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	<updated>2026-04-05T19:39:06Z</updated>
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		<id>https://quelmarwiki.com/wiki/index.php?title=Quimbleton&amp;diff=38340</id>
		<title>Quimbleton</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Quimbleton&amp;diff=38340"/>
		<updated>2025-05-01T09:46:56Z</updated>

		<summary type="html">&lt;p&gt;Parkelca: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_character|affilliation=University of Xyrneiros|name=Quimbleton Fiddleford|image=IMG 4898.jpg|caption=Narratively Appropriate Placeholder Image|playerName=Caulden Parkel|relatives=Arvienne Fiddleford (mother)&lt;br /&gt;
&lt;br /&gt;
Elthorn Fiddleford (father)&lt;br /&gt;
&lt;br /&gt;
Agnes Fiddleford (older sister)&lt;br /&gt;
&lt;br /&gt;
Auric Fiddleford (older brother)|languages=All languages common to Osugbo|alias=&amp;quot;Meadhall Fiddleford&amp;quot;|marital=Married to Academia!|birthPlace=birthplace|species=Human|gender=Male|height=5&#039; 11&amp;quot;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}} Fiddleford &#039;&#039;&#039;is a [[Human]] Invoker, Professor of Enchantment and Sigilism at the [[University of Xyrneiros]], and player character in [[The Fantasial Freeze]] campaign.&lt;br /&gt;
== Physical Appearance ==&lt;br /&gt;
Quimbleton Fiddleford is a 57 year old human wizard. He stands at a proper 5’ 11” tall, and usually wears flowing, dark-grey robes with a dark-blue wizard hat. Quimbleton sports long grey hair and a shaggy grey beard that has only grown more unkempt as the freeze has progressed. He frequently is seen puffing from a long, hickory pipe and taking drags from a small metal flask of &#039;&#039;[[South Osugbo Absinthe]].&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
As the weather has worsened amidst the [[The Arctic Autumn|freeze]], Quimbleton often wears a buffcoat when braving the weather, which he shrugs off to cast his spells. Quimbleton carries a bundle of supplies and books in a knapsack, and carries a large staff which he uses as a walking stick on long journeys or a bludgeon if forced into close-quarters combat. &lt;br /&gt;
&lt;br /&gt;
== Early Life ==&lt;br /&gt;
Quimbleton Fiddleford was born in 408 PR to a family of artisans in [[Friþleas]]. His mother, Arvienne was an adept blacksmith, trained in the family tradition of smelting steel better attuned to enchantments and magical imbuement. His father, Elthorn, specialized primarily in crafting elven-style leather armor with tailored adjustments to make spellcasting easier. Together, Arvienne and Elthorn’s wears were incredibly popular amongst the citizens of [[Friþleas]], given its large populations of both magic users and elves in the city following the dissolution of [[Glendoveer]] during the [[The Cavalry Rush|Cavalry Rush]]. Arvienne’s craftsmanship achieved such notoriety across [[Osugbo]] that she was commissioned to craft a collection of fencing foils and several custom-inscribed daggers for the [[Ravendeans|Ravendean]] family.  &lt;br /&gt;
&lt;br /&gt;
Quimbleton was the youngest of three siblings, with his older fraternal twins—Agnes and Auric Fiddleford—taking more of a knack to the family business. Quimbleton was a bookish child—far more interested in spending a day in the library than learning the finer points of tailoring armor—and spent his childhood fascinated by stories of the great mages of the kingdom of [[Champerty]].   &lt;br /&gt;
&lt;br /&gt;
By adolescence, it became clear that Quimbleton was shaping up into something of a black sheep. While his siblings quickly took to the family business, producing weapons and armor good enough to put up for sale, Quimbleton’s attempts at smithing frequently failed to live up to his parents’ high standards. Try as he might, Quimbleton lacked the brute force to shape steel, or the dexterity to thread intricate stitches characteristic of Elthorn’s signature armor pattern. This frequently became a source of tension in the Fiddleford household. Try as Arvienne and Elthorn did to motivate their youngest son, he simply did not share the same aptitude or passion for craftsmanship that they did.  &lt;br /&gt;
&lt;br /&gt;
Quimbleton’s life could very well have been spent in the family’s blacksmith shop behind the counter, were it not for his budding scholarly aptitude. Reading from a young age, he began to dabble in increasingly arcane texts. Despite not being born with any [[Wizard|innate magical ability]], he began to practice minor charms and prestidigitations in his free time before working his way up to more intermediate spellcraft. Eventually, Quimbleton completed an application to the [[University of Xyrneiros]], and was awarded a scholarship to the University. While his parents required some convincing at first, given how far away the University was, they were happy to see their son finally realize his niche. Quimbleton was admitted to [[University of Xyrneiros|Xyrneiros]] in 427 PR and moved up the coast to attend classes. &lt;br /&gt;
&lt;br /&gt;
== College Years ==&lt;br /&gt;
During his studies, Quimbleton had a bit of a “work hard, play hard” mindset. While he took to academia like a duck to water, the newfound freedom and large amounts of downtime gave him quite the opportunity to blow off some steam. He quickly gained the nickname “Meadhall Fiddleford” among friends and certain peers, and is still banned from a handful of taverns on the [[Presmarivale|mainland]] from to this day. He dabbled in various schools of magic during the first few years of his studies—with specific aptitudes for [[College of Enchantment, Literature, and Anthropology|enchantment]], [[College of Illusions, Visual Arts, and Art History|illusion]], and [[College of Abjuration, Humanoid biology, and Linguistics|abjuration]]—but truly found his passion in the study of sigilism. With his background from a family of artisans, the mechanics of attuning and enchanting crafted objects came quickly to him, and he was fascinated by the theoretical principles which comprised the discipline. His capstone paper—On the Attunement of Mundane Objects—would become the basis for one of his first books about practices to imbue everyday items with magic. Impressed with his academic progress and achievements, Quimbleton was invited to stay at [[University of Xyrneiros|Xyrneiros]] to complete an advanced degree in sigilism within the [[College of Enchantment, Literature, and Anthropology|College of Enchantment]]. He happily obliged—his research evolving to include a strong component of cultural history. Quimbleton is fascinated by the ways in which material craft arts of different cultures interact with their different uses of magic, and the role in which magical items play in various societies. His monograph “The Runes of Old Champerty,” was lauded upon release and established a foothold for him in the world of arcane academia.  &lt;br /&gt;
&lt;br /&gt;
== Extracurricular Highlights of Quimbleton&#039;s Undergarduate Years at [[University of Xyrneiros|Xyrneiros]] ==&lt;br /&gt;
&lt;br /&gt;
* Was banned for life from [[Presmarivale|The Library bar]] on the [[Presmarivale|mainland]] for a drunken, frustrated outburst upon visiting the establishment for the first time after a night of drinking, only to discover it was named ironically. &lt;br /&gt;
&lt;br /&gt;
* Completed seven “frequente flyere” book club discount cards from [[Presmarivale|Veritie’s Qualitie Bookeselleres]]. &lt;br /&gt;
* Was ejected from [[Presmarivale|The Gnoshery]] following an attempt to disguise himself as a 400- year-old ranger named Montague Thornbush in order to gain entrance to the establishment as an undergrad. &lt;br /&gt;
* Scaled the [[University of Xyrneiros|Hall of Corellon]].&lt;br /&gt;
* Had a sculpture exhibition rejected by the [[Presmarivale|Wharfside Gallery]] for being “not weird enough”&lt;br /&gt;
* Spent a full 48 hours in [[University of Xyrneiros|The Archive]]. &lt;br /&gt;
* Earned his name on a plaque behind the counter of the [[Presmarivale|Morning Glow Meadery]] from frequent patronage.&lt;br /&gt;
&lt;br /&gt;
== Professional Career ==&lt;br /&gt;
Quimbleton did not settle down in Xyrneiros immediately—He traveled Osugbo for several years, penning successful books regarding the Kitsune Mage-Artists of Ravel, the Dwarven Fungus-Painters of the BR era, and the Sigil-Crafters of Champerty. His first professorship was in the School of Enchantment at Drȳcræft Drīfan School of Magicks, though he did not spend many years teaching there. He was quickly courted back to [[University of Xyrneiros|Xyrneiros]] with a position originally in the [[College of Illusions, Visual Arts, and Art History|College of Illusion]], but over time worked his way into the [[College of Enchantment, Literature, and Anthropology|College of Enchantment]]. Prior to the events of The Fantasial Freeze, Quimbleton is an established Professor within the university, currently on sabbatical researching another monograph on [[Kitsune]] magic crafts.&lt;br /&gt;
&lt;br /&gt;
== Spellcasting ==&lt;br /&gt;
When using his magic, Quimbleton often keeps his actual hand movements and vocal incantations to subtle gestures while offering commentary on the arcane theory behind his castings and those of his opponents. Oftentimes he will sit down in the midst of combat and light up his pipe while enchanting his allies or hindering his foes. He has a bad right knee, and does not like to over-exert himself. &lt;br /&gt;
&lt;br /&gt;
On occasion, when he is forced to use the full extent of his magical abilities, he will loose one of his tomes or journals from his pack or belt, allowing it to float in front of him under its own magical powers. The tomes will flip from page to page, providing visual reference for the notes, sigils and incantations which enable his more powerful spells. &lt;br /&gt;
&lt;br /&gt;
Beyond his tomes and spellcasting, Quimbleton frequently uses his expertise in runic sigils and magical imbuement to create small amulets or tokens the size of poker chips. These can contain previously stored spells which he can release without needing verbal or somatic components&lt;br /&gt;
&lt;br /&gt;
== Quimbleton&#039;s Book Club ==&lt;br /&gt;
&lt;br /&gt;
* “On Rhernas’ Theorem” by Balthasar Alecci &lt;br /&gt;
* “The Aquirvax Paradox and Other Speculative Musings” by [[Professor Dimitri &amp;quot;Dima&amp;quot; Kain|Dimitri Kain]]&lt;br /&gt;
* “The Graxiom Conjecture, and its Impacts on Transmutation” by [[Dr. Miriam &amp;quot;Mitzi&amp;quot; Daycobble|Dr. Miriam Daycobble]]&lt;br /&gt;
* “Enchantments, Runes, and Sigils” by Uric Olrias&lt;br /&gt;
* “Religion and Cults” by [[Dr. Michelle Vulkroat]].&lt;br /&gt;
&lt;br /&gt;
== Quotes: ==&lt;br /&gt;
&lt;br /&gt;
* “On the contrary, [[Alphonse Mordecai|Professor Mordecai!]] Great times of strife such as these are all the more critical for scholars such as ourselves. Who can foresee what knowledge we may glean today that will help the generations of tomorrow.” &lt;br /&gt;
** Quimbleton Fiddleford to [[Alphonse Mordecai]] upon meeting him in [[Ravel]]’s [[Cavii Kero|C3]].&lt;br /&gt;
&lt;br /&gt;
* “You fools! You’re trying to invoke an otherworldly entity by channeling its powers through non-mage beings. Auredias Carais wrote a series of papers back in 325 explaining just how asinine this entire idea is! Surrender! Your summoning array is something I’d expect to see from a pupil in my 100-level survey, and the constabulary will be here presently!”&lt;br /&gt;
** Quimbleton Fiddleford immediately prior to having an eldritch-related near-death experience.&lt;br /&gt;
* “Ah, you appear to have a bit of sanguine distemper. I&#039;ll fetch the leeches.”&lt;br /&gt;
** Quimbleton Fiddleford preparing to administer [[wikipedia:Humorism|First Aid]].&lt;br /&gt;
* “My name is Quimbleton Fiddleford, and I’m going to ruin your resale value”&lt;br /&gt;
** Quimbleton Fiddleford prior to carving a 40-foot trench into [[Xilas LaCroix]]’s basement.&lt;br /&gt;
* “Templeton you dolt! Have you forgotten elementary geography? We currently stand on land south of the Valavar river. This territory was ceded to [[Ravel]] by the treaty of the rubies, eponymous for the [[Slaughter of the Rubies]] during the [[The Cavalry Rush|Cavalry Rush]] of 395! You and your compatriots have no claim to this land, and your behavior here constitutes an incursion at the very least—the likes of which could result in a complete diplomatic destabilization between [[Balabag]] and [[Ravel]].”&lt;br /&gt;
** Quimbleton Fiddleford to [[Thaddeus Templeton]].&lt;br /&gt;
* “You’re not one of those crackpot scholars who’ve become convinced the world is round, are you?”&lt;br /&gt;
** Quimbleton Fiddleford&lt;br /&gt;
* “Alright, that’s about enough of that” &lt;br /&gt;
** Quimbleton Fiddleford prior to casting The Wind of the Final Repose (Sleep) on a raging [[Jaxzo&#039;Ilan|Jaxzo’llan]]&lt;br /&gt;
* “It also came to my attention after everyone submitted their sheets that you’re the only human. In essence, you are the Tim Curry of this Treasure Island”&lt;br /&gt;
** [[User:Spiderjjr45|James]] to [[User:Parkelca|Caulden]] before the debut session of [[The Fantasial Freeze]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;br /&gt;
{{Worldbuilders}}&lt;br /&gt;
{{DEFAULTSORT:Quimbleton Fiddleford}}&lt;/div&gt;</summary>
		<author><name>Parkelca</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Presmarivale&amp;diff=38339</id>
		<title>Presmarivale</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Presmarivale&amp;diff=38339"/>
		<updated>2025-05-01T09:44:29Z</updated>

		<summary type="html">&lt;p&gt;Parkelca: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox location|type = Town|location = Alest, Northwest Osugbo|image=Door County.jpeg|imagecaption=Picture of Eiphram, WI taken by facebook user Dan Eggert. Used for a visual inspiration of Prismarivale}}&lt;br /&gt;
[[File:Havengul copy.jpg|thumb|Concept art for the Magic: the Gathering set of Innistrad, originally created by James Paick and Adam Paquette. Vertically mirrored by user Parkelca and uploaded as a visual inspiration for the town of Presmarivale at dawn.]]&lt;br /&gt;
[[File:Door County.jpeg|thumb|Picture of Eiphram, WI taken by facebook user Dan Eggert. Used for a visual inspiration of Prismarivale]]&lt;br /&gt;
&amp;quot;A small town, on the Northwest Coast of [[Osugbo]]--renowned for its connection to the [[University of Xyrneiros]]. From a distance, it presents itself like so many other small towns all over the world: safe, decent, innocent. Get closer, though, and you start seeing the shadows underneath. The name of this town is Presmarivale&amp;quot;&lt;br /&gt;
&lt;br /&gt;
- Forscythe Pendleton the second, renowned travel writer.&lt;br /&gt;
&lt;br /&gt;
== About ==&lt;br /&gt;
Presmarivale is a small town built up around the northwest coast of Osugbo, along an inclining cliffside. [[OathWielders/NPCs|Named for an important figure in the conflict between Glendoveer and Champerty]], the town primarily sprung up in the early PR era around the [[University of Xyrneiros]]. Lower regions of &#039;&#039;&#039;Presmarivale&#039;&#039;&#039; contain many of the buildings related to the [[University of Xyrneiros]], while portions of the town up the cliffside contain the residential, tourist, and luxury districts. The town has two main ports, one near the causeway to the [[University of Xyrneiros]] used to transport tourists and visitors by sea, the other further up the coast, used primarily for shipping.&lt;br /&gt;
&lt;br /&gt;
== Districts ==&lt;br /&gt;
&lt;br /&gt;
=== Student District: ===&lt;br /&gt;
A good deal of the town’s real estate is dedicated to student housing, however. As the [[University of Xyrneiros|University]] expanded on its island, it quickly became obvious that there was not enough room on the island to support additional student housing while maintaining the historic buildings and character of the island. Accordingly, many residences for first and second year students were constructed on the mainland, with specially-installed teleportation circles to port them directly to the university out of convenience. Ironically, these new construction dormitories became coveted among the student body for the teleportation circles’ ability to reduce time spent getting to class outside during the harsh winters. Additionally, because the buildings were on the mainland, student parties are often less supervised by faculty. &lt;br /&gt;
&lt;br /&gt;
==== Notable Locations: ====&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;The Library&#039;&#039;&#039;: dive bar frequented by students.&lt;br /&gt;
* &#039;&#039;&#039;The Honeybee&#039;&#039;&#039;: bar and eatery frequented by students.&lt;br /&gt;
* &#039;&#039;&#039;Xyrneiros’ Arcanum&#039;&#039;&#039;: Mainland. Campus bookstore, mainland branch.&lt;br /&gt;
* &#039;&#039;&#039;Barn-Burners&#039;&#039;&#039;&#039;: A dancehall run by the [[Genasi|Fire-Genasi]], Sizzle. A local favorite to dance to up-tempo music and touring acts popular among the younger generations. The “one club in town” per-se.&lt;br /&gt;
* &#039;&#039;&#039;Morning Glow Meadery&#039;&#039;&#039;: A popular Meadery which serves as the source of casks and bottles for many of the University’s parties. &lt;br /&gt;
* &#039;&#039;&#039;Seven [[Kitsune]] Sisters&#039;&#039;&#039;: Restaurant and Bar owned by a family from [[Ravel]] bringing family recipes to &#039;&#039;&#039;Presmarivale&#039;&#039;&#039;. &lt;br /&gt;
* &#039;&#039;&#039;Page-Turners&#039;&#039;&#039;: one of the only dedicated fiction bookshops in Presmarivale, this store sees frequent patronage from students and tourists alike due to its proximity to the Residential district. &lt;br /&gt;
* &#039;&#039;&#039;Iris Books&#039;&#039;&#039;: A used-book and gift shop originally started by an out-of-town half-elf named Tobias Gillmore, obsessed with unproven legends of the Order of the Dreaming Eyne. Popular among students and more frugal tourists for its shelves upon shelves of used, low-quality printings of books, and displays of merchandise sporting the Order of the Dreaming Eyne logo. Gillmore’s bestselling products are miniature wall-tapestries and tunics with slogans such as “I saw the Dreaming Eye at Iris Books!” “EYE know what’s REALLY happening in Presmarivale,” and the ever-popular “EYE want to believe.” Gilmore himself will happily talk to interested customers in hushed tones about his theory that the Order of the Dreaming Eye are an organization bent on concealing the truth about Quelmar—that the plane is actually a spherical planet orbiting a larger celestial body. The store has endured for years, despite being both a fire and tourist trap.&lt;br /&gt;
&lt;br /&gt;
=== Luxury District: ===&lt;br /&gt;
Due to the University&#039;s prestige, the town has a higher-end sector of luxury inns, restaurants, and magic item vendors designed to attract the eye of visiting academics and rich alumni alike. Many of these establishments are either themed around spellcasting and magic, or the seacoast—the two biggest tourist draws of the town. Presmarivale is also known for its boutique bookshops which run up and down much of the town’s high street. While most of the stores directly on the strip are geared towards visitors to the town with over-embellished printings of popular titles and a shop to sell the university’s press books, there are several used and rare bookstores off down alleys and in the residential district which are patronized primarily by students and professors. &lt;br /&gt;
&lt;br /&gt;
==== Notable Locations: ====&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Clifftop Books&#039;&#039;&#039;: high-end bookseller.&lt;br /&gt;
* &#039;&#039;&#039;The Owl’s Perch&#039;&#039;&#039;: Bespoke supper club, which occasionally hosts higher-end musical acts which pass through town. The families of richer prospective students are often encouraged to grab dinner here (on the [[University of Xyrneiros|University’s]] dime, of course). &lt;br /&gt;
* &#039;&#039;&#039;The Gnoshery&#039;&#039;&#039;: Gourmet gnome-cuisine with an attached bar, off-limits to undergraduate students. Notable for its unique runes of illusion dispelling hidden in its doorways to dispel any magical attempts by students attempting to sneak in. Ironically, unsuccessfully attempting to do so has long been a rite of passage among the [[College of Illusions, Visual Arts, and Art History|College of Illusions]]. &lt;br /&gt;
* &#039;&#039;&#039;Seacliff Gallery&#039;&#039;&#039;: High end art dealership with a focus on oil paintings. A popular, but rare product are magical paintings which allow the viewer to step into an illusory replication of the depicted location. &lt;br /&gt;
* &#039;&#039;&#039;Clifftop Hotel&#039;&#039;&#039;: A large, multi-story, hunting-lodge-style luxury hotel for the university’s richer guests. The premier lodging in Presmarivale, it is renowned for its continental breakfasts and dinners held in the famous “Northwest Room,” a room with high, vaulted wooded ceilings, and floor-to ceiling windows overlooking the sea and University.&lt;br /&gt;
&lt;br /&gt;
=== Residential District: ===&lt;br /&gt;
Some alumni of the University settle down in town after graduation—either finding administrative or teaching roles within the University, or starting local businesses to capitalize on the tourism economy. Two of the most popular of these are the Northwest Inn, a cheap lodging and greasy spoon restaurant beloved by campus, and Mage’s Rest, a coffee shop perfect for meeting with friends, working on a new book, or nursing a hangover on a Sunday morning. Residential housing for townsfolk spans the length of the town up the coast, but is generally on the side of the mainland away from the sea. &lt;br /&gt;
&lt;br /&gt;
==== Notable Locations: ====&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Mage’s Rest&#039;&#039;&#039;: Student-friendly cafe and bookshop. A popular local haunt. &lt;br /&gt;
* &#039;&#039;&#039;The Northwest Inn&#039;&#039;&#039;: popular local inn and restaurant &lt;br /&gt;
* &#039;&#039;&#039;Iron-arm’s emporium&#039;&#039;&#039;: local blacksmith forge and shop, places an emphasis on selling non-enchanted weapons to the college. An art-supply store for enchanters, almost. Second generation [[Dwarf|Dwarven]] shop run by Jeremiah Iron-Arm. &lt;br /&gt;
* &#039;&#039;&#039;Claffton’s&#039;&#039;&#039;: town bakery famous for its sticky buns. &lt;br /&gt;
* &#039;&#039;&#039;Sea-breeze Creamery&#039;&#039;&#039;: farm store for the dairy farm at the edge of town. Famous in town and the region for its selling of ice cream, made possible both by recipes brought from [[Amusa]], and the creation of magical refrigeration chambers and storehouses through the use of enchanted rooms and sigils. &lt;br /&gt;
* &#039;&#039;&#039;Fereder’s Textiles&#039;&#039;&#039;: local clothing store and tailor. Outlet for imported textiles brought from elsewhere in [[Osugbo]] and from [[Amusa]]. Specializes in wizard robes. Owned by the Fereder Family. &lt;br /&gt;
* &#039;&#039;&#039;Tanners’ Tanners&#039;&#039;&#039;: Leatherworking shop owned by the Tanners family who specialize in dyeing leather and hat-making. &lt;br /&gt;
* &#039;&#039;&#039;Horton’s resale&#039;&#039;&#039;: Seller of used clothing, furniture, and trinkets popular among the town. &lt;br /&gt;
* &#039;&#039;&#039;Veritie’s Qualitie Bookeselleres&#039;&#039;&#039;: Stuffy, upscale bookstore. An overpriced tourist trap frequented by those fancying themselves intellectuals. Derided by the more artistic students of the University as a place for only the most pretentious of academics. A local favorite of [[Quimbleton|Professor Quimbleton Fiddleford]].&lt;br /&gt;
&lt;br /&gt;
=== The Wharf District: ===&lt;br /&gt;
Of course, with such a large concentration of money—both from the university and from visiting patrons/mages, there is an undercurrent to the city. Enter the Wharf district. Originally a series of storehouses built into the naturally occurring caverns and cliffside rock along the town, the wharf district started as a mundane hub of commerce with the occasional outpost for shipping companies. However, with increased traffic to the town, and a rapid expansion of the storehouses built into the caverns and cliffside, the Wharf District became an excellent place to purchase a secluded storage space for a reasonable price, no questions asked. &lt;br /&gt;
&lt;br /&gt;
Accordingly, in addition to smuggling operations, the Wharf District began to attract students of the university whose experiments with the arcane blurred the lines of sensibility and morality. Corpse-stitchers, pact-summoners, dragon-cults, and many more have reserved spaces in the Wharf caverns or inlet warehouses for varying lengths of time. Wharf management tend not to ask too many questions when payments have gone delinquent for several months and they need to clean out a storehouse. Questions like “what does this summoning circle do?” “whose bodies are these”? or “what the hell is that thing?” are often ones best left unasked for security’s sake. Incidentally, many abjuration and battlemages with shaky moral compasses frequently find themselves employed as Wharf security after graduation from the [[University of Xyrneiros|University]]. &lt;br /&gt;
&lt;br /&gt;
Most people in town recognize the Wharf as a necessary evil—an allowed undercurrent which supports both the more extravagant tastes of visitors and more esoteric inclinations of the university—but do not engage with it much further than the seaside bar “The Wharf Rat,” a seedy yet popular establishment which attracts some of the edgier artistic and musical acts which pass through town or spring up around the University. &lt;br /&gt;
&lt;br /&gt;
==== Notable Locations: ====&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;The Wharf Rat&#039;&#039;&#039;: Popular local tavern, frequently hosts concerts/shows on Saturday nights. Also operates as a concierge to arrange connections with smugglers, warehouse owners, or fences. Has a backroom for Wharf V.I.P.s to keep their dealings away from the prying eyes of the public.&lt;br /&gt;
* &#039;&#039;&#039;Wharfside Gallery&#039;&#039;&#039;: a refurbished warehouse run by local artists. A frequent site of experimental gallery showings, undergraduate art shows, and any work deemed too weird or extreme to show in the more tourist-friendly galleries higher up on the cliff. &lt;br /&gt;
* &#039;&#039;&#039;[[Amusa]] Southbound Company&#039;&#039;&#039;: an import company primarily doing business with, and importing goods from [[Galik]] for the college, whose warehouses are largely above board, and lend an air of legitimacy to the district. &lt;br /&gt;
* &#039;&#039;&#039;Tommy Doogie’s Shipping Co&#039;&#039;&#039;: Run by enigmatic [[halfling]] “merchant” Tommy Doogie, this shipping company serves as an importer both of the consumer goods which buoy the tourist economy, and the more illicit goods which fund the black market. &lt;br /&gt;
* &#039;&#039;&#039;Dockside Warehouse Co&#039;&#039;&#039;: a “real estate” business venture started by an enterprising dropout of the university, who would buy excess warehouse space from the other shipping companies in the area, and lease them out without questions asked for “self storage.” There are rumors that the company has been illegally expanding its warehouse square footage by mining deeper into the cliffside, but nothing has been explicitly confirmed, and few in town really care enough to ask. &lt;br /&gt;
* &#039;&#039;&#039;Seaglass and Driftwood:&#039;&#039;&#039; A shop operating out of the furthest northern niche of the docks, ostensibly selling spell and potion components, as well as a collection of pipes, but with a robust backroom for more illicit tomes and ingredients, including supplies for corpse-stitching and demon-contact.&lt;br /&gt;
* &#039;&#039;&#039;Far Point Lighthouse:&#039;&#039;&#039; the one building claimed by the Wharf above the cliff line, the Far Point lighthouse sits at the far north edge of town to help guide in ships. For ease of access, a dumbwaiter was carved out of the caverns and cliffs many years ago.&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
[[Category:Location]]&lt;/div&gt;</summary>
		<author><name>Parkelca</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=File:Havengul_copy.jpg&amp;diff=38338</id>
		<title>File:Havengul copy.jpg</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=File:Havengul_copy.jpg&amp;diff=38338"/>
		<updated>2025-05-01T09:36:15Z</updated>

		<summary type="html">&lt;p&gt;Parkelca: Concept art for the Magic: the Gathering set of Innistrad, originally created by James Paick and Adam Paquette. Vertically mirrored by user Parkelca and uploaded as a visual inspiration for the town of Presmarivale at dawn.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Concept art for the Magic: the Gathering set of Innistrad, originally created by James Paick and Adam Paquette. Vertically mirrored by user Parkelca and uploaded as a visual inspiration for the town of Presmarivale at dawn.&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{copyright-lic}}&lt;/div&gt;</summary>
		<author><name>Parkelca</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Presmarivale&amp;diff=38337</id>
		<title>Presmarivale</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Presmarivale&amp;diff=38337"/>
		<updated>2025-05-01T09:34:45Z</updated>

		<summary type="html">&lt;p&gt;Parkelca: added captions&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox location|type = Town|location = Alest, Northwest Osugbo|image=Door County.jpeg|imagecaption=Picture of Eiphram, WI taken by facebook user Dan Eggert. Used for a visual inspiration of Prismarivale}}&lt;br /&gt;
[[File:Door County.jpeg|thumb|Picture of Eiphram, WI taken by facebook user Dan Eggert. Used for a visual inspiration of Prismarivale]]&lt;br /&gt;
&amp;quot;A small town, on the Northwest Coast of [[Osugbo]]--renowned for its connection to the [[University of Xyrneiros]]. From a distance, it presents itself like so many other small towns all over the world: safe, decent, innocent. Get closer, though, and you start seeing the shadows underneath. The name of this town is Presmarivale&amp;quot;&lt;br /&gt;
&lt;br /&gt;
- Forscythe Pendleton the second, renowned travel writer.&lt;br /&gt;
&lt;br /&gt;
== About ==&lt;br /&gt;
Presmarivale is a small town built up around the northwest coast of Osugbo, along an inclining cliffside. [[OathWielders/NPCs|Named for an important figure in the conflict between Glendoveer and Champerty]], the town primarily sprung up in the early PR era around the [[University of Xyrneiros]]. Lower regions of &#039;&#039;&#039;Presmarivale&#039;&#039;&#039; contain many of the buildings related to the [[University of Xyrneiros]], while portions of the town up the cliffside contain the residential, tourist, and luxury districts. The town has two main ports, one near the causeway to the [[University of Xyrneiros]] used to transport tourists and visitors by sea, the other further up the coast, used primarily for shipping.&lt;br /&gt;
&lt;br /&gt;
== Districts ==&lt;br /&gt;
&lt;br /&gt;
=== Student District: ===&lt;br /&gt;
A good deal of the town’s real estate is dedicated to student housing, however. As the [[University of Xyrneiros|University]] expanded on its island, it quickly became obvious that there was not enough room on the island to support additional student housing while maintaining the historic buildings and character of the island. Accordingly, many residences for first and second year students were constructed on the mainland, with specially-installed teleportation circles to port them directly to the university out of convenience. Ironically, these new construction dormitories became coveted among the student body for the teleportation circles’ ability to reduce time spent getting to class outside during the harsh winters. Additionally, because the buildings were on the mainland, student parties are often less supervised by faculty. &lt;br /&gt;
&lt;br /&gt;
==== Notable Locations: ====&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;The Library&#039;&#039;&#039;: dive bar frequented by students.&lt;br /&gt;
* &#039;&#039;&#039;The Honeybee&#039;&#039;&#039;: bar and eatery frequented by students.&lt;br /&gt;
* &#039;&#039;&#039;Xyrneiros’ Arcanum&#039;&#039;&#039;: Mainland. Campus bookstore, mainland branch.&lt;br /&gt;
* &#039;&#039;&#039;Barn-Burners&#039;&#039;&#039;&#039;: A dancehall run by the [[Genasi|Fire-Genasi]], Sizzle. A local favorite to dance to up-tempo music and touring acts popular among the younger generations. The “one club in town” per-se.&lt;br /&gt;
* &#039;&#039;&#039;Morning Glow Meadery&#039;&#039;&#039;: A popular Meadery which serves as the source of casks and bottles for many of the University’s parties. &lt;br /&gt;
* &#039;&#039;&#039;Seven [[Kitsune]] Sisters&#039;&#039;&#039;: Restaurant and Bar owned by a family from [[Ravel]] bringing family recipes to &#039;&#039;&#039;Presmarivale&#039;&#039;&#039;. &lt;br /&gt;
* &#039;&#039;&#039;Page-Turners&#039;&#039;&#039;: one of the only dedicated fiction bookshops in Presmarivale, this store sees frequent patronage from students and tourists alike due to its proximity to the Residential district. &lt;br /&gt;
* &#039;&#039;&#039;Iris Books&#039;&#039;&#039;: A used-book and gift shop originally started by an out-of-town half-elf named Tobias Gillmore, obsessed with unproven legends of the Order of the Dreaming Eyne. Popular among students and more frugal tourists for its shelves upon shelves of used, low-quality printings of books, and displays of merchandise sporting the Order of the Dreaming Eyne logo. Gillmore’s bestselling products are miniature wall-tapestries and tunics with slogans such as “I saw the Dreaming Eye at Iris Books!” “EYE know what’s REALLY happening in Presmarivale,” and the ever-popular “EYE want to believe.” Gilmore himself will happily talk to interested customers in hushed tones about his theory that the Order of the Dreaming Eye are an organization bent on concealing the truth about Quelmar—that the plane is actually a spherical planet orbiting a larger celestial body. The store has endured for years, despite being both a fire and tourist trap.&lt;br /&gt;
&lt;br /&gt;
=== Luxury District: ===&lt;br /&gt;
Due to the University&#039;s prestige, the town has a higher-end sector of luxury inns, restaurants, and magic item vendors designed to attract the eye of visiting academics and rich alumni alike. Many of these establishments are either themed around spellcasting and magic, or the seacoast—the two biggest tourist draws of the town. Presmarivale is also known for its boutique bookshops which run up and down much of the town’s high street. While most of the stores directly on the strip are geared towards visitors to the town with over-embellished printings of popular titles and a shop to sell the university’s press books, there are several used and rare bookstores off down alleys and in the residential district which are patronized primarily by students and professors. &lt;br /&gt;
&lt;br /&gt;
==== Notable Locations: ====&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Clifftop Books&#039;&#039;&#039;: high-end bookseller.&lt;br /&gt;
* &#039;&#039;&#039;The Owl’s Perch&#039;&#039;&#039;: Bespoke supper club, which occasionally hosts higher-end musical acts which pass through town. The families of richer prospective students are often encouraged to grab dinner here (on the [[University of Xyrneiros|University’s]] dime, of course). &lt;br /&gt;
* &#039;&#039;&#039;The Gnoshery&#039;&#039;&#039;: Gourmet gnome-cuisine with an attached bar, off-limits to undergraduate students. Notable for its unique runes of illusion dispelling hidden in its doorways to dispel any magical attempts by students attempting to sneak in. Ironically, unsuccessfully attempting to do so has long been a rite of passage among the [[College of Illusions, Visual Arts, and Art History|College of Illusions]]. &lt;br /&gt;
* &#039;&#039;&#039;Seacliff Gallery&#039;&#039;&#039;: High end art dealership with a focus on oil paintings. A popular, but rare product are magical paintings which allow the viewer to step into an illusory replication of the depicted location. &lt;br /&gt;
* &#039;&#039;&#039;Clifftop Hotel&#039;&#039;&#039;: A large, multi-story, hunting-lodge-style luxury hotel for the university’s richer guests. The premier lodging in Presmarivale, it is renowned for its continental breakfasts and dinners held in the famous “Northwest Room,” a room with high, vaulted wooded ceilings, and floor-to ceiling windows overlooking the sea and University.&lt;br /&gt;
&lt;br /&gt;
=== Residential District: ===&lt;br /&gt;
Some alumni of the University settle down in town after graduation—either finding administrative or teaching roles within the University, or starting local businesses to capitalize on the tourism economy. Two of the most popular of these are the Northwest Inn, a cheap lodging and greasy spoon restaurant beloved by campus, and Mage’s Rest, a coffee shop perfect for meeting with friends, working on a new book, or nursing a hangover on a Sunday morning. Residential housing for townsfolk spans the length of the town up the coast, but is generally on the side of the mainland away from the sea. &lt;br /&gt;
&lt;br /&gt;
==== Notable Locations: ====&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Mage’s Rest&#039;&#039;&#039;: Student-friendly cafe and bookshop. A popular local haunt. &lt;br /&gt;
* &#039;&#039;&#039;The Northwest Inn&#039;&#039;&#039;: popular local inn and restaurant &lt;br /&gt;
* &#039;&#039;&#039;Iron-arm’s emporium&#039;&#039;&#039;: local blacksmith forge and shop, places an emphasis on selling non-enchanted weapons to the college. An art-supply store for enchanters, almost. Second generation [[Dwarf|Dwarven]] shop run by Jeremiah Iron-Arm. &lt;br /&gt;
* &#039;&#039;&#039;Claffton’s&#039;&#039;&#039;: town bakery famous for its sticky buns. &lt;br /&gt;
* &#039;&#039;&#039;Sea-breeze Creamery&#039;&#039;&#039;: farm store for the dairy farm at the edge of town. Famous in town and the region for its selling of ice cream, made possible both by recipes brought from [[Amusa]], and the creation of magical refrigeration chambers and storehouses through the use of enchanted rooms and sigils. &lt;br /&gt;
* &#039;&#039;&#039;Fereder’s Textiles&#039;&#039;&#039;: local clothing store and tailor. Outlet for imported textiles brought from elsewhere in [[Osugbo]] and from [[Amusa]]. Specializes in wizard robes. Owned by the Fereder Family. &lt;br /&gt;
* &#039;&#039;&#039;Tanners’ Tanners&#039;&#039;&#039;: Leatherworking shop owned by the Tanners family who specialize in dyeing leather and hat-making. &lt;br /&gt;
* &#039;&#039;&#039;Horton’s resale&#039;&#039;&#039;: Seller of used clothing, furniture, and trinkets popular among the town. &lt;br /&gt;
* &#039;&#039;&#039;Veritie’s Qualitie Bookeselleres&#039;&#039;&#039;: Stuffy, upscale bookstore. An overpriced tourist trap frequented by those fancying themselves intellectuals. Derided by the more artistic students of the University as a place for only the most pretentious of academics. A local favorite of [[Quimbleton|Professor Quimbleton Fiddleford]].&lt;br /&gt;
&lt;br /&gt;
=== The Wharf District: ===&lt;br /&gt;
Of course, with such a large concentration of money—both from the university and from visiting patrons/mages, there is an undercurrent to the city. Enter the Wharf district. Originally a series of storehouses built into the naturally occurring caverns and cliffside rock along the town, the wharf district started as a mundane hub of commerce with the occasional outpost for shipping companies. However, with increased traffic to the town, and a rapid expansion of the storehouses built into the caverns and cliffside, the Wharf District became an excellent place to purchase a secluded storage space for a reasonable price, no questions asked. &lt;br /&gt;
&lt;br /&gt;
Accordingly, in addition to smuggling operations, the Wharf District began to attract students of the university whose experiments with the arcane blurred the lines of sensibility and morality. Corpse-stitchers, pact-summoners, dragon-cults, and many more have reserved spaces in the Wharf caverns or inlet warehouses for varying lengths of time. Wharf management tend not to ask too many questions when payments have gone delinquent for several months and they need to clean out a storehouse. Questions like “what does this summoning circle do?” “whose bodies are these”? or “what the hell is that thing?” are often ones best left unasked for security’s sake. Incidentally, many abjuration and battlemages with shaky moral compasses frequently find themselves employed as Wharf security after graduation from the [[University of Xyrneiros|University]]. &lt;br /&gt;
&lt;br /&gt;
Most people in town recognize the Wharf as a necessary evil—an allowed undercurrent which supports both the more extravagant tastes of visitors and more esoteric inclinations of the university—but do not engage with it much further than the seaside bar “The Wharf Rat,” a seedy yet popular establishment which attracts some of the edgier artistic and musical acts which pass through town or spring up around the University. &lt;br /&gt;
&lt;br /&gt;
==== Notable Locations: ====&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;The Wharf Rat&#039;&#039;&#039;: Popular local tavern, frequently hosts concerts/shows on Saturday nights. Also operates as a concierge to arrange connections with smugglers, warehouse owners, or fences. Has a backroom for Wharf V.I.P.s to keep their dealings away from the prying eyes of the public.&lt;br /&gt;
* &#039;&#039;&#039;Wharfside Gallery&#039;&#039;&#039;: a refurbished warehouse run by local artists. A frequent site of experimental gallery showings, undergraduate art shows, and any work deemed too weird or extreme to show in the more tourist-friendly galleries higher up on the cliff. &lt;br /&gt;
* &#039;&#039;&#039;[[Amusa]] Southbound Company&#039;&#039;&#039;: an import company primarily doing business with, and importing goods from [[Galik]] for the college, whose warehouses are largely above board, and lend an air of legitimacy to the district. &lt;br /&gt;
* &#039;&#039;&#039;Tommy Doogie’s Shipping Co&#039;&#039;&#039;: Run by enigmatic [[halfling]] “merchant” Tommy Doogie, this shipping company serves as an importer both of the consumer goods which buoy the tourist economy, and the more illicit goods which fund the black market. &lt;br /&gt;
* &#039;&#039;&#039;Dockside Warehouse Co&#039;&#039;&#039;: a “real estate” business venture started by an enterprising dropout of the university, who would buy excess warehouse space from the other shipping companies in the area, and lease them out without questions asked for “self storage.” There are rumors that the company has been illegally expanding its warehouse square footage by mining deeper into the cliffside, but nothing has been explicitly confirmed, and few in town really care enough to ask. &lt;br /&gt;
* &#039;&#039;&#039;Seaglass and Driftwood:&#039;&#039;&#039; A shop operating out of the furthest northern niche of the docks, ostensibly selling spell and potion components, as well as a collection of pipes, but with a robust backroom for more illicit tomes and ingredients, including supplies for corpse-stitching and demon-contact.&lt;br /&gt;
* &#039;&#039;&#039;Far Point Lighthouse:&#039;&#039;&#039; the one building claimed by the Wharf above the cliff line, the Far Point lighthouse sits at the far north edge of town to help guide in ships. For ease of access, a dumbwaiter was carved out of the caverns and cliffs many years ago.&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
[[Category:Location]]&lt;/div&gt;</summary>
		<author><name>Parkelca</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Presmarivale&amp;diff=38336</id>
		<title>Presmarivale</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Presmarivale&amp;diff=38336"/>
		<updated>2025-05-01T09:33:52Z</updated>

		<summary type="html">&lt;p&gt;Parkelca: added image&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox location|type = Town|location = Alest, Northwest Osugbo|image=Door County.jpeg}}&lt;br /&gt;
[[File:Door County.jpeg|thumb]]&lt;br /&gt;
&amp;quot;A small town, on the Northwest Coast of [[Osugbo]]--renowned for its connection to the [[University of Xyrneiros]]. From a distance, it presents itself like so many other small towns all over the world: safe, decent, innocent. Get closer, though, and you start seeing the shadows underneath. The name of this town is Presmarivale&amp;quot;&lt;br /&gt;
&lt;br /&gt;
- Forscythe Pendleton the second, renowned travel writer.&lt;br /&gt;
&lt;br /&gt;
== About ==&lt;br /&gt;
Presmarivale is a small town built up around the northwest coast of Osugbo, along an inclining cliffside. [[OathWielders/NPCs|Named for an important figure in the conflict between Glendoveer and Champerty]], the town primarily sprung up in the early PR era around the [[University of Xyrneiros]]. Lower regions of &#039;&#039;&#039;Presmarivale&#039;&#039;&#039; contain many of the buildings related to the [[University of Xyrneiros]], while portions of the town up the cliffside contain the residential, tourist, and luxury districts. The town has two main ports, one near the causeway to the [[University of Xyrneiros]] used to transport tourists and visitors by sea, the other further up the coast, used primarily for shipping.&lt;br /&gt;
&lt;br /&gt;
== Districts ==&lt;br /&gt;
&lt;br /&gt;
=== Student District: ===&lt;br /&gt;
A good deal of the town’s real estate is dedicated to student housing, however. As the [[University of Xyrneiros|University]] expanded on its island, it quickly became obvious that there was not enough room on the island to support additional student housing while maintaining the historic buildings and character of the island. Accordingly, many residences for first and second year students were constructed on the mainland, with specially-installed teleportation circles to port them directly to the university out of convenience. Ironically, these new construction dormitories became coveted among the student body for the teleportation circles’ ability to reduce time spent getting to class outside during the harsh winters. Additionally, because the buildings were on the mainland, student parties are often less supervised by faculty. &lt;br /&gt;
&lt;br /&gt;
==== Notable Locations: ====&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;The Library&#039;&#039;&#039;: dive bar frequented by students.&lt;br /&gt;
* &#039;&#039;&#039;The Honeybee&#039;&#039;&#039;: bar and eatery frequented by students.&lt;br /&gt;
* &#039;&#039;&#039;Xyrneiros’ Arcanum&#039;&#039;&#039;: Mainland. Campus bookstore, mainland branch.&lt;br /&gt;
* &#039;&#039;&#039;Barn-Burners&#039;&#039;&#039;&#039;: A dancehall run by the [[Genasi|Fire-Genasi]], Sizzle. A local favorite to dance to up-tempo music and touring acts popular among the younger generations. The “one club in town” per-se.&lt;br /&gt;
* &#039;&#039;&#039;Morning Glow Meadery&#039;&#039;&#039;: A popular Meadery which serves as the source of casks and bottles for many of the University’s parties. &lt;br /&gt;
* &#039;&#039;&#039;Seven [[Kitsune]] Sisters&#039;&#039;&#039;: Restaurant and Bar owned by a family from [[Ravel]] bringing family recipes to &#039;&#039;&#039;Presmarivale&#039;&#039;&#039;. &lt;br /&gt;
* &#039;&#039;&#039;Page-Turners&#039;&#039;&#039;: one of the only dedicated fiction bookshops in Presmarivale, this store sees frequent patronage from students and tourists alike due to its proximity to the Residential district. &lt;br /&gt;
* &#039;&#039;&#039;Iris Books&#039;&#039;&#039;: A used-book and gift shop originally started by an out-of-town half-elf named Tobias Gillmore, obsessed with unproven legends of the Order of the Dreaming Eyne. Popular among students and more frugal tourists for its shelves upon shelves of used, low-quality printings of books, and displays of merchandise sporting the Order of the Dreaming Eyne logo. Gillmore’s bestselling products are miniature wall-tapestries and tunics with slogans such as “I saw the Dreaming Eye at Iris Books!” “EYE know what’s REALLY happening in Presmarivale,” and the ever-popular “EYE want to believe.” Gilmore himself will happily talk to interested customers in hushed tones about his theory that the Order of the Dreaming Eye are an organization bent on concealing the truth about Quelmar—that the plane is actually a spherical planet orbiting a larger celestial body. The store has endured for years, despite being both a fire and tourist trap.&lt;br /&gt;
&lt;br /&gt;
=== Luxury District: ===&lt;br /&gt;
Due to the University&#039;s prestige, the town has a higher-end sector of luxury inns, restaurants, and magic item vendors designed to attract the eye of visiting academics and rich alumni alike. Many of these establishments are either themed around spellcasting and magic, or the seacoast—the two biggest tourist draws of the town. Presmarivale is also known for its boutique bookshops which run up and down much of the town’s high street. While most of the stores directly on the strip are geared towards visitors to the town with over-embellished printings of popular titles and a shop to sell the university’s press books, there are several used and rare bookstores off down alleys and in the residential district which are patronized primarily by students and professors. &lt;br /&gt;
&lt;br /&gt;
==== Notable Locations: ====&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Clifftop Books&#039;&#039;&#039;: high-end bookseller.&lt;br /&gt;
* &#039;&#039;&#039;The Owl’s Perch&#039;&#039;&#039;: Bespoke supper club, which occasionally hosts higher-end musical acts which pass through town. The families of richer prospective students are often encouraged to grab dinner here (on the [[University of Xyrneiros|University’s]] dime, of course). &lt;br /&gt;
* &#039;&#039;&#039;The Gnoshery&#039;&#039;&#039;: Gourmet gnome-cuisine with an attached bar, off-limits to undergraduate students. Notable for its unique runes of illusion dispelling hidden in its doorways to dispel any magical attempts by students attempting to sneak in. Ironically, unsuccessfully attempting to do so has long been a rite of passage among the [[College of Illusions, Visual Arts, and Art History|College of Illusions]]. &lt;br /&gt;
* &#039;&#039;&#039;Seacliff Gallery&#039;&#039;&#039;: High end art dealership with a focus on oil paintings. A popular, but rare product are magical paintings which allow the viewer to step into an illusory replication of the depicted location. &lt;br /&gt;
* &#039;&#039;&#039;Clifftop Hotel&#039;&#039;&#039;: A large, multi-story, hunting-lodge-style luxury hotel for the university’s richer guests. The premier lodging in Presmarivale, it is renowned for its continental breakfasts and dinners held in the famous “Northwest Room,” a room with high, vaulted wooded ceilings, and floor-to ceiling windows overlooking the sea and University.&lt;br /&gt;
&lt;br /&gt;
=== Residential District: ===&lt;br /&gt;
Some alumni of the University settle down in town after graduation—either finding administrative or teaching roles within the University, or starting local businesses to capitalize on the tourism economy. Two of the most popular of these are the Northwest Inn, a cheap lodging and greasy spoon restaurant beloved by campus, and Mage’s Rest, a coffee shop perfect for meeting with friends, working on a new book, or nursing a hangover on a Sunday morning. Residential housing for townsfolk spans the length of the town up the coast, but is generally on the side of the mainland away from the sea. &lt;br /&gt;
&lt;br /&gt;
==== Notable Locations: ====&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Mage’s Rest&#039;&#039;&#039;: Student-friendly cafe and bookshop. A popular local haunt. &lt;br /&gt;
* &#039;&#039;&#039;The Northwest Inn&#039;&#039;&#039;: popular local inn and restaurant &lt;br /&gt;
* &#039;&#039;&#039;Iron-arm’s emporium&#039;&#039;&#039;: local blacksmith forge and shop, places an emphasis on selling non-enchanted weapons to the college. An art-supply store for enchanters, almost. Second generation [[Dwarf|Dwarven]] shop run by Jeremiah Iron-Arm. &lt;br /&gt;
* &#039;&#039;&#039;Claffton’s&#039;&#039;&#039;: town bakery famous for its sticky buns. &lt;br /&gt;
* &#039;&#039;&#039;Sea-breeze Creamery&#039;&#039;&#039;: farm store for the dairy farm at the edge of town. Famous in town and the region for its selling of ice cream, made possible both by recipes brought from [[Amusa]], and the creation of magical refrigeration chambers and storehouses through the use of enchanted rooms and sigils. &lt;br /&gt;
* &#039;&#039;&#039;Fereder’s Textiles&#039;&#039;&#039;: local clothing store and tailor. Outlet for imported textiles brought from elsewhere in [[Osugbo]] and from [[Amusa]]. Specializes in wizard robes. Owned by the Fereder Family. &lt;br /&gt;
* &#039;&#039;&#039;Tanners’ Tanners&#039;&#039;&#039;: Leatherworking shop owned by the Tanners family who specialize in dyeing leather and hat-making. &lt;br /&gt;
* &#039;&#039;&#039;Horton’s resale&#039;&#039;&#039;: Seller of used clothing, furniture, and trinkets popular among the town. &lt;br /&gt;
* &#039;&#039;&#039;Veritie’s Qualitie Bookeselleres&#039;&#039;&#039;: Stuffy, upscale bookstore. An overpriced tourist trap frequented by those fancying themselves intellectuals. Derided by the more artistic students of the University as a place for only the most pretentious of academics. A local favorite of [[Quimbleton|Professor Quimbleton Fiddleford]].&lt;br /&gt;
&lt;br /&gt;
=== The Wharf District: ===&lt;br /&gt;
Of course, with such a large concentration of money—both from the university and from visiting patrons/mages, there is an undercurrent to the city. Enter the Wharf district. Originally a series of storehouses built into the naturally occurring caverns and cliffside rock along the town, the wharf district started as a mundane hub of commerce with the occasional outpost for shipping companies. However, with increased traffic to the town, and a rapid expansion of the storehouses built into the caverns and cliffside, the Wharf District became an excellent place to purchase a secluded storage space for a reasonable price, no questions asked. &lt;br /&gt;
&lt;br /&gt;
Accordingly, in addition to smuggling operations, the Wharf District began to attract students of the university whose experiments with the arcane blurred the lines of sensibility and morality. Corpse-stitchers, pact-summoners, dragon-cults, and many more have reserved spaces in the Wharf caverns or inlet warehouses for varying lengths of time. Wharf management tend not to ask too many questions when payments have gone delinquent for several months and they need to clean out a storehouse. Questions like “what does this summoning circle do?” “whose bodies are these”? or “what the hell is that thing?” are often ones best left unasked for security’s sake. Incidentally, many abjuration and battlemages with shaky moral compasses frequently find themselves employed as Wharf security after graduation from the [[University of Xyrneiros|University]]. &lt;br /&gt;
&lt;br /&gt;
Most people in town recognize the Wharf as a necessary evil—an allowed undercurrent which supports both the more extravagant tastes of visitors and more esoteric inclinations of the university—but do not engage with it much further than the seaside bar “The Wharf Rat,” a seedy yet popular establishment which attracts some of the edgier artistic and musical acts which pass through town or spring up around the University. &lt;br /&gt;
&lt;br /&gt;
==== Notable Locations: ====&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;The Wharf Rat&#039;&#039;&#039;: Popular local tavern, frequently hosts concerts/shows on Saturday nights. Also operates as a concierge to arrange connections with smugglers, warehouse owners, or fences. Has a backroom for Wharf V.I.P.s to keep their dealings away from the prying eyes of the public.&lt;br /&gt;
* &#039;&#039;&#039;Wharfside Gallery&#039;&#039;&#039;: a refurbished warehouse run by local artists. A frequent site of experimental gallery showings, undergraduate art shows, and any work deemed too weird or extreme to show in the more tourist-friendly galleries higher up on the cliff. &lt;br /&gt;
* &#039;&#039;&#039;[[Amusa]] Southbound Company&#039;&#039;&#039;: an import company primarily doing business with, and importing goods from [[Galik]] for the college, whose warehouses are largely above board, and lend an air of legitimacy to the district. &lt;br /&gt;
* &#039;&#039;&#039;Tommy Doogie’s Shipping Co&#039;&#039;&#039;: Run by enigmatic [[halfling]] “merchant” Tommy Doogie, this shipping company serves as an importer both of the consumer goods which buoy the tourist economy, and the more illicit goods which fund the black market. &lt;br /&gt;
* &#039;&#039;&#039;Dockside Warehouse Co&#039;&#039;&#039;: a “real estate” business venture started by an enterprising dropout of the university, who would buy excess warehouse space from the other shipping companies in the area, and lease them out without questions asked for “self storage.” There are rumors that the company has been illegally expanding its warehouse square footage by mining deeper into the cliffside, but nothing has been explicitly confirmed, and few in town really care enough to ask. &lt;br /&gt;
* &#039;&#039;&#039;Seaglass and Driftwood:&#039;&#039;&#039; A shop operating out of the furthest northern niche of the docks, ostensibly selling spell and potion components, as well as a collection of pipes, but with a robust backroom for more illicit tomes and ingredients, including supplies for corpse-stitching and demon-contact.&lt;br /&gt;
* &#039;&#039;&#039;Far Point Lighthouse:&#039;&#039;&#039; the one building claimed by the Wharf above the cliff line, the Far Point lighthouse sits at the far north edge of town to help guide in ships. For ease of access, a dumbwaiter was carved out of the caverns and cliffs many years ago.&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
[[Category:Location]]&lt;/div&gt;</summary>
		<author><name>Parkelca</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=File:Door_County.jpeg&amp;diff=38335</id>
		<title>File:Door County.jpeg</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=File:Door_County.jpeg&amp;diff=38335"/>
		<updated>2025-05-01T09:28:15Z</updated>

		<summary type="html">&lt;p&gt;Parkelca: Picture of Eiphram, WI taken by facebook user Dan Eggert. Used for a visual inspiration of Prismarivale&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Picture of Eiphram, WI taken by facebook user Dan Eggert. Used for a visual inspiration of Prismarivale&lt;/div&gt;</summary>
		<author><name>Parkelca</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Presmarivale&amp;diff=38334</id>
		<title>Presmarivale</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Presmarivale&amp;diff=38334"/>
		<updated>2025-05-01T09:27:02Z</updated>

		<summary type="html">&lt;p&gt;Parkelca: Created Page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox location|type = Town|location = Alest, Northwest Osugbo}}&amp;quot;A small town, on the Northwest Coast of [[Osugbo]]--renowned for its connection to the [[University of Xyrneiros]]. From a distance, it presents itself like so many other small towns all over the world: safe, decent, innocent. Get closer, though, and you start seeing the shadows underneath. The name of this town is Presmarivale&amp;quot;&lt;br /&gt;
&lt;br /&gt;
- Forscythe Pendleton the second, renowned travel writer.&lt;br /&gt;
&lt;br /&gt;
== About ==&lt;br /&gt;
Presmarivale is a small town built up around the northwest coast of Osugbo, along an inclining cliffside. [[OathWielders/NPCs|Named for an important figure in the conflict between Glendoveer and Champerty]], the town primarily sprung up in the early PR era around the [[University of Xyrneiros]]. Lower regions of &#039;&#039;&#039;Presmarivale&#039;&#039;&#039; contain many of the buildings related to the [[University of Xyrneiros]], while portions of the town up the cliffside contain the residential, tourist, and luxury districts. The town has two main ports, one near the causeway to the [[University of Xyrneiros]] used to transport tourists and visitors by sea, the other further up the coast, used primarily for shipping.&lt;br /&gt;
&lt;br /&gt;
== Districts ==&lt;br /&gt;
&lt;br /&gt;
=== Student District: ===&lt;br /&gt;
A good deal of the town’s real estate is dedicated to student housing, however. As the [[University of Xyrneiros|University]] expanded on its island, it quickly became obvious that there was not enough room on the island to support additional student housing while maintaining the historic buildings and character of the island. Accordingly, many residences for first and second year students were constructed on the mainland, with specially-installed teleportation circles to port them directly to the university out of convenience. Ironically, these new construction dormitories became coveted among the student body for the teleportation circles’ ability to reduce time spent getting to class outside during the harsh winters. Additionally, because the buildings were on the mainland, student parties are often less supervised by faculty. &lt;br /&gt;
&lt;br /&gt;
==== Notable Locations: ====&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;The Library&#039;&#039;&#039;: dive bar frequented by students.&lt;br /&gt;
* &#039;&#039;&#039;The Honeybee&#039;&#039;&#039;: bar and eatery frequented by students.&lt;br /&gt;
* &#039;&#039;&#039;Xyrneiros’ Arcanum&#039;&#039;&#039;: Mainland. Campus bookstore, mainland branch.&lt;br /&gt;
* &#039;&#039;&#039;Barn-Burners&#039;&#039;&#039;&#039;: A dancehall run by the [[Genasi|Fire-Genasi]], Sizzle. A local favorite to dance to up-tempo music and touring acts popular among the younger generations. The “one club in town” per-se.&lt;br /&gt;
* &#039;&#039;&#039;Morning Glow Meadery&#039;&#039;&#039;: A popular Meadery which serves as the source of casks and bottles for many of the University’s parties. &lt;br /&gt;
* &#039;&#039;&#039;Seven [[Kitsune]] Sisters&#039;&#039;&#039;: Restaurant and Bar owned by a family from [[Ravel]] bringing family recipes to &#039;&#039;&#039;Presmarivale&#039;&#039;&#039;. &lt;br /&gt;
* &#039;&#039;&#039;Page-Turners&#039;&#039;&#039;: one of the only dedicated fiction bookshops in Presmarivale, this store sees frequent patronage from students and tourists alike due to its proximity to the Residential district. &lt;br /&gt;
* &#039;&#039;&#039;Iris Books&#039;&#039;&#039;: A used-book and gift shop originally started by an out-of-town half-elf named Tobias Gillmore, obsessed with unproven legends of the Order of the Dreaming Eyne. Popular among students and more frugal tourists for its shelves upon shelves of used, low-quality printings of books, and displays of merchandise sporting the Order of the Dreaming Eyne logo. Gillmore’s bestselling products are miniature wall-tapestries and tunics with slogans such as “I saw the Dreaming Eye at Iris Books!” “EYE know what’s REALLY happening in Presmarivale,” and the ever-popular “EYE want to believe.” Gilmore himself will happily talk to interested customers in hushed tones about his theory that the Order of the Dreaming Eye are an organization bent on concealing the truth about Quelmar—that the plane is actually a spherical planet orbiting a larger celestial body. The store has endured for years, despite being both a fire and tourist trap.&lt;br /&gt;
&lt;br /&gt;
=== Luxury District: ===&lt;br /&gt;
Due to the University&#039;s prestige, the town has a higher-end sector of luxury inns, restaurants, and magic item vendors designed to attract the eye of visiting academics and rich alumni alike. Many of these establishments are either themed around spellcasting and magic, or the seacoast—the two biggest tourist draws of the town. Presmarivale is also known for its boutique bookshops which run up and down much of the town’s high street. While most of the stores directly on the strip are geared towards visitors to the town with over-embellished printings of popular titles and a shop to sell the university’s press books, there are several used and rare bookstores off down alleys and in the residential district which are patronized primarily by students and professors. &lt;br /&gt;
&lt;br /&gt;
==== Notable Locations: ====&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Clifftop Books&#039;&#039;&#039;: high-end bookseller.&lt;br /&gt;
* &#039;&#039;&#039;The Owl’s Perch&#039;&#039;&#039;: Bespoke supper club, which occasionally hosts higher-end musical acts which pass through town. The families of richer prospective students are often encouraged to grab dinner here (on the [[University of Xyrneiros|University’s]] dime, of course). &lt;br /&gt;
* &#039;&#039;&#039;The Gnoshery&#039;&#039;&#039;: Gourmet gnome-cuisine with an attached bar, off-limits to undergraduate students. Notable for its unique runes of illusion dispelling hidden in its doorways to dispel any magical attempts by students attempting to sneak in. Ironically, unsuccessfully attempting to do so has long been a rite of passage among the [[College of Illusions, Visual Arts, and Art History|College of Illusions]]. &lt;br /&gt;
* &#039;&#039;&#039;Seacliff Gallery&#039;&#039;&#039;: High end art dealership with a focus on oil paintings. A popular, but rare product are magical paintings which allow the viewer to step into an illusory replication of the depicted location. &lt;br /&gt;
* &#039;&#039;&#039;Clifftop Hotel&#039;&#039;&#039;: A large, multi-story, hunting-lodge-style luxury hotel for the university’s richer guests. The premier lodging in Presmarivale, it is renowned for its continental breakfasts and dinners held in the famous “Northwest Room,” a room with high, vaulted wooded ceilings, and floor-to ceiling windows overlooking the sea and University.&lt;br /&gt;
&lt;br /&gt;
=== Residential District: ===&lt;br /&gt;
Some alumni of the University settle down in town after graduation—either finding administrative or teaching roles within the University, or starting local businesses to capitalize on the tourism economy. Two of the most popular of these are the Northwest Inn, a cheap lodging and greasy spoon restaurant beloved by campus, and Mage’s Rest, a coffee shop perfect for meeting with friends, working on a new book, or nursing a hangover on a Sunday morning. Residential housing for townsfolk spans the length of the town up the coast, but is generally on the side of the mainland away from the sea. &lt;br /&gt;
&lt;br /&gt;
==== Notable Locations: ====&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Mage’s Rest&#039;&#039;&#039;: Student-friendly cafe and bookshop. A popular local haunt. &lt;br /&gt;
* &#039;&#039;&#039;The Northwest Inn&#039;&#039;&#039;: popular local inn and restaurant &lt;br /&gt;
* &#039;&#039;&#039;Iron-arm’s emporium&#039;&#039;&#039;: local blacksmith forge and shop, places an emphasis on selling non-enchanted weapons to the college. An art-supply store for enchanters, almost. Second generation [[Dwarf|Dwarven]] shop run by Jeremiah Iron-Arm. &lt;br /&gt;
* &#039;&#039;&#039;Claffton’s&#039;&#039;&#039;: town bakery famous for its sticky buns. &lt;br /&gt;
* &#039;&#039;&#039;Sea-breeze Creamery&#039;&#039;&#039;: farm store for the dairy farm at the edge of town. Famous in town and the region for its selling of ice cream, made possible both by recipes brought from [[Amusa]], and the creation of magical refrigeration chambers and storehouses through the use of enchanted rooms and sigils. &lt;br /&gt;
* &#039;&#039;&#039;Fereder’s Textiles&#039;&#039;&#039;: local clothing store and tailor. Outlet for imported textiles brought from elsewhere in [[Osugbo]] and from [[Amusa]]. Specializes in wizard robes. Owned by the Fereder Family. &lt;br /&gt;
* &#039;&#039;&#039;Tanners’ Tanners&#039;&#039;&#039;: Leatherworking shop owned by the Tanners family who specialize in dyeing leather and hat-making. &lt;br /&gt;
* &#039;&#039;&#039;Horton’s resale&#039;&#039;&#039;: Seller of used clothing, furniture, and trinkets popular among the town. &lt;br /&gt;
* &#039;&#039;&#039;Veritie’s Qualitie Bookeselleres&#039;&#039;&#039;: Stuffy, upscale bookstore. An overpriced tourist trap frequented by those fancying themselves intellectuals. Derided by the more artistic students of the University as a place for only the most pretentious of academics. A local favorite of [[Quimbleton|Professor Quimbleton Fiddleford]].&lt;br /&gt;
&lt;br /&gt;
=== The Wharf District: ===&lt;br /&gt;
Of course, with such a large concentration of money—both from the university and from visiting patrons/mages, there is an undercurrent to the city. Enter the Wharf district. Originally a series of storehouses built into the naturally occurring caverns and cliffside rock along the town, the wharf district started as a mundane hub of commerce with the occasional outpost for shipping companies. However, with increased traffic to the town, and a rapid expansion of the storehouses built into the caverns and cliffside, the Wharf District became an excellent place to purchase a secluded storage space for a reasonable price, no questions asked. &lt;br /&gt;
&lt;br /&gt;
Accordingly, in addition to smuggling operations, the Wharf District began to attract students of the university whose experiments with the arcane blurred the lines of sensibility and morality. Corpse-stitchers, pact-summoners, dragon-cults, and many more have reserved spaces in the Wharf caverns or inlet warehouses for varying lengths of time. Wharf management tend not to ask too many questions when payments have gone delinquent for several months and they need to clean out a storehouse. Questions like “what does this summoning circle do?” “whose bodies are these”? or “what the hell is that thing?” are often ones best left unasked for security’s sake. Incidentally, many abjuration and battlemages with shaky moral compasses frequently find themselves employed as Wharf security after graduation from the [[University of Xyrneiros|University]]. &lt;br /&gt;
&lt;br /&gt;
Most people in town recognize the Wharf as a necessary evil—an allowed undercurrent which supports both the more extravagant tastes of visitors and more esoteric inclinations of the university—but do not engage with it much further than the seaside bar “The Wharf Rat,” a seedy yet popular establishment which attracts some of the edgier artistic and musical acts which pass through town or spring up around the University. &lt;br /&gt;
&lt;br /&gt;
==== Notable Locations: ====&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;The Wharf Rat&#039;&#039;&#039;: Popular local tavern, frequently hosts concerts/shows on Saturday nights. Also operates as a concierge to arrange connections with smugglers, warehouse owners, or fences. Has a backroom for Wharf V.I.P.s to keep their dealings away from the prying eyes of the public.&lt;br /&gt;
* &#039;&#039;&#039;Wharfside Gallery&#039;&#039;&#039;: a refurbished warehouse run by local artists. A frequent site of experimental gallery showings, undergraduate art shows, and any work deemed too weird or extreme to show in the more tourist-friendly galleries higher up on the cliff. &lt;br /&gt;
* &#039;&#039;&#039;[[Amusa]] Southbound Company&#039;&#039;&#039;: an import company primarily doing business with, and importing goods from [[Galik]] for the college, whose warehouses are largely above board, and lend an air of legitimacy to the district. &lt;br /&gt;
* &#039;&#039;&#039;Tommy Doogie’s Shipping Co&#039;&#039;&#039;: Run by enigmatic [[halfling]] “merchant” Tommy Doogie, this shipping company serves as an importer both of the consumer goods which buoy the tourist economy, and the more illicit goods which fund the black market. &lt;br /&gt;
* &#039;&#039;&#039;Dockside Warehouse Co&#039;&#039;&#039;: a “real estate” business venture started by an enterprising dropout of the university, who would buy excess warehouse space from the other shipping companies in the area, and lease them out without questions asked for “self storage.” There are rumors that the company has been illegally expanding its warehouse square footage by mining deeper into the cliffside, but nothing has been explicitly confirmed, and few in town really care enough to ask. &lt;br /&gt;
* &#039;&#039;&#039;Seaglass and Driftwood:&#039;&#039;&#039; A shop operating out of the furthest northern niche of the docks, ostensibly selling spell and potion components, as well as a collection of pipes, but with a robust backroom for more illicit tomes and ingredients, including supplies for corpse-stitching and demon-contact.&lt;br /&gt;
* &#039;&#039;&#039;Far Point Lighthouse:&#039;&#039;&#039; the one building claimed by the Wharf above the cliff line, the Far Point lighthouse sits at the far north edge of town to help guide in ships. For ease of access, a dumbwaiter was carved out of the caverns and cliffs many years ago.&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
[[Category:Location]]&lt;/div&gt;</summary>
		<author><name>Parkelca</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Scroll_Snails&amp;diff=38333</id>
		<title>Scroll Snails</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Scroll_Snails&amp;diff=38333"/>
		<updated>2025-05-01T08:46:10Z</updated>

		<summary type="html">&lt;p&gt;Parkelca: Created Page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_item|affilliation=affiliation|name={{PAGENAME}}|powers=powers}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}}&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
A bizarre mollusk used mainly by the [[University of Xyrneiros]] as a visibility accessibility tool. When placed on a book, the Scroll Snail will absorb its linguistic contents via an innate psionic inclination towards understanding languages. When placed onto a creature’s head—if the creature understands the language which the text was written in—the snail will beam the absorbed knowledge into the creature&#039;s mind via telepathy.&lt;br /&gt;
&lt;br /&gt;
[[Category:Item]]&lt;br /&gt;
{{Worldbuilders}}&lt;/div&gt;</summary>
		<author><name>Parkelca</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Dr._Arden_Weston&amp;diff=38332</id>
		<title>Dr. Arden Weston</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Dr._Arden_Weston&amp;diff=38332"/>
		<updated>2025-05-01T08:44:09Z</updated>

		<summary type="html">&lt;p&gt;Parkelca: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_item|affilliation=affiliation|name={{PAGENAME}}|powers=powers}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}} &#039;&#039;&#039;is a professor in the [[College of Restoration, Medicine, and Botany|College of Restoration]] at the [[University of Xyrneiros]].&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
One of the most adept surgeons on faculty, primarily specializing in teaching medicine and anatomy. His research is widely regarded by the college as some of the best in non-magical medical advancement. One of the few professors who lives off-campus in [[Presmarivale]]. Despite being popular and well liked, he boasts one of the highest rates of advisees who have voluntarily withdrawn from courses at [[University of Xyrneiros|Xyrneiros]] for unspecified reasons.{{Worldbuilders}}&lt;br /&gt;
[[Category:NPCs]]&lt;/div&gt;</summary>
		<author><name>Parkelca</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Dr._Ember_Naivara&amp;diff=38331</id>
		<title>Dr. Ember Naivara</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Dr._Ember_Naivara&amp;diff=38331"/>
		<updated>2025-05-01T08:41:34Z</updated>

		<summary type="html">&lt;p&gt;Parkelca: Created Page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_item|affilliation=affiliation|name={{PAGENAME}}|powers=powers}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}} &#039;&#039;&#039;is a professor in the [[College of Psionic and Innate Arcane Studies|College of Psionics]] at the [[University of Xyrneiros|University of Xyrneiros.]] &lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
A half-elf phoenix-soul [[sorcerer]] descended from the Battlemages of old [[Champerty]], Doctor Naivara knows from her family history the ways in which the sorcerous gifts of young casters can be used and manipulated by the militaries of states for their own ends. Naivara is beloved by many students who’ve had traumatic experiences not being able to control their magic, given her warm demeanor and extensive knowledge of breath control and meditation techniques. She is occasionally tapped by university administration to assist students in the event of an unexpected magical emergency/catastrophe.&lt;br /&gt;
&lt;br /&gt;
[[Category:Item]]&lt;br /&gt;
{{Worldbuilders}}&lt;/div&gt;</summary>
		<author><name>Parkelca</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Dr._Morgan_Siz&amp;diff=38330</id>
		<title>Dr. Morgan Siz</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Dr._Morgan_Siz&amp;diff=38330"/>
		<updated>2025-05-01T08:38:14Z</updated>

		<summary type="html">&lt;p&gt;Parkelca: Created Page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_item|affilliation=affiliation|name={{PAGENAME}}|powers=powers}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}} &#039;&#039;&#039;is the Department Head of the [[College of Psionic and Innate Arcane Studies|College of Psionics]] at the [[University of Xyrneiros]].&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
An adept [[changeling]] psion, Dr. Siz is one of the leading regional experts on psionics. Their ability to change shape has allowed them to devote a significant amount of their career to ethnographic studies on the role of magic users in societies—with a specific emphasis on psions. Dr. Siz is also fascinated by “magic of non-normative origin,” including pact magic, extraplanar magic, draconic magic, and necromancy.&lt;br /&gt;
&lt;br /&gt;
Dr. Siz is one of the few mages who will openly discuss the existence and role of necromancy in lectures—though more from an angle of sociological study and not personal endorsement. Their perspective (which has occasionally resulted in debates with administration) is that students may be naturally curious about necromancy, and nuanced conversations about the field’s history and associated ethical concerns would help them avoid recklessly diving a discipline with great potential for harm.&lt;br /&gt;
&lt;br /&gt;
[[Category:Item]]&lt;br /&gt;
{{Worldbuilders}}&lt;/div&gt;</summary>
		<author><name>Parkelca</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=College_of_Psionic_and_Innate_Arcane_Studies&amp;diff=38329</id>
		<title>College of Psionic and Innate Arcane Studies</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=College_of_Psionic_and_Innate_Arcane_Studies&amp;diff=38329"/>
		<updated>2025-05-01T08:31:23Z</updated>

		<summary type="html">&lt;p&gt;Parkelca: Created Page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox location|type = Magical College|location = University of Xyrneiros, Osugbo}}One of the eleven Magical Colleges at the [[University of Xyrneiros]].&lt;br /&gt;
&lt;br /&gt;
== About the Department: ==&lt;br /&gt;
A slightly different department than the rest of the university, the College of Psionic and Innate Arcane Studies primarily provides coursework and mentorship to students with innate magical abilities which may prove difficult for them to control, discuss, or document. Though [[Champerty]] once boasted a robust understanding of Psionics, these casters have a far different relationship to their powers than the [[Wizard|wizards]] who comprise a majority of the campus and rely on memorization for their spellcasting. &lt;br /&gt;
&lt;br /&gt;
Accordingly, much of the department’s curriculum is based around the notion of mentorship—with Psionic and [[Sorcerer|Sorcerous]]-blooded instructors best able to craft a common language for the sensations and life experiences inherent to having magic interwoven within one’s biology. This isn’t to say that the department is closed to non-Psions or Sorcerers, however. Beyond the existing practical instruction in the use of psionic powers, the department also boasts a robust course catalogue in the treatment of Psionics, Sorcerers, Clerics, and Pact Casters throughout history— approaching the ideas of what is or is not spellcasting from a sociological angle. Many of these more theory-based classes prepare students to interrogate the ways in which different societies view different magic-users, and how they’re treated accordingly.&lt;br /&gt;
&lt;br /&gt;
== Location: ==&lt;br /&gt;
The Hall of Multitudinous Magic-Weavers&lt;br /&gt;
&lt;br /&gt;
== Department Head: ==&lt;br /&gt;
&lt;br /&gt;
* [[Dr. Morgan Siz]]&lt;br /&gt;
&lt;br /&gt;
== Notable Professors: ==&lt;br /&gt;
&lt;br /&gt;
* [[Dr. Ember Naivara]]&lt;br /&gt;
&lt;br /&gt;
== Traditions Among Majors: ==&lt;br /&gt;
Accidentally awakening the latent psionic or sorcerous abilities of non-majors through discussions of their upbringings, shared sensations and experiences of spellcasting. A common joke among majors is that for each year a cohort of mages passes through [[University of Xyrneiros|Xyrneiros]], the number of transfers and double majors into the College increases with each semester. &lt;br /&gt;
&lt;br /&gt;
Sharing thought-communications across lecture halls during particularly dry material. It is not uncommon for a non-psionic professor to have to pause mid-lecture because every major from the College of Psionics in their class just burst into uncontrollable laughter for no observable reason.&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
[[Category:Location]]&lt;/div&gt;</summary>
		<author><name>Parkelca</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Professor_Dimitri_%22Dima%22_Kain&amp;diff=38328</id>
		<title>Professor Dimitri &quot;Dima&quot; Kain</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Professor_Dimitri_%22Dima%22_Kain&amp;diff=38328"/>
		<updated>2025-05-01T08:21:42Z</updated>

		<summary type="html">&lt;p&gt;Parkelca: Created Page&lt;/p&gt;
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&lt;div&gt;{{Infobox_item|affilliation=affiliation|name={{PAGENAME}}|powers=powers}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}} &#039;&#039;&#039;is a Professor in the [[College of Transmutation, Chemistry, and Architecture|College of Transmutation]] at the [[University of Xyrneiros]].&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
A human mage on the younger-side of professorship, Professor Kain’s work focuses on the artistic and constructive potential of transmutation, with a special focus on utopian architecture. At early course levels, much of Professor Kain’s coursework focuses on the manipulation and construction of stone before transitioning to larger transmutation. In his special topic courses on architectural design, Professor Kain teaches students to use lithomantic transmutation to create scale models of their building designs. Do not mention the name “Dima Kain” in ANY of [[Dr. Kepsek Ursk|Dr. Ursk’s]] engineering or physics classes.&lt;br /&gt;
&lt;br /&gt;
[[Category:Item]]&lt;br /&gt;
{{Worldbuilders}}&lt;/div&gt;</summary>
		<author><name>Parkelca</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Dr._Miriam_%22Mitzi%22_Daycobble&amp;diff=38327</id>
		<title>Dr. Miriam &quot;Mitzi&quot; Daycobble</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Dr._Miriam_%22Mitzi%22_Daycobble&amp;diff=38327"/>
		<updated>2025-05-01T08:18:43Z</updated>

		<summary type="html">&lt;p&gt;Parkelca: Created Page&lt;/p&gt;
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&lt;div&gt;{{Infobox_item|affilliation=affiliation|name={{PAGENAME}}|powers=powers}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}} &#039;&#039;&#039;is the Department Head of the [[College of Transmutation, Chemistry, and Architecture|College of Transmutation]] at the [[University of Xyrneiros]].&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
A [[halfling]] with a background in Chemistry and Transmutation. Dr. Daycobble’s work focuses primarily on potion brewing and alchemic transmutation rather than lithomancy, but she also uses her background in enchanting and rune-creation to craft objects which transmute their contents. Her work often crosses over with the [[College of Enchantment, Literature, and Anthropology|College of Enchantment]], and she has occasionally lent her expertise in transmutation to the various “teleportation circle” projects around [[University of Xyrneiros|Xyrneiros]]. It is rumored she keeps a glass which transmutes water into liquor when it passes over the outside edge for particularly vexing office hours, though this has never been proven.&lt;br /&gt;
&lt;br /&gt;
[[Category:Item]]&lt;br /&gt;
{{Worldbuilders}}&lt;/div&gt;</summary>
		<author><name>Parkelca</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=College_of_Transmutation,_Chemistry,_and_Architecture&amp;diff=38326</id>
		<title>College of Transmutation, Chemistry, and Architecture</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=College_of_Transmutation,_Chemistry,_and_Architecture&amp;diff=38326"/>
		<updated>2025-05-01T08:14:55Z</updated>

		<summary type="html">&lt;p&gt;Parkelca: Created Page&lt;/p&gt;
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&lt;div&gt;{{Infobox location|type = Magical College|location = University of Xyrneiros, Osugbo}}One of the eleven Magical Colleges at the [[University of Xyrneiros]].&lt;br /&gt;
&lt;br /&gt;
== About the Department ==&lt;br /&gt;
The College of Transmutation, Chemistry, and Architecture constitutes one of the more practical departments in the University, with many graduates completing their program and then immediately applying to help maintain the magical infrastructure of  the University. Many of the magical miracles of [[University of Xyrneiros|Xyrneiros]], from its teleportation circles to its [[Plumbing glyphs|indoor plumbing system]] were created, improved, and maintained by members of the College of Transmutation. Beyond the immediate practical applications, a degree in Transmutation prepares graduates for any number of lucrative careers in construction, design, or potion-brewing.&lt;br /&gt;
&lt;br /&gt;
== Location ==&lt;br /&gt;
The Crucible of Innovation&lt;br /&gt;
&lt;br /&gt;
== Department Head ==&lt;br /&gt;
&lt;br /&gt;
* [[Dr. Miriam &amp;quot;Mitzi&amp;quot; Daycobble]]&lt;br /&gt;
&lt;br /&gt;
== Notable Professors ==&lt;br /&gt;
&lt;br /&gt;
* [[Professor Dimitri &amp;quot;Dima&amp;quot; Kain]]&lt;br /&gt;
&lt;br /&gt;
== Traditions Among Majors ==&lt;br /&gt;
&lt;br /&gt;
Brewing incredibly strong moonshine with seniors of the [[College of Restoration, Medicine, and Botany|College of Restoration]]. It’s also widely known that some of the best cooks on campus are often Transmutation majors, so it’s not uncommon for pop-up restaurants to open in the lounges or kitchens of dormitories with multiple Transmutation majors of the same cohort in the building.&lt;br /&gt;
[[Category:Location]]&lt;/div&gt;</summary>
		<author><name>Parkelca</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=University_of_Xyrneiros&amp;diff=38325</id>
		<title>University of Xyrneiros</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=University_of_Xyrneiros&amp;diff=38325"/>
		<updated>2025-05-01T08:06:17Z</updated>

		<summary type="html">&lt;p&gt;Parkelca: &lt;/p&gt;
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&lt;div&gt;[[File:Istockphoto-1434925755-612x612.jpg|alt=A picture of a beautiful gothic citadel on an island, framed by sky and sea|thumb|Stock Photo of Mont St Michel on Earth. Placeholder image to evoke Xyrneiros&#039; energy]]&lt;br /&gt;
[[File:Xyneiros.jpg|thumb|Map of Campus in mid 300s [[PR]]]]&lt;br /&gt;
&lt;br /&gt;
== The University of Xyrneiros: ==&lt;br /&gt;
The University of Xyrneiros is a prestigious magical university just off the northern coast of [[Osugbo]], with a lauded but historically embattled reputation. Built on an artificial, magically created island, and linked to the mainland via a causeway passable at low tide. On the mainland, the small town of [[Presmarivale]] sprung up around the university to support campus life and visitors to the university.&lt;br /&gt;
&lt;br /&gt;
== History: ==&lt;br /&gt;
&lt;br /&gt;
=== Foundation ([[Realm War I|Realm War Era]], 28 PR-380 PR): ===&lt;br /&gt;
The University of Xyrneiros was one of the larger magical universities on the continent of [[Osugbo]] which emerged in around 28 PR following [[Glendoveer]]’s destruction and subsequent absorption of [[Champerty]]. Constructed on a magically-made island just off the coast of [[Osugbo]] and reachable by causeway, Xyrneiros was originally constructed as a defensive outpost during the first [[Realm War I|Realm War]]—originally only reachable by teleportation circle. With the conquest of [[Champerty]] by [[Glendoveer]], [[Glendoveer]] began to increasingly regulate the formerly unfettered magical developments of [[List of Champerty Institutions|Champerty’s magical universities and enclaves]] to reduce avenues for rebellion and regional destabilization. &lt;br /&gt;
&lt;br /&gt;
Other magical institutions and outlying local mages guilds saw an increased degree of surveillance and regulation by the [[Glendoveer|Elven Monarchy]], with particularly dangerous or revolutionary organizations having their archives and materials seized by the government to pre-emptively mitigate risk of revolution. &lt;br /&gt;
&lt;br /&gt;
However, the [[Northwest Treaty]] of 25 PR, the treaty which formalized [[Champerty|Champerty&#039;s]] surrender of all lands previously seized in the realm war to [[Glendoveer]], contained a special provision calling for the establishment of a repository of magical texts seized by the forces of [[Glendoveer]] during their growing control of the region. This heavily-negotiated provision was intended by the Paragnosts of [[Champerty]] to minimize the loss of centuries of magical research, but functionally resulted in the creation of an offshore magical storehouse explicitly under the control of [[Glendoveer|Glendoveer’s]] monarchy. &lt;br /&gt;
&lt;br /&gt;
Following the [[Realm War I|Realm War]]’s conclusion, this militarized storehouse began to attract mages and researches from across [[The Quelmar Realm|Quelmar]], eventually leading to [[Glendoveer]] opening the island to select academics by establishing it as a university—the University of Xyrneiros. However, as the University began its initial recruiting push, its administration was slowly infiltrated by sympathizers to the cause of [[Champerty]], resulting in the creation of a secret enclave of professors and academics known as the “[[Order of the Dreaming Eyne]].” This group covertly operated within the University to shield the [[The Lost Relics of Champerty|greatest magical advancements]] from use by the Monarchy, and slowly erase them from the university’s records--hiding them in a subterranean safekeep deep below the Island.&lt;br /&gt;
&lt;br /&gt;
=== Rise of the [[Order of the Dreaming Eyne]]: ([[The Cavalry Rush|Cavalry Rush]] Era, Dissolution of [[Glendoveer]], 380 PR--390 PR) ===&lt;br /&gt;
During the [[The Cavalry Rush|Cavalry Rush]] era which saw the dissolution of [[Glendoveer|Glendoveer’s]] kingdom holdings, and the creation of the [[Alest]] domain, the University saw a great degree of internal debate and conflict. With their grip over the peasantry slipping, nobles in the monarchy of [[Glendoveer]] sought to access the college’s trove of [[The Lost Relics of Champerty|arcane weapons]] seized in the assimilation of [[Champerty]] to suppress the rebellion. However, Emissaries of [[Glendoveer]] attempting to reclaim select tomes and orreries often found their efforts frustrated by overcomplicated library classification systems, labyrinthine archives, and even outright subterfuge by members of the [[Order of the Dreaming Eyne]]. &lt;br /&gt;
&lt;br /&gt;
News of this inquiry quickly reached the masses and catalyzed even more segments of the population to the antimonarchist cause—ironically shifting the balance of power in the conflict. Without access to the most powerful weapons and enchantments from the [[Realm War I|conquest]] of [[Champerty]], the monarchy lost both their assumed military advantage, as well as their reputation among magical academics; who assumed the monarchy had broken the terms of the [[Northwest Treaty]] and covertly destroyed all seized artifacts. &lt;br /&gt;
&lt;br /&gt;
For their part in the monarchy’s undoing, the Order’s politics had shifted greatly during the intervening three hundred and ninety years. Originally the organization formed as a pseudo-revolutionary enclave, comprised of [[Champerty’s]] arcane elite. Its more reactionary members in the early days discussed plots to violently overthrow the monarchy, use magic to retaliate against [[Glendoveer]] on the whole, or even restart violent attacks against the [[Troverth Dynasty]]. However, as generations passed, and those with firsthand memories of the [[Realm War I|Realm War]] died out and were replaced, the philosophy of the organization underwent a sea change. Catalyzed in large part by [[The Archivist]], newer generations of [[Dreaming Eyne]] leadership more carefully debated the risks of widespread use of the [[Lost Relics of Champerty]]. &lt;br /&gt;
&lt;br /&gt;
They came to the conclusion that such uses of magic had devastated the region and plane enough during the duration of the [[Realm War I|Realm War]] and preceding [[BR|BR era]] and should not ever be repeated. A vocal contingent frequently noted in discussion the Champerty Mages’ [[Drake&#039;s Deal|implementation of the ice wall embargo, using the island itself as a bastion for arcane focci, indirectly leading to the genocide of the elven refugees resultant from Drake’s Deal]]. In response to the rising tensions between the monarchy and peasantry, the Order resolved to remain politically isolationist—concealing the [[The Lost Relics of Champerty|Lost Relics]] and the existence of [[The Archivist]] from both the monarchy and the outside world, lest the university become a target for military aggression. &lt;br /&gt;
&lt;br /&gt;
When faced with inquiries for access to the [[Lost Relics of Champtrey]] in the mid-380s PR, members of the [[Order of the Dreaming Eyne|Order]] frequently attempted to subvert, sabotage, and misdirect the same officials and regents that their predecessors had deceived seven generations prior. What once were some of the most astute court mages of [[Glendoveer]] assigned to oversee the University had grown wizened and dottering with age, even their own personal archives now mismanaged and ill-maintained. While generations had developed organization infrastructure and dutifully [[The Archive|maintained the labyrinthine stacks of Xyrneiros]], the arcane court of [[Glendoveer]] and its emissaries within the University often looked for texts in places they were housed 200 years prior, and were frequently derided behind closed doors by student workers when they tried to requisition spellcasting components using forms dated 75 PR. Due to the insulation of these elite classes of the court, and a culture of deference to seniority, it quickly became an open secret that the University was growing too quickly for the slackening grip of the monarchy’s governance. &lt;br /&gt;
&lt;br /&gt;
These tensions reached a head in 392 PR with the appointment of human Professor [[Muriel Elkhlore]] to the position of Monarchic Liaison—a position within the college previously occupied only by elven officials from the Court of Glendoveer. The Monarchy of Glendoveer erroneously assumed that appointing a supposedly sympathetic ear from the current roster of university professors would serve as a concession to academics critical of the court mages and the monarchy as a whole. In reality, [[Professor Elkhlore]] was a ranking member in the [[Order of the Dreaming Eyne]]. Her tenure saw monarchist officials refused entry to campus, and some historians even believe that some of the early records proving the monarchy’s conspiracy to seize and use the [[Lost Relics of Champerty]] against the peasantry were written on stationary from her on-campus office, though this remains hotly debated. &lt;br /&gt;
&lt;br /&gt;
In any case, as [[Glendoveer]] crumbled and [[Alest]] was founded, the administrative forces at Xyrneiros tried to steer the institution in as “politically neutral” a direction as possible—endorsing the creation of a new regional government only after the tides of revolution began to shift. Conscious of the arcane secrets they protected, the [[Order of the Dreaming Eyne]] endeavored to slowly die out and be forgotten with the foundation of a new regional government. They viewed their role as that of a silent custodians over the relics and caretaker of the Archivist—the quicker those secrets were forgotten to history, the better. However, rumors of the society had become somewhat of a campus urban-legend, and still endure in regional talks about the University. Mercifully, the rumors of the organization have overshadowed the magical advancements they conceal, and [[The Archivist]] living in the vaults beneath the island. &lt;br /&gt;
&lt;br /&gt;
=== Immediately prior to the [[The Arctic Autumn|Arctic Autumn]] (390 PR--466 PR): ===&lt;br /&gt;
In the intervening 60-odd years between the [[The Cavalry Rush|Cavalry Rush]] and [[The Arctic Autumn|Arctic Autumn]], Xyrneiros and the adjoining town of [[Presmarivale]] thrived as both an academic hub and sightseeing destination. While too far afield to become a major shipping hub, [[Presmarivale]] is frequently buoyed by the influx of tourists and scholars venturing to the University. The university frequently oversaw magical experiments, conferences, presentations, and publishing operations, buoying the local economy. Xyrneiros today thrives off of its history as a massive repository of arcane texts, its academic rigor, and even quiet whispers about the “[[Lost Relics of Champerty.]]”&lt;br /&gt;
&lt;br /&gt;
=== [[The Fantasial Freeze|During the Arctic Autumn:]] ===&lt;br /&gt;
The freezing of [[The Quelmar Realm|Quelmar]] wreaked havoc upon the relationship between the university and [[Presmarivale|town]]. While famine was less prevalent in the university and surrounding town due to the mages’ ability to magically conjure food, the difference in quality between magical food created for the university and town began to build tensions. [[Presmarivale|The town]], historically rather trusting of the University, began to be rattled by rumors that the University may have had some part in catalyzing the freeze via an experiment gone wrong. These rumors flourished in part because of the abrupt halt in visiting/tourism. While several of the luxury lodgings still managed to eke by due to the ability of certain gifted magical alumni to teleport onto campus under their own power and visit their usual haunts, many of the more traditional lodgings and stores which thrived upon the tourist economy were struggling. &lt;br /&gt;
&lt;br /&gt;
Additionally, the supply chain disruptions which were throttling the town’s tourism industry also threatened the college’s ability to remain self-sufficient. Although food was far from scarce, consumer goods needed for the day-to-day maintenance of the University quickly began to dwindle in supply. Some students, lacking an understanding of the supply chain necessary to maintain the university, began to accuse the townsfolk of hording supplies for themselves. Quickly, the symbiotic relationship between the [[Presmarivale|town]] and university devolved into mutual distrust. &lt;br /&gt;
&lt;br /&gt;
The University’s administration has largely scaled back classes during the freeze, instead mobilizing students to use their magic and help the town keep from starving in an effort to win back goodwill. However, many of the professors are concerned what may happen if the freeze continues onward for too long, as the ramifications of an entire population subsisting for a prolonged period on magical food have never been comprehensively documented. &lt;br /&gt;
&lt;br /&gt;
To try and restore the town’s economy and the university’s prospects, many of the school’s resources have been dedicated to the creation of a long-distance, mass-teleportation array which would allow for the restoration of supply chains. However, progress has been slow given the logistics of transporting shipments of mixed life forms, inanimate objects, and even potentially livestock across great distances. Not to mention the lingering diplomatic issues of traveling great distances to contact other large city centers/nations, and requesting to install a colossal and experimental piece of teleportation infrastructure in their city.&lt;br /&gt;
&lt;br /&gt;
== Relations With Other Institutions: ==&lt;br /&gt;
Xyrneiros’ relationship with other universities across what used to be [[Champerty]] is best described as complex. Though many scholars gravitate to Xyrneiros for its collection of pre-Glendoveerian magical literature, talks are ongoing between the school and universities such as [[List of Champerty Institutions|Drȳcræft Drīfan]] to return texts confiscated by [[Glendoveer]]. Xyrneiros’ possession of these texts for many years was a source of friction, but progress has been accelerated with the creation of [[Alest]]. The one sticking point for some mages remain the [[The Lost Relics of Champerty|Lost Relics of Champerty]]—with some skeptical of their absence during the dwindling days of [[Glendoveer’s]] Monarchy. While some mages view the search for these lost tomes and artifacts from the genuine lens of historical inquiry, others (such as the [[La Croix]] family’s antiquarians at [[Xircola College]]) have far more covetous intentions. In any case, any such legends are only speculation among academics, who have no knowledge of [[The Archivist]].&lt;br /&gt;
&lt;br /&gt;
== Geography/Layout of Campus: ==&lt;br /&gt;
The campus of the University sits upon a hilly plateau on an outcropping off the cost of [[Osugbo]]. The outer cliffs and inclines of the island are ringed by ruins of defensive parapets—some of which have been converted into study spaces—and guard houses which now serve as housing for off-campus guests. Because of the island’s unique history as a military bastion and later a defensive stockpile, much of the university’s archive infrastructure lies under the island’s surface, though the university has built newer buildings above-ground. For a visual reference from earth, imagine the French city of Mont St-Michel.&lt;br /&gt;
&lt;br /&gt;
=== The Gates of Xyrneiros: ===&lt;br /&gt;
The first glimpse of campus many see, as the water-worn stones of causeway to [[Presmarivale]] give way to the well-maintained flagstones of the Pathway of Knowing, The Gates of Xyrneiros are a large stone gatehouse leftover from the island’s time as a defensive encampment. When the island was converted from a military stockpile into a university, many of the defensive posts were removed, and the outer walls which ring the main campus of Xyrneiros were re-finished to look far more impressive to visitors. &lt;br /&gt;
&lt;br /&gt;
Part of this process included carving a series of stone reliefs into the walls of the gatehouse and adjoining walls depicting the life of [[Queen Xyrneiros]], and the story of Champerty’s fall. In the early days of the university these reliefs were frequently vandalized or altogether destroyed--prompting administration to enchant the walls with a perpetual charm of mending to repair vandalism attempts as they happened. However, this only led to a perpetual arms-race, with generations of students trying to figure out workarounds to the charm. One of the more notable instances in this tug-of-war included a student from the [[College of Illusions, Visual Arts, and Art History|College of Illusions]] creating a paint out of ground-up enchanted bronze, which not only confounded a loophole in the mending charm, but significantly damaged the masonry of the relief upon removal. Such attempts have somewhat diminished in recent years, but informal vandalism has been replaced by a formal movement by students and professors to replace or remove the reliefs—especially following the fall of [[Glendoveer]].&lt;br /&gt;
&lt;br /&gt;
=== The Hall of [[Corellon]]: ===&lt;br /&gt;
The highest point on the island, and the building hosting its tallest spire stands at the apex of the plateau’s largest hill—the Hall of Corellon. The hall contains several floors of large lecture halls, student study-spaces, and quarters for the University&#039;s administration at its highest floors. These quarters are coveted by faculty for their beautiful views—the cream of the crop being the archmages’ quarters, which sports 365-degree views of the university campus, sea, and town of Presmarivale. However, any magical experimentation is expressly prohibited in these quarters by university policy. Administration must reserve laboratory or studio space elsewhere on campus, but get priority in these reservations. &lt;br /&gt;
&lt;br /&gt;
First-year orientations, alumni banquets, and large lecture courses from all Colleges of the university are often held on the lower floors of the building, with professors and students alike enjoying the high ceilings, natural light, and good acoustics of the lecture halls. Additionally, the first floor contains a rather large mess hall and kitchen, which serves as a popular destination for on-campus lunches, though most residence halls have their own kitchens as well. &lt;br /&gt;
&lt;br /&gt;
The building itself is enchanted with a perpetual charm of feather-fall, to prevent fatalities in case of an accidental fall from the upper balconies. It is an infrequent practice by seniors to scare prospective students and their families by “accidentally” falling from the top of the atrium, only to slow into a hover ten feet from the ground, and gently land on their feet. This practice caries harsh disciplinary consequences for the offending students, as it has scared off several wealthy families over the course of the university’s history. Of course, because this enchantment applies to the outside of the building as well, the much more “allowed” tradition of scaling the building under cover of night is passively encouraged by the university—with the Archmage traditionally publicizing their intent to schedule a trip into mainland Osogbo two weekends before graduation.&lt;br /&gt;
&lt;br /&gt;
=== The Archive: ===&lt;br /&gt;
The pride and joy of the University, The Archive is a massive, underground library spanning the entirety of the island. Walking around campus, one will frequently spot small gatehouses with staircases which lead down into The Archive, which students frequently use to get between buildings during the winter months. The complex is divided among five known levels accessible to students, and two more secluded sections which exist largely outside of the public eye. &lt;br /&gt;
&lt;br /&gt;
The first floor of The Archive house primarily student study spaces, small classrooms for courses with smaller class sizes, the offices of the Archive Staff/Librarians, some smaller displays of books and course reserves, and two galleries with skylight domes for student exhibitions or displays of the university’s art and sculpture collection. Additionally, a wing to the northwest corner of the first floor contains a series of woodblock printing blocks, ink, and parchment which comprise a burgeoning student press. These resources are available for reservation through the university for students to print and publish their own small batches of manuscripts, short books, or even reproducing excerpts of existing texts for remote research. &lt;br /&gt;
&lt;br /&gt;
The second through fourth floors comprise the accessible stacks of the library. These are complimentary to students and alumni with tuition, but also for the public with a one-time library card fee—usually of thirty gold. The archive is organized around an organizational system akin to the Dewey Decimal system. All tomes in the library are modified to feature raised lettering on their spines, with tanks of [[Scroll Snails]] available upon request. Primarily comprised of tomes, but with a dedicated scroll and other print section on the fourth floors, these stacks are all linked through a large central atrium ringed by balconies and tables, with levitating discs scattered across eight different points around the circular floors acting as elevators. These disc elevators are also color-coded to indicate which of the cardinal and ordinal directions they’re aligned with, allowing for an easy visual navigation around the library in addition to the call-number system. &lt;br /&gt;
&lt;br /&gt;
The fifth floor of The Archive constitutes the university’s restricted section. While the three previous floors contain a healthy mix of spell tomes and non-magical writings on subjects such as the sciences and humanities, the restricted section contain books on more esoteric spells and subjects-- including more advanced destruction spells, the creation of dimensional portals, contacting the outer planes, pact magic, and some of the university’s spell tomes which touch on the foundational principles of necromancy. Additionally, many of the texts originally seized by [[Glendoveer]] currently reside here, though some have been returned to their institutions of origin in recent years. The texts in this section are available to students and professors on the conditions that they do not leave the floor’s study rooms, and that no reproductions of their contents are made by members of the student body. &lt;br /&gt;
&lt;br /&gt;
Below the fifth level of The Archive lies a sixth, secret level housing the University’s private collections and storage—including magical tomes, scrolls, and many of the arcane items seized from [[Champerty]] by the government of [[Glendoveer]]. While the exact contents of this level are considered classified information, with only professors and select graduate students able to access it, its existence is known by many across the region and part of the longstanding tension between Xyrneiros and other academic institutions. It is here that the majority of the University’s spell tomes on necromancy are stored to both minimize the risk of undergraduate students attempting such rituals and corpse-stitchings, as well as the public relations disaster such lines of inquiry would bring upon the University’s reputation. &lt;br /&gt;
&lt;br /&gt;
Even further below this level lies the University Vaults—known only to the heads of each college, select administrators, the Archmage, and of course, members of the [[Order of the Dreaming Eyne]]. This colossal vault, with ceilings nearly four stories high house the most dangerous of the [[The Lost Relics of Champerty|Lost Relics of Champerty]] and serve as home to [[The Archivist]].&lt;br /&gt;
&lt;br /&gt;
=== Outer Rings: ===&lt;br /&gt;
Accessible via the first and third levels of The Archive, as well as by several of the academic buildings dotting the periphery of campus, the Outer rings are a series of renovated guard parapets designed to include larger semicircular protrusions from the wall as well as small, insulated rooms dug into the rock. These spaces serve as magical “practice rooms” for evocation, illusion, and abjuration mages—allowing them to practice conjuring flames or lightning, creating illusionary summons, and creating domes of anti-magic facing outward towards the sea—not posing any risk to other students or townsfolk. &lt;br /&gt;
&lt;br /&gt;
Additionally, these renovations mean that looking out towards the island of Xyrneiros at any given day, one might glimpse bursts of fire or strange creatures flying about these stone balconies. What once were guardhouses along these walls have been renovated into lower end housing for guests to the university, and storage for the [[College of Artifice, Mathematics, and Material Sciences]].&lt;br /&gt;
&lt;br /&gt;
=== Cathedral of Erudition: ===&lt;br /&gt;
Though Xyneiros is a secular university, the Cathedral of Erudition serves as a hub for both the [[College of Clerical Studies, Religion, and Philosophy]], as well as the [[College of Restoration, Medicine, and Botany]]. The building’s first and second floors house both the campus’ hospital and chapel. Examination rooms unused by patients from the university, Presmarivale, or surrounding towns are often used for practicum teaching for healers. &lt;br /&gt;
&lt;br /&gt;
The hospital also contains a wing dedicated to housing a campus morgue, and occasionally sources cadavers of humanoid creatures and beasts for dissection. The morgue of the Cathedral of Erudition is kept under constant surveillance. The hospital wing also contains one large operating theater for demonstrations of healing techniques and also nonmagical first-aid and suturing technique. &lt;br /&gt;
&lt;br /&gt;
The Chapel wing of the Cathedral of Erudition contains small shrines to the divines of [[Quelmar Deities|Quelmar’s various Pantheons]], providing options for students to learn about and pray to a deity of their choosing, should they seek to venture down the path of clerical magic. Because Xyrneiros is primarily focused on the arcane arts rather than the divine, this setup is less robust than some of the other Colleges or Monasteries, but still sufficient enough to support students hoping to study magic of the divine. &lt;br /&gt;
&lt;br /&gt;
The top two floors of the Cathedral consist primarily of department-specific faculty offices and lecture halls, as well as an alchemy laboratory stocked with ingredients for brewing potions of restoration. These floors are primarily where most of the specialized classes and seminars in the two Colleges which call the building home are held. &lt;br /&gt;
&lt;br /&gt;
The fourth floor also sports access to a greenhouse and the campus’ clock tower—a tower which both tells time itself, and overlooks a semi-circular quad opening onto campus, allowing the tower itself to serve as a sundial. The sea-facing side of the Cathedral opens onto a large flower garden which serves as a popular place for students to lounge in the summer, but also a resource for the [[College of Restoration, Medicine, and Botany|College of Restoration]] to grow some of the mundane flowers and plants needed for their potions. &lt;br /&gt;
&lt;br /&gt;
=== Hall of Eve: ===&lt;br /&gt;
The Hall of Eve plays host to both the [[College of Illusion, Visual Arts, and Art History]], as well as the [[College of Enchantment, Literature, and Anthropology]]. The first floor of the building primarily houses the offices of both departments, while the second and third floors open into spacious studios with hardwood floors and large windows. The more unfurnished of these are perfect for the paintings and spells of the [[College of Illusion]], while the rooms sporting comfy chairs, rugs, and bookshelves often serve as classrooms for the [[College of Enchantment]]. &lt;br /&gt;
&lt;br /&gt;
The hall also features one large lecture hall shared between the departments—notable for its high ceilings, but comparatively shallower incline to seating and larger stage area— designed primarily for demonstrating spells with larger areas of effect—both vertically and horizontally. Occasionally, student groups will reserve this auditorium and the larger studios of the [[College of Illusion]] for musical or theatre rehearsals--sparking friction with Illusion majors who assume they have unfettered access to the building for craft spaces.&lt;br /&gt;
&lt;br /&gt;
=== Crucible of Innovation: ===&lt;br /&gt;
A three-story building at the southern end of the Pathway of Knowing which bisects campus, the Crucible of Innovation is built more firmly into the rocks of Xyrneiros than some of the other academic buildings, and plays host to the [[College of Artifice, Mathematics, and Material Sciences]], as well as the [[College of Transmutation, Chemistry, and Architecture]]. &lt;br /&gt;
&lt;br /&gt;
The former&#039;s workshops and laboratories occupy the ground floor of the building, as well as its slight overhang above the sea below. Some of the [[College of Artifice, Mathematics, and Material Sciences|College of Artifice]]&#039;s workshops contain an intricate series of pulleys and levitating discs to lower crafts to the beachfront or sea under their facilities. The building only has two in-built lecture halls for the [[College of Artifice, Mathematics, and Material Sciences|College of Artifice]], specifically equipped with loading docks into the facilities larger workshops, with most classes in mathematics and physics held in The Archive or Hall of Corellon.&lt;br /&gt;
&lt;br /&gt;
The [[College of Transmutation]], however, is based almost entirely out of the building&#039;s smaller second and third floors--with the second floor hosting many of the arcane laboratories for potion brewing and the third hosting drafting studios with high ceilings and large skylights for architectural projects. The exception being one large, first-floor studio with an unfinished floor and loading dock access to serve as a studio to teach lithomancy.&lt;br /&gt;
&lt;br /&gt;
=== Lathor Tower: ===&lt;br /&gt;
A tall, circular tower at the southwest edge of campus, housing the [[College of Divination, Political Science, and History]]. The first few floors of the tower house small, divination-specific classes and a medium-sized lecture hall with basic scrying equipment for demonstrations. The higher floors contain a college-specific lounge, as well as professor offices. The top floor of the tower houses an observatory and telescope array to interpret predictions in the stars. It is rumored that tea brewed in Lathor Tower is the best-tasting on campus.&lt;br /&gt;
&lt;br /&gt;
=== Sapior Hall: ===&lt;br /&gt;
A small, square building two-story building two doors down from the Hall of Eve which houses the [[College of Abjuration, Humanoid biology, and Linguistics]]. The first floor mainly contains classrooms, a lecture hall, and a small study room, with the second floor housing professor offices. It is said that non-abjuration majors get somewhat drowsy from looking at the building for too long.&lt;br /&gt;
&lt;br /&gt;
=== Center for the Evocative Arts: ===&lt;br /&gt;
A multi-story performing-arts building on the south-east corner of Wisdom&#039;s Walk, and Integrity Way. The building is home to the [[College of Evocation and the Performing Arts]]. Though not as tall as the Hall of Corellon, it is still a massive building, with the ground floor playing host to a large proscenium theatre, a concert hall, and a small, black-box theatre space. The upper three floors of the building house some classrooms, dance studios, ensemble rehearsal rooms for musical ensembles, and professor offices. The building also contains a small lounge with hand-me-down playscripts and sheet music known only by mages in the [[College of Evocation and the Performing Arts|College of Evocation]]. These texts are left on a take-one, leave-one basis and a cherished memory of many Evocation majors.&lt;br /&gt;
&lt;br /&gt;
=== Hall of Multitudinous Magic-Weavers: ===&lt;br /&gt;
Home of the [[College of Psionic and Innate Arcane Studies]]. Located in the triangle intersection between Integrity Way, Wisdom&#039;s Walk, and the Path of the Psionics.&lt;br /&gt;
&lt;br /&gt;
=== Olzaford Bestiary and Botanical Garden: ===&lt;br /&gt;
Home of the [[College of Conjuration, Natural history, and Environmental Studies.|College of Conjuration, Natural History, and Environmental Studies]]. Located along the Pathway of Knowing, to the South of the Hall of Corellon, on the west side of the street.&lt;br /&gt;
&lt;br /&gt;
=== [[Pelor]]&#039;s Pond: ===&lt;br /&gt;
An enchanted spring on western end of campus, water from [[Pelor]]’s Pond when filtered and purified in an alchemy laboratory, provides a base for potions nearly clean of any impurities. The spring’s enchantment renders the water both always potable, and capable of curing surface-level wounds or muscular aches of those who wash themselves in the spring. &lt;br /&gt;
&lt;br /&gt;
It is not an uncommon sight to see a student emerge from The Archives, dip their hands into the pond, and return to their studies having healed their paper cuts and hand cramps. It is also not uncommon to see at least one first-year student futilely attempting to dunk their forehead into the pond after a long night out, only to find out the hard way that the pond’s effect does not extend to hangovers.&lt;br /&gt;
&lt;br /&gt;
== Colleges of the University: ==&lt;br /&gt;
&lt;br /&gt;
=== [[College of Illusions, Visual Arts, and Art History]] ===&lt;br /&gt;
&lt;br /&gt;
=== [[College of Abjuration, Humanoid biology, and Linguistics]] ===&lt;br /&gt;
&lt;br /&gt;
=== [[College of Divination, Political Science, and History]] ===&lt;br /&gt;
&lt;br /&gt;
=== [[College of Clerical Studies, Religion, and Philosophy]] ===&lt;br /&gt;
&lt;br /&gt;
=== [[College of Restoration, Medicine, and Botany]] ===&lt;br /&gt;
&lt;br /&gt;
=== [[College of Evocation and the Performing Arts]] ===&lt;br /&gt;
&lt;br /&gt;
=== [[College of Enchantment, Literature, and Anthropology]] ===&lt;br /&gt;
&lt;br /&gt;
=== [[College of Artifice, Mathematics, and Material Sciences]] ===&lt;br /&gt;
&lt;br /&gt;
=== [[College of Conjuration, Natural history, and Environmental Studies.]] ===&lt;br /&gt;
&lt;br /&gt;
=== [[College of Transmutation, Chemistry, and Architecture]] ===&lt;br /&gt;
&lt;br /&gt;
=== [[College of Psionic and Innate Arcane Studies]] ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Another One Bites the Dice]]&lt;br /&gt;
[[Category:Fantasial Freeze]]&lt;/div&gt;</summary>
		<author><name>Parkelca</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Professor_Byron_F%C3%A6bes&amp;diff=38324</id>
		<title>Professor Byron Fæbes</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Professor_Byron_F%C3%A6bes&amp;diff=38324"/>
		<updated>2025-05-01T08:01:33Z</updated>

		<summary type="html">&lt;p&gt;Parkelca: Created Page&lt;/p&gt;
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&lt;div&gt;{{Infobox_item|affilliation=affiliation|name={{PAGENAME}}|powers=powers}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}} &#039;&#039;&#039;is a professor in the [[College of Conjuration, Natural history, and Environmental Studies.|College of Conjuration]] at the [[University of Xyrneiros]].&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
Professor Byron Fæbes is a [[Tabaxi]] [[Bard]], and Professor of Conjuration with an expertise in both natural history and alternate planes of reality. Though he appears to many of the students in his 100-level survey courses as an academic grounded in the wildlife of [[The Quelmar Realm|Quelmar]], the bulk of his scholarship and advanced-level coursework is far more speculative towards the nature and existence of other planes. Although he would never admit it in front of anyone less than a graduate student advisee, Professor Fæbes traveled to other planes earlier in his life seeking material for his bardic tales—leading to his fascination and academically acclaimed monographs on the subject.&lt;br /&gt;
&lt;br /&gt;
[[Category:Item]]&lt;br /&gt;
{{Worldbuilders}}&lt;/div&gt;</summary>
		<author><name>Parkelca</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Dr._Qedre_Yih%E2%80%99Zeth&amp;diff=38323</id>
		<title>Dr. Qedre Yih’Zeth</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Dr._Qedre_Yih%E2%80%99Zeth&amp;diff=38323"/>
		<updated>2025-05-01T07:55:20Z</updated>

		<summary type="html">&lt;p&gt;Parkelca: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_item|affilliation=affiliation|name={{PAGENAME}}|powers=powers}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}} &#039;&#039;&#039;is the Department Head of the [[College of Conjuration, Natural history, and Environmental Studies.|College of Conjuration]] at the [[University of Xyrneiros]].&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
Dr. Yih’Zeth is a [[Gith|Githyanki]] [[Druid]] and specialist in the biology of magical and extraplanar creatures. She is frequently tapped for the analysis of new magical species and extraplanar entities to document their anatomy and capabilities. Her expeditions with more archeologicallyminded members of the College of Divination have resulted in several riveting studies on the analysis of draconic fossil records. Informally, she has been occasionally tapped by [[The Archivist]] for off-the-record medical expertise. She holds a particular fascination with opossums and will frequently transform into one between classes.&lt;br /&gt;
&lt;br /&gt;
[[Category:Item]]&lt;br /&gt;
{{Worldbuilders}}&lt;/div&gt;</summary>
		<author><name>Parkelca</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Dr._Qedre_Yih%E2%80%99Zeth&amp;diff=38322</id>
		<title>Dr. Qedre Yih’Zeth</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Dr._Qedre_Yih%E2%80%99Zeth&amp;diff=38322"/>
		<updated>2025-05-01T07:54:30Z</updated>

		<summary type="html">&lt;p&gt;Parkelca: Created Page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_item|affilliation=affiliation|name={{PAGENAME}}|powers=powers}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}} &#039;&#039;&#039;is the Department Head of the [[College of Conjuration, Natural history, and Environmental Studies|College of Conjuration]] at the [[University of Xyrneiros]].&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
Dr. Yih’Zeth is a [[Gith|Githyanki]] [[Druid]] and specialist in the biology of magical and extraplanar creatures. She is frequently tapped for the analysis of new magical species and extraplanar entities to document their anatomy and capabilities. Her expeditions with more archeologicallyminded members of the College of Divination have resulted in several riveting studies on the analysis of draconic fossil records. Informally, she has been occasionally tapped by [[The Archivist]] for off-the-record medical expertise. She holds a particular fascination with opossums and will frequently transform into one between classes.&lt;br /&gt;
&lt;br /&gt;
[[Category:Item]]&lt;br /&gt;
{{Worldbuilders}}&lt;/div&gt;</summary>
		<author><name>Parkelca</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=College_of_Conjuration,_Natural_history,_and_Environmental_Studies.&amp;diff=38321</id>
		<title>College of Conjuration, Natural history, and Environmental Studies.</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=College_of_Conjuration,_Natural_history,_and_Environmental_Studies.&amp;diff=38321"/>
		<updated>2025-05-01T07:53:04Z</updated>

		<summary type="html">&lt;p&gt;Parkelca: Created page with &amp;quot;{{Infobox location|type = Magical College|location = University of Xyrneiros, Osugbo}}One of the eleven Magical Colleges at the University of Xyrneiros.  == About the Department == The College of Conjuration tends to attract primarily students interested in summoning animals and druids interested in transforming into them. Accordingly, the College adapted to studying the zoology and habitats of various magical and non-magical creatures very early into its creation. M...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox location|type = Magical College|location = University of Xyrneiros, Osugbo}}One of the eleven Magical Colleges at the [[University of Xyrneiros]].&lt;br /&gt;
&lt;br /&gt;
== About the Department ==&lt;br /&gt;
The College of Conjuration tends to attract primarily students interested in summoning animals and druids interested in transforming into them. Accordingly, the College adapted to studying the zoology and habitats of various magical and non-magical creatures very early into its creation. Many of the College’s early classes focus on the conjuration of non-living magical objects to teach students the fundamentals of calling material from the magical aether and the caster’s own memories. Later coursework, however, often involves the conjuration of living creatures and eventually magical and [[List of Planes|extraplanar]] entities such as elementals. To accompany this coursework, majors are required to take supplemental coursework on both natural environments and other planes of reality to order better understand the habitats of creatures summoned from “elsewhere.”&lt;br /&gt;
&lt;br /&gt;
== Location ==&lt;br /&gt;
Olzaford Bestiary and Botanical Garden&lt;br /&gt;
&lt;br /&gt;
== Department Head ==&lt;br /&gt;
&lt;br /&gt;
* [[Dr. Qedre Yih’Zeth]]&lt;br /&gt;
&lt;br /&gt;
== Notable Professors ==&lt;br /&gt;
&lt;br /&gt;
* [[Professor Byron Fæbes]]&lt;br /&gt;
&lt;br /&gt;
== Traditions Among Majors ==&lt;br /&gt;
&lt;br /&gt;
 Summoning various farm animals into academic buildings at the end of each school year. Choosing rather large animals as familiars to get them onto campus as pets and moving out of dormitories as soon as possible to start co-op housing with other majors to keep more and larger animals on campus. &lt;br /&gt;
&lt;br /&gt;
“Don’t go to the Conjuration parties if you’re allergic to pets” &lt;br /&gt;
&lt;br /&gt;
-common piece of advice given to first years.&lt;br /&gt;
[[Category:Location]]&lt;/div&gt;</summary>
		<author><name>Parkelca</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=The_Archivist&amp;diff=38320</id>
		<title>The Archivist</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=The_Archivist&amp;diff=38320"/>
		<updated>2025-05-01T07:45:21Z</updated>

		<summary type="html">&lt;p&gt;Parkelca: Created Page&lt;/p&gt;
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&#039;&#039;&#039;{{PAGENAME}}, a Young Gold [[Dragon]] named Galazafor, &#039;&#039;&#039;is the head librarian of the [[University of Xyrneiros]], and guardian of the [[Lost Relics of Champerty]]&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
The most carefully guarded secret of the [[University of Xyrneiros]] lies at the core of its massive archive. Buried levels beneath the campus-spanning underground library lies a massive vault accessible originally only by the Archmage, heads of each College, and select members of the [[Order of the Dreaming Eyne]], which houses the most f[[The Lost Relics of Champerty|orbidden, volatile, and eldritch tomes and items]] seized from across [[Champerty]] during the ascension of the [[Glendoveer|Glendoveerian monarchy]]. &lt;br /&gt;
&lt;br /&gt;
Among the extensive collection of recovered texts from [[Champerty]]’s halcyon days buried in the vaults beneath the [[University of Xyrneiros]], lives a protector and living catalogue of the region’s knowledge—&#039;&#039;&#039;Galazafor&#039;&#039;&#039;, a growing gold dragon. Hatched in captivity by the Wartime Ministers of [[Champerty]] from an egg sheltered by the [[Dolmvay|dragon cults of Dolmvay]] following the first banishment of [[Tiamat]], &#039;&#039;&#039;Galazafor&#039;&#039;&#039; was originally intended by the mages of [[Champerty]] to be both an experiment and weapon in the [[Realm War I|First Realm War]]. &lt;br /&gt;
&lt;br /&gt;
The Wartime Ministers intended to hatch &#039;&#039;&#039;Galazafor&#039;&#039;&#039; initially as a spearhead for their assault against the [[Troverth Dynasty]], then later as a deterrent to prevent encroachment by the [[Glendoveer|Kingdom of Glendoveer]]. However, irregular incubation conditions caused by the egg’s transport across [[Osugbo]] resulted in the egg taking far longer than expected to hatch, and the resulting dragon to be born scrawny and malnourished. Though the greatest military minds of [[Champerty]] attempted to find an accelerated aging spell capable of growing &#039;&#039;&#039;Galazafor&#039;&#039;&#039; to maturity, they struggled in their studies for fear of the unintended consequences of their spells backfiring. &lt;br /&gt;
&lt;br /&gt;
By the conclusion of the [[Realm War I|Realm War]], &#039;&#039;&#039;Galazafor&#039;&#039;&#039; was no bigger than a housecat, living in the hinterlands of &#039;&#039;&#039;Champerty&#039;&#039;&#039; with [[Idor Ghazebous]]—a founding member of the [[Order of the Dreaming Eyne]]. Upon the creation of the University of Xyrneiros, Galazafor was relocated to the vaults beneath the island under cover of night by the first generation of the [[Order of the Dreaming Eyne]]. &#039;&#039;&#039;Galazafor&#039;&#039;&#039; views the tomes and scrolls which comprise the entirety of the archive as its horde—tending and protecting them as its own. Sometimes, &#039;&#039;&#039;Galazafor&#039;&#039;&#039; takes the form of a bookish human librarian to read texts on the upper levels, but is occasionally able to stretch its wings in the night skies above the university under the guise of “advanced illusion coursework.”&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
&#039;&#039;&#039;Galazafor&#039;&#039;&#039; is generally a benevolent force towards the guidance of the [[University of Xyrneiros|University]]. Astute and compassionate, it has read every book in The Archive—some twice—and can quote from them almost by heart. Its understanding of [[The Quelmar Realm|Quelmar]], its history, politics, and people is encyclopedic, and is often consulted by the University administration and members of the [[Order of the Dreaming Eyne]] on questions of both policy, and politics. Galazafor views knowledge as the greatest treasure known to the realm, and is frequently the first to check out new arrivals in The Archive. Despite resolving to stay at [[University of Xyrneiros|Xyrneiros]] to defend the college and the [[Lost Relics of Champerty]], &#039;&#039;&#039;Galazafor&#039;&#039;&#039; secretly longs to meet other dragons, melancholy at the prospect of being the last of its kind. &lt;br /&gt;
&lt;br /&gt;
The University’s attempts to return some of the artifacts and books seized by [[Glendoveer]] during the [[Realm War I|Realm War]] have occasionally prompted a degree of friction with Galazafor. While initial efforts to return select books and enchanted items have been successful, much of their success revolved around &#039;&#039;&#039;Galazafor&#039;&#039;&#039;’s condition that an inter-library loan system be implemented in case it needed to read any of the returned tomes. The true issue lies with the [[Lost Relics of Champerty]]. Galazafor is convinced that the safest hands for the relics is its own. Kept out of history and forgotten, they will be safe as long as they remain supervised. If word of the [[Lost Relics of Champerty|Lost Relics]] were to become anything more than an oft-whispered legend, &#039;&#039;&#039;Galazafor&#039;&#039;&#039; would vehemently oppose any effort to return the artifacts to mortal institutions—fearful of the harm they could bring if misused, and possessive of them in accordance with its instinct to hoard.&lt;br /&gt;
&lt;br /&gt;
[[Category:Item]]&lt;br /&gt;
{{Worldbuilders}}&lt;/div&gt;</summary>
		<author><name>Parkelca</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Dr._Agatha_Bronze-Hammer&amp;diff=38319</id>
		<title>Dr. Agatha Bronze-Hammer</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Dr._Agatha_Bronze-Hammer&amp;diff=38319"/>
		<updated>2025-05-01T07:31:08Z</updated>

		<summary type="html">&lt;p&gt;Parkelca: Created Page&lt;/p&gt;
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&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}} &#039;&#039;&#039;is a professor in the [[College of Artifice, Mathematics, and Material Sciences|College of Artifice]] at the [[University of Xyrneiros|University of Xyrneiros.]]&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
A non-mage dwarven artificer with expertise in smithing a wide variety of metals, and attuning them to conduct and retain magical energies. Though not a mage herself, Dr. Bronze-Hammer&#039;s expertise in creating automatons and constructs out of non-magical, non-enchanted components is viewed by many—both inside the college and out—as a bleeding edge of non-magical technology.&lt;br /&gt;
&lt;br /&gt;
[[Category:Item]]&lt;br /&gt;
{{Worldbuilders}}&lt;/div&gt;</summary>
		<author><name>Parkelca</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Dr._Kepsek_Ursk&amp;diff=38318</id>
		<title>Dr. Kepsek Ursk</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Dr._Kepsek_Ursk&amp;diff=38318"/>
		<updated>2025-05-01T07:28:17Z</updated>

		<summary type="html">&lt;p&gt;Parkelca: new page&lt;/p&gt;
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&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}} &#039;&#039;&#039;is the department head of the [[College of Artifice, Mathematics, and Material Sciences|College of Artifice]] at the [[University of Xyrneiros|University of Xyrneiros.]]&lt;br /&gt;
&lt;br /&gt;
== About ==&lt;br /&gt;
A Newt-Folk Artificer gifted in the budding discipline of Artifice magic, Dr. Ursk is considered to be the on-campus expert in a decent spectrum of subjects which fall under the umbrella of physics. One of the few professors who requires students to purchase his textbook for lectures, the book, “Newt-Tonian Physics,” is (at the very least) an entertaining and accessible read. &lt;br /&gt;
&lt;br /&gt;
His more advanced coursework focuses on the drafting and creation of enchanted machinery. He can focus on these projects to an obsessive degree, seldom leaving The Crucible of Innovation during the winter semester—though some speculate this may have something to do with his cold-blooded biology.&lt;br /&gt;
&lt;br /&gt;
[[Category:Item]]&lt;br /&gt;
{{Worldbuilders}}&lt;/div&gt;</summary>
		<author><name>Parkelca</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=College_of_Artifice,_Mathematics,_and_Material_Sciences&amp;diff=38317</id>
		<title>College of Artifice, Mathematics, and Material Sciences</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=College_of_Artifice,_Mathematics,_and_Material_Sciences&amp;diff=38317"/>
		<updated>2025-05-01T07:25:42Z</updated>

		<summary type="html">&lt;p&gt;Parkelca: Created Page&lt;/p&gt;
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&lt;div&gt;{{Infobox location|type = Magical College|location = University of Xyrneiros, Osugbo}}One of the eleven magical colleges at the [[University of Xyrneiros]].&lt;br /&gt;
&lt;br /&gt;
== About the Department ==&lt;br /&gt;
One of the few Colleges at the [[University of Xyrneiros|University]] that doesn’t require any sort of magical aptitude to enroll in, the College of Artifice, Mathematics, and Material Sciences focuses mainly on teaching principles of engineering and the laws of physics to [[University of Xyrneiros|Xyrneiros]] students. All students in the Colleges of [[College of Illusions, Visual Arts, and Art History|Illusion]] and [[College of Conjuration, Natural history, and Environmental Studies.|Evocation]] are generally required to take at least one survey course through the department to better understand the scientific laws which govern their more artistic disciplines. Majors in the College of Artifice often specialize in the creation of constructs, automations, and more naturalistic technologies to improve the lives of non-magic users or replicate magical effects for non-mages.&lt;br /&gt;
&lt;br /&gt;
== Location ==&lt;br /&gt;
The Crucible of Innovation&lt;br /&gt;
&lt;br /&gt;
== Department Head ==&lt;br /&gt;
&lt;br /&gt;
* [[Dr. Kepsek Ursk]]&lt;br /&gt;
&lt;br /&gt;
== Notable Professors ==&lt;br /&gt;
&lt;br /&gt;
* [[Dr. Agatha Bronze-Hammer]]&lt;br /&gt;
&lt;br /&gt;
== Traditions Among Majors ==&lt;br /&gt;
&lt;br /&gt;
Building homemade metal and wooden race carts—little more than glorified street luges--and racing them downhill on the flagstones towards the causeway in the springtime—an event known as the Xyrneiros Grand Prix. One advisee of each professor participates in the race down the Pathway of Knowing on the side of the island at breakneck speed, with the winner gaining possession of a small brass trophy to leave in their advisor’s lab for the next academic year. Woe betide any travelers trying to traverse the Pathway of Knowing during the Xyrneiros Grand Prix. [[Dr. Tsarene Valenworth|Dr. Valenworth]], head of the [[College of Restoration, Medicine, and Botany|College of Restoration]], has insisted on serving as referee for every recorded Xyrneiros Grand Prix.&lt;br /&gt;
[[Category:Location]]&lt;/div&gt;</summary>
		<author><name>Parkelca</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Alcazar_Thassaros&amp;diff=38316</id>
		<title>Alcazar Thassaros</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Alcazar_Thassaros&amp;diff=38316"/>
		<updated>2025-05-01T07:14:39Z</updated>

		<summary type="html">&lt;p&gt;Parkelca: Created Page&lt;/p&gt;
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&lt;div&gt;{{Infobox_item|affilliation=affiliation|name={{PAGENAME}}|powers=powers}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}} &#039;&#039;&#039;is the Department Head of the [[College of Enchantment, Literature, and Anthropology|College of Enchantment]] at the [[University of Xyrneiros]]&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
An [[Elf|elven]] enchanter and novelist who has been “close to retirement” for many years. His work focuses primarily on enchanted objects and treasures of old, and their prevalence in mythology. He’s written numerous monographs on the cultural role of enchanted items. Additionally, his theories on the nature of enchantment and its particular effects on locations and spaces are widely cited among academic discussions of the subject across [[The Quelmar Realm|Quelmar]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Item]]&lt;br /&gt;
{{Worldbuilders}}&lt;/div&gt;</summary>
		<author><name>Parkelca</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=College_of_Enchantment,_Literature,_and_Anthropology&amp;diff=38315</id>
		<title>College of Enchantment, Literature, and Anthropology</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=College_of_Enchantment,_Literature,_and_Anthropology&amp;diff=38315"/>
		<updated>2025-05-01T07:12:23Z</updated>

		<summary type="html">&lt;p&gt;Parkelca: Created Page&lt;/p&gt;
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&lt;div&gt;{{Infobox location}}One of the eleven magical colleges at the [[University of Xyrneiros]].&lt;br /&gt;
&lt;br /&gt;
== About the Department ==&lt;br /&gt;
Originally created around a fascination of the overlap between storytelling and the lengthy incantations necessary to craft many notable enchantments, the College has grown to encompass many instances where lingering magic blends into material culture. While the literary elements of the division are frequently stressed in early survey coursework, more advanced classes frequently deal with the creation and analysis of enchanted objects, as well as the various ways in which applying permanence to other schools of magic can change their fundamental nature.&lt;br /&gt;
&lt;br /&gt;
== Location ==&lt;br /&gt;
Hall of Eve&lt;br /&gt;
&lt;br /&gt;
== Department Head ==&lt;br /&gt;
&lt;br /&gt;
* Professor [[Alcazar Thassaros]]&lt;br /&gt;
&lt;br /&gt;
== Notable Professors ==&lt;br /&gt;
&lt;br /&gt;
* [[Quimbleton|Professor Quimbleton Fiddleford]]&lt;br /&gt;
&lt;br /&gt;
== Traditions Among Majors ==&lt;br /&gt;
Beyond occasional prank wars with the [[College of Abjuration, Humanoid biology, and Linguistics|College of Abjuration]], publishing extensive print projects through The Archive’s magical presses. Generally the school newspaper—the Xyrneiros Gazette—is run by an Enchantment Mage, as is the Xyrneiros Polishing Rag—the campus satirical newspaper.&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
[[Category:Location]]&lt;/div&gt;</summary>
		<author><name>Parkelca</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=University_of_Xyrneiros&amp;diff=38314</id>
		<title>University of Xyrneiros</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=University_of_Xyrneiros&amp;diff=38314"/>
		<updated>2025-05-01T07:06:55Z</updated>

		<summary type="html">&lt;p&gt;Parkelca: &lt;/p&gt;
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&lt;div&gt;[[File:Istockphoto-1434925755-612x612.jpg|alt=A picture of a beautiful gothic citadel on an island, framed by sky and sea|thumb|Stock Photo of Mont St Michel on Earth. Placeholder image to evoke Xyrneiros&#039; energy]]&lt;br /&gt;
[[File:Xyneiros.jpg|thumb|Map of Campus in mid 300s [[PR]]]]&lt;br /&gt;
&lt;br /&gt;
== The University of Xyrneiros: ==&lt;br /&gt;
The University of Xyrneiros is a prestigious magical university just off the northern coast of [[Osugbo]], with a lauded but historically embattled reputation. Built on an artificial, magically created island, and linked to the mainland via a causeway passable at low tide. On the mainland, the small town of [[Presmarivale]] sprung up around the university to support campus life and visitors to the university.&lt;br /&gt;
&lt;br /&gt;
== History: ==&lt;br /&gt;
&lt;br /&gt;
=== Foundation ([[Realm War I|Realm War Era]], 28 PR-380 PR): ===&lt;br /&gt;
The University of Xyrneiros was one of the larger magical universities on the continent of [[Osugbo]] which emerged in around 28 PR following [[Glendoveer]]’s destruction and subsequent absorption of [[Champerty]]. Constructed on a magically-made island just off the coast of [[Osugbo]] and reachable by causeway, Xyrneiros was originally constructed as a defensive outpost during the first [[Realm War I|Realm War]]—originally only reachable by teleportation circle. With the conquest of [[Champerty]] by [[Glendoveer]], [[Glendoveer]] began to increasingly regulate the formerly unfettered magical developments of [[List of Champerty Institutions|Champerty’s magical universities and enclaves]] to reduce avenues for rebellion and regional destabilization. &lt;br /&gt;
&lt;br /&gt;
Other magical institutions and outlying local mages guilds saw an increased degree of surveillance and regulation by the [[Glendoveer|Elven Monarchy]], with particularly dangerous or revolutionary organizations having their archives and materials seized by the government to pre-emptively mitigate risk of revolution. &lt;br /&gt;
&lt;br /&gt;
However, the [[Northwest Treaty]] of 25 PR, the treaty which formalized [[Champerty|Champerty&#039;s]] surrender of all lands previously seized in the realm war to [[Glendoveer]], contained a special provision calling for the establishment of a repository of magical texts seized by the forces of [[Glendoveer]] during their growing control of the region. This heavily-negotiated provision was intended by the Paragnosts of [[Champerty]] to minimize the loss of centuries of magical research, but functionally resulted in the creation of an offshore magical storehouse explicitly under the control of [[Glendoveer|Glendoveer’s]] monarchy. &lt;br /&gt;
&lt;br /&gt;
Following the [[Realm War I|Realm War]]’s conclusion, this militarized storehouse began to attract mages and researches from across [[The Quelmar Realm|Quelmar]], eventually leading to [[Glendoveer]] opening the island to select academics by establishing it as a university—the University of Xyrneiros. However, as the University began its initial recruiting push, its administration was slowly infiltrated by sympathizers to the cause of [[Champerty]], resulting in the creation of a secret enclave of professors and academics known as the “[[Order of the Dreaming Eyne]].” This group covertly operated within the University to shield the [[The Lost Relics of Champerty|greatest magical advancements]] from use by the Monarchy, and slowly erase them from the university’s records--hiding them in a subterranean safekeep deep below the Island.&lt;br /&gt;
&lt;br /&gt;
=== Rise of the [[Order of the Dreaming Eyne]]: ([[The Cavalry Rush|Cavalry Rush]] Era, Dissolution of [[Glendoveer]], 380 PR--390 PR) ===&lt;br /&gt;
During the [[The Cavalry Rush|Cavalry Rush]] era which saw the dissolution of [[Glendoveer|Glendoveer’s]] kingdom holdings, and the creation of the [[Alest]] domain, the University saw a great degree of internal debate and conflict. With their grip over the peasantry slipping, nobles in the monarchy of [[Glendoveer]] sought to access the college’s trove of [[The Lost Relics of Champerty|arcane weapons]] seized in the assimilation of [[Champerty]] to suppress the rebellion. However, Emissaries of [[Glendoveer]] attempting to reclaim select tomes and orreries often found their efforts frustrated by overcomplicated library classification systems, labyrinthine archives, and even outright subterfuge by members of the [[Order of the Dreaming Eyne]]. &lt;br /&gt;
&lt;br /&gt;
News of this inquiry quickly reached the masses and catalyzed even more segments of the population to the antimonarchist cause—ironically shifting the balance of power in the conflict. Without access to the most powerful weapons and enchantments from the [[Realm War I|conquest]] of [[Champerty]], the monarchy lost both their assumed military advantage, as well as their reputation among magical academics; who assumed the monarchy had broken the terms of the [[Northwest Treaty]] and covertly destroyed all seized artifacts. &lt;br /&gt;
&lt;br /&gt;
For their part in the monarchy’s undoing, the Order’s politics had shifted greatly during the intervening three hundred and ninety years. Originally the organization formed as a pseudo-revolutionary enclave, comprised of [[Champerty’s]] arcane elite. Its more reactionary members in the early days discussed plots to violently overthrow the monarchy, use magic to retaliate against [[Glendoveer]] on the whole, or even restart violent attacks against the [[Troverth Dynasty]]. However, as generations passed, and those with firsthand memories of the [[Realm War I|Realm War]] died out and were replaced, the philosophy of the organization underwent a sea change. Catalyzed in large part by [[The Archivist]], newer generations of [[Dreaming Eyne]] leadership more carefully debated the risks of widespread use of the [[Lost Relics of Champerty]]. &lt;br /&gt;
&lt;br /&gt;
They came to the conclusion that such uses of magic had devastated the region and plane enough during the duration of the [[Realm War I|Realm War]] and preceding [[BR|BR era]] and should not ever be repeated. A vocal contingent frequently noted in discussion the Champerty Mages’ [[Drake&#039;s Deal|implementation of the ice wall embargo, using the island itself as a bastion for arcane focci, indirectly leading to the genocide of the elven refugees resultant from Drake’s Deal]]. In response to the rising tensions between the monarchy and peasantry, the Order resolved to remain politically isolationist—concealing the [[The Lost Relics of Champerty|Lost Relics]] and the existence of [[The Archivist]] from both the monarchy and the outside world, lest the university become a target for military aggression. &lt;br /&gt;
&lt;br /&gt;
When faced with inquiries for access to the [[Lost Relics of Champtrey]] in the mid-380s PR, members of the [[Order of the Dreaming Eyne|Order]] frequently attempted to subvert, sabotage, and misdirect the same officials and regents that their predecessors had deceived seven generations prior. What once were some of the most astute court mages of [[Glendoveer]] assigned to oversee the University had grown wizened and dottering with age, even their own personal archives now mismanaged and ill-maintained. While generations had developed organization infrastructure and dutifully [[The Archive|maintained the labyrinthine stacks of Xyrneiros]], the arcane court of [[Glendoveer]] and its emissaries within the University often looked for texts in places they were housed 200 years prior, and were frequently derided behind closed doors by student workers when they tried to requisition spellcasting components using forms dated 75 PR. Due to the insulation of these elite classes of the court, and a culture of deference to seniority, it quickly became an open secret that the University was growing too quickly for the slackening grip of the monarchy’s governance. &lt;br /&gt;
&lt;br /&gt;
These tensions reached a head in 392 PR with the appointment of human Professor [[Muriel Elkhlore]] to the position of Monarchic Liaison—a position within the college previously occupied only by elven officials from the Court of Glendoveer. The Monarchy of Glendoveer erroneously assumed that appointing a supposedly sympathetic ear from the current roster of university professors would serve as a concession to academics critical of the court mages and the monarchy as a whole. In reality, [[Professor Elkhlore]] was a ranking member in the [[Order of the Dreaming Eyne]]. Her tenure saw monarchist officials refused entry to campus, and some historians even believe that some of the early records proving the monarchy’s conspiracy to seize and use the [[Lost Relics of Champerty]] against the peasantry were written on stationary from her on-campus office, though this remains hotly debated. &lt;br /&gt;
&lt;br /&gt;
In any case, as [[Glendoveer]] crumbled and [[Alest]] was founded, the administrative forces at Xyrneiros tried to steer the institution in as “politically neutral” a direction as possible—endorsing the creation of a new regional government only after the tides of revolution began to shift. Conscious of the arcane secrets they protected, the [[Order of the Dreaming Eyne]] endeavored to slowly die out and be forgotten with the foundation of a new regional government. They viewed their role as that of a silent custodians over the relics and caretaker of the Archivist—the quicker those secrets were forgotten to history, the better. However, rumors of the society had become somewhat of a campus urban-legend, and still endure in regional talks about the University. Mercifully, the rumors of the organization have overshadowed the magical advancements they conceal, and [[The Archivist]] living in the vaults beneath the island. &lt;br /&gt;
&lt;br /&gt;
=== Immediately prior to the [[The Arctic Autumn|Arctic Autumn]] (390 PR--466 PR): ===&lt;br /&gt;
In the intervening 60-odd years between the [[The Cavalry Rush|Cavalry Rush]] and [[The Arctic Autumn|Arctic Autumn]], Xyrneiros and the adjoining town of [[Presmarivale]] thrived as both an academic hub and sightseeing destination. While too far afield to become a major shipping hub, [[Presmarivale]] is frequently buoyed by the influx of tourists and scholars venturing to the University. The university frequently oversaw magical experiments, conferences, presentations, and publishing operations, buoying the local economy. Xyrneiros today thrives off of its history as a massive repository of arcane texts, its academic rigor, and even quiet whispers about the “[[Lost Relics of Champerty.]]”&lt;br /&gt;
&lt;br /&gt;
=== [[The Fantasial Freeze|During the Arctic Autumn:]] ===&lt;br /&gt;
The freezing of [[The Quelmar Realm|Quelmar]] wreaked havoc upon the relationship between the university and [[Presmarivale|town]]. While famine was less prevalent in the university and surrounding town due to the mages’ ability to magically conjure food, the difference in quality between magical food created for the university and town began to build tensions. [[Presmarivale|The town]], historically rather trusting of the University, began to be rattled by rumors that the University may have had some part in catalyzing the freeze via an experiment gone wrong. These rumors flourished in part because of the abrupt halt in visiting/tourism. While several of the luxury lodgings still managed to eke by due to the ability of certain gifted magical alumni to teleport onto campus under their own power and visit their usual haunts, many of the more traditional lodgings and stores which thrived upon the tourist economy were struggling. &lt;br /&gt;
&lt;br /&gt;
Additionally, the supply chain disruptions which were throttling the town’s tourism industry also threatened the college’s ability to remain self-sufficient. Although food was far from scarce, consumer goods needed for the day-to-day maintenance of the University quickly began to dwindle in supply. Some students, lacking an understanding of the supply chain necessary to maintain the university, began to accuse the townsfolk of hording supplies for themselves. Quickly, the symbiotic relationship between the [[Presmarivale|town]] and university devolved into mutual distrust. &lt;br /&gt;
&lt;br /&gt;
The University’s administration has largely scaled back classes during the freeze, instead mobilizing students to use their magic and help the town keep from starving in an effort to win back goodwill. However, many of the professors are concerned what may happen if the freeze continues onward for too long, as the ramifications of an entire population subsisting for a prolonged period on magical food have never been comprehensively documented. &lt;br /&gt;
&lt;br /&gt;
To try and restore the town’s economy and the university’s prospects, many of the school’s resources have been dedicated to the creation of a long-distance, mass-teleportation array which would allow for the restoration of supply chains. However, progress has been slow given the logistics of transporting shipments of mixed life forms, inanimate objects, and even potentially livestock across great distances. Not to mention the lingering diplomatic issues of traveling great distances to contact other large city centers/nations, and requesting to install a colossal and experimental piece of teleportation infrastructure in their city.&lt;br /&gt;
&lt;br /&gt;
== Relations With Other Institutions: ==&lt;br /&gt;
Xyrneiros’ relationship with other universities across what used to be [[Champerty]] is best described as complex. Though many scholars gravitate to Xyrneiros for its collection of pre-Glendoveerian magical literature, talks are ongoing between the school and universities such as [[List of Champerty Institutions|Drȳcræft Drīfan]] to return texts confiscated by [[Glendoveer]]. Xyrneiros’ possession of these texts for many years was a source of friction, but progress has been accelerated with the creation of [[Alest]]. The one sticking point for some mages remain the [[The Lost Relics of Champerty|Lost Relics of Champerty]]—with some skeptical of their absence during the dwindling days of [[Glendoveer’s]] Monarchy. While some mages view the search for these lost tomes and artifacts from the genuine lens of historical inquiry, others (such as the [[La Croix]] family’s antiquarians at [[Xircola College]]) have far more covetous intentions. In any case, any such legends are only speculation among academics, who have no knowledge of [[The Archivist]].&lt;br /&gt;
&lt;br /&gt;
== Geography/Layout of Campus: ==&lt;br /&gt;
The campus of the University sits upon a hilly plateau on an outcropping off the cost of [[Osugbo]]. The outer cliffs and inclines of the island are ringed by ruins of defensive parapets—some of which have been converted into study spaces—and guard houses which now serve as housing for off-campus guests. Because of the island’s unique history as a military bastion and later a defensive stockpile, much of the university’s archive infrastructure lies under the island’s surface, though the university has built newer buildings above-ground. For a visual reference from earth, imagine the French city of Mont St-Michel.&lt;br /&gt;
&lt;br /&gt;
=== The Gates of Xyrneiros: ===&lt;br /&gt;
The first glimpse of campus many see, as the water-worn stones of causeway to [[Presmarivale]] give way to the well-maintained flagstones of the Pathway of Knowing, The Gates of Xyrneiros are a large stone gatehouse leftover from the island’s time as a defensive encampment. When the island was converted from a military stockpile into a university, many of the defensive posts were removed, and the outer walls which ring the main campus of Xyrneiros were re-finished to look far more impressive to visitors. &lt;br /&gt;
&lt;br /&gt;
Part of this process included carving a series of stone reliefs into the walls of the gatehouse and adjoining walls depicting the life of [[Queen Xyrneiros]], and the story of Champerty’s fall. In the early days of the university these reliefs were frequently vandalized or altogether destroyed--prompting administration to enchant the walls with a perpetual charm of mending to repair vandalism attempts as they happened. However, this only led to a perpetual arms-race, with generations of students trying to figure out workarounds to the charm. One of the more notable instances in this tug-of-war included a student from the [[College of Illusions, Visual Arts, and Art History|College of Illusions]] creating a paint out of ground-up enchanted bronze, which not only confounded a loophole in the mending charm, but significantly damaged the masonry of the relief upon removal. Such attempts have somewhat diminished in recent years, but informal vandalism has been replaced by a formal movement by students and professors to replace or remove the reliefs—especially following the fall of [[Glendoveer]].&lt;br /&gt;
&lt;br /&gt;
=== The Hall of [[Corellon]]: ===&lt;br /&gt;
The highest point on the island, and the building hosting its tallest spire stands at the apex of the plateau’s largest hill—the Hall of Corellon. The hall contains several floors of large lecture halls, student study-spaces, and quarters for the University&#039;s administration at its highest floors. These quarters are coveted by faculty for their beautiful views—the cream of the crop being the archmages’ quarters, which sports 365-degree views of the university campus, sea, and town of Presmarivale. However, any magical experimentation is expressly prohibited in these quarters by university policy. Administration must reserve laboratory or studio space elsewhere on campus, but get priority in these reservations. &lt;br /&gt;
&lt;br /&gt;
First-year orientations, alumni banquets, and large lecture courses from all Colleges of the university are often held on the lower floors of the building, with professors and students alike enjoying the high ceilings, natural light, and good acoustics of the lecture halls. Additionally, the first floor contains a rather large mess hall and kitchen, which serves as a popular destination for on-campus lunches, though most residence halls have their own kitchens as well. &lt;br /&gt;
&lt;br /&gt;
The building itself is enchanted with a perpetual charm of feather-fall, to prevent fatalities in case of an accidental fall from the upper balconies. It is an infrequent practice by seniors to scare prospective students and their families by “accidentally” falling from the top of the atrium, only to slow into a hover ten feet from the ground, and gently land on their feet. This practice caries harsh disciplinary consequences for the offending students, as it has scared off several wealthy families over the course of the university’s history. Of course, because this enchantment applies to the outside of the building as well, the much more “allowed” tradition of scaling the building under cover of night is passively encouraged by the university—with the Archmage traditionally publicizing their intent to schedule a trip into mainland Osogbo two weekends before graduation.&lt;br /&gt;
&lt;br /&gt;
=== The Archive: ===&lt;br /&gt;
The pride and joy of the University, The Archive is a massive, underground library spanning the entirety of the island. Walking around campus, one will frequently spot small gatehouses with staircases which lead down into The Archive, which students frequently use to get between buildings during the winter months. The complex is divided among five known levels accessible to students, and two more secluded sections which exist largely outside of the public eye. &lt;br /&gt;
&lt;br /&gt;
The first floor of The Archive house primarily student study spaces, small classrooms for courses with smaller class sizes, the offices of the Archive Staff/Librarians, some smaller displays of books and course reserves, and two galleries with skylight domes for student exhibitions or displays of the university’s art and sculpture collection. Additionally, a wing to the northwest corner of the first floor contains a series of woodblock printing blocks, ink, and parchment which comprise a burgeoning student press. These resources are available for reservation through the university for students to print and publish their own small batches of manuscripts, short books, or even reproducing excerpts of existing texts for remote research. &lt;br /&gt;
&lt;br /&gt;
The second through fourth floors comprise the accessible stacks of the library. These are complimentary to students and alumni with tuition, but also for the public with a one-time library card fee—usually of thirty gold. The archive is organized around an organizational system akin to the Dewey Decimal system. All tomes in the library are modified to feature raised lettering on their spines, with tanks of [[Scroll Snails]] available upon request. Primarily comprised of tomes, but with a dedicated scroll and other print section on the fourth floors, these stacks are all linked through a large central atrium ringed by balconies and tables, with levitating discs scattered across eight different points around the circular floors acting as elevators. These disc elevators are also color-coded to indicate which of the cardinal and ordinal directions they’re aligned with, allowing for an easy visual navigation around the library in addition to the call-number system. &lt;br /&gt;
&lt;br /&gt;
The fifth floor of The Archive constitutes the university’s restricted section. While the three previous floors contain a healthy mix of spell tomes and non-magical writings on subjects such as the sciences and humanities, the restricted section contain books on more esoteric spells and subjects-- including more advanced destruction spells, the creation of dimensional portals, contacting the outer planes, pact magic, and some of the university’s spell tomes which touch on the foundational principles of necromancy. Additionally, many of the texts originally seized by [[Glendoveer]] currently reside here, though some have been returned to their institutions of origin in recent years. The texts in this section are available to students and professors on the conditions that they do not leave the floor’s study rooms, and that no reproductions of their contents are made by members of the student body. &lt;br /&gt;
&lt;br /&gt;
Below the fifth level of The Archive lies a sixth, secret level housing the University’s private collections and storage—including magical tomes, scrolls, and many of the arcane items seized from [[Champerty]] by the government of [[Glendoveer]]. While the exact contents of this level are considered classified information, with only professors and select graduate students able to access it, its existence is known by many across the region and part of the longstanding tension between Xyrneiros and other academic institutions. It is here that the majority of the University’s spell tomes on necromancy are stored to both minimize the risk of undergraduate students attempting such rituals and corpse-stitchings, as well as the public relations disaster such lines of inquiry would bring upon the University’s reputation. &lt;br /&gt;
&lt;br /&gt;
Even further below this level lies the University Vaults—known only to the heads of each college, select administrators, the Archmage, and of course, members of the [[Order of the Dreaming Eyne]]. This colossal vault, with ceilings nearly four stories high house the most dangerous of the [[The Lost Relics of Champerty|Lost Relics of Champerty]] and serve as home to [[The Archivist]].&lt;br /&gt;
&lt;br /&gt;
=== Outer Rings: ===&lt;br /&gt;
Accessible via the first and third levels of The Archive, as well as by several of the academic buildings dotting the periphery of campus, the Outer rings are a series of renovated guard parapets designed to include larger semicircular protrusions from the wall as well as small, insulated rooms dug into the rock. These spaces serve as magical “practice rooms” for evocation, illusion, and abjuration mages—allowing them to practice conjuring flames or lightning, creating illusionary summons, and creating domes of anti-magic facing outward towards the sea—not posing any risk to other students or townsfolk. &lt;br /&gt;
&lt;br /&gt;
Additionally, these renovations mean that looking out towards the island of Xyrneiros at any given day, one might glimpse bursts of fire or strange creatures flying about these stone balconies. What once were guardhouses along these walls have been renovated into lower end housing for guests to the university, and storage for the [[College of Artifice, Mathematics, and Material Sciences]].&lt;br /&gt;
&lt;br /&gt;
=== Cathedral of Erudition: ===&lt;br /&gt;
Though Xyneiros is a secular university, the Cathedral of Erudition serves as a hub for both the [[College of Clerical Studies, Religion, and Philosophy]], as well as the [[College of Restoration, Medicine, and Botany]]. The building’s first and second floors house both the campus’ hospital and chapel. Examination rooms unused by patients from the university, Presmarivale, or surrounding towns are often used for practicum teaching for healers. &lt;br /&gt;
&lt;br /&gt;
The hospital also contains a wing dedicated to housing a campus morgue, and occasionally sources cadavers of humanoid creatures and beasts for dissection. The morgue of the Cathedral of Erudition is kept under constant surveillance. The hospital wing also contains one large operating theater for demonstrations of healing techniques and also nonmagical first-aid and suturing technique. &lt;br /&gt;
&lt;br /&gt;
The Chapel wing of the Cathedral of Erudition contains small shrines to the divines of [[Quelmar Deities|Quelmar’s various Pantheons]], providing options for students to learn about and pray to a deity of their choosing, should they seek to venture down the path of clerical magic. Because Xyrneiros is primarily focused on the arcane arts rather than the divine, this setup is less robust than some of the other Colleges or Monasteries, but still sufficient enough to support students hoping to study magic of the divine. &lt;br /&gt;
&lt;br /&gt;
The top two floors of the Cathedral consist primarily of department-specific faculty offices and lecture halls, as well as an alchemy laboratory stocked with ingredients for brewing potions of restoration. These floors are primarily where most of the specialized classes and seminars in the two Colleges which call the building home are held. &lt;br /&gt;
&lt;br /&gt;
The fourth floor also sports access to a greenhouse and the campus’ clock tower—a tower which both tells time itself, and overlooks a semi-circular quad opening onto campus, allowing the tower itself to serve as a sundial. The sea-facing side of the Cathedral opens onto a large flower garden which serves as a popular place for students to lounge in the summer, but also a resource for the [[College of Healing]] to grow some of the mundane flowers and plants needed for their potions. &lt;br /&gt;
&lt;br /&gt;
=== Hall of Eve: ===&lt;br /&gt;
The Hall of Eve plays host to both the [[College of Illusion, Visual Arts, and Art History]], as well as the [[College of Enchantment, Literature, and Anthropology]]. The first floor of the building primarily houses the offices of both departments, while the second and third floors open into spacious studios with hardwood floors and large windows. The more unfurnished of these are perfect for the paintings and spells of the [[College of Illusion]], while the rooms sporting comfy chairs, rugs, and bookshelves often serve as classrooms for the [[College of Enchantment]]. &lt;br /&gt;
&lt;br /&gt;
The hall also features one large lecture hall shared between the departments—notable for its high ceilings, but comparatively shallower incline to seating and larger stage area— designed primarily for demonstrating spells with larger areas of effect—both vertically and horizontally. Occasionally, student groups will reserve this auditorium and the larger studios of the [[College of Illusion]] for musical or theatre rehearsals--sparking friction with Illusion majors who assume they have unfettered access to the building for craft spaces.&lt;br /&gt;
&lt;br /&gt;
=== Crucible of Innovation: ===&lt;br /&gt;
A three-story building at the southern end of the Pathway of Knowing which bisects campus, the Crucible of Innovation is built more firmly into the rocks of Xyrneiros than some of the other academic buildings, and plays host to the [[College of Artifice, Mathematics, and Material Sciences]], as well as the [[College of Transmutation, Chemistry, and Architecture]]. &lt;br /&gt;
&lt;br /&gt;
The former&#039;s workshops and laboratories occupy the ground floor of the building, as well as its slight overhang above the sea below. Some of the [[College of Artifice]]&#039;s workshops contain an intricate series of pulleys and levitating discs to lower crafts to the beachfront or sea under their facilities. The building only has two in-built lecture halls for the [[College of Artifice]], specifically equipped with loading docks into the facilities larger workshops, with most classes in mathematics and physics held in The Archive or Hall of Corellon.&lt;br /&gt;
&lt;br /&gt;
The [[College of Transmutation]], however, is based almost entirely out of the building&#039;s smaller second and third floors--with the second floor hosting many of the arcane laboratories for potion brewing and the third hosting drafting studios with high ceilings and large skylights for architectural projects. The exception being one large, first-floor studio with an unfinished floor and loading dock access to serve as a studio to teach lithomancy.&lt;br /&gt;
&lt;br /&gt;
=== Lathor Tower: ===&lt;br /&gt;
A tall, circular tower at the southwest edge of campus, housing the [[College of Divination, Political Science, and History]]. The first few floors of the tower house small, divination-specific classes and a medium-sized lecture hall with basic scrying equipment for demonstrations. The higher floors contain a college-specific lounge, as well as professor offices. The top floor of the tower houses an observatory and telescope array to interpret predictions in the stars. It is rumored that tea brewed in Lathor Tower is the best-tasting on campus.&lt;br /&gt;
&lt;br /&gt;
=== Sapior Hall: ===&lt;br /&gt;
A small, square building two-story building two doors down from the Hall of Eve which houses the [[College of Abjuration, Humanoid Biology, and Linguistics]]. The first floor mainly contains classrooms, a lecture hall, and a small study room, with the second floor housing professor offices. It is said that non-abjuration majors get somewhat drowsy from looking at the building for too long.&lt;br /&gt;
&lt;br /&gt;
=== Center for the Evocative Arts: ===&lt;br /&gt;
A multi-story performing-arts building on the south-east corner of Wisdom&#039;s Walk, and Integrity Way. The building is home to the [[College of Evocation and the Performing Arts]]. Though not as tall as the Hall of Corellon, it is still a massive building, with the ground floor playing host to a large proscenium theatre, a concert hall, and a small, black-box theatre space. The upper three floors of the building house some classrooms, dance studios, ensemble rehearsal rooms for musical ensembles, and professor offices. The building also contains a small lounge with hand-me-down playscripts and sheet music known only by mages in the [[College of Evocation and the Performing Arts|College of Evocation]]. These texts are left on a take-one, leave-one basis and a cherished memory of many Evocation majors.&lt;br /&gt;
&lt;br /&gt;
=== Hall of Multitudinous Magic-Weavers: ===&lt;br /&gt;
Home of the [[College of Psionic and Innate Arcane Studies]]. Located in the triangle intersection between Integrity Way, Wisdom&#039;s Walk, and the Path of the Psionics.&lt;br /&gt;
&lt;br /&gt;
=== Olzaford Bestiary and Botanical Garden: ===&lt;br /&gt;
Home of the [[College of Conjuration, Natural History, and Environmental Studies]]. Located along the Pathway of Knowing, to the South of the Hall of Corellon, on the west side of the street.&lt;br /&gt;
&lt;br /&gt;
=== [[Pelor]]&#039;s Pond: ===&lt;br /&gt;
An enchanted spring on western end of campus, water from [[Pelor]]’s Pond when filtered and purified in an alchemy laboratory, provides a base for potions nearly clean of any impurities. The spring’s enchantment renders the water both always potable, and capable of curing surface-level wounds or muscular aches of those who wash themselves in the spring. &lt;br /&gt;
&lt;br /&gt;
It is not an uncommon sight to see a student emerge from The Archives, dip their hands into the pond, and return to their studies having healed their paper cuts and hand cramps. It is also not uncommon to see at least one first-year student futilely attempting to dunk their forehead into the pond after a long night out, only to find out the hard way that the pond’s effect does not extend to hangovers.&lt;br /&gt;
&lt;br /&gt;
== Colleges of the University: ==&lt;br /&gt;
&lt;br /&gt;
=== [[College of Illusions, Visual Arts, and Art History]] ===&lt;br /&gt;
&lt;br /&gt;
=== [[College of Abjuration, Humanoid biology, and Linguistics]] ===&lt;br /&gt;
&lt;br /&gt;
=== [[College of Divination, Political Science, and History]] ===&lt;br /&gt;
&lt;br /&gt;
=== [[College of Clerical Studies, Religion, and Philosophy]] ===&lt;br /&gt;
&lt;br /&gt;
=== [[College of Restoration, Medicine, and Botany]] ===&lt;br /&gt;
&lt;br /&gt;
=== [[College of Evocation and the Performing Arts]] ===&lt;br /&gt;
&lt;br /&gt;
=== [[College of Enchantment, Literature, and Anthropology]] ===&lt;br /&gt;
&lt;br /&gt;
=== [[College of Artifice, Mathematics, and Material Sciences]] ===&lt;br /&gt;
&lt;br /&gt;
=== [[College of Conjuration, Natural history, and Environmental Studies.]] ===&lt;br /&gt;
&lt;br /&gt;
=== [[College of Transmutation, Chemistry, and Architecture]] ===&lt;br /&gt;
&lt;br /&gt;
=== [[College of Psionic and Innate Arcane Studies]] ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Another One Bites the Dice]]&lt;br /&gt;
[[Category:Fantasial Freeze]]&lt;/div&gt;</summary>
		<author><name>Parkelca</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Lauren_Fleet-Bow&amp;diff=38313</id>
		<title>Lauren Fleet-Bow</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Lauren_Fleet-Bow&amp;diff=38313"/>
		<updated>2025-05-01T07:05:20Z</updated>

		<summary type="html">&lt;p&gt;Parkelca: Created Page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_item|affilliation=affiliation|name={{PAGENAME}}|powers=powers}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}} &#039;&#039;&#039;is a professor in the [[College of Evocation and the Performing Arts|College of Evocation]] at the [[University of Xyrneiros]].&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
Describe this item.&lt;br /&gt;
&lt;br /&gt;
A [[Elf|wood-elf]] Evoker, and adept violinist, FleetBow specializes in the connections between music and evocation magic. While her work focuses less on breathwork and physicality, she helps instill in students the ways in which sound and music can create magical qualities and effects—often cross-teaching courses in the [[College of Illusions, Visual Arts, and Art History|illusion]] and [[College of Enchantment, Literature, and Anthropology|enchantment]] departments. Professor Fleet-Bow both conducts the campus orchestra, and serves as an informal advisor to many aspiring bards and student bands on campus.&lt;br /&gt;
&lt;br /&gt;
[[Category:Item]]&lt;br /&gt;
{{Worldbuilders}}&lt;/div&gt;</summary>
		<author><name>Parkelca</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Shel_Grig&amp;diff=38312</id>
		<title>Shel Grig</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Shel_Grig&amp;diff=38312"/>
		<updated>2025-05-01T07:01:37Z</updated>

		<summary type="html">&lt;p&gt;Parkelca: Created Page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_item|affilliation=affiliation|name={{PAGENAME}}|powers=powers}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}} &#039;&#039;&#039;is a Professor in the [[College of Evocation and the Performing Arts|College of Evocation]] at the [[University of Xyrneiros]].&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
Professor Grig is a [[Changeling]] [[bard]], and specialist in Evocation. A well-documented playwright and performance artist, Professor Rigs loves to discuss both the mechanics of performing and dramatic writing in their relationship to evocation. An adept pyromancer, they often find ways to work pyrotechnics into their performances and is somehow always caffeinated. Professor Grig is a class-favorite among performance-minded students, and their mainstage productions are frequently the talk of campus—due to their collaborations with members of other colleges.&lt;br /&gt;
&lt;br /&gt;
[[Category:Item]]&lt;br /&gt;
{{Worldbuilders}}&lt;/div&gt;</summary>
		<author><name>Parkelca</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=College_of_Evocation_and_the_Performing_Arts&amp;diff=38311</id>
		<title>College of Evocation and the Performing Arts</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=College_of_Evocation_and_the_Performing_Arts&amp;diff=38311"/>
		<updated>2025-05-01T06:58:39Z</updated>

		<summary type="html">&lt;p&gt;Parkelca: Created page with &amp;quot;{{Infobox location|title = {{PAGENAME}}|type = Magical College|location = University of Xyrneiros, Osugbo}}One of the eleven magical colleges at the University of Xyrneiros.  == About the Department == Early evocation mages at the school found a common thread between the breathing techniques necessary for proper casting form, and those necessary for projecting on stage or in song. Further connections between magic and performing arts, (such as the movements required...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox location|title = {{PAGENAME}}|type = Magical College|location = University of Xyrneiros, Osugbo}}One of the eleven magical colleges at the [[University of Xyrneiros]].&lt;br /&gt;
&lt;br /&gt;
== About the Department ==&lt;br /&gt;
Early evocation mages at the school found a common thread between the breathing techniques necessary for proper casting form, and those necessary for projecting on stage or in song. Further connections between magic and performing arts, (such as the movements required for dance and the movements of element benders, or the hand-movements of instrumentalists compared with the somatic components of spellcasting) instilled that mages gifted in both divisions would teach potent and expressive cohorts of evocation mages.&lt;br /&gt;
&lt;br /&gt;
== Location ==&lt;br /&gt;
Center for the Evocative Arts&lt;br /&gt;
&lt;br /&gt;
== Department Head ==&lt;br /&gt;
&lt;br /&gt;
* [[Shel Grig]]&lt;br /&gt;
&lt;br /&gt;
== Notable Professors ==&lt;br /&gt;
&lt;br /&gt;
* [[Lauren Fleet-Bow]]&lt;br /&gt;
&lt;br /&gt;
== Traditions Among Majors ==&lt;br /&gt;
&lt;br /&gt;
 Reserving all practice spaces around the outer ring of the college for the middle of the night, and once a year loosing vertical cones of flame all around the University—triggering the fire detection claxons of every oncampus residence hall at once. This night remains constant each year, so getting woken from a dead sleep by the Evocation department and rushing onto the streets of campus only to find crowds of cheering upperclassmen is a tradition among first-years. &lt;br /&gt;
&lt;br /&gt;
The evocation mages also sponsor a 24-hour devised performance festival in the fall, and an open variety show in the spring—the latter often lampoons notable on-campus incidents which took place during the academic year, and features performances by student bands.&lt;br /&gt;
[[Category:Location]]&lt;/div&gt;</summary>
		<author><name>Parkelca</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Dr._Arden_Weston&amp;diff=38310</id>
		<title>Dr. Arden Weston</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Dr._Arden_Weston&amp;diff=38310"/>
		<updated>2025-05-01T06:51:39Z</updated>

		<summary type="html">&lt;p&gt;Parkelca: Created Page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_item|affilliation=affiliation|name={{PAGENAME}}|powers=powers}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}} &#039;&#039;&#039;is a professor in the [[College of Restoration, Medicine, and Botany|College of Restoration]] at the [[University of Xyrneiros]].&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
One of the most adept surgeons on faculty, primarily specializing in teaching medicine and anatomy. His research is widely regarded by the college as some of the best in non-magical medical advancement. One of the few professors who lives off-campus in [[Presmarivale]]. Despite being popular and well liked, he boasts one of the highest rates of advisees who have voluntarily withdrawn from courses at [[University of Xyrneiros|Xyrneiros]] for unspecified reasons.&lt;br /&gt;
&lt;br /&gt;
[[Category:Item]]&lt;br /&gt;
{{Worldbuilders}}&lt;/div&gt;</summary>
		<author><name>Parkelca</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Dr._Tsarene_Valenworth&amp;diff=38309</id>
		<title>Dr. Tsarene Valenworth</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Dr._Tsarene_Valenworth&amp;diff=38309"/>
		<updated>2025-05-01T06:48:03Z</updated>

		<summary type="html">&lt;p&gt;Parkelca: Created Page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_item|affilliation=affiliation|name={{PAGENAME}}|powers=powers}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}} &#039;&#039;&#039;is the Department Head of the [[College of Restoration, Medicine, and Botany|College of Restoration]] at the [[University of Xyrneiros]].&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
A wood-elf mage and perhaps the longest-serving faculty member in the college, Dr. Valenworth joined the university shortly after its foundation. By this time in her life, she had been teaching an interim term at [[Corpsus Academy|Corpsus Collosum University]], but was frustrated by attempts by the [[Glendoveer]] monarchy to stymie academic freedom. When she received a tip that many of the Mages of old [[Champerty]] were gathering in the new [[University of Xyrneiros]], she applied for a professorship posthaste. Dr. Valenworth is the last remaining second-generation member of the [[Order of the Dreaming Eyne]], and has remained indispensable in the College of Restoration for her near-encyclopedic knowledge of herbal cures, plant life, and healing spells.&lt;br /&gt;
&lt;br /&gt;
[[Category:Item]]&lt;br /&gt;
{{Worldbuilders}}&lt;/div&gt;</summary>
		<author><name>Parkelca</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=College_of_Restoration,_Medicine,_and_Botany&amp;diff=38308</id>
		<title>College of Restoration, Medicine, and Botany</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=College_of_Restoration,_Medicine,_and_Botany&amp;diff=38308"/>
		<updated>2025-05-01T06:44:31Z</updated>

		<summary type="html">&lt;p&gt;Parkelca: Created Page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox location|title = |type = Magical College|location = University of Xyrneiros, Osugbo}}One of the eleven magical Colleges at the [[University of Xyrneiros]].&lt;br /&gt;
&lt;br /&gt;
== About the Department ==&lt;br /&gt;
Focusing both on magical and physical means of healing, students of the college of restoration learn about the anatomies of humanoids and the ways in which restorative spells and potions interact with the body. Restoration mages are also trained in a variety of first-aid and surgical techniques, depended on their intended specialization.&lt;br /&gt;
&lt;br /&gt;
== Location ==&lt;br /&gt;
Cathedral of Erudition&lt;br /&gt;
&lt;br /&gt;
== Department Head ==&lt;br /&gt;
&lt;br /&gt;
* [[Dr. Tsarene Valenworth]]&lt;br /&gt;
&lt;br /&gt;
== Notable Professors ==&lt;br /&gt;
&lt;br /&gt;
* [[Dr. Arden Weston]]&lt;br /&gt;
&lt;br /&gt;
== Traditions Among Majors ==&lt;br /&gt;
&lt;br /&gt;
Though academic buildings are by-and-large considered dry spaces by the administration, The senior class of the College of Restoration always collaborates with the senior class of the [[College of Transmutation, Chemistry, and Architecture|College of Transmutation]] to brew their own moonshine in a secluded corner of the Cathedral of Erudition. &lt;br /&gt;
&lt;br /&gt;
It’s also a whispered inside joke among majors that it’s tradition for at least one of Dr. Weston’s students to drop out and end up working on the [[Presmarivale|mainland]] at [[Fereder’s Textiles]] or [[Seaglass and Driftwood]] every four years or so. &lt;br /&gt;
[[Category:Location]]&lt;/div&gt;</summary>
		<author><name>Parkelca</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Quimbleton&amp;diff=38307</id>
		<title>Quimbleton</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Quimbleton&amp;diff=38307"/>
		<updated>2025-05-01T06:36:33Z</updated>

		<summary type="html">&lt;p&gt;Parkelca: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_character|affilliation=University of Xyrneiros|name=Quimbleton Fiddleford|image=IMG 4898.jpg|caption=Narratively Appropriate Placeholder Image|playerName=Caulden Parkel|relatives=Arvienne Fiddleford (mother)&lt;br /&gt;
&lt;br /&gt;
Elthorn Fiddleford (father)&lt;br /&gt;
&lt;br /&gt;
Agnes Fiddleford (older sister)&lt;br /&gt;
&lt;br /&gt;
Auric Fiddleford (older brother)|languages=All languages common to Osugbo|alias=&amp;quot;Meadhall Fiddleford&amp;quot;|marital=Married to Academia!|birthPlace=birthplace|species=Human|gender=Male|height=5&#039; 11&amp;quot;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}} Fiddleford &#039;&#039;&#039;is a [[Human]] Invoker, Professor of Enchantment and Sigilism at the [[University of Xyrneiros]], and player character in [[The Fantasial Freeze]] campaign.&lt;br /&gt;
== Physical Appearance ==&lt;br /&gt;
Quimbleton Fiddleford is a 57 year old human wizard. He stands at a proper 5’ 11” tall, and usually wears flowing, dark-grey robes with a dark-blue wizard hat. Quimbleton sports long grey hair and a shaggy grey beard that has only grown more unkempt as the freeze has progressed. He frequently is seen puffing from a long, hickory pipe and taking drags from a small metal flask of &#039;&#039;[[South Osugbo Absinthe]].&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
As the weather has worsened amidst the [[The Arctic Autumn|freeze]], Quimbleton often wears a buffcoat when braving the weather, which he shrugs off to cast his spells. Quimbleton carries a bundle of supplies and books in a knapsack, and carries a large staff which he uses as a walking stick on long journeys or a bludgeon if forced into close-quarters combat. &lt;br /&gt;
&lt;br /&gt;
== Early Life ==&lt;br /&gt;
Quimbleton Fiddleford was born in 408 PR to a family of artisans in [[Friþleas]]. His mother, Arvienne was an adept blacksmith, trained in the family tradition of smelting steel better attuned to enchantments and magical imbuement. His father, Elthorn, specialized primarily in crafting elven-style leather armor with tailored adjustments to make spellcasting easier. Together, Arvienne and Elthorn’s wears were incredibly popular amongst the citizens of [[Friþleas]], given its large populations of both magic users and elves in the city following the dissolution of [[Glendoveer]] during the [[The Cavalry Rush|Cavalry Rush]]. Arvienne’s craftsmanship achieved such notoriety across [[Osugbo]] that she was commissioned to craft a collection of fencing foils and several custom-inscribed daggers for the [[Ravendeans|Ravendean]] family.  &lt;br /&gt;
&lt;br /&gt;
Quimbleton was the youngest of three siblings, with his older fraternal twins—Agnes and Auric Fiddleford—taking more of a knack to the family business. Quimbleton was a bookish child—far more interested in spending a day in the library than learning the finer points of tailoring armor—and spent his childhood fascinated by stories of the great mages of the kingdom of [[Champerty]].   &lt;br /&gt;
&lt;br /&gt;
By adolescence, it became clear that Quimbleton was shaping up into something of a black sheep. While his siblings quickly took to the family business, producing weapons and armor good enough to put up for sale, Quimbleton’s attempts at smithing frequently failed to live up to his parents’ high standards. Try as he might, Quimbleton lacked the brute force to shape steel, or the dexterity to thread intricate stitches characteristic of Elthorn’s signature armor pattern. This frequently became a source of tension in the Fiddleford household. Try as Arvienne and Elthorn did to motivate their youngest son, he simply did not share the same aptitude or passion for craftsmanship that they did.  &lt;br /&gt;
&lt;br /&gt;
Quimbleton’s life could very well have been spent in the family’s blacksmith shop behind the counter, were it not for his budding scholarly aptitude. Reading from a young age, he began to dabble in increasingly arcane texts. Despite not being born with any [[Wizard|innate magical ability]], he began to practice minor charms and prestidigitations in his free time before working his way up to more intermediate spellcraft. Eventually, Quimbleton completed an application to the [[University of Xyrneiros]], and was awarded a scholarship to the University. While his parents required some convincing at first, given how far away the University was, they were happy to see their son finally realize his niche. Quimbleton was admitted to [[University of Xyrneiros|Xyrneiros]] in 427 PR and moved up the coast to attend classes. &lt;br /&gt;
&lt;br /&gt;
== College Years ==&lt;br /&gt;
During his studies, Quimbleton had a bit of a “work hard, play hard” mindset. While he took to academia like a duck to water, the newfound freedom and large amounts of downtime gave him quite the opportunity to blow off some steam. He quickly gained the nickname “Meadhall Fiddleford” among friends and certain peers, and is still banned from a handful of taverns on the [[Presmarivale|mainland]] from to this day. He dabbled in various schools of magic during the first few years of his studies—with specific aptitudes for [[College of Enchantment, Literature, and Antrhopology|enchantment]], [[College of Illusion, Visual Arts, and Art History|illusion]], and [[College of Abjuration, Humanoid Biology, and Linguistics|abjuration]]—but truly found his passion in the study of sigilism. With his background from a family of artisans, the mechanics of attuning and enchanting crafted objects came quickly to him, and he was fascinated by the theoretical principles which comprised the discipline. His capstone paper—On the Attunement of Mundane Objects—would become the basis for one of his first books about practices to imbue everyday items with magic. Impressed with his academic progress and achievements, Quimbleton was invited to stay at [[University of Xyrneiros|Xyrneiros]] to complete an advanced degree in sigilism within the [[College of Enchantment, Literature, and Anthropology|College of Enchantment]]. He happily obliged—his research evolving to include a strong component of cultural history. Quimbleton is fascinated by the ways in which material craft arts of different cultures interact with their different uses of magic, and the role in which magical items play in various societies. His monograph “The Runes of Old Champerty,” was lauded upon release and established a foothold for him in the world of arcane academia.  &lt;br /&gt;
&lt;br /&gt;
== Extracurricular Highlights of Quimbleton&#039;s Undergarduate Years at [[University of Xyrneiros|Xyrneiros]] ==&lt;br /&gt;
&lt;br /&gt;
* Was banned for life from [[The Library bar]] on the [[Presmarivale|mainland]] for a drunken, frustrated outburst upon visiting the establishment for the first time after a night of drinking, only to discover it was named ironically. &lt;br /&gt;
&lt;br /&gt;
* Completed seven “frequente flyere” book club discount cards from [[Veritie’s Qualitie Bookeselleres]]. &lt;br /&gt;
* Was ejected from [[The Gnoshery]] following an attempt to disguise himself as a 400- year-old ranger named Montague Thornbush in order to gain entrance to the establishment as an undergrad. &lt;br /&gt;
* Scaled the [[Hall of Corellon]].&lt;br /&gt;
* Had a sculpture exhibition rejected by the [[Wharfside Gallery]] for being “not weird enough”&lt;br /&gt;
* Spent a full 48 hours in [[The Archive]]. &lt;br /&gt;
* Earned his name on a plaque behind the counter of the [[Morning Glow Meadery]] from frequent patronage.&lt;br /&gt;
&lt;br /&gt;
== Professional Career ==&lt;br /&gt;
Quimbleton did not settle down in Xyrneiros immediately—He traveled Osugbo for several years, penning successful books regarding the Kitsune Mage-Artists of Ravel, the Dwarven Fungus-Painters of the BR era, and the Sigil-Crafters of Champerty. His first professorship was in the School of Enchantment at Drȳcræft Drīfan School of Magicks, though he did not spend many years teaching there. He was quickly courted back to Xyrneiros with a position originally in the College of Illusion, but over time worked his way into the College of Enchantment. Prior to the events of The Fantasial Freeze, Quimbleton is an established Professor within the university, currently on sabbatical researching another monograph on Kitsune magic crafts.&lt;br /&gt;
&lt;br /&gt;
== Spellcasting ==&lt;br /&gt;
When using his magic, Quimbleton often keeps his actual hand movements and vocal incantations to subtle gestures while offering commentary on the arcane theory behind his castings and those of his opponents. Oftentimes he will sit down in the midst of combat and light up his pipe while enchanting his allies or hindering his foes. He has a bad right knee, and does not like to over-exert himself. &lt;br /&gt;
&lt;br /&gt;
On occasion, when he is forced to use the full extent of his magical abilities, he will loose one of his tomes or journals from his pack or belt, allowing it to float in front of him under its own magical powers. The tomes will flip from page to page, providing visual reference for the notes, sigils and incantations which enable his more powerful spells. &lt;br /&gt;
&lt;br /&gt;
Beyond his tomes and spellcasting, Quimbleton frequently uses his expertise in runic sigils and magical imbuement to create small amulets or tokens the size of poker chips. These can contain previously stored spells which he can release without needing verbal or somatic components&lt;br /&gt;
&lt;br /&gt;
== Quimbleton&#039;s Book Club ==&lt;br /&gt;
&lt;br /&gt;
* “On Rhernas’ Theorem” by Balthasar Alecci &lt;br /&gt;
* “The Aquirvax Paradox and Other Speculative Musings” by [[Dimitri Kane]] &lt;br /&gt;
* “The Graxiom Conjecture, and its Impacts on Transmutation” by [[Miriam Lightfoot]] &lt;br /&gt;
* “Enchantments, Runes, and Sigils” by Uric Olrias &lt;br /&gt;
* “Religion and Cults” by [[Dr. Michelle Vulkroat]].&lt;br /&gt;
&lt;br /&gt;
== Quotes: ==&lt;br /&gt;
&lt;br /&gt;
* “On the contrary, [[Alphonse Mordecai|Professor Mordecai!]] Great times of strife such as these are all the more critical for scholars such as ourselves. Who can foresee what knowledge we may glean today that will help the generations of tomorrow.” &lt;br /&gt;
** Quimbleton Fiddleford to [[Alphonse Mordecai]] upon meeting him in [[Ravel]]’s [[Cavii Kero|C3]].&lt;br /&gt;
&lt;br /&gt;
* “You fools! You’re trying to invoke an otherworldly entity by channeling its powers through non-mage beings. Auredias Carais wrote a series of papers back in 325 explaining just how asinine this entire idea is! Surrender! Your summoning array is something I’d expect to see from a pupil in my 100-level survey, and the constabulary will be here presently!”&lt;br /&gt;
** Quimbleton Fiddleford immediately prior to having an eldritch-related near-death experience.&lt;br /&gt;
* “Ah, you appear to have a bit of sanguine distemper. I&#039;ll fetch the leeches.”&lt;br /&gt;
** Quimbleton Fiddleford preparing to administer [[wikipedia:Humorism|First Aid]].&lt;br /&gt;
* “My name is Quimbleton Fiddleford, and I’m going to ruin your resale value”&lt;br /&gt;
** Quimbleton Fiddleford prior to carving a 40-foot trench into [[Xilas LaCroix]]’s basement.&lt;br /&gt;
* “Templeton you dolt! Have you forgotten elementary geography? We currently stand on land south of the Valavar river. This territory was ceded to [[Ravel]] by the treaty of the rubies, eponymous for the [[Slaughter of the Rubies]] during the [[The Cavalry Rush|Cavalry Rush]] of 395! You and your compatriots have no claim to this land, and your behavior here constitutes an incursion at the very least—the likes of which could result in a complete diplomatic destabilization between [[Balabag]] and [[Ravel]].”&lt;br /&gt;
** Quimbleton Fiddleford to [[Thaddeus Templeton]].&lt;br /&gt;
* “You’re not one of those crackpot scholars who’ve become convinced the world is round, are you?”&lt;br /&gt;
** Quimbleton Fiddleford&lt;br /&gt;
* “Alright, that’s about enough of that” &lt;br /&gt;
** Quimbleton Fiddleford prior to casting The Wind of the Final Repose (Sleep) on a raging [[Jaxzo&#039;Ilan|Jaxzo’llan]]&lt;br /&gt;
* “It also came to my attention after everyone submitted their sheets that you’re the only human. In essence, you are the Tim Curry of this Treasure Island”&lt;br /&gt;
** [[User:Spiderjjr45|James]] to [[User:Parkelca|Caulden]] before the debut session of [[The Fantasial Freeze]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;br /&gt;
{{Worldbuilders}}&lt;br /&gt;
{{DEFAULTSORT:Quimbleton Fiddleford}}&lt;/div&gt;</summary>
		<author><name>Parkelca</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Dr._Michelle_Vulkroat&amp;diff=38306</id>
		<title>Dr. Michelle Vulkroat</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Dr._Michelle_Vulkroat&amp;diff=38306"/>
		<updated>2025-05-01T06:34:15Z</updated>

		<summary type="html">&lt;p&gt;Parkelca: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_item|affilliation=affiliation|name={{PAGENAME}}|powers=powers}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}} &#039;&#039;&#039;is a professor in the [[College of Clerical Studies, Religion, and Philosophy|College of Clerical Studies]] at the [[University of Xyrneiros|University of Xyrneiros.]]&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
Describe this item.&lt;br /&gt;
&lt;br /&gt;
A bespectacled [[Kitsune]] professor of philosophy who frequently jokes that she’s the reason “Philosophy” is in the title of the College. She holds an extensive knowledge of various philosophical traditions from across [[The Quelmar Realm|Quelmar]], and is particularly interested in the ways in which Religion is used as a tool of control for states and other organizations, with a specific focus on its role on cults—though she’s a bit of a polymath. Often seen smoking from an impressively long pipe.&lt;br /&gt;
&lt;br /&gt;
[[Category:Item]]&lt;br /&gt;
{{Worldbuilders}}&lt;/div&gt;</summary>
		<author><name>Parkelca</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Dr._Michelle_Vulkroat&amp;diff=38305</id>
		<title>Dr. Michelle Vulkroat</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Dr._Michelle_Vulkroat&amp;diff=38305"/>
		<updated>2025-05-01T06:33:52Z</updated>

		<summary type="html">&lt;p&gt;Parkelca: Created Page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_item|affilliation=affiliation|name={{PAGENAME}}|image=image.jpg|caption=caption|powers=powers|type=type}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}} &#039;&#039;&#039;is a professor in the [[College of Clerical Studies, Religion, and Philosophy|College of Clerical Studies]] at the [[University of Xyrneiros|University of Xyrneiros.]]&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
Describe this item.&lt;br /&gt;
&lt;br /&gt;
A bespectacled [[Kitsune]] professor of philosophy who frequently jokes that she’s the reason “Philosophy” is in the title of the College. She holds an extensive knowledge of various philosophical traditions from across [[The Quelmar Realm|Quelmar]], and is particularly interested in the ways in which Religion is used as a tool of control for states and other organizations, with a specific focus on its role on cults—though she’s a bit of a polymath. Often seen smoking from an impressively long pipe.&lt;br /&gt;
&lt;br /&gt;
[[Category:Item]]&lt;br /&gt;
{{Worldbuilders}}&lt;/div&gt;</summary>
		<author><name>Parkelca</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Dr._Torvack_Holy-Iron&amp;diff=38304</id>
		<title>Dr. Torvack Holy-Iron</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Dr._Torvack_Holy-Iron&amp;diff=38304"/>
		<updated>2025-05-01T06:31:03Z</updated>

		<summary type="html">&lt;p&gt;Parkelca: Created Page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_item|affilliation=affiliation|name={{PAGENAME}}|powers=powers}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}} &#039;&#039;&#039;is the Department head of the [[College of Clerical Studies, Religion, and Philosophy|College of Clerical Studies]] at the [[University of Xyrneiros]].&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
A [[Dwarf|dwarven]] [[cleric]] from a long line of dwarven clerics, Dr Holy-Iron frequently opens each semester with a self-deprecating joke about his vocation, family, and nominative determinism. Although he himself is a devout worshipper of Pelor, he has studied many of the Gods in the various [[Quelmar Deities|pantheons across Quelmar]] extensively.&lt;br /&gt;
&lt;br /&gt;
[[Category:Item]]&lt;br /&gt;
{{Worldbuilders}}&lt;/div&gt;</summary>
		<author><name>Parkelca</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=College_of_Clerical_Studies,_Religion,_and_Philosophy&amp;diff=38303</id>
		<title>College of Clerical Studies, Religion, and Philosophy</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=College_of_Clerical_Studies,_Religion,_and_Philosophy&amp;diff=38303"/>
		<updated>2025-05-01T06:28:19Z</updated>

		<summary type="html">&lt;p&gt;Parkelca: Created Page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox location|title = {{PAGENAME}}|type = Magical College|location = University of Xyrneiros, Osugbo}}One of the eleven magical colleges at the [[University of Xyrneiros]] in [[Osugbo]]&lt;br /&gt;
&lt;br /&gt;
== About the Department ==&lt;br /&gt;
A newer division which emerged following the fall of [[Champerty]], the College of Clerical Studies represented a first in the region—devoting significant attention and study to a school of magic which had been previously prohibited by the [[Champerty|Mages of Champerty]]. Understandably, this deepened existing academic rivalries with other regional institutions, as they found the magic utilized by clerics to be “less serious” than other arcane arts. However, the College was initially one of the most popular programs at the university. In recent years, though, the college appears to have suffered from too quick of an expansion. While Xyrneiros remains a big regional name for aspiring clerics, the foundation of similar departments at [[Corpsus Academy|Corpsus Collosum]] and [[List of Educational Institutions|Drȳcræft Drīfan]] has cut into enrollment. Additionally, those students particularly passionate at seeking out adept Cerical training frequently seek out more specialized monasteries in other regions of [[The Quelmar Realm|Quelmar]], rather than getting a degree from a magical University—albeit one with a rather large archive of knowledge on the subject.&lt;br /&gt;
&lt;br /&gt;
== Location ==&lt;br /&gt;
Cathedral of Erudition&lt;br /&gt;
&lt;br /&gt;
== Department Head ==&lt;br /&gt;
&lt;br /&gt;
* [[Dr. Torvack Holy-Iron]]&lt;br /&gt;
&lt;br /&gt;
== Notable Professors ==&lt;br /&gt;
&lt;br /&gt;
* [[Dr. Michelle Vulkroat]]&lt;br /&gt;
&lt;br /&gt;
== Traditions Among Majors ==&lt;br /&gt;
 Skinny-dipping in Pelor’s Pond at the end of each semester, regularly “borrowing” one of the incense censers from the chapels to smoke a mix of hallucinogenic roots and weeds in an on-campus residence. It is rumored by non-majors that Dr. Vulkroat may occasionally attend these sessions, though a Clerical Studies major experiencing hallucinations for the first time imagining and Dr. Vulkroat in the room with them seems just as likely.&lt;br /&gt;
[[Category:Location]]&lt;/div&gt;</summary>
		<author><name>Parkelca</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Lortac_Gnoll-Fist&amp;diff=38302</id>
		<title>Lortac Gnoll-Fist</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Lortac_Gnoll-Fist&amp;diff=38302"/>
		<updated>2025-05-01T06:19:27Z</updated>

		<summary type="html">&lt;p&gt;Parkelca: Created Page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_item|affilliation=affiliation|name={{PAGENAME}}|powers=powers}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}} &#039;&#039;&#039;is a professor in the [[College of Divination, Political Science, and History|College of Divination]] at the [[University of Xyrneiros|University of Xyrneiros.]]&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
Professor Gnoll-Fist (although he prefers Professor Gnoll) is an [[Orc|Orcish]] professor of political science and divination through rune-casting. Many of his papers and monographs deal with the future-planning of states, and the consequences of when such methods rely too heavily on magic. His classes are difficult, but he can be bribed into grading a little more generously with candied walnuts.&lt;br /&gt;
&lt;br /&gt;
[[Category:Item]]&lt;br /&gt;
{{Worldbuilders}}&lt;/div&gt;</summary>
		<author><name>Parkelca</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Sue-Ellen_Lightfoot&amp;diff=38301</id>
		<title>Sue-Ellen Lightfoot</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Sue-Ellen_Lightfoot&amp;diff=38301"/>
		<updated>2025-05-01T06:14:21Z</updated>

		<summary type="html">&lt;p&gt;Parkelca: Created Page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_item|affilliation=affiliation|name={{PAGENAME}}|powers=powers}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}} &#039;&#039;&#039;is the Department Head of the [[College of Divination, Political Science, and History|College of Divination]] at the [[University of Xyrneiros]].&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
Professor Lightfoot is a [[Harengon]] Professor of Divination and history, although moreso the latter than the former. She encourages rigorous study and memorization among her students to cultivate a thorough understanding of chronology. Lightfoot’s emphasis on dates and times serve as a scaffold to help students predict when their prognostications may come to fruition, and teach them how to focus their scrying around a specific period in the near or fall future.&lt;br /&gt;
&lt;br /&gt;
[[Category:Item]]&lt;br /&gt;
{{Worldbuilders}}&lt;/div&gt;</summary>
		<author><name>Parkelca</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=College_of_Divination,_Political_Science,_and_History&amp;diff=38300</id>
		<title>College of Divination, Political Science, and History</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=College_of_Divination,_Political_Science,_and_History&amp;diff=38300"/>
		<updated>2025-05-01T06:11:40Z</updated>

		<summary type="html">&lt;p&gt;Parkelca: Created page with &amp;quot;{{Infobox location|title = {{PAGENAME}}|type = Magical College|location = University of Xyrneiros, Osugbo}}One of the eleven Colleges at the University of Xyrneiros in Osugbo  == About the Department == A relationship of disciplines which understands the past and future to be linked—both by the forces of magical prognostication but also by the rise and fall of states and nations. A sufficient knowledge of Political Science and History helps Divination Mages bet...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox location|title = {{PAGENAME}}|type = Magical College|location = University of Xyrneiros, Osugbo}}One of the eleven Colleges at the [[University of Xyrneiros]] in [[Osugbo]]&lt;br /&gt;
&lt;br /&gt;
== About the Department ==&lt;br /&gt;
A relationship of disciplines which understands the past and future to be linked—both by the forces of magical prognostication but also by the rise and fall of states and nations. A sufficient knowledge of Political Science and History helps Divination Mages better memorize and understand significant dates in the past and yet to come, but also teaches them to think in more complex ways about the interconnected factors that both influence historical events and could complicate prophecies.&lt;br /&gt;
&lt;br /&gt;
== Location ==&lt;br /&gt;
Lathor Tower&lt;br /&gt;
&lt;br /&gt;
== Department Head ==&lt;br /&gt;
&lt;br /&gt;
* [[Sue-Ellen Lightfoot]]&lt;br /&gt;
&lt;br /&gt;
== Notable Professors ==&lt;br /&gt;
&lt;br /&gt;
* [[Lortac Gnoll-Fist]]&lt;br /&gt;
&lt;br /&gt;
== Traditions Among Majors ==&lt;br /&gt;
Accepting payment at the end of every semester to prognosticate what questions will be asked in individual students’ final exams—A tradition which has occasionally prompted intervention from administrators, and made giving multiple forms of tests to classes a standard practice among faculty. &lt;br /&gt;
&lt;br /&gt;
Fascinatingly, this tradition has discouraged test-based demonstrations of knowledge at the upper levels of College majors, and incentivized professors to focus more on practical demonstrations of skills, capstone research, and personalized projects rather than standardized tests. &lt;br /&gt;
&lt;br /&gt;
Of course, the common prank of offering to read someone’s fortune and then making things up also never gets old.&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
[[Category:Location]]&lt;/div&gt;</summary>
		<author><name>Parkelca</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Plumbing_glyphs&amp;diff=38299</id>
		<title>Plumbing glyphs</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Plumbing_glyphs&amp;diff=38299"/>
		<updated>2025-05-01T06:02:31Z</updated>

		<summary type="html">&lt;p&gt;Parkelca: Created Page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_item|affilliation=affiliation|name={{PAGENAME}}|powers=powers}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}} &#039;&#039;&#039;are a means of indoor plumbing used by the [[University of Xyrneiros]] and [[Presmarivale]].&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
A solution to the issue of indoor plumbing at the [[University of Xyrneiros]] and the adjoining town of [[Presmarivale]]. A circle of transmutation runes set just inside the rim of wooden and chrome privies which transmute non-living, organic waste into clear, odorless, but non-potable water. Water from these privies then trickles out of the University or installed building, down a system of internal gutters and into the sea or into the rain-gutter system. Eat your heart out, [https://www.online-literature.com/victor_hugo/les_miserables/324/ Victor Hugo].&lt;br /&gt;
&lt;br /&gt;
[[Category:Item]]&lt;br /&gt;
{{Worldbuilders}}&lt;/div&gt;</summary>
		<author><name>Parkelca</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Alphonse_Mordecai&amp;diff=38298</id>
		<title>Alphonse Mordecai</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Alphonse_Mordecai&amp;diff=38298"/>
		<updated>2025-05-01T05:58:15Z</updated>

		<summary type="html">&lt;p&gt;Parkelca: Created page with &amp;quot;{{Infobox_character}}  &amp;#039;&amp;#039;&amp;#039;{{PAGENAME}} &amp;#039;&amp;#039;&amp;#039;is a Professor in the College of Abjuration at the University of Xyrneiros.  == About: == A Kenku Healer who taught himself to speak common by memorizing the interactions between individual words and component sounds. Though Professor Mordecai’s passion in healing often prompts him to cross-teach certain 200-level courses for the College of Restoration, Medi...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_character}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}} &#039;&#039;&#039;is a Professor in the [[College of Abjuration, Humanoid biology, and Linguistics|College of Abjuration]] at the [[University of Xyrneiros]].&lt;br /&gt;
&lt;br /&gt;
== About: ==&lt;br /&gt;
A [[Kenku]] Healer who taught himself to speak common by memorizing the interactions between individual words and component sounds. Though Professor Mordecai’s passion in healing often prompts him to cross-teach certain 200-level courses for the [[College of Restoration, Medicine, and Botany|College of Restoration]], his knowledge of biology and linguistics make him an excellent teacher for mages attempting to learn the vocal components of spells in order to disrupt them.&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;br /&gt;
{{Worldbuilders}}&lt;/div&gt;</summary>
		<author><name>Parkelca</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Qen_Tra%E2%80%99a%E2%80%99los&amp;diff=38297</id>
		<title>Qen Tra’a’los</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Qen_Tra%E2%80%99a%E2%80%99los&amp;diff=38297"/>
		<updated>2025-05-01T05:54:30Z</updated>

		<summary type="html">&lt;p&gt;Parkelca: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_item|affilliation=affiliation|name={{PAGENAME}}|powers=powers}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dr. {{PAGENAME}} &#039;&#039;&#039;is the head of the [[College of Abjuration, Humanoid biology, and Linguistics|College of Abjuration]] at the [[University of Xyrneiros]].&lt;br /&gt;
&lt;br /&gt;
== About ==&lt;br /&gt;
A [[Gith|Githyanki]] battlemage with an adept knowledge of both magic and hand-to-hand combat. Despite many of his 100-level classes being lectures on the principles of abjuration, his more advanced coursework is held studios in the [[University of Xyrneiros|Center of Evocative Arts]] and focus on hand-to-hand techniques designed to disrupt spellcasting. Though few but the most advanced Abjuration Mages join Doctor Tra’a’los for these hand-tohand training sessions, they often graduate with an in-depth knowledge of magical pressure points and disruptive techniques. The majority of students who only pass through his early classes, however, find his lectures to be some of the driest material on campus delivered in the most intense way possible. &lt;br /&gt;
&lt;br /&gt;
[[Category:Item]]&lt;br /&gt;
{{Worldbuilders}}&lt;/div&gt;</summary>
		<author><name>Parkelca</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Qen_Tra%E2%80%99a%E2%80%99los&amp;diff=38296</id>
		<title>Qen Tra’a’los</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Qen_Tra%E2%80%99a%E2%80%99los&amp;diff=38296"/>
		<updated>2025-05-01T05:53:50Z</updated>

		<summary type="html">&lt;p&gt;Parkelca: Created Page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_item|affilliation=affiliation|name={{PAGENAME}}|powers=powers}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dr. {{PAGENAME}} &#039;&#039;&#039;is the head of the College of Abjuration at the University of Xyrneiros.&lt;br /&gt;
&lt;br /&gt;
== About ==&lt;br /&gt;
A [[Gith|Githyanki]] battlemage with an adept knowledge of both magic and hand-to-hand combat. Despite many of his 100-level classes being lectures on the principles of abjuration, his more advanced coursework is held studios in the [[University of Xyrneiros|Center of Evocative Arts]] and focus on hand-to-hand techniques designed to disrupt spellcasting. Though few but the most advanced Abjuration Mages join Doctor Tra’a’los for these hand-tohand training sessions, they often graduate with an in-depth knowledge of magical pressure points and disruptive techniques. The majority of students who only pass through his early classes, however, find his lectures to be some of the driest material on campus delivered in the most intense way possible. &lt;br /&gt;
&lt;br /&gt;
[[Category:Item]]&lt;br /&gt;
{{Worldbuilders}}&lt;/div&gt;</summary>
		<author><name>Parkelca</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=College_of_Abjuration,_Humanoid_biology,_and_Linguistics&amp;diff=38295</id>
		<title>College of Abjuration, Humanoid biology, and Linguistics</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=College_of_Abjuration,_Humanoid_biology,_and_Linguistics&amp;diff=38295"/>
		<updated>2025-05-01T05:49:49Z</updated>

		<summary type="html">&lt;p&gt;Parkelca: Created Page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox location|title = {{PAGENAME}}|type = Magical College|location = University of Xyrneiros, Osugbo}}One of the eleven colleges at the [[University of Xyrneiros]] in [[Osugbo]].&lt;br /&gt;
&lt;br /&gt;
== About the Department ==&lt;br /&gt;
In learning how to properly dispel magic, students of the College of Abjuration are taught about the fundamentals of spellcasting itself and how to disrupt them. How can a foe voice a powerful spell when their opponent can disrupt the fundamental language of their spellcasting? How can they formulate an effective ward in hand-to-hand combat when their opponent understands the magical pressure points, to render their limbs temporarily unresponsive? The college’s abjuration mages draw from disciplines of academia that prepare them for dispelling the most common means of spellcasting.&lt;br /&gt;
&lt;br /&gt;
== Location ==&lt;br /&gt;
Sapior Hall&lt;br /&gt;
&lt;br /&gt;
== Department Head ==&lt;br /&gt;
[[Qen Tra’a’los]]&lt;br /&gt;
&lt;br /&gt;
== Notable Professors ==&lt;br /&gt;
[[Alphonse Mordecai]]&lt;br /&gt;
&lt;br /&gt;
== Traditions Among Majors ==&lt;br /&gt;
 For a campus with a tradition of friendly pranks amongst the various Colleges, Abjuration mages are uniquely prepared for all manor of mischief. The primary target of their ire is often the [[College of Enchantment, Literature, and Anthropology|College of Enchantment]], with whom they have a longstanding friendly rivalry. It is not an uncommon practice for prank wars to start between the two departments, with Abjuration majors leaving oddly shaped anti-magic circles on the floors of practice rooms on the outer ring favored by Enchantment majors, and for Enchantment mages to enchant the temperature of Abjuration classrooms to be five degrees hotter or colder than normal during summer and winter respectively. &lt;br /&gt;
&lt;br /&gt;
However, Abjuration Mages’ “nuclear option” in these friendly conflicts is always disrupting the [[plumbing glyphs]] of disliked professors or peers. A rare, but re-occurring trend, and generally the end of any inter-departmental razzing.&lt;br /&gt;
[[Category:Location]]&lt;/div&gt;</summary>
		<author><name>Parkelca</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Dakthor_Tremaine&amp;diff=38294</id>
		<title>Dakthor Tremaine</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Dakthor_Tremaine&amp;diff=38294"/>
		<updated>2025-05-01T05:39:12Z</updated>

		<summary type="html">&lt;p&gt;Parkelca: Created page with &amp;quot;{{Infobox_item|affilliation=affiliation|name={{PAGENAME}}|powers=powers}}  &amp;#039;&amp;#039;&amp;#039;{{PAGENAME}} &amp;#039;&amp;#039;&amp;#039;is a professor at the College of Illusions at the University of Xyrneiros.  == Description == A Drow specialist in art history, abstract painting, and avant-garde art forms. Uses illusion magic to make those caught in his spells see as though reality were painted in a different style.  == Quotes == &amp;quot;wikipedia:Cubis...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_item|affilliation=affiliation|name={{PAGENAME}}|powers=powers}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}} &#039;&#039;&#039;is a professor at the [[College of Illusions, Visual Arts, and Art History|College of Illusions]] at the [[University of Xyrneiros]].&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
A [[Drow]] specialist in art history, abstract painting, and avant-garde art forms. Uses illusion magic to make those caught in his spells see as though reality were painted in a different style.&lt;br /&gt;
&lt;br /&gt;
== Quotes ==&lt;br /&gt;
&amp;quot;[[wikipedia:Cubism|Cubism]] be upon ye!&amp;quot;&lt;br /&gt;
[[Category:Item]]&lt;br /&gt;
{{Worldbuilders}}&lt;/div&gt;</summary>
		<author><name>Parkelca</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Minerva_Amicus&amp;diff=38293</id>
		<title>Minerva Amicus</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Minerva_Amicus&amp;diff=38293"/>
		<updated>2025-05-01T05:33:45Z</updated>

		<summary type="html">&lt;p&gt;Parkelca: Created Page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_character}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}} &#039;&#039;&#039;is the head of the [[College of Illusions, Visual Arts, and Art History]] at the [[University of Xyrneiros]]&lt;br /&gt;
&lt;br /&gt;
== About ==&lt;br /&gt;
A [[human]] illusionary specialist and painter. Picked as department head by unanimous vote given the near-perfect verisimilitude of her illusions, paintings, and illusionary paintings. Her work is frequently sold at a high cost at [[Seacliff Gallery]] in [[Presmarivale|town]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;br /&gt;
{{Worldbuilders}}&lt;/div&gt;</summary>
		<author><name>Parkelca</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=College_of_Illusions,_Visual_Arts,_and_Art_History&amp;diff=38292</id>
		<title>College of Illusions, Visual Arts, and Art History</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=College_of_Illusions,_Visual_Arts,_and_Art_History&amp;diff=38292"/>
		<updated>2025-05-01T05:30:13Z</updated>

		<summary type="html">&lt;p&gt;Parkelca: Created Page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox location|type = Magical College|location = University of Xyrneiros, Osugbo}}One of the eleven colleges at the [[University of Xyrneiros]] in [[Osugbo]].&lt;br /&gt;
&lt;br /&gt;
== About ==&lt;br /&gt;
At the [[University of Xyrneiros|University’s]] founding, Illusionist mages found one of the easiest ways to teach their pupils the fundamental principles of illusionist magic was through the principles of composition and visual design inherent to the visual arts. Accordingly, the department’s curriculum became a haven for visual artists and sculpture-makers alike. While the established curriculum of the College places great emphasis on the fundamentals of drawing and perspective, as well as constructing works with a near-lifelike verisimilitude, there are opportunities for students with more abstract inclinations to succeed as well.&lt;br /&gt;
&lt;br /&gt;
== Location: ==&lt;br /&gt;
Hall of Eve&lt;br /&gt;
&lt;br /&gt;
== College Head ==&lt;br /&gt;
[[Minerva Amicus]]&lt;br /&gt;
&lt;br /&gt;
== Notable Professors ==&lt;br /&gt;
[[Dakthor Tremaine]]&lt;br /&gt;
&lt;br /&gt;
== Traditions Among Majors ==&lt;br /&gt;
&lt;br /&gt;
 Using illusion magic to attempt to sneak into the local high-end restaurant, [[The Gnoshery]], and failing miserably. Members of the senior class also arrange gallery showings of the work they created during their degree. Most occur on campus, but the more upscale of these show in the [[Seacliff Gallery]], while the more “indie” presentations show at the [[Wharfside Gallery]] on the [[Presmarivale|mainland]].&lt;br /&gt;
[[Category:Location]]&lt;/div&gt;</summary>
		<author><name>Parkelca</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=University_of_Xyrneiros&amp;diff=38291</id>
		<title>University of Xyrneiros</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=University_of_Xyrneiros&amp;diff=38291"/>
		<updated>2025-05-01T05:21:47Z</updated>

		<summary type="html">&lt;p&gt;Parkelca: /* Crucible of Innovation: */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Istockphoto-1434925755-612x612.jpg|alt=A picture of a beautiful gothic citadel on an island, framed by sky and sea|thumb|Stock Photo of Mont St Michel on Earth. Placeholder image to evoke Xyrneiros&#039; energy]]&lt;br /&gt;
[[File:Xyneiros.jpg|thumb|Map of Campus in mid 300s [[PR]]]]&lt;br /&gt;
&lt;br /&gt;
== The University of Xyrneiros: ==&lt;br /&gt;
The University of Xyrneiros is a prestigious magical university just off the northern coast of [[Osugbo]], with a lauded but historically embattled reputation. Built on an artificial, magically created island, and linked to the mainland via a causeway passable at low tide. On the mainland, the small town of [[Presmarivale]] sprung up around the university to support campus life and visitors to the university.&lt;br /&gt;
&lt;br /&gt;
== History: ==&lt;br /&gt;
&lt;br /&gt;
=== Foundation ([[Realm War I|Realm War Era]], 28 PR-380 PR): ===&lt;br /&gt;
The University of Xyrneiros was one of the larger magical universities on the continent of [[Osugbo]] which emerged in around 28 PR following [[Glendoveer]]’s destruction and subsequent absorption of [[Champerty]]. Constructed on a magically-made island just off the coast of [[Osugbo]] and reachable by causeway, Xyrneiros was originally constructed as a defensive outpost during the first [[Realm War I|Realm War]]—originally only reachable by teleportation circle. With the conquest of [[Champerty]] by [[Glendoveer]], [[Glendoveer]] began to increasingly regulate the formerly unfettered magical developments of [[List of Champerty Institutions|Champerty’s magical universities and enclaves]] to reduce avenues for rebellion and regional destabilization. &lt;br /&gt;
&lt;br /&gt;
Other magical institutions and outlying local mages guilds saw an increased degree of surveillance and regulation by the [[Glendoveer|Elven Monarchy]], with particularly dangerous or revolutionary organizations having their archives and materials seized by the government to pre-emptively mitigate risk of revolution. &lt;br /&gt;
&lt;br /&gt;
However, the [[Northwest Treaty]] of 25 PR, the treaty which formalized [[Champerty|Champerty&#039;s]] surrender of all lands previously seized in the realm war to [[Glendoveer]], contained a special provision calling for the establishment of a repository of magical texts seized by the forces of [[Glendoveer]] during their growing control of the region. This heavily-negotiated provision was intended by the Paragnosts of [[Champerty]] to minimize the loss of centuries of magical research, but functionally resulted in the creation of an offshore magical storehouse explicitly under the control of [[Glendoveer|Glendoveer’s]] monarchy. &lt;br /&gt;
&lt;br /&gt;
Following the [[Realm War I|Realm War]]’s conclusion, this militarized storehouse began to attract mages and researches from across [[The Quelmar Realm|Quelmar]], eventually leading to [[Glendoveer]] opening the island to select academics by establishing it as a university—the University of Xyrneiros. However, as the University began its initial recruiting push, its administration was slowly infiltrated by sympathizers to the cause of [[Champerty]], resulting in the creation of a secret enclave of professors and academics known as the “[[Order of the Dreaming Eyne]].” This group covertly operated within the University to shield the [[The Lost Relics of Champerty|greatest magical advancements]] from use by the Monarchy, and slowly erase them from the university’s records--hiding them in a subterranean safekeep deep below the Island.&lt;br /&gt;
&lt;br /&gt;
=== Rise of the [[Order of the Dreaming Eyne]]: ([[The Cavalry Rush|Cavalry Rush]] Era, Dissolution of [[Glendoveer]], 380 PR--390 PR) ===&lt;br /&gt;
During the [[The Cavalry Rush|Cavalry Rush]] era which saw the dissolution of [[Glendoveer|Glendoveer’s]] kingdom holdings, and the creation of the [[Alest]] domain, the University saw a great degree of internal debate and conflict. With their grip over the peasantry slipping, nobles in the monarchy of [[Glendoveer]] sought to access the college’s trove of [[The Lost Relics of Champerty|arcane weapons]] seized in the assimilation of [[Champerty]] to suppress the rebellion. However, Emissaries of [[Glendoveer]] attempting to reclaim select tomes and orreries often found their efforts frustrated by overcomplicated library classification systems, labyrinthine archives, and even outright subterfuge by members of the [[Order of the Dreaming Eyne]]. &lt;br /&gt;
&lt;br /&gt;
News of this inquiry quickly reached the masses and catalyzed even more segments of the population to the antimonarchist cause—ironically shifting the balance of power in the conflict. Without access to the most powerful weapons and enchantments from the [[Realm War I|conquest]] of [[Champerty]], the monarchy lost both their assumed military advantage, as well as their reputation among magical academics; who assumed the monarchy had broken the terms of the [[Northwest Treaty]] and covertly destroyed all seized artifacts. &lt;br /&gt;
&lt;br /&gt;
For their part in the monarchy’s undoing, the Order’s politics had shifted greatly during the intervening three hundred and ninety years. Originally the organization formed as a pseudo-revolutionary enclave, comprised of [[Champerty’s]] arcane elite. Its more reactionary members in the early days discussed plots to violently overthrow the monarchy, use magic to retaliate against [[Glendoveer]] on the whole, or even restart violent attacks against the [[Troverth Dynasty]]. However, as generations passed, and those with firsthand memories of the [[Realm War I|Realm War]] died out and were replaced, the philosophy of the organization underwent a sea change. Catalyzed in large part by [[The Archivist]], newer generations of [[Dreaming Eyne]] leadership more carefully debated the risks of widespread use of the [[Lost Relics of Champerty]]. &lt;br /&gt;
&lt;br /&gt;
They came to the conclusion that such uses of magic had devastated the region and plane enough during the duration of the [[Realm War I|Realm War]] and preceding [[BR|BR era]] and should not ever be repeated. A vocal contingent frequently noted in discussion the Champerty Mages’ [[Drake&#039;s Deal|implementation of the ice wall embargo, using the island itself as a bastion for arcane focci, indirectly leading to the genocide of the elven refugees resultant from Drake’s Deal]]. In response to the rising tensions between the monarchy and peasantry, the Order resolved to remain politically isolationist—concealing the [[The Lost Relics of Champerty|Lost Relics]] and the existence of [[The Archivist]] from both the monarchy and the outside world, lest the university become a target for military aggression. &lt;br /&gt;
&lt;br /&gt;
When faced with inquiries for access to the [[Lost Relics of Champtrey]] in the mid-380s PR, members of the [[Order of the Dreaming Eyne|Order]] frequently attempted to subvert, sabotage, and misdirect the same officials and regents that their predecessors had deceived seven generations prior. What once were some of the most astute court mages of [[Glendoveer]] assigned to oversee the University had grown wizened and dottering with age, even their own personal archives now mismanaged and ill-maintained. While generations had developed organization infrastructure and dutifully [[The Archive|maintained the labyrinthine stacks of Xyrneiros]], the arcane court of [[Glendoveer]] and its emissaries within the University often looked for texts in places they were housed 200 years prior, and were frequently derided behind closed doors by student workers when they tried to requisition spellcasting components using forms dated 75 PR. Due to the insulation of these elite classes of the court, and a culture of deference to seniority, it quickly became an open secret that the University was growing too quickly for the slackening grip of the monarchy’s governance. &lt;br /&gt;
&lt;br /&gt;
These tensions reached a head in 392 PR with the appointment of human Professor [[Muriel Elkhlore]] to the position of Monarchic Liaison—a position within the college previously occupied only by elven officials from the Court of Glendoveer. The Monarchy of Glendoveer erroneously assumed that appointing a supposedly sympathetic ear from the current roster of university professors would serve as a concession to academics critical of the court mages and the monarchy as a whole. In reality, [[Professor Elkhlore]] was a ranking member in the [[Order of the Dreaming Eyne]]. Her tenure saw monarchist officials refused entry to campus, and some historians even believe that some of the early records proving the monarchy’s conspiracy to seize and use the [[Lost Relics of Champerty]] against the peasantry were written on stationary from her on-campus office, though this remains hotly debated. &lt;br /&gt;
&lt;br /&gt;
In any case, as [[Glendoveer]] crumbled and [[Alest]] was founded, the administrative forces at Xyrneiros tried to steer the institution in as “politically neutral” a direction as possible—endorsing the creation of a new regional government only after the tides of revolution began to shift. Conscious of the arcane secrets they protected, the [[Order of the Dreaming Eyne]] endeavored to slowly die out and be forgotten with the foundation of a new regional government. They viewed their role as that of a silent custodians over the relics and caretaker of the Archivist—the quicker those secrets were forgotten to history, the better. However, rumors of the society had become somewhat of a campus urban-legend, and still endure in regional talks about the University. Mercifully, the rumors of the organization have overshadowed the magical advancements they conceal, and [[The Archivist]] living in the vaults beneath the island. &lt;br /&gt;
&lt;br /&gt;
=== Immediately prior to the [[The Arctic Autumn|Arctic Autumn]] (390 PR--466 PR): ===&lt;br /&gt;
In the intervening 60-odd years between the [[The Cavalry Rush|Cavalry Rush]] and [[The Arctic Autumn|Arctic Autumn]], Xyrneiros and the adjoining town of [[Presmarivale]] thrived as both an academic hub and sightseeing destination. While too far afield to become a major shipping hub, [[Presmarivale]] is frequently buoyed by the influx of tourists and scholars venturing to the University. The university frequently oversaw magical experiments, conferences, presentations, and publishing operations, buoying the local economy. Xyrneiros today thrives off of its history as a massive repository of arcane texts, its academic rigor, and even quiet whispers about the “[[Lost Relics of Champerty.]]”&lt;br /&gt;
&lt;br /&gt;
=== [[The Fantasial Freeze|During the Arctic Autumn:]] ===&lt;br /&gt;
The freezing of [[The Quelmar Realm|Quelmar]] wreaked havoc upon the relationship between the university and [[Presmarivale|town]]. While famine was less prevalent in the university and surrounding town due to the mages’ ability to magically conjure food, the difference in quality between magical food created for the university and town began to build tensions. [[Presmarivale|The town]], historically rather trusting of the University, began to be rattled by rumors that the University may have had some part in catalyzing the freeze via an experiment gone wrong. These rumors flourished in part because of the abrupt halt in visiting/tourism. While several of the luxury lodgings still managed to eke by due to the ability of certain gifted magical alumni to teleport onto campus under their own power and visit their usual haunts, many of the more traditional lodgings and stores which thrived upon the tourist economy were struggling. &lt;br /&gt;
&lt;br /&gt;
Additionally, the supply chain disruptions which were throttling the town’s tourism industry also threatened the college’s ability to remain self-sufficient. Although food was far from scarce, consumer goods needed for the day-to-day maintenance of the University quickly began to dwindle in supply. Some students, lacking an understanding of the supply chain necessary to maintain the university, began to accuse the townsfolk of hording supplies for themselves. Quickly, the symbiotic relationship between the [[Presmarivale|town]] and university devolved into mutual distrust. &lt;br /&gt;
&lt;br /&gt;
The University’s administration has largely scaled back classes during the freeze, instead mobilizing students to use their magic and help the town keep from starving in an effort to win back goodwill. However, many of the professors are concerned what may happen if the freeze continues onward for too long, as the ramifications of an entire population subsisting for a prolonged period on magical food have never been comprehensively documented. &lt;br /&gt;
&lt;br /&gt;
To try and restore the town’s economy and the university’s prospects, many of the school’s resources have been dedicated to the creation of a long-distance, mass-teleportation array which would allow for the restoration of supply chains. However, progress has been slow given the logistics of transporting shipments of mixed life forms, inanimate objects, and even potentially livestock across great distances. Not to mention the lingering diplomatic issues of traveling great distances to contact other large city centers/nations, and requesting to install a colossal and experimental piece of teleportation infrastructure in their city.&lt;br /&gt;
&lt;br /&gt;
== Relations With Other Institutions: ==&lt;br /&gt;
Xyrneiros’ relationship with other universities across what used to be [[Champerty]] is best described as complex. Though many scholars gravitate to Xyrneiros for its collection of pre-Glendoveerian magical literature, talks are ongoing between the school and universities such as [[List of Champerty Institutions|Drȳcræft Drīfan]] to return texts confiscated by [[Glendoveer]]. Xyrneiros’ possession of these texts for many years was a source of friction, but progress has been accelerated with the creation of [[Alest]]. The one sticking point for some mages remain the [[The Lost Relics of Champerty|Lost Relics of Champerty]]—with some skeptical of their absence during the dwindling days of [[Glendoveer’s]] Monarchy. While some mages view the search for these lost tomes and artifacts from the genuine lens of historical inquiry, others (such as the [[La Croix]] family’s antiquarians at [[Xircola College]]) have far more covetous intentions. In any case, any such legends are only speculation among academics, who have no knowledge of [[The Archivist]].&lt;br /&gt;
&lt;br /&gt;
== Geography/Layout of Campus: ==&lt;br /&gt;
The campus of the University sits upon a hilly plateau on an outcropping off the cost of [[Osugbo]]. The outer cliffs and inclines of the island are ringed by ruins of defensive parapets—some of which have been converted into study spaces—and guard houses which now serve as housing for off-campus guests. Because of the island’s unique history as a military bastion and later a defensive stockpile, much of the university’s archive infrastructure lies under the island’s surface, though the university has built newer buildings above-ground. For a visual reference from earth, imagine the French city of Mont St-Michel.&lt;br /&gt;
&lt;br /&gt;
=== The Gates of Xyrneiros: ===&lt;br /&gt;
The first glimpse of campus many see, as the water-worn stones of causeway to [[Presmarivale]] give way to the well-maintained flagstones of the Pathway of Knowing, The Gates of Xyrneiros are a large stone gatehouse leftover from the island’s time as a defensive encampment. When the island was converted from a military stockpile into a university, many of the defensive posts were removed, and the outer walls which ring the main campus of Xyrneiros were re-finished to look far more impressive to visitors. &lt;br /&gt;
&lt;br /&gt;
Part of this process included carving a series of stone reliefs into the walls of the gatehouse and adjoining walls depicting the life of [[Queen Xyrneiros]], and the story of Champerty’s fall. In the early days of the university these reliefs were frequently vandalized or altogether destroyed--prompting administration to enchant the walls with a perpetual charm of mending to repair vandalism attempts as they happened. However, this only led to a perpetual arms-race, with generations of students trying to figure out workarounds to the charm. One of the more notable instances in this tug-of-war included a student from the [[College of Illusions, Visual Arts, and Art History|College of Illusions]] creating a paint out of ground-up enchanted bronze, which not only confounded a loophole in the mending charm, but significantly damaged the masonry of the relief upon removal. Such attempts have somewhat diminished in recent years, but informal vandalism has been replaced by a formal movement by students and professors to replace or remove the reliefs—especially following the fall of [[Glendoveer]].&lt;br /&gt;
&lt;br /&gt;
=== The Hall of [[Corellon]]: ===&lt;br /&gt;
The highest point on the island, and the building hosting its tallest spire stands at the apex of the plateau’s largest hill—the Hall of Corellon. The hall contains several floors of large lecture halls, student study-spaces, and quarters for the University&#039;s administration at its highest floors. These quarters are coveted by faculty for their beautiful views—the cream of the crop being the archmages’ quarters, which sports 365-degree views of the university campus, sea, and town of Presmarivale. However, any magical experimentation is expressly prohibited in these quarters by university policy. Administration must reserve laboratory or studio space elsewhere on campus, but get priority in these reservations. &lt;br /&gt;
&lt;br /&gt;
First-year orientations, alumni banquets, and large lecture courses from all Colleges of the university are often held on the lower floors of the building, with professors and students alike enjoying the high ceilings, natural light, and good acoustics of the lecture halls. Additionally, the first floor contains a rather large mess hall and kitchen, which serves as a popular destination for on-campus lunches, though most residence halls have their own kitchens as well. &lt;br /&gt;
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The building itself is enchanted with a perpetual charm of feather-fall, to prevent fatalities in case of an accidental fall from the upper balconies. It is an infrequent practice by seniors to scare prospective students and their families by “accidentally” falling from the top of the atrium, only to slow into a hover ten feet from the ground, and gently land on their feet. This practice caries harsh disciplinary consequences for the offending students, as it has scared off several wealthy families over the course of the university’s history. Of course, because this enchantment applies to the outside of the building as well, the much more “allowed” tradition of scaling the building under cover of night is passively encouraged by the university—with the Archmage traditionally publicizing their intent to schedule a trip into mainland Osogbo two weekends before graduation.&lt;br /&gt;
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=== The Archive: ===&lt;br /&gt;
The pride and joy of the University, The Archive is a massive, underground library spanning the entirety of the island. Walking around campus, one will frequently spot small gatehouses with staircases which lead down into The Archive, which students frequently use to get between buildings during the winter months. The complex is divided among five known levels accessible to students, and two more secluded sections which exist largely outside of the public eye. &lt;br /&gt;
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The first floor of The Archive house primarily student study spaces, small classrooms for courses with smaller class sizes, the offices of the Archive Staff/Librarians, some smaller displays of books and course reserves, and two galleries with skylight domes for student exhibitions or displays of the university’s art and sculpture collection. Additionally, a wing to the northwest corner of the first floor contains a series of woodblock printing blocks, ink, and parchment which comprise a burgeoning student press. These resources are available for reservation through the university for students to print and publish their own small batches of manuscripts, short books, or even reproducing excerpts of existing texts for remote research. &lt;br /&gt;
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The second through fourth floors comprise the accessible stacks of the library. These are complimentary to students and alumni with tuition, but also for the public with a one-time library card fee—usually of thirty gold. The archive is organized around an organizational system akin to the Dewey Decimal system. All tomes in the library are modified to feature raised lettering on their spines, with tanks of [[Scroll Snails]] available upon request. Primarily comprised of tomes, but with a dedicated scroll and other print section on the fourth floors, these stacks are all linked through a large central atrium ringed by balconies and tables, with levitating discs scattered across eight different points around the circular floors acting as elevators. These disc elevators are also color-coded to indicate which of the cardinal and ordinal directions they’re aligned with, allowing for an easy visual navigation around the library in addition to the call-number system. &lt;br /&gt;
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The fifth floor of The Archive constitutes the university’s restricted section. While the three previous floors contain a healthy mix of spell tomes and non-magical writings on subjects such as the sciences and humanities, the restricted section contain books on more esoteric spells and subjects-- including more advanced destruction spells, the creation of dimensional portals, contacting the outer planes, pact magic, and some of the university’s spell tomes which touch on the foundational principles of necromancy. Additionally, many of the texts originally seized by [[Glendoveer]] currently reside here, though some have been returned to their institutions of origin in recent years. The texts in this section are available to students and professors on the conditions that they do not leave the floor’s study rooms, and that no reproductions of their contents are made by members of the student body. &lt;br /&gt;
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Below the fifth level of The Archive lies a sixth, secret level housing the University’s private collections and storage—including magical tomes, scrolls, and many of the arcane items seized from [[Champerty]] by the government of [[Glendoveer]]. While the exact contents of this level are considered classified information, with only professors and select graduate students able to access it, its existence is known by many across the region and part of the longstanding tension between Xyrneiros and other academic institutions. It is here that the majority of the University’s spell tomes on necromancy are stored to both minimize the risk of undergraduate students attempting such rituals and corpse-stitchings, as well as the public relations disaster such lines of inquiry would bring upon the University’s reputation. &lt;br /&gt;
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Even further below this level lies the University Vaults—known only to the heads of each college, select administrators, the Archmage, and of course, members of the [[Order of the Dreaming Eyne]]. This colossal vault, with ceilings nearly four stories high house the most dangerous of the [[The Lost Relics of Champerty|Lost Relics of Champerty]] and serve as home to [[The Archivist]].&lt;br /&gt;
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=== Outer Rings: ===&lt;br /&gt;
Accessible via the first and third levels of The Archive, as well as by several of the academic buildings dotting the periphery of campus, the Outer rings are a series of renovated guard parapets designed to include larger semicircular protrusions from the wall as well as small, insulated rooms dug into the rock. These spaces serve as magical “practice rooms” for evocation, illusion, and abjuration mages—allowing them to practice conjuring flames or lightning, creating illusionary summons, and creating domes of anti-magic facing outward towards the sea—not posing any risk to other students or townsfolk. &lt;br /&gt;
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Additionally, these renovations mean that looking out towards the island of Xyrneiros at any given day, one might glimpse bursts of fire or strange creatures flying about these stone balconies. What once were guardhouses along these walls have been renovated into lower end housing for guests to the university, and storage for the [[College of Artifice, Mathematics, and Material Sciences]].&lt;br /&gt;
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=== Cathedral of Erudition: ===&lt;br /&gt;
Though Xyneiros is a secular university, the Cathedral of Erudition serves as a hub for both the [[College of Clerical Studies, Religion, and Philosophy]], as well as the [[College of Restoration, Medicine, and Botany]]. The building’s first and second floors house both the campus’ hospital and chapel. Examination rooms unused by patients from the university, Presmarivale, or surrounding towns are often used for practicum teaching for healers. &lt;br /&gt;
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The hospital also contains a wing dedicated to housing a campus morgue, and occasionally sources cadavers of humanoid creatures and beasts for dissection. The morgue of the Cathedral of Erudition is kept under constant surveillance. The hospital wing also contains one large operating theater for demonstrations of healing techniques and also nonmagical first-aid and suturing technique. &lt;br /&gt;
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The Chapel wing of the Cathedral of Erudition contains small shrines to the divines of [[Quelmar Deities|Quelmar’s various Pantheons]], providing options for students to learn about and pray to a deity of their choosing, should they seek to venture down the path of clerical magic. Because Xyrneiros is primarily focused on the arcane arts rather than the divine, this setup is less robust than some of the other Colleges or Monasteries, but still sufficient enough to support students hoping to study magic of the divine. &lt;br /&gt;
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The top two floors of the Cathedral consist primarily of department-specific faculty offices and lecture halls, as well as an alchemy laboratory stocked with ingredients for brewing potions of restoration. These floors are primarily where most of the specialized classes and seminars in the two Colleges which call the building home are held. &lt;br /&gt;
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The fourth floor also sports access to a greenhouse and the campus’ clock tower—a tower which both tells time itself, and overlooks a semi-circular quad opening onto campus, allowing the tower itself to serve as a sundial. The sea-facing side of the Cathedral opens onto a large flower garden which serves as a popular place for students to lounge in the summer, but also a resource for the [[College of Healing]] to grow some of the mundane flowers and plants needed for their potions. &lt;br /&gt;
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=== Hall of Eve: ===&lt;br /&gt;
The Hall of Eve plays host to both the [[College of Illusion, Visual Arts, and Art History]], as well as the [[College of Enchantment, Literature, and Anthropology]]. The first floor of the building primarily houses the offices of both departments, while the second and third floors open into spacious studios with hardwood floors and large windows. The more unfurnished of these are perfect for the paintings and spells of the [[College of Illusion]], while the rooms sporting comfy chairs, rugs, and bookshelves often serve as classrooms for the [[College of Enchantment]]. &lt;br /&gt;
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The hall also features one large lecture hall shared between the departments—notable for its high ceilings, but comparatively shallower incline to seating and larger stage area— designed primarily for demonstrating spells with larger areas of effect—both vertically and horizontally. Occasionally, student groups will reserve this auditorium and the larger studios of the [[College of Illusion]] for musical or theatre rehearsals--sparking friction with Illusion majors who assume they have unfettered access to the building for craft spaces.&lt;br /&gt;
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=== Crucible of Innovation: ===&lt;br /&gt;
A three-story building at the southern end of the Pathway of Knowing which bisects campus, the Crucible of Innovation is built more firmly into the rocks of Xyrneiros than some of the other academic buildings, and plays host to the [[College of Artifice, Mathematics, and Material Sciences]], as well as the [[College of Transmutation, Chemistry, and Architecture]]. &lt;br /&gt;
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The former&#039;s workshops and laboratories occupy the ground floor of the building, as well as its slight overhang above the sea below. Some of the [[College of Artifice]]&#039;s workshops contain an intricate series of pulleys and levitating discs to lower crafts to the beachfront or sea under their facilities. The building only has two in-built lecture halls for the [[College of Artifice]], specifically equipped with loading docks into the facilities larger workshops, with most classes in mathematics and physics held in The Archive or Hall of Corellon.&lt;br /&gt;
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The [[College of Transmutation]], however, is based almost entirely out of the building&#039;s smaller second and third floors--with the second floor hosting many of the arcane laboratories for potion brewing and the third hosting drafting studios with high ceilings and large skylights for architectural projects. The exception being one large, first-floor studio with an unfinished floor and loading dock access to serve as a studio to teach lithomancy.&lt;br /&gt;
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=== Lathor Tower: ===&lt;br /&gt;
A tall, circular tower at the southwest edge of campus, housing the [[College of Divination, Political Science, and History]]. The first few floors of the tower house small, divination-specific classes and a medium-sized lecture hall with basic scrying equipment for demonstrations. The higher floors contain a college-specific lounge, as well as professor offices. The top floor of the tower houses an observatory and telescope array to interpret predictions in the stars. It is rumored that tea brewed in Lathor Tower is the best-tasting on campus.&lt;br /&gt;
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=== Sapior Hall: ===&lt;br /&gt;
A small, square building two-story building two doors down from the Hall of Eve which houses the [[College of Abjuration, Humanoid Biology, and Linguistics]]. The first floor mainly contains classrooms, a lecture hall, and a small study room, with the second floor housing professor offices. It is said that non-abjuration majors get somewhat drowsy from looking at the building for too long.&lt;br /&gt;
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=== Center for the Evocative Arts: ===&lt;br /&gt;
A multi-story performing-arts building on the south-east corner of Wisdom&#039;s Walk, and Integrity Way. The building is home to the [[College of Evocation and the Performing Arts]]. Though not as tall as the Hall of Corellon, it is still a massive building, with the ground floor playing host to a large proscenium theatre, a concert hall, and a small, black-box theatre space. The upper three floors of the building house some classrooms, dance studios, ensemble rehearsal rooms for musical ensembles, and professor offices. The building also contains a small lounge with hand-me-down playscripts and sheet music known only by mages in the [[College of Evocation and the Performing Arts|College of Evocation]]. These texts are left on a take-one, leave-one basis and a cherished memory of many Evocation majors.&lt;br /&gt;
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=== Hall of Multitudinous Magic-Weavers: ===&lt;br /&gt;
Home of the [[College of Psionic and Innate Arcane Studies]]. Located in the triangle intersection between Integrity Way, Wisdom&#039;s Walk, and the Path of the Psionics.&lt;br /&gt;
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=== Olzaford Bestiary and Botanical Garden: ===&lt;br /&gt;
Home of the [[College of Conjuration, Natural History, and Environmental Studies]]. Located along the Pathway of Knowing, to the South of the Hall of Corellon, on the west side of the street.&lt;br /&gt;
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=== [[Pelor]]&#039;s Pond: ===&lt;br /&gt;
An enchanted spring on western end of campus, water from [[Pelor]]’s Pond when filtered and purified in an alchemy laboratory, provides a base for potions nearly clean of any impurities. The spring’s enchantment renders the water both always potable, and capable of curing surface-level wounds or muscular aches of those who wash themselves in the spring. &lt;br /&gt;
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It is not an uncommon sight to see a student emerge from The Archives, dip their hands into the pond, and return to their studies having healed their paper cuts and hand cramps. It is also not uncommon to see at least one first-year student futilely attempting to dunk their forehead into the pond after a long night out, only to find out the hard way that the pond’s effect does not extend to hangovers.&lt;br /&gt;
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== Colleges of the University: ==&lt;br /&gt;
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=== [[College of Illusions, Visual Arts, and Art History]] ===&lt;br /&gt;
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=== [[College of Abjuration, Humanoid biology, and Linguistics]] ===&lt;br /&gt;
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=== [[College of Divination, Political Science, and History]] ===&lt;br /&gt;
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=== [[College of Clerical Studies, Religion, and Philosophy]] ===&lt;br /&gt;
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=== [[College of Restoration, Medicine, and Botany]] ===&lt;br /&gt;
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=== [[College of Evocation and the Performing Arts]] ===&lt;br /&gt;
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=== [[College of Enchantment, Literature, and Anthropology]] ===&lt;br /&gt;
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=== [[College of Artifice, Mathematics, and Material Sciences]] ===&lt;br /&gt;
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=== [[College of Conjuration, Natural history, and Environmental Studies.]] ===&lt;br /&gt;
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=== [[College of Transmutation, Chemistry, and Architecture]] ===&lt;br /&gt;
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=== [[College of Transmutation, Chemistry, and Architecture]] ===&lt;br /&gt;
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[[Category:Another One Bites the Dice]]&lt;br /&gt;
[[Category:Fantasial Freeze]]&lt;/div&gt;</summary>
		<author><name>Parkelca</name></author>
	</entry>
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