-align: right;&amp;quot; | 534 || style=&amp;quot;text-align: right;&amp;quot; | 4785&lt;br /&gt;
|-&lt;br /&gt;
|Julia || lunadix || [[Stix]] (they/them) || [[The Stitched|Stitched]] (Doll) || [[Warlock]] || style=&amp;quot;text-align: right;&amp;quot; | 5 || style=&amp;quot;text-align: right;&amp;quot; | 3946 || style=&amp;quot;text-align: right;&amp;quot; | 9137 &lt;br /&gt;
|-&lt;br /&gt;
|Archere || Archangel3024 || [[Demir Malchan]] (he/him) || [[Tiefling]] || [[Warlock]] (Hexblade) || style=&amp;quot;text-align: right;&amp;quot; | 4 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 4376&lt;br /&gt;
|-&lt;br /&gt;
|Marcy! || SlaaneshiPrincess || [[Goldmary Flutterheart]] (she/her) || [[Human]] || [[Fighter]] (Battle Master) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 900&lt;br /&gt;
|-&lt;br /&gt;
|Justin || PsychoticFury || [[Lethe Bloodhorn]] (she/her) || [[Minotaur]] || [[Barbarian]] (Berserker) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 900&lt;br /&gt;
|-&lt;br /&gt;
|Scott S || datsadness || [[The Scarlet Shadow | &amp;quot;The Scarlet Shadow&amp;quot;]] (he/him) || [[Elf]] (High) || [[Ranger]] (Gloom Stalker) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 1575&lt;br /&gt;
|-&lt;br /&gt;
|Westley Stiver || Person || [[Grymos]] (he/him) || [[Duergar]] || [[Artificer]] || style=&amp;quot;text-align: right;&amp;quot; | 4 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 3963&lt;br /&gt;
|-&lt;br /&gt;
|Lynn Gilliland || lintergreen || [[Chanterelle Viscaryn]] (she/her) || [[Elf]] (Wood) || [[Paladin]] (Watchers) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 1861&lt;br /&gt;
|-&lt;br /&gt;
|Emma || glamourpal || [[Sorvanan Dustwalker]] (they/them) || [[Tabaxi]] || [[Monk]] (Astral Self) || style=&amp;quot;text-align: right;&amp;quot; | 4 || style=&amp;quot;text-align: right;&amp;quot; | 2335 || style=&amp;quot;text-align: right;&amp;quot; | 3235&lt;br /&gt;
|-&lt;br /&gt;
|Tyler || t_samps || [[Koro]] (he/him) || [[Genasi]] (Air) || [[Monk]] (Kensei) || style=&amp;quot;text-align: right;&amp;quot; | 5 || style=&amp;quot;text-align: right;&amp;quot; | 8075 || style=&amp;quot;text-align: right;&amp;quot; | 10438 &lt;br /&gt;
|-&lt;br /&gt;
|Nathan Stoner || nax24 || [[Rasheeda el-Aslam]] (she/her) || [[Human]] || [[Sorcerer]] (Divine Soul) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 900&lt;br /&gt;
|-&lt;br /&gt;
|Lily || ms.lilth || [[Mizuka]] (she/her) || [[Vulpine]] (Desert) || [[Bard]] (Lore) || style=&amp;quot;text-align: right;&amp;quot; | 4 || style=&amp;quot;text-align: right;&amp;quot; | 1208 || style=&amp;quot;text-align: right;&amp;quot; | 4,141 &lt;br /&gt;
|-&lt;br /&gt;
|Dean/Scarlet || scarletxskull || [[Voscaera]] (she/her) || [[Maedar]] || [[Artificer]] / [[Fighter]] || style=&amp;quot;text-align: right;&amp;quot; | 5 || style=&amp;quot;text-align: right;&amp;quot; | 1244 || style=&amp;quot;text-align: right;&amp;quot; | 6983 &lt;br /&gt;
|-&lt;br /&gt;
|Jennifer Gau || jenxzi || [[Lyrina Moonshadow]] (she/her)	|| [[Owlin]]||	[[Druid]] (Land) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 2058 &lt;br /&gt;
|-&lt;br /&gt;
|Anna Stiver || silvariaspitfyre || [[Stumpy]] (they/them)	|| [[The Wrought|Wrought]] || [[Artificer]] (Alchemist) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 900 &lt;br /&gt;
|-&lt;br /&gt;
|Dave Spaar || SolitonMan || [[Rimsa Pavdad]] (he/him) || [[Human]] || [[Druid]] || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 1245 &lt;br /&gt;
|-&lt;br /&gt;
|Dave Parmelee || AlchemicalLuck || [[Lincoln &amp;quot;Toots&amp;quot; Whiterock]] (he/him) || [[Dragonborn]] (Copper) || [[Barbarian]] / [[Druid]] (Moon) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 2303 &lt;br /&gt;
|-&lt;br /&gt;
|Nick Peters || NicestPerk || [[Mezzi]] (they/them) || [[Changeling]] || [[Bard]] (Creation) || style=&amp;quot;text-align: right;&amp;quot; | 4 || style=&amp;quot;text-align: right;&amp;quot; | 658 || style=&amp;quot;text-align: right;&amp;quot; | 5484&lt;br /&gt;
|-&lt;br /&gt;
|Drew || droobius || [[Pearl Dust]] (she/her) || [[Dragonborn]] (Copper) || [[Barbarian]] / [[Druid]] (Moon) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 2087 &lt;br /&gt;
|-&lt;br /&gt;
|Eric Steele || ScrimpoTheConfused || [[Diana Belkacem]] (she/her) || [[Human]] || [[Artificer]] (Battle Smith) || style=&amp;quot;text-align: right;&amp;quot; | 4 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 3401 &lt;br /&gt;
|-&lt;br /&gt;
|Kyle Harpster || hkharp || [[Riken &amp;quot;Gambit&amp;quot; Venn]] (he/him) || [[Harengon]] || [[Rogue]] (Soulknife) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 900 &lt;br /&gt;
|-&lt;br /&gt;
|Aaron Cassel || arcassel || [[Odessa De Lorraine]] (she/varies) || [[Changeling]] || [[Rogue]] (Swashbuckler) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 900 &lt;br /&gt;
|-&lt;br /&gt;
|Connor Schroll || doublecheese247 || [[Steady (Dee) Wind]] (he/him) || [[Tabaxi]] || [[Fighter]] (Rune Knight) || style=&amp;quot;text-align: right;&amp;quot; | 5 || style=&amp;quot;text-align: right;&amp;quot; | 4696 || style=&amp;quot;text-align: right;&amp;quot; | 7261 &lt;br /&gt;
|-&lt;br /&gt;
|Hunter Emigh || roastededdy || [[Avel]] (he/him) || [[Elf]] (Shadar-Kai) || [[Bard]] (Swords) || style=&amp;quot;text-align: right;&amp;quot; | 5 || style=&amp;quot;text-align: right;&amp;quot; | 1041 || style=&amp;quot;text-align: right;&amp;quot; | 7051&lt;br /&gt;
|-&lt;br /&gt;
|Alaina Spates || Thunder Cartel || [[Leonard]] (she/her) || [[Half-Elf]] || [[Bard]] (Lore) || style=&amp;quot;text-align: right;&amp;quot; | 6 || style=&amp;quot;text-align: right;&amp;quot; | 13914 || style=&amp;quot;text-align: right;&amp;quot; | 14000&lt;br /&gt;
|-&lt;br /&gt;
|Alex || aekdm || [[Davin Dunefoot]] (he/him) || [[Halfling]] || [[Ranger]] (Bounty Hunter) || style=&amp;quot;text-align: right;&amp;quot; | 4 || style=&amp;quot;text-align: right;&amp;quot; | 2323 || style=&amp;quot;text-align: right;&amp;quot; | 4701 &lt;br /&gt;
|-&lt;br /&gt;
|Allie Emigh || Secrect917 || [[Ollie Ollivine]] (she/her) || [[Elf]] (High) || [[Ranger]] (Beast Master) || style=&amp;quot;text-align: right;&amp;quot; | 4 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 5084 &lt;br /&gt;
|-&lt;br /&gt;
|Rich || Sad_Robot_v2.0 || [[Jynx]] (she/her) || [[Goblin]] || [[Artificer]] (Battle Smith) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 1894 &lt;br /&gt;
|-&lt;br /&gt;
|Gail McCormick || zippybluedwarf || [[Caesanna]] &amp;quot;Cae&amp;quot; (she/her) || [[Eladrin]] || [[Sorcerer]] (Aberrant Mind) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 1894 &lt;br /&gt;
|-&lt;br /&gt;
|Raymond || Dz7D || [[Sixsplitter]] (they/them) || [[Stitched]] (Doll) || [[Warlock]] (Hexblade) / [[Wizard]] || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 1765 &lt;br /&gt;
|-&lt;br /&gt;
|Matt || leomatt || [[Dallas]] (she/her) || [[Beastfolk_(Player_Race)#Mus|Mousefolk]] || [[Warlock]] (Archfey) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 2331 &lt;br /&gt;
|-&lt;br /&gt;
|Sean || arongames || [[Himo Nilo]] (he/him) || [[Elf]] (High) || [[Rogue]] / [[Artificer]] (Artillerist) || style=&amp;quot;text-align: right;&amp;quot; | 6 || style=&amp;quot;text-align: right;&amp;quot; | 13739 || style=&amp;quot;text-align: right;&amp;quot; | 14000 &lt;br /&gt;
(46gp)&lt;br /&gt;
|-&lt;br /&gt;
|Scott Allen || sirsilent || [[Kex]] (?/?) || [[Kobold]] || [[Fighter]] / [[Barbarian]] || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 2243 &lt;br /&gt;
|-&lt;br /&gt;
|David Bratcher || cobalt606060 || [[Razzadrog Eyepoker]] (he/him) || [[Goblin]] || [[Artificer]] (Battlesmith) || style=&amp;quot;text-align: right;&amp;quot; | 4 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 6588&lt;br /&gt;
|-&lt;br /&gt;
|James Ryan || musicalmet || [[Bobby Celestio|Bob Celestio]] (he/him) || [[Aasimar]]|| [[Paladin]] / [[Wizard]] (Divination) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 1144 &lt;br /&gt;
|-&lt;br /&gt;
|Steve G || G+171 || [[CB]] (he/ him) || [[Dragonborn]] || [[Barbarian]] / [[Druid]] || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 1575 &lt;br /&gt;
|-&lt;br /&gt;
|Jayden Parmelee || Flowerblob || [[Larry the Lizard Wizard]] (he/him) || [[Lizardfolk]]|| [[Wizard]]|| style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 2303&lt;br /&gt;
|-&lt;br /&gt;
|Robert || Rhobaught || [[Polvo]] (he/him) || [[Genasi]] (Air) || [[Fighter]] / [[Cleric]] (Grave) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 4311&lt;br /&gt;
|-&lt;br /&gt;
|Ali PH || aliphup || [[Zig]] (he/him) || [[Half-Elf]]|| [[Bard]] (Lore) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 900&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable article-table&amp;quot;&lt;br /&gt;
|+ &amp;lt;span style=&amp;quot;font-size: 1.7em&amp;quot;&amp;gt;Deceased/Inactive Player Characters&amp;lt;/span&amp;gt;&lt;br /&gt;
! Player !! Discord&amp;lt;br&amp;gt;username !! Player&amp;lt;br&amp;gt;character !! [[Race]] !! [[Class]] !! PC&amp;lt;br&amp;gt;Lvl !! Wiki&amp;lt;br&amp;gt;words !! Total&amp;lt;br&amp;gt;XP !! Status !! Cause&lt;br /&gt;
|-&lt;br /&gt;
|Westley || Person || [[Toby Fepple]] (he/him) || [[Minotaur]] || [[Barbarian ]] || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 900 || Alternate || N/A&lt;br /&gt;
|-&lt;br /&gt;
|Nick Peters || NicestPerk || [[Notagain Mygarden]] (he/they) || [[Satyr]] || [[Bard]] (Creation) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 900 || Alternate || N/A&lt;br /&gt;
|-&lt;br /&gt;
|Chuck || ChuckD || [[Zakary]] (??/??) || [[Shadar-Kai]] || [[Ranger]] (Hunter) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 900 || Alternate || N/A &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Bedlam in the Badlands]]&lt;/div&gt;</summary>
		<author><name>JaeltheJust</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Bedlam_in_the_Badlands/Player_Characters&amp;diff=43573</id>
		<title>Bedlam in the Badlands/Player Characters</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Bedlam_in_the_Badlands/Player_Characters&amp;diff=43573"/>
		<updated>2025-12-09T06:27:53Z</updated>

		<summary type="html">&lt;p&gt;JaeltheJust: Wiki words for Abraham Marr, Voscaera and Syl&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Worldbuilders}}&lt;br /&gt;
&#039;&#039;&#039;If you are a [[player]], please refrain from editing this page.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable article-table&amp;quot;&lt;br /&gt;
|+ &amp;lt;span style=&amp;quot;font-size: 1.7em&amp;quot;&amp;gt;Bedlam in the Badlands Player Characters&amp;lt;/span&amp;gt;&lt;br /&gt;
! Player !! Discord&amp;lt;br&amp;gt;username !! Player&amp;lt;br&amp;gt;character !! [[Race]] !! [[Class]] !! PC&amp;lt;br&amp;gt;Lvl !! Wiki&amp;lt;br&amp;gt;words !! Total&amp;lt;br&amp;gt; XP&lt;br /&gt;
|-&lt;br /&gt;
|Keller M || K-dawg12 || [[Rhogar Dreel]] (he/him) || [[Dragonborn]] (White) || [[Fighter]] (Rune Knight) || style=&amp;quot;text-align: right;&amp;quot; | 6 || style=&amp;quot;text-align: right;&amp;quot; | 22030 || style=&amp;quot;text-align: right;&amp;quot; | 14000 &lt;br /&gt;
(91gp)&lt;br /&gt;
|-&lt;br /&gt;
|Nikki || Tak231 || [[Delaiah]] (she/her) || [[Tiefling]] || [[Artificer]] (Armorer) || style=&amp;quot;text-align: right;&amp;quot; | 4 || style=&amp;quot;text-align: right;&amp;quot; | 1788 || style=&amp;quot;text-align: right;&amp;quot; | 5555&lt;br /&gt;
|-&lt;br /&gt;
|Sam || DwarfEnjoyer || [[Silgr Þyrikk]] (he/him) || [[Dwarf]] (Mountain) || [[Fighter]] (Rune Knight) || style=&amp;quot;text-align: right;&amp;quot; | 4 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 3511&lt;br /&gt;
|-&lt;br /&gt;
|Manuel || infinitedice || [[Nid]] (he/him) || [[Kobold]] || [[Rogue]] (Soulknife) || style=&amp;quot;text-align: right;&amp;quot; | 4 || style=&amp;quot;text-align: right;&amp;quot; | 2155 || style=&amp;quot;text-align: right;&amp;quot; | 3055&lt;br /&gt;
|-&lt;br /&gt;
|Nin || SilentDarknes || [[Pryderi]] (she/they) || [[Hexblood]] || [[Artificer]] (Alchemist) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 1861&lt;br /&gt;
|-&lt;br /&gt;
|Mercedes || Jaelthejust || [[Lenore]] (she/her) || [[Kenku]] || [[Cleric]] (Twilight) || style=&amp;quot;text-align: right;&amp;quot; | 4 || style=&amp;quot;text-align: right;&amp;quot; | 2371 || style=&amp;quot;text-align: right;&amp;quot; | 3479 &lt;br /&gt;
|-&lt;br /&gt;
|Talia || Talia || style=&amp;quot;line-height: 0.9em;&amp;quot; | &amp;quot;Gloria&amp;quot; [[Glorivesh]] (she/her)&lt;br /&gt;
and &amp;quot;V&amp;quot; Vesh (she/her)&lt;br /&gt;
| [[Kalashtar]] || [[Sorcerer]] (Shadow) || style=&amp;quot;text-align: right;&amp;quot; | 5 || style=&amp;quot;text-align: right;&amp;quot; | 7669 || style=&amp;quot;text-align: right;&amp;quot; | 7618&lt;br /&gt;
|-&lt;br /&gt;
|Jonathan Rowell || jontheteach || [[Abraham Marr]]|| Variant Human || Rogue || style=&amp;quot;text-align: right;&amp;quot; | 4 || style=&amp;quot;text-align: right;&amp;quot; | 2230 || style=&amp;quot;text-align: right;&amp;quot; | 3130&lt;br /&gt;
|-&lt;br /&gt;
|Amia || pokamian || [[Gobbo Greenskin]] (they/them) || [[Goblin]] || [[Artificer]] || style=&amp;quot;text-align: right;&amp;quot; | 5 || style=&amp;quot;text-align: right;&amp;quot; | 8443 || style=&amp;quot;text-align: right;&amp;quot; | 8775&lt;br /&gt;
|-&lt;br /&gt;
|Chris || gingie22 || [[Kaman]] (tor/tel) || [[Tortle]] || [[Druid]] (Land) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 900&lt;br /&gt;
|-&lt;br /&gt;
|Geoffrey || epicdudex || [[Syl Vipershade]] (they/them)&lt;br /&gt;
| [[Yuan-Ti]] || [[Rogue]] / [[Bard]] (Soulknife/Whispers) || style=&amp;quot;text-align: right;&amp;quot; | 4 || style=&amp;quot;text-align: right;&amp;quot; | 2354 || style=&amp;quot;text-align: right;&amp;quot; | 6149&lt;br /&gt;
|-&lt;br /&gt;
|Sarah || BreadIsPain52822 || [[Ozmir Nightshade]] (he/him) || [[Tiefling]] || [[Rogue]] (Soulknife) || style=&amp;quot;text-align: right;&amp;quot; | 4 || style=&amp;quot;text-align: right;&amp;quot; | 534 || style=&amp;quot;text-align: right;&amp;quot; | 4785&lt;br /&gt;
|-&lt;br /&gt;
|Julia || lunadix || [[Stix]] (they/them) || [[The Stitched|Stitched]] (Doll) || [[Warlock]] || style=&amp;quot;text-align: right;&amp;quot; | 5 || style=&amp;quot;text-align: right;&amp;quot; | 3946 || style=&amp;quot;text-align: right;&amp;quot; | 9137 &lt;br /&gt;
|-&lt;br /&gt;
|Archere || Archangel3024 || [[Demir Malchan]] (he/him) || [[Tiefling]] || [[Warlock]] (Hexblade) || style=&amp;quot;text-align: right;&amp;quot; | 4 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 4376&lt;br /&gt;
|-&lt;br /&gt;
|Marcy! || SlaaneshiPrincess || [[Goldmary Flutterheart]] (she/her) || [[Human]] || [[Fighter]] (Battle Master) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 900&lt;br /&gt;
|-&lt;br /&gt;
|Justin || PsychoticFury || [[Lethe Bloodhorn]] (she/her) || [[Minotaur]] || [[Barbarian]] (Berserker) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 900&lt;br /&gt;
|-&lt;br /&gt;
|Scott S || datsadness || [[The Scarlet Shadow | &amp;quot;The Scarlet Shadow&amp;quot;]] (he/him) || [[Elf]] (High) || [[Ranger]] (Gloom Stalker) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 1575&lt;br /&gt;
|-&lt;br /&gt;
|Westley Stiver || Person || [[Grymos]] (he/him) || [[Duergar]] || [[Artificer]] || style=&amp;quot;text-align: right;&amp;quot; | 4 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 3963&lt;br /&gt;
|-&lt;br /&gt;
|Lynn Gilliland || lintergreen || [[Chanterelle Viscaryn]] (she/her) || [[Elf]] (Wood) || [[Paladin]] (Watchers) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 1861&lt;br /&gt;
|-&lt;br /&gt;
|Emma || glamourpal || [[Sorvanan Dustwalker]] (they/them) || [[Tabaxi]] || [[Monk]] (Astral Self) || style=&amp;quot;text-align: right;&amp;quot; | 4 || style=&amp;quot;text-align: right;&amp;quot; | 2335 || style=&amp;quot;text-align: right;&amp;quot; | 3235&lt;br /&gt;
|-&lt;br /&gt;
|Tyler || t_samps || [[Koro]] (he/him) || [[Genasi]] (Air) || [[Monk]] (Kensei) || style=&amp;quot;text-align: right;&amp;quot; | 5 || style=&amp;quot;text-align: right;&amp;quot; | 8075 || style=&amp;quot;text-align: right;&amp;quot; | 10438 &lt;br /&gt;
|-&lt;br /&gt;
|Nathan Stoner || nax24 || [[Rasheeda el-Aslam]] (she/her) || [[Human]] || [[Sorcerer]] (Divine Soul) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 900&lt;br /&gt;
|-&lt;br /&gt;
|Lily || ms.lilth || [[Mizuka]] (she/her) || [[Vulpine]] (Desert) || [[Bard]] (Lore) || style=&amp;quot;text-align: right;&amp;quot; | 4 || style=&amp;quot;text-align: right;&amp;quot; | 1208 || style=&amp;quot;text-align: right;&amp;quot; | 4,141 &lt;br /&gt;
|-&lt;br /&gt;
|Dean/Scarlet || scarletxskull || [[Voscaera]] (she/her) || [[Maedar]] || [[Artificer]] / [[Fighter]] || style=&amp;quot;text-align: right;&amp;quot; | 4 || style=&amp;quot;text-align: right;&amp;quot; | 1244 || style=&amp;quot;text-align: right;&amp;quot; | 4975 &lt;br /&gt;
|-&lt;br /&gt;
|Jennifer Gau || jenxzi || [[Lyrina Moonshadow]] (she/her)	|| [[Owlin]]||	[[Druid]] (Land) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 2058 &lt;br /&gt;
|-&lt;br /&gt;
|Anna Stiver || silvariaspitfyre || [[Stumpy]] (they/them)	|| [[The Wrought|Wrought]] || [[Artificer]] (Alchemist) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 900 &lt;br /&gt;
|-&lt;br /&gt;
|Dave Spaar || SolitonMan || [[Rimsa Pavdad]] (he/him) || [[Human]] || [[Druid]] || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 1245 &lt;br /&gt;
|-&lt;br /&gt;
|Dave Parmelee || AlchemicalLuck || [[Lincoln &amp;quot;Toots&amp;quot; Whiterock]] (he/him) || [[Dragonborn]] (Copper) || [[Barbarian]] / [[Druid]] (Moon) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 2303 &lt;br /&gt;
|-&lt;br /&gt;
|Nick Peters || NicestPerk || [[Mezzi]] (they/them) || [[Changeling]] || [[Bard]] (Creation) || style=&amp;quot;text-align: right;&amp;quot; | 4 || style=&amp;quot;text-align: right;&amp;quot; | 658 || style=&amp;quot;text-align: right;&amp;quot; | 5484&lt;br /&gt;
|-&lt;br /&gt;
|Drew || droobius || [[Pearl Dust]] (she/her) || [[Dragonborn]] (Copper) || [[Barbarian]] / [[Druid]] (Moon) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 2087 &lt;br /&gt;
|-&lt;br /&gt;
|Eric Steele || ScrimpoTheConfused || [[Diana Belkacem]] (she/her) || [[Human]] || [[Artificer]] (Battle Smith) || style=&amp;quot;text-align: right;&amp;quot; | 4 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 3401 &lt;br /&gt;
|-&lt;br /&gt;
|Kyle Harpster || hkharp || [[Riken &amp;quot;Gambit&amp;quot; Venn]] (he/him) || [[Harengon]] || [[Rogue]] (Soulknife) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 900 &lt;br /&gt;
|-&lt;br /&gt;
|Aaron Cassel || arcassel || [[Odessa De Lorraine]] (she/varies) || [[Changeling]] || [[Rogue]] (Swashbuckler) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 900 &lt;br /&gt;
|-&lt;br /&gt;
|Connor Schroll || doublecheese247 || [[Steady (Dee) Wind]] (he/him) || [[Tabaxi]] || [[Fighter]] (Rune Knight) || style=&amp;quot;text-align: right;&amp;quot; | 5 || style=&amp;quot;text-align: right;&amp;quot; | 4696 || style=&amp;quot;text-align: right;&amp;quot; | 7261 &lt;br /&gt;
|-&lt;br /&gt;
|Hunter Emigh || roastededdy || [[Avel]] (he/him) || [[Elf]] (Shadar-Kai) || [[Bard]] (Swords) || style=&amp;quot;text-align: right;&amp;quot; | 5 || style=&amp;quot;text-align: right;&amp;quot; | 1041 || style=&amp;quot;text-align: right;&amp;quot; | 7051&lt;br /&gt;
|-&lt;br /&gt;
|Alaina Spates || Thunder Cartel || [[Leonard]] (she/her) || [[Half-Elf]] || [[Bard]] (Lore) || style=&amp;quot;text-align: right;&amp;quot; | 6 || style=&amp;quot;text-align: right;&amp;quot; | 13914 || style=&amp;quot;text-align: right;&amp;quot; | 14000&lt;br /&gt;
|-&lt;br /&gt;
|Alex || aekdm || [[Davin Dunefoot]] (he/him) || [[Halfling]] || [[Ranger]] (Bounty Hunter) || style=&amp;quot;text-align: right;&amp;quot; | 4 || style=&amp;quot;text-align: right;&amp;quot; | 2323 || style=&amp;quot;text-align: right;&amp;quot; | 4701 &lt;br /&gt;
|-&lt;br /&gt;
|Allie Emigh || Secrect917 || [[Ollie Ollivine]] (she/her) || [[Elf]] (High) || [[Ranger]] (Beast Master) || style=&amp;quot;text-align: right;&amp;quot; | 4 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 5084 &lt;br /&gt;
|-&lt;br /&gt;
|Rich || Sad_Robot_v2.0 || [[Jynx]] (she/her) || [[Goblin]] || [[Artificer]] (Battle Smith) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 1894 &lt;br /&gt;
|-&lt;br /&gt;
|Gail McCormick || zippybluedwarf || [[Caesanna]] &amp;quot;Cae&amp;quot; (she/her) || [[Eladrin]] || [[Sorcerer]] (Aberrant Mind) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 1894 &lt;br /&gt;
|-&lt;br /&gt;
|Raymond || Dz7D || [[Sixsplitter]] (they/them) || [[Stitched]] (Doll) || [[Warlock]] (Hexblade) / [[Wizard]] || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 1765 &lt;br /&gt;
|-&lt;br /&gt;
|Matt || leomatt || [[Dallas]] (she/her) || [[Beastfolk_(Player_Race)#Mus|Mousefolk]] || [[Warlock]] (Archfey) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 2331 &lt;br /&gt;
|-&lt;br /&gt;
|Sean || arongames || [[Himo Nilo]] (he/him) || [[Elf]] (High) || [[Rogue]] / [[Artificer]] (Artillerist) || style=&amp;quot;text-align: right;&amp;quot; | 6 || style=&amp;quot;text-align: right;&amp;quot; | 13739 || style=&amp;quot;text-align: right;&amp;quot; | 14000 &lt;br /&gt;
(46gp)&lt;br /&gt;
|-&lt;br /&gt;
|Scott Allen || sirsilent || [[Kex]] (?/?) || [[Kobold]] || [[Fighter]] / [[Barbarian]] || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 2243 &lt;br /&gt;
|-&lt;br /&gt;
|David Bratcher || cobalt606060 || [[Razzadrog Eyepoker]] (he/him) || [[Goblin]] || [[Artificer]] (Battlesmith) || style=&amp;quot;text-align: right;&amp;quot; | 4 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 6588&lt;br /&gt;
|-&lt;br /&gt;
|James Ryan || musicalmet || [[Bobby Celestio|Bob Celestio]] (he/him) || [[Aasimar]]|| [[Paladin]] / [[Wizard]] (Divination) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 1144 &lt;br /&gt;
|-&lt;br /&gt;
|Steve G || G+171 || [[CB]] (he/ him) || [[Dragonborn]] || [[Barbarian]] / [[Druid]] || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 1575 &lt;br /&gt;
|-&lt;br /&gt;
|Jayden Parmelee || Flowerblob || [[Larry the Lizard Wizard]] (he/him) || [[Lizardfolk]]|| [[Wizard]]|| style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 2303&lt;br /&gt;
|-&lt;br /&gt;
|Robert || Rhobaught || [[Polvo]] (he/him) || [[Genasi]] (Air) || [[Fighter]] / [[Cleric]] (Grave) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 4311&lt;br /&gt;
|-&lt;br /&gt;
|Ali PH || aliphup || [[Zig]] (he/him) || [[Half-Elf]]|| [[Bard]] (Lore) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 900&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable article-table&amp;quot;&lt;br /&gt;
|+ &amp;lt;span style=&amp;quot;font-size: 1.7em&amp;quot;&amp;gt;Deceased/Inactive Player Characters&amp;lt;/span&amp;gt;&lt;br /&gt;
! Player !! Discord&amp;lt;br&amp;gt;username !! Player&amp;lt;br&amp;gt;character !! [[Race]] !! [[Class]] !! PC&amp;lt;br&amp;gt;Lvl !! Wiki&amp;lt;br&amp;gt;words !! Total&amp;lt;br&amp;gt;XP !! Status !! Cause&lt;br /&gt;
|-&lt;br /&gt;
|Westley || Person || [[Toby Fepple]] (he/him) || [[Minotaur]] || [[Barbarian ]] || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 900 || Alternate || N/A&lt;br /&gt;
|-&lt;br /&gt;
|Nick Peters || NicestPerk || [[Notagain Mygarden]] (he/they) || [[Satyr]] || [[Bard]] (Creation) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 900 || Alternate || N/A&lt;br /&gt;
|-&lt;br /&gt;
|Chuck || ChuckD || [[Zakary]] (??/??) || [[Shadar-Kai]] || [[Ranger]] (Hunter) || style=&amp;quot;text-align: right;&amp;quot; | 3 || style=&amp;quot;text-align: right;&amp;quot; | 0 || style=&amp;quot;text-align: right;&amp;quot; | 900 || Alternate || N/A &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Bedlam in the Badlands]]&lt;/div&gt;</summary>
		<author><name>JaeltheJust</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Sonrise/The_Story_So_Far&amp;diff=43110</id>
		<title>Sonrise/The Story So Far</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Sonrise/The_Story_So_Far&amp;diff=43110"/>
		<updated>2025-11-15T22:11:49Z</updated>

		<summary type="html">&lt;p&gt;JaeltheJust: Session 5 Recap&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= The Story So Far =&lt;br /&gt;
&lt;br /&gt;
== Chapter One: N0RM4N ==&lt;br /&gt;
&lt;br /&gt;
=== Session One (9/14/2025) ===&lt;br /&gt;
Our little group of convicts found themselves scrapping on a small island that used to house the Pendergras facility and were in the process of tearing apart the six story building. Helena (she/her) was their guard for the day and keeping watch over all of their progress. Fane (he/him) found a half-decent safe of fallen world money and valuables on a top floor and threw it down the various floors to get to the base of the building, Kranik (he/him) was breaking down filing cabinets, Nihlus (she/her) was pulling out wiring the ceilings between the floors and Henrietta (she/her) was attempting to avoid work, as usual. &lt;br /&gt;
&lt;br /&gt;
One of the other prisoners, Berlin (he/him), a slim Drakona, attempted to weasel his way into trouble with Kranik. Then when Sparkbugs began to attack Henrietta, Kranik and Fane assisted her while Nihlus became trapped inside the safe, which Berlin attempted to steal away. He is caught and taught a valuable lesson about gravity. &lt;br /&gt;
&lt;br /&gt;
When they return to the Argent Correctional Facility, they are all immediately taken to the infirmary, where Doctor Pergamon (she/her) is waiting to given them an inoculation. They are given trackers and explained that they&#039;ve been chosen by the warden to go on an expedition to turn Motherboard off and back on again to reset her from the corruption and damage done by the Sonrise Coalition. &lt;br /&gt;
&lt;br /&gt;
This idea was given to her by one of the now-sentient clanks, N0rm4n (he/him), who in his new sense of self, has decided to go against what the Sonrise has done and restore the Mother who came before. He believes he also knows exactly how to shut her down, repair and restart her, he just needs a proper escort and assistance.&lt;br /&gt;
&lt;br /&gt;
=== Session Two (10/5/2025) ===&lt;br /&gt;
The ex-cons are given their ikonis, network tethers, and quantum discs and ride along with the Warden on a barge to Caskin. The driver of the barge is Alamo is doesn&#039;t seem all that concerned when Nihlus attempts to &amp;quot;fix up&amp;quot; the barge. She accomplishes nothing. &lt;br /&gt;
&lt;br /&gt;
On the north shore of Caskin, they go to a small fenced in community that acts as a work release program and housing for well-behaved prisoners with smaller sentences. Here, the party finds their fifth, Blue (she/her)! The Warden asks Blue if she can still talk directly to Motherboard and how Blue feels about N0rm4n, since his consciousness is a product of the Son and not the Mother. Blue seems confident that they can trust N0rm4n and joins the party. Beleez (she/her), Blue&#039;s work supervisor, tells Blue that she was the best worker she&#039;s had and she never believed she belonged in the prison system. &lt;br /&gt;
&lt;br /&gt;
The warden leaves our group at this time, putting 500 quantum on Blue&#039;s disc and telling her to buy a seaworthy vessel to go to Motherboard to do the work that needs done and then to get whatever supplies they need, wherever they usually acquire them. They head to the local docks where Henrietta knows some Infernis who are pilgrims of the spire and Nihlus knows some Fungril and Faeries who are fishers. The fishers point out three people who are currently selling boats.&lt;br /&gt;
&lt;br /&gt;
* Lexington (she/her) is selling a former Tuna remnant she&#039;s made into a submersible.&lt;br /&gt;
* Boston (he/him) is selling an old merchants ships&lt;br /&gt;
* Augusta (she/her) is selling a travel barge that needs hefty repairs&lt;br /&gt;
[[File:Errar.jpg|center|thumb|The tuna remnant turned submersible ship, the Errar ]]&lt;br /&gt;
After quite a bit of begging, pouting, reasoning, and bargaining with the rest of the group, Nihlus manages to convince them to get the Tuna submersible, which they call the Errar, after that&#039;s all Nihlus can say when she is asked what she will name it. &lt;br /&gt;
&lt;br /&gt;
With a little money left, they head to Resupply, a common bounty hunter and criminal trading island that floats around the crater. Here they are able to trade scrap with Troy, get potions with Ithaca, basic supplies with Avaris, and check the &amp;quot;mailbox&amp;quot; with Babylon (she/they). Babylon tells them she currently has two &amp;quot;deliveries&amp;quot; that need taken care of: &lt;br /&gt;
&lt;br /&gt;
* On north Ossuary, there is a thief who ran off with several quantum discs that pinched from a Chuck&#039;s Gambling house. &lt;br /&gt;
* Off the coast of West Cof, there is a hammerhead shark remnant with a relic inside that acts as a filtration unit that separates augments from flesh&lt;br /&gt;
&lt;br /&gt;
The group takes the bounty on the thief, but Nihlus takes notes on the relic quest for her own means. Fane takes note of a woman he recognizes, but can&#039;t remember what from.&lt;br /&gt;
&lt;br /&gt;
Kranik is waiting outside with N0rm4n at the Errar.&lt;br /&gt;
&lt;br /&gt;
=== Session Three (10/11/2025) ===&lt;br /&gt;
Still at Resupply, the crew of the Errar heads over to talk to the Avaris (they/them), whose stand is for basic supplies and the occasional high tech device. They notice that Avaris keeps checking the door, but as they observe them more, they realize they have the kohd for ‘Sonrise’ on their neck. This causes Blue to curse Avaris, who immediately signals for security and as they are beginning to get thrown out, they hear the screech of something like an owl outside. &lt;br /&gt;
[[File:Gotham.jpg|thumb|Gotham]]&lt;br /&gt;
Moments before, Kranik and Norman were enjoying a few moments alone. Kranik shared about his life in the the gladiatorial arena on Caskin and Norman encouraged him that once they had completed their mission with Motherboard, he hoped he would see his life&#039;s goal fulfilled, though he worries that if he commits murder, he&#039;ll wind up back in prison, but Kranik assures Norman that if a death occurs in the arena, it is not a crime. Norman enjoys a moment of peace before they also hear the screech and a woman with owlish augments called Gotham swept down and grabbed him by his shoulders. She attempted to fly away with him but Kranik moved quickly enough to smash the motors thigh panels and wings, making her drop Norman, who cannot swim and begins to sink. &lt;br /&gt;
&lt;br /&gt;
The others emerge from the Resupply just in time to watch Kranik finish off the best of Gotham&#039;s augments but Blue, in a moment of blind rage, sent out her chaos and wrath and with that ripped off Gotham&#039;s head. &lt;br /&gt;
&lt;br /&gt;
Ready to make their escape, Nihlus suspects a tracker inside Norman and that&#039;s how Gotham found them. Nihlus gives him a look through and pulls out the tracker. During some downtime, Fane fishes and they put the tracker inside the fish to throw Sonrise off. Henrietta sunbathes and scars several members of the crew for life. &lt;br /&gt;
&lt;br /&gt;
Each member of the crew of the Errar is given a title by the ship&#039;s Internal Virtual Artificial Navigator, or IVAN.&lt;br /&gt;
&lt;br /&gt;
==== The Crew of the Errar ====&lt;br /&gt;
&lt;br /&gt;
* Nihlus, Captain&lt;br /&gt;
* Blue, First Mate&lt;br /&gt;
* Henrietta, Passenger Princess&lt;br /&gt;
* Fane, Quartermaster&lt;br /&gt;
* Kranik, Security,&lt;br /&gt;
* N0rm4n, Assistant Navigator&lt;br /&gt;
&lt;br /&gt;
As they arrive at Motherboard, they carefully traverse her external fixtures until they reach the central spires and then wait as Norman opens a door to go inside. While consulting the console to learn more about how to repair the Mother, he realizes that something is wrong. With Blue and Nihlus&#039; help, they open the relic cases to look into the six relics from the six islands that helped form Motherboard and find that they are all missing. &lt;br /&gt;
&lt;br /&gt;
Henrietta, knowing the calling card of different thieves&#039; guilds, recognizes that the roman numerals on the name plates are the relics are recently carved on. Using the numbers and putting the letters in order of the different islands, they discover that the calling card spells out &amp;quot;LOCUST&amp;quot;. Kranik recognizes that with the roman numerals and the name, it&#039;s a criminal group he knows from Caskin.&lt;br /&gt;
&lt;br /&gt;
=== Session Four (10/19/2025) ===&lt;br /&gt;
The crew of the Errar headed to the hammerhead shark remnant for themselves, but quickly find that they are not alone here as a cloaked remnant squid puts itself between them and the hammerhead. It turns out that it is ALSO a submersible and their crew is a group of bounty hunters who DID take the job from Babylon and display that they clearly have a great grasp on their sub and would easily best the Errar&#039;s crew in combat. They open Comms and the crew introduces themselves.&lt;br /&gt;
[[File:Jervis.jpg|left|thumb|Captain Jervis]]&lt;br /&gt;
[[File:Blooper.jpg|thumb|The Bl00p3r]]&lt;br /&gt;
&lt;br /&gt;
==== The Crew of the Bl00p4r ====&lt;br /&gt;
&lt;br /&gt;
* Captain Jervis, Infernis&lt;br /&gt;
* Firstmate Seattle, Elf&lt;br /&gt;
* Hokadate, Human Weapons Specialist&lt;br /&gt;
* Puget, Simiah Engineer&lt;br /&gt;
&lt;br /&gt;
The crew of the Errar backs down from the fight and decides they will head for the island of Caskin and pursue their lead to discover more about the thieves that had stolen from Motherboard and took the six relics. They dock in North Caskin, the same area where they bought the Errar to start with. As they head from the docks down to Blue&#039;s home village, they first realize that they are being followed. Kranik waves over a small Katari child who comes over to the group, offering to sell them fish from her little basket. She introduces herself as Houtz. The crew is endeared to her.&lt;br /&gt;
&lt;br /&gt;
While traveling to where Blue&#039;s nomadic tribe&#039;s currently location, they notice some trees being felled and at Blue&#039;s assistance, head that direction for a diversion.&lt;br /&gt;
&lt;br /&gt;
They arrive at an area that&#039;s been clear cut and a short temple has been built over the last few months. The temple&#039;s stature apparently stands so short because most of it is underground. They are greeted by the builders, as well as a layperson for the temple, but then are introduced to the real power behind the temple, Priestess Andora. She is a human who has been augmented with large spider remnant parts to look like that of an ancient creature called a drider and she states that she worships the Arach-Empyrean, who the temple has been built for here on Caskin by the Sonrise Coalition.&lt;br /&gt;
&lt;br /&gt;
Frustrated by this priestess who speaks of false gods so close to one of Motherboard&#039;s spires, Blue is prepared to fight here and now, but Kranik holds her and Nihlus back and talks them into waiting until they&#039;d rested and have a better sense of things.&lt;br /&gt;
&lt;br /&gt;
They head to Blue&#039;s village finally and there they meet many of the fungal people of the Gravekeeper Tribe. Getting a chance to explore and interact, Kranik takes up a challenge to face the tribe&#039;s strong warrior, Va&#039;delliea. Kranik very quickly shows everyone exactly what he was bred for and crushes Va&#039;dalliea in hardly any time at all before they can get a single swing in.&lt;br /&gt;
&lt;br /&gt;
After this, the crew heads to rest, provided a guest accommodation by Grandmother Fungus and attended by Solan and Shimla, two other members of the tribe.&lt;br /&gt;
&lt;br /&gt;
They are rudely awaken in the morning by the sound of a massive cable being cut, the primary network wire between Motherboard and Caskin. It has been taken down by the Arach-Empyrean itself.&lt;br /&gt;
&lt;br /&gt;
=== Session Five (11/2/2025) ===&lt;br /&gt;
Despite their rude awakening, the crew of the Errar quickly rose and were gifted Gecko gloves and a Phoenix feather from the Gravekeeper tribe to aid them in their pursuit of destroying this new threat. They raced for the Arch-Empyrean and met it when it was two-thirds of the way down the spire, around 500 feet off the ground. Henrietta rallied them together, giving them inspiration to work together better as she stayed on the ground with N0rm4n. &lt;br /&gt;
[[File:RebuiltArach.jpg|left|thumb|450x450px|The Rebuilt Guardian of Caskin, the Arch-Empyrean]]&lt;br /&gt;
Nihlus flew at a further distance from the others as she reached out with her magic, forcing hexes upon the mechanical spider queen. Blue also remained at a far distance after she got webbed and fell to the ground, using spells and Mother&#039;s wrath together to disable the internal mechanics of the Arach-Empyrean from afar. As Kranik and Fane raced to meet the creature face to face, they attacked at it&#039;s bladed legs, but found themselves caught in those leg&#039;s grip and had to keep from the blades pressing further and further into their skin as they struggled to break free. Their first major fight as a crew and they learned well to balance off of one another, the witch and the warlock causing internal damage with hexes and viruses, while the hefty brawler and warrior beat it externally, freeing themselves from and doing decent damage to it&#039;s head before the legs gave out and it fell from the spire. Landing on the ground, it still continued to fight, falling on Kranik fully while the others dodged out of the way. Only one leg left, the crew of the Errar managed to overpower the creature and Fane bashed its head in. &lt;br /&gt;
&lt;br /&gt;
Now with a pile of crumpled metal in front of them, the team scrapped it and inside, found something very odd. It was the relic of Caskin, the one that had been stolen by the Locust Guild from Motherboard. Someone had fashioned it into the webshooter of the Arach-Empyrean and now it was in Blue&#039;s possession. &lt;br /&gt;
&lt;br /&gt;
Driven by their anger over how the pieces of Motherboard were being used to destroy her and the network, Blue and Nihlus encouraged the group to head back to the temple of Arach-Empyrean to face the followers and that Priestess head on. &lt;br /&gt;
&lt;br /&gt;
Walking in and declaring that she would destroy the temple and profaning the Empyrean in front of Andora, Andora immediately moved to curse Blue, but Fane jumped in front of her attack. Fane stayed there between Blue and many attacks, starting to feel the pressure of the onslaught of attacks. Nihlus let out an arcing wave of electricity that sent all of the temple attendants to their graves, while the Lieutenant Arvy defended Andora from the crew. Arvy and Andora alone were no match for the full power of the Errar and they dispatch both, Blue reaching out with a whip of electricity to behead the false priestess. &lt;br /&gt;
&lt;br /&gt;
Fane steals the wig that was meant for the incomplete goddess&#039; robotic form.&lt;/div&gt;</summary>
		<author><name>JaeltheJust</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=File:RebuiltArach.jpg&amp;diff=43109</id>
		<title>File:RebuiltArach.jpg</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=File:RebuiltArach.jpg&amp;diff=43109"/>
		<updated>2025-11-15T21:37:07Z</updated>

		<summary type="html">&lt;p&gt;JaeltheJust: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Art of a Drider-Like robot creature, Artist&#039;s reddit account was deleted&lt;/div&gt;</summary>
		<author><name>JaeltheJust</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=User:JaeltheJust&amp;diff=43097</id>
		<title>User:JaeltheJust</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=User:JaeltheJust&amp;diff=43097"/>
		<updated>2025-11-15T20:38:06Z</updated>

		<summary type="html">&lt;p&gt;JaeltheJust: /* Player Characters */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hey, this is Mercedes! &lt;br /&gt;
&lt;br /&gt;
Mistress of fey and friend of fiends, I love running campaigns and characters full of mischief and unpredictability. &lt;br /&gt;
&lt;br /&gt;
=== Player Characters ===&lt;br /&gt;
&#039;&#039;&#039;[[Airavata]]&#039;&#039;&#039; ([[Into the Greedy Green]]), Loxodon Totem Barbarian &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Snowball]]&#039;&#039;&#039; (Into the Greedy Green), Tabaxi Wild Magic Sorcerer &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rogier&#039;&#039;&#039; ([[The Iron Sea]]), Wood Elf Lore Bard&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Lark &amp;amp; Soup&#039;&#039;&#039; ([[Quelmarch]]), Halfling Archfey Chain Warlock&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Redemption Core|Reedy &amp;amp;Daq]]&#039;&#039;&#039; ([[Within the Wicked Wilds]]), Glaysa Tiefling Drakewarden Ranger&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Amelie Luxaeterna|Dame Amelie Luxaeterna]]&#039;&#039;&#039; (Within the Wicked Wilds), Drow Battlemaster Fighter&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Esperanza Alnilam|Esperanza Alnilam-Talis]]&#039;&#039;&#039; (Within the Wicked Wilds), Earth Genasi Star Druid&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elektra Page, Esq&#039;&#039;&#039; ([[Assassins of Q-Synara|Assassin of Q-Synara]]), Human Monk &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sheriff Rango&#039;&#039;&#039; ([[Painted Sands of Pteris]]), Lizardfolk Sword Bard &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Delilah &amp;quot;Lily&amp;quot; Saguaro]]&#039;&#039;&#039; (Painted Sands of Pteris), Dhamphir Phantom Rogue &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Delphyne]]&#039;&#039;&#039; ([[Just the Q of Us]]), Archfiend / Infernal Dragon&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dulcet Hallister&#039;&#039;&#039; ([[Depths of the Druma]]), Tiefling Pilot &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tess Henry&#039;&#039;&#039; ([[Qandela Obscura]]), Muscle Explorer &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jean Hawkeye&#039;&#039;&#039; (Qandela Obscura), Scholar Engineer&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dr. Phyllis &amp;quot;Filly&amp;quot; Bailey&#039;&#039;&#039; (Qandela Obscura), Scholar Doctor&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Delusion Soarkin|Delusion &amp;quot;Lulu&amp;quot;/&amp;quot;Delly&amp;quot; Soarkin]]&#039;&#039;&#039; ([[Aw Heckna!]]), Glaysa Tiefling Arcane Trickster Rogue&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Seraphina &amp;quot;Sera&amp;quot; Kyle&#039;&#039;&#039; ([[Knowledge, Lost and Found]]), Slink Criminal&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Lenore]]&#039;&#039;&#039; ([[Bedlam in the Badlands]]), Kenku Twilight Cleric&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Thrush]]&#039;&#039;&#039; (Red Rranos), Clank Knowledge Wizard&lt;br /&gt;
&lt;br /&gt;
[[Bellow|&#039;&#039;&#039;Bellow&#039;&#039;&#039; &#039;&#039;&#039;D&#039;Avalon&#039;&#039;&#039;]] ([[Curriculum of Chaos]]) Variant Tiefling Transmutation Wizard&lt;br /&gt;
&lt;br /&gt;
=== GM Campaigns ===&lt;br /&gt;
&#039;&#039;&#039;[[Cirque de la Fey|Cirque De La Fey]]&#039;&#039;&#039;, D&amp;amp;D 5e&#039;s &amp;quot;Wild Beyond the Witchlight&amp;quot; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[https://www.youtube.com/watch?v=teYt5zd84c4&amp;amp;t=134s&amp;amp;pp=ygURYmxvb2R3b29kIHF1ZWxtYXI%3D Bloodwood],&#039;&#039;&#039; D&amp;amp;D 5e&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Qandela Obscura]]&#039;&#039;&#039;, Illuminated Worlds&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[The Court of Bloom and Blade|The Court of Bloom &amp;amp; Blade]]&#039;&#039;&#039;, D&amp;amp;D 5e&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sweet Revenge&#039;&#039;&#039;, Princesses and Perils &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Bedlam in the Badlands/The Story So Far|Bedlam in the Badlands]]&#039;&#039;&#039;, D&amp;amp;D 5e&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Sonrise]]&#039;&#039;&#039;, Daggerheart&lt;/div&gt;</summary>
		<author><name>JaeltheJust</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Bellow&amp;diff=43096</id>
		<title>Bellow</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Bellow&amp;diff=43096"/>
		<updated>2025-11-15T20:30:55Z</updated>

		<summary type="html">&lt;p&gt;JaeltheJust: Expanded Bellow D&amp;#039;Avalon&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_character|affilliation=The Deroleux Select Conservatory of the Arcane|name={{PAGENAME}}|image=bellow1.png|caption=Picrew by Elena-Illustration|playerName=Mercedes C|languages=Common, Infernal, Sylvan|alias=Bellow Evanson|marital=Single|birthPlace=Western Isonhound|species=Human (previously), Variant Tiefling|gender=Female|height=6&#039;|eyes=Storm stained Blue}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}} D&#039;Avalon &#039;&#039;&#039;is a variant tiefling wizard student in the D&amp;amp;D 5e campaign [[Curriculum of Chaos]]&lt;br /&gt;
&lt;br /&gt;
== Physical Appearance ==&lt;br /&gt;
Bellow has tanned skin and long flowing blonde hair that she works tirelessly to maintain and keep healthy and shiny. She stands tall and has a slight frame with long limbs. She enjoys wearing many piercings and pieces of jewelry that she finds at little shops and even just misplaced in the world when she flies about and travels. &lt;br /&gt;
&lt;br /&gt;
As a result of &#039;&#039;the choice&#039;&#039; she made when she was young, Bellow sports several tiefling traits despite being born as a human. She has large blue-black feathered wings, a pair of dark antler-like horns, her ears pointed, has a dull set of fangs and at the ends of her hands, her fingers and nails are tinged in black.&lt;br /&gt;
&lt;br /&gt;
Bellow makes an effort to be very well-groomed. Though she does not sport constant changing fashions, she keeps what she does own in pristine condition, using magic to launder and mend them. She typically wears a light high collared shirt with the top buttons undone, a purple vest of some variety, being cotton, wool, or a sweater, and high waisted black slacks. &lt;br /&gt;
&lt;br /&gt;
The centerpiece of all of Bellow&#039;s outfits is a red smooth jeweled pendant on a thin gold chain. This also acts as her casting focus. &lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Bellow is calm, collected and a constant flirt. She has a bit of a reputation for being a heartbreaker. [To be expanded upon later] &lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Bellow&#039;s history before coming to Deroleux is a bit of a well kept secret. All that is known is that she was born in the Western part of Isonhound and at some point she began to move about from Aunt to Uncle and so on until she landed with her Uncle Evanson, a great wizard. She studied under him, struggling to learn magic as easily as he did. When he passed, she swore to become a wizard as great as him and began to study even more. In his will, he left everything to Bellow with the stipulation that she finish her wizarding education at Deroleux, the tuition included in her inheritance. &lt;br /&gt;
&lt;br /&gt;
There are some rumors concerning Bellow&#039;s past, especially now that she&#039;s changed from a human to a tiefling. One is that Bellow sold her soul to finally be able to do magic when she proved unable under her Uncle tutelage. Another is that she killed her Uncle to steal his magical abilities and wrote his will herself. Finally, there is a rumor that Bellow once consumed the heart of a particularly beautiful mage she was dating to gain the ability to cast spells and that she may continue to do so to gain more power.&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;br /&gt;
{{Worldbuilders}}&lt;br /&gt;
&lt;br /&gt;
== Grades ==&lt;br /&gt;
&#039;&#039;&#039;Magical Theory 100:&#039;&#039;&#039; Ungraded&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Magical Practicum Seminar&#039;&#039;&#039;: Ungraded&lt;/div&gt;</summary>
		<author><name>JaeltheJust</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=File:Bellow1.png&amp;diff=43095</id>
		<title>File:Bellow1.png</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=File:Bellow1.png&amp;diff=43095"/>
		<updated>2025-11-15T20:07:15Z</updated>

		<summary type="html">&lt;p&gt;JaeltheJust: Elena-Illustration PicCrew of Bellow D&amp;#039;Avalon&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Elena-Illustration PicCrew of Bellow D&#039;Avalon&lt;/div&gt;</summary>
		<author><name>JaeltheJust</name></author>
	</entry>
</feed>