<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://quelmarwiki.com/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=NicestPerk</id>
	<title>The Quelmar Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://quelmarwiki.com/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=NicestPerk"/>
	<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/Special:Contributions/NicestPerk"/>
	<updated>2026-04-05T16:31:56Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.40.0</generator>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Patches_Vanderburg&amp;diff=45252</id>
		<title>Patches Vanderburg</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Patches_Vanderburg&amp;diff=45252"/>
		<updated>2026-03-22T16:12:25Z</updated>

		<summary type="html">&lt;p&gt;NicestPerk: /* Journal of Patches Vanderburg */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_character|affilliation=Scrappers|name={{PAGENAME}}|image=image.jpg|caption=caption|relatives=None|languages=Abyssal and common|alias=Hodgepodge|marital=Single|birthPlace=&amp;quot;The City&amp;quot; we do not like talking about it.|deathDate=A few months ago.|deathPlace=&amp;quot;The City&amp;quot; still do not want to talk about it.|species=Reborn half elf plus over things.|gender=All|height=5 foot 9 inches|weight=150 pounds|eyes=One red and one blue}}&lt;br /&gt;
[[File:Screenshot 20260318 075446 Chrome.jpg|thumb|Unarmored Patches Vanderburg showing how they are patchwork of many people.]]&lt;br /&gt;
[[File:Screenshot 20260314 202941 Chrome.jpg|thumb|Patches Vanderburg in their latest kit. ]]&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}} &#039;&#039;&#039;is a patchwork reborn vengeance paladin folk hero.&lt;br /&gt;
&lt;br /&gt;
== Physical Appearance ==        &lt;br /&gt;
&lt;br /&gt;
Patches Vanderburg is their current name or has much of a name as they ever have had. The name came out of an early conversation with an elderly, foreign trader they rescued from a couple of smaller demons. The old man thanked Patches, introduced himself as Gregor Van Gelderland and asked their (Patches’s) name. They had no idea how to answer this question. They had not need one while traveling, fighting and surviving  alone. And the problem was not that they didn’t A name, it was that they had too many names, and all of them shouting at once in their head needing to be heard. Seeing their distress, Gregor chimed in saying, “Calm yourself, it’s ok. Names can be a real sticky issue, but you need something to be called. ‘Hey you’ isn’t individual enough.” “We are not sure we are an individual, but yes this body needs a name to interact with other people in the world with.”, Patches replied. “First of all, for other people’s comfort, try to use ‘I, myself, me, and alike.’ Second, it seems to me that you’re made up bits of a bunch of other people. No offense meant. Like a hodgepodge or a patchwork quilt. That’s it’s! Patches!”, Gregor exclaimed. “We like it, sorry I mean, I like it. It is descriptive without being off putting.”, Patches agreed. “Ah, but what about a last name? Most people I’ve heard of have last name, especially the important people. Their full names seem to go on for three, four or five separate parts.”, the old man goes on expansively about different lords and ladies and their family names. Patches interrupts, “Hold on, I’m no lords or lady, as far as we know.” “It doesn’t need to be anything grandiose. Take my last name as an example, Van Gelderland. It’s just another descriptor saying I’m from Gelderland.” “Where is that, Gregor?” “Don’t worry about it. Anyways, this is about you and your name, Patches.”, Gregor countered. “I do not like talking about where we are from. It gets too painful thinking too much about The City.”, Patches replies. “Fine, of ‘The City’ or ‘Vanderburg’ in my home language.”, Gregor offers. “Sounds good, Patches Vanderburg. Pieces of the city. Nice.” Patches accepts it. Gregor hands Patches a journal and pencil and says, “here, I want you to have this. I find it of great help when trying to figure things out to write the thoughts and feelings down to better organize and understand them.” This was their first major step towards finding their self in the turmoil of voices and parts of souls within them.&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Patches Vanderburg is confident in their own abilities and does what they can to instill confidence in others. They respect life. People deserve to be treated with dignity and respect. They protect those who cannot protect themselves. Patches is convinced of the significance of their destiny, and can be blind to their shortcomings and the risk of failure. Shortly after reaching the arboretum, Patches found themselves in the junkyard with the Scrappers. It seemed like a good fit, being undead and a fairly good scavenger. They seems to share Patches’s loathing of the Abyssal and have no end of interesting items around. There always seems to be something going on, all hours of the day or night, and randomly there will be an explosion. The activity and noise helps Patches to manage the chaos in  their own head. Sometimes they are sent to revive Cilvdy’s body after the bigger explosions. That is always interesting. One of the first few days there Patches was handed an extension questionnaire to fill out and return to Cilvdy. It was supposed to be part of the “hiring process.” Patches takes it to fill out of their break.   &lt;br /&gt;
&lt;br /&gt;
Beyond is what it said and how Patches answers. &lt;br /&gt;
&lt;br /&gt;
New Employee Questionnaire&lt;br /&gt;
&lt;br /&gt;
1. Of what benefit could you be to the Scrappers?&lt;br /&gt;
&lt;br /&gt;
I am resourceful, fairly good at scavenging, do not use much in resources, and am good at defending an area, especially from demon attacks. I hate demons. &lt;br /&gt;
&lt;br /&gt;
2. Why did you choose to join the Scrappers?&lt;br /&gt;
&lt;br /&gt;
The Scrappers seemed the most welcoming to the undead. My skill set seemed to best fix here and I find the activity level to be a good fit for me.&lt;br /&gt;
&lt;br /&gt;
3. What is your real, birth name, what name do you use, if not that?&lt;br /&gt;
&lt;br /&gt;
I am not sure how this question would have any baring on employment here. But since you asked, I have many “birth names”, but I am not any one of  them anymore. I go by Patches Vanderburg because that is who and what I am.&lt;br /&gt;
&lt;br /&gt;
4. If you have a nickname, what is it, and where did you get it?&lt;br /&gt;
&lt;br /&gt;
I have been called all manor an variety of Patches, Hodgepodge, Mixxy, and alike. Whatever people I interact with come up with so they feel more comfortable around me. &lt;br /&gt;
&lt;br /&gt;
5. What do you look like? (include height, weight, hair, eyes, skin, apparent age, and distinguishing features) &lt;br /&gt;
&lt;br /&gt;
You have seen me. I stand out, but fine. I look like dozens of people’s bits and pieces were merged into one inconsistent and uncoordinated person.&lt;br /&gt;
&lt;br /&gt;
6. How do you dress most of the time? &lt;br /&gt;
&lt;br /&gt;
In old, secondhand, but well maintained and cleaned armor. I plan to upgrade it as soon as I can save up the money. &lt;br /&gt;
&lt;br /&gt;
7. How do you learn best? Observation? Participation? Trial and error? Rumination and cogitation? Consulting experts? Writing?&lt;br /&gt;
&lt;br /&gt;
Now this activity seems relevant to employment. So far it seems that I do best with hands on learning and then consulting experts, when available. &lt;br /&gt;
&lt;br /&gt;
8. How open are you to new ideas and information, do you change your mind frequently, based on what people have told you, or are you a traditionalist, deciding on the basis of what&#039;s always been?&lt;br /&gt;
&lt;br /&gt;
This definitely seems to depend on the mindset I am in at the given time. I can be anywhere along the spectrum, though not erratically. &lt;br /&gt;
&lt;br /&gt;
9. What was your family like?&lt;br /&gt;
&lt;br /&gt;
I believe this was covered above, but so you have it here. Vanderburg is my “family name”, it means “of the city.”&lt;br /&gt;
&lt;br /&gt;
10. When was the last time you saw any member of your family, and where are they now?&lt;br /&gt;
&lt;br /&gt;
This seems pretty personal to be asking. I have never seen any members of my “family”, they are all gone, but I carry a piece of each of them with me all the time. &lt;br /&gt;
&lt;br /&gt;
11. Do any non-family member adults stick out in your mind, and who were they, and how did you know them, and why do they stick out?&lt;br /&gt;
&lt;br /&gt;
Again, not sure this is important for the work. Everyone who has made me who I am now, I consider family, but my first real conversation with Gregor Gelderland helped me understand things and was very special to me. I hope he is doing well. &lt;br /&gt;
&lt;br /&gt;
12. It is common for one&#039;s view of authority to develop in their adolescent years, so what is your view of authority, and what event most affected it?&lt;br /&gt;
&lt;br /&gt;
First and foremost, I answer to the spirits that cry out for justice to be done on the demons that have caused such destructive and death. Otherwise, authorities are to be followed as long as they do not interfere with the goals of vengeance against the demons.&lt;br /&gt;
&lt;br /&gt;
13. Did you have a previous job? If so, what was it, and did you like it? If no job previously, where did your money come from?&lt;br /&gt;
&lt;br /&gt;
I have had no previous long-term jobs before this. I have protected travels, traders and alike for short periods of time. Most of them offered some kind payment afterwards. Until recently, I have been able to scavenge fir anything I need. Demon attacks leave a lot of unclaimed items in their wake. &lt;br /&gt;
&lt;br /&gt;
14. What hobbies do you have?&lt;br /&gt;
&lt;br /&gt;
I enjoy scavenging, taking in my surroundings and journaling.&lt;br /&gt;
&lt;br /&gt;
15. What annoys you more than anything else?&lt;br /&gt;
&lt;br /&gt;
Swarms of demons.&lt;br /&gt;
&lt;br /&gt;
16. What habit that others have annoys you most?&lt;br /&gt;
&lt;br /&gt;
An over developed sense of pride, arrogance and/or entitlement. &lt;br /&gt;
&lt;br /&gt;
17. What don&#039;t you like about yourself?&lt;br /&gt;
&lt;br /&gt;
My parts do not all fix together well and it can make it harder and slower to move around. &lt;br /&gt;
&lt;br /&gt;
18. Do you drink or use any mind-altering substances on any kind of regular basis?&lt;br /&gt;
&lt;br /&gt;
No. I am not if or how they would work with my odd construction and situation. &lt;br /&gt;
&lt;br /&gt;
19. What one act in your past are you most ashamed of, and what one act in your past are you most proud of?&lt;br /&gt;
&lt;br /&gt;
My lack in strategy and tactics, I fear, has cost some lives and have not served justice and life up to my potential. I am still fairly new to this and I have made big improvements thus far. I am most proud of being able to devote Wynni to the sacred cause of vengeance, hence saving her from a demonic curse. &lt;br /&gt;
&lt;br /&gt;
20. What do you feel most strongly about?&lt;br /&gt;
&lt;br /&gt;
Destruction and ruin to all demons.&lt;br /&gt;
&lt;br /&gt;
21. Do you have any feelings in general that disturb you? If so, what are they, and why do they disturb you?&lt;br /&gt;
&lt;br /&gt;
So many. The echoing emotions of rage, vengeance and lose from the victims of the demon attacks are all with me, always. I strive to sort them all out and bring them peace. &lt;br /&gt;
&lt;br /&gt;
22. What deity (if any) do you follow and why?&lt;br /&gt;
&lt;br /&gt;
I need no food or drinks, but the sensations are enjoyable.&lt;br /&gt;
&lt;br /&gt;
23. What made you become a Scrapper?&lt;br /&gt;
&lt;br /&gt;
It was the best fit for me and the best opportunity to gain resources and allies for my sacred mission. &lt;br /&gt;
&lt;br /&gt;
24. What do you think of the other races? &lt;br /&gt;
&lt;br /&gt;
As for as far as I am concerned, they are all one in me … to me.&lt;br /&gt;
&lt;br /&gt;
25. Has anyone or anything you have ever cared about died? If so, how did you feel about it, and what happened?&lt;br /&gt;
&lt;br /&gt;
One could say that I have been created from loved ones who died. I “live” for them and they live in me.&lt;br /&gt;
&lt;br /&gt;
26. Do you have any bad habits? If so, what are they, and do you plan to get rid of them?&lt;br /&gt;
&lt;br /&gt;
I forget to breathe, since I do not need to at all. So to begin talking I have gotten in the bad habits of needing to inhale before I initiate speaking. &lt;br /&gt;
&lt;br /&gt;
27. How private of a person are you, and why?&lt;br /&gt;
&lt;br /&gt;
I am somewhat private, because too many personal details seem to disturb and/or upset people  &lt;br /&gt;
&lt;br /&gt;
28. How do you determine if you can trust someone?&lt;br /&gt;
&lt;br /&gt;
I  try to study people to gain insight into if they are trustworthy or not.  &lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Along the way to the arboretum, Patches dispatched numerous lesser demons that they came across. These demons, most often were tormenting and killing the lucky surviving villagers. After a major demon attack nearly wiped out the whole village, survivors are hard to find, which only makes the demons all the worst when they do find a poor soul. Patches, while traveling at night days later, came to the aid of a trade caravan. Their camp was being attacked while they tried to sleep. Tails of these acts of heroism, and many more, spread quickly through the traders, caravan groups, other travelers and the remaining villages. &lt;br /&gt;
&lt;br /&gt;
== Languages ==&lt;br /&gt;
Patches Vanderburg is fluent in abyssal and of course common. &lt;br /&gt;
&lt;br /&gt;
== Powers and Abilities ==&lt;br /&gt;
Patches Vanderburg is known for the usual paladin battlefield stuff; tank, heal, fight and smite. Outside of combat, Patches is a bit of a jack of all trades.&lt;br /&gt;
&lt;br /&gt;
== Attacks and Weapons ==&lt;br /&gt;
Patches Vanderburg&#039;s favorite weapons are any of the one handed weapons that do the most damage. &lt;br /&gt;
&lt;br /&gt;
== Journal of Patches Vanderburg ==&lt;br /&gt;
Out of a boiling tumult of emotions and thoughts emerged, what can now me understood as I. Later named Patches Vanderburg, the overarching personality for this community body. I say “community body” because it incorporates a of each body and soul I interact with that cries out for justice to be brought down on the demons that slain them. During my quiet moments, for which I have many, I listen to those voices. I work to separate them and understand each of them. Their individual stories and concerns, they wishs and their fears. They come from all walks of life, races, ages, classes and cultures. Some are extremely loud and (or) bad tempered. Some are more meek and (or) sweat natured. All seeks to be heard, validated and comforted. &lt;br /&gt;
When I first pulled myself together, literally, I came into consciousness in the midst of a pile of corpses and had to pull myself out into the greater world and my divine purpose, vengeance. And yet, that holy wrath was tempered by the my first glimpse of the world and the glorious sun rise that me that all but blinded me to the death and destruction at my feet. That bright, beautiful promise of a new day gave me an anchor of warmth, hope and love for life and beauty. After taking in that wondrous seen for I have no idea how long, my first course action was outfit myself with armor, weapons and supplies. Thankfully, demons don’t seem to be long that interested in looting and pillaging. I was able cobble together everything I needed, even if it was nearly as mismatched as I am. Probably the most appropriately on theme. I also found myself compelled to pick a particular rag doll I came across near the spot I emerged. It was quite ordinary, if not soiled mud and a little gore. Nothing that wouldn&#039;t mostly wash off. Looking at the doll I her name was &amp;quot;Hazel,&amp;quot; and she would be critical to my mission. &lt;br /&gt;
The next few days there a haze of fighting minor demons and wrestling with the voices and emotions within me. Those were the roughest days to get through, yet I nearly always had a sun rise or sunset and Hazel to remind myself of that warm and joy still exists. Without such reminders, I see how I could have become a mindless machine of vengeance and destruction.&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
Journal entry number 2&lt;br /&gt;
&lt;br /&gt;
Another one of the louder voices is Mistress Bethelrown the Chatelaine. She is a high elf who was in charge of the regional governor’s estate and its staff. It took her generations of governors to reach her position. She had grand plans for improving the running of the land and estates. Due to the demonic attack ending her life, Mistress Bethelrown is filled irate frustration for no longer having her plans and schemes that she sacrificed so much for over many decades. Bethelrown wants the demons to have everything they planned taken away from them too. Does that about sum it, Beth? OK, OK.  It is not “Beth” or “Bethel”, it is Mistress Bethelrown, I got it. I’m sorry. Did I get the rest right? Yes. Good. Thank you. Hazel says that Mistress Bethelrown&#039;s bitter frustration and and need to have the demons experience it as well is what has her stuck here instead of moving onward.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Journal entry number 3&lt;br /&gt;
&lt;br /&gt;
One of the quieter, but somehow more powerful voices belongs to Ray. But that’s a nickname, a disguise, a protective measure that Rayell used to help her be a little safer. Rayell survived the streets of the city by fear and hypervigilance and pretending to be a teenagd boy. Assuming and preparing for the worst was her only way to get by day to day. She makes it clear that it eas survival not a life on the streets. One might think that it would be a relief for that existence to end, but not for Rayell. Through her surviving she was also striving to get to living. And striving does not be easily. My caution and threat assessment comes from “Ray”, but Hazel says to be careful not to get caught up in fear. That Rayell needs to moderate her fear to more clearly see opportunities.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
    &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;br /&gt;
{{Worldbuilders}}&lt;/div&gt;</summary>
		<author><name>NicestPerk</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Patches_Vanderburg&amp;diff=45250</id>
		<title>Patches Vanderburg</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Patches_Vanderburg&amp;diff=45250"/>
		<updated>2026-03-21T15:37:16Z</updated>

		<summary type="html">&lt;p&gt;NicestPerk: Picture2 +&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_character|affilliation=Scrappers|name={{PAGENAME}}|image=image.jpg|caption=caption|relatives=None|languages=Abyssal and common|alias=Hodgepodge|marital=Single|birthPlace=&amp;quot;The City&amp;quot; we do not like talking about it.|deathDate=A few months ago.|deathPlace=&amp;quot;The City&amp;quot; still do not want to talk about it.|species=Reborn half elf plus over things.|gender=All|height=5 foot 9 inches|weight=150 pounds|eyes=One red and one blue}}&lt;br /&gt;
[[File:Screenshot 20260318 075446 Chrome.jpg|thumb|Unarmored Patches Vanderburg showing how they are patchwork of many people.]]&lt;br /&gt;
[[File:Screenshot 20260314 202941 Chrome.jpg|thumb|Patches Vanderburg in their latest kit. ]]&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}} &#039;&#039;&#039;is a patchwork reborn vengeance paladin folk hero.&lt;br /&gt;
&lt;br /&gt;
== Physical Appearance ==        &lt;br /&gt;
&lt;br /&gt;
Patches Vanderburg is their current name or has much of a name as they ever have had. The name came out of an early conversation with an elderly, foreign trader they rescued from a couple of smaller demons. The old man thanked Patches, introduced himself as Gregor Van Gelderland and asked their (Patches’s) name. They had no idea how to answer this question. They had not need one while traveling, fighting and surviving  alone. And the problem was not that they didn’t A name, it was that they had too many names, and all of them shouting at once in their head needing to be heard. Seeing their distress, Gregor chimed in saying, “Calm yourself, it’s ok. Names can be a real sticky issue, but you need something to be called. ‘Hey you’ isn’t individual enough.” “We are not sure we are an individual, but yes this body needs a name to interact with other people in the world with.”, Patches replied. “First of all, for other people’s comfort, try to use ‘I, myself, me, and alike.’ Second, it seems to me that you’re made up bits of a bunch of other people. No offense meant. Like a hodgepodge or a patchwork quilt. That’s it’s! Patches!”, Gregor exclaimed. “We like it, sorry I mean, I like it. It is descriptive without being off putting.”, Patches agreed. “Ah, but what about a last name? Most people I’ve heard of have last name, especially the important people. Their full names seem to go on for three, four or five separate parts.”, the old man goes on expansively about different lords and ladies and their family names. Patches interrupts, “Hold on, I’m no lords or lady, as far as we know.” “It doesn’t need to be anything grandiose. Take my last name as an example, Van Gelderland. It’s just another descriptor saying I’m from Gelderland.” “Where is that, Gregor?” “Don’t worry about it. Anyways, this is about you and your name, Patches.”, Gregor countered. “I do not like talking about where we are from. It gets too painful thinking too much about The City.”, Patches replies. “Fine, of ‘The City’ or ‘Vanderburg’ in my home language.”, Gregor offers. “Sounds good, Patches Vanderburg. Pieces of the city. Nice.” Patches accepts it. Gregor hands Patches a journal and pencil and says, “here, I want you to have this. I find it of great help when trying to figure things out to write the thoughts and feelings down to better organize and understand them.” This was their first major step towards finding their self in the turmoil of voices and parts of souls within them.&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Patches Vanderburg is confident in their own abilities and does what they can to instill confidence in others. They respect life. People deserve to be treated with dignity and respect. They protect those who cannot protect themselves. Patches is convinced of the significance of their destiny, and can be blind to their shortcomings and the risk of failure. Shortly after reaching the arboretum, Patches found themselves in the junkyard with the Scrappers. It seemed like a good fit, being undead and a fairly good scavenger. They seems to share Patches’s loathing of the Abyssal and have no end of interesting items around. There always seems to be something going on, all hours of the day or night, and randomly there will be an explosion. The activity and noise helps Patches to manage the chaos in  their own head. Sometimes they are sent to revive Cilvdy’s body after the bigger explosions. That is always interesting. One of the first few days there Patches was handed an extension questionnaire to fill out and return to Cilvdy. It was supposed to be part of the “hiring process.” Patches takes it to fill out of their break.   &lt;br /&gt;
&lt;br /&gt;
Beyond is what it said and how Patches answers. &lt;br /&gt;
&lt;br /&gt;
New Employee Questionnaire&lt;br /&gt;
&lt;br /&gt;
1. Of what benefit could you be to the Scrappers?&lt;br /&gt;
&lt;br /&gt;
I am resourceful, fairly good at scavenging, do not use much in resources, and am good at defending an area, especially from demon attacks. I hate demons. &lt;br /&gt;
&lt;br /&gt;
2. Why did you choose to join the Scrappers?&lt;br /&gt;
&lt;br /&gt;
The Scrappers seemed the most welcoming to the undead. My skill set seemed to best fix here and I find the activity level to be a good fit for me.&lt;br /&gt;
&lt;br /&gt;
3. What is your real, birth name, what name do you use, if not that?&lt;br /&gt;
&lt;br /&gt;
I am not sure how this question would have any baring on employment here. But since you asked, I have many “birth names”, but I am not any one of  them anymore. I go by Patches Vanderburg because that is who and what I am.&lt;br /&gt;
&lt;br /&gt;
4. If you have a nickname, what is it, and where did you get it?&lt;br /&gt;
&lt;br /&gt;
I have been called all manor an variety of Patches, Hodgepodge, Mixxy, and alike. Whatever people I interact with come up with so they feel more comfortable around me. &lt;br /&gt;
&lt;br /&gt;
5. What do you look like? (include height, weight, hair, eyes, skin, apparent age, and distinguishing features) &lt;br /&gt;
&lt;br /&gt;
You have seen me. I stand out, but fine. I look like dozens of people’s bits and pieces were merged into one inconsistent and uncoordinated person.&lt;br /&gt;
&lt;br /&gt;
6. How do you dress most of the time? &lt;br /&gt;
&lt;br /&gt;
In old, secondhand, but well maintained and cleaned armor. I plan to upgrade it as soon as I can save up the money. &lt;br /&gt;
&lt;br /&gt;
7. How do you learn best? Observation? Participation? Trial and error? Rumination and cogitation? Consulting experts? Writing?&lt;br /&gt;
&lt;br /&gt;
Now this activity seems relevant to employment. So far it seems that I do best with hands on learning and then consulting experts, when available. &lt;br /&gt;
&lt;br /&gt;
8. How open are you to new ideas and information, do you change your mind frequently, based on what people have told you, or are you a traditionalist, deciding on the basis of what&#039;s always been?&lt;br /&gt;
&lt;br /&gt;
This definitely seems to depend on the mindset I am in at the given time. I can be anywhere along the spectrum, though not erratically. &lt;br /&gt;
&lt;br /&gt;
9. What was your family like?&lt;br /&gt;
&lt;br /&gt;
I believe this was covered above, but so you have it here. Vanderburg is my “family name”, it means “of the city.”&lt;br /&gt;
&lt;br /&gt;
10. When was the last time you saw any member of your family, and where are they now?&lt;br /&gt;
&lt;br /&gt;
This seems pretty personal to be asking. I have never seen any members of my “family”, they are all gone, but I carry a piece of each of them with me all the time. &lt;br /&gt;
&lt;br /&gt;
11. Do any non-family member adults stick out in your mind, and who were they, and how did you know them, and why do they stick out?&lt;br /&gt;
&lt;br /&gt;
Again, not sure this is important for the work. Everyone who has made me who I am now, I consider family, but my first real conversation with Gregor Gelderland helped me understand things and was very special to me. I hope he is doing well. &lt;br /&gt;
&lt;br /&gt;
12. It is common for one&#039;s view of authority to develop in their adolescent years, so what is your view of authority, and what event most affected it?&lt;br /&gt;
&lt;br /&gt;
First and foremost, I answer to the spirits that cry out for justice to be done on the demons that have caused such destructive and death. Otherwise, authorities are to be followed as long as they do not interfere with the goals of vengeance against the demons.&lt;br /&gt;
&lt;br /&gt;
13. Did you have a previous job? If so, what was it, and did you like it? If no job previously, where did your money come from?&lt;br /&gt;
&lt;br /&gt;
I have had no previous long-term jobs before this. I have protected travels, traders and alike for short periods of time. Most of them offered some kind payment afterwards. Until recently, I have been able to scavenge fir anything I need. Demon attacks leave a lot of unclaimed items in their wake. &lt;br /&gt;
&lt;br /&gt;
14. What hobbies do you have?&lt;br /&gt;
&lt;br /&gt;
I enjoy scavenging, taking in my surroundings and journaling.&lt;br /&gt;
&lt;br /&gt;
15. What annoys you more than anything else?&lt;br /&gt;
&lt;br /&gt;
Swarms of demons.&lt;br /&gt;
&lt;br /&gt;
16. What habit that others have annoys you most?&lt;br /&gt;
&lt;br /&gt;
An over developed sense of pride, arrogance and/or entitlement. &lt;br /&gt;
&lt;br /&gt;
17. What don&#039;t you like about yourself?&lt;br /&gt;
&lt;br /&gt;
My parts do not all fix together well and it can make it harder and slower to move around. &lt;br /&gt;
&lt;br /&gt;
18. Do you drink or use any mind-altering substances on any kind of regular basis?&lt;br /&gt;
&lt;br /&gt;
No. I am not if or how they would work with my odd construction and situation. &lt;br /&gt;
&lt;br /&gt;
19. What one act in your past are you most ashamed of, and what one act in your past are you most proud of?&lt;br /&gt;
&lt;br /&gt;
My lack in strategy and tactics, I fear, has cost some lives and have not served justice and life up to my potential. I am still fairly new to this and I have made big improvements thus far. I am most proud of being able to devote Wynni to the sacred cause of vengeance, hence saving her from a demonic curse. &lt;br /&gt;
&lt;br /&gt;
20. What do you feel most strongly about?&lt;br /&gt;
&lt;br /&gt;
Destruction and ruin to all demons.&lt;br /&gt;
&lt;br /&gt;
21. Do you have any feelings in general that disturb you? If so, what are they, and why do they disturb you?&lt;br /&gt;
&lt;br /&gt;
So many. The echoing emotions of rage, vengeance and lose from the victims of the demon attacks are all with me, always. I strive to sort them all out and bring them peace. &lt;br /&gt;
&lt;br /&gt;
22. What deity (if any) do you follow and why?&lt;br /&gt;
&lt;br /&gt;
I need no food or drinks, but the sensations are enjoyable.&lt;br /&gt;
&lt;br /&gt;
23. What made you become a Scrapper?&lt;br /&gt;
&lt;br /&gt;
It was the best fit for me and the best opportunity to gain resources and allies for my sacred mission. &lt;br /&gt;
&lt;br /&gt;
24. What do you think of the other races? &lt;br /&gt;
&lt;br /&gt;
As for as far as I am concerned, they are all one in me … to me.&lt;br /&gt;
&lt;br /&gt;
25. Has anyone or anything you have ever cared about died? If so, how did you feel about it, and what happened?&lt;br /&gt;
&lt;br /&gt;
One could say that I have been created from loved ones who died. I “live” for them and they live in me.&lt;br /&gt;
&lt;br /&gt;
26. Do you have any bad habits? If so, what are they, and do you plan to get rid of them?&lt;br /&gt;
&lt;br /&gt;
I forget to breathe, since I do not need to at all. So to begin talking I have gotten in the bad habits of needing to inhale before I initiate speaking. &lt;br /&gt;
&lt;br /&gt;
27. How private of a person are you, and why?&lt;br /&gt;
&lt;br /&gt;
I am somewhat private, because too many personal details seem to disturb and/or upset people  &lt;br /&gt;
&lt;br /&gt;
28. How do you determine if you can trust someone?&lt;br /&gt;
&lt;br /&gt;
I  try to study people to gain insight into if they are trustworthy or not.  &lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Along the way to the arboretum, Patches dispatched numerous lesser demons that they came across. These demons, most often were tormenting and killing the lucky surviving villagers. After a major demon attack nearly wiped out the whole village, survivors are hard to find, which only makes the demons all the worst when they do find a poor soul. Patches, while traveling at night days later, came to the aid of a trade caravan. Their camp was being attacked while they tried to sleep. Tails of these acts of heroism, and many more, spread quickly through the traders, caravan groups, other travelers and the remaining villages. &lt;br /&gt;
&lt;br /&gt;
== Languages ==&lt;br /&gt;
Patches Vanderburg is fluent in abyssal and of course common. &lt;br /&gt;
&lt;br /&gt;
== Powers and Abilities ==&lt;br /&gt;
Patches Vanderburg is known for the usual paladin battlefield stuff; tank, heal, fight and smite. Outside of combat, Patches is a bit of a jack of all trades.&lt;br /&gt;
&lt;br /&gt;
== Attacks and Weapons ==&lt;br /&gt;
Patches Vanderburg&#039;s favorite weapons are any of the one handed weapons that do the most damage. &lt;br /&gt;
&lt;br /&gt;
== Journal of Patches Vanderburg ==&lt;br /&gt;
Out of a boiling tumult of emotions and thoughts emerged, what can now me understood as I. Later named Patches Vanderburg, the overarching personality for this community body. I say “community body” because it incorporates a of each body and soul I interact with that cries out for justice to be brought down on the demons that slain them. During my quiet moments, for which I have many, I listen to those voices. I work to separate them and understand each of them. Their individual stories and concerns, they wishs and their fears. They come from all walks of life, races, ages, classes and cultures. Some are extremely loud and (or) bad tempered. Some are more meek and (or) sweat natured. All seeks to be heard, validated and comforted. &lt;br /&gt;
When I first pulled myself together, literally, I came into consciousness in the midst of a pile of corpses and had to pull myself out into the greater world and my divine purpose, vengeance. And yet, that holy wrath was tempered by the my first glimpse of the world and the glorious sun rise that me that all but blinded me to the death and destruction at my feet. That bright, beautiful promise of a new day gave me an anchor of warmth, hope and love for life and beauty. After taking in that wondrous seen for I have no idea how long, my first course action was outfit myself with armor, weapons and supplies. Thankfully, demons don’t seem to be long that interested in looting and pillaging. I was able cobble together everything I needed, even if it was nearly as mismatched as I am. Probably the most appropriately on theme. I also found myself compelled to pick a particular rag doll I came across near the spot I emerged. It was quite ordinary, if not soiled mud and a little gore. Nothing that wouldn&#039;t mostly wash off. Looking at the doll I her name was &amp;quot;Hazel,&amp;quot; and she would be critical to my mission. &lt;br /&gt;
The next few days there a haze of fighting minor demons and wrestling with the voices and emotions within me. Those were the roughest days to get through, yet I nearly always had a sun rise or sunset and Hazel to remind myself of that warm and joy still exists. Without such reminders, I see how I could have become a mindless machine of vengeance and destruction.&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
Journal entry number 2&lt;br /&gt;
&lt;br /&gt;
Another one of the louder voices is Mistress Bethelrown the Chatelaine. She is a high elf who was in charge of the regional governor’s estate and its staff. It took her generations of governors to reach her position. She had grand plans for improving the running of the land and estates. Due to the demonic attack ending her life, Mistress Bethelrown is filled irate frustration for no longer having her plans and schemes that she sacrificed so much for over many decades. Bethelrown wants the demons to have everything they planned taken away from them too. Does that about sum it, Beth? OK, OK.  It is not “Beth” or “Bethel”, it is Mistress Bethelrown, I got it. I’m sorry. Did I get the rest right? Yes. Good. Thank you. Hazel says that Mistress Bethelrown&#039;s bitter frustration and and need to have the demons experience it as well is what has her stuck here instead of moving onward.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
    &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;br /&gt;
{{Worldbuilders}}&lt;/div&gt;</summary>
		<author><name>NicestPerk</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=File:Screenshot_20260314_202941_Chrome.jpg&amp;diff=45249</id>
		<title>File:Screenshot 20260314 202941 Chrome.jpg</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=File:Screenshot_20260314_202941_Chrome.jpg&amp;diff=45249"/>
		<updated>2026-03-21T15:36:16Z</updated>

		<summary type="html">&lt;p&gt;NicestPerk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Patches Vanderburg in their latest kit.&lt;/div&gt;</summary>
		<author><name>NicestPerk</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Patches_Vanderburg&amp;diff=45248</id>
		<title>Patches Vanderburg</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Patches_Vanderburg&amp;diff=45248"/>
		<updated>2026-03-21T15:34:17Z</updated>

		<summary type="html">&lt;p&gt;NicestPerk: Picture&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_character|affilliation=Scrappers|name={{PAGENAME}}|image=image.jpg|caption=caption|relatives=None|languages=Abyssal and common|alias=Hodgepodge|marital=Single|birthPlace=&amp;quot;The City&amp;quot; we do not like talking about it.|deathDate=A few months ago.|deathPlace=&amp;quot;The City&amp;quot; still do not want to talk about it.|species=Reborn half elf plus over things.|gender=All|height=5 foot 9 inches|weight=150 pounds|eyes=One red and one blue}}&lt;br /&gt;
[[File:Screenshot 20260318 075446 Chrome.jpg|thumb|Unarmored Patches Vanderburg showing how they are patchwork of many people.]]&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}} &#039;&#039;&#039;is a patchwork reborn vengeance paladin folk hero.&lt;br /&gt;
&lt;br /&gt;
== Physical Appearance ==        &lt;br /&gt;
&lt;br /&gt;
Patches Vanderburg is their current name or has much of a name as they ever have had. The name came out of an early conversation with an elderly, foreign trader they rescued from a couple of smaller demons. The old man thanked Patches, introduced himself as Gregor Van Gelderland and asked their (Patches’s) name. They had no idea how to answer this question. They had not need one while traveling, fighting and surviving  alone. And the problem was not that they didn’t A name, it was that they had too many names, and all of them shouting at once in their head needing to be heard. Seeing their distress, Gregor chimed in saying, “Calm yourself, it’s ok. Names can be a real sticky issue, but you need something to be called. ‘Hey you’ isn’t individual enough.” “We are not sure we are an individual, but yes this body needs a name to interact with other people in the world with.”, Patches replied. “First of all, for other people’s comfort, try to use ‘I, myself, me, and alike.’ Second, it seems to me that you’re made up bits of a bunch of other people. No offense meant. Like a hodgepodge or a patchwork quilt. That’s it’s! Patches!”, Gregor exclaimed. “We like it, sorry I mean, I like it. It is descriptive without being off putting.”, Patches agreed. “Ah, but what about a last name? Most people I’ve heard of have last name, especially the important people. Their full names seem to go on for three, four or five separate parts.”, the old man goes on expansively about different lords and ladies and their family names. Patches interrupts, “Hold on, I’m no lords or lady, as far as we know.” “It doesn’t need to be anything grandiose. Take my last name as an example, Van Gelderland. It’s just another descriptor saying I’m from Gelderland.” “Where is that, Gregor?” “Don’t worry about it. Anyways, this is about you and your name, Patches.”, Gregor countered. “I do not like talking about where we are from. It gets too painful thinking too much about The City.”, Patches replies. “Fine, of ‘The City’ or ‘Vanderburg’ in my home language.”, Gregor offers. “Sounds good, Patches Vanderburg. Pieces of the city. Nice.” Patches accepts it. Gregor hands Patches a journal and pencil and says, “here, I want you to have this. I find it of great help when trying to figure things out to write the thoughts and feelings down to better organize and understand them.” This was their first major step towards finding their self in the turmoil of voices and parts of souls within them.&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Patches Vanderburg is confident in their own abilities and does what they can to instill confidence in others. They respect life. People deserve to be treated with dignity and respect. They protect those who cannot protect themselves. Patches is convinced of the significance of their destiny, and can be blind to their shortcomings and the risk of failure. Shortly after reaching the arboretum, Patches found themselves in the junkyard with the Scrappers. It seemed like a good fit, being undead and a fairly good scavenger. They seems to share Patches’s loathing of the Abyssal and have no end of interesting items around. There always seems to be something going on, all hours of the day or night, and randomly there will be an explosion. The activity and noise helps Patches to manage the chaos in  their own head. Sometimes they are sent to revive Cilvdy’s body after the bigger explosions. That is always interesting. One of the first few days there Patches was handed an extension questionnaire to fill out and return to Cilvdy. It was supposed to be part of the “hiring process.” Patches takes it to fill out of their break.   &lt;br /&gt;
&lt;br /&gt;
Beyond is what it said and how Patches answers. &lt;br /&gt;
&lt;br /&gt;
New Employee Questionnaire&lt;br /&gt;
&lt;br /&gt;
1. Of what benefit could you be to the Scrappers?&lt;br /&gt;
&lt;br /&gt;
I am resourceful, fairly good at scavenging, do not use much in resources, and am good at defending an area, especially from demon attacks. I hate demons. &lt;br /&gt;
&lt;br /&gt;
2. Why did you choose to join the Scrappers?&lt;br /&gt;
&lt;br /&gt;
The Scrappers seemed the most welcoming to the undead. My skill set seemed to best fix here and I find the activity level to be a good fit for me.&lt;br /&gt;
&lt;br /&gt;
3. What is your real, birth name, what name do you use, if not that?&lt;br /&gt;
&lt;br /&gt;
I am not sure how this question would have any baring on employment here. But since you asked, I have many “birth names”, but I am not any one of  them anymore. I go by Patches Vanderburg because that is who and what I am.&lt;br /&gt;
&lt;br /&gt;
4. If you have a nickname, what is it, and where did you get it?&lt;br /&gt;
&lt;br /&gt;
I have been called all manor an variety of Patches, Hodgepodge, Mixxy, and alike. Whatever people I interact with come up with so they feel more comfortable around me. &lt;br /&gt;
&lt;br /&gt;
5. What do you look like? (include height, weight, hair, eyes, skin, apparent age, and distinguishing features) &lt;br /&gt;
&lt;br /&gt;
You have seen me. I stand out, but fine. I look like dozens of people’s bits and pieces were merged into one inconsistent and uncoordinated person.&lt;br /&gt;
&lt;br /&gt;
6. How do you dress most of the time? &lt;br /&gt;
&lt;br /&gt;
In old, secondhand, but well maintained and cleaned armor. I plan to upgrade it as soon as I can save up the money. &lt;br /&gt;
&lt;br /&gt;
7. How do you learn best? Observation? Participation? Trial and error? Rumination and cogitation? Consulting experts? Writing?&lt;br /&gt;
&lt;br /&gt;
Now this activity seems relevant to employment. So far it seems that I do best with hands on learning and then consulting experts, when available. &lt;br /&gt;
&lt;br /&gt;
8. How open are you to new ideas and information, do you change your mind frequently, based on what people have told you, or are you a traditionalist, deciding on the basis of what&#039;s always been?&lt;br /&gt;
&lt;br /&gt;
This definitely seems to depend on the mindset I am in at the given time. I can be anywhere along the spectrum, though not erratically. &lt;br /&gt;
&lt;br /&gt;
9. What was your family like?&lt;br /&gt;
&lt;br /&gt;
I believe this was covered above, but so you have it here. Vanderburg is my “family name”, it means “of the city.”&lt;br /&gt;
&lt;br /&gt;
10. When was the last time you saw any member of your family, and where are they now?&lt;br /&gt;
&lt;br /&gt;
This seems pretty personal to be asking. I have never seen any members of my “family”, they are all gone, but I carry a piece of each of them with me all the time. &lt;br /&gt;
&lt;br /&gt;
11. Do any non-family member adults stick out in your mind, and who were they, and how did you know them, and why do they stick out?&lt;br /&gt;
&lt;br /&gt;
Again, not sure this is important for the work. Everyone who has made me who I am now, I consider family, but my first real conversation with Gregor Gelderland helped me understand things and was very special to me. I hope he is doing well. &lt;br /&gt;
&lt;br /&gt;
12. It is common for one&#039;s view of authority to develop in their adolescent years, so what is your view of authority, and what event most affected it?&lt;br /&gt;
&lt;br /&gt;
First and foremost, I answer to the spirits that cry out for justice to be done on the demons that have caused such destructive and death. Otherwise, authorities are to be followed as long as they do not interfere with the goals of vengeance against the demons.&lt;br /&gt;
&lt;br /&gt;
13. Did you have a previous job? If so, what was it, and did you like it? If no job previously, where did your money come from?&lt;br /&gt;
&lt;br /&gt;
I have had no previous long-term jobs before this. I have protected travels, traders and alike for short periods of time. Most of them offered some kind payment afterwards. Until recently, I have been able to scavenge fir anything I need. Demon attacks leave a lot of unclaimed items in their wake. &lt;br /&gt;
&lt;br /&gt;
14. What hobbies do you have?&lt;br /&gt;
&lt;br /&gt;
I enjoy scavenging, taking in my surroundings and journaling.&lt;br /&gt;
&lt;br /&gt;
15. What annoys you more than anything else?&lt;br /&gt;
&lt;br /&gt;
Swarms of demons.&lt;br /&gt;
&lt;br /&gt;
16. What habit that others have annoys you most?&lt;br /&gt;
&lt;br /&gt;
An over developed sense of pride, arrogance and/or entitlement. &lt;br /&gt;
&lt;br /&gt;
17. What don&#039;t you like about yourself?&lt;br /&gt;
&lt;br /&gt;
My parts do not all fix together well and it can make it harder and slower to move around. &lt;br /&gt;
&lt;br /&gt;
18. Do you drink or use any mind-altering substances on any kind of regular basis?&lt;br /&gt;
&lt;br /&gt;
No. I am not if or how they would work with my odd construction and situation. &lt;br /&gt;
&lt;br /&gt;
19. What one act in your past are you most ashamed of, and what one act in your past are you most proud of?&lt;br /&gt;
&lt;br /&gt;
My lack in strategy and tactics, I fear, has cost some lives and have not served justice and life up to my potential. I am still fairly new to this and I have made big improvements thus far. I am most proud of being able to devote Wynni to the sacred cause of vengeance, hence saving her from a demonic curse. &lt;br /&gt;
&lt;br /&gt;
20. What do you feel most strongly about?&lt;br /&gt;
&lt;br /&gt;
Destruction and ruin to all demons.&lt;br /&gt;
&lt;br /&gt;
21. Do you have any feelings in general that disturb you? If so, what are they, and why do they disturb you?&lt;br /&gt;
&lt;br /&gt;
So many. The echoing emotions of rage, vengeance and lose from the victims of the demon attacks are all with me, always. I strive to sort them all out and bring them peace. &lt;br /&gt;
&lt;br /&gt;
22. What deity (if any) do you follow and why?&lt;br /&gt;
&lt;br /&gt;
I need no food or drinks, but the sensations are enjoyable.&lt;br /&gt;
&lt;br /&gt;
23. What made you become a Scrapper?&lt;br /&gt;
&lt;br /&gt;
It was the best fit for me and the best opportunity to gain resources and allies for my sacred mission. &lt;br /&gt;
&lt;br /&gt;
24. What do you think of the other races? &lt;br /&gt;
&lt;br /&gt;
As for as far as I am concerned, they are all one in me … to me.&lt;br /&gt;
&lt;br /&gt;
25. Has anyone or anything you have ever cared about died? If so, how did you feel about it, and what happened?&lt;br /&gt;
&lt;br /&gt;
One could say that I have been created from loved ones who died. I “live” for them and they live in me.&lt;br /&gt;
&lt;br /&gt;
26. Do you have any bad habits? If so, what are they, and do you plan to get rid of them?&lt;br /&gt;
&lt;br /&gt;
I forget to breathe, since I do not need to at all. So to begin talking I have gotten in the bad habits of needing to inhale before I initiate speaking. &lt;br /&gt;
&lt;br /&gt;
27. How private of a person are you, and why?&lt;br /&gt;
&lt;br /&gt;
I am somewhat private, because too many personal details seem to disturb and/or upset people  &lt;br /&gt;
&lt;br /&gt;
28. How do you determine if you can trust someone?&lt;br /&gt;
&lt;br /&gt;
I  try to study people to gain insight into if they are trustworthy or not.  &lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Along the way to the arboretum, Patches dispatched numerous lesser demons that they came across. These demons, most often were tormenting and killing the lucky surviving villagers. After a major demon attack nearly wiped out the whole village, survivors are hard to find, which only makes the demons all the worst when they do find a poor soul. Patches, while traveling at night days later, came to the aid of a trade caravan. Their camp was being attacked while they tried to sleep. Tails of these acts of heroism, and many more, spread quickly through the traders, caravan groups, other travelers and the remaining villages. &lt;br /&gt;
&lt;br /&gt;
== Languages ==&lt;br /&gt;
Patches Vanderburg is fluent in abyssal and of course common. &lt;br /&gt;
&lt;br /&gt;
== Powers and Abilities ==&lt;br /&gt;
Patches Vanderburg is known for the usual paladin battlefield stuff; tank, heal, fight and smite. Outside of combat, Patches is a bit of a jack of all trades.&lt;br /&gt;
&lt;br /&gt;
== Attacks and Weapons ==&lt;br /&gt;
Patches Vanderburg&#039;s favorite weapons are any of the one handed weapons that do the most damage. &lt;br /&gt;
&lt;br /&gt;
== Journal of Patches Vanderburg ==&lt;br /&gt;
Out of a boiling tumult of emotions and thoughts emerged, what can now me understood as I. Later named Patches Vanderburg, the overarching personality for this community body. I say “community body” because it incorporates a of each body and soul I interact with that cries out for justice to be brought down on the demons that slain them. During my quiet moments, for which I have many, I listen to those voices. I work to separate them and understand each of them. Their individual stories and concerns, they wishs and their fears. They come from all walks of life, races, ages, classes and cultures. Some are extremely loud and (or) bad tempered. Some are more meek and (or) sweat natured. All seeks to be heard, validated and comforted. &lt;br /&gt;
When I first pulled myself together, literally, I came into consciousness in the midst of a pile of corpses and had to pull myself out into the greater world and my divine purpose, vengeance. And yet, that holy wrath was tempered by the my first glimpse of the world and the glorious sun rise that me that all but blinded me to the death and destruction at my feet. That bright, beautiful promise of a new day gave me an anchor of warmth, hope and love for life and beauty. After taking in that wondrous seen for I have no idea how long, my first course action was outfit myself with armor, weapons and supplies. Thankfully, demons don’t seem to be long that interested in looting and pillaging. I was able cobble together everything I needed, even if it was nearly as mismatched as I am. Probably the most appropriately on theme. I also found myself compelled to pick a particular rag doll I came across near the spot I emerged. It was quite ordinary, if not soiled mud and a little gore. Nothing that wouldn&#039;t mostly wash off. Looking at the doll I her name was &amp;quot;Hazel,&amp;quot; and she would be critical to my mission. &lt;br /&gt;
The next few days there a haze of fighting minor demons and wrestling with the voices and emotions within me. Those were the roughest days to get through, yet I nearly always had a sun rise or sunset and Hazel to remind myself of that warm and joy still exists. Without such reminders, I see how I could have become a mindless machine of vengeance and destruction.&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
Journal entry number 2&lt;br /&gt;
&lt;br /&gt;
Another one of the louder voices is Mistress Bethelrown the Chatelaine. She is a high elf who was in charge of the regional governor’s estate and its staff. It took her generations of governors to reach her position. She had grand plans for improving the running of the land and estates. Due to the demonic attack ending her life, Mistress Bethelrown is filled irate frustration for no longer having her plans and schemes that she sacrificed so much for over many decades. Bethelrown wants the demons to have everything they planned taken away from them too. Does that about sum it, Beth? OK, OK.  It is not “Beth” or “Bethel”, it is Mistress Bethelrown, I got it. I’m sorry. Did I get the rest right? Yes. Good. Thank you. Hazel says that Mistress Bethelrown&#039;s bitter frustration and and need to have the demons experience it as well is what has her stuck here instead of moving onward.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
    &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;br /&gt;
{{Worldbuilders}}&lt;/div&gt;</summary>
		<author><name>NicestPerk</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=File:Screenshot_20260318_075446_Chrome.jpg&amp;diff=45247</id>
		<title>File:Screenshot 20260318 075446 Chrome.jpg</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=File:Screenshot_20260318_075446_Chrome.jpg&amp;diff=45247"/>
		<updated>2026-03-21T15:22:03Z</updated>

		<summary type="html">&lt;p&gt;NicestPerk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Unarmored Patches Vanderburg showing how they are patchwork of many people.&lt;/div&gt;</summary>
		<author><name>NicestPerk</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Patches_Vanderburg&amp;diff=45246</id>
		<title>Patches Vanderburg</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Patches_Vanderburg&amp;diff=45246"/>
		<updated>2026-03-21T15:17:07Z</updated>

		<summary type="html">&lt;p&gt;NicestPerk: /* Journal of Patches Vanderburg */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_character|affilliation=Scrappers|name={{PAGENAME}}|image=image.jpg|caption=caption|relatives=None|languages=Abyssal and common|alias=Hodgepodge|marital=Single|birthPlace=&amp;quot;The City&amp;quot; we do not like talking about it.|deathDate=A few months ago.|deathPlace=&amp;quot;The City&amp;quot; still do not want to talk about it.|species=Reborn half elf plus over things.|gender=All|height=5 foot 9 inches|weight=150 pounds|eyes=One red and one blue}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}} &#039;&#039;&#039;is a patchwork reborn vengeance paladin folk hero.&lt;br /&gt;
&lt;br /&gt;
== Physical Appearance ==        &lt;br /&gt;
&lt;br /&gt;
Patches Vanderburg is their current name or has much of a name as they ever have had. The name came out of an early conversation with an elderly, foreign trader they rescued from a couple of smaller demons. The old man thanked Patches, introduced himself as Gregor Van Gelderland and asked their (Patches’s) name. They had no idea how to answer this question. They had not need one while traveling, fighting and surviving  alone. And the problem was not that they didn’t A name, it was that they had too many names, and all of them shouting at once in their head needing to be heard. Seeing their distress, Gregor chimed in saying, “Calm yourself, it’s ok. Names can be a real sticky issue, but you need something to be called. ‘Hey you’ isn’t individual enough.” “We are not sure we are an individual, but yes this body needs a name to interact with other people in the world with.”, Patches replied. “First of all, for other people’s comfort, try to use ‘I, myself, me, and alike.’ Second, it seems to me that you’re made up bits of a bunch of other people. No offense meant. Like a hodgepodge or a patchwork quilt. That’s it’s! Patches!”, Gregor exclaimed. “We like it, sorry I mean, I like it. It is descriptive without being off putting.”, Patches agreed. “Ah, but what about a last name? Most people I’ve heard of have last name, especially the important people. Their full names seem to go on for three, four or five separate parts.”, the old man goes on expansively about different lords and ladies and their family names. Patches interrupts, “Hold on, I’m no lords or lady, as far as we know.” “It doesn’t need to be anything grandiose. Take my last name as an example, Van Gelderland. It’s just another descriptor saying I’m from Gelderland.” “Where is that, Gregor?” “Don’t worry about it. Anyways, this is about you and your name, Patches.”, Gregor countered. “I do not like talking about where we are from. It gets too painful thinking too much about The City.”, Patches replies. “Fine, of ‘The City’ or ‘Vanderburg’ in my home language.”, Gregor offers. “Sounds good, Patches Vanderburg. Pieces of the city. Nice.” Patches accepts it. Gregor hands Patches a journal and pencil and says, “here, I want you to have this. I find it of great help when trying to figure things out to write the thoughts and feelings down to better organize and understand them.” This was their first major step towards finding their self in the turmoil of voices and parts of souls within them.&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Patches Vanderburg is confident in their own abilities and does what they can to instill confidence in others. They respect life. People deserve to be treated with dignity and respect. They protect those who cannot protect themselves. Patches is convinced of the significance of their destiny, and can be blind to their shortcomings and the risk of failure. Shortly after reaching the arboretum, Patches found themselves in the junkyard with the Scrappers. It seemed like a good fit, being undead and a fairly good scavenger. They seems to share Patches’s loathing of the Abyssal and have no end of interesting items around. There always seems to be something going on, all hours of the day or night, and randomly there will be an explosion. The activity and noise helps Patches to manage the chaos in  their own head. Sometimes they are sent to revive Cilvdy’s body after the bigger explosions. That is always interesting. One of the first few days there Patches was handed an extension questionnaire to fill out and return to Cilvdy. It was supposed to be part of the “hiring process.” Patches takes it to fill out of their break.   &lt;br /&gt;
&lt;br /&gt;
Beyond is what it said and how Patches answers. &lt;br /&gt;
&lt;br /&gt;
New Employee Questionnaire&lt;br /&gt;
&lt;br /&gt;
1. Of what benefit could you be to the Scrappers?&lt;br /&gt;
&lt;br /&gt;
I am resourceful, fairly good at scavenging, do not use much in resources, and am good at defending an area, especially from demon attacks. I hate demons. &lt;br /&gt;
&lt;br /&gt;
2. Why did you choose to join the Scrappers?&lt;br /&gt;
&lt;br /&gt;
The Scrappers seemed the most welcoming to the undead. My skill set seemed to best fix here and I find the activity level to be a good fit for me.&lt;br /&gt;
&lt;br /&gt;
3. What is your real, birth name, what name do you use, if not that?&lt;br /&gt;
&lt;br /&gt;
I am not sure how this question would have any baring on employment here. But since you asked, I have many “birth names”, but I am not any one of  them anymore. I go by Patches Vanderburg because that is who and what I am.&lt;br /&gt;
&lt;br /&gt;
4. If you have a nickname, what is it, and where did you get it?&lt;br /&gt;
&lt;br /&gt;
I have been called all manor an variety of Patches, Hodgepodge, Mixxy, and alike. Whatever people I interact with come up with so they feel more comfortable around me. &lt;br /&gt;
&lt;br /&gt;
5. What do you look like? (include height, weight, hair, eyes, skin, apparent age, and distinguishing features) &lt;br /&gt;
&lt;br /&gt;
You have seen me. I stand out, but fine. I look like dozens of people’s bits and pieces were merged into one inconsistent and uncoordinated person.&lt;br /&gt;
&lt;br /&gt;
6. How do you dress most of the time? &lt;br /&gt;
&lt;br /&gt;
In old, secondhand, but well maintained and cleaned armor. I plan to upgrade it as soon as I can save up the money. &lt;br /&gt;
&lt;br /&gt;
7. How do you learn best? Observation? Participation? Trial and error? Rumination and cogitation? Consulting experts? Writing?&lt;br /&gt;
&lt;br /&gt;
Now this activity seems relevant to employment. So far it seems that I do best with hands on learning and then consulting experts, when available. &lt;br /&gt;
&lt;br /&gt;
8. How open are you to new ideas and information, do you change your mind frequently, based on what people have told you, or are you a traditionalist, deciding on the basis of what&#039;s always been?&lt;br /&gt;
&lt;br /&gt;
This definitely seems to depend on the mindset I am in at the given time. I can be anywhere along the spectrum, though not erratically. &lt;br /&gt;
&lt;br /&gt;
9. What was your family like?&lt;br /&gt;
&lt;br /&gt;
I believe this was covered above, but so you have it here. Vanderburg is my “family name”, it means “of the city.”&lt;br /&gt;
&lt;br /&gt;
10. When was the last time you saw any member of your family, and where are they now?&lt;br /&gt;
&lt;br /&gt;
This seems pretty personal to be asking. I have never seen any members of my “family”, they are all gone, but I carry a piece of each of them with me all the time. &lt;br /&gt;
&lt;br /&gt;
11. Do any non-family member adults stick out in your mind, and who were they, and how did you know them, and why do they stick out?&lt;br /&gt;
&lt;br /&gt;
Again, not sure this is important for the work. Everyone who has made me who I am now, I consider family, but my first real conversation with Gregor Gelderland helped me understand things and was very special to me. I hope he is doing well. &lt;br /&gt;
&lt;br /&gt;
12. It is common for one&#039;s view of authority to develop in their adolescent years, so what is your view of authority, and what event most affected it?&lt;br /&gt;
&lt;br /&gt;
First and foremost, I answer to the spirits that cry out for justice to be done on the demons that have caused such destructive and death. Otherwise, authorities are to be followed as long as they do not interfere with the goals of vengeance against the demons.&lt;br /&gt;
&lt;br /&gt;
13. Did you have a previous job? If so, what was it, and did you like it? If no job previously, where did your money come from?&lt;br /&gt;
&lt;br /&gt;
I have had no previous long-term jobs before this. I have protected travels, traders and alike for short periods of time. Most of them offered some kind payment afterwards. Until recently, I have been able to scavenge fir anything I need. Demon attacks leave a lot of unclaimed items in their wake. &lt;br /&gt;
&lt;br /&gt;
14. What hobbies do you have?&lt;br /&gt;
&lt;br /&gt;
I enjoy scavenging, taking in my surroundings and journaling.&lt;br /&gt;
&lt;br /&gt;
15. What annoys you more than anything else?&lt;br /&gt;
&lt;br /&gt;
Swarms of demons.&lt;br /&gt;
&lt;br /&gt;
16. What habit that others have annoys you most?&lt;br /&gt;
&lt;br /&gt;
An over developed sense of pride, arrogance and/or entitlement. &lt;br /&gt;
&lt;br /&gt;
17. What don&#039;t you like about yourself?&lt;br /&gt;
&lt;br /&gt;
My parts do not all fix together well and it can make it harder and slower to move around. &lt;br /&gt;
&lt;br /&gt;
18. Do you drink or use any mind-altering substances on any kind of regular basis?&lt;br /&gt;
&lt;br /&gt;
No. I am not if or how they would work with my odd construction and situation. &lt;br /&gt;
&lt;br /&gt;
19. What one act in your past are you most ashamed of, and what one act in your past are you most proud of?&lt;br /&gt;
&lt;br /&gt;
My lack in strategy and tactics, I fear, has cost some lives and have not served justice and life up to my potential. I am still fairly new to this and I have made big improvements thus far. I am most proud of being able to devote Wynni to the sacred cause of vengeance, hence saving her from a demonic curse. &lt;br /&gt;
&lt;br /&gt;
20. What do you feel most strongly about?&lt;br /&gt;
&lt;br /&gt;
Destruction and ruin to all demons.&lt;br /&gt;
&lt;br /&gt;
21. Do you have any feelings in general that disturb you? If so, what are they, and why do they disturb you?&lt;br /&gt;
&lt;br /&gt;
So many. The echoing emotions of rage, vengeance and lose from the victims of the demon attacks are all with me, always. I strive to sort them all out and bring them peace. &lt;br /&gt;
&lt;br /&gt;
22. What deity (if any) do you follow and why?&lt;br /&gt;
&lt;br /&gt;
I need no food or drinks, but the sensations are enjoyable.&lt;br /&gt;
&lt;br /&gt;
23. What made you become a Scrapper?&lt;br /&gt;
&lt;br /&gt;
It was the best fit for me and the best opportunity to gain resources and allies for my sacred mission. &lt;br /&gt;
&lt;br /&gt;
24. What do you think of the other races? &lt;br /&gt;
&lt;br /&gt;
As for as far as I am concerned, they are all one in me … to me.&lt;br /&gt;
&lt;br /&gt;
25. Has anyone or anything you have ever cared about died? If so, how did you feel about it, and what happened?&lt;br /&gt;
&lt;br /&gt;
One could say that I have been created from loved ones who died. I “live” for them and they live in me.&lt;br /&gt;
&lt;br /&gt;
26. Do you have any bad habits? If so, what are they, and do you plan to get rid of them?&lt;br /&gt;
&lt;br /&gt;
I forget to breathe, since I do not need to at all. So to begin talking I have gotten in the bad habits of needing to inhale before I initiate speaking. &lt;br /&gt;
&lt;br /&gt;
27. How private of a person are you, and why?&lt;br /&gt;
&lt;br /&gt;
I am somewhat private, because too many personal details seem to disturb and/or upset people  &lt;br /&gt;
&lt;br /&gt;
28. How do you determine if you can trust someone?&lt;br /&gt;
&lt;br /&gt;
I  try to study people to gain insight into if they are trustworthy or not.  &lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Along the way to the arboretum, Patches dispatched numerous lesser demons that they came across. These demons, most often were tormenting and killing the lucky surviving villagers. After a major demon attack nearly wiped out the whole village, survivors are hard to find, which only makes the demons all the worst when they do find a poor soul. Patches, while traveling at night days later, came to the aid of a trade caravan. Their camp was being attacked while they tried to sleep. Tails of these acts of heroism, and many more, spread quickly through the traders, caravan groups, other travelers and the remaining villages. &lt;br /&gt;
&lt;br /&gt;
== Languages ==&lt;br /&gt;
Patches Vanderburg is fluent in abyssal and of course common. &lt;br /&gt;
&lt;br /&gt;
== Powers and Abilities ==&lt;br /&gt;
Patches Vanderburg is known for the usual paladin battlefield stuff; tank, heal, fight and smite. Outside of combat, Patches is a bit of a jack of all trades.&lt;br /&gt;
&lt;br /&gt;
== Attacks and Weapons ==&lt;br /&gt;
Patches Vanderburg&#039;s favorite weapons are any of the one handed weapons that do the most damage. &lt;br /&gt;
&lt;br /&gt;
== Journal of Patches Vanderburg ==&lt;br /&gt;
Out of a boiling tumult of emotions and thoughts emerged, what can now me understood as I. Later named Patches Vanderburg, the overarching personality for this community body. I say “community body” because it incorporates a of each body and soul I interact with that cries out for justice to be brought down on the demons that slain them. During my quiet moments, for which I have many, I listen to those voices. I work to separate them and understand each of them. Their individual stories and concerns, they wishs and their fears. They come from all walks of life, races, ages, classes and cultures. Some are extremely loud and (or) bad tempered. Some are more meek and (or) sweat natured. All seeks to be heard, validated and comforted. &lt;br /&gt;
When I first pulled myself together, literally, I came into consciousness in the midst of a pile of corpses and had to pull myself out into the greater world and my divine purpose, vengeance. And yet, that holy wrath was tempered by the my first glimpse of the world and the glorious sun rise that me that all but blinded me to the death and destruction at my feet. That bright, beautiful promise of a new day gave me an anchor of warmth, hope and love for life and beauty. After taking in that wondrous seen for I have no idea how long, my first course action was outfit myself with armor, weapons and supplies. Thankfully, demons don’t seem to be long that interested in looting and pillaging. I was able cobble together everything I needed, even if it was nearly as mismatched as I am. Probably the most appropriately on theme. I also found myself compelled to pick a particular rag doll I came across near the spot I emerged. It was quite ordinary, if not soiled mud and a little gore. Nothing that wouldn&#039;t mostly wash off. Looking at the doll I her name was &amp;quot;Hazel,&amp;quot; and she would be critical to my mission. &lt;br /&gt;
The next few days there a haze of fighting minor demons and wrestling with the voices and emotions within me. Those were the roughest days to get through, yet I nearly always had a sun rise or sunset and Hazel to remind myself of that warm and joy still exists. Without such reminders, I see how I could have become a mindless machine of vengeance and destruction.&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
Journal entry number 2&lt;br /&gt;
&lt;br /&gt;
Another one of the louder voices is Mistress Bethelrown the Chatelaine. She is a high elf who was in charge of the regional governor’s estate and its staff. It took her generations of governors to reach her position. She had grand plans for improving the running of the land and estates. Due to the demonic attack ending her life, Mistress Bethelrown is filled irate frustration for no longer having her plans and schemes that she sacrificed so much for over many decades. Bethelrown wants the demons to have everything they planned taken away from them too. Does that about sum it, Beth? OK, OK.  It is not “Beth” or “Bethel”, it is Mistress Bethelrown, I got it. I’m sorry. Did I get the rest right? Yes. Good. Thank you. Hazel says that Mistress Bethelrown&#039;s bitter frustration and and need to have the demons experience it as well is what has her stuck here instead of moving onward.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
    &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;br /&gt;
{{Worldbuilders}}&lt;/div&gt;</summary>
		<author><name>NicestPerk</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Patches_Vanderburg&amp;diff=45245</id>
		<title>Patches Vanderburg</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Patches_Vanderburg&amp;diff=45245"/>
		<updated>2026-03-21T14:07:43Z</updated>

		<summary type="html">&lt;p&gt;NicestPerk: /* Journal of Patches Vanderburg */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_character|affilliation=Scrappers|name={{PAGENAME}}|image=image.jpg|caption=caption|relatives=None|languages=Abyssal and common|alias=Hodgepodge|marital=Single|birthPlace=&amp;quot;The City&amp;quot; we do not like talking about it.|deathDate=A few months ago.|deathPlace=&amp;quot;The City&amp;quot; still do not want to talk about it.|species=Reborn half elf plus over things.|gender=All|height=5 foot 9 inches|weight=150 pounds|eyes=One red and one blue}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}} &#039;&#039;&#039;is a patchwork reborn vengeance paladin folk hero.&lt;br /&gt;
&lt;br /&gt;
== Physical Appearance ==        &lt;br /&gt;
&lt;br /&gt;
Patches Vanderburg is their current name or has much of a name as they ever have had. The name came out of an early conversation with an elderly, foreign trader they rescued from a couple of smaller demons. The old man thanked Patches, introduced himself as Gregor Van Gelderland and asked their (Patches’s) name. They had no idea how to answer this question. They had not need one while traveling, fighting and surviving  alone. And the problem was not that they didn’t A name, it was that they had too many names, and all of them shouting at once in their head needing to be heard. Seeing their distress, Gregor chimed in saying, “Calm yourself, it’s ok. Names can be a real sticky issue, but you need something to be called. ‘Hey you’ isn’t individual enough.” “We are not sure we are an individual, but yes this body needs a name to interact with other people in the world with.”, Patches replied. “First of all, for other people’s comfort, try to use ‘I, myself, me, and alike.’ Second, it seems to me that you’re made up bits of a bunch of other people. No offense meant. Like a hodgepodge or a patchwork quilt. That’s it’s! Patches!”, Gregor exclaimed. “We like it, sorry I mean, I like it. It is descriptive without being off putting.”, Patches agreed. “Ah, but what about a last name? Most people I’ve heard of have last name, especially the important people. Their full names seem to go on for three, four or five separate parts.”, the old man goes on expansively about different lords and ladies and their family names. Patches interrupts, “Hold on, I’m no lords or lady, as far as we know.” “It doesn’t need to be anything grandiose. Take my last name as an example, Van Gelderland. It’s just another descriptor saying I’m from Gelderland.” “Where is that, Gregor?” “Don’t worry about it. Anyways, this is about you and your name, Patches.”, Gregor countered. “I do not like talking about where we are from. It gets too painful thinking too much about The City.”, Patches replies. “Fine, of ‘The City’ or ‘Vanderburg’ in my home language.”, Gregor offers. “Sounds good, Patches Vanderburg. Pieces of the city. Nice.” Patches accepts it. Gregor hands Patches a journal and pencil and says, “here, I want you to have this. I find it of great help when trying to figure things out to write the thoughts and feelings down to better organize and understand them.” This was their first major step towards finding their self in the turmoil of voices and parts of souls within them.&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Patches Vanderburg is confident in their own abilities and does what they can to instill confidence in others. They respect life. People deserve to be treated with dignity and respect. They protect those who cannot protect themselves. Patches is convinced of the significance of their destiny, and can be blind to their shortcomings and the risk of failure. Shortly after reaching the arboretum, Patches found themselves in the junkyard with the Scrappers. It seemed like a good fit, being undead and a fairly good scavenger. They seems to share Patches’s loathing of the Abyssal and have no end of interesting items around. There always seems to be something going on, all hours of the day or night, and randomly there will be an explosion. The activity and noise helps Patches to manage the chaos in  their own head. Sometimes they are sent to revive Cilvdy’s body after the bigger explosions. That is always interesting. One of the first few days there Patches was handed an extension questionnaire to fill out and return to Cilvdy. It was supposed to be part of the “hiring process.” Patches takes it to fill out of their break.   &lt;br /&gt;
&lt;br /&gt;
Beyond is what it said and how Patches answers. &lt;br /&gt;
&lt;br /&gt;
New Employee Questionnaire&lt;br /&gt;
&lt;br /&gt;
1. Of what benefit could you be to the Scrappers?&lt;br /&gt;
&lt;br /&gt;
I am resourceful, fairly good at scavenging, do not use much in resources, and am good at defending an area, especially from demon attacks. I hate demons. &lt;br /&gt;
&lt;br /&gt;
2. Why did you choose to join the Scrappers?&lt;br /&gt;
&lt;br /&gt;
The Scrappers seemed the most welcoming to the undead. My skill set seemed to best fix here and I find the activity level to be a good fit for me.&lt;br /&gt;
&lt;br /&gt;
3. What is your real, birth name, what name do you use, if not that?&lt;br /&gt;
&lt;br /&gt;
I am not sure how this question would have any baring on employment here. But since you asked, I have many “birth names”, but I am not any one of  them anymore. I go by Patches Vanderburg because that is who and what I am.&lt;br /&gt;
&lt;br /&gt;
4. If you have a nickname, what is it, and where did you get it?&lt;br /&gt;
&lt;br /&gt;
I have been called all manor an variety of Patches, Hodgepodge, Mixxy, and alike. Whatever people I interact with come up with so they feel more comfortable around me. &lt;br /&gt;
&lt;br /&gt;
5. What do you look like? (include height, weight, hair, eyes, skin, apparent age, and distinguishing features) &lt;br /&gt;
&lt;br /&gt;
You have seen me. I stand out, but fine. I look like dozens of people’s bits and pieces were merged into one inconsistent and uncoordinated person.&lt;br /&gt;
&lt;br /&gt;
6. How do you dress most of the time? &lt;br /&gt;
&lt;br /&gt;
In old, secondhand, but well maintained and cleaned armor. I plan to upgrade it as soon as I can save up the money. &lt;br /&gt;
&lt;br /&gt;
7. How do you learn best? Observation? Participation? Trial and error? Rumination and cogitation? Consulting experts? Writing?&lt;br /&gt;
&lt;br /&gt;
Now this activity seems relevant to employment. So far it seems that I do best with hands on learning and then consulting experts, when available. &lt;br /&gt;
&lt;br /&gt;
8. How open are you to new ideas and information, do you change your mind frequently, based on what people have told you, or are you a traditionalist, deciding on the basis of what&#039;s always been?&lt;br /&gt;
&lt;br /&gt;
This definitely seems to depend on the mindset I am in at the given time. I can be anywhere along the spectrum, though not erratically. &lt;br /&gt;
&lt;br /&gt;
9. What was your family like?&lt;br /&gt;
&lt;br /&gt;
I believe this was covered above, but so you have it here. Vanderburg is my “family name”, it means “of the city.”&lt;br /&gt;
&lt;br /&gt;
10. When was the last time you saw any member of your family, and where are they now?&lt;br /&gt;
&lt;br /&gt;
This seems pretty personal to be asking. I have never seen any members of my “family”, they are all gone, but I carry a piece of each of them with me all the time. &lt;br /&gt;
&lt;br /&gt;
11. Do any non-family member adults stick out in your mind, and who were they, and how did you know them, and why do they stick out?&lt;br /&gt;
&lt;br /&gt;
Again, not sure this is important for the work. Everyone who has made me who I am now, I consider family, but my first real conversation with Gregor Gelderland helped me understand things and was very special to me. I hope he is doing well. &lt;br /&gt;
&lt;br /&gt;
12. It is common for one&#039;s view of authority to develop in their adolescent years, so what is your view of authority, and what event most affected it?&lt;br /&gt;
&lt;br /&gt;
First and foremost, I answer to the spirits that cry out for justice to be done on the demons that have caused such destructive and death. Otherwise, authorities are to be followed as long as they do not interfere with the goals of vengeance against the demons.&lt;br /&gt;
&lt;br /&gt;
13. Did you have a previous job? If so, what was it, and did you like it? If no job previously, where did your money come from?&lt;br /&gt;
&lt;br /&gt;
I have had no previous long-term jobs before this. I have protected travels, traders and alike for short periods of time. Most of them offered some kind payment afterwards. Until recently, I have been able to scavenge fir anything I need. Demon attacks leave a lot of unclaimed items in their wake. &lt;br /&gt;
&lt;br /&gt;
14. What hobbies do you have?&lt;br /&gt;
&lt;br /&gt;
I enjoy scavenging, taking in my surroundings and journaling.&lt;br /&gt;
&lt;br /&gt;
15. What annoys you more than anything else?&lt;br /&gt;
&lt;br /&gt;
Swarms of demons.&lt;br /&gt;
&lt;br /&gt;
16. What habit that others have annoys you most?&lt;br /&gt;
&lt;br /&gt;
An over developed sense of pride, arrogance and/or entitlement. &lt;br /&gt;
&lt;br /&gt;
17. What don&#039;t you like about yourself?&lt;br /&gt;
&lt;br /&gt;
My parts do not all fix together well and it can make it harder and slower to move around. &lt;br /&gt;
&lt;br /&gt;
18. Do you drink or use any mind-altering substances on any kind of regular basis?&lt;br /&gt;
&lt;br /&gt;
No. I am not if or how they would work with my odd construction and situation. &lt;br /&gt;
&lt;br /&gt;
19. What one act in your past are you most ashamed of, and what one act in your past are you most proud of?&lt;br /&gt;
&lt;br /&gt;
My lack in strategy and tactics, I fear, has cost some lives and have not served justice and life up to my potential. I am still fairly new to this and I have made big improvements thus far. I am most proud of being able to devote Wynni to the sacred cause of vengeance, hence saving her from a demonic curse. &lt;br /&gt;
&lt;br /&gt;
20. What do you feel most strongly about?&lt;br /&gt;
&lt;br /&gt;
Destruction and ruin to all demons.&lt;br /&gt;
&lt;br /&gt;
21. Do you have any feelings in general that disturb you? If so, what are they, and why do they disturb you?&lt;br /&gt;
&lt;br /&gt;
So many. The echoing emotions of rage, vengeance and lose from the victims of the demon attacks are all with me, always. I strive to sort them all out and bring them peace. &lt;br /&gt;
&lt;br /&gt;
22. What deity (if any) do you follow and why?&lt;br /&gt;
&lt;br /&gt;
I need no food or drinks, but the sensations are enjoyable.&lt;br /&gt;
&lt;br /&gt;
23. What made you become a Scrapper?&lt;br /&gt;
&lt;br /&gt;
It was the best fit for me and the best opportunity to gain resources and allies for my sacred mission. &lt;br /&gt;
&lt;br /&gt;
24. What do you think of the other races? &lt;br /&gt;
&lt;br /&gt;
As for as far as I am concerned, they are all one in me … to me.&lt;br /&gt;
&lt;br /&gt;
25. Has anyone or anything you have ever cared about died? If so, how did you feel about it, and what happened?&lt;br /&gt;
&lt;br /&gt;
One could say that I have been created from loved ones who died. I “live” for them and they live in me.&lt;br /&gt;
&lt;br /&gt;
26. Do you have any bad habits? If so, what are they, and do you plan to get rid of them?&lt;br /&gt;
&lt;br /&gt;
I forget to breathe, since I do not need to at all. So to begin talking I have gotten in the bad habits of needing to inhale before I initiate speaking. &lt;br /&gt;
&lt;br /&gt;
27. How private of a person are you, and why?&lt;br /&gt;
&lt;br /&gt;
I am somewhat private, because too many personal details seem to disturb and/or upset people  &lt;br /&gt;
&lt;br /&gt;
28. How do you determine if you can trust someone?&lt;br /&gt;
&lt;br /&gt;
I  try to study people to gain insight into if they are trustworthy or not.  &lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Along the way to the arboretum, Patches dispatched numerous lesser demons that they came across. These demons, most often were tormenting and killing the lucky surviving villagers. After a major demon attack nearly wiped out the whole village, survivors are hard to find, which only makes the demons all the worst when they do find a poor soul. Patches, while traveling at night days later, came to the aid of a trade caravan. Their camp was being attacked while they tried to sleep. Tails of these acts of heroism, and many more, spread quickly through the traders, caravan groups, other travelers and the remaining villages. &lt;br /&gt;
&lt;br /&gt;
== Languages ==&lt;br /&gt;
Patches Vanderburg is fluent in abyssal and of course common. &lt;br /&gt;
&lt;br /&gt;
== Powers and Abilities ==&lt;br /&gt;
Patches Vanderburg is known for the usual paladin battlefield stuff; tank, heal, fight and smite. Outside of combat, Patches is a bit of a jack of all trades.&lt;br /&gt;
&lt;br /&gt;
== Attacks and Weapons ==&lt;br /&gt;
Patches Vanderburg&#039;s favorite weapons are any of the one handed weapons that do the most damage. &lt;br /&gt;
&lt;br /&gt;
== Journal of Patches Vanderburg ==&lt;br /&gt;
Out of a boiling tumult of emotions and thoughts emerged, what can now me understood as I. Later named Patches Vanderburg, the overarching personality for this community body. I say “community body” because it incorporates a of each body and soul I interact with that cries out for justice to be brought down on the demons that slain them. During my quiet moments, for which I have many, I listen to those voices. I work to separate them and understand each of them. Their individual stories and concerns, they wishs and their fears. They come from all walks of life, races, ages, classes and cultures. Some are extremely loud and (or) bad tempered. Some are more meek and (or) sweat natured. All seeks to be heard, validated and comforted. &lt;br /&gt;
When I first pulled myself together, literally, I came into consciousness in the midst of a pile of corpses and had to pull myself out into the greater world and my divine purpose, vengeance. And yet, that holy wrath was tempered by the my first glimpse of the world and the glorious sun rise that me that all but blinded me to the death and destruction at my feet. That bright, beautiful promise of a new day gave me an anchor of warmth, hope and love for life and beauty. After taking in that wondrous seen for I have no idea how long, my first course action was outfit myself with armor, weapons and supplies. Thankfully, demons don’t seem to be long that interested in looting and pillaging. I was able cobble together everything I needed, even if it was nearly as mismatched as I am. Probably the most appropriately on theme. I also found myself compelled to pick a particular rag doll I came across near the spot I emerged. It was quite ordinary, if not soiled mud and a little gore. Nothing that wouldn&#039;t mostly wash off. Looking at the doll I her name was &amp;quot;Hazel,&amp;quot; and she would be critical to my mission. &lt;br /&gt;
The next few days there a haze of fighting minor demons and wrestling with the voices and emotions within me. Those were the roughest days to get through, yet I nearly always had a sun rise or sunset and Hazel to remind myself of that warm and joy still exists. Without such reminders, I see how I could have become a mindless machine of vengeance and destruction.&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Journal entry number 2&lt;br /&gt;
Another one of the louder voices is Mistress Bethelrown the Chatelaine. She is a high elf who was in charge of the regional governor’s estate and its staff. It took her generations of governors to reach her position. She had grand plans for improving the running of the land and estates. Due to the demonic attack ending her life, Mistress Bethelrown is filled irate frustration for no longer having her plans and schemes that she sacrificed so much for over many decades. Bethelrown wants the demons to have everything they planned taken away from them too. Does that about sum it, Beth? OK, OK.  It is not “Beth” or “Bethel”, it is Mistress Bethelrown, I got it. I’m sorry. Did I get the rest right? Yes. Good. Thank you. Hazel says that Mistress Bethelrown&#039;s bitter frustration and and need to have the demons experience it as well is what has her stuck here instead of moving onward.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
    &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;br /&gt;
{{Worldbuilders}}&lt;/div&gt;</summary>
		<author><name>NicestPerk</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Patches_Vanderburg&amp;diff=45244</id>
		<title>Patches Vanderburg</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Patches_Vanderburg&amp;diff=45244"/>
		<updated>2026-03-21T14:00:24Z</updated>

		<summary type="html">&lt;p&gt;NicestPerk: /* Journal of Patches Vanderburg */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_character|affilliation=Scrappers|name={{PAGENAME}}|image=image.jpg|caption=caption|relatives=None|languages=Abyssal and common|alias=Hodgepodge|marital=Single|birthPlace=&amp;quot;The City&amp;quot; we do not like talking about it.|deathDate=A few months ago.|deathPlace=&amp;quot;The City&amp;quot; still do not want to talk about it.|species=Reborn half elf plus over things.|gender=All|height=5 foot 9 inches|weight=150 pounds|eyes=One red and one blue}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}} &#039;&#039;&#039;is a patchwork reborn vengeance paladin folk hero.&lt;br /&gt;
&lt;br /&gt;
== Physical Appearance ==        &lt;br /&gt;
&lt;br /&gt;
Patches Vanderburg is their current name or has much of a name as they ever have had. The name came out of an early conversation with an elderly, foreign trader they rescued from a couple of smaller demons. The old man thanked Patches, introduced himself as Gregor Van Gelderland and asked their (Patches’s) name. They had no idea how to answer this question. They had not need one while traveling, fighting and surviving  alone. And the problem was not that they didn’t A name, it was that they had too many names, and all of them shouting at once in their head needing to be heard. Seeing their distress, Gregor chimed in saying, “Calm yourself, it’s ok. Names can be a real sticky issue, but you need something to be called. ‘Hey you’ isn’t individual enough.” “We are not sure we are an individual, but yes this body needs a name to interact with other people in the world with.”, Patches replied. “First of all, for other people’s comfort, try to use ‘I, myself, me, and alike.’ Second, it seems to me that you’re made up bits of a bunch of other people. No offense meant. Like a hodgepodge or a patchwork quilt. That’s it’s! Patches!”, Gregor exclaimed. “We like it, sorry I mean, I like it. It is descriptive without being off putting.”, Patches agreed. “Ah, but what about a last name? Most people I’ve heard of have last name, especially the important people. Their full names seem to go on for three, four or five separate parts.”, the old man goes on expansively about different lords and ladies and their family names. Patches interrupts, “Hold on, I’m no lords or lady, as far as we know.” “It doesn’t need to be anything grandiose. Take my last name as an example, Van Gelderland. It’s just another descriptor saying I’m from Gelderland.” “Where is that, Gregor?” “Don’t worry about it. Anyways, this is about you and your name, Patches.”, Gregor countered. “I do not like talking about where we are from. It gets too painful thinking too much about The City.”, Patches replies. “Fine, of ‘The City’ or ‘Vanderburg’ in my home language.”, Gregor offers. “Sounds good, Patches Vanderburg. Pieces of the city. Nice.” Patches accepts it. Gregor hands Patches a journal and pencil and says, “here, I want you to have this. I find it of great help when trying to figure things out to write the thoughts and feelings down to better organize and understand them.” This was their first major step towards finding their self in the turmoil of voices and parts of souls within them.&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Patches Vanderburg is confident in their own abilities and does what they can to instill confidence in others. They respect life. People deserve to be treated with dignity and respect. They protect those who cannot protect themselves. Patches is convinced of the significance of their destiny, and can be blind to their shortcomings and the risk of failure. Shortly after reaching the arboretum, Patches found themselves in the junkyard with the Scrappers. It seemed like a good fit, being undead and a fairly good scavenger. They seems to share Patches’s loathing of the Abyssal and have no end of interesting items around. There always seems to be something going on, all hours of the day or night, and randomly there will be an explosion. The activity and noise helps Patches to manage the chaos in  their own head. Sometimes they are sent to revive Cilvdy’s body after the bigger explosions. That is always interesting. One of the first few days there Patches was handed an extension questionnaire to fill out and return to Cilvdy. It was supposed to be part of the “hiring process.” Patches takes it to fill out of their break.   &lt;br /&gt;
&lt;br /&gt;
Beyond is what it said and how Patches answers. &lt;br /&gt;
&lt;br /&gt;
New Employee Questionnaire&lt;br /&gt;
&lt;br /&gt;
1. Of what benefit could you be to the Scrappers?&lt;br /&gt;
&lt;br /&gt;
I am resourceful, fairly good at scavenging, do not use much in resources, and am good at defending an area, especially from demon attacks. I hate demons. &lt;br /&gt;
&lt;br /&gt;
2. Why did you choose to join the Scrappers?&lt;br /&gt;
&lt;br /&gt;
The Scrappers seemed the most welcoming to the undead. My skill set seemed to best fix here and I find the activity level to be a good fit for me.&lt;br /&gt;
&lt;br /&gt;
3. What is your real, birth name, what name do you use, if not that?&lt;br /&gt;
&lt;br /&gt;
I am not sure how this question would have any baring on employment here. But since you asked, I have many “birth names”, but I am not any one of  them anymore. I go by Patches Vanderburg because that is who and what I am.&lt;br /&gt;
&lt;br /&gt;
4. If you have a nickname, what is it, and where did you get it?&lt;br /&gt;
&lt;br /&gt;
I have been called all manor an variety of Patches, Hodgepodge, Mixxy, and alike. Whatever people I interact with come up with so they feel more comfortable around me. &lt;br /&gt;
&lt;br /&gt;
5. What do you look like? (include height, weight, hair, eyes, skin, apparent age, and distinguishing features) &lt;br /&gt;
&lt;br /&gt;
You have seen me. I stand out, but fine. I look like dozens of people’s bits and pieces were merged into one inconsistent and uncoordinated person.&lt;br /&gt;
&lt;br /&gt;
6. How do you dress most of the time? &lt;br /&gt;
&lt;br /&gt;
In old, secondhand, but well maintained and cleaned armor. I plan to upgrade it as soon as I can save up the money. &lt;br /&gt;
&lt;br /&gt;
7. How do you learn best? Observation? Participation? Trial and error? Rumination and cogitation? Consulting experts? Writing?&lt;br /&gt;
&lt;br /&gt;
Now this activity seems relevant to employment. So far it seems that I do best with hands on learning and then consulting experts, when available. &lt;br /&gt;
&lt;br /&gt;
8. How open are you to new ideas and information, do you change your mind frequently, based on what people have told you, or are you a traditionalist, deciding on the basis of what&#039;s always been?&lt;br /&gt;
&lt;br /&gt;
This definitely seems to depend on the mindset I am in at the given time. I can be anywhere along the spectrum, though not erratically. &lt;br /&gt;
&lt;br /&gt;
9. What was your family like?&lt;br /&gt;
&lt;br /&gt;
I believe this was covered above, but so you have it here. Vanderburg is my “family name”, it means “of the city.”&lt;br /&gt;
&lt;br /&gt;
10. When was the last time you saw any member of your family, and where are they now?&lt;br /&gt;
&lt;br /&gt;
This seems pretty personal to be asking. I have never seen any members of my “family”, they are all gone, but I carry a piece of each of them with me all the time. &lt;br /&gt;
&lt;br /&gt;
11. Do any non-family member adults stick out in your mind, and who were they, and how did you know them, and why do they stick out?&lt;br /&gt;
&lt;br /&gt;
Again, not sure this is important for the work. Everyone who has made me who I am now, I consider family, but my first real conversation with Gregor Gelderland helped me understand things and was very special to me. I hope he is doing well. &lt;br /&gt;
&lt;br /&gt;
12. It is common for one&#039;s view of authority to develop in their adolescent years, so what is your view of authority, and what event most affected it?&lt;br /&gt;
&lt;br /&gt;
First and foremost, I answer to the spirits that cry out for justice to be done on the demons that have caused such destructive and death. Otherwise, authorities are to be followed as long as they do not interfere with the goals of vengeance against the demons.&lt;br /&gt;
&lt;br /&gt;
13. Did you have a previous job? If so, what was it, and did you like it? If no job previously, where did your money come from?&lt;br /&gt;
&lt;br /&gt;
I have had no previous long-term jobs before this. I have protected travels, traders and alike for short periods of time. Most of them offered some kind payment afterwards. Until recently, I have been able to scavenge fir anything I need. Demon attacks leave a lot of unclaimed items in their wake. &lt;br /&gt;
&lt;br /&gt;
14. What hobbies do you have?&lt;br /&gt;
&lt;br /&gt;
I enjoy scavenging, taking in my surroundings and journaling.&lt;br /&gt;
&lt;br /&gt;
15. What annoys you more than anything else?&lt;br /&gt;
&lt;br /&gt;
Swarms of demons.&lt;br /&gt;
&lt;br /&gt;
16. What habit that others have annoys you most?&lt;br /&gt;
&lt;br /&gt;
An over developed sense of pride, arrogance and/or entitlement. &lt;br /&gt;
&lt;br /&gt;
17. What don&#039;t you like about yourself?&lt;br /&gt;
&lt;br /&gt;
My parts do not all fix together well and it can make it harder and slower to move around. &lt;br /&gt;
&lt;br /&gt;
18. Do you drink or use any mind-altering substances on any kind of regular basis?&lt;br /&gt;
&lt;br /&gt;
No. I am not if or how they would work with my odd construction and situation. &lt;br /&gt;
&lt;br /&gt;
19. What one act in your past are you most ashamed of, and what one act in your past are you most proud of?&lt;br /&gt;
&lt;br /&gt;
My lack in strategy and tactics, I fear, has cost some lives and have not served justice and life up to my potential. I am still fairly new to this and I have made big improvements thus far. I am most proud of being able to devote Wynni to the sacred cause of vengeance, hence saving her from a demonic curse. &lt;br /&gt;
&lt;br /&gt;
20. What do you feel most strongly about?&lt;br /&gt;
&lt;br /&gt;
Destruction and ruin to all demons.&lt;br /&gt;
&lt;br /&gt;
21. Do you have any feelings in general that disturb you? If so, what are they, and why do they disturb you?&lt;br /&gt;
&lt;br /&gt;
So many. The echoing emotions of rage, vengeance and lose from the victims of the demon attacks are all with me, always. I strive to sort them all out and bring them peace. &lt;br /&gt;
&lt;br /&gt;
22. What deity (if any) do you follow and why?&lt;br /&gt;
&lt;br /&gt;
I need no food or drinks, but the sensations are enjoyable.&lt;br /&gt;
&lt;br /&gt;
23. What made you become a Scrapper?&lt;br /&gt;
&lt;br /&gt;
It was the best fit for me and the best opportunity to gain resources and allies for my sacred mission. &lt;br /&gt;
&lt;br /&gt;
24. What do you think of the other races? &lt;br /&gt;
&lt;br /&gt;
As for as far as I am concerned, they are all one in me … to me.&lt;br /&gt;
&lt;br /&gt;
25. Has anyone or anything you have ever cared about died? If so, how did you feel about it, and what happened?&lt;br /&gt;
&lt;br /&gt;
One could say that I have been created from loved ones who died. I “live” for them and they live in me.&lt;br /&gt;
&lt;br /&gt;
26. Do you have any bad habits? If so, what are they, and do you plan to get rid of them?&lt;br /&gt;
&lt;br /&gt;
I forget to breathe, since I do not need to at all. So to begin talking I have gotten in the bad habits of needing to inhale before I initiate speaking. &lt;br /&gt;
&lt;br /&gt;
27. How private of a person are you, and why?&lt;br /&gt;
&lt;br /&gt;
I am somewhat private, because too many personal details seem to disturb and/or upset people  &lt;br /&gt;
&lt;br /&gt;
28. How do you determine if you can trust someone?&lt;br /&gt;
&lt;br /&gt;
I  try to study people to gain insight into if they are trustworthy or not.  &lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Along the way to the arboretum, Patches dispatched numerous lesser demons that they came across. These demons, most often were tormenting and killing the lucky surviving villagers. After a major demon attack nearly wiped out the whole village, survivors are hard to find, which only makes the demons all the worst when they do find a poor soul. Patches, while traveling at night days later, came to the aid of a trade caravan. Their camp was being attacked while they tried to sleep. Tails of these acts of heroism, and many more, spread quickly through the traders, caravan groups, other travelers and the remaining villages. &lt;br /&gt;
&lt;br /&gt;
== Languages ==&lt;br /&gt;
Patches Vanderburg is fluent in abyssal and of course common. &lt;br /&gt;
&lt;br /&gt;
== Powers and Abilities ==&lt;br /&gt;
Patches Vanderburg is known for the usual paladin battlefield stuff; tank, heal, fight and smite. Outside of combat, Patches is a bit of a jack of all trades.&lt;br /&gt;
&lt;br /&gt;
== Attacks and Weapons ==&lt;br /&gt;
Patches Vanderburg&#039;s favorite weapons are any of the one handed weapons that do the most damage. &lt;br /&gt;
&lt;br /&gt;
== Journal of Patches Vanderburg ==&lt;br /&gt;
Out of a boiling tumult of emotions and thoughts emerged, what can now me understood as I. Later named Patches Vanderburg, the overarching personality for this community body. I say “community body” because it incorporates a of each body and soul I interact with that cries out for justice to be brought down on the demons that slain them. During my quiet moments, for which I have many, I listen to those voices. I work to separate them and understand each of them. Their individual stories and concerns, they wishs and their fears. They come from all walks of life, races, ages, classes and cultures. Some are extremely loud and (or) bad tempered. Some are more meek and (or) sweat natured. All seeks to be heard, validated and comforted. &lt;br /&gt;
When I first pulled myself together, literally, I came into consciousness in the midst of a pile of corpses and had to pull myself out into the greater world and my divine purpose, vengeance. And yet, that holy wrath was tempered by the my first glimpse of the world and the glorious sun rise that me that all but blinded me to the death and destruction at my feet. That bright, beautiful promise of a new day gave me an anchor of warmth, hope and love for life and beauty. After taking in that wondrous seen for I have no idea how long, my first course action was outfit myself with armor, weapons and supplies. Thankfully, demons don’t seem to be long that interested in looting and pillaging. I was able cobble together everything I needed, even if it was nearly as mismatched as I am. Probably the most appropriately on theme. I also found myself compelled to pick a particular rag doll I came across near the spot I emerged. It was quite ordinary, if not soiled mud and a little gore. Nothing that wouldn&#039;t mostly wash off. Looking at the doll I her name was &amp;quot;Hazel,&amp;quot; and she would be critical to my mission. &lt;br /&gt;
The next few days there a haze of fighting minor demons and wrestling with the voices and emotions within me. Those were the roughest days to get through, yet I nearly always had a sun rise or sunset and Hazel to remind myself of that warm and joy still exists. Without such reminders, I see how I could have become a mindless machine of vengeance and destruction.&lt;br /&gt;
Journal entry number 2&lt;br /&gt;
Another one of the louder voices is Bethelrown the Chatelaine. She is a high elf who was in charge of the regional governor’s estate and its staff. It took her generations of governors to reach her position. She had grand plans for improving the running of the land and estates. Due to the demonic attack ending her life, Bethelrown is filled irate frustration for no longer having her plans and schemes that she sacrificed so much for over many decades. Bethelrown wants the demons to have everything they planned taken away from them too. Does that about sum it, Beth? OK, OK.  It is not “Beth” or “Bethel”, it is Bethelrown, I got it. I’m sorry. Did I get the rest right? Yes. Good. Thank you. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Journal entry number 2&lt;br /&gt;
Another one of the louder voices is Bethelrown the Chatelaine. She is a high elf who was in charge of the regional governor’s estate and its staff. It took her generations of governors to reach her position. She had grand plans for improving the running of the land and estates. Due to the demonic attack ending her life, Bethelrown is filled irate frustration for no longer having her plans and schemes that she sacrificed so much for over many decades. Bethelrown wants the demons to have everything they planned taken away from them too. Does that about sum it, Beth? OK, OK.  It is not “Beth” or “Bethel”, it is Bethelrown, I got it. I’m sorry. Did I get the rest right? Yes. Good. Thank you. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
    &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;br /&gt;
{{Worldbuilders}}&lt;/div&gt;</summary>
		<author><name>NicestPerk</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Patches_Vanderburg&amp;diff=45241</id>
		<title>Patches Vanderburg</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Patches_Vanderburg&amp;diff=45241"/>
		<updated>2026-03-20T14:00:21Z</updated>

		<summary type="html">&lt;p&gt;NicestPerk: /* Journal of Patches Vanderburg */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_character|affilliation=Scrappers|name={{PAGENAME}}|image=image.jpg|caption=caption|relatives=None|languages=Abyssal and common|alias=Hodgepodge|marital=Single|birthPlace=&amp;quot;The City&amp;quot; we do not like talking about it.|deathDate=A few months ago.|deathPlace=&amp;quot;The City&amp;quot; still do not want to talk about it.|species=Reborn half elf plus over things.|gender=All|height=5 foot 9 inches|weight=150 pounds|eyes=One red and one blue}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}} &#039;&#039;&#039;is a patchwork reborn vengeance paladin folk hero.&lt;br /&gt;
&lt;br /&gt;
== Physical Appearance ==        &lt;br /&gt;
&lt;br /&gt;
Patches Vanderburg is their current name or has much of a name as they ever have had. The name came out of an early conversation with an elderly, foreign trader they rescued from a couple of smaller demons. The old man thanked Patches, introduced himself as Gregor Van Gelderland and asked their (Patches’s) name. They had no idea how to answer this question. They had not need one while traveling, fighting and surviving  alone. And the problem was not that they didn’t A name, it was that they had too many names, and all of them shouting at once in their head needing to be heard. Seeing their distress, Gregor chimed in saying, “Calm yourself, it’s ok. Names can be a real sticky issue, but you need something to be called. ‘Hey you’ isn’t individual enough.” “We are not sure we are an individual, but yes this body needs a name to interact with other people in the world with.”, Patches replied. “First of all, for other people’s comfort, try to use ‘I, myself, me, and alike.’ Second, it seems to me that you’re made up bits of a bunch of other people. No offense meant. Like a hodgepodge or a patchwork quilt. That’s it’s! Patches!”, Gregor exclaimed. “We like it, sorry I mean, I like it. It is descriptive without being off putting.”, Patches agreed. “Ah, but what about a last name? Most people I’ve heard of have last name, especially the important people. Their full names seem to go on for three, four or five separate parts.”, the old man goes on expansively about different lords and ladies and their family names. Patches interrupts, “Hold on, I’m no lords or lady, as far as we know.” “It doesn’t need to be anything grandiose. Take my last name as an example, Van Gelderland. It’s just another descriptor saying I’m from Gelderland.” “Where is that, Gregor?” “Don’t worry about it. Anyways, this is about you and your name, Patches.”, Gregor countered. “I do not like talking about where we are from. It gets too painful thinking too much about The City.”, Patches replies. “Fine, of ‘The City’ or ‘Vanderburg’ in my home language.”, Gregor offers. “Sounds good, Patches Vanderburg. Pieces of the city. Nice.” Patches accepts it. Gregor hands Patches a journal and pencil and says, “here, I want you to have this. I find it of great help when trying to figure things out to write the thoughts and feelings down to better organize and understand them.” This was their first major step towards finding their self in the turmoil of voices and parts of souls within them.&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Patches Vanderburg is confident in their own abilities and does what they can to instill confidence in others. They respect life. People deserve to be treated with dignity and respect. They protect those who cannot protect themselves. Patches is convinced of the significance of their destiny, and can be blind to their shortcomings and the risk of failure. Shortly after reaching the arboretum, Patches found themselves in the junkyard with the Scrappers. It seemed like a good fit, being undead and a fairly good scavenger. They seems to share Patches’s loathing of the Abyssal and have no end of interesting items around. There always seems to be something going on, all hours of the day or night, and randomly there will be an explosion. The activity and noise helps Patches to manage the chaos in  their own head. Sometimes they are sent to revive Cilvdy’s body after the bigger explosions. That is always interesting. One of the first few days there Patches was handed an extension questionnaire to fill out and return to Cilvdy. It was supposed to be part of the “hiring process.” Patches takes it to fill out of their break.   &lt;br /&gt;
&lt;br /&gt;
Beyond is what it said and how Patches answers. &lt;br /&gt;
&lt;br /&gt;
New Employee Questionnaire&lt;br /&gt;
&lt;br /&gt;
1. Of what benefit could you be to the Scrappers?&lt;br /&gt;
&lt;br /&gt;
I am resourceful, fairly good at scavenging, do not use much in resources, and am good at defending an area, especially from demon attacks. I hate demons. &lt;br /&gt;
&lt;br /&gt;
2. Why did you choose to join the Scrappers?&lt;br /&gt;
&lt;br /&gt;
The Scrappers seemed the most welcoming to the undead. My skill set seemed to best fix here and I find the activity level to be a good fit for me.&lt;br /&gt;
&lt;br /&gt;
3. What is your real, birth name, what name do you use, if not that?&lt;br /&gt;
&lt;br /&gt;
I am not sure how this question would have any baring on employment here. But since you asked, I have many “birth names”, but I am not any one of  them anymore. I go by Patches Vanderburg because that is who and what I am.&lt;br /&gt;
&lt;br /&gt;
4. If you have a nickname, what is it, and where did you get it?&lt;br /&gt;
&lt;br /&gt;
I have been called all manor an variety of Patches, Hodgepodge, Mixxy, and alike. Whatever people I interact with come up with so they feel more comfortable around me. &lt;br /&gt;
&lt;br /&gt;
5. What do you look like? (include height, weight, hair, eyes, skin, apparent age, and distinguishing features) &lt;br /&gt;
&lt;br /&gt;
You have seen me. I stand out, but fine. I look like dozens of people’s bits and pieces were merged into one inconsistent and uncoordinated person.&lt;br /&gt;
&lt;br /&gt;
6. How do you dress most of the time? &lt;br /&gt;
&lt;br /&gt;
In old, secondhand, but well maintained and cleaned armor. I plan to upgrade it as soon as I can save up the money. &lt;br /&gt;
&lt;br /&gt;
7. How do you learn best? Observation? Participation? Trial and error? Rumination and cogitation? Consulting experts? Writing?&lt;br /&gt;
&lt;br /&gt;
Now this activity seems relevant to employment. So far it seems that I do best with hands on learning and then consulting experts, when available. &lt;br /&gt;
&lt;br /&gt;
8. How open are you to new ideas and information, do you change your mind frequently, based on what people have told you, or are you a traditionalist, deciding on the basis of what&#039;s always been?&lt;br /&gt;
&lt;br /&gt;
This definitely seems to depend on the mindset I am in at the given time. I can be anywhere along the spectrum, though not erratically. &lt;br /&gt;
&lt;br /&gt;
9. What was your family like?&lt;br /&gt;
&lt;br /&gt;
I believe this was covered above, but so you have it here. Vanderburg is my “family name”, it means “of the city.”&lt;br /&gt;
&lt;br /&gt;
10. When was the last time you saw any member of your family, and where are they now?&lt;br /&gt;
&lt;br /&gt;
This seems pretty personal to be asking. I have never seen any members of my “family”, they are all gone, but I carry a piece of each of them with me all the time. &lt;br /&gt;
&lt;br /&gt;
11. Do any non-family member adults stick out in your mind, and who were they, and how did you know them, and why do they stick out?&lt;br /&gt;
&lt;br /&gt;
Again, not sure this is important for the work. Everyone who has made me who I am now, I consider family, but my first real conversation with Gregor Gelderland helped me understand things and was very special to me. I hope he is doing well. &lt;br /&gt;
&lt;br /&gt;
12. It is common for one&#039;s view of authority to develop in their adolescent years, so what is your view of authority, and what event most affected it?&lt;br /&gt;
&lt;br /&gt;
First and foremost, I answer to the spirits that cry out for justice to be done on the demons that have caused such destructive and death. Otherwise, authorities are to be followed as long as they do not interfere with the goals of vengeance against the demons.&lt;br /&gt;
&lt;br /&gt;
13. Did you have a previous job? If so, what was it, and did you like it? If no job previously, where did your money come from?&lt;br /&gt;
&lt;br /&gt;
I have had no previous long-term jobs before this. I have protected travels, traders and alike for short periods of time. Most of them offered some kind payment afterwards. Until recently, I have been able to scavenge fir anything I need. Demon attacks leave a lot of unclaimed items in their wake. &lt;br /&gt;
&lt;br /&gt;
14. What hobbies do you have?&lt;br /&gt;
&lt;br /&gt;
I enjoy scavenging, taking in my surroundings and journaling.&lt;br /&gt;
&lt;br /&gt;
15. What annoys you more than anything else?&lt;br /&gt;
&lt;br /&gt;
Swarms of demons.&lt;br /&gt;
&lt;br /&gt;
16. What habit that others have annoys you most?&lt;br /&gt;
&lt;br /&gt;
An over developed sense of pride, arrogance and/or entitlement. &lt;br /&gt;
&lt;br /&gt;
17. What don&#039;t you like about yourself?&lt;br /&gt;
&lt;br /&gt;
My parts do not all fix together well and it can make it harder and slower to move around. &lt;br /&gt;
&lt;br /&gt;
18. Do you drink or use any mind-altering substances on any kind of regular basis?&lt;br /&gt;
&lt;br /&gt;
No. I am not if or how they would work with my odd construction and situation. &lt;br /&gt;
&lt;br /&gt;
19. What one act in your past are you most ashamed of, and what one act in your past are you most proud of?&lt;br /&gt;
&lt;br /&gt;
My lack in strategy and tactics, I fear, has cost some lives and have not served justice and life up to my potential. I am still fairly new to this and I have made big improvements thus far. I am most proud of being able to devote Wynni to the sacred cause of vengeance, hence saving her from a demonic curse. &lt;br /&gt;
&lt;br /&gt;
20. What do you feel most strongly about?&lt;br /&gt;
&lt;br /&gt;
Destruction and ruin to all demons.&lt;br /&gt;
&lt;br /&gt;
21. Do you have any feelings in general that disturb you? If so, what are they, and why do they disturb you?&lt;br /&gt;
&lt;br /&gt;
So many. The echoing emotions of rage, vengeance and lose from the victims of the demon attacks are all with me, always. I strive to sort them all out and bring them peace. &lt;br /&gt;
&lt;br /&gt;
22. What deity (if any) do you follow and why?&lt;br /&gt;
&lt;br /&gt;
I need no food or drinks, but the sensations are enjoyable.&lt;br /&gt;
&lt;br /&gt;
23. What made you become a Scrapper?&lt;br /&gt;
&lt;br /&gt;
It was the best fit for me and the best opportunity to gain resources and allies for my sacred mission. &lt;br /&gt;
&lt;br /&gt;
24. What do you think of the other races? &lt;br /&gt;
&lt;br /&gt;
As for as far as I am concerned, they are all one in me … to me.&lt;br /&gt;
&lt;br /&gt;
25. Has anyone or anything you have ever cared about died? If so, how did you feel about it, and what happened?&lt;br /&gt;
&lt;br /&gt;
One could say that I have been created from loved ones who died. I “live” for them and they live in me.&lt;br /&gt;
&lt;br /&gt;
26. Do you have any bad habits? If so, what are they, and do you plan to get rid of them?&lt;br /&gt;
&lt;br /&gt;
I forget to breathe, since I do not need to at all. So to begin talking I have gotten in the bad habits of needing to inhale before I initiate speaking. &lt;br /&gt;
&lt;br /&gt;
27. How private of a person are you, and why?&lt;br /&gt;
&lt;br /&gt;
I am somewhat private, because too many personal details seem to disturb and/or upset people  &lt;br /&gt;
&lt;br /&gt;
28. How do you determine if you can trust someone?&lt;br /&gt;
&lt;br /&gt;
I  try to study people to gain insight into if they are trustworthy or not.  &lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Along the way to the arboretum, Patches dispatched numerous lesser demons that they came across. These demons, most often were tormenting and killing the lucky surviving villagers. After a major demon attack nearly wiped out the whole village, survivors are hard to find, which only makes the demons all the worst when they do find a poor soul. Patches, while traveling at night days later, came to the aid of a trade caravan. Their camp was being attacked while they tried to sleep. Tails of these acts of heroism, and many more, spread quickly through the traders, caravan groups, other travelers and the remaining villages. &lt;br /&gt;
&lt;br /&gt;
== Languages ==&lt;br /&gt;
Patches Vanderburg is fluent in abyssal and of course common. &lt;br /&gt;
&lt;br /&gt;
== Powers and Abilities ==&lt;br /&gt;
Patches Vanderburg is known for the usual paladin battlefield stuff; tank, heal, fight and smite. Outside of combat, Patches is a bit of a jack of all trades.&lt;br /&gt;
&lt;br /&gt;
== Attacks and Weapons ==&lt;br /&gt;
Patches Vanderburg&#039;s favorite weapons are any of the one handed weapons that do the most damage. &lt;br /&gt;
&lt;br /&gt;
== Journal of Patches Vanderburg ==&lt;br /&gt;
Out of a boiling tumult of emotions and thoughts emerged, what can now me understood as I. Later named Patches Vanderburg, the overarching personality for this community body. I say “community body” because it incorporates a of each body and soul I interact with that cries out for justice to be brought down on the demons that slain them. During my quiet moments, for which I have many, I listen to those voices. I work to separate them and understand each of them. Their individual stories and concerns, they wishs and their fears. They come from all walks of life, races, ages, classes and cultures. Some are extremely loud and (or) bad tempered. Some are more meek and (or) sweat natured. All seeks to be heard, validated and comforted. &lt;br /&gt;
When I first pulled myself together, literally, I came into consciousness in the midst of a pile of corpses and had to pull myself out into the greater world and my divine purpose, vengeance. And yet, that holy wrath was tempered by the my first glimpse of the world and the glorious sun rise that me that all but blinded me to the death and destruction at my feet. That bright, beautiful promise of a new day gave me an anchor of warmth, hope and love for life and beauty. After taking in that wondrous seen for I have no idea how long, my first course action was outfit myself with armor, weapons and supplies. Thankfully, demons don’t seem to be long that interested in looting and pillaging. I was able cobble together everything I needed, even if it was nearly as mismatched as I am. Probably the most appropriately on theme. I also found myself compelled to pick a particular rag doll I came across near the spot I emerged. It was quite ordinary, if not soiled mud and a little gore. Nothing that wouldn&#039;t mostly wash off. Looking at the doll I her name was &amp;quot;Hazel,&amp;quot; and she would be critical to my mission. &lt;br /&gt;
The next few days there a haze of fighting minor demons and wrestling with the voices and emotions within me. Those were the roughest days to get through, yet I nearly always had a sun rise or sunset and Hazel to remind myself of that warm and joy still exists. Without such reminders, I see how I could have become a mindless machine of vengeance and destruction.    &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;br /&gt;
{{Worldbuilders}}&lt;/div&gt;</summary>
		<author><name>NicestPerk</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Patches_Vanderburg&amp;diff=45240</id>
		<title>Patches Vanderburg</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Patches_Vanderburg&amp;diff=45240"/>
		<updated>2026-03-20T13:58:58Z</updated>

		<summary type="html">&lt;p&gt;NicestPerk: /* Journal of Patches Vanderburg */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_character|affilliation=Scrappers|name={{PAGENAME}}|image=image.jpg|caption=caption|relatives=None|languages=Abyssal and common|alias=Hodgepodge|marital=Single|birthPlace=&amp;quot;The City&amp;quot; we do not like talking about it.|deathDate=A few months ago.|deathPlace=&amp;quot;The City&amp;quot; still do not want to talk about it.|species=Reborn half elf plus over things.|gender=All|height=5 foot 9 inches|weight=150 pounds|eyes=One red and one blue}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}} &#039;&#039;&#039;is a patchwork reborn vengeance paladin folk hero.&lt;br /&gt;
&lt;br /&gt;
== Physical Appearance ==        &lt;br /&gt;
&lt;br /&gt;
Patches Vanderburg is their current name or has much of a name as they ever have had. The name came out of an early conversation with an elderly, foreign trader they rescued from a couple of smaller demons. The old man thanked Patches, introduced himself as Gregor Van Gelderland and asked their (Patches’s) name. They had no idea how to answer this question. They had not need one while traveling, fighting and surviving  alone. And the problem was not that they didn’t A name, it was that they had too many names, and all of them shouting at once in their head needing to be heard. Seeing their distress, Gregor chimed in saying, “Calm yourself, it’s ok. Names can be a real sticky issue, but you need something to be called. ‘Hey you’ isn’t individual enough.” “We are not sure we are an individual, but yes this body needs a name to interact with other people in the world with.”, Patches replied. “First of all, for other people’s comfort, try to use ‘I, myself, me, and alike.’ Second, it seems to me that you’re made up bits of a bunch of other people. No offense meant. Like a hodgepodge or a patchwork quilt. That’s it’s! Patches!”, Gregor exclaimed. “We like it, sorry I mean, I like it. It is descriptive without being off putting.”, Patches agreed. “Ah, but what about a last name? Most people I’ve heard of have last name, especially the important people. Their full names seem to go on for three, four or five separate parts.”, the old man goes on expansively about different lords and ladies and their family names. Patches interrupts, “Hold on, I’m no lords or lady, as far as we know.” “It doesn’t need to be anything grandiose. Take my last name as an example, Van Gelderland. It’s just another descriptor saying I’m from Gelderland.” “Where is that, Gregor?” “Don’t worry about it. Anyways, this is about you and your name, Patches.”, Gregor countered. “I do not like talking about where we are from. It gets too painful thinking too much about The City.”, Patches replies. “Fine, of ‘The City’ or ‘Vanderburg’ in my home language.”, Gregor offers. “Sounds good, Patches Vanderburg. Pieces of the city. Nice.” Patches accepts it. Gregor hands Patches a journal and pencil and says, “here, I want you to have this. I find it of great help when trying to figure things out to write the thoughts and feelings down to better organize and understand them.” This was their first major step towards finding their self in the turmoil of voices and parts of souls within them.&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Patches Vanderburg is confident in their own abilities and does what they can to instill confidence in others. They respect life. People deserve to be treated with dignity and respect. They protect those who cannot protect themselves. Patches is convinced of the significance of their destiny, and can be blind to their shortcomings and the risk of failure. Shortly after reaching the arboretum, Patches found themselves in the junkyard with the Scrappers. It seemed like a good fit, being undead and a fairly good scavenger. They seems to share Patches’s loathing of the Abyssal and have no end of interesting items around. There always seems to be something going on, all hours of the day or night, and randomly there will be an explosion. The activity and noise helps Patches to manage the chaos in  their own head. Sometimes they are sent to revive Cilvdy’s body after the bigger explosions. That is always interesting. One of the first few days there Patches was handed an extension questionnaire to fill out and return to Cilvdy. It was supposed to be part of the “hiring process.” Patches takes it to fill out of their break.   &lt;br /&gt;
&lt;br /&gt;
Beyond is what it said and how Patches answers. &lt;br /&gt;
&lt;br /&gt;
New Employee Questionnaire&lt;br /&gt;
&lt;br /&gt;
1. Of what benefit could you be to the Scrappers?&lt;br /&gt;
&lt;br /&gt;
I am resourceful, fairly good at scavenging, do not use much in resources, and am good at defending an area, especially from demon attacks. I hate demons. &lt;br /&gt;
&lt;br /&gt;
2. Why did you choose to join the Scrappers?&lt;br /&gt;
&lt;br /&gt;
The Scrappers seemed the most welcoming to the undead. My skill set seemed to best fix here and I find the activity level to be a good fit for me.&lt;br /&gt;
&lt;br /&gt;
3. What is your real, birth name, what name do you use, if not that?&lt;br /&gt;
&lt;br /&gt;
I am not sure how this question would have any baring on employment here. But since you asked, I have many “birth names”, but I am not any one of  them anymore. I go by Patches Vanderburg because that is who and what I am.&lt;br /&gt;
&lt;br /&gt;
4. If you have a nickname, what is it, and where did you get it?&lt;br /&gt;
&lt;br /&gt;
I have been called all manor an variety of Patches, Hodgepodge, Mixxy, and alike. Whatever people I interact with come up with so they feel more comfortable around me. &lt;br /&gt;
&lt;br /&gt;
5. What do you look like? (include height, weight, hair, eyes, skin, apparent age, and distinguishing features) &lt;br /&gt;
&lt;br /&gt;
You have seen me. I stand out, but fine. I look like dozens of people’s bits and pieces were merged into one inconsistent and uncoordinated person.&lt;br /&gt;
&lt;br /&gt;
6. How do you dress most of the time? &lt;br /&gt;
&lt;br /&gt;
In old, secondhand, but well maintained and cleaned armor. I plan to upgrade it as soon as I can save up the money. &lt;br /&gt;
&lt;br /&gt;
7. How do you learn best? Observation? Participation? Trial and error? Rumination and cogitation? Consulting experts? Writing?&lt;br /&gt;
&lt;br /&gt;
Now this activity seems relevant to employment. So far it seems that I do best with hands on learning and then consulting experts, when available. &lt;br /&gt;
&lt;br /&gt;
8. How open are you to new ideas and information, do you change your mind frequently, based on what people have told you, or are you a traditionalist, deciding on the basis of what&#039;s always been?&lt;br /&gt;
&lt;br /&gt;
This definitely seems to depend on the mindset I am in at the given time. I can be anywhere along the spectrum, though not erratically. &lt;br /&gt;
&lt;br /&gt;
9. What was your family like?&lt;br /&gt;
&lt;br /&gt;
I believe this was covered above, but so you have it here. Vanderburg is my “family name”, it means “of the city.”&lt;br /&gt;
&lt;br /&gt;
10. When was the last time you saw any member of your family, and where are they now?&lt;br /&gt;
&lt;br /&gt;
This seems pretty personal to be asking. I have never seen any members of my “family”, they are all gone, but I carry a piece of each of them with me all the time. &lt;br /&gt;
&lt;br /&gt;
11. Do any non-family member adults stick out in your mind, and who were they, and how did you know them, and why do they stick out?&lt;br /&gt;
&lt;br /&gt;
Again, not sure this is important for the work. Everyone who has made me who I am now, I consider family, but my first real conversation with Gregor Gelderland helped me understand things and was very special to me. I hope he is doing well. &lt;br /&gt;
&lt;br /&gt;
12. It is common for one&#039;s view of authority to develop in their adolescent years, so what is your view of authority, and what event most affected it?&lt;br /&gt;
&lt;br /&gt;
First and foremost, I answer to the spirits that cry out for justice to be done on the demons that have caused such destructive and death. Otherwise, authorities are to be followed as long as they do not interfere with the goals of vengeance against the demons.&lt;br /&gt;
&lt;br /&gt;
13. Did you have a previous job? If so, what was it, and did you like it? If no job previously, where did your money come from?&lt;br /&gt;
&lt;br /&gt;
I have had no previous long-term jobs before this. I have protected travels, traders and alike for short periods of time. Most of them offered some kind payment afterwards. Until recently, I have been able to scavenge fir anything I need. Demon attacks leave a lot of unclaimed items in their wake. &lt;br /&gt;
&lt;br /&gt;
14. What hobbies do you have?&lt;br /&gt;
&lt;br /&gt;
I enjoy scavenging, taking in my surroundings and journaling.&lt;br /&gt;
&lt;br /&gt;
15. What annoys you more than anything else?&lt;br /&gt;
&lt;br /&gt;
Swarms of demons.&lt;br /&gt;
&lt;br /&gt;
16. What habit that others have annoys you most?&lt;br /&gt;
&lt;br /&gt;
An over developed sense of pride, arrogance and/or entitlement. &lt;br /&gt;
&lt;br /&gt;
17. What don&#039;t you like about yourself?&lt;br /&gt;
&lt;br /&gt;
My parts do not all fix together well and it can make it harder and slower to move around. &lt;br /&gt;
&lt;br /&gt;
18. Do you drink or use any mind-altering substances on any kind of regular basis?&lt;br /&gt;
&lt;br /&gt;
No. I am not if or how they would work with my odd construction and situation. &lt;br /&gt;
&lt;br /&gt;
19. What one act in your past are you most ashamed of, and what one act in your past are you most proud of?&lt;br /&gt;
&lt;br /&gt;
My lack in strategy and tactics, I fear, has cost some lives and have not served justice and life up to my potential. I am still fairly new to this and I have made big improvements thus far. I am most proud of being able to devote Wynni to the sacred cause of vengeance, hence saving her from a demonic curse. &lt;br /&gt;
&lt;br /&gt;
20. What do you feel most strongly about?&lt;br /&gt;
&lt;br /&gt;
Destruction and ruin to all demons.&lt;br /&gt;
&lt;br /&gt;
21. Do you have any feelings in general that disturb you? If so, what are they, and why do they disturb you?&lt;br /&gt;
&lt;br /&gt;
So many. The echoing emotions of rage, vengeance and lose from the victims of the demon attacks are all with me, always. I strive to sort them all out and bring them peace. &lt;br /&gt;
&lt;br /&gt;
22. What deity (if any) do you follow and why?&lt;br /&gt;
&lt;br /&gt;
I need no food or drinks, but the sensations are enjoyable.&lt;br /&gt;
&lt;br /&gt;
23. What made you become a Scrapper?&lt;br /&gt;
&lt;br /&gt;
It was the best fit for me and the best opportunity to gain resources and allies for my sacred mission. &lt;br /&gt;
&lt;br /&gt;
24. What do you think of the other races? &lt;br /&gt;
&lt;br /&gt;
As for as far as I am concerned, they are all one in me … to me.&lt;br /&gt;
&lt;br /&gt;
25. Has anyone or anything you have ever cared about died? If so, how did you feel about it, and what happened?&lt;br /&gt;
&lt;br /&gt;
One could say that I have been created from loved ones who died. I “live” for them and they live in me.&lt;br /&gt;
&lt;br /&gt;
26. Do you have any bad habits? If so, what are they, and do you plan to get rid of them?&lt;br /&gt;
&lt;br /&gt;
I forget to breathe, since I do not need to at all. So to begin talking I have gotten in the bad habits of needing to inhale before I initiate speaking. &lt;br /&gt;
&lt;br /&gt;
27. How private of a person are you, and why?&lt;br /&gt;
&lt;br /&gt;
I am somewhat private, because too many personal details seem to disturb and/or upset people  &lt;br /&gt;
&lt;br /&gt;
28. How do you determine if you can trust someone?&lt;br /&gt;
&lt;br /&gt;
I  try to study people to gain insight into if they are trustworthy or not.  &lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Along the way to the arboretum, Patches dispatched numerous lesser demons that they came across. These demons, most often were tormenting and killing the lucky surviving villagers. After a major demon attack nearly wiped out the whole village, survivors are hard to find, which only makes the demons all the worst when they do find a poor soul. Patches, while traveling at night days later, came to the aid of a trade caravan. Their camp was being attacked while they tried to sleep. Tails of these acts of heroism, and many more, spread quickly through the traders, caravan groups, other travelers and the remaining villages. &lt;br /&gt;
&lt;br /&gt;
== Languages ==&lt;br /&gt;
Patches Vanderburg is fluent in abyssal and of course common. &lt;br /&gt;
&lt;br /&gt;
== Powers and Abilities ==&lt;br /&gt;
Patches Vanderburg is known for the usual paladin battlefield stuff; tank, heal, fight and smite. Outside of combat, Patches is a bit of a jack of all trades.&lt;br /&gt;
&lt;br /&gt;
== Attacks and Weapons ==&lt;br /&gt;
Patches Vanderburg&#039;s favorite weapons are any of the one handed weapons that do the most damage. &lt;br /&gt;
&lt;br /&gt;
== Journal of Patches Vanderburg ==&lt;br /&gt;
Out of a boiling tumult of emotions and thoughts emerged, what can now me understood as I. Later named Patches Vanderburg, the overarching personality for this community body. I say “community body” because it incorporates a of each body and soul I interact with that cries out for justice to be brought down on the demons that slain them. During my quiet moments, for which I have many, I listen to those voices. I work to separate them and understand each of them. Their individual stories and concerns, they wishs and their fears. They come from all walks of life, races, ages, classes and cultures. Some are extremely loud and (or) bad tempered. Some are more meek and (or) sweat natured. All seeks to be heard, validated and comforted. &lt;br /&gt;
When I first pulled myself together, literally, I came into consciousness in the midst of a pile of corpses and had to pull myself out into the greater world and my divine purpose, vengeance. And yet, that holy wrath was tempered by the my first glimpse of the world and the glorious sun rise that me that all but blinded me to the death and destruction at my feet. That bright, beautiful promise of a new day gave me an anchor of warmth, hope and love for life and beauty. After taking in that wondrous seen for I have no idea how long, my first course action was outfit myself with armor, weapons and supplies. Thankfully, demons don’t seem to be long that interested in looting and pillaging. I was able cobble together everything I needed, even if it was nearly as mismatched as I am. Probably the most appropriately on theme. I also found myself compelled to pick a particular rag doll I came across near the spot I emerged. It was quite ordinary, if not soiled mud and a little gore. Nothing that wouldn&#039;t mostly wash off. Looking at the doll I her name was &amp;quot;Hazel,&amp;quot; and she would be critical to my mission. &lt;br /&gt;
The next few days there a haze of fighting minor demons and wrestling with the voices and emotions within me. Those were the roughest days to get through, yet I nearly always had a sun rise or sunset and Hazel to remind myself of that warm and joy still exists. Without such reminders, I see how I could have become a mindless machine of vengeance and destruction.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;br /&gt;
{{Worldbuilders}}&lt;/div&gt;</summary>
		<author><name>NicestPerk</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Patches_Vanderburg&amp;diff=45210</id>
		<title>Patches Vanderburg</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Patches_Vanderburg&amp;diff=45210"/>
		<updated>2026-03-18T12:56:08Z</updated>

		<summary type="html">&lt;p&gt;NicestPerk: /* Journal of Patches Vanderburg */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_character|affilliation=Scrappers|name={{PAGENAME}}|image=image.jpg|caption=caption|relatives=None|languages=Abyssal and common|alias=Hodgepodge|marital=Single|birthPlace=&amp;quot;The City&amp;quot; we do not like talking about it.|deathDate=A few months ago.|deathPlace=&amp;quot;The City&amp;quot; still do not want to talk about it.|species=Reborn half elf plus over things.|gender=All|height=5 foot 9 inches|weight=150 pounds|eyes=One red and one blue}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}} &#039;&#039;&#039;is a patchwork reborn vengeance paladin folk hero.&lt;br /&gt;
&lt;br /&gt;
== Physical Appearance ==        &lt;br /&gt;
&lt;br /&gt;
Patches Vanderburg is their current name or has much of a name as they ever have had. The name came out of an early conversation with an elderly, foreign trader they rescued from a couple of smaller demons. The old man thanked Patches, introduced himself as Gregor Van Gelderland and asked their (Patches’s) name. They had no idea how to answer this question. They had not need one while traveling, fighting and surviving  alone. And the problem was not that they didn’t A name, it was that they had too many names, and all of them shouting at once in their head needing to be heard. Seeing their distress, Gregor chimed in saying, “Calm yourself, it’s ok. Names can be a real sticky issue, but you need something to be called. ‘Hey you’ isn’t individual enough.” “We are not sure we are an individual, but yes this body needs a name to interact with other people in the world with.”, Patches replied. “First of all, for other people’s comfort, try to use ‘I, myself, me, and alike.’ Second, it seems to me that you’re made up bits of a bunch of other people. No offense meant. Like a hodgepodge or a patchwork quilt. That’s it’s! Patches!”, Gregor exclaimed. “We like it, sorry I mean, I like it. It is descriptive without being off putting.”, Patches agreed. “Ah, but what about a last name? Most people I’ve heard of have last name, especially the important people. Their full names seem to go on for three, four or five separate parts.”, the old man goes on expansively about different lords and ladies and their family names. Patches interrupts, “Hold on, I’m no lords or lady, as far as we know.” “It doesn’t need to be anything grandiose. Take my last name as an example, Van Gelderland. It’s just another descriptor saying I’m from Gelderland.” “Where is that, Gregor?” “Don’t worry about it. Anyways, this is about you and your name, Patches.”, Gregor countered. “I do not like talking about where we are from. It gets too painful thinking too much about The City.”, Patches replies. “Fine, of ‘The City’ or ‘Vanderburg’ in my home language.”, Gregor offers. “Sounds good, Patches Vanderburg. Pieces of the city. Nice.” Patches accepts it. Gregor hands Patches a journal and pencil and says, “here, I want you to have this. I find it of great help when trying to figure things out to write the thoughts and feelings down to better organize and understand them.” This was their first major step towards finding their self in the turmoil of voices and parts of souls within them.&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Patches Vanderburg is confident in their own abilities and does what they can to instill confidence in others. They respect life. People deserve to be treated with dignity and respect. They protect those who cannot protect themselves. Patches is convinced of the significance of their destiny, and can be blind to their shortcomings and the risk of failure. Shortly after reaching the arboretum, Patches found themselves in the junkyard with the Scrappers. It seemed like a good fit, being undead and a fairly good scavenger. They seems to share Patches’s loathing of the Abyssal and have no end of interesting items around. There always seems to be something going on, all hours of the day or night, and randomly there will be an explosion. The activity and noise helps Patches to manage the chaos in  their own head. Sometimes they are sent to revive Cilvdy’s body after the bigger explosions. That is always interesting. One of the first few days there Patches was handed an extension questionnaire to fill out and return to Cilvdy. It was supposed to be part of the “hiring process.” Patches takes it to fill out of their break.   &lt;br /&gt;
&lt;br /&gt;
Beyond is what it said and how Patches answers. &lt;br /&gt;
&lt;br /&gt;
New Employee Questionnaire&lt;br /&gt;
&lt;br /&gt;
1. Of what benefit could you be to the Scrappers?&lt;br /&gt;
&lt;br /&gt;
I am resourceful, fairly good at scavenging, do not use much in resources, and am good at defending an area, especially from demon attacks. I hate demons. &lt;br /&gt;
&lt;br /&gt;
2. Why did you choose to join the Scrappers?&lt;br /&gt;
&lt;br /&gt;
The Scrappers seemed the most welcoming to the undead. My skill set seemed to best fix here and I find the activity level to be a good fit for me.&lt;br /&gt;
&lt;br /&gt;
3. What is your real, birth name, what name do you use, if not that?&lt;br /&gt;
&lt;br /&gt;
I am not sure how this question would have any baring on employment here. But since you asked, I have many “birth names”, but I am not any one of  them anymore. I go by Patches Vanderburg because that is who and what I am.&lt;br /&gt;
&lt;br /&gt;
4. If you have a nickname, what is it, and where did you get it?&lt;br /&gt;
&lt;br /&gt;
I have been called all manor an variety of Patches, Hodgepodge, Mixxy, and alike. Whatever people I interact with come up with so they feel more comfortable around me. &lt;br /&gt;
&lt;br /&gt;
5. What do you look like? (include height, weight, hair, eyes, skin, apparent age, and distinguishing features) &lt;br /&gt;
&lt;br /&gt;
You have seen me. I stand out, but fine. I look like dozens of people’s bits and pieces were merged into one inconsistent and uncoordinated person.&lt;br /&gt;
&lt;br /&gt;
6. How do you dress most of the time? &lt;br /&gt;
&lt;br /&gt;
In old, secondhand, but well maintained and cleaned armor. I plan to upgrade it as soon as I can save up the money. &lt;br /&gt;
&lt;br /&gt;
7. How do you learn best? Observation? Participation? Trial and error? Rumination and cogitation? Consulting experts? Writing?&lt;br /&gt;
&lt;br /&gt;
Now this activity seems relevant to employment. So far it seems that I do best with hands on learning and then consulting experts, when available. &lt;br /&gt;
&lt;br /&gt;
8. How open are you to new ideas and information, do you change your mind frequently, based on what people have told you, or are you a traditionalist, deciding on the basis of what&#039;s always been?&lt;br /&gt;
&lt;br /&gt;
This definitely seems to depend on the mindset I am in at the given time. I can be anywhere along the spectrum, though not erratically. &lt;br /&gt;
&lt;br /&gt;
9. What was your family like?&lt;br /&gt;
&lt;br /&gt;
I believe this was covered above, but so you have it here. Vanderburg is my “family name”, it means “of the city.”&lt;br /&gt;
&lt;br /&gt;
10. When was the last time you saw any member of your family, and where are they now?&lt;br /&gt;
&lt;br /&gt;
This seems pretty personal to be asking. I have never seen any members of my “family”, they are all gone, but I carry a piece of each of them with me all the time. &lt;br /&gt;
&lt;br /&gt;
11. Do any non-family member adults stick out in your mind, and who were they, and how did you know them, and why do they stick out?&lt;br /&gt;
&lt;br /&gt;
Again, not sure this is important for the work. Everyone who has made me who I am now, I consider family, but my first real conversation with Gregor Gelderland helped me understand things and was very special to me. I hope he is doing well. &lt;br /&gt;
&lt;br /&gt;
12. It is common for one&#039;s view of authority to develop in their adolescent years, so what is your view of authority, and what event most affected it?&lt;br /&gt;
&lt;br /&gt;
First and foremost, I answer to the spirits that cry out for justice to be done on the demons that have caused such destructive and death. Otherwise, authorities are to be followed as long as they do not interfere with the goals of vengeance against the demons.&lt;br /&gt;
&lt;br /&gt;
13. Did you have a previous job? If so, what was it, and did you like it? If no job previously, where did your money come from?&lt;br /&gt;
&lt;br /&gt;
I have had no previous long-term jobs before this. I have protected travels, traders and alike for short periods of time. Most of them offered some kind payment afterwards. Until recently, I have been able to scavenge fir anything I need. Demon attacks leave a lot of unclaimed items in their wake. &lt;br /&gt;
&lt;br /&gt;
14. What hobbies do you have?&lt;br /&gt;
&lt;br /&gt;
I enjoy scavenging, taking in my surroundings and journaling.&lt;br /&gt;
&lt;br /&gt;
15. What annoys you more than anything else?&lt;br /&gt;
&lt;br /&gt;
Swarms of demons.&lt;br /&gt;
&lt;br /&gt;
16. What habit that others have annoys you most?&lt;br /&gt;
&lt;br /&gt;
An over developed sense of pride, arrogance and/or entitlement. &lt;br /&gt;
&lt;br /&gt;
17. What don&#039;t you like about yourself?&lt;br /&gt;
&lt;br /&gt;
My parts do not all fix together well and it can make it harder and slower to move around. &lt;br /&gt;
&lt;br /&gt;
18. Do you drink or use any mind-altering substances on any kind of regular basis?&lt;br /&gt;
&lt;br /&gt;
No. I am not if or how they would work with my odd construction and situation. &lt;br /&gt;
&lt;br /&gt;
19. What one act in your past are you most ashamed of, and what one act in your past are you most proud of?&lt;br /&gt;
&lt;br /&gt;
My lack in strategy and tactics, I fear, has cost some lives and have not served justice and life up to my potential. I am still fairly new to this and I have made big improvements thus far. I am most proud of being able to devote Wynni to the sacred cause of vengeance, hence saving her from a demonic curse. &lt;br /&gt;
&lt;br /&gt;
20. What do you feel most strongly about?&lt;br /&gt;
&lt;br /&gt;
Destruction and ruin to all demons.&lt;br /&gt;
&lt;br /&gt;
21. Do you have any feelings in general that disturb you? If so, what are they, and why do they disturb you?&lt;br /&gt;
&lt;br /&gt;
So many. The echoing emotions of rage, vengeance and lose from the victims of the demon attacks are all with me, always. I strive to sort them all out and bring them peace. &lt;br /&gt;
&lt;br /&gt;
22. What deity (if any) do you follow and why?&lt;br /&gt;
&lt;br /&gt;
I need no food or drinks, but the sensations are enjoyable.&lt;br /&gt;
&lt;br /&gt;
23. What made you become a Scrapper?&lt;br /&gt;
&lt;br /&gt;
It was the best fit for me and the best opportunity to gain resources and allies for my sacred mission. &lt;br /&gt;
&lt;br /&gt;
24. What do you think of the other races? &lt;br /&gt;
&lt;br /&gt;
As for as far as I am concerned, they are all one in me … to me.&lt;br /&gt;
&lt;br /&gt;
25. Has anyone or anything you have ever cared about died? If so, how did you feel about it, and what happened?&lt;br /&gt;
&lt;br /&gt;
One could say that I have been created from loved ones who died. I “live” for them and they live in me.&lt;br /&gt;
&lt;br /&gt;
26. Do you have any bad habits? If so, what are they, and do you plan to get rid of them?&lt;br /&gt;
&lt;br /&gt;
I forget to breathe, since I do not need to at all. So to begin talking I have gotten in the bad habits of needing to inhale before I initiate speaking. &lt;br /&gt;
&lt;br /&gt;
27. How private of a person are you, and why?&lt;br /&gt;
&lt;br /&gt;
I am somewhat private, because too many personal details seem to disturb and/or upset people  &lt;br /&gt;
&lt;br /&gt;
28. How do you determine if you can trust someone?&lt;br /&gt;
&lt;br /&gt;
I  try to study people to gain insight into if they are trustworthy or not.  &lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Along the way to the arboretum, Patches dispatched numerous lesser demons that they came across. These demons, most often were tormenting and killing the lucky surviving villagers. After a major demon attack nearly wiped out the whole village, survivors are hard to find, which only makes the demons all the worst when they do find a poor soul. Patches, while traveling at night days later, came to the aid of a trade caravan. Their camp was being attacked while they tried to sleep. Tails of these acts of heroism, and many more, spread quickly through the traders, caravan groups, other travelers and the remaining villages. &lt;br /&gt;
&lt;br /&gt;
== Languages ==&lt;br /&gt;
Patches Vanderburg is fluent in abyssal and of course common. &lt;br /&gt;
&lt;br /&gt;
== Powers and Abilities ==&lt;br /&gt;
Patches Vanderburg is known for the usual paladin battlefield stuff; tank, heal, fight and smite. Outside of combat, Patches is a bit of a jack of all trades.&lt;br /&gt;
&lt;br /&gt;
== Attacks and Weapons ==&lt;br /&gt;
Patches Vanderburg&#039;s favorite weapons are any of the one handed weapons that do the most damage. &lt;br /&gt;
&lt;br /&gt;
== Journal of Patches Vanderburg ==&lt;br /&gt;
Out of a boiling tumult of emotions and thoughts emerged, what can now me understood as I. Later named Patches Vanderburg, the overarching personality for this community body. I say “community body” because it incorporates a of each body and soul I interact with that cries out for justice to be brought down on the demons that slain them. During my quiet moments, for which I have many, I listen to those voices. I work to separate them and understand each of them. Their individual stories and concerns, they wishs and their fears. They come from all walks of life, races, ages, classes and cultures. Some are extremely loud and (or) bad tempered. Some are more meek and (or) sweat natured. All seeks to be heard, validated and comforted. &lt;br /&gt;
When I first pulled myself together, literally, I came into consciousness in the midst of a pile of corpses and had to pull myself out into the greater world and my divine purpose, vengeance. And yet, that holy wrath was tempered by the my first glimpse of the world and the glorious sun rise that me that all but blinded me to the death and destruction at my feet. That bright, beautiful promise of a new day gave me an anchor of warmth, hope and love for life and beauty. After taking in that wondrous seen for I have no idea how long, my first course action was outfit myself with armor, weapons and supplies. Thankfully, demons don’t seem to be long that interested in looting and pillaging. I was able cobble together everything I needed, even if it was nearly as mismatched as I am. Probably the most appropriately on theme. I also found myself compelled to pick a particular rag doll I came across near the spot I emerged. It was quite ordinary, if not soiled mud and a little gore. Nothing that wouldn&#039;t mostly wash off. Looking at the doll I her name was &amp;quot;Hazel,&amp;quot; and she would be critical to my mission. &lt;br /&gt;
The next few days there a haze of fighting minor demons and wrestling with the voices and emotions within me. Those were the roughest days to get through, yet I nearly always had a sun rise or sunset and Hazel to remind myself of that warm and joy still exists. Without such reminders, I see how I could have become a mindless machine of vengeance and destruction. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;br /&gt;
{{Worldbuilders}}&lt;/div&gt;</summary>
		<author><name>NicestPerk</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Patches_Vanderburg&amp;diff=45181</id>
		<title>Patches Vanderburg</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Patches_Vanderburg&amp;diff=45181"/>
		<updated>2026-03-16T18:24:40Z</updated>

		<summary type="html">&lt;p&gt;NicestPerk: /* Journal of Patches Vanderburg */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_character|affilliation=Scrappers|name={{PAGENAME}}|image=image.jpg|caption=caption|relatives=None|languages=Abyssal and common|alias=Hodgepodge|marital=Single|birthPlace=&amp;quot;The City&amp;quot; we do not like talking about it.|deathDate=A few months ago.|deathPlace=&amp;quot;The City&amp;quot; still do not want to talk about it.|species=Reborn half elf plus over things.|gender=All|height=5 foot 9 inches|weight=150 pounds|eyes=One red and one blue}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}} &#039;&#039;&#039;is a patchwork reborn vengeance paladin folk hero.&lt;br /&gt;
&lt;br /&gt;
== Physical Appearance ==        &lt;br /&gt;
&lt;br /&gt;
Patches Vanderburg is their current name or has much of a name as they ever have had. The name came out of an early conversation with an elderly, foreign trader they rescued from a couple of smaller demons. The old man thanked Patches, introduced himself as Gregor Van Gelderland and asked their (Patches’s) name. They had no idea how to answer this question. They had not need one while traveling, fighting and surviving  alone. And the problem was not that they didn’t A name, it was that they had too many names, and all of them shouting at once in their head needing to be heard. Seeing their distress, Gregor chimed in saying, “Calm yourself, it’s ok. Names can be a real sticky issue, but you need something to be called. ‘Hey you’ isn’t individual enough.” “We are not sure we are an individual, but yes this body needs a name to interact with other people in the world with.”, Patches replied. “First of all, for other people’s comfort, try to use ‘I, myself, me, and alike.’ Second, it seems to me that you’re made up bits of a bunch of other people. No offense meant. Like a hodgepodge or a patchwork quilt. That’s it’s! Patches!”, Gregor exclaimed. “We like it, sorry I mean, I like it. It is descriptive without being off putting.”, Patches agreed. “Ah, but what about a last name? Most people I’ve heard of have last name, especially the important people. Their full names seem to go on for three, four or five separate parts.”, the old man goes on expansively about different lords and ladies and their family names. Patches interrupts, “Hold on, I’m no lords or lady, as far as we know.” “It doesn’t need to be anything grandiose. Take my last name as an example, Van Gelderland. It’s just another descriptor saying I’m from Gelderland.” “Where is that, Gregor?” “Don’t worry about it. Anyways, this is about you and your name, Patches.”, Gregor countered. “I do not like talking about where we are from. It gets too painful thinking too much about The City.”, Patches replies. “Fine, of ‘The City’ or ‘Vanderburg’ in my home language.”, Gregor offers. “Sounds good, Patches Vanderburg. Pieces of the city. Nice.” Patches accepts it. Gregor hands Patches a journal and pencil and says, “here, I want you to have this. I find it of great help when trying to figure things out to write the thoughts and feelings down to better organize and understand them.” This was their first major step towards finding their self in the turmoil of voices and parts of souls within them.&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Patches Vanderburg is confident in their own abilities and does what they can to instill confidence in others. They respect life. People deserve to be treated with dignity and respect. They protect those who cannot protect themselves. Patches is convinced of the significance of their destiny, and can be blind to their shortcomings and the risk of failure. Shortly after reaching the arboretum, Patches found themselves in the junkyard with the Scrappers. It seemed like a good fit, being undead and a fairly good scavenger. They seems to share Patches’s loathing of the Abyssal and have no end of interesting items around. There always seems to be something going on, all hours of the day or night, and randomly there will be an explosion. The activity and noise helps Patches to manage the chaos in  their own head. Sometimes they are sent to revive Cilvdy’s body after the bigger explosions. That is always interesting. One of the first few days there Patches was handed an extension questionnaire to fill out and return to Cilvdy. It was supposed to be part of the “hiring process.” Patches takes it to fill out of their break.   &lt;br /&gt;
&lt;br /&gt;
Beyond is what it said and how Patches answers. &lt;br /&gt;
&lt;br /&gt;
New Employee Questionnaire&lt;br /&gt;
&lt;br /&gt;
1. Of what benefit could you be to the Scrappers?&lt;br /&gt;
&lt;br /&gt;
I am resourceful, fairly good at scavenging, do not use much in resources, and am good at defending an area, especially from demon attacks. I hate demons. &lt;br /&gt;
&lt;br /&gt;
2. Why did you choose to join the Scrappers?&lt;br /&gt;
&lt;br /&gt;
The Scrappers seemed the most welcoming to the undead. My skill set seemed to best fix here and I find the activity level to be a good fit for me.&lt;br /&gt;
&lt;br /&gt;
3. What is your real, birth name, what name do you use, if not that?&lt;br /&gt;
&lt;br /&gt;
I am not sure how this question would have any baring on employment here. But since you asked, I have many “birth names”, but I am not any one of  them anymore. I go by Patches Vanderburg because that is who and what I am.&lt;br /&gt;
&lt;br /&gt;
4. If you have a nickname, what is it, and where did you get it?&lt;br /&gt;
&lt;br /&gt;
I have been called all manor an variety of Patches, Hodgepodge, Mixxy, and alike. Whatever people I interact with come up with so they feel more comfortable around me. &lt;br /&gt;
&lt;br /&gt;
5. What do you look like? (include height, weight, hair, eyes, skin, apparent age, and distinguishing features) &lt;br /&gt;
&lt;br /&gt;
You have seen me. I stand out, but fine. I look like dozens of people’s bits and pieces were merged into one inconsistent and uncoordinated person.&lt;br /&gt;
&lt;br /&gt;
6. How do you dress most of the time? &lt;br /&gt;
&lt;br /&gt;
In old, secondhand, but well maintained and cleaned armor. I plan to upgrade it as soon as I can save up the money. &lt;br /&gt;
&lt;br /&gt;
7. How do you learn best? Observation? Participation? Trial and error? Rumination and cogitation? Consulting experts? Writing?&lt;br /&gt;
&lt;br /&gt;
Now this activity seems relevant to employment. So far it seems that I do best with hands on learning and then consulting experts, when available. &lt;br /&gt;
&lt;br /&gt;
8. How open are you to new ideas and information, do you change your mind frequently, based on what people have told you, or are you a traditionalist, deciding on the basis of what&#039;s always been?&lt;br /&gt;
&lt;br /&gt;
This definitely seems to depend on the mindset I am in at the given time. I can be anywhere along the spectrum, though not erratically. &lt;br /&gt;
&lt;br /&gt;
9. What was your family like?&lt;br /&gt;
&lt;br /&gt;
I believe this was covered above, but so you have it here. Vanderburg is my “family name”, it means “of the city.”&lt;br /&gt;
&lt;br /&gt;
10. When was the last time you saw any member of your family, and where are they now?&lt;br /&gt;
&lt;br /&gt;
This seems pretty personal to be asking. I have never seen any members of my “family”, they are all gone, but I carry a piece of each of them with me all the time. &lt;br /&gt;
&lt;br /&gt;
11. Do any non-family member adults stick out in your mind, and who were they, and how did you know them, and why do they stick out?&lt;br /&gt;
&lt;br /&gt;
Again, not sure this is important for the work. Everyone who has made me who I am now, I consider family, but my first real conversation with Gregor Gelderland helped me understand things and was very special to me. I hope he is doing well. &lt;br /&gt;
&lt;br /&gt;
12. It is common for one&#039;s view of authority to develop in their adolescent years, so what is your view of authority, and what event most affected it?&lt;br /&gt;
&lt;br /&gt;
First and foremost, I answer to the spirits that cry out for justice to be done on the demons that have caused such destructive and death. Otherwise, authorities are to be followed as long as they do not interfere with the goals of vengeance against the demons.&lt;br /&gt;
&lt;br /&gt;
13. Did you have a previous job? If so, what was it, and did you like it? If no job previously, where did your money come from?&lt;br /&gt;
&lt;br /&gt;
I have had no previous long-term jobs before this. I have protected travels, traders and alike for short periods of time. Most of them offered some kind payment afterwards. Until recently, I have been able to scavenge fir anything I need. Demon attacks leave a lot of unclaimed items in their wake. &lt;br /&gt;
&lt;br /&gt;
14. What hobbies do you have?&lt;br /&gt;
&lt;br /&gt;
I enjoy scavenging, taking in my surroundings and journaling.&lt;br /&gt;
&lt;br /&gt;
15. What annoys you more than anything else?&lt;br /&gt;
&lt;br /&gt;
Swarms of demons.&lt;br /&gt;
&lt;br /&gt;
16. What habit that others have annoys you most?&lt;br /&gt;
&lt;br /&gt;
An over developed sense of pride, arrogance and/or entitlement. &lt;br /&gt;
&lt;br /&gt;
17. What don&#039;t you like about yourself?&lt;br /&gt;
&lt;br /&gt;
My parts do not all fix together well and it can make it harder and slower to move around. &lt;br /&gt;
&lt;br /&gt;
18. Do you drink or use any mind-altering substances on any kind of regular basis?&lt;br /&gt;
&lt;br /&gt;
No. I am not if or how they would work with my odd construction and situation. &lt;br /&gt;
&lt;br /&gt;
19. What one act in your past are you most ashamed of, and what one act in your past are you most proud of?&lt;br /&gt;
&lt;br /&gt;
My lack in strategy and tactics, I fear, has cost some lives and have not served justice and life up to my potential. I am still fairly new to this and I have made big improvements thus far. I am most proud of being able to devote Wynni to the sacred cause of vengeance, hence saving her from a demonic curse. &lt;br /&gt;
&lt;br /&gt;
20. What do you feel most strongly about?&lt;br /&gt;
&lt;br /&gt;
Destruction and ruin to all demons.&lt;br /&gt;
&lt;br /&gt;
21. Do you have any feelings in general that disturb you? If so, what are they, and why do they disturb you?&lt;br /&gt;
&lt;br /&gt;
So many. The echoing emotions of rage, vengeance and lose from the victims of the demon attacks are all with me, always. I strive to sort them all out and bring them peace. &lt;br /&gt;
&lt;br /&gt;
22. What deity (if any) do you follow and why?&lt;br /&gt;
&lt;br /&gt;
I need no food or drinks, but the sensations are enjoyable.&lt;br /&gt;
&lt;br /&gt;
23. What made you become a Scrapper?&lt;br /&gt;
&lt;br /&gt;
It was the best fit for me and the best opportunity to gain resources and allies for my sacred mission. &lt;br /&gt;
&lt;br /&gt;
24. What do you think of the other races? &lt;br /&gt;
&lt;br /&gt;
As for as far as I am concerned, they are all one in me … to me.&lt;br /&gt;
&lt;br /&gt;
25. Has anyone or anything you have ever cared about died? If so, how did you feel about it, and what happened?&lt;br /&gt;
&lt;br /&gt;
One could say that I have been created from loved ones who died. I “live” for them and they live in me.&lt;br /&gt;
&lt;br /&gt;
26. Do you have any bad habits? If so, what are they, and do you plan to get rid of them?&lt;br /&gt;
&lt;br /&gt;
I forget to breathe, since I do not need to at all. So to begin talking I have gotten in the bad habits of needing to inhale before I initiate speaking. &lt;br /&gt;
&lt;br /&gt;
27. How private of a person are you, and why?&lt;br /&gt;
&lt;br /&gt;
I am somewhat private, because too many personal details seem to disturb and/or upset people  &lt;br /&gt;
&lt;br /&gt;
28. How do you determine if you can trust someone?&lt;br /&gt;
&lt;br /&gt;
I  try to study people to gain insight into if they are trustworthy or not.  &lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Along the way to the arboretum, Patches dispatched numerous lesser demons that they came across. These demons, most often were tormenting and killing the lucky surviving villagers. After a major demon attack nearly wiped out the whole village, survivors are hard to find, which only makes the demons all the worst when they do find a poor soul. Patches, while traveling at night days later, came to the aid of a trade caravan. Their camp was being attacked while they tried to sleep. Tails of these acts of heroism, and many more, spread quickly through the traders, caravan groups, other travelers and the remaining villages. &lt;br /&gt;
&lt;br /&gt;
== Languages ==&lt;br /&gt;
Patches Vanderburg is fluent in abyssal and of course common. &lt;br /&gt;
&lt;br /&gt;
== Powers and Abilities ==&lt;br /&gt;
Patches Vanderburg is known for the usual paladin battlefield stuff; tank, heal, fight and smite. Outside of combat, Patches is a bit of a jack of all trades.&lt;br /&gt;
&lt;br /&gt;
== Attacks and Weapons ==&lt;br /&gt;
Patches Vanderburg&#039;s favorite weapons are any of the one handed weapons that do the most damage. &lt;br /&gt;
&lt;br /&gt;
== Journal of Patches Vanderburg ==&lt;br /&gt;
Out of a boiling tumult of emotions and thoughts emerged, what can now me understood as I. Later named Patches Vanderburg, the overarching personality for this community body. I say “community body” because it incorporates a of each body and soul I interact with that cries out for justice to be brought down on the demons that slain them. During my quiet moments, for which I have many, I listen to those voices. I work to separate them and understand each of them. Their individual stories and concerns, they wishs and their fears. They come from all walks of life, races, ages, classes and cultures. Some are extremely loud and (or) bad tempered. Some are more meek and (or) sweat natured. All seeks to be heard, validated and comforted. &lt;br /&gt;
When I first pulled myself together, literally, I came into consciousness in the midst of a pile of corpses and had to pull myself out into the greater world and my divine purpose, vengeance. And yet, that holy wrath was tempered by the my first glimpse of the world and the glorious sun rise that me that all but blinded me to the death and destruction at my feet. That bright, beautiful promise of a new day gave me an anchor of warmth, hope and love for life and beauty. After taking in that wondrous seen for I have no idea how long, my first course action was outfit myself with armor, weapons and supplies. Thankfully, demons don’t seem to be long that interested in looting and pillaging. I was able cobble together everything I needed, even if it was nearly as mismatched as I am. Probably the most appropriately on theme. I also found myself compelled to pick a particular rag doll I came across near the spot I emerged. It was quite ordinary, if not soiled mud and a little gore. Nothing that wouldn&#039;t mostly wash off. Looking at the doll I her name was &amp;quot;Mazy,&amp;quot; and she would be critical to my mission. &lt;br /&gt;
The next few days there a haze of fighting minor demons and wrestling with the voices and emotions within me. Those were the roughest days to get through, yet I nearly always had a sun rise or sunset and Mazy to remind myself of that warm and joy still exists. Without such reminders, I see how I could have become a mindless machine of vengeance and destruction. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;br /&gt;
{{Worldbuilders}}&lt;/div&gt;</summary>
		<author><name>NicestPerk</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Patches_Vanderburg&amp;diff=45174</id>
		<title>Patches Vanderburg</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Patches_Vanderburg&amp;diff=45174"/>
		<updated>2026-03-16T17:59:07Z</updated>

		<summary type="html">&lt;p&gt;NicestPerk: Journal of Patches Vanderburg&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_character|affilliation=Scrappers|name={{PAGENAME}}|image=image.jpg|caption=caption|relatives=None|languages=Abyssal and common|alias=Hodgepodge|marital=Single|birthPlace=&amp;quot;The City&amp;quot; we do not like talking about it.|deathDate=A few months ago.|deathPlace=&amp;quot;The City&amp;quot; still do not want to talk about it.|species=Reborn half elf plus over things.|gender=All|height=5 foot 9 inches|weight=150 pounds|eyes=One red and one blue}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}} &#039;&#039;&#039;is a patchwork reborn vengeance paladin folk hero.&lt;br /&gt;
&lt;br /&gt;
== Physical Appearance ==        &lt;br /&gt;
&lt;br /&gt;
Patches Vanderburg is their current name or has much of a name as they ever have had. The name came out of an early conversation with an elderly, foreign trader they rescued from a couple of smaller demons. The old man thanked Patches, introduced himself as Gregor Van Gelderland and asked their (Patches’s) name. They had no idea how to answer this question. They had not need one while traveling, fighting and surviving  alone. And the problem was not that they didn’t A name, it was that they had too many names, and all of them shouting at once in their head needing to be heard. Seeing their distress, Gregor chimed in saying, “Calm yourself, it’s ok. Names can be a real sticky issue, but you need something to be called. ‘Hey you’ isn’t individual enough.” “We are not sure we are an individual, but yes this body needs a name to interact with other people in the world with.”, Patches replied. “First of all, for other people’s comfort, try to use ‘I, myself, me, and alike.’ Second, it seems to me that you’re made up bits of a bunch of other people. No offense meant. Like a hodgepodge or a patchwork quilt. That’s it’s! Patches!”, Gregor exclaimed. “We like it, sorry I mean, I like it. It is descriptive without being off putting.”, Patches agreed. “Ah, but what about a last name? Most people I’ve heard of have last name, especially the important people. Their full names seem to go on for three, four or five separate parts.”, the old man goes on expansively about different lords and ladies and their family names. Patches interrupts, “Hold on, I’m no lords or lady, as far as we know.” “It doesn’t need to be anything grandiose. Take my last name as an example, Van Gelderland. It’s just another descriptor saying I’m from Gelderland.” “Where is that, Gregor?” “Don’t worry about it. Anyways, this is about you and your name, Patches.”, Gregor countered. “I do not like talking about where we are from. It gets too painful thinking too much about The City.”, Patches replies. “Fine, of ‘The City’ or ‘Vanderburg’ in my home language.”, Gregor offers. “Sounds good, Patches Vanderburg. Pieces of the city. Nice.” Patches accepts it. Gregor hands Patches a journal and pencil and says, “here, I want you to have this. I find it of great help when trying to figure things out to write the thoughts and feelings down to better organize and understand them.” This was their first major step towards finding their self in the turmoil of voices and parts of souls within them.&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Patches Vanderburg is confident in their own abilities and does what they can to instill confidence in others. They respect life. People deserve to be treated with dignity and respect. They protect those who cannot protect themselves. Patches is convinced of the significance of their destiny, and can be blind to their shortcomings and the risk of failure. Shortly after reaching the arboretum, Patches found themselves in the junkyard with the Scrappers. It seemed like a good fit, being undead and a fairly good scavenger. They seems to share Patches’s loathing of the Abyssal and have no end of interesting items around. There always seems to be something going on, all hours of the day or night, and randomly there will be an explosion. The activity and noise helps Patches to manage the chaos in  their own head. Sometimes they are sent to revive Cilvdy’s body after the bigger explosions. That is always interesting. One of the first few days there Patches was handed an extension questionnaire to fill out and return to Cilvdy. It was supposed to be part of the “hiring process.” Patches takes it to fill out of their break.   &lt;br /&gt;
&lt;br /&gt;
Beyond is what it said and how Patches answers. &lt;br /&gt;
&lt;br /&gt;
New Employee Questionnaire&lt;br /&gt;
&lt;br /&gt;
1. Of what benefit could you be to the Scrappers?&lt;br /&gt;
&lt;br /&gt;
I am resourceful, fairly good at scavenging, do not use much in resources, and am good at defending an area, especially from demon attacks. I hate demons. &lt;br /&gt;
&lt;br /&gt;
2. Why did you choose to join the Scrappers?&lt;br /&gt;
&lt;br /&gt;
The Scrappers seemed the most welcoming to the undead. My skill set seemed to best fix here and I find the activity level to be a good fit for me.&lt;br /&gt;
&lt;br /&gt;
3. What is your real, birth name, what name do you use, if not that?&lt;br /&gt;
&lt;br /&gt;
I am not sure how this question would have any baring on employment here. But since you asked, I have many “birth names”, but I am not any one of  them anymore. I go by Patches Vanderburg because that is who and what I am.&lt;br /&gt;
&lt;br /&gt;
4. If you have a nickname, what is it, and where did you get it?&lt;br /&gt;
&lt;br /&gt;
I have been called all manor an variety of Patches, Hodgepodge, Mixxy, and alike. Whatever people I interact with come up with so they feel more comfortable around me. &lt;br /&gt;
&lt;br /&gt;
5. What do you look like? (include height, weight, hair, eyes, skin, apparent age, and distinguishing features) &lt;br /&gt;
&lt;br /&gt;
You have seen me. I stand out, but fine. I look like dozens of people’s bits and pieces were merged into one inconsistent and uncoordinated person.&lt;br /&gt;
&lt;br /&gt;
6. How do you dress most of the time? &lt;br /&gt;
&lt;br /&gt;
In old, secondhand, but well maintained and cleaned armor. I plan to upgrade it as soon as I can save up the money. &lt;br /&gt;
&lt;br /&gt;
7. How do you learn best? Observation? Participation? Trial and error? Rumination and cogitation? Consulting experts? Writing?&lt;br /&gt;
&lt;br /&gt;
Now this activity seems relevant to employment. So far it seems that I do best with hands on learning and then consulting experts, when available. &lt;br /&gt;
&lt;br /&gt;
8. How open are you to new ideas and information, do you change your mind frequently, based on what people have told you, or are you a traditionalist, deciding on the basis of what&#039;s always been?&lt;br /&gt;
&lt;br /&gt;
This definitely seems to depend on the mindset I am in at the given time. I can be anywhere along the spectrum, though not erratically. &lt;br /&gt;
&lt;br /&gt;
9. What was your family like?&lt;br /&gt;
&lt;br /&gt;
I believe this was covered above, but so you have it here. Vanderburg is my “family name”, it means “of the city.”&lt;br /&gt;
&lt;br /&gt;
10. When was the last time you saw any member of your family, and where are they now?&lt;br /&gt;
&lt;br /&gt;
This seems pretty personal to be asking. I have never seen any members of my “family”, they are all gone, but I carry a piece of each of them with me all the time. &lt;br /&gt;
&lt;br /&gt;
11. Do any non-family member adults stick out in your mind, and who were they, and how did you know them, and why do they stick out?&lt;br /&gt;
&lt;br /&gt;
Again, not sure this is important for the work. Everyone who has made me who I am now, I consider family, but my first real conversation with Gregor Gelderland helped me understand things and was very special to me. I hope he is doing well. &lt;br /&gt;
&lt;br /&gt;
12. It is common for one&#039;s view of authority to develop in their adolescent years, so what is your view of authority, and what event most affected it?&lt;br /&gt;
&lt;br /&gt;
First and foremost, I answer to the spirits that cry out for justice to be done on the demons that have caused such destructive and death. Otherwise, authorities are to be followed as long as they do not interfere with the goals of vengeance against the demons.&lt;br /&gt;
&lt;br /&gt;
13. Did you have a previous job? If so, what was it, and did you like it? If no job previously, where did your money come from?&lt;br /&gt;
&lt;br /&gt;
I have had no previous long-term jobs before this. I have protected travels, traders and alike for short periods of time. Most of them offered some kind payment afterwards. Until recently, I have been able to scavenge fir anything I need. Demon attacks leave a lot of unclaimed items in their wake. &lt;br /&gt;
&lt;br /&gt;
14. What hobbies do you have?&lt;br /&gt;
&lt;br /&gt;
I enjoy scavenging, taking in my surroundings and journaling.&lt;br /&gt;
&lt;br /&gt;
15. What annoys you more than anything else?&lt;br /&gt;
&lt;br /&gt;
Swarms of demons.&lt;br /&gt;
&lt;br /&gt;
16. What habit that others have annoys you most?&lt;br /&gt;
&lt;br /&gt;
An over developed sense of pride, arrogance and/or entitlement. &lt;br /&gt;
&lt;br /&gt;
17. What don&#039;t you like about yourself?&lt;br /&gt;
&lt;br /&gt;
My parts do not all fix together well and it can make it harder and slower to move around. &lt;br /&gt;
&lt;br /&gt;
18. Do you drink or use any mind-altering substances on any kind of regular basis?&lt;br /&gt;
&lt;br /&gt;
No. I am not if or how they would work with my odd construction and situation. &lt;br /&gt;
&lt;br /&gt;
19. What one act in your past are you most ashamed of, and what one act in your past are you most proud of?&lt;br /&gt;
&lt;br /&gt;
My lack in strategy and tactics, I fear, has cost some lives and have not served justice and life up to my potential. I am still fairly new to this and I have made big improvements thus far. I am most proud of being able to devote Wynni to the sacred cause of vengeance, hence saving her from a demonic curse. &lt;br /&gt;
&lt;br /&gt;
20. What do you feel most strongly about?&lt;br /&gt;
&lt;br /&gt;
Destruction and ruin to all demons.&lt;br /&gt;
&lt;br /&gt;
21. Do you have any feelings in general that disturb you? If so, what are they, and why do they disturb you?&lt;br /&gt;
&lt;br /&gt;
So many. The echoing emotions of rage, vengeance and lose from the victims of the demon attacks are all with me, always. I strive to sort them all out and bring them peace. &lt;br /&gt;
&lt;br /&gt;
22. What deity (if any) do you follow and why?&lt;br /&gt;
&lt;br /&gt;
I need no food or drinks, but the sensations are enjoyable.&lt;br /&gt;
&lt;br /&gt;
23. What made you become a Scrapper?&lt;br /&gt;
&lt;br /&gt;
It was the best fit for me and the best opportunity to gain resources and allies for my sacred mission. &lt;br /&gt;
&lt;br /&gt;
24. What do you think of the other races? &lt;br /&gt;
&lt;br /&gt;
As for as far as I am concerned, they are all one in me … to me.&lt;br /&gt;
&lt;br /&gt;
25. Has anyone or anything you have ever cared about died? If so, how did you feel about it, and what happened?&lt;br /&gt;
&lt;br /&gt;
One could say that I have been created from loved ones who died. I “live” for them and they live in me.&lt;br /&gt;
&lt;br /&gt;
26. Do you have any bad habits? If so, what are they, and do you plan to get rid of them?&lt;br /&gt;
&lt;br /&gt;
I forget to breathe, since I do not need to at all. So to begin talking I have gotten in the bad habits of needing to inhale before I initiate speaking. &lt;br /&gt;
&lt;br /&gt;
27. How private of a person are you, and why?&lt;br /&gt;
&lt;br /&gt;
I am somewhat private, because too many personal details seem to disturb and/or upset people  &lt;br /&gt;
&lt;br /&gt;
28. How do you determine if you can trust someone?&lt;br /&gt;
&lt;br /&gt;
I  try to study people to gain insight into if they are trustworthy or not.  &lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Along the way to the arboretum, Patches dispatched numerous lesser demons that they came across. These demons, most often were tormenting and killing the lucky surviving villagers. After a major demon attack nearly wiped out the whole village, survivors are hard to find, which only makes the demons all the worst when they do find a poor soul. Patches, while traveling at night days later, came to the aid of a trade caravan. Their camp was being attacked while they tried to sleep. Tails of these acts of heroism, and many more, spread quickly through the traders, caravan groups, other travelers and the remaining villages. &lt;br /&gt;
&lt;br /&gt;
== Languages ==&lt;br /&gt;
Patches Vanderburg is fluent in abyssal and of course common. &lt;br /&gt;
&lt;br /&gt;
== Powers and Abilities ==&lt;br /&gt;
Patches Vanderburg is known for the usual paladin battlefield stuff; tank, heal, fight and smite. Outside of combat, Patches is a bit of a jack of all trades.&lt;br /&gt;
&lt;br /&gt;
== Attacks and Weapons ==&lt;br /&gt;
Patches Vanderburg&#039;s favorite weapons are any of the one handed weapons that do the most damage. &lt;br /&gt;
&lt;br /&gt;
== Journal of Patches Vanderburg ==&lt;br /&gt;
Out of a boiling tumult of emotions and thoughts emerged, what can now me understood as I. Later named Patches Vanderburg, the overarching personality for this community body. I say “community body” because it incorporates a of each body and soul I interact with that cries out for justice to be brought down on the demons that slain them. During my quiet moments, for which I have many, I listen to those voices. I work to separate them and understand each of them. Their individual stories and concerns, they wishs and their fears. They come from all walks of life, races, ages, classes and cultures. Some are extremely loud and (or) bad tempered. Some are more meek and (or) sweat natured. All seeks to be heard, validated and comforted. &lt;br /&gt;
When I first pulled myself together, literally, I came into consciousness in the midst of a pile of corpses and had to pull myself out into the greater world and my divine purpose, vengeance. And yet, that holy wrath was tempered by the my first glimpse of the world and the glorious sun rise that me that all but blinded me to the death and destruction at my feet. That bright, beautiful promise of a new day gave me an anchor of warmth, hope and love for life and beauty. After taking in that wondrous seen for I have no idea how long, my first course action was outfit myself with armor, weapons and supplies. Thankfully, demons don’t seem to be long that interested in looting and pillaging. I was able cobble together everything I needed, even if it was nearly as mismatched as I am. Probably the most appropriately on theme.&lt;br /&gt;
The next few days there a haze of fighting minor demons and wrestling with the voices and emotions within me. Those were the roughest days to get through, yet I nearly always had a sun rise or sunset to remind myself of that warm and joy still exists. Without such reminders, I see how I could have become a mindless machine of vengeance and destruction. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;br /&gt;
{{Worldbuilders}}&lt;/div&gt;</summary>
		<author><name>NicestPerk</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Patches_Vanderburg&amp;diff=45165</id>
		<title>Patches Vanderburg</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Patches_Vanderburg&amp;diff=45165"/>
		<updated>2026-03-16T01:46:24Z</updated>

		<summary type="html">&lt;p&gt;NicestPerk: /* Personality */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_character|affilliation=Scrappers|name={{PAGENAME}}|image=image.jpg|caption=caption|relatives=None|languages=Abyssal and common|alias=Hodgepodge|marital=Single|birthPlace=&amp;quot;The City&amp;quot; we do not like talking about it.|deathDate=A few months ago.|deathPlace=&amp;quot;The City&amp;quot; still do not want to talk about it.|species=Reborn half elf plus over things.|gender=All|height=5 foot 9 inches|weight=150 pounds|eyes=One red and one blue}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}} &#039;&#039;&#039;is a patchwork reborn vengeance paladin folk hero.&lt;br /&gt;
&lt;br /&gt;
== Physical Appearance ==        &lt;br /&gt;
&lt;br /&gt;
Patches Vanderburg is their current name or has much of a name as they ever have had. The name came out of an early conversation with an elderly, foreign trader they rescued from a couple of smaller demons. The old man thanked Patches, introduced himself as Gregor Van Gelderland and asked their (Patches’s) name. They had no idea how to answer this question. They had not need one while traveling, fighting and surviving  alone. And the problem was not that they didn’t A name, it was that they had too many names, and all of them shouting at once in their head needing to be heard. Seeing their distress, Gregor chimed in saying, “Calm yourself, it’s ok. Names can be a real sticky issue, but you need something to be called. ‘Hey you’ isn’t individual enough.” “We are not sure we are an individual, but yes this body needs a name to interact with other people in the world with.”, Patches replied. “First of all, for other people’s comfort, try to use ‘I, myself, me, and alike.’ Second, it seems to me that you’re made up bits of a bunch of other people. No offense meant. Like a hodgepodge or a patchwork quilt. That’s it’s! Patches!”, Gregor exclaimed. “We like it, sorry I mean, I like it. It is descriptive without being off putting.”, Patches agreed. “Ah, but what about a last name? Most people I’ve heard of have last name, especially the important people. Their full names seem to go on for three, four or five separate parts.”, the old man goes on expansively about different lords and ladies and their family names. Patches interrupts, “Hold on, I’m no lords or lady, as far as we know.” “It doesn’t need to be anything grandiose. Take my last name as an example, Van Gelderland. It’s just another descriptor saying I’m from Gelderland.” “Where is that, Gregor?” “Don’t worry about it. Anyways, this is about you and your name, Patches.”, Gregor countered. “I do not like talking about where we are from. It gets too painful thinking too much about The City.”, Patches replies. “Fine, of ‘The City’ or ‘Vanderburg’ in my home language.”, Gregor offers. “Sounds good, Patches Vanderburg. Pieces of the city. Nice.” Patches accepts it. Gregor hands Patches a journal and pencil and says, “here, I want you to have this. I find it of great help when trying to figure things out to write the thoughts and feelings down to better organize and understand them.” This was their first major step towards finding their self in the turmoil of voices and parts of souls within them.&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Patches Vanderburg is confident in their own abilities and does what they can to instill confidence in others. They respect life. People deserve to be treated with dignity and respect. They protect those who cannot protect themselves. Patches is convinced of the significance of their destiny, and can be blind to their shortcomings and the risk of failure. Shortly after reaching the arboretum, Patches found themselves in the junkyard with the Scrappers. It seemed like a good fit, being undead and a fairly good scavenger. They seems to share Patches’s loathing of the Abyssal and have no end of interesting items around. There always seems to be something going on, all hours of the day or night, and randomly there will be an explosion. The activity and noise helps Patches to manage the chaos in  their own head. Sometimes they are sent to revive Cilvdy’s body after the bigger explosions. That is always interesting. One of the first few days there Patches was handed an extension questionnaire to fill out and return to Cilvdy. It was supposed to be part of the “hiring process.” Patches takes it to fill out of their break.   &lt;br /&gt;
&lt;br /&gt;
Beyond is what it said and how Patches answers. &lt;br /&gt;
&lt;br /&gt;
New Employee Questionnaire&lt;br /&gt;
&lt;br /&gt;
1. Of what benefit could you be to the Scrappers?&lt;br /&gt;
&lt;br /&gt;
I am resourceful, fairly good at scavenging, do not use much in resources, and am good at defending an area, especially from demon attacks. I hate demons. &lt;br /&gt;
&lt;br /&gt;
2. Why did you choose to join the Scrappers?&lt;br /&gt;
&lt;br /&gt;
The Scrappers seemed the most welcoming to the undead. My skill set seemed to best fix here and I find the activity level to be a good fit for me.&lt;br /&gt;
&lt;br /&gt;
3. What is your real, birth name, what name do you use, if not that?&lt;br /&gt;
&lt;br /&gt;
I am not sure how this question would have any baring on employment here. But since you asked, I have many “birth names”, but I am not any one of  them anymore. I go by Patches Vanderburg because that is who and what I am.&lt;br /&gt;
&lt;br /&gt;
4. If you have a nickname, what is it, and where did you get it?&lt;br /&gt;
&lt;br /&gt;
I have been called all manor an variety of Patches, Hodgepodge, Mixxy, and alike. Whatever people I interact with come up with so they feel more comfortable around me. &lt;br /&gt;
&lt;br /&gt;
5. What do you look like? (include height, weight, hair, eyes, skin, apparent age, and distinguishing features) &lt;br /&gt;
&lt;br /&gt;
You have seen me. I stand out, but fine. I look like dozens of people’s bits and pieces were merged into one inconsistent and uncoordinated person.&lt;br /&gt;
&lt;br /&gt;
6. How do you dress most of the time? &lt;br /&gt;
&lt;br /&gt;
In old, secondhand, but well maintained and cleaned armor. I plan to upgrade it as soon as I can save up the money. &lt;br /&gt;
&lt;br /&gt;
7. How do you learn best? Observation? Participation? Trial and error? Rumination and cogitation? Consulting experts? Writing?&lt;br /&gt;
&lt;br /&gt;
Now this activity seems relevant to employment. So far it seems that I do best with hands on learning and then consulting experts, when available. &lt;br /&gt;
&lt;br /&gt;
8. How open are you to new ideas and information, do you change your mind frequently, based on what people have told you, or are you a traditionalist, deciding on the basis of what&#039;s always been?&lt;br /&gt;
&lt;br /&gt;
This definitely seems to depend on the mindset I am in at the given time. I can be anywhere along the spectrum, though not erratically. &lt;br /&gt;
&lt;br /&gt;
9. What was your family like?&lt;br /&gt;
&lt;br /&gt;
I believe this was covered above, but so you have it here. Vanderburg is my “family name”, it means “of the city.”&lt;br /&gt;
&lt;br /&gt;
10. When was the last time you saw any member of your family, and where are they now?&lt;br /&gt;
&lt;br /&gt;
This seems pretty personal to be asking. I have never seen any members of my “family”, they are all gone, but I carry a piece of each of them with me all the time. &lt;br /&gt;
&lt;br /&gt;
11. Do any non-family member adults stick out in your mind, and who were they, and how did you know them, and why do they stick out?&lt;br /&gt;
&lt;br /&gt;
Again, not sure this is important for the work. Everyone who has made me who I am now, I consider family, but my first real conversation with Gregor Gelderland helped me understand things and was very special to me. I hope he is doing well. &lt;br /&gt;
&lt;br /&gt;
12. It is common for one&#039;s view of authority to develop in their adolescent years, so what is your view of authority, and what event most affected it?&lt;br /&gt;
&lt;br /&gt;
First and foremost, I answer to the spirits that cry out for justice to be done on the demons that have caused such destructive and death. Otherwise, authorities are to be followed as long as they do not interfere with the goals of vengeance against the demons.&lt;br /&gt;
&lt;br /&gt;
13. Did you have a previous job? If so, what was it, and did you like it? If no job previously, where did your money come from?&lt;br /&gt;
&lt;br /&gt;
I have had no previous long-term jobs before this. I have protected travels, traders and alike for short periods of time. Most of them offered some kind payment afterwards. Until recently, I have been able to scavenge fir anything I need. Demon attacks leave a lot of unclaimed items in their wake. &lt;br /&gt;
&lt;br /&gt;
14. What hobbies do you have?&lt;br /&gt;
&lt;br /&gt;
I enjoy scavenging, taking in my surroundings and journaling.&lt;br /&gt;
&lt;br /&gt;
15. What annoys you more than anything else?&lt;br /&gt;
&lt;br /&gt;
Swarms of demons.&lt;br /&gt;
&lt;br /&gt;
16. What habit that others have annoys you most?&lt;br /&gt;
&lt;br /&gt;
An over developed sense of pride, arrogance and/or entitlement. &lt;br /&gt;
&lt;br /&gt;
17. What don&#039;t you like about yourself?&lt;br /&gt;
&lt;br /&gt;
My parts do not all fix together well and it can make it harder and slower to move around. &lt;br /&gt;
&lt;br /&gt;
18. Do you drink or use any mind-altering substances on any kind of regular basis?&lt;br /&gt;
&lt;br /&gt;
No. I am not if or how they would work with my odd construction and situation. &lt;br /&gt;
&lt;br /&gt;
19. What one act in your past are you most ashamed of, and what one act in your past are you most proud of?&lt;br /&gt;
&lt;br /&gt;
My lack in strategy and tactics, I fear, has cost some lives and have not served justice and life up to my potential. I am still fairly new to this and I have made big improvements thus far. I am most proud of being able to devote Wynni to the sacred cause of vengeance, hence saving her from a demonic curse. &lt;br /&gt;
&lt;br /&gt;
20. What do you feel most strongly about?&lt;br /&gt;
&lt;br /&gt;
Destruction and ruin to all demons.&lt;br /&gt;
&lt;br /&gt;
21. Do you have any feelings in general that disturb you? If so, what are they, and why do they disturb you?&lt;br /&gt;
&lt;br /&gt;
So many. The echoing emotions of rage, vengeance and lose from the victims of the demon attacks are all with me, always. I strive to sort them all out and bring them peace. &lt;br /&gt;
&lt;br /&gt;
22. What deity (if any) do you follow and why?&lt;br /&gt;
&lt;br /&gt;
I need no food or drinks, but the sensations are enjoyable.&lt;br /&gt;
&lt;br /&gt;
23. What made you become a Scrapper?&lt;br /&gt;
&lt;br /&gt;
It was the best fit for me and the best opportunity to gain resources and allies for my sacred mission. &lt;br /&gt;
&lt;br /&gt;
24. What do you think of the other races? &lt;br /&gt;
&lt;br /&gt;
As for as far as I am concerned, they are all one in me … to me.&lt;br /&gt;
&lt;br /&gt;
25. Has anyone or anything you have ever cared about died? If so, how did you feel about it, and what happened?&lt;br /&gt;
&lt;br /&gt;
One could say that I have been created from loved ones who died. I “live” for them and they live in me.&lt;br /&gt;
&lt;br /&gt;
26. Do you have any bad habits? If so, what are they, and do you plan to get rid of them?&lt;br /&gt;
&lt;br /&gt;
I forget to breathe, since I do not need to at all. So to begin talking I have gotten in the bad habits of needing to inhale before I initiate speaking. &lt;br /&gt;
&lt;br /&gt;
27. How private of a person are you, and why?&lt;br /&gt;
&lt;br /&gt;
I am somewhat private, because too many personal details seem to disturb and/or upset people  &lt;br /&gt;
&lt;br /&gt;
28. How do you determine if you can trust someone?&lt;br /&gt;
&lt;br /&gt;
I  try to study people to gain insight into if they are trustworthy or not.  &lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Along the way to the arboretum, Patches dispatched numerous lesser demons that they came across. These demons, most often were tormenting and killing the lucky surviving villagers. After a major demon attack nearly wiped out the whole village, survivors are hard to find, which only makes the demons all the worst when they do find a poor soul. Patches, while traveling at night days later, came to the aid of a trade caravan. Their camp was being attacked while they tried to sleep. Tails of these acts of heroism, and many more, spread quickly through the traders, caravan groups, other travelers and the remaining villages. &lt;br /&gt;
&lt;br /&gt;
== Languages ==&lt;br /&gt;
Patches Vanderburg is fluent in abyssal and of course common. &lt;br /&gt;
&lt;br /&gt;
== Powers and Abilities ==&lt;br /&gt;
Patches Vanderburg is known for the usual paladin battlefield stuff; tank, heal, fight and smite. Outside of combat, Patches is a bit of a jack of all trades.&lt;br /&gt;
&lt;br /&gt;
== Attacks and Weapons ==&lt;br /&gt;
Patches Vanderburg&#039;s favorite weapons are any of the one handed weapons that do the most damage. &lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;br /&gt;
{{Worldbuilders}}&lt;/div&gt;</summary>
		<author><name>NicestPerk</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Patches_Vanderburg&amp;diff=45163</id>
		<title>Patches Vanderburg</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Patches_Vanderburg&amp;diff=45163"/>
		<updated>2026-03-15T16:04:41Z</updated>

		<summary type="html">&lt;p&gt;NicestPerk: /* History */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_character|affilliation=Scrappers|name={{PAGENAME}}|image=image.jpg|caption=caption|relatives=None|languages=Abyssal and common|alias=Hodgepodge|marital=Single|birthPlace=&amp;quot;The City&amp;quot; we do not like talking about it.|deathDate=A few months ago.|deathPlace=&amp;quot;The City&amp;quot; still do not want to talk about it.|species=Reborn half elf plus over things.|gender=All|height=5 foot 9 inches|weight=150 pounds|eyes=One red and one blue}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}} &#039;&#039;&#039;is a patchwork reborn vengeance paladin folk hero.&lt;br /&gt;
&lt;br /&gt;
== Physical Appearance ==        &lt;br /&gt;
&lt;br /&gt;
Patches Vanderburg is their current name or has much of a name as they ever have had. The name came out of an early conversation with an elderly, foreign trader they rescued from a couple of smaller demons. The old man thanked Patches, introduced himself as Gregor Van Gelderland and asked their (Patches’s) name. They had no idea how to answer this question. They had not need one while traveling, fighting and surviving  alone. And the problem was not that they didn’t A name, it was that they had too many names, and all of them shouting at once in their head needing to be heard. Seeing their distress, Gregor chimed in saying, “Calm yourself, it’s ok. Names can be a real sticky issue, but you need something to be called. ‘Hey you’ isn’t individual enough.” “We are not sure we are an individual, but yes this body needs a name to interact with other people in the world with.”, Patches replied. “First of all, for other people’s comfort, try to use ‘I, myself, me, and alike.’ Second, it seems to me that you’re made up bits of a bunch of other people. No offense meant. Like a hodgepodge or a patchwork quilt. That’s it’s! Patches!”, Gregor exclaimed. “We like it, sorry I mean, I like it. It is descriptive without being off putting.”, Patches agreed. “Ah, but what about a last name? Most people I’ve heard of have last name, especially the important people. Their full names seem to go on for three, four or five separate parts.”, the old man goes on expansively about different lords and ladies and their family names. Patches interrupts, “Hold on, I’m no lords or lady, as far as we know.” “It doesn’t need to be anything grandiose. Take my last name as an example, Van Gelderland. It’s just another descriptor saying I’m from Gelderland.” “Where is that, Gregor?” “Don’t worry about it. Anyways, this is about you and your name, Patches.”, Gregor countered. “I do not like talking about where we are from. It gets too painful thinking too much about The City.”, Patches replies. “Fine, of ‘The City’ or ‘Vanderburg’ in my home language.”, Gregor offers. “Sounds good, Patches Vanderburg. Pieces of the city. Nice.” Patches accepts it. Gregor hands Patches a journal and pencil and says, “here, I want you to have this. I find it of great help when trying to figure things out to write the thoughts and feelings down to better organize and understand them.” This was their first major step towards finding their self in the turmoil of voices and parts of souls within them.&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Patches Vanderburg is confident in their own abilities and does what they can to instill confidence in others. They respect life. People deserve to be treated with dignity and respect. They protect those who cannot protect themselves. Patches is convinced of the significance of their destiny, and can be blind to their shortcomings and the risk of failure. Shortly after reaching the arboretum, Patches found themselves in the junkyard with the Scrappers. It seemed like a good fit, being undead and a fairly good scavenger. They seems to share Patches’s loathing of the Abyssal and have no end of interesting items around. There always seems to be something going on, all hours of the day or night, and randomly there will be an explosion. The activity and noise helps Patches to manage the chaos in  their own head. Sometimes they are sent to revive Cilvdy’s body after the bigger explosions. That is always interesting. One of the first few days there Patches was handed an extension questionnaire to fill out and return to Cilvdy. It was supposed to be part of the “hiring process.” Patches takes it to fill out of their break.   &lt;br /&gt;
&lt;br /&gt;
Beyond is what it said and how Patches answers. &lt;br /&gt;
&lt;br /&gt;
New Employee Questionnaire&lt;br /&gt;
&lt;br /&gt;
1. Of what benefit could you be to the Scrappers?&lt;br /&gt;
&lt;br /&gt;
I am resourceful, fairly good at scavenging, do not use much in resources, and am good at defending an area, especially from demon attacks. I hate demons. &lt;br /&gt;
&lt;br /&gt;
2. Why did you choose to join the Scrappers?&lt;br /&gt;
&lt;br /&gt;
The Scrappers seemed the most welcoming to the undead. My skill set seemed to best fix here and I find the activity level to be a good fit for me.&lt;br /&gt;
&lt;br /&gt;
3. What is your real, birth name, what name do you use, if not that?&lt;br /&gt;
&lt;br /&gt;
I am not sure how this question would have any baring on employment here. But since you asked, I have many “birth names”, but I am not any one of  them anymore. I go by Patches Vanderburg because that is who and what I am.&lt;br /&gt;
&lt;br /&gt;
4. If you have a nickname, what is it, and where did you get it?&lt;br /&gt;
&lt;br /&gt;
I have been called all manor an variety of Patches, Hodgepodge, Mixxy, and alike. Whatever people I interact with come up with so they feel more comfortable around me. &lt;br /&gt;
&lt;br /&gt;
5. What do you look like? (include height, weight, hair, eyes, skin, apparent age, and distinguishing features) &lt;br /&gt;
&lt;br /&gt;
You have seen me. I stand out, but fine. I look like dozens of people’s bits and pieces were merged into one inconsistent and uncoordinated person.&lt;br /&gt;
&lt;br /&gt;
6. How do you dress most of the time? &lt;br /&gt;
&lt;br /&gt;
In old, secondhand, but well maintained and cleaned armor. I plan to upgrade it as soon as I can save up the money. &lt;br /&gt;
&lt;br /&gt;
7. How do you learn best? Observation? Participation? Trial and error? Rumination and cogitation? Consulting experts? Writing?&lt;br /&gt;
&lt;br /&gt;
Now this activity seems relevant to employment. So far it seems that I do best with hands on learning and then consulting experts, when available. &lt;br /&gt;
&lt;br /&gt;
8. How open are you to new ideas and information, do you change your mind frequently, based on what people have told you, or are you a traditionalist, deciding on the basis of what&#039;s always been?&lt;br /&gt;
&lt;br /&gt;
This definitely seems to depend on the mindset I am in at the given time. I can be anywhere along the spectrum, though not erratically. &lt;br /&gt;
&lt;br /&gt;
9. What was your family like?&lt;br /&gt;
&lt;br /&gt;
I believe this was covered above, but so you have it here. Vanderburg is my “family name”, it means “of the city.”&lt;br /&gt;
&lt;br /&gt;
10. When was the last time you saw any member of your family, and where are they now?&lt;br /&gt;
&lt;br /&gt;
This seems pretty personal to be asking. I have never seen any members of my “family”, they are all gone, but I carry a piece of each of them with me all the time. &lt;br /&gt;
&lt;br /&gt;
11. Do any non-family member adults stick out in your mind, and who were they, and how did you know them, and why do they stick out?&lt;br /&gt;
&lt;br /&gt;
Again, not sure this is important for the work. Everyone who has made me who I am now, I consider family, but my first real conversation with Gregor Gelderland helped me understand things and was very special to me. I hope he is doing well. &lt;br /&gt;
&lt;br /&gt;
12. It is common for one&#039;s view of authority to develop in their adolescent years, so what is your view of authority, and what event most affected it?&lt;br /&gt;
&lt;br /&gt;
First and foremost, I answer to the spirits that cry out for justice to be done on the demons that have caused such destructive and death. Otherwise, authorities are to be followed as long as they do not interfere with the goals of vengeance against the demons.&lt;br /&gt;
&lt;br /&gt;
13. Did you have a previous job? If so, what was it, and did you like it? If no job previously, where did your money come from?&lt;br /&gt;
&lt;br /&gt;
I have had no previous long-term jobs before this. I have protected travels, traders and alike for short periods of time. Most of them offered some kind payment afterwards. Until recently, I have been able to scavenge fir anything I need. Demon attacks leave a lot of unclaimed items in their wake. &lt;br /&gt;
&lt;br /&gt;
14. What hobbies do you have?&lt;br /&gt;
&lt;br /&gt;
I enjoy scavenging, taking in my surroundings and journaling.&lt;br /&gt;
&lt;br /&gt;
15. What annoys you more than anything else?&lt;br /&gt;
&lt;br /&gt;
Swarms of demons.&lt;br /&gt;
&lt;br /&gt;
16. What habit that others have annoys you most?&lt;br /&gt;
&lt;br /&gt;
An over developed sense of pride, arrogance and/or entitlement. &lt;br /&gt;
&lt;br /&gt;
17. What don&#039;t you like about yourself?&lt;br /&gt;
&lt;br /&gt;
My parts do not all fix together well and it can make it harder and slower to move around. &lt;br /&gt;
&lt;br /&gt;
18. Do you drink or use any mind-altering substances on any kind of regular basis?&lt;br /&gt;
&lt;br /&gt;
No. I am not if or how they would work with my odd construction and situation. &lt;br /&gt;
&lt;br /&gt;
19. What one act in your past are you most ashamed of, and what one act in your past are you most proud of?&lt;br /&gt;
&lt;br /&gt;
My lack in strategy and tactics, I fear, has cost some lives and have not served justice and life up to my potential. I am still fairly new to this and I have made big improvements thus far. I am most proud of being able to devote Wynni to the sacred cause of vengeance, hence saving her from a demonic curse. &lt;br /&gt;
&lt;br /&gt;
20. What do you feel most strongly about?&lt;br /&gt;
&lt;br /&gt;
Destruction and ruin to all demons.&lt;br /&gt;
&lt;br /&gt;
21. Do you have any feelings in general that disturb you? If so, what are they, and why do they disturb you?&lt;br /&gt;
&lt;br /&gt;
So many. The echoing emotions of rage, vengeance and lose from the victims of the demon attacks are all with me, always. I strive to sort them all out and bring them peace. &lt;br /&gt;
&lt;br /&gt;
22. What deity (if any) do you follow and why?&lt;br /&gt;
&lt;br /&gt;
I need no food or drinks, but the sensations are enjoyable.&lt;br /&gt;
&lt;br /&gt;
23. What made you become a Scrapper?&lt;br /&gt;
&lt;br /&gt;
It was the best fit for me and the best opportunity to gain resources and allies for my sacred mission. &lt;br /&gt;
&lt;br /&gt;
24. What do you think of the other races? &lt;br /&gt;
&lt;br /&gt;
As for as far as I am concerned, they are all one in me … to me.&lt;br /&gt;
&lt;br /&gt;
25. Has anyone or anything you have ever cared about died? If so, how did you feel about it, and what happened?&lt;br /&gt;
&lt;br /&gt;
One could say that I have been created from loved ones who died. I “live” for them and they live in me.&lt;br /&gt;
&lt;br /&gt;
26. Do you have any bad habits? If so, what are they, and do you plan to get rid of them?&lt;br /&gt;
&lt;br /&gt;
I forget to breathe, since I do not need to at all. So to begin talking I have gotten in the bad habits of needing to inhale before I initiate speaking. &lt;br /&gt;
&lt;br /&gt;
27. How private of a person are you, and why?&lt;br /&gt;
&lt;br /&gt;
I am somewhat private, because too many personal details seem to disturb and/or upset people  &lt;br /&gt;
&lt;br /&gt;
28. How do you determine if you can trust someone?&lt;br /&gt;
&lt;br /&gt;
I  try to study people to gain insight into if they are trustworthy or not. &lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Along the way to the arboretum, Patches dispatched numerous lesser demons that they came across. These demons, most often were tormenting and killing the lucky surviving villagers. After a major demon attack nearly wiped out the whole village, survivors are hard to find, which only makes the demons all the worst when they do find a poor soul. Patches, while traveling at night days later, came to the aid of a trade caravan. Their camp was being attacked while they tried to sleep. Tails of these acts of heroism, and many more, spread quickly through the traders, caravan groups, other travelers and the remaining villages. &lt;br /&gt;
&lt;br /&gt;
== Languages ==&lt;br /&gt;
Patches Vanderburg is fluent in abyssal and of course common. &lt;br /&gt;
&lt;br /&gt;
== Powers and Abilities ==&lt;br /&gt;
Patches Vanderburg is known for the usual paladin battlefield stuff; tank, heal, fight and smite. Outside of combat, Patches is a bit of a jack of all trades.&lt;br /&gt;
&lt;br /&gt;
== Attacks and Weapons ==&lt;br /&gt;
Patches Vanderburg&#039;s favorite weapons are any of the one handed weapons that do the most damage. &lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;br /&gt;
{{Worldbuilders}}&lt;/div&gt;</summary>
		<author><name>NicestPerk</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Patches_Vanderburg&amp;diff=45162</id>
		<title>Patches Vanderburg</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Patches_Vanderburg&amp;diff=45162"/>
		<updated>2026-03-15T15:57:56Z</updated>

		<summary type="html">&lt;p&gt;NicestPerk: /* Physical Appearance */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_character|affilliation=Scrappers|name={{PAGENAME}}|image=image.jpg|caption=caption|relatives=None|languages=Abyssal and common|alias=Hodgepodge|marital=Single|birthPlace=&amp;quot;The City&amp;quot; we do not like talking about it.|deathDate=A few months ago.|deathPlace=&amp;quot;The City&amp;quot; still do not want to talk about it.|species=Reborn half elf plus over things.|gender=All|height=5 foot 9 inches|weight=150 pounds|eyes=One red and one blue}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}} &#039;&#039;&#039;is a patchwork reborn vengeance paladin folk hero.&lt;br /&gt;
&lt;br /&gt;
== Physical Appearance ==        &lt;br /&gt;
&lt;br /&gt;
Patches Vanderburg is their current name or has much of a name as they ever have had. The name came out of an early conversation with an elderly, foreign trader they rescued from a couple of smaller demons. The old man thanked Patches, introduced himself as Gregor Van Gelderland and asked their (Patches’s) name. They had no idea how to answer this question. They had not need one while traveling, fighting and surviving  alone. And the problem was not that they didn’t A name, it was that they had too many names, and all of them shouting at once in their head needing to be heard. Seeing their distress, Gregor chimed in saying, “Calm yourself, it’s ok. Names can be a real sticky issue, but you need something to be called. ‘Hey you’ isn’t individual enough.” “We are not sure we are an individual, but yes this body needs a name to interact with other people in the world with.”, Patches replied. “First of all, for other people’s comfort, try to use ‘I, myself, me, and alike.’ Second, it seems to me that you’re made up bits of a bunch of other people. No offense meant. Like a hodgepodge or a patchwork quilt. That’s it’s! Patches!”, Gregor exclaimed. “We like it, sorry I mean, I like it. It is descriptive without being off putting.”, Patches agreed. “Ah, but what about a last name? Most people I’ve heard of have last name, especially the important people. Their full names seem to go on for three, four or five separate parts.”, the old man goes on expansively about different lords and ladies and their family names. Patches interrupts, “Hold on, I’m no lords or lady, as far as we know.” “It doesn’t need to be anything grandiose. Take my last name as an example, Van Gelderland. It’s just another descriptor saying I’m from Gelderland.” “Where is that, Gregor?” “Don’t worry about it. Anyways, this is about you and your name, Patches.”, Gregor countered. “I do not like talking about where we are from. It gets too painful thinking too much about The City.”, Patches replies. “Fine, of ‘The City’ or ‘Vanderburg’ in my home language.”, Gregor offers. “Sounds good, Patches Vanderburg. Pieces of the city. Nice.” Patches accepts it. Gregor hands Patches a journal and pencil and says, “here, I want you to have this. I find it of great help when trying to figure things out to write the thoughts and feelings down to better organize and understand them.” This was their first major step towards finding their self in the turmoil of voices and parts of souls within them.&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Patches Vanderburg is confident in their own abilities and does what they can to instill confidence in others. They respect life. People deserve to be treated with dignity and respect. They protect those who cannot protect themselves. Patches is convinced of the significance of their destiny, and can be blind to their shortcomings and the risk of failure. Shortly after reaching the arboretum, Patches found themselves in the junkyard with the Scrappers. It seemed like a good fit, being undead and a fairly good scavenger. They seems to share Patches’s loathing of the Abyssal and have no end of interesting items around. There always seems to be something going on, all hours of the day or night, and randomly there will be an explosion. The activity and noise helps Patches to manage the chaos in  their own head. Sometimes they are sent to revive Cilvdy’s body after the bigger explosions. That is always interesting. One of the first few days there Patches was handed an extension questionnaire to fill out and return to Cilvdy. It was supposed to be part of the “hiring process.” Patches takes it to fill out of their break.   &lt;br /&gt;
&lt;br /&gt;
Beyond is what it said and how Patches answers. &lt;br /&gt;
&lt;br /&gt;
New Employee Questionnaire&lt;br /&gt;
&lt;br /&gt;
1. Of what benefit could you be to the Scrappers?&lt;br /&gt;
&lt;br /&gt;
I am resourceful, fairly good at scavenging, do not use much in resources, and am good at defending an area, especially from demon attacks. I hate demons. &lt;br /&gt;
&lt;br /&gt;
2. Why did you choose to join the Scrappers?&lt;br /&gt;
&lt;br /&gt;
The Scrappers seemed the most welcoming to the undead. My skill set seemed to best fix here and I find the activity level to be a good fit for me.&lt;br /&gt;
&lt;br /&gt;
3. What is your real, birth name, what name do you use, if not that?&lt;br /&gt;
&lt;br /&gt;
I am not sure how this question would have any baring on employment here. But since you asked, I have many “birth names”, but I am not any one of  them anymore. I go by Patches Vanderburg because that is who and what I am.&lt;br /&gt;
&lt;br /&gt;
4. If you have a nickname, what is it, and where did you get it?&lt;br /&gt;
&lt;br /&gt;
I have been called all manor an variety of Patches, Hodgepodge, Mixxy, and alike. Whatever people I interact with come up with so they feel more comfortable around me. &lt;br /&gt;
&lt;br /&gt;
5. What do you look like? (include height, weight, hair, eyes, skin, apparent age, and distinguishing features) &lt;br /&gt;
&lt;br /&gt;
You have seen me. I stand out, but fine. I look like dozens of people’s bits and pieces were merged into one inconsistent and uncoordinated person.&lt;br /&gt;
&lt;br /&gt;
6. How do you dress most of the time? &lt;br /&gt;
&lt;br /&gt;
In old, secondhand, but well maintained and cleaned armor. I plan to upgrade it as soon as I can save up the money. &lt;br /&gt;
&lt;br /&gt;
7. How do you learn best? Observation? Participation? Trial and error? Rumination and cogitation? Consulting experts? Writing?&lt;br /&gt;
&lt;br /&gt;
Now this activity seems relevant to employment. So far it seems that I do best with hands on learning and then consulting experts, when available. &lt;br /&gt;
&lt;br /&gt;
8. How open are you to new ideas and information, do you change your mind frequently, based on what people have told you, or are you a traditionalist, deciding on the basis of what&#039;s always been?&lt;br /&gt;
&lt;br /&gt;
This definitely seems to depend on the mindset I am in at the given time. I can be anywhere along the spectrum, though not erratically. &lt;br /&gt;
&lt;br /&gt;
9. What was your family like?&lt;br /&gt;
&lt;br /&gt;
I believe this was covered above, but so you have it here. Vanderburg is my “family name”, it means “of the city.”&lt;br /&gt;
&lt;br /&gt;
10. When was the last time you saw any member of your family, and where are they now?&lt;br /&gt;
&lt;br /&gt;
This seems pretty personal to be asking. I have never seen any members of my “family”, they are all gone, but I carry a piece of each of them with me all the time. &lt;br /&gt;
&lt;br /&gt;
11. Do any non-family member adults stick out in your mind, and who were they, and how did you know them, and why do they stick out?&lt;br /&gt;
&lt;br /&gt;
Again, not sure this is important for the work. Everyone who has made me who I am now, I consider family, but my first real conversation with Gregor Gelderland helped me understand things and was very special to me. I hope he is doing well. &lt;br /&gt;
&lt;br /&gt;
12. It is common for one&#039;s view of authority to develop in their adolescent years, so what is your view of authority, and what event most affected it?&lt;br /&gt;
&lt;br /&gt;
First and foremost, I answer to the spirits that cry out for justice to be done on the demons that have caused such destructive and death. Otherwise, authorities are to be followed as long as they do not interfere with the goals of vengeance against the demons.&lt;br /&gt;
&lt;br /&gt;
13. Did you have a previous job? If so, what was it, and did you like it? If no job previously, where did your money come from?&lt;br /&gt;
&lt;br /&gt;
I have had no previous long-term jobs before this. I have protected travels, traders and alike for short periods of time. Most of them offered some kind payment afterwards. Until recently, I have been able to scavenge fir anything I need. Demon attacks leave a lot of unclaimed items in their wake. &lt;br /&gt;
&lt;br /&gt;
14. What hobbies do you have?&lt;br /&gt;
&lt;br /&gt;
I enjoy scavenging, taking in my surroundings and journaling.&lt;br /&gt;
&lt;br /&gt;
15. What annoys you more than anything else?&lt;br /&gt;
&lt;br /&gt;
Swarms of demons.&lt;br /&gt;
&lt;br /&gt;
16. What habit that others have annoys you most?&lt;br /&gt;
&lt;br /&gt;
An over developed sense of pride, arrogance and/or entitlement. &lt;br /&gt;
&lt;br /&gt;
17. What don&#039;t you like about yourself?&lt;br /&gt;
&lt;br /&gt;
My parts do not all fix together well and it can make it harder and slower to move around. &lt;br /&gt;
&lt;br /&gt;
18. Do you drink or use any mind-altering substances on any kind of regular basis?&lt;br /&gt;
&lt;br /&gt;
No. I am not if or how they would work with my odd construction and situation. &lt;br /&gt;
&lt;br /&gt;
19. What one act in your past are you most ashamed of, and what one act in your past are you most proud of?&lt;br /&gt;
&lt;br /&gt;
My lack in strategy and tactics, I fear, has cost some lives and have not served justice and life up to my potential. I am still fairly new to this and I have made big improvements thus far. I am most proud of being able to devote Wynni to the sacred cause of vengeance, hence saving her from a demonic curse. &lt;br /&gt;
&lt;br /&gt;
20. What do you feel most strongly about?&lt;br /&gt;
&lt;br /&gt;
Destruction and ruin to all demons.&lt;br /&gt;
&lt;br /&gt;
21. Do you have any feelings in general that disturb you? If so, what are they, and why do they disturb you?&lt;br /&gt;
&lt;br /&gt;
So many. The echoing emotions of rage, vengeance and lose from the victims of the demon attacks are all with me, always. I strive to sort them all out and bring them peace. &lt;br /&gt;
&lt;br /&gt;
22. What deity (if any) do you follow and why?&lt;br /&gt;
&lt;br /&gt;
I need no food or drinks, but the sensations are enjoyable.&lt;br /&gt;
&lt;br /&gt;
23. What made you become a Scrapper?&lt;br /&gt;
&lt;br /&gt;
It was the best fit for me and the best opportunity to gain resources and allies for my sacred mission. &lt;br /&gt;
&lt;br /&gt;
24. What do you think of the other races? &lt;br /&gt;
&lt;br /&gt;
As for as far as I am concerned, they are all one in me … to me.&lt;br /&gt;
&lt;br /&gt;
25. Has anyone or anything you have ever cared about died? If so, how did you feel about it, and what happened?&lt;br /&gt;
&lt;br /&gt;
One could say that I have been created from loved ones who died. I “live” for them and they live in me.&lt;br /&gt;
&lt;br /&gt;
26. Do you have any bad habits? If so, what are they, and do you plan to get rid of them?&lt;br /&gt;
&lt;br /&gt;
I forget to breathe, since I do not need to at all. So to begin talking I have gotten in the bad habits of needing to inhale before I initiate speaking. &lt;br /&gt;
&lt;br /&gt;
27. How private of a person are you, and why?&lt;br /&gt;
&lt;br /&gt;
I am somewhat private, because too many personal details seem to disturb and/or upset people  &lt;br /&gt;
&lt;br /&gt;
28. How do you determine if you can trust someone?&lt;br /&gt;
&lt;br /&gt;
I  try to study people to gain insight into if they are trustworthy or not. &lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Patches Vanderburg has a deep loathing for demons. They are on a holy mission to bring down vengeance upon the demons for destroying their city and the countless lives that have been lost there and since. This holy vendetta empowers Patches&#039;s very existence, for they are a product of the combined will (and flesh) of people the demons have slain crying out for justice and the end the suffering caused by them. Patches yearns to administer the divine smite that demons fear most. Patches has been following the trail of carnage left by the demons from their city that inevitably led straight to the arboretum. &lt;br /&gt;
&lt;br /&gt;
== Languages ==&lt;br /&gt;
Patches Vanderburg is fluent in abyssal and of course common. &lt;br /&gt;
&lt;br /&gt;
== Powers and Abilities ==&lt;br /&gt;
Patches Vanderburg is known for the usual paladin battlefield stuff; tank, heal, fight and smite. Outside of combat, Patches is a bit of a jack of all trades.&lt;br /&gt;
&lt;br /&gt;
== Attacks and Weapons ==&lt;br /&gt;
Patches Vanderburg&#039;s favorite weapons are any of the one handed weapons that do the most damage. &lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;br /&gt;
{{Worldbuilders}}&lt;/div&gt;</summary>
		<author><name>NicestPerk</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Patches_Vanderburg&amp;diff=45161</id>
		<title>Patches Vanderburg</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Patches_Vanderburg&amp;diff=45161"/>
		<updated>2026-03-15T15:48:11Z</updated>

		<summary type="html">&lt;p&gt;NicestPerk: /* Personality */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_character|affilliation=Scrappers|name={{PAGENAME}}|image=image.jpg|caption=caption|relatives=None|languages=Abyssal and common|alias=Hodgepodge|marital=Single|birthPlace=&amp;quot;The City&amp;quot; we do not like talking about it.|deathDate=A few months ago.|deathPlace=&amp;quot;The City&amp;quot; still do not want to talk about it.|species=Reborn half elf plus over things.|gender=All|height=5 foot 9 inches|weight=150 pounds|eyes=One red and one blue}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}} &#039;&#039;&#039;is a patchwork reborn vengeance paladin folk hero.&lt;br /&gt;
&lt;br /&gt;
== Physical Appearance ==&lt;br /&gt;
Most of the time, these days, Patches can be seen wearing an old, but well maintained suit of chain mail armor that they’ve been able to scavenge together over their travels and interactions. When not in armor, they will wear simple, common clothing of similar condition to the armor. The only thing that really stands out on them is a small rag doll wearing a yellow apron dress. The rag doll has been a constant companion for Patches from shortly after they became whatever they are now.    &lt;br /&gt;
&lt;br /&gt;
Patches Vanderburg is their current name or has much of a name as they ever have had. The name came out of an early conversation with an elderly, foreign trader they rescued from a couple of smaller demons. The old man thanked Patches, introduced himself as Gregor Van Gelderland and asked their (Patches’s) name. They had no idea how to answer this question. They had not need one while traveling, fighting and surviving  alone. And the problem was not that they didn’t A name, it was that they had too many names, and all of them shouting at once in their head needing to be heard. Seeing their distress, Gregor chimed in saying, “Calm yourself, it’s ok. Names can be a real sticky issue, but you need something to be called. ‘Hey you’ isn’t individual enough.” “We are not sure we are an individual, but yes this body needs a name to interact with other people in the world with.”, Patches replied. “First of all, for other people’s comfort, try to use ‘I, myself, me, and alike.’ Second, it seems to me that you’re made up bits of a bunch of other people. No offense meant. Like a hodgepodge or a patchwork quilt. That’s it’s! Patches!”, Gregor exclaimed. “We like it, sorry I mean, I like it. It is descriptive without being off putting.”, Patches agreed. “Ah, but what about a last name? Most people I’ve heard of have last name, especially the important people. Their full names seem to go on for three, four or five separate parts.”, the old man goes on expansively about different lords and ladies and their family names. Patches interrupts, “Hold on, I’m no lords or lady, as far as we know.” “It doesn’t need to be anything grandiose. Take my last name as an example, Van Gelderland. It’s just another descriptor saying I’m from Gelderland.” “Where is that, Gregor?” “Don’t worry about it. Anyways, this is about you and your name, Patches.”, Gregor countered. “I do not like talking about where we are from. It gets too painful thinking too much about The City.”, Patches replies. “Fine, of ‘The City’ or ‘Vanderburg’ in my home language.”, Gregor offers. “Sounds good, Patches Vanderburg. Pieces of the city. Nice.” Patches accepts it. Gregor hands Patches a journal and pencil and says, “here, I want you to have this. I find it of great help when trying to figure things out to write the thoughts and feelings down to better organize and understand them.” This was their first major step towards finding their self in the turmoil of voices and parts of souls within them.&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Patches Vanderburg is confident in their own abilities and does what they can to instill confidence in others. They respect life. People deserve to be treated with dignity and respect. They protect those who cannot protect themselves. Patches is convinced of the significance of their destiny, and can be blind to their shortcomings and the risk of failure. Shortly after reaching the arboretum, Patches found themselves in the junkyard with the Scrappers. It seemed like a good fit, being undead and a fairly good scavenger. They seems to share Patches’s loathing of the Abyssal and have no end of interesting items around. There always seems to be something going on, all hours of the day or night, and randomly there will be an explosion. The activity and noise helps Patches to manage the chaos in  their own head. Sometimes they are sent to revive Cilvdy’s body after the bigger explosions. That is always interesting. One of the first few days there Patches was handed an extension questionnaire to fill out and return to Cilvdy. It was supposed to be part of the “hiring process.” Patches takes it to fill out of their break.   &lt;br /&gt;
&lt;br /&gt;
Beyond is what it said and how Patches answers. &lt;br /&gt;
&lt;br /&gt;
New Employee Questionnaire&lt;br /&gt;
&lt;br /&gt;
1. Of what benefit could you be to the Scrappers?&lt;br /&gt;
&lt;br /&gt;
I am resourceful, fairly good at scavenging, do not use much in resources, and am good at defending an area, especially from demon attacks. I hate demons. &lt;br /&gt;
&lt;br /&gt;
2. Why did you choose to join the Scrappers?&lt;br /&gt;
&lt;br /&gt;
The Scrappers seemed the most welcoming to the undead. My skill set seemed to best fix here and I find the activity level to be a good fit for me.&lt;br /&gt;
&lt;br /&gt;
3. What is your real, birth name, what name do you use, if not that?&lt;br /&gt;
&lt;br /&gt;
I am not sure how this question would have any baring on employment here. But since you asked, I have many “birth names”, but I am not any one of  them anymore. I go by Patches Vanderburg because that is who and what I am.&lt;br /&gt;
&lt;br /&gt;
4. If you have a nickname, what is it, and where did you get it?&lt;br /&gt;
&lt;br /&gt;
I have been called all manor an variety of Patches, Hodgepodge, Mixxy, and alike. Whatever people I interact with come up with so they feel more comfortable around me. &lt;br /&gt;
&lt;br /&gt;
5. What do you look like? (include height, weight, hair, eyes, skin, apparent age, and distinguishing features) &lt;br /&gt;
&lt;br /&gt;
You have seen me. I stand out, but fine. I look like dozens of people’s bits and pieces were merged into one inconsistent and uncoordinated person.&lt;br /&gt;
&lt;br /&gt;
6. How do you dress most of the time? &lt;br /&gt;
&lt;br /&gt;
In old, secondhand, but well maintained and cleaned armor. I plan to upgrade it as soon as I can save up the money. &lt;br /&gt;
&lt;br /&gt;
7. How do you learn best? Observation? Participation? Trial and error? Rumination and cogitation? Consulting experts? Writing?&lt;br /&gt;
&lt;br /&gt;
Now this activity seems relevant to employment. So far it seems that I do best with hands on learning and then consulting experts, when available. &lt;br /&gt;
&lt;br /&gt;
8. How open are you to new ideas and information, do you change your mind frequently, based on what people have told you, or are you a traditionalist, deciding on the basis of what&#039;s always been?&lt;br /&gt;
&lt;br /&gt;
This definitely seems to depend on the mindset I am in at the given time. I can be anywhere along the spectrum, though not erratically. &lt;br /&gt;
&lt;br /&gt;
9. What was your family like?&lt;br /&gt;
&lt;br /&gt;
I believe this was covered above, but so you have it here. Vanderburg is my “family name”, it means “of the city.”&lt;br /&gt;
&lt;br /&gt;
10. When was the last time you saw any member of your family, and where are they now?&lt;br /&gt;
&lt;br /&gt;
This seems pretty personal to be asking. I have never seen any members of my “family”, they are all gone, but I carry a piece of each of them with me all the time. &lt;br /&gt;
&lt;br /&gt;
11. Do any non-family member adults stick out in your mind, and who were they, and how did you know them, and why do they stick out?&lt;br /&gt;
&lt;br /&gt;
Again, not sure this is important for the work. Everyone who has made me who I am now, I consider family, but my first real conversation with Gregor Gelderland helped me understand things and was very special to me. I hope he is doing well. &lt;br /&gt;
&lt;br /&gt;
12. It is common for one&#039;s view of authority to develop in their adolescent years, so what is your view of authority, and what event most affected it?&lt;br /&gt;
&lt;br /&gt;
First and foremost, I answer to the spirits that cry out for justice to be done on the demons that have caused such destructive and death. Otherwise, authorities are to be followed as long as they do not interfere with the goals of vengeance against the demons.&lt;br /&gt;
&lt;br /&gt;
13. Did you have a previous job? If so, what was it, and did you like it? If no job previously, where did your money come from?&lt;br /&gt;
&lt;br /&gt;
I have had no previous long-term jobs before this. I have protected travels, traders and alike for short periods of time. Most of them offered some kind payment afterwards. Until recently, I have been able to scavenge fir anything I need. Demon attacks leave a lot of unclaimed items in their wake. &lt;br /&gt;
&lt;br /&gt;
14. What hobbies do you have?&lt;br /&gt;
&lt;br /&gt;
I enjoy scavenging, taking in my surroundings and journaling.&lt;br /&gt;
&lt;br /&gt;
15. What annoys you more than anything else?&lt;br /&gt;
&lt;br /&gt;
Swarms of demons.&lt;br /&gt;
&lt;br /&gt;
16. What habit that others have annoys you most?&lt;br /&gt;
&lt;br /&gt;
An over developed sense of pride, arrogance and/or entitlement. &lt;br /&gt;
&lt;br /&gt;
17. What don&#039;t you like about yourself?&lt;br /&gt;
&lt;br /&gt;
My parts do not all fix together well and it can make it harder and slower to move around. &lt;br /&gt;
&lt;br /&gt;
18. Do you drink or use any mind-altering substances on any kind of regular basis?&lt;br /&gt;
&lt;br /&gt;
No. I am not if or how they would work with my odd construction and situation. &lt;br /&gt;
&lt;br /&gt;
19. What one act in your past are you most ashamed of, and what one act in your past are you most proud of?&lt;br /&gt;
&lt;br /&gt;
My lack in strategy and tactics, I fear, has cost some lives and have not served justice and life up to my potential. I am still fairly new to this and I have made big improvements thus far. I am most proud of being able to devote Wynni to the sacred cause of vengeance, hence saving her from a demonic curse. &lt;br /&gt;
&lt;br /&gt;
20. What do you feel most strongly about?&lt;br /&gt;
&lt;br /&gt;
Destruction and ruin to all demons.&lt;br /&gt;
&lt;br /&gt;
21. Do you have any feelings in general that disturb you? If so, what are they, and why do they disturb you?&lt;br /&gt;
&lt;br /&gt;
So many. The echoing emotions of rage, vengeance and lose from the victims of the demon attacks are all with me, always. I strive to sort them all out and bring them peace. &lt;br /&gt;
&lt;br /&gt;
22. What deity (if any) do you follow and why?&lt;br /&gt;
&lt;br /&gt;
I need no food or drinks, but the sensations are enjoyable.&lt;br /&gt;
&lt;br /&gt;
23. What made you become a Scrapper?&lt;br /&gt;
&lt;br /&gt;
It was the best fit for me and the best opportunity to gain resources and allies for my sacred mission. &lt;br /&gt;
&lt;br /&gt;
24. What do you think of the other races? &lt;br /&gt;
&lt;br /&gt;
As for as far as I am concerned, they are all one in me … to me.&lt;br /&gt;
&lt;br /&gt;
25. Has anyone or anything you have ever cared about died? If so, how did you feel about it, and what happened?&lt;br /&gt;
&lt;br /&gt;
One could say that I have been created from loved ones who died. I “live” for them and they live in me.&lt;br /&gt;
&lt;br /&gt;
26. Do you have any bad habits? If so, what are they, and do you plan to get rid of them?&lt;br /&gt;
&lt;br /&gt;
I forget to breathe, since I do not need to at all. So to begin talking I have gotten in the bad habits of needing to inhale before I initiate speaking. &lt;br /&gt;
&lt;br /&gt;
27. How private of a person are you, and why?&lt;br /&gt;
&lt;br /&gt;
I am somewhat private, because too many personal details seem to disturb and/or upset people  &lt;br /&gt;
&lt;br /&gt;
28. How do you determine if you can trust someone?&lt;br /&gt;
&lt;br /&gt;
I  try to study people to gain insight into if they are trustworthy or not. &lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Patches Vanderburg has a deep loathing for demons. They are on a holy mission to bring down vengeance upon the demons for destroying their city and the countless lives that have been lost there and since. This holy vendetta empowers Patches&#039;s very existence, for they are a product of the combined will (and flesh) of people the demons have slain crying out for justice and the end the suffering caused by them. Patches yearns to administer the divine smite that demons fear most. Patches has been following the trail of carnage left by the demons from their city that inevitably led straight to the arboretum. &lt;br /&gt;
&lt;br /&gt;
== Languages ==&lt;br /&gt;
Patches Vanderburg is fluent in abyssal and of course common. &lt;br /&gt;
&lt;br /&gt;
== Powers and Abilities ==&lt;br /&gt;
Patches Vanderburg is known for the usual paladin battlefield stuff; tank, heal, fight and smite. Outside of combat, Patches is a bit of a jack of all trades.&lt;br /&gt;
&lt;br /&gt;
== Attacks and Weapons ==&lt;br /&gt;
Patches Vanderburg&#039;s favorite weapons are any of the one handed weapons that do the most damage. &lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;br /&gt;
{{Worldbuilders}}&lt;/div&gt;</summary>
		<author><name>NicestPerk</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Patches_Vanderburg&amp;diff=45160</id>
		<title>Patches Vanderburg</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Patches_Vanderburg&amp;diff=45160"/>
		<updated>2026-03-15T15:47:00Z</updated>

		<summary type="html">&lt;p&gt;NicestPerk: /* Physical Appearance */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_character|affilliation=Scrappers|name={{PAGENAME}}|image=image.jpg|caption=caption|relatives=None|languages=Abyssal and common|alias=Hodgepodge|marital=Single|birthPlace=&amp;quot;The City&amp;quot; we do not like talking about it.|deathDate=A few months ago.|deathPlace=&amp;quot;The City&amp;quot; still do not want to talk about it.|species=Reborn half elf plus over things.|gender=All|height=5 foot 9 inches|weight=150 pounds|eyes=One red and one blue}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}} &#039;&#039;&#039;is a patchwork reborn vengeance paladin folk hero.&lt;br /&gt;
&lt;br /&gt;
== Physical Appearance ==&lt;br /&gt;
Most of the time, these days, Patches can be seen wearing an old, but well maintained suit of chain mail armor that they’ve been able to scavenge together over their travels and interactions. When not in armor, they will wear simple, common clothing of similar condition to the armor. The only thing that really stands out on them is a small rag doll wearing a yellow apron dress. The rag doll has been a constant companion for Patches from shortly after they became whatever they are now.    &lt;br /&gt;
&lt;br /&gt;
Patches Vanderburg is their current name or has much of a name as they ever have had. The name came out of an early conversation with an elderly, foreign trader they rescued from a couple of smaller demons. The old man thanked Patches, introduced himself as Gregor Van Gelderland and asked their (Patches’s) name. They had no idea how to answer this question. They had not need one while traveling, fighting and surviving  alone. And the problem was not that they didn’t A name, it was that they had too many names, and all of them shouting at once in their head needing to be heard. Seeing their distress, Gregor chimed in saying, “Calm yourself, it’s ok. Names can be a real sticky issue, but you need something to be called. ‘Hey you’ isn’t individual enough.” “We are not sure we are an individual, but yes this body needs a name to interact with other people in the world with.”, Patches replied. “First of all, for other people’s comfort, try to use ‘I, myself, me, and alike.’ Second, it seems to me that you’re made up bits of a bunch of other people. No offense meant. Like a hodgepodge or a patchwork quilt. That’s it’s! Patches!”, Gregor exclaimed. “We like it, sorry I mean, I like it. It is descriptive without being off putting.”, Patches agreed. “Ah, but what about a last name? Most people I’ve heard of have last name, especially the important people. Their full names seem to go on for three, four or five separate parts.”, the old man goes on expansively about different lords and ladies and their family names. Patches interrupts, “Hold on, I’m no lords or lady, as far as we know.” “It doesn’t need to be anything grandiose. Take my last name as an example, Van Gelderland. It’s just another descriptor saying I’m from Gelderland.” “Where is that, Gregor?” “Don’t worry about it. Anyways, this is about you and your name, Patches.”, Gregor countered. “I do not like talking about where we are from. It gets too painful thinking too much about The City.”, Patches replies. “Fine, of ‘The City’ or ‘Vanderburg’ in my home language.”, Gregor offers. “Sounds good, Patches Vanderburg. Pieces of the city. Nice.” Patches accepts it. Gregor hands Patches a journal and pencil and says, “here, I want you to have this. I find it of great help when trying to figure things out to write the thoughts and feelings down to better organize and understand them.” This was their first major step towards finding their self in the turmoil of voices and parts of souls within them.&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Patches Vanderburg is confident in their own abilities and does what they can to instill confidence in others. They respect life. People deserve to be treated with dignity and respect. They protect those who cannot protect themselves. Patches is convinced of the significance of their destiny, and can be blind to their shortcomings and the risk of failure.  &lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Patches Vanderburg has a deep loathing for demons. They are on a holy mission to bring down vengeance upon the demons for destroying their city and the countless lives that have been lost there and since. This holy vendetta empowers Patches&#039;s very existence, for they are a product of the combined will (and flesh) of people the demons have slain crying out for justice and the end the suffering caused by them. Patches yearns to administer the divine smite that demons fear most. Patches has been following the trail of carnage left by the demons from their city that inevitably led straight to the arboretum. &lt;br /&gt;
&lt;br /&gt;
== Languages ==&lt;br /&gt;
Patches Vanderburg is fluent in abyssal and of course common. &lt;br /&gt;
&lt;br /&gt;
== Powers and Abilities ==&lt;br /&gt;
Patches Vanderburg is known for the usual paladin battlefield stuff; tank, heal, fight and smite. Outside of combat, Patches is a bit of a jack of all trades.&lt;br /&gt;
&lt;br /&gt;
== Attacks and Weapons ==&lt;br /&gt;
Patches Vanderburg&#039;s favorite weapons are any of the one handed weapons that do the most damage. &lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;br /&gt;
{{Worldbuilders}}&lt;/div&gt;</summary>
		<author><name>NicestPerk</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Patches_Vanderburg&amp;diff=45123</id>
		<title>Patches Vanderburg</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Patches_Vanderburg&amp;diff=45123"/>
		<updated>2026-03-12T21:32:20Z</updated>

		<summary type="html">&lt;p&gt;NicestPerk: /* History */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_character|affilliation=Scrappers|name={{PAGENAME}}|image=image.jpg|caption=caption|relatives=None|languages=Abyssal and common|alias=Hodgepodge|marital=Single|birthPlace=&amp;quot;The City&amp;quot; we do not like talking about it.|deathDate=A few months ago.|deathPlace=&amp;quot;The City&amp;quot; still do not want to talk about it.|species=Reborn half elf plus over things.|gender=All|height=5 foot 9 inches|weight=150 pounds|eyes=One red and one blue}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}} &#039;&#039;&#039;is a patchwork reborn vengeance paladin folk hero.&lt;br /&gt;
&lt;br /&gt;
== Physical Appearance ==&lt;br /&gt;
Patches is an amalgamation of bits and pieces of who died at the hands of the demons. Varying colors, textures and ages of skin and flesh merge into each other as it stretches over uneven features and limbs.   &lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Patches Vanderburg is confident in their own abilities and does what they can to instill confidence in others. They respect life. People deserve to be treated with dignity and respect. They protect those who cannot protect themselves. Patches is convinced of the significance of their destiny, and can be blind to their shortcomings and the risk of failure.  &lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Patches Vanderburg has a deep loathing for demons. They are on a holy mission to bring down vengeance upon the demons for destroying their city and the countless lives that have been lost there and since. This holy vendetta empowers Patches&#039;s very existence, for they are a product of the combined will (and flesh) of people the demons have slain crying out for justice and the end the suffering caused by them. Patches yearns to administer the divine smite that demons fear most. Patches has been following the trail of carnage left by the demons from their city that inevitably led straight to the arboretum. &lt;br /&gt;
&lt;br /&gt;
== Languages ==&lt;br /&gt;
Patches Vanderburg is fluent in abyssal and of course common. &lt;br /&gt;
&lt;br /&gt;
== Powers and Abilities ==&lt;br /&gt;
Patches Vanderburg is known for the usual paladin battlefield stuff; tank, heal, fight and smite. Outside of combat, Patches is a bit of a jack of all trades.&lt;br /&gt;
&lt;br /&gt;
== Attacks and Weapons ==&lt;br /&gt;
Patches Vanderburg&#039;s favorite weapons are any of the one handed weapons that do the most damage. &lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;br /&gt;
{{Worldbuilders}}&lt;/div&gt;</summary>
		<author><name>NicestPerk</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Patches_Vanderburg&amp;diff=45122</id>
		<title>Patches Vanderburg</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Patches_Vanderburg&amp;diff=45122"/>
		<updated>2026-03-12T21:03:13Z</updated>

		<summary type="html">&lt;p&gt;NicestPerk: /* Physical Appearance */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_character|affilliation=Scrappers|name={{PAGENAME}}|image=image.jpg|caption=caption|relatives=None|languages=Abyssal and common|alias=Hodgepodge|marital=Single|birthPlace=&amp;quot;The City&amp;quot; we do not like talking about it.|deathDate=A few months ago.|deathPlace=&amp;quot;The City&amp;quot; still do not want to talk about it.|species=Reborn half elf plus over things.|gender=All|height=5 foot 9 inches|weight=150 pounds|eyes=One red and one blue}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}} &#039;&#039;&#039;is a patchwork reborn vengeance paladin folk hero.&lt;br /&gt;
&lt;br /&gt;
== Physical Appearance ==&lt;br /&gt;
Patches is an amalgamation of bits and pieces of who died at the hands of the demons. Varying colors, textures and ages of skin and flesh merge into each other as it stretches over uneven features and limbs.   &lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Patches Vanderburg is confident in their own abilities and does what they can to instill confidence in others. They respect life. People deserve to be treated with dignity and respect. They protect those who cannot protect themselves. Patches is convinced of the significance of their destiny, and can be blind to their shortcomings and the risk of failure. &lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Patches Vanderburg has a deep loathing for demons. They are on a holy mission to bring down vengeance upon the demons for destroying their city and the countless lives that have been lost there and since. This holy vendetta empowers Patches&#039;s very existence, for they are a product of the combined will (and flesh) of people the demons have slain crying out for justice and the end the suffering caused by them. Patches yearns to administer the divine smite that demons fear most. Patches has been following the trail of carnage left by the demons from their city that inevitably led straight to the arboretum.&lt;br /&gt;
&lt;br /&gt;
== Languages ==&lt;br /&gt;
Patches Vanderburg is fluent in abyssal and of course common. &lt;br /&gt;
&lt;br /&gt;
== Powers and Abilities ==&lt;br /&gt;
Patches Vanderburg is known for the usual paladin battlefield stuff; tank, heal, fight and smite. Outside of combat, Patches is a bit of a jack of all trades.&lt;br /&gt;
&lt;br /&gt;
== Attacks and Weapons ==&lt;br /&gt;
Patches Vanderburg&#039;s favorite weapons are any of the one handed weapons that do the most damage. &lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;br /&gt;
{{Worldbuilders}}&lt;/div&gt;</summary>
		<author><name>NicestPerk</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Patches_Vanderburg&amp;diff=45120</id>
		<title>Patches Vanderburg</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Patches_Vanderburg&amp;diff=45120"/>
		<updated>2026-03-12T20:29:05Z</updated>

		<summary type="html">&lt;p&gt;NicestPerk: /* Physical Appearance */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_character|affilliation=Scrappers|name={{PAGENAME}}|image=image.jpg|caption=caption|relatives=None|languages=Abyssal and common|alias=Hodgepodge|marital=Single|birthPlace=&amp;quot;The City&amp;quot; we do not like talking about it.|deathDate=A few months ago.|deathPlace=&amp;quot;The City&amp;quot; still do not want to talk about it.|species=Reborn half elf plus over things.|gender=All|height=5 foot 9 inches|weight=150 pounds|eyes=One red and one blue}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}} &#039;&#039;&#039;is a patchwork reborn vengeance paladin folk hero.&lt;br /&gt;
&lt;br /&gt;
== Physical Appearance ==&lt;br /&gt;
Patches is an amalgamation of bits and pieces of who died at the hands of the demons. Varying colors, textures and ages of skin and flesh merge into each other as it stretches over uneven features and limbs.  &lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Patches Vanderburg is confident in their own abilities and does what they can to instill confidence in others. They respect life. People deserve to be treated with dignity and respect. They protect those who cannot protect themselves. Patches is convinced of the significance of their destiny, and can be blind to their shortcomings and the risk of failure. &lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Patches Vanderburg has a deep loathing for demons. They are on a holy mission to bring down vengeance upon the demons for destroying their city and the countless lives that have been lost there and since. This holy vendetta empowers Patches&#039;s very existence, for they are a product of the combined will (and flesh) of people the demons have slain crying out for justice and the end the suffering caused by them. Patches yearns to administer the divine smite that demons fear most. Patches has been following the trail of carnage left by the demons from their city that inevitably led straight to the arboretum.&lt;br /&gt;
&lt;br /&gt;
== Languages ==&lt;br /&gt;
Patches Vanderburg is fluent in abyssal and of course common. &lt;br /&gt;
&lt;br /&gt;
== Powers and Abilities ==&lt;br /&gt;
Patches Vanderburg is known for the usual paladin battlefield stuff; tank, heal, fight and smite. Outside of combat, Patches is a bit of a jack of all trades.&lt;br /&gt;
&lt;br /&gt;
== Attacks and Weapons ==&lt;br /&gt;
Patches Vanderburg&#039;s favorite weapons are any of the one handed weapons that do the most damage. &lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;br /&gt;
{{Worldbuilders}}&lt;/div&gt;</summary>
		<author><name>NicestPerk</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Patches_Vanderburg&amp;diff=45097</id>
		<title>Patches Vanderburg</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Patches_Vanderburg&amp;diff=45097"/>
		<updated>2026-03-11T02:12:58Z</updated>

		<summary type="html">&lt;p&gt;NicestPerk: Tweak&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_character|affilliation=Scrappers|name={{PAGENAME}}|image=image.jpg|caption=caption|relatives=None|languages=Abyssal and common|alias=Hodgepodge|marital=Single|birthPlace=&amp;quot;The City&amp;quot; we do not like talking about it.|deathDate=A few months ago.|deathPlace=&amp;quot;The City&amp;quot; still do not want to talk about it.|species=Reborn half elf plus over things.|gender=All|height=5 foot 9 inches|weight=150 pounds|eyes=One red and one blue}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}} &#039;&#039;&#039;is a patchwork reborn vengeance paladin folk hero.&lt;br /&gt;
&lt;br /&gt;
== Physical Appearance ==&lt;br /&gt;
Describe your appearance. Eye color, &lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Patches Vanderburg is confident in their own abilities and does what they can to instill confidence in others. They respect life. People deserve to be treated with dignity and respect. They protect those who cannot protect themselves. Patches is convinced of the significance of their destiny, and can be blind to their shortcomings and the risk of failure. &lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Patches Vanderburg has a deep loathing for demons. They are on a holy mission to bring down vengeance upon the demons for destroying their city and the countless lives that have been lost there and since. This holy vendetta empowers Patches&#039;s very existence, for they are a product of the combined will (and flesh) of people the demons have slain crying out for justice and the end the suffering caused by them. Patches yearns to administer the divine smite that demons fear most. Patches has been following the trail of carnage left by the demons from their city that inevitably led straight to the arboretum.&lt;br /&gt;
&lt;br /&gt;
== Languages ==&lt;br /&gt;
Patches Vanderburg is fluent in abyssal and of course common. &lt;br /&gt;
&lt;br /&gt;
== Powers and Abilities ==&lt;br /&gt;
Patches Vanderburg is known for the usual paladin battlefield stuff; tank, heal, fight and smite. Outside of combat, Patches is a bit of a jack of all trades.&lt;br /&gt;
&lt;br /&gt;
== Attacks and Weapons ==&lt;br /&gt;
Patches Vanderburg&#039;s favorite weapons are any of the one handed weapons that do the most damage. &lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;br /&gt;
{{Worldbuilders}}&lt;/div&gt;</summary>
		<author><name>NicestPerk</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Patches_Vanderburg&amp;diff=45094</id>
		<title>Patches Vanderburg</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Patches_Vanderburg&amp;diff=45094"/>
		<updated>2026-03-11T02:05:23Z</updated>

		<summary type="html">&lt;p&gt;NicestPerk: First post&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_character|affilliation=affiliation|name={{PAGENAME}}|image=image.jpg|caption=caption|relatives=relatives|languages=languages|alias=alias|marital=marital status|birthPlace=birthplace|deathDate=deathdate|deathPlace=deathplace|species=species|gender=gender|height=height|weight=weight|eyes=eyes}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}} &#039;&#039;&#039;is a patchwork reborn vengeance paladin folk hero.&lt;br /&gt;
&lt;br /&gt;
== Physical Appearance ==&lt;br /&gt;
Describe your appearance. Eye color, &lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Patches Vanderburg is confident in their own abilities and does what they can to instill confidence in others. They respect life. People deserve to be treated with dignity and respect. They protect those who cannot protect themselves. Patches is convinced of the significance of their destiny, and can be blind to their shortcomings and the risk of failure. &lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Patches Vanderburg has a deep loathing for demons. They are on a holy mission to bring down vengeance upon the demons for destroying their city and the countless lives that have been lost there and since. This holy vendetta empowers Patches&#039;s very existence, for they are a product of the combined will (and flesh) of people the demons have slain crying out for justice and the end the suffering caused by them. Patches yearns to administer the divine smite that demons fear most. Patches has been following the trail of carnage left by the demons from their city that inevitably led straight to the arboretum.&lt;br /&gt;
&lt;br /&gt;
== Languages ==&lt;br /&gt;
Patches Vanderburg is fluent in abyssal and of course common. &lt;br /&gt;
&lt;br /&gt;
== Powers and Abilities ==&lt;br /&gt;
Patches Vanderburg is known for the usual paladin battlefield stuff; tank, heal, fight and smite. Outside of combat, Patches is a bit of a jack of all trades.&lt;br /&gt;
&lt;br /&gt;
== Attacks and Weapons ==&lt;br /&gt;
Patches Vanderburg&#039;s favorite weapons are any of the one handed weapons that do the most damage. &lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;br /&gt;
{{Worldbuilders}}&lt;/div&gt;</summary>
		<author><name>NicestPerk</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Mezzi&amp;diff=41850</id>
		<title>Mezzi</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Mezzi&amp;diff=41850"/>
		<updated>2025-09-27T20:19:29Z</updated>

		<summary type="html">&lt;p&gt;NicestPerk: Picture +&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_character|affilliation=Federation|name=|image=|caption=|relatives=No relatives known to them.|languages=Sylvian and elvish|alias=Alias to be determined.|marital=Sungle marital status|birthPlace=Feywild|deathDate=Deathdate to be determined.|deathPlace=Deathplace to be determined.|species=Changling|gender=Fluid|height=5&#039;10&amp;quot;|weight=140 lbs|eyes=White}}&lt;br /&gt;
[[File:Screenshot 20250813 200303 Chrome.jpg|thumb]]&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}} &#039;&#039;&#039;is a feywild changling with the faceless background and is a College of Creation Bard.&lt;br /&gt;
&lt;br /&gt;
== Physical Appearance ==&lt;br /&gt;
Mezzi physical appearance can be that of any medium sized humanoid without a tail or wings that they&#039;ve seen before. That being said, they have a few favorite personas to appeal as in public. The persona of the business owner known as Mezzi is about five foot, ten inches tall. They wear baggy light colored robes that are gathered with belts at the arms, legs and waist. Their face is covered with a pale, blank mask with thin slightly upwardly slanted eye slots. Their true appearance is unknown to the public. Other personas are known and seen often.&lt;br /&gt;
&lt;br /&gt;
== Pesonality ==&lt;br /&gt;
Mezzi has a personality for each of their personas.  &lt;br /&gt;
&lt;br /&gt;
Their main persona of the business owner is calm, detached, but also social and curious.  &lt;br /&gt;
&lt;br /&gt;
They are happy to help others in exchange for something. Mezzi won&#039;t allow anyone to use them ever again. Not without payback or reparations. Mezzi see morality in entirely a fey manner, it all about the code of conduct and the deal, outside of that anything goes. This can make them callous about death. It comes to us all eventually and there are worse fates.  &lt;br /&gt;
&lt;br /&gt;
Mezzi tries not to directly face conflict, deception is their weapon. It&#039;s best to strike from where your foes won&#039;t expect.  &lt;br /&gt;
&lt;br /&gt;
They are ever learning how to be among others—when to stay quiet, when to laugh. Mezzi studies people in or to figure out who they are as an individual.  &lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Zem is the first name that they can remember having and one used for them while in the Unseely Court. Mezzi, Mez, Em, Emmy and many more names are used based of which of many manifestations they are using at any given time. Mezzi has no idea who their parents are or were if they are alive. they have no idea if they have or had sublings. Mezzi was raised and trained to be entertainment for the Unseely Court, a sick play thing for their amusement. Daht was Mezzi&#039;s trainer, jailer and guardian. They were a previous changling entertainer that survived long enough to no longer be entertaining, but worth keeping to teach the next set of toys. This may entail any and all manor of entertainments, distractions and, or pervertions imaginable. Daht was detached, cold and heartless to survive the Unseely Court and taught those traits to Mezzi. That conditioning didn&#039;t allow for a formation of a self. It wouldn&#039;t be safe. Mezzi never cared about Daht. &lt;br /&gt;
&lt;br /&gt;
I don&#039;t care about they and I understand. This may entail any and all manor of entertainments, distractions and, or pervertions imaginable. &lt;br /&gt;
&lt;br /&gt;
== Languages ==&lt;br /&gt;
Elvish and Sylvan &lt;br /&gt;
&lt;br /&gt;
== Powers and Abilities ==&lt;br /&gt;
Mezzi is good at illusion and deception. They are an unconventional thinker who has special abilities.&lt;br /&gt;
&lt;br /&gt;
== Attacks and Weapons ==&lt;br /&gt;
Hidden cane blade.&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;br /&gt;
{{Worldbuilders}}&lt;/div&gt;</summary>
		<author><name>NicestPerk</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Mezzi&amp;diff=41849</id>
		<title>Mezzi</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Mezzi&amp;diff=41849"/>
		<updated>2025-09-27T20:13:46Z</updated>

		<summary type="html">&lt;p&gt;NicestPerk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_character|affilliation=affiliation|name={{PAGENAME}}|image=image.jpg|caption=caption|relatives=relatives|languages=languages|alias=alias|marital=marital status|birthPlace=birthplace|deathDate=deathdate|deathPlace=deathplace|species=species|gender=gender|height=height|weight=weight|eyes=eyes}}&lt;br /&gt;
[[File:Screenshot 20250813 200303 Chrome.jpg|thumb]]&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}} &#039;&#039;&#039;is a feywild changling with the faceless background and is a College of Creation Bard.&lt;br /&gt;
&lt;br /&gt;
== Physical Appearance ==&lt;br /&gt;
Mezzi physical appearance can be that of any medium sized humanoid without a tail or wings that they&#039;ve seen before. That being said, they have a few favorite personas to appeal as in public. The persona of the business owner known as Mezzi is about five foot, ten inches tall. They wear baggy light colored robes that are gathered with belts at the arms, legs and waist. Their face is covered with a pale, blank mask with thin slightly upwardly slanted eye slots. Their true appearance is unknown to the public. Other personas are known and seen often.&lt;br /&gt;
&lt;br /&gt;
== Pesonality ==&lt;br /&gt;
Mezzi has a personality for each of their personas.  &lt;br /&gt;
&lt;br /&gt;
Their main persona of the business owner is calm, detached, but also social and curious.  &lt;br /&gt;
&lt;br /&gt;
They are happy to help others in exchange for something. Mezzi won&#039;t allow anyone to use them ever again. Not without payback or reparations. Mezzi see morality in entirely a fey manner, it all about the code of conduct and the deal, outside of that anything goes. This can make them callous about death. It comes to us all eventually and there are worse fates.  &lt;br /&gt;
&lt;br /&gt;
Mezzi tries not to directly face conflict, deception is their weapon. It&#039;s best to strike from where your foes won&#039;t expect.  &lt;br /&gt;
&lt;br /&gt;
They are ever learning how to be among others—when to stay quiet, when to laugh. Mezzi studies people in or to figure out who they are as an individual.  &lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Zem is the first name that they can remember having and one used for them while in the Unseely Court. Mezzi, Mez, Em, Emmy and many more names are used based of which of many manifestations they are using at any given time. Mezzi has no idea who their parents are or were if they are alive. they have no idea if they have or had sublings. Mezzi was raised and trained to be entertainment for the Unseely Court, a sick play thing for their amusement. Daht was Mezzi&#039;s trainer, jailer and guardian. They were a previous changling entertainer that survived long enough to no longer be entertaining, but worth keeping to teach the next set of toys. This may entail any and all manor of entertainments, distractions and, or pervertions imaginable. Daht was detached, cold and heartless to survive the Unseely Court and taught those traits to Mezzi. That conditioning didn&#039;t allow for a formation of a self. It wouldn&#039;t be safe. Mezzi never cared about Daht. &lt;br /&gt;
&lt;br /&gt;
I don&#039;t care about they and I understand. This may entail any and all manor of entertainments, distractions and, or pervertions imaginable. &lt;br /&gt;
&lt;br /&gt;
== Languages ==&lt;br /&gt;
Elvish and Sylvan &lt;br /&gt;
&lt;br /&gt;
== Powers and Abilities ==&lt;br /&gt;
Mezzi is good at illusion and deception. They are an unconventional thinker who has special abilities.&lt;br /&gt;
&lt;br /&gt;
== Attacks and Weapons ==&lt;br /&gt;
Hidden cane blade.&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;br /&gt;
{{Worldbuilders}}&lt;/div&gt;</summary>
		<author><name>NicestPerk</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=File:Screenshot_20250813_200303_Chrome.jpg&amp;diff=41848</id>
		<title>File:Screenshot 20250813 200303 Chrome.jpg</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=File:Screenshot_20250813_200303_Chrome.jpg&amp;diff=41848"/>
		<updated>2025-09-27T20:13:09Z</updated>

		<summary type="html">&lt;p&gt;NicestPerk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Mezzi in their must recognizable attire.&lt;/div&gt;</summary>
		<author><name>NicestPerk</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Twilsby_Pendergras&amp;diff=20329</id>
		<title>Twilsby Pendergras</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Twilsby_Pendergras&amp;diff=20329"/>
		<updated>2023-05-23T17:21:18Z</updated>

		<summary type="html">&lt;p&gt;NicestPerk: /* Log/Journal */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_character|affilliation=Scribes and Librarians Guild, The Domain of the Arcane|name={{PAGENAME}}|image=Twilsby.jpg|caption=Twilsby Pendergras|relatives=Parents and siblings, aunts, uncles and cousins|languages=Common, Elvish, Draconic, Gnomish|alias=Just &amp;quot;Twilsby&amp;quot; he&#039;s not forthcoming with the Pendergras.|marital=Single|birthPlace=Sneerwell|deathDate=TBD|deathPlace=TBD|species=Variant Human|gender=Male|height=5&#039;6&amp;quot;|weight=90 lbs|eyes=Gold}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}} &#039;&#039;&#039;is a Variant Human, Sage, Wizard of the Order of Scribes. &lt;br /&gt;
&lt;br /&gt;
==Physical Appearance==&lt;br /&gt;
Twilsby Pendergras is a human &amp;quot;quill-necked geek.&amp;quot; He&#039;s all skin and  bones at less than a hundred pounds from being too busy researching to eat and not enough physical activity. Twilsby is short, standing at five and a half feet tall, if he would ever stand up straight. &lt;br /&gt;
&lt;br /&gt;
His mousy brown straight hair was cut with a gallon bowl as a guide. He all so has a four inch long goaty growing on his chin, which is Twilsby&#039;s best attempt at a &amp;quot;wizard&#039;s beard&amp;quot; he can manage at twenty-two years old. The most physically striking thing about Twilsby Pendergras is his gold eyes. &lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
Twilsby Pendergras is a bright-eyed, and over-eager idealist. Almost in spite of his great wealth of academic knowledge, he can be infuriating positive. &amp;quot;Right...there&#039;s always a solution!&amp;quot;   &lt;br /&gt;
Twilsby can come across timid and unsure of himself until he is in situation where the focus is academic and then he&#039;s quite confident and excited. Sometimes Twilsby can seem aloof while he&#039;s analyzing the situation. Again, this changes abruptly when he&#039;s figuring whatever it is out. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
The Pendergras name is deeply connected to the  last three hundred years of magical (and political) history on this continent. Nevertheless, the family&#039;s magical interests have branched out greatly from  Colin&#039;s artificing of machines of war. Magical instruction and testing begins not long after an individual is born. &lt;br /&gt;
&lt;br /&gt;
Twilsby was named after a beloved great grandfather on his mother&#039;s side. Said name sake was an honored researcher and librarian at &amp;quot;The Ivory Tower&amp;quot;, Jakop Warren Twilsby, but every one just called him &amp;quot;Twilsby.&amp;quot; Great Grandpa Twilsby helped to develop the &amp;quot;Order of Scribes&amp;quot; in Sneerwell. That Order is same one the great grandson is part of and has invested him time and energy into developing further. After graduating at age 18 from Diphel&#039;s School of Magic in Sneerwell, Twilsby traveled to the far off  continent of Amusa, in The City of Galik, one particular Scribes and Librarians, and The Domain of The Arcane Guilds to further his studies.   &lt;br /&gt;
&lt;br /&gt;
Twilsby&#039;s current fascination with magic and more specifically the use of scrolls started at the age of 3 years old when he &amp;quot;accidentally&amp;quot; got his hands on a scroll of Silent Image.  For 10 minutes there was an image of the wizened Great Grandpa Twilsby following his  Great Grandson, waving and making silly faces, much to the toddler&#039;s delight. &lt;br /&gt;
&lt;br /&gt;
The younger Twilsby fell in love with the writen word, magic and furthermore where the two intersect in Spell Books and Scrolls. Early in his school years, he found a passion for sharing knowledge, research and experimentation. There&#039;s no area of knowledge that&#039;s immune from Twilsby&#039;s inquiring mind, but his deepest passion is in developing better understanding of and improving processes for using and creating scrolls and spell books.  &lt;br /&gt;
&lt;br /&gt;
==Log/Journal==&lt;br /&gt;
RIVER ME TIMBERS&lt;br /&gt;
&lt;br /&gt;
I  was called in, along with 6 other adventures, to look into the contamination of the local river. Something up stream had tainted it with fresh and spoiling meat. Billiam got us access to a boat with oars and told us to row up stream to locate, identify and deal with the source of the water issue. In hindsight, it may have been faster to walk up the bank of the river instead of rowing against the current. Only two of the seven of us were of a physical build conducive to such manual labor. We rowed until we noticed that the contamination was at its worst and someone pointed a large dark serpentine shape in the water ahead. At that point, we disembarked and beached the boat. There were odd clumps mushrooms along both banks in firey colors, but we will work those out later. Seconds after securing the boat, two giant snakes charged our group from the water, coming around either end of the boat. While most of the party commenced a pitched battle by the boat, I remembered my retraining and moved to a tactical position where I could fire off my spells from a safe distance. Shortly after the snakes attacked, two large crocodids also attacked. Our party was struggling but doing well when the crocodids made a chirping sound, and a giant crocodid with humanoid arms came out of the water to join them in the fight. We were able to drop the snake that stood between me and the &amp;quot;Daddy Croc&amp;quot;. At this point I made a grave miscalculation. I felt,due to my dwindling arcane energy, I had to do something about the &amp;quot;Daddy Croc&amp;quot;, who was severely affected our probability of survival. I make an assumption that the baby croc, who was engaged in combat with one my fellows, wouldn&#039;t turn away from that to attack me. I was not able to stay far enough away as I tried to work my way around to get in range to hit &amp;quot;Daddy Croc&amp;quot; with  Witch Bolt. I most have been too tempting of a morsel for the baby croc to pass up. I was unconsciousness in six seconds. In the end, we did prevailed, but we lost one of our party.&lt;br /&gt;
&lt;br /&gt;
==Languages==&lt;br /&gt;
Common, Elvish, Draconic, and Gnomish &lt;br /&gt;
&lt;br /&gt;
==Powers and Abilities==&lt;br /&gt;
Twilsby uses an awakened spell book as his spell focus. He also utilizes a magic quill that he conjure up at will. The quill writes in an endless supply of magical ink in any color he wishes. The feather end of the quill can erase anything written with the quill. Copying spells with this quill only takes two minutes per level of the spell.&lt;br /&gt;
&lt;br /&gt;
When twilsby casts a wizard spell with a spell slot, he can temporarily replace its damage type with a type that appears in another spell in his spellbook, which magically alters the spell&#039;s formula for this casting only. The latter spell must be of the same level as the spell slot he expends.&lt;br /&gt;
&lt;br /&gt;
When Twilsby casts a wizard spell as a ritual, he can use the spell&#039;s normal casting time, rather than adding 10 minutes to it. Once he uses this benefit, he can&#039;t do so again until he finishes a long rest.&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;br /&gt;
[[Category:Wicked Wilds]]&lt;/div&gt;</summary>
		<author><name>NicestPerk</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Twilsby_Pendergras&amp;diff=20328</id>
		<title>Twilsby Pendergras</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Twilsby_Pendergras&amp;diff=20328"/>
		<updated>2023-05-23T17:15:04Z</updated>

		<summary type="html">&lt;p&gt;NicestPerk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_character|affilliation=Scribes and Librarians Guild, The Domain of the Arcane|name={{PAGENAME}}|image=Twilsby.jpg|caption=Twilsby Pendergras|relatives=Parents and siblings, aunts, uncles and cousins|languages=Common, Elvish, Draconic, Gnomish|alias=Just &amp;quot;Twilsby&amp;quot; he&#039;s not forthcoming with the Pendergras.|marital=Single|birthPlace=Sneerwell|deathDate=TBD|deathPlace=TBD|species=Variant Human|gender=Male|height=5&#039;6&amp;quot;|weight=90 lbs|eyes=Gold}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}} &#039;&#039;&#039;is a Variant Human, Sage, Wizard of the Order of Scribes. &lt;br /&gt;
&lt;br /&gt;
==Physical Appearance==&lt;br /&gt;
Twilsby Pendergras is a human &amp;quot;quill-necked geek.&amp;quot; He&#039;s all skin and  bones at less than a hundred pounds from being too busy researching to eat and not enough physical activity. Twilsby is short, standing at five and a half feet tall, if he would ever stand up straight. &lt;br /&gt;
&lt;br /&gt;
His mousy brown straight hair was cut with a gallon bowl as a guide. He all so has a four inch long goaty growing on his chin, which is Twilsby&#039;s best attempt at a &amp;quot;wizard&#039;s beard&amp;quot; he can manage at twenty-two years old. The most physically striking thing about Twilsby Pendergras is his gold eyes. &lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
Twilsby Pendergras is a bright-eyed, and over-eager idealist. Almost in spite of his great wealth of academic knowledge, he can be infuriating positive. &amp;quot;Right...there&#039;s always a solution!&amp;quot;   &lt;br /&gt;
Twilsby can come across timid and unsure of himself until he is in situation where the focus is academic and then he&#039;s quite confident and excited. Sometimes Twilsby can seem aloof while he&#039;s analyzing the situation. Again, this changes abruptly when he&#039;s figuring whatever it is out. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
The Pendergras name is deeply connected to the  last three hundred years of magical (and political) history on this continent. Nevertheless, the family&#039;s magical interests have branched out greatly from  Colin&#039;s artificing of machines of war. Magical instruction and testing begins not long after an individual is born. &lt;br /&gt;
&lt;br /&gt;
Twilsby was named after a beloved great grandfather on his mother&#039;s side. Said name sake was an honored researcher and librarian at &amp;quot;The Ivory Tower&amp;quot;, Jakop Warren Twilsby, but every one just called him &amp;quot;Twilsby.&amp;quot; Great Grandpa Twilsby helped to develop the &amp;quot;Order of Scribes&amp;quot; in Sneerwell. That Order is same one the great grandson is part of and has invested him time and energy into developing further. After graduating at age 18 from Diphel&#039;s School of Magic in Sneerwell, Twilsby traveled to the far off  continent of Amusa, in The City of Galik, one particular Scribes and Librarians, and The Domain of The Arcane Guilds to further his studies.   &lt;br /&gt;
&lt;br /&gt;
Twilsby&#039;s current fascination with magic and more specifically the use of scrolls started at the age of 3 years old when he &amp;quot;accidentally&amp;quot; got his hands on a scroll of Silent Image.  For 10 minutes there was an image of the wizened Great Grandpa Twilsby following his  Great Grandson, waving and making silly faces, much to the toddler&#039;s delight. &lt;br /&gt;
&lt;br /&gt;
The younger Twilsby fell in love with the writen word, magic and furthermore where the two intersect in Spell Books and Scrolls. Early in his school years, he found a passion for sharing knowledge, research and experimentation. There&#039;s no area of knowledge that&#039;s immune from Twilsby&#039;s inquiring mind, but his deepest passion is in developing better understanding of and improving processes for using and creating scrolls and spell books.  &lt;br /&gt;
&lt;br /&gt;
==Log/Journal==&lt;br /&gt;
RIVER ME TIMBERS&lt;br /&gt;
I  was called in, along with 6 other adventures, to look into the contamination of the local river. Something up stream had tainted it with fresh and spoiling meat. Billiam got us access to a boat with oars and told us to row up stream to locate, identify and deal with the source of the water issue. In hindsight, it may have been faster to walk up the bank of the river instead of rowing against the current. Only two of the seven of us were of a physical build conducive to such manual labor. We rowed until we noticed that the contamination was at its worst and someone pointed a large dark serpentine shape in the water ahead. At that point, we disembarked and beached the boat. There were odd clumps mushrooms along both banks in firey colors, but we will work those out later. Seconds after securing the boat, two giant snakes charged our group from the water, coming around either end of the boat. While most of the party commenced a pitched battle by the boat, I remembered my retraining and moved to a tactical position where I could fire off my spells from a safe distance. Shortly after the snakes attacked, two large crocodids also attacked. Our party was struggling but doing well when the crocodids made a chirping sound, and a giant crocodid with humanoid arms came out of the water to join them in the fight. We were able to drop the snake that stood between me and the &amp;quot;Daddy Croc&amp;quot;. At this point I made a grave miscalculation. I felt,due to my dwindling arcane energy, I had to do something about the &amp;quot;Daddy Croc&amp;quot;, who was severely affected our probability of survival. I make an assumption that the baby croc, who was engaged in combat with one my fellows, wouldn&#039;t turn away from that to attack me. I was not able to stay far enough away as I tried to work my way around to get in range to hit &amp;quot;Daddy Croc&amp;quot; with  Witch Bolt. I most have been too tempting of a morsel for the baby croc to pass up. I was unconsciousness in six seconds. In the end, we did prevailed, but we lost one of our party.&lt;br /&gt;
&lt;br /&gt;
==Languages==&lt;br /&gt;
Common, Elvish, Draconic, and Gnomish &lt;br /&gt;
&lt;br /&gt;
==Powers and Abilities==&lt;br /&gt;
Twilsby uses an awakened spell book as his spell focus. He also utilizes a magic quill that he conjure up at will. The quill writes in an endless supply of magical ink in any color he wishes. The feather end of the quill can erase anything written with the quill. Copying spells with this quill only takes two minutes per level of the spell.&lt;br /&gt;
&lt;br /&gt;
When twilsby casts a wizard spell with a spell slot, he can temporarily replace its damage type with a type that appears in another spell in his spellbook, which magically alters the spell&#039;s formula for this casting only. The latter spell must be of the same level as the spell slot he expends.&lt;br /&gt;
&lt;br /&gt;
When Twilsby casts a wizard spell as a ritual, he can use the spell&#039;s normal casting time, rather than adding 10 minutes to it. Once he uses this benefit, he can&#039;t do so again until he finishes a long rest.&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;br /&gt;
[[Category:Wicked Wilds]]&lt;/div&gt;</summary>
		<author><name>NicestPerk</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Twilsby_Pendergras&amp;diff=20174</id>
		<title>Twilsby Pendergras</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Twilsby_Pendergras&amp;diff=20174"/>
		<updated>2023-05-16T20:06:06Z</updated>

		<summary type="html">&lt;p&gt;NicestPerk: /* History */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_character|affilliation=Scribes and Librarians Guild, The Domain of the Arcane|name={{PAGENAME}}|image=Twilsby.jpg|caption=Twilsby Pendergras|relatives=Parents and siblings, aunts, uncles and cousins|languages=Common, Elvish, Draconic, Gnomish|alias=Just &amp;quot;Twilsby&amp;quot; he&#039;s not forthcoming with the Pendergras.|marital=Single|birthPlace=Sneerwell|deathDate=TBD|deathPlace=TBD|species=Variant Human|gender=Male|height=5&#039;6&amp;quot;|weight=90 lbs|eyes=Gold}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}} &#039;&#039;&#039;is a Variant Human, Sage, Wizard of the Order of Scribes. &lt;br /&gt;
&lt;br /&gt;
==Physical Appearance==&lt;br /&gt;
Twilsby Pendergras is a human &amp;quot;quill-necked geek.&amp;quot; He&#039;s all skin and  bones at less than a hundred pounds from being too busy researching to eat and not enough physical activity. Twilsby is short, standing at five and a half feet tall, if he would ever stand up straight. &lt;br /&gt;
&lt;br /&gt;
His mousy brown straight hair was cut with a gallon bowl as a guide. He all so has a four inch long goaty growing on his chin, which is Twilsby&#039;s best attempt at a &amp;quot;wizard&#039;s beard&amp;quot; he can manage at twenty-two years old. The most physically striking thing about Twilsby Pendergras is his gold eyes. &lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
Twilsby Pendergras is a bright-eyed, and over-eager idealist. Almost in spite of his great wealth of academic knowledge, he can be infuriating positive. &amp;quot;Right...there&#039;s always a solution!&amp;quot;   &lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
The Pendergras name is deeply connected to the  last three hundred years of magical (and political) history on this continent. Nevertheless, the family&#039;s magical interests have branched out greatly from  Colin&#039;s artificing of machines of war. Magical instruction and testing begins not long after an individual is born. &lt;br /&gt;
&lt;br /&gt;
Twilsby was named after a beloved great grandfather on his mother&#039;s side. Said name sake was an honored researcher and librarian at &amp;quot;The Ivory Tower&amp;quot;, Jakop Warren Twilsby, but every one just called him &amp;quot;Twilsby.&amp;quot; Great Grandpa Twilsby helped to develop the &amp;quot;Order of Scribes&amp;quot; in Sneerwell. That Order is same one the great grandson is part of and has invested him time and energy into developing further. After graduating at age 18 from Diphel&#039;s School of Magic in Sneerwell, Twilsby traveled to the far off  continent of Amusa, in The City of Galik, one particular Scribes and Librarians, and The Domain of The Arcane Guilds to further his studies.   &lt;br /&gt;
&lt;br /&gt;
Twilsby&#039;s current fascination with magic and more specifically the use of scrolls started at the age of 3 years old when he &amp;quot;accidentally&amp;quot; got his hands on a scroll of Silent Image.  For 10 minutes there was an image of the wizened Great Grandpa Twilsby following his  Great Grandson, waving and making silly faces, much to the toddler&#039;s delight. &lt;br /&gt;
&lt;br /&gt;
The younger Twilsby fell in love with the writen word, magic and furthermore where the two intersect in Spell Books and Scrolls. Early in his school years, he found a passion for sharing knowledge, research and experimentation. There&#039;s no area of knowledge that&#039;s immune from Twilsby&#039;s inquiring mind, but his deepest passion is in developing better understanding of and improving processes for using and creating scrolls and spell books.  &lt;br /&gt;
&lt;br /&gt;
==Languages==&lt;br /&gt;
Common, Elvish, Draconic, and Gnomish &lt;br /&gt;
&lt;br /&gt;
==Powers and Abilities==&lt;br /&gt;
Twilsby uses an awakened spell book as his spell focus. He also utilizes a magic quill that he conjure up at will. The quill writes in an endless supply of magical ink in any color he wishes. The feather end of the quill can erase anything written with the quill. Copying spells with this quill only takes two minutes per level of the spell.&lt;br /&gt;
&lt;br /&gt;
When twilsby casts a wizard spell with a spell slot, he can temporarily replace its damage type with a type that appears in another spell in his spellbook, which magically alters the spell&#039;s formula for this casting only. The latter spell must be of the same level as the spell slot he expends.&lt;br /&gt;
&lt;br /&gt;
When Twilsby casts a wizard spell as a ritual, he can use the spell&#039;s normal casting time, rather than adding 10 minutes to it. Once he uses this benefit, he can&#039;t do so again until he finishes a long rest.&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;br /&gt;
[[Category:Wicked Wilds]]&lt;/div&gt;</summary>
		<author><name>NicestPerk</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Twilsby_Pendergras&amp;diff=20173</id>
		<title>Twilsby Pendergras</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Twilsby_Pendergras&amp;diff=20173"/>
		<updated>2023-05-16T20:03:41Z</updated>

		<summary type="html">&lt;p&gt;NicestPerk: /* Personality */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_character|affilliation=Scribes and Librarians Guild, The Domain of the Arcane|name={{PAGENAME}}|image=Twilsby.jpg|caption=Twilsby Pendergras|relatives=Parents and siblings, aunts, uncles and cousins|languages=Common, Elvish, Draconic, Gnomish|alias=Just &amp;quot;Twilsby&amp;quot; he&#039;s not forthcoming with the Pendergras.|marital=Single|birthPlace=Sneerwell|deathDate=TBD|deathPlace=TBD|species=Variant Human|gender=Male|height=5&#039;6&amp;quot;|weight=90 lbs|eyes=Gold}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}} &#039;&#039;&#039;is a Variant Human, Sage, Wizard of the Order of Scribes. &lt;br /&gt;
&lt;br /&gt;
==Physical Appearance==&lt;br /&gt;
Twilsby Pendergras is a human &amp;quot;quill-necked geek.&amp;quot; He&#039;s all skin and  bones at less than a hundred pounds from being too busy researching to eat and not enough physical activity. Twilsby is short, standing at five and a half feet tall, if he would ever stand up straight. &lt;br /&gt;
&lt;br /&gt;
His mousy brown straight hair was cut with a gallon bowl as a guide. He all so has a four inch long goaty growing on his chin, which is Twilsby&#039;s best attempt at a &amp;quot;wizard&#039;s beard&amp;quot; he can manage at twenty-two years old. The most physically striking thing about Twilsby Pendergras is his gold eyes. &lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
Twilsby Pendergras is a bright-eyed, and over-eager idealist. Almost in spite of his great wealth of academic knowledge, he can be infuriating positive. &amp;quot;Right...there&#039;s always a solution!&amp;quot; &lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
The Pendergras name is deeply connected to the  last three hundred years of magical (and political) history on this continent. Nevertheless, the family&#039;s magical interests have branched out greatly from  Colin&#039;s artificing of machines of war. Magical instruction and testing begins not long after an individual is born. &lt;br /&gt;
&lt;br /&gt;
Twilsby was named after a beloved great grandfather on his mother&#039;s side. Said name sake was an honored researcher and librarian at &amp;quot;The Ivory Tower&amp;quot;, Jakop Warren Twilsby, but every one just called him &amp;quot;Twilsby.&amp;quot; Great Grandpa Twilsby helped to develop the &amp;quot;Order of Scribes&amp;quot; in Sneerwell. That Order is same one the great grandson is part of and has invested him time and energy into developing further. After graduating at age 18 from Diphel&#039;s School of Magic in Sneerwell, Twilsby traveled to the far off  continent of Amusa, in The City of Galik, one particular Scribes and Librarians, and The Domain of The Arcane Guilds to further his studies.   &lt;br /&gt;
&lt;br /&gt;
Twilsby&#039;s current fascination with magic and more specifically the use of scrolls started at the age of 3 years old when he &amp;quot;accidentally&amp;quot; got his hands on a scroll of Silent Image.  For 10 minutes there was an image of the wizened Great Grandpa Twilsby following his  Great Grandson, waving and making silly faces, much to the toddler&#039;s delight. &lt;br /&gt;
&lt;br /&gt;
The younger Twilsby fell in love with the writen word, magic and furthermore where the two intersect in Spell Books and Scrolls. Early in his school years, he found a passion for sharing knowledge, research and experimentation. There&#039;s no area of knowledge that&#039;s immune from Twilsby&#039;s inquiring mind, but his deepest passion is in developing better understanding of and improving processes for using and creating scrolls and spell books.&lt;br /&gt;
&lt;br /&gt;
Twilsby believes that the right scroll at the right time can save many lives and bring beneficial arcana to the layperson. He&#039;s working to increase accessibility to all in those situations and eventually opening his own Scroll Shop. In the meantime, Twilsby needs increase his library of spells and gold resources to create the scrolls that are most needed and adventuring is the best way to achieve these goals. The Guilds have incredible resources, but are slow to share with a neonate like Twilsby.  &lt;br /&gt;
&lt;br /&gt;
Twilsby is the youngest of the 5 sons of Tycho Pendergras and Kepla Twilsby; Nicola, Aristoy, Strabo, Eucli and Twilsby. Ever member of the family is a talented Arcane Researcher in their own right. There are high expectations for the members of the family, and Twilsby loves and respects them all, but doesn&#039;t always feel comfortable with the pressure that implies.   &lt;br /&gt;
&lt;br /&gt;
Twilsby greatest fear is letting down the family reputation, and hence is reluctant to disclose his last name. He is only likely to reveal his family if really necessary. Back in Sneerwell he was treated with too much difference and privilege for his liking. Twilsby much prefers having stand of his own name and accomplishments. &lt;br /&gt;
&lt;br /&gt;
Twilsby has traveled to other plane of existence in search of knowledge and new spells. He made an expedition into the Fey Wild and the Shadowfell for more indepth studies in enchantment, divination, illusion and necromancy schools of magic. Twilsby did a guest speaker series at each institution in those planes. In fact, he found that the shadow beings he interacted with far more hospitable than the Eladrin.&lt;br /&gt;
&lt;br /&gt;
In a fight, Twilsby is more likely to hang back and analyze the situation before acting. Swift, foolish response can get you killed. He leaves the rushing in to muscular, weapon wielding types. Twilsby is happy to share his insights with the party and spend hours instructing anyone who is interested in learning anything Twilsby knows. &lt;br /&gt;
&lt;br /&gt;
Twilsby can get lost in conversation, almost literally. He can easily get diverted down a fascinating tangent that somehow loops back to where the tangent broke off just to keep going down the original line of conversation. The sharing of knowledge, ideas and concepts may in fact be Twilsby&#039;s greatest joy in life. &lt;br /&gt;
&lt;br /&gt;
The more Twilsby understands a thing, place or person, the more he can trust in his predictions of the function, behavior, etc. of the subject. In short, once he understands, he accepted how it is no nothing else. Twilsby trusts his objective analysis of things, and as long as things consistent, he can understand what to expect. &lt;br /&gt;
&lt;br /&gt;
One of his core values is to try to limit wasteful behavior.  Another is, nearly anything is valuable in the right situation. One that Twilsby has a hard time with is, know to cut your losses, don&#039;t get over invested or fixated on anything.  The one that brings him the most peace is, there is always a WHY, even if it&#039;s not a good one or not one you can ever learn or understand fully. &lt;br /&gt;
&lt;br /&gt;
==Languages==&lt;br /&gt;
Common, Elvish, Draconic, and Gnomish &lt;br /&gt;
&lt;br /&gt;
==Powers and Abilities==&lt;br /&gt;
Twilsby uses an awakened spell book as his spell focus. He also utilizes a magic quill that he conjure up at will. The quill writes in an endless supply of magical ink in any color he wishes. The feather end of the quill can erase anything written with the quill. Copying spells with this quill only takes two minutes per level of the spell.&lt;br /&gt;
&lt;br /&gt;
When twilsby casts a wizard spell with a spell slot, he can temporarily replace its damage type with a type that appears in another spell in his spellbook, which magically alters the spell&#039;s formula for this casting only. The latter spell must be of the same level as the spell slot he expends.&lt;br /&gt;
&lt;br /&gt;
When Twilsby casts a wizard spell as a ritual, he can use the spell&#039;s normal casting time, rather than adding 10 minutes to it. Once he uses this benefit, he can&#039;t do so again until he finishes a long rest.&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;br /&gt;
[[Category:Wicked Wilds]]&lt;/div&gt;</summary>
		<author><name>NicestPerk</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Twilsby_Pendergras&amp;diff=20104</id>
		<title>Twilsby Pendergras</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Twilsby_Pendergras&amp;diff=20104"/>
		<updated>2023-05-12T20:09:02Z</updated>

		<summary type="html">&lt;p&gt;NicestPerk: /* Personality */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_character|affilliation=Scribes and Librarians Guild, The Domain of the Arcane|name={{PAGENAME}}|image=Twilsby.jpg|caption=Twilsby Pendergras|relatives=Parents and siblings, aunts, uncles and cousins|languages=Common, Elvish, Draconic, Gnomish|alias=Just &amp;quot;Twilsby&amp;quot; he&#039;s not forthcoming with the Pendergras.|marital=Single|birthPlace=Sneerwell|deathDate=TBD|deathPlace=TBD|species=Variant Human|gender=Male|height=5&#039;6&amp;quot;|weight=90 lbs|eyes=Gold}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}} &#039;&#039;&#039;is a Variant Human, Sage, Wizard of the Order of Scribes. &lt;br /&gt;
&lt;br /&gt;
==Physical Appearance==&lt;br /&gt;
Twilsby Pendergras is a human &amp;quot;quill-necked geek.&amp;quot; He&#039;s all skin and  bones at less than a hundred pounds from being too busy researching to eat and not enough physical activity. Twilsby is short, standing at five and a half feet tall, if he would ever stand up straight. &lt;br /&gt;
&lt;br /&gt;
His mousy brown straight hair was cut with a gallon bowl as a guide. He all so has a four inch long goaty growing on his chin, which is Twilsby&#039;s best attempt at a &amp;quot;wizard&#039;s beard&amp;quot; he can manage at twenty-two years old. The most physically striking thing about Twilsby Pendergras is his gold eyes. &lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
Twilsby Pendergras is a bright-eyed, and over-eager idealist. Almost in spite of his great wealth of academic knowledge, he can be infuriating positive. &amp;quot;Right...there&#039;s always a solution!&amp;quot; &lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
The Pendergras name is deeply connected to the  last three hundred years of magical (and political) history on this continent. Nevertheless, the family&#039;s magical interests have branched out greatly from  Colin&#039;s artificing of machines of war. Magical instruction and testing begins not long after an individual is born. &lt;br /&gt;
&lt;br /&gt;
Twilsby was named after a beloved great grandfather on his mother&#039;s side. Said name sake was an honored researcher and librarian at &amp;quot;The Ivory Tower&amp;quot;, Jakop Warren Twilsby, but every one just called him &amp;quot;Twilsby.&amp;quot; Great Grandpa Twilsby helped to develop the &amp;quot;Order of Scribes&amp;quot; in Sneerwell. That Order is same one the great grandson is part of and has invested him time and energy into developing further. After graduating at age 18 from Diphel&#039;s School of Magic in Sneerwell, Twilsby traveled to the far off  continent of Amusa, in The City of Galik, one particular Scribes and Librarians, and The Domain of The Arcane Guilds to further his studies.   &lt;br /&gt;
&lt;br /&gt;
Twilsby&#039;s current fascination with magic and more specifically the use of scrolls started at the age of 3 years old when he &amp;quot;accidentally&amp;quot; got his hands on a scroll of Silent Image.  For 10 minutes there was an image of the wizened Great Grandpa Twilsby following his  Great Grandson, waving and making silly faces, much to the toddler&#039;s delight. &lt;br /&gt;
&lt;br /&gt;
The younger Twilsby fell in love with the writen word, magic and furthermore where the two intersect in Spell Books and Scrolls. Early in his school years, he found a passion for sharing knowledge, research and experimentation. There&#039;s no area of knowledge that&#039;s immune from Twilsby&#039;s inquiring mind, but his deepest passion is in developing better understanding of and improving processes for using and creating scrolls and spell books.&lt;br /&gt;
&lt;br /&gt;
Twilsby believes that the right scroll at the right time can save many lives and bring beneficial arcana to the layperson. He&#039;s working to increase accessibility to all in those situations and eventually opening his own Scroll Shop. In the meantime, Twilsby needs increase his library of spells and gold resources to create the scrolls that are most needed and adventuring is the best way to achieve these goals. The Guilds have incredible resources, but are slow to share with a neonate like Twilsby.  &lt;br /&gt;
&lt;br /&gt;
==Languages==&lt;br /&gt;
Common, Elvish, Draconic, and Gnomish &lt;br /&gt;
&lt;br /&gt;
==Powers and Abilities==&lt;br /&gt;
Twilsby uses an awakened spell book as his spell focus. He also utilizes a magic quill that he conjure up at will. The quill writes in an endless supply of magical ink in any color he wishes. The feather end of the quill can erase anything written with the quill. Copying spells with this quill only takes two minutes per level of the spell.&lt;br /&gt;
&lt;br /&gt;
When twilsby casts a wizard spell with a spell slot, he can temporarily replace its damage type with a type that appears in another spell in his spellbook, which magically alters the spell&#039;s formula for this casting only. The latter spell must be of the same level as the spell slot he expends.&lt;br /&gt;
&lt;br /&gt;
When Twilsby casts a wizard spell as a ritual, he can use the spell&#039;s normal casting time, rather than adding 10 minutes to it. Once he uses this benefit, he can&#039;t do so again until he finishes a long rest.&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;br /&gt;
[[Category:Wicked Wilds]]&lt;/div&gt;</summary>
		<author><name>NicestPerk</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Twilsby_Pendergras&amp;diff=19354</id>
		<title>Twilsby Pendergras</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Twilsby_Pendergras&amp;diff=19354"/>
		<updated>2023-04-15T19:57:20Z</updated>

		<summary type="html">&lt;p&gt;NicestPerk: /* History */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_character|affilliation=Scribes and Librarians Guild, The Domain of the Arcane|name={{PAGENAME}}|image=image.jpg|caption=Twilsby Pendergras|relatives=Parents and siblings, aunts, uncles and cousins|languages=Common, Elvish, Draconic, Gnomish|alias=Just &amp;quot;Twilsby&amp;quot; he&#039;s not forthcoming with the Pendergras.|marital=Single|birthPlace=Sneerwell|deathDate=TBD|deathPlace=TBD|species=Variant Human|gender=Male|height=5&#039;6&amp;quot;|weight=90 lbs|eyes=Gold}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}} &#039;&#039;&#039;is a Variant Human, Sage, Wizard of the Order of Scribes. &lt;br /&gt;
&lt;br /&gt;
==Physical Appearance==&lt;br /&gt;
Twilsby Pendergras is a human &amp;quot;quill-necked geek.&amp;quot; He&#039;s all skin and  bones at less than a hundred pounds from being too busy researching to eat and not enough physical activity. Twilsby is short, standing at five and a half feet tall, if he would ever stand up straight. &lt;br /&gt;
&lt;br /&gt;
His mousy brown straight hair was cut with a gallon bowl as a guide. He all so has a four inch long goaty growing on his chin, which is Twilsby&#039;s best attempt at a &amp;quot;wizard&#039;s beard&amp;quot; he can manage at twenty-two years old. The most physically striking thing about Twilsby Pendergras is his gold eyes. &lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
Twilsby Pendergras is a bright-eyed, and over-eager idealist. Almost in spite of his great wealth of academic knowledge, he can infuriating positive. &amp;quot;Right...there&#039;s always a solution!&amp;quot; &lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
The Pendergras name is deeply connected to the  last three hundred years of magical (and political) history on this continent. Nevertheless, the family&#039;s magical interests have branched out greatly from  Colin&#039;s artificing of machines of war. Magical instruction and testing begins not long after an individual is born. &lt;br /&gt;
&lt;br /&gt;
Twilsby was named after a beloved great grandfather on his mother&#039;s side. Said name sake was an honored researcher and librarian at &amp;quot;The Ivory Tower&amp;quot;, Jakop Warren Twilsby, but every one just called him &amp;quot;Twilsby.&amp;quot; Great Grandpa Twilsby helped to develop the &amp;quot;Order of Scribes&amp;quot; in Sneerwell. That Order is same one the great grandson is part of and has invested him time and energy into developing further. After graduating at age 18 from Diphel&#039;s School of Magic in Sneerwell, Twilsby traveled to the far off  continent of Amusa, in The City of Galik, one particular Scribes and Librarians, and The Domain of The Arcane Guilds to further his studies.   &lt;br /&gt;
&lt;br /&gt;
Twilsby&#039;s current fascination with magic and more specifically the use of scrolls started at the age of 3 years old when he &amp;quot;accidentally&amp;quot; got his hands on a scroll of Silent Image.  For 10 minutes there was an image of the wizened Great Grandpa Twilsby following his  Great Grandson, waving and making silly faces, much to the toddler&#039;s delight. &lt;br /&gt;
&lt;br /&gt;
The younger Twilsby fell in love with the writen word, magic and furthermore where the two intersect in Spell Books and Scrolls. Early in his school years, he found a passion for sharing knowledge, research and experimentation. There&#039;s no area of knowledge that&#039;s immune from Twilsby&#039;s inquiring mind, but his deepest passion is in developing better understanding of and improving processes for using and creating scrolls and spell books.&lt;br /&gt;
&lt;br /&gt;
Twilsby believes that the right scroll at the right time can save many lives and bring beneficial arcana to the layperson. He&#039;s working to increase accessibility to all in those situations and eventually opening his own Scroll Shop. In the meantime, Twilsby needs increase his library of spells and gold resources to create the scrolls that are most needed and adventuring is the best way to achieve these goals. The Guilds have incredible resources, but are slow to share with a neonate like Twilsby.  &lt;br /&gt;
&lt;br /&gt;
==Languages==&lt;br /&gt;
Common, Elvish, Draconic, and Gnomish &lt;br /&gt;
&lt;br /&gt;
==Powers and Abilities==&lt;br /&gt;
Twilsby uses an awakened spell book as his spell focus. He also utilizes a magic quill that he conjure up at will. The quill writes in an endless supply of magical ink in any color he wishes. The feather end of the quill can erase anything written with the quill. Copying spells with this quill only takes two minutes per level of the spell.&lt;br /&gt;
&lt;br /&gt;
When twilsby casts a wizard spell with a spell slot, he can temporarily replace its damage type with a type that appears in another spell in his spellbook, which magically alters the spell&#039;s formula for this casting only. The latter spell must be of the same level as the spell slot he expends.&lt;br /&gt;
&lt;br /&gt;
When Twilsby casts a wizard spell as a ritual, he can use the spell&#039;s normal casting time, rather than adding 10 minutes to it. Once he uses this benefit, he can&#039;t do so again until he finishes a long rest.&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;br /&gt;
[[Category:Wicked Wilds]]&lt;/div&gt;</summary>
		<author><name>NicestPerk</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Twilsby_Pendergras&amp;diff=19353</id>
		<title>Twilsby Pendergras</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Twilsby_Pendergras&amp;diff=19353"/>
		<updated>2023-04-15T19:31:35Z</updated>

		<summary type="html">&lt;p&gt;NicestPerk: General&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_character|affilliation=Scribes and Librarians Guild, The Domain of the Arcane|name={{PAGENAME}}|image=image.jpg|caption=Twilsby Pendergras|relatives=Parents and siblings, aunts, uncles and cousins|languages=Common, Elvish, Draconic, Gnomish|alias=Just &amp;quot;Twilsby&amp;quot; he&#039;s not forthcoming with the Pendergras.|marital=Single|birthPlace=Sneerwell|deathDate=TBD|deathPlace=TBD|species=Variant Human|gender=Male|height=5&#039;6&amp;quot;|weight=90 lbs|eyes=Gold}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}} &#039;&#039;&#039;is a Variant Human, Sage, Wizard of the Order of Scribes. &lt;br /&gt;
&lt;br /&gt;
==Physical Appearance==&lt;br /&gt;
Twilsby Pendergras is a human &amp;quot;quill-necked geek.&amp;quot; He&#039;s all skin and  bones at less than a hundred pounds from being too busy researching to eat and not enough physical activity. Twilsby is short, standing at five and a half feet tall, if he would ever stand up straight. &lt;br /&gt;
&lt;br /&gt;
His mousy brown straight hair was cut with a gallon bowl as a guide. He all so has a four inch long goaty growing on his chin, which is Twilsby&#039;s best attempt at a &amp;quot;wizard&#039;s beard&amp;quot; he can manage at twenty-two years old. The most physically striking thing about Twilsby Pendergras is his gold eyes. &lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
Twilsby Pendergras is a bright-eyed, and over-eager idealist. Almost in spite of his great wealth of academic knowledge, he can infuriating positive. &amp;quot;Right...there&#039;s always a solution!&amp;quot; &lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
The Pendergras name is deeply connected to the  last 300 years of magical (and political) history on this continent. Nevertheless, the family&#039;s magical interests have branched out greatly from  Colin&#039;s artificing of machines of war. Magical instruction and testing begins not long after an individual is born. &lt;br /&gt;
&lt;br /&gt;
Twilsby was named after a beloved great grandfather on his mother&#039;s side. Said name sake was an honored researcher and librarian at &amp;quot;The Ivory Tower&amp;quot;, Jakop Warren Twilsby, but every one just called him &amp;quot;Twilsby.&amp;quot; Great Grandpa Twilsby helped to develop the &amp;quot;Order of Scribes&amp;quot; in Sneerwell. That Order is same one the great grandson is part of and has invested him time and energy into developing further. After graduating at age 18 from Diphel&#039;s School of Magic in Sneerwell, Twilsby traveled to the far off  continent of Amusa, in The City of Galik, one particular Scribes and Librarians,  and The Domain of The Arcane Guilds to further his studies.   &lt;br /&gt;
&lt;br /&gt;
The current Twilsby&#039;s fascination with magic and more specifically the use of scrolls started at the age of 3 years old when he &amp;quot;accidentally&amp;quot; got his hands on a scroll of Silent Image.  For 10 minutes there was an image of the wizened Great Grandpa Twilsby following his  Great Grandson, waving and making silly faces, much to the toddler&#039;s delight. &lt;br /&gt;
&lt;br /&gt;
The younger Twilsby fell in love with the writen word, magic and furthermore where the two intersect in Spell Books and Scrolls. Early in his school years, he found a passion for sharing knowledge, research and experimentation. There&#039;s no area of knowledge that&#039;s immune from Twilsby&#039;s inquiring mind, but his deepest passion is in developing better understanding of and improving processes for using and creating scrolls and spell books.&lt;br /&gt;
&lt;br /&gt;
Twilsby believes that the right scroll at the right time can save many lives and bring beneficial arcana to the layperson. He&#039;s working to increase accessibility to all in those situations and eventually opening his own Scroll Shop. In the meantime, Twilsby needs increase his library of spells and gold resources to create the scrolls that are most needed and adventuring is the best way to achieve these goals. &lt;br /&gt;
&lt;br /&gt;
==Languages==&lt;br /&gt;
Common, Elvish, Draconic, and Gnomish &lt;br /&gt;
&lt;br /&gt;
==Powers and Abilities==&lt;br /&gt;
Twilsby uses an awakened spell book as his spell focus. He also utilizes a magic quill that he conjure up at will. The quill writes in an endless supply of magical ink in any color he wishes. The feather end of the quill can erase anything written with the quill. Copying spells with this quill only takes two minutes per level of the spell.&lt;br /&gt;
&lt;br /&gt;
When twilsby casts a wizard spell with a spell slot, he can temporarily replace its damage type with a type that appears in another spell in his spellbook, which magically alters the spell&#039;s formula for this casting only. The latter spell must be of the same level as the spell slot he expends.&lt;br /&gt;
&lt;br /&gt;
When Twilsby casts a wizard spell as a ritual, he can use the spell&#039;s normal casting time, rather than adding 10 minutes to it. Once he uses this benefit, he can&#039;t do so again until he finishes a long rest.&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;br /&gt;
[[Category:Wicked Wilds]]&lt;/div&gt;</summary>
		<author><name>NicestPerk</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Twilsby_Pendergras&amp;diff=19352</id>
		<title>Twilsby Pendergras</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Twilsby_Pendergras&amp;diff=19352"/>
		<updated>2023-04-15T18:54:31Z</updated>

		<summary type="html">&lt;p&gt;NicestPerk: /* History */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_character|affilliation=affiliation|name={{PAGENAME}}|image=image.jpg|caption=Twilsby Pendergras|relatives=relatives|languages=Common, Elvish, Draconic, Gnomish|alias=alias|marital=Single|birthPlace=Sneerwell|deathDate=TBD|deathPlace=TBD|species=Variant Human|gender=Male|height=5&#039;6&amp;quot;|weight=90 lbs|eyes=Gold}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}} &#039;&#039;&#039;is a Variant Human, Sage, Wizard of the Order of Scribes. &lt;br /&gt;
&lt;br /&gt;
==Physical Appearance==&lt;br /&gt;
Twilsby Pendergras is a human &amp;quot;quill-necked geek.&amp;quot; He&#039;s all skin and  bones at less than a hundred pounds from being too busy researching to eat and not enough physical activity. Twilsby is short, standing at five and a half feet tall, if he would ever stand up straight. &lt;br /&gt;
&lt;br /&gt;
His mousy brown straight hair was cut with a gallon bowl as a guide. He all so has a four inch long goaty growing on his chin, which is Twilsby&#039;s best attempt at a &amp;quot;wizard&#039;s beard&amp;quot; he can manage at twenty-two years old. The most physically striking thing about Twilsby Pendergras is his gold eyes. &lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
Twilsby Pendergras is a bright-eyed, and over-eager idealist. Almost in spite of his great wealth of academic knowledge, he can infuriating positive. &amp;quot;Right...there&#039;s always a solution!&amp;quot; &lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
The Pendergras name is deeply connected to the  last 300 years of magical (and political) history on this continent. Nevertheless, the family&#039;s magical interests have branched out greatly from  Colin&#039;s artificing of machines of war. Magical instruction and testing begins not long after an individual is born. &lt;br /&gt;
&lt;br /&gt;
Twilsby was named after a beloved great grandfather on his mother&#039;s side. Said name sake was an honored researcher and librarian at &amp;quot;The Ivory Tower&amp;quot;, Jakop Warren Twilsby, but every one just called him &amp;quot;Twilsby.&amp;quot; Great Grandpa Twilsby helped to develop the &amp;quot;Order of Scribes&amp;quot; in Sneerwell. That Order is same one the great grandson is part of and has invested him time and energy into developing further. After graduating at age 18 from Diphel&#039;s School of Magic in Sneerwell, Twilsby traveled to the far off  continent of Amusa, in The City of Galik, one particular Scribes and Librarians,  and The Domain of The Arcane Guilds to further his studies.   &lt;br /&gt;
&lt;br /&gt;
The current Twilsby&#039;s fascination with magic and more specifically the use of scrolls started at the age of 3 years old when he &amp;quot;accidentally&amp;quot; got his hands on a scroll of Silent Image.  For 10 minutes there was an image of the wizened Great Grandpa Twilsby following his  Great Grandson, waving and making silly faces, much to the toddler&#039;s delight. &lt;br /&gt;
&lt;br /&gt;
The younger Twilsby fell in love with the writen word, magic and furthermore where the two intersect in Spell Books and Scrolls. Early in his school years, he found a passion for sharing knowledge, research and experimentation. There&#039;s no area of knowledge that&#039;s immune from Twilsby&#039;s inquiring mind, but his deepest passion is in developing better understanding of and improving processes for using and creating scrolls and spell books.&lt;br /&gt;
&lt;br /&gt;
Twilsby believes that the right scroll at the right time can save many lives and bring beneficial arcana to the layperson. He&#039;s working to increase accessibility to all in those situations and eventually opening his own Scroll Shop. In the meantime, Twilsby needs increase his library of spells and gold resources to create the scrolls that are most needed and adventuring is the best way to achieve these goals. &lt;br /&gt;
&lt;br /&gt;
==Languages==&lt;br /&gt;
Common, Elvish, Draconic, and Gnomish &lt;br /&gt;
&lt;br /&gt;
==Powers and Abilities==&lt;br /&gt;
Twilsby uses an awakened spell book as his spell focus. He also utilizes a magic quill that he conjure up at will. The quill writes in an endless supply of magical ink in any color he wishes. The feather end of the quill can erase anything written with the quill. Copying spells with this quill only takes two minutes per level of the spell.&lt;br /&gt;
&lt;br /&gt;
When twilsby casts a wizard spell with a spell slot, he can temporarily replace its damage type with a type that appears in another spell in his spellbook, which magically alters the spell&#039;s formula for this casting only. The latter spell must be of the same level as the spell slot he expends.&lt;br /&gt;
&lt;br /&gt;
When Twilsby casts a wizard spell as a ritual, he can use the spell&#039;s normal casting time, rather than adding 10 minutes to it. Once he uses this benefit, he can&#039;t do so again until he finishes a long rest.&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;br /&gt;
[[Category:Wicked Wilds]]&lt;/div&gt;</summary>
		<author><name>NicestPerk</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Twilsby_Pendergras&amp;diff=19351</id>
		<title>Twilsby Pendergras</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Twilsby_Pendergras&amp;diff=19351"/>
		<updated>2023-04-15T18:47:42Z</updated>

		<summary type="html">&lt;p&gt;NicestPerk: /* History */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_character|affilliation=affiliation|name={{PAGENAME}}|image=image.jpg|caption=Twilsby Pendergras|relatives=relatives|languages=Common, Elvish, Draconic, Gnomish|alias=alias|marital=Single|birthPlace=Sneerwell|deathDate=TBD|deathPlace=TBD|species=Variant Human|gender=Male|height=5&#039;6&amp;quot;|weight=90 lbs|eyes=Gold}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}} &#039;&#039;&#039;is a Variant Human, Sage, Wizard of the Order of Scribes. &lt;br /&gt;
&lt;br /&gt;
==Physical Appearance==&lt;br /&gt;
Twilsby Pendergras is a human &amp;quot;quill-necked geek.&amp;quot; He&#039;s all skin and  bones at less than a hundred pounds from being too busy researching to eat and not enough physical activity. Twilsby is short, standing at five and a half feet tall, if he would ever stand up straight. &lt;br /&gt;
&lt;br /&gt;
His mousy brown straight hair was cut with a gallon bowl as a guide. He all so has a four inch long goaty growing on his chin, which is Twilsby&#039;s best attempt at a &amp;quot;wizard&#039;s beard&amp;quot; he can manage at twenty-two years old. The most physically striking thing about Twilsby Pendergras is his gold eyes. &lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
Twilsby Pendergras is a bright-eyed, and over-eager idealist. Almost in spite of his great wealth of academic knowledge, he can infuriating positive. &amp;quot;Right...there&#039;s always a solution!&amp;quot; &lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
The Pendergras name is deeply connected to the  last 300 years of magical (and political) history on this continent. Nevertheless, the family&#039;s magical interests have branched out greatly from  Colin&#039;s artificing of machines of war. Magical instruction and testing begins not long after an individual is born. &lt;br /&gt;
&lt;br /&gt;
Twilsby was named after a beloved great grandfather on his mother&#039;s side. Said name sake was an honored researcher and librarian at &amp;quot;The Ivory Tower&amp;quot;, Jakop Warren Twilsby, but every one just called him &amp;quot;Twilsby.&amp;quot; Great Grandpa Twilsby helped to develop the &amp;quot;Order of Scribes&amp;quot; in Sneerwell. That Order is same one the great grandson is part of and has invested him time and energy into developing further. After graduating at age 18 from Diphel&#039;s School of Magic in Sneerwell, Twilsby traveled to the far off  continent of Amusa, in The City of Galik, one particular Scribes and Librarians Guild to further his studies.  &lt;br /&gt;
&lt;br /&gt;
The current Twilsby&#039;s fascination with magic and more specifically the use of scrolls started at the age of 3 years old when he &amp;quot;accidentally&amp;quot; got his hands on a scroll of Silent Image.  For 10 minutes there was an image of the wizened Great Grandpa Twilsby following his  Great Grandson, waving and making silly faces, much to the toddler&#039;s delight. &lt;br /&gt;
&lt;br /&gt;
The younger Twilsby fell in love with the writen word, magic and furthermore where the two intersect in Spell Books and Scrolls. Early in his school years, he found a passion for sharing knowledge, research and experimentation. There&#039;s no area of knowledge that&#039;s immune from Twilsby&#039;s inquiring mind, but his deepest passion is in developing better understanding of and improving processes for using and creating scrolls and spell books.&lt;br /&gt;
&lt;br /&gt;
Twilsby believes that the right scroll at the right time can save many lives and bring beneficial arcana to the layperson. He&#039;s working to increase accessibility to all in those situations and eventually opening his own Scroll Shop. In the meantime, Twilsby needs increase his library of spells and gold resources to create the scrolls that are most needed and adventuring is the best way to achieve these goals. &lt;br /&gt;
&lt;br /&gt;
==Languages==&lt;br /&gt;
Common, Elvish, Draconic, and Gnomish &lt;br /&gt;
&lt;br /&gt;
==Powers and Abilities==&lt;br /&gt;
Twilsby uses an awakened spell book as his spell focus. He also utilizes a magic quill that he conjure up at will. The quill writes in an endless supply of magical ink in any color he wishes. The feather end of the quill can erase anything written with the quill. Copying spells with this quill only takes two minutes per level of the spell.&lt;br /&gt;
&lt;br /&gt;
When twilsby casts a wizard spell with a spell slot, he can temporarily replace its damage type with a type that appears in another spell in his spellbook, which magically alters the spell&#039;s formula for this casting only. The latter spell must be of the same level as the spell slot he expends.&lt;br /&gt;
&lt;br /&gt;
When Twilsby casts a wizard spell as a ritual, he can use the spell&#039;s normal casting time, rather than adding 10 minutes to it. Once he uses this benefit, he can&#039;t do so again until he finishes a long rest.&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;br /&gt;
[[Category:Wicked Wilds]]&lt;/div&gt;</summary>
		<author><name>NicestPerk</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Twilsby_Pendergras&amp;diff=19350</id>
		<title>Twilsby Pendergras</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Twilsby_Pendergras&amp;diff=19350"/>
		<updated>2023-04-15T18:09:16Z</updated>

		<summary type="html">&lt;p&gt;NicestPerk: /* History */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_character|affilliation=affiliation|name={{PAGENAME}}|image=image.jpg|caption=Twilsby Pendergras|relatives=relatives|languages=Common, Elvish, Draconic, Gnomish|alias=alias|marital=Single|birthPlace=Sneerwell|deathDate=TBD|deathPlace=TBD|species=Variant Human|gender=Male|height=5&#039;6&amp;quot;|weight=90 lbs|eyes=Gold}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}} &#039;&#039;&#039;is a Variant Human, Sage, Wizard of the Order of Scribes. &lt;br /&gt;
&lt;br /&gt;
==Physical Appearance==&lt;br /&gt;
Twilsby Pendergras is a human &amp;quot;quill-necked geek.&amp;quot; He&#039;s all skin and  bones at less than a hundred pounds from being too busy researching to eat and not enough physical activity. Twilsby is short, standing at five and a half feet tall, if he would ever stand up straight. &lt;br /&gt;
&lt;br /&gt;
His mousy brown straight hair was cut with a gallon bowl as a guide. He all so has a four inch long goaty growing on his chin, which is Twilsby&#039;s best attempt at a &amp;quot;wizard&#039;s beard&amp;quot; he can manage at twenty-two years old. The most physically striking thing about Twilsby Pendergras is his gold eyes. &lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
Twilsby Pendergras is a bright-eyed, and over-eager idealist. Almost in spite of his great wealth of academic knowledge, he can infuriating positive. &amp;quot;Right...there&#039;s always a solution!&amp;quot; &lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
The Pendergras name is deeply connected to the  last 300 years of magical (and political) history on this continent. Nevertheless, the family&#039;s magical interests have branched out greatly from  Colin&#039;s artificing of machines of war. Magical instruction and testing begins not long after an individual is born. &lt;br /&gt;
&lt;br /&gt;
Twilsby was named after a beloved great grandfather on his mother&#039;s side. Said name sake was an honored researcher and librarian at &amp;quot;The Ivory Tower&amp;quot;, Jakop Warren Twilsby, but every one just called him &amp;quot;Twilsby.&amp;quot; Great Grandpa Twilsby helped to develop the &amp;quot;Order of Scribes&amp;quot; in Sneerwell. That Order is same one the great grandson is part of and has invested him time and energy into developing further. After graduating at age 18 from Diphel&#039;s School of Magic in Sneerwell, Twilsby traveled to the far off  continent of Amusa, in The City of Galik, one particular Mage Guild to further his studies.  &lt;br /&gt;
&lt;br /&gt;
The current Twilsby&#039;s fascination with magic and more specifically the use of scrolls started at the age of 3 years old when he &amp;quot;accidentally&amp;quot; got his hands on a scroll of Silent Image.  For 10 minutes there was an image of the wizened Great Grandpa Twilsby following his  Great Grandson, waving and making silly faces, much to the toddler&#039;s delight. &lt;br /&gt;
&lt;br /&gt;
The younger Twilsby fell in love with the writen word, magic and furthermore where the two intersect in Spell Books and Scrolls. Early in his school years, he found a passion for sharing knowledge, research and experimentation. There&#039;s no area of knowledge that&#039;s immune from Twilsby&#039;s inquiring mind, but his deepest passion is in developing better understanding of and improving processes for using and creating scrolls and spell books.&lt;br /&gt;
&lt;br /&gt;
Twilsby believes that the right scroll at the right time can save many lives and bring beneficial arcana to the layperson. He&#039;s working to increase accessibility to all in those situations and eventually opening his own Scroll Shop. In the meantime, Twilsby needs increase his library of spells and gold resources to create the scrolls that are most needed and adventuring is the best way to achieve these goals. &lt;br /&gt;
&lt;br /&gt;
==Languages==&lt;br /&gt;
Common, Elvish, Draconic, and Gnomish &lt;br /&gt;
&lt;br /&gt;
==Powers and Abilities==&lt;br /&gt;
Twilsby uses an awakened spell book as his spell focus. He also utilizes a magic quill that he conjure up at will. The quill writes in an endless supply of magical ink in any color he wishes. The feather end of the quill can erase anything written with the quill. Copying spells with this quill only takes two minutes per level of the spell.&lt;br /&gt;
&lt;br /&gt;
When twilsby casts a wizard spell with a spell slot, he can temporarily replace its damage type with a type that appears in another spell in his spellbook, which magically alters the spell&#039;s formula for this casting only. The latter spell must be of the same level as the spell slot he expends.&lt;br /&gt;
&lt;br /&gt;
When Twilsby casts a wizard spell as a ritual, he can use the spell&#039;s normal casting time, rather than adding 10 minutes to it. Once he uses this benefit, he can&#039;t do so again until he finishes a long rest.&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;br /&gt;
[[Category:Wicked Wilds]]&lt;/div&gt;</summary>
		<author><name>NicestPerk</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Twilsby_Pendergras&amp;diff=19349</id>
		<title>Twilsby Pendergras</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Twilsby_Pendergras&amp;diff=19349"/>
		<updated>2023-04-15T17:56:31Z</updated>

		<summary type="html">&lt;p&gt;NicestPerk: /* Powers and Abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_character|affilliation=affiliation|name={{PAGENAME}}|image=image.jpg|caption=Twilsby Pendergras|relatives=relatives|languages=Common, Elvish, Draconic, Gnomish|alias=alias|marital=Single|birthPlace=Sneerwell|deathDate=TBD|deathPlace=TBD|species=Variant Human|gender=Male|height=5&#039;6&amp;quot;|weight=90 lbs|eyes=Gold}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}} &#039;&#039;&#039;is a Variant Human, Sage, Wizard of the Order of Scribes. &lt;br /&gt;
&lt;br /&gt;
==Physical Appearance==&lt;br /&gt;
Twilsby Pendergras is a human &amp;quot;quill-necked geek.&amp;quot; He&#039;s all skin and  bones at less than a hundred pounds from being too busy researching to eat and not enough physical activity. Twilsby is short, standing at five and a half feet tall, if he would ever stand up straight. &lt;br /&gt;
&lt;br /&gt;
His mousy brown straight hair was cut with a gallon bowl as a guide. He all so has a four inch long goaty growing on his chin, which is Twilsby&#039;s best attempt at a &amp;quot;wizard&#039;s beard&amp;quot; he can manage at twenty-two years old. The most physically striking thing about Twilsby Pendergras is his gold eyes. &lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
Twilsby Pendergras is a bright-eyed, and over-eager idealist. Almost in spite of his great wealth of academic knowledge, he can infuriating positive. &amp;quot;Right...there&#039;s always a solution!&amp;quot; &lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
The Pendergras name is deeply connected to the  last 300 years of magical (and political) history on this continent. Nevertheless, the family&#039;s magical interests have branched out greatly from  Colin&#039;s artificing of machines of war. Magical instruction and testing begins not long after an individual is born. &lt;br /&gt;
&lt;br /&gt;
Twilsby was named after a beloved great grandfather on his mother&#039;s side. Said name sake was an honored researcher and librarian at &amp;quot;The Ivory Tower&amp;quot;, Jakop Warren Twilsby, but every one just called him &amp;quot;Twilsby.&amp;quot; Great Grandpa Twilsby helped to develop the &amp;quot;Order of Scribes&amp;quot; that the great grandson is part of and has invested him time and energy into developing further. &lt;br /&gt;
&lt;br /&gt;
The current Twilsby&#039;s fascination with magic and more specifically the use of scrolls started at the age of 3 years old when he &amp;quot;accidentally&amp;quot; got his hands on a scroll of Silent Image.  For 10 minutes there was an image of the wizened Great Grandpa Twilsby following his  Great Grandson, waving and making silly faces, much to the toddler&#039;s delight. &lt;br /&gt;
&lt;br /&gt;
The younger Twilsby fell in love with the writen word, magic and furthermore where the two intersect in Spell Books and Scrolls. Early in his school years, he found a passion for sharing knowledge, research and experimentation. There&#039;s no area of knowledge that&#039;s immune from Twilsby&#039;s inquiring mind, but his deepest passion is in developing better understanding of and improving processes for using and creating scrolls and spell books.&lt;br /&gt;
&lt;br /&gt;
Twilsby believes that the right scroll at the right time can save many lives and bring beneficial arcana to the layperson. He&#039;s working to increase accessibility to all in those situations and eventually opening his own Scroll Shop. In the meantime, Twilsby needs increase his library of spells and gold resources to create the scrolls that are most needed and adventuring is the best way to achieve these goals. &lt;br /&gt;
&lt;br /&gt;
==Languages==&lt;br /&gt;
Common, Elvish, Draconic, and Gnomish &lt;br /&gt;
&lt;br /&gt;
==Powers and Abilities==&lt;br /&gt;
Twilsby uses an awakened spell book as his spell focus. He also utilizes a magic quill that he conjure up at will. The quill writes in an endless supply of magical ink in any color he wishes. The feather end of the quill can erase anything written with the quill. Copying spells with this quill only takes two minutes per level of the spell.&lt;br /&gt;
&lt;br /&gt;
When twilsby casts a wizard spell with a spell slot, he can temporarily replace its damage type with a type that appears in another spell in his spellbook, which magically alters the spell&#039;s formula for this casting only. The latter spell must be of the same level as the spell slot he expends.&lt;br /&gt;
&lt;br /&gt;
When Twilsby casts a wizard spell as a ritual, he can use the spell&#039;s normal casting time, rather than adding 10 minutes to it. Once he uses this benefit, he can&#039;t do so again until he finishes a long rest.&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;br /&gt;
[[Category:Wicked Wilds]]&lt;/div&gt;</summary>
		<author><name>NicestPerk</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Twilsby_Pendergras&amp;diff=19215</id>
		<title>Twilsby Pendergras</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Twilsby_Pendergras&amp;diff=19215"/>
		<updated>2023-04-10T00:44:49Z</updated>

		<summary type="html">&lt;p&gt;NicestPerk: /* History */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_character|affilliation=affiliation|name={{PAGENAME}}|image=image.jpg|caption=Twilsby Pendergras|relatives=relatives|languages=Common, Elvish, Draconic, Gnomish|alias=alias|marital=Single|birthPlace=Sneerwell|deathDate=TBD|deathPlace=TBD|species=Variant Human|gender=Male|height=5&#039;6&amp;quot;|weight=90 lbs|eyes=Gold}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}} &#039;&#039;&#039;is a Variant Human, Sage, Wizard of the Order of Scribes. &lt;br /&gt;
&lt;br /&gt;
==Physical Appearance==&lt;br /&gt;
Twilsby Pendergras is a human &amp;quot;quill-necked geek.&amp;quot; He&#039;s all skin and  bones at less than a hundred pounds from being too busy researching to eat and not enough physical activity. Twilsby is short, standing at five and a half feet tall, if he would ever stand up straight. &lt;br /&gt;
&lt;br /&gt;
His mousy brown straight hair was cut with a gallon bowl as a guide. He all so has a four inch long goaty growing on his chin, which is Twilsby&#039;s best attempt at a &amp;quot;wizard&#039;s beard&amp;quot; he can manage at twenty-two years old. The most physically striking thing about Twilsby Pendergras is his gold eyes. &lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
Twilsby Pendergras is a bright-eyed, and over-eager idealist. Almost in spite of his great wealth of academic knowledge, he can infuriating positive. &amp;quot;Right...there&#039;s always a solution!&amp;quot; &lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
The Pendergras name is deeply connected to the  last 300 years of magical (and political) history on this continent. Nevertheless, the family&#039;s magical interests have branched out greatly from  Colin&#039;s artificing of machines of war. Magical instruction and testing begins not long after an individual is born. &lt;br /&gt;
&lt;br /&gt;
Twilsby was named after a beloved great grandfather on his mother&#039;s side. Said name sake was an honored researcher and librarian at &amp;quot;The Ivory Tower&amp;quot;, Jakop Warren Twilsby, but every one just called him &amp;quot;Twilsby.&amp;quot; Great Grandpa Twilsby helped to develop the &amp;quot;Order of Scribes&amp;quot; that the great grandson is part of and has invested him time and energy into developing further. &lt;br /&gt;
&lt;br /&gt;
The current Twilsby&#039;s fascination with magic and more specifically the use of scrolls started at the age of 3 years old when he &amp;quot;accidentally&amp;quot; got his hands on a scroll of Silent Image.  For 10 minutes there was an image of the wizened Great Grandpa Twilsby following his  Great Grandson, waving and making silly faces, much to the toddler&#039;s delight. &lt;br /&gt;
&lt;br /&gt;
The younger Twilsby fell in love with the writen word, magic and furthermore where the two intersect in Spell Books and Scrolls. Early in his school years, he found a passion for sharing knowledge, research and experimentation. There&#039;s no area of knowledge that&#039;s immune from Twilsby&#039;s inquiring mind, but his deepest passion is in developing better understanding of and improving processes for using and creating scrolls and spell books.&lt;br /&gt;
&lt;br /&gt;
Twilsby believes that the right scroll at the right time can save many lives and bring beneficial arcana to the layperson. He&#039;s working to increase accessibility to all in those situations and eventually opening his own Scroll Shop. In the meantime, Twilsby needs increase his library of spells and gold resources to create the scrolls that are most needed and adventuring is the best way to achieve these goals. &lt;br /&gt;
&lt;br /&gt;
==Languages==&lt;br /&gt;
Common, Elvish, Draconic, and Gnomish &lt;br /&gt;
&lt;br /&gt;
==Powers and Abilities==&lt;br /&gt;
You don&#039;t have to give it all away. Just let us know what you&#039;re known to do in battAttacks and Weapons &lt;br /&gt;
&lt;br /&gt;
Your favorite weapons.&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>NicestPerk</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Twilsby_Pendergras&amp;diff=19214</id>
		<title>Twilsby Pendergras</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Twilsby_Pendergras&amp;diff=19214"/>
		<updated>2023-04-10T00:43:36Z</updated>

		<summary type="html">&lt;p&gt;NicestPerk: Basics&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_character|affilliation=affiliation|name={{PAGENAME}}|image=image.jpg|caption=Twilsby Pendergras|relatives=relatives|languages=Common, Elvish, Draconic, Gnomish|alias=alias|marital=Single|birthPlace=Sneerwell|deathDate=TBD|deathPlace=TBD|species=Variant Human|gender=Male|height=5&#039;6&amp;quot;|weight=90 lbs|eyes=Gold}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}} &#039;&#039;&#039;is a Variant Human, Sage, Wizard of the Order of Scribes. &lt;br /&gt;
&lt;br /&gt;
==Physical Appearance==&lt;br /&gt;
Twilsby Pendergras is a human &amp;quot;quill-necked geek.&amp;quot; He&#039;s all skin and  bones at less than a hundred pounds from being too busy researching to eat and not enough physical activity. Twilsby is short, standing at five and a half feet tall, if he would ever stand up straight. &lt;br /&gt;
&lt;br /&gt;
His mousy brown straight hair was cut with a gallon bowl as a guide. He all so has a four inch long goaty growing on his chin, which is Twilsby&#039;s best attempt at a &amp;quot;wizard&#039;s beard&amp;quot; he can manage at twenty-two years old. The most physically striking thing about Twilsby Pendergras is his gold eyes. &lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
Twilsby Pendergras is a bright-eyed, and over-eager idealist. Almost in spite of his great wealth of academic knowledge, he can infuriating positive. &amp;quot;Right...there&#039;s always a solution!&amp;quot; &lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
==Languages==&lt;br /&gt;
Common, Elvish, Draconic, and Gnomish &lt;br /&gt;
&lt;br /&gt;
==Powers and Abilities==&lt;br /&gt;
You don&#039;t have to give it all away. Just let us know what you&#039;re known to do in battAttacks and Weapons &lt;br /&gt;
&lt;br /&gt;
Your favorite weapons.&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>NicestPerk</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Arlin&amp;diff=19050</id>
		<title>Arlin</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Arlin&amp;diff=19050"/>
		<updated>2023-03-28T15:32:32Z</updated>

		<summary type="html">&lt;p&gt;NicestPerk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox character|name=Arlin|image=Arlin Sword.png|caption=&amp;quot;(Sigh) Lay on Hands&amp;quot;|playerName=Nick}}&#039;&#039;&#039;Arlin&#039;&#039;&#039; was a [[firbolg]] war [[cleric]] of [[Bahamut]], and as such is dressed in the traditional colors of blue and silver. He has been walking around with an expression like a toothache with personality to match. Arlin has been looking for redemption in all the wrong places. Arlin believed that his redemption would be found in the Rite of Rebirth where he would hopefully be born again as a gold dragonborn. He has achieved this Draconic Rebirth by unusual means and is now silver dragonborn Order Cleric with some kind of ties to Sordiore the Gem Dragon God.&lt;br /&gt;
&lt;br /&gt;
== About ==&lt;br /&gt;
He wears robes over a full suit of splint armor, a long sword on one  hip and the  Book of Bahamut on the other. He&#039;s always seen carrying his holy symbol, a shield with Bahamut&#039;s head as the charge. [[File:Arlin Shield.png|left|thumb]]Arlin is 7 foot tall, 3.5 foot wide and 300lbs. He has blue skin and eyes, shorter than shoulder length white hair, 2&amp;quot; long full beard and a resting grumpy face. &lt;br /&gt;
&lt;br /&gt;
Anyone who&#039;s invested time and effort to get to know Arlin Fiddlehead would learn not a lot more than he&#039;s a PITA, that doesn&#039;t like thinking (let alone talking) about his past. Yet he still cared deeply about people, even though it is well masked by his irritation and impatience. Oh, he also had preoccupation with dragon killing and if you can broach the subject, sailing. &lt;br /&gt;
&lt;br /&gt;
Arlin is socially and emotionally challenged by the unresolved traumas of his past. He does not evangelize. If he&#039;s doing the talking, negotiations have fail or something has gone terribly wrong. &lt;br /&gt;
&lt;br /&gt;
Arlin is practical and straightforward to a fault. He still understands the importance of self-care. If Arlin doesn&#039;t do his kata meditation and completely dead exhausted, he will be plaqued with nightmares of his, that he won&#039;t remember and won&#039;t sleep well. Not sleeping will make him grumpy...er. &lt;br /&gt;
&lt;br /&gt;
Arlin should not drink. He  won&#039;t stop if he starts. It would be extremely bad. People and things will get broken and he&#039;ll probably have, what looks like a mental breakdown. It&#039;s not pretty. Unconsciousness is the only thing that can stop him.&lt;br /&gt;
&lt;br /&gt;
Arlin seems to  have a bad reputation, especially where alcohol is served. He likes getting into fights. There&#039;s some things from his previous life that he hasn&#039;t processed that mean he should NOT DRINK! &lt;br /&gt;
&lt;br /&gt;
Arlin has been not on the right path. He believed that his only redemption was by proving himself worthy of the Rite of Rebirth and he thought he was on a mission from the Temple to do. He was wrong. &lt;br /&gt;
&lt;br /&gt;
Arlin&#039;s latest adventures and group interactions are slowly eroding a tiny bit of his granite exterior. Even with the turmoil of dragon incursions and other deadly situations, Arlin finds himself building friendships and feeling some security and for the first time in ages. He&#039;s near obsession with slaying chromatic dragons has lessened and starting to face his past. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Arlin is particularly closed-mouthed about his childhood. On the other hand, he loves sailing and the last captain he served under and talk about either for hours.&lt;br /&gt;
&lt;br /&gt;
There&#039;s over half a century of personal history he has yet to talked about.&lt;br /&gt;
&lt;br /&gt;
*The firbolg village he was born in.&lt;br /&gt;
(See short story below, Arlin&#039;s Worst Birthday)&lt;br /&gt;
A lovely firbolg village of nature clerics, rangers and druids, deep in a forest of the Greedy Green. &lt;br /&gt;
&lt;br /&gt;
*The tragedy that drove him away.&lt;br /&gt;
(See short story below, Arlin&#039;s Worst Birthday) &lt;br /&gt;
A dragon and their lizardfolk, kolbald, and even dragonborn followers, swiped out Arlin’s village on the eve of his 8th birthday. He never learned of any other survivors. He isn&#039;t even sure where the village was, it was so long ago. &lt;br /&gt;
&lt;br /&gt;
*The odyssey through the wilderness.&lt;br /&gt;
Arlin spent the first better part of a week inthe forest after the attack; evading, hiding, disguising, and running from the dragonkin. Once Arlin was sure he lost them, he lost track of the months he spent traveling away from his once home, surviving on what he could find.&lt;br /&gt;
&lt;br /&gt;
*The staggering half dead into a city.&lt;br /&gt;
Arlin found himself at the gates of a port city (he still can&#039;t recall which one it was). He snuck in with a line of other dragon attacks survivors looking for refuge (not that Arlin knew that they shared so much in common). &lt;br /&gt;
&lt;br /&gt;
*Being pressed into service on a pirate ship.&lt;br /&gt;
A few nights after getting inside the port city, Arlin was trying to sleep in an alley, when he was seized and ganged, and pressed into service on a pirate ship. It was another untold number of months of abuse under the heel of Cap&#039;n Skud.&lt;br /&gt;
&lt;br /&gt;
All of the above before his 10th birthday.&lt;br /&gt;
&lt;br /&gt;
After that...&lt;br /&gt;
*The &amp;quot;Good&amp;quot; pirate ship (privateers?).&lt;br /&gt;
The pirate ship Arlin had been suffering on for months, one foggy day came under attack. Seeing this as his only chance, Arlin snuck aboard the attacking vessel and hid below decks. Eventually a member of the crew found Arlin sleeping behind a crate in the hold. He was brought before Captain Chang (Monk of Bahamut) of the privateer ship Good Fortune. Arlin shared his story with the captain and was allowed to remain aboard ship.&lt;br /&gt;
&lt;br /&gt;
*The learning and climbing the ranks on say ship.&lt;br /&gt;
Arlin spent 30 years serving abroad &amp;quot;Good Fortune&amp;quot; learning to fight, sail, and anything else he could, even becoming the first mate. &lt;br /&gt;
&lt;br /&gt;
*The &amp;quot;rough&amp;quot; night that sent him to the  temple.&lt;br /&gt;
The night after a nearly fatal encounter with a white dragon, Arlin drank heavily and flew into a delusional, violent rage. Captain Chang had to step in to stop Arlin from nearly killing anyone he could get his hands on. Chang stunned Arlin, had him shackled and thrown in the brig. Thankfully nobody was killed, but a dozen crew members were injured. When Arlin came to, Captain Chang convinced him go to the Temple of Bahamut and seek therapy for Arlin&#039;s wounded soul.&lt;br /&gt;
 &lt;br /&gt;
*The start of the fixation on the Rite of Rebirth.&lt;br /&gt;
Arlin found some peace at the Temple  of Bahamut. He felt the call to serve in the Temple. Maybe due to the wounds of his past, Arlin found that he had a mental block when it came to learning Draconic. The more Arlin was initiated in the order of Bahamut, the more he believed that the Rite of Rebirth was the only way to free himself from the traumas of his past. Arlin would have to prove himself worthy of being Reborn as a dragonborn. &lt;br /&gt;
&lt;br /&gt;
*What got him sent on his &amp;quot;1st mission&amp;quot; from the Temple.&lt;br /&gt;
There was little more Arlin could do within the Temple to prove his worth, so he was sent forth to do good works. They got fed up with Arlin’s obsession with the Rite of Rebirth, they kindly kicked him out into the world. &lt;br /&gt;
 &lt;br /&gt;
*The sad end of his first part of adventurers.&lt;br /&gt;
Arlin found himself in a party of fairly new and obnoxiously young adventures. They never took Arlin seriously, &amp;quot;The sour citizen priest.&amp;quot; The party got hired to clear out a small band of kolbalds from a cave nearby. They had been raiding the town at night and stealing children. Arlin tried to warn the party that something felt wrong when they got to the cave, but the rest of the party rushed in ahead of him. The cave was a trapped temple to Tiamat. Arlin found himself cut off from the rest of the party by a heavy solid gate. He could hear that the fighting on the other side of the gate wasn&#039;t going well for the party. By the time Arlin could get through, the party was dead and six kolbalds still stood before a bloody alter to Tiamat. Arlin flew into a holy war rage, slaughtered the kolbalds and destroyed the alter. He returned to the town, battered, tired and jaded, but victorious. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Arlin&#039;s Worst Birthday&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
Arlin wanted to run. Run as fast as the wind, faster than lighting during a thunderstorm. Young Arlin wanted for this day to be over already and the next one to dawn. Why wouldn’t he be in a hurry? Little Arlin would have his birthday tomorrow. He would turn 8 years old and then he would stop being little Arlin. Then all his cousins would gush about his age and wisdom and stop teasing him for being the youngest. Perhaps, he would even been stronger and able to capture the flag!&lt;br /&gt;
&lt;br /&gt;
However, as his grandpa liked to claim; life was not always fair. He also liked to say to not run while carrying a basket full of eggs. Usually, he was not in a mood to follow that advice, but these eggs were special. They were for his birthday cake. The thought of his grandma’s baking made him slow down even further. Little Arlin could close the eyes and taste the memories of her sweet pies. Unfortunately, they didn’t do justice to her actual baking. Fortunately, he would make new memories of it tomorrow. &lt;br /&gt;
&lt;br /&gt;
A growl. His eyes snapped open; his breath caught in his lungs as he faced a large dire wolf. The tensed body relaxed only a few moments later. He did recognize the white muzzle. &lt;br /&gt;
&lt;br /&gt;
“Mom is a better-looking wolf than you”.&lt;br /&gt;
&lt;br /&gt;
The wolf turned into an older Firbolg, the face of his beloved grandpa. “My daughter was lucky enough to take after her mother”. His warm laugh filled Arlin’s heart and yet there were some extra creases of worry around his eyes. “What do you have there, little Arlin?” &lt;br /&gt;
&lt;br /&gt;
Grandfather and grandson walked towards their home’s garden. It was so close now that Arlin could smell his father’s plants. Their house was so close at the edge of the village that they had as much space as needed for a garden. It was not a coincidence that his cousins preferred to play in his backyard. “Eggs. For my cake.” He responded a bit sourly. “You will not be able to call me little tomorrow, so you better enjoy it till you can!”&lt;br /&gt;
&lt;br /&gt;
“Oho! A grown man!” the old Firbolg ruffled the hair of the young pup. “So, little Arlin, what will we eat tomorrow?” &lt;br /&gt;
&lt;br /&gt;
Arlin did not need much to start talking about their plans. He listed grandma’s cake, his mother’s pies and went on to describe in great detail the games he wanted to play with his friends. His excitement and anticipation for tomorrow kept his words rolling with no end in sight. His happy chatter was not dissuaded by his granddad’s half focused responses. Neither did he notice his father, Roland, coming up to him, nor the silent worried look he exchanged with his grandfather. &lt;br /&gt;
&lt;br /&gt;
&amp;quot;Arlin, you brought the eggs home. Good”. His father ruffled his hair but his eyes were not on him. “And in one piece. Your grandmother will be happy as soon as she sees them. She waits for you in the backyard”.&lt;br /&gt;
&lt;br /&gt;
Little Arlin would have noticed his father’s more curt than usual tone, but today he was too excited to do so. He did not require much prompt to hop inside the house and towards the backyard. His grandfather’s silent whisper followed him inside “Roland, there is something worrisome in the forest, but I cannot place a paw in it…”&lt;br /&gt;
&lt;br /&gt;
His grandmother was sleeping silently in the hammock. Arlin rolled his eyes; it was too often that his oma would just nap in the middle of a random room. He gently placed the basket on the ground and then snuck up to her. Slowly. Silently. Like a panther. He raised a finger, snickering with his own mischief.&lt;br /&gt;
“You should not laugh if you try to sneak up on me”, she said, opening one of her eyes. “Did you bring the eggs for me, little Arlin?”&lt;br /&gt;
&lt;br /&gt;
“Yes! And tomorrow you will not be able to call me little anymore!”&lt;br /&gt;
“Good boy” she stretched out, stood up slowly and ruffled his hair, causing him to pout. What was wrong with everyone today and they wished to mess with his hair? &lt;br /&gt;
&lt;br /&gt;
“Will you start the cake today?” he inquired while trying to place some of the errand strands of hair into their proper place. &lt;br /&gt;
&lt;br /&gt;
“Oh, yes, I will. Do you want to help?” &lt;br /&gt;
&lt;br /&gt;
“No”.&lt;br /&gt;
&lt;br /&gt;
“Do you want to watch?”&lt;br /&gt;
&lt;br /&gt;
“Will I get to lick the mixing spoon after?”&lt;br /&gt;
&lt;br /&gt;
“Perhaps”.&lt;br /&gt;
&lt;br /&gt;
Arlin observed his grandma with a critical eye. She picked up the basket of eggs slowly, and then turned around to wait for his response. “I think you will not let me before dinner”, he concluded. &lt;br /&gt;
&lt;br /&gt;
“Clever boy”. She winked at him. “Then go off! Wash yourself!”&lt;br /&gt;
&lt;br /&gt;
Little Arlin wondered if his grandma would relent; it was his birthday eve after all. He looked at her ancient face, kind and sharp as always. Perhaps, if he tried to negotiate…&lt;br /&gt;
&lt;br /&gt;
“Arlin, dear, listen to your oma” his mother voice came from somewhere within the house. “You cannot have snacks right before dinner! Also, are you sure you want to spoil your appetite? I thought you loved pies…”&lt;br /&gt;
&lt;br /&gt;
The young firbolg turned on his heels, his face light up with hunger and excitement. ” Mushroom pies?”, Oh please let it be mushroom pies. &lt;br /&gt;
&lt;br /&gt;
His mother walked up closer to him. She wiped her hands on her apron. “Of course! That is the benefit of living at the edge of the village; the forest is at your doorstep and so…”&lt;br /&gt;
&lt;br /&gt;
“…are the mushrooms!” he finished up for her. Smiling, he went into the house to prepare for dinner. It seemed that he would get that treat a day early.&lt;br /&gt;
&lt;br /&gt;
+++++++&lt;br /&gt;
&lt;br /&gt;
It was not the screams that woke him, they were still faint. Was it the smoke or the smell of burned flesh? No. It was a cold hand on his shoulder. Shaking him&lt;br /&gt;
&lt;br /&gt;
“Arlin” more violent shaking. “Arlin, wake up”. &lt;br /&gt;
&lt;br /&gt;
Arlin’s eyes opened slowly to see his father’s worried face. The full moon illuminated only part of it; the shadows it created were swallowing up the beloved face. “Arlin, you must go”.&lt;br /&gt;
&lt;br /&gt;
His father was dragging him out of bed, but he was still half asleep. Now the screams and the horrid smell were closer to him, but still had not touched him. “No, leave your shoes, look at me. Look at me!” the last three words were clearly a command. His father had grabbed his little Arlin’s face to force him to stare into his eyes. “Listen carefully. You must run”.&lt;br /&gt;
&lt;br /&gt;
“Run where?” his voice was still too sleepy.&lt;br /&gt;
&lt;br /&gt;
“To the forest. Look only down. Get to the forest. Keep going, don’t stop”.&lt;br /&gt;
&lt;br /&gt;
The loud thumb of a building collapsing nearby filled his room. “You? Mom, grandfath…”&lt;br /&gt;
&lt;br /&gt;
“We will catch up with you!” the man answered with too much urgency and fear in his voice. “Run now, RUN!”&lt;br /&gt;
&lt;br /&gt;
With that he pushed him out of the house, into the hot night. His father’s hands were firm in pointing him towards the right way to run. Arlin ran out of the village and into the forest. He almost looked up to see, but he didn’t. But he ran. Arlin ran, ran as fast as the wind. He would run faster than lightning during a thunderstorm if that meant he could escape the screams and the yells that hounded him. As he ran, the sounds and smells slowly faded behind, but not his fear and confusion. His heartbeat was so fast and so loud, that for a few moments it was the main rhythm in his mind. &lt;br /&gt;
&lt;br /&gt;
He ran and he kept running till there was no breath in him, till the fire did not smell, till the yells did not pierce from all around him. Arlin stopped for a moment to look back, to only see the silent trees under the moonlight. “They will catch up with me” he told them, and he kept running.&lt;br /&gt;
&lt;br /&gt;
[[Category:Into the Greedy Green]]&lt;/div&gt;</summary>
		<author><name>NicestPerk</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Arlin&amp;diff=18230</id>
		<title>Arlin</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Arlin&amp;diff=18230"/>
		<updated>2022-12-14T19:36:47Z</updated>

		<summary type="html">&lt;p&gt;NicestPerk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox character|name=Arlin|image=Arlin Sword.png|caption=&amp;quot;(Sigh) Lay on Hands&amp;quot;|playerName=Nick}}&#039;&#039;&#039;Arlin&#039;&#039;&#039; was a [[firbolg]] war [[cleric]] of [[Bahamut]], and as such is dressed in the traditional colors of blue and silver. He has been walking around with an expression like a toothache with personality to match. Arlin has been looking for redemption in all the wrong places. Arlin believed that his redemption would be found in the Rite of Rebirth where he would hopefully be born again as a gold dragonborn. He has achieved this Draconic Rebirth by unusual means and is now silver dragonborn Order Cleric with some kind of ties to Sordiore the Gem Dragon God.&lt;br /&gt;
&lt;br /&gt;
== About ==&lt;br /&gt;
He wears robes over a full suit of splint armor, a long sword on one  hip and the  Book of Bahamut on the other. He&#039;s always seen carrying his holy symbol, a shield with Bahamut&#039;s head as the charge. [[File:Arlin Shield.png|left|thumb]]Arlin is 7 foot tall, 3.5 foot wide and 300lbs. He has blue skin and eyes, shorter than shoulder length white hair, 2&amp;quot; long full beard and a resting grumpy face. &lt;br /&gt;
&lt;br /&gt;
Anyone who&#039;s invested time and effort to get to know Arlin Fiddlehead would learn not a lot more than he&#039;s a PITA, that doesn&#039;t like thinking (let alone talking) about his past. Yet he still cared deeply about people, even though it is well masked by his irritation and impatience. Oh, he also had preoccupation with dragon killing and if you can broach the subject, sailing. &lt;br /&gt;
&lt;br /&gt;
Arlin is socially and emotionally challenged by the unresolved traumas of his past. He does not evangelize. If he&#039;s doing the talking, negotiations have fail or something has gone terribly wrong. &lt;br /&gt;
&lt;br /&gt;
Arlin is practical and straightforward to a fault. He still understands the importance of self-care. If Arlin doesn&#039;t do his kata meditation and completely dead exhausted, he will be plaqued with nightmares of his, that he won&#039;t remember and won&#039;t sleep well. Not sleeping will make him grumpy...er. &lt;br /&gt;
&lt;br /&gt;
Arlin should not drink. He  won&#039;t stop if he starts. It would be extremely bad. People and things will get broken and he&#039;ll probably have, what looks like a mental breakdown. It&#039;s not pretty. Unconsciousness is the only thing that can stop him.&lt;br /&gt;
&lt;br /&gt;
Arlin seems to  have a bad reputation, especially where alcohol is served. He likes getting into fights. There&#039;s some things from his previous life that he hasn&#039;t processed that mean he should NOT DRINK! &lt;br /&gt;
&lt;br /&gt;
Arlin has been not on the right path. He believed that his only redemption was by proving himself worthy of the Rite of Rebirth and he thought he was on a mission from the Temple to do. He was wrong. &lt;br /&gt;
&lt;br /&gt;
Arlin&#039;s latest adventures and group interactions are slowly eroding a tiny bit of his granite exterior. Even with the turmoil of dragon incursions and other deadly situations, Arlin finds himself building friendships and feeling some security and for the first time in ages. He&#039;s near obsession with slaying chromatic dragons has lessened and starting to face his past. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Arlin is particularly closed-mouthed about his childhood. On the other hand, he loves sailing and the last captain he served under and talk about either for hours.&lt;br /&gt;
&lt;br /&gt;
There&#039;s over half a century of personal history he has yet to talked about.&lt;br /&gt;
&lt;br /&gt;
*The firbolg village he was born in&lt;br /&gt;
*The tragedy that drove him away&lt;br /&gt;
*The odyssey through the wilderness &lt;br /&gt;
*The staggering half dead into a city&lt;br /&gt;
*Being pressed into service on a pirate ship &lt;br /&gt;
&lt;br /&gt;
All of the above before his 10th birthday.&lt;br /&gt;
&lt;br /&gt;
After that...&lt;br /&gt;
*The &amp;quot;Good&amp;quot; pirate ship (privateers?)&lt;br /&gt;
*The learning and climbing the ranks on say ship &lt;br /&gt;
*The &amp;quot;rough&amp;quot; night that sent him to the  temple &lt;br /&gt;
*The start of the fixation on the Rite of Rebirth&lt;br /&gt;
*What got him sent on his &amp;quot;1st mission&amp;quot; from the Temple &lt;br /&gt;
*The sad end of his first part of adventurers&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Arlin&#039;s Worst Birthday&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
Arlin wanted to run. Run as fast as the wind, faster than lighting during a thunderstorm. Young Arlin wanted for this day to be over already and the next one to dawn. Why wouldn’t he be in a hurry? Little Arlin would have his birthday tomorrow. He would turn 8 years old and then he would stop being little Arlin. Then all his cousins would gush about his age and wisdom and stop teasing him for being the youngest. Perhaps, he would even been stronger and able to capture the flag!&lt;br /&gt;
&lt;br /&gt;
However, as his grandpa liked to claim; life was not always fair. He also liked to say to not run while carrying a basket full of eggs. Usually, he was not in a mood to follow that advice, but these eggs were special. They were for his birthday cake. The thought of his grandma’s baking made him slow down even further. Little Arlin could close the eyes and taste the memories of her sweet pies. Unfortunately, they didn’t do justice to her actual baking. Fortunately, he would make new memories of it tomorrow. &lt;br /&gt;
&lt;br /&gt;
A growl. His eyes snapped open; his breath caught in his lungs as he faced a large dire wolf. The tensed body relaxed only a few moments later. He did recognize the white muzzle. &lt;br /&gt;
&lt;br /&gt;
“Mom is a better-looking wolf than you”.&lt;br /&gt;
&lt;br /&gt;
The wolf turned into an older Firbolg, the face of his beloved grandpa. “My daughter was lucky enough to take after her mother”. His warm laugh filled Arlin’s heart and yet there were some extra creases of worry around his eyes. “What do you have there, little Arlin?” &lt;br /&gt;
&lt;br /&gt;
Grandfather and grandson walked towards their home’s garden. It was so close now that Arlin could smell his father’s plants. Their house was so close at the edge of the village that they had as much space as needed for a garden. It was not a coincidence that his cousins preferred to play in his backyard. “Eggs. For my cake.” He responded a bit sourly. “You will not be able to call me little tomorrow, so you better enjoy it till you can!”&lt;br /&gt;
&lt;br /&gt;
“Oho! A grown man!” the old Firbolg ruffled the hair of the young pup. “So, little Arlin, what will we eat tomorrow?” &lt;br /&gt;
&lt;br /&gt;
Arlin did not need much to start talking about their plans. He listed grandma’s cake, his mother’s pies and went on to describe in great detail the games he wanted to play with his friends. His excitement and anticipation for tomorrow kept his words rolling with no end in sight. His happy chatter was not dissuaded by his granddad’s half focused responses. Neither did he notice his father, Roland, coming up to him, nor the silent worried look he exchanged with his grandfather. &lt;br /&gt;
&lt;br /&gt;
&amp;quot;Arlin, you brought the eggs home. Good”. His father ruffled his hair but his eyes were not on him. “And in one piece. Your grandmother will be happy as soon as she sees them. She waits for you in the backyard”.&lt;br /&gt;
&lt;br /&gt;
Little Arlin would have noticed his father’s more curt than usual tone, but today he was too excited to do so. He did not require much prompt to hop inside the house and towards the backyard. His grandfather’s silent whisper followed him inside “Roland, there is something worrisome in the forest, but I cannot place a paw in it…”&lt;br /&gt;
&lt;br /&gt;
His grandmother was sleeping silently in the hammock. Arlin rolled his eyes; it was too often that his oma would just nap in the middle of a random room. He gently placed the basket on the ground and then snuck up to her. Slowly. Silently. Like a panther. He raised a finger, snickering with his own mischief.&lt;br /&gt;
“You should not laugh if you try to sneak up on me”, she said, opening one of her eyes. “Did you bring the eggs for me, little Arlin?”&lt;br /&gt;
&lt;br /&gt;
“Yes! And tomorrow you will not be able to call me little anymore!”&lt;br /&gt;
“Good boy” she stretched out, stood up slowly and ruffled his hair, causing him to pout. What was wrong with everyone today and they wished to mess with his hair? &lt;br /&gt;
&lt;br /&gt;
“Will you start the cake today?” he inquired while trying to place some of the errand strands of hair into their proper place. &lt;br /&gt;
&lt;br /&gt;
“Oh, yes, I will. Do you want to help?” &lt;br /&gt;
&lt;br /&gt;
“No”.&lt;br /&gt;
&lt;br /&gt;
“Do you want to watch?”&lt;br /&gt;
&lt;br /&gt;
“Will I get to lick the mixing spoon after?”&lt;br /&gt;
&lt;br /&gt;
“Perhaps”.&lt;br /&gt;
&lt;br /&gt;
Arlin observed his grandma with a critical eye. She picked up the basket of eggs slowly, and then turned around to wait for his response. “I think you will not let me before dinner”, he concluded. &lt;br /&gt;
&lt;br /&gt;
“Clever boy”. She winked at him. “Then go off! Wash yourself!”&lt;br /&gt;
&lt;br /&gt;
Little Arlin wondered if his grandma would relent; it was his birthday eve after all. He looked at her ancient face, kind and sharp as always. Perhaps, if he tried to negotiate…&lt;br /&gt;
&lt;br /&gt;
“Arlin, dear, listen to your oma” his mother voice came from somewhere within the house. “You cannot have snacks right before dinner! Also, are you sure you want to spoil your appetite? I thought you loved pies…”&lt;br /&gt;
&lt;br /&gt;
The young firbolg turned on his heels, his face light up with hunger and excitement. ” Mushroom pies?”, Oh please let it be mushroom pies. &lt;br /&gt;
&lt;br /&gt;
His mother walked up closer to him. She wiped her hands on her apron. “Of course! That is the benefit of living at the edge of the village; the forest is at your doorstep and so…”&lt;br /&gt;
&lt;br /&gt;
“…are the mushrooms!” he finished up for her. Smiling, he went into the house to prepare for dinner. It seemed that he would get that treat a day early.&lt;br /&gt;
&lt;br /&gt;
+++++++&lt;br /&gt;
&lt;br /&gt;
It was not the screams that woke him, they were still faint. Was it the smoke or the smell of burned flesh? No. It was a cold hand on his shoulder. Shaking him&lt;br /&gt;
&lt;br /&gt;
“Arlin” more violent shaking. “Arlin, wake up”. &lt;br /&gt;
&lt;br /&gt;
Arlin’s eyes opened slowly to see his father’s worried face. The full moon illuminated only part of it; the shadows it created were swallowing up the beloved face. “Arlin, you must go”.&lt;br /&gt;
&lt;br /&gt;
His father was dragging him out of bed, but he was still half asleep. Now the screams and the horrid smell were closer to him, but still had not touched him. “No, leave your shoes, look at me. Look at me!” the last three words were clearly a command. His father had grabbed his little Arlin’s face to force him to stare into his eyes. “Listen carefully. You must run”.&lt;br /&gt;
&lt;br /&gt;
“Run where?” his voice was still too sleepy.&lt;br /&gt;
&lt;br /&gt;
“To the forest. Look only down. Get to the forest. Keep going, don’t stop”.&lt;br /&gt;
&lt;br /&gt;
The loud thumb of a building collapsing nearby filled his room. “You? Mom, grandfath…”&lt;br /&gt;
&lt;br /&gt;
“We will catch up with you!” the man answered with too much urgency and fear in his voice. “Run now, RUN!”&lt;br /&gt;
&lt;br /&gt;
With that he pushed him out of the house, into the hot night. His father’s hands were firm in pointing him towards the right way to run. Arlin ran out of the village and into the forest. He almost looked up to see, but he didn’t. But he ran. Arlin ran, ran as fast as the wind. He would run faster than lightning during a thunderstorm if that meant he could escape the screams and the yells that hounded him. As he ran, the sounds and smells slowly faded behind, but not his fear and confusion. His heartbeat was so fast and so loud, that for a few moments it was the main rhythm in his mind. &lt;br /&gt;
&lt;br /&gt;
He ran and he kept running till there was no breath in him, till the fire did not smell, till the yells did not pierce from all around him. Arlin stopped for a moment to look back, to only see the silent trees under the moonlight. “They will catch up with me” he told them, and he kept running.&lt;br /&gt;
&lt;br /&gt;
[[Category:Into the Greedy Green]]&lt;/div&gt;</summary>
		<author><name>NicestPerk</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Arlin&amp;diff=16160</id>
		<title>Arlin</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Arlin&amp;diff=16160"/>
		<updated>2022-05-30T19:53:23Z</updated>

		<summary type="html">&lt;p&gt;NicestPerk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox character|name=Arlin|image=Arlin Sword.png|caption=&amp;quot;(Sigh) Lay on Hands&amp;quot;|playerName=Nick}}&#039;&#039;&#039;Arlin&#039;&#039;&#039; is a [[firbolg]] war [[cleric]] of [[Bahamut]], and as such is dressed in the traditional colors of blue and silver. He has been walking around with an expression like a toothache with personality to match. Arlin has been looking for redemption in all the wrong places. Arlin believed that his redemption would be found in the Rite of Reborn where he would be born again as a gold dragonborn.&lt;br /&gt;
&lt;br /&gt;
== About ==&lt;br /&gt;
He wears robes over a full suit of splint armor, a long sword on one  hip and the  Book of Bahamut on the other. He&#039;s always seen carrying his holy symbol, a shield with Bahamut&#039;s head as the charge. [[File:Arlin Shield.png|left|thumb]]Arlin is 7 foot tall, 3.5 foot wide and 300lbs. He has blue skin and eyes, shorter than shoulder length white hair, 2&amp;quot; long full beard and a resting grumpy face. &lt;br /&gt;
&lt;br /&gt;
Anyone who&#039;s invested time and effort to get to know Arlin Fiddlehead would learn not a lot more than he&#039;s a PITA, that doesn&#039;t like thinking (let alone talking) about his past. Yet he still cared deeply about people, even though it is well masked by his irritation and impatience. Oh, he also had preoccupation with dragon killing and if you can broach the subject, sailing. &lt;br /&gt;
&lt;br /&gt;
Arlin is socially and emotionally challenged by the unresolved traumas of his past. He does not evangelize. If he&#039;s doing the talking, negotiations have fail or something has gone terribly wrong. &lt;br /&gt;
&lt;br /&gt;
Arlin is practical and straightforward to a fault. He still understands the importance of self-care. If Arlin doesn&#039;t do his kata meditation and completely dead exhausted, he will be plaqued with nightmares of his, that he won&#039;t remember and won&#039;t sleep well. Not sleeping will make him grumpy...er. &lt;br /&gt;
&lt;br /&gt;
Arlin should not drink. He  won&#039;t stop if he starts. It would be extremely bad. People and things will get broken and he&#039;ll probably have, what looks like a mental breakdown. It&#039;s not pretty. Unconsciousness is the only thing that can stop him.&lt;br /&gt;
&lt;br /&gt;
Arlin seems to  have a bad reputation, especially where alcohol is served. He likes getting into fights. There&#039;s some things from his previous life that he hasn&#039;t processed that mean he should NOT DRINK! &lt;br /&gt;
&lt;br /&gt;
Arlin has been not on the right path. He believed that his only redemption was by proving himself worthy of the Rite of Rebirth and he thought he was on a mission from the Temple to do. He was wrong. &lt;br /&gt;
&lt;br /&gt;
Arlin&#039;s latest adventures and group interactions are slowly eroding a tiny bit of his granite exterior. Even with the turmoil of dragon incursions and other deadly situations, Arlin finds himself building friendships and feeling some security and for the first time in ages. He&#039;s near obsession with slaying chromatic dragons has lessened and starting to face his past. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Arlin is particularly closed-mouthed about his childhood. On the other hand, he loves sailing and the last captain he served under and talk about either for hours.&lt;br /&gt;
&lt;br /&gt;
There&#039;s over half a century of personal history he has yet to talked about.&lt;br /&gt;
&lt;br /&gt;
*The firbolg village he was born in&lt;br /&gt;
*The tragedy that drove him away&lt;br /&gt;
*The odyssey through the wilderness &lt;br /&gt;
*The staggering half dead into a city&lt;br /&gt;
*Being pressed into service on a pirate ship &lt;br /&gt;
&lt;br /&gt;
All of the above before his 10th birthday.&lt;br /&gt;
&lt;br /&gt;
After that...&lt;br /&gt;
*The &amp;quot;Good&amp;quot; pirate ship (privateers?)&lt;br /&gt;
*The learning and climbing the ranks on say ship &lt;br /&gt;
*The &amp;quot;rough&amp;quot; night that sent him to the  temple &lt;br /&gt;
*The start of the fixation on the Rite of Rebirth&lt;br /&gt;
*What got him sent on his &amp;quot;1st mission&amp;quot; from the Temple &lt;br /&gt;
*The sad end of his first part of adventurers&lt;br /&gt;
&lt;br /&gt;
Arlin&#039;s Worst Birthday &lt;br /&gt;
&lt;br /&gt;
Arlin wanted to run. Run as fast as the wind, faster than lighting during a thunderstorm. Young Arlin wanted for this day to be over already and the next one to dawn. Why wouldn’t he be in a hurry? Little Arlin would have his birthday tomorrow. He would turn 8 years old and then he would stop being little Arlin. Then all his cousins would gush about his age and wisdom and stop teasing him for being the youngest. Perhaps, he would even been stronger and able to capture the flag! &lt;br /&gt;
However, as his grandpa liked to claim; life was not always fair. He also liked to say to not run while carrying a basket full of eggs. Usually, he was not in a mood to follow that advice, but these eggs were special. They were for his birthday cake. The thought of his grandma’s baking made him slow down even further. Little Arlin could close the eyes and taste the memories of her sweet pies. Unfortunately, they didn’t do justice to her actual baking. Fortunately, he would make new memories of it tomorrow. &lt;br /&gt;
A growl. His eyes snapped open; his breath caught in his lungs as he faced a large dire wolf. The tensed body relaxed only a few moments later. He did recognize the white muzzle. &lt;br /&gt;
“Mom is a better-looking wolf than you”.&lt;br /&gt;
The wolf turned into an older Firbolg, the face of his beloved grandpa. “My daughter was lucky enough to take after her mother”. His warm laugh filled Arlin’s heart and yet there were some extra creases of worry around his eyes. “What do you have there, little Arlin?” &lt;br /&gt;
Grandfather and grandson walked towards their home’s garden. It was so close now that Arlin could smell his father’s plants. Their house was so close at the edge of the village that they had as much space as needed for a garden. It was not a coincidence that his cousins preferred to play in his backyard. “Eggs. For my cake.” He responded a bit sourly. “You will not be able to call me little tomorrow, so you better enjoy it till you can!”&lt;br /&gt;
“Oho! A grown man!” the old Firbolg ruffled the hair of the young pup. “So, little Arlin, what will we eat tomorrow?” &lt;br /&gt;
Arlin did not need much to start talking about their plans. He listed grandma’s cake, his mother’s pies and went on to describe in great detail the games he wanted to play with his friends. His excitement and anticipation for tomorrow kept his words rolling with no end in sight. His happy chatter was not dissuaded by his granddad’s half focused responses. Neither did he notice his father, Roland, coming up to him, nor the silent worried look he exchanged with his grandfather. &lt;br /&gt;
“Arlin, you brought the eggs home. Good”. His father ruffled his hair but his eyes were not on him. “And in one piece. Your grandmother will be happy as soon as she sees them. She waits for you in the backyard”. &lt;br /&gt;
Little Arlin would have noticed his father’s more curt than usual tone, but today he was too excited to do so. He did not require much prompt to hop inside the house and towards the backyard. His grandfather’s silent whisper followed him inside “Roland, there is something worrisome in the forest, but I cannot place a paw in it…”&lt;br /&gt;
His grandmother was sleeping silently in the hammock. Arlin rolled his eyes; it was too often that his oma would just nap in the middle of a random room. He gently placed the basket on the ground and then snuck up to her. Slowly. Silently. Like a panther. He raised a finger, snickering with his own mischief.&lt;br /&gt;
“You should not laugh if you try to sneak up on me”, she said, opening one of her eyes. “Did you bring the eggs for me, little Arlin?”&lt;br /&gt;
“Yes! And tomorrow you will not be able to call me little anymore!”&lt;br /&gt;
“Good boy” she stretched out, stood up slowly and ruffled his hair, causing him to pout. What was wrong with everyone today and they wished to mess with his hair? &lt;br /&gt;
“Will you start the cake today?” he inquired while trying to place some of the errand strands of hair into their proper place. &lt;br /&gt;
“Oh, yes, I will. Do you want to help?” &lt;br /&gt;
“No”.&lt;br /&gt;
“Do you want to watch?”&lt;br /&gt;
“Will I get to lick the mixing spoon after?”&lt;br /&gt;
“Perhaps”.&lt;br /&gt;
Arlin observed his grandma with a critical eye. She picked up the basket of eggs slowly, and then turned around to wait for his response. “I think you will not let me before dinner”, he concluded. &lt;br /&gt;
“Clever boy”. She winked at him. “Then go off! Wash yourself!”&lt;br /&gt;
Little Arlin wondered if his grandma would relent; it was his birthday eve after all. He looked at her ancient face, kind and sharp as always. Perhaps, if he tried to negotiate…&lt;br /&gt;
“Arlin, dear, listen to your oma” his mother voice came from somewhere within the house. “You cannot have snacks right before dinner! Also, are you sure you want to spoil your appetite? I thought you loved pies…”&lt;br /&gt;
The young firbolg turned on his heels, his face light up with hunger and excitement. ” Mushroom pies?”, Oh please let it be mushroom pies. &lt;br /&gt;
His mother walked up closer to him. She wiped her hands on her apron. “Of course! That is the benefit of living at the edge of the village; the forest is at your doorstep and so…”&lt;br /&gt;
“…are the mushrooms!” he finished up for her. Smiling, he went into the house to prepare for dinner. It seemed that he would get that treat a day early.&lt;br /&gt;
+++++++&lt;br /&gt;
It was not the screams that woke him, they were still faint. Was it the smoke or the smell of burned flesh? No. It was a cold hand on his shoulder. Shaking him&lt;br /&gt;
“Arlin” more violent shaking. “Arlin, wake up”. &lt;br /&gt;
Arlin’s eyes opened slowly to see his father’s worried face. The full moon illuminated only part of it; the shadows it created were swallowing up the beloved face. “Arlin, you must go”.&lt;br /&gt;
His father was dragging him out of bed, but he was still half asleep. Now the screams and the horrid smell were closer to him, but still had not touched him. “No, leave your shoes, look at me. Look at me!” the last three words were clearly a command. His father had grabbed his little Arlin’s face to force him to stare into his eyes. “Listen carefully. You must run”.&lt;br /&gt;
“Run where?” his voice was still too sleepy.&lt;br /&gt;
“To the forest. Look only down. Get to the forest. Keep going, don’t stop”.&lt;br /&gt;
The loud thumb of a building collapsing nearby filled his room. “You? Mom, grandfath…”&lt;br /&gt;
“We will catch up with you!” the man answered with too much urgency and fear in his voice. “Run now, RUN!”&lt;br /&gt;
With that he pushed him out of the house, into the hot night. His father’s hands were firm in pointing him towards the right way to run. Arlin ran out of the village and into the forest. He almost looked up to see, but he didn’t. But he ran. Arlin ran, ran as fast as the wind. He would run faster than lightning during a thunderstorm if that meant he could escape the screams and the yells that hounded him. As he ran, the sounds and smells slowly faded behind, but not his fear and confusion. His heartbeat was so fast and so loud, that for a few moments it was the main rhythm in his mind. &lt;br /&gt;
He ran and he kept running till there was no breath in him, till the fire did not smell, till the yells did not pierce from all around him. Arlin stopped for a moment to look back, to only see the silent trees under the moonlight. “They will catch up with me” he told them, and he kept running.&lt;/div&gt;</summary>
		<author><name>NicestPerk</name></author>
	</entry>
</feed>