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		<id>https://quelmarwiki.com/wiki/index.php?title=History_of_Violet_Lorinda&amp;diff=18361</id>
		<title>History of Violet Lorinda</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=History_of_Violet_Lorinda&amp;diff=18361"/>
		<updated>2023-01-04T22:37:42Z</updated>

		<summary type="html">&lt;p&gt;Jenxzi: /* Chapter 1 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Chapter 1 ==&lt;br /&gt;
The story of [[Violet Lorinda]] starts 94 years ago in this tiny little village called [[Luanda]] in a completely different realm than Quelmar, both her mom and dad were [[Tiefling|tieflings]]. Her dad left before Violet was even born. Violets mother Lily never talked about him. She told Violet that he passed away but she always had this nagging feeling. Even though she was young she was very observant. She noticed that her mom had no pictures of him around the house or talks about him in detail just vaguely. She could feel resentment whenever she mentioned him. Now she thinks that he actually might be alive but where he could be she has not the slightest clue. Now Violet&#039;s mother raised her until she was 5 years old.  &lt;br /&gt;
&lt;br /&gt;
One day on a spring afternoon, Violet&#039;s mother was braiding Violet&#039;s long beautiful black hair (the same style as her picture) when all of a sudden they heard screams and people yelling outside their home. Their village was under attack. A nearby king had decided he wanted to expand his kingdom. The king had decided to use force this meant going to nearby villages and taking it by causing fear in the villagers, the ones that bowed down were spared but any resistance they were killed on sight. As soon as Violet&#039;s mom heard the screaming she told Violet to hide under the bed and not come out until she returns. Then her mother ran outside but not before grabbing what seemed to be a shortsword. Unlike others who bow to fear her mother did not and was going to always help those in need. Violet listened to her mother and ran under the bed.  &lt;br /&gt;
&lt;br /&gt;
About 30 minutes later the door was busted open and in walked a tall muscular soldier holding her mother by the throat. Violet noticed how bloody her mother looked but also the blood on the soldier too. Violet knew if she came out from hiding she would be in trouble. The mysterious man said, &amp;quot;Where is she?&amp;quot; and the mother repeated, &amp;quot;I told you she is not here, she is long gone far away and safe from your king.&amp;quot;   &lt;br /&gt;
&lt;br /&gt;
The grip on her neck tightened as the soldier grated his teeth and Violet could see her mother gasping for breath.  &lt;br /&gt;
&lt;br /&gt;
The man yelled &amp;quot;YOU CAN HIDE HER ALL YOU WANT THE KING OF REINHIM WILL HAVE HIS REWARD!!&amp;quot; with that he tightened his grip more and did not let go until her mother went limp.  &lt;br /&gt;
&lt;br /&gt;
Violet was covering her mouth and crying trying to not make noise even though she just saw her mother die. The mysterious man threw her mother against the wall like a ragdoll, her body crumpled to the floor. Violet was terrified by what she was witnessing she felt anger, fear, sadness and vengeance.  &lt;br /&gt;
&lt;br /&gt;
He smelled the air and said out loud &amp;quot;I can smell you&amp;quot;. He began to search around the house tossing things and breaking in doors and walls. Violet was stuck she had no clue how she was going to get out of this. While panicking all of a sudden the bed was lifted off the ground she came face to face with the soldier that has entered her home and killed her mother. She could clearly see his face now he was a drow, he had short white hair, black eyes, and scars all over his face and body. He smiled and showed Violet his razor sharp teeth. Violet screamed at the top of her lungs, he went to grab her as she tried to escape.  &lt;br /&gt;
&lt;br /&gt;
In an instant, as she was trying to escape she noticed that the drow had a sword tip sticking out of his chest. The next thing she knew he was limp and on the floor and looming over him was an elf.  &lt;br /&gt;
&lt;br /&gt;
The elf looked at Violet and said, &amp;quot;Hello my child my name is [[Into the Greedy Green/NPCs#Deity|Deity]], I am a friend of your father&amp;quot;.  &lt;br /&gt;
&lt;br /&gt;
Violet had no idea what to say all she could do was think about, Why did this soldier target me? Why did he say I was a reward for the king? Friend of my father? Is he alive? How does he know this person? What is his history?. With a shaky breath she stands up. Trying to take in the events that just happened and process the horrors that just happened in her village while also trying to figure out why it seems people are targeting her directly. Deity kneels down to be eye level with Violet and gives her a hug and Violet breaks down finally releasing her emotions.  &lt;br /&gt;
&lt;br /&gt;
Deity says &amp;quot;It is ok child we will avenge your mother&amp;quot;.  &lt;br /&gt;
&lt;br /&gt;
Nothing else was said as Deity got up and led Violet out of her home. As Violet walked out she saw the full damage to her village. In this moment Violet experienced what revenge feels like and she knew she had a new life mission to destroy the people who killed her mother and her village.  &lt;br /&gt;
&lt;br /&gt;
== Chapter 2 ==&lt;br /&gt;
For the next part of her past we will do a montage, Deity takes Violet back to where he is staying in his Elven village in the forest Wonder. It is hidden deep within the woods, it was different than her village. Their Violet had a hard time fitting in because she was not like everyone else, a trifling in a village full of elves? She sticked out no matter where she went. The thing is though Deity made sure that she felt welcome in the village. This worked because Deity is seen as intimidating to other people in the village. To Violet though she was her role model, as Deity treated her like he was her own child.   &lt;br /&gt;
&lt;br /&gt;
Over the next 20 years it was Deity and Violet first it was training. Violet started training as soon as she entered the village. Deity wanted to wait until Violet was older to start training her but Violet insisted on starting. Violet started out as the smallest on in the training field. Soon though Violet gained multiple skills and by the age of 13 she was ready to go on her first adventure with Deity. Then one her and Deity went out to get bounty&#039;s and do different missions collecting the rewards and going on multiple adventures within the realm. From each experience and adventure she grew and learned more about herself.  &lt;br /&gt;
&lt;br /&gt;
Violet now 25 years old feel she is ready to depart from Wonder and explore this realm by herself. She is ready to be independent and set off in the world on her own. Violet wants to learn more and she feels it is better if she does it by herself. She says goodbye to Deity and thanks him for everything he has done and taught her.   &lt;br /&gt;
&lt;br /&gt;
Violet now sets out on her own, for the next 50 years Violet goes around her realm on her own learning and building her skills, she sees new things and meets many different types of people. She never creates close relationships though as she never stays to long in one place. After some time though Violet had had created a name for herself across the realm, she was known for always being around places that end up losing large amounts of money or treasures but never knowing who did it.   &lt;br /&gt;
&lt;br /&gt;
Violet is staying in the village [[Jicma]], only for a few days. The reason she is here is she heard their is a very powerful witch in this village that put an ad out that peaked Violet&#039;s interest, it said can &amp;quot;I can grant you immortality but at a price&amp;quot;. This peaked Violet&#039;s interest because she has studied immortality before and instantly was hooked on wanting to become immortal.  &lt;br /&gt;
&lt;br /&gt;
This witches name was [[Into the Greedy Green/NPCs#Jicma|Beatrice the great witch of Jicma]] known far and wide for her spells and powers she posses, some go to her for help others for more cynical things and for others very odd requests.  &lt;br /&gt;
&lt;br /&gt;
Violet ask one of the village folk where Beatrice is located and he says this, &amp;quot;She is located deep within the forest next to our village, be careful though she is known to kill anyone who she does not like.&amp;quot;  &lt;br /&gt;
&lt;br /&gt;
Violet scoffs, she is confident that she can handle it. She heads on out to the forest. About four hours pass by and Violet begins to feel a certain aura surrounding the forest now it is a very powerful aura, she knows she is close. She looks around to try and see if their is a house around her. She does not notice a house anywhere in the woods. Next she looks around at the hills and notices a door shape embedded within one of the hills.  &lt;br /&gt;
&lt;br /&gt;
&amp;quot;This must be her house&amp;quot; Violet thought as she walked towards the house when all of a sudden Violet steps on a trip wire and a whole fleet of arrows come flying at her. Violet quickly avoids them will running towards the house. With each step she sets off more traps but Violet continues running and avoiding the obstacles.   &lt;br /&gt;
&lt;br /&gt;
Eventually she reaches the front door. Violet knocks on the door three times, and the door slowly opens, no one is behind the door so she cautiously goes in.  &lt;br /&gt;
&lt;br /&gt;
== Chapter 3 ==&lt;br /&gt;
Inside it looks like the typical house of a witch, there are pots and potion bottles spread out and about herbs and other things to make spells, books that contain information. She would know this because she has come across many witches within her bounty hunts and adventures. No witch with quite a reputation of Beatrice though.  &lt;br /&gt;
&lt;br /&gt;
But in all that Violet notices that their is a baby crib in the room too. A baby crib in a witches house? That is a first for Violet. She also saw a rocking chair  and it was moving back and forth she knew someone was sitting in the chair. The person sitting in the chair said &amp;quot;You have finally arrived, I know why you are here and I have been waiting a long time for you to come&amp;quot; the person in the chair stands up and it is Beatrice.   &lt;br /&gt;
&lt;br /&gt;
She stands at 4&#039;7 with long black hair and green piercing eyes. Violet responds and says &amp;quot;What am I here for exactly?&amp;quot; testing the witch to see if she truly knows the purpose of her visit. Not knowing that one of Beatrice&#039;s powers is that she can look into the future.   &lt;br /&gt;
&lt;br /&gt;
Beatrice responds with &amp;quot;You are here to trade your fertility for immortality&amp;quot; Violet is taken aback a bit by this. Violet never agreed to that being traded for immortality. But she did figure money would not be a sustainable trade for immortality. The thing is Violet wanted to know why fertility was the witches request.  &lt;br /&gt;
&lt;br /&gt;
Beatrice says &amp;quot;Do not be scared my child, for I am willing to do this trade because I had my fertility taken away from me sometime ago&amp;quot;.  &lt;br /&gt;
&lt;br /&gt;
Violet realized that Beatrice seems to want a child. This is not normal in the realm, but Violet respects it. Violet says, &amp;quot;I am never scared. Immortality to me is more important than bearing children. I want to outlive my enemies and watch them die a slow and painful death, so yes I agree to your terms&amp;quot;.  &lt;br /&gt;
&lt;br /&gt;
With that Beatrice puts her hand out and her and Violet have officially made a deal. Beatrice begins to gather the herbs and necessary tools for this procedure. Beatrice tells Violet that she will have to be given some herbs to put her to sleep because the pain is unbearable for most creatures.   &lt;br /&gt;
&lt;br /&gt;
Violet says, &amp;quot;No need to put me to sleep. I have experienced pain before and pain is what makes me stronger.&amp;quot; Beatrice while reluctant did not give Violet any herbs to ease the pain. Then the procedure began, Beatrice took some of Violet&#039;s blood and mixed it with different herbs. Then Beatrice began to remove Violet&#039;s uterus. She successfully removed it and put it into a jar. Next Beatrice took some of Violets blood and mixed it with herbs and many other ingredients. She sewed Violet up and then made Violet drink the concoction. This was the most painful part for Violet. She was gritting her teeth and bearing through the pain.  After that Beatrice and Violet both got what they have been longing for.  &lt;br /&gt;
&lt;br /&gt;
Beatrice explains to Violet, &amp;quot;You will be able to live forever as long as you stay out of harms way, if you get hurt past the point of your body being able to regenerate or heal you will still die, that is the catch.&amp;quot; Violet then leaves Beatrices house, slightly in pain she makes her way back to the village. &lt;br /&gt;
&lt;br /&gt;
== Chapter 4 ==&lt;br /&gt;
A few days after those events Violet left Jicama, she set back off around the realm again this time with a new mission in mind-to find the people who destroyed her village. Violet is ready to set her plan of revenge. Violet is now in a village close to The Village of Richard. She decided to come here because back in another village she was looking at her huge board of pictures and pins on a map. This board was used to track down the targets of her revenge. From her board she realized that they were located back in Luanda where she grew up, now called The Village of Richard. &lt;br /&gt;
&lt;br /&gt;
Violet gathers everything she needs, her shortsword, bow and arrows, dagger, rapier and other things that help her in battle. She is ready to go back to where she grew up to finish the job she was determined to do the day her village was destroyed. Now Violet knew she would clearly be outnumbered but she made plans to get her close to the king because she is determined to kill him. It takes Violet takes about 2 days to get to The Village of Richard. She decides to hide outside of the village in the woods making sure she is hidden. &lt;br /&gt;
&lt;br /&gt;
Close enough to watch, according to her info the king is in this village today on some business with the people running this town. &lt;br /&gt;
&lt;br /&gt;
She spots a house with guards out front, that must be where he is located she thought to herself. Sneaking through the shadows Violet inches towards the house. She is now up against the outside wall and decides to sneak in through the window. No one was watching the back of the house so that was lucky for Violet.  She slips in through the window once in the house she can hear people talking upstairs. Then she heard footsteps walking down the stairs. His loud voiced filled the house as he left she heard people say goodbye King Aurlo. Violet prepared for attack and readied her attack. &lt;br /&gt;
&lt;br /&gt;
Violet&#039;s heart began beating faster, she could feel the adrenaline kick in as she waited for her prey to descend the stairs.  &lt;br /&gt;
&lt;br /&gt;
In an instant Violet sprinted towards the bottom of the steps and instantly took drew her sword to attack the king, the revenge was so close she could taste it. All of a sudden Violet sees blue and black lighting coming towards her. She thinks &amp;quot;Oh s***&amp;quot; and gets blasted with an eldritch blast. BOOM! Violet gets blasted through the house and out into the town square &lt;br /&gt;
&lt;br /&gt;
Violet is stunned frozen still for a moment trying to catch her breath. She did not see that coming, she knew the king had a wizard to protect him but she did not expect the wizard to be with him within the house today. Lying in the dirt all Violet feels is pain and she is still trying to breathe and gather herself before escape. All of a sudden she hears people talking and yelling from the direction she was blasted  from. &lt;br /&gt;
&lt;br /&gt;
She realizes she needs to get out if she does not want to be captured. Violet struggles to stand up but eventually does and slowly runs to a spot where she can hide to recover a bit before she goes. Now hiding Violet hears the voices get closer. Being as quiet as she can Violet takes a listen to the conversation. She hears something about a bounty being put out on her for 10,000 GP. Violet knew she would need to flee the realm as this bounty was very high. &lt;br /&gt;
&lt;br /&gt;
Violet struggles back to the neighboring village it takes her 3 days now to get back as she is injured. On her way back home she saw multiple bounty&#039;s in a town, one day she saw her picture drawn and on a bounty poster. She realized she needed to leave immediately because soon there will be people out hunting for her and knows many people she has met may turn on her. &lt;br /&gt;
&lt;br /&gt;
== Chapter 5 ==&lt;br /&gt;
As she arrives in her village she can hears people whispering and talking about her because her bounty and picture has been circulating around town. She hurries back to her home and grabs everything she can. All of a sudden she hears a loud knocking at the door, she knows it is not good. Violet curses in her head. She grabs what she has packed and some food and drink and escapes through her window. As soon as she did she hears the doors slam open, it is a bunch of soldiers rushing in. She made a quick escape, she straps everything onto her horse and rides off away from town.&lt;br /&gt;
&lt;br /&gt;
Violet travels a long time, through snow, rain, thunder, all the changing seasons. Violet travels across her realm on the run for a good 8 years. Hiding in the shadows making money or stealing to survive.&lt;br /&gt;
&lt;br /&gt;
Then one day Violet stopped into town at a bar for a drink. She notices some bounties around the bar that are posted from the Quelmar realm. From what she read they were offering a lot of money, they were all about dragons and different sorts of creatures. She was intrigued as to what waits for her in the Quelmar realm. &lt;br /&gt;
&lt;br /&gt;
This is the escape Violet needs, so she sets off to Quelmar. Now at 84 years old.&lt;br /&gt;
&lt;br /&gt;
Now we never do learn the realm of where Violet came from as that is a secret. But her long winded journey to the Quelmar realm took another 10 good years. As the venture was far away from where she was.&lt;br /&gt;
&lt;br /&gt;
94 years old now Violet finally sets foot in the Greedy Green in the town [[Fyurl]]. Violet feels relief as she knows she successfully escaped her realm. Or has she?&lt;br /&gt;
&lt;br /&gt;
[[Category:Template]]&lt;br /&gt;
[[Category:Into the Greedy Green]]&lt;br /&gt;
{{DEFAULTSORT:The History Of Lorinda}}&lt;/div&gt;</summary>
		<author><name>Jenxzi</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Violet_Lorinda&amp;diff=18359</id>
		<title>Violet Lorinda</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Violet_Lorinda&amp;diff=18359"/>
		<updated>2023-01-04T18:41:50Z</updated>

		<summary type="html">&lt;p&gt;Jenxzi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_character|affilliation=Protectors of The People|name={{PAGENAME}}|image=Violet_screenshot.png|relatives=None alive (that she knows of)|languages=Common, Infernal, Thieves Cant|marital=Single|birthPlace=Luanda|species=Tiefling|gender=Female|height=5&#039;10|weight=250|eyes=Violet}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}} &#039;&#039;&#039;is a 94-year-old [[Tiefling]], she spends most of her days sneaking around the realm to gather information and find clues as to what is the next biggest or current threat. Violet is a rogue and a ranger, while she has always been a rogue and enjoys sneaking around she also wants to understand magic, also most Tieflings she meets these days are a spell caster so she wanted to see what all the hype was about.&lt;br /&gt;
&lt;br /&gt;
==Physical Appearance==&lt;br /&gt;
Violet Lorinda is a looming presence, she definitely sticks out in the crowd, sometimes it is an advantage but most of the time it is a disadvantage for this tiefling. Since she is a Tiefling this is a given with her All Eyes On Me feature. Violet stands at 5&#039;10, she has long black hair with half of it in a braid, she has violet eyes (that is how she got her name). She weighs around 250 lbs. she has a set of wings on her back, sadly they are not useable wings even though they malt like all other wings-not a fun time for Violet. She has these beautiful ombre purple horns. Also a set of shark-like teeth, this is for her eating habits because she is a carnivore. Her tail is like the devil&#039;s tail which comes from her infernal blood, her ears are pointed in almost an elven style, on both her arms she has two full sleeves (ask her about them the story of how she got them is interesting, to say the least). Violet also has six piercings in total. She has a septum, two cartilage piercings on her right ear, and one on her left. Also, she has both lobes pierced, all her jewelry is silver, just so it matches her color scheme. For weapons, she two short swords and a bow with some arrows. &lt;br /&gt;
&lt;br /&gt;
==Personality ==&lt;br /&gt;
Violet is an impulsive, arrogant, stealthy, mysterious, stubborn, and sometimes clumsy. She has two sides to her the outer shell that everyone sees. She is impulsive, tough, fearless, strong, athletic, cunning. She wants to be intimidating when you first approach her. Violet rarely walks ups to people and introduces herself, she tends to stand back and watch everyone around her. She likes to stay aware of her surroundings at all times because you never know what may occur. If you do decide to approach her do it carefully she reads people well and can feel off if someones intentions are tainted. Under that whole outer shell though we have the Violet that people tend not to see. This Violet feels isolated from others, traumatized from her past. Violet had to learn everything about the world at age 13 on her own. Inner Violet does not come out often this only occurs around people that she feels safe and comfortable being around. Violet also has a problem with feeling vulnerable and will most often react in an aggressive form if she does feel vulnerable. In reality, Violet is sensitive even though she may act tough. Violet was neutral evil at first, and only did what she saw fit She has stolen a lot and done other crimes. Overtime though she began to find that in Quelmar many people are experiencing fear and pain. This Violet would not wish on anyone because she has experienced this countless times before. From then on she has began helping others and doing things to bring people hope. She has even joined a guild. Where the mission is to help people. &amp;lt;u&amp;gt;She also is a bit of a kleptomaniac,&amp;lt;/u&amp;gt; even though she has tried to knock this habit she has not been quite successful. Shiny things are especially hard for her to ignore (I mean its shiny how can she not). She does not have any bonds from her past, this is where her isolation came from and it is something she has been used to for sometime. Most people from her past have died or betrayed her in some way. This is where he stubbornness comes from and also her being easily angered and many other traits that come from her past.    &lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
The overview of Violet&#039;s history is that she was born in a tiny village called [[Luanda]] somewhere not in the Quelmar realm, quite far in fact so it is a question to how did she get here in Quelmar? Her father was gone before she was born, her mom said he had died but Violet did not quite believe this because her mom never had any pictures or information about him just very vague details, still to this day she questions if he is actually alive and why did her mom resent him so much. Her mom raised her until she was 5 years old then she died a tragic death. There is more to her story if you want to learn more click [[History of Violet Lorinda|here]].&lt;br /&gt;
&lt;br /&gt;
==Languages==&lt;br /&gt;
Violet can speak Common, Infernal, Draconic, and Thieves Can&#039;t &lt;br /&gt;
&lt;br /&gt;
==Powers and Abilities==&lt;br /&gt;
During a battle Violet always jumps into action, with no regard for her own life just focused on taking the enemy down. She may also have some anger problems so battling is an excellent way to express her anger. She prefers to take down the enemies by hand, hence why she carries her weapons in her hands just something about being able to feel the power within her used to take down an enemy is fulfilling to her. She usually does her own thing while also trying to help contribute to whatever the team is doing during the fight, but also what could benefit her in the long run too do not be fooled she may do things to gain advantage for herself but at the cost of others. Be wary though she may have a few tricks up her sleeve, always be aware of your surroundings.&lt;br /&gt;
&lt;br /&gt;
==Attacks and Weapons ==&lt;br /&gt;
Violet&#039;s favorite weapon is the +1 longsword from [[Arlin]], she was granted this longsword on one of their many adventures together. Even though Arlin can be a bit of a grumpy asshole Violet enjoys his company. He also has healed her many times so she is very grateful for that too. She now wields it with two hands, it has become her trusty sword and she will never part ways with it. Another favorite weapon of Violet&#039;s is her vicious longbow which she gained from a companion she met before he retired, she is delighted by the gift and was surprised she was gifted it. She now vows to use it to the best of her abilities.  &lt;br /&gt;
&lt;br /&gt;
[[Category:Template]]&lt;br /&gt;
[[Category:Into the Greedy Green]]&lt;/div&gt;</summary>
		<author><name>Jenxzi</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Violet_Lorinda&amp;diff=18358</id>
		<title>Violet Lorinda</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Violet_Lorinda&amp;diff=18358"/>
		<updated>2023-01-04T18:40:04Z</updated>

		<summary type="html">&lt;p&gt;Jenxzi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_character|affilliation=POTP|name={{PAGENAME}}|image=Violet_screenshot.png|relatives=None alive|languages=Common, Infernal, Thieves Cant|marital=Single|birthPlace=Luanda|species=Tiefling|gender=Female|height=5&#039;10|weight=250|eyes=Violet}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}} &#039;&#039;&#039;is a 94-year-old [[Tiefling]], she spends most of her days sneaking around the realm to gather information and find clues as to what is the next biggest or current threat. Violet is a rogue and a ranger, while she has always been a rogue and enjoys sneaking around she also wants to understand magic, also most Tieflings she meets these days are a spell caster so she wanted to see what all the hype was about.&lt;br /&gt;
&lt;br /&gt;
==Physical Appearance==&lt;br /&gt;
Violet Lorinda is a looming presence, she definitely sticks out in the crowd, sometimes it is an advantage but most of the time it is a disadvantage for this tiefling. Since she is a Tiefling this is a given with her All Eyes On Me feature. Violet stands at 5&#039;10, she has long black hair with half of it in a braid, she has violet eyes (that is how she got her name). She weighs around 250 lbs. she has a set of wings on her back, sadly they are not useable wings even though they malt like all other wings-not a fun time for Violet. She has these beautiful ombre purple horns. Also a set of shark-like teeth, this is for her eating habits because she is a carnivore. Her tail is like the devil&#039;s tail which comes from her infernal blood, her ears are pointed in almost an elven style, on both her arms she has two full sleeves (ask her about them the story of how she got them is interesting, to say the least). Violet also has six piercings in total. She has a septum, two cartilage piercings on her right ear, and one on her left. Also, she has both lobes pierced, all her jewelry is silver, just so it matches her color scheme. For weapons, she two short swords and a bow with some arrows. &lt;br /&gt;
&lt;br /&gt;
==Personality ==&lt;br /&gt;
Violet is an impulsive, arrogant, stealthy, mysterious, stubborn, and sometimes clumsy. She has two sides to her the outer shell that everyone sees. She is impulsive, tough, fearless, strong, athletic, cunning. She wants to be intimidating when you first approach her. Violet rarely walks ups to people and introduces herself, she tends to stand back and watch everyone around her. She likes to stay aware of her surroundings at all times because you never know what may occur. If you do decide to approach her do it carefully she reads people well and can feel off if someones intentions are tainted. Under that whole outer shell though we have the Violet that people tend not to see. This Violet feels isolated from others, traumatized from her past. Violet had to learn everything about the world at age 13 on her own. Inner Violet does not come out often this only occurs around people that she feels safe and comfortable being around. Violet also has a problem with feeling vulnerable and will most often react in an aggressive form if she does feel vulnerable. In reality, Violet is sensitive even though she may act tough. Violet was neutral evil at first, and only did what she saw fit She has stolen a lot and done other crimes. Overtime though she began to find that in Quelmar many people are experiencing fear and pain. This Violet would not wish on anyone because she has experienced this countless times before. From then on she has began helping others and doing things to bring people hope. She has even joined a guild. Where the mission is to help people. &amp;lt;u&amp;gt;She also is a bit of a kleptomaniac,&amp;lt;/u&amp;gt; even though she has tried to knock this habit she has not been quite successful. Shiny things are especially hard for her to ignore (I mean its shiny how can she not). She does not have any bonds from her past, this is where her isolation came from and it is something she has been used to for sometime. Most people from her past have died or betrayed her in some way. This is where he stubbornness comes from and also her being easily angered and many other traits that come from her past.    &lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
The overview of Violet&#039;s history is that she was born in a tiny village called [[Luanda]] somewhere not in the Quelmar realm, quite far in fact so it is a question to how did she get here in Quelmar? Her father was gone before she was born, her mom said he had died but Violet did not quite believe this because her mom never had any pictures or information about him just very vague details, still to this day she questions if he is actually alive and why did her mom resent him so much. Her mom raised her until she was 5 years old then she died a tragic death. There is more to her story if you want to learn more click [[History of Violet Lorinda|here]].&lt;br /&gt;
&lt;br /&gt;
==Languages==&lt;br /&gt;
Violet can speak Common, Infernal, Draconic, and Thieves Can&#039;t &lt;br /&gt;
&lt;br /&gt;
==Powers and Abilities==&lt;br /&gt;
During a battle Violet always jumps into action, with no regard for her own life just focused on taking the enemy down. She may also have some anger problems so battling is an excellent way to express her anger. She prefers to take down the enemies by hand, hence why she carries her weapons in her hands just something about being able to feel the power within her used to take down an enemy is fulfilling to her. She usually does her own thing while also trying to help contribute to whatever the team is doing during the fight, but also what could benefit her in the long run too do not be fooled she may do things to gain advantage for herself but at the cost of others. Be wary though she may have a few tricks up her sleeve, always be aware of your surroundings.&lt;br /&gt;
&lt;br /&gt;
==Attacks and Weapons ==&lt;br /&gt;
Violet&#039;s favorite weapon is the +1 longsword from [[Arlin]], she was granted this longsword on one of their many adventures together. Even though Arlin can be a bit of a grumpy asshole Violet enjoys his company. He also has healed her many times so she is very grateful for that too. She now wields it with two hands, it has become her trusty sword and she will never part ways with it. Another favorite weapon of Violet&#039;s is her vicious longbow which she gained from a companion she met before he retired, she is delighted by the gift and was surprised she was gifted it. She now vows to use it to the best of her abilities.  &lt;br /&gt;
&lt;br /&gt;
[[Category:Template]]&lt;br /&gt;
[[Category:Into the Greedy Green]]&lt;/div&gt;</summary>
		<author><name>Jenxzi</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=The_Protectors_of_the_People&amp;diff=18357</id>
		<title>The Protectors of the People</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=The_Protectors_of_the_People&amp;diff=18357"/>
		<updated>2023-01-04T17:47:42Z</updated>

		<summary type="html">&lt;p&gt;Jenxzi: /* The Eyes and Ears */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_character|affilliation=affiliation|name={{PAGENAME}}|image=PtoP Symbol.png|caption=Art Credit Goes to jaelthejust|field1=Member Count:|field2=Dragons Slain:|value1=48|value2=7}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}} &#039;&#039;&#039;are an organization of adventures and those who look to better their communities through defeating threats to the people and through their many charity works.&lt;br /&gt;
&lt;br /&gt;
==Origins==&lt;br /&gt;
The Protectors of the People was founded by Guildmaster [[Brenna]] in an effort to bolster the people of [[Isonhound]] through the guild&#039;s charitable works. Eventually joining the guild would be [[Pot&#039;tu Kobb]] who would bring the guild to new and before unforeseen heights. Pot&#039;tu saw the injustice within Isonhound and knew something must be done. He gathered people from far and wide to come into the organization, those of great strength, power, and character. After Brenna stepped away as guildmaster, there formed the council of nine, each council member leading a separate sect of the guild. Today the Protectors of the People stand as one of the foremost orders within Isonhound made up of some of the strongest and most courageous throughout the land. The guild has expanded beyond just charitable works, and now stands as a shining symbol against all those who would impose tyranny and suffering unto the people of the land, else their face the might of the PotP.&lt;br /&gt;
&lt;br /&gt;
==Mission Statement==&lt;br /&gt;
As the Protectors of the People we strive to protect the citizens of Isonhound and beyond from danger in all its forms, from mighty dragons, to despot nobility, and even to debilitating poverty. To join the guild is a promise of service to the people of Isonhound to protect and serve as long as you draw breath.&lt;br /&gt;
&lt;br /&gt;
==== Tenets of the PotP ====&lt;br /&gt;
&lt;br /&gt;
* The People of Isonhound must be put before yourself&lt;br /&gt;
* No being is superior to another in spirit or identity&lt;br /&gt;
* Treat your fellow guildmembers with honor and respect&lt;br /&gt;
* You will stand up to tyranny and despair in all its forms&lt;br /&gt;
&lt;br /&gt;
==Organization==&lt;br /&gt;
The Protectors of the People is organized into Nine separate sects, each with their own purpose and goals. Each sect is led by a member of the Protectors of the People&#039;s leading council.&lt;br /&gt;
&lt;br /&gt;
===The Claws===&lt;br /&gt;
[[File:PtoP_Claws.png|frameless|alt=The Heart: Art Credit Goes to jaelthejust &amp;amp; Flejky]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Art Credit Goes to jaelthejust &amp;amp; Flejky&#039;&#039;&lt;br /&gt;
*&amp;lt;u&amp;gt;Council Seat:&amp;lt;/u&amp;gt; [[Hugo Clarion]]&lt;br /&gt;
* &amp;lt;u&amp;gt;Mission Statement:&amp;lt;/u&amp;gt; The job of The Claw is to handle the wet work for the Protectors of the People. We keep our blades sharp and our minds sharper in order to defend the innocents from those who would seek to cause them harm. We must be willing to do whatever needs to be done in order to keep the land safe and free.&lt;br /&gt;
* &amp;lt;u&amp;gt;Current Endeavors:&amp;lt;/u&amp;gt; &lt;br /&gt;
**Organizing the raid on the lair of The Dread Flame in association with The Band of the Iron Hawk&lt;br /&gt;
**Investigating and slaying those on the PotP Threat List&lt;br /&gt;
*&amp;lt;u&amp;gt;Additional Members:&amp;lt;/u&amp;gt; &lt;br /&gt;
**Melkin - An older Half-Elf arcane fighter trying to make up for the sins of his past.&lt;br /&gt;
**Drugar - A young Dwarven barbarian pit fighter who wishes to give back to his community.&lt;br /&gt;
**&amp;lt;s&amp;gt;Sizzle - A strange Kenku rogue who wishes to take down the establishment.&amp;lt;/s&amp;gt; (Deceased)&lt;br /&gt;
**Eladia - A Triton Cleric of Twilight of former nobility who escaped the oppression of her underwater kingdom and family.&lt;br /&gt;
&lt;br /&gt;
===The Eyes and Ears===&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;u&amp;gt;Council Seat:&amp;lt;/u&amp;gt; [[Violet Lorinda]]&lt;br /&gt;
* &amp;lt;u&amp;gt;Mission Statement:&amp;lt;/u&amp;gt; We are focused on gaining information relevant to the goals of the guild and the people. We spread information to gain allies with the common folk while keeping our senses shark to see who else knows about the Protectors of the People and what people are saying about it.&lt;br /&gt;
* &amp;lt;u&amp;gt;Current Endeavors:&amp;lt;/u&amp;gt;&lt;br /&gt;
**Gathering Information throughout the realm for current POTP endeavors.&lt;br /&gt;
&lt;br /&gt;
===The Heart===&lt;br /&gt;
[[File:PtoP Heart.png|frameless]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Art Credit Goes to jaelthejust &amp;amp; Flejky&#039;&#039;&lt;br /&gt;
* &amp;lt;u&amp;gt;Council Seat:&amp;lt;/u&amp;gt; [[Drang]]&lt;br /&gt;
* &amp;lt;u&amp;gt;Mission Statement:&amp;lt;/u&amp;gt; We represent the steadfast moral compass of the guild, and the needs of the common people. The Heart will help resolve internal issues within the guild and with the other guild sects.&lt;br /&gt;
* &amp;lt;u&amp;gt;Current Endeavors:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===The Hoard===&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;u&amp;gt;Council Seat:&amp;lt;/u&amp;gt; [[Markoth|Markoth Dawnborn]]&lt;br /&gt;
* &amp;lt;u&amp;gt;Mission Statement:&amp;lt;/u&amp;gt; The Hoard of the People will gather and track equipment that all members of the POTP can use to further the the cause. It is also the job of the Hoard to track the amount of money the guild possesses and to plan future projects, as well as make sure the guild&#039;s monthly fee&#039;s are paid off. &lt;br /&gt;
* &amp;lt;u&amp;gt;Current Endeavors:&amp;lt;/u&amp;gt;&lt;br /&gt;
**Maintaining PotP Storage and transfer of goods.&lt;br /&gt;
&lt;br /&gt;
===The Mind===&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;u&amp;gt;Council Seat:&amp;lt;/u&amp;gt; [[Vessel]]&lt;br /&gt;
* &amp;lt;u&amp;gt;Mission Statement:&amp;lt;/u&amp;gt; The Mind of the People is the research and development department for the Protectors of the People. We maintain the records of the guild to support, guide and enable further learning and knowledge both within and without the members of the PotP. In addition. The Mid works to further  projects with the end goal of removing the &#039;necessity&#039; of leadership.&lt;br /&gt;
* &amp;lt;u&amp;gt;Current Endeavors:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===The Mouth===&lt;br /&gt;
&lt;br /&gt;
* Council Seat: [[Feyjin|Feyjin Eldarhearth]]&lt;br /&gt;
* &amp;lt;u&amp;gt;Mission Statement:&amp;lt;/u&amp;gt; As the Mouth, we listen and make reports on the public&#039;s opinion of the PotP, as well as recruiting new members. We also help maintain relations with other guilds - as a strong bond makes for a sturdy defence should trouble come knocking.  As a side objective, the Mouth is also here for guidance and counseling to other members and is equipped to provide medical assistance for both Mental and Physical trauma.&lt;br /&gt;
* &amp;lt;u&amp;gt;Current Endeavors:&amp;lt;/u&amp;gt;&lt;br /&gt;
**Maintaining good relations with the Iron Hawks&lt;br /&gt;
**Recruiting new members&lt;br /&gt;
**Making sure [[Drang]] takes his meds.&lt;br /&gt;
**Current meeting location of Darkness Anonymous&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;u&amp;gt;Current Employees:&amp;lt;/u&amp;gt;&lt;br /&gt;
** Ehlori Forgebane (She/Her): A young female dwarven knowledge cleric and historian, she keeps tabs on the goings-on within the PotP and records events and members participating in them. &lt;br /&gt;
** Aedion Dirvish (He/Him): A handsome gnome artificer who mingles with the public to keep tabs on potential members and reporting on public opinion of the organization. &lt;br /&gt;
** Chadwick Lucious (He/Him): A tall, buff Half-Elf Druid that is now in charge of medical wing of the Mouth. He&#039;s responsible for making sure people are up to peak performance before going out on missions.&lt;br /&gt;
** Amira Wintersong (She/They): A female goliath rogue that keeps tabs on People of Interest who speak ill or spread false information about the PotP. She makes sure they stay quiet... Or else. &lt;br /&gt;
** Doxx (They/Them/It): A little automaton that acts as the Mouth&#039;s messenger to other branches within the compound of the PotP. They are small but extremely charming.&lt;br /&gt;
&lt;br /&gt;
===The Scales===&lt;br /&gt;
[[File:PtoP Scales.png|frameless]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Art Credit Goes to jaelthejust &amp;amp; Flejky&#039;&#039;&lt;br /&gt;
* &amp;lt;u&amp;gt;Council Seat:&amp;lt;/u&amp;gt; [[Asger|Asger Snærr]]&lt;br /&gt;
* &amp;lt;u&amp;gt;Mission Statement:&amp;lt;/u&amp;gt; We come to the defense and protection of the people. We strive to prevent or decrease harm that may come as well as to repair the destruction caused by attacks from both man and beast. We additionally work to teach the people in the ways of medicine and healing energies.&lt;br /&gt;
* &amp;lt;u&amp;gt;Current Endeavors:&amp;lt;/u&amp;gt;&lt;br /&gt;
** Maintaining the PotP Armory&lt;br /&gt;
&lt;br /&gt;
===The Tail===&lt;br /&gt;
[[File:PtoP Tail.png|frameless]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Art Credit Goes to jaelthejust &amp;amp; Flejky&#039;&#039;&lt;br /&gt;
* &amp;lt;u&amp;gt;Council Seat:&amp;lt;/u&amp;gt; [[Reylendor|Reylendor Aspenmorrow]]&lt;br /&gt;
* &amp;lt;u&amp;gt;Mission Statement:&amp;lt;/u&amp;gt;  It is our job to help clean up messes left behind by others and to lend assistance to any guild members who need help with tasks. The Tail takes on the tasks that need doing that no one else cares to rise to the occasion to do, and to make sure that the secrets of the Protectors of the People stay safe.&lt;br /&gt;
* &amp;lt;u&amp;gt;Current Endeavors:&amp;lt;/u&amp;gt;&lt;br /&gt;
**Investigating for Relith Tower&lt;br /&gt;
&lt;br /&gt;
===The Wings===&lt;br /&gt;
[[File:PtoP-Wings.png|frameless]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Art Credit Goes to jaelthejust&#039;&#039;&lt;br /&gt;
* &amp;lt;u&amp;gt;Council Seat:&amp;lt;/u&amp;gt; [[Airavata]]&lt;br /&gt;
* &amp;lt;u&amp;gt;Mission Statement:&amp;lt;/u&amp;gt; The Wings keep a dragon aloft, a way to escape, a way to move. The Wings of the People perform a service of teaching agricultural self-sufficiency. It was said “It’s hard to have corrupt leaders when you don’t need leaders” and as such, we strive to reach out and teach the people how to plow, sow, and harvest for themselves so they made feed, trade, and barter.  I also dedicate the time and attention to be sure they know how to defend their field from thieves and animals.&lt;br /&gt;
* &amp;lt;u&amp;gt;Current Endeavors:&amp;lt;/u&amp;gt;&lt;br /&gt;
*&amp;lt;u&amp;gt;Additional Members:&amp;lt;/u&amp;gt;&lt;br /&gt;
** Evelyn - Half-Elf Paladin : a worshipper of Sune, she is spending a few years on a pilgrimage to dedicate herself to public service before joining the military.&lt;br /&gt;
** Rolzire - Tiefling Carpenter: he enjoys crafting and creating and taught Airavata her own carpentry skills, wanting to help after hearing about the PotP when Airavata returned home to the farm for supplies&lt;br /&gt;
** Maellery - Human Farmer: she comes from a village Airavata delivered seeds and pumpkins to and wanted to return the kindness given to them&lt;br /&gt;
** Evindal - Wood Elf Druid: an aimless traveler, they simply wish to be of service to anyone they come across and until the winds change, will stay with the PotP to assist with helping things grow&lt;br /&gt;
&lt;br /&gt;
==Notable Accomplishments==&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
==Notable Members==&lt;br /&gt;
&#039;&#039;&#039;Council Members&#039;&#039;&#039;&lt;br /&gt;
* [[Airavata]]&lt;br /&gt;
* [[Asger|Asger Snærr]]&lt;br /&gt;
* [[Drang]]&lt;br /&gt;
* [[Hugo Clarion]]&lt;br /&gt;
* [[Markoth|Markoth Dawnborn]]&lt;br /&gt;
* [[Reylendor|Reylendor Aspenmorrow]]&lt;br /&gt;
* [[Trina|Trina Aliosh]]&lt;br /&gt;
* [[Vessel]]&lt;br /&gt;
* [[Violet Lorinda]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Guildmembers&#039;&#039;&#039;&lt;br /&gt;
* [[Archie]]&lt;br /&gt;
* [[Arlin|Arlin Fiddlehead]]&lt;br /&gt;
* [[Feyjin]]&lt;br /&gt;
* [[Grandmush]]&lt;br /&gt;
* [[Nockdus]]&lt;br /&gt;
* [[Percy Giffard|Percy]]&lt;br /&gt;
* [[Pot&#039;tu Kobb]]&lt;br /&gt;
* [[Stan|Stan Rummer]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Former Guildmembers&#039;&#039;&#039;&lt;br /&gt;
* [[Brenna]] (Former Guildmaster)&lt;br /&gt;
* [[Frank]] (Deceased)&lt;br /&gt;
&lt;br /&gt;
[[Category:Organizations]]&lt;br /&gt;
[[Category:Into the Greedy Green]]&lt;/div&gt;</summary>
		<author><name>Jenxzi</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Violet_Lorinda&amp;diff=17988</id>
		<title>Violet Lorinda</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Violet_Lorinda&amp;diff=17988"/>
		<updated>2022-11-19T16:17:05Z</updated>

		<summary type="html">&lt;p&gt;Jenxzi: /* Physical Appearance */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_character|affilliation=Neutral Evil|name={{PAGENAME}}|image=Violet_screenshot.png|relatives=None alive|languages=Common, Infernal, Thieves Cant|marital=Single|birthPlace=Luanda|species=Tiefling|gender=Female|height=5&#039;10|weight=250|eyes=Violet}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}} &#039;&#039;&#039;is a 94-year-old [[Tiefling]], she spends her days doing whatever fulfills her interest. Her subclass is a [[rogue]], she enjoys showing off her strength and being a little bit on the chaotic side.&lt;br /&gt;
&lt;br /&gt;
==Physical Appearance==&lt;br /&gt;
Violet Lorinda is a looming presence, she definitely sticks out in the crowd, sometimes it is an advantage but most of the time it is a disadvantage for this tiefling. Violet stands at 5&#039;10, she has long black hair with half of it in a braid, she has violet eyes (that is how she got her name). She weighs around 250 lbs. she has a set of wings on her back, sadly they are not useable wings. Sometimes they malt because they have feathers, not a fun time for Violet. She has these beautiful ombre purple horns. Also a set of shark-like teeth. Her tail is like the devil&#039;s tail, her ears are pointed in almost an elven style, on both her arms she has two full sleeves (ask her about them the story of how she got them is interesting, to say the least). Violet also has six piercings in total. She has a septum, two cartilage piercings on her right ear, and one on her left. Also, she has both lobes pierced, all her jewelry is silver, just so it matches her color scheme. For weapons, she two short swords and a bow with some arrows. &lt;br /&gt;
&lt;br /&gt;
==Personality ==&lt;br /&gt;
Violet is a very impulsive, arrogant, stealthy, flirty, mysterious, chaotic character. She has two sides to her the outer shell that everyone sees. She is impulsive, tough, fearless, strong, athletic, cunning. She wants to be intimidating when you first approach her approach carefully she can read people very well and only interacts with people she likes. Under that whole outer shell though we have the inner Violet. This Violet is very alone, damaged from her past, having to learn everything about the world at age 13 on her own. Inner Violet does not come out often only around people that she feels safe and comfortable being around. Violet also has a problem with feeling vulnerable. In reality, Violet is sensitive even though she may act tough. Even with her alignment with neutral evil she still tries and helps those in need but most of the time only if it fits her needs. &amp;lt;u&amp;gt;She also is a bit of a kleptomaniac&amp;lt;/u&amp;gt;. She does not have any bonds to anyone from her past, most people have betrayed her or died. She has several flaws that stem from her deep past.   &lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
The basics of Violet&#039;s history is that she was born in a tiny village called [[Luanda]]. Her father was gone before she was born (does not know if he is dead or alive). Her mom raised her until she was 5 years old. There is more to her story if you want to learn more click [[History of Violet Lorinda|here]].&lt;br /&gt;
&lt;br /&gt;
==Languages==&lt;br /&gt;
Violet can speak Common, Infernal, Draconic, and Thieves Can&#039;t &lt;br /&gt;
&lt;br /&gt;
==Powers and Abilities==&lt;br /&gt;
During a battle Violet always jumps into action, with no regard for her own life just focused on taking the enemy down. She prefers to take down the enemies by hand, hence why she carries her weapons in her hands. She usually does her own thing while also trying to help contribute to whatever the team is doing during the fight. Be wary though she may have a few tricks up her sleeve.&lt;br /&gt;
&lt;br /&gt;
==Attacks and Weapons ==&lt;br /&gt;
Violet&#039;s favorite weapon will definitely have to be her shortsword, it was a weapon from a friend. So it is a bit of a keepsake for her and protects it with her life and refuses to let others even touch it. She does do some magic but she prefers doing killing by hand. Recently she gained a +1 longsword from [[Arlin]] on one of their adventures together. She has added another +1 longsword from a recent adventure and a vicious longbow from someone that retired in the realm. &lt;br /&gt;
&lt;br /&gt;
[[Category:Template]]&lt;br /&gt;
[[Category:Into the Greedy Green]]&lt;/div&gt;</summary>
		<author><name>Jenxzi</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Into_the_Greedy_Green/The_Story_So_Far&amp;diff=17987</id>
		<title>Into the Greedy Green/The Story So Far</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Into_the_Greedy_Green/The_Story_So_Far&amp;diff=17987"/>
		<updated>2022-11-19T16:10:56Z</updated>

		<summary type="html">&lt;p&gt;Jenxzi: /* Session 52: */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;center&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
|{{#ev:youtube|https://www.youtube.com/watch?v=m-fxCTHPMxo|350|right|Recap #1|frame}}&lt;br /&gt;
|{{#ev:youtube|https://www.youtube.com/watch?v=NtGmV5YQt3g|350|right|Recap #2|frame}}&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Chapter 1: Welcome to the Greedy Green ==&lt;br /&gt;
&#039;&#039;Chapter 1 focused on introducing and growing the player base to the core concepts of the campaign: There is a big dragon war, and dragons are back and crawling all over Isonhound. This is a campaign with lots of wilderness exploration, and LOTS of big bads to slay.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Session 1a:b Velathidros ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: &#039;&#039;&#039;[[Trina]]&#039;&#039;&#039; (Starting XP 6500), &#039;&#039;&#039;[[Arlin]]&#039;&#039;&#039; (Starting XP 6500)&#039;&#039;&#039;, [[Varryn]]&#039;&#039;&#039; (Starting XP 1500), &#039;&#039;&#039;[[Kristef Smoothroar|Kris]]&#039;&#039;&#039; (Starting XP 1500), &#039;&#039;&#039;Mallen&#039;&#039;&#039; (RIP)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: James (1/9)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: [[Velathidros]] (Slaughtered), [[Sro]], and [[Flame]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 3350 (670 each)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt; Welcome to [[Synàra]], a central hub of regrowth in the middle of the [[Woldlin]] domain of [[Isonhound]]. Every year, the great festival of [[Asar Ogalas]] brings together the locals, and brings in the curious. With countless activities to partake in, the fun is never ending....unless, of course, you hear the siren.&lt;br /&gt;
&lt;br /&gt;
When called to action, a group of five brave warriors, tasked with helping the town&#039;s own overwhelmed militia, stomped down to local [[Varryn&#039;]]&amp;lt;nowiki/&amp;gt;s neighborhood and help rescue his own kin from being extorted and attacked by the great dragon Velathidros. It took their combined forces (and the morale boost of trusty lionkin Kris) to tear him down, but dramatically they prevailed, opening the door now to further adventures...into the Greedy Green!&lt;br /&gt;
=== Session 1b: Sro ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: [[Tordek]] (Starting XP 6500), [[Durian]] (Starting XP 1500), [[Ulka]] (Starting XP 1500), [[Spinel]] (Starting XP 1500), [[Dancer of the Boreal Valley]] (Starting XP 1500), [[Grandmush]] (Starting XP 1500) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: James (1/21) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: [[Sro]], [[Flame]], and [[Velathidros]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 2460 (410 each) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt; Welcome to [[Synàra]], a central hub of regrowth in the middle of the [[Woldlin]] domain of [[Isonhound]]. Every year, the great festival of [[Asar Ogalas]] brings together the locals, and brings in the curious. With countless activities to partake in, the fun is never ending....unless, of course, you hear the siren.&lt;br /&gt;
&lt;br /&gt;
When called to action, a group of five brave warriors, tasked with helping the town&#039;s own overwhelmed militia, fled to the city&#039;s capital building to evacuate any possible civilians, they learned just how powerful the Silver Greatwyrm Sro could be. And how easy it is to get lost in the rubble, destruction, and confusion that lays in the wake of a Silver dragon who REALLY wants something. Despite the odds being stacked against them, they used their ability to be non-threatening to sneak in and rescue the mayor at the last second!&lt;br /&gt;
=== Session 1c: Flame ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: [[Alenka]] (Starting XP 1500), [[Einari]] (Starting XP 1500), [[Jeb]] (Starting XP 1500), [[Violet]] (Starting XP 1500), [[Miles]] (Starting XP 1500) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: James (1/22) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: [[Flame]], [[Velathidros]], and [[Sro]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 2890 (578 each) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt; Welcome to [[Synàra]], a central hub of regrowth in the middle of the [[Woldlin]] domain of [[Isonhound]]. Every year, the great festival of [[Asar Ogalas]] brings together the locals, and brings in the curious. With countless activities to partake in, the fun is never ending....unless, of course, you hear the siren.&lt;br /&gt;
&lt;br /&gt;
=== Session 2: Azuspear ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: [[Trina]], [[Arlin]], [[Kristef Smoothroar|Kris]], [[Violet]], [[Miles]], [[Buho]] (Starting XP 6500), &#039;&#039;&#039;[[Jeb]] (RIP)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: James (2/12)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: [[Azuspear]] the Blue (+ His wyrmlings), [[The Green Stag]] (Mentioned)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 8700 (1242 each)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened&amp;lt;/u&amp;gt;: In the city of Deeplake, important scientific progress is happening at the [[Church of Innovation]], but at this particular branch, all is not as it seems. When the scientists began to push harder on the players to kill all the blue dragons (even the babies) a series of interrogations showed that this Church was compromised by an unseen force---[[The Green Stag]]. However, besides uncovering conspiracies, the team also took the time to investigate the blue dragon&#039;s old lair, finding it inhabited by a dangerous [[Behir]], a monster who nearly wiped the team out before they put it six-feet-under. Having now taken some [[Caeruleam]] for themselves, the group begins to look more into its uses and benefits.&lt;br /&gt;
&lt;br /&gt;
=== Session 3: Sro II ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: [[Durian]], [[Ulka]], [[Spinel]], [[Dancer of the Boreal Valley]], [[Grandmush|Aman]], [[Einari]], [[Stan]] (Starting XP 1500)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: James (2/18)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: The Great [[Sro]], Belle (technically a human but polymorphed into dragon)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 6950 (992 each)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened&amp;lt;/u&amp;gt;: Rising high in the Isonhound mountains, Sro keeps his own precious lair...of MAYORS. Sneaking up to Sro&#039;s home, the group of heroes rush into danger, alerting Sro&#039;s own ward along the way. Though tensions were high among the team, with Dragon Lovers vying for the praise and attention of the Great Sro, while the Dragon Slayers looked for any opportunity to slice him down. By Sro&#039;s own admission, perhaps the world IS ready to fight dragons again, and for passing his curated test (and lesson) of strength, the team took home Mayor Ludvater to his poor heartbroken wife.&lt;br /&gt;
&lt;br /&gt;
=== Session 4: Prelnirith ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: [[Varryn]], [[Tordek]], [[Einari]], [[Harold]] (Starting XP 6500), [[Mallen]] (Starting XP 1500), [[Junky]] (Starting XP 1500) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: James (2/20) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: [[Prelnirith]] the Topaz Dragon&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 3435 (573 each) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened&amp;lt;/u&amp;gt;: A hoard is raided! Escorting the greedy Topaz dragon to his lair on the coast, the team fought alongside the dragon to tear up some goblins who had raided its lair in its absence, and when the dragon wasn&#039;t looking...took a little bit for themselves! However, when Mallen is caught raided a shelf, the once allied dragon turned on the group, quickly beginning the retreat! High tensions, epic stakes, and one magic arrow of blinding later...we were all alive, on the SS No Sink, and on our way out, with well over 500 GP worth of gems and artifacts successfully stolen.&lt;br /&gt;
=== Session 5: Bleucorundum ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: [[Trina]], [[Arlin]], [[Durian]], [[Grandmush]], [[Violet]], [[Amber]] (Starting XP 1500), [[Zevendell]] (Starting XP 1500)  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: James (3/7)b  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;:  [[Bleucorundum]] the Sapphire Dragon, and an unknown gemstone dragon egg. The Green Stag (Mentioned) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 4150 (593 each)  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened&amp;lt;/u&amp;gt;: A child?! With an Egg!? You betcha. It wasn&#039;t Pelota, it wasn&#039;t Toblerone, it was TARIAN! After interviewing all 6 suspects, the heroic teams known as &amp;quot;The Awesome Tieflings&amp;quot;, &amp;quot;The Dragon Mushers&amp;quot;, and &amp;quot;Hot Blood&amp;quot; combined all the clues they had individually gathered in order to crack the case. Unfortunately for them, the Awesome Tieflings also happened to let Tarian&#039;s wiles and charms convince them to let him out of his house. So now instead of tracking him down at home, the team braved the wilds, tracking the child through the woods until they came very close to the lair of the great Sapphire guardian. Fighting one of the dragon&#039;s thralls, a PHASE GELATINOUS CUBE, everyone barely survived, and decided in the end, that the egg belonged with the dragon, and Tarian was doing the right thing after all.&lt;br /&gt;
&lt;br /&gt;
=== Session 6: Kobold Dragonshields ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: [[Ulka]], [[Spinel]]. [[Dancer of the Boreal Valley]], [[Stan]], [[Junky]], [[Mallen]], [[Ferris]] (Starting XP 1500)  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: James (3/11)  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: About 15 Kobold Dragonshields. You heard me, [https://5e.tools/bestiary.html#kobold%20dragonshield_mpmm,fbmt:sand~b1~b0,fbsr:kobold some Kobolds] are Dragons. Also the body of an unknown red dragon, and the sabotaged egg of said dragon. [[The Green Stag]] (Mentioned)   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 2850 (407 each)  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened&amp;lt;/u&amp;gt;: &lt;br /&gt;
&lt;br /&gt;
* Delving deep into the vault of King Glub, a group of heroes fought off a powerful set of Kobolds that were enhanced with draconic power. &lt;br /&gt;
* It turns out &amp;quot;King Glub&amp;quot; or whoever he was, has been dead, and the Kobolds were defending its egg, still nestled under the boney corpse of its mother. &lt;br /&gt;
* HOWEVER, the egg itself had already been compromised, having been destroyed by a creature calling himself &amp;quot;[[The Green Stag]]&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=== Session 7: Harkial ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: [[Einari]], [[Indy]] (Starting XP 1500), [[Cyanocitta|Cyan]] (Starting XP 1500), [[Ophelia]] (Starting XP 1500), [[Joshua]] (Starting XP 1500), [[Tokax]] (Starting XP 1500)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: James (3/20)  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: [[Harkial the Red]]   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 14,850 (2475 each)   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened&amp;lt;/u&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Draconian armies&#039;&#039;&#039; sometimes escape into the world and cause terror in the name of the dragons as part of the big ongoing war against the realm.&lt;br /&gt;
* The coastal towns of &#039;&#039;&#039;Fasiltum&#039;&#039;&#039;  and &#039;&#039;&#039;Jakalla&#039;&#039;&#039; were attacked in this latest wave, Jakalla was a total loss, despite the best efforts of those present. &lt;br /&gt;
* This particular army of Draconians appeared to be led by Harkial, a destructive young red dragon.&lt;br /&gt;
* Legends of &amp;quot;&#039;&#039;[[Pinky the Dragon Slayer]]&#039;&#039;&amp;quot; are going around now, about a single soldier who slayed a dragon (in truth, he was just the one manning a cannon that happened to land a death blow) &lt;br /&gt;
&lt;br /&gt;
=== Session 8: Hydrinth ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: [[Búho]], [[Kris|Kris,]] [[Tordek]], [[Durian]], [[Violet]], [[Boros]] (Starting XP 2700) [[Dad-Bot]] (Starting XP 1500)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: James (3/22)  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: [[Hydrinth|Hydrinth the Bronze]]   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 5940 (848 each)   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened&amp;lt;/u&amp;gt;: &lt;br /&gt;
&lt;br /&gt;
* The team sailed the [[Titicaca River]] &lt;br /&gt;
* Some of the players learned about Wovenstone and Caeruleum. &lt;br /&gt;
* Kris is retired to side research on the power sources mentioned above.&lt;br /&gt;
* The team did encounter Hydrinth the Bronze Dragon, who was on a mission to destroy the slave-labor mines that were hiding out near Nightfall station. When [[Tordek]] discovers that the mines collapsed and people may be inside, the group melded underground to find and save the last survivors, including a very special Shifter.&lt;br /&gt;
&lt;br /&gt;
=== Session 9: Lindwurms ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;:  [[Tordek]], [[Dancer of the Boreal Valley]], [[Boros]], [[Dur&#039;kalak|Dur’kalak]], (Starting XP 1500), [[Va’Dath]] (Starting XP 1500)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: Kyle (3/24)  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: [[Lindwurm]]’s x2   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;:  4180 (836 each)   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened&amp;lt;/u&amp;gt;:&lt;br /&gt;
&lt;br /&gt;
* Party caught word of a tavern owner in [[Seglock]] that was looking for a group to venture north for an escort mission.&lt;br /&gt;
* The tavern owner, a [[satyr]] named [[Into the Greedy Green/NPCs#Rory|Rory]], asked the party to travel North to [[Chillcrest Forest]] and bring his daughter home.  Rory’s daughter is a [[New Dryad]] named [[Into the Greedy Green/NPCs#Wisty|Wisty]].  She was part of a relief effort in Northern Sylvanry; in an area with a series of recent attacks by unknown creatures.&lt;br /&gt;
* The party traveled North to Chillcrest Forest, just as Wisty’s camp was under attack by [[Lindwurm|Lindwurms]].  The party engaged the Lindwurms on an icy pond just outside the camp.  The battle was hard fought and unfortunately Wisty was slain by a Lindwurm just as Va’dath(?) was lunging to protect her.&lt;br /&gt;
* The party vanquished the lindwurms and [[Tordek]] attempted to revive Wisty but it was too late.  It’s possible that something in the Lindwurm’s vile saliva prevented such healing.&lt;br /&gt;
* After the dryad perished, a purple sapling began to grow from the corpse.  Dancer cut the sapling from Wisty’s body and placed it in a container.  With Va’Dath(?) carrying the corpse itself, the party returned to Rory and gave the satyr his daughter’s corpse.  He didn’t seem too distraught; claiming that he can have her brought back because “i knows a guy”.  The Wisty Sapling…. Well…. It’s in good paws.&lt;br /&gt;
&lt;br /&gt;
=== Session 10: Longfang I/Cheshire I ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: [[Einari]], [[Violet]], [[Grandmush]], [[Arlin]], [[Trina]], [[Búho]], [[Dad-Bot]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: Dave (4/5)  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: [[Longfang]] (Mentioned)   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;:  3661 (523 each)   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened&amp;lt;/u&amp;gt;:&lt;br /&gt;
&lt;br /&gt;
* The party members heeded the request of the Order of the Watchful Eye and reported to the barracks outside their cloister in the town of [[Gammelgard]]. &lt;br /&gt;
* They met a dwarven alchemist by the name of &#039;&#039;&#039;[[Into the Greedy Green/NPCs#Falgrim Norest|Falgrim Norest]]&#039;&#039;&#039;. He is an alchemist in service to the Order and would act as their contact for the mission. He told them the background of why they were requested, what their objectives were and what they might encounter. &lt;br /&gt;
* The first thing they encountered was a group of three emaciated orcs.  emaciated, under dressed and under armed. They were completely submissive and answered all their questions without resistance. The orcs told them they were run off their land farther up in the mountains. A green dragon called &#039;&#039;&#039;[[Longfang, Dragon (NPC)|Longfang]]&#039;&#039;&#039; ran them off with a hoard of nasty odd looking goblins. The group ultimately let them go. &lt;br /&gt;
* Following the road, they came into a large clearing about the size of a small village with rough mountain walls rising up all around it. In this clearing they encountered a large group of goblins similar in look to what the orcs had described. And eventually came to a 25 foot statue of a Dwarf outside a massive sealed off stone archway. &lt;br /&gt;
&lt;br /&gt;
=== Session 11: Tragdor ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: [[Einari]], [[Dur&#039;kalak]], [[Durian|Durain]], [[Indy]], [[Tokax]], [[Delphi]] (Starting XP 2700)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: Kyle (4/6)  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: None (One very fake and hallucinatory dragon made by an old crochety wizard)  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;:  3798 (633 each)     &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Synopsis&amp;lt;/u&amp;gt;:&lt;br /&gt;
&lt;br /&gt;
* The group of adventurers found themselves in [[Indy]]&#039;s home town of [[Briar Glen]]. As the sheriff, she was informed that there was some trouble with Gertrude at the general store, so the party decides to go investigate. &lt;br /&gt;
* At the general store, Gertrude informs the group of a recent break-in and robbery attempt by a fairly young kobald. Gertrude managed to overpower the kobald and had him incapacitated in a back room, working off his crime. &lt;br /&gt;
* The group then decides to talk to the kobald, with [[Durian]] and [[Delphi]] leading the interrogation and acting as translators of sorts, with their Draconic and telepathic language abilities.&lt;br /&gt;
* The kobald identified himself as Do&#039;Ki, and informed the party that he was looking for loot and treasure to bring back to Tragdor, the dragon that ruled over his community. If they failed to appease him, then Tragdor would eat them. A deal was struck with Gertrude to allow Do&#039;Ki to go free, and the party then went to help the kobald community be free from Tragdor.&lt;br /&gt;
* Do&#039;Ki led the group to a walled off structure of ruins, claiming this is where his people lived. Here the party split, with [[Delphi]], [[Indy]], Tokax, and Do&#039;Ki deciding to sneak in through the sewer tunnels in the back, and [[Einari]], [[Dur&#039;kalak|Dur&#039;Kalak]], and [[Durian]] disguising themselves as sacrifices to Tragdor and going in the front. &lt;br /&gt;
* The plan quickly went awry, and a fight ensued between the kobald community and the party. Some of the kobalds ran away and surrendered, some got sliced to death, and many, many got burned. &lt;br /&gt;
* After dealing with the conflict, the group entered a nearby shack and found a concealed staircase, leading to a hidden attic. There the group discovered the true Tragdor, an old wizard looking for &#039;retirement&#039;&lt;br /&gt;
* The party then decided to take Tragdor&#039;s bribe of gold and loot, but still dismantled his fake kobald society, and put him under the careful watch of [[Indy]] and [[Briar Glen|Briar Glen.]]&lt;br /&gt;
&lt;br /&gt;
=== Session 12: The Green Stag I ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: [[Harold]], [[Cyan]], [[Ensign]] (Starting XP 2700), [[Reylendor]] (Starting XP 2700), [[Kihlek]] (Starting XP 2700), [[Herneldo]]  (Starting XP 2700)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: James (4/9)  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: Unnamed White Dragon Wyrmling Orphans, and The Green Stag (file un-redacted)  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 3696 (616 each)     &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Synopsis&amp;lt;/u&amp;gt;: &lt;br /&gt;
&lt;br /&gt;
Ensign&#039;s Log, Stardate 2.20.22, for Captain Saldani should it be recovered:&lt;br /&gt;
&lt;br /&gt;
Now that the threat has past and the need for discretion is over, I feel the need to recount the events as I remember them. I had traveled a small [[Loxo]] village deep in the forests on reports of a legendary tree that acted as a portal to far flung places. I believed that this tree could hold some potential of returning me to &#039;&#039;The Sextant&#039;&#039;  so I arrived to take readings and inquire about the phenomenon from the locals. Unfortunately, this effort proved fruitless for my intended goal. However, another opportunity took shape. &lt;br /&gt;
&lt;br /&gt;
A guardian of the village came through the gates carrying the unconscious form of another Loxo, loudly requesting medical assistance. I was closest, and first on the scene to administer aid. Following protocol, I first stabilized the patient&#039;s condition with an E.M.A. Since the patient was still unconscious, I began taking scans to determine next steps.&lt;br /&gt;
&lt;br /&gt;
It was then that Reylendor arrived, quickly followed by Cyan and Herneldo. Reylendor is also a medical practitioner (though in a way completely foreign to our way of thinking and more customary for this region) and through our combined efforts we were able to restore the patient to consciousness. He introduced himself as Admiral Herold, and recounted how he was sailing down a nearby river with his &amp;quot;first mate&amp;quot; (apparently the only other member of his crew) when he came under attack by a mysterious and powerful entity.&lt;br /&gt;
&lt;br /&gt;
The other group had come to town in an attempt to fulfill a bounty on a large Green Dragon, and they had heard rumors that it had been spotted in this area. Thankful for the rescue, the Admiral (though, by their own admission, they only had one ship, the status of which was unknown, so I believe the rank of Captain more fitting), invited us all to partake in an evening of alcohol consumption and general camaraderie. It was there, the Captain invited us all to join their crew and help them reclaim their ship. The group agreed on a temporary basis, hoping that the mysterious being that attacked the ship was the green dragon they were seeking.&lt;br /&gt;
&lt;br /&gt;
The next morning, after resolving some earlier misunderstandings, the group met with Kihlek who would act as the guide into this colder northern region. We traveled deep into the woods, and the temperature steadily declined. Being adapted for such conditions, I was not affected, the other members of the crew found the climate less hospitable. I lent the cloak I use to cover my uniform to Reylendor, though it did spark some questions regarding the origins of my clothing. &lt;br /&gt;
&lt;br /&gt;
We arrived at the lake where the Captain reported the attack, and though the ship could not be seen, some debris was found to confirm the location. For some time the group discussed the best plan to get to the island in the middle of the lake without disturbing whatever lurked under the waves. The group began to dig in, but could not figure out how to draw the creature/creatures out of the lake. Taking the initiative, I tossed a nearby stone into the water.&lt;br /&gt;
&lt;br /&gt;
Emerging from the murky lakebed were four adolescent white dragons. We engaged these creatures, but found that we were fairly outmatched and began to fall back. It was then that the green dragon that we had been searching for appeared out of the island in the middle of the lake. We were able to cripple/defeat most of the dragonlings as we fell back, but knowing that we could not take a full adult green dragon, we continued to cautiously retreat. The dragon offered a deal. In exchange for not revealing that we had seen or interacted with them, the dragon would allow us to live. In addition, we would be allowed to loot the cave of the former occupant of the lake, a white dragon (killed by the green dragon). &lt;br /&gt;
&lt;br /&gt;
Seeing this as the best outcome, the captain agreed, and the green dragon flew off, but not without warning us that it knew our scent now, so could track us down if knowledge of the green dragon was leaked. The crew crossed the lake to find  a cave system, and within, a considerable amount of currency as well as a few magical items. The body of the White dragon was also in preserved condition, so the crew recovered valuable parts of the beast as well.&lt;br /&gt;
&lt;br /&gt;
After diving up the loot, the group discussed the nearby terrain with local avian wildlife, who reported that a boat was seen run aground further downriver. Our crew was able to retrieve it and find the first mate alive.&lt;br /&gt;
&lt;br /&gt;
I would like to conclude with noting that a damaged artifact was recovered, a crystal orb. After some discussion, it was deemed not worth the risk of further damaging the orb, but it was given to me to repair. It will take time and resources, as I am more a doctor than an engineer, but I believe the orb could be repaired and adapted into our technology. If I am able to repair it, Reylendor and Herneldo have requested use of it.&lt;br /&gt;
&lt;br /&gt;
PROGRAM, end log.&lt;br /&gt;
&lt;br /&gt;
=== Session 13: Longfang II ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: [[Tordek]], [[Dancer of the Boreal Valley|Dancer]], [[Vadath]], [[Boros]], [[Kellen]], [[Akagane]], Khan&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: Dave (4/12)  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: [[Longfang, Dragon (NPC)|Longfang]] (Mentioned, possibly it’s presence was sensed by party member)   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 4200 (600 each)     &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Synopsis&amp;lt;/u&amp;gt;:&lt;br /&gt;
&lt;br /&gt;
* The group was briefed by the dwarven alchemist [[Falgrim Norest (NPC)|Falgrim Norest]] in [[Gammelgard]] and informed that the first group that ventured forth into the foothills of the [[Northern Snowy Mountains]] were successful in finding both the entrance to the lost dwarven citadel and the odd, mutated goblins. The task of this group would be similar but in a different area of the foothills.&lt;br /&gt;
* The group had an uneventful travel during the two days into the mountains. The night before they reached the  suspected entrance, a heavy fog fell over the encampment and surrounding area. Dancer of the Boreal Valley cast Primal Awareness and detected a dragon in their wide vicinity. Even so, no attack came to them.&lt;br /&gt;
* The next day the group traveled on further and came to the remnants of  a road that snaked up into the mountains in the direction they were going. Following the road they came to a clearing where they found a hoard of goblins fighting a group of orcs. Sneaking into the area, the group attempted to covertly harass the two groups into fighting each other. This had partial success.&lt;br /&gt;
* Ultimately, the group was successful in defeating both of the groups which did take to fighting each other.&lt;br /&gt;
* Upon traveling farther along, they came to a 25ft statue of a dwarf and sealed stone archway similar to the one the first group found.&lt;br /&gt;
* Tordek cast Meld with Stone and merged with the wall. He came out a few moments later claiming that the wall was actually an earth elemental that was tasked with blocking the passage way.&lt;br /&gt;
&lt;br /&gt;
=== Session 14: The Green Stag II ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: [[Miles Ison|Miles]], [[Stan]], [[Ulka]], [[Ferris]], [[Delphi]], [[Vadath|Vadeth]], [[Jo]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: James (4/20)  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: The Green Stag  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 1857 each     &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Synopsis&amp;lt;/u&amp;gt;: Sro guides the players to the Green Stag&#039;s lair, amps them up, then locks them inside to finish him off. &lt;br /&gt;
&lt;br /&gt;
RIP Ulka, Jo. MVP=Venombane Armor&lt;br /&gt;
&lt;br /&gt;
=== Session 15: [[The Ten Heralds of Tiamat#Vezoth|Vezoth]] the White ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: [[Tordek]], [[Violet Lorinda|Violet]], Varryn, Boros, Siobhin, [[Alenka]], [[Reylendor]]. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: James (4/30)   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: None unless the soul of Vezoth the White is counted.   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 512 each      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Synopsis&amp;lt;/u&amp;gt;: &lt;br /&gt;
&lt;br /&gt;
The Soul Star and the Star Child (4/30/22) &lt;br /&gt;
&lt;br /&gt;
This account of events comes from Reylendor Aspenmorrow. &lt;br /&gt;
&lt;br /&gt;
While on the road, Reylendor was ambushed by the Servants, something he feared and suspected would eventually come to pass. He ran into the nearby forest and thankfully stumbled into a band of adventurers, though his pursuers managed to knock him down in the impending conflict. This allowed Att-Annalo’s energy to briefly surge within him before he regained his senses. Two Servants died while two escaped when they saw the battle turning sour for them. When he awoke, he was fully introduced to the adventurers who rescued him: Tordek, Violet, Varryn, Boros, and Siohbhin. Reylendor told them of the Servants’ plots and, not wanting to risk running into them again, decided to accompany them. &lt;br /&gt;
&lt;br /&gt;
Upon arriving in the city to which the adventurers were summoned and rolling his eyes at the homes of wealthy wood elves, Reylendor was greatly put off by the Order. When they described the Soul Star and its origins in the Far Realm, all he saw was another arrogant, magic-obsessed sect determined to meddle with forces beyond their comprehension. Forgetting himself, he launched into a multi-language rant, during which he switched between Common, Elvish, and Abyssal before settling into Deep Speech. Ragnar the Red conversed with him, claiming to understand Reylendor’s hesitations as he had them too before he joined the order. Reylendor didn’t believe him, but chose to quiet himself. &lt;br /&gt;
&lt;br /&gt;
The group then departed for Relith Tower to seek out the means to make another Soul Star and transfer the 299 souls out of Alenka, a star child the Order had been holding at their base. They prevailed against the Bone Naha guarding the tower, but not before Alenka fell in battle. A strange rock held by the druid dwarf Tordek reacted with Alenka and the 299 souls swirled out of her before being infused into a new Soul Star. Unfortunately, Alenka died as her own spirit simply faded out of existence. &lt;br /&gt;
&lt;br /&gt;
As Reylendor had no faith in the Order, he suggested they not relinquish the Soul Star to them and the others seemed to agree. Further exploration of Relith Tower revealed a room on the top floor with a complex circle of magic and several pillars with spaces to place something. The Star was placed into one of these pillars and all the souls it contained were shot out into the world, including the one the Order most feared the escape of: a powerful dragon and general of Tiamat. &lt;br /&gt;
&lt;br /&gt;
Since Reylendor was made aware that Relith Tower and the first Soul Star were crafted by a people who journeyed to the Material Plane from the stars, he wonders if a certain otherworldly artificer might have any input.  &lt;br /&gt;
&lt;br /&gt;
=== Session 16: Drakkoths I/Echamus I ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: [[Arlin]], [[Vadath|Vadeth]], [[Nockdus]], [[Grandmush]], Tokax, [[Kihlek]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: Kyle (5/10)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 533 each&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Synopsis&amp;lt;/u&amp;gt;:&lt;br /&gt;
&lt;br /&gt;
So on may 10th a group of us went to Seglock. &lt;br /&gt;
&lt;br /&gt;
We were told some drakoth had destroyed a village not to far from Seglock by some survivors holed up in Seglocks library. An elderly woman spoke to us and warned us of the danger. A priest by the name of Echamus traveled with us from the library to the village. While fighting the Drakoths the priest joined the fight and turned into a &amp;quot;whitish dragon&amp;quot; and grabbed one of the Drakoth and flew up. Arguing could be heard in draconian from the two but couldn&#039;t be understood. Eventually the dragon dropped the drakoth and flew away. Another Drakoth mentioned that &amp;quot;The one that waits will see you soon. After killing the remaining Drakoth and returning to Seglock we conversed with the elderly woman yet again and asked her some questions. Her name is Madame Webe ,a lunalwn priest, and told us the Echamus was a name of legends. He is supposedly &amp;quot;the moon child&amp;quot; or also known as The son of the moon dragon Eros. We also question about &amp;quot;The one who waits&amp;quot; she told us that he is thier peoples boogeyman and nothing more than a creature of darkness ment to scare little kids. When asked where this creature dwells we were told.The tales claim that it lurks in the dark places, preying on those that stray from the blessed light of the moon. But one day it will no longer be satisfied with just that, and will come into the light, setting in motion a series of events that aren&#039;t good.&lt;br /&gt;
&lt;br /&gt;
=== Session 17: Sardior I ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: [[Durian]], [[Ensign]], [[Delphi]], Herneldo, [[Silent]], Cynthia&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: James (5/13)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: Sardior (Mentioned) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Synopsis&amp;lt;/u&amp;gt;:&lt;br /&gt;
&lt;br /&gt;
Delphi made a deal and freed Tasha’s pet god of death.  After successfully killing Tasha’s 40 babies 2 out of the 3 nights. Ensign got half of a scrying orb to help fix his. And Durian learned about his egg. Oh and Cynthia now has a beetle mount.&lt;br /&gt;
&lt;br /&gt;
[[Ensign]]&#039;s log, stardate 5.13.22, for Captain Saldani, should it be recovered:&lt;br /&gt;
&lt;br /&gt;
I was requested to assist [[Delphi]], a friend who I had established communications with earlier, in a mission to return a trophy from a large green dragon to a female mage known as Ygilwiv. Delphi hoped to receive a promised reward, 3 &#039;&#039;wishes&#039;&#039; , for killing the dragon, but this required staying with the elder mage 3 consecutive nights. Hoping to recover the wishes for Delphi and her compatriots who eliminated the dragon, she, myself and [[Durian]] (another contact) enter the woods to find the mage&#039;s location. &lt;br /&gt;
&lt;br /&gt;
After searching for some time, we came across a strange wooden shack suspended in the air on avian legs. Upon finding a way on to the porch, we were able to enter the doorway, which acted like a portal to an inner dimension. Upon entering, we discover two other acquaintances, Herneldo and [[Cynthia]], who agree to assist us in whatever duties we need to perform over the next 3 nights.&lt;br /&gt;
&lt;br /&gt;
We are introduced to the two occupants of the hut. Ygilwiv (who we learn later is also known as Tasha, The Witch Queen, etc.) is a dimensional traveler and powerful user of local arcane magics. We also meet a being known as &amp;quot;Silence&amp;quot;, who we learn later is a spiritual entity associated with death, who had been bound to the hut by Ygilwiv. Ygilwiv needed us to feed a collection of 40 entities which had the body of large insectoid larva with the heads of humanoid infants. The infantile larva needed (by Ygilwiv&#039;s report) to feed on energy in a location known as Hades, then (due to their demonic origins and being bound to the hut) needed to be killed to return them to their enclosure. Each night we were able to successfully recover all the infants, we would be granted a wish.&lt;br /&gt;
&lt;br /&gt;
While we accomplished this, the non-corporeal entity known as &amp;quot;Silence&amp;quot; requested the aid of the away team. They needed us to invoke their name in order to recover strength, and in return they would assist us in the evening infant round-up. The team agreed, which seemed to bolster the entity&#039;s power.&lt;br /&gt;
&lt;br /&gt;
I will review the results of the tests and the wishes at the conclusion of this log, but I wanted to make note of other interesting facts gathered from the knowledgable mage Tasha. Tasha recounted about how many of the dimensions she had traveled to had beings of similar natures. Dragons, she used as an example, could be found in many types across the multi-verse and beyond. On a tapestry she referenced during this story, there were examples of many types of dragons (I should note, Captain, that there was an image which was obviously a Relic Dragon. This was the first time I had met someone who identified anything from our part of space).&lt;br /&gt;
&lt;br /&gt;
I informed Tasha the details of Relic dragons, and she became fascinated, having never seen a Relith before. She recounted having come across a tower known as the &amp;quot;Relith Tower&amp;quot;, but had not been there in millennia (I began at this point to theorize that this entity was more ancient and powerful than they appeared).  I agreed to a cloning procedure so that Tasha could expand their scientific knowledge of Relith species, and in exchange was given compensation to the amount that I had surmised would be needed to repair the damaged artifact recovered from our last adventure.&lt;br /&gt;
&lt;br /&gt;
After 3 nights, we were able to complete Tasha&#039;s task twice, and rewarded with 2 wishes. the first was used on behalf of one of Delphi&#039;s companions who was not there to gain their reward. It was wished that they would become very strong and smart (as well as other physical traits). The second wish was used to free the bound entity previously mentioned (Silence), who I cannot forsee ever becoming a problem in the future.&lt;br /&gt;
&lt;br /&gt;
PROGRAM, End log.&lt;br /&gt;
&lt;br /&gt;
== Chapter 2: Horatio Rises ==&lt;br /&gt;
&lt;br /&gt;
=== Session 18: Cheshire II ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: [[Percy Giffard|Percy]], [[Cecil]], [[Arlin]], [[Vadath|Vadeth]], [[Reylendor]], [[Kellen]], Mumiy &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: Dave (5/17)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: None&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 740 each&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Synopsis&amp;lt;/u&amp;gt;:&lt;br /&gt;
&lt;br /&gt;
On the events of 5/17/22, as recorded by Cecil T Puddingtonsworthshire XIX, Esq. &lt;br /&gt;
&lt;br /&gt;
Upon hearing of the dastardly deeds of a nearby Goblin Horde that was terrorizing the local countryside, the illustrious Cecil T Puddingtonsworthshire (of House Puddingtonsworthshire)  recruited a band of misfits and n’er-do-wells to confront the menace under his command. Under Cecil’s brave and inspiring leadership, a two pronged assault was launched against the cowardly and slow-witted goblins, who were easily outmatched by the stunning display of leadership and marksmanship of everyone’s favorite Gnome. Under his auspicious guidance, none of the rank and file of Cecil’s platoon suffered any serious injuries, except when they failed to heed the orders of their munificent leader. &lt;br /&gt;
&lt;br /&gt;
This battle action, which will be studied by Gnomish scholars for generations, resulted in the eradication of approximately 55 goblins, with their leader captured and delivered back to headquarters for interrogation.&lt;br /&gt;
&lt;br /&gt;
After the battle, a scouting party, bravely led by the venerable Cecil himself, located the base of operations of these goblins and their orcish compatriots.  However, cowardice of the band of misfits prevented a full scale assault, of which the Gnomish leader would most certainly have been successful. &lt;br /&gt;
&lt;br /&gt;
Post the Events of 5/17/22; Concerning Reylendor Aspenmorrow’s Actions &lt;br /&gt;
&lt;br /&gt;
Post battle debriefing, Reylendor asked around about Ensign’s location and learn he was in the Loxodon town where they had first met. Apparently, he had taken to helping the local Apothecary in exchange for space in the backroom. The two analyzed vials of mutant Goblin saliva Reylendor obtained from the lead Goblin. He also learned that Relith Tower shared the name of Ensign’s home, to which he wished to return. In exchange for his insight with both the saliva and tower, Reylendor marked Relith’s location on Ensign’s map, but not before warning him to be wary of any wandering spirits.&lt;br /&gt;
&lt;br /&gt;
=== Session 19: Cheshire III ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: [[Arlin]], [[Vadath|Vadeth]], [[Dancer of the Boreal Valley]], [[Spinel]], [[Violet Lorinda|Violet]], [[Nockdus]], [[Percy Giffard|Percy]],  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: Dave (5/24)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: [[Longfang, Dragon (NPC)|Longfang]] (mentioned)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 910 each&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Synopsis&amp;lt;/u&amp;gt;:&lt;br /&gt;
&lt;br /&gt;
From Vadeth: Vadath and several others were employed by the Order of the Watchful Eye to hunt down Horatio Chesire. The captured goblin boss had given good information on his whereabouts as well as a potential secret entrance. The compound was stormed by the adventurers and a very roided up Goliath Barbarian. All enemies were slaughtered without prejudice and Horatio Chesire himself was successfully captured and has been brought back to Gammelgard for questioning! &lt;br /&gt;
&lt;br /&gt;
Spinel&#039;s hastily scrawled notes: We gave a barbarian speed juice and Falgrim&#039;s fire while raging. I mostly watched the show. Dancer set a trap on the cave&#039;s secret exit. Horatio almost got away in a mechanical contraption, but instead he got stuck and then fell into the ocean. We muscled him out of there. Where did these cheshire orcs and goblins get their shiny armor? Maybe Horatio will know. I don&#039;t think I know enough to use this double-ended glaive well. Nockdus says cheshire goblin flesh tastes bad. &lt;br /&gt;
&lt;br /&gt;
=== Session 20: Echemus II ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: [[Dancer of the Boreal Valley]], [[Búho|Buho]], Trina, [[Nockdus]], [[Ensign]], [[Dur&#039;kalak]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: Kyle (5/25)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: Echemus&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 900 each&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Synopsis&amp;lt;/u&amp;gt;:  With Horatio secured and turned over to the Order of the Watchful Eye, Nockdus went with Dancer back to the Hallasan refugees and met of with some adventurers ready to escort the them back to their village.  After a quiet journey with the said refugees back to their homes the party became aware of a mystical sage staying at nearby encampment who&#039;s location was protected from attacks by dragons.  The party traveled to this encampment and met with the sage.  Dur&#039;kalak came face to face with the warrior protecting the encampment who turned out to be someone familiar with his past. The two pledged to take down the dragon that destroyed their home together.  After a short conversation with some of the other people in the encampment the party then participated in a mystical ceremony where each party member had the privilege to ask one question to be answered by the Moon God.  Ensign found out some information about the people hoping to find him and return him home.  During this ceremony as the magical energies flowed through the space, Nockdus suddenly felt alive again.  He inhaled deeply since it suddenly became necessary to for him to breathe once again.  He asked for a piece of chocolate from [[Búho|Buho]], ate it, and was once again able to savor the flavors that can only come from a dedicated confectioner.  After the ceremony concluded, Nockdus was moved to tears from getting to experience the feeling of being alive once again and the heartbreak of it&#039;s subsequent loss.&lt;br /&gt;
&lt;br /&gt;
After the ceremony the party was given a powerful relic, the Moonwell.  This silver basin resembleing a small bowl on a stand is capable of providing protection from dragons in a one mile radius.  After much debate and discussion, the heroes of Quelmar voted as a community to place the Moonwell in the city of Seglock in hopes of creating a safe place for refugees fleeing the chaos the dragons of the realm had been stirring up lately.&lt;br /&gt;
&lt;br /&gt;
=== Session 21: Cheshire IV ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: [[Arlin]], [[Vadath|Vadeth]], [[Dancer of the Boreal Valley]], [[Percy Giffard|Percy]], [[Spinel]], [[Búho|Buho]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: Dave (6/10)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: [[Longfang, Dragon (NPC)|Longfang]] (mentioned)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 810 each&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Synopsis&amp;lt;/u&amp;gt;:&lt;br /&gt;
&lt;br /&gt;
Falgrim introduced the party to the elf Aldean El’Naddath of House Kessaria (Emissary of the Wold Order and member of the Sylvan Order), who shared how the renowned elven paladin (and Commander of the Sylvan Order) Sir Beren Cohnal&#039;s crypt had been desecrated. He gave the party amulets from his order, which later opened the tomb’s door. The party spoke to his spirit, who said that all but the entry room had been desecrated and only four  of his guardians remained. The party pushed on, clearing out cheshire goblins and orcs. The team discovered many empty, raided tombs in the crypts. It seems their armor and weapons had been taken and warped by the monsters. Beren&#039;s spirit gave the party his blessing to remove items from his remaining lieutenants in thanks for clearing out his crypt. On the party’s return, Aldean identified the impressive array of found items, and provided personalized letters to those with items marked by his order, so that no elf would question their use in non-elf hands.&lt;br /&gt;
&lt;br /&gt;
Spinel’s hastily scrawled notes: Fancy elf man talks a lot. Dancer really wanted to follow tracks around the crypt, but instead Percy just opened the door. Goblins are smelly. Vadeth really wanted to ride the goblin’s mount, but it didn’t end well. But we found where the cheshire armor was coming from. And now I have a nice fiery sword. Spirit man couldn’t eat Buho’s gift of chocolate. When we got back, Buho set a big fire trying to do more cooking. My fur smells like smoke. Maybe I’ll sleep outside tonight. &lt;br /&gt;
&lt;br /&gt;
=== Session 22: Cheshire V/Drakkoths II ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: [[Nockdus]], [[Delphi]], [[Cecil]], [[Elric]], Ren, Barbie, Omni &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: Kyle (6/16)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: Drakkoth&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 785 each&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Synopsis&amp;lt;/u&amp;gt;:&lt;br /&gt;
&lt;br /&gt;
* This adventuring party came together and met when they all independently answered a public posting to take care of a matter of national safety for Isonhound. The posting requested them to meet at an inn in [[Gammelgard]] called &#039;&#039;The Second Breakfast&#039;&#039;. &lt;br /&gt;
* Once there, they are greeted out of the rain, offered a table, asked about their food order, and all wait for their contact to arrive, an older dwarf named Dippy, whom all the staff in the inn seem to hate.&lt;br /&gt;
* Dippy reveals that he is a member of the Order of the Watchful Eye, and that the Order has been attempting to deal with some &#039;Gooby Goblin Creatures.&#039; Dippy also informs the group that the last known location of some of these creatures was in an underground &#039;blunker&#039; in a recently abandoned village known as Graften. &lt;br /&gt;
* The group finishes talking and gathering information before bidding Dippy a wishful goodbye and headed south towards Graften.&lt;br /&gt;
* When they got to the village, the group took a careful, stealthy approach. They investigated a few of the buildings through the windows, only to find them ransacked and abandoned as Dippy said they would be. Eventually, they narrowed down on a building that they believed to be the bunker, and used magic to open the door from the distance. It wasn&#039;t until Omni stood in front of the door that an ambush began. &lt;br /&gt;
* A few goblins filter out from the other buildings, closing in on the group. However, the party manages their own and stays in relative good health. Between intimidation from their sheer power, and actually killing some of the goblins, the party fares well.&lt;br /&gt;
* After a few rounds of combat, however, three Drakkoths appear. Nockdus recognised  one in particular, and informed the group to watch out for the Drakkoth&#039;s weapons in melee.&lt;br /&gt;
* The fight continues on, with the three factions fighting all  against one another. This time, however, the party doesn&#039;t fare quite as well, getting much more hurt this time.&lt;br /&gt;
* [[Cecil]], being the brave leader that he was, utilised a tactical retreat into one of the abandoned buildings, which the Drakkoths were too large to enter. There, he used his arcane abilities to throw a chair out a window, smacking one of them on their head. &lt;br /&gt;
* Meanwhile, Barbie used her intense strength and might to intimidate one of the goblins, effectively turning them into a minion to do her bidding, and convinced some other goblins to stay away from her and give her information on the location of the bunker. &lt;br /&gt;
* [[Elric|Elric Shadowslither Darkheart Overlord of Nightmares]] and his patron sword THE SLAAT graciously help [[Delphi]] in an altercation with one of the other Drakkoths. [[Elric]], using all of his swordsman might, delivers a death blow, leaving the body cleaved at his feet. &lt;br /&gt;
* Upon seeing their compatriot fall in addition to [[Elric|Elric Shadowslither Darkheart Overlord of Nightmares]]&#039; taunting, the other Drakkoths decide to rush him. This gives Omni an opportunity to attack, and delivers another death blow. &lt;br /&gt;
* The third and final Drakkoth, upon fully realising his situation, decides to flee off into the woods. [[Nockdus]] in one final act, decides to shoot blindly into the tree line and manages to clip the Drakkoth one final time. &lt;br /&gt;
* The group then heals up, and investigates the bunker to find many many dead bodies. They collect whatever loot they can, and return to [[Gammelgard]] to report back in to Dippy and collect their reward. &lt;br /&gt;
&lt;br /&gt;
=== Session 23: Mentztonalcoatl ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: [[Karl Anders|Karl]] (Starting XP 2700), Aesir (Starting XP 2700), [[Cyan]], [[Joshua|Joshua,]] [[Cynthia]], [[Silent]],  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: James (6/19)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: Mentztonalcoatl (The Father of the Pearl Dragon [[Cyanocitta|Tlayohualcoatl]])&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 1215 Each &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Synopsis&amp;lt;/u&amp;gt;: &lt;br /&gt;
&lt;br /&gt;
* The party responds to a posting by the Wold Order. We first spent a hot minute at the new temporary headquarters, a staging ground while the Greedy Greeners find their footing in city. They especially were interested in the dark altar that Delphi set up that invokes the death god of &#039;&#039;&#039;Silent&#039;&#039;&#039;. &lt;br /&gt;
* Silent met the adventurers and encouraged them to go on this quest, maybe she even anticipated some might die? Who knows! &lt;br /&gt;
* When they got there, it seemed very cut and dry: Traps, hallways, baddies in the form of Cult of the Dragon Cultists. But ultimately the team was green in a very different way: Their inexperience and susceptibility to impulsive decisions (playing loud music in the caves, brute forcing their way through traps, and attacking/blowing up suspicious things without hesitation) caused them to not only miss a short rest, but trigger a number of things that hurt them along the way. &lt;br /&gt;
* Eventually, 3 suspiciously dramatic Tiamat Cultists fought and tested them, and within 2 rounds, most of the team was dying no thanks to all the traps they had already triggered. They fought hard and took down one of the Cultists in a fiery rage of vengeance, causing all of the mages to flee. Cyan permanently went down in this battle. &lt;br /&gt;
* As the players reached the end of the dungeon, they realized the Dragon of this hoard was not a real dragon, but in fact a &#039;&#039;&#039;River Dragon&#039;&#039;&#039;, a type of sea-serpent like dragon, that was being used as a Stand-in over the hoard. However, the River Dragon taught the team how to take down the illusions of the dungeon (by de-attuning the Selune Splinter) and gave up the hoard to the victorious heroes.&lt;br /&gt;
*The River Dragon gave the team a mission to revive his daughter, but that&#039;s for the players to disseminate and we&#039;ll see if it ever actually comes up again. They have to collect all the missing bones of his daughter who have been collected by adventurers and dungeon delvers in the past&lt;br /&gt;
&lt;br /&gt;
===Session 24: Cheshire V===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: [[Vadath]], [[Arlin]], [[Dancer of the Boreal Valley]], [[Cynthia]], [[Nockdus]], [[Spinel]], [[Búho]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: Dave (6/28)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: &amp;lt;s&amp;gt;Tiamat&amp;lt;/s&amp;gt; Turned out to be Horatio&#039;s Dracohydra &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Our heroes once again took a job posting from the Order of the Watchful eye and set out in an attempt to find where the Chesire orcs may or may not be breeding their Fanged Mounts. It was also discovered that these mounts were in some way of draconic lineage though mutated by Chesire. It wasn&#039;t long before the encampment was found and our heros began their assault. Though it was a brutal fight eventually our heroes came out on top. Even so much as being able to bring back a tougher breed of Chesire Orc and one of the fanged mounts. Upon their return to the city a giant shadow engulfed them. Over head loomed a giant multi headed dragon that began to assault the city of Gammelgard. The Dragon laid waste to a tower within the city and before long flew away. A familiar voice could be heard over the destruction. It was the voice of Horatio Chesire himself yelling from the back of the massive multi headed dragon about the devastation Tiamat will bring forth. &amp;quot;And the might of Tiamat can not be resisted! I shall Purge you all in her chaos&amp;lt;u&amp;gt;!&amp;quot;&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Sessions 25:  The Gala of Protection ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt;  The Quelmar Community at large&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;:  All&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;:  &amp;lt;s&amp;gt;Tiamat&amp;lt;/s&amp;gt; Turned out to be Horatio&#039;s Dracohydra&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: N/A&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
To thank the heroes all throughout Isonhound, the City of Seglock hosted a small festival in their honor. While the intention was to both thank the heroes and help lift the spirits of the community who had faced numerous threats recently, the outcome would become marred with tragedy by the events that unfolded in the early evening of that day.&lt;br /&gt;
&lt;br /&gt;
Booths filled a small courtyard to the north of Seglock University (home of the three time regional [[Olympia Magisteria]] champions, the Fighting Owlbears) providing ample food, games, and other various form of distractions to the citizenry. Local bards like “[[Skinny Leonard]]” and the band “The Bare-knuckled Laddies” preformed live for eager audiences.  As smiles were shared and revelry was made, some of the heroes being celebrated partook in the festivities.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;The Beirgarden:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Adventurers like [[Vadath]], [[Karl Anders]], and [[Trina]] decided to partake in some of the potent potables being offered. Some drank mead and wine to be social, some drank “Utter Moron” to tempt fate, and some drank actual dragon’s blood so they could talk to the monstrous mount they had recently captured.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;The Dunking Booth:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Adventurers like [[Reylendor]], [[Tristram Caniedydd|Tristram]], and [[Linden Rue|Linden]] took turns trying to drop the boisterous town crier into some Seglock river water at the dunking booth.  As toss after toss consistently missed the target the ostentatious man continued to taunt the participants, emboldened by their failures.  It was not until [[Delphi]] approached the line and casually tossed a single pitch toward the awaiting target did the town crier finally fall into basin below him.  There was much rejoicing!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;The Cooking Contest:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Six adventurers entered into the cooking contest at the festival, each bringing a unique dish reflective of themselves to the judging table.  [[Linden Rue|Linden]] came in third with her vegetarian inspired Feywild Meet Pie where the buttery, flaky crust contained a savory sauce and a mouth watering aroma.  Balgeiros came in second with his Eladrin Ale and its surprisingly pleasant chewy sediment that initially looked off putting.  Similarly, the initially concerning dish of Steak Tartare offered by [[Nockdus]] came in first place even though it was a well presented plate of raw ground beef and vegetables topped with a raw egg yolk.  Sadly, [[Percy Giffard|Percy]] was disqualified from the competition when his 5 Alarm Dragons Breath Chili caused numerous judges to seek medical attention from its scorching spices.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Arm Wrestling:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Over at the Arm Wresting Table [[Dur&#039;kalak|Dur’Kalak]] made ready to take down any challenger foolish enough to face him. [[Karl Anders]] responded with a “Hold my Utter Moron” and took him up on it.  Whether it was genuine or just for the theatrics, Dur’kalak curtailed any forward momentum Karl Anders tried to muster and slowly forced the other man’s hand to touch the table and thereby solidified his claim as champion of the Gala.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Gambling:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Some adventurers like [[Reylendor|Reylandor]], [[Delphi]], and Balgerious thought the gods of luck were on their side and entered into the raffle.  Sadly, luck was not in their favor and each ended up without winning tickets.  Delphi further tempted luck by attempting to “Roll Higher than [[Stan]].”  She lost again and was forced to wear a bright green floppy hat and dance a silly dance.  Delphi leaned into the challenge and began to prance around the area like a rainbow colored zebra in a circus prompting Stan to applaud her efforts and declare the challenge “Well met.”&lt;br /&gt;
&lt;br /&gt;
===Session 25a: Center Gate of Seglock===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt;  [[Trina]], [[Stan]], [[Reylendor]], [[Grandmush]], [[Nockdus]], [[Durian]], [[Violet Lorinda]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;:  James (7/1)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;:  &amp;lt;s&amp;gt;Tiamat&amp;lt;/s&amp;gt; Turned out to be Horatio&#039;s Dracohydra&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 1707&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
After the initial welcoming distractions of the Gala of Protection that each of the party members participated in, there was a sudden crash of chaos as the various factions causing strife around Isonhound began a coordinated attack around the three southern gates of the city of Seglock.  Seven of the adventurers attending the Gala rushed toward the center of the commotion at the middle gate as others spread out to the two gates on the left and right sides respectively.  &lt;br /&gt;
&lt;br /&gt;
The center group initially encountered a significant cadre of alchemically enhanced goblins commonly known as “Cheshire Goblins.”  As swords clashed and spells were slung a professor associated with the nearby university exited a nearby building with a combat capable automaton by his side. The party watched in jubilant surprise as the automaton sprayed some of the injured goblins with a cone of alchemical fire that initially burned them but then caused the goblin’s blood to boil, their bodies begin to loose cohesion, and then ultimately burst into a pile of fetid goo.  When the goblins were all dispatched, a mighty roar was heard from above.  The professor urged the party to swiftly move into a nearby building, but before they could everyone was raked with a devastating poisonous attack breathed down on the area by a multiheaded dragon flying overhead.&lt;br /&gt;
&lt;br /&gt;
The party scrambled into the nearby building that the professor had escaped into and pulled those who were lying unconscious on the ground into the safety of the structure.  Taking but a moment to cast healing spells and drink potions to recover from the recent events, the party found themselves in an alchemical laboratory belonging to the university.  The professor aiding them was responsible for alchemical coursework for the university but was also studying some of the creations menacing the region. As the party looked toward an unconscious drakkoth secured to a converted pool table in the corner, the professor explained that he had recently discovered a reagent that when it comes in contact with the blood flowing through a Cheshire Creation causes a devastating chemical reaction that ultimately kills them.  The key to this reagent though is that the target must be injured enough for the chemical to cascade throughout the target’s body.  The professor distributed some doses of the reagent to the party members, refilled his automaton with more of the reagent, and urged the party to progress toward the breach where the intruders were emerging from.&lt;br /&gt;
&lt;br /&gt;
Charging into the next room on the way to the center gate the party encountered three of Cheshire’s most deadly creations, dual-bladed glaive wielding guardians.  The professor nearly died before the party were able to dispatch the monstrosities, but the reagent was proving to be effective on the hulking brutes as well.  The party pressed on and met up with another professor, a dryad responsible for druidic studies, and their own automaton companion as well.  The group soon approached the breach as a mass of goblins and guardians burst through the rubble.  The magical members of party and the professors produced a devastating combination of spells to styme the intruders in their tracks allowing the “Hackers” and automatons to quickly dispatch them.&lt;br /&gt;
&lt;br /&gt;
With the rush of combat dissipating, the party worked with the professors to fortify the broken gate and plug the holes created in the initial moments of the invasion.  As the city guard came to relive them, the party members took only a moment to bind their wounds and catch their breath before dealing with the incredible aftermath from the day’s events.&lt;br /&gt;
&lt;br /&gt;
===Session 25b: Left Gate of Seglock===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Asheer]], [[Pot&#039;tu Kobb]], [[Dur&#039;kalak]], [[Cecil]], [[Karl Anders]], [[Tokax]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;:  Dave&#039;s Story, James&#039; Execution (7/6)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: &amp;lt;s&amp;gt;Tiamat&amp;lt;/s&amp;gt; Turned out to be Horatio&#039;s Dracohydra&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 1430&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt; &lt;br /&gt;
&lt;br /&gt;
*Players watched the recap/intro video to get caught up especially on the Cheshire Goblins&lt;br /&gt;
*We started our festival going straight into the BANG explosion. Players ran down the street as the festival closed up shop.&lt;br /&gt;
*Inside the gates of Seglock Univeristy, this group was the closest to the building that Cheshire/Dracohydra was infiltrating so they got a good show of it, and had to dodge a prismatic breath spray first thing, which already put the team in terrible shape (two went down).&lt;br /&gt;
*Now with the team in bad shape, Kyle helped the &#039;&#039;&#039;Dragonflesh Abomination&#039;&#039;&#039; make his debut, crashing out of a nearby building damaged by the siege. It began a chase of the players through the city as they tried to avoid its acid spit and the various obstacles of a city under peril.&lt;br /&gt;
* After &#039;&#039;&#039;5 rounds&#039;&#039;&#039; (~2 hours) they finally escaped him, and in the long, dramatic, and daunting chase, also managed to get him down a bit of health (though he has regeneration so it wasn&#039;t as much as they&#039;d have liked)&lt;br /&gt;
*Once they caught their breath and could effectively heal from the Tiamat attack and damages incurred in the chase, they witnessed the Cheshire Goblins also heading towards a Firearm warehouse.&lt;br /&gt;
*When given the choice to chase the goblins to the warehouse or to head back all healed up to kill the Kaiju, they votied 4-3 in favor of finishing off the &#039;&#039;&#039;Abomination&#039;&#039;&#039;&lt;br /&gt;
*They found him in the middle of a battle with city forces, and used their surprise round to knock him down a notch. After 2 rounds of actual battle, they managed to finish him off, with one player taking the acid glands.&lt;br /&gt;
*Much discussion over the Moonwell, was it working? Was that Tiamat? Is this abomination considered a dragon? Who knows!&lt;br /&gt;
===Session 25c: Right Gate of Seglock===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Patches]], [[Omen]], [[Vadath]], [[Linden Rue]], [[Tristram Caniedydd|Tristram]], [[Delphi]], [[Amund Zen]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;:  Kyle (7/15)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: &amp;lt;s&amp;gt;Tiamat&amp;lt;/s&amp;gt; Turned out to be Horatio&#039;s Dracohydra&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 771 xp&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt; This group of adventurers cut their festivities short when a huge explosion was heard from the direction of Seglock University. They rushed through the Right Gate into a dining hall, where [[Cheshire&#039;s Goblins|Cheshire&#039;s goblins]] and a few orcs armed with projectile weapons were attacking students and professors. One student was unfortunately killed before two more could be rescued, with the aid of Professor Galloway. This professor was so thankful for their help that he later rewarded each adventurer with a Scroll of Boiling Oil. He claimed that the goblins were raiding the university for alchemical supplies and research notes, and these creatures were seen dashing between doors in the dormitory. The group didn&#039;t make it to the end of the living quarters where the professors lived, but on the way they did encounter a massive automaton followed by a very shifty Professor Hargraves. He was carrying an armful of supplies and his research notes and refused to answer any questions posed by the adventurers. Intrigued and frustrated by this, members of the [[Band of the Iron Hawk]] seized the professor and took his assets, but not before defeating the automaton. As night fell and the adventuring party retreated from the site, they noticed a &#039;&#039;&#039;multi-headed&#039;&#039;&#039; &#039;&#039;&#039;dragon&#039;&#039;&#039; flying high in the sky and breathing fire.&lt;br /&gt;
&lt;br /&gt;
===Session 26: Aftermath of the Attack on Seglock===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt;  [[Eurus]], [[Omen]], [[Nockdus]], [[Búho]], [[Percy Giffard|Percy,]] [[Amund Zen]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;:  Kyle (7/20)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: None&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: Varying (4th levels proceed to level 5)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt; The day after the attack on Seglock University, several adventurers set out to investigate what had happened. They got clearance from Mayor Towson (but no promise of payment) to ask Captain Visio about talking to the prisoner [[Professor Hargraves.]] Also in the room was &amp;quot;The Baron&amp;quot;, an Eladrin Elf with not much to say of significance. Captain Visio was found at the field hospital set up initially as a refugee camp, but now being used to house the dozens of people wounded in the attack. Dr. Le&#039;Brock, a Dragonborn doctor is currently running the field hospital and directed the heroes to the Captain. Cpt. Visio was found digging pits for the fallen, and was assisted by [[Amund Zen]] and [[Búho]]. After some convincing, he gave the adventurers permission to review Prof. Hargraves&#039; seized belongings at the prison barracks, and handed them a &amp;quot;Torso Coin&amp;quot; as proof of his word. [[Nockdus]] had also made an impressive and successful effort of not devouring any corpses during the visit to the field hospital, where they were surrounded by dead, dying, and bleeding people. &lt;br /&gt;
&lt;br /&gt;
On the way to the prison, [[Omen]] ran ahead of the party and made a wax mold of the Torso Coin for unknown reasons. The coin was brought to Lieutenant Steve Torso, who mumbled something about three other coins being in existence. He gave the heroes the keys to the contraband room, where [[Nockdus]] and [[Percy Giffard|Percy]] copied Prof. Hargraves&#039; notes with the aid of a forgery kit and a Silent Image spell. Surprisingly, Amund Zen handed the key set over to Omen to sneak over to the professor&#039;s cell, &amp;quot;for the greater good.&amp;quot; Unfortunately, the geometry of the barracks did not allow for such a thing. Búho, Omen, and Eurus convinced Ltn. Torso to let them talk to the professor for a few minutes with an incredible amount of charisma. Hargraves was again unwilling to speak much, and would only promise to give more information if released. Altogether, the party learned that (1) Professor Hargraves had no one else he could trust at the university, (2) he has a recipe for acidic glue, (3) [[Horatio Cheshire (NPC)|Horatio Cheshire]] had tried to hire the professor but he turned him down, (4) Hargraves was Cheshire&#039;s former star pupil, and (5) he had notes on several years of research describing how to add or remove mutations. Upon leaving the barracks, Nockdus was able to pickpocket the Torso Coin from Ltn. Steve Torso, returning the number of coins out in the wild to four.&lt;br /&gt;
&lt;br /&gt;
The adventurers then went on to the university to gather more information. A few members of the party split off to go to the school spirit store and buy some [[Fighting Owlbears]] merch. The others spoke with Magus Varellion Savynne, a tall, bald, and feminine appearing elf bearing markings of the [[Katharda Academy|Geodaury]]. She informed the heroes that Hargraves had been temporarily fired from the university at an earlier point, but was rehired on conditions of good behavior. It also came up in conversation that one of the warehouses that was looted in the city had advanced projectile weapons (guns). The party was reunited by an [[Sigmund Bestimmung|incredibly eager and bald associate professor with words floating above his head]], who insisted on introducing the Magus with great bravado. Savynne was unimpressed by this display and curtly dismissed the professor. At the conclusion of their discussion, the party made its way back to the mayor to reveal what they had learned. Búho was drawn toward a partially wrecked building by the smell of decadent chocolate. It was here that he was reunited with his former mentor, who had started him on the path of becoming a world-class chocolatier. She revealed to him the secret ingredient that was missing in his recipes and leading to gastrointestinal distress - carob. With a face full of happy tears, Búho requested that he travel with her for a while and she agreed.&lt;br /&gt;
&lt;br /&gt;
===Session 27: Thymor&#039;ala the Black===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Ensign]], [[Thuchor]], [[Joshua]], [[Silent]], [[Harold]], [[Alanis]], [[Markoth]] (and a cameo from [[Dur&#039;kalak]], commentary by [[Cynthia]] and [[Tokax]])&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;:  James (7/23)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: Thymor&#039;ala (Black Dragon)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 1208&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Joshua receives a vision in his coma: &amp;lt;blockquote&amp;gt;&#039;&#039;&amp;quot;You see before you the end of all things. The great black dragon rises up from the dark depths, its eyes glowing with a terrible green light. A tower looms in the background, its top disappearing into the clouds. The mountains trembles and explodes, sending a shower of rock and dust into the air. The world is coming to an end. In the distance, you can make out five figures dressed in purple, green, white, blue, and orange. They&#039;re calling something, but you&#039;re deaf. They must be doing this. You can&#039;t understand how; it must be their fault. Their fault! Their fault! This is their fault! The end of the world is their fault! But you can stop it! You must stop the big black dragon before it is too late!”&#039;&#039; • &amp;lt;/blockquote&amp;gt;&lt;br /&gt;
*The team headed out towards the &#039;&#039;&#039;Relith Tower&#039;&#039;&#039;, possibly the tower from the vision, near the Barrier Peaks. But failed their traveling/survival checks and got lost.&lt;br /&gt;
&lt;br /&gt;
*Failing their travel checks, and landed themselves in [[the Burning Forests]], ambushed by the dragon living there.&lt;br /&gt;
*Spent the rest of the session fighting said Black Dragon, they got it down to 10 HP before it flew away. They had 2 FULL ROUNDS of trying to take out the last 10 HP but failed every roll.&lt;br /&gt;
*[[Dur&#039;kalak]] himself showed up at the store and we dropped a Dur&#039;kalak on the board in that last round to even let him take a shot and get the killing blow. But he rolled low too.&lt;br /&gt;
*Dragon got away, everyone vowed to kill that dragon no matter what because it almost killed everyone several times.&lt;br /&gt;
*They still were able to track the Dragon thanks to a well timed &amp;quot;Hunter&#039;s Mark&amp;quot;, and went to its hoard, raiding what little was left there as the Dragon is moving to a new secret location.&lt;br /&gt;
&lt;br /&gt;
===Session 28: Mentztonalcoatl II/Sro III===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Hugo Clarion|Hugo]], [[Kluck]], [[Tristram Caniedydd|Tristam]], [[Linden Rue]], [[Markoth]], [[Volrac]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: James (7/29)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 1866&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* The party met in the Trout&#039;s Toe, the tavern in Seglock where Professor Galloway thanked Linden and Tristram for coming out and accepting this meeting. Galloway&#039;s contact with [[Wold Order|the Wold Order]] was looking for new heroes to delve into the FireGates (See Session 23)&lt;br /&gt;
* Once the team was formally introduced in the tavern, they went out to the dungeon (after causing a tavern fire they extinguished), did a lot of scouting around, and ran into &#039;&#039;&#039;SRO THE GREAT&#039;&#039;&#039; who told them they shouldn&#039;t be fighting a Dragon in it&#039;s own lair &#039;&#039;(Rule #1 baby!)&#039;&#039;&lt;br /&gt;
* After more scouting, the team found out the dungeon had imprisoned a dragon to serve as the main threat. This made Sro pissed. He cited the &amp;quot;Law of Consequences&amp;quot;, essentially stating &amp;quot;These guys did a fucked up thing, that&#039;s a good dragon that&#039;s now an enslaved servant of the Wold Order, who turned out to be behind the whole thing&amp;quot; and Sro ordered the team to take down the dungeon and free the dragon (with a 22 rolled by Linden on a dispel magic to break the magic bind)&lt;br /&gt;
* After lots of very deadly fighting with the baddies inside the dungeon, they raided the hoard that was set up there, learning that it was a fake hoard that the Wold Order puts in place as part of the testing grounds.  They took the hoard, and even got to fly Sro back to Seglock.&lt;br /&gt;
&lt;br /&gt;
[[Category:Into the Greedy Green]]&lt;br /&gt;
&lt;br /&gt;
===Session 29: Olympia Magisteria===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; Pum, [[Cecil]], Ren, [[Volrac]], Ignidicus, [[Reylendor]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: John (8/6)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 1500&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt; The 128th Annual Olympia Magisteria&lt;br /&gt;
&lt;br /&gt;
* The players were attending the final game of the tournament when the tournament director is seen running thought the stands with a panicked look on her face.  It turns out that the two teams that were supposed to be in the finals are missing.&lt;br /&gt;
* Because this final game is like the Super Bowl, the director needed &#039;&#039;anyone&#039;&#039; to take the field or else risk the crowd&#039;s anger and the loss of financial assets.  The Adventurers agree to participate in the last game as &amp;quot;Celebrities.&amp;quot; &lt;br /&gt;
** Game 1 - Played in the &amp;quot;Giant Chemistry Set&amp;quot; arena.  Seglock crushes Gammelguard. &lt;br /&gt;
** Game 2 - Played in the &amp;quot;Giant Ant Mounds&amp;quot; arena.  Seglock barely beats Gammelguard again &lt;br /&gt;
** Game 3 - The two teams teamed up to play against a group of veterans. Played in the &amp;quot;Eldritch Nightmare&amp;quot; arena.  It is a tight fight but then the adventurers pull out an amazing series of plays and defeat the Veteran team&lt;br /&gt;
&lt;br /&gt;
[[Category:Into the Greedy Green]]&lt;br /&gt;
&lt;br /&gt;
===Session 30: Thymor&#039;ala the Black II/Mothers I===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Linden Rue]], [[Kluck]], Pum, [[Dur&#039;kalak|Dur’kalak]],  [[Tristram Caniedydd|Tristram]],  [[Kihlek]], Pot&#039;tu&#039;N&#039;Kobb&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: Dave (8/11)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: (Thymor&#039;ala the Black)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 1643&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt; &lt;br /&gt;
&lt;br /&gt;
Mother Love, a well-loved alchemist who gathers herbs in the swampy wilderness near the crossroads [[Apara]], requested the help of adventurers with a dangerous task: driving off a dragon. A black dragon had recently made its home in the surrounding swamps, not only making the area far too dangerous to gather herbs in, but also disrupting the natural state of many of the plants through its widespread lair effects. (This second effect was confirmed when Pot&#039;tu&#039;N&#039;Kobb consumed some and had his tongue numbed instead of the expected taste of a healing herb.) &lt;br /&gt;
&lt;br /&gt;
Answering the call, the group of adventurers arrived in [[Apara]] and met with Mother Love, who promised very little in the way of rewards, but offered her services as an apothecary and to bake some pies. The party was quickly pointed in the right direction and went off into the swamp. &lt;br /&gt;
&lt;br /&gt;
The swampy terrain and regional effects of the dragon&#039;s presence made the trip take longer, but the party arrived at the target cave about an hour before sundown. Despite half the party acknowledging the risks of taking on the dragon in its lair, the party pressed on and entered the cavern. Battle was joined, but the dragon surprisingly seemed as interested in turning the group away and against Mother Love as it was in fighting. Only after it was clear that a fight was inevitable did the dragon fully engage. [[Tristram Caniedydd|Tristram]] utilized a pre-prepared tiny hut spell to provide a safe harbor for the party to recover and stay safe from breath attacks during the combat. The battle was fierce, but the adventurers prevailed without losses (not even familiars and drake companions). &lt;br /&gt;
&lt;br /&gt;
[[Dur&#039;kalak]] immediately set to tearing the carcass apart while the majority of the party searched for the dragon&#039;s horde. The horde itself was relatively small (having recently been moved) but it also contained a clutch of 3 dragon eggs which [[Linden Rue]], [[Pum]], and [[Tristram Caniedydd|Tristram]] have No Idea that dragons would do such a thing as lay eggs, so they must be illusionary figments. While debating the best approach to handling the nin existant eggs, a wave of energy washed over the group, marking each of them with some kind of magic mark, and granting them all access to a small bit of magical power. &lt;br /&gt;
&lt;br /&gt;
[[Category:Into the Greedy Green]]&lt;br /&gt;
&lt;br /&gt;
===Session 31: Drakkoths IV===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Cynthia]], [[Grandmush]], [[Durian]], [[Markoth]], [[Harold]], [[Ferris]], [[Trina]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: James (8/14)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: Drakkoths, (Bounty Board Mentions of) Flame, Prelnirith, Azuspear, and more...&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 1150&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* The players killed a bunch of Cheshire creations! With &#039;&#039;&#039;Drakkoth Blood&#039;&#039;&#039; a plenty from the University, one-shotting Fang Mounts, Cheshire Goblins, and Glaive Guardians has become more sport than work.&lt;br /&gt;
* That is...until the blood ran out. When they went back to Professor Nguyen at the university for more Drakkoth Blood they were told there was no more...the projects funding was all taken away. The [[Into the Greedy Green/NPCs#Baron Faro|Baron]] explained his personal decisions in a town meeting, but the players were able to cunningly persuade him to start putting money back into the Drakkoth blood projects. &lt;br /&gt;
* The Baron also made it clear to the adventurers that there are many in the city, especially in his circles, that fear the presence of more and more &amp;quot;Heroes&amp;quot; and &amp;quot;Guilds&amp;quot; is drawing unnecessary attention to Seglock, especially as rumors of eggs are abound. &lt;br /&gt;
* Until the lab experiments can be back up to speed, the group was approached by the &#039;&#039;&#039;Protectors of the People,&#039;&#039;&#039; a grassroots organization looking to expel Dragons from the land, as well as &amp;quot;Dragons&amp;quot;, a term they&#039;re using to describe the powerful money hoarders of Isonhound like the Baron. &lt;br /&gt;
* The &#039;&#039;&#039;PotP&#039;&#039;&#039; had a great map tracking Drakkoth migrations, and pointed the team in the direction of a group that he believed was going to ambush the city of Raritan, the team followed the tracks, and fought the Drakkoth, ultimately leaving 2 alive: one for Seglock, one for PotP. The Blood is back and flowing for everyone!&lt;br /&gt;
&lt;br /&gt;
[[Category:Into the Greedy Green]]&lt;br /&gt;
&lt;br /&gt;
===Session 32: Uhlm===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Asheer]], [[Delphi]], [[Elric]], [[Spinel]], [[Eurus]], Ona&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: Kyle (8/17)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: &amp;quot;Uhlm&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 2359&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* The team was summoned by a scholar from Deeplake who had been studying an old text, which referred to a dragon that could sway the outcome of the war. He discovered a riddle that he was having trouble with, but deciphered that the first lines referred to Direheart Pond, nearby.&lt;br /&gt;
* At the pond, the team solved the riddle, which involved Elric kissing a frog, who turned out to be a satyr called the Curator. The Curator revealed that he planted the riddle and claimed he had a mutual self interest with the adventures. He said he is a curator of a place of &amp;quot;pure evil&amp;quot;, the Shadow Forge, which is capable of producing some pretty nasty creatures. He said that [[Horatio Cheshire (NPC)|Horatio Cheshire]] has found the forge, and worried that he would create even more Cheshire monsters. The Curator required a fey key to return to the forge and ensure the forges remain shut down. However, he gave the key to a dragon called Uhlm for short (Uhlm doesn&#039;t like being referred to by his full name) for safekeeping. The curator opened a portal to a town in the plane called &amp;quot;Thaer&amp;quot;.&lt;br /&gt;
* Thaer, the adventures learned, is populated by about 15 people that....are weird disturbing replicas created by Uhlm. The plane seemed to end at the small town&#039;s borders. Uhlm did indeed have a fey key, but informed the team that 3 keys were needed to access the Shadow Forge...and no other keys exist. But Uhlm could essentially revert time in the plane, sending the team (key in hand) back to the portal to once again find Uhlm (who wouldn&#039;t remember anything) and another instance of the key...twice.&lt;br /&gt;
* Each time the plane was reverted, however, it started to fight back. Much fighting and yelling ensued, including one moment where Eurus threw a death knight over the edge of the town. The other death knight banished Ona back to Deeplake with one of the keys. Ultimately three keys were obtained. Spinel, and later Ahseer and Delphi, attempted to persuade Uhlm to return to world of mortals and help them in their cause, but he would not be convinced. Uhlm helped usher the adventures to the portal, before the second death knight could cause more damage. The team met up with Ona, and turned over the 3 fey keys to the Curator.&lt;br /&gt;
&lt;br /&gt;
[[Category:Into the Greedy Green]]&lt;br /&gt;
&lt;br /&gt;
===Session 33: Mothers II===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt;  [[Arlin]], [[Violet Lorinda|Violet]], [[Pot&#039;tu Kobb|Pot&#039;tu]], [[Boros]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: John (8/23)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;:  N/A&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;:  1563&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The players were invited to free food and drink from Archie Stewart, a recruiter for the Protectors of the People.  Archie had specifically invited these individuals because their previous actions indicated a similar philosophy to the PotP.  He told the adventerers the motto of the PotP, &amp;quot;&#039;&#039;Make sure your neighbor&#039;s plate is full, and yours will never be empty&#039;&#039;.&amp;quot;  He invited the adventurers to the PotP headquarters and asked them to go on a typical supply run out to a couple of needy villages.&lt;br /&gt;
&lt;br /&gt;
Arlin and Violet took notice of the Gold Dragon Egg behind Brenna&#039;s desk and asked how Brenna got the egg.  Brenna responded that it was a &amp;quot;family heirloom&amp;quot; and responded with aggressive undertones when pushed on the matter.  Violet did an Insight Check and got that Brenna is not lying that it is a family heirloom and is acting protective of the egg. &lt;br /&gt;
&lt;br /&gt;
The adventurers were given supplies to give out to two communities. Upon getting to the first town the adventurers met with the town leader who inspected the supplies.  The town leader, upon seeing the Candy in the supplies confronted the party for having it in their possession.  His wife had eaten an entire bag of the candy seeking joy in their life of squalor, and after finishing it went into deep depression and eventually died from neglecting herself.  The town leader did mention his own love of Mother Love Pie&#039;s though. &lt;br /&gt;
&lt;br /&gt;
The party did not deliver the candy and instead experimented on it.  Arlin casted &amp;quot;Purify Food&amp;quot; on some of it, which rendered the candy mundane but of superior quality.  Violet ate a regular piece to discover it&#039;s effects.  She immediately remembered a time of intense joy in her life, but then immediately forgot it, and the candy left her unaware of the cause of the intense joy she was feeling.  Arlin noted her momentary &amp;quot;Thousand Yard Stare.&amp;quot;  The party then purified all of the candy in their possession and did not give any out. &lt;br /&gt;
&lt;br /&gt;
THEN THEY FOUGHT A TROLL.&lt;br /&gt;
&lt;br /&gt;
===Session 34: Cheshire VI - The Shadow Forge (Fundraiser Event) ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Arlin]], [[Violet]], [[Boros]], [[Delphi]], [[Durian]], &lt;br /&gt;
&lt;br /&gt;
[[Vadath]], [[Markoth]], [[Cynthia]], [[Linden Rue]], [[Tristram]], &lt;br /&gt;
&lt;br /&gt;
[[Tokax]], [[Percy]], [[Amund Zen]], [[Drang]], [[Amber]], [[Zevendell]], &lt;br /&gt;
&lt;br /&gt;
with setup help by [[Pot&#039;tu Kobb]], [[Harold]], and [[Grandmush]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: Dave, James, and Kyle! (8/27) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: Horatio&#039;s DracoHydra!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 5000&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt; Horatio was hunted down and killed. Despite being a massive adventure, that&#039;s really the only important thing in the overall story that happened here.&lt;br /&gt;
&lt;br /&gt;
== Chapter 3: Night Approaches ==&lt;br /&gt;
&lt;br /&gt;
===Session 35: Flame II ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: [[Clank]], [[Kaba]], [[Naxxradormu]], [[Orifyire]], [[Rakim]], and [[Rex]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: James (8/28) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: &amp;quot;The Doritos Dragon&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 3680 XP Total (525 per character)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The session begins inside The Melted Muse, a well regarded fondue establishment in the town of Launda. There a group of travelers are being hailed as heroes for warding off the attack of a blue dragon. As a reward for their actions they are given their selection of cheeses to sample including a form of imported cheddar. Almost as soon as the last one of them selects their meal an explosion ruptures the side wall of the establishment sending melted cheese flying into the Melted Muse. At the source of this explosion is a furious looking red dragon who has landed where the large pot of melted cheese had been sending its contents pouring into the nearby restaurant and injuring two of the adventurers.&lt;br /&gt;
&lt;br /&gt;
Some of the inhabitants of the restaurant attempt to escape the crumbling building while simultaneously trying to rescue the unconscious townsfolk nearby. Meanwhile the remaining adventures still inside the Melted Muse distract the dragon with a flurry of magical attacks and a javelin skewered with cheese, which unfortunately failed to blind or even hit the dragon as it was intended. In a rage, the dragon breathed a fiery breath into the tavern hitting two of the adventurers and knocking one of them unconscious (the rather fragile Wizard Naxxradormu). The red dragon then moved on to rampage through the rest of Launda, deciding to ignore an obvious tension between them and the Dragonborn Barbarian Rex. &lt;br /&gt;
&lt;br /&gt;
The adventurers evacuate to a nearby airship which had appeared during the fight to rest and acquit themselves with the gnome artificer who helmed it. The artificer, named Lorita, came to thank the party for their intervention in saving her hometown and then proceeded to plead with them for aid in stopping what she thought was an even greater threat. Nearby there was a structure called the Spyre located in the  direction the red dragon they had encountered came from. This potentially meant the structure was damaged and that its function, to keep the emanations from the Shadowfell sealed, could be compromised. The party agreed to investigate after they inquired further (intimidation check) about the nature of the Spyre that Lortia had kept hidden. &lt;br /&gt;
&lt;br /&gt;
They arrived at the Spyre to find it engulfed in shadowy energy. They attempted to latch onto the Spyre so that they could access the top, a peak some 60 feet up, and potentially gain entry to the structure. Upon doing this a burst of lightning stuck the tower severing the rope and sending one of the party members (again the very fragile Naxxradormu) falling from the ship. Thanks to the quick thinking of the Dragonborn Artificer Clank, equipped with a “canon of levitation” , Naxxradormu&#039;s fall was interrupted and he was able to ascend to the ship safely. During this time the dark energies which saturated the ground formed into several dark gelatinous creatures which the party attempted to fight to mixed results. The party decided to leave the threats outside the tower be for now and resumed their investigation of the Spyre. The party made quick work of devising an entry plan (it was quick in game, irl it took very long) involving elevating the airship using Kaba’s gust spell, 50 feet of rope, and a pair of immovable rods loaned to members of the party by Lorita. The plan worked well enough allowing the party to enter the tower while also setting off the lightning deterrent several more times including one that fried the rope they used to lower themselves into the tower which injured several party members (the immovable rods were retrieved by the flying Naxxradormu). &lt;br /&gt;
&lt;br /&gt;
Inside the tower they discovered a room with a large moon pool filled with inexplicable moon light. They investigated a pair of levers located on opposite walls, one which acted like a dial shifting between several positions and another a traditional on and off style switch. Before long they discovered a set of mirrors placed in the four corners of the room and shifted them to focus the moonlight into the moon pool. This caused a door filled with black ichor, which had previously fascinated members of the party and even caused one to take psychic damage from interacting with it, to dissolve. Through experimentation the party discovered the mechanism to be a way of opening portal-like connections to various rooms inside the tower, the dial shifting which room was accessible and the switch changing whether the portal was open. &lt;br /&gt;
&lt;br /&gt;
They investigated each room which involved a battle (more like an ambush on the parties part) with shadow tainted zombies, an encounter with more shadowy oozes (of note lightning and slashing damage caused them to split), non-trapped chest with a trapped wand of magic missile, and a corpse baring the symbol of the Wold Order. After thoroughly exploring the smaller rooms of the tower they moved onto the last, larger room. In it they discovered the remains of “Lord Believer” (as nicknamed by one of the party members) who had transformed himself into an immensely powerful, shadowy being. &lt;br /&gt;
&lt;br /&gt;
He attempted to deceive the party into joining him but was foiled by the successful intuition of Rex (thanks to the temporal intervention of Naxxradormu) and then revealed he manipulated the dragon into attacking Spyre. The two wizards of the party attempted to coordinate a simultaneous incendiary attack on Lord Believer but were foiled by his ability to possess one of them. The possessed adventure then attempted to use that same attack on the party but was foiled by the remaining Wizard’s counterspell. Lord Believer, in possession of Kaba’s body, fled the immediate confines of the moon pool room but was chased by Rex resulting in what can only be referred to as “Tortle Golf” as he was knocked back into the moon pool and then restrained by Rakim Greyshot’s ensnaring arrows. &lt;br /&gt;
&lt;br /&gt;
Meanwhile Clank and Orifyire, the Dragonborn Fighter, aided by Naxxradormu&#039;s Vortex Warp spell, discovered and subsequently placed two red gems into pedestals from which they had been displaced, likely by the earlier dragon attack. Their placement created a wall of force which separated the chamber from the moon pool and would have acted as a seal for Lord Believer if he had not been knocked back into the moon pool during “Tortle Golf.” Kaba was subsequently incapacitated releasing Lord Believer into the moon pool and he nearly cut off the portal to the chamber the rest of the party was trapped in and escaped but was apprehended by Naxxradormu&#039;s Vortex Warp spell (he failed a DC 16 check with a 15) trapping him in the chamber substantially weakened but still far from harmless. &lt;br /&gt;
&lt;br /&gt;
The party members now trapped in the chamber orchestrated a plan to relieve the wall of force temporarily to allow all but one party member escape who would then reengage the seal. Clank was all but prepared to sacrifice himself as the remaining party members escaped but just as the seal was reformed Naxxradormu used his final casting of Vortex Warp to transport Clank into the moon pool and sealing Lord Believer in his tomb once again. The members of the party then re-emerged from the Spyre and met up with Lorita who informed them their several hours of exploration, rest, and combat had appeared to occur in only a couple minutes. &lt;br /&gt;
&lt;br /&gt;
As a reward for their deeds Lortia bestowed upon them the choice for either 400 GP or the magical item which she had loaned them. Several of the party members kept the magical items including two lucky stones, the pair of immovable rods, and a lightning javelin. Naxxradormu on the other hand had taken the 400 GP but attempted to exchange it for information on a mysterious Launda Artificer. Thus this adventure concludes but not our tales of the Greedy Green.&lt;br /&gt;
&lt;br /&gt;
===Session 36: Mothers III ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Clank]], [[Eurus]], [[Amund Zen]], [[Delphi]], [[Naxxradormu]], [[Airavata]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: John (9/8) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: N/A&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt; &lt;br /&gt;
&lt;br /&gt;
* The party was contacted by &#039;&#039;&#039;Archie&#039;&#039;&#039; who was attempting to save his job.  In Session 33, the party kept the Mother Joy candy and did not deliver it.  The person who donated it found out and was mad, the people who didn&#039;t get it then found out and were mad, and &#039;&#039;&#039;Brenna&#039;&#039;&#039; found out and was &#039;&#039;pissed&#039;&#039;.  &lt;br /&gt;
* Archie nearly lost his job, but he came up with a plan.  On his own he gathered adventurers to take out some cultists who have been harassing villages in the area.  The took the party to the PotP headquarters to tell Brenna.  Brenna is not happy and wants to cut off working with adventurers completely because if they can&#039;t be trusted to take donations to needy people then they are no good to the PotP.  &lt;br /&gt;
* Archie pleads with Brenna (&amp;quot;Come on Brenna!  Taking out cultists is what adventurers are known for.&amp;quot;) and Brenna relents.  Brenna then adds an additional request to the party.  She puts up 1,000gp (money that was donated by &#039;&#039;&#039;Pot&#039;tu&#039;&#039;&#039;) to get whatever documents from the &#039;&#039;&#039;Mayor of Synara&#039;&#039;&#039; that were just delivered to the cult.  The party goes to the cultists and fights them.  In the aftermath they recover the documents which include a letter from the mayor to his son in the cult and a pardon for all the crimes the son has done (murder, kidnapping, and theft).  In the letter the mayor says that he will make it look like the son was acting as an undercover agent all along and even use this fake situation to have the son point the finger to some of the mayor&#039;s political opponents. &lt;br /&gt;
* Half the party delivers the son back to the mayor and negotiate payment to keep everything quiet, and the other half decide to go to Brenna to deliver the documents.  &lt;br /&gt;
* The mayor agreed to give weapons and armor to the one group if things stay quiet, but the other group blew the deal when they turned over the documents to Brenna. &lt;br /&gt;
* Archie got to keep his job!&lt;br /&gt;
&lt;br /&gt;
===Session 37: Bleucorundum II ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt;  [[Dancer of the Boreal Valley]], [[Zevendell]], [[Amber]], [[Vadath]], [[Omen]], [[Markoth]], [[Drang]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: James (9/11) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: [[Bleucorundum]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 1043 each&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt; &lt;br /&gt;
&lt;br /&gt;
* The Players are recruited by Markoth to come visit [[the Protectors of the People]] headquarters on a very special request directly from the top: [[Brenna]] has a lead and wants answers on [[Echemus]], a strange otherworldly Dragon she fears is in the area but she can not find. &lt;br /&gt;
* The PotP had (apparently) picked up a prophecy from the &#039;&#039;&#039;Crying Scryer&#039;&#039;&#039; during a regular drop off near &#039;&#039;&#039;Hallesen&#039;&#039;&#039;: &amp;quot;&#039;&#039;&#039;Cave un Eros, et erum te cavebit&#039;&#039;&#039;&amp;quot;, which lead Brenna to investigate the [[Cavebite Stream]], where an strange charming/fearful auras in the area confirmed draconic activity. &lt;br /&gt;
* Omen had a very thoughtful exchange with Brenna. Brenna gave Omen one of her gold-blooded scales.&lt;br /&gt;
* When the team went to the Cavebite Stream to investigate the lead, they were hit with essentially a Siren&#039;s Song, turning off their minds, relaxing, and floating downstream, where they were pulled into an underground river and ultimately &#039;&#039;&#039;an underground sapphire dragon lair&#039;&#039;&#039;. &lt;br /&gt;
* Ultimately the players were able to win over Bleucorundum by making themselves a &amp;quot;Neutral&amp;quot; party. They paired off their evil/good players with hand holding, and let the CN/LN characters travel alone. This &amp;quot;Balanced&amp;quot; the team and granted them entry to the hoard room.&lt;br /&gt;
* Bleucorundum gave a big and ominous lore drop, explaining that it is &#039;&#039;waiting&#039;&#039; underground here attuning to a similar Amethyst dragon that seems to be even further underground. They also heard references to another dragon &amp;quot;High Above&amp;quot; and another &amp;quot;Of Another World&amp;quot;. &lt;br /&gt;
* The Team said they will go help in the search out for Echemus, who they suspect to be the dragon from Above, and were lent some items from the hoard to use, with the curse that if they hurt a dragon, the weapons/armor will disintegrate. &lt;br /&gt;
&lt;br /&gt;
===Session 38: Drakkoths V ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Tristram Caniedydd|Tristam]], [[Thuchor]], [[Felicia]], [[Mabel]], Ona, [[Linden Rue|Linden]]   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: Kyle (9/14) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: Drakkoths&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: Vast in the lore department &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt; &lt;br /&gt;
&lt;br /&gt;
* The party was invited to the PotP hideout to escort the next shipment of sale items to Seglock. They had a little little Tea party, although there needs to be research on biscut making in the area.&lt;br /&gt;
* Archie told the party that yesterday he had just given up on finding intel on a dragon when while in a village south of Seglock, he overheard a cabbage salesman speak of Echamus.  Archie then questioned the salesman and the salesman said that he had just met Echamus.  The dragon had traveled through the village disguised as a wiry old man. &lt;br /&gt;
* The salesman voiced his concern to Archie that Echamus was suffering from delirium.&lt;br /&gt;
* The normally revered Echamus seemed fixated on finding a particular. Echamus says that he is hunting the dragon and that “blue coward in hiding” can’t hide for long.  Echamus stormed off, heading towards Raritan. &lt;br /&gt;
* A war horn was heard from somewhere outside of the hideout.  An NPC rushed out to investigate and quickly came back and told that Oaky was being attacked by dragon people. The party all decided to go up above the falls and help Oaky.  &lt;br /&gt;
* Thuchor discussed becoming co-leader of PotP with Archie while he was in charge. &lt;br /&gt;
* Everyone gets to the top of the falls to see Oaky surrounded by three Drakkoth.  After the horn sounds a Drakkoth shaman and a Dragonbone Golem arrive close to the party.  &lt;br /&gt;
* They do well during the fight but towards the end Archie is killed and Oaky is one hit from death.  The party manages to finish the fight leaving only the Drakkoth shaman alive (sleep spell).  They then decide to have a now healed Oaky yeet the shaman over the falls to finish it off. &lt;br /&gt;
* Linden uses revivify on Archie to bring him back (one diamond down) and then they return to the hideout.  They arrive to a gruesome scene.  The two PotP that stayed in the hideout, including Frank, were slaughtered and it appears the Drakkoth tossed the place.  Looking at the inventories, it doesn’t appear that anything is missing.  The only area that wasn’t entered was Brenna’s quarters.  It looked as though they tried to bust through the door but “for some reason” couldn’t and gave up.  Linden tried to revivify Frank but he had been dead over a minute (didn’t waste diamond).  Archie was upset over his fallen comrades but also feared how pissed Brenna was going to be.&lt;br /&gt;
&lt;br /&gt;
Tristram&#039;s first hand account of this battle can be found in the [[Book of Tristram’s Travels]]&lt;br /&gt;
&lt;br /&gt;
===Session 39: Flame III ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Clank]], [[Ona]], [[Reylendor|Reylendor Aspenmorrow]], [[Hugo Clarion]], [[Oxan Lighkeeper]], [[Nockdus]], [[Silent]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: James (9/19) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: [[Flame]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 3250 each (19500 total)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt; Several adventurers were drawn to the recently attacked town of Muso for multiple reasons. Nockdus was visiting a greenhouse run by a botanist named Meen regarding his undead condition, Hugo Clarion traveled to Muso to investigate reports that the dragon that attacked Muso had scales of gold, Oxan Lightkeeper with his donkey Rabbit traveled to Muso with interest in investigating dragons, and artificers Ona and Nockdus journeyed to Muso as they believed it was the next target of the Crimson Terror, Flame.&lt;br /&gt;
&lt;br /&gt;
As they all gathered, the adventurer&#039;s heard the roar of a dragon as Flame flew across the forest and began his raid on Muso. At this time another adventurer came to Muso, a cleric by the name of Reylendor Aspenmorrow who saw the dragon as it approached Muso and came to help.&lt;br /&gt;
&lt;br /&gt;
During the fight adventurers were approached by the Arbiter of Death, Silent, some of whom sold their souls to Silent for power. During the fight Flame utilized strange spellcasting and the adventurers came to the belief that Flame had sold his soul to Silent as well.&lt;br /&gt;
&lt;br /&gt;
after burning through the dragon&#039;s Death Ward the dragon was finally felled by an arrow show by Oxan Lightkeeper. After the dragon was slain the adventurers cast Speak with Dead on the dragon corpse and successfully harvested a number of resources from the body.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Session Takeaways:&amp;lt;/u&amp;gt; A Gold Dragon attacked Muso, a dragon who Flame claims, &amp;quot;has embraced the darkness.&amp;quot; Flame may have been in cohorts with other dragons and his attacks were to serve as cleanup. Finally Silent is now in possession of Flame&#039;s soul.&lt;br /&gt;
&lt;br /&gt;
===Session 40: Mothers IV ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Tristram Caniedydd|Tristam]], [[Felicia]], [[Oxan]], [[Pot&#039;tu Kobb|Pot’tu]], [[Drang]], [[Kihlek]]   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: Dave (9/22) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: none&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 700 (&#039;&#039;Little towards leveling, much towards the advancement of interpretive dance.&#039;&#039; - T) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tristram&#039;s first hand account of this battle can be found in the [[Book of Tristram’s Travels]]&lt;br /&gt;
&lt;br /&gt;
===Session 41: Drakkoths VI/Bazzniagalvinica ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Cecil]], [[Trina]], [[Arlin]], [[Vessel]], [[Kihlek]]   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: John (9/24) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: ???&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 1367 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt; [Players fill this in!]&lt;br /&gt;
&lt;br /&gt;
===Session 42: Sro IV ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Percy Giffard|Percy]], [[Oxan]], [[Violet Lorinda|Violet]], [[Ensign]], [[Cynthia]], [[Arlin]]   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: Kyle (9/27) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: ???&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 1106 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt; [Players fill this in!]&lt;br /&gt;
&lt;br /&gt;
===Session 43: Mothers V ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Elric]], [[Hugo Clarion]], [[Asger Snærr]], [[Amund Zen]], [[Drang]], [[Kihlek|Kihlek Vaess]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: Dave (9/29) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: [[Gideon]](Maybe), [[Thymor&#039;ala the Black]](Mentioned)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 2,250 XP Each&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt; Following the recent attack on the Protectors of the People&#039;s secret headquarters supplies was being moved up and down the Greedy Green. [[Elric]], [[Hugo Clarion]], [[Asger Snærr]], [[Amund Zen]], and [[Drang]] all found themselves at a waystation which served as a center point for the transportation of these supplies, either participating in the transport themselves or journeying out to investigate reports of [[Gloomwings|strange monstrous moths]] and the disappearance of a young man by the name of [[Gregory]]. While all were gathered in the waystation a strange individual made their way inside, a man wearing bright cloths with a loud personality by the name of [[Gideon]]. This strange individual claimed to have a lead on to the location of Gregory but in return had a request for any adventures who took him up on his offer. He requested the return of his eggs, the eggs of the recently slain [[Thymor&#039;ala the Black]] who he claimed to be the father to. It was in his knowledge that the three eggs were in the possession of the Protectors of the People and he wanted them returned to him. Drang shook hands with Gideon and promised to find and return his eggs.&lt;br /&gt;
&lt;br /&gt;
With a loud laugh Gideon walked out of the waystation and began to lead the adventurers into the forest where he said he had a contact for them. In fact he had two. One was a woman from Gregory&#039;s home town who said Gregory and a group of ruffians return ed to his house only to be caught by the townsfolk who were unable to then stop the boy&#039;s escape. The other was a green scaled Kobold wearing a dark cloak named [[Kihlek|Kihlek Vaess]] who had been researching the strange occurrences. The adventurers  then followed Gideon deeper into the forest with Kihlek scouting ahead. They eventually came across a clearing with a small campsite. In the center of the clearing was a group of individuals chanting around a strange circle flanked by two [[Stone Giants]]. Their incantations were in strange tongue and the only real words that the party could identify was the name, &amp;quot;Shadow Lord.&amp;quot; With haste the party moved into stop the ritual as the ground beneath the arcane circle began to crack open into a massive dark chasm. The giants were made quick work of but Drang saw to his horror when he slew one of the strange cultist that it was a boy in his late teenage ears who suddenly had their body pulled into the chasm by a massive and strange dark ethereal hand.&lt;br /&gt;
&lt;br /&gt;
As the battle continued the chasm continued to grow in size, quickly outgrowing the magic circle and each time a cultist or giant died a shadowy hand came up to claim them. Gregory and another cultist attempted to use invisibility magic to escape but each were identified when Kihlek cast See Invisibility. Amund Zen and Hugo Clarion were almost claimed by the chasm as a dark Death Giant rose from the chasm, floating in the air. Gregory attempted to flee once again but was shot down by Hugo Clarion. Asger Snærr attempted to heal the party as the Death Giant advanced, firing bolts of necrotic energy. Elric encouraged Gideon to draw the giant onto solid ground which Gideon achieved by utilizing strange compulsory magic. Upon approaching Gideon the Death Giant was quickly obliterated by Drang, Amund Zen, and Elric.&lt;br /&gt;
&lt;br /&gt;
Asger Snærr managed to stabilize Gregory who was taken away for questioning. The party also discovered a number of materials in the small camp along with some notes from [[Mother Love|Mother L]], [[Mother Joy|Mother J]], and [[Mother Peace|Mother P]].&lt;br /&gt;
&lt;br /&gt;
===Session 44: Bazzniagalvinica II ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Airavata]], [[Asger]], [[Rakim]], [[Orifyire]], [[Clank]], [[Nockdus]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: John (10/8) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: Bazzniagalvinica&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 1500 (each)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt; &lt;br /&gt;
&lt;br /&gt;
Yosser Squigglesong, a curious little gnome, gathered the adventurers at a small camp I&lt;br /&gt;
n the forests near Sneerwell. He claimed to be an archeologist and hired the party to accompany him on a task to navigate a tomb and retrieve its hidden priceless artifacts, for which he promised a hefty reward for their troubles. Once the group set out following Yosser, he continually reached into his pocket to retrieve and examine a small, ordinary looking pearl. Each time he would place the pearl back and mutter, “not yet…” &lt;br /&gt;
&lt;br /&gt;
The small group consisted of: Clank, a dragonborn artillest artificer. Rakim, an Elfen ranger. Orifyire, a Dragonborn fighter. Airavata a Loxo barbarian. Asger, the Goliath Peace Cleric. Joined also by Nockdus, a Daphmir rouge. Yossef continued leading the group further along on a seemingly aimless path. However, soon the party began to pass through a heavy, resting mist that persisted even at midday. The mist chilled the skin and reached about knee high on most of the group but nearly entirely covered the gnome. They followed behind the little fellows&#039; conveniently tall hat as it bobbed along on a determined path. Yosser continued to pull out his pearl and now in the mist it began to emit a warm glow, which only grew stronger as they continued to move through it. Once they reached the tomb, the pearl grew to its brightest and Yosser exclaimed, “Yes, yes! This is the spot!” &lt;br /&gt;
&lt;br /&gt;
Upon entering the tomb, a series of plates adorned with ancient runes etched into their surface stretched down the hall leading to a single door. Asger, with his deep knowledge of history and religion, knew the runes to be representative of an ancient water god. The group was hesitant at first but eventually, led by the brave Ariavata, successfully navigated the traps and plates. The following several rooms each contained an elemental wall: the first was a geothermal vent emitting steam, the second, a wall of ice created on a chilled metal sheet, and the third a wall of rain fell from the ceiling. Each of the rooms&#039; walls were also painted with various murals depicting cycles of life and death and growth and destruction, a common theme throughout the tomb. Along the way, various corpses were discovered with increasingly worse injuries and causes of death. Upon examining the last body, which was covered in severe burns and deep gashes from what appeared to be a large creature&#039;s claws. The group prepared themselves as they knew that what lay ahead was no empty tomb. &lt;br /&gt;
&lt;br /&gt;
Deciding that surprise was the best tactical option, the group burst through the last large set of doors. In the center of the room laid an elevated altar, stalactites grew from the ceiling and continually dripped water down upon the altar. The water was collected by two golden horns which fed into a small pool surrounding the altar. Resting in the pool beside the altar was a large golden dragon&#039;s egg rocking and twitching as it was very near to hatching. The room wasn’t exceptionally large, but the ceiling stretched upwards forever into darkness.&lt;br /&gt;
&lt;br /&gt;
Yossef rushed forward and started screaming, “Where are you, you bitch! Show yourself!” Soon his screams were answered by the unsettling sound of echoes of hundreds of feet scuttling down the wall. An enormous, green monster came into view before it slowly began to shift and change into a woman’s figure. Brenna Tanawen stood on the opposite end of the room, completely naked and without weapons or armor.&lt;br /&gt;
&lt;br /&gt;
Peaceful conversation started as Asger attempted to charm Brenna into a calm state. Yossef and Brenna exchanged words, his being heated and full of anger while Brenna seemed aloof and uncaring. Soon the group learned the truth of Yossef’s mission; he had come for revenge. His village and people had been victims of Brennas attack, she called it a culling, saying “the weak needed to be removed to allow for the strong to persist.” The attempts at resolving this encounter without violence soon came to an end as Yossef lunged towards her and called a lighting bolt down on Brenna. &lt;br /&gt;
&lt;br /&gt;
Prepared for combat, the group rushed forward to engage Brenna. No longer taking the shape of a human, she once again changed, however this time an enormous golden dragon towered over the group. Ariavata rushed to the center of the room, standing on top of the altar in an intense rage. The rest of the members spread out along the outer walls as they laid into the dragon with swords and arrows. &lt;br /&gt;
&lt;br /&gt;
Throughout the intense fight, Bazzniagalvinica, the Golden Dragon, was able to look forward in time and foresee moments of the fight as well as banish individuals from her presence into a dream-like plane. Yossef returned from one of these instances of banishment and appeared directly in front of the dragon. Without a moment&#039;s notice, Bazzniagalvinica tore into the gnome, eviscerating him with her claws and teeth. Several members fell gravely injured from the dragon&#039;s powerful fire breath, but were recovered by Nockdus’ rapid movement as he moved them to safety. &lt;br /&gt;
&lt;br /&gt;
Ariavata planted herself upon the altar, where she was the main target of Bazzniagalvinica’s attacks but prevented the dragon from ever escaping the blows of her hammer. Asger attempted to provide her with as much protective and healing magic as he could. Nockdus and Rakim continually reigned arrows at the dragon, while Orifyre slashed at her legs wielding swords in both hands. Clank, with his powerful cannon, burned through the dragon’s resistances. &lt;br /&gt;
&lt;br /&gt;
As the end of the battle approached, the huge dragon bloodied and beaten, turned to conversation once more. Turning to Ariavata, looking deep into her eyes, begging in desperation, “don’t let them take my baby!” As these last words escaped her, a bolt from Clank&#039;s bow pierced her skull and she fell dead upon the altar. &lt;br /&gt;
&lt;br /&gt;
As the exhausted group recovered, Clank moved towards the dragon egg intending to investigate it further. As soon as he approached, time slowed then stopped and the egg disappeared but soon reappeared in a formerly empty corner of the room. Five warforged Disciples of Sardior appeared alongside the egg. They explained their task of attempting to revive Tushallo, the Topaz Dragon and that with this golden dragon egg that could be possible. Further warnings were issued regarding the imminent danger of the One Who Waits, the Obsidian Dragon, and the three unaccounted for dragon eggs. Although the warnings were vague, they were issued as dire and requiring hasty action. &lt;br /&gt;
Rewarding the group with valuable gems for their cooperation, they left as quickly as they appeared. However, before their departure, they left a sending stone with Airavata which the disciples could be contacted by. Allowing them to quickly return to secure the black dragon eggs should they be found. &lt;br /&gt;
===Session 45: Echemus III ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Felicia]], [[Markoth]], Dug, [[Silent]], [[Darakhas]], [[Herneldo]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: James (10/10)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: ??&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 1456 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt; &lt;br /&gt;
&lt;br /&gt;
===Session 46a: Mothers VI - Hagtober===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Asger]], [[Feyjin Eldarhearth]], [[Linden Rue]], [[Kacilius Venrai]], [[Markoth]], [[Asca]], [[Ona]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: James (10/13)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: ??&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 1328 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Session 46b: Mothers VI - Hagtober===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Delphi]], [[Drang]], [[Durian]], [[Oxan]], [[Tristram Caniedydd|Tristam]], [[Vadath]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: Dave (10/17)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: [[Gideon]] (in human form)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 1100 each&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt; &lt;br /&gt;
&lt;br /&gt;
Each party member received an ornate invitation requesting their presence in [[Gammelgard]], delivered by a carriage that was prepared to chauffeur them right away. [[Vadath]] was required to leave his mount, Tempest, at a stable outside the city, but the party soon found themselves at a tavern in the city called the &#039;&#039;Drunken Dog&#039;&#039;. Much merriment was already in progress at the tavern, and they were warmly greeted by a dwarf named [[Falgrim Norest (NPC)|Falgrim]] and a handsome man named [[Gideon]]. The pair debriefed the party about a bakery whose pies had been turning some of the city&#039;s residents fanatical. Suspecting [[Mother Love]] to be behind this, they requested the party to investigate.&lt;br /&gt;
&lt;br /&gt;
Upon arrival at the bakery, they found the front archways to be packed with patrons despite the shop being an hour from closing. The party tried testing a back door instead, but found it to be locked. [[Vadath]] decided to smash the door down, accidentally knocking down one of the kitchen staff members in the process. The staff retreated to the front of the shop, shouting about thieves who had just broken in. [[Vadath]] cleared the shop by shooting a gun towards the ceiling and shouting they were there on behalf of the [[The Order of the Watchful Eye|Order of the Watchful Eye]]. [[Drang]] and [[Tristram Caniedydd|Tristam]] quickly followed behind to investigate more of the shop, where [[Drang]] busted through a false wall concealing a shaft which led to an underground sewer. Meanwhile, city guards descended upon the rest of the party waiting outside. [[Oxan]] instructed his donkey, Rabbit, to kick anybody who attempted to enter the shop, but the donkey decided to nap instead. [[Delphi]] readied an attack in case [[Mother Love]] suddenly appeared. [[Durian]] was last to follow into the shop, stalling the city guard by pretending to be an innocent bystander before turning invisible mid-interrogation and sneaking past the guards.&lt;br /&gt;
&lt;br /&gt;
The party joined [[Drang]] in the sewer, who had been conversing with three apparitions of [[Mother Love]]. Offering hospitality, she beckoned the party into her underground lair. Unfamiliar with the laws of fey hospitality, [[Drang]] accepted her invitation and the rest of the party followed close behind. Inside, they found an impressive sprawl of food as well as piles of what appeared to be dragon eggs. Most of the party joined [[Mother Love]] at a central table, sitting down with her to negotiate. [[Durian]], maintaining invisibility, investigated a book at the back of the lair which was written in a language far too ancient for him to understand. [[Drang]] gifted [[Mother Love]] a jar of pickled pumpkins, which she enthusiastically accepted.&lt;br /&gt;
&lt;br /&gt;
[[Vadath]] was insistent that the dragon eggs leave with them, but [[Mother Love]] found the party&#039;s offers of dragon teeth to be unsatisfactory and negotiations quickly broke down. [[Vadath]] attempted to strike the hag, but was forced to battle a shadow version of himself. Any person who attacked [[Mother Love]] received a curse for breaking fey hospitality, and a shadow version of themselves manifested and began attacking them. [[Tristram Caniedydd|Tristam]] cleverly ended the battle by polymorphing [[Mother Love]] into a tortoise and drowning her in a conveniently tortoise-shaped ceramic jar with a waterproof lid, from which her body strangely evaporated in a shadowy smog. Upon the hag&#039;s defeat, the &amp;quot;dragon eggs&amp;quot; sprouted legs and retreated deeper into the sewer.&lt;br /&gt;
&lt;br /&gt;
Upon further investigation, the book was revealed to be written in Primordial and the [[Band of the Iron Hawk|Hawks]] took it into their possession with hopes of translating more of it later. The party also acquired a substantial collection of dinnerware, opting to travel to [[Synàra]] in search of a more lucrative buyer. After ascending from the sewer, the city guard commanded the party to leave the scene as they had &amp;quot;done enough.&amp;quot; They later found out that the city guard forbade anyone from going back down into those sewers. &lt;br /&gt;
===Session 46c: Mothers VI - Hagtober===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Harold]], [[Kihlek]], [[Reylendor|Reylendor Aspenmorrow]], [[Hugo Clarion]], [[Spinel]], [[Thuchor]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: Kyle (10/20)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: [[Gideon]] (in dragon form)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 1766 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
While Mothers Love, Peace, and Joy were known to be out and about, Gideon implored the party to go to the hags&#039; lair, a swamp between [[Seglock]] and [[Gammelgard]], to investigate why children who ate the hag&#039;s candy were comatose. Revealing himself in true copper dragon form, Gideon gave the adventures a ride—via a log raft lashed to himself—to the swamp. Well-decayed bodies of adults (including Daniel the school teacher, who identified himself during a Speak with Dead spell) filled the water. Wisp-like lights filled the area, which on closer inspection looked quite childlike... [[Harold]] and [[Kihlek]] each put 4 of the wisps into their bags of holding. But the guardian of the Hag&#039;s lair, a [[Pumpkin Beholder]] with a black flame within attacked the party, summoning putrid undead and confusing adventurers into thinking they were animals with beams from its many pumpkin sprouts. In the end the beast was ultimately destroyed. On its return to the earth, the black flame went out and the wisp lights faded and seemed to move away from the swamp, which the adventures took to mean that the souls or essence of the comatose children had returned to their bodies. The wisps in the bags of holding, however, remained bright, even when returned to the swamp.&lt;br /&gt;
&lt;br /&gt;
===Session 46d: Mothers VI - Hagtober===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Clank|Clank,]] [[Vyuprax]], [[Oxan]], [[Elric]], [[Grandmush]], [[Vessel]]  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: John (10/27)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 1208 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
===Session 47: [[It Came From Kiston|It Went to Kiston]] (Fundraiser Event) ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Percy]], [[Linden]], [[Tristram]], [[Delphi]], [[Dancer of the Boreal Valley]], [[Vadath]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: Dave (10/24)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: Silver Wyrm, Adult Red Dragon, Black Wyrm, a Brass Dragon, a Copper Dragon, and talk of a Topaz Dragon.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 3200 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This session was a one-shot which was won in a silent auction at the Fundraiser in August. While the events were adjacent to the campaign, the characters and experience gained falls into the Greedy Green campaign.&#039;&#039;&lt;br /&gt;
===Session 48: The Breach I ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Eurus]], [[Tristram Caniedydd|Tristam]], [[Feyjin]], [[Felicia]], [[Nockdus]], Ona, [[Linden Rue|Linden]]  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: Dave (11/3)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: None&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 985 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The party was hired to find some dwarves lost in the mountains and overdue.  Party went out and found the camp, with all the inhabitants but one currently being Gloomwings. The one dwarf left was glamoured and about to have a bad day.  Party charged in, proofed the Dwarf to safety and killed the 5 or 6 giant moths with ease. After slaying the Moths, the party rushed through a rift into the Shadowlands.  The missing dwarves we quickly located and freed from the Giant Ravens and Ginormous Shadow Mastiffs. The party then healed the dwarves from the implanted moth Larvae, and then beat a strategic withdraw from and incoming horde  of Shadow Giants and other minions. The horde did not try to force the breach, so the party returned the Dwarves to the city.&lt;br /&gt;
===Session 49: ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: John (11/11)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Session 50: Tranquil the Terrible/The Breach II ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Clank]]   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: James (11/13)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: Faerie Dragons, Tranquil the Terrible (aka The Jabberwock)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
===Session 51: ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: John (11/17)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
===Session 52: ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt;    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: Kyle (11/18)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The party arrived in Gammelgard because they were hired to help transport something from Gammelgard to Sneerwell. The person told us that he has sent out two other parties before us but every time they would be knocked out and wake up later to there cargo being gone. No memory of what exactly happened. After learning about this we set off onto Sneerwell, it did take quite long though because the issue of payment came up quite often. While on the road to Sneer well Tristam spotted a statue like figure on the road and decided to investigate. The structure ended up bopping Tristam on the end. With this the other four structures appeared out of thin are on the road as well. They had no mouths and no eyes all that was there were deep dark sockets. Eerie. As soon as they appeared they went directly towards whoever was closest to them. The team fought hard to try and that down the structures, two people did get knocked out during the battle. Not killed though because it was all no-lethal damage. Even so one was taken down by Tristam. Once this one was taken down though the structures changed there focus into taking a cart and fleeing. During that two more were taken out, the other two began to take the cart away. The team tried to stop the cart from being taken away. Thankfully Tristam in his dinosaur form was able to crush the cart and prevented the two structures to take it away. The team ended up making it too Sneerwell with all the cargo.&lt;br /&gt;
===Session 53: ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: James (11/22)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;/div&gt;</summary>
		<author><name>Jenxzi</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Violet_Lorinda&amp;diff=17553</id>
		<title>Violet Lorinda</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Violet_Lorinda&amp;diff=17553"/>
		<updated>2022-10-04T18:05:54Z</updated>

		<summary type="html">&lt;p&gt;Jenxzi: /* Languages */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_character|affilliation=Neutral Evil|name={{PAGENAME}}|image=Violet_screenshot.png|relatives=None alive|languages=Common, Infernal, Thieves Cant|marital=Single|birthPlace=Luanda|species=Tiefling|gender=Female|height=5&#039;10|weight=250|eyes=Violet}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}} &#039;&#039;&#039;is a 94-year-old [[Tiefling]], she spends her days doing whatever fulfills her interest. Her subclass is a [[rogue]], she enjoys showing off her strength and being a little bit on the chaotic side.&lt;br /&gt;
&lt;br /&gt;
==Physical Appearance==&lt;br /&gt;
Violet Lorinda is a looming presence, she definitely sticks out in the crowd, sometimes it is an advantage but most of the time it is a disadvantage for this tiefling. Violet stands at 5&#039;10, she has long black hair with half of it in a braid, she has violet eyes (that is how she got her name). She weighs around 250 lbs. she has a set of wings on her back. Sometimes they malt because they have feathers, not a fun time for Violet. She has these beautiful ombre purple horns. Also a set of shark-like teeth. Her tail is like the devil&#039;s tail, her ears are pointed in almost an elven style, on both her arms she has two full sleeves (ask her about them the story of how she got them is interesting, to say the least). Violet also has six piercings in total. She has a septum, two cartilage piercings on her right ear, and one on her left. Also, she has both lobes pierced, all her jewelry is silver, just so it matches her color scheme. For weapons, she two short swords and a bow with some arrows. &lt;br /&gt;
&lt;br /&gt;
==Personality ==&lt;br /&gt;
Violet is a very impulsive, arrogant, stealthy, flirty, mysterious, chaotic character. She has two sides to her the outer shell that everyone sees. She is impulsive, tough, fearless, strong, athletic, cunning. She wants to be intimidating when you first approach her approach carefully she can read people very well and only interacts with people she likes. Under that whole outer shell though we have the inner Violet. This Violet is very alone, damaged from her past, having to learn everything about the world at age 13 on her own. Inner Violet does not come out often only around people that she feels safe and comfortable being around. Violet also has a problem with feeling vulnerable. In reality, Violet is sensitive even though she may act tough. Even with her alignment with neutral evil she still tries and helps those in need but most of the time only if it fits her needs. &amp;lt;u&amp;gt;She also is a bit of a kleptomaniac&amp;lt;/u&amp;gt;. She does not have any bonds to anyone from her past, most people have betrayed her or died. She has several flaws that stem from her deep past.   &lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
The basics of Violet&#039;s history is that she was born in a tiny village called [[Luanda]]. Her father was gone before she was born (does not know if he is dead or alive). Her mom raised her until she was 5 years old. There is more to her story if you want to learn more click [[History of Violet Lorinda|here]].&lt;br /&gt;
&lt;br /&gt;
==Languages==&lt;br /&gt;
Violet can speak Common, Infernal, Draconic, and Thieves Can&#039;t &lt;br /&gt;
&lt;br /&gt;
==Powers and Abilities==&lt;br /&gt;
During a battle Violet always jumps into action, with no regard for her own life just focused on taking the enemy down. She prefers to take down the enemies by hand, hence why she carries her weapons in her hands. She usually does her own thing while also trying to help contribute to whatever the team is doing during the fight. Be wary though she may have a few tricks up her sleeve.&lt;br /&gt;
&lt;br /&gt;
==Attacks and Weapons ==&lt;br /&gt;
Violet&#039;s favorite weapon will definitely have to be her shortsword, it was a weapon from a friend. So it is a bit of a keepsake for her and protects it with her life and refuses to let others even touch it. She does do some magic but she prefers doing killing by hand. Recently she gained a +1 longsword from [[Arlin]] on one of their adventures together. She has added another +1 longsword from a recent adventure and a vicious longbow from someone that retired in the realm. &lt;br /&gt;
&lt;br /&gt;
[[Category:Template]]&lt;br /&gt;
[[Category:Into the Greedy Green]]&lt;/div&gt;</summary>
		<author><name>Jenxzi</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Violet_Lorinda&amp;diff=15967</id>
		<title>Violet Lorinda</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Violet_Lorinda&amp;diff=15967"/>
		<updated>2022-05-01T03:27:14Z</updated>

		<summary type="html">&lt;p&gt;Jenxzi: /* Attacks and Weapons  */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_character|affilliation=Neutral Evil|name={{PAGENAME}}|image=Violet_screenshot.png|relatives=None alive|languages=Common, Infernal, Thieves Cant|marital=Single|birthPlace=Luanda|species=Tiefling|gender=Female|height=5&#039;10|weight=250|eyes=Violet}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}} &#039;&#039;&#039;is a 94-year-old [[Tiefling]], she spends her days doing whatever fulfills her interest. Her subclass is a [[rogue]], she enjoys showing off her strength and being a little bit on the chaotic side.&lt;br /&gt;
&lt;br /&gt;
==Physical Appearance==&lt;br /&gt;
Violet Lorinda is a looming presence, she definitely sticks out in the crowd, sometimes it is an advantage but most of the time it is a disadvantage for this tiefling. Violet stands at 5&#039;10, she has long black hair with half of it in a braid, she has violet eyes (that is how she got her name). She weighs around 250 lbs. she has a set of wings on her back. Sometimes they malt because they have feathers, not a fun time for Violet. She has these beautiful ombre purple horns. Also a set of shark-like teeth. Her tail is like the devil&#039;s tail, her ears are pointed in almost an elven style, on both her arms she has two full sleeves (ask her about them the story of how she got them is interesting, to say the least). Violet also has six piercings in total. She has a septum, two cartilage piercings on her right ear, and one on her left. Also, she has both lobes pierced, all her jewelry is silver, just so it matches her color scheme. For weapons, she two short swords and a bow with some arrows. &lt;br /&gt;
&lt;br /&gt;
==Personality ==&lt;br /&gt;
Violet is a very impulsive, arrogant, stealthy, flirty, mysterious, chaotic character. She has two sides to her the outer shell that everyone sees. She is impulsive, tough, fearless, strong, athletic, cunning. She wants to be intimidating when you first approach her approach carefully she can read people very well and only interacts with people she likes. Under that whole outer shell though we have the inner Violet. This Violet is very alone, damaged from her past, having to learn everything about the world at age 13 on her own. Inner Violet does not come out often only around people that she feels safe and comfortable being around. Violet also has a problem with feeling vulnerable. In reality, Violet is sensitive even though she may act tough. Even with her alignment with neutral evil she still tries and helps those in need but most of the time only if it fits her needs. &amp;lt;u&amp;gt;She also is a bit of a kleptomaniac&amp;lt;/u&amp;gt;. She does not have any bonds to anyone from her past, most people have betrayed her or died. She has several flaws that stem from her deep past.   &lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
The basics of Violet&#039;s history is that she was born in a tiny village called [[Luanda]]. Her father was gone before she was born (does not know if he is dead or alive). Her mom raised her until she was 5 years old. There is more to her story if you want to learn more click [[History of Violet Lorinda|here]].&lt;br /&gt;
&lt;br /&gt;
==Languages==&lt;br /&gt;
Violet can speak Common, Infernal, and Thieves Cant. &lt;br /&gt;
&lt;br /&gt;
==Powers and Abilities==&lt;br /&gt;
During a battle Violet always jumps into action, with no regard for her own life just focused on taking the enemy down. She prefers to take down the enemies by hand, hence why she carries her weapons in her hands. She usually does her own thing while also trying to help contribute to whatever the team is doing during the fight. Be wary though she may have a few tricks up her sleeve.&lt;br /&gt;
&lt;br /&gt;
==Attacks and Weapons ==&lt;br /&gt;
Violet&#039;s favorite weapon will definitely have to be her shortsword, it was a weapon from a friend. So it is a bit of a keepsake for her and protects it with her life and refuses to let others even touch it. She does do some magic but she prefers doing killing by hand. Recently she gained a +1 longsword from [[Arlin]] on one of their adventures together. She has added another +1 longsword from a recent adventure and a vicious longbow from someone that retired in the realm. &lt;br /&gt;
&lt;br /&gt;
[[Category:Template]]&lt;/div&gt;</summary>
		<author><name>Jenxzi</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=History_of_Violet_Lorinda&amp;diff=15965</id>
		<title>History of Violet Lorinda</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=History_of_Violet_Lorinda&amp;diff=15965"/>
		<updated>2022-04-30T21:23:58Z</updated>

		<summary type="html">&lt;p&gt;Jenxzi: /* Chapter 2 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Chapter 1 ==&lt;br /&gt;
The story of [[Violet Lorinda]] starts 94 years ago in this tiny little village called [[Luanda]], both her mom and dad were [[Tiefling|tieflings]]. Her dad left her mom before Violet was even born, to this day Violet does not know if he is even alive at this point in her life. Moving on she was raised by her mom until she was about 5 years old. &lt;br /&gt;
&lt;br /&gt;
One day on a spring afternoon, Violet&#039;s mother was braiding Violet&#039;s long beautiful black hair (the same style as her picture) when all of a sudden they heard screams and people yelling. Their village was under attack. A nearby king had decided he wanted to expand his kingdom, no matter the casualties. As soon as Violet&#039;s mom heard the screaming she told Violet to hide under the bed and not come out until she returns. Then her mother ran outside but not before grabbing what seemed to be a shortsword. Violet listened to her mother and ran under the bed.  &lt;br /&gt;
&lt;br /&gt;
About 30 minutes later the door was busted open and in walked a tall muscular soldier holding her mother by the throat. Violet knew if she came out from hiding she would be in trouble. The mysterious man said, &amp;quot;Where is she?&amp;quot; and the mother repeated, &amp;quot;I told you she is not here, she is long gone far away and safe from your king.&amp;quot;  &lt;br /&gt;
&lt;br /&gt;
The grip on her neck tightened and Violet could see her mother gasping for breath.  &lt;br /&gt;
&lt;br /&gt;
The man yelled &amp;quot;YOU CAN HIDE HER ALL YOU WANT THE KING OF REINHIM WILL HAVE HIS REWARD!!&amp;quot; with that he tightened his grip more and did not let go until her mother went limp.  &lt;br /&gt;
&lt;br /&gt;
Violet was covering her mouth and crying. The mysterious man threw her mother against the wall like a ragdoll. Violet was terrified by what she was witnessing.  &lt;br /&gt;
&lt;br /&gt;
He smelled the air and said out loud &amp;quot;I can smell you&amp;quot;. Violet was stuck she had no clue how she was going to get out of this. While panicking she noticed that he has picked up the bed and was looking straight at her. Violet screamed, he went to grab her as she tried to escape.  &lt;br /&gt;
&lt;br /&gt;
In an instant, as she was trying to escape she noticed that the mysterious man had a sword tip sticking out of his chest. The next thing she knew he was limp and on the floor and looming over him was an elf.  &lt;br /&gt;
&lt;br /&gt;
The elf looked at Violet and said, &amp;quot;Hello my child my name is [[Into the Greedy Green/NPCs#Deity|Deity]], I am a friend of your father&amp;quot;.  &lt;br /&gt;
&lt;br /&gt;
Violet had no idea what to say, or even think she was overwhelmed by all the events that just happened. With a shake breath she stands up. Trying to take in the events that just happened and process the horrors that just happened in her village. Deity kneels down to be eye level with Violet and gives her a hug and Violet breaks down.  &lt;br /&gt;
&lt;br /&gt;
Deity says &amp;quot;It is ok child we will avenge your mother&amp;quot;.  &lt;br /&gt;
&lt;br /&gt;
Nothing else was said as Deity got up and led Violet out of her home. As Violet walked out she saw the full damage to her village. In this moment Violet experienced what revenge feels like.  &lt;br /&gt;
&lt;br /&gt;
== Chapter 2 ==&lt;br /&gt;
For the next part of her past we will do a montage, Deity takes Violet back to where he is staying in the Elven village in the forest Wonder. Their Violet had a hard time fitting in but Deity made sure that people got along with her, as Deity is seen as intimidating to other people in the village to Violet though she was her role model.  &lt;br /&gt;
&lt;br /&gt;
Over the next 20 years it was Deity and Violet training, going out to collect bounty&#039;s and many more adventures in Violet&#039;s realm. We have no real details about that time in her life as she wants to keep that part secret and sacred to her.  &lt;br /&gt;
&lt;br /&gt;
Violet now 25 years old feel she is ready to depart from Wonder and explore this realm by herself. She says goodbye to Deity and thanks him for everything he has done and taught her.  &lt;br /&gt;
&lt;br /&gt;
Violet now sets out on her own, for the next 50 years Violet sets out on her own learning and building her skills. Soon she creates a name for herself in her realm making her quite known.  &lt;br /&gt;
&lt;br /&gt;
Violet is now residing in the village [[Jicma]], the reason she is here is she heard their is a very powerful witch in this village that is seeking something in exchange for anything. This peaked Violet&#039;s interest because she has wanted something for sometime because she is still hunting down the enemies that destroyed her village.  &lt;br /&gt;
&lt;br /&gt;
This witches name was [[Into the Greedy Green/NPCs#Jicma|Beatrice the great witch of Jicma]] known far and wide for her spells and powers she posses, some go to her for help others for more cynical things.  &lt;br /&gt;
&lt;br /&gt;
Violet ask one of the village folk where Beatrice is located and he says this, &amp;quot;She is located deep within the forest next to our village, be careful though she has plenty of protection spells so be cautious or you&#039;ll end up dead!&amp;quot;  &lt;br /&gt;
&lt;br /&gt;
Violet scoffs knowing she can handle this no problem. She heads on out to the forest. About four hours pass by and Violet begins to feel a certain aura surrounding the forest now, she knows she is close. She looks around to try and see if their is a house or something in the distance, she spots a door, but it is embedded into the side of the mountain.  &lt;br /&gt;
&lt;br /&gt;
This must be her house, Violet walks towards the house when all of a sudden Violet steps on a trip wire and a whole fleet of arrows come flying at her. Violet quickly avoids them will running towards the house. With each step she sets off more traps but Violet continues running and avoiding the obstacles.  &lt;br /&gt;
&lt;br /&gt;
Eventually she reaches the front door. Violet knocks on the door three times, and the door slowly opens, no one is behind the door so she goes in.  &lt;br /&gt;
&lt;br /&gt;
== Chapter 3 ==&lt;br /&gt;
Inside it looks like the typical house of a witch, their are pots and potion bottles spread out and about herbs and other things to make spells, books that contain information.  &lt;br /&gt;
&lt;br /&gt;
But in all that Violet notices that their is a baby crib in the room too and a rocking chair where she notices someone is sitting. The person sitting in the chair said &amp;quot;You have finally arrived, I know why you are here and I have been waiting a long time for you to come&amp;quot; the person in the chair stands up it is in fact Beatrice.  &lt;br /&gt;
&lt;br /&gt;
She stands at 4&#039;7 with long black hair and green piercing eyes. Violet responds and says &amp;quot;What am I here for exactly?&amp;quot; testing the witch to see if she truly knows the purpose of her visit.  &lt;br /&gt;
&lt;br /&gt;
Beatrice responds with &amp;quot;You are here to trade your fertility for immortality&amp;quot; Violet is taken aback a bit by this because she has not told anyone about the reason she was going to see Beatrice so for the witch to guess on the spot made it clear she was very powerful.  &lt;br /&gt;
&lt;br /&gt;
Beatrice says &amp;quot;Do not be scared my child, for I am willing to do this trade because I had my fertility taken away from me sometime ago&amp;quot;.  &lt;br /&gt;
&lt;br /&gt;
Violet says, &amp;quot;I have no emotional attachment to my ability to create children as I do not want them to experience what I had to so whenever you wish to make the trade&amp;quot;.  &lt;br /&gt;
&lt;br /&gt;
With that Beatrice explains to her how the process of this, the operation to remove Violet&#039;s fertility and then giving her immortality is going to be extremely painful and Beatrice made sure to emphasize on this point.  &lt;br /&gt;
&lt;br /&gt;
Violet says, &amp;quot;Nothing can be more painful than watching your own mother die in front of you and watching the person who caused it still live and be prosper&amp;quot; with that the exchange happens and Beatrice gets her wish of being able to create children again and Violet gets graced with immortality.  &lt;br /&gt;
&lt;br /&gt;
Beatrice explains to Violet, &amp;quot;You will be able to live forever as long as you stay out of harms way, if you get hurt past the point of your body being able to regenerate or heal you will still die, that is the catch&amp;quot; with that Beatrice shoos Violet out and Violet leaves and goes back to the village. &lt;br /&gt;
&lt;br /&gt;
== Chapter 4 ==&lt;br /&gt;
Those events in the village in the town of Jicma took Violet a year and then it took her a year to go back to her home. Now 77 years old, Violet sets plans her revenge. In her room there is a big board with a punch of pictures and pins. This board is how Violet has kept track of the people she is hunting down for revenge. From her board she realized that they were located back in Luanda where she grew up, well now it is called The Village of Richard. &lt;br /&gt;
&lt;br /&gt;
Violet gathers everything she needs, her swords, vow and arrows and other things that help her in battle. She was off back to where she grew up to finish the job she was set for. Now Violet knew she is clearly outnumbered but she made some plans to get her close to the king. It takes Violet about 4 days to get to The Village of Richard. She posts up outside of the village in the woods hidden. &lt;br /&gt;
&lt;br /&gt;
Close enough to watch, according to her info the king is in this village today visiting some family. &lt;br /&gt;
&lt;br /&gt;
She spots a house with guards out front, that must be where he is located. Sneaking in the shadows Violet inches closer and closer to the house. She is close now and decides to sneak in through the window. No one was watching the back of the house so that was lucky.  In the house she can hear people talking upstairs. Then she heard the words goodbye and she heard footsteps walking down the stairs. She knew it must be the king.&lt;br /&gt;
&lt;br /&gt;
Violet&#039;s heart began beating faster, she could feel the adrenaline kick in as she waited for her prey to descend the stairs.  &lt;br /&gt;
&lt;br /&gt;
In an instant Violet flew towards the bottom of the steps and took a swung at the king she was so close she could feel it. All of a sudden Violet sees blue and black lighting coming towards her. She thinks &amp;quot;Oh s***&amp;quot; and gets blasted with a eldritch blast. BOOM! Violet goes through the house and out to the neighbors yard. &lt;br /&gt;
&lt;br /&gt;
Violet is stunned frozen still for a moment trying to catch her breath. She did not see that coming, she knew the king had a witch as his right hand person but she did not expect the witch to be here today. Lying in the dirt all Violet feels is pain still trying to catch her breath. She hears people talking/yelling from the direction she came from. &lt;br /&gt;
&lt;br /&gt;
She realizes she needs to get out if she wants to live. Violet struggles to stand up but eventually does and slowly runs to a spot where she can hide to recover a bit before she goes. Now hiding Violet hears the voices get closer. Being as quiet as she can Violet takes a listen to the conversation. She hears something about a bounty. Violet knew that the king was going to be putting a bounty on her head. &lt;br /&gt;
&lt;br /&gt;
Violet struggles back home it takes her 8 days now to get back as she is injured. On her way back home she saw multiple bounty&#039;s in a town, one day she saw her picture drawn and on a bounty poster. To her surprise her name was on there. The king must have known who she was. She hurries back home to pack her things.&lt;br /&gt;
&lt;br /&gt;
== Chapter 5 ==&lt;br /&gt;
As she arrives in her village she can hear people whispering and talking about her because she has also seen her bounty circulating around town. She hurries back to her home and grabs everything she can. All of a sudden she hears a loud knocking at the door. Violet curses in her head. She grabs what she has packed and some food and drink and escaped through her window. As soon as she did she heard the doors slam open. Making a quick escape she straps everything on her horse and sets off.&lt;br /&gt;
&lt;br /&gt;
Violet travels a long time, through snow, rain, thunder, all the changing seasons. Violet travels across her realm on the run for a good 8 years. Hiding in the shadows making money to survive.&lt;br /&gt;
&lt;br /&gt;
Then one day as Violet has stopped into town at a bar for a drink she notices some bounties that are posted from the Greedy Green realm. From what she read they were offering a lot of money.&lt;br /&gt;
&lt;br /&gt;
This is the escape Violet needs, so she sets off to the Greedy Green. Now at 84 years old.&lt;br /&gt;
&lt;br /&gt;
Now we never do learn the realm of where Violet came from as that is a secret. But her long winded journey to the Greedy Green realm took another 10 good years. As the venture was far away from where she was.&lt;br /&gt;
&lt;br /&gt;
94 years old now Violet finally sets foot in the Greedy Green in the town [[Fyurl]]. Violet feels relief as she knows she successfully escaped her realm. Or has she?&lt;br /&gt;
&lt;br /&gt;
[[Category:Template]]&lt;br /&gt;
{{DEFAULTSORT:The History Of Lorinda}}&lt;/div&gt;</summary>
		<author><name>Jenxzi</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=History_of_Violet_Lorinda&amp;diff=15964</id>
		<title>History of Violet Lorinda</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=History_of_Violet_Lorinda&amp;diff=15964"/>
		<updated>2022-04-30T21:13:27Z</updated>

		<summary type="html">&lt;p&gt;Jenxzi: /* Chapter 5 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Chapter 1 ==&lt;br /&gt;
The story of [[Violet Lorinda]] starts 94 years ago in this tiny little village called [[Luanda]], both her mom and dad were [[Tiefling|tieflings]]. Her dad left her mom before Violet was even born, to this day Violet does not know if he is even alive at this point in her life. Moving on she was raised by her mom until she was about 5 years old. &lt;br /&gt;
&lt;br /&gt;
One day on a spring afternoon, Violet&#039;s mother was braiding Violet&#039;s long beautiful black hair (the same style as her picture) when all of a sudden they heard screams and people yelling. Their village was under attack. A nearby king had decided he wanted to expand his kingdom, no matter the casualties. As soon as Violet&#039;s mom heard the screaming she told Violet to hide under the bed and not come out until she returns. Then her mother ran outside but not before grabbing what seemed to be a shortsword. Violet listened to her mother and ran under the bed.  &lt;br /&gt;
&lt;br /&gt;
About 30 minutes later the door was busted open and in walked a tall muscular soldier holding her mother by the throat. Violet knew if she came out from hiding she would be in trouble. The mysterious man said, &amp;quot;Where is she?&amp;quot; and the mother repeated, &amp;quot;I told you she is not here, she is long gone far away and safe from your king.&amp;quot;  &lt;br /&gt;
&lt;br /&gt;
The grip on her neck tightened and Violet could see her mother gasping for breath.  &lt;br /&gt;
&lt;br /&gt;
The man yelled &amp;quot;YOU CAN HIDE HER ALL YOU WANT THE KING OF REINHIM WILL HAVE HIS REWARD!!&amp;quot; with that he tightened his grip more and did not let go until her mother went limp.  &lt;br /&gt;
&lt;br /&gt;
Violet was covering her mouth and crying. The mysterious man threw her mother against the wall like a ragdoll. Violet was terrified by what she was witnessing.  &lt;br /&gt;
&lt;br /&gt;
He smelled the air and said out loud &amp;quot;I can smell you&amp;quot;. Violet was stuck she had no clue how she was going to get out of this. While panicking she noticed that he has picked up the bed and was looking straight at her. Violet screamed, he went to grab her as she tried to escape.  &lt;br /&gt;
&lt;br /&gt;
In an instant, as she was trying to escape she noticed that the mysterious man had a sword tip sticking out of his chest. The next thing she knew he was limp and on the floor and looming over him was an elf.  &lt;br /&gt;
&lt;br /&gt;
The elf looked at Violet and said, &amp;quot;Hello my child my name is [[Into the Greedy Green/NPCs#Deity|Deity]], I am a friend of your father&amp;quot;.  &lt;br /&gt;
&lt;br /&gt;
Violet had no idea what to say, or even think she was overwhelmed by all the events that just happened. With a shake breath she stands up. Trying to take in the events that just happened and process the horrors that just happened in her village. Deity kneels down to be eye level with Violet and gives her a hug and Violet breaks down.  &lt;br /&gt;
&lt;br /&gt;
Deity says &amp;quot;It is ok child we will avenge your mother&amp;quot;.  &lt;br /&gt;
&lt;br /&gt;
Nothing else was said as Deity got up and led Violet out of her home. As Violet walked out she saw the full damage to her village. In this moment Violet experienced what revenge feels like.  &lt;br /&gt;
&lt;br /&gt;
== Chapter 2 ==&lt;br /&gt;
For the next part of her past we will do a montage, Deity takes Violet back to where she is staying in the Elven village in the forest Wonder. Their Violet had a hard time fitting in but Deity made sure that people got along with her, as Deity is seen as intimidating to other people in the village to Violet though she was her role model.  &lt;br /&gt;
&lt;br /&gt;
Over the next 20 years it was Deity and Violet training, going out to collect bounty&#039;s and many more adventures in Violet&#039;s realm. We have no real details about that time in her life as she wants to keep that part secret and sacred to her.  &lt;br /&gt;
&lt;br /&gt;
Violet now 25 years old feel she is ready to depart from Wonder and explore this realm by herself. She says goodbye to Deity and thanks her for everything she has done and taught her.  &lt;br /&gt;
&lt;br /&gt;
Violet now sets out on her own, for the next 50 years Violet sets out on her own learning and building her skills. Soon she creates a name for herself in her realm making her quite known.  &lt;br /&gt;
&lt;br /&gt;
Violet is now residing in the village [[Jicma]], the reason she is here is she heard their is a very powerful witch in this village that is seeking something in exchange for anything. This peaked Violet&#039;s interest because she has wanted something for sometime because she is still hunting down the enemies that destroyed her village.  &lt;br /&gt;
&lt;br /&gt;
This witches name was [[Into the Greedy Green/NPCs#Jicma|Beatrice the great witch of Jicma]] known far and wide for her spells and powers she posses, some go to her for help others for more cynical things.  &lt;br /&gt;
&lt;br /&gt;
Violet ask one of the village folk where Beatrice is located and he says this, &amp;quot;She is located deep within the forest next to our village, be careful though she has plenty of protection spells so be cautious or you&#039;ll end up dead!&amp;quot;  &lt;br /&gt;
&lt;br /&gt;
Violet scoffs knowing she can handle this no problem. She heads on out to the forest. About four hours pass by and Violet begins to feel a certain aura surrounding the forest now, she knows she is close. She looks around to try and see if their is a house or something in the distance, she spots a door, but it is embedded into the side of the mountain.  &lt;br /&gt;
&lt;br /&gt;
This must be her house, Violet walks towards the house when all of a sudden Violet steps on a trip wire and a whole fleet of arrows come flying at her. Violet quickly avoids them will running towards the house. With each step she sets off more traps but Violet continues running and avoiding the obstacles.  &lt;br /&gt;
&lt;br /&gt;
Eventually she reaches the front door. Violet knocks on the door three times, and the door slowly opens, no one is behind the door so she goes in.  &lt;br /&gt;
&lt;br /&gt;
== Chapter 3 ==&lt;br /&gt;
Inside it looks like the typical house of a witch, their are pots and potion bottles spread out and about herbs and other things to make spells, books that contain information.  &lt;br /&gt;
&lt;br /&gt;
But in all that Violet notices that their is a baby crib in the room too and a rocking chair where she notices someone is sitting. The person sitting in the chair said &amp;quot;You have finally arrived, I know why you are here and I have been waiting a long time for you to come&amp;quot; the person in the chair stands up it is in fact Beatrice.  &lt;br /&gt;
&lt;br /&gt;
She stands at 4&#039;7 with long black hair and green piercing eyes. Violet responds and says &amp;quot;What am I here for exactly?&amp;quot; testing the witch to see if she truly knows the purpose of her visit.  &lt;br /&gt;
&lt;br /&gt;
Beatrice responds with &amp;quot;You are here to trade your fertility for immortality&amp;quot; Violet is taken aback a bit by this because she has not told anyone about the reason she was going to see Beatrice so for the witch to guess on the spot made it clear she was very powerful.  &lt;br /&gt;
&lt;br /&gt;
Beatrice says &amp;quot;Do not be scared my child, for I am willing to do this trade because I had my fertility taken away from me sometime ago&amp;quot;.  &lt;br /&gt;
&lt;br /&gt;
Violet says, &amp;quot;I have no emotional attachment to my ability to create children as I do not want them to experience what I had to so whenever you wish to make the trade&amp;quot;.  &lt;br /&gt;
&lt;br /&gt;
With that Beatrice explains to her how the process of this, the operation to remove Violet&#039;s fertility and then giving her immortality is going to be extremely painful and Beatrice made sure to emphasize on this point.  &lt;br /&gt;
&lt;br /&gt;
Violet says, &amp;quot;Nothing can be more painful than watching your own mother die in front of you and watching the person who caused it still live and be prosper&amp;quot; with that the exchange happens and Beatrice gets her wish of being able to create children again and Violet gets graced with immortality.  &lt;br /&gt;
&lt;br /&gt;
Beatrice explains to Violet, &amp;quot;You will be able to live forever as long as you stay out of harms way, if you get hurt past the point of your body being able to regenerate or heal you will still die, that is the catch&amp;quot; with that Beatrice shoos Violet out and Violet leaves and goes back to the village. &lt;br /&gt;
&lt;br /&gt;
== Chapter 4 ==&lt;br /&gt;
Those events in the village in the town of Jicma took Violet a year and then it took her a year to go back to her home. Now 77 years old, Violet sets plans her revenge. In her room there is a big board with a punch of pictures and pins. This board is how Violet has kept track of the people she is hunting down for revenge. From her board she realized that they were located back in Luanda where she grew up, well now it is called The Village of Richard. &lt;br /&gt;
&lt;br /&gt;
Violet gathers everything she needs, her swords, vow and arrows and other things that help her in battle. She was off back to where she grew up to finish the job she was set for. Now Violet knew she is clearly outnumbered but she made some plans to get her close to the king. It takes Violet about 4 days to get to The Village of Richard. She posts up outside of the village in the woods hidden. &lt;br /&gt;
&lt;br /&gt;
Close enough to watch, according to her info the king is in this village today visiting some family. &lt;br /&gt;
&lt;br /&gt;
She spots a house with guards out front, that must be where he is located. Sneaking in the shadows Violet inches closer and closer to the house. She is close now and decides to sneak in through the window. No one was watching the back of the house so that was lucky.  In the house she can hear people talking upstairs. Then she heard the words goodbye and she heard footsteps walking down the stairs. She knew it must be the king.&lt;br /&gt;
&lt;br /&gt;
Violet&#039;s heart began beating faster, she could feel the adrenaline kick in as she waited for her prey to descend the stairs.  &lt;br /&gt;
&lt;br /&gt;
In an instant Violet flew towards the bottom of the steps and took a swung at the king she was so close she could feel it. All of a sudden Violet sees blue and black lighting coming towards her. She thinks &amp;quot;Oh s***&amp;quot; and gets blasted with a eldritch blast. BOOM! Violet goes through the house and out to the neighbors yard. &lt;br /&gt;
&lt;br /&gt;
Violet is stunned frozen still for a moment trying to catch her breath. She did not see that coming, she knew the king had a witch as his right hand person but she did not expect the witch to be here today. Lying in the dirt all Violet feels is pain still trying to catch her breath. She hears people talking/yelling from the direction she came from. &lt;br /&gt;
&lt;br /&gt;
She realizes she needs to get out if she wants to live. Violet struggles to stand up but eventually does and slowly runs to a spot where she can hide to recover a bit before she goes. Now hiding Violet hears the voices get closer. Being as quiet as she can Violet takes a listen to the conversation. She hears something about a bounty. Violet knew that the king was going to be putting a bounty on her head. &lt;br /&gt;
&lt;br /&gt;
Violet struggles back home it takes her 8 days now to get back as she is injured. On her way back home she saw multiple bounty&#039;s in a town, one day she saw her picture drawn and on a bounty poster. To her surprise her name was on there. The king must have known who she was. She hurries back home to pack her things.&lt;br /&gt;
&lt;br /&gt;
== Chapter 5 ==&lt;br /&gt;
As she arrives in her village she can hear people whispering and talking about her because she has also seen her bounty circulating around town. She hurries back to her home and grabs everything she can. All of a sudden she hears a loud knocking at the door. Violet curses in her head. She grabs what she has packed and some food and drink and escaped through her window. As soon as she did she heard the doors slam open. Making a quick escape she straps everything on her horse and sets off.&lt;br /&gt;
&lt;br /&gt;
Violet travels a long time, through snow, rain, thunder, all the changing seasons. Violet travels across her realm on the run for a good 8 years. Hiding in the shadows making money to survive.&lt;br /&gt;
&lt;br /&gt;
Then one day as Violet has stopped into town at a bar for a drink she notices some bounties that are posted from the Greedy Green realm. From what she read they were offering a lot of money.&lt;br /&gt;
&lt;br /&gt;
This is the escape Violet needs, so she sets off to the Greedy Green. Now at 84 years old.&lt;br /&gt;
&lt;br /&gt;
Now we never do learn the realm of where Violet came from as that is a secret. But her long winded journey to the Greedy Green realm took another 10 good years. As the venture was far away from where she was.&lt;br /&gt;
&lt;br /&gt;
94 years old now Violet finally sets foot in the Greedy Green in the town [[Fyurl]]. Violet feels relief as she knows she successfully escaped her realm. Or has she?&lt;br /&gt;
&lt;br /&gt;
[[Category:Template]]&lt;br /&gt;
{{DEFAULTSORT:The History Of Lorinda}}&lt;/div&gt;</summary>
		<author><name>Jenxzi</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=History_of_Violet_Lorinda&amp;diff=15963</id>
		<title>History of Violet Lorinda</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=History_of_Violet_Lorinda&amp;diff=15963"/>
		<updated>2022-04-30T21:11:52Z</updated>

		<summary type="html">&lt;p&gt;Jenxzi: /* Chapter 1 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Chapter 1 ==&lt;br /&gt;
The story of [[Violet Lorinda]] starts 94 years ago in this tiny little village called [[Luanda]], both her mom and dad were [[Tiefling|tieflings]]. Her dad left her mom before Violet was even born, to this day Violet does not know if he is even alive at this point in her life. Moving on she was raised by her mom until she was about 5 years old. &lt;br /&gt;
&lt;br /&gt;
One day on a spring afternoon, Violet&#039;s mother was braiding Violet&#039;s long beautiful black hair (the same style as her picture) when all of a sudden they heard screams and people yelling. Their village was under attack. A nearby king had decided he wanted to expand his kingdom, no matter the casualties. As soon as Violet&#039;s mom heard the screaming she told Violet to hide under the bed and not come out until she returns. Then her mother ran outside but not before grabbing what seemed to be a shortsword. Violet listened to her mother and ran under the bed.  &lt;br /&gt;
&lt;br /&gt;
About 30 minutes later the door was busted open and in walked a tall muscular soldier holding her mother by the throat. Violet knew if she came out from hiding she would be in trouble. The mysterious man said, &amp;quot;Where is she?&amp;quot; and the mother repeated, &amp;quot;I told you she is not here, she is long gone far away and safe from your king.&amp;quot;  &lt;br /&gt;
&lt;br /&gt;
The grip on her neck tightened and Violet could see her mother gasping for breath.  &lt;br /&gt;
&lt;br /&gt;
The man yelled &amp;quot;YOU CAN HIDE HER ALL YOU WANT THE KING OF REINHIM WILL HAVE HIS REWARD!!&amp;quot; with that he tightened his grip more and did not let go until her mother went limp.  &lt;br /&gt;
&lt;br /&gt;
Violet was covering her mouth and crying. The mysterious man threw her mother against the wall like a ragdoll. Violet was terrified by what she was witnessing.  &lt;br /&gt;
&lt;br /&gt;
He smelled the air and said out loud &amp;quot;I can smell you&amp;quot;. Violet was stuck she had no clue how she was going to get out of this. While panicking she noticed that he has picked up the bed and was looking straight at her. Violet screamed, he went to grab her as she tried to escape.  &lt;br /&gt;
&lt;br /&gt;
In an instant, as she was trying to escape she noticed that the mysterious man had a sword tip sticking out of his chest. The next thing she knew he was limp and on the floor and looming over him was an elf.  &lt;br /&gt;
&lt;br /&gt;
The elf looked at Violet and said, &amp;quot;Hello my child my name is [[Into the Greedy Green/NPCs#Deity|Deity]], I am a friend of your father&amp;quot;.  &lt;br /&gt;
&lt;br /&gt;
Violet had no idea what to say, or even think she was overwhelmed by all the events that just happened. With a shake breath she stands up. Trying to take in the events that just happened and process the horrors that just happened in her village. Deity kneels down to be eye level with Violet and gives her a hug and Violet breaks down.  &lt;br /&gt;
&lt;br /&gt;
Deity says &amp;quot;It is ok child we will avenge your mother&amp;quot;.  &lt;br /&gt;
&lt;br /&gt;
Nothing else was said as Deity got up and led Violet out of her home. As Violet walked out she saw the full damage to her village. In this moment Violet experienced what revenge feels like.  &lt;br /&gt;
&lt;br /&gt;
== Chapter 2 ==&lt;br /&gt;
For the next part of her past we will do a montage, Deity takes Violet back to where she is staying in the Elven village in the forest Wonder. Their Violet had a hard time fitting in but Deity made sure that people got along with her, as Deity is seen as intimidating to other people in the village to Violet though she was her role model.  &lt;br /&gt;
&lt;br /&gt;
Over the next 20 years it was Deity and Violet training, going out to collect bounty&#039;s and many more adventures in Violet&#039;s realm. We have no real details about that time in her life as she wants to keep that part secret and sacred to her.  &lt;br /&gt;
&lt;br /&gt;
Violet now 25 years old feel she is ready to depart from Wonder and explore this realm by herself. She says goodbye to Deity and thanks her for everything she has done and taught her.  &lt;br /&gt;
&lt;br /&gt;
Violet now sets out on her own, for the next 50 years Violet sets out on her own learning and building her skills. Soon she creates a name for herself in her realm making her quite known.  &lt;br /&gt;
&lt;br /&gt;
Violet is now residing in the village [[Jicma]], the reason she is here is she heard their is a very powerful witch in this village that is seeking something in exchange for anything. This peaked Violet&#039;s interest because she has wanted something for sometime because she is still hunting down the enemies that destroyed her village.  &lt;br /&gt;
&lt;br /&gt;
This witches name was [[Into the Greedy Green/NPCs#Jicma|Beatrice the great witch of Jicma]] known far and wide for her spells and powers she posses, some go to her for help others for more cynical things.  &lt;br /&gt;
&lt;br /&gt;
Violet ask one of the village folk where Beatrice is located and he says this, &amp;quot;She is located deep within the forest next to our village, be careful though she has plenty of protection spells so be cautious or you&#039;ll end up dead!&amp;quot;  &lt;br /&gt;
&lt;br /&gt;
Violet scoffs knowing she can handle this no problem. She heads on out to the forest. About four hours pass by and Violet begins to feel a certain aura surrounding the forest now, she knows she is close. She looks around to try and see if their is a house or something in the distance, she spots a door, but it is embedded into the side of the mountain.  &lt;br /&gt;
&lt;br /&gt;
This must be her house, Violet walks towards the house when all of a sudden Violet steps on a trip wire and a whole fleet of arrows come flying at her. Violet quickly avoids them will running towards the house. With each step she sets off more traps but Violet continues running and avoiding the obstacles.  &lt;br /&gt;
&lt;br /&gt;
Eventually she reaches the front door. Violet knocks on the door three times, and the door slowly opens, no one is behind the door so she goes in.  &lt;br /&gt;
&lt;br /&gt;
== Chapter 3 ==&lt;br /&gt;
Inside it looks like the typical house of a witch, their are pots and potion bottles spread out and about herbs and other things to make spells, books that contain information.  &lt;br /&gt;
&lt;br /&gt;
But in all that Violet notices that their is a baby crib in the room too and a rocking chair where she notices someone is sitting. The person sitting in the chair said &amp;quot;You have finally arrived, I know why you are here and I have been waiting a long time for you to come&amp;quot; the person in the chair stands up it is in fact Beatrice.  &lt;br /&gt;
&lt;br /&gt;
She stands at 4&#039;7 with long black hair and green piercing eyes. Violet responds and says &amp;quot;What am I here for exactly?&amp;quot; testing the witch to see if she truly knows the purpose of her visit.  &lt;br /&gt;
&lt;br /&gt;
Beatrice responds with &amp;quot;You are here to trade your fertility for immortality&amp;quot; Violet is taken aback a bit by this because she has not told anyone about the reason she was going to see Beatrice so for the witch to guess on the spot made it clear she was very powerful.  &lt;br /&gt;
&lt;br /&gt;
Beatrice says &amp;quot;Do not be scared my child, for I am willing to do this trade because I had my fertility taken away from me sometime ago&amp;quot;.  &lt;br /&gt;
&lt;br /&gt;
Violet says, &amp;quot;I have no emotional attachment to my ability to create children as I do not want them to experience what I had to so whenever you wish to make the trade&amp;quot;.  &lt;br /&gt;
&lt;br /&gt;
With that Beatrice explains to her how the process of this, the operation to remove Violet&#039;s fertility and then giving her immortality is going to be extremely painful and Beatrice made sure to emphasize on this point.  &lt;br /&gt;
&lt;br /&gt;
Violet says, &amp;quot;Nothing can be more painful than watching your own mother die in front of you and watching the person who caused it still live and be prosper&amp;quot; with that the exchange happens and Beatrice gets her wish of being able to create children again and Violet gets graced with immortality.  &lt;br /&gt;
&lt;br /&gt;
Beatrice explains to Violet, &amp;quot;You will be able to live forever as long as you stay out of harms way, if you get hurt past the point of your body being able to regenerate or heal you will still die, that is the catch&amp;quot; with that Beatrice shoos Violet out and Violet leaves and goes back to the village. &lt;br /&gt;
&lt;br /&gt;
== Chapter 4 ==&lt;br /&gt;
Those events in the village in the town of Jicma took Violet a year and then it took her a year to go back to her home. Now 77 years old, Violet sets plans her revenge. In her room there is a big board with a punch of pictures and pins. This board is how Violet has kept track of the people she is hunting down for revenge. From her board she realized that they were located back in Luanda where she grew up, well now it is called The Village of Richard. &lt;br /&gt;
&lt;br /&gt;
Violet gathers everything she needs, her swords, vow and arrows and other things that help her in battle. She was off back to where she grew up to finish the job she was set for. Now Violet knew she is clearly outnumbered but she made some plans to get her close to the king. It takes Violet about 4 days to get to The Village of Richard. She posts up outside of the village in the woods hidden. &lt;br /&gt;
&lt;br /&gt;
Close enough to watch, according to her info the king is in this village today visiting some family. &lt;br /&gt;
&lt;br /&gt;
She spots a house with guards out front, that must be where he is located. Sneaking in the shadows Violet inches closer and closer to the house. She is close now and decides to sneak in through the window. No one was watching the back of the house so that was lucky.  In the house she can hear people talking upstairs. Then she heard the words goodbye and she heard footsteps walking down the stairs. She knew it must be the king.&lt;br /&gt;
&lt;br /&gt;
Violet&#039;s heart began beating faster, she could feel the adrenaline kick in as she waited for her prey to descend the stairs.  &lt;br /&gt;
&lt;br /&gt;
In an instant Violet flew towards the bottom of the steps and took a swung at the king she was so close she could feel it. All of a sudden Violet sees blue and black lighting coming towards her. She thinks &amp;quot;Oh s***&amp;quot; and gets blasted with a eldritch blast. BOOM! Violet goes through the house and out to the neighbors yard. &lt;br /&gt;
&lt;br /&gt;
Violet is stunned frozen still for a moment trying to catch her breath. She did not see that coming, she knew the king had a witch as his right hand person but she did not expect the witch to be here today. Lying in the dirt all Violet feels is pain still trying to catch her breath. She hears people talking/yelling from the direction she came from. &lt;br /&gt;
&lt;br /&gt;
She realizes she needs to get out if she wants to live. Violet struggles to stand up but eventually does and slowly runs to a spot where she can hide to recover a bit before she goes. Now hiding Violet hears the voices get closer. Being as quiet as she can Violet takes a listen to the conversation. She hears something about a bounty. Violet knew that the king was going to be putting a bounty on her head. &lt;br /&gt;
&lt;br /&gt;
Violet struggles back home it takes her 8 days now to get back as she is injured. On her way back home she saw multiple bounty&#039;s in a town, one day she saw her picture drawn and on a bounty poster. To her surprise her name was on there. The king must have known who she was. She hurries back home to pack her things.&lt;br /&gt;
&lt;br /&gt;
== Chapter 5 ==&lt;br /&gt;
As she arrives in her village she can hear people whispering and talking about her because she has also seen her bounty circulating around town. She hurries back to her home and grabs everything she can. All of a sudden she hears a loud knocking at the door. Violet curses in her head. She grabs what she has packed and some food and drink and escaped through her window. As soon as she did she heard the doors slam open. Making a quick escape she straps everything on her horse and sets off.&lt;br /&gt;
&lt;br /&gt;
Violet travels a long time, through snow, rain, thunder, all the changing seasons. Violet travels across her realm on the run for a good 15 years. Hiding in the shadows making money to survive.&lt;br /&gt;
&lt;br /&gt;
Then one day as Violet has stopped into town at a bar for a drink she notices some bounties that are posted from the Greedy Green realm. From what she read they were offering a lot of money.&lt;br /&gt;
&lt;br /&gt;
This is the escape Violet needs, so she sets off to the Greedy Green. Now at 92 years old.&lt;br /&gt;
&lt;br /&gt;
Now we never do learn the realm of where Violet came from as that is a secret. But her long winded journey to the Greedy Green realm took another 30 good years. As the venture was far away from where she was.&lt;br /&gt;
&lt;br /&gt;
122 years old now Violet finally sets foot in the Greedy Green in the town [[Fyurl]]. Violet feels relief as she knows she successfully escaped her realm. Or has she?&lt;br /&gt;
&lt;br /&gt;
[[Category:Template]]&lt;br /&gt;
{{DEFAULTSORT:The History Of Lorinda}}&lt;/div&gt;</summary>
		<author><name>Jenxzi</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Violet_Lorinda&amp;diff=15962</id>
		<title>Violet Lorinda</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Violet_Lorinda&amp;diff=15962"/>
		<updated>2022-04-30T21:11:24Z</updated>

		<summary type="html">&lt;p&gt;Jenxzi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_character|affilliation=Neutral Evil|name={{PAGENAME}}|image=Violet_screenshot.png|relatives=None alive|languages=Common, Infernal, Thieves Cant|marital=Single|birthPlace=Luanda|species=Tiefling|gender=Female|height=5&#039;10|weight=250|eyes=Violet}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}} &#039;&#039;&#039;is a 94-year-old [[Tiefling]], she spends her days doing whatever fulfills her interest. Her subclass is a [[rogue]], she enjoys showing off her strength and being a little bit on the chaotic side.&lt;br /&gt;
&lt;br /&gt;
==Physical Appearance==&lt;br /&gt;
Violet Lorinda is a looming presence, she definitely sticks out in the crowd, sometimes it is an advantage but most of the time it is a disadvantage for this tiefling. Violet stands at 5&#039;10, she has long black hair with half of it in a braid, she has violet eyes (that is how she got her name). She weighs around 250 lbs. she has a set of wings on her back. Sometimes they malt because they have feathers, not a fun time for Violet. She has these beautiful ombre purple horns. Also a set of shark-like teeth. Her tail is like the devil&#039;s tail, her ears are pointed in almost an elven style, on both her arms she has two full sleeves (ask her about them the story of how she got them is interesting, to say the least). Violet also has six piercings in total. She has a septum, two cartilage piercings on her right ear, and one on her left. Also, she has both lobes pierced, all her jewelry is silver, just so it matches her color scheme. For weapons, she two short swords and a bow with some arrows. &lt;br /&gt;
&lt;br /&gt;
==Personality ==&lt;br /&gt;
Violet is a very impulsive, arrogant, stealthy, flirty, mysterious, chaotic character. She has two sides to her the outer shell that everyone sees. She is impulsive, tough, fearless, strong, athletic, cunning. She wants to be intimidating when you first approach her approach carefully she can read people very well and only interacts with people she likes. Under that whole outer shell though we have the inner Violet. This Violet is very alone, damaged from her past, having to learn everything about the world at age 13 on her own. Inner Violet does not come out often only around people that she feels safe and comfortable being around. Violet also has a problem with feeling vulnerable. In reality, Violet is sensitive even though she may act tough. Even with her alignment with neutral evil she still tries and helps those in need but most of the time only if it fits her needs. &amp;lt;u&amp;gt;She also is a bit of a kleptomaniac&amp;lt;/u&amp;gt;. She does not have any bonds to anyone from her past, most people have betrayed her or died. She has several flaws that stem from her deep past.   &lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
The basics of Violet&#039;s history is that she was born in a tiny village called [[Luanda]]. Her father was gone before she was born (does not know if he is dead or alive). Her mom raised her until she was 5 years old. There is more to her story if you want to learn more click [[History of Violet Lorinda|here]].&lt;br /&gt;
&lt;br /&gt;
==Languages==&lt;br /&gt;
Violet can speak Common, Infernal, and Thieves Cant. &lt;br /&gt;
&lt;br /&gt;
==Powers and Abilities==&lt;br /&gt;
During a battle Violet always jumps into action, with no regard for her own life just focused on taking the enemy down. She prefers to take down the enemies by hand, hence why she carries her weapons in her hands. She usually does her own thing while also trying to help contribute to whatever the team is doing during the fight. Be wary though she may have a few tricks up her sleeve.&lt;br /&gt;
&lt;br /&gt;
==Attacks and Weapons ==&lt;br /&gt;
Violet&#039;s favorite weapon will definitely have to be her shortsword, it was a weapon from a friend. So it is a bit of a keepsake for her and protects it with her life and refuses to let others even touch it. She does do some magic but she prefers doing killing by hand. Recently she gained a +1 longsword from [[Arlin]] on one of their adventures together. &lt;br /&gt;
&lt;br /&gt;
[[Category:Template]]&lt;/div&gt;</summary>
		<author><name>Jenxzi</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Lorina&amp;diff=15901</id>
		<title>Lorina</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Lorina&amp;diff=15901"/>
		<updated>2022-04-22T01:15:12Z</updated>

		<summary type="html">&lt;p&gt;Jenxzi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_character|name={{PAGENAME}}|image=Prosepainter-image(1).png|caption=The Nomad|relatives=Not known|languages=English, some type of alien language|birthPlace=Earth|species=Human|gender=Female|height=5&#039;7|eyes=Green}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}} &#039;&#039;&#039;is an teenager she is 17 years old, she is part of the Free Fighters of New Galik. She is in the A Team or as Candy Crush says &amp;quot;Awe Team&amp;quot;.  &lt;br /&gt;
&lt;br /&gt;
==Physical Appearance==&lt;br /&gt;
Lorina is 5&#039;7 and has long black hair and green eyes. She has a very sculpted and built body. Muscular. She is wearing traveling clothing and has an anti-gravity backpack (more like a jetpack but Lorina insist it is not). &lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
Lorina is the quiet one of the group. She is mysterious and more of a loner. She marches to her own beat and will always fulfill her needs before anyone else&#039;s. No one on her team has a true influence on her unless she allows it. She is looking for something on Earth to help her friends from another world.  &lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
Lorina was born on Earth, but at a very young age she got taken away to the Canis Major Dwarf galaxy. This is where she grew up and learned the way of the aliens there. She knew she was different but everyone treated her the same as everyone else. She has a very close friend back in that galaxy named Hubert. Now she insisted that they just remain friends but Hubert has some other ideas. She came back to Earth in hopes to find something to help her friends back in the other galaxy. &lt;br /&gt;
&lt;br /&gt;
==Languages==&lt;br /&gt;
English, some type of alien language &lt;br /&gt;
&lt;br /&gt;
==Powers and Abilities==&lt;br /&gt;
Lorina has an anti-gravity pack she uses to fly, she also has forcefield projectors she can use. She is the tech person of the group, yet she is still quite strong because she trains a lot.&lt;br /&gt;
&lt;br /&gt;
==Attacks and Weapons ==&lt;br /&gt;
Her fist are her favorite weapons. &lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;br /&gt;
[[Category:CR]]&lt;/div&gt;</summary>
		<author><name>Jenxzi</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Lorina&amp;diff=15900</id>
		<title>Lorina</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Lorina&amp;diff=15900"/>
		<updated>2022-04-22T01:13:12Z</updated>

		<summary type="html">&lt;p&gt;Jenxzi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_character|name={{PAGENAME}}|image=Prosepainter-image(1).png|caption=The Nomad|relatives=Not known|languages=English, some type of alien language|birthPlace=Earth|species=Human|gender=Female|height=5&#039;7|eyes=Green}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}} &#039;&#039;&#039;is an teenager she is 17 years old, she is the Nomad of the A Team. &lt;br /&gt;
&lt;br /&gt;
==Physical Appearance==&lt;br /&gt;
Lorina is 5&#039;7 and has long black hair and green eyes. She has a very sculpted and built body. Muscular. She is wearing traveling clothing and has an anti-gravity backpack (more like a jetpack but Lorina insist it is not). &lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
Lorina is the quiet one of the group. She is mysterious and more of a loner. She marches to her own beat and will always fulfill her needs before anyone else&#039;s. No one on her team has a true influence on her unless she allows it. She is looking for something on Earth to help her friends from another world.  &lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
Lorina was born on Earth, but at a very young age she got taken away to the Canis Major Dwarf galaxy. This is where she grew up and learned the way of the aliens there. She knew she was different but everyone treated her the same as everyone else. She has a very close friend back in that galaxy named Hubert. Now she insisted that they just remain friends but Hubert has some other ideas. She came back to Earth in hopes to find something to help her friends back in the other galaxy. &lt;br /&gt;
&lt;br /&gt;
==Languages==&lt;br /&gt;
English, some type of alien language &lt;br /&gt;
&lt;br /&gt;
==Powers and Abilities==&lt;br /&gt;
Lorina has an anti-gravity pack she uses to fly, she also has forcefield projectors she can use. She is the tech person of the group, yet she is still quite strong because she trains a lot.&lt;br /&gt;
&lt;br /&gt;
==Attacks and Weapons ==&lt;br /&gt;
Her fist are her favorite weapons. &lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;br /&gt;
[[Category:CR]]&lt;/div&gt;</summary>
		<author><name>Jenxzi</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Lorina&amp;diff=15899</id>
		<title>Lorina</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Lorina&amp;diff=15899"/>
		<updated>2022-04-22T01:00:57Z</updated>

		<summary type="html">&lt;p&gt;Jenxzi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_character|affilliation=affiliation|name={{PAGENAME}}|image=Prosepainter-image(1).png|caption=caption|relatives=relatives|languages=languages|alias=alias|marital=marital status|birthPlace=birthplace|deathDate=deathdate|deathPlace=deathplace|species=species|gender=gender|height=height|weight=weight|eyes=eyes}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}} &#039;&#039;&#039;is (Information on your heritage/background/class)&lt;br /&gt;
&lt;br /&gt;
==Physical Appearance==&lt;br /&gt;
Describe your appearance. Eye color, height, weight, hair color, particular clothing items, scars, tattoos, etc.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
Is your character social? A drunk? Laid back? &lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
A brief history of your character&#039;s life.&lt;br /&gt;
&lt;br /&gt;
==Languages==&lt;br /&gt;
Examples include Common, Elvish, TwitchTalk, Thieves Cant, or French&lt;br /&gt;
&lt;br /&gt;
==Powers and Abilities==&lt;br /&gt;
You don&#039;t have to give it all away. Just let us know what you&#039;re known to do in battle.&lt;br /&gt;
&lt;br /&gt;
==Attacks and Weapons ==&lt;br /&gt;
Your favorite weapons.&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;br /&gt;
[[Category:CR]]&lt;/div&gt;</summary>
		<author><name>Jenxzi</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Lorina&amp;diff=15896</id>
		<title>Lorina</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Lorina&amp;diff=15896"/>
		<updated>2022-04-21T23:07:46Z</updated>

		<summary type="html">&lt;p&gt;Jenxzi: Created page with &amp;quot;{{Infobox_character|affilliation=affiliation|name={{PAGENAME}}|image=Prosepainter-image(1).png|caption=caption|relatives=relatives|languages=languages|alias=alias|marital=mari...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_character|affilliation=affiliation|name={{PAGENAME}}|image=Prosepainter-image(1).png|caption=caption|relatives=relatives|languages=languages|alias=alias|marital=marital status|birthPlace=birthplace|deathDate=deathdate|deathPlace=deathplace|species=species|gender=gender|height=height|weight=weight|eyes=eyes}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}} &#039;&#039;&#039;is (Information on your heritage/background/class)&lt;br /&gt;
&lt;br /&gt;
==Physical Appearance==&lt;br /&gt;
Describe your appearance. Eye color, height, weight, hair color, particular clothing items, scars, tattoos, etc.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
Is your character social? A drunk? Laid back? &lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
A brief history of your character&#039;s life.&lt;br /&gt;
&lt;br /&gt;
==Languages==&lt;br /&gt;
Examples include Common, Elvish, TwitchTalk, Thieves Cant, or French&lt;br /&gt;
&lt;br /&gt;
==Powers and Abilities==&lt;br /&gt;
You don&#039;t have to give it all away. Just let us know what you&#039;re known to do in battle.&lt;br /&gt;
&lt;br /&gt;
==Attacks and Weapons ==&lt;br /&gt;
Your favorite weapons.&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Jenxzi</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=File:Prosepainter-image(1).png&amp;diff=15895</id>
		<title>File:Prosepainter-image(1).png</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=File:Prosepainter-image(1).png&amp;diff=15895"/>
		<updated>2022-04-21T22:56:28Z</updated>

		<summary type="html">&lt;p&gt;Jenxzi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Lorina&lt;/div&gt;</summary>
		<author><name>Jenxzi</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Violet_Lorinda&amp;diff=14931</id>
		<title>Violet Lorinda</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Violet_Lorinda&amp;diff=14931"/>
		<updated>2022-02-10T03:26:23Z</updated>

		<summary type="html">&lt;p&gt;Jenxzi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_character|affilliation=Neutral Evil|name={{PAGENAME}}|image=Violet_screenshot.png|relatives=None alive|languages=Common, Infernal, Thieves Cant|marital=Single|birthPlace=Luanda|species=Tiefling|gender=Female|height=5&#039;10|weight=250|eyes=Violet}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}} &#039;&#039;&#039;is a 487-year-old Tiefling, she spends her days doing whatever fulfills her interest. Her subclass is a rogue, she enjoys showing off her strength and being a little bit on the chaotic side.&lt;br /&gt;
&lt;br /&gt;
==Physical Appearance==&lt;br /&gt;
Violet Lorinda is a looming presence, she definitely sticks out in the crowd, sometimes it is an advantage but most of the time it is a disadvantage for this tiefling. Violet stands at 5&#039;10, she has long black hair with half of it in a braid, she has violet eyes (that is how she got her name). She weighs around 250 lbs. she has a set of wings on her back. Sometimes they malt because they have feathers, not a fun time for Violet. She has these beautiful ombre purple horns. Also a set of shark-like teeth. Her tail is like the devil&#039;s tail, her ears are pointed in almost an elven style, on both her arms she has two full sleeves (ask her about them the story of how she got them is interesting, to say the least). Violet also has six piercings in total. She has a septum, two cartilage piercings on her right ear, and one on her left. Also, she has both lobes pierced, all her jewelry is silver, just so it matches her color scheme. For weapons, she two short swords and a bow with some arrows. &lt;br /&gt;
&lt;br /&gt;
==Personality ==&lt;br /&gt;
Violet is a very impulsive, arrogant, stealthy, flirty, mysterious, chaotic character. She has two sides to her the outer shell that everyone sees. She is impulsive, tough, fearless, strong, athletic, cunning. She wants to be intimidating when you first approach her approach carefully she can read people very well and only interacts with people she likes. Under that whole outer shell though we have the inner Violet. This Violet is very alone, damaged from her past, having to learn everything about the world at age 13 on her own. Inner Violet does not come out often only around people that she feels safe and comfortable being around. Violet also has a problem with feeling vulnerable. In reality, Violet is sensitive even though she may act tough. Even with her alignment with neutral evil she still tries and helps those in need but most of the time only if it fits her needs. She also is a bit of a kleptomaniac. She does not have any bonds to anyone from her past, most people have betrayed her or died. She has several flaws that stem from her deep past.   &lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
The basics of Violet&#039;s history is that she was born in a tiny village called Luanda. Her father was gone before she was born (does not know if he is dead or alive). Her mom raised her until she was 5 years old. There is more to her story if you want to learn more click [[History of Violet Lorinda|here]].&lt;br /&gt;
&lt;br /&gt;
==Languages==&lt;br /&gt;
Violet can speak Common, Infernal, and Thieves Cant. &lt;br /&gt;
&lt;br /&gt;
==Powers and Abilities==&lt;br /&gt;
During a battle Violet always jumps into action, with no regard for her own life just focused on taking the enemy down. She prefers to take down the enemies by hand, hence why she carries her weapons in her hands. She usually does her own thing while also trying to help contribute to whatever the team is doing during the fight. Be wary though she may have a few tricks up her sleeve.&lt;br /&gt;
&lt;br /&gt;
==Attacks and Weapons ==&lt;br /&gt;
Violet&#039;s favorite weapon will definitely have to be her shortsword, it was a weapon from a friend. So it is a bit of a keepsake for her and protects it with her life and refuses to let others even touch it. She does do some magic but she prefers doing killing by hand. &lt;br /&gt;
&lt;br /&gt;
[[Category:Template]]&lt;/div&gt;</summary>
		<author><name>Jenxzi</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=History_of_Violet_Lorinda&amp;diff=14929</id>
		<title>History of Violet Lorinda</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=History_of_Violet_Lorinda&amp;diff=14929"/>
		<updated>2022-02-10T02:47:38Z</updated>

		<summary type="html">&lt;p&gt;Jenxzi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== &#039;&#039;&#039;{{PAGENAME}}&#039;&#039;&#039; ==&lt;br /&gt;
The story of Violet Lorinda starts 487 years ago in this tiny little village called Luanda, both her mom and dad were tieflings. Her dad left her mom before Violet was even born, to this day Violet does not know if he is even alive at this point in her life. Moving on she was raised by her mom until she was about 5 years old. One day on a spring afternoon, Violet&#039;s mother was braiding Violet&#039;s long beautiful black hair (the same style as her picture) when all of a sudden they heard screams and people yelling. Their village was under attack. A nearby king had decided he wanted to expand his kingdom, no matter the casualties. As soon as Violet&#039;s mom heard the screaming she told Violet to hide under the bed and not come out until she returns. Then her mother ran outside but not before grabbing what seemed to be a shortsword. Violet listened to her mother and ran under the bed. About 30 minutes later the door was busted open and in walked a tall muscular soldier holding her mother by the throat. Violet knew if she came out from hiding she would be in trouble. The mysterious man said, &amp;quot;Where is she?&amp;quot; and the mother repeated, &amp;quot;I told you she is not here, she is long gone far away and safe from your king.&amp;quot; The grip on her neck tightened and Violet could see her mother gasping for breath. The man yelled &amp;quot;YOU CAN HIDE HER ALL YOU WANT THE KING OF REINHIM WILL HAVE HIS REWARD!!&amp;quot; with that he tightened his grip more and did not let go until her mother went limp. Violet was covering her mouth and crying. The mysterious man threw her mother against the wall like a ragdoll. Violet was terrified by what she was witnessing. He smelled the air and said out loud &amp;quot;I can smell you&amp;quot;. Violet was stuck she had no clue how she was going to get out of this. While panicking she noticed that he has picked up the bed and was looking straight at her. Violet screamed, he went to grab her as she tried to escape. In an instant, as she was trying to escape she noticed that the mysterious man had a sword tip sticking out of his chest. The next thing she knew he was limp and on the floor and looming over him was an elf. The elf looked at Violet and said, &amp;quot;Hello my child my name is Deity, I am a friend of your father&amp;quot;. Violet had no idea what to say, or even think she was overwhelmed by all the events that just happened.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Template]]&lt;br /&gt;
{{DEFAULTSORT:The History Of Lorinda}}&lt;/div&gt;</summary>
		<author><name>Jenxzi</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Violet_Lorinda&amp;diff=14928</id>
		<title>Violet Lorinda</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Violet_Lorinda&amp;diff=14928"/>
		<updated>2022-02-10T00:53:37Z</updated>

		<summary type="html">&lt;p&gt;Jenxzi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_character|affilliation=Neutral Evil|name={{PAGENAME}}|image=Violet_screenshot.png|relatives=None alive|languages=Common, Infernal, Thieves Cant|marital=Single|birthPlace=Luanda|species=Tiefling|gender=Female|height=5&#039;10|weight=250|eyes=Violet}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}} &#039;&#039;&#039;is a 487-year-old Tiefling, she spends her days doing whatever fulfills her interest. Her subclass is a rogue, she enjoys showing off her strength and being a little bit on the chaotic side.&lt;br /&gt;
&lt;br /&gt;
==Physical Appearance==&lt;br /&gt;
Violet Lorinda is a looming presence, she definitely sticks out in the crowd, sometimes it is an advantage but most of the time it is a disadvantage for this tiefling. Violet stands at 5&#039;10, she has long black hair with half of it in a braid, she has violet eyes (that is how she got her name). She weighs around 250 lbs. she has a set of wings on her back. Sometimes they malt because they have feathers, not a fun time for Violet. She has these beautiful ombre purple horns. Also a set of shark-like teeth. Her tail is like the devil&#039;s tail, her ears are pointed in almost an elven style, on both her arms she has two full sleeves (ask her about them the story of how she got them is interesting, to say the least). Violet also has six piercings in total. She has a septum, two cartilage piercings on her right ear, and one on her left. Also, she has both lobes pierced, all her jewelry is silver, just so it matches her color scheme. For weapons, she carries a shortsword and a rapier.&lt;br /&gt;
&lt;br /&gt;
==Personality ==&lt;br /&gt;
Violet is a very impulsive, arrogant, stealthy, flirty, mysterious, chaotic character. She has two sides to her the outer shell that everyone sees. She is impulsive, tough, fearless, strong, athletic, cunning. She wants to be intimidating when you first approach her approach carefully she can read people very well and only interacts with people she likes. Under that whole outer shell though we have the inner Violet. This Violet is very alone, damaged from her past, having to learn everything about the world at age 13 on her own. Inner Violet does not come out often only around people that she feels safe and comfortable being around. Violet also has a problem with feeling vulnerable. In reality, Violet is sensitive even though she may act tough. Even with her alignment with neutral evil she still tries and helps those in need but most of the time only if it fits her needs. She also is a bit of a kleptomaniac. She does not have any bonds to anyone from her past, most people have betrayed her or died. She has several flaws that stem from her deep past.   &lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
The basics of Violet&#039;s history is that she was born in a tiny village called Luanda. Her father was gone before she was born (does not know if he is dead or alive). Her mom raised her until she was 5 years old. There is more to her story if you want to learn more click [[History of Violet Lorinda|here]].&lt;br /&gt;
&lt;br /&gt;
==Languages==&lt;br /&gt;
Violet can speak Common, Infernal, and Thieves Cant. &lt;br /&gt;
&lt;br /&gt;
==Powers and Abilities==&lt;br /&gt;
During a battle Violet always jumps into action, with no regard for her own life just focused on taking the enemy down. She prefers to take down the enemies by hand, hence why she carries her weapons in her hands. She usually does her own thing while also trying to help contribute to whatever the team is doing during the fight. Be wary though she may have a few tricks up her sleeve.&lt;br /&gt;
&lt;br /&gt;
==Attacks and Weapons ==&lt;br /&gt;
Violet&#039;s favorite weapon will definitely have to be her shortsword, it was a weapon from a friend. So it is a bit of a keepsake for her and protects it with her life and refuses to let others even touch it. She does do some magic but she prefers doing killing by hand. &lt;br /&gt;
&lt;br /&gt;
[[Category:Template]]&lt;/div&gt;</summary>
		<author><name>Jenxzi</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Violet_Lorinda&amp;diff=14927</id>
		<title>Violet Lorinda</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Violet_Lorinda&amp;diff=14927"/>
		<updated>2022-02-10T00:52:05Z</updated>

		<summary type="html">&lt;p&gt;Jenxzi: /* Physical Appearance */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_character|affilliation=Neutral Evil|name={{PAGENAME}}|image=Violet_screenshot.png|relatives=None alive|languages=Common, Infernal, Thieves Cant|marital=Single|birthPlace=Luanda|species=Tiefling|gender=Female|height=5&#039;10|weight=250|eyes=Violet}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}} &#039;&#039;&#039;is a 487 year old Tiefling, she spends her days doing whatever fulfills her interest. Her subclass is a rogue, she enjoys showing off her strength and being a little bit on the chaotic side.&lt;br /&gt;
&lt;br /&gt;
==Physical Appearance==&lt;br /&gt;
Violet Lorinda is a looming presence, she definitely sticks out in the crowd, sometimes it is an advantage but most of the time it is a disadvantage for this tiefling. Violet stands at 5&#039;10, she has long black hair with half of it in a braid, she has violet eyes (that is how she got her name). She weighs around 250 lbs. she has a set of wings on her back. Sometimes they malt because they have feathers, not a fun time for Violet. She has these beautiful ombre purple horns. Also a set of shark-like teeth. Her tail is like the devil&#039;s tail, her ears are pointed in almost an elven style, on both her arms she has two full sleeves (ask her about them the story of how she got them is interesting, to say the least). Violet also has six piercings in total. She has a septum, two cartilage piercings on her right ear, and one on her left. Also, she has both lobes pierced, all her jewelry is silver, just so it matches her color scheme. For weapons, she carries a shortsword and a rapier.&lt;br /&gt;
&lt;br /&gt;
==Personality ==&lt;br /&gt;
Violet is a very impulsive, arrogant, stealthy, flirty, mysterious, chaotic character. She has two sides to her the outer shell that everyone sees. She is impulsive, tough, fearless, strong, athletic, cunning. She wants to be intimidating when you first approach her approach carefully she can read people very well and only interacts with people she likes. Under that whole outer shell though we have the inner Violet. This Violet is very alone, damaged from her past, having to learn everything about the world at age 13 on her own. Inner Violet does not come out often only around people that she feels safe and comfortable being around. Violet also has a problem with feeling vulnerable. In reality Violet is sensitive even though she may act tough. Even though with her alignment with neutral evil she still tries and help those in need but most of the time only if it fits her needs. She also is a bit of a kleptomaniac. She does not have any bonds to anyone from her past, most people have betrayed her or died. She has several flaws that stem from her deep past.   &lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
The basics of Violet&#039;s history is that she was burnin a tiny village called Luanda. Her father was gone before she was born (does not know if he is dead or alive). Her mom raised her until she was 5 years old. Their is more to her story if you want to learn more click [[History of Violet Lorinda|here]].&lt;br /&gt;
&lt;br /&gt;
==Languages==&lt;br /&gt;
Violet can speak Common, Infernal and Thieves Cant. &lt;br /&gt;
&lt;br /&gt;
==Powers and Abilities==&lt;br /&gt;
During a battle Violet always jumps into action, no regard for her own life just focused on taking the enemy down. She prefers to take down the enemies by hand, hence why she carries her weapons in her hands. She usually does her own thing while also trying to help contribute to whatever the team is doing during the fight. Be wary though she may have a few tricks up her sleeve.&lt;br /&gt;
&lt;br /&gt;
==Attacks and Weapons ==&lt;br /&gt;
Violet&#039;s favorite weapon will definitely have to be her shortsword, it was a weapon from a friend. So it is a bit of a keepsake for her and protects it with her life and refuses to let others even touch it. She does do some magic but she prefers doing killing by hand. &lt;br /&gt;
&lt;br /&gt;
[[Category:Template]]&lt;/div&gt;</summary>
		<author><name>Jenxzi</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Violet_Lorinda&amp;diff=14926</id>
		<title>Violet Lorinda</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Violet_Lorinda&amp;diff=14926"/>
		<updated>2022-02-10T00:50:42Z</updated>

		<summary type="html">&lt;p&gt;Jenxzi: /* Physical Appearance */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_character|affilliation=Neutral Evil|name={{PAGENAME}}|image=Violet_screenshot.png|relatives=None alive|languages=Common, Infernal, Thieves Cant|marital=Single|birthPlace=Luanda|species=Tiefling|gender=Female|height=5&#039;10|weight=250|eyes=Violet}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}} &#039;&#039;&#039;is a 487 year old Tiefling, she spends her days doing whatever fulfills her interest. Her subclass is a rogue, she enjoys showing off her strength and being a little bit on the chaotic side.&lt;br /&gt;
&lt;br /&gt;
==Physical Appearance==&lt;br /&gt;
Violet Lorinda is a looming presence, she definitely sticks out in the crowd, sometimes it is an advantage but most of the time it is a disadvantage for this tiefling. Violet stands at 5&#039;10, she has long black hair with half of it in a braid, she has violet eyes (that is how she got her name). She weighs around 250 lbs. she has a set of wings on her back. Sometimes they malt because they have feathers, not a fun time for Violet. She has these beautiful ombre purple horns. Also a set of shark like teeth. Her tail is like the devils tail, her ears are pointed in almost an elven style, on both her arms she has two full sleeves (ask her about them the story of how she got them is interesting to say the least). Violet also has six piercings in total. She has a septum, two cartilage piercings on her right ear and one on her left. Also she has both lobes pierced, all her jewelry is silver, just so it matches her color scheme. For weapons she carried a shortsword and a (add weapon).&lt;br /&gt;
&lt;br /&gt;
==Personality ==&lt;br /&gt;
Violet is a very impulsive, arrogant, stealthy, flirty, mysterious, chaotic character. She has two sides to her the outer shell that everyone sees. She is impulsive, tough, fearless, strong, athletic, cunning. She wants to be intimidating when you first approach her approach carefully she can read people very well and only interacts with people she likes. Under that whole outer shell though we have the inner Violet. This Violet is very alone, damaged from her past, having to learn everything about the world at age 13 on her own. Inner Violet does not come out often only around people that she feels safe and comfortable being around. Violet also has a problem with feeling vulnerable. In reality Violet is sensitive even though she may act tough. Even though with her alignment with neutral evil she still tries and help those in need but most of the time only if it fits her needs. She also is a bit of a kleptomaniac. She does not have any bonds to anyone from her past, most people have betrayed her or died. She has several flaws that stem from her deep past.   &lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
The basics of Violet&#039;s history is that she was burnin a tiny village called Luanda. Her father was gone before she was born (does not know if he is dead or alive). Her mom raised her until she was 5 years old. Their is more to her story if you want to learn more click [[History of Violet Lorinda|here]].&lt;br /&gt;
&lt;br /&gt;
==Languages==&lt;br /&gt;
Violet can speak Common, Infernal and Thieves Cant. &lt;br /&gt;
&lt;br /&gt;
==Powers and Abilities==&lt;br /&gt;
During a battle Violet always jumps into action, no regard for her own life just focused on taking the enemy down. She prefers to take down the enemies by hand, hence why she carries her weapons in her hands. She usually does her own thing while also trying to help contribute to whatever the team is doing during the fight. Be wary though she may have a few tricks up her sleeve.&lt;br /&gt;
&lt;br /&gt;
==Attacks and Weapons ==&lt;br /&gt;
Violet&#039;s favorite weapon will definitely have to be her shortsword, it was a weapon from a friend. So it is a bit of a keepsake for her and protects it with her life and refuses to let others even touch it. She does do some magic but she prefers doing killing by hand. &lt;br /&gt;
&lt;br /&gt;
[[Category:Template]]&lt;/div&gt;</summary>
		<author><name>Jenxzi</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Violet&amp;diff=14779</id>
		<title>Violet</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Violet&amp;diff=14779"/>
		<updated>2022-01-24T23:48:39Z</updated>

		<summary type="html">&lt;p&gt;Jenxzi: Changed redirect target from History of Violet Lorinda to Violet Lorinda&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Violet Lorinda]]&lt;/div&gt;</summary>
		<author><name>Jenxzi</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=History_of_Violet_Lorinda&amp;diff=14772</id>
		<title>History of Violet Lorinda</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=History_of_Violet_Lorinda&amp;diff=14772"/>
		<updated>2022-01-24T21:47:22Z</updated>

		<summary type="html">&lt;p&gt;Jenxzi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== &#039;&#039;&#039;{{PAGENAME}}&#039;&#039;&#039; ==&lt;br /&gt;
The story of Violet Lorinda starts off 487 years ago in this tiny little village called Luanda, both her mom and dad were both tieflings. Her dad left her mom before Violet was even born, to this day Violet does not know if he is even alive at this point in her life. Moving on she was raised by her mom until she was about 5 years old. One day on a spring afternoon, Violet&#039;s mother was braiding Violet&#039;s long beautiful black hair (the same style as her picture) when all of a sudden they heard screams and people yelling. Their village was under attack. A nearby king had decided he wanted to expand his kingdom, no matter the casualties. &lt;br /&gt;
[[Category:Template]]&lt;br /&gt;
{{DEFAULTSORT:The History Of Lorinda}}&lt;/div&gt;</summary>
		<author><name>Jenxzi</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Violet_Lorinda&amp;diff=14771</id>
		<title>Violet Lorinda</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Violet_Lorinda&amp;diff=14771"/>
		<updated>2022-01-24T21:42:56Z</updated>

		<summary type="html">&lt;p&gt;Jenxzi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_character|affilliation=Neutral Evil|name={{PAGENAME}}|image=Violet_screenshot.png|relatives=None alive|languages=Common, Infernal, Thieves Cant|marital=Single|birthPlace=Luanda|species=Tiefling|gender=Female|height=5&#039;10|weight=250|eyes=Violet}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}} &#039;&#039;&#039;is a 487 year old Tiefling, she spends her days doing whatever fulfills her interest. Her subclass is a rogue, she enjoys showing off her strength and being a little bit on the chaotic side.&lt;br /&gt;
&lt;br /&gt;
==Physical Appearance==&lt;br /&gt;
Violet Lorinda is a waning presence, she definitely sticks out in the crowd, sometimes it is an advantage but most of the time it is a disadvantage for this tiefling. Violet stands at 5&#039;10, she has long black hair with half of it in a braid, she has violet eyes (that is how she got her name). She weighs around 250 lbs. she has a set of wings on her back. Sometimes they malt because they have feathers, not a fun time for Violet. She has these beautiful ombre purple horns. Also a set of shark like teeth. Her tail is like the devils tail, her ears are pointed in almost an elven style, on both her arms she has two full sleeves (ask her about them the story of how she got them is interesting to say the least). Violet also has six piercings in total. She has a septum, two cartilage piercings on her right ear and one on her left. Also she has both lobes pierced, all her jewelry is silver, just so it matches her color scheme. For weapons she carried a shortsword and a (add weapon).&lt;br /&gt;
&lt;br /&gt;
==Personality ==&lt;br /&gt;
Violet is a very impulsive, arrogant, stealthy, flirty, mysterious, chaotic character. She has two sides to her the outer shell that everyone sees. She is impulsive, tough, fearless, strong, athletic, cunning. She wants to be intimidating when you first approach her approach carefully she can read people very well and only interacts with people she likes. Under that whole outer shell though we have the inner Violet. This Violet is very alone, damaged from her past, having to learn everything about the world at age 13 on her own. Inner Violet does not come out often only around people that she feels safe and comfortable being around. Violet also has a problem with feeling vulnerable. In reality Violet is sensitive even though she may act tough. Even though with her alignment with neutral evil she still tries and help those in need but most of the time only if it fits her needs. She also is a bit of a kleptomaniac. She does not have any bonds to anyone from her past, most people have betrayed her or died. She has several flaws that stem from her deep past.   &lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
The basics of Violet&#039;s history is that she was burnin a tiny village called Luanda. Her father was gone before she was born (does not know if he is dead or alive). Her mom raised her until she was 5 years old. Their is more to her story if you want to learn more click [[History of Violet Lorinda|here]].&lt;br /&gt;
&lt;br /&gt;
==Languages==&lt;br /&gt;
Violet can speak Common, Infernal and Thieves Cant. &lt;br /&gt;
&lt;br /&gt;
==Powers and Abilities==&lt;br /&gt;
During a battle Violet always jumps into action, no regard for her own life just focused on taking the enemy down. She prefers to take down the enemies by hand, hence why she carries her weapons in her hands. She usually does her own thing while also trying to help contribute to whatever the team is doing during the fight. Be wary though she may have a few tricks up her sleeve.&lt;br /&gt;
&lt;br /&gt;
==Attacks and Weapons ==&lt;br /&gt;
Violet&#039;s favorite weapon will definitely have to be her shortsword, it was a weapon from a friend. So it is a bit of a keepsake for her and protects it with her life and refuses to let others even touch it. She does do some magic but she prefers doing killing by hand. &lt;br /&gt;
&lt;br /&gt;
[[Category:Template]]&lt;/div&gt;</summary>
		<author><name>Jenxzi</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Violet_Lorinda&amp;diff=14770</id>
		<title>Violet Lorinda</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Violet_Lorinda&amp;diff=14770"/>
		<updated>2022-01-24T21:40:39Z</updated>

		<summary type="html">&lt;p&gt;Jenxzi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_character|affilliation=Neutral Evil|name={{PAGENAME}}|image=Violet_screenshot.png|relatives=None alive|languages=Common, Infernal, Thieves Cant|marital=Single|birthPlace=Luanda|species=Tiefling|gender=Female|height=5&#039;10|weight=250|eyes=Violet}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}} &#039;&#039;&#039;is a 487 year old Tiefling, she spends her days doing whatever fulfills her interest. Her subclass is a rogue, she enjoys showing off her strength and being a little bit on the chaotic side.&lt;br /&gt;
&lt;br /&gt;
==Physical Appearance==&lt;br /&gt;
Violet Lorinda is a waning presence, she definitely sticks out in the crowd, sometimes it is an advantage but most of the time it is a disadvantage for this tiefling. Violet stands at 5&#039;10, she has long black hair with half of it in a braid, she has violet eyes (that is how she got her name). She weighs around 250 lbs. she has a set of wings on her back. Sometimes they malt because they have feathers, not a fun time for Violet. She has these beautiful ombre purple horns. Also a set of shark like teeth. Her tail is like the devils tail, her ears are pointed in almost an elven style, on both her arms she has two full sleeves (ask her about them the story of how she got them is interesting to say the least). Violet also has six piercings in total. She has a septum, two cartilage piercings on her right ear and one on her left. Also she has both lobes pierced, all her jewelry is silver, just so it matches her color scheme. For weapons she carried a shortsword and a (add weapon).&lt;br /&gt;
&lt;br /&gt;
==Personality ==&lt;br /&gt;
Violet is a very impulsive, arrogant, stealthy, flirty, mysterious, chaotic character. She has two sides to her the outer shell that everyone sees. She is impulsive, tough, fearless, strong, athletic, cunning. She wants to be intimidating when you first approach her approach carefully she can read people very well and only interacts with people she likes. Under that whole outer shell though we have the inner Violet. This Violet is very alone, damaged from her past, having to learn everything about the world at age 13 on her own. Inner Violet does not come out often only around people that she feels safe and comfortable being around. Violet also has a problem with feeling vulnerable. In reality Violet is sensitive even though she may act tough. Even though with her alignment with neutral evil she still tries and help those in need but most of the time only if it fits her needs. She also is a bit of a kleptomaniac. She does not have any bonds to anyone from her past, most people have betrayed her or died. She has several flaws that stem from her deep past.   &lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
Violet has a long and extensive history. If you want to read about click [[History of Violet Lorinda|here]].&lt;br /&gt;
&lt;br /&gt;
==Languages==&lt;br /&gt;
Violet can speak Common, Infernal and Thieves Cant. &lt;br /&gt;
&lt;br /&gt;
==Powers and Abilities==&lt;br /&gt;
During a battle Violet always jumps into action, no regard for her own life just focused on taking the enemy down. She prefers to take down the enemies by hand, hence why she carries her weapons in her hands. She usually does her own thing while also trying to help contribute to whatever the team is doing during the fight. Be wary though she may have a few tricks up her sleeve.&lt;br /&gt;
&lt;br /&gt;
==Attacks and Weapons ==&lt;br /&gt;
Violet&#039;s favorite weapon will definitely have to be her shortsword, it was a weapon from a friend. So it is a bit of a keepsake for her and protects it with her life and refuses to let others even touch it. She does do some magic but she prefers doing killing by hand. &lt;br /&gt;
&lt;br /&gt;
[[Category:Template]]&lt;/div&gt;</summary>
		<author><name>Jenxzi</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Violet_Lorinda&amp;diff=14769</id>
		<title>Violet Lorinda</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Violet_Lorinda&amp;diff=14769"/>
		<updated>2022-01-24T21:32:05Z</updated>

		<summary type="html">&lt;p&gt;Jenxzi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_character|affilliation=Neutral Evil|name={{PAGENAME}}|image=Violet_screenshot.png|relatives=None alive|languages=Common, Infernal, Thieves Cant|marital=Single|birthPlace=Luanda|species=Tiefling|gender=Female|height=5&#039;10|weight=250|eyes=Violet}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}} &#039;&#039;&#039;is a 487 year old Tiefling, she spends her days doing whatever fulfills her interest. Her subclass is a rogue, she enjoys showing off her strength and being a little bit on the chaotic side.&lt;br /&gt;
&lt;br /&gt;
==Physical Appearance==&lt;br /&gt;
Violet stands at 5&#039;10, she has long black hair with half of it in a braid, she has violet eyes (that is how she got her name). She weighs around 250 lbs. she has a set of wings on her back. Sometimes they malt because they have feathers, not a fun time for Violet. She has these beautiful ombre purple horns. Also a set of shark like teeth. Her tail is like the devils tail, her ears are pointed in almost an elven style, on both her arms she has two full sleeves (ask her about them the story of how she got them is interesting to say the least). Violet also has six piercings in total. She has a septum, two cartilage piercings on her right ear and one on her left. Also she has both lobes pierced, all her jewelry is silver, just so it matches her color scheme. For weapons she carried a shortsword and a (add weapon).&lt;br /&gt;
&lt;br /&gt;
==Personality ==&lt;br /&gt;
Violet is a very impulsive, arrogant, stealthy, flirty, mysterious, chaotic character. She has two sides to her the outer side that everyone sees she is impulsive, tough, fearless. The typical traits to show she is a badass. Under that side though we have the inner Violet. This Violet is very alone, damage from her past, having to learn everything about the world at age 13 on her own. Inner Violet does not come out often only around people that she feels safe and comfortable being around. Violet also has a problem with feeling vulnerable. In reality Violet is sensitive even though she may act tough. Even though with her alignment with neutral evil she still tries and help those in need but most of the time only if it fits her needs. She also is a bit of a kleptomaniac. She does not have any bonds to anyone from her past, most people have betrayed her or died. She has several flaws that stem from her deep past.   &lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
Violet has a long and extensive history. If you want to read about click [[History of Violet Lorinda|here]].&lt;br /&gt;
&lt;br /&gt;
==Languages==&lt;br /&gt;
Violet can speak Common, Infernal and Thieves Cant. &lt;br /&gt;
&lt;br /&gt;
==Powers and Abilities==&lt;br /&gt;
During a battle Violet always jumps into action, no regard for her own life just focused on taking the enemy down. She prefers to take down the enemies by hand, hence why she carries her weapons in her hands. She usually does her own thing while also trying to help contribute to whatever the team is doing during the fight. Be wary though she may have a few tricks up her sleeve.&lt;br /&gt;
&lt;br /&gt;
==Attacks and Weapons ==&lt;br /&gt;
Violet&#039;s favorite weapon will definitely have to be her shortsword, it was a weapon from a friend. So it is a bit of a keepsake for her and protects it with her life and refuses to let others even touch it. She does do some magic but she prefers doing killing by hand. &lt;br /&gt;
&lt;br /&gt;
[[Category:Template]]&lt;/div&gt;</summary>
		<author><name>Jenxzi</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=History_of_Violet_Lorinda&amp;diff=14768</id>
		<title>History of Violet Lorinda</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=History_of_Violet_Lorinda&amp;diff=14768"/>
		<updated>2022-01-24T21:26:47Z</updated>

		<summary type="html">&lt;p&gt;Jenxzi: Replaced content with &amp;quot;== &amp;#039;&amp;#039;&amp;#039;{{PAGENAME}}&amp;#039;&amp;#039;&amp;#039; ==    Category:Template {{DEFAULTSORT:The History Of Lorinda}}&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== &#039;&#039;&#039;{{PAGENAME}}&#039;&#039;&#039; == &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Template]]&lt;br /&gt;
{{DEFAULTSORT:The History Of Lorinda}}&lt;/div&gt;</summary>
		<author><name>Jenxzi</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Violet_Lorinda&amp;diff=14767</id>
		<title>Violet Lorinda</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Violet_Lorinda&amp;diff=14767"/>
		<updated>2022-01-24T21:26:06Z</updated>

		<summary type="html">&lt;p&gt;Jenxzi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_character|affilliation=Neutral Evil|name={{PAGENAME}}|image=Violet_screenshot.png|relatives=None alive|languages=Common, Infernal, Thieves Cant|marital=Single|birthPlace=Luanda|species=Tiefling|gender=Female|height=5&#039;10|weight=250|eyes=Violet}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}} &#039;&#039;&#039;is a 487 year old Tiefling, she spends her days doing whatever fulfills her interest. Her subclass is a rogue, she enjoys showing off her strength and being a little bit on the chaotic side.&lt;br /&gt;
&lt;br /&gt;
==Physical Appearance==&lt;br /&gt;
Violet stands at 5&#039;10, she has long black hair with half of it in a braid, she has violet eyes (that is how she got her name). She weighs around 250 lbs. she has a set of wings on her back. Sometimes they malt because they have feathers, not a fun time for Violet. She has these beautiful ombre purple horns. Also a set of shark like teeth. Her tail is like the devils tail, her ears are pointed in almost an elven style, on both her arms she has two full sleeves (ask her about them the story of how she got them is interesting to say the least). Violet also has six piercings in total. She has a septum, two cartilage piercings on her right ear and one on her left. Also she has both lobes pierced, all her jewelry is silver, just so it matches her color scheme. For weapons she carried a shortsword and a (add weapon).&lt;br /&gt;
&lt;br /&gt;
==Personality ==&lt;br /&gt;
Violet is a very impulsive, arrogant, stealthy, flirty, mysterious, chaotic character. She has two sides to her the outer side that everyone sees she is impulsive, tough, fearless. The typical traits to show she is a badass. Under that side though we have the inner Violet. This Violet is very alone, damage from her past, having to learn everything about the world at age 13 on her own. Inner Violet does not come out often only around people that she feels safe and comfortable being around. Violet also has a problem with feeling vulnerable. In reality Violet is sensitive even though she may act tough.  &lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
Violet has a long and extensive history. If you want to read about click here.&lt;br /&gt;
&lt;br /&gt;
==Languages==&lt;br /&gt;
Violet can speak Common, Infernal and Thieves Cant. &lt;br /&gt;
&lt;br /&gt;
==Powers and Abilities==&lt;br /&gt;
You don&#039;t have to give it all away. Just let us know what you&#039;re known to do in battle.&lt;br /&gt;
&lt;br /&gt;
==Attacks and Weapons ==&lt;br /&gt;
Your favorite weapons.&lt;br /&gt;
&lt;br /&gt;
[[Category:Template]]&lt;/div&gt;</summary>
		<author><name>Jenxzi</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=File:Violet_screenshot.png&amp;diff=14766</id>
		<title>File:Violet screenshot.png</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=File:Violet_screenshot.png&amp;diff=14766"/>
		<updated>2022-01-24T21:21:43Z</updated>

		<summary type="html">&lt;p&gt;Jenxzi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Jenxzi</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=The_History_of_Violet_Lorinda&amp;diff=14765</id>
		<title>The History of Violet Lorinda</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=The_History_of_Violet_Lorinda&amp;diff=14765"/>
		<updated>2022-01-24T21:11:58Z</updated>

		<summary type="html">&lt;p&gt;Jenxzi: Jenxzi moved page The History of Violet Lorinda to Violet Lorinda&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Violet Lorinda]]&lt;/div&gt;</summary>
		<author><name>Jenxzi</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Violet_Lorinda&amp;diff=14764</id>
		<title>Violet Lorinda</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Violet_Lorinda&amp;diff=14764"/>
		<updated>2022-01-24T21:11:58Z</updated>

		<summary type="html">&lt;p&gt;Jenxzi: Jenxzi moved page The History of Violet Lorinda to Violet Lorinda&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_character|affilliation=affiliation|name={{PAGENAME}}|image=image.jpg|caption=caption|relatives=relatives|languages=languages|alias=alias|marital=marital status|birthPlace=birthplace|deathDate=deathdate|deathPlace=deathplace|species=species|gender=gender|height=height|weight=weight|eyes=eyes}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}} &#039;&#039;&#039;is (Information on your heritage/background/class)&lt;br /&gt;
&lt;br /&gt;
==Physical Appearance==&lt;br /&gt;
Describe your appearance. Eye color, height, weight, hair color, particular clothing items, scars, tattoos, etc.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
Is your character social? A drunk? Laid back? &lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
A brief history of your character&#039;s life.&lt;br /&gt;
&lt;br /&gt;
==Languages==&lt;br /&gt;
Examples include Common, Elvish, TwitchTalk, Thieves Cant, or French&lt;br /&gt;
&lt;br /&gt;
==Powers and Abilities==&lt;br /&gt;
You don&#039;t have to give it all away. Just let us know what you&#039;re known to do in battle.&lt;br /&gt;
&lt;br /&gt;
==Attacks and Weapons ==&lt;br /&gt;
Your favorite weapons.&lt;br /&gt;
&lt;br /&gt;
[[Category:Template]]&lt;/div&gt;</summary>
		<author><name>Jenxzi</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Violet&amp;diff=14763</id>
		<title>Violet</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Violet&amp;diff=14763"/>
		<updated>2022-01-24T21:11:27Z</updated>

		<summary type="html">&lt;p&gt;Jenxzi: Jenxzi moved page Violet to History of Violet Lorinda&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[History of Violet Lorinda]]&lt;/div&gt;</summary>
		<author><name>Jenxzi</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=History_of_Violet_Lorinda&amp;diff=14762</id>
		<title>History of Violet Lorinda</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=History_of_Violet_Lorinda&amp;diff=14762"/>
		<updated>2022-01-24T21:11:27Z</updated>

		<summary type="html">&lt;p&gt;Jenxzi: Jenxzi moved page Violet to History of Violet Lorinda&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;{{PAGENAME}} Lorinda &#039;&#039;&#039;is a 487 year old Tiefling, she spends her days doing whatever fulfills her interest. Her subclass is a rogue, she enjoys showing off her strength and being a little bit on the chaotic side. &lt;br /&gt;
&lt;br /&gt;
==Physical Appearance==&lt;br /&gt;
Violet stands at 5&#039;10, she has long black hair with half of it in a braid, she has violet eyes (that is how she got her name). She weighs around 250 lbs. she has a set of wings on her back. Sometimes they malt because they have feathers, not a fun time for Violet. She has these beautiful ombre purple horns. Also a set of shark like teeth. Her tail is like the devils tail, her ears are pointed in almost an elven style, on both her arms she has two full sleeves (ask her about them the story of how she got them is interesting to say the least). Violet also has six piercings in total. She has a septum, two cartilage piercings on her right ear and one on her left. Also she has both lobes pierced, all her jewelry is silver, just so it matches her color scheme. For weapons she carried a shortsword and a (add weapon). &lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
Violet is a very impulsive, arrogant, stealthy, flirty, mysterious, chaotic character. She has two sides to her the outer side that everyone sees she is impulsive, tough, fearless. The typical traits to show she is a badass. Under that side though we have the inner Violet. This Violet is very alone, damage from her past, having to learn everything about the world at age 13 on her own. Inner Violet does not come out often only around people that she feels safe and comfortable being around. Violet also has a problem with feeling vulnerable. In reality Violet is sensitive even though she may act tough. &lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
Violet has a long and extensive history. If you want to read about click here.&lt;br /&gt;
&lt;br /&gt;
==Languages==&lt;br /&gt;
Examples include Common, Elvish, TwitchTalk, Thieves Cant, or French&lt;br /&gt;
&lt;br /&gt;
==Powers and Abilities==&lt;br /&gt;
You don&#039;t have to give it all away. Just let us know what you&#039;re known to do in battle.&lt;br /&gt;
&lt;br /&gt;
==Attacks and Weapons ==&lt;br /&gt;
Your favorite weapons.&lt;br /&gt;
&lt;br /&gt;
[[Category:Template]]&lt;br /&gt;
{{DEFAULTSORT:The History Of Lorinda}}&lt;/div&gt;</summary>
		<author><name>Jenxzi</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Violet_Lorinda&amp;diff=14755</id>
		<title>Violet Lorinda</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Violet_Lorinda&amp;diff=14755"/>
		<updated>2022-01-23T20:27:29Z</updated>

		<summary type="html">&lt;p&gt;Jenxzi: Created page with &amp;quot;{{Infobox_character|affilliation=affiliation|name={{PAGENAME}}|image=image.jpg|caption=caption|relatives=relatives|languages=languages|alias=alias|marital=marital status|birth...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_character|affilliation=affiliation|name={{PAGENAME}}|image=image.jpg|caption=caption|relatives=relatives|languages=languages|alias=alias|marital=marital status|birthPlace=birthplace|deathDate=deathdate|deathPlace=deathplace|species=species|gender=gender|height=height|weight=weight|eyes=eyes}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}} &#039;&#039;&#039;is (Information on your heritage/background/class)&lt;br /&gt;
&lt;br /&gt;
==Physical Appearance==&lt;br /&gt;
Describe your appearance. Eye color, height, weight, hair color, particular clothing items, scars, tattoos, etc.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
Is your character social? A drunk? Laid back? &lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
A brief history of your character&#039;s life.&lt;br /&gt;
&lt;br /&gt;
==Languages==&lt;br /&gt;
Examples include Common, Elvish, TwitchTalk, Thieves Cant, or French&lt;br /&gt;
&lt;br /&gt;
==Powers and Abilities==&lt;br /&gt;
You don&#039;t have to give it all away. Just let us know what you&#039;re known to do in battle.&lt;br /&gt;
&lt;br /&gt;
==Attacks and Weapons ==&lt;br /&gt;
Your favorite weapons.&lt;br /&gt;
&lt;br /&gt;
[[Category:Template]]&lt;/div&gt;</summary>
		<author><name>Jenxzi</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=History_of_Violet_Lorinda&amp;diff=14752</id>
		<title>History of Violet Lorinda</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=History_of_Violet_Lorinda&amp;diff=14752"/>
		<updated>2022-01-23T18:19:44Z</updated>

		<summary type="html">&lt;p&gt;Jenxzi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;{{PAGENAME}} Lorinda &#039;&#039;&#039;is a 487 year old Tiefling, she spends her days doing whatever fulfills her interest. Her subclass is a rogue, she enjoys showing off her strength and being a little bit on the chaotic side. &lt;br /&gt;
&lt;br /&gt;
==Physical Appearance==&lt;br /&gt;
Violet stands at 5&#039;10, she has long black hair with half of it in a braid, she has violet eyes (that is how she got her name). She weighs around 250 lbs. she has a set of wings on her back. Sometimes they malt because they have feathers, not a fun time for Violet. She has these beautiful ombre purple horns. Also a set of shark like teeth. Her tail is like the devils tail, her ears are pointed in almost an elven style, on both her arms she has two full sleeves (ask her about them the story of how she got them is interesting to say the least). Violet also has six piercings in total. She has a septum, two cartilage piercings on her right ear and one on her left. Also she has both lobes pierced, all her jewelry is silver, just so it matches her color scheme. For weapons she carried a shortsword and a (add weapon). &lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
Violet is a very impulsive, arrogant, stealthy, flirty, mysterious, chaotic character. She has two sides to her the outer side that everyone sees she is impulsive, tough, fearless. The typical traits to show she is a badass. Under that side though we have the inner Violet. This Violet is very alone, damage from her past, having to learn everything about the world at age 13 on her own. Inner Violet does not come out often only around people that she feels safe and comfortable being around. Violet also has a problem with feeling vulnerable. In reality Violet is sensitive even though she may act tough. &lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
Violet has a long and extensive history. If you want to read about click here.&lt;br /&gt;
&lt;br /&gt;
==Languages==&lt;br /&gt;
Examples include Common, Elvish, TwitchTalk, Thieves Cant, or French&lt;br /&gt;
&lt;br /&gt;
==Powers and Abilities==&lt;br /&gt;
You don&#039;t have to give it all away. Just let us know what you&#039;re known to do in battle.&lt;br /&gt;
&lt;br /&gt;
==Attacks and Weapons ==&lt;br /&gt;
Your favorite weapons.&lt;br /&gt;
&lt;br /&gt;
[[Category:Template]]&lt;br /&gt;
{{DEFAULTSORT:The History Of Lorinda}}&lt;/div&gt;</summary>
		<author><name>Jenxzi</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=History_of_Violet_Lorinda&amp;diff=14751</id>
		<title>History of Violet Lorinda</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=History_of_Violet_Lorinda&amp;diff=14751"/>
		<updated>2022-01-23T18:13:36Z</updated>

		<summary type="html">&lt;p&gt;Jenxzi: /* Physical Appearance */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;{{PAGENAME}} Lorinda &#039;&#039;&#039;is a 487 year old Tiefling, she spends her days doing whatever fulfills her interest. Her subclass is a rogue, she enjoys showing off her strength and being a little bit on the chaotic side. &lt;br /&gt;
&lt;br /&gt;
==Physical Appearance==&lt;br /&gt;
Violet stands at 5&#039;10, she has long black hair with half of it in a braid, she has violet eyes (that is how she got her name). She weighs around 250 lbs. she has a set of wings on her back. Sometimes they malt because they have feathers, not a fun time for Violet. She has these beautiful ombre purple horns. Also a set of shark like teeth. Her tail is like the devils tail, her ears are pointed in almost an elven style, on both her arms she has two full sleeves (ask her about them the story of how she got them is interesting to say the least). Violet also has six piercings in total. She has a septum, two cartilage piercings on her right ear and one on her left. Also she has both lobes pierced, all her jewelry is silver, just so it matches her color scheme. For weapons she carried a shortsword and a (add weapon). &lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
Violet is a very impulsive, arrogant, stealthy, flirty, mysterious, chaotic character. She has two sides to her the outer side that everyone sees she is impulsive, tough, fearless. The typical traits to show she is a badass. Under that side though we have the inner Violet. This Violet is very alone, damage from her past, having to learn everything about the world at age 13 on her own. Inner Violet does not come out often only around people that she feels safe and comfortable being around. Violet also has a problem with feeling vulnerable. In reality Violet is sensitive even though she may act tough. &lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
Violet has a long and extensive history. If you want to read about click here.&lt;br /&gt;
&lt;br /&gt;
==Languages==&lt;br /&gt;
Examples include Common, Elvish, TwitchTalk, Thieves Cant, or French&lt;br /&gt;
&lt;br /&gt;
==Powers and Abilities==&lt;br /&gt;
You don&#039;t have to give it all away. Just let us know what you&#039;re known to do in battle.&lt;br /&gt;
&lt;br /&gt;
==Attacks and Weapons ==&lt;br /&gt;
Your favorite weapons.&lt;br /&gt;
&lt;br /&gt;
[[Category:Template]]&lt;br /&gt;
{{DEFAULTSORT:Violet Lorinda }}&lt;/div&gt;</summary>
		<author><name>Jenxzi</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=History_of_Violet_Lorinda&amp;diff=14735</id>
		<title>History of Violet Lorinda</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=History_of_Violet_Lorinda&amp;diff=14735"/>
		<updated>2022-01-23T02:07:35Z</updated>

		<summary type="html">&lt;p&gt;Jenxzi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;{{PAGENAME}} Lorinda &#039;&#039;&#039;is (Information on your heritage/background/class)&lt;br /&gt;
&lt;br /&gt;
==Physical Appearance==&lt;br /&gt;
Describe your appearance. Eye color, height, weight, hair color, particular clothing items, scars, tattoos, etc.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
Is your character social? A drunk? Laid back? &lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
A brief history of your character&#039;s life.&lt;br /&gt;
&lt;br /&gt;
==Languages==&lt;br /&gt;
Examples include Common, Elvish, TwitchTalk, Thieves Cant, or French&lt;br /&gt;
&lt;br /&gt;
==Powers and Abilities==&lt;br /&gt;
You don&#039;t have to give it all away. Just let us know what you&#039;re known to do in battle.&lt;br /&gt;
&lt;br /&gt;
==Attacks and Weapons ==&lt;br /&gt;
Your favorite weapons.&lt;br /&gt;
&lt;br /&gt;
[[Category:Template]]&lt;br /&gt;
{{DEFAULTSORT:Violet Lorinda }}&lt;/div&gt;</summary>
		<author><name>Jenxzi</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=History_of_Violet_Lorinda&amp;diff=14734</id>
		<title>History of Violet Lorinda</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=History_of_Violet_Lorinda&amp;diff=14734"/>
		<updated>2022-01-23T02:03:43Z</updated>

		<summary type="html">&lt;p&gt;Jenxzi: Created page with &amp;quot;{{Infobox_character|affilliation=affiliation|name=Violet Lorinda|image=/Users/jenniferg/Desktop/Violet screenshot.png|caption=caption|relatives=relatives|languages=languages|a...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_character|affilliation=affiliation|name=Violet Lorinda|image=/Users/jenniferg/Desktop/Violet screenshot.png|caption=caption|relatives=relatives|languages=languages|alias=alias|marital=marital status|birthPlace=birthplace|deathDate=deathdate|deathPlace=deathplace|species=species|gender=gender|height=height|weight=weight|eyes=eyes}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}} Lorinda &#039;&#039;&#039;is (Information on your heritage/background/class)&lt;br /&gt;
&lt;br /&gt;
==Physical Appearance==&lt;br /&gt;
Describe your appearance. Eye color, height, weight, hair color, particular clothing items, scars, tattoos, etc.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
Is your character social? A drunk? Laid back? &lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
A brief history of your character&#039;s life.&lt;br /&gt;
&lt;br /&gt;
==Languages==&lt;br /&gt;
Examples include Common, Elvish, TwitchTalk, Thieves Cant, or French&lt;br /&gt;
&lt;br /&gt;
==Powers and Abilities==&lt;br /&gt;
You don&#039;t have to give it all away. Just let us know what you&#039;re known to do in battle.&lt;br /&gt;
&lt;br /&gt;
==Attacks and Weapons ==&lt;br /&gt;
Your favorite weapons.&lt;br /&gt;
&lt;br /&gt;
[[Category:Template]]&lt;br /&gt;
{{DEFAULTSORT:Violet Lorinda }}&lt;/div&gt;</summary>
		<author><name>Jenxzi</name></author>
	</entry>
</feed>