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	<id>https://quelmarwiki.com/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=ZippyBlueDwarf</id>
	<title>The Quelmar Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://quelmarwiki.com/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=ZippyBlueDwarf"/>
	<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/Special:Contributions/ZippyBlueDwarf"/>
	<updated>2026-04-05T20:00:32Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.40.0</generator>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=User:ZippyBlueDwarf&amp;diff=39893</id>
		<title>User:ZippyBlueDwarf</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=User:ZippyBlueDwarf&amp;diff=39893"/>
		<updated>2025-06-19T17:27:25Z</updated>

		<summary type="html">&lt;p&gt;ZippyBlueDwarf: list of PCs added&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Quelmar player in PA.&lt;br /&gt;
&lt;br /&gt;
== Player Characters ==&lt;br /&gt;
[[Ancients Alive]]: &lt;br /&gt;
&lt;br /&gt;
* [[Melvin and Jedit|&amp;quot;Melvin]]&amp;quot; (Changing Rogue)&lt;br /&gt;
&lt;br /&gt;
[[The BackHalls (Campaign)|The BackHalls]]:&lt;br /&gt;
&lt;br /&gt;
* [[Bhurgrum Burnale]] (Dwarf Cleric)&lt;br /&gt;
* [[Sheil Silverfoot]] (Warlock Rabbitfolk)&lt;br /&gt;
* [[Ssaskah]] (Aberrant Mind Sorcerer Yuan-Ti) (also appeared in a one-shot)&lt;br /&gt;
&lt;br /&gt;
[[Into the Greedy Green]]: &lt;br /&gt;
&lt;br /&gt;
* [[Spinel]] (Shifter Eldritch Knight Fighter/Wizard)&lt;br /&gt;
* [[Cobalt (shifter)|Cobalt]] (Longtooth Shifter Fighter Champion/Bard)&lt;br /&gt;
&lt;br /&gt;
[[Within the Wicked Wilds]]:&lt;br /&gt;
&lt;br /&gt;
* [[p&#039;Rahp]] (Green Grung Oath of the Crown Paladin)&lt;br /&gt;
&lt;br /&gt;
[[Qandela Obscura]]:&lt;br /&gt;
&lt;br /&gt;
* Madge (Slink Criminal, Circle of Prestige)&lt;br /&gt;
[[The Backhalls 2|The BackHalls 2]]:&lt;br /&gt;
&lt;br /&gt;
* [[Grizai]] (Goblin Wizard)&lt;br /&gt;
&lt;br /&gt;
[[The Court of Bloom and Blade|The Court of Boom and Blade]]:&lt;br /&gt;
&lt;br /&gt;
* [[Saida]] (Half-Elf Field Researcher Ranger)&lt;/div&gt;</summary>
		<author><name>ZippyBlueDwarf</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Saida&amp;diff=39879</id>
		<title>Saida</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Saida&amp;diff=39879"/>
		<updated>2025-06-15T01:05:44Z</updated>

		<summary type="html">&lt;p&gt;ZippyBlueDwarf: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_character|name={{PAGENAME}}|image=-ai-Saida.jpg|caption=Saida studies a dragon|playerName=Gail M|languages=Common, Elvish, Sylvan, Goblin, Draconic|species=Half-Elf|gender=Female}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}} &#039;&#039;&#039;is a half-elf field researcher ranger. Although adept at walking between worlds—human and elf, pteris and fey—Saida has never been satisfied with any place she has lived or their societal norms. The natural world, however, provides an enduring natural order.&lt;br /&gt;
&lt;br /&gt;
== Physical Appearance ==&lt;br /&gt;
Saida generally doesn&#039;t stand out in a crowd, which suits her. Like many who frequent the Aqua Junction, Saida now sports several tattoos of floral dragons. Her arms have filled up quickly.  &lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Saida is rather unassuming and tends to hold back and take measure of a situation, often seeing how others will react before choosing a path of her own. She generally gets on with all races, but has a particular affinity for the small folk who have gathered around the Oasis. &lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Saida moved around a lot in her youth, studying both nature and the intricacies of other cultures. In her travels, she stumbled across a copy of the Field Guide to Floral Dragons, and the fascination about floral dragons drew her to Acqua Junction. Acqua Junction has proven a fine home base for some time.&lt;br /&gt;
&lt;br /&gt;
== Attacks and Weapons ==&lt;br /&gt;
Saida favors a longbow, but recently came into possession of a rather handy viper whip that she has put to use in close combat. &lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;br /&gt;
{{Worldbuilders}}&lt;/div&gt;</summary>
		<author><name>ZippyBlueDwarf</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Saida&amp;diff=39878</id>
		<title>Saida</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Saida&amp;diff=39878"/>
		<updated>2025-06-15T01:03:34Z</updated>

		<summary type="html">&lt;p&gt;ZippyBlueDwarf: added image&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_character|name={{PAGENAME}}|image=-ai-Saida.jpg|caption=Saida studies a dragon|playerName=Gail M|languages=Common, Elvish, Sylvan, Goblin, Draconic|species=Half-Elf|gender=Female}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}} &#039;&#039;&#039;is a half-elf field researcher ranger. Although adept at walking between worlds—human and elf, pteris and fey—Saida has never been satisfied with any place she has lived or their societal norms. The natural world, however, always provides an enduring natural order.&lt;br /&gt;
&lt;br /&gt;
== Physical Appearance ==&lt;br /&gt;
Saida generally doesn&#039;t stand out in a crowd, which suits her. Like many who frequent the Aqua Junction, Saida now sports several tattoos of floral dragons. Her arms have filled up quickly.  &lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Saida is rather unassuming and tends to hold back and take measure of a situation, often seeing how others will react before choosing a path of her own. She generally gets on with all races, but has a particular affinity for the small folk who have gathered around the Oasis. &lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Saida moved around a lot in her youth, studying both nature and the intricacies of other cultures. In her travels, she stumbled across a copy of the Field Guide to Floral Dragons, and the fascination about floral dragons drew her to Acqua Junction. Acqua Junction has proven a fine home base for some time.&lt;br /&gt;
&lt;br /&gt;
== Languages ==&lt;br /&gt;
Common, Elvish, Sylvan, Goblin, Draconic&lt;br /&gt;
&lt;br /&gt;
== Attacks and Weapons ==&lt;br /&gt;
Saida favors a longbow, but recently came into possession of a rather handy viper whip that she has put to use in close combat. &lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;br /&gt;
{{Worldbuilders}}&lt;/div&gt;</summary>
		<author><name>ZippyBlueDwarf</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=File:-ai-Saida.jpg&amp;diff=39877</id>
		<title>File:-ai-Saida.jpg</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=File:-ai-Saida.jpg&amp;diff=39877"/>
		<updated>2025-06-15T01:02:41Z</updated>

		<summary type="html">&lt;p&gt;ZippyBlueDwarf: Saida, half-elf character in Boom &amp;amp; Blade&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Saida, half-elf character in Boom &amp;amp; Blade&lt;/div&gt;</summary>
		<author><name>ZippyBlueDwarf</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Saida&amp;diff=39876</id>
		<title>Saida</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Saida&amp;diff=39876"/>
		<updated>2025-06-15T01:01:28Z</updated>

		<summary type="html">&lt;p&gt;ZippyBlueDwarf: Created page with &amp;quot;{{Infobox_character|name={{PAGENAME}}|image=|caption=|playerName=Gail M|languages=Common, Elvish, Sylvan, Goblin, Draconic|species=Half-Elf|gender=Female}}  &amp;#039;&amp;#039;&amp;#039;{{PAGENAME}} &amp;#039;&amp;#039;&amp;#039;is a half-elf field researcher ranger. Although adept at walking between worlds—human and elf, pteris and fey—Saida has never been satisfied with any place she has lived or their societal norms. The natural world, however, always provides an enduring natural order.  == Physical Appearance == Sa...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_character|name={{PAGENAME}}|image=|caption=|playerName=Gail M|languages=Common, Elvish, Sylvan, Goblin, Draconic|species=Half-Elf|gender=Female}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}} &#039;&#039;&#039;is a half-elf field researcher ranger. Although adept at walking between worlds—human and elf, pteris and fey—Saida has never been satisfied with any place she has lived or their societal norms. The natural world, however, always provides an enduring natural order.&lt;br /&gt;
&lt;br /&gt;
== Physical Appearance ==&lt;br /&gt;
Saida generally doesn&#039;t stand out in a crowd, which suits her. Like many who frequent the Aqua Junction, Saida now sports several tattoos of floral dragons. Her arms have filled up quickly.  &lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Saida is rather unassuming and tends to hold back and take measure of a situation, often seeing how others will react before choosing a path of her own. She generally gets on with all races, but has a particular affinity for the small folk who have gathered around the Oasis. &lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Saida moved around a lot in her youth, studying both nature and the intricacies of other cultures. In her travels, she stumbled across a copy of the Field Guide to Floral Dragons, and the fascination about floral dragons drew her to Acqua Junction. Acqua Junction has proven a fine home base for some time.&lt;br /&gt;
&lt;br /&gt;
== Languages ==&lt;br /&gt;
Common, Elvish, Sylvan, Goblin, Draconic&lt;br /&gt;
&lt;br /&gt;
== Attacks and Weapons ==&lt;br /&gt;
Saida favors a longbow, but recently came into possession of a rather handy viper whip that she has put to use in close combat. &lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;br /&gt;
{{Worldbuilders}}&lt;/div&gt;</summary>
		<author><name>ZippyBlueDwarf</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Grizai&amp;diff=37769</id>
		<title>Grizai</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Grizai&amp;diff=37769"/>
		<updated>2025-02-14T03:43:26Z</updated>

		<summary type="html">&lt;p&gt;ZippyBlueDwarf: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_character|name={{PAGENAME}}|image=-ai-Grizai.jpeg|alt=illustration of smiling goblin in adventuring gear holding wizard staff|languages=Common, Goblin, +1|species=Goblin|gender=Male}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}} &#039;&#039;&#039;is a goblin wizard. He’s just a little guy who likes to explore ruins and dig up interesting magic and items.&lt;br /&gt;
&lt;br /&gt;
== Physical Appearance and Personality ==&lt;br /&gt;
A rather short goblin, Grizai loves diving into things no matter the cost. Given his profession, it’s a miracle he’s still alive. He is overly friendly and far too trusting, particularly of other creatures of his stature. He loves making friends, even if these friends may view their relationship in other terms. However, an astute observer might notice that his naiveté might not alway be genuine. &lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
For years, Grizai accompanied expeditions to find long lost cities and, of course, their treasures. His group took on contracts from a variety of employers and also followed juicy rumors. He particularly loved finding magic items, artifacts, and spells to add to his spell book. It is believed that Grizai’s group delved a little too greedily and too deep in one particular temple, and what they dug up displeased powerful entities. The end result was a one-way trip to the Back Halls for Grizai and perhaps his companions.&lt;br /&gt;
&lt;br /&gt;
== Languages ==&lt;br /&gt;
Common, Goblin, and...something else.&lt;br /&gt;
&lt;br /&gt;
== Powers and Abilities ==&lt;br /&gt;
Like other goblins, Grizai is quite nimble and quick to get out of harm’s way. He is particularly fond of the cantrip firebolt and the captivating flames that result. He occasionally calls an owl familiar to his side.&lt;br /&gt;
&lt;br /&gt;
== The Back Halls - Grizai&#039;s scrawled notes==&lt;br /&gt;
9/7 - This new place has strange colors. I don’t think I can dig through this fuzzy ground. Friend Randy knows so much. I like Randy. I&#039;m glad we saved him. Fire snakes bad. I though I found goblin friend, but it was not. Goodbye friend Randy.&lt;br /&gt;
&lt;br /&gt;
11/8 - Why are there so many mirrors? That troll had too many arms. We met more goblins but they did not want to be friends. I tried. A couple of them ran away. But now we have two elf friends (Tanndyll and Althidon) who say they are taking us to safety. But first we poke this machine.&lt;br /&gt;
&lt;br /&gt;
11/25 - Machine makes good soup and trinkets. Even bigger troll was NOT FRIEND. Poor Neighthan tried to open the door as instructed and died for it. We didn’t even go in that door. Friends don’t last long here. Rat man sold us some things. Then we went to the Royal Court. Bob showed us around. &lt;br /&gt;
[[Category:Player Characters]]&lt;br /&gt;
{{Worldbuilders}}&lt;br /&gt;
[[Category:The BackHalls]]&lt;/div&gt;</summary>
		<author><name>ZippyBlueDwarf</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=File:-ai-Grizai.jpeg&amp;diff=37768</id>
		<title>File:-ai-Grizai.jpeg</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=File:-ai-Grizai.jpeg&amp;diff=37768"/>
		<updated>2025-02-14T03:42:36Z</updated>

		<summary type="html">&lt;p&gt;ZippyBlueDwarf: Just a lil goblin looking for magic&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Just a lil goblin looking for magic&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{ai-lic}}&lt;/div&gt;</summary>
		<author><name>ZippyBlueDwarf</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=The_Backhalls_2&amp;diff=37767</id>
		<title>The Backhalls 2</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=The_Backhalls_2&amp;diff=37767"/>
		<updated>2025-02-14T03:33:16Z</updated>

		<summary type="html">&lt;p&gt;ZippyBlueDwarf: +Category:The BackHalls; +Category:Campaign using HotCat&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Backhalls 2 (Glass Onion Soup) is a currently ongoing campaign intended to be a [Currently Redacted] to the original [[The BackHalls (Campaign)|Backhalls]] campaign. &lt;br /&gt;
&lt;br /&gt;
== Player Characters ==&lt;br /&gt;
Andrea as [[Iaari Nyserias]]&lt;br /&gt;
&lt;br /&gt;
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Cat as [[Raven Shadowstrike]]&lt;br /&gt;
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Chris as [[Neighthan Fillion]]&lt;br /&gt;
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&lt;br /&gt;
&lt;br /&gt;
Gail as [[Grizai]]&lt;br /&gt;
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&lt;br /&gt;
&lt;br /&gt;
Rich as Darkness&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Sessions ==&lt;br /&gt;
Session 0.0 - 4th of July BBQ - Ben forgot to season the Burgers, and the sun was super hot, but the rest of it was a great time [Food Order; Potluck Picnic!]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Session 0 -27th Aug - Online character building [Food Order - Online so whatever, Ben and Andrea had Tasty K]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Session 1 - 7th Sept - (Re) introduction to the halls. The carpets seem only musty, and the wallpaper is dingy in spots, but not peeling off. The harsh overhead lighting illuminates the halls like a fully staffed office building.&lt;br /&gt;
&lt;br /&gt;
- Fights, Fire elementals, Barghast, Dread Knight (and servents)&lt;br /&gt;
&lt;br /&gt;
NPCs Randy found, rambled on to annoy the party, died to the Dread Knight.&lt;br /&gt;
&lt;br /&gt;
Notable interactions  (and who wrote them)&lt;br /&gt;
&lt;br /&gt;
- Encountered the Edge/Void. A(n as far as we know) harmless line of darkness with a permeable membrane. Items thrown in do not come back [yet] (Ben)&lt;br /&gt;
&lt;br /&gt;
[Food Order - Wings Over]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Session 2 - 11/8 &lt;br /&gt;
&lt;br /&gt;
After a successful rest, the party kept wandering around the halls, a very combat heavy session.&lt;br /&gt;
&lt;br /&gt;
- Fights, Displacer Beast (a CAT !) and a 5 armed troll, 5 goblins.&lt;br /&gt;
&lt;br /&gt;
-The group encountered a strange machine. They put one object on one end, turned a lever, and the first object disappeared but another appeared on other end. &lt;br /&gt;
&lt;br /&gt;
- Also two elves watched the goblin fiasco. Once clear Tanndyll and Althidon made it know they are peaceful and are heading to one of two known encampments in the halls.&lt;br /&gt;
[Food Order - Jersey Mike&#039;s]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Session 3 - 11/25&lt;br /&gt;
&lt;br /&gt;
[Food Order - Angelo&#039;s ... Chris and Rich wanted The Gobbler]&lt;br /&gt;
&lt;br /&gt;
(Recap coming soon)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
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&lt;br /&gt;
&lt;br /&gt;
Session 4 Intermission &lt;br /&gt;
&lt;br /&gt;
[Food Order - Wings Over ... it was an ordeal ... the quality seems to be going down :/ ]&lt;br /&gt;
&lt;br /&gt;
The group took an intermission session with one off level 10 characters. The long drawn out battle ended up in a semi-stalemate. It would seem the City and the Royal Court are nothing more than a power hungry sibling feud. Both bent on ruling their exact way, either waiting for the halls to end (Royal court), or seeking to find their way out (City). Both seek to achieve this at any cost to those around them. No matter who gets roped into this feud it all ends the same, endlessly fighting, respawning, leveling up, and fighting again. Unless of course you choose not to play. Mr. Sparrow (and a few others) realize this. To end the battle he throws the leaders into the void and marches off to make his own sanctuary as far away from both as he can. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[The City (The BackHalls)|The City]]; Lawrence Krylov (guidance counselor) and his followers (pistoleros) &lt;br /&gt;
&lt;br /&gt;
[[The Royal Court (BackHalls)|The Royal Court]]; Jasmine Krylov (warlord); Bob, boB (her shield guardians, bound to her)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Jasmine, recounting the tale to our heroes, is increasingly flustered and has to back track and rework the story when she is called out on her inconsistencies (the players doubting her words as CLEARLY things are not perfect in the Court as she claims). She will grant the players time to rest and regroup, but once they leave, they will not be allowed back in (unless they prove loyalty beyond a simple smashed City camera). And remember, NO SNOOPING, and please &amp;quot;No more tough questions, my whole charade is about to crumble and these poor souls around me might not be able to deal with what&#039;s roaming around the halls&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== NPCs ===&lt;br /&gt;
[[Randy McGriddle]] - The players saved this nearly dying NPC. Rather talkative regailing the party with nonsensicle tales of adventures past, and of strong opinions on trivial objects, the party was able to glean bits of information from his ramblings. Most notably among these nuggets of information was the (current) general layout of the halls and some points of interest in the Northeast and Southwest corners. The party kept Randy&#039;s health at the initial 5HP from initially saving his life which may have played a strong part of his demise at the end of Session one.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tanndyll and Althidon&lt;br /&gt;
&lt;br /&gt;
Elven NPCs who lead the group to [[The Royal Court (BackHalls)|the Royale Court]]. They seem to be pretty useless in fighting prowess and only minimally helpful in sharing information.&lt;br /&gt;
&lt;br /&gt;
=== Campaign Quotes: ===&lt;br /&gt;
&amp;quot;I do not know what I&#039;m doing, I&#039;m sorry I told you to suck it&amp;quot; -Chris&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Heh idiot, That&#039;s what you get for walking&amp;quot;&lt;br /&gt;
&lt;br /&gt;
(Ben about to describe a hostile creature) &amp;quot;It&#039;s Puppies!&amp;quot; - Cat      &amp;quot;It&#039;s Not!&amp;quot; - Ben&lt;br /&gt;
&lt;br /&gt;
&amp;quot;An appropriate amount of arms&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Maps ===&lt;br /&gt;
[[File:Map of session 1.jpg|left|frameless]]&lt;br /&gt;
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[[File:Map after session 2.jpg|left|frameless]]&lt;br /&gt;
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&lt;br /&gt;
[[File:Map after session 3.jpg|left|thumb]]&lt;br /&gt;
&lt;br /&gt;
[[Category:The BackHalls]]&lt;br /&gt;
[[Category:Campaign]]&lt;/div&gt;</summary>
		<author><name>ZippyBlueDwarf</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Grizai&amp;diff=37766</id>
		<title>Grizai</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Grizai&amp;diff=37766"/>
		<updated>2025-02-14T03:29:09Z</updated>

		<summary type="html">&lt;p&gt;ZippyBlueDwarf: Created page with &amp;quot;{{Infobox_character|name={{PAGENAME}}|languages=Common, Goblin, +1|species=Goblin|gender=Male}}  &amp;#039;&amp;#039;&amp;#039;{{PAGENAME}} &amp;#039;&amp;#039;&amp;#039;is a goblin wizard. He’s just a little guy who likes to explore ruins and dig up interesting magic and items.  == Physical Appearance and Personality == A rather short goblin, Grizai loves diving into things no matter the cost. Given his profession, it’s a miracle he’s still alive. He is overly friendly and far too trusting, particularly of other crea...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_character|name={{PAGENAME}}|languages=Common, Goblin, +1|species=Goblin|gender=Male}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}} &#039;&#039;&#039;is a goblin wizard. He’s just a little guy who likes to explore ruins and dig up interesting magic and items.&lt;br /&gt;
&lt;br /&gt;
== Physical Appearance and Personality ==&lt;br /&gt;
A rather short goblin, Grizai loves diving into things no matter the cost. Given his profession, it’s a miracle he’s still alive. He is overly friendly and far too trusting, particularly of other creatures of his stature. He loves making friends, even if these friends may view their relationship in other terms. However, an astute observer might notice that his naiveté might not alway be genuine. &lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
For years, Grizai accompanied expeditions to find long lost cities and, of course, their treasures. His group took on contracts from a variety of employers and also followed juicy rumors. He particularly loved finding magic items, artifacts, and spells to add to his spell book. It is believed that Grizai’s group delved a little too greedily and too deep in one particular temple, and what they dug up displeased powerful entities. The end result was a one-way trip to the Back Halls for Grizai and perhaps his companions.&lt;br /&gt;
&lt;br /&gt;
== Languages ==&lt;br /&gt;
Common, Goblin, and...something else.&lt;br /&gt;
&lt;br /&gt;
== Powers and Abilities ==&lt;br /&gt;
Like other goblins, Grizai is quite nimble and quick to get out of harm’s way. He is particularly fond of the cantrip firebolt and the captivating flames that result. He occasionally calls an owl familiar to his side.&lt;br /&gt;
&lt;br /&gt;
== The Back Halls - Grizai&#039;s scrawled notes==&lt;br /&gt;
9/7 - This new place has strange colors. I don’t think I can dig through this fuzzy ground. Friend Randy knows so much. I like Randy. I&#039;m glad we saved him. Fire snakes bad. I though I found goblin friend, but it was not. Goodbye friend Randy.&lt;br /&gt;
&lt;br /&gt;
11/8 - Why are there so many mirrors? That troll had too many arms. We met more goblins but they did not want to be friends. I tried. A couple of them ran away. But now we have two elf friends (Tanndyll and Althidon) who say they are taking us to safety. But first we poke this machine.&lt;br /&gt;
&lt;br /&gt;
11/25 - Machine makes good soup and trinkets. Even bigger troll was NOT FRIEND. Poor Neighthan tried to open the door as instructed and died for it. We didn’t even go in that door. Friends don’t last long here. Rat man sold us some things. Then we went to the Royal Court. Bob showed us around. &lt;br /&gt;
[[Category:Player Characters]]&lt;br /&gt;
{{Worldbuilders}}&lt;br /&gt;
[[Category:The BackHalls]]&lt;/div&gt;</summary>
		<author><name>ZippyBlueDwarf</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=P%27Rahp&amp;diff=19550</id>
		<title>P&#039;Rahp</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=P%27Rahp&amp;diff=19550"/>
		<updated>2023-04-25T01:29:58Z</updated>

		<summary type="html">&lt;p&gt;ZippyBlueDwarf: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_character|name={{PAGENAME}}|languages=Grung, Common, Goblin|alias=The Toxic Terror|birthPlace=Amusa|species=Grung|gender=Male|height=2&#039; 8&amp;quot;|weight=31 lbs|playerName=Gail}}&lt;br /&gt;
&lt;br /&gt;
p’Rahp is a green grung oath of the crown paladin. He has also been referred to as the Toxic Terror.&lt;br /&gt;
&lt;br /&gt;
==Physical Appearance==&lt;br /&gt;
p’Rahp is a small green froglike humanoid. He tends to wear armor and carry a sword.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
p’Rahp is incredibly curious and likes to study the world and the people around him. He is often quiet and contemplative, but enjoy being respected. &lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
p’Rahp was born in the wilds of [[Amusa]]. As a green [[grung]], he was among the lowest caste in his tribe. He was training to be a hunter and preferred to spend most of his time alone away from the tribe, where he was not looked down upon. One day while hunting, he spotted a large human with a foul smell hiding next to a trap. The man didn’t seem particularly strong or intimidating, so out of curiosity, p’Rahp walked into the trap. The man laughed an unsavory belly laugh and took him into his care, such as it was.&lt;br /&gt;
&lt;br /&gt;
p’Rahp soon found himself spending his days in a large cage as an attraction in the traveling sideshow Admiral Agram’s Amusa: Fabulous Feats and Freakish Frights (“Experience the Oddities of Amusa at your backdoor!&amp;quot;). The unsavory man with the trap was in fact [[Admiral Agram]], a human with dark-looking makeup and a wide-shouldered military coat that increased his girth so much that he almost looked like a trunkless loxodon. (An admiral of what, none have determined.)  p’Rahp spent many months in the sideshow, enjoying studying the changing scenery and the many people who came to see the “Toxic Terror.” p’Rahp chose not to speak, allowing Agram to believe he was, perhaps, just a freakish frog.&lt;br /&gt;
&lt;br /&gt;
After several months, the sideshow came to to the port town of [[Nestle]], where many halflings and lizardfolk stopped in. p’Rahp was intrigued by the lizardfolk and decided it was time to move on. One evening after all the guests had left, p’Rahp spoke to Agram for the first time, saying, “Thank you for this edifying trip.” Then he picked up his water bowl and smacked it against the cage’s door with a thunderous smite, sending a deafening noise through the camp. He then walked out of the cage and out of camp, as Agram stared incredulously on.&lt;br /&gt;
&lt;br /&gt;
In Nestle, p’Rahp spent time in the Edesian, for they had best food in town and most interesting clientele. p’Rahp came to appreciate the structure and laws of the town, which was a stark contrast to the rigid cast system of his youth and the autocracy of the sideshow. In this manner, he came to work for the city guard while training as a paladin. However, when the [[Tempest Brothers Expeditionary Company]]’s airships passed through, seeking adventures to explore the wilds, his curiosity once again got the better of him. .&lt;br /&gt;
&lt;br /&gt;
==Languages==&lt;br /&gt;
Grung, Common, Goblin.&lt;br /&gt;
&lt;br /&gt;
==Powers and Abilities==&lt;br /&gt;
p’Rahp&#039;s skin is poisonous, and he occasionally wields this poison to his advantage.&lt;br /&gt;
&lt;br /&gt;
==Attacks and Weapons ==&lt;br /&gt;
p’Rahp favors a rapier combined with a magical smite.&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>ZippyBlueDwarf</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=P%27Rahp&amp;diff=19549</id>
		<title>P&#039;Rahp</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=P%27Rahp&amp;diff=19549"/>
		<updated>2023-04-25T00:28:56Z</updated>

		<summary type="html">&lt;p&gt;ZippyBlueDwarf: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_character|name={{PAGENAME}}|languages=Grung, Common, Goblin|alias=The Toxic Terror|birthPlace=Amusa|species=Grung|gender=Male|height=2&#039; 8&amp;quot;|weight=31 lbs|playerName=Gail}}&lt;br /&gt;
&lt;br /&gt;
p’Rahp is a green grung oath of the crown paladin. He has also been referred to as the Toxic Terror.&lt;br /&gt;
&lt;br /&gt;
==Physical Appearance==&lt;br /&gt;
p’Rahp is a small green froglike humanoid. He tends to wear armor and carry a sword.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
p’Rahp is incredibly curious and likes to study the world and the people around him. He is often quiet and contemplative, but enjoy being respected. &lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
p’Rahp was born in the wilds of [[Amusa]]. As a green [[grung]], he was among the lowest caste in his tribe. He was training to be a hunter and preferred to spend most of his time alone away from the tribe, where he was not looked down upon. One day while hunting, he spotted a large human with a foul smell hiding next to a trap. The man didn’t seem particularly strong or intimidating, so out of curiosity, p’Rahp walked into the trap. The man laughed an unsavory belly laugh and took him into his care, such as it was.&lt;br /&gt;
&lt;br /&gt;
p’Rahp soon found himself spending his days in a large cage as an attraction in the traveling sideshow Admiral Agram’s Amusa: Fabulous Feats and Freakish Frights (“Experience the Oddities of Amusa at your backdoor!&amp;quot;). The unsavory man with the trap was in fact [[Admiral Agram]], a human with dark-looking makeup and a wide-shouldered military coat that increased his girth so much that he almost looked like a trunkless loxodon. (An admiral of what, none have determined.)  p’Rahp spent many months in the sideshow, enjoying studying the changing scenery and the many people who came to see the “Toxic Terror.” p’Rahp chose not to speak, allowing Agram to believe he was, perhaps, just a freakish frog.&lt;br /&gt;
&lt;br /&gt;
After several months, the sideshow came to to the port town of [[Nestle]], where many halflings and lizardfolk stopped in. p’Rahp was intrigued by the lizardfolk and decided it was time to move on. One evening after all the guests had left, p’Rahp spoke to Agram for the first time, saying, “Thank you for this edifying trip.” Then he picked up his water bowl and smacked it against the cage’s door with a thunderous smite, sending a deafening noise through the camp. He then walked out of the cage and out of camp, as Agram stared incredulously on.&lt;br /&gt;
&lt;br /&gt;
In Nestle, p’Rahp spent time in the Edesian, for they had best food in town and most interesting clientele. p’Rahp came to appreciate the structure and laws of the town, which was a stark contrast to the rigid cast system of his youth and the autocracy of the sideshow. In this manner, he came to work for the city guard while training as a paladin. However, when the [[Tempest Brothers Expeditionary Company]]’s airships passed through, seeking adventures to explore the wilds, his curiosity once again got the better of him. .&lt;br /&gt;
&lt;br /&gt;
==Languages==&lt;br /&gt;
Grung, Common, Goblin.&lt;br /&gt;
&lt;br /&gt;
==Powers and Abilities==&lt;br /&gt;
p’Rahp&#039;s skin is poisonous, and he occasionally wields this poison to his advantage.&lt;br /&gt;
&lt;br /&gt;
==Attacks and Weapons ==&lt;br /&gt;
p’Rahp favors a longsword combined with a magical smite.&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>ZippyBlueDwarf</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=P%27Rahp&amp;diff=19548</id>
		<title>P&#039;Rahp</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=P%27Rahp&amp;diff=19548"/>
		<updated>2023-04-25T00:26:32Z</updated>

		<summary type="html">&lt;p&gt;ZippyBlueDwarf: Created page with &amp;quot;{{Infobox_character|name={{PAGENAME}}|languages=Grung, Common, Goblin|alias=The Toxic Terror|birthPlace=Amusa|species=Grung|gender=Male|height=2&amp;#039; 8&amp;quot;|weight=31 lbs|playerName=G...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_character|name={{PAGENAME}}|languages=Grung, Common, Goblin|alias=The Toxic Terror|birthPlace=Amusa|species=Grung|gender=Male|height=2&#039; 8&amp;quot;|weight=31 lbs|playerName=Gail}}&lt;br /&gt;
&lt;br /&gt;
p’Rahp is a green grung oath of the crown paladin. He has also been referred to as the Toxic Terror.&lt;br /&gt;
&lt;br /&gt;
==Physical Appearance==&lt;br /&gt;
p’Rahp is a small green froglike humanoid. He tends to wear armor and carry a sword.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
p’Rahp is incredibly curious and likes to study the world and the people around him. He is often quiet and contemplative, but enjoy being respected. &lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
p’Rahp was born in the wilds of [[Amusa]]. As a green [[grung]], he was among the lowest caste in his tribe. He was training to be a hunter and preferred to spend most of his time alone away from the tribe, where he was not looked down upon. One day while hunting, he spotted a large human with a foul smell hiding next to a trap. The man didn’t seem particularly strong or intimidating, so out of curiosity, p’Rahp walked into the trap. The man laughed an unsavory belly laugh and took him into his care, such as it was.&lt;br /&gt;
&lt;br /&gt;
p’Rahp soon found himself spending his days in a large cage as an attraction in the traveling sideshow Admiral Agram’s Amusa: Fabulous Feats and Freakish Frights (“Experience the Oddities of Amusa at your backdoor!:). The unsavory man with the trap was in fact [[Admiral Agram]], a human with dark-looking makeup and a wide-shouldered military coat that increased his girth so much that he almost looked like a trunkless loxodon. (An admiral of what, none have determined.)  p’Rahp spent many months in the sideshow, enjoying studying the changing scenery and the many people who came to see the “Toxic Terror.” p’Rahp chose not to speak, allowing Agram to believe he was, perhaps, just a freakish frog.&lt;br /&gt;
&lt;br /&gt;
After several months, the sideshow came to to the port town of [[Nestle]], where many halflings and lizardfolk stopped in. p’Rahp was intrigued by the lizardfolk and decided it was time to move on. One evening after all the guests had left, p’Rahp spoke to Agram for the first time, saying, “Thank you for this edifying trip.” Then he picked up his water bowl and smacked it against the cage’s door with a thunderous smite, sending a deafening noise through the camp. He then walked out of the cage and out of camp, as Agram stared incredulously on.&lt;br /&gt;
&lt;br /&gt;
In Nestle, p’Rahp spent time in the Edesian, for they had best food in town and most interesting clientele. p’Rahp came to appreciate the structure and laws of the town, which was a stark contrast to the rigid cast system of his youth and the autocracy of the sideshow. In this manner, he came to work for the city guard while training as a paladin. However, when the [[Tempest Brothers Expeditionary Company]]’s airships passed through, seeking adventures to explore the wilds, his curiosity once again got the better of him. .&lt;br /&gt;
&lt;br /&gt;
==Languages==&lt;br /&gt;
Grung, Common, Goblin.&lt;br /&gt;
&lt;br /&gt;
==Powers and Abilities==&lt;br /&gt;
p’Rahp&#039;s skin is poisonous, and he occasionally wields this poison to his advantage.&lt;br /&gt;
&lt;br /&gt;
==Attacks and Weapons ==&lt;br /&gt;
p’Rahp favors a longsword combined with a magical smite.&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>ZippyBlueDwarf</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Spinel&amp;diff=19545</id>
		<title>Spinel</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Spinel&amp;diff=19545"/>
		<updated>2023-04-24T19:33:24Z</updated>

		<summary type="html">&lt;p&gt;ZippyBlueDwarf: typo/stats&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_character|name={{PAGENAME}}|image=Spinel.png|languages=Common, Quori, Orc, Abyssal, Draconic, Wiki|affilliation=Igneous of Isonhound, Iron Hawks, Harbingers of Sardior|birthDate=793PR|birthPlace=Isonhound|deathDate=826PR|deathPlace=mountaintops of Isonhound|species=Longtooth shifter|gender=Female|height=5&#039;11&amp;quot;|weight=148|eyes=Green|playerName=Gail}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}} &#039;&#039;&#039;is a longtooth [[shifter]] and an eldritch knight fighter/wizard. &lt;br /&gt;
&lt;br /&gt;
==Physical Appearance==&lt;br /&gt;
Spinel is lithe and muscular and has several hyena-like traits. When she shifts, her muzzle becomes more elongated and claws and tail more pronounced. Her fur is a pale brown/gray. As a trained fighter, she is most often found waring chain mail, ready for the next battle.&lt;br /&gt;
&lt;br /&gt;
== Personality==&lt;br /&gt;
As with many shifters, Spinel is fierce and self reliant. She believes her strength can solve most of her problems and doesn&#039;t have much respect for those who are not outwardly strong. She doesn&#039;t like to admit she is wrong. In spite of herself, she is known to occasional help weaklings in need, especially if it advances her goals.&lt;br /&gt;
&lt;br /&gt;
Spinel is capable of forming strong bonds and is incredibly loyal to her tribe, at least those that are still alive. She will do all she can to protect those who have earned her trust. Because much of her tribe has perished in the recent past—and because her most trusted friend up and left one night—she can be wary of forming new bonds. What good is loyalty if everyone is just going to leave or die?&lt;br /&gt;
&lt;br /&gt;
== History==&lt;br /&gt;
Spinel was born into a hyena-like shifter tribe—the [[Shifter|Igneus of Isonhound]]—that has been decimated by recent conflicts with orcs and the more beast-like shifter tribes. In spite of their low numbers, the recent disappearance of her tribe’s sacred gems and artifacts has only strengthened their resolve to put these conflicts to end. &lt;br /&gt;
&lt;br /&gt;
When she came of age, Spinel and a few of her peers traveled to a nearby wolf-like shifter tribe—the Alluvium—to train as soldiers. But not long into their trainings, her tribe mate [[Cobalt (shifter)|Cobalt]]—the target of her burgeoning affections—took off one night leaving only a note behind. He stated he was going to find their tribe’s lost artifacts and not to follow, for it would be too dangerous. At first, Spinel vowed to become stronger so she could prove herself worthy of being by his side. She dipped into the arcane arts to strengthen her swordsmanship and better protect herself. But as the years passed, she realized Cobalt didn’t deserve her company. She would seek him out and get her answers…or her revenge for his seeming betrayal.&lt;br /&gt;
&lt;br /&gt;
==Languages==&lt;br /&gt;
Common, Quori, Orc, Abyssal, Draconic, Wiki&lt;br /&gt;
&lt;br /&gt;
==Powers and Abilities==&lt;br /&gt;
Spinel can enhance her hyena-like traits at will. In this shifted form, she is particularly aggressive and is not afraid to put her sharp canines to good use. In addition to wielding a sword, Spinel turns to the arcane to enhance her fighting prowess, for example harnessing green flame blade. The rest of her magic is a product of her past. Losing her tribe and best friend, she knows she must rely on herself. Defensive spells like shield and silvery barbs are now her most trusted allies.&lt;br /&gt;
&lt;br /&gt;
==Attacks and Weapons==&lt;br /&gt;
When required, Spinel will certainly bite an attacking foe while in her shifted form. &lt;br /&gt;
&lt;br /&gt;
In a recent expedition, Spinel acquired the powerful rapier Firefang, which blazes with flames when commanded and grants the bearer resistance to cold damage. She and her companions helped to clear out the crypt of the renowned elf warrior Sir Beren Cohnal (Commander of the Sylvan Order), which was overrun by cheshire goblins and orcs. Beren&#039;s spirit gave his blessing for the party to take the remaining equipment from his lieutenants&#039; tombs. Firefang bears the mark of the Sylvan Vanguard—a silver iron cross with the golden crescent moons of Corellion in the center circle—on a field of crimson on the hilt. It also is engraved with runes of fire. The high elf Aldean El’Naddath of House Kessaria (Emissary of the Wold Order and member of the Sylvan Order) helped identify the item, and provided a personalized letter granting its use to Spinel and to pacify any members of the Sylvan Vanguard that might question the shifter&#039;s use of sword.&lt;br /&gt;
&lt;br /&gt;
Already with a spark of the arcane and with resources around her, Spinel multiclassed into wizard. Alongside a rotating slate of adventures, she knew she had to be prepared for anything and liked having access to a variety of spells like feather fall and fog cloud. Given the high dragon activity in the area, she also learned Earthbind. As a wizard, she  has taken to summoning an owl familiar, who often lends advantage to her attacks. Learning war magic, Spinel has learned to use her reaction to buff her armor class or improve reactions to threats (buff saving throws with “arcane deflection.”)&lt;br /&gt;
&lt;br /&gt;
Spinel has learned to be quick on her feet, staying observant and using her reaction for many things. To complement “arcane deflection” and the silvery barbs and shield spells, Spinel purchased an ouroboros ring, which allows her to meddle with attacks and spells of others and to buff herself and her allies. The ring has come in handy in some critical moments.&lt;br /&gt;
&lt;br /&gt;
In one adventure, Spinel also acquired bracers that allow her to load a potion and more quickly drink it later. Seems useful.&lt;br /&gt;
&lt;br /&gt;
== Into the Greedy Green ==&lt;br /&gt;
Spinel’s search for Cobalt brought her to [[Synàra|Synara]] during the festival of Asar Ogalas. A dragon attack—and the subsequent abduction of a townsfolk who claimed to be a mayor—changed her priorities. She began to understand the source of her tribe’s troubles and decided to investigate the dragon threat. She soon joined the [[Band of the Iron Hawk|Band of the Iron Hawks]]—a like-minded group of honorable adventurers who seek to protect the people of Isonhond. Although Spinel’s missions have taken her across the continent, she generally stays at the Hawk’s guild hall, the [[The Iron Eyrie|Iron Eyrie]], in [[Seglock]]. She has a particular fondness for taking missions out of [[Gammelgard]], partly for [[Falgrim Norest (NPC)|Falgrim’s]] noteworthy potions and partly for Rose and the kitchen’s excellent road snacks, especially the muffins.&lt;br /&gt;
&lt;br /&gt;
In her travels, Spinel ventured to Sro’s lair (where she refused to fight the dragon, and his resulting first “rule” stating not to attack a dragon in its lair validated that decision). She also went on several missions to defeat [[Horatio Cheshire (NPC)|Horatio Cheshire]] and his abominations. Other missions took her to the plane of “Thaer”, to the home of some hags, a mine under the threat of shadow. In one adventure, she encountered an artifact known as the “Astrolabe”, which released magic into Spinel and her companions. Spinel took the mantle of the “Harbinger of [[Bleucorundum]] the Sapphire,” which came with a draconic boon. She met Bleucorundum, learning what it might mean to be a harbinger, and had an elevating hair-raising encounter with an amethyst dragon. &lt;br /&gt;
&lt;br /&gt;
Although caught up in world events, Spinel has not yet given up her search for Cobalt. One evening, while having a drink with then new guild member [[Durian]] in the Hawk’s bar, All that Ales You, Spinel learned that Cobalt has indeed been in the region. However, at that point the trail was months old. She finally found Cobalt, months later, in the ring of the exhibition tournament alongside the Tournament of Fist and Fury. She did not hold back in the ring and had serious words for her friend. &lt;br /&gt;
&lt;br /&gt;
=== Pit Fighting ===&lt;br /&gt;
Between missions, Spinel has spent considerable time roaming the streets and establishments of [[Seglock]], partly to keep an ear out for word of Cobalt and partly in frustration for all the overwhelming politics at hand. She soon took to spending time at a rather dingy bar called &#039;&#039;&#039;The Rusty Spoon&#039;&#039;&#039;, where she entertained herself watching drunkards, students. and refugees desperate for coin do some off-the-books pit fighting. With enough time, she learned the usual competitor’s best moves and how to spot an adventurer only pretending to be drunk. She carefully joined in the fights, earning a fair amount of coin. She soon learned of the [[Tournament of Fist and Fury]] to name the Victor of Isonhound, and registered herself at the Fighter&#039;s Forge, one of the officially licensed pit-fighting establishments in Seglock. After learning the official rules, she participated in several bouts and was fairly successful, but was hesitant to enter the tournament proper, as she didn’t want to draw too much attention to herself. But, as her guild members pointed out, perhaps attention was what she needed to learn more about Cobalt. And if her fellow guild member [[Tristram Caniedydd|Tristam’s]] exploits had taught her anything, it’s that carefully placed attention could be a powerful weapon. &lt;br /&gt;
&lt;br /&gt;
Spinel did indeed enter the Tournament of Fist and Fury, where the opponents were certainly more skilled. She recruited [[Dancer of the Boreal Valley]] to keep eyes on the match and offer advice (though Spinel thought afterward she might have chosen someone more invested in the role). After three close fights, Spinel fell in the quarterfinals to a dragonborn fighter who was just too quick. She was disappointed but had heard of another shifter rising through the ranks and had a sneaking suspicion it was Cobalt, who, it seemed, had expertly avoided her for many months. She decided to attend the tournament’s finale to size up Cobalt and perhaps confront him. Before the finale, however, she was drawn into the exhibition 6v6 cash grab tournament, which accompanied the events. In the exhibition’s final match, one of her opponents dropped an illusion, revealing themselves to be Cobalt. He seemed to hesitate, but Spinel did not, and her team made quick work of Cobalt and his companions. &lt;br /&gt;
&lt;br /&gt;
After the match, Spinel expressed her frustration but she came to realize it no longer mattered what he said. She had become a true hero with her own following. He could now work to redeem himself, and he agreed to help her in her quest to support Bleucorundum and face the source of Isonhound’s darkness.&lt;br /&gt;
&lt;br /&gt;
=== Harbinger duties fulfilled ===&lt;br /&gt;
In a final attempt to purge Isonhound of the shadows, a team of more than thirty adventurers worked together to perform a ceremony to resurrect [[Sardior]], a dragon god who might provide protection from the coming of Tiamat. This task involved protecting each of five artifacts at separate mountain peaks across the region from TOWIE and his minions so the ceremony could occur. Spinel opted to protect the corundum egg, as Bleucorundum was slated to attune to it and retake her seat on the Ruby Court. However, with Bleucorundum missing, Spinel attuned to the artifact. TOWIE, however, appeared and devastated the team. He then returned in the form of Bleucorundum and stole the egg. But all hope was not lost, for Spinel requested a special obsidian artifact from the Iron Hawks leader [[Vadath|Vadeth]], who turned it over to her. The artifact had a special ability to morph into one of the five artifacts. It became a ruby-hued obsidian egg, and Spinel attuned to the artifact. Bleucorundum finally appeared, with her apologies and appreciation. With a final sync of the five artifacts, each attuned to a dragon or harbinger, the ceremony was complete. Spinel briefly turned into a sapphire dragon herself and the egg glowed with a blinding white lighting, pushing the shadows back and ultimately revealing a scrawny looking Sardior. However, Spinel then left the mortal plane, her duties as a harbinger fulfilled.&lt;br /&gt;
&lt;br /&gt;
=== Dragons Spinel has bitten: ===&lt;br /&gt;
Echamus (to save him!), corrupted amethyst (to break free), TOWIE/Feredemius (with a moonflower, to send him away from the mountaintops)&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Spinel’s Hastily Scrawled Notes (Mission Log):&#039;&#039;&#039; ==&lt;br /&gt;
1/21: I came to Synara. A big tree told me they saw shifters, but I thought Cobalt traveled alone. A fortune teller told me something about the last one being reborn and a victory will shift the power. But I met a Dragonborne (Durian) who also got his fortune read and I think the fortuneteller is just bad. All of a sudden lots of dragons attacked. We followed a big white one toward the mayor’s mansion. I guess it was after mayors. We were sorely underpowered for this scary dragon. Ulka rescued a lot of people, including the real mayor. A dude told the dragon, named Sro and now in human form, that he was the mayor. I tried to tell him it wasn’t him (“MAYORS DON’T READ BOOKS”) but Sro didn’t believe me. Sro got in my face but I was too scared to engage. So Sro took the dude and flew off. I don’t like this town. &lt;br /&gt;
&lt;br /&gt;
2/18: We went to rescue the mayors but were really bad at being stealthy. They gave us bad guns. We met a lady named Belle who wanted to fight us. Ultimately we met Sro again, who mostly just talked to us. He said he was stealing mayors to see if the real was ready for the dangers of Tiamot. Then he said he wanted to teach us lessons about fighting dragons and some of our party fought him, but I feel like it’s bad news to fight a dragon in their home. Then he gave that as the first lesson, so didn’t I prove that I knew that lesson? It was a weird day.&lt;br /&gt;
&lt;br /&gt;
3/11: We went to a kobold cave because there was supposed to be a dragon there. We fought a lot of kobolds. I liked Ferris’s explodey pinecones. But we rested and the kobolds left with all the good stuff. We did find the bones of a dragon strung up to look like it was undead, but it was just a puppet. I did pick up a magical kobold shield. It’s small but useful. I took some dragon bones too, and they sold for a fair price.&lt;br /&gt;
&lt;br /&gt;
3/24: We went to find a guy named Horatio who has been causing trouble. There were really big orcs with big glaives. We gave a barbarian speed juice and Falgrim&#039;s fire while raging. I mostly watched the show. Dancer set a trap on the cave&#039;s secret exit. Horatio almost got away in a mechanical contraption, but instead he got stuck and then fell into the ocean. We muscled him out of there. Where did these Cheshire orcs and goblins get their shiny armor? Maybe Horatio will know. I don&#039;t think I know enough to use this double-ended glaive well. Nockdus says Cheshire goblin flesh tastes bad.&lt;br /&gt;
&lt;br /&gt;
6/10: Fancy elf man talks a lot. Told us to go to a special tomb. Dancer really wanted to follow tracks around the crypt, but instead Percy just opened the door. Goblins are smelly. Vadeth really wanted to ride the goblin’s mount, but it didn’t end well. But we found where the Cheshire armor was coming from. And now I have a nice fiery sword. Spirit man couldn’t eat Buho’s gift of chocolate. When we got back, Buho set a big fire trying to do more cooking. Poor Rose. My fur smells like smoke. Maybe I’ll sleep outside tonight.&lt;br /&gt;
&lt;br /&gt;
6/28: The mounts bite really hard, so we want to find where they are coming from. We attacked the camp head on. There was a lot of Falgrim’s fire. We had some close calls, but took them out. Only a few got away. And Vadeth finally managed to get his mount.&lt;br /&gt;
&lt;br /&gt;
8/17: We helped a scholar from Deeplake solve a riddle. Elric kissed a frog, but it was a weird guy called the curator. Said something bad about Horatio maybe going to the Shadow Forge and we needed to prevent that. And we needed a fey key from a dragon called Uhlm. He opened a portal and went to a different plane with people who seemed weird and brainwashed. He said we needed 3 keys to get to the forge, so we did weird time travel stuff to get the same key three times. But the realm kept attacking us and it wasn’t fun. Eurus did throw a death knight off a cliff, and I was impressed. We tried to convince Uhlm to help our cause, but he wouldn’t have it. &lt;br /&gt;
&lt;br /&gt;
10/20: Apparently hags have been wreaking havoc in Isonhound. They all left their home at the same time, so we went to their swamp to see what’s going on. A big pumpkin beast came out and also zombies that belched leaches. But I bit the leaches on me and Reylendor turned dead nicely, so we took care of everything. There were also lights floating around everywhere. Hugo and Kihlek took some of the lights. When we killed the pumpkin beast, the lights all went away, and I think they revived the comatose children. I helped Kihlek figure out how to put the souls in their bag back into other kids (downtime). I got some cool bracers.&lt;br /&gt;
&lt;br /&gt;
12/13: We learned about different stones and how they react to each other. I ate my Gammelgard muffins—they are the best. Dippy acted weird and ran away. We went to the mines that had a shadow rift and fought some shadow demons. We sent our familiars into the rift and they saw some things, but it was mostly unhelpful. We took a bunch of the fellstone and blew up the mine to stop the shadows. I don’t think it helped much. But the fellstone was worth some good gold.&lt;br /&gt;
&lt;br /&gt;
12/13: I got Gammelgard muffins again. We went to a place where a white dragon was supposed to be attacking, but it was just a low-level cult named the White Dragon.  We magicked them to go back to Gammelgard and turn themselves in.  We went to their hideout which had a shiney sphere. It shot weird light into us. It changed Arlin into a Dragonborn. The rest of us got dragon breath weapons and turned us into “harbringers.” I am the Harbinger of Bleucorundum the Sapphire. What does that mean?  Also Tristam turned me into a T-rex and I got to chomp.&lt;br /&gt;
&lt;br /&gt;
1/21 (megagame): I went to the Pendergras factory in Sneerwell but I didn’t understand what was going on. So I took a portal back to Seglock. Echamus was going crazy again and was destroying the town. Other adventurers were saving people, but no one was going for Echamus. I used a ballista to ground him, then went over and knocked him out (crit!). The Lunarians were astounded, and we drug the unconscious Echamus over to the Moonwell where he got better. Then a lot of shadows came and killed a lot of people. I helped heal my party and take the shadows down, but it wasn’t pretty. Then I went to the Moonwell to keep it safe. It helps heal corruption and is important. &lt;br /&gt;
&lt;br /&gt;
2/13: Some of the once-comatose kids have been disappearing at night. Some were cleansed of corruption by the Moonwell, but one didn’t come back. We talked to the family, who I had met before (downtime). The bounty hunter they hired wasn’t very good, but did figure out where the kid had gone. We went to the swamp and fought zombies that belch leaches again. There were a lot of weird corrupted animal dudes that were ruled by Towie (a big bad guy, I’m told). There was also a young black dragon that had been captured. Towie wants him for his purposes. But we let it go and it told us where to get nice things.&lt;br /&gt;
&lt;br /&gt;
2/28: Towie found us while traveling and it wasn’t pretty.  Ona got mind-addled and I bit her to try to get her to wake up. We ran away. We found a river and heard a voice that said it was Bleucorundum. I followed the voice! She led us to her lair, where we healed up. There were interesting images of war and battle on the walls. I would like to study them more. I couldn’t see her, but we had a nice chat. I asked her what it meant to be a harbinger, and she said it was a from long ago. Without the court, it has no meaning. BlueC seems good. I would like to help her. &lt;br /&gt;
&lt;br /&gt;
She told us about another dragon in a town with a name no one remembers. She gave us a boon so we were invisible to the cult members there. We tried to sneak in, but I ran into an invisible person and ran away. We found a crazy halfling cult leader and left him be. Then we found the amethyst dragon we were looking for. The dragon said they were corrupted by Towie, but not to save them. If we saved them, they couldn’t protect the townspeople from the shadows. We were conflicted but overpowered. I was grabbed by the dragon and the building started to rise. I tried and tried and tried to get out. Finally, FINALLY managed to beak the grapple and jump. I am not made to fly, but I’m sure glad I learned feather fall. Ona was there to help me too. We ran so hard away from that place. &lt;br /&gt;
&lt;br /&gt;
4/13: I have been fighting in the Tournament of Fist and Fury but lost in the quarterfinals. I went to the finals to see who would win and found some adventurers to team up with for the exhibition cash grab tournament. We fought a bunch of tabaxi and then some hybrids. Then we fought a team called Chef’s Surprise, but one of the members was actually Cobalt. He wasn’t sure if he wanted to fight me, but we were in a tournament and I was mad at him so I didn’t hold back. I helped Cecil take him out so our team won. &lt;br /&gt;
&lt;br /&gt;
I asked Cobalt hard questions. He said he had to leave to help the world or he would be drawn to me and never be able to leave. He said he couldn’t take me with him because he didn’t want me to get hurt. He said he wanted to be a champion to impress me. But even though I didn’t win the main tournament, I have something better. I am a real hero and I have helped a lot of people. I am a harbinger and I know my worth. We need to talk more, but the world is too crazy right now.&lt;br /&gt;
&lt;br /&gt;
(PS also helped friend [[Ulka]] get her revenge.) &amp;lt;blockquote&amp;gt;4/23 (megagame): Taking a brief rest on the mountaintops. This has not gone as planned. Bleucorundum has not appeared, so I have taken necessary steps so the ceremony can be completed. I know my guildmate [[Delphi]] and former guildmate [[Durian]] are doing the same. I discussed this possibility with Cobalt last night and he was not happy. It is unfortunate we cannot spend more time together after so many months of misunderstanding. But I have found purpose in fighting to protect Isonhound and in being a harbinger, and if my death can bring back Sardior, then it must be so. As I write, we are getting desperate. TOWIE took the form of Bleucorundum and took the corundum egg. He was so convincing! And we were so tired from his previous attacks. But Vadeth&#039;s ring might be the answer. I will make one final plea to my guild leader to see if we can get this done. I hope Bleucorundum is proud of me.  &amp;lt;/blockquote&amp;gt;&lt;br /&gt;
[[Category:Into the Greedy Green]]&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>ZippyBlueDwarf</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Sro&amp;diff=19544</id>
		<title>Sro</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Sro&amp;diff=19544"/>
		<updated>2023-04-24T18:57:40Z</updated>

		<summary type="html">&lt;p&gt;ZippyBlueDwarf: /* Events of the Greedy Green */ typos&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Sro, also known as the Great Sro, is an adult silver dragon who takes a particular interest to the events in [[Isonhound]] during the [[Into the Greedy Green|Greedy Green]]. He has generally been friendly toward adventurers and has a penchant for teaching lessons so they can better protect the realm from the coming of Tiamat. His lair is located high in the mountaintops of central Isonhound. His ward is a paladin of Bahamut named Belle.&lt;br /&gt;
&lt;br /&gt;
=== Events of the Greedy Green ===&lt;br /&gt;
Sro first appeared in [[Synàra|Synara]] during the festival of Asar Ogalas in 825PR, where he stormed the capital building and used his breath weapon to put soldiers to sleep. He abducted a man claiming to be the mayor and flew away (the real mayor having escaped out a window). The adventurers soon learned that mayors from many other towns across the region had been similarly abducted.&lt;br /&gt;
&lt;br /&gt;
Soon thereafter, a band of adventurers traveled to his lair to retrieve one of the stolen mayors. There, they encountered Belle and Sro, who warned of [[Tiamat]]’s return.  He said he was stealing mayors as a test of the realm’s strength. To further test the adventurers in his lair, Sro polymorphed Belle into a silver dragon and a battle ensued. &lt;br /&gt;
&lt;br /&gt;
After this battle, Sro provided several lessons for dragon fighting, as many unsavory dragons had returned to the region. Sro’s “Lessons from your Forefathers” read:&lt;br /&gt;
&lt;br /&gt;
# Don’t Fight a Dragon in its own Lair.&lt;br /&gt;
# Work together with your allies.&lt;br /&gt;
# Elemental Arrows of Dragon Slaying are more useful than Guns and Explosions.&lt;br /&gt;
# Pin them down if you need to bring in a bruiser.&lt;br /&gt;
# Spiked Armor can prevent being eaten or squeezed to death.&lt;br /&gt;
# Above all else, weapons should never need to be drawn when a Dragon can always be stopped with Trickery.&lt;br /&gt;
&lt;br /&gt;
After the challenge, Sro admitted that the world may indeed be ready to fight dragons once more. This is one of several documented cases of Sro transforming Belle into a dragon to “test” adventurers and teach them lessons.&lt;br /&gt;
&lt;br /&gt;
Sro asked adventurers from Isonhound for help with several tasks, including with eliminating [[the Green Stag.]] However, his help was short lived, as he caused a cave-in, trapping the adventurers with the dragon in its lair. Fortunately, the Green Stag was defeated, but not without loss of life.  On another occasion, Sro ordered a team of adventurers to free a “good” dragon who had been imprisoned by the [[Wold Order]].&lt;br /&gt;
&lt;br /&gt;
Later, Sro equipped several adventurers with the [[Tear of Sardior|Tears of Sardior]], gems capable of holding dragon boons. Sardior, he explained, is a deceased dragon god akin to Tiamat. Many centuries ago, he said, the gem dragon court went their separate ways in their own pursuits. But some have been seeking each other out, perhaps to rejoin and bring forth the return of Sardior. Sro’s efforts appear to support the return of Sardior.&lt;/div&gt;</summary>
		<author><name>ZippyBlueDwarf</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Spinel&amp;diff=19537</id>
		<title>Spinel</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Spinel&amp;diff=19537"/>
		<updated>2023-04-24T17:01:07Z</updated>

		<summary type="html">&lt;p&gt;ZippyBlueDwarf: /* Languages */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_character|name={{PAGENAME}}|image=Spinel.png|languages=Common, Quori, Orc, Abyssal, Draconic, Wiki|species=Longtooth shifter|gender=Female|height=5&#039;11&amp;quot;|weight=148|eyes=Green|playerName=Gail}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}} &#039;&#039;&#039;is a longtooth [[shifter]] and an eldritch knight fighter. &lt;br /&gt;
&lt;br /&gt;
==Physical Appearance==&lt;br /&gt;
Spinel is lithe and muscular and has several hyena-like traits. When she shifts, her muzzle becomes more elongated and claws and tail more pronounced. Her fur is a pale brown/gray. As a trained fighter, she is most often found waring chain mail, ready for the next battle.&lt;br /&gt;
&lt;br /&gt;
== Personality==&lt;br /&gt;
As with many shifters, Spinel is fierce and self reliant. She believes her strength can solve most of her problems and doesn&#039;t have much respect for those who are not outwardly strong. She doesn&#039;t like to admit she is wrong. In spite of herself, she is known to occasional help weaklings in need, especially if it advances her goals.&lt;br /&gt;
&lt;br /&gt;
Spinel is capable of forming strong bonds and is incredibly loyal to her tribe, at least those that are still alive. She will do all she can to protect those who have earned her trust. Because much of her tribe has perished in the recent past—and because her most trusted friend up and left one night—she can be wary of forming new bonds. What good is loyalty if everyone is just going to leave or die?&lt;br /&gt;
&lt;br /&gt;
== History==&lt;br /&gt;
Spinel was born into a hyena-like shifter tribe—the [[Shifter|Igneus of Isonhound]]—that has been decimated by recent conflicts with orcs and the more beast-like shifter tribes. In spite of their low numbers, the recent disappearance of her tribe’s sacred gems and artifacts has only strengthened their resolve to put these conflicts to end. &lt;br /&gt;
&lt;br /&gt;
When she came of age, Spinel and a few of her peers traveled to a nearby wolf-like shifter tribe—the Alluvium—to train as soldiers. But not long into their trainings, her tribe mate [[Cobalt (shifter)|Cobalt]]—the target of her burgeoning affections—took off one night leaving only a note behind. He stated he was going to find their tribe’s lost artifacts and not to follow, for it would be too dangerous. At first, Spinel vowed to become stronger so she could prove herself worthy of being by his side. She dipped into the arcane arts to strengthen her swordsmanship and better protect herself. But as the years passed, she realized Cobalt didn’t deserve her company. She would seek him out and get her answers…or her revenge for his seeming betrayal.&lt;br /&gt;
&lt;br /&gt;
==Languages==&lt;br /&gt;
Common, Quori, Orc, Abyssal, Draconic, Wiki&lt;br /&gt;
&lt;br /&gt;
==Powers and Abilities==&lt;br /&gt;
Spinel can enhance her hyena-like traits at will. In this shifted form, she is particularly aggressive and is not afraid to put her sharp canines to good use. In addition to wielding a sword, Spinel turns to the arcane to enhance her fighting prowess, for example harnessing green flame blade. The rest of her magic is a product of her past. Losing her tribe and best friend, she knows she must rely on herself. Defensive spells like shield and silvery barbs are now her most trusted allies.&lt;br /&gt;
&lt;br /&gt;
==Attacks and Weapons==&lt;br /&gt;
When required, Spinel will certainly bite an attacking foe while in her shifted form. &lt;br /&gt;
&lt;br /&gt;
In a recent expedition, Spinel acquired the powerful rapier Firefang, which blazes with flames when commanded and grants the bearer resistance to cold damage. She and her companions helped to clear out the crypt of the renowned elf warrior Sir Beren Cohnal (Commander of the Sylvan Order), which was overrun by cheshire goblins and orcs. Beren&#039;s spirit gave his blessing for the party to take the remaining equipment from his lieutenants&#039; tombs. Firefang bears the mark of the Sylvan Vanguard—a silver iron cross with the golden crescent moons of Corellion in the center circle—on a field of crimson on the hilt. It also is engraved with runes of fire. The high elf Aldean El’Naddath of House Kessaria (Emissary of the Wold Order and member of the Sylvan Order) helped identify the item, and provided a personalized letter granting its use to Spinel and to pacify any members of the Sylvan Vanguard that might question the shifter&#039;s use of sword.&lt;br /&gt;
&lt;br /&gt;
Already with a spark of the arcane and with resources around her, Spinel multiclassed into wizard. Alongside a rotating slate of adventures, she knew she had to be prepared for anything and liked having access to a variety of spells like feather fall and fog cloud. Given the high dragon activity in the area, she also learned Earthbind. As a wizard, she  has taken to summoning an owl familiar, who often lends advantage to her attacks. Learning war magic, Spinel has learned to use her reaction to buff her armor class or improve reactions to threats (buff saving throws with “arcane deflection.”)&lt;br /&gt;
&lt;br /&gt;
Spinel has learned to be quick on her feet, staying observant and using her reaction for many things. To complement “arcane deflection” and the silvery barbs and shield spells, Spinel purchased an ouroboros ring, which allows her to meddle with attacks and spells of others and to buff herself and her allies. The ring has come in handy in some critical moments.&lt;br /&gt;
&lt;br /&gt;
In one adventure, Spinel also acquired bracers that allow her to load a potion and more quickly drink it later. Seems useful.&lt;br /&gt;
&lt;br /&gt;
== Into the Greedy Green ==&lt;br /&gt;
Spinel’s search for Cobalt brought her to [[Synàra|Synara]] during the festival of Asar Ogalas. A dragon attack—and the subsequent abduction of a townsfolk who claimed to be a mayor—changed her priorities. She began to understand the source of her tribe’s troubles and decided to investigate the dragon threat. She soon joined the [[Band of the Iron Hawk|Band of the Iron Hawks]]—a like-minded group of honorable adventurers who seek to protect the people of Isonhond. Although Spinel’s missions have taken her across the continent, she generally stays at the Hawk’s guild hall, the [[The Iron Eyrie|Iron Eyrie]], in [[Seglock]]. She has a particular fondness for taking missions out of [[Gammelgard]], partly for [[Falgrim Norest (NPC)|Falgrim’s]] noteworthy potions and partly for Rose and the kitchen’s excellent road snacks, especially the muffins.&lt;br /&gt;
&lt;br /&gt;
In her travels, Spinel ventured to Sro’s lair (where she refused to fight the dragon, and his resulting first “rule” stating not to attack a dragon in its lair validated that decision). She also went on several missions to defeat [[Horatio Cheshire (NPC)|Horatio Cheshire]] and his abominations. Other missions took her to the plane of “Thaer”, to the home of some hags, a mine under the threat of shadow. In one adventure, she encountered an artifact known as the “Astrolabe”, which released magic into Spinel and her companions. Spinel took the mantle of the “Harbinger of [[Bleucorundum]] the Sapphire,” which came with a draconic boon. She met Bleucorundum, learning what it might mean to be a harbinger, and had an elevating hair-raising encounter with an amethyst dragon. &lt;br /&gt;
&lt;br /&gt;
Although caught up in world events, Spinel has not yet given up her search for Cobalt. One evening, while having a drink with then new guild member [[Durian]] in the Hawk’s bar, All that Ales You, Spinel learned that Cobalt has indeed been in the region. However, at that point the trail was months old. She finally found Cobalt, months later, in the ring of the exhibition tournament alongside the Tournament of Fist and Fury. She did not hold back in the ring and had serious words for her friend. &lt;br /&gt;
&lt;br /&gt;
=== Pit Fighting ===&lt;br /&gt;
Between missions, Spinel has spent considerable time roaming the streets and establishments of [[Seglock]], partly to keep an ear out for word of Cobalt and partly in frustration for all the overwhelming politics at hand. She soon took to spending time at a rather dingy bar called &#039;&#039;&#039;The Rusty Spoon&#039;&#039;&#039;, where she entertained herself watching drunkards, students. and refugees desperate for coin do some off-the-books pit fighting. With enough time, she learned the usual competitor’s best moves and how to spot an adventurer only pretending to be drunk. She carefully joined in the fights, earning a fair amount of coin. She soon learned of the [[Tournament of Fist and Fury]] to name the Victor of Isonhound, and registered herself at the Fighter&#039;s Forge, one of the officially licensed pit-fighting establishments in Seglock. After learning the official rules, she participated in several bouts and was fairly successful, but was hesitant to enter the tournament proper, as she didn’t want to draw too much attention to herself. But, as her guild members pointed out, perhaps attention was what she needed to learn more about Cobalt. And if her fellow guild member [[Tristram Caniedydd|Tristam’s]] exploits had taught her anything, it’s that carefully placed attention could be a powerful weapon. &lt;br /&gt;
&lt;br /&gt;
Spinel did indeed enter the Tournament of Fist and Fury, where the opponents were certainly more skilled. She recruited [[Dancer of the Boreal Valley]] to keep eyes on the match and offer advice (though Spinel thought afterward she might have chosen someone more invested in the role). After three close fights, Spinel fell in the quarterfinals to a dragonborn fighter who was just too quick. She was disappointed but had heard of another shifter rising through the ranks and had a sneaking suspicion it was Cobalt, who, it seemed, had expertly avoided her for many months. She decided to attend the tournament’s finale to size up Cobalt and perhaps confront him. Before the finale, however, she was drawn into the exhibition 6v6 cash grab tournament, which accompanied the events. In the exhibition’s final match, one of her opponents dropped an illusion, revealing themselves to be Cobalt. He seemed to hesitate, but Spinel did not, and her team made quick work of Cobalt and his companions. &lt;br /&gt;
&lt;br /&gt;
After the match, Spinel expressed her frustration but she came to realize it no longer mattered what he said. She had become a true hero with her own following. He could now work to redeem himself, and he agreed to help her in her quest to support Bleucorundum and face the source of Isonhound’s darkness.&lt;br /&gt;
&lt;br /&gt;
=== Harbinger duties fulfilled ===&lt;br /&gt;
In a final attempt to purge Isonhound of the shadows, a team of more than thirty adventurers worked together to perform a ceremony to resurrect [[Sardior]], a dragon god who might provide protection from the coming of Tiamat. This task involved protecting each of five artifacts at separate mountain peaks across the region from TOWIE and his minions so the ceremony could occur. Spinel opted to protect the corundum egg, as Bleucorundum was slated to attune to it and retake her seat on the Ruby Court. However, with Bleucorundum missing, Spinel attuned to the artifact. TOWIE, however, appeared and devastated the team. He then returned in the form of Bleucorundum and stole the egg. But all hope was not lost, for Spinel requested a special obsidian artifact from the Iron Hawks leader [[Vadath|Vadeth]], who turned it over to her. The artifact had a special ability to morph into one of the five artifacts. It became a ruby-hued obsidian egg, and Spinel attuned to the artifact. Bleucorundum finally appeared, with her apologies and appreciation. With a final sync of the five artifacts, each attuned to a dragon or harbinger, the ceremony was complete. Spinel briefly turned into a sapphire dragon herself and the egg glowed with a blinding white lighting, pushing the shadows back and ultimately revealing a scrawny looking Sardior. However, Spinel then left the mortal plane, her duties as a harbinger fulfilled.&lt;br /&gt;
&lt;br /&gt;
=== Dragons Spinel has bitten: ===&lt;br /&gt;
Echamus (to save him!), corrupted amethyst (to break free), TOWIE/Feredemius (with a moonflower, to send him away from the mountaintops)&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Spinel’s Hastily Scrawled Notes (Mission Log):&#039;&#039;&#039; ==&lt;br /&gt;
1/21: I came to Synara. A big tree told me they saw shifters, but I thought Cobalt traveled alone. A fortune teller told me something about the last one being reborn and a victory will shift the power. But I met a Dragonborne (Durian) who also got his fortune read and I think the fortuneteller is just bad. All of a sudden lots of dragons attacked. We followed a big white one toward the mayor’s mansion. I guess it was after mayors. We were sorely underpowered for this scary dragon. Ulka rescued a lot of people, including the real mayor. A dude told the dragon, named Sro and now in human form, that he was the mayor. I tried to tell him it wasn’t him (“MAYORS DON’T READ BOOKS”) but Sro didn’t believe me. Sro got in my face but I was too scared to engage. So Sro took the dude and flew off. I don’t like this town. &lt;br /&gt;
&lt;br /&gt;
2/18: We went to rescue the mayors but were really bad at being stealthy. They gave us bad guns. We met a lady named Belle who wanted to fight us. Ultimately we met Sro again, who mostly just talked to us. He said he was stealing mayors to see if the real was ready for the dangers of Tiamot. Then he said he wanted to teach us lessons about fighting dragons and some of our party fought him, but I feel like it’s bad news to fight a dragon in their home. Then he gave that as the first lesson, so didn’t I prove that I knew that lesson? It was a weird day.&lt;br /&gt;
&lt;br /&gt;
3/11: We went to a kobold cave because there was supposed to be a dragon there. We fought a lot of kobolds. I liked Ferris’s explodey pinecones. But we rested and the kobolds left with all the good stuff. We did find the bones of a dragon strung up to look like it was undead, but it was just a puppet. I did pick up a magical kobold shield. It’s small but useful. I took some dragon bones too, and they sold for a fair price.&lt;br /&gt;
&lt;br /&gt;
3/24: We went to find a guy named Horatio who has been causing trouble. There were really big orcs with big glaives. We gave a barbarian speed juice and Falgrim&#039;s fire while raging. I mostly watched the show. Dancer set a trap on the cave&#039;s secret exit. Horatio almost got away in a mechanical contraption, but instead he got stuck and then fell into the ocean. We muscled him out of there. Where did these Cheshire orcs and goblins get their shiny armor? Maybe Horatio will know. I don&#039;t think I know enough to use this double-ended glaive well. Nockdus says Cheshire goblin flesh tastes bad.&lt;br /&gt;
&lt;br /&gt;
6/10: Fancy elf man talks a lot. Told us to go to a special tomb. Dancer really wanted to follow tracks around the crypt, but instead Percy just opened the door. Goblins are smelly. Vadeth really wanted to ride the goblin’s mount, but it didn’t end well. But we found where the Cheshire armor was coming from. And now I have a nice fiery sword. Spirit man couldn’t eat Buho’s gift of chocolate. When we got back, Buho set a big fire trying to do more cooking. Poor Rose. My fur smells like smoke. Maybe I’ll sleep outside tonight.&lt;br /&gt;
&lt;br /&gt;
6/28: The mounts bite really hard, so we want to find where they are coming from. We attacked the camp head on. There was a lot of Falgrim’s fire. We had some close calls, but took them out. Only a few got away. And Vadeth finally managed to get his mount.&lt;br /&gt;
&lt;br /&gt;
8/17: We helped a scholar from Deeplake solve a riddle. Elric kissed a frog, but it was a weird guy called the curator. Said something bad about Horatio maybe going to the Shadow Forge and we needed to prevent that. And we needed a fey key from a dragon called Uhlm. He opened a portal and went to a different plane with people who seemed weird and brainwashed. He said we needed 3 keys to get to the forge, so we did weird time travel stuff to get the same key three times. But the realm kept attacking us and it wasn’t fun. Eurus did throw a death knight off a cliff, and I was impressed. We tried to convince Uhlm to help our cause, but he wouldn’t have it. &lt;br /&gt;
&lt;br /&gt;
10/20: Apparently hags have been wreaking havoc in Isonhound. They all left their home at the same time, so we went to their swamp to see what’s going on. A big pumpkin beast came out and also zombies that belched leaches. But I bit the leaches on me and Reylendor turned dead nicely, so we took care of everything. There were also lights floating around everywhere. Hugo and Kihlek took some of the lights. When we killed the pumpkin beast, the lights all went away, and I think they revived the comatose children. I helped Kihlek figure out how to put the souls in their bag back into other kids (downtime). I got some cool bracers.&lt;br /&gt;
&lt;br /&gt;
12/13: We learned about different stones and how they react to each other. I ate my Gammelgard muffins—they are the best. Dippy acted weird and ran away. We went to the mines that had a shadow rift and fought some shadow demons. We sent our familiars into the rift and they saw some things, but it was mostly unhelpful. We took a bunch of the fellstone and blew up the mine to stop the shadows. I don’t think it helped much. But the fellstone was worth some good gold.&lt;br /&gt;
&lt;br /&gt;
12/13: I got Gammelgard muffins again. We went to a place where a white dragon was supposed to be attacking, but it was just a low-level cult named the White Dragon.  We magicked them to go back to Gammelgard and turn themselves in.  We went to their hideout which had a shiney sphere. It shot weird light into us. It changed Arlin into a Dragonborn. The rest of us got dragon breath weapons and turned us into “harbringers.” I am the Harbinger of Bleucorundum the Sapphire. What does that mean?  Also Tristam turned me into a T-rex and I got to chomp.&lt;br /&gt;
&lt;br /&gt;
1/21 (megagame): I went to the Pendergras factory in Sneerwell but I didn’t understand what was going on. So I took a portal back to Seglock. Echamus was going crazy again and was destroying the town. Other adventurers were saving people, but no one was going for Echamus. I used a ballista to ground him, then went over and knocked him out (crit!). The Lunarians were astounded, and we drug the unconscious Echamus over to the Moonwell where he got better. Then a lot of shadows came and killed a lot of people. I helped heal my party and take the shadows down, but it wasn’t pretty. Then I went to the Moonwell to keep it safe. It helps heal corruption and is important. &lt;br /&gt;
&lt;br /&gt;
2/13: Some of the once-comatose kids have been disappearing at night. Some were cleansed of corruption by the Moonwell, but one didn’t come back. We talked to the family, who I had met before (downtime). The bounty hunter they hired wasn’t very good, but did figure out where the kid had gone. We went to the swamp and fought zombies that belch leaches again. There were a lot of weird corrupted animal dudes that were ruled by Towie (a big bad guy, I’m told). There was also a young black dragon that had been captured. Towie wants him for his purposes. But we let it go and it told us where to get nice things.&lt;br /&gt;
&lt;br /&gt;
2/28: Towie found us while traveling and it wasn’t pretty.  Ona got mind-addled and I bit her to try to get her to wake up. We ran away. We found a river and heard a voice that said it was Bleucorundum. I followed the voice! She led us to her lair, where we healed up. There were interesting images of war and battle on the walls. I would like to study them more. I couldn’t see her, but we had a nice chat. I asked her what it meant to be a harbinger, and she said it was a from long ago. Without the court, it has no meaning. BlueC seems good. I would like to help her. &lt;br /&gt;
&lt;br /&gt;
She told us about another dragon in a town with a name no one remembers. She gave us a boon so we were invisible to the cult members there. We tried to sneak in, but I ran into an invisible person and ran away. We found a crazy halfling cult leader and left him be. Then we found the amethyst dragon we were looking for. The dragon said they were corrupted by Towie, but not to save them. If we saved them, they couldn’t protect the townspeople from the shadows. We were conflicted but overpowered. I was grabbed by the dragon and the building started to rise. I tried and tried and tried to get out. Finally, FINALLY managed to beak the grapple and jump. I am not made to fly, but I’m sure glad I learned feather fall. Ona was there to help me too. We ran so hard away from that place. &lt;br /&gt;
&lt;br /&gt;
4/13: I have been fighting in the Tournament of Fist and Fury but lost in the quarterfinals. I went to the finals to see who would win and found some adventurers to team up with for the exhibition cash grab tournament. We fought a bunch of tabaxi and then some hybrids. Then we fought a team called Chef’s Surprise, but one of the members was actually Cobalt. He wasn’t sure if he wanted to fight me, but we were in a tournament and I was mad at him so I didn’t hold back. I helped Cecil take him out so our team won. &lt;br /&gt;
&lt;br /&gt;
I asked Cobalt hard questions. He said he had to leave to help the world or he would be drawn to me and never be able to leave. He said he couldn’t take me with him because he didn’t want me to get hurt. He said he wanted to be a champion to impress me. But even though I didn’t win the main tournament, I have something better. I am a real hero and I have helped a lot of people. I am a harbinger and I know my worth. We need to talk more, but the world is too crazy right now.&lt;br /&gt;
&lt;br /&gt;
(PS also helped friend [[Ulka]] get her revenge.) &lt;br /&gt;
&lt;br /&gt;
4/23 (megagame): Taking a brief rest on the mountaintops. This has not gone as planned. Bleucorundum has not appeared, so I have taken necessary steps so the ceremony can be completed. I know my guildmate [[Delphi]] and former guildmate [[Durian]] are doing the same. I discussed this possibility with Cobalt last night and he was not happy. It is unfortunate we cannot spend more time together after so many months of misunderstanding. But I have found purpose in fighting to protect Isonhound and in being a harbinger, and if my death can bring bring back Sardior, then it must be so. As I write, we are getting desperate. TOWIE took the form of Bleucorundum and took the corundum egg. He was so convincing! And we were so tired from his previous attacks. But Vadeth&#039;s ring might be the answer. I will make one final plea to my guild leader to see if we can get this done. I hope Bleucorundum is proud of me.  &lt;br /&gt;
 &lt;br /&gt;
[[Category:Into the Greedy Green]]&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>ZippyBlueDwarf</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Spinel&amp;diff=19536</id>
		<title>Spinel</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Spinel&amp;diff=19536"/>
		<updated>2023-04-24T16:59:25Z</updated>

		<summary type="html">&lt;p&gt;ZippyBlueDwarf: /* Into the Greedy Green */ harbinger duties fulfilled&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_character|name={{PAGENAME}}|image=Spinel.png|languages=Common, Quori, Orc|species=Longtooth shifter|gender=Female|height=5&#039;11&amp;quot;|weight=148|eyes=Green|playerName=Gail}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}} &#039;&#039;&#039;is a longtooth [[shifter]] and an eldritch knight fighter. &lt;br /&gt;
&lt;br /&gt;
==Physical Appearance==&lt;br /&gt;
Spinel is lithe and muscular and has several hyena-like traits. When she shifts, her muzzle becomes more elongated and claws and tail more pronounced. Her fur is a pale brown/gray. As a trained fighter, she is most often found waring chain mail, ready for the next battle.&lt;br /&gt;
&lt;br /&gt;
== Personality==&lt;br /&gt;
As with many shifters, Spinel is fierce and self reliant. She believes her strength can solve most of her problems and doesn&#039;t have much respect for those who are not outwardly strong. She doesn&#039;t like to admit she is wrong. In spite of herself, she is known to occasional help weaklings in need, especially if it advances her goals.&lt;br /&gt;
&lt;br /&gt;
Spinel is capable of forming strong bonds and is incredibly loyal to her tribe, at least those that are still alive. She will do all she can to protect those who have earned her trust. Because much of her tribe has perished in the recent past—and because her most trusted friend up and left one night—she can be wary of forming new bonds. What good is loyalty if everyone is just going to leave or die?&lt;br /&gt;
&lt;br /&gt;
== History==&lt;br /&gt;
Spinel was born into a hyena-like shifter tribe—the [[Shifter|Igneus of Isonhound]]—that has been decimated by recent conflicts with orcs and the more beast-like shifter tribes. In spite of their low numbers, the recent disappearance of her tribe’s sacred gems and artifacts has only strengthened their resolve to put these conflicts to end. &lt;br /&gt;
&lt;br /&gt;
When she came of age, Spinel and a few of her peers traveled to a nearby wolf-like shifter tribe—the Alluvium—to train as soldiers. But not long into their trainings, her tribe mate [[Cobalt (shifter)|Cobalt]]—the target of her burgeoning affections—took off one night leaving only a note behind. He stated he was going to find their tribe’s lost artifacts and not to follow, for it would be too dangerous. At first, Spinel vowed to become stronger so she could prove herself worthy of being by his side. She dipped into the arcane arts to strengthen her swordsmanship and better protect herself. But as the years passed, she realized Cobalt didn’t deserve her company. She would seek him out and get her answers…or her revenge for his seeming betrayal.&lt;br /&gt;
&lt;br /&gt;
==Languages==&lt;br /&gt;
Common, Quori, Orc&lt;br /&gt;
&lt;br /&gt;
==Powers and Abilities==&lt;br /&gt;
Spinel can enhance her hyena-like traits at will. In this shifted form, she is particularly aggressive and is not afraid to put her sharp canines to good use. In addition to wielding a sword, Spinel turns to the arcane to enhance her fighting prowess, for example harnessing green flame blade. The rest of her magic is a product of her past. Losing her tribe and best friend, she knows she must rely on herself. Defensive spells like shield and silvery barbs are now her most trusted allies.&lt;br /&gt;
&lt;br /&gt;
==Attacks and Weapons==&lt;br /&gt;
When required, Spinel will certainly bite an attacking foe while in her shifted form. &lt;br /&gt;
&lt;br /&gt;
In a recent expedition, Spinel acquired the powerful rapier Firefang, which blazes with flames when commanded and grants the bearer resistance to cold damage. She and her companions helped to clear out the crypt of the renowned elf warrior Sir Beren Cohnal (Commander of the Sylvan Order), which was overrun by cheshire goblins and orcs. Beren&#039;s spirit gave his blessing for the party to take the remaining equipment from his lieutenants&#039; tombs. Firefang bears the mark of the Sylvan Vanguard—a silver iron cross with the golden crescent moons of Corellion in the center circle—on a field of crimson on the hilt. It also is engraved with runes of fire. The high elf Aldean El’Naddath of House Kessaria (Emissary of the Wold Order and member of the Sylvan Order) helped identify the item, and provided a personalized letter granting its use to Spinel and to pacify any members of the Sylvan Vanguard that might question the shifter&#039;s use of sword.&lt;br /&gt;
&lt;br /&gt;
Already with a spark of the arcane and with resources around her, Spinel multiclassed into wizard. Alongside a rotating slate of adventures, she knew she had to be prepared for anything and liked having access to a variety of spells like feather fall and fog cloud. Given the high dragon activity in the area, she also learned Earthbind. As a wizard, she  has taken to summoning an owl familiar, who often lends advantage to her attacks. Learning war magic, Spinel has learned to use her reaction to buff her armor class or improve reactions to threats (buff saving throws with “arcane deflection.”)&lt;br /&gt;
&lt;br /&gt;
Spinel has learned to be quick on her feet, staying observant and using her reaction for many things. To complement “arcane deflection” and the silvery barbs and shield spells, Spinel purchased an ouroboros ring, which allows her to meddle with attacks and spells of others and to buff herself and her allies. The ring has come in handy in some critical moments.&lt;br /&gt;
&lt;br /&gt;
In one adventure, Spinel also acquired bracers that allow her to load a potion and more quickly drink it later. Seems useful.&lt;br /&gt;
&lt;br /&gt;
== Into the Greedy Green ==&lt;br /&gt;
Spinel’s search for Cobalt brought her to [[Synàra|Synara]] during the festival of Asar Ogalas. A dragon attack—and the subsequent abduction of a townsfolk who claimed to be a mayor—changed her priorities. She began to understand the source of her tribe’s troubles and decided to investigate the dragon threat. She soon joined the [[Band of the Iron Hawk|Band of the Iron Hawks]]—a like-minded group of honorable adventurers who seek to protect the people of Isonhond. Although Spinel’s missions have taken her across the continent, she generally stays at the Hawk’s guild hall, the [[The Iron Eyrie|Iron Eyrie]], in [[Seglock]]. She has a particular fondness for taking missions out of [[Gammelgard]], partly for [[Falgrim Norest (NPC)|Falgrim’s]] noteworthy potions and partly for Rose and the kitchen’s excellent road snacks, especially the muffins.&lt;br /&gt;
&lt;br /&gt;
In her travels, Spinel ventured to Sro’s lair (where she refused to fight the dragon, and his resulting first “rule” stating not to attack a dragon in its lair validated that decision). She also went on several missions to defeat [[Horatio Cheshire (NPC)|Horatio Cheshire]] and his abominations. Other missions took her to the plane of “Thaer”, to the home of some hags, a mine under the threat of shadow. In one adventure, she encountered an artifact known as the “Astrolabe”, which released magic into Spinel and her companions. Spinel took the mantle of the “Harbinger of [[Bleucorundum]] the Sapphire,” which came with a draconic boon. She met Bleucorundum, learning what it might mean to be a harbinger, and had an elevating hair-raising encounter with an amethyst dragon. &lt;br /&gt;
&lt;br /&gt;
Although caught up in world events, Spinel has not yet given up her search for Cobalt. One evening, while having a drink with then new guild member [[Durian]] in the Hawk’s bar, All that Ales You, Spinel learned that Cobalt has indeed been in the region. However, at that point the trail was months old. She finally found Cobalt, months later, in the ring of the exhibition tournament alongside the Tournament of Fist and Fury. She did not hold back in the ring and had serious words for her friend. &lt;br /&gt;
&lt;br /&gt;
=== Pit Fighting ===&lt;br /&gt;
Between missions, Spinel has spent considerable time roaming the streets and establishments of [[Seglock]], partly to keep an ear out for word of Cobalt and partly in frustration for all the overwhelming politics at hand. She soon took to spending time at a rather dingy bar called &#039;&#039;&#039;The Rusty Spoon&#039;&#039;&#039;, where she entertained herself watching drunkards, students. and refugees desperate for coin do some off-the-books pit fighting. With enough time, she learned the usual competitor’s best moves and how to spot an adventurer only pretending to be drunk. She carefully joined in the fights, earning a fair amount of coin. She soon learned of the [[Tournament of Fist and Fury]] to name the Victor of Isonhound, and registered herself at the Fighter&#039;s Forge, one of the officially licensed pit-fighting establishments in Seglock. After learning the official rules, she participated in several bouts and was fairly successful, but was hesitant to enter the tournament proper, as she didn’t want to draw too much attention to herself. But, as her guild members pointed out, perhaps attention was what she needed to learn more about Cobalt. And if her fellow guild member [[Tristram Caniedydd|Tristam’s]] exploits had taught her anything, it’s that carefully placed attention could be a powerful weapon. &lt;br /&gt;
&lt;br /&gt;
Spinel did indeed enter the Tournament of Fist and Fury, where the opponents were certainly more skilled. She recruited [[Dancer of the Boreal Valley]] to keep eyes on the match and offer advice (though Spinel thought afterward she might have chosen someone more invested in the role). After three close fights, Spinel fell in the quarterfinals to a dragonborn fighter who was just too quick. She was disappointed but had heard of another shifter rising through the ranks and had a sneaking suspicion it was Cobalt, who, it seemed, had expertly avoided her for many months. She decided to attend the tournament’s finale to size up Cobalt and perhaps confront him. Before the finale, however, she was drawn into the exhibition 6v6 cash grab tournament, which accompanied the events. In the exhibition’s final match, one of her opponents dropped an illusion, revealing themselves to be Cobalt. He seemed to hesitate, but Spinel did not, and her team made quick work of Cobalt and his companions. &lt;br /&gt;
&lt;br /&gt;
After the match, Spinel expressed her frustration but she came to realize it no longer mattered what he said. She had become a true hero with her own following. He could now work to redeem himself, and he agreed to help her in her quest to support Bleucorundum and face the source of Isonhound’s darkness.&lt;br /&gt;
&lt;br /&gt;
=== Harbinger duties fulfilled ===&lt;br /&gt;
In a final attempt to purge Isonhound of the shadows, a team of more than thirty adventurers worked together to perform a ceremony to resurrect [[Sardior]], a dragon god who might provide protection from the coming of Tiamat. This task involved protecting each of five artifacts at separate mountain peaks across the region from TOWIE and his minions so the ceremony could occur. Spinel opted to protect the corundum egg, as Bleucorundum was slated to attune to it and retake her seat on the Ruby Court. However, with Bleucorundum missing, Spinel attuned to the artifact. TOWIE, however, appeared and devastated the team. He then returned in the form of Bleucorundum and stole the egg. But all hope was not lost, for Spinel requested a special obsidian artifact from the Iron Hawks leader [[Vadath|Vadeth]], who turned it over to her. The artifact had a special ability to morph into one of the five artifacts. It became a ruby-hued obsidian egg, and Spinel attuned to the artifact. Bleucorundum finally appeared, with her apologies and appreciation. With a final sync of the five artifacts, each attuned to a dragon or harbinger, the ceremony was complete. Spinel briefly turned into a sapphire dragon herself and the egg glowed with a blinding white lighting, pushing the shadows back and ultimately revealing a scrawny looking Sardior. However, Spinel then left the mortal plane, her duties as a harbinger fulfilled.&lt;br /&gt;
&lt;br /&gt;
=== Dragons Spinel has bitten: ===&lt;br /&gt;
Echamus (to save him!), corrupted amethyst (to break free), TOWIE/Feredemius (with a moonflower, to send him away from the mountaintops)&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Spinel’s Hastily Scrawled Notes (Mission Log):&#039;&#039;&#039; ==&lt;br /&gt;
1/21: I came to Synara. A big tree told me they saw shifters, but I thought Cobalt traveled alone. A fortune teller told me something about the last one being reborn and a victory will shift the power. But I met a Dragonborne (Durian) who also got his fortune read and I think the fortuneteller is just bad. All of a sudden lots of dragons attacked. We followed a big white one toward the mayor’s mansion. I guess it was after mayors. We were sorely underpowered for this scary dragon. Ulka rescued a lot of people, including the real mayor. A dude told the dragon, named Sro and now in human form, that he was the mayor. I tried to tell him it wasn’t him (“MAYORS DON’T READ BOOKS”) but Sro didn’t believe me. Sro got in my face but I was too scared to engage. So Sro took the dude and flew off. I don’t like this town. &lt;br /&gt;
&lt;br /&gt;
2/18: We went to rescue the mayors but were really bad at being stealthy. They gave us bad guns. We met a lady named Belle who wanted to fight us. Ultimately we met Sro again, who mostly just talked to us. He said he was stealing mayors to see if the real was ready for the dangers of Tiamot. Then he said he wanted to teach us lessons about fighting dragons and some of our party fought him, but I feel like it’s bad news to fight a dragon in their home. Then he gave that as the first lesson, so didn’t I prove that I knew that lesson? It was a weird day.&lt;br /&gt;
&lt;br /&gt;
3/11: We went to a kobold cave because there was supposed to be a dragon there. We fought a lot of kobolds. I liked Ferris’s explodey pinecones. But we rested and the kobolds left with all the good stuff. We did find the bones of a dragon strung up to look like it was undead, but it was just a puppet. I did pick up a magical kobold shield. It’s small but useful. I took some dragon bones too, and they sold for a fair price.&lt;br /&gt;
&lt;br /&gt;
3/24: We went to find a guy named Horatio who has been causing trouble. There were really big orcs with big glaives. We gave a barbarian speed juice and Falgrim&#039;s fire while raging. I mostly watched the show. Dancer set a trap on the cave&#039;s secret exit. Horatio almost got away in a mechanical contraption, but instead he got stuck and then fell into the ocean. We muscled him out of there. Where did these Cheshire orcs and goblins get their shiny armor? Maybe Horatio will know. I don&#039;t think I know enough to use this double-ended glaive well. Nockdus says Cheshire goblin flesh tastes bad.&lt;br /&gt;
&lt;br /&gt;
6/10: Fancy elf man talks a lot. Told us to go to a special tomb. Dancer really wanted to follow tracks around the crypt, but instead Percy just opened the door. Goblins are smelly. Vadeth really wanted to ride the goblin’s mount, but it didn’t end well. But we found where the Cheshire armor was coming from. And now I have a nice fiery sword. Spirit man couldn’t eat Buho’s gift of chocolate. When we got back, Buho set a big fire trying to do more cooking. Poor Rose. My fur smells like smoke. Maybe I’ll sleep outside tonight.&lt;br /&gt;
&lt;br /&gt;
6/28: The mounts bite really hard, so we want to find where they are coming from. We attacked the camp head on. There was a lot of Falgrim’s fire. We had some close calls, but took them out. Only a few got away. And Vadeth finally managed to get his mount.&lt;br /&gt;
&lt;br /&gt;
8/17: We helped a scholar from Deeplake solve a riddle. Elric kissed a frog, but it was a weird guy called the curator. Said something bad about Horatio maybe going to the Shadow Forge and we needed to prevent that. And we needed a fey key from a dragon called Uhlm. He opened a portal and went to a different plane with people who seemed weird and brainwashed. He said we needed 3 keys to get to the forge, so we did weird time travel stuff to get the same key three times. But the realm kept attacking us and it wasn’t fun. Eurus did throw a death knight off a cliff, and I was impressed. We tried to convince Uhlm to help our cause, but he wouldn’t have it. &lt;br /&gt;
&lt;br /&gt;
10/20: Apparently hags have been wreaking havoc in Isonhound. They all left their home at the same time, so we went to their swamp to see what’s going on. A big pumpkin beast came out and also zombies that belched leaches. But I bit the leaches on me and Reylendor turned dead nicely, so we took care of everything. There were also lights floating around everywhere. Hugo and Kihlek took some of the lights. When we killed the pumpkin beast, the lights all went away, and I think they revived the comatose children. I helped Kihlek figure out how to put the souls in their bag back into other kids (downtime). I got some cool bracers.&lt;br /&gt;
&lt;br /&gt;
12/13: We learned about different stones and how they react to each other. I ate my Gammelgard muffins—they are the best. Dippy acted weird and ran away. We went to the mines that had a shadow rift and fought some shadow demons. We sent our familiars into the rift and they saw some things, but it was mostly unhelpful. We took a bunch of the fellstone and blew up the mine to stop the shadows. I don’t think it helped much. But the fellstone was worth some good gold.&lt;br /&gt;
&lt;br /&gt;
12/13: I got Gammelgard muffins again. We went to a place where a white dragon was supposed to be attacking, but it was just a low-level cult named the White Dragon.  We magicked them to go back to Gammelgard and turn themselves in.  We went to their hideout which had a shiney sphere. It shot weird light into us. It changed Arlin into a Dragonborn. The rest of us got dragon breath weapons and turned us into “harbringers.” I am the Harbinger of Bleucorundum the Sapphire. What does that mean?  Also Tristam turned me into a T-rex and I got to chomp.&lt;br /&gt;
&lt;br /&gt;
1/21 (megagame): I went to the Pendergras factory in Sneerwell but I didn’t understand what was going on. So I took a portal back to Seglock. Echamus was going crazy again and was destroying the town. Other adventurers were saving people, but no one was going for Echamus. I used a ballista to ground him, then went over and knocked him out (crit!). The Lunarians were astounded, and we drug the unconscious Echamus over to the Moonwell where he got better. Then a lot of shadows came and killed a lot of people. I helped heal my party and take the shadows down, but it wasn’t pretty. Then I went to the Moonwell to keep it safe. It helps heal corruption and is important. &lt;br /&gt;
&lt;br /&gt;
2/13: Some of the once-comatose kids have been disappearing at night. Some were cleansed of corruption by the Moonwell, but one didn’t come back. We talked to the family, who I had met before (downtime). The bounty hunter they hired wasn’t very good, but did figure out where the kid had gone. We went to the swamp and fought zombies that belch leaches again. There were a lot of weird corrupted animal dudes that were ruled by Towie (a big bad guy, I’m told). There was also a young black dragon that had been captured. Towie wants him for his purposes. But we let it go and it told us where to get nice things.&lt;br /&gt;
&lt;br /&gt;
2/28: Towie found us while traveling and it wasn’t pretty.  Ona got mind-addled and I bit her to try to get her to wake up. We ran away. We found a river and heard a voice that said it was Bleucorundum. I followed the voice! She led us to her lair, where we healed up. There were interesting images of war and battle on the walls. I would like to study them more. I couldn’t see her, but we had a nice chat. I asked her what it meant to be a harbinger, and she said it was a from long ago. Without the court, it has no meaning. BlueC seems good. I would like to help her. &lt;br /&gt;
&lt;br /&gt;
She told us about another dragon in a town with a name no one remembers. She gave us a boon so we were invisible to the cult members there. We tried to sneak in, but I ran into an invisible person and ran away. We found a crazy halfling cult leader and left him be. Then we found the amethyst dragon we were looking for. The dragon said they were corrupted by Towie, but not to save them. If we saved them, they couldn’t protect the townspeople from the shadows. We were conflicted but overpowered. I was grabbed by the dragon and the building started to rise. I tried and tried and tried to get out. Finally, FINALLY managed to beak the grapple and jump. I am not made to fly, but I’m sure glad I learned feather fall. Ona was there to help me too. We ran so hard away from that place. &lt;br /&gt;
&lt;br /&gt;
4/13: I have been fighting in the Tournament of Fist and Fury but lost in the quarterfinals. I went to the finals to see who would win and found some adventurers to team up with for the exhibition cash grab tournament. We fought a bunch of tabaxi and then some hybrids. Then we fought a team called Chef’s Surprise, but one of the members was actually Cobalt. He wasn’t sure if he wanted to fight me, but we were in a tournament and I was mad at him so I didn’t hold back. I helped Cecil take him out so our team won. &lt;br /&gt;
&lt;br /&gt;
I asked Cobalt hard questions. He said he had to leave to help the world or he would be drawn to me and never be able to leave. He said he couldn’t take me with him because he didn’t want me to get hurt. He said he wanted to be a champion to impress me. But even though I didn’t win the main tournament, I have something better. I am a real hero and I have helped a lot of people. I am a harbinger and I know my worth. We need to talk more, but the world is too crazy right now.&lt;br /&gt;
&lt;br /&gt;
(PS also helped friend [[Ulka]] get her revenge.) &lt;br /&gt;
&lt;br /&gt;
4/23 (megagame): Taking a brief rest on the mountaintops. This has not gone as planned. Bleucorundum has not appeared, so I have taken necessary steps so the ceremony can be completed. I know my guildmate [[Delphi]] and former guildmate [[Durian]] are doing the same. I discussed this possibility with Cobalt last night and he was not happy. It is unfortunate we cannot spend more time together after so many months of misunderstanding. But I have found purpose in fighting to protect Isonhound and in being a harbinger, and if my death can bring bring back Sardior, then it must be so. As I write, we are getting desperate. TOWIE took the form of Bleucorundum and took the corundum egg. He was so convincing! And we were so tired from his previous attacks. But Vadeth&#039;s ring might be the answer. I will make one final plea to my guild leader to see if we can get this done. I hope Bleucorundum is proud of me.  &lt;br /&gt;
 &lt;br /&gt;
[[Category:Into the Greedy Green]]&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>ZippyBlueDwarf</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Gammelgard&amp;diff=19508</id>
		<title>Gammelgard</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Gammelgard&amp;diff=19508"/>
		<updated>2023-04-21T21:10:42Z</updated>

		<summary type="html">&lt;p&gt;ZippyBlueDwarf: /* Cloister of the Order of the Watchful Eye */ kitchen subsection&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox location|title = {{PAGENAME}}|type = TOWN|location = Northern coast of Isonhound. East of the Snowy Northern Mountains and West of the Chilcrest Forest|Government = Triumvirate. One seat for the Order of the Watchful Eye and two that are democratically chosen by the townsfolk.|inhabiting Race = Dwarves: 58%&lt;br /&gt;
Humans 22%&lt;br /&gt;
&lt;br /&gt;
Halflings 6%&lt;br /&gt;
&lt;br /&gt;
Elves (all types): 4%&lt;br /&gt;
All Others: 10%|Population=Approx: 4500&lt;br /&gt;
Order of the Watchful Eye makes up approximately 100 of those.|image=Gammelgard_city_street.jpg}}&lt;br /&gt;
&lt;br /&gt;
==About==&lt;br /&gt;
Gammelgard is a town on the northern coast of [[Isonhound]]. It was founded by a large cohort of Dwarves sometime after the [[The Holy War|Holy War]].  &lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
In approximately 990BR, Gammelgard was founded on the remains of an abandoned fishing Hamlet the dwarves had discovered in their search for a new home after the Holy War.  As the story goes, these original founding dwarves hailed from some &#039;&#039;&#039;[[The Citadel of Huldus|now lost dwarven stronghold]]&#039;&#039;&#039; that existed in the Snowy Northern mountains about two days travel east from the town. Why the dwarves could not or did not return to the mountain is unknown but the rumors abound. Some say the dwarves that remained behind were left unguarded and were slaughtered by monsters. When the dwarves returned, the stronghold was overrun and in ruins . Other stories say the dwarves who left to fight in the war had angered or dishonored Moradin somehow. They and all their descendants were banned from ever returning under the mountain. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;As of 825PR:&#039;&#039;  &lt;br /&gt;
&lt;br /&gt;
The vast majority of the dwarves that live in Gammelgard have ties to the mountains and will dreamily speak of returning there one day. But as to why they don&#039;t or why their ancestors couldn&#039;t. none of the dwarves in town really know. They turn to the Order of the Watchful Eye for guidance on all things regarding their society and confidently say &#039;&#039;&amp;quot;When it is time to go, they will know. Then, so will we.&amp;quot;&#039;&#039;.  &lt;br /&gt;
&lt;br /&gt;
==Notable Places (As of 825 PR)==&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Cloister of the Order of the Watchful Eye&#039;&#039;&#039; ===&lt;br /&gt;
This collection of buildings surrounded by walls with high parapets overlooks the town of Gammelgard and the sea beyond. The cloister houses approximately 100 people that are exclusively dwarves. The occupants are a collection of Clerics, Paladins and Monks who follow and serve the causes of Moradin. Since the inception of  firearms, Artificers have found a prominent role in the Order as well. Many of the best dwarven crafters of firearms, weapons and armor come to collaborate in the Cloister and sell their wares in the market of Gammelgard.&lt;br /&gt;
&lt;br /&gt;
Access to the cloister by anyone not of the Order is restricted to the largest building in the complex, The Great Hall, which is accessed directly from the main gate. Any attempts to enter the cloister through another location or to leave the Great Hall and enter the cloister will be met with swift and harsh resistance.&lt;br /&gt;
&lt;br /&gt;
Additionally, there are a cluster of smaller buildings that stand along with the Great Hall that serve as barracks, a barn, a small smithy and a kitchen to support any persons working for the Order.&lt;br /&gt;
&lt;br /&gt;
==== Order of the Watchful Eye Kitchen ====&lt;br /&gt;
The Order&#039;s Kitchen came to some notoriety around the mid 820sPR, in part to so many adventures passing through to hunt mutated orcs and goblins, dragons, and to fight the shadows. It is unclear if the kitchen’s food was particularly good or just &amp;quot;less bad&amp;quot; than that of the surrounding area. In either case, the kitchen staff had their work cut out for them, serving the adventurers and refugees from the events of the region. Many adventurers prefer taking jobs out of Gammelgard because it comes with a free night’s stay, a hearty breakfast, and snacks for the road. &lt;br /&gt;
&lt;br /&gt;
After one notable adventure, the owlin [[Búho]] attempted to teach a Gammelgard cook Rose how to make chocolate. In a comical-yet-depressing series of events, the entire kitchen caught fire and had to be evacuated. Although there were no casualties, Rose was quite shaken (but retained her job). It took several weeks to rebuild the Order’s kitchen. Now, a sign hangs outside the kitchen door stating, “authorized personnel only” and in smaller handwritten scrawl form disgruntled guests “but why” and “curse you Buho.”&lt;br /&gt;
&lt;br /&gt;
After the shadows receded in 826PR, there was an influx of customers looking specifically for muffins, which puzzled many locals. Word on the street was that a quarterfinalist from that year’s Tournament of Fist and Fury, [[Spinel]], had mentioned how much she liked the Gammelgard muffins in an interview and fans took note. &lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;High Market Commons&#039;&#039;&#039; ===&lt;br /&gt;
This area of the town is a collection of shops that sell all manner of wares. The shops surround a grassy, tree speckled commons that, once a month during the warmer seasons, hosts a large trade event known as Grand Market Day. Craftsmen and traders from all over the continent and sometimes from abroad will bring their wares to sell at this market. This market functions as an advantageous time for the local shops as well as the cloister to acquire sometimes hard to get items and materials. Though this event is only once a month, it is common for the shops to host a smaller Market Day once a week that, while a bit smaller, draws in craftsmen and traders from the wider region around Gammelgard and commonly becomes a popular social gathering for townspeople.  &lt;br /&gt;
&lt;br /&gt;
==== &#039;&#039;Permanent craftsmen and shops in High Market Commons&#039;&#039; ====&lt;br /&gt;
* &#039;&#039;&#039;Taniser&#039;s Scrolls and Spells&#039;&#039;&#039; - This shop is an ornate two-story building with brightly colored leaded stain glass windows. It is run by a female elf named Taniser.&lt;br /&gt;
* &#039;&#039;&#039;Naga&#039;s Vault&#039;&#039;&#039; - A simple stone building with small windows, this shop contains all manner of trinkets and potions that a traveler may need. It is run by a stout middle-aged halfling named Hone.&lt;br /&gt;
* &#039;&#039;&#039;The Iron Brace&#039;&#039;&#039; - This blacksmith shop seems to always have its fires stoked. Even in the middle of the night. Though thankfully, they have been restricted from working those late hours unless given emergency authorization by the triumvirate. They are known to make weapons from time to time but mostly service the day to day metal needs of the town. It is operated by Briggs Hammerfoot. An older grey-bearded dwarf.&lt;br /&gt;
* &#039;&#039;&#039;The Gilded Helm&#039;&#039;&#039; - This shop is THE place to go to for all manner of arms and armor as well as enchanting services. It is run by two people. A human man named Denethin and an elvin woman named Sara&#039;thil.&lt;br /&gt;
* &#039;&#039;&#039;Thunder and Smoke&#039;&#039;&#039; - The sign that hangs above this shop contains two crossed muskets with what looks like a smoking bomb in the middle.  Barret and Greegan, the dwarven brothers who operate this business have been known to push the boundaries of alchemical and artificer experimentation. So much so, that they have been restricted from experimenting in their shop and were ordered to move them to an old farmhouse and barn outside town. The shop is sometimes closed for days at a time while they immerse themselves in their trials.&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Seaside District&#039;&#039;&#039; ===&lt;br /&gt;
Everything that comes into Gemmelgard from the sea must come through the Seaside District. Few of the sailors even leave the district during their stay in port. The district has all manner of lodgings, ale halls, gambling parlors and other entertainment that a sailor may be looking for. This area of town has some of the lowest concentrations of dwarves in the area.   &lt;br /&gt;
&lt;br /&gt;
=== Gammelgard Polyarcanae Insititute ===&lt;br /&gt;
Founded in 636PR by the dwarf sorcerer Akron Crowbender, GPI was founded on a dedication to training and advancement of the mystical arts and sciences.    &lt;br /&gt;
&lt;br /&gt;
The mascot of the school is the Amalthean Goat who is known to populate the mid and upper regions of the Northern snowy Mtns.       &lt;br /&gt;
&lt;br /&gt;
== Notable Events ==&lt;br /&gt;
&#039;&#039;&#039;April 825 PR&#039;&#039;&#039; - The Order of the Watchful Eye dispatches messengers to towns all over Isonhound with fliers calling for adventurers to help investigate the [[Northern Snowy Mountains|Northern Snowy Mountains.]] Adventurers heed the call and assemble at the barracks of the Order to receive missions. The Order requests that the groups investigate two locations that are suspected of providing access to the lost Dwarven holdings under the mountains. Two groups are assembled and sent into the mountains. They are given instruction on where to go and that the area is very likely populated by some sort of mutated or altered goblin. Additionally, they are to hunt down and eliminate any mutated goblins and bugbears that they should come across. Falgrim, the master alchemist of the Order, offers an additional reward if the group brings back one of these mutated goblins for him to study.&lt;br /&gt;
&lt;br /&gt;
Both groups are successful in locating the entrances, encountering and eliminating the goblins. Both groups were able to bring back bodies for Falgrim to study. In his examinations Falgrim was able to determine that another alchemist known to him by the name of Horatio Cheshire is very likely the source of these mutated goblins.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;May 825 PR&#039;&#039;&#039; - &lt;br /&gt;
[[Category:Location]]&lt;br /&gt;
[[Category:Into the Greedy Green]]&lt;/div&gt;</summary>
		<author><name>ZippyBlueDwarf</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Spinel&amp;diff=19507</id>
		<title>Spinel</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Spinel&amp;diff=19507"/>
		<updated>2023-04-21T21:08:03Z</updated>

		<summary type="html">&lt;p&gt;ZippyBlueDwarf: /* Pit Fighting */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_character|name={{PAGENAME}}|image=Spinel.png|languages=Common, Quori, Orc|species=Longtooth shifter|gender=Female|height=5&#039;11&amp;quot;|weight=148|eyes=Green|playerName=Gail}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}} &#039;&#039;&#039;is a longtooth [[shifter]] and an eldritch knight fighter. &lt;br /&gt;
&lt;br /&gt;
==Physical Appearance==&lt;br /&gt;
Spinel is lithe and muscular and has several hyena-like traits. When she shifts, her muzzle becomes more elongated and claws and tail more pronounced. Her fur is a pale brown/gray. As a trained fighter, she is most often found waring chain mail, ready for the next battle.&lt;br /&gt;
&lt;br /&gt;
== Personality==&lt;br /&gt;
As with many shifters, Spinel is fierce and self reliant. She believes her strength can solve most of her problems and doesn&#039;t have much respect for those who are not outwardly strong. She doesn&#039;t like to admit she is wrong. In spite of herself, she is known to occasional help weaklings in need, especially if it advances her goals.&lt;br /&gt;
&lt;br /&gt;
Spinel is capable of forming strong bonds and is incredibly loyal to her tribe, at least those that are still alive. She will do all she can to protect those who have earned her trust. Because much of her tribe has perished in the recent past—and because her most trusted friend up and left one night—she can be wary of forming new bonds. What good is loyalty if everyone is just going to leave or die?&lt;br /&gt;
&lt;br /&gt;
== History==&lt;br /&gt;
Spinel was born into a hyena-like shifter tribe—the [[Shifter|Igneus of Isonhound]]—that has been decimated by recent conflicts with orcs and the more beast-like shifter tribes. In spite of their low numbers, the recent disappearance of her tribe’s sacred gems and artifacts has only strengthened their resolve to put these conflicts to end. &lt;br /&gt;
&lt;br /&gt;
When she came of age, Spinel and a few of her peers traveled to a nearby wolf-like shifter tribe—the Alluvium—to train as soldiers. But not long into their trainings, her tribe mate [[Cobalt (shifter)|Cobalt]]—the target of her burgeoning affections—took off one night leaving only a note behind. He stated he was going to find their tribe’s lost artifacts and not to follow, for it would be too dangerous. At first, Spinel vowed to become stronger so she could prove herself worthy of being by his side. She dipped into the arcane arts to strengthen her swordsmanship and better protect herself. But as the years passed, she realized Cobalt didn’t deserve her company. She would seek him out and get her answers…or her revenge for his seeming betrayal.&lt;br /&gt;
&lt;br /&gt;
==Languages==&lt;br /&gt;
Common, Quori, Orc&lt;br /&gt;
&lt;br /&gt;
==Powers and Abilities==&lt;br /&gt;
Spinel can enhance her hyena-like traits at will. In this shifted form, she is particularly aggressive and is not afraid to put her sharp canines to good use. In addition to wielding a sword, Spinel turns to the arcane to enhance her fighting prowess, for example harnessing green flame blade. The rest of her magic is a product of her past. Losing her tribe and best friend, she knows she must rely on herself. Defensive spells like shield and silvery barbs are now her most trusted allies.&lt;br /&gt;
&lt;br /&gt;
==Attacks and Weapons==&lt;br /&gt;
When required, Spinel will certainly bite an attacking foe while in her shifted form. &lt;br /&gt;
&lt;br /&gt;
In a recent expedition, Spinel acquired the powerful rapier Firefang, which blazes with flames when commanded and grants the bearer resistance to cold damage. She and her companions helped to clear out the crypt of the renowned elf warrior Sir Beren Cohnal (Commander of the Sylvan Order), which was overrun by cheshire goblins and orcs. Beren&#039;s spirit gave his blessing for the party to take the remaining equipment from his lieutenants&#039; tombs. Firefang bears the mark of the Sylvan Vanguard—a silver iron cross with the golden crescent moons of Corellion in the center circle—on a field of crimson on the hilt. It also is engraved with runes of fire. The high elf Aldean El’Naddath of House Kessaria (Emissary of the Wold Order and member of the Sylvan Order) helped identify the item, and provided a personalized letter granting its use to Spinel and to pacify any members of the Sylvan Vanguard that might question the shifter&#039;s use of sword.&lt;br /&gt;
&lt;br /&gt;
Already with a spark of the arcane and with resources around her, Spinel multiclassed into wizard. Alongside a rotating slate of adventures, she knew she had to be prepared for anything and liked having access to a variety of spells like feather fall and fog cloud. Given the high dragon activity in the area, she also learned Earthbind. As a wizard, she  has taken to summoning an owl familiar, who often lends advantage to her attacks. Learning war magic, Spinel has learned to use her reaction to buff her armor class or improve reactions to threats (buff saving throws with “arcane deflection.”)&lt;br /&gt;
&lt;br /&gt;
Spinel has learned to be quick on her feet, staying observant and using her reaction for many things. To complement “arcane deflection” and the silvery barbs and shield spells, Spinel purchased an ouroboros ring, which allows her to meddle with attacks and spells of others and to buff herself and her allies. The ring has come in handy in some critical moments.&lt;br /&gt;
&lt;br /&gt;
In one adventure, Spinel also acquired bracers that allow her to load a potion and more quickly drink it later. Seems useful.&lt;br /&gt;
&lt;br /&gt;
== Into the Greedy Green ==&lt;br /&gt;
Spinel’s search for Cobalt brought her to [[Synàra|Synara]] during the festival of Asar Ogalas. A dragon attack—and the subsequent abduction of a townsfolk who claimed to be a mayor—changed her priorities. She began to understand the source of her tribe’s troubles and decided to investigate the dragon threat. She soon joined the [[Band of the Iron Hawk|Band of the Iron Hawks]]—a like-minded group of honorable adventurers who seek to protect the people of Isonhond. Although Spinel’s missions have taken her across the continent, she generally stays at the Hawk’s guild hall, the [[The Iron Eyrie|Iron Eyrie]], in [[Seglock]]. She has a particular fondness for taking missions out of [[Gammelgard]], partly for [[Falgrim Norest (NPC)|Falgrim’s]] noteworthy potions and partly for Rose and the kitchen’s excellent road snacks, especially the muffins.&lt;br /&gt;
&lt;br /&gt;
In her travels, Spinel ventured to Sro’s lair (where she refused to fight the dragon, and his resulting first “rule” stating not to attack a dragon in its lair validated that decision). She also went on several missions to defeat [[Horatio Cheshire (NPC)|Horatio Cheshire]] and his abominations. Other missions took her to the plane of “Thaer”, to the home of some hags, a mine under the threat of shadow. In one adventure, she encountered an artifact known as the “Astrolabe”, which released magic into Spinel and her companions. Spinel took the mantle of the “Harbinger of Bleucorundum the Sapphire,” which came with a draconic boon. She met Bleucorundum and had an elevating hair-raising encounther with an amethyst dragon. &lt;br /&gt;
&lt;br /&gt;
Although caught up in world events, Spinel has not yet given up her search for Cobalt. One evening, while having a drink with then new guild member [[Durian]] in the Hawk’s bar, All that Ales You, Spinel learned that Cobalt has indeed been in the region. However, at that point the trail was months old. She finally found cobalt, months later, in the right of the exhibition tournament alongside the Tournament of Fist and Fury. She did not hold back in the ring and had serious words for her friend. But their heart-to-heart would have to wait for the crazy events of Isonhound to play out.&lt;br /&gt;
&lt;br /&gt;
=== Pit Fighting ===&lt;br /&gt;
Between missions, Spinel has spent considerable time roaming the streets and establishments of [[Seglock]], partly to keep an ear out for word of Cobalt and partly in frustration for all the overwhelming politics at hand. She soon took to spending time at a rather dingy bar called &#039;&#039;&#039;The Rusty Spoon&#039;&#039;&#039;, where she entertained herself watching drunkards, students. and refugees desperate for coin do some off-the-books pit fighting. With enough time, she learned the usual competitor’s best moves and how to spot an adventurer only pretending to be drunk. She carefully joined in the fights, earning a fair amount of coin. She soon learned of the [[Tournament of Fist and Fury]] to name the Victor of Isonhound, and registered herself at the Fighter&#039;s Forge, one of the officially licensed pit-fighting establishments in Seglock. After learning the official rules, she participated in several bouts and was fairly successful, but was hesitant to enter the tournament proper, as she didn’t want to draw too much attention to herself. But, as her guild members pointed out, perhaps attention was what she needed to learn more about Cobalt. And if her fellow guild member [[Tristram Caniedydd|Tristam’s]] exploits had taught her anything, it’s that carefully placed attention could be a powerful weapon. &lt;br /&gt;
&lt;br /&gt;
Spinel did indeed enter the Tournament of Fist and Fury, where the opponents were certainly more skilled. She recruited [[Dancer of the Boreal Valley]] to keep eyes on the match and offer advice (though Spinel thought afterward she might have chosen someone more invested in the role). After three close fights, Spinel fell in the quarterfinals to a dragonborn fighter who was just too quick. She was disappointed but had heard of another shifter rising through the ranks and had a sneaking suspicion it was Cobalt, who, it seemed, had expertly avoided her for many months. She decided to attend the tournament’s finale to size up Cobalt and perhaps confront him. Before the finale, however, she was drawn into the exhibition 6v6 cash grab tournament, which accompanied the events. In the exhibition’s final match, one of her opponents dropped an illusion, revealing themselves to be Cobalt. He seemed to hesitate, but Spinel did not, and her team made quick work of Cobalt and his companions. &lt;br /&gt;
&lt;br /&gt;
After the match, Spinel expressed her frustration but she came to realize it no longer mattered what he said. She had become a true hero with her own following. He could now work to redeem himself, and he agreed to help her in her quest to support Bleucorundum and face the source of Isonhound’s darkness.&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Spinel’s Hastily Scrawled Notes (Mission Log):&#039;&#039;&#039; ==&lt;br /&gt;
1/21: I came to Synara. A big tree told me they saw shifters, but I thought Cobalt traveled alone. A fortune teller told me something about the last one being reborn and a victory will shift the power. But I met a Dragonborne (Durian) who also got his fortune read and I think the fortuneteller is just bad. All of a sudden lots of dragons attacked. We followed a big white one toward the mayor’s mansion. I guess it was after mayors. We were sorely underpowered for this scary dragon. Ulka rescued a lot of people, including the real mayor. A dude told the dragon, named Sro and now in human form, that he was the mayor. I tried to tell him it wasn’t him (“MAYORS DON’T READ BOOKS”) but Sro didn’t believe me. Sro got in my face but I was too scared to engage. So Sro took the dude and flew off. I don’t like this town. &lt;br /&gt;
&lt;br /&gt;
2/18: We went to rescue the mayors but were really bad at being stealthy. They gave us bad guns. We met a lady named Belle who wanted to fight us. Ultimately we met Sro again, who mostly just talked to us. He said he was stealing mayors to see if the real was ready for the dangers of Tiamot. Then he said he wanted to teach us lessons about fighting dragons and some of our party fought him, but I feel like it’s bad news to fight a dragon in their home. Then he gave that as the first lesson, so didn’t I prove that I knew that lesson? It was a weird day.&lt;br /&gt;
&lt;br /&gt;
3/11: We went to a kobold cave because there was supposed to be a dragon there. We fought a lot of kobolds. I liked Ferris’s explodey pinecones. But we rested and the kobolds left with all the good stuff. We did find the bones of a dragon strung up to look like it was undead, but it was just a puppet. I did pick up a magical kobold shield. It’s small but useful. I took some dragon bones too, and they sold for a fair price.&lt;br /&gt;
&lt;br /&gt;
3/24: We went to find a guy named Horatio who has been causing trouble. There were really big orcs with big glaives. We gave a barbarian speed juice and Falgrim&#039;s fire while raging. I mostly watched the show. Dancer set a trap on the cave&#039;s secret exit. Horatio almost got away in a mechanical contraption, but instead he got stuck and then fell into the ocean. We muscled him out of there. Where did these Cheshire orcs and goblins get their shiny armor? Maybe Horatio will know. I don&#039;t think I know enough to use this double-ended glaive well. Nockdus says Cheshire goblin flesh tastes bad.&lt;br /&gt;
&lt;br /&gt;
6/10: Fancy elf man talks a lot. Told us to go to a special tomb. Dancer really wanted to follow tracks around the crypt, but instead Percy just opened the door. Goblins are smelly. Vadeth really wanted to ride the goblin’s mount, but it didn’t end well. But we found where the Cheshire armor was coming from. And now I have a nice fiery sword. Spirit man couldn’t eat Buho’s gift of chocolate. When we got back, Buho set a big fire trying to do more cooking. Poor Rose. My fur smells like smoke. Maybe I’ll sleep outside tonight.&lt;br /&gt;
&lt;br /&gt;
6/28: The mounts bite really hard, so we want to find where they are coming from. We attacked the camp head on. There was a lot of Falgrim’s fire. We had some close calls, but took them out. Only a few got away. And Vadeth finally managed to get his mount.&lt;br /&gt;
&lt;br /&gt;
8/17: We helped a scholar from Deeplake solve a riddle. Elric kissed a frog, but it was a weird guy called the curator. Said something bad about Horatio maybe going to the Shadow Forge and we needed to prevent that. And we needed a fey key from a dragon called Uhlm. He opened a portal and went to a different plane with people who seemed weird and brainwashed. He said we needed 3 keys to get to the forge, so we did weird time travel stuff to get the same key three times. But the realm kept attacking us and it wasn’t fun. Eurus did throw a death knight off a cliff, and I was impressed. We tried to convince Uhlm to help our cause, but he wouldn’t have it. &lt;br /&gt;
&lt;br /&gt;
10/20: Apparently hags have been wreaking havoc in Isonhound. They all left their home at the same time, so we went to their swamp to see what’s going on. A big pumpkin beast came out and also zombies that belched leaches. But I bit the leaches on me and Reylendor turned dead nicely, so we took care of everything. There were also lights floating around everywhere. Hugo and Kihlek took some of the lights. When we killed the pumpkin beast, the lights all went away, and I think they revived the comatose children. I helped Kihlek figure out how to put the souls in their bag back into other kids (downtime). I got some cool bracers.&lt;br /&gt;
&lt;br /&gt;
12/13: We learned about different stones and how they react to each other. I ate my Gammelgard muffins—they are the best. Dippy acted weird and ran away. We went to the mines that had a shadow rift and fought some shadow demons. We sent our familiars into the rift and they saw some things, but it was mostly unhelpful. We took a bunch of the fellstone and blew up the mine to stop the shadows. I don’t think it helped much. But the fellstone was worth some good gold.&lt;br /&gt;
&lt;br /&gt;
12/13: I got Gammelgard muffins again. We went to a place where a white dragon was supposed to be attacking, but it was just a low-level cult named the White Dragon.  We magicked them to go back to Gammelgard and turn themselves in.  We went to their hideout which had a shiney sphere. It shot weird light into us. It changed Arlin into a Dragonborn. The rest of us got dragon breath weapons and turned us into “harbringers.” I am the Harbinger of Bleucorundum the Sapphire. What does that mean?  Also Tristam turned me into a T-rex and I got to chomp.&lt;br /&gt;
&lt;br /&gt;
1/21 (megagame): I went to the Pendergras factory in Sneerwell but I didn’t understand what was going on. So I took a portal back to Seglock. Echamus was going crazy again and was destroying the town. Other adventurers were saving people, but no one was going for Echamus. I used a ballista to ground him, then went over and knocked him out (crit!). The Lunarians were astounded, and we drug the unconscious Echamus over to the Moonwell where he got better. Then a lot of shadows came and killed a lot of people. I helped heal my party and take the shadows down, but it wasn’t pretty. Then I went to the Moonwell to keep it safe. It helps heal corruption and is important. &lt;br /&gt;
&lt;br /&gt;
2/13: Some of the once-comatose kids have been disappearing at night. Some were cleansed of corruption by the Moonwell, but one didn’t come back. We talked to the family, who I had met before (downtime). The bounty hunter they hired wasn’t very good, but did figure out where the kid had gone. We went to the swamp and fought zombies that belch leaches again. There were a lot of weird corrupted animal dudes that were ruled by Towie (a big bad guy, I’m told). There was also a young black dragon that had been captured. Towie wants him for his purposes. But we let it go and it told us where to get nice things.&lt;br /&gt;
&lt;br /&gt;
2/28: Towie found us while traveling and it wasn’t pretty.  Ona got mind-addled and I bit her to try to get her to wake up. We ran away. We found a river and heard a voice that said it was Bleucorundum. I followed the voice! She led us to her lair, where we healed up. There were interesting images of war and battle on the walls. I would like to study them more. I couldn’t see her, but we had a nice chat. I asked her what it meant to be a harbinger, and she said it was a from long ago. Without the court, it has no meaning. BlueC seems good. I would like to help her. &lt;br /&gt;
&lt;br /&gt;
She told us about another dragon in a town with a name no one remembers. She gave us a boon so we were invisible to the cult members there. We tried to sneak in, but I ran into an invisible person and ran away. We found a crazy halfling cult leader and left him be. Then we found the amethyst dragon we were looking for. The dragon said they were corrupted by Towie, but not to save them. If we saved them, they couldn’t protect the townspeople from the shadows. We were conflicted but overpowered. I was grabbed by the dragon and the building started to rise. I tried and tried and tried to get out. Finally, FINALLY managed to beak the grapple and jump. I am not made to fly, but I’m sure glad I learned feather fall. Ona was there to help me too. We ran so hard away from that place. &lt;br /&gt;
&lt;br /&gt;
4/13: I have been fighting in the Tournament of Fist and Fury but lost in the quarterfinals. I went to the finals to see who would win and found some adventurers to team up with for the exhibition cash grab tournament. We fought a bunch of tabaxi and then some hybrids. Then we fought a team called Chef’s Surprise, but one of the members was actually Cobalt. He wasn’t sure if he wanted to fight me, but we were in a tournament and I was mad at him so I didn’t hold back. I helped Cecil take him out so our team won. &lt;br /&gt;
&lt;br /&gt;
I asked Cobalt hard questions. He said he had to leave to help the world or he would be drawn to me and never be able to leave. He said he couldn’t take me with him because he didn’t want me to get hurt. He said he wanted to be a champion to impress me. But even though I didn’t win the main tournament, I have something better. I am a real hero and I have helped a lot of people. I am a harbinger and I know my worth. We need to talk more, but the world is too crazy right now.&lt;br /&gt;
&lt;br /&gt;
(PS also helped friend Ulka get her revenge.) &lt;br /&gt;
 &lt;br /&gt;
[[Category:Into the Greedy Green]]&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>ZippyBlueDwarf</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Sro&amp;diff=19506</id>
		<title>Sro</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Sro&amp;diff=19506"/>
		<updated>2023-04-21T19:53:53Z</updated>

		<summary type="html">&lt;p&gt;ZippyBlueDwarf: Created page with &amp;quot;Sro, also known as the Great Sro, is an adult silver dragon who takes a particular interest to the events in Isonhound during the Greedy Green. H...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Sro, also known as the Great Sro, is an adult silver dragon who takes a particular interest to the events in [[Isonhound]] during the [[Into the Greedy Green|Greedy Green]]. He has generally been friendly toward adventurers and has a penchant for teaching lessons so they can better protect the realm from the coming of Tiamat. His lair is located high in the mountaintops of central Isonhound. His ward is a paladin of Bahamut named Belle.&lt;br /&gt;
&lt;br /&gt;
=== Events of the Greedy Green ===&lt;br /&gt;
Sro first appeared in [[Synàra|Synara]] during the festival of Asar Ogalas in 825PR, where he stormed the capital building and used his breath weapon to put soldiers to sleep. He abducted a man claiming to be the mayor and flew away (the real mayor having escaped out a window). The adventurers soon learned that mayors from many other towns across the region had been similarly abducted.&lt;br /&gt;
&lt;br /&gt;
Soon thereafter, a band of adventurers traveled to his lair to retrieve one of the stolen mayors. There, the encountered Belle and Sro, who warned of [[Tiamat]]’s return.  He said he was stealing mayors as a test of the realm’s strength. To further test the adventurers in his lair, Sro polymorphed Belle into a silver dragon, and a battle ensued. &lt;br /&gt;
&lt;br /&gt;
After this battles, Sro provided several lessons for dragon fighting, as many unsavory dragons had returned to the region. Sro’s “Lessons from your Forefathers” read:&lt;br /&gt;
&lt;br /&gt;
# Don’t Fight a Dragon in its own Lair.&lt;br /&gt;
# Work together with your allies.&lt;br /&gt;
# Elemental Arrows of Dragon Slaying are more. Useful than Guns and Explosions.&lt;br /&gt;
# Pin them down if you need to bring in a bruiser.&lt;br /&gt;
# Spiked Armor can prevent being eaten or squeezed to death.&lt;br /&gt;
# Above all else, weapons should never need to be drawn when a Dragon can always be stopped with Trickery.&lt;br /&gt;
&lt;br /&gt;
After the challenge, Sro admitted that the world may indeed be ready to fight dragons once more. This is one of several documented cases of Sro transforming Belle into a dragon to “test” adventurers and teach them lessons.&lt;br /&gt;
&lt;br /&gt;
Sro asked adventurers from Isonhound for help with several tasks, including with eliminating [[the Green Stag.]] However, his help was short lived, as he caused a cave-in, trapping the adventurers within the dragon’s lair with the dragon inside. Fortunately, the Green Stag was defeated, but not without loss of life.  On another occasion, Sro ordered a team of adventurers to free a “good” dragon who had been imprisoned by the [[Wold Order]].&lt;br /&gt;
&lt;br /&gt;
Later, Sro equipped several adventurers with the [[Tear of Sardior|Tears of Sardior]], gems capable of holding dragon boons. Sardior, he explained, is a deceased dragon god akin to Tiamat. Many centuries ago, he said, the gem dragon court went their separate ways in their own pursuits. But some have been seeking each other out, perhaps to rejoin and bring forth the return of Sardior. Sro’s efforts appear to support the return of Sardior.&lt;/div&gt;</summary>
		<author><name>ZippyBlueDwarf</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Cobalt_(shifter)&amp;diff=19492</id>
		<title>Cobalt (shifter)</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Cobalt_(shifter)&amp;diff=19492"/>
		<updated>2023-04-21T17:14:59Z</updated>

		<summary type="html">&lt;p&gt;ZippyBlueDwarf: typo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_character|name=Cobalt|languages=Common, Quori, Orc|species=Longtooth Shifer|gender=Male}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cobalt is a longtooth shifter and a fighter champion. He has spent time as a gladiator and has improved his showmanship by learning skills of the bard.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Physical Appearance==&lt;br /&gt;
As with others of his tribe, Cobalt it fit and muscular and has hyena-like traits. When he shifts into his longtooth form, his muzzle becomes elongated and his claws and tail more pronounced. His fur is a dark gray with mottled brown. He typically dons chain mail and a sword.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
Cobalt has deep ties to his tribe and uses his strength and wit to serve his people. He is fierce and has a flair for the dramatic when useful. The dramatics may hide some internal conflict. He occasionally finds it hard to hold his tongue, speaking truths when he should not. &lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
Cobalt hails from a hyena-like shifter tribe—the [[Shifter|Igneus of Isonhound]], whose people have dwindled over the last decades. As conflict increased and their artifacts went missing, Cobalt and a few of his peers traveled to nearby wolf-like shifter tribe—the [[Shifter|Alluvium]]—to train with their mighty militia. There, he learned the art of swordsmanship. When the Alluvium’s leaders asked him to go on a covert mission to investigate rumors of a nearby dragon that may be the source of the disappearances of both tribe’s artifacts, he couldn’t say no. He left [[Spinel]] a note announcing his departure but knew she would hate him for leaving. Their bonds ran deep, and she would not understand.&lt;br /&gt;
&lt;br /&gt;
==Languages==&lt;br /&gt;
Common, Quori, Orc&lt;br /&gt;
&lt;br /&gt;
==Powers and Abilities==&lt;br /&gt;
When needed, Cobalt enhances his hyena-like traits and is quick to use his fangs to protect himself.  He has mastered the art of defense in his training, improving the effect of his armor. As a champion, he has also learned how to improve his chances for critical hits. He has come to embrace his time as a gladiator and pit fighter, upping his showmanship to win over the crowd. In time, he sought out new ways to craft his performance, training as a bard. He uses guttural throat singing and occasionally a small drum to further manipulate his opponents and the crowd.&lt;br /&gt;
&lt;br /&gt;
==Into the Greedy Green==&lt;br /&gt;
After leaving his tribe, Cobalt and the rest of his scouting party set out through Synara and beyond. However, they were set upon by a group of mercenaries and the party was split up. Surprised and overpowered, Cobalt was enslaved and forced to work in a mine. He was sure he could have escaped himself, but he wanted to help the others in this unfortunate situation and also learn if any of the others in his scouting party were nearby. After a cave-in, a group of adventures helped rescue those enslaved, and Cobalt walked free. He set out to find his people, some of whom he learned had been scattered across the region to work in other mines.&lt;br /&gt;
&lt;br /&gt;
In his journeys, he came across many of the perils that faced the region, including Cheshire goblins and orcs. As he reconnected with his scouting party, he learned more of the perils currently facing [[Isonhound]]. The band of shifters did their best to help out where they could, mainly the rural areas further away from the better-protected cities.&lt;br /&gt;
&lt;br /&gt;
To earn money to support their efforts, Cobalt started pit fighting. In one instance, he walked in to a pit-fighting establishment only to see a shifter already in the ring—Spinel! He wasn’t ready to face her; he did not want to be at the end of her ire, for he knew from experience that it was a sight to behold. He slid out as quickly as he entered and got out of dodge.&lt;br /&gt;
&lt;br /&gt;
Through his pit fighting, Cobalt developed his sense of showmanship, as this encouraged betting and eventually drew in more crowds. He eventually explored the art of the bard to further improve these abilities. He drew motivation from the bards that frequented the many taverns in the area, moved by their stories and impressed by their ability to manipulate an audience. He focused on learning verbal spells that wouldn’t interfere with this swordsmanship.&lt;br /&gt;
&lt;br /&gt;
These skills allowed Cobalt to swiftly advance through the [[Tournament of Fist and Fury]]. But he knew Spinel had also entered the tournament, and their inevitable confrontation was coming, be it in or out of the ring. He came to decide that an in-ring encounter would be better. Their blows could only go so far and healers were on hand. And, he knew through their previous time sparring together, that a fight might allow them both to express what could not be easily said. But Spinel fell in the quarterfinals (was her tabaxi helper drunk?). He needed a new plan, for she would surely be at the finals.&lt;br /&gt;
&lt;br /&gt;
Cobalt suspected Spinel might enter the exhibition cash grab tournament as a way to redeem herself, and so found a team of strangely cooking-minded individuals who clearly had their own things to hide. They didn’t question his illusionary magic to hide his true form (and he wasn’t exactly sure if a finalist for the main tournament was allowed to compete in the exhibition tournament). The team called themselves Chef’s Surprise, and they made quick work of the wizard team Influemancers and the dwarven artificer team Thunder and Smoke. When his teammate Paula Doom was taken out, his other teammates knew just who to replace her with. He didn’t ask questions but accepted their illusions. When his own illusion dropped in the final round, Spinel didn’t act surprised at all. Cobalt hesitated—a mistake he would not make again—and Spinel and her hulking friend [[Ulka]] came to bear. Although Spinel couldn’t seem to make the final blow, her magical tricks allowed Cecil’s spell to decisively take him down.&lt;br /&gt;
&lt;br /&gt;
Spinel helped him up but was clearly upset. Cobalt tried to explain, but she knew he had been avoiding her in the last months. He said he wanted to win the tournament to impress her, but she said she now knew what it was to be a true hero with a true following. He vowed to do right by her. They had a long chat that night, but she was set on supporting Bleucorundum and facing the source of Isonhound’s darkness . They set out to face this peril together.&lt;br /&gt;
[[Category:Player Characters]]&lt;br /&gt;
[[Category:Into the Greedy Green]]&lt;/div&gt;</summary>
		<author><name>ZippyBlueDwarf</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Spinel&amp;diff=19491</id>
		<title>Spinel</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Spinel&amp;diff=19491"/>
		<updated>2023-04-21T17:14:29Z</updated>

		<summary type="html">&lt;p&gt;ZippyBlueDwarf: /* Spinel’s Hastily Scrawled Notes (Mission Log): */ typo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_character|name={{PAGENAME}}|image=Spinel.png|languages=Common, Quori, Orc|species=Longtooth shifter|gender=Female|height=5&#039;11&amp;quot;|weight=148|eyes=Green|playerName=Gail}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}} &#039;&#039;&#039;is a longtooth [[shifter]] and an eldritch knight fighter. &lt;br /&gt;
&lt;br /&gt;
==Physical Appearance==&lt;br /&gt;
Spinel is lithe and muscular and has several hyena-like traits. When she shifts, her muzzle becomes more elongated and claws and tail more pronounced. Her fur is a pale brown/gray. As a trained fighter, she is most often found waring chain mail, ready for the next battle.&lt;br /&gt;
&lt;br /&gt;
== Personality==&lt;br /&gt;
As with many shifters, Spinel is fierce and self reliant. She believes her strength can solve most of her problems and doesn&#039;t have much respect for those who are not outwardly strong. She doesn&#039;t like to admit she is wrong. In spite of herself, she is known to occasional help weaklings in need, especially if it advances her goals.&lt;br /&gt;
&lt;br /&gt;
Spinel is capable of forming strong bonds and is incredibly loyal to her tribe, at least those that are still alive. She will do all she can to protect those who have earned her trust. Because much of her tribe has perished in the recent past—and because her most trusted friend up and left one night—she can be wary of forming new bonds. What good is loyalty if everyone is just going to leave or die?&lt;br /&gt;
&lt;br /&gt;
== History==&lt;br /&gt;
Spinel was born into a hyena-like shifter tribe—the [[Shifter|Igneus of Isonhound]]—that has been decimated by recent conflicts with orcs and the more beast-like shifter tribes. In spite of their low numbers, the recent disappearance of her tribe’s sacred gems and artifacts has only strengthened their resolve to put these conflicts to end. &lt;br /&gt;
&lt;br /&gt;
When she came of age, Spinel and a few of her peers traveled to a nearby wolf-like shifter tribe—the Alluvium—to train as soldiers. But not long into their trainings, her tribe mate [[Cobalt (shifter)|Cobalt]]—the target of her burgeoning affections—took off one night leaving only a note behind. He stated he was going to find their tribe’s lost artifacts and not to follow, for it would be too dangerous. At first, Spinel vowed to become stronger so she could prove herself worthy of being by his side. She dipped into the arcane arts to strengthen her swordsmanship and better protect herself. But as the years passed, she realized Cobalt didn’t deserve her company. She would seek him out and get her answers…or her revenge for his seeming betrayal.&lt;br /&gt;
&lt;br /&gt;
==Languages==&lt;br /&gt;
Common, Quori, Orc&lt;br /&gt;
&lt;br /&gt;
==Powers and Abilities==&lt;br /&gt;
Spinel can enhance her hyena-like traits at will. In this shifted form, she is particularly aggressive and is not afraid to put her sharp canines to good use. In addition to wielding a sword, Spinel turns to the arcane to enhance her fighting prowess, for example harnessing green flame blade. The rest of her magic is a product of her past. Losing her tribe and best friend, she knows she must rely on herself. Defensive spells like shield and silvery barbs are now her most trusted allies.&lt;br /&gt;
&lt;br /&gt;
==Attacks and Weapons==&lt;br /&gt;
When required, Spinel will certainly bite an attacking foe while in her shifted form. &lt;br /&gt;
&lt;br /&gt;
In a recent expedition, Spinel acquired the powerful rapier Firefang, which blazes with flames when commanded and grants the bearer resistance to cold damage. She and her companions helped to clear out the crypt of the renowned elf warrior Sir Beren Cohnal (Commander of the Sylvan Order), which was overrun by cheshire goblins and orcs. Beren&#039;s spirit gave his blessing for the party to take the remaining equipment from his lieutenants&#039; tombs. Firefang bears the mark of the Sylvan Vanguard—a silver iron cross with the golden crescent moons of Corellion in the center circle—on a field of crimson on the hilt. It also is engraved with runes of fire. The high elf Aldean El’Naddath of House Kessaria (Emissary of the Wold Order and member of the Sylvan Order) helped identify the item, and provided a personalized letter granting its use to Spinel and to pacify any members of the Sylvan Vanguard that might question the shifter&#039;s use of sword.&lt;br /&gt;
&lt;br /&gt;
Already with a spark of the arcane and with resources around her, Spinel multiclassed into wizard. Alongside a rotating slate of adventures, she knew she had to be prepared for anything and liked having access to a variety of spells like feather fall and fog cloud. Given the high dragon activity in the area, she also learned Earthbind. As a wizard, she  has taken to summoning an owl familiar, who often lends advantage to her attacks. Learning war magic, Spinel has learned to use her reaction to buff her armor class or improve reactions to threats (buff saving throws with “arcane deflection.”)&lt;br /&gt;
&lt;br /&gt;
Spinel has learned to be quick on her feet, staying observant and using her reaction for many things. To complement “arcane deflection” and the silvery barbs and shield spells, Spinel purchased an ouroboros ring, which allows her to meddle with attacks and spells of others and to buff herself and her allies. The ring has come in handy in some critical moments.&lt;br /&gt;
&lt;br /&gt;
In one adventure, Spinel also acquired bracers that allow her to load a potion and more quickly drink it later. Seems useful.&lt;br /&gt;
&lt;br /&gt;
== Into the Greedy Green ==&lt;br /&gt;
Spinel’s search for Cobalt brought her to [[Synàra|Synara]] during the festival of Asar Ogalas. A dragon attack—and the subsequent abduction of a townsfolk who claimed to be a mayor—changed her priorities. She began to understand the source of her tribe’s troubles and decided to investigate the dragon threat. She soon joined the [[Band of the Iron Hawk|Band of the Iron Hawks]]—a like-minded group of honorable adventurers who seek to protect the people of Isonhond. Although Spinel’s missions have taken her across the continent, she generally stays at the Hawk’s guild hall, the [[The Iron Eyrie|Iron Eyrie]], in [[Seglock]]. She has a particular fondness for taking missions out of [[Gammelgard]], partly for [[Falgrim Norest (NPC)|Falgrim’s]] noteworthy potions and partly for Rose and the kitchen’s excellent road snacks, especially the muffins.&lt;br /&gt;
&lt;br /&gt;
In her travels, Spinel ventured to Sro’s lair (where she refused to fight the dragon, and his resulting first “rule” stating not to attack a dragon in its lair validated that decision). She also went on several missions to defeat [[Horatio Cheshire (NPC)|Horatio Cheshire]] and his abominations. Other missions took her to the plane of “Thaer”, to the home of some hags, a mine under the threat of shadow. In one adventure, she encountered an artifact known as the “Astrolabe”, which released magic into Spinel and her companions. Spinel took the mantle of the “Harbinger of Bleucorundum the Sapphire,” which came with a draconic boon. She met Bleucorundum and had an elevating hair-raising encounther with an amethyst dragon. &lt;br /&gt;
&lt;br /&gt;
Although caught up in world events, Spinel has not yet given up her search for Cobalt. One evening, while having a drink with then new guild member [[Durian]] in the Hawk’s bar, All that Ales You, Spinel learned that Cobalt has indeed been in the region. However, at that point the trail was months old. She finally found cobalt, months later, in the right of the exhibition tournament alongside the Tournament of Fist and Fury. She did not hold back in the ring and had serious words for her friend. But their heart-to-heart would have to wait for the crazy events of Isonhound to play out.&lt;br /&gt;
&lt;br /&gt;
=== Pit Fighting ===&lt;br /&gt;
Between missions, Spinel has spent considerable time roaming the streets and establishments of [[Seglock]], partly to keep an ear out for word of Cobalt and partly in frustration for all the overwhelming politics at hand. She soon took to spending time at a rather dingy bar called &#039;&#039;&#039;The Rusty Spoon&#039;&#039;&#039;, where she entertained herself watching drunkards, students. and refugees desperate for coin do some off-the-books pit fighting. With enough time, she learned the usual competitor’s best moves and how to spot an adventurer only pretending to be drunk. She carefully joined in the fights, earning a fair amount of coin. She soon learned of the [[Tournament of Fist and Fury]] to name the Victor of Isonhound, and registered herself at the Fighter&#039;s Forge, one of the officially licensed pit-fighting establishments in Seglock. After learning the official rules, she participated in several bouts and was fairly successful, but was hesitant to enter the tournament proper, as she didn’t want to draw too much attention to herself. But, as her guild members pointed out, perhaps attention was what she needed to learn more about Cobalt. And if her fellow guild member [[Tristram Caniedydd|Tristam’s]] exploits had taught her anything, it’s that carefully placed attention could be a powerful weapon. &lt;br /&gt;
 &lt;br /&gt;
=== &#039;&#039;&#039;Spinel’s Hastily Scrawled Notes (Mission Log):&#039;&#039;&#039; ===&lt;br /&gt;
1/21: I came to Synara. A big tree told me they saw shifters, but I thought Cobalt traveled alone. A fortune teller told me something about the last one being reborn and a victory will shift the power. But I met a Dragonborne (Durian) who also got his fortune read and I think the fortuneteller is just bad. All of a sudden lots of dragons attacked. We followed a big white one toward the mayor’s mansion. I guess it was after mayors. We were sorely underpowered for this scary dragon. Ulka rescued a lot of people, including the real mayor. A dude told the dragon, named Sro and now in human form, that he was the mayor. I tried to tell him it wasn’t him (“MAYORS DON’T READ BOOKS”) but Sro didn’t believe me. Sro got in my face but I was too scared to engage. So Sro took the dude and flew off. I don’t like this town. &lt;br /&gt;
&lt;br /&gt;
2/18: We went to rescue the mayors but were really bad at being stealthy. They gave us bad guns. We met a lady named Belle who wanted to fight us. Ultimately we met Sro again, who mostly just talked to us. He said he was stealing mayors to see if the real was ready for the dangers of Tiamot. Then he said he wanted to teach us lessons about fighting dragons and some of our party fought him, but I feel like it’s bad news to fight a dragon in their home. Then he gave that as the first lesson, so didn’t I prove that I knew that lesson? It was a weird day.&lt;br /&gt;
&lt;br /&gt;
3/11: We went to a kobold cave because there was supposed to be a dragon there. We fought a lot of kobolds. I liked Ferris’s explodey pinecones. But we rested and the kobolds left with all the good stuff. We did find the bones of a dragon strung up to look like it was undead, but it was just a puppet. I did pick up a magical kobold shield. It’s small but useful. I took some dragon bones too, and they sold for a fair price.&lt;br /&gt;
&lt;br /&gt;
3/24: We went to find a guy named Horatio who has been causing trouble. There were really big orcs with big glaives. We gave a barbarian speed juice and Falgrim&#039;s fire while raging. I mostly watched the show. Dancer set a trap on the cave&#039;s secret exit. Horatio almost got away in a mechanical contraption, but instead he got stuck and then fell into the ocean. We muscled him out of there. Where did these Cheshire orcs and goblins get their shiny armor? Maybe Horatio will know. I don&#039;t think I know enough to use this double-ended glaive well. Nockdus says Cheshire goblin flesh tastes bad.&lt;br /&gt;
&lt;br /&gt;
6/10: Fancy elf man talks a lot. Told us to go to a special tomb. Dancer really wanted to follow tracks around the crypt, but instead Percy just opened the door. Goblins are smelly. Vadeth really wanted to ride the goblin’s mount, but it didn’t end well. But we found where the Cheshire armor was coming from. And now I have a nice fiery sword. Spirit man couldn’t eat Buho’s gift of chocolate. When we got back, Buho set a big fire trying to do more cooking. Poor Rose. My fur smells like smoke. Maybe I’ll sleep outside tonight.&lt;br /&gt;
&lt;br /&gt;
6/28: The mounts bite really hard, so we want to find where they are coming from. We attacked the camp head on. There was a lot of Falgrim’s fire. We had some close calls, but took them out. Only a few got away. And Vadeth finally managed to get his mount.&lt;br /&gt;
&lt;br /&gt;
8/17: We helped a scholar from Deeplake solve a riddle. Elric kissed a frog, but it was a weird guy called the curator. Said something bad about Horatio maybe going to the Shadow Forge and we needed to prevent that. And we needed a fey key from a dragon called Uhlm. He opened a portal and went to a different plane with people who seemed weird and brainwashed. He said we needed 3 keys to get to the forge, so we did weird time travel stuff to get the same key three times. But the realm kept attacking us and it wasn’t fun. Eurus did throw a death knight off a cliff, and I was impressed. We tried to convince Uhlm to help our cause, but he wouldn’t have it. &lt;br /&gt;
&lt;br /&gt;
10/20: Apparently hags have been wreaking havoc in Isonhound. They all left their home at the same time, so we went to their swamp to see what’s going on. A big pumpkin beast came out and also zombies that belched leaches. But I bit the leaches on me and Reylendor turned dead nicely, so we took care of everything. There were also lights floating around everywhere. Hugo and Kihlek took some of the lights. When we killed the pumpkin beast, the lights all went away, and I think they revived the comatose children. I helped Kihlek figure out how to put the souls in their bag back into other kids (downtime). I got some cool bracers.&lt;br /&gt;
&lt;br /&gt;
12/13: We learned about different stones and how they react to each other. I ate my Gammelgard muffins—they are the best. Dippy acted weird and ran away. We went to the mines that had a shadow rift and fought some shadow demons. We sent our familiars into the rift and they saw some things, but it was mostly unhelpful. We took a bunch of the fellstone and blew up the mine to stop the shadows. I don’t think it helped much. But the fellstone was worth some good gold.&lt;br /&gt;
&lt;br /&gt;
12/13: I got Gammelgard muffins again. We went to a place where a white dragon was supposed to be attacking, but it was just a low-level cult named the White Dragon.  We magicked them to go back to Gammelgard and turn themselves in.  We went to their hideout which had a shiney sphere. It shot weird light into us. It changed Arlin into a Dragonborn. The rest of us got dragon breath weapons and turned us into “harbringers.” I am the Harbinger of Bleucorundum the Sapphire. What does that mean?  Also Tristam turned me into a T-rex and I got to chomp.&lt;br /&gt;
&lt;br /&gt;
1/21 (megagame): I went to the Pendergras factory in Sneerwell but I didn’t understand what was going on. So I took a portal back to Seglock. Echamus was going crazy again and was destroying the town. Other adventurers were saving people, but no one was going for Echamus. I used a ballista to ground him, then went over and knocked him out (crit!). The Lunarians were astounded, and we drug the unconscious Echamus over to the Moonwell where he got better. Then a lot of shadows came and killed a lot of people. I helped heal my party and take the shadows down, but it wasn’t pretty. Then I went to the Moonwell to keep it safe. It helps heal corruption and is important. &lt;br /&gt;
&lt;br /&gt;
2/13: Some of the once-comatose kids have been disappearing at night. Some were cleansed of corruption by the Moonwell, but one didn’t come back. We talked to the family, who I had met before (downtime). The bounty hunter they hired wasn’t very good, but did figure out where the kid had gone. We went to the swamp and fought zombies that belch leaches again. There were a lot of weird corrupted animal dudes that were ruled by Towie (a big bad guy, I’m told). There was also a young black dragon that had been captured. Towie wants him for his purposes. But we let it go and it told us where to get nice things.&lt;br /&gt;
&lt;br /&gt;
2/28: Towie found us while traveling and it wasn’t pretty.  Ona got mind-addled and I bit her to try to get her to wake up. We ran away. We found a river and heard a voice that said it was Bleucorundum. I followed the voice! She led us to her lair, where we healed up. There were interesting images of war and battle on the walls. I would like to study them more. I couldn’t see her, but we had a nice chat. I asked her what it meant to be a harbinger, and she said it was a from long ago. Without the court, it has no meaning. BlueC seems good. I would like to help her. &lt;br /&gt;
&lt;br /&gt;
She told us about another dragon in a town with a name no one remembers. She gave us a boon so we were invisible to the cult members there. We tried to sneak in, but I ran into an invisible person and ran away. We found a crazy halfling cult leader and left him be. Then we found the amethyst dragon we were looking for. The dragon said they were corrupted by Towie, but not to save them. If we saved them, they couldn’t protect the townspeople from the shadows. We were conflicted but overpowered. I was grabbed by the dragon and the building started to rise. I tried and tried and tried to get out. Finally, FINALLY managed to beak the grapple and jump. I am not made to fly, but I’m sure glad I learned feather fall. Ona was there to help me too. We ran so hard away from that place. &lt;br /&gt;
&lt;br /&gt;
4/13: I have been fighting in the Tournament of Fist and Fury but lost in the quarterfinals. I went to the finals to see who would win and found some adventurers to team up with for the exhibition cash grab tournament. We fought a bunch of tabaxi and then some hybrids. Then we fought a team called Chef’s Surprise, but one of the members was actually Cobalt. He wasn’t sure if he wanted to fight me, but we were in a tournament and I was mad at him so I didn’t hold back. I helped Cecil take him out so our team won. &lt;br /&gt;
&lt;br /&gt;
I asked Cobalt hard questions. He said he had to leave to help the world or he would be drawn to me and never be able to leave. He said he couldn’t take me with him because he didn’t want me to get hurt. He said he wanted to be a champion to impress me. But even though I didn’t win the main tournament, I have something better. I am a real hero and I have helped a lot of people. I am a harbinger and I know my worth. We need to talk more, but the world is too crazy right now.&lt;br /&gt;
&lt;br /&gt;
(PS also helped friend Ulka get her revenge.) &lt;br /&gt;
 &lt;br /&gt;
[[Category:Into the Greedy Green]]&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>ZippyBlueDwarf</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Tournament_of_Fist_and_Fury&amp;diff=19490</id>
		<title>Tournament of Fist and Fury</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Tournament_of_Fist_and_Fury&amp;diff=19490"/>
		<updated>2023-04-21T16:43:18Z</updated>

		<summary type="html">&lt;p&gt;ZippyBlueDwarf: /* Tournament of the year 826PR */ linked cobalt&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
An annual pit-fighting tournament in [[Isonhound]].&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
As any city grows, so too do the more questionable forms of back-alley entertainment. After a string of pit fighting related deaths in bars and alleys, the desperate mayor of Seglock worked with several local governing bodies and guilds across Isonhound to establish the Tournament of Fist and Fury, alongside a system to officially license establishments across the region. Only fighters registered at licensed establishments—who properly enforced the rules—could put forward a fighter for the annual tournament. The tournament names &#039;&#039;&#039;The Victor of Isonhound&#039;&#039;&#039;, who takes home a sizable prize purse.&lt;br /&gt;
&lt;br /&gt;
Although pit fighting still occurs at non-licensed establishments, many such bars and taverns choose to adopt the official rules, which helps curb fatalities and serious injury. The tournament was also successful in redirecting efforts of the deadliest fighters away from bars—where unfortunate drunks and students might quickly meet their end—and into the licensed rings.&lt;br /&gt;
&lt;br /&gt;
There are a couple licensed establishments in [[Seglock]], including The Fighter’s Forge and Murder Hobo Pit of Fighting. Seglock University even has a pit-fighting club.&lt;br /&gt;
&lt;br /&gt;
Although the main tournament is 1v1, in some years an exhibition 6v6 Cash Grab Tournament is held to supplement the festivities around the final around. Teams in the cash grab tournament include 3 members in the ring, a Coach, a Promoter and a cutman (who offers healing and other support to the team). Dedicated healers are on hand to revive and aid any participants who might need healing.&lt;br /&gt;
&lt;br /&gt;
Both tournaments are of course accompanied by a considerable amount of betting. During the highly anticipated festivities, many local craftsmen and retailers set up stalls around the edges of the facility.&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Tournament of the year 826PR&#039;&#039;&#039; ==&lt;br /&gt;
In the quarterfinals of 826PR, a dragonborne fighter bested [[Spinel]] the Firefang and [[Cobalt (shifter)|Cobalt]] beat a tiefling warlock. After the quarterfinals, however, shadows overtook Isonhound and the tournament was delayed. Once the shadows abated, the tournament was rescheduled as a way to restore unity and hope to the region. In the finale, Cobalt took down the dragonborne fighter in a dazzling display of claws and fangs.&lt;br /&gt;
&lt;br /&gt;
In the exhibition [[Into the Greedy Green/Player Recaps|cash grab tournament]], a team of [[Into the Greedy Green|Greedy Green]] adventures entered under the team name Cecil’s Mercenaries. The team included [[Ulka]], [[Spinel]], and [[Cecil]] in the ring, [[Stan]] as Coach, [[Herneldo]] as Cutman, and [[Thuchor|Thucher]] as Promotor.&lt;br /&gt;
&lt;br /&gt;
Other entrants in the cash grab tournament include the Cat’s Meow, a team of tabaxi; Plunder and Poke, a team of pirates; Thunder and Smoke, a team of dwarven artificers; the Hybrids, a team of minotaur-mermaid pirates that ultimately just looked like humans; the Lead Pigeons, a team of green-looking adventurers who originally entered as the Iron Hawks but changed their name when they were called out for not being members; the Influemancers, a team of wizards interested in elevating their standing; and Chef’s Surprise, a team of culinary-minded individuals.&lt;br /&gt;
&lt;br /&gt;
In the first round, Cecil’s Mercenaries beat the Cat’s Meow, the Hybrids beat Plunder and Poke, Thunder and Smoke beat the Lead Pigeons, and Chef’s Surprise beat the Influmancers. A rumor then surfaced (encouraged by Thuchor) that one of the hybrids was, in fact, just a human. It turned out that this was true (parents were a farmer and fisherperson), but it was deemed that misrepresented who you are is not grounds for qualification for the tournament, and in fact may be a viable strategy.  In the quarterfinals, Cecil’s Mercs beat the Hybrids and Chef’s Surprise beat Thunder and Smoke. A member of Chef’s Surprise—a warlock named Paula Doom—went down hard in the quarterfinals and should have been out for a few days, but strangely enough she appeared ready to go in the finals.&lt;br /&gt;
&lt;br /&gt;
In the epic finale, Cecil’s Mercs took on Chef’s Surprise. In addition to Paula Doom, in the ring for Chef’s Surprise were Bobby Slay and Guy Fury. In the center of the ring was a giant pile of coins, which could be added to the victor’s purse. When touched, however, the coins turned into a loot golem. Damage to the golem reduced its gold-coin hit-point counter and added the coins to the participant’s totals. In a shocking turn of events, however, Paula Doom turned into [[Ulka V.S. Gozen Devakilla|Gozen Devakilla]], a dastardly Oni mercenary from Ulka’s past. Ulka made quick work of Gozen, smashing in his skull, and this became the first and only full-on permakill without resurrection in the tournament to this day. Meanwhile Bobby Slay also dropped an illusion and revealed himself as the shifter Cobalt, a person of interest from Spinel’s past. There was some hesitancy to both Cobalt’s blows, and Spinel and Ulka quickly brought his health to critical levels. Ultimately, a spell from Cecil—aided by Spinel’s Oroboros ring to become a critical hit—took down Cobalt. Cecil’s Mercs made off with a tidy sum of money.&lt;br /&gt;
[[Category:Into the Greedy Green]]&lt;/div&gt;</summary>
		<author><name>ZippyBlueDwarf</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Cobalt_(shifter)&amp;diff=19488</id>
		<title>Cobalt (shifter)</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Cobalt_(shifter)&amp;diff=19488"/>
		<updated>2023-04-21T16:41:41Z</updated>

		<summary type="html">&lt;p&gt;ZippyBlueDwarf: tag&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_character|name=Cobalt|languages=Common, Quori, Orc|species=Longtooth Shifer|gender=Male}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cobalt is a longtooth shifter and a fighter champion. He has spent time as a gladiator and has improved his showmanship by learning skills of the bard.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Physical Appearance==&lt;br /&gt;
As with others of his tribe, Cobalt it fit and muscular and has hyena-like traits. When he shifts into his longtooth form, his muzzle becomes elongated and his claws and tail more pronounced. His fur is a dark gray with mottled brown. He typically dons chain mail and a sword.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
Cobalt has deep ties to his tribe and uses his strength and wit to serve his people. He is fierce and has a flair for the dramatic when useful. The dramatics may hide some internal conflict. He occasionally finds it hard to hold his tongue, speaking truths when he should not. &lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
Cobalt hails from a hyena-like shifter tribe—the [[Shifter|Igneus of Isonhound]], whose people have dwindled over the last decades. As conflict increased and their artifacts went missing, Cobalt and a few of his peers traveled to nearby wolf-like shifter tribe—the [[Shifter|Alluvium]]—to train with their mighty militia. There, he learned the art of swordsmanship. When the Alluvium’s leaders asked him to go on a covert mission to investigate rumors of a nearby dragon that may be the source of the disappearances of both tribe’s artifacts, he couldn’t say no. He left [[Spinel]] a note announcing his departure but knew she would hate him for leaving. Their bonds ran deep, and she would not understand.&lt;br /&gt;
&lt;br /&gt;
==Languages==&lt;br /&gt;
Common, Quori, Orc&lt;br /&gt;
&lt;br /&gt;
==Powers and Abilities==&lt;br /&gt;
When needed, Cobalt enhances his hyena-like traits and is quick to use his fangs to protect himself.  He has mastered the art of defense in his training, improving the effect of his armor. As a champion, he has also learned how to improve his chances for critical hits. He has come to embrace his time as a gladiator and pit fighter, upping his showmanship to win over the crowd. In time, he sought out new ways to craft his performance, training as a bard. He uses guttural throat singing and occasionally a small drum to further manipulate his opponents and the crowd.&lt;br /&gt;
&lt;br /&gt;
==Into the Greedy Green==&lt;br /&gt;
After leaving his tribe, Cobalt and the rest of his scouting party set out through [[Sneerwell]] and beyond. However, they were set upon by a group of mercenaries and the party was split up. Surprised and overpowered, Cobalt was enslaved and forced to work in a mine. He was sure he could have escaped himself, but he wanted to help the others in this unfortunate situation and also learn if any of the others in his scouting party were nearby. After a cave-in, a group of adventures helped rescue those enslaved, and Cobalt walked free. He set out to find his people, some of whom he learned had been scattered across the region to work in other mines.&lt;br /&gt;
&lt;br /&gt;
In his journeys, he came across many of the perils that faced the region, including Cheshire goblins and orcs. As he reconnected with his scouting party, he learned more of the perils currently facing [[Isonhound]]. The band of shifters did their best to help out where they could, mainly the rural areas further away from the better-protected cities.&lt;br /&gt;
&lt;br /&gt;
To earn money to support their efforts, Cobalt started pit fighting. In one instance, he walked in to a pit-fighting establishment only to see a shifter already in the ring—Spinel! He wasn’t ready to face her; he did not want to be at the end of her ire, for he knew from experience that it was a sight to behold. He slid out as quickly as he entered and got out of dodge.&lt;br /&gt;
&lt;br /&gt;
Through his pit fighting, Cobalt developed his sense of showmanship, as this encouraged betting and eventually drew in more crowds. He eventually explored the art of the bard to further improve these abilities. He drew motivation from the bards that frequented the many taverns in the area, moved by their stories and impressed by their ability to manipulate an audience. He focused on learning verbal spells that wouldn’t interfere with this swordsmanship.&lt;br /&gt;
&lt;br /&gt;
These skills allowed Cobalt to swiftly advance through the [[Tournament of Fist and Fury]]. But he knew Spinel had also entered the tournament, and their inevitable confrontation was coming, be it in or out of the ring. He came to decide that an in-ring encounter would be better. Their blows could only go so far and healers were on hand. And, he knew through their previous time sparring together, that a fight might allow them both to express what could not be easily said. But Spinel fell in the quarterfinals (was her tabaxi helper drunk?). He needed a new plan, for she would surely be at the finals.&lt;br /&gt;
&lt;br /&gt;
Cobalt suspected Spinel might enter the exhibition cash grab tournament as a way to redeem herself, and so found a team of strangely cooking-minded individuals who clearly had their own things to hide. They didn’t question his illusionary magic to hide his true form (and he wasn’t exactly sure if a finalist for the main tournament was allowed to compete in the exhibition tournament). The team called themselves Chef’s Surprise, and they made quick work of the wizard team Influemancers and the dwarven artificer team Thunder and Smoke. When his teammate Paula Doom was taken out, his other teammates knew just who to replace her with. He didn’t ask questions but accepted their illusions. When his own illusion dropped in the final round, Spinel didn’t act surprised at all. Cobalt hesitated—a mistake he would not make again—and Spinel and her hulking friend [[Ulka]] came to bear. Although Spinel couldn’t seem to make the final blow, her magical tricks allowed Cecil’s spell to decisively take him down.&lt;br /&gt;
&lt;br /&gt;
Spinel helped him up but was clearly upset. Cobalt tried to explain, but she knew he had been avoiding her in the last months. He said he wanted to win the tournament to impress her, but she said she now knew what it was to be a true hero with a true following. He vowed to do right by her. They had a long chat that night, but she was set on supporting Bleucorundum and facing the source of Isonhound’s darkness . They set out to face this peril together.&lt;br /&gt;
[[Category:Player Characters]]&lt;br /&gt;
[[Category:Into the Greedy Green]]&lt;/div&gt;</summary>
		<author><name>ZippyBlueDwarf</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Shifter&amp;diff=19487</id>
		<title>Shifter</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Shifter&amp;diff=19487"/>
		<updated>2023-04-21T16:41:05Z</updated>

		<summary type="html">&lt;p&gt;ZippyBlueDwarf: added link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Shifters are humanoids with beast-like features that are particularly common in the wilds of [[Isonhound]]. While predominantly human in form, they often retain beast-like aspects, such as a tail, claws, fanged teeth, and fur. At will, they can temporarily enhance their beast-like features—both physical traits and abilities. Shifters are thought to be descendants of lycanthropes and humans, but their bestial features take many forms. Some regions of Isonhound are dominated by more canid longtooth shifters, with some taking more wolf-like or hyena-like traits. Others are dominated by those with feline (swiftstride), bear-like (beasthide), or other (e.g. wildhunt) bestial forms. The shifter tribes of Isonhound are known to clash with orcs as well as other shifter tribes.  &lt;br /&gt;
&lt;br /&gt;
Shifters are typically more focused on survival than with concepts of good an evil. Some harbor a fear of losing control to their animalistic nature. Their numbers have dwindled since the [[The Razing of Isonhound|Razing of Isonhound]], but those that remain are typically quite loyal to their clans. &lt;br /&gt;
==Notable Clans==&lt;br /&gt;
===Mahogany&#039;s Clan===&lt;br /&gt;
Far away from civilization, a longtooth shifter clan was devastated by an orc raid. The raid was stopped by a ranger brigade from the nearest outpost of Ill Themar, but unfortunately only one shifter survived: [[Mahogany]].&lt;br /&gt;
&lt;br /&gt;
===Igneous of Isonhound===&lt;br /&gt;
The Igneous of Isonhoud are a tribe of long-tooth shifters with hyena-like traits, named after the mighty warrior of the same name. While once a large and prosperous clan thanks to Igneous of Isonhound&#039;s strength in battle, frequent conflicts with orcs and the beast-like shifter tribes have stressed their resources. Many generations, including that of [[Spinel]] and [[Cobalt (shifter)|Cobalt]], were born into war, with conflicts becoming more heated over time. In addition to their falling numbers, many of the tribe’s sacred gems and artifacts had disappeared, strengthening their resolve to put these conflicts to an end. Sensing their imminent demise, the tribe&#039;s leaders made a pact with a nearby wolf-like longtooth tribe, the Alluvium. They sent their most promising warriors, including Spinel and Cobalt, to train from the Alluvium&#039;s mighty militia. The Alluvium, whose artifacts had also gone missing, shared important intelligence. They suspected that a dragon—unseen in these parts of Isonhound for many years—might be at the heart of these disappearances and possibly the source of long-standing conflict between the shifter tribes of the region. They covertly sent out a small adventuring party with representatives of both tribes, including Cobalt, to investigate.&lt;br /&gt;
&lt;br /&gt;
===The Alluvium of Isonhound===&lt;br /&gt;
The Alluvium, a tribe of long-tooth shifters with wolf-like traits, are known for their mighty militia. Legend also tells of an elderly woodcarver hailing from the tribe, [[Magnite the Mad]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Races]]&lt;br /&gt;
[[Category:Into the Greedy Green]]&lt;/div&gt;</summary>
		<author><name>ZippyBlueDwarf</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Spinel&amp;diff=19486</id>
		<title>Spinel</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Spinel&amp;diff=19486"/>
		<updated>2023-04-21T16:40:28Z</updated>

		<summary type="html">&lt;p&gt;ZippyBlueDwarf: tags&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_character|name={{PAGENAME}}|image=Spinel.png|languages=Common, Quori, Orc|species=Longtooth shifter|gender=Female|height=5&#039;11&amp;quot;|weight=148|eyes=Green|playerName=Gail}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}} &#039;&#039;&#039;is a longtooth [[shifter]] and an eldritch knight fighter. &lt;br /&gt;
&lt;br /&gt;
==Physical Appearance==&lt;br /&gt;
Spinel is lithe and muscular and has several hyena-like traits. When she shifts, her muzzle becomes more elongated and claws and tail more pronounced. Her fur is a pale brown/gray. As a trained fighter, she is most often found waring chain mail, ready for the next battle.&lt;br /&gt;
&lt;br /&gt;
== Personality==&lt;br /&gt;
As with many shifters, Spinel is fierce and self reliant. She believes her strength can solve most of her problems and doesn&#039;t have much respect for those who are not outwardly strong. She doesn&#039;t like to admit she is wrong. In spite of herself, she is known to occasional help weaklings in need, especially if it advances her goals.&lt;br /&gt;
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Spinel is capable of forming strong bonds and is incredibly loyal to her tribe, at least those that are still alive. She will do all she can to protect those who have earned her trust. Because much of her tribe has perished in the recent past—and because her most trusted friend up and left one night—she can be wary of forming new bonds. What good is loyalty if everyone is just going to leave or die?&lt;br /&gt;
&lt;br /&gt;
== History==&lt;br /&gt;
Spinel was born into a hyena-like shifter tribe—the [[Shifter|Igneus of Isonhound]]—that has been decimated by recent conflicts with orcs and the more beast-like shifter tribes. In spite of their low numbers, the recent disappearance of her tribe’s sacred gems and artifacts has only strengthened their resolve to put these conflicts to end. &lt;br /&gt;
&lt;br /&gt;
When she came of age, Spinel and a few of her peers traveled to a nearby wolf-like shifter tribe—the Alluvium—to train as soldiers. But not long into their trainings, her tribe mate [[Cobalt (shifter)|Cobalt]]—the target of her burgeoning affections—took off one night leaving only a note behind. He stated he was going to find their tribe’s lost artifacts and not to follow, for it would be too dangerous. At first, Spinel vowed to become stronger so she could prove herself worthy of being by his side. She dipped into the arcane arts to strengthen her swordsmanship and better protect herself. But as the years passed, she realized Cobalt didn’t deserve her company. She would seek him out and get her answers…or her revenge for his seeming betrayal.&lt;br /&gt;
&lt;br /&gt;
==Languages==&lt;br /&gt;
Common, Quori, Orc&lt;br /&gt;
&lt;br /&gt;
==Powers and Abilities==&lt;br /&gt;
Spinel can enhance her hyena-like traits at will. In this shifted form, she is particularly aggressive and is not afraid to put her sharp canines to good use. In addition to wielding a sword, Spinel turns to the arcane to enhance her fighting prowess, for example harnessing green flame blade. The rest of her magic is a product of her past. Losing her tribe and best friend, she knows she must rely on herself. Defensive spells like shield and silvery barbs are now her most trusted allies.&lt;br /&gt;
&lt;br /&gt;
==Attacks and Weapons==&lt;br /&gt;
When required, Spinel will certainly bite an attacking foe while in her shifted form. &lt;br /&gt;
&lt;br /&gt;
In a recent expedition, Spinel acquired the powerful rapier Firefang, which blazes with flames when commanded and grants the bearer resistance to cold damage. She and her companions helped to clear out the crypt of the renowned elf warrior Sir Beren Cohnal (Commander of the Sylvan Order), which was overrun by cheshire goblins and orcs. Beren&#039;s spirit gave his blessing for the party to take the remaining equipment from his lieutenants&#039; tombs. Firefang bears the mark of the Sylvan Vanguard—a silver iron cross with the golden crescent moons of Corellion in the center circle—on a field of crimson on the hilt. It also is engraved with runes of fire. The high elf Aldean El’Naddath of House Kessaria (Emissary of the Wold Order and member of the Sylvan Order) helped identify the item, and provided a personalized letter granting its use to Spinel and to pacify any members of the Sylvan Vanguard that might question the shifter&#039;s use of sword.&lt;br /&gt;
&lt;br /&gt;
Already with a spark of the arcane and with resources around her, Spinel multiclassed into wizard. Alongside a rotating slate of adventures, she knew she had to be prepared for anything and liked having access to a variety of spells like feather fall and fog cloud. Given the high dragon activity in the area, she also learned Earthbind. As a wizard, she  has taken to summoning an owl familiar, who often lends advantage to her attacks. Learning war magic, Spinel has learned to use her reaction to buff her armor class or improve reactions to threats (buff saving throws with “arcane deflection.”)&lt;br /&gt;
&lt;br /&gt;
Spinel has learned to be quick on her feet, staying observant and using her reaction for many things. To complement “arcane deflection” and the silvery barbs and shield spells, Spinel purchased an ouroboros ring, which allows her to meddle with attacks and spells of others and to buff herself and her allies. The ring has come in handy in some critical moments.&lt;br /&gt;
&lt;br /&gt;
In one adventure, Spinel also acquired bracers that allow her to load a potion and more quickly drink it later. Seems useful.&lt;br /&gt;
&lt;br /&gt;
== Into the Greedy Green ==&lt;br /&gt;
Spinel’s search for Cobalt brought her to [[Synàra|Synara]] during the festival of Asar Ogalas. A dragon attack—and the subsequent abduction of a townsfolk who claimed to be a mayor—changed her priorities. She began to understand the source of her tribe’s troubles and decided to investigate the dragon threat. She soon joined the [[Band of the Iron Hawk|Band of the Iron Hawks]]—a like-minded group of honorable adventurers who seek to protect the people of Isonhond. Although Spinel’s missions have taken her across the continent, she generally stays at the Hawk’s guild hall, the [[The Iron Eyrie|Iron Eyrie]], in [[Seglock]]. She has a particular fondness for taking missions out of [[Gammelgard]], partly for [[Falgrim Norest (NPC)|Falgrim’s]] noteworthy potions and partly for Rose and the kitchen’s excellent road snacks, especially the muffins.&lt;br /&gt;
&lt;br /&gt;
In her travels, Spinel ventured to Sro’s lair (where she refused to fight the dragon, and his resulting first “rule” stating not to attack a dragon in its lair validated that decision). She also went on several missions to defeat [[Horatio Cheshire (NPC)|Horatio Cheshire]] and his abominations. Other missions took her to the plane of “Thaer”, to the home of some hags, a mine under the threat of shadow. In one adventure, she encountered an artifact known as the “Astrolabe”, which released magic into Spinel and her companions. Spinel took the mantle of the “Harbinger of Bleucorundum the Sapphire,” which came with a draconic boon. She met Bleucorundum and had an elevating hair-raising encounther with an amethyst dragon. &lt;br /&gt;
&lt;br /&gt;
Although caught up in world events, Spinel has not yet given up her search for Cobalt. One evening, while having a drink with then new guild member [[Durian]] in the Hawk’s bar, All that Ales You, Spinel learned that Cobalt has indeed been in the region. However, at that point the trail was months old. She finally found cobalt, months later, in the right of the exhibition tournament alongside the Tournament of Fist and Fury. She did not hold back in the ring and had serious words for her friend. But their heart-to-heart would have to wait for the crazy events of Isonhound to play out.&lt;br /&gt;
&lt;br /&gt;
=== Pit Fighting ===&lt;br /&gt;
Between missions, Spinel has spent considerable time roaming the streets and establishments of [[Seglock]], partly to keep an ear out for word of Cobalt and partly in frustration for all the overwhelming politics at hand. She soon took to spending time at a rather dingy bar called &#039;&#039;&#039;The Rusty Spoon&#039;&#039;&#039;, where she entertained herself watching drunkards, students. and refugees desperate for coin do some off-the-books pit fighting. With enough time, she learned the usual competitor’s best moves and how to spot an adventurer only pretending to be drunk. She carefully joined in the fights, earning a fair amount of coin. She soon learned of the [[Tournament of Fist and Fury]] to name the Victor of Isonhound, and registered herself at the Fighter&#039;s Forge, one of the officially licensed pit-fighting establishments in Seglock. After learning the official rules, she participated in several bouts and was fairly successful, but was hesitant to enter the tournament proper, as she didn’t want to draw too much attention to herself. But, as her guild members pointed out, perhaps attention was what she needed to learn more about Cobalt. And if her fellow guild member [[Tristram Caniedydd|Tristam’s]] exploits had taught her anything, it’s that carefully placed attention could be a powerful weapon. &lt;br /&gt;
 &lt;br /&gt;
=== &#039;&#039;&#039;Spinel’s Hastily Scrawled Notes (Mission Log):&#039;&#039;&#039; ===&lt;br /&gt;
1/21: I came to Seglock. A big tree told me they saw shifters, but I thought Cobalt traveled alone. A fortune teller told me something about the last one being reborn and a victory will shift the power. But I met a Dragonborne (Durian) who also got his fortune read and I think the fortuneteller is just bad. All of a sudden lots of dragons attacked. We followed a big white one toward the mayor’s mansion. I guess it was after mayors. We were sorely underpowered for this scary dragon. Ulka rescued a lot of people, including the real mayor. A dude told the dragon, named Sro and now in human form, that he was the mayor. I tried to tell him it wasn’t him (“MAYORS DON’T READ BOOKS”) but Sro didn’t believe me. Sro got in my face but I was too scared to engage. So Sro took the dude and flew off. I don’t like this town. &lt;br /&gt;
&lt;br /&gt;
2/18: We went to rescue the mayors but were really bad at being stealthy. They gave us bad guns. We met a lady named Belle who wanted to fight us. Ultimately we met Sro again, who mostly just talked to us. He said he was stealing mayors to see if the real was ready for the dangers of Tiamot. Then he said he wanted to teach us lessons about fighting dragons and some of our party fought him, but I feel like it’s bad news to fight a dragon in their home. Then he gave that as the first lesson, so didn’t I prove that I knew that lesson? It was a weird day.&lt;br /&gt;
&lt;br /&gt;
3/11: We went to a kobold cave because there was supposed to be a dragon there. We fought a lot of kobolds. I liked Ferris’s explodey pinecones. But we rested and the kobolds left with all the good stuff. We did find the bones of a dragon strung up to look like it was undead, but it was just a puppet. I did pick up a magical kobold shield. It’s small but useful. I took some dragon bones too, and they sold for a fair price.&lt;br /&gt;
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3/24: We went to find a guy named Horatio who has been causing trouble. There were really big orcs with big glaives. We gave a barbarian speed juice and Falgrim&#039;s fire while raging. I mostly watched the show. Dancer set a trap on the cave&#039;s secret exit. Horatio almost got away in a mechanical contraption, but instead he got stuck and then fell into the ocean. We muscled him out of there. Where did these Cheshire orcs and goblins get their shiny armor? Maybe Horatio will know. I don&#039;t think I know enough to use this double-ended glaive well. Nockdus says Cheshire goblin flesh tastes bad.&lt;br /&gt;
&lt;br /&gt;
6/10: Fancy elf man talks a lot. Told us to go to a special tomb. Dancer really wanted to follow tracks around the crypt, but instead Percy just opened the door. Goblins are smelly. Vadeth really wanted to ride the goblin’s mount, but it didn’t end well. But we found where the Cheshire armor was coming from. And now I have a nice fiery sword. Spirit man couldn’t eat Buho’s gift of chocolate. When we got back, Buho set a big fire trying to do more cooking. Poor Rose. My fur smells like smoke. Maybe I’ll sleep outside tonight.&lt;br /&gt;
&lt;br /&gt;
6/28: The mounts bite really hard, so we want to find where they are coming from. We attacked the camp head on. There was a lot of Falgrim’s fire. We had some close calls, but took them out. Only a few got away. And Vadeth finally managed to get his mount.&lt;br /&gt;
&lt;br /&gt;
8/17: We helped a scholar from Deeplake solve a riddle. Elric kissed a frog, but it was a weird guy called the curator. Said something bad about Horatio maybe going to the Shadow Forge and we needed to prevent that. And we needed a fey key from a dragon called Uhlm. He opened a portal and went to a different plane with people who seemed weird and brainwashed. He said we needed 3 keys to get to the forge, so we did weird time travel stuff to get the same key three times. But the realm kept attacking us and it wasn’t fun. Eurus did throw a death knight off a cliff, and I was impressed. We tried to convince Uhlm to help our cause, but he wouldn’t have it. &lt;br /&gt;
&lt;br /&gt;
10/20: Apparently hags have been wreaking havoc in Isonhound. They all left their home at the same time, so we went to their swamp to see what’s going on. A big pumpkin beast came out and also zombies that belched leaches. But I bit the leaches on me and Reylendor turned dead nicely, so we took care of everything. There were also lights floating around everywhere. Hugo and Kihlek took some of the lights. When we killed the pumpkin beast, the lights all went away, and I think they revived the comatose children. I helped Kihlek figure out how to put the souls in their bag back into other kids (downtime). I got some cool bracers.&lt;br /&gt;
&lt;br /&gt;
12/13: We learned about different stones and how they react to each other. I ate my Gammelgard muffins—they are the best. Dippy acted weird and ran away. We went to the mines that had a shadow rift and fought some shadow demons. We sent our familiars into the rift and they saw some things, but it was mostly unhelpful. We took a bunch of the fellstone and blew up the mine to stop the shadows. I don’t think it helped much. But the fellstone was worth some good gold.&lt;br /&gt;
&lt;br /&gt;
12/13: I got Gammelgard muffins again. We went to a place where a white dragon was supposed to be attacking, but it was just a low-level cult named the White Dragon.  We magicked them to go back to Gammelgard and turn themselves in.  We went to their hideout which had a shiney sphere. It shot weird light into us. It changed Arlin into a Dragonborn. The rest of us got dragon breath weapons and turned us into “harbringers.” I am the Harbinger of Bleucorundum the Sapphire. What does that mean?  Also Tristam turned me into a T-rex and I got to chomp.&lt;br /&gt;
&lt;br /&gt;
1/21 (megagame): I went to the Pendergras factory in Sneerwell but I didn’t understand what was going on. So I took a portal back to Seglock. Echamus was going crazy again and was destroying the town. Other adventurers were saving people, but no one was going for Echamus. I used a ballista to ground him, then went over and knocked him out (crit!). The Lunarians were astounded, and we drug the unconscious Echamus over to the Moonwell where he got better. Then a lot of shadows came and killed a lot of people. I helped heal my party and take the shadows down, but it wasn’t pretty. Then I went to the Moonwell to keep it safe. It helps heal corruption and is important. &lt;br /&gt;
&lt;br /&gt;
2/13: Some of the once-comatose kids have been disappearing at night. Some were cleansed of corruption by the Moonwell, but one didn’t come back. We talked to the family, who I had met before (downtime). The bounty hunter they hired wasn’t very good, but did figure out where the kid had gone. We went to the swamp and fought zombies that belch leaches again. There were a lot of weird corrupted animal dudes that were ruled by Towie (a big bad guy, I’m told). There was also a young black dragon that had been captured. Towie wants him for his purposes. But we let it go and it told us where to get nice things.&lt;br /&gt;
&lt;br /&gt;
2/28: Towie found us while traveling and it wasn’t pretty.  Ona got mind-addled and I bit her to try to get her to wake up. We ran away. We found a river and heard a voice that said it was Bleucorundum. I followed the voice! She led us to her lair, where we healed up. There were interesting images of war and battle on the walls. I would like to study them more. I couldn’t see her, but we had a nice chat. I asked her what it meant to be a harbinger, and she said it was a from long ago. Without the court, it has no meaning. BlueC seems good. I would like to help her. &lt;br /&gt;
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She told us about another dragon in a town with a name no one remembers. She gave us a boon so we were invisible to the cult members there. We tried to sneak in, but I ran into an invisible person and ran away. We found a crazy halfling cult leader and left him be. Then we found the amethyst dragon we were looking for. The dragon said they were corrupted by Towie, but not to save them. If we saved them, they couldn’t protect the townspeople from the shadows. We were conflicted but overpowered. I was grabbed by the dragon and the building started to rise. I tried and tried and tried to get out. Finally, FINALLY managed to beak the grapple and jump. I am not made to fly, but I’m sure glad I learned feather fall. Ona was there to help me too. We ran so hard away from that place. &lt;br /&gt;
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4/13: I have been fighting in the Tournament of Fist and Fury but lost in the quarterfinals. I went to the finals to see who would win and found some adventurers to team up with for the exhibition cash grab tournament. We fought a bunch of tabaxi and then some hybrids. Then we fought a team called Chef’s Surprise, but one of the members was actually Cobalt. He wasn’t sure if he wanted to fight me, but we were in a tournament and I was mad at him so I didn’t hold back. I helped Cecil take him out so our team won. &lt;br /&gt;
&lt;br /&gt;
I asked Cobalt hard questions. He said he had to leave to help the world or he would be drawn to me and never be able to leave. He said he couldn’t take me with him because he didn’t want me to get hurt. He said he wanted to be a champion to impress me. But even though I didn’t win the main tournament, I have something better. I am a real hero and I have helped a lot of people. I am a harbinger and I know my worth. We need to talk more, but the world is too crazy right now.&lt;br /&gt;
&lt;br /&gt;
(PS also helped friend Ulka get her revenge.) &lt;br /&gt;
 &lt;br /&gt;
[[Category:Into the Greedy Green]]&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>ZippyBlueDwarf</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Cobalt_(shifter)&amp;diff=19485</id>
		<title>Cobalt (shifter)</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Cobalt_(shifter)&amp;diff=19485"/>
		<updated>2023-04-21T16:38:40Z</updated>

		<summary type="html">&lt;p&gt;ZippyBlueDwarf: Created page with &amp;quot;{{Infobox_character|name=Cobalt|languages=Common, Quori, Orc|species=Longtooth Shifer|gender=Male}}  &amp;#039;&amp;#039;&amp;#039;Cobalt is a longtooth shifter and a fighter champion. He has spent time...&amp;quot;&lt;/p&gt;
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&lt;div&gt;{{Infobox_character|name=Cobalt|languages=Common, Quori, Orc|species=Longtooth Shifer|gender=Male}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cobalt is a longtooth shifter and a fighter champion. He has spent time as a gladiator and has improved his showmanship by learning skills of the bard.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Physical Appearance==&lt;br /&gt;
As with others of his tribe, Cobalt it fit and muscular and has hyena-like traits. When he shifts into his longtooth form, his muzzle becomes elongated and his claws and tail more pronounced. His fur is a dark gray with mottled brown. He typically dons chain mail and a sword.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
Cobalt has deep ties to his tribe and uses his strength and wit to serve his people. He is fierce and has a flair for the dramatic when useful. The dramatics may hide some internal conflict. He occasionally finds it hard to hold his tongue, speaking truths when he should not. &lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
Cobalt hails from a hyena-like shifter tribe—the [[Shifter|Igneus of Isonhound]], whose people have dwindled over the last decades. As conflict increased and their artifacts went missing, Cobalt and a few of his peers traveled to nearby wolf-like shifter tribe—the [[Shifter|Alluvium]]—to train with their mighty militia. There, he learned the art of swordsmanship. When the Alluvium’s leaders asked him to go on a covert mission to investigate rumors of a nearby dragon that may be the source of the disappearances of both tribe’s artifacts, he couldn’t say no. He left [[Spinel]] a note announcing his departure but knew she would hate him for leaving. Their bonds ran deep, and she would not understand.&lt;br /&gt;
&lt;br /&gt;
==Languages==&lt;br /&gt;
Common, Quori, Orc&lt;br /&gt;
&lt;br /&gt;
==Powers and Abilities==&lt;br /&gt;
When needed, Cobalt enhances his hyena-like traits and is quick to use his fangs to protect himself.  He has mastered the art of defense in his training, improving the effect of his armor. As a champion, he has also learned how to improve his chances for critical hits. He has come to embrace his time as a gladiator and pit fighter, upping his showmanship to win over the crowd. In time, he sought out new ways to craft his performance, training as a bard. He uses guttural throat singing and occasionally a small drum to further manipulate his opponents and the crowd.&lt;br /&gt;
&lt;br /&gt;
==Into the Greedy Green==&lt;br /&gt;
After leaving his tribe, Cobalt and the rest of his scouting party set out through [[Sneerwell]] and beyond. However, they were set upon by a group of mercenaries and the party was split up. Surprised and overpowered, Cobalt was enslaved and forced to work in a mine. He was sure he could have escaped himself, but he wanted to help the others in this unfortunate situation and also learn if any of the others in his scouting party were nearby. After a cave-in, a group of adventures helped rescue those enslaved, and Cobalt walked free. He set out to find his people, some of whom he learned had been scattered across the region to work in other mines.&lt;br /&gt;
&lt;br /&gt;
In his journeys, he came across many of the perils that faced the region, including Cheshire goblins and orcs. As he reconnected with his scouting party, he learned more of the perils currently facing [[Isonhound]]. The band of shifters did their best to help out where they could, mainly the rural areas further away from the better-protected cities.&lt;br /&gt;
&lt;br /&gt;
To earn money to support their efforts, Cobalt started pit fighting. In one instance, he walked in to a pit-fighting establishment only to see a shifter already in the ring—Spinel! He wasn’t ready to face her; he did not want to be at the end of her ire, for he knew from experience that it was a sight to behold. He slid out as quickly as he entered and got out of dodge.&lt;br /&gt;
&lt;br /&gt;
Through his pit fighting, Cobalt developed his sense of showmanship, as this encouraged betting and eventually drew in more crowds. He eventually explored the art of the bard to further improve these abilities. He drew motivation from the bards that frequented the many taverns in the area, moved by their stories and impressed by their ability to manipulate an audience. He focused on learning verbal spells that wouldn’t interfere with this swordsmanship.&lt;br /&gt;
&lt;br /&gt;
These skills allowed Cobalt to swiftly advance through the [[Tournament of Fist and Fury]]. But he knew Spinel had also entered the tournament, and their inevitable confrontation was coming, be it in or out of the ring. He came to decide that an in-ring encounter would be better. Their blows could only go so far and healers were on hand. And, he knew through their previous time sparring together, that a fight might allow them both to express what could not be easily said. But Spinel fell in the quarterfinals (was her tabaxi helper drunk?). He needed a new plan, for she would surely be at the finals.&lt;br /&gt;
&lt;br /&gt;
Cobalt suspected Spinel might enter the exhibition cash grab tournament as a way to redeem herself, and so found a team of strangely cooking-minded individuals who clearly had their own things to hide. They didn’t question his illusionary magic to hide his true form (and he wasn’t exactly sure if a finalist for the main tournament was allowed to compete in the exhibition tournament). The team called themselves Chef’s Surprise, and they made quick work of the wizard team Influemancers and the dwarven artificer team Thunder and Smoke. When his teammate Paula Doom was taken out, his other teammates knew just who to replace her with. He didn’t ask questions but accepted their illusions. When his own illusion dropped in the final round, Spinel didn’t act surprised at all. Cobalt hesitated—a mistake he would not make again—and Spinel and her hulking friend [[Ulka]] came to bear. Although Spinel couldn’t seem to make the final blow, her magical tricks allowed Cecil’s spell to decisively take him down.&lt;br /&gt;
&lt;br /&gt;
Spinel helped him up but was clearly upset. Cobalt tried to explain, but she knew he had been avoiding her in the last months. He said he wanted to win the tournament to impress her, but she said she now knew what it was to be a true hero with a true following. He vowed to do right by her. They had a long chat that night, but she was set on supporting Bleucorundum and facing the source of Isonhound’s darkness . They set out to face this peril together.&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>ZippyBlueDwarf</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Spinel&amp;diff=19473</id>
		<title>Spinel</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Spinel&amp;diff=19473"/>
		<updated>2023-04-20T21:55:10Z</updated>

		<summary type="html">&lt;p&gt;ZippyBlueDwarf: powers + mission log&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_character|name={{PAGENAME}}|image=Spinel.png|languages=Common, Quori, Orc|species=Longtooth shifter|gender=Female|height=5&#039;11&amp;quot;|weight=148|eyes=Green|playerName=Gail}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}} &#039;&#039;&#039;is a longtooth [[shifter]] and an eldritch knight fighter. &lt;br /&gt;
&lt;br /&gt;
==Physical Appearance==&lt;br /&gt;
Spinel is lithe and muscular and has several hyena-like traits. When she shifts, her muzzle becomes more elongated and claws and tail more pronounced. Her fur is a pale brown/gray. As a trained fighter, she is most often found waring chain mail, ready for the next battle.&lt;br /&gt;
&lt;br /&gt;
== Personality==&lt;br /&gt;
As with many shifters, Spinel is fierce and self reliant. She believes her strength can solve most of her problems and doesn&#039;t have much respect for those who are not outwardly strong. She doesn&#039;t like to admit she is wrong. In spite of herself, she is known to occasional help weaklings in need, especially if it advances her goals.&lt;br /&gt;
&lt;br /&gt;
Spinel is capable of forming strong bonds and is incredibly loyal to her tribe, at least those that are still alive. She will do all she can to protect those who have earned her trust. Because much of her tribe has perished in the recent past—and because her most trusted friend up and left one night—she can be wary of forming new bonds. What good is loyalty if everyone is just going to leave or die?&lt;br /&gt;
&lt;br /&gt;
== History==&lt;br /&gt;
Spinel was born into a hyena-like shifter tribe—the [[Shifter|Igneus of Isonhound]]—that has been decimated by recent conflicts with orcs and the more beast-like shifter tribes. In spite of their low numbers, the recent disappearance of her tribe’s sacred gems and artifacts has only strengthened their resolve to put these conflicts to end. &lt;br /&gt;
&lt;br /&gt;
When she came of age, Spinel and a few of her peers traveled to a nearby wolf-like shifter tribe—the Alluvium—to train as soldiers. But not long into their trainings, her tribe mate Cobalt—the target of her burgeoning affections—took off one night leaving only a note behind. He stated he was going to find their tribe’s lost artifacts and not to follow, for it would be too dangerous. At first, Spinel vowed to become stronger so she could prove herself worthy of being by his side. She dipped into the arcane arts to strengthen her swordsmanship and better protect herself. But as the years passed, she realized Cobalt didn’t deserve her company. She would seek him out and get her answers…or her revenge for his seeming betrayal.&lt;br /&gt;
&lt;br /&gt;
==Languages==&lt;br /&gt;
Common, Quori, Orc&lt;br /&gt;
&lt;br /&gt;
==Powers and Abilities==&lt;br /&gt;
Spinel can enhance her hyena-like traits at will. In this shifted form, she is particularly aggressive and is not afraid to put her sharp canines to good use. In addition to wielding a sword, Spinel turns to the arcane to enhance her fighting prowess, for example harnessing green flame blade. The rest of her magic is a product of her past. Losing her tribe and best friend, she knows she must rely on herself. Defensive spells like shield and silvery barbs are now her most trusted allies.&lt;br /&gt;
&lt;br /&gt;
==Attacks and Weapons==&lt;br /&gt;
When required, Spinel will certainly bite an attacking foe while in her shifted form. &lt;br /&gt;
&lt;br /&gt;
In a recent expedition, Spinel acquired the powerful rapier Firefang, which blazes with flames when commanded and grants the bearer resistance to cold damage. She and her companions helped to clear out the crypt of the renowned elf warrior Sir  Beren Cohnal (Commander of the Sylvan Order), which was overrun by cheshire goblins and orcs. Beren&#039;s spirit gave his blessing for the party to take the remaining equipment from his lieutenants&#039; tombs. Firefang bears the mark of the Sylvan Vanguard—a silver iron cross with the golden crescent moons of Corellion in the center circle—on a field of crimson on the hilt. It also is engraved with runes of fire. The high elf Aldean El’Naddath of House Kessaria (Emissary of the Wold Order and member of the Sylvan Order) helped identify the item, and provided a personalized letter granting its use to Spinel and to pacify any members of the Sylvan Vanguard that might question the shifter&#039;s use of sword.&lt;br /&gt;
&lt;br /&gt;
Already with a spark of the arcane and with resources around her, Spinel multiclassed into wizard. Alongside a rotating slate of adventures, she knew she had to be prepared for anything and liked having access to a variety of spells like feather fall and fog cloud. Given the high dragon activity in the area, she also learned Earthbind. As a wizard, she  has taken to summoning an owl familiar, who often lends advantage to her attacks. Learning war magic, Spinel has learned to use her reaction to buff her armor class or improve reactions to threats (buff saving throws with “arcane deflection.”)&lt;br /&gt;
&lt;br /&gt;
Spinel has learned to be quick on her feet, staying observant and using her reaction for many things. To complement “arcane deflection” and the silvery barbs and shield spells, Spinel purchased an ouroboros ring, which allows her to meddle with attacks and spells of others and to buff herself and her allies. The ring has come in handy in some critical moments.&lt;br /&gt;
&lt;br /&gt;
In one adventure, Spinel also acquired bracers that allow her to load a potion and more quickly drink it later. Seems useful.&lt;br /&gt;
&lt;br /&gt;
== Into the Greedy Green ==&lt;br /&gt;
Spinel’s search for Cobalt brought her to [[Synàra|Synara]] during the festival of Asar Ogalas. A dragon attack—and the subsequent abduction of a townsfolk who claimed to be a mayor—changed her priorities. She began to understand the source of her tribe’s troubles and decided to investigate the dragon threat. She soon joined the [[Band of the Iron Hawk|Band of the Iron Hawks]]—a like-minded group of honorable adventurers who seek to protect the people of Isonhond. Although Spinel’s missions have taken her across the continent, she generally stays at the Hawk’s guild hall, the [[The Iron Eyrie|Iron Eyrie]], in [[Seglock]]. She has a particular fondness for taking missions out of [[Gammelgard]], partly for [[Falgrim Norest (NPC)|Falgrim’s]] noteworthy potions and partly for Rose and the kitchen’s excellent road snacks, especially the muffins.&lt;br /&gt;
&lt;br /&gt;
In her travels, Spinel ventured to Sro’s lair (where she refused to fight the dragon, and his resulting first “rule” stating not to attack a dragon in its lair validated that decision). She also went on several missions to defeat [[Horatio Cheshire (NPC)|Horatio Cheshire]] and his abominations. Other missions took her to the plane of “Thaer”, to the home of some hags, a mine under the threat of shadow. In one adventure, she encountered an artifact known as the “Astrolabe”, which released magic into Spinel and her companions. Spinel took the mantle of the “Harbinger of Bleucorundum the Sapphire,” which came with a draconic boon. She met Bleucorundum and had an elevating hair-raising encounther with an amethyst dragon. &lt;br /&gt;
&lt;br /&gt;
Although caught up in world events, Spinel has not yet given up her search for Cobalt. One evening, while having a drink with then new guild member [[Durian]] in the Hawk’s bar, All that Ales You, Spinel learned that Cobalt has indeed been in the region. However, at that point the trail was months old. She finally found cobalt, months later, in the right of the exhibition tournament alongside the Tournament of Fist and Fury. She did not hold back in the ring and had serious words for her friend. But their heart-to-heart would have to wait for the crazy events of Isonhound to play out.&lt;br /&gt;
&lt;br /&gt;
=== Pit Fighting ===&lt;br /&gt;
Between missions, Spinel has spent considerable time roaming the streets and establishments of [[Seglock]], partly to keep an ear out for word of Cobalt and partly in frustration for all the overwhelming politics at hand. She soon took to spending time at a rather dingy bar called &#039;&#039;&#039;The Rusty Spoon&#039;&#039;&#039;, where she entertained herself watching drunkards, students. and refugees desperate for coin do some off-the-books pit fighting. With enough time, she learned the usual competitor’s best moves and how to spot an adventurer only pretending to be drunk. She carefully joined in the fights, earning a fair amount of coin. She soon learned of the [[Tournament of Fist and Fury]] to name the Victor of Isonhound, and registered herself at the Fighter&#039;s Forge, one of the officially licensed pit-fighting establishments in Seglock. After learning the official rules, she participated in several bouts and was fairly successful, but was hesitant to enter the tournament proper, as she didn’t want to draw too much attention to herself. But, as her guild members pointed out, perhaps attention was what she needed to learn more about Cobalt. And if her fellow guild member [[Tristram Caniedydd|Tristam’s]] exploits had taught her anything, it’s that carefully placed attention could be a powerful weapon. &lt;br /&gt;
 &lt;br /&gt;
=== &#039;&#039;&#039;Spinel’s Hastily Scrawled Notes (Mission Log):&#039;&#039;&#039; ===&lt;br /&gt;
1/21: I came to Seglock. A big tree told me they saw shifters, but I thought Cobalt traveled alone. A fortune teller told me something about the last one being reborn and a victory will shift the power. But I met a Dragonborne (Durian) who also got his fortune read and I think the fortuneteller is just bad. All of a sudden lots of dragons attacked. We followed a big white one toward the mayor’s mansion. I guess it was after mayors. We were sorely underpowered for this scary dragon. Ulka rescued a lot of people, including the real mayor. A dude told the dragon, named Sro and now in human form, that he was the mayor. I tried to tell him it wasn’t him (“MAYORS DON’T READ BOOKS”) but Sro didn’t believe me. Sro got in my face but I was too scared to engage. So Sro took the dude and flew off. I don’t like this town. &lt;br /&gt;
&lt;br /&gt;
2/18: We went to rescue the mayors but were really bad at being stealthy. They gave us bad guns. We met a lady named Belle who wanted to fight us. Ultimately we met Sro again, who mostly just talked to us. He said he was stealing mayors to see if the real was ready for the dangers of Tiamot. Then he said he wanted to teach us lessons about fighting dragons and some of our party fought him, but I feel like it’s bad news to fight a dragon in their home. Then he gave that as the first lesson, so didn’t I prove that I knew that lesson? It was a weird day.&lt;br /&gt;
&lt;br /&gt;
3/11: We went to a kobold cave because there was supposed to be a dragon there. We fought a lot of kobolds. I liked Ferris’s explodey pinecones. But we rested and the kobolds left with all the good stuff. We did find the bones of a dragon strung up to look like it was undead, but it was just a puppet. I did pick up a magical kobold shield. It’s small but useful. I took some dragon bones too, and they sold for a fair price.&lt;br /&gt;
&lt;br /&gt;
3/24: We went to find a guy named Horatio who has been causing trouble. There were really big orcs with big glaives. We gave a barbarian speed juice and Falgrim&#039;s fire while raging. I mostly watched the show. Dancer set a trap on the cave&#039;s secret exit. Horatio almost got away in a mechanical contraption, but instead he got stuck and then fell into the ocean. We muscled him out of there. Where did these Cheshire orcs and goblins get their shiny armor? Maybe Horatio will know. I don&#039;t think I know enough to use this double-ended glaive well. Nockdus says Cheshire goblin flesh tastes bad.&lt;br /&gt;
&lt;br /&gt;
6/10: Fancy elf man talks a lot. Told us to go to a special tomb. Dancer really wanted to follow tracks around the crypt, but instead Percy just opened the door. Goblins are smelly. Vadeth really wanted to ride the goblin’s mount, but it didn’t end well. But we found where the Cheshire armor was coming from. And now I have a nice fiery sword. Spirit man couldn’t eat Buho’s gift of chocolate. When we got back, Buho set a big fire trying to do more cooking. Poor Rose. My fur smells like smoke. Maybe I’ll sleep outside tonight.&lt;br /&gt;
&lt;br /&gt;
6/28: The mounts bite really hard, so we want to find where they are coming from. We attacked the camp head on. There was a lot of Falgrim’s fire. We had some close calls, but took them out. Only a few got away. And Vadeth finally managed to get his mount.&lt;br /&gt;
&lt;br /&gt;
8/17: We helped a scholar from Deeplake solve a riddle. Elric kissed a frog, but it was a weird guy called the curator. Said something bad about Horatio maybe going to the Shadow Forge and we needed to prevent that. And we needed a fey key from a dragon called Uhlm. He opened a portal and went to a different plane with people who seemed weird and brainwashed. He said we needed 3 keys to get to the forge, so we did weird time travel stuff to get the same key three times. But the realm kept attacking us and it wasn’t fun. Eurus did throw a death knight off a cliff, and I was impressed. We tried to convince Uhlm to help our cause, but he wouldn’t have it. &lt;br /&gt;
&lt;br /&gt;
10/20: Apparently hags have been wreaking havoc in Isonhound. They all left their home at the same time, so we went to their swamp to see what’s going on. A big pumpkin beast came out and also zombies that belched leaches. But I bit the leaches on me and Reylendor turned dead nicely, so we took care of everything. There were also lights floating around everywhere. Hugo and Kihlek took some of the lights. When we killed the pumpkin beast, the lights all went away, and I think they revived the comatose children. I helped Kihlek figure out how to put the souls in their bag back into other kids (downtime). I got some cool bracers.&lt;br /&gt;
&lt;br /&gt;
12/13: We learned about different stones and how they react to each other. I ate my Gammelgard muffins—they are the best. Dippy acted weird and ran away. We went to the mines that had a shadow rift and fought some shadow demons. We sent our familiars into the rift and they saw some things, but it was mostly unhelpful. We took a bunch of the fellstone and blew up the mine to stop the shadows. I don’t think it helped much. But the fellstone was worth some good gold.&lt;br /&gt;
&lt;br /&gt;
12/13: I got Gammelgard muffins again. We went to a place where a white dragon was supposed to be attacking, but it was just a low-level cult named the White Dragon.  We magicked them to go back to Gammelgard and turn themselves in.  We went to their hideout which had a shiney sphere. It shot weird light into us. It changed Arlin into a Dragonborn. The rest of us got dragon breath weapons and turned us into “harbringers.” I am the Harbinger of Bleucorundum the Sapphire. What does that mean?  Also Tristam turned me into a T-rex and I got to chomp.&lt;br /&gt;
&lt;br /&gt;
1/21 (megagame): I went to the Pendergras factory in Sneerwell but I didn’t understand what was going on. So I took a portal back to Seglock. Echamus was going crazy again and was destroying the town. Other adventurers were saving people, but no one was going for Echamus. I used a ballista to ground him, then went over and knocked him out (crit!). The Lunarians were astounded, and we drug the unconscious Echamus over to the Moonwell where he got better. Then a lot of shadows came and killed a lot of people. I helped heal my party and take the shadows down, but it wasn’t pretty. Then I went to the Moonwell to keep it safe. It helps heal corruption and is important. &lt;br /&gt;
&lt;br /&gt;
2/13: Some of the once-comatose kids have been disappearing at night. Some were cleansed of corruption by the Moonwell, but one didn’t come back. We talked to the family, who I had met before (downtime). The bounty hunter they hired wasn’t very good, but did figure out where the kid had gone. We went to the swamp and fought zombies that belch leaches again. There were a lot of weird corrupted animal dudes that were ruled by Towie (a big bad guy, I’m told). There was also a young black dragon that had been captured. Towie wants him for his purposes. But we let it go and it told us where to get nice things.&lt;br /&gt;
&lt;br /&gt;
2/28: Towie found us while traveling and it wasn’t pretty.  Ona got mind-addled and I bit her to try to get her to wake up. We ran away. We found a river and heard a voice that said it was Bleucorundum. I followed the voice! She led us to her lair, where we healed up. There were interesting images of war and battle on the walls. I would like to study them more. I couldn’t see her, but we had a nice chat. I asked her what it meant to be a harbinger, and she said it was a from long ago. Without the court, it has no meaning. BlueC seems good. I would like to help her. &lt;br /&gt;
&lt;br /&gt;
She told us about another dragon in a town with a name no one remembers. She gave us a boon so we were invisible to the cult members there. We tried to sneak in, but I ran into an invisible person and ran away. We found a crazy halfling cult leader and left him be. Then we found the amethyst dragon we were looking for. The dragon said they were corrupted by Towie, but not to save them. If we saved them, they couldn’t protect the townspeople from the shadows. We were conflicted but overpowered. I was grabbed by the dragon and the building started to rise. I tried and tried and tried to get out. Finally, FINALLY managed to beak the grapple and jump. I am not made to fly, but I’m sure glad I learned feather fall. Ona was there to help me too. We ran so hard away from that place. &lt;br /&gt;
&lt;br /&gt;
4/13: I have been fighting in the Tournament of Fist and Fury but lost in the quarterfinals. I went to the finals to see who would win and found some adventurers to team up with for the exhibition cash grab tournament. We fought a bunch of tabaxi and then some hybrids. Then we fought a team called Chef’s Surprise, but one of the members was actually Cobalt. He wasn’t sure if he wanted to fight me, but we were in a tournament and I was mad at him so I didn’t hold back. I helped Cecil take him out so our team won. &lt;br /&gt;
&lt;br /&gt;
I asked Cobalt hard questions. He said he had to leave to help the world or he would be drawn to me and never be able to leave. He said he couldn’t take me with him because he didn’t want me to get hurt. He said he wanted to be a champion to impress me. But even though I didn’t win the main tournament, I have something better. I am a real hero and I have helped a lot of people. I am a harbinger and I know my worth. We need to talk more, but the world is too crazy right now.&lt;br /&gt;
&lt;br /&gt;
(PS also helped friend Ulka get her revenge.) &lt;br /&gt;
 &lt;br /&gt;
[[Category:Into the Greedy Green]]&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>ZippyBlueDwarf</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Tournament_of_Fist_and_Fury&amp;diff=19472</id>
		<title>Tournament of Fist and Fury</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Tournament_of_Fist_and_Fury&amp;diff=19472"/>
		<updated>2023-04-20T20:43:14Z</updated>

		<summary type="html">&lt;p&gt;ZippyBlueDwarf: cash grab info + greedy tournament&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
An annual pit-fighting tournament in [[Isonhound]].&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
As any city grows, so too do the more questionable forms of back-alley entertainment. After a string of pit fighting related deaths in bars and alleys, the desperate mayor of Seglock worked with several local governing bodies and guilds across Isonhound to establish the Tournament of Fist and Fury, alongside a system to officially license establishments across the region. Only fighters registered at licensed establishments—who properly enforced the rules—could put forward a fighter for the annual tournament. The tournament names &#039;&#039;&#039;The Victor of Isonhound&#039;&#039;&#039;, who takes home a sizable prize purse.&lt;br /&gt;
&lt;br /&gt;
Although pit fighting still occurs at non-licensed establishments, many such bars and taverns choose to adopt the official rules, which helps curb fatalities and serious injury. The tournament was also successful in redirecting efforts of the deadliest fighters away from bars—where unfortunate drunks and students might quickly meet their end—and into the licensed rings.&lt;br /&gt;
&lt;br /&gt;
There are a couple licensed establishments in [[Seglock]], including The Fighter’s Forge and Murder Hobo Pit of Fighting. Seglock University even has a pit-fighting club.&lt;br /&gt;
&lt;br /&gt;
Although the main tournament is 1v1, in some years an exhibition 6v6 Cash Grab Tournament is held to supplement the festivities around the final around. Teams in the cash grab tournament include 3 members in the ring, a Coach, a Promoter and a cutman (who offers healing and other support to the team). Dedicated healers are on hand to revive and aid any participants who might need healing.&lt;br /&gt;
&lt;br /&gt;
Both tournaments are of course accompanied by a considerable amount of betting. During the highly anticipated festivities, many local craftsmen and retailers set up stalls around the edges of the facility.&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Tournament of the year 826PR&#039;&#039;&#039; ==&lt;br /&gt;
In the quarterfinals of 826PR, a dragonborne fighter bested [[Spinel]] the Firefang and Cobalt beat a tiefling warlock. After the quarterfinals, however, shadows overtook Isonhound and the tournament was delayed. Once the shadows abated, the tournament was rescheduled as a way to restore unity and hope to the region. In the finale, Cobalt took down the dragonborne fighter in a dazzling display of claws and fangs.&lt;br /&gt;
&lt;br /&gt;
In the exhibition [[Into the Greedy Green/Player Recaps|cash grab tournament]], a team of [[Into the Greedy Green|Greedy Green]] adventures entered under the team name Cecil’s Mercenaries. The team included [[Ulka]], [[Spinel]], and [[Cecil]] in the ring, [[Stan]] as Coach, [[Herneldo]] as Cutman, and [[Thuchor|Thucher]] as Promotor.&lt;br /&gt;
&lt;br /&gt;
Other entrants in the cash grab tournament include the Cat’s Meow, a team of tabaxi; Plunder and Poke, a team of pirates; Thunder and Smoke, a team of dwarven artificers; the Hybrids, a team of minotaur-mermaid pirates that ultimately just looked like humans; the Lead Pigeons, a team of green-looking adventurers who originally entered as the Iron Hawks but changed their name when they were called out for not being members; the Influemancers, a team of wizards interested in elevating their standing; and Chef’s Surprise, a team of culinary-minded individuals.&lt;br /&gt;
&lt;br /&gt;
In the first round, Cecil’s Mercenaries beat the Cat’s Meow, the Hybrids beat Plunder and Poke, Thunder and Smoke beat the Lead Pigeons, and Chef’s Surprise beat the Influmancers. A rumor then surfaced (encouraged by Thuchor) that one of the hybrids was, in fact, just a human. It turned out that this was true (parents were a farmer and fisherperson), but it was deemed that misrepresented who you are is not grounds for qualification for the tournament, and in fact may be a viable strategy.  In the quarterfinals, Cecil’s Mercs beat the Hybrids and Chef’s Surprise beat Thunder and Smoke. A member of Chef’s Surprise—a warlock named Paula Doom—went down hard in the quarterfinals and should have been out for a few days, but strangely enough she appeared ready to go in the finals.&lt;br /&gt;
&lt;br /&gt;
In the epic finale, Cecil’s Mercs took on Chef’s Surprise. In addition to Paula Doom, in the ring for Chef’s Surprise were Bobby Slay and Guy Fury. In the center of the ring was a giant pile of coins, which could be added to the victor’s purse. When touched, however, the coins turned into a loot golem. Damage to the golem reduced its gold-coin hit-point counter and added the coins to the participant’s totals. In a shocking turn of events, however, Paula Doom turned into [[Ulka V.S. Gozen Devakilla|Gozen Devakilla]], a dastardly Oni mercenary from Ulka’s past. Ulka made quick work of Gozen, smashing in his skull, and this became the first and only full-on permakill without resurrection in the tournament to this day. Meanwhile Bobby Slay also dropped an illusion and revealed himself as the shifter Cobalt, a person of interest from Spinel’s past. There was some hesitancy to both Cobalt’s blows, and Spinel and Ulka quickly brought his health to critical levels. Ultimately, a spell from Cecil—aided by Spinel’s Oroboros ring to become a critical hit—took down Cobalt. Cecil’s Mercs made off with a tidy sum of money.&lt;br /&gt;
[[Category:Into the Greedy Green]]&lt;/div&gt;</summary>
		<author><name>ZippyBlueDwarf</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Spinel&amp;diff=18300</id>
		<title>Spinel</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Spinel&amp;diff=18300"/>
		<updated>2022-12-22T01:07:35Z</updated>

		<summary type="html">&lt;p&gt;ZippyBlueDwarf: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_character|name={{PAGENAME}}|image=Spinel.png|languages=Common, Quori, Orc|species=Longtooth shifter|gender=Female|height=5&#039;11&amp;quot;|weight=148|eyes=Green|playerName=Gail}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}} &#039;&#039;&#039;is a longtooth [[shifter]] and an eldritch knight fighter. &lt;br /&gt;
&lt;br /&gt;
==Physical Appearance==&lt;br /&gt;
Spinel is lithe and muscular and has several hyena-like traits. When she shifts, her muzzle becomes more elongated and claws and tail more pronounced. Her fur is a pale brown/gray. As a trained fighter, she is most often found waring chain mail, ready for the next battle.&lt;br /&gt;
&lt;br /&gt;
== Personality==&lt;br /&gt;
As with many shifters, Spinel is fierce and self reliant. She believes her strength can solve most of her problems and doesn&#039;t have much respect for those who are not outwardly strong. She doesn&#039;t like to admit she is wrong. In spite of herself, she is known to occasional help weaklings in need, especially if it advances her goals.&lt;br /&gt;
&lt;br /&gt;
Spinel is capable of forming strong bonds and is incredibly loyal to her tribe, at least those that are still alive. She will do all she can to protect those who have earned her trust. Because much of her tribe has perished in the recent past—and because her most trusted friend up and left one night—she can be wary of forming new bonds. What good is loyalty if everyone is just going to leave or die?&lt;br /&gt;
&lt;br /&gt;
== History==&lt;br /&gt;
Spinel was born into a hyena-like shifter tribe—the [[Shifter|Igneus of Isonhound]]—that has been decimated by recent conflicts with orcs and the more beast-like shifter tribes. In spite of their low numbers, the recent disappearance of her tribe’s sacred gems and artifacts has only strengthened their resolve to put these conflicts to end. &lt;br /&gt;
&lt;br /&gt;
When she came of age, Spinel and a few of her peers traveled to a nearby wolf-like shifter tribe—the Alluvium—to train as soldiers. But not long into their trainings, her tribe mate Cobalt—the target of her burgeoning affections—took off one night leaving only a note behind. He stated he was going to find their tribe’s lost artifacts and not to follow, for it would be too dangerous. At first, Spinel vowed to become stronger so she could prove herself worthy of being by his side. She dipped into the arcane arts to strengthen her swordsmanship and better protect herself. But as the years passed, she realized Cobalt didn’t deserve her company. She would seek him out and get her answers…or her revenge for his seeming betrayal.&lt;br /&gt;
&lt;br /&gt;
==Languages==&lt;br /&gt;
Common, Quori, Orc&lt;br /&gt;
&lt;br /&gt;
==Powers and Abilities==&lt;br /&gt;
Spinel can enhance her hyena-like traits at will. In this shifted form, she is particularly aggressive and is not afraid to put her sharp canines to good use. In addition to wielding a sword, Spinel turns to the arcane to enhance her fighting prowess, for example harnessing green flame blade. The rest of her magic is a product of her past. Losing her tribe and best friend, she knows she must rely on herself. Defensive spells like shield and silvery barbs are now her most trusted allies.&lt;br /&gt;
&lt;br /&gt;
==Attacks and Weapons==&lt;br /&gt;
When required, Spinel will certainly bite an attacking foe while in her shifted form. &lt;br /&gt;
&lt;br /&gt;
In a recent expedition, Spinel acquired the powerful rapier Firefang, which blazes with flames when commanded and grants the bearer resistance to cold damage. She and her companions helped to clear out the crypt of the renowned elf warrior Sir  Beren Cohnal (Commander of the Sylvan Order), which was overrun by cheshire goblins and orcs. Beren&#039;s spirit gave his blessing for the party to take the remaining equipment from his lieutenants&#039; tombs. Firefang bears the mark of the Sylvan Vanguard—a silver iron cross with the golden crescent moons of Corellion in the center circle—on a field of crimson on the hilt. It also is engraved with runes of fire. The high elf Aldean El’Naddath of House Kessaria (Emissary of the Wold Order and member of the Sylvan Order) helped identify the item, and provided a personalized letter granting its use to Spinel and to pacify any members of the Sylvan Vanguard that might question the shifter&#039;s use of sword.&lt;br /&gt;
&lt;br /&gt;
== Into the Greedy Green ==&lt;br /&gt;
Spinel’s search for Cobalt brought her to [[Synàra|Synara]] during the festival of Asar Ogalas. A dragon attack—and the subsequent abduction of a townsfolk who claimed to be a mayor—changed her priorities. She began to understand the source of her tribe’s troubles and decided to investigate the dragon threat. She soon joined the [[Band of the Iron Hawk|Band of the Iron Hawks]]—a like-minded group of honorable adventurers who seek to protect the people of Isonhond. Although Spinel’s missions have taken her across the continent, she generally stays at the Hawk’s guild hall, the [[The Iron Eyrie|Iron Eyrie]], in [[Seglock]]. She has a particular fondness for taking missions out of [[Gammelgard]], partly for [[Falgrim Norest (NPC)|Falgrim’s]] noteworthy potions and partly for Rose and the kitchen’s excellent road snacks, especially the muffins.&lt;br /&gt;
&lt;br /&gt;
In her travels, Spinel ventured to Sro’s lair (where she refused to fight the dragon, and his resulting first “rule” stating not to attack a dragon in its lair validated that decision). She also went on several missions to defeat [[Horatio Cheshire (NPC)|Horatio Cheshire]] and his abominations. Other missions took her to the plane of “Thaer”, to the home of some hags, a mine under the threat of shadow. In one adventure, she encountered an artifact known as the “Astrolabe”, which released magic into Spinel and her companions. Spinel took the mantle of the “Harbinger of Bleucorundum the Sapphire,” which came with a draconic boon.&lt;br /&gt;
&lt;br /&gt;
Although caught up in world events, Spinel has not yet given up her search for Cobalt. One evening, while having a drink with then new guild member [[Durian]] in the Hawk’s bar, All that Ales You, Spinel learned that Cobalt has indeed been in the region. However, at that point the trail was months old. Her search continues.&lt;br /&gt;
&lt;br /&gt;
=== Pit Fighting ===&lt;br /&gt;
Between missions, Spinel has spent considerable time roaming the streets and establishments of [[Seglock]], partly to keep an ear out for word of Cobalt and partly in frustration for all the overwhelming politics at hand. She soon took to spending time at a rather dingy bar called &#039;&#039;&#039;The Rusty Spoon&#039;&#039;&#039;, where she entertained herself watching drunkards, students. and refugees desperate for coin do some off-the-books pit fighting. With enough time, she learned the usual competitor’s best moves and how to spot an adventurer only pretending to be drunk. She carefully joined in the fights, earning a fair amount of coin. She soon learned of the [[Tournament of Fist and Fury]] to name the Victor of Isonhound, and registered herself at the Fighter&#039;s Forge, one of the officially licensed pit-fighting establishments in Seglock. After learning the official rules, she participated in several bouts and was fairly successful, but was hesitant to enter the tournament proper, as she didn’t want to draw too much attention to herself. But, as her guild members pointed out, perhaps attention was what she needed to learn more about Cobalt. And if her fellow guild member [[Tristram Caniedydd|Tristam’s]] exploits had taught her anything, it’s that carefully placed attention could be a powerful weapon. &lt;br /&gt;
[[Category:Into the Greedy Green]]&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>ZippyBlueDwarf</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Seglock&amp;diff=18299</id>
		<title>Seglock</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Seglock&amp;diff=18299"/>
		<updated>2022-12-22T01:05:24Z</updated>

		<summary type="html">&lt;p&gt;ZippyBlueDwarf: /* Notable Places */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox location|title = {{PAGENAME}}|type = City|location = Isonhound|Government = Run by a mayor|inhabiting Race = Human}}&#039;&#039;&#039;Seglock&#039;&#039;&#039; is a city in Isonhound which is used as a base by many an adventurer to ply their craft to protect the large influx of refugees cause by the troubles of the surrounding areas. Many are the plots and malaxations of the various inhabitants. While the majority of the populous would love to see life return to normal, there are many who use the chaos and calamity to advance their plots and plans.  &lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;About&#039;&#039;&#039;==&lt;br /&gt;
This city is run by a mayor and has a city guard.  There are most likely temples and other such things, however these are not interictal to this page for the moment.  There are a lot of refugees seeking protection from the depredations of the Dragons. Darkkoths, and various other nasties in the surrounding area.  The Moonwell offers some additional protection to the city by keeping out dragons.&lt;br /&gt;
&lt;br /&gt;
The makeup of the races in Seglock seems to be predominately human, as NPCs outnumber the actual players in the city.  There is not a lot of racial strife even with allowing many different races into the city.  There is a lot of wealth in the city due to the presence of the University and the tenure of its legions of professors. There also is an influx of coin into the local economy due to students needing to drink large amounts of stress relief in town due to the probation regulations against alcohol on campus. Well on campus for the students as Drunken is not an official school of magic.  Professors and staff are allowed to drink whenever and whatever they wish, which is most likely due to the presence of a large student body.&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;History&#039;&#039;&#039;==&lt;br /&gt;
This city existed prior to the gala of protection; however, it was not until this event that Tristram Caniedydd arrived so that prior history (BT) matters not as much at the timeframe after Tristram entered the City (TA).  When you think Bard, you should think (TA)&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Notable Places&#039;&#039;&#039;==&lt;br /&gt;
&#039;&#039;&#039;Drang&#039;s Cart o Pumpkins&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A donkey cart of never-ending pumpkins owned and operated by Drang a Bugbear of fighting prowess and loquacious of speech. Often found near the Iron Eyrie, but sometimes not. This is really a place that as it is mobile is not a physical location, but more of a metaphysical concept illuminating... no it is a mobile pumpkin shack.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Fighter&#039;s Forge&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A licensed pit-fighting establishment that commonly puts forth competitors into the [[Tournament of Fist and Fury]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gag Order&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This is a Muzzle shop owned by [[Linden Rue]] and some bard. they offer a great selection of muzzles of all sorts and have even branched out to gags made of wood.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Garden of the Fallen&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This IPUPA funded memorial Garden gives a place to remember those who fell defending the realm from the scourge of the Dragons. There is a large memorial commemorating all the people lost, be they noble, present, or adventurer wreathed in a &#039;forget-me-not&#039; vine.  This large plant blooms year-round and stays green and vibrant year-round. There will be a growing number of statuaries added to the garden commemorating heroes who fell fighting dragons and other threats to the common good. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[The Iron Eyrie|Iron Eyrie]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Home of the [[Band of the Iron Hawk|Band of the Iron Hawks]] This guildhall is located in the heart of the Heartland District. It features a large guildhall as well as private rooms.  They have an Armory and Smithy attached, as well as an Alehouse where they sell their unique Beer.&lt;br /&gt;
&lt;br /&gt;
- &#039;&#039;All that Ales you&#039;&#039; - This is a small bar area that is open to the public, This Bar area is in an almost separate building outside the general outline of the Guildhall itself. The Guild maintains this location to have meetings with non guildmembers as well as the location it sells its premier Iron City Ale.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Rusty Spoon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A dingy bar located not too far from the Iron Eyrie.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Seglock University -&#039;&#039;&#039; Home of the [[Fighting Owlbears]].&lt;br /&gt;
&lt;br /&gt;
Many people of the town have never passed into the venerable institution&#039;s three gates.  These gates are affectionately known as East Gate, West Gate, and Center Gate. This institute of higher learning has spawned some great alumni including the late [[Horatio Cheshire (NPC)|Horatio Cheshire.]] &lt;br /&gt;
&lt;br /&gt;
The fighting Owlbears participate in the [[Olympia Magisteria]] for the honor of the University. they are three times champions of this important sport that not even the depredations of Dragons have been able to have a game postponed or even delayed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Moonwell&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This is a Relic of the [[Lunaren]] people that was set up by some adventurers to keep away the depredations of passing Dragons.  Seems to have no effect on Dragonborn or Dracohydras. It does keep Dragons and whales at least a mile away from the city. The exact location in the city is a mystery to at least 5 people in the town and many adventurers who do not read the story so far portion of the Greedy green Wiki page.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Murder Hobo (or homeowner) Pit of Fighting&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Aa local licensed pit fighting establishment. This is a great way for those who swing swords to have something to swing at that is not some unsuspecting merchant or refugee. In the month-long series of battles many a participant has amassed a fortune.  Many more have amassed an impressive number of scars and bruises. Of course, to sooth those bruises may a pit fighter turns to boozes which recycles that amassed fortune back into the local pub economy. There appears to be some great dislike for the term Murder hobo, so this local may have to change names due to protests by members of the local snowflake union.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Tristram&#039;s Center for the Performing Arts|Tristram&#039;s Center of the Living Arts (TCLA)]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This is a center that hosts many different types of the bardic arts from Song, Storytelling, to Rhetoric and many disciplines in-between.  This large multi theater building was reported to be a gift from an entity called the Curator who had it build in a single night by some sort of magical process.  This Curator appears to have made this happen due to Tristram&#039;s singlehanded neuralization of Horatio Cheshire during the assault on the shadow forge. The building itself often seems to be alive and appears to generally follow the commands of it&#039;s owner Tristram Caniedydd of the clan Fey de Caniedydd.  There is reported to be a vault somewhere in the building that holds many instruments and songbooks of power and interest. Others say it is an empty room that is awaiting fulfillment.  Regardless of the functions and décor on the internal rooms, this became a center for arts and entertainment for the whole of Quelmar. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Trout&#039;s Toe&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
Small bar that has had some explosive entertainment.  If you need to let off steam the Monk&#039;s Mosh Pit is a great way short of the entering the Murder Hobo Pit of Fighting. &lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Notable Events&#039;&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Assault on the Shadow Forge&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
An event that didn&#039;t actually take place in Seglock, as the city is not located on the Plane of Shadowfell. If it had been there would be a lot fewer living refugee. Although it did not take place in the city proper, it is included as this was the fall of Horatio Cheshire and the end of his reign of terror over the city and its people.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gala of Protection&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This gala was formed to thank the various adventures from around Isonhound who had done their thing around the local of Seglock. These activities range from protecting not just the refugees who had fled to the City to shielding the population of Seglock from the growing threat of Dragons. This gala features many vendors and activities that included the crowning of the Tin Chef - the winner of the cooking Contest. This first Gala also makes the first time Tristram Caniedydd made his presence known in the City, which is most likely the reason this Gala makes the Notable Event list.&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Notable People&#039;&#039;&#039;==&lt;br /&gt;
[[Balgeiros Quodrephostir]] the elixir merchant&lt;br /&gt;
&lt;br /&gt;
Balgeriros (Bal to his friends) has the finest selection of herbal remedies from the Feywild to cure what ails you and possibly a few things that didn&#039;t. Patent pending. If you are not sure anything ails you, try a flask of my nearly area famous  Eladrin Ale, and get a flask of Conjectural hangover be gone at half price.  &lt;br /&gt;
&lt;br /&gt;
This PC? is a wood elf or some sort of elf, as his origins seem to be a little obscured. He is not human, so he is most likely not an NPC.&lt;br /&gt;
&lt;br /&gt;
[[Into the Greedy Green/NPCs|&#039;&#039;&#039;Baron Faro&#039;&#039;&#039;]] &lt;br /&gt;
&lt;br /&gt;
A Merchant and Private Citizen whose title of Baron is completely honorary. Apparently hold sex parties and has a lot of people wanting to kill him.  They were most likely never invited to the parties. This NPC is an [[NotarealEladrin|Eladrin]]. But an asshat of an [[Eladrin]], not really a good example of how awesome the race can be.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Galloway, Professor&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A professor from Seglock University.  one of the only professors to interact with the town, mostly due to his interaction with Tristram during the attack on the University when Tristram assisted in saving his life and the lives of several students.  This NPC is a Human, which bodes well for the future of humanity.&lt;br /&gt;
&lt;br /&gt;
[[Horatio Cheshire (NPC)|&#039;&#039;&#039;Horatio Cheshire&#039;&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
This notable was responsible for the deaths of many local citizens due to using his Alchemical skills to create a mutated series of Orcs and Goblins. He culminated in taking over the Shadowforge, which caused Tristram to have to deal with him along with a company of adventurers.  He is currently not living, and the remains of his physical form is on the excrement of a riding beast he created called a Nope.  This NPC was a Human, which is par for the course.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Into the Greedy Green/NPCs|Rory]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Barkeep of the Locke &amp;amp; Key Tavern.  Not a Human, even though he is an NPC this notable guy is a Satyr.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;That Guy&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You know him, he is annoying, He is the epitome of &#039;That Guy&#039;.  He shows up when you are trying to get on with the adventure and has to pay his multi gold piece bar bill in copper commons.  As he has had too many, he keeps losing count and cannot remember how many coppers make up a gold in this current edition anyway. He is secretly the BBEG of the whole campaign, although he is currently untouchable due to plot armor.  Human most likely as That Guy is an NPC.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;That Rich Merchant&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A generous merchant who supports the public activates of the IPUPA especially in the projects of &#039;&#039;&#039;Habitat for Allmanity.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Towson, Mayor&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
Mayor of Seglock, semi self-explanatory.  Human most likely as the mayor is an NPC.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Tristram Caniedydd]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Bard, adventurer, owner of TCFTPA and all-around great guy, er, Eladrin. This Bard is a great example of [[Eladrin]] and is a great example of how Froody this race can be.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Visio, Captain&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Captain of the Seglock city guard. Human most likely as the captain is an NPC. &lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Groups/Guilds that operate in and around Seglock&#039;&#039;&#039;==&lt;br /&gt;
[[Band of the Iron Hawk|Iron Hawks]] - joinable by PCs&lt;br /&gt;
&lt;br /&gt;
[[Interdimensional Performers an Union of Performing Actors ( IPUPA )|IPUPA]] - joinable by PCs&lt;br /&gt;
&lt;br /&gt;
[[The Protectors of the People|PotP]] - joinable by PCs&lt;br /&gt;
&lt;br /&gt;
[[Wold Order]] - NPC guild&lt;br /&gt;
[[Category:Location]]&lt;br /&gt;
[[Category:JAMathon 2022]]&lt;br /&gt;
[[Category:JAMathon]]&lt;br /&gt;
[[Category:Into the Greedy Green]]&lt;/div&gt;</summary>
		<author><name>ZippyBlueDwarf</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Seglock&amp;diff=18298</id>
		<title>Seglock</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Seglock&amp;diff=18298"/>
		<updated>2022-12-22T01:01:09Z</updated>

		<summary type="html">&lt;p&gt;ZippyBlueDwarf: /* Notable Places */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox location|title = {{PAGENAME}}|type = City|location = Isonhound|Government = Run by a mayor|inhabiting Race = Human}}&#039;&#039;&#039;Seglock&#039;&#039;&#039; is a city in Isonhound which is used as a base by many an adventurer to ply their craft to protect the large influx of refugees cause by the troubles of the surrounding areas. Many are the plots and malaxations of the various inhabitants. While the majority of the populous would love to see life return to normal, there are many who use the chaos and calamity to advance their plots and plans.  &lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;About&#039;&#039;&#039;==&lt;br /&gt;
This city is run by a mayor and has a city guard.  There are most likely temples and other such things, however these are not interictal to this page for the moment.  There are a lot of refugees seeking protection from the depredations of the Dragons. Darkkoths, and various other nasties in the surrounding area.  The Moonwell offers some additional protection to the city by keeping out dragons.&lt;br /&gt;
&lt;br /&gt;
The makeup of the races in Seglock seems to be predominately human, as NPCs outnumber the actual players in the city.  There is not a lot of racial strife even with allowing many different races into the city.  There is a lot of wealth in the city due to the presence of the University and the tenure of its legions of professors. There also is an influx of coin into the local economy due to students needing to drink large amounts of stress relief in town due to the probation regulations against alcohol on campus. Well on campus for the students as Drunken is not an official school of magic.  Professors and staff are allowed to drink whenever and whatever they wish, which is most likely due to the presence of a large student body.&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;History&#039;&#039;&#039;==&lt;br /&gt;
This city existed prior to the gala of protection; however, it was not until this event that Tristram Caniedydd arrived so that prior history (BT) matters not as much at the timeframe after Tristram entered the City (TA).  When you think Bard, you should think (TA)&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Notable Places&#039;&#039;&#039;==&lt;br /&gt;
&#039;&#039;&#039;Drang&#039;s Cart o Pumpkins&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A donkey cart of never-ending pumpkins owned and operated by Drang a Bugbear of fighting prowess and loquacious of speech. Often found near the Iron Eyrie, but sometimes not. This is really a place that as it is mobile is not a physical location, but more of a metaphysical concept illuminating... no it is a mobile pumpkin shack.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Fighter&#039;s Forge&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A licensed pit-fighting establishment that commonly puts forth competitors into the [[Tournament of Fist and Fury]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gag Order&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This is a Muzzle shop owned by [[Linden Rue]] and some bard. they offer a great selection of muzzles of all sorts and have even branched out to gags made of wood.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Garden of the Fallen&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This IPUPA funded memorial Garden gives a place to remember those who fell defending the realm from the scourge of the Dragons. There is a large memorial commemorating all the people lost, be they noble, present, or adventurer wreathed in a &#039;forget-me-not&#039; vine.  This large plant blooms year-round and stays green and vibrant year-round. There will be a growing number of statuaries added to the garden commemorating heroes who fell fighting dragons and other threats to the common good. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[The Iron Eyrie|Iron Eyrie]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Home of the [[Band of the Iron Hawk|Band of the Iron Hawks]] This guildhall is located in the heart of the Heartland District. It features a large guildhall as well as private rooms.  They have an Armory and Smithy attached, as well as an Alehouse where they sell their unique Beer.&lt;br /&gt;
&lt;br /&gt;
- &#039;&#039;All that Ales you&#039;&#039; - This is a small bar area that is open to the public, This Bar area is in an almost separate building outside the general outline of the Guildhall itself. The Guild maintains this location to have meetings with non guildmembers as well as the location it sells its premier Iron City Ale.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Seglock University -&#039;&#039;&#039; Home of the [[Fighting Owlbears]].&lt;br /&gt;
&lt;br /&gt;
Many people of the town have never passed into the venerable institution&#039;s three gates.  These gates are affectionately known as East Gate, West Gate, and Center Gate. This institute of higher learning has spawned some great alumni including the late [[Horatio Cheshire (NPC)|Horatio Cheshire.]] &lt;br /&gt;
&lt;br /&gt;
The fighting Owlbears participate in the [[Olympia Magisteria]] for the honor of the University. they are three times champions of this important sport that not even the depredations of Dragons have been able to have a game postponed or even delayed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Moonwell&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This is a Relic of the [[Lunaren]] people that was set up by some adventurers to keep away the depredations of passing Dragons.  Seems to have no effect on Dragonborn or Dracohydras. It does keep Dragons and whales at least a mile away from the city. The exact location in the city is a mystery to at least 5 people in the town and many adventurers who do not read the story so far portion of the Greedy green Wiki page.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Murder Hobo (or homeowner) Pit of Fighting&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Aa local licensed pit fighting establishment. This is a great way for those who swing swords to have something to swing at that is not some unsuspecting merchant or refugee. In the month-long series of battles many a participant has amassed a fortune.  Many more have amassed an impressive number of scars and bruises. Of course, to sooth those bruises may a pit fighter turns to boozes which recycles that amassed fortune back into the local pub economy. There appears to be some great dislike for the term Murder hobo, so this local may have to change names due to protests by members of the local snowflake union.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Tristram&#039;s Center for the Performing Arts|Tristram&#039;s Center of the Living Arts (TCLA)]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This is a center that hosts many different types of the bardic arts from Song, Storytelling, to Rhetoric and many disciplines in-between.  This large multi theater building was reported to be a gift from an entity called the Curator who had it build in a single night by some sort of magical process.  This Curator appears to have made this happen due to Tristram&#039;s singlehanded neuralization of Horatio Cheshire during the assault on the shadow forge. The building itself often seems to be alive and appears to generally follow the commands of it&#039;s owner Tristram Caniedydd of the clan Fey de Caniedydd.  There is reported to be a vault somewhere in the building that holds many instruments and songbooks of power and interest. Others say it is an empty room that is awaiting fulfillment.  Regardless of the functions and décor on the internal rooms, this became a center for arts and entertainment for the whole of Quelmar. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Trout&#039;s Toe&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
Small bar that has had some explosive entertainment.  If you need to let off steam the Monk&#039;s Mosh Pit is a great way short of the entering the Murder Hobo Pit of Fighting. &lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Notable Events&#039;&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Assault on the Shadow Forge&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
An event that didn&#039;t actually take place in Seglock, as the city is not located on the Plane of Shadowfell. If it had been there would be a lot fewer living refugee. Although it did not take place in the city proper, it is included as this was the fall of Horatio Cheshire and the end of his reign of terror over the city and its people.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gala of Protection&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This gala was formed to thank the various adventures from around Isonhound who had done their thing around the local of Seglock. These activities range from protecting not just the refugees who had fled to the City to shielding the population of Seglock from the growing threat of Dragons. This gala features many vendors and activities that included the crowning of the Tin Chef - the winner of the cooking Contest. This first Gala also makes the first time Tristram Caniedydd made his presence known in the City, which is most likely the reason this Gala makes the Notable Event list.&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Notable People&#039;&#039;&#039;==&lt;br /&gt;
[[Balgeiros Quodrephostir]] the elixir merchant&lt;br /&gt;
&lt;br /&gt;
Balgeriros (Bal to his friends) has the finest selection of herbal remedies from the Feywild to cure what ails you and possibly a few things that didn&#039;t. Patent pending. If you are not sure anything ails you, try a flask of my nearly area famous  Eladrin Ale, and get a flask of Conjectural hangover be gone at half price.  &lt;br /&gt;
&lt;br /&gt;
This PC? is a wood elf or some sort of elf, as his origins seem to be a little obscured. He is not human, so he is most likely not an NPC.&lt;br /&gt;
&lt;br /&gt;
[[Into the Greedy Green/NPCs|&#039;&#039;&#039;Baron Faro&#039;&#039;&#039;]] &lt;br /&gt;
&lt;br /&gt;
A Merchant and Private Citizen whose title of Baron is completely honorary. Apparently hold sex parties and has a lot of people wanting to kill him.  They were most likely never invited to the parties. This NPC is an [[NotarealEladrin|Eladrin]]. But an asshat of an [[Eladrin]], not really a good example of how awesome the race can be.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Galloway, Professor&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A professor from Seglock University.  one of the only professors to interact with the town, mostly due to his interaction with Tristram during the attack on the University when Tristram assisted in saving his life and the lives of several students.  This NPC is a Human, which bodes well for the future of humanity.&lt;br /&gt;
&lt;br /&gt;
[[Horatio Cheshire (NPC)|&#039;&#039;&#039;Horatio Cheshire&#039;&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
This notable was responsible for the deaths of many local citizens due to using his Alchemical skills to create a mutated series of Orcs and Goblins. He culminated in taking over the Shadowforge, which caused Tristram to have to deal with him along with a company of adventurers.  He is currently not living, and the remains of his physical form is on the excrement of a riding beast he created called a Nope.  This NPC was a Human, which is par for the course.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Into the Greedy Green/NPCs|Rory]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Barkeep of the Locke &amp;amp; Key Tavern.  Not a Human, even though he is an NPC this notable guy is a Satyr.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;That Guy&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You know him, he is annoying, He is the epitome of &#039;That Guy&#039;.  He shows up when you are trying to get on with the adventure and has to pay his multi gold piece bar bill in copper commons.  As he has had too many, he keeps losing count and cannot remember how many coppers make up a gold in this current edition anyway. He is secretly the BBEG of the whole campaign, although he is currently untouchable due to plot armor.  Human most likely as That Guy is an NPC.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;That Rich Merchant&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A generous merchant who supports the public activates of the IPUPA especially in the projects of &#039;&#039;&#039;Habitat for Allmanity.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Towson, Mayor&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
Mayor of Seglock, semi self-explanatory.  Human most likely as the mayor is an NPC.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Tristram Caniedydd]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Bard, adventurer, owner of TCFTPA and all-around great guy, er, Eladrin. This Bard is a great example of [[Eladrin]] and is a great example of how Froody this race can be.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Visio, Captain&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Captain of the Seglock city guard. Human most likely as the captain is an NPC. &lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Groups/Guilds that operate in and around Seglock&#039;&#039;&#039;==&lt;br /&gt;
[[Band of the Iron Hawk|Iron Hawks]] - joinable by PCs&lt;br /&gt;
&lt;br /&gt;
[[Interdimensional Performers an Union of Performing Actors ( IPUPA )|IPUPA]] - joinable by PCs&lt;br /&gt;
&lt;br /&gt;
[[The Protectors of the People|PotP]] - joinable by PCs&lt;br /&gt;
&lt;br /&gt;
[[Wold Order]] - NPC guild&lt;br /&gt;
[[Category:Location]]&lt;br /&gt;
[[Category:JAMathon 2022]]&lt;br /&gt;
[[Category:JAMathon]]&lt;br /&gt;
[[Category:Into the Greedy Green]]&lt;/div&gt;</summary>
		<author><name>ZippyBlueDwarf</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Tournament_of_Fist_and_Fury&amp;diff=18297</id>
		<title>Tournament of Fist and Fury</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Tournament_of_Fist_and_Fury&amp;diff=18297"/>
		<updated>2022-12-22T00:58:52Z</updated>

		<summary type="html">&lt;p&gt;ZippyBlueDwarf: Created page with &amp;quot; An annual pit-fighting tournament in Isonhound.  == History == As any city grows, so too do the more questionable forms of back-alley entertainment. After a string of pit...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
An annual pit-fighting tournament in [[Isonhound]].&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
As any city grows, so too do the more questionable forms of back-alley entertainment. After a string of pit fighting related deaths in bars and alleys, the desperate mayor of Seglock worked with several local governing bodies and guilds across Isonhound to establish the Tournament of Fist and Fury, alongside a system to officially license establishments across the region. Only fighters registered at licensed establishments—who properly enforced the rules—could put forward a fighter for the annual tournament. The tournament names &#039;&#039;&#039;The Victor of Isonhound&#039;&#039;&#039;, who takes home a sizable prize purse.&lt;br /&gt;
&lt;br /&gt;
Although pit fighting still occurs at non-licensed establishments, many such bars and taverns choose to adopt the official rules, which helps curb fatalities and serious injury. The tournament was also successful in redirecting efforts of the deadliest fighters away from bars—where unfortunate drunks and students might quickly meet their end—and into the licensed rings.&lt;br /&gt;
&lt;br /&gt;
There are a couple licensed establishments in [[Seglock]], including The Fighter’s Forge and Murder Hobo Pit of Fighting. Seglock University even has a pit-fighting club.&lt;br /&gt;
[[Category:Into the Greedy Green]]&lt;/div&gt;</summary>
		<author><name>ZippyBlueDwarf</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Into_the_Greedy_Green/The_Story_So_Far&amp;diff=17914</id>
		<title>Into the Greedy Green/The Story So Far</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Into_the_Greedy_Green/The_Story_So_Far&amp;diff=17914"/>
		<updated>2022-11-11T16:54:45Z</updated>

		<summary type="html">&lt;p&gt;ZippyBlueDwarf: structure/characters for nov sessions&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Chapter 1: Welcome to the Greedy Green ==&lt;br /&gt;
&#039;&#039;Chapter 1 focused on introducing and growing the player base to the core concepts of the campaign: There is a big dragon war, and dragons are back and crawling all over Isonhound. This is a campaign with lots of wilderness exploration, and LOTS of big bads to slay.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Session 1a:b Velathidros ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: &#039;&#039;&#039;[[Trina]]&#039;&#039;&#039; (Starting XP 6500), &#039;&#039;&#039;[[Arlin]]&#039;&#039;&#039; (Starting XP 6500)&#039;&#039;&#039;, [[Varryn]]&#039;&#039;&#039; (Starting XP 1500), &#039;&#039;&#039;[[Kristef Smoothroar|Kris]]&#039;&#039;&#039; (Starting XP 1500), &#039;&#039;&#039;Mallen&#039;&#039;&#039; (RIP)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: James (1/9)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: [[Velathidros]] (Slaughtered), [[Sro]], and [[Flame]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 3350 (670 each)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt; Welcome to [[Synàra]], a central hub of regrowth in the middle of the [[Woldlin]] domain of [[Isonhound]]. Every year, the great festival of [[Asar Ogalas]] brings together the locals, and brings in the curious. With countless activities to partake in, the fun is never ending....unless, of course, you hear the siren.&lt;br /&gt;
&lt;br /&gt;
When called to action, a group of five brave warriors, tasked with helping the town&#039;s own overwhelmed militia, stomped down to local [[Varryn&#039;]]&amp;lt;nowiki/&amp;gt;s neighborhood and help rescue his own kin from being extorted and attacked by the great dragon Velathidros. It took their combined forces (and the morale boost of trusty lionkin Kris) to tear him down, but dramatically they prevailed, opening the door now to further adventures...into the Greedy Green!&lt;br /&gt;
=== Session 1b: Sro ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: [[Tordek]] (Starting XP 6500), [[Durian]] (Starting XP 1500), [[Ulka]] (Starting XP 1500), [[Spinel]] (Starting XP 1500), [[Dancer of the Boreal Valley]] (Starting XP 1500), [[Grandmush]] (Starting XP 1500) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: James (1/21) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: [[Sro]], [[Flame]], and [[Velathidros]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 2460 (410 each) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt; Welcome to [[Synàra]], a central hub of regrowth in the middle of the [[Woldlin]] domain of [[Isonhound]]. Every year, the great festival of [[Asar Ogalas]] brings together the locals, and brings in the curious. With countless activities to partake in, the fun is never ending....unless, of course, you hear the siren.&lt;br /&gt;
&lt;br /&gt;
When called to action, a group of five brave warriors, tasked with helping the town&#039;s own overwhelmed militia, fled to the city&#039;s capital building to evacuate any possible civilians, they learned just how powerful the Silver Greatwyrm Sro could be. And how easy it is to get lost in the rubble, destruction, and confusion that lays in the wake of a Silver dragon who REALLY wants something. Despite the odds being stacked against them, they used their ability to be non-threatening to sneak in and rescue the mayor at the last second!&lt;br /&gt;
=== Session 1c: Flame ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: [[Alenka]] (Starting XP 1500), [[Einari]] (Starting XP 1500), [[Jeb]] (Starting XP 1500), [[Violet]] (Starting XP 1500), [[Miles]] (Starting XP 1500) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: James (1/22) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: [[Flame]], [[Velathidros]], and [[Sro]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 2890 (578 each) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt; Welcome to [[Synàra]], a central hub of regrowth in the middle of the [[Woldlin]] domain of [[Isonhound]]. Every year, the great festival of [[Asar Ogalas]] brings together the locals, and brings in the curious. With countless activities to partake in, the fun is never ending....unless, of course, you hear the siren.&lt;br /&gt;
&lt;br /&gt;
=== Session 2: Azuspear ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: [[Trina]], [[Arlin]], [[Kristef Smoothroar|Kris]], [[Violet]], [[Miles]], [[Buho]] (Starting XP 6500), &#039;&#039;&#039;[[Jeb]] (RIP)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: James (2/12)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: [[Azuspear]] the Blue (+ His wyrmlings), [[The Green Stag]] (Mentioned)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 8700 (1242 each)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened&amp;lt;/u&amp;gt;: In the city of Deeplake, important scientific progress is happening at the [[Church of Innovation]], but at this particular branch, all is not as it seems. When the scientists began to push harder on the players to kill all the blue dragons (even the babies) a series of interrogations showed that this Church was compromised by an unseen force---[[The Green Stag]]. However, besides uncovering conspiracies, the team also took the time to investigate the blue dragon&#039;s old lair, finding it inhabited by a dangerous [[Behir]], a monster who nearly wiped the team out before they put it six-feet-under. Having now taken some [[Caeruleam]] for themselves, the group begins to look more into its uses and benefits.&lt;br /&gt;
&lt;br /&gt;
=== Session 3: Sro II ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: [[Durian]], [[Ulka]], [[Spinel]], [[Dancer of the Boreal Valley]], [[Grandmush|Aman]], [[Einari]], [[Stan]] (Starting XP 1500)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: James (2/18)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: The Great [[Sro]], Belle (technically a human but polymorphed into dragon)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 6950 (992 each)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened&amp;lt;/u&amp;gt;: Rising high in the Isonhound mountains, Sro keeps his own precious lair...of MAYORS. Sneaking up to Sro&#039;s home, the group of heroes rush into danger, alerting Sro&#039;s own ward along the way. Though tensions were high among the team, with Dragon Lovers vying for the praise and attention of the Great Sro, while the Dragon Slayers looked for any opportunity to slice him down. By Sro&#039;s own admission, perhaps the world IS ready to fight dragons again, and for passing his curated test (and lesson) of strength, the team took home Mayor Ludvater to his poor heartbroken wife.&lt;br /&gt;
&lt;br /&gt;
=== Session 4: Prelnirith ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: [[Varryn]], [[Tordek]], [[Einari]], [[Harold]] (Starting XP 6500), [[Mallen]] (Starting XP 1500), [[Junky]] (Starting XP 1500) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: James (2/20) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: [[Prelnirith]] the Topaz Dragon&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 3435 (573 each) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened&amp;lt;/u&amp;gt;: A hoard is raided! Escorting the greedy Topaz dragon to his lair on the coast, the team fought alongside the dragon to tear up some goblins who had raided its lair in its absence, and when the dragon wasn&#039;t looking...took a little bit for themselves! However, when Mallen is caught raided a shelf, the once allied dragon turned on the group, quickly beginning the retreat! High tensions, epic stakes, and one magic arrow of blinding later...we were all alive, on the SS No Sink, and on our way out, with well over 500 GP worth of gems and artifacts successfully stolen.&lt;br /&gt;
=== Session 5: Bleucorundum ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: [[Trina]], [[Arlin]], [[Durian]], [[Grandmush]], [[Violet]], [[Amber]] (Starting XP 1500), [[Zevendell]] (Starting XP 1500)  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: James (3/7)b  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;:  [[Bleucorundum]] the Sapphire Dragon, and an unknown gemstone dragon egg. The Green Stag (Mentioned) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 4150 (593 each)  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened&amp;lt;/u&amp;gt;: A child?! With an Egg!? You betcha. It wasn&#039;t Pelota, it wasn&#039;t Toblerone, it was TARIAN! After interviewing all 6 suspects, the heroic teams known as &amp;quot;The Awesome Tieflings&amp;quot;, &amp;quot;The Dragon Mushers&amp;quot;, and &amp;quot;Hot Blood&amp;quot; combined all the clues they had individually gathered in order to crack the case. Unfortunately for them, the Awesome Tieflings also happened to let Tarian&#039;s wiles and charms convince them to let him out of his house. So now instead of tracking him down at home, the team braved the wilds, tracking the child through the woods until they came very close to the lair of the great Sapphire guardian. Fighting one of the dragon&#039;s thralls, a PHASE GELATINOUS CUBE, everyone barely survived, and decided in the end, that the egg belonged with the dragon, and Tarian was doing the right thing after all.&lt;br /&gt;
&lt;br /&gt;
=== Session 6: Kobold Dragonshields ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: [[Ulka]], [[Spinel]]. [[Dancer of the Boreal Valley]], [[Stan]], [[Junky]], [[Mallen]], [[Ferris]] (Starting XP 1500)  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: James (3/11)  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: About 15 Kobold Dragonshields. You heard me, [https://5e.tools/bestiary.html#kobold%20dragonshield_mpmm,fbmt:sand~b1~b0,fbsr:kobold some Kobolds] are Dragons. Also the body of an unknown red dragon, and the sabotaged egg of said dragon. [[The Green Stag]] (Mentioned)   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 2850 (407 each)  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened&amp;lt;/u&amp;gt;: &lt;br /&gt;
&lt;br /&gt;
* Delving deep into the vault of King Glub, a group of heroes fought off a powerful set of Kobolds that were enhanced with draconic power. &lt;br /&gt;
* It turns out &amp;quot;King Glub&amp;quot; or whoever he was, has been dead, and the Kobolds were defending its egg, still nestled under the boney corpse of its mother. &lt;br /&gt;
* HOWEVER, the egg itself had already been compromised, having been destroyed by a creature calling himself &amp;quot;[[The Green Stag]]&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=== Session 7: Harkial ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: [[Einari]], [[Indy]] (Starting XP 1500), [[Cyanocitta|Cyan]] (Starting XP 1500), [[Ophelia]] (Starting XP 1500), [[Joshua]] (Starting XP 1500), [[Tokax]] (Starting XP 1500)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: James (3/20)  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: [[Harkial the Red]]   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 14,850 (2475 each)   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened&amp;lt;/u&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Draconian armies&#039;&#039;&#039; sometimes escape into the world and cause terror in the name of the dragons as part of the big ongoing war against the realm.&lt;br /&gt;
* The coastal towns of &#039;&#039;&#039;Fasiltum&#039;&#039;&#039;  and &#039;&#039;&#039;Jakalla&#039;&#039;&#039; were attacked in this latest wave, Jakalla was a total loss, despite the best efforts of those present. &lt;br /&gt;
* This particular army of Draconians appeared to be led by Harkial, a destructive young red dragon.&lt;br /&gt;
* Legends of &amp;quot;&#039;&#039;[[Pinky the Dragon Slayer]]&#039;&#039;&amp;quot; are going around now, about a single soldier who slayed a dragon (in truth, he was just the one manning a cannon that happened to land a death blow) &lt;br /&gt;
&lt;br /&gt;
=== Session 8: Hydrinth ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: [[Búho]], [[Kris|Kris,]] [[Tordek]], [[Durian]], [[Violet]], [[Boros]] (Starting XP 2700) [[Dad-Bot]] (Starting XP 1500)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: James (3/22)  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: [[Hydrinth|Hydrinth the Bronze]]   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 5940 (848 each)   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened&amp;lt;/u&amp;gt;: &lt;br /&gt;
&lt;br /&gt;
* The team sailed the [[Titicaca River]] &lt;br /&gt;
* Some of the players learned about Wovenstone and Caeruleum. &lt;br /&gt;
* Kris is retired to side research on the power sources mentioned above.&lt;br /&gt;
* The team did encounter Hydrinth the Bronze Dragon, who was on a mission to destroy the slave-labor mines that were hiding out near Nightfall station. When [[Tordek]] discovers that the mines collapsed and people may be inside, the group melded underground to find and save the last survivors, including a very special Shifter.&lt;br /&gt;
&lt;br /&gt;
=== Session 9: Lindwurms ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;:  [[Tordek]], [[Dancer of the Boreal Valley]], [[Boros]], [[Dur&#039;kalak|Dur’kalak]], (Starting XP 1500), [[Va’Dath]] (Starting XP 1500)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: Kyle (3/24)  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: [[Lindwurm]]’s x2   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;:  4180 (836 each)   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened&amp;lt;/u&amp;gt;:&lt;br /&gt;
&lt;br /&gt;
* Party caught word of a tavern owner in [[Seglock]] that was looking for a group to venture north for an escort mission.&lt;br /&gt;
* The tavern owner, a [[satyr]] named [[Into the Greedy Green/NPCs#Rory|Rory]], asked the party to travel North to [[Chillcrest Forest]] and bring his daughter home.  Rory’s daughter is a [[New Dryad]] named [[Into the Greedy Green/NPCs#Wisty|Wisty]].  She was part of a relief effort in Northern Sylvanry; in an area with a series of recent attacks by unknown creatures.&lt;br /&gt;
* The party traveled North to Chillcrest Forest, just as Wisty’s camp was under attack by [[Lindwurm|Lindwurms]].  The party engaged the Lindwurms on an icy pond just outside the camp.  The battle was hard fought and unfortunately Wisty was slain by a Lindwurm just as Va’dath(?) was lunging to protect her.&lt;br /&gt;
* The party vanquished the lindwurms and [[Tordek]] attempted to revive Wisty but it was too late.  It’s possible that something in the Lindwurm’s vile saliva prevented such healing.&lt;br /&gt;
* After the dryad perished, a purple sapling began to grow from the corpse.  Dancer cut the sapling from Wisty’s body and placed it in a container.  With Va’Dath(?) carrying the corpse itself, the party returned to Rory and gave the satyr his daughter’s corpse.  He didn’t seem too distraught; claiming that he can have her brought back because “i knows a guy”.  The Wisty Sapling…. Well…. It’s in good paws.&lt;br /&gt;
&lt;br /&gt;
=== Session 10: Longfang I/Cheshire I ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: [[Einari]], [[Violet]], [[Grandmush]], [[Arlin]], [[Trina]], [[Búho]], [[Dad-Bot]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: Dave (4/5)  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: [[Longfang]] (Mentioned)   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;:  3661 (523 each)   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened&amp;lt;/u&amp;gt;:&lt;br /&gt;
&lt;br /&gt;
* The party members heeded the request of the Order of the Watchful Eye and reported to the barracks outside their cloister in the town of [[Gammelgard]]. &lt;br /&gt;
* They met a dwarven alchemist by the name of &#039;&#039;&#039;[[Into the Greedy Green/NPCs#Falgrim Norest|Falgrim Norest]]&#039;&#039;&#039;. He is an alchemist in service to the Order and would act as their contact for the mission. He told them the background of why they were requested, what their objectives were and what they might encounter. &lt;br /&gt;
* The first thing they encountered was a group of three emaciated orcs.  emaciated, under dressed and under armed. They were completely submissive and answered all their questions without resistance. The orcs told them they were run off their land farther up in the mountains. A green dragon called &#039;&#039;&#039;[[Longfang, Dragon (NPC)|Longfang]]&#039;&#039;&#039; ran them off with a hoard of nasty odd looking goblins. The group ultimately let them go. &lt;br /&gt;
* Following the road, they came into a large clearing about the size of a small village with rough mountain walls rising up all around it. In this clearing they encountered a large group of goblins similar in look to what the orcs had described. And eventually came to a 25 foot statue of a Dwarf outside a massive sealed off stone archway. &lt;br /&gt;
&lt;br /&gt;
=== Session 11: Tragdor ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: [[Einari]], [[Dur&#039;kalak]], [[Durian|Durain]], [[Indy]], [[Tokax]], [[Delphi]] (Starting XP 2700)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: Kyle (4/6)  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: None (One very fake and hallucinatory dragon made by an old crochety wizard)  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;:  3798 (633 each)     &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Synopsis&amp;lt;/u&amp;gt;:&lt;br /&gt;
&lt;br /&gt;
* The group of adventurers found themselves in [[Indy]]&#039;s home town of [[Briar Glen]]. As the sheriff, she was informed that there was some trouble with Gertrude at the general store, so the party decides to go investigate. &lt;br /&gt;
* At the general store, Gertrude informs the group of a recent break-in and robbery attempt by a fairly young kobald. Gertrude managed to overpower the kobald and had him incapacitated in a back room, working off his crime. &lt;br /&gt;
* The group then decides to talk to the kobald, with [[Durian]] and [[Delphi]] leading the interrogation and acting as translators of sorts, with their Draconic and telepathic language abilities.&lt;br /&gt;
* The kobald identified himself as Do&#039;Ki, and informed the party that he was looking for loot and treasure to bring back to Tragdor, the dragon that ruled over his community. If they failed to appease him, then Tragdor would eat them. A deal was struck with Gertrude to allow Do&#039;Ki to go free, and the party then went to help the kobald community be free from Tragdor.&lt;br /&gt;
* Do&#039;Ki led the group to a walled off structure of ruins, claiming this is where his people lived. Here the party split, with [[Delphi]], [[Indy]], Tokax, and Do&#039;Ki deciding to sneak in through the sewer tunnels in the back, and [[Einari]], [[Dur&#039;kalak|Dur&#039;Kalak]], and [[Durian]] disguising themselves as sacrifices to Tragdor and going in the front. &lt;br /&gt;
* The plan quickly went awry, and a fight ensued between the kobald community and the party. Some of the kobalds ran away and surrendered, some got sliced to death, and many, many got burned. &lt;br /&gt;
* After dealing with the conflict, the group entered a nearby shack and found a concealed staircase, leading to a hidden attic. There the group discovered the true Tragdor, an old wizard looking for &#039;retirement&#039;&lt;br /&gt;
* The party then decided to take Tragdor&#039;s bribe of gold and loot, but still dismantled his fake kobald society, and put him under the careful watch of [[Indy]] and [[Briar Glen|Briar Glen.]]&lt;br /&gt;
&lt;br /&gt;
=== Session 12: The Green Stag I ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: [[Harold]], [[Cyan]], [[Ensign]] (Starting XP 2700), [[Reylendor]] (Starting XP 2700), [[Kihlek]] (Starting XP 2700), [[Herneldo]]  (Starting XP 2700)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: James (4/9)  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: Unnamed White Dragon Wyrmling Orphans, and The Green Stag (file un-redacted)  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 3696 (616 each)     &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Synopsis&amp;lt;/u&amp;gt;: &lt;br /&gt;
&lt;br /&gt;
Ensign&#039;s Log, Stardate 2.20.22, for Captain Saldani should it be recovered:&lt;br /&gt;
&lt;br /&gt;
Now that the threat has past and the need for discretion is over, I feel the need to recount the events as I remember them. I had traveled a small [[Loxo]] village deep in the forests on reports of a legendary tree that acted as a portal to far flung places. I believed that this tree could hold some potential of returning me to &#039;&#039;The Sextant&#039;&#039;  so I arrived to take readings and inquire about the phenomenon from the locals. Unfortunately, this effort proved fruitless for my intended goal. However, another opportunity took shape. &lt;br /&gt;
&lt;br /&gt;
A guardian of the village came through the gates carrying the unconscious form of another Loxo, loudly requesting medical assistance. I was closest, and first on the scene to administer aid. Following protocol, I first stabilized the patient&#039;s condition with an E.M.A. Since the patient was still unconscious, I began taking scans to determine next steps.&lt;br /&gt;
&lt;br /&gt;
It was then that Reylendor arrived, quickly followed by Cyan and Herneldo. Reylendor is also a medical practitioner (though in a way completely foreign to our way of thinking and more customary for this region) and through our combined efforts we were able to restore the patient to consciousness. He introduced himself as Admiral Herold, and recounted how he was sailing down a nearby river with his &amp;quot;first mate&amp;quot; (apparently the only other member of his crew) when he came under attack by a mysterious and powerful entity.&lt;br /&gt;
&lt;br /&gt;
The other group had come to town in an attempt to fulfill a bounty on a large Green Dragon, and they had heard rumors that it had been spotted in this area. Thankful for the rescue, the Admiral (though, by their own admission, they only had one ship, the status of which was unknown, so I believe the rank of Captain more fitting), invited us all to partake in an evening of alcohol consumption and general camaraderie. It was there, the Captain invited us all to join their crew and help them reclaim their ship. The group agreed on a temporary basis, hoping that the mysterious being that attacked the ship was the green dragon they were seeking.&lt;br /&gt;
&lt;br /&gt;
The next morning, after resolving some earlier misunderstandings, the group met with Kihlek who would act as the guide into this colder northern region. We traveled deep into the woods, and the temperature steadily declined. Being adapted for such conditions, I was not affected, the other members of the crew found the climate less hospitable. I lent the cloak I use to cover my uniform to Reylendor, though it did spark some questions regarding the origins of my clothing. &lt;br /&gt;
&lt;br /&gt;
We arrived at the lake where the Captain reported the attack, and though the ship could not be seen, some debris was found to confirm the location. For some time the group discussed the best plan to get to the island in the middle of the lake without disturbing whatever lurked under the waves. The group began to dig in, but could not figure out how to draw the creature/creatures out of the lake. Taking the initiative, I tossed a nearby stone into the water.&lt;br /&gt;
&lt;br /&gt;
Emerging from the murky lakebed were four adolescent white dragons. We engaged these creatures, but found that we were fairly outmatched and began to fall back. It was then that the green dragon that we had been searching for appeared out of the island in the middle of the lake. We were able to cripple/defeat most of the dragonlings as we fell back, but knowing that we could not take a full adult green dragon, we continued to cautiously retreat. The dragon offered a deal. In exchange for not revealing that we had seen or interacted with them, the dragon would allow us to live. In addition, we would be allowed to loot the cave of the former occupant of the lake, a white dragon (killed by the green dragon). &lt;br /&gt;
&lt;br /&gt;
Seeing this as the best outcome, the captain agreed, and the green dragon flew off, but not without warning us that it knew our scent now, so could track us down if knowledge of the green dragon was leaked. The crew crossed the lake to find  a cave system, and within, a considerable amount of currency as well as a few magical items. The body of the White dragon was also in preserved condition, so the crew recovered valuable parts of the beast as well.&lt;br /&gt;
&lt;br /&gt;
After diving up the loot, the group discussed the nearby terrain with local avian wildlife, who reported that a boat was seen run aground further downriver. Our crew was able to retrieve it and find the first mate alive.&lt;br /&gt;
&lt;br /&gt;
I would like to conclude with noting that a damaged artifact was recovered, a crystal orb. After some discussion, it was deemed not worth the risk of further damaging the orb, but it was given to me to repair. It will take time and resources, as I am more a doctor than an engineer, but I believe the orb could be repaired and adapted into our technology. If I am able to repair it, Reylendor and Herneldo have requested use of it.&lt;br /&gt;
&lt;br /&gt;
PROGRAM, end log.&lt;br /&gt;
&lt;br /&gt;
=== Session 13: Longfang II ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: [[Tordek]], [[Dancer of the Boreal Valley|Dancer]], [[Vadath]], [[Boros]], [[Kellen]], [[Akagane]], Khan&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: Dave (4/12)  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: [[Longfang, Dragon (NPC)|Longfang]] (Mentioned, possibly it’s presence was sensed by party member)   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 4200 (600 each)     &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Synopsis&amp;lt;/u&amp;gt;:&lt;br /&gt;
&lt;br /&gt;
* The group was briefed by the dwarven alchemist [[Falgrim Norest (NPC)|Falgrim Norest]] in [[Gammelgard]] and informed that the first group that ventured forth into the foothills of the [[Northern Snowy Mountains]] were successful in finding both the entrance to the lost dwarven citadel and the odd, mutated goblins. The task of this group would be similar but in a different area of the foothills.&lt;br /&gt;
* The group had an uneventful travel during the two days into the mountains. The night before they reached the  suspected entrance, a heavy fog fell over the encampment and surrounding area. Dancer of the Boreal Valley cast Primal Awareness and detected a dragon in their wide vicinity. Even so, no attack came to them.&lt;br /&gt;
* The next day the group traveled on further and came to the remnants of  a road that snaked up into the mountains in the direction they were going. Following the road they came to a clearing where they found a hoard of goblins fighting a group of orcs. Sneaking into the area, the group attempted to covertly harass the two groups into fighting each other. This had partial success.&lt;br /&gt;
* Ultimately, the group was successful in defeating both of the groups which did take to fighting each other.&lt;br /&gt;
* Upon traveling farther along, they came to a 25ft statue of a dwarf and sealed stone archway similar to the one the first group found.&lt;br /&gt;
* Tordek cast Meld with Stone and merged with the wall. He came out a few moments later claiming that the wall was actually an earth elemental that was tasked with blocking the passage way.&lt;br /&gt;
&lt;br /&gt;
=== Session 14: The Green Stag II ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: [[Miles Ison|Miles]], [[Stan]], [[Ulka]], [[Ferris]], [[Delphi]], [[Vadath|Vadeth]], [[Jo]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: James (4/20)  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: The Green Stag  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 1857 each     &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Synopsis&amp;lt;/u&amp;gt;: Sro guides the players to the Green Stag&#039;s lair, amps them up, then locks them inside to finish him off. &lt;br /&gt;
&lt;br /&gt;
RIP Ulka, Jo. MVP=Venombane Armor&lt;br /&gt;
&lt;br /&gt;
=== Session 15: [[The Ten Heralds of Tiamat#Vezoth|Vezoth]] the White ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: [[Tordek]], [[Violet Lorinda|Violet]], Varryn, Boros, Siobhin, [[Alenka]], [[Reylendor]]. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: James (4/30)   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: None unless the soul of Vezoth the White is counted.   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 512 each      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Synopsis&amp;lt;/u&amp;gt;: &lt;br /&gt;
&lt;br /&gt;
The Soul Star and the Star Child (4/30/22) &lt;br /&gt;
&lt;br /&gt;
This account of events comes from Reylendor Aspenmorrow. &lt;br /&gt;
&lt;br /&gt;
While on the road, Reylendor was ambushed by the Servants, something he feared and suspected would eventually come to pass. He ran into the nearby forest and thankfully stumbled into a band of adventurers, though his pursuers managed to knock him down in the impending conflict. This allowed Att-Annalo’s energy to briefly surge within him before he regained his senses. Two Servants died while two escaped when they saw the battle turning sour for them. When he awoke, he was fully introduced to the adventurers who rescued him: Tordek, Violet, Varryn, Boros, and Siohbhin. Reylendor told them of the Servants’ plots and, not wanting to risk running into them again, decided to accompany them. &lt;br /&gt;
&lt;br /&gt;
Upon arriving in the city to which the adventurers were summoned and rolling his eyes at the homes of wealthy wood elves, Reylendor was greatly put off by the Order. When they described the Soul Star and its origins in the Far Realm, all he saw was another arrogant, magic-obsessed sect determined to meddle with forces beyond their comprehension. Forgetting himself, he launched into a multi-language rant, during which he switched between Common, Elvish, and Abyssal before settling into Deep Speech. Ragnar the Red conversed with him, claiming to understand Reylendor’s hesitations as he had them too before he joined the order. Reylendor didn’t believe him, but chose to quiet himself. &lt;br /&gt;
&lt;br /&gt;
The group then departed for Relith Tower to seek out the means to make another Soul Star and transfer the 299 souls out of Alenka, a star child the Order had been holding at their base. They prevailed against the Bone Naha guarding the tower, but not before Alenka fell in battle. A strange rock held by the druid dwarf Tordek reacted with Alenka and the 299 souls swirled out of her before being infused into a new Soul Star. Unfortunately, Alenka died as her own spirit simply faded out of existence. &lt;br /&gt;
&lt;br /&gt;
As Reylendor had no faith in the Order, he suggested they not relinquish the Soul Star to them and the others seemed to agree. Further exploration of Relith Tower revealed a room on the top floor with a complex circle of magic and several pillars with spaces to place something. The Star was placed into one of these pillars and all the souls it contained were shot out into the world, including the one the Order most feared the escape of: a powerful dragon and general of Tiamat. &lt;br /&gt;
&lt;br /&gt;
Since Reylendor was made aware that Relith Tower and the first Soul Star were crafted by a people who journeyed to the Material Plane from the stars, he wonders if a certain otherworldly artificer might have any input.  &lt;br /&gt;
&lt;br /&gt;
=== Session 16: Drakkoths I/Echamus I ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: [[Arlin]], [[Vadath|Vadeth]], [[Nockdus]], [[Grandmush]], Tokax, [[Kihlek]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: Kyle (5/10)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 533 each&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Synopsis&amp;lt;/u&amp;gt;:&lt;br /&gt;
&lt;br /&gt;
So on may 10th a group of us went to Seglock. &lt;br /&gt;
&lt;br /&gt;
We were told some drakoth had destroyed a village not to far from Seglock by some survivors holed up in Seglocks library. An elderly woman spoke to us and warned us of the danger. A priest by the name of Echamus traveled with us from the library to the village. While fighting the Drakoths the priest joined the fight and turned into a &amp;quot;whitish dragon&amp;quot; and grabbed one of the Drakoth and flew up. Arguing could be heard in draconian from the two but couldn&#039;t be understood. Eventually the dragon dropped the drakoth and flew away. Another Drakoth mentioned that &amp;quot;The one that waits will see you soon. After killing the remaining Drakoth and returning to Seglock we conversed with the elderly woman yet again and asked her some questions. Her name is Madame Webe ,a lunalwn priest, and told us the Echamus was a name of legends. He is supposedly &amp;quot;the moon child&amp;quot; or also known as The son of the moon dragon Eros. We also question about &amp;quot;The one who waits&amp;quot; she told us that he is thier peoples boogeyman and nothing more than a creature of darkness ment to scare little kids. When asked where this creature dwells we were told.The tales claim that it lurks in the dark places, preying on those that stray from the blessed light of the moon. But one day it will no longer be satisfied with just that, and will come into the light, setting in motion a series of events that aren&#039;t good.&lt;br /&gt;
&lt;br /&gt;
=== Session 17: Sardior I ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: [[Durian]], [[Ensign]], [[Delphi]], Herneldo, [[Silent]], Cynthia&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: James (5/13)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: Sardior (Mentioned) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Synopsis&amp;lt;/u&amp;gt;:&lt;br /&gt;
&lt;br /&gt;
Delphi made a deal and freed Tasha’s pet god of death.  After successfully killing Tasha’s 40 babies 2 out of the 3 nights. Ensign got half of a scrying orb to help fix his. And Durian learned about his egg. Oh and Cynthia now has a beetle mount.&lt;br /&gt;
&lt;br /&gt;
[[Ensign]]&#039;s log, stardate 5.13.22, for Captain Saldani, should it be recovered:&lt;br /&gt;
&lt;br /&gt;
I was requested to assist [[Delphi]], a friend who I had established communications with earlier, in a mission to return a trophy from a large green dragon to a female mage known as Ygilwiv. Delphi hoped to receive a promised reward, 3 &#039;&#039;wishes&#039;&#039; , for killing the dragon, but this required staying with the elder mage 3 consecutive nights. Hoping to recover the wishes for Delphi and her compatriots who eliminated the dragon, she, myself and [[Durian]] (another contact) enter the woods to find the mage&#039;s location. &lt;br /&gt;
&lt;br /&gt;
After searching for some time, we came across a strange wooden shack suspended in the air on avian legs. Upon finding a way on to the porch, we were able to enter the doorway, which acted like a portal to an inner dimension. Upon entering, we discover two other acquaintances, Herneldo and [[Cynthia]], who agree to assist us in whatever duties we need to perform over the next 3 nights.&lt;br /&gt;
&lt;br /&gt;
We are introduced to the two occupants of the hut. Ygilwiv (who we learn later is also known as Tasha, The Witch Queen, etc.) is a dimensional traveler and powerful user of local arcane magics. We also meet a being known as &amp;quot;Silence&amp;quot;, who we learn later is a spiritual entity associated with death, who had been bound to the hut by Ygilwiv. Ygilwiv needed us to feed a collection of 40 entities which had the body of large insectoid larva with the heads of humanoid infants. The infantile larva needed (by Ygilwiv&#039;s report) to feed on energy in a location known as Hades, then (due to their demonic origins and being bound to the hut) needed to be killed to return them to their enclosure. Each night we were able to successfully recover all the infants, we would be granted a wish.&lt;br /&gt;
&lt;br /&gt;
While we accomplished this, the non-corporeal entity known as &amp;quot;Silence&amp;quot; requested the aid of the away team. They needed us to invoke their name in order to recover strength, and in return they would assist us in the evening infant round-up. The team agreed, which seemed to bolster the entity&#039;s power.&lt;br /&gt;
&lt;br /&gt;
I will review the results of the tests and the wishes at the conclusion of this log, but I wanted to make note of other interesting facts gathered from the knowledgable mage Tasha. Tasha recounted about how many of the dimensions she had traveled to had beings of similar natures. Dragons, she used as an example, could be found in many types across the multi-verse and beyond. On a tapestry she referenced during this story, there were examples of many types of dragons (I should note, Captain, that there was an image which was obviously a Relic Dragon. This was the first time I had met someone who identified anything from our part of space).&lt;br /&gt;
&lt;br /&gt;
I informed Tasha the details of Relic dragons, and she became fascinated, having never seen a Relith before. She recounted having come across a tower known as the &amp;quot;Relith Tower&amp;quot;, but had not been there in millennia (I began at this point to theorize that this entity was more ancient and powerful than they appeared).  I agreed to a cloning procedure so that Tasha could expand their scientific knowledge of Relith species, and in exchange was given compensation to the amount that I had surmised would be needed to repair the damaged artifact recovered from our last adventure.&lt;br /&gt;
&lt;br /&gt;
After 3 nights, we were able to complete Tasha&#039;s task twice, and rewarded with 2 wishes. the first was used on behalf of one of Delphi&#039;s companions who was not there to gain their reward. It was wished that they would become very strong and smart (as well as other physical traits). The second wish was used to free the bound entity previously mentioned (Silence), who I cannot forsee ever becoming a problem in the future.&lt;br /&gt;
&lt;br /&gt;
PROGRAM, End log.&lt;br /&gt;
&lt;br /&gt;
== Chapter 2: Horatio Rises ==&lt;br /&gt;
&lt;br /&gt;
=== Session 18: Cheshire II ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: [[Percy Giffard|Percy]], [[Cecil]], [[Arlin]], [[Vadath|Vadeth]], [[Reylendor]], [[Kellen]], Mumiy &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: Dave (5/17)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: None&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 740 each&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Synopsis&amp;lt;/u&amp;gt;:&lt;br /&gt;
&lt;br /&gt;
On the events of 5/17/22, as recorded by Cecil T Puddingtonsworthshire XIX, Esq. &lt;br /&gt;
&lt;br /&gt;
Upon hearing of the dastardly deeds of a nearby Goblin Horde that was terrorizing the local countryside, the illustrious Cecil T Puddingtonsworthshire (of House Puddingtonsworthshire)  recruited a band of misfits and n’er-do-wells to confront the menace under his command. Under Cecil’s brave and inspiring leadership, a two pronged assault was launched against the cowardly and slow-witted goblins, who were easily outmatched by the stunning display of leadership and marksmanship of everyone’s favorite Gnome. Under his auspicious guidance, none of the rank and file of Cecil’s platoon suffered any serious injuries, except when they failed to heed the orders of their munificent leader. &lt;br /&gt;
&lt;br /&gt;
This battle action, which will be studied by Gnomish scholars for generations, resulted in the eradication of approximately 55 goblins, with their leader captured and delivered back to headquarters for interrogation.&lt;br /&gt;
&lt;br /&gt;
After the battle, a scouting party, bravely led by the venerable Cecil himself, located the base of operations of these goblins and their orcish compatriots.  However, cowardice of the band of misfits prevented a full scale assault, of which the Gnomish leader would most certainly have been successful. &lt;br /&gt;
&lt;br /&gt;
Post the Events of 5/17/22; Concerning Reylendor Aspenmorrow’s Actions &lt;br /&gt;
&lt;br /&gt;
Post battle debriefing, Reylendor asked around about Ensign’s location and learn he was in the Loxodon town where they had first met. Apparently, he had taken to helping the local Apothecary in exchange for space in the backroom. The two analyzed vials of mutant Goblin saliva Reylendor obtained from the lead Goblin. He also learned that Relith Tower shared the name of Ensign’s home, to which he wished to return. In exchange for his insight with both the saliva and tower, Reylendor marked Relith’s location on Ensign’s map, but not before warning him to be wary of any wandering spirits.&lt;br /&gt;
&lt;br /&gt;
=== Session 19: Cheshire III ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: [[Arlin]], [[Vadath|Vadeth]], [[Dancer of the Boreal Valley]], [[Spinel]], [[Violet Lorinda|Violet]], [[Nockdus]], [[Percy Giffard|Percy]],  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: Dave (5/24)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: [[Longfang, Dragon (NPC)|Longfang]] (mentioned)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 910 each&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Synopsis&amp;lt;/u&amp;gt;:&lt;br /&gt;
&lt;br /&gt;
From Vadeth: Vadath and several others were employed by the Order of the Watchful Eye to hunt down Horatio Chesire. The captured goblin boss had given good information on his whereabouts as well as a potential secret entrance. The compound was stormed by the adventurers and a very roided up Goliath Barbarian. All enemies were slaughtered without prejudice and Horatio Chesire himself was successfully captured and has been brought back to Gammelgard for questioning! &lt;br /&gt;
&lt;br /&gt;
Spinel&#039;s hastily scrawled notes: We gave a barbarian speed juice and Falgrim&#039;s fire while raging. I mostly watched the show. Dancer set a trap on the cave&#039;s secret exit. Horatio almost got away in a mechanical contraption, but instead he got stuck and then fell into the ocean. We muscled him out of there. Where did these cheshire orcs and goblins get their shiny armor? Maybe Horatio will know. I don&#039;t think I know enough to use this double-ended glaive well. Nockdus says cheshire goblin flesh tastes bad. &lt;br /&gt;
&lt;br /&gt;
=== Session 20: Echemus II ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: [[Dancer of the Boreal Valley]], [[Búho|Buho]], Trina, [[Nockdus]], [[Ensign]], [[Dur&#039;kalak]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: Kyle (5/25)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: Echemus&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 900 each&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Synopsis&amp;lt;/u&amp;gt;:  With Horatio secured and turned over to the Order of the Watchful Eye, Nockdus went with Dancer back to the Hallasan refugees and met of with some adventurers ready to escort the them back to their village.  After a quiet journey with the said refugees back to their homes the party became aware of a mystical sage staying at nearby encampment who&#039;s location was protected from attacks by dragons.  The party traveled to this encampment and met with the sage.  Dur&#039;kalak came face to face with the warrior protecting the encampment who turned out to be someone familiar with his past. The two pledged to take down the dragon that destroyed their home together.  After a short conversation with some of the other people in the encampment the party then participated in a mystical ceremony where each party member had the privilege to ask one question to be answered by the Moon God.  Ensign found out some information about the people hoping to find him and return him home.  During this ceremony as the magical energies flowed through the space, Nockdus suddenly felt alive again.  He inhaled deeply since it suddenly became necessary to for him to breathe once again.  He asked for a piece of chocolate from [[Búho|Buho]], ate it, and was once again able to savor the flavors that can only come from a dedicated confectioner.  After the ceremony concluded, Nockdus was moved to tears from getting to experience the feeling of being alive once again and the heartbreak of it&#039;s subsequent loss.&lt;br /&gt;
&lt;br /&gt;
After the ceremony the party was given a powerful relic, the Moonwell.  This silver basin resembleing a small bowl on a stand is capable of providing protection from dragons in a one mile radius.  After much debate and discussion, the heroes of Quelmar voted as a community to place the Moonwell in the city of Seglock in hopes of creating a safe place for refugees fleeing the chaos the dragons of the realm had been stirring up lately.&lt;br /&gt;
&lt;br /&gt;
=== Session 21: Cheshire IV ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: [[Arlin]], [[Vadath|Vadeth]], [[Dancer of the Boreal Valley]], [[Percy Giffard|Percy]], [[Spinel]], [[Búho|Buho]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: Dave (6/10)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: [[Longfang, Dragon (NPC)|Longfang]] (mentioned)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 810 each&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Synopsis&amp;lt;/u&amp;gt;:&lt;br /&gt;
&lt;br /&gt;
Falgrim introduced the party to the elf Aldean El’Naddath of House Kessaria (Emissary of the Wold Order and member of the Sylvan Order), who shared how the renowned elven paladin (and Commander of the Sylvan Order) Sir Beren Cohnal&#039;s crypt had been desecrated. He gave the party amulets from his order, which later opened the tomb’s door. The party spoke to his spirit, who said that all but the entry room had been desecrated and only four  of his guardians remained. The party pushed on, clearing out cheshire goblins and orcs. The team discovered many empty, raided tombs in the crypts. It seems their armor and weapons had been taken and warped by the monsters. Beren&#039;s spirit gave the party his blessing to remove items from his remaining lieutenants in thanks for clearing out his crypt. On the party’s return, Aldean identified the impressive array of found items, and provided personalized letters to those with items marked by his order, so that no elf would question their use in non-elf hands.&lt;br /&gt;
&lt;br /&gt;
Spinel’s hastily scrawled notes: Fancy elf man talks a lot. Dancer really wanted to follow tracks around the crypt, but instead Percy just opened the door. Goblins are smelly. Vadeth really wanted to ride the goblin’s mount, but it didn’t end well. But we found where the cheshire armor was coming from. And now I have a nice fiery sword. Spirit man couldn’t eat Buho’s gift of chocolate. When we got back, Buho set a big fire trying to do more cooking. My fur smells like smoke. Maybe I’ll sleep outside tonight. &lt;br /&gt;
&lt;br /&gt;
=== Session 22: Cheshire V/Drakkoths II ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: [[Nockdus]], [[Delphi]], [[Cecil]], [[Elric]], Ren, Barbie, Omni &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: Kyle (6/16)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: Drakkoth&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 785 each&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Synopsis&amp;lt;/u&amp;gt;:&lt;br /&gt;
&lt;br /&gt;
* This adventuring party came together and met when they all independently answered a public posting to take care of a matter of national safety for Isonhound. The posting requested them to meet at an inn in [[Gammelgard]] called &#039;&#039;The Second Breakfast&#039;&#039;. &lt;br /&gt;
* Once there, they are greeted out of the rain, offered a table, asked about their food order, and all wait for their contact to arrive, an older dwarf named Dippy, whom all the staff in the inn seem to hate.&lt;br /&gt;
* Dippy reveals that he is a member of the Order of the Watchful Eye, and that the Order has been attempting to deal with some &#039;Gooby Goblin Creatures.&#039; Dippy also informs the group that the last known location of some of these creatures was in an underground &#039;blunker&#039; in a recently abandoned village known as Graften. &lt;br /&gt;
* The group finishes talking and gathering information before bidding Dippy a wishful goodbye and headed south towards Graften.&lt;br /&gt;
* When they got to the village, the group took a careful, stealthy approach. They investigated a few of the buildings through the windows, only to find them ransacked and abandoned as Dippy said they would be. Eventually, they narrowed down on a building that they believed to be the bunker, and used magic to open the door from the distance. It wasn&#039;t until Omni stood in front of the door that an ambush began. &lt;br /&gt;
* A few goblins filter out from the other buildings, closing in on the group. However, the party manages their own and stays in relative good health. Between intimidation from their sheer power, and actually killing some of the goblins, the party fares well.&lt;br /&gt;
* After a few rounds of combat, however, three Drakkoths appear. Nockdus recognised  one in particular, and informed the group to watch out for the Drakkoth&#039;s weapons in melee.&lt;br /&gt;
* The fight continues on, with the three factions fighting all  against one another. This time, however, the party doesn&#039;t fare quite as well, getting much more hurt this time.&lt;br /&gt;
* [[Cecil]], being the brave leader that he was, utilised a tactical retreat into one of the abandoned buildings, which the Drakkoths were too large to enter. There, he used his arcane abilities to throw a chair out a window, smacking one of them on their head. &lt;br /&gt;
* Meanwhile, Barbie used her intense strength and might to intimidate one of the goblins, effectively turning them into a minion to do her bidding, and convinced some other goblins to stay away from her and give her information on the location of the bunker. &lt;br /&gt;
* [[Elric|Elric Shadowslither Darkheart Overlord of Nightmares]] and his patron sword THE SLAAT graciously help [[Delphi]] in an altercation with one of the other Drakkoths. [[Elric]], using all of his swordsman might, delivers a death blow, leaving the body cleaved at his feet. &lt;br /&gt;
* Upon seeing their compatriot fall in addition to [[Elric|Elric Shadowslither Darkheart Overlord of Nightmares]]&#039; taunting, the other Drakkoths decide to rush him. This gives Omni an opportunity to attack, and delivers another death blow. &lt;br /&gt;
* The third and final Drakkoth, upon fully realising his situation, decides to flee off into the woods. [[Nockdus]] in one final act, decides to shoot blindly into the tree line and manages to clip the Drakkoth one final time. &lt;br /&gt;
* The group then heals up, and investigates the bunker to find many many dead bodies. They collect whatever loot they can, and return to [[Gammelgard]] to report back in to Dippy and collect their reward. &lt;br /&gt;
&lt;br /&gt;
=== Session 23: Mentztonalcoatl ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: [[Karl Anders|Karl]] (Starting XP 2700), Aesir (Starting XP 2700), [[Cyan]], [[Joshua|Joshua,]] [[Cynthia]], [[Silent]],  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: James (6/19)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: Mentztonalcoatl (The Father of the Pearl Dragon [[Cyanocitta|Tlayohualcoatl]])&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 1215 Each &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Synopsis&amp;lt;/u&amp;gt;: &lt;br /&gt;
&lt;br /&gt;
* The party responds to a posting by the Wold Order. We first spent a hot minute at the new temporary headquarters, a staging ground while the Greedy Greeners find their footing in city. They especially were interested in the dark altar that Delphi set up that invokes the death god of &#039;&#039;&#039;Silent&#039;&#039;&#039;. &lt;br /&gt;
* Silent met the adventurers and encouraged them to go on this quest, maybe she even anticipated some might die? Who knows! &lt;br /&gt;
* When they got there, it seemed very cut and dry: Traps, hallways, baddies in the form of Cult of the Dragon Cultists. But ultimately the team was green in a very different way: Their inexperience and susceptibility to impulsive decisions (playing loud music in the caves, brute forcing their way through traps, and attacking/blowing up suspicious things without hesitation) caused them to not only miss a short rest, but trigger a number of things that hurt them along the way. &lt;br /&gt;
* Eventually, 3 suspiciously dramatic Tiamat Cultists fought and tested them, and within 2 rounds, most of the team was dying no thanks to all the traps they had already triggered. They fought hard and took down one of the Cultists in a fiery rage of vengeance, causing all of the mages to flee. Cyan permanently went down in this battle. &lt;br /&gt;
* As the players reached the end of the dungeon, they realized the Dragon of this hoard was not a real dragon, but in fact a &#039;&#039;&#039;River Dragon&#039;&#039;&#039;, a type of sea-serpent like dragon, that was being used as a Stand-in over the hoard. However, the River Dragon taught the team how to take down the illusions of the dungeon (by de-attuning the Selune Splinter) and gave up the hoard to the victorious heroes.&lt;br /&gt;
*The River Dragon gave the team a mission to revive his daughter, but that&#039;s for the players to disseminate and we&#039;ll see if it ever actually comes up again. They have to collect all the missing bones of his daughter who have been collected by adventurers and dungeon delvers in the past&lt;br /&gt;
&lt;br /&gt;
===Session 24: Cheshire V===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: [[Vadath]], [[Arlin]], [[Dancer of the Boreal Valley]], [[Cynthia]], [[Nockdus]], [[Spinel]], [[Búho]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: Dave (6/28)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: &amp;lt;s&amp;gt;Tiamat&amp;lt;/s&amp;gt; Turned out to be Horatio&#039;s Dracohydra &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Our heroes once again took a job posting from the Order of the Watchful eye and set out in an attempt to find where the Chesire orcs may or may not be breeding their Fanged Mounts. It was also discovered that these mounts were in some way of draconic lineage though mutated by Chesire. It wasn&#039;t long before the encampment was found and our heros began their assault. Though it was a brutal fight eventually our heroes came out on top. Even so much as being able to bring back a tougher breed of Chesire Orc and one of the fanged mounts. Upon their return to the city a giant shadow engulfed them. Over head loomed a giant multi headed dragon that began to assault the city of Gammelgard. The Dragon laid waste to a tower within the city and before long flew away. A familiar voice could be heard over the destruction. It was the voice of Horatio Chesire himself yelling from the back of the massive multi headed dragon about the devastation Tiamat will bring forth. &amp;quot;And the might of Tiamat can not be resisted! I shall Purge you all in her chaos&amp;lt;u&amp;gt;!&amp;quot;&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Sessions 25:  The Gala of Protection ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt;  The Quelmar Community at large&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;:  All&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;:  &amp;lt;s&amp;gt;Tiamat&amp;lt;/s&amp;gt; Turned out to be Horatio&#039;s Dracohydra&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: N/A&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
To thank the heroes all throughout Isonhound, the City of Seglock hosted a small festival in their honor. While the intention was to both thank the heroes and help lift the spirits of the community who had faced numerous threats recently, the outcome would become marred with tragedy by the events that unfolded in the early evening of that day.&lt;br /&gt;
&lt;br /&gt;
Booths filled a small courtyard to the north of Seglock University (home of the three time regional [[Olympia Magisteria]] champions, the Fighting Owlbears) providing ample food, games, and other various form of distractions to the citizenry. Local bards like “[[Skinny Leonard]]” and the band “The Bare-knuckled Laddies” preformed live for eager audiences.  As smiles were shared and revelry was made, some of the heroes being celebrated partook in the festivities.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;The Beirgarden:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Adventurers like [[Vadath]], [[Karl Anders]], and [[Trina]] decided to partake in some of the potent potables being offered. Some drank mead and wine to be social, some drank “Utter Moron” to tempt fate, and some drank actual dragon’s blood so they could talk to the monstrous mount they had recently captured.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;The Dunking Booth:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Adventurers like [[Reylendor]], [[Tristram Caniedydd|Tristram]], and [[Linden Rue|Linden]] took turns trying to drop the boisterous town crier into some Seglock river water at the dunking booth.  As toss after toss consistently missed the target the ostentatious man continued to taunt the participants, emboldened by their failures.  It was not until [[Delphi]] approached the line and casually tossed a single pitch toward the awaiting target did the town crier finally fall into basin below him.  There was much rejoicing!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;The Cooking Contest:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Six adventurers entered into the cooking contest at the festival, each bringing a unique dish reflective of themselves to the judging table.  [[Linden Rue|Linden]] came in third with her vegetarian inspired Feywild Meet Pie where the buttery, flaky crust contained a savory sauce and a mouth watering aroma.  Balgeiros came in second with his Eladrin Ale and its surprisingly pleasant chewy sediment that initially looked off putting.  Similarly, the initially concerning dish of Steak Tartare offered by [[Nockdus]] came in first place even though it was a well presented plate of raw ground beef and vegetables topped with a raw egg yolk.  Sadly, [[Percy Giffard|Percy]] was disqualified from the competition when his 5 Alarm Dragons Breath Chili caused numerous judges to seek medical attention from its scorching spices.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Arm Wrestling:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Over at the Arm Wresting Table [[Dur&#039;kalak|Dur’Kalak]] made ready to take down any challenger foolish enough to face him. [[Karl Anders]] responded with a “Hold my Utter Moron” and took him up on it.  Whether it was genuine or just for the theatrics, Dur’kalak curtailed any forward momentum Karl Anders tried to muster and slowly forced the other man’s hand to touch the table and thereby solidified his claim as champion of the Gala.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Gambling:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Some adventurers like [[Reylendor|Reylandor]], [[Delphi]], and Balgerious thought the gods of luck were on their side and entered into the raffle.  Sadly, luck was not in their favor and each ended up without winning tickets.  Delphi further tempted luck by attempting to “Roll Higher than [[Stan]].”  She lost again and was forced to wear a bright green floppy hat and dance a silly dance.  Delphi leaned into the challenge and began to prance around the area like a rainbow colored zebra in a circus prompting Stan to applaud her efforts and declare the challenge “Well met.”&lt;br /&gt;
&lt;br /&gt;
===Session 25a: Center Gate of Seglock===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt;  [[Trina]], [[Stan]], [[Reylendor]], [[Grandmush]], [[Nockdus]], [[Durian]], [[Violet Lorinda]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;:  James (7/1)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;:  &amp;lt;s&amp;gt;Tiamat&amp;lt;/s&amp;gt; Turned out to be Horatio&#039;s Dracohydra&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 1707&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
After the initial welcoming distractions of the Gala of Protection that each of the party members participated in, there was a sudden crash of chaos as the various factions causing strife around Isonhound began a coordinated attack around the three southern gates of the city of Seglock.  Seven of the adventurers attending the Gala rushed toward the center of the commotion at the middle gate as others spread out to the two gates on the left and right sides respectively.  &lt;br /&gt;
&lt;br /&gt;
The center group initially encountered a significant cadre of alchemically enhanced goblins commonly known as “Cheshire Goblins.”  As swords clashed and spells were slung a professor associated with the nearby university exited a nearby building with a combat capable automaton by his side. The party watched in jubilant surprise as the automaton sprayed some of the injured goblins with a cone of alchemical fire that initially burned them but then caused the goblin’s blood to boil, their bodies begin to loose cohesion, and then ultimately burst into a pile of fetid goo.  When the goblins were all dispatched, a mighty roar was heard from above.  The professor urged the party to swiftly move into a nearby building, but before they could everyone was raked with a devastating poisonous attack breathed down on the area by a multiheaded dragon flying overhead.&lt;br /&gt;
&lt;br /&gt;
The party scrambled into the nearby building that the professor had escaped into and pulled those who were lying unconscious on the ground into the safety of the structure.  Taking but a moment to cast healing spells and drink potions to recover from the recent events, the party found themselves in an alchemical laboratory belonging to the university.  The professor aiding them was responsible for alchemical coursework for the university but was also studying some of the creations menacing the region. As the party looked toward an unconscious drakkoth secured to a converted pool table in the corner, the professor explained that he had recently discovered a reagent that when it comes in contact with the blood flowing through a Cheshire Creation causes a devastating chemical reaction that ultimately kills them.  The key to this reagent though is that the target must be injured enough for the chemical to cascade throughout the target’s body.  The professor distributed some doses of the reagent to the party members, refilled his automaton with more of the reagent, and urged the party to progress toward the breach where the intruders were emerging from.&lt;br /&gt;
&lt;br /&gt;
Charging into the next room on the way to the center gate the party encountered three of Cheshire’s most deadly creations, dual-bladed glaive wielding guardians.  The professor nearly died before the party were able to dispatch the monstrosities, but the reagent was proving to be effective on the hulking brutes as well.  The party pressed on and met up with another professor, a dryad responsible for druidic studies, and their own automaton companion as well.  The group soon approached the breach as a mass of goblins and guardians burst through the rubble.  The magical members of party and the professors produced a devastating combination of spells to styme the intruders in their tracks allowing the “Hackers” and automatons to quickly dispatch them.&lt;br /&gt;
&lt;br /&gt;
With the rush of combat dissipating, the party worked with the professors to fortify the broken gate and plug the holes created in the initial moments of the invasion.  As the city guard came to relive them, the party members took only a moment to bind their wounds and catch their breath before dealing with the incredible aftermath from the day’s events.&lt;br /&gt;
&lt;br /&gt;
===Session 25b: Left Gate of Seglock===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Asheer]], [[Pot&#039;tu Kobb]], [[Dur&#039;kalak]], [[Cecil]], [[Karl Anders]], [[Tokax]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;:  Dave&#039;s Story, James&#039; Execution (7/6)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: &amp;lt;s&amp;gt;Tiamat&amp;lt;/s&amp;gt; Turned out to be Horatio&#039;s Dracohydra&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 1430&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt; &lt;br /&gt;
&lt;br /&gt;
*Players watched the recap/intro video to get caught up especially on the Cheshire Goblins&lt;br /&gt;
*We started our festival going straight into the BANG explosion. Players ran down the street as the festival closed up shop.&lt;br /&gt;
*Inside the gates of Seglock Univeristy, this group was the closest to the building that Cheshire/Dracohydra was infiltrating so they got a good show of it, and had to dodge a prismatic breath spray first thing, which already put the team in terrible shape (two went down).&lt;br /&gt;
*Now with the team in bad shape, Kyle helped the &#039;&#039;&#039;Dragonflesh Abomination&#039;&#039;&#039; make his debut, crashing out of a nearby building damaged by the siege. It began a chase of the players through the city as they tried to avoid its acid spit and the various obstacles of a city under peril.&lt;br /&gt;
* After &#039;&#039;&#039;5 rounds&#039;&#039;&#039; (~2 hours) they finally escaped him, and in the long, dramatic, and daunting chase, also managed to get him down a bit of health (though he has regeneration so it wasn&#039;t as much as they&#039;d have liked)&lt;br /&gt;
*Once they caught their breath and could effectively heal from the Tiamat attack and damages incurred in the chase, they witnessed the Cheshire Goblins also heading towards a Firearm warehouse.&lt;br /&gt;
*When given the choice to chase the goblins to the warehouse or to head back all healed up to kill the Kaiju, they votied 4-3 in favor of finishing off the &#039;&#039;&#039;Abomination&#039;&#039;&#039;&lt;br /&gt;
*They found him in the middle of a battle with city forces, and used their surprise round to knock him down a notch. After 2 rounds of actual battle, they managed to finish him off, with one player taking the acid glands.&lt;br /&gt;
*Much discussion over the Moonwell, was it working? Was that Tiamat? Is this abomination considered a dragon? Who knows!&lt;br /&gt;
===Session 25c: Right Gate of Seglock===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Patches]], [[Omen]], [[Vadath]], [[Linden Rue]], [[Tristram Caniedydd|Tristram]], [[Delphi]], [[Amund Zen]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;:  Kyle (7/15)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: &amp;lt;s&amp;gt;Tiamat&amp;lt;/s&amp;gt; Turned out to be Horatio&#039;s Dracohydra&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 771 xp&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt; This group of adventurers cut their festivities short when a huge explosion was heard from the direction of Seglock University. They rushed through the Right Gate into a dining hall, where [[Cheshire&#039;s Goblins|Cheshire&#039;s goblins]] and a few orcs armed with projectile weapons were attacking students and professors. One student was unfortunately killed before two more could be rescued, with the aid of Professor Galloway. This professor was so thankful for their help that he later rewarded each adventurer with a Scroll of Boiling Oil. He claimed that the goblins were raiding the university for alchemical supplies and research notes, and these creatures were seen dashing between doors in the dormitory. The group didn&#039;t make it to the end of the living quarters where the professors lived, but on the way they did encounter a massive automaton followed by a very shifty Professor Hargraves. He was carrying an armful of supplies and his research notes and refused to answer any questions posed by the adventurers. Intrigued and frustrated by this, members of the [[Band of the Iron Hawk]] seized the professor and took his assets, but not before defeating the automaton. As night fell and the adventuring party retreated from the site, they noticed a &#039;&#039;&#039;multi-headed&#039;&#039;&#039; &#039;&#039;&#039;dragon&#039;&#039;&#039; flying high in the sky and breathing fire.&lt;br /&gt;
&lt;br /&gt;
===Session 26: Aftermath of the Attack on Seglock===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt;  [[Eurus]], [[Omen]], [[Nockdus]], [[Búho]], [[Percy Giffard|Percy,]] [[Amund Zen]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;:  Kyle (7/20)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: None&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: Varying (4th levels proceed to level 5)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt; The day after the attack on Seglock University, several adventurers set out to investigate what had happened. They got clearance from Mayor Towson (but no promise of payment) to ask Captain Visio about talking to the prisoner [[Professor Hargraves.]] Also in the room was &amp;quot;The Baron&amp;quot;, an Eladrin Elf with not much to say of significance. Captain Visio was found at the field hospital set up initially as a refugee camp, but now being used to house the dozens of people wounded in the attack. Dr. Le&#039;Brock, a Dragonborn doctor is currently running the field hospital and directed the heroes to the Captain. Cpt. Visio was found digging pits for the fallen, and was assisted by [[Amund Zen]] and [[Búho]]. After some convincing, he gave the adventurers permission to review Prof. Hargraves&#039; seized belongings at the prison barracks, and handed them a &amp;quot;Torso Coin&amp;quot; as proof of his word. [[Nockdus]] had also made an impressive and successful effort of not devouring any corpses during the visit to the field hospital, where they were surrounded by dead, dying, and bleeding people. &lt;br /&gt;
&lt;br /&gt;
On the way to the prison, [[Omen]] ran ahead of the party and made a wax mold of the Torso Coin for unknown reasons. The coin was brought to Lieutenant Steve Torso, who mumbled something about three other coins being in existence. He gave the heroes the keys to the contraband room, where [[Nockdus]] and [[Percy Giffard|Percy]] copied Prof. Hargraves&#039; notes with the aid of a forgery kit and a Silent Image spell. Surprisingly, Amund Zen handed the key set over to Omen to sneak over to the professor&#039;s cell, &amp;quot;for the greater good.&amp;quot; Unfortunately, the geometry of the barracks did not allow for such a thing. Búho, Omen, and Eurus convinced Ltn. Torso to let them talk to the professor for a few minutes with an incredible amount of charisma. Hargraves was again unwilling to speak much, and would only promise to give more information if released. Altogether, the party learned that (1) Professor Hargraves had no one else he could trust at the university, (2) he has a recipe for acidic glue, (3) [[Horatio Cheshire (NPC)|Horatio Cheshire]] had tried to hire the professor but he turned him down, (4) Hargraves was Cheshire&#039;s former star pupil, and (5) he had notes on several years of research describing how to add or remove mutations. Upon leaving the barracks, Nockdus was able to pickpocket the Torso Coin from Ltn. Steve Torso, returning the number of coins out in the wild to four.&lt;br /&gt;
&lt;br /&gt;
The adventurers then went on to the university to gather more information. A few members of the party split off to go to the school spirit store and buy some [[Fighting Owlbears]] merch. The others spoke with Magus Varellion Savynne, a tall, bald, and feminine appearing elf bearing markings of the [[Katharda Academy|Geodaury]]. She informed the heroes that Hargraves had been temporarily fired from the university at an earlier point, but was rehired on conditions of good behavior. It also came up in conversation that one of the warehouses that was looted in the city had advanced projectile weapons (guns). The party was reunited by an [[Sigmund Bestimmung|incredibly eager and bald associate professor with words floating above his head]], who insisted on introducing the Magus with great bravado. Savynne was unimpressed by this display and curtly dismissed the professor. At the conclusion of their discussion, the party made its way back to the mayor to reveal what they had learned. Búho was drawn toward a partially wrecked building by the smell of decadent chocolate. It was here that he was reunited with his former mentor, who had started him on the path of becoming a world-class chocolatier. She revealed to him the secret ingredient that was missing in his recipes and leading to gastrointestinal distress - carob. With a face full of happy tears, Búho requested that he travel with her for a while and she agreed.&lt;br /&gt;
&lt;br /&gt;
===Session 27: Thymor&#039;ala the Black===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Ensign]], [[Thuchor]], [[Joshua]], [[Silent]], [[Harold]], [[Alanis]], [[Markoth]] (and a cameo from [[Dur&#039;kalak]], commentary by [[Cynthia]] and [[Tokax]])&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;:  James (7/23)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: Thymor&#039;ala (Black Dragon)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 1208&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Joshua receives a vision in his coma: &amp;lt;blockquote&amp;gt;&#039;&#039;&amp;quot;You see before you the end of all things. The great black dragon rises up from the dark depths, its eyes glowing with a terrible green light. A tower looms in the background, its top disappearing into the clouds. The mountains trembles and explodes, sending a shower of rock and dust into the air. The world is coming to an end. In the distance, you can make out five figures dressed in purple, green, white, blue, and orange. They&#039;re calling something, but you&#039;re deaf. They must be doing this. You can&#039;t understand how; it must be their fault. Their fault! Their fault! This is their fault! The end of the world is their fault! But you can stop it! You must stop the big black dragon before it is too late!”&#039;&#039; • &amp;lt;/blockquote&amp;gt;&lt;br /&gt;
*The team headed out towards the &#039;&#039;&#039;Relith Tower&#039;&#039;&#039;, possibly the tower from the vision, near the Barrier Peaks. But failed their traveling/survival checks and got lost.&lt;br /&gt;
&lt;br /&gt;
*Failing their travel checks, and landed themselves in [[the Burning Forests]], ambushed by the dragon living there.&lt;br /&gt;
*Spent the rest of the session fighting said Black Dragon, they got it down to 10 HP before it flew away. They had 2 FULL ROUNDS of trying to take out the last 10 HP but failed every roll.&lt;br /&gt;
*[[Dur&#039;kalak]] himself showed up at the store and we dropped a Dur&#039;kalak on the board in that last round to even let him take a shot and get the killing blow. But he rolled low too.&lt;br /&gt;
*Dragon got away, everyone vowed to kill that dragon no matter what because it almost killed everyone several times.&lt;br /&gt;
*They still were able to track the Dragon thanks to a well timed &amp;quot;Hunter&#039;s Mark&amp;quot;, and went to its hoard, raiding what little was left there as the Dragon is moving to a new secret location.&lt;br /&gt;
&lt;br /&gt;
===Session 28: Mentztonalcoatl II/Sro III===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Hugo Clarion|Hugo]], [[Kluck]], [[Tristram Caniedydd|Tristam]], [[Linden Rue]], [[Markoth]], [[Volrac]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: James (7/29)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 1866&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* The party met in the Trout&#039;s Toe, the tavern in Seglock where Professor Galloway thanked Linden and Tristram for coming out and accepting this meeting. Galloway&#039;s contact with [[Wold Order|the Wold Order]] was looking for new heroes to delve into the FireGates (See Session 23)&lt;br /&gt;
* Once the team was formally introduced in the tavern, they went out to the dungeon (after causing a tavern fire they extinguished), did a lot of scouting around, and ran into &#039;&#039;&#039;SRO THE GREAT&#039;&#039;&#039; who told them they shouldn&#039;t be fighting a Dragon in it&#039;s own lair &#039;&#039;(Rule #1 baby!)&#039;&#039;&lt;br /&gt;
* After more scouting, the team found out the dungeon had imprisoned a dragon to serve as the main threat. This made Sro pissed. He cited the &amp;quot;Law of Consequences&amp;quot;, essentially stating &amp;quot;These guys did a fucked up thing, that&#039;s a good dragon that&#039;s now an enslaved servant of the Wold Order, who turned out to be behind the whole thing&amp;quot; and Sro ordered the team to take down the dungeon and free the dragon (with a 22 rolled by Linden on a dispel magic to break the magic bind)&lt;br /&gt;
* After lots of very deadly fighting with the baddies inside the dungeon, they raided the hoard that was set up there, learning that it was a fake hoard that the Wold Order puts in place as part of the testing grounds.  They took the hoard, and even got to fly Sro back to Seglock.&lt;br /&gt;
&lt;br /&gt;
[[Category:Into the Greedy Green]]&lt;br /&gt;
&lt;br /&gt;
===Session 29: Olympia Magisteria===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; Pum, [[Cecil]], Ren, [[Volrac]], Ignidicus, [[Reylendor]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: John (8/6)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 1500&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt; The 128th Annual Olympia Magisteria&lt;br /&gt;
&lt;br /&gt;
* The players were attending the final game of the tournament when the tournament director is seen running thought the stands with a panicked look on her face.  It turns out that the two teams that were supposed to be in the finals are missing.&lt;br /&gt;
* Because this final game is like the Super Bowl, the director needed &#039;&#039;anyone&#039;&#039; to take the field or else risk the crowd&#039;s anger and the loss of financial assets.  The Adventurers agree to participate in the last game as &amp;quot;Celebrities.&amp;quot; &lt;br /&gt;
** Game 1 - Played in the &amp;quot;Giant Chemistry Set&amp;quot; arena.  Seglock crushes Gammelguard. &lt;br /&gt;
** Game 2 - Played in the &amp;quot;Giant Ant Mounds&amp;quot; arena.  Seglock barely beats Gammelguard again &lt;br /&gt;
** Game 3 - The two teams teamed up to play against a group of veterans. Played in the &amp;quot;Eldritch Nightmare&amp;quot; arena.  It is a tight fight but then the adventurers pull out an amazing series of plays and defeat the Veteran team&lt;br /&gt;
&lt;br /&gt;
[[Category:Into the Greedy Green]]&lt;br /&gt;
&lt;br /&gt;
===Session 30: Thymor&#039;ala the Black II/Mothers I===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Linden Rue]], [[Kluck]], Pum, [[Dur&#039;kalak|Dur’kalak]],  [[Tristram Caniedydd|Tristram]],  [[Kihlek]], Pot&#039;tu&#039;N&#039;Kobb&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: Dave (8/11)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: (Thymor&#039;ala the Black)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 1643&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt; &lt;br /&gt;
&lt;br /&gt;
Mother Love, a well-loved alchemist who gathers herbs in the swampy wilderness near the crossroads [[Apara]], requested the help of adventurers with a dangerous task: driving off a dragon. A black dragon had recently made its home in the surrounding swamps, not only making the area far too dangerous to gather herbs in, but also disrupting the natural state of many of the plants through its widespread lair effects. (This second effect was confirmed when Pot&#039;tu&#039;N&#039;Kobb consumed some and had his tongue numbed instead of the expected taste of a healing herb.) &lt;br /&gt;
&lt;br /&gt;
Answering the call, the group of adventurers arrived in [[Apara]] and met with Mother Love, who promised very little in the way of rewards, but offered her services as an apothecary and to bake some pies. The party was quickly pointed in the right direction and went off into the swamp. &lt;br /&gt;
&lt;br /&gt;
The swampy terrain and regional effects of the dragon&#039;s presence made the trip take longer, but the party arrived at the target cave about an hour before sundown. Despite half the party acknowledging the risks of taking on the dragon in its lair, the party pressed on and entered the cavern. Battle was joined, but the dragon surprisingly seemed as interested in turning the group away and against Mother Love as it was in fighting. Only after it was clear that a fight was inevitable did the dragon fully engage. [[Tristram Caniedydd|Tristram]] utilized a pre-prepared tiny hut spell to provide a safe harbor for the party to recover and stay safe from breath attacks during the combat. The battle was fierce, but the adventurers prevailed without losses (not even familiars and drake companions). &lt;br /&gt;
&lt;br /&gt;
[[Dur&#039;kalak]] immediately set to tearing the carcass apart while the majority of the party searched for the dragon&#039;s horde. The horde itself was relatively small (having recently been moved) but it also contained a clutch of 3 dragon eggs which [[Linden Rue]], [[Pum]], and [[Tristram Caniedydd|Tristram]] have No Idea that dragons would do such a thing as lay eggs, so they must be illusionary figments. While debating the best approach to handling the nin existant eggs, a wave of energy washed over the group, marking each of them with some kind of magic mark, and granting them all access to a small bit of magical power. &lt;br /&gt;
&lt;br /&gt;
[[Category:Into the Greedy Green]]&lt;br /&gt;
&lt;br /&gt;
===Session 31: Drakkoths IV===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Cynthia]], [[Grandmush]], [[Durian]], [[Markoth]], [[Harold]], [[Ferris]], [[Trina]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: James (8/14)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: Drakkoths, (Bounty Board Mentions of) Flame, Prelnirith, Azuspear, and more...&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 1150&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* The players killed a bunch of Cheshire creations! With &#039;&#039;&#039;Drakkoth Blood&#039;&#039;&#039; a plenty from the University, one-shotting Fang Mounts, Cheshire Goblins, and Glaive Guardians has become more sport than work.&lt;br /&gt;
* That is...until the blood ran out. When they went back to Professor Nguyen at the university for more Drakkoth Blood they were told there was no more...the projects funding was all taken away. The [[Into the Greedy Green/NPCs#Baron Faro|Baron]] explained his personal decisions in a town meeting, but the players were able to cunningly persuade him to start putting money back into the Drakkoth blood projects. &lt;br /&gt;
* The Baron also made it clear to the adventurers that there are many in the city, especially in his circles, that fear the presence of more and more &amp;quot;Heroes&amp;quot; and &amp;quot;Guilds&amp;quot; is drawing unnecessary attention to Seglock, especially as rumors of eggs are abound. &lt;br /&gt;
* Until the lab experiments can be back up to speed, the group was approached by the &#039;&#039;&#039;Protectors of the People,&#039;&#039;&#039; a grassroots organization looking to expel Dragons from the land, as well as &amp;quot;Dragons&amp;quot;, a term they&#039;re using to describe the powerful money hoarders of Isonhound like the Baron. &lt;br /&gt;
* The &#039;&#039;&#039;PotP&#039;&#039;&#039; had a great map tracking Drakkoth migrations, and pointed the team in the direction of a group that he believed was going to ambush the city of Raritan, the team followed the tracks, and fought the Drakkoth, ultimately leaving 2 alive: one for Seglock, one for PotP. The Blood is back and flowing for everyone!&lt;br /&gt;
&lt;br /&gt;
[[Category:Into the Greedy Green]]&lt;br /&gt;
&lt;br /&gt;
===Session 32: Uhlm===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Asheer]], [[Delphi]], [[Elric]], [[Spinel]], [[Eurus]], Ona&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: Kyle (8/17)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: &amp;quot;Uhlm&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 2359&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* The team was summoned by a scholar from Deeplake who had been studying an old text, which referred to a dragon that could sway the outcome of the war. He discovered a riddle that he was having trouble with, but deciphered that the first lines referred to Direheart Pond, nearby.&lt;br /&gt;
* At the pond, the team solved the riddle, which involved Elric kissing a frog, who turned out to be a satyr called the Curator. The Curator revealed that he planted the riddle and claimed he had a mutual self interest with the adventures. He said he is a curator of a place of &amp;quot;pure evil&amp;quot;, the Shadow Forge, which is capable of producing some pretty nasty creatures. He said that [[Horatio Cheshire (NPC)|Horatio Cheshire]] has found the forge, and worried that he would create even more Cheshire monsters. The Curator required a fey key to return to the forge and ensure the forges remain shut down. However, he gave the key to a dragon called Uhlm for short (Uhlm doesn&#039;t like being referred to by his full name) for safekeeping. The curator opened a portal to a town in the plane called &amp;quot;Thaer&amp;quot;.&lt;br /&gt;
* Thaer, the adventures learned, is populated by about 15 people that....are weird disturbing replicas created by Uhlm. The plane seemed to end at the small town&#039;s borders. Uhlm did indeed have a fey key, but informed the team that 3 keys were needed to access the Shadow Forge...and no other keys exist. But Uhlm could essentially revert time in the plane, sending the team (key in hand) back to the portal to once again find Uhlm (who wouldn&#039;t remember anything) and another instance of the key...twice.&lt;br /&gt;
* Each time the plane was reverted, however, it started to fight back. Much fighting and yelling ensued, including one moment where Eurus threw a death knight over the edge of the town. The other death knight banished Ona back to Deeplake with one of the keys. Ultimately three keys were obtained. Spinel, and later Ahseer and Delphi, attempted to persuade Uhlm to return to world of mortals and help them in their cause, but he would not be convinced. Uhlm helped usher the adventures to the portal, before the second death knight could cause more damage. The team met up with Ona, and turned over the 3 fey keys to the Curator.&lt;br /&gt;
&lt;br /&gt;
[[Category:Into the Greedy Green]]&lt;br /&gt;
&lt;br /&gt;
===Session 33: Mothers II===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt;  [[Arlin]], [[Violet Lorinda|Violet]], [[Pot&#039;tu Kobb|Pot&#039;tu]], [[Boros]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: John (8/23)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;:  N/A&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;:  1563&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The players were invited to free food and drink from Archie Stewart, a recruiter for the Protectors of the People.  Archie had specifically invited these individuals because their previous actions indicated a similar philosophy to the PotP.  He told the adventerers the motto of the PotP, &amp;quot;&#039;&#039;Make sure your neighbor&#039;s plate is full, and yours will never be empty&#039;&#039;.&amp;quot;  He invited the adventurers to the PotP headquarters and asked them to go on a typical supply run out to a couple of needy villages.&lt;br /&gt;
&lt;br /&gt;
Arlin and Violet took notice of the Gold Dragon Egg behind Brenna&#039;s desk and asked how Brenna got the egg.  Brenna responded that it was a &amp;quot;family heirloom&amp;quot; and responded with aggressive undertones when pushed on the matter.  Violet did an Insight Check and got that Brenna is not lying that it is a family heirloom and is acting protective of the egg. &lt;br /&gt;
&lt;br /&gt;
The adventurers were given supplies to give out to two communities. Upon getting to the first town the adventurers met with the town leader who inspected the supplies.  The town leader, upon seeing the Candy in the supplies confronted the party for having it in their possession.  His wife had eaten an entire bag of the candy seeking joy in their life of squalor, and after finishing it went into deep depression and eventually died from neglecting herself.  The town leader did mention his own love of Mother Love Pie&#039;s though. &lt;br /&gt;
&lt;br /&gt;
The party did not deliver the candy and instead experimented on it.  Arlin casted &amp;quot;Purify Food&amp;quot; on some of it, which rendered the candy mundane but of superior quality.  Violet ate a regular piece to discover it&#039;s effects.  She immediately remembered a time of intense joy in her life, but then immediately forgot it, and the candy left her unaware of the cause of the intense joy she was feeling.  Arlin noted her momentary &amp;quot;Thousand Yard Stare.&amp;quot;  The party then purified all of the candy in their possession and did not give any out. &lt;br /&gt;
&lt;br /&gt;
THEN THEY FOUGHT A TROLL.&lt;br /&gt;
&lt;br /&gt;
===Session 34: Cheshire VI - The Shadow Forge (Fundraiser Event) ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Arlin]], [[Violet]], [[Boros]], [[Delphi]], [[Durian]], &lt;br /&gt;
&lt;br /&gt;
[[Vadath]], [[Markoth]], [[Cynthia]], [[Linden Rue]], [[Tristram]], &lt;br /&gt;
&lt;br /&gt;
[[Tokax]], [[Percy]], [[Amund Zen]], [[Drang]], [[Amber]], [[Zevendell]], &lt;br /&gt;
&lt;br /&gt;
with setup help by [[Pot&#039;tu Kobb]], [[Harold]], and [[Grandmush]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: Dave, James, and Kyle! (8/27) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: Horatio&#039;s DracoHydra!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 5000&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt; Horatio was hunted down and killed. Despite being a massive adventure, that&#039;s really the only important thing in the overall story that happened here.&lt;br /&gt;
&lt;br /&gt;
== Chapter 3: Night Approaches ==&lt;br /&gt;
&lt;br /&gt;
===Session 35: Flame II ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: [[Clank]], [[Kaba]], [[Naxxradormu]], [[Orifyire]], [[Rakim]], and [[Rex]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: James (8/28) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: &amp;quot;The Doritos Dragon&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 3680 XP Total (525 per character)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The session begins inside The Melted Muse, a well regarded fondue establishment in the town of Launda. There a group of travelers are being hailed as heroes for warding off the attack of a blue dragon. As a reward for their actions they are given their selection of cheeses to sample including a form of imported cheddar. Almost as soon as the last one of them selects their meal an explosion ruptures the side wall of the establishment sending melted cheese flying into the Melted Muse. At the source of this explosion is a furious looking red dragon who has landed where the large pot of melted cheese had been sending its contents pouring into the nearby restaurant and injuring two of the adventurers.&lt;br /&gt;
&lt;br /&gt;
Some of the inhabitants of the restaurant attempt to escape the crumbling building while simultaneously trying to rescue the unconscious townsfolk nearby. Meanwhile the remaining adventures still inside the Melted Muse distract the dragon with a flurry of magical attacks and a javelin skewered with cheese, which unfortunately failed to blind or even hit the dragon as it was intended. In a rage, the dragon breathed a fiery breath into the tavern hitting two of the adventurers and knocking one of them unconscious (the rather fragile Wizard Naxxradormu). The red dragon then moved on to rampage through the rest of Launda, deciding to ignore an obvious tension between them and the Dragonborn Barbarian Rex. &lt;br /&gt;
&lt;br /&gt;
The adventurers evacuate to a nearby airship which had appeared during the fight to rest and acquit themselves with the gnome artificer who helmed it. The artificer, named Lorita, came to thank the party for their intervention in saving her hometown and then proceeded to plead with them for aid in stopping what she thought was an even greater threat. Nearby there was a structure called the Spyre located in the  direction the red dragon they had encountered came from. This potentially meant the structure was damaged and that its function, to keep the emanations from the Shadowfell sealed, could be compromised. The party agreed to investigate after they inquired further (intimidation check) about the nature of the Spyre that Lortia had kept hidden. &lt;br /&gt;
&lt;br /&gt;
They arrived at the Spyre to find it engulfed in shadowy energy. They attempted to latch onto the Spyre so that they could access the top, a peak some 60 feet up, and potentially gain entry to the structure. Upon doing this a burst of lightning stuck the tower severing the rope and sending one of the party members (again the very fragile Naxxradormu) falling from the ship. Thanks to the quick thinking of the Dragonborn Artificer Clank, equipped with a “canon of levitation” , Naxxradormu&#039;s fall was interrupted and he was able to ascend to the ship safely. During this time the dark energies which saturated the ground formed into several dark gelatinous creatures which the party attempted to fight to mixed results. The party decided to leave the threats outside the tower be for now and resumed their investigation of the Spyre. The party made quick work of devising an entry plan (it was quick in game, irl it took very long) involving elevating the airship using Kaba’s gust spell, 50 feet of rope, and a pair of immovable rods loaned to members of the party by Lorita. The plan worked well enough allowing the party to enter the tower while also setting off the lightning deterrent several more times including one that fried the rope they used to lower themselves into the tower which injured several party members (the immovable rods were retrieved by the flying Naxxradormu). &lt;br /&gt;
&lt;br /&gt;
Inside the tower they discovered a room with a large moon pool filled with inexplicable moon light. They investigated a pair of levers located on opposite walls, one which acted like a dial shifting between several positions and another a traditional on and off style switch. Before long they discovered a set of mirrors placed in the four corners of the room and shifted them to focus the moonlight into the moon pool. This caused a door filled with black ichor, which had previously fascinated members of the party and even caused one to take psychic damage from interacting with it, to dissolve. Through experimentation the party discovered the mechanism to be a way of opening portal-like connections to various rooms inside the tower, the dial shifting which room was accessible and the switch changing whether the portal was open. &lt;br /&gt;
&lt;br /&gt;
They investigated each room which involved a battle (more like an ambush on the parties part) with shadow tainted zombies, an encounter with more shadowy oozes (of note lightning and slashing damage caused them to split), non-trapped chest with a trapped wand of magic missile, and a corpse baring the symbol of the Wold Order. After thoroughly exploring the smaller rooms of the tower they moved onto the last, larger room. In it they discovered the remains of “Lord Believer” (as nicknamed by one of the party members) who had transformed himself into an immensely powerful, shadowy being. &lt;br /&gt;
&lt;br /&gt;
He attempted to deceive the party into joining him but was foiled by the successful intuition of Rex (thanks to the temporal intervention of Naxxradormu) and then revealed he manipulated the dragon into attacking Spyre. The two wizards of the party attempted to coordinate a simultaneous incendiary attack on Lord Believer but were foiled by his ability to possess one of them. The possessed adventure then attempted to use that same attack on the party but was foiled by the remaining Wizard’s counterspell. Lord Believer, in possession of Kaba’s body, fled the immediate confines of the moon pool room but was chased by Rex resulting in what can only be referred to as “Tortle Golf” as he was knocked back into the moon pool and then restrained by Rakim Greyshot’s ensnaring arrows. &lt;br /&gt;
&lt;br /&gt;
Meanwhile Clank and Orifyire, the Dragonborn Fighter, aided by Naxxradormu&#039;s Vortex Warp spell, discovered and subsequently placed two red gems into pedestals from which they had been displaced, likely by the earlier dragon attack. Their placement created a wall of force which separated the chamber from the moon pool and would have acted as a seal for Lord Believer if he had not been knocked back into the moon pool during “Tortle Golf.” Kaba was subsequently incapacitated releasing Lord Believer into the moon pool and he nearly cut off the portal to the chamber the rest of the party was trapped in and escaped but was apprehended by Naxxradormu&#039;s Vortex Warp spell (he failed a DC 16 check with a 15) trapping him in the chamber substantially weakened but still far from harmless. &lt;br /&gt;
&lt;br /&gt;
The party members now trapped in the chamber orchestrated a plan to relieve the wall of force temporarily to allow all but one party member escape who would then reengage the seal. Clank was all but prepared to sacrifice himself as the remaining party members escaped but just as the seal was reformed Naxxradormu used his final casting of Vortex Warp to transport Clank into the moon pool and sealing Lord Believer in his tomb once again. The members of the party then re-emerged from the Spyre and met up with Lorita who informed them their several hours of exploration, rest, and combat had appeared to occur in only a couple minutes. &lt;br /&gt;
&lt;br /&gt;
As a reward for their deeds Lortia bestowed upon them the choice for either 400 GP or the magical item which she had loaned them. Several of the party members kept the magical items including two lucky stones, the pair of immovable rods, and a lightning javelin. Naxxradormu on the other hand had taken the 400 GP but attempted to exchange it for information on a mysterious Launda Artificer. Thus this adventure concludes but not our tales of the Greedy Green.&lt;br /&gt;
&lt;br /&gt;
===Session 36: Mothers III ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Clank]], [[Eurus]], [[Amund Zen]], [[Delphi]], [[Naxxradormu]], [[Airavata]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: John (9/8) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: N/A&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt; &lt;br /&gt;
&lt;br /&gt;
* The party was contacted by &#039;&#039;&#039;Archie&#039;&#039;&#039; who was attempting to save his job.  In Session 33, the party kept the Mother Joy candy and did not deliver it.  The person who donated it found out and was mad, the people who didn&#039;t get it then found out and were mad, and &#039;&#039;&#039;Brenna&#039;&#039;&#039; found out and was &#039;&#039;pissed&#039;&#039;.  &lt;br /&gt;
* Archie nearly lost his job, but he came up with a plan.  On his own he gathered adventurers to take out some cultists who have been harassing villages in the area.  The took the party to the PotP headquarters to tell Brenna.  Brenna is not happy and wants to cut off working with adventurers completely because if they can&#039;t be trusted to take donations to needy people then they are no good to the PotP.  &lt;br /&gt;
* Archie pleads with Brenna (&amp;quot;Come on Brenna!  Taking out cultists is what adventurers are known for.&amp;quot;) and Brenna relents.  Brenna then adds an additional request to the party.  She puts up 1,000gp (money that was donated by &#039;&#039;&#039;Pot&#039;tu&#039;&#039;&#039;) to get whatever documents from the &#039;&#039;&#039;Mayor of Synara&#039;&#039;&#039; that were just delivered to the cult.  The party goes to the cultists and fights them.  In the aftermath they recover the documents which include a letter from the mayor to his son in the cult and a pardon for all the crimes the son has done (murder, kidnapping, and theft).  In the letter the mayor says that he will make it look like the son was acting as an undercover agent all along and even use this fake situation to have the son point the finger to some of the mayor&#039;s political opponents. &lt;br /&gt;
* Half the party delivers the son back to the mayor and negotiate payment to keep everything quiet, and the other half decide to go to Brenna to deliver the documents.  &lt;br /&gt;
* The mayor agreed to give weapons and armor to the one group if things stay quiet, but the other group blew the deal when they turned over the documents to Brenna. &lt;br /&gt;
* Archie got to keep his job!&lt;br /&gt;
&lt;br /&gt;
===Session 37: Bleucorundum II ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt;  [[Dancer of the Boreal Valley]], [[Zevendell]], [[Amber]], [[Vadath]], [[Omen]], [[Markoth]], [[Drang]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: James (9/11) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: [[Bleucorundum]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 1043 each&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt; &lt;br /&gt;
&lt;br /&gt;
* The Players are recruited by Markoth to come visit [[the Protectors of the People]] headquarters on a very special request directly from the top: [[Brenna]] has a lead and wants answers on [[Echemus]], a strange otherworldly Dragon she fears is in the area but she can not find. &lt;br /&gt;
* The PotP had (apparently) picked up a prophecy from the &#039;&#039;&#039;Crying Scryer&#039;&#039;&#039; during a regular drop off near &#039;&#039;&#039;Hallesen&#039;&#039;&#039;: &amp;quot;&#039;&#039;&#039;Cave un Eros, et erum te cavebit&#039;&#039;&#039;&amp;quot;, which lead Brenna to investigate the [[Cavebite Stream]], where an strange charming/fearful auras in the area confirmed draconic activity. &lt;br /&gt;
* Omen had a very thoughtful exchange with Brenna. Brenna gave Omen one of her gold-blooded scales.&lt;br /&gt;
* When the team went to the Cavebite Stream to investigate the lead, they were hit with essentially a Siren&#039;s Song, turning off their minds, relaxing, and floating downstream, where they were pulled into an underground river and ultimately &#039;&#039;&#039;an underground sapphire dragon lair&#039;&#039;&#039;. &lt;br /&gt;
* Ultimately the players were able to win over Bleucorundum by making themselves a &amp;quot;Neutral&amp;quot; party. They paired off their evil/good players with hand holding, and let the CN/LN characters travel alone. This &amp;quot;Balanced&amp;quot; the team and granted them entry to the hoard room.&lt;br /&gt;
* Bleucorundum gave a big and ominous lore drop, explaining that it is &#039;&#039;waiting&#039;&#039; underground here attuning to a similar Amethyst dragon that seems to be even further underground. They also heard references to another dragon &amp;quot;High Above&amp;quot; and another &amp;quot;Of Another World&amp;quot;. &lt;br /&gt;
* The Team said they will go help in the search out for Echemus, who they suspect to be the dragon from Above, and were lent some items from the hoard to use, with the curse that if they hurt a dragon, the weapons/armor will disintegrate. &lt;br /&gt;
&lt;br /&gt;
===Session 38: Drakkoths V ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Tristram Caniedydd|Tristam]], [[Thuchor]], [[Felicia]], [[Mabel]], Ona, [[Linden Rue|Linden]]   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: Kyle (9/14) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: Drakkoths&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: Vast in the lore department &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt; &lt;br /&gt;
&lt;br /&gt;
* The party was invited to the PotP hideout to escort the next shipment of sale items to Seglock. They had a little little Tea party, although there needs to be research on biscut making in the area.&lt;br /&gt;
* Archie told the party that yesterday he had just given up on finding intel on a dragon when while in a village south of Seglock, he overheard a cabbage salesman speak of Echamus.  Archie then questioned the salesman and the salesman said that he had just met Echamus.  The dragon had traveled through the village disguised as a wiry old man. &lt;br /&gt;
* The salesman voiced his concern to Archie that Echamus was suffering from delirium.&lt;br /&gt;
* The normally revered Echamus seemed fixated on finding a particular. Echamus says that he is hunting the dragon and that “blue coward in hiding” can’t hide for long.  Echamus stormed off, heading towards Raritan. &lt;br /&gt;
* A war horn was heard from somewhere outside of the hideout.  An NPC rushed out to investigate and quickly came back and told that Oaky was being attacked by dragon people. The party all decided to go up above the falls and help Oaky.  &lt;br /&gt;
* Thuchor discussed becoming co-leader of PotP with Archie while he was in charge. &lt;br /&gt;
* Everyone gets to the top of the falls to see Oaky surrounded by three Drakkoth.  After the horn sounds a Drakkoth shaman and a Dragonbone Golem arrive close to the party.  &lt;br /&gt;
* They do well during the fight but towards the end Archie is killed and Oaky is one hit from death.  The party manages to finish the fight leaving only the Drakkoth shaman alive (sleep spell).  They then decide to have a now healed Oaky yeet the shaman over the falls to finish it off. &lt;br /&gt;
* Linden uses revivify on Archie to bring him back (one diamond down) and then they return to the hideout.  They arrive to a gruesome scene.  The two PotP that stayed in the hideout, including Frank, were slaughtered and it appears the Drakkoth tossed the place.  Looking at the inventories, it doesn’t appear that anything is missing.  The only area that wasn’t entered was Brenna’s quarters.  It looked as though they tried to bust through the door but “for some reason” couldn’t and gave up.  Linden tried to revivify Frank but he had been dead over a minute (didn’t waste diamond).  Archie was upset over his fallen comrades but also feared how pissed Brenna was going to be.&lt;br /&gt;
&lt;br /&gt;
Tristram&#039;s first hand account of this battle can be found in the [[Book of Tristram’s Travels]]&lt;br /&gt;
&lt;br /&gt;
===Session 39: Flame III ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Clank]], [[Ona]], [[Reylendor|Reylendor Aspenmorrow]], [[Hugo Clarion]], [[Oxan Lighkeeper]], [[Nockdus]], [[Silent]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: James (9/19) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: [[Flame]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 3250 each (19500 total)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt; Several adventurers were drawn to the recently attacked town of Muso for multiple reasons. Nockdus was visiting a greenhouse run by a botanist named Meen regarding his undead condition, Hugo Clarion traveled to Muso to investigate reports that the dragon that attacked Muso had scales of gold, Oxan Lightkeeper with his donkey Rabbit traveled to Muso with interest in investigating dragons, and artificers Ona and Nockdus journeyed to Muso as they believed it was the next target of the Crimson Terror, Flame.&lt;br /&gt;
&lt;br /&gt;
As they all gathered, the adventurer&#039;s heard the roar of a dragon as Flame flew across the forest and began his raid on Muso. At this time another adventurer came to Muso, a cleric by the name of Reylendor Aspenmorrow who saw the dragon as it approached Muso and came to help.&lt;br /&gt;
&lt;br /&gt;
During the fight adventurers were approached by the Arbiter of Death, Silent, some of whom sold their souls to Silent for power. During the fight Flame utilized strange spellcasting and the adventurers came to the belief that Flame had sold his soul to Silent as well.&lt;br /&gt;
&lt;br /&gt;
after burning through the dragon&#039;s Death Ward the dragon was finally felled by an arrow show by Oxan Lightkeeper. After the dragon was slain the adventurers cast Speak with Dead on the dragon corpse and successfully harvested a number of resources from the body.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Session Takeaways:&amp;lt;/u&amp;gt; A Gold Dragon attacked Muso, a dragon who Flame claims, &amp;quot;has embraced the darkness.&amp;quot; Flame may have been in cohorts with other dragons and his attacks were to serve as cleanup. Finally Silent is now in possession of Flame&#039;s soul.&lt;br /&gt;
&lt;br /&gt;
===Session 40: Mothers IV ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Tristram Caniedydd|Tristam]], [[Felicia]], [[Oxan]], [[Pot&#039;tu Kobb|Pot’tu]], [[Drang]], [[Kihlek]]   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: Dave (9/22) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: none&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: Little towards leveling, much towards the advancement of interpretive dance. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tristram&#039;s first hand account of this battle can be found in the [[Book of Tristram’s Travels]]&lt;br /&gt;
&lt;br /&gt;
===Session 41: Drakkoths VI/Bazzniagalvinica ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Cecil]], [[Trina]], [[Arlin]], [[Vessel]], [[Kihlek]]   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: John (9/24) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: ???&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt; [Players fill this in!]&lt;br /&gt;
&lt;br /&gt;
===Session 42: Sro IV ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Percy Giffard|Percy]], [[Oxan]], [[Violet Lorinda|Violet]], [[Ensign]], [[Cynthia]], [[Arlin]]   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: Kyle (9/27) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: ???&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt; [Players fill this in!]&lt;br /&gt;
&lt;br /&gt;
===Session 43: Mothers V ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Elric]], [[Hugo Clarion]], [[Asger Snærr]], [[Amund Zen]], [[Drang]], [[Kihlek|Kihlek Vaess]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: Dave (9/29) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: [[Gideon]](Maybe), [[Thymor&#039;ala the Black]](Mentioned)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 2,250 XP Each&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt; Following the recent attack on the Protectors of the People&#039;s secret headquarters supplies was being moved up and down the Greedy Green. [[Elric]], [[Hugo Clarion]], [[Asger Snærr]], [[Amund Zen]], and [[Drang]] all found themselves at a waystation which served as a center point for the transportation of these supplies, either participating in the transport themselves or journeying out to investigate reports of [[Gloomwings|strange monstrous moths]] and the disappearance of a young man by the name of [[Gregory]]. While all were gathered in the waystation a strange individual made their way inside, a man wearing bright cloths with a loud personality by the name of [[Gideon]]. This strange individual claimed to have a lead on to the location of Gregory but in return had a request for any adventures who took him up on his offer. He requested the return of his eggs, the eggs of the recently slain [[Thymor&#039;ala the Black]] who he claimed to be the father to. It was in his knowledge that the three eggs were in the possession of the Protectors of the People and he wanted them returned to him. Drang shook hands with Gideon and promised to find and return his eggs.&lt;br /&gt;
&lt;br /&gt;
With a loud laugh Gideon walked out of the waystation and began to lead the adventurers into the forest where he said he had a contact for them. In fact he had two. One was a woman from Gregory&#039;s home town who said Gregory and a group of ruffians return ed to his house only to be caught by the townsfolk who were unable to then stop the boy&#039;s escape. The other was a green scaled Kobold wearing a dark cloak named [[Kihlek|Kihlek Vaess]] who had been researching the strange occurrences. The adventurers  then followed Gideon deeper into the forest with Kihlek scouting ahead. They eventually came across a clearing with a small campsite. In the center of the clearing was a group of individuals chanting around a strange circle flanked by two [[Stone Giants]]. Their incantations were in strange tongue and the only real words that the party could identify was the name, &amp;quot;Shadow Lord.&amp;quot; With haste the party moved into stop the ritual as the ground beneath the arcane circle began to crack open into a massive dark chasm. The giants were made quick work of but Drang saw to his horror when he slew one of the strange cultist that it was a boy in his late teenage ears who suddenly had their body pulled into the chasm by a massive and strange dark ethereal hand.&lt;br /&gt;
&lt;br /&gt;
As the battle continued the chasm continued to grow in size, quickly outgrowing the magic circle and each time a cultist or giant died a shadowy hand came up to claim them. Gregory and another cultist attempted to use invisibility magic to escape but each were identified when Kihlek cast See Invisibility. Amund Zen and Hugo Clarion were almost claimed by the chasm as a dark Death Giant rose from the chasm, floating in the air. Gregory attempted to flee once again but was shot down by Hugo Clarion. Asger Snærr attempted to heal the party as the Death Giant advanced, firing bolts of necrotic energy. Elric encouraged Gideon to draw the giant onto solid ground which Gideon achieved by utilizing strange compulsory magic. Upon approaching Gideon the Death Giant was quickly obliterated by Drang, Amund Zen, and Elric.&lt;br /&gt;
&lt;br /&gt;
Asger Snærr managed to stabilize Gregory who was taken away for questioning. The party also discovered a number of materials in the small camp along with some notes from [[Mother Love|Mother L]], [[Mother Joy|Mother J]], and [[Mother Peace|Mother P]].&lt;br /&gt;
&lt;br /&gt;
===Session 44: Bazzniagalvinica II ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Airavata]], [[Asger]], [[Rakim]], [[Orifyire]], [[Clank]], [[Nockdus]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: John (10/8) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: Bazzniagalvinica&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 1500 (each)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt; &lt;br /&gt;
&lt;br /&gt;
Yosser Squigglesong, a curious little gnome, gathered the adventurers at a small camp I&lt;br /&gt;
n the forests near Sneerwell. He claimed to be an archeologist and hired the party to accompany him on a task to navigate a tomb and retrieve its hidden priceless artifacts, for which he promised a hefty reward for their troubles. Once the group set out following Yosser, he continually reached into his pocket to retrieve and examine a small, ordinary looking pearl. Each time he would place the pearl back and mutter, “not yet…” &lt;br /&gt;
&lt;br /&gt;
The small group consisted of: Clank, a dragonborn artillest artificer. Rakim, an Elfen ranger. Orifyire, a Dragonborn fighter. Airavata a Loxo barbarian. Asger, the Goliath Peace Cleric. Joined also by Nockdus, a Daphmir rouge. Yossef continued leading the group further along on a seemingly aimless path. However, soon the party began to pass through a heavy, resting mist that persisted even at midday. The mist chilled the skin and reached about knee high on most of the group but nearly entirely covered the gnome. They followed behind the little fellows&#039; conveniently tall hat as it bobbed along on a determined path. Yosser continued to pull out his pearl and now in the mist it began to emit a warm glow, which only grew stronger as they continued to move through it. Once they reached the tomb, the pearl grew to its brightest and Yosser exclaimed, “Yes, yes! This is the spot!” &lt;br /&gt;
&lt;br /&gt;
Upon entering the tomb, a series of plates adorned with ancient runes etched into their surface stretched down the hall leading to a single door. Asger, with his deep knowledge of history and religion, knew the runes to be representative of an ancient water god. The group was hesitant at first but eventually, led by the brave Ariavata, successfully navigated the traps and plates. The following several rooms each contained an elemental wall: the first was a geothermal vent emitting steam, the second, a wall of ice created on a chilled metal sheet, and the third a wall of rain fell from the ceiling. Each of the rooms&#039; walls were also painted with various murals depicting cycles of life and death and growth and destruction, a common theme throughout the tomb. Along the way, various corpses were discovered with increasingly worse injuries and causes of death. Upon examining the last body, which was covered in severe burns and deep gashes from what appeared to be a large creature&#039;s claws. The group prepared themselves as they knew that what lay ahead was no empty tomb. &lt;br /&gt;
&lt;br /&gt;
Deciding that surprise was the best tactical option, the group burst through the last large set of doors. In the center of the room laid an elevated altar, stalactites grew from the ceiling and continually dripped water down upon the altar. The water was collected by two golden horns which fed into a small pool surrounding the altar. Resting in the pool beside the altar was a large golden dragon&#039;s egg rocking and twitching as it was very near to hatching. The room wasn’t exceptionally large, but the ceiling stretched upwards forever into darkness.&lt;br /&gt;
&lt;br /&gt;
Yossef rushed forward and started screaming, “Where are you, you bitch! Show yourself!” Soon his screams were answered by the unsettling sound of echoes of hundreds of feet scuttling down the wall. An enormous, green monster came into view before it slowly began to shift and change into a woman’s figure. Brenna Tanawen stood on the opposite end of the room, completely naked and without weapons or armor.&lt;br /&gt;
&lt;br /&gt;
Peaceful conversation started as Asger attempted to charm Brenna into a calm state. Yossef and Brenna exchanged words, his being heated and full of anger while Brenna seemed aloof and uncaring. Soon the group learned the truth of Yossef’s mission; he had come for revenge. His village and people had been victims of Brennas attack, she called it a culling, saying “the weak needed to be removed to allow for the strong to persist.” The attempts at resolving this encounter without violence soon came to an end as Yossef lunged towards her and called a lighting bolt down on Brenna. &lt;br /&gt;
&lt;br /&gt;
Prepared for combat, the group rushed forward to engage Brenna. No longer taking the shape of a human, she once again changed, however this time an enormous golden dragon towered over the group. Ariavata rushed to the center of the room, standing on top of the altar in an intense rage. The rest of the members spread out along the outer walls as they laid into the dragon with swords and arrows. &lt;br /&gt;
&lt;br /&gt;
Throughout the intense fight, Bazzniagalvinica, the Golden Dragon, was able to look forward in time and foresee moments of the fight as well as banish individuals from her presence into a dream-like plane. Yossef returned from one of these instances of banishment and appeared directly in front of the dragon. Without a moment&#039;s notice, Bazzniagalvinica tore into the gnome, eviscerating him with her claws and teeth. Several members fell gravely injured from the dragon&#039;s powerful fire breath, but were recovered by Nockdus’ rapid movement as he moved them to safety. &lt;br /&gt;
&lt;br /&gt;
Ariavata planted herself upon the altar, where she was the main target of Bazzniagalvinica’s attacks but prevented the dragon from ever escaping the blows of her hammer. Asger attempted to provide her with as much protective and healing magic as he could. Nockdus and Rakim continually reigned arrows at the dragon, while Orifyre slashed at her legs wielding swords in both hands. Clank, with his powerful cannon, burned through the dragon’s resistances. &lt;br /&gt;
&lt;br /&gt;
As the end of the battle approached, the huge dragon bloodied and beaten, turned to conversation once more. Turning to Ariavata, looking deep into her eyes, begging in desperation, “don’t let them take my baby!” As these last words escaped her, a bolt from Clank&#039;s bow pierced her skull and she fell dead upon the altar. &lt;br /&gt;
&lt;br /&gt;
As the exhausted group recovered, Clank moved towards the dragon egg intending to investigate it further. As soon as he approached, time slowed then stopped and the egg disappeared but soon reappeared in a formerly empty corner of the room. Five warforged Disciples of Sardior appeared alongside the egg. They explained their task of attempting to revive Tushallo, the Topaz Dragon and that with this golden dragon egg that could be possible. Further warnings were issued regarding the imminent danger of the One Who Waits, the Obsidian Dragon, and the three unaccounted for dragon eggs. Although the warnings were vague, they were issued as dire and requiring hasty action. &lt;br /&gt;
Rewarding the group with valuable gems for their cooperation, they left as quickly as they appeared. However, before their departure, they left a sending stone with Airavata which the disciples could be contacted by. Allowing them to quickly return to secure the black dragon eggs should they be found. &lt;br /&gt;
===Session 45: Echemus III ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Felicia]], [[Markoth]], Dug, [[Silent]], [[Darakhas]], [[Herneldo]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: James (10/10)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: ??&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt; &lt;br /&gt;
&lt;br /&gt;
===Session 46a: Mothers VI - Hagtober===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Asger]], [[Feyjin Eldarhearth]], [[Linden Rue]], [[Kacilius Venrai]], [[Markoth]], [[Asca]], [[Ona]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: James (10/13)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: ??&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Session 46b: Mothers VI - Hagtober===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Delphi]], [[Drang]], [[Durian]], [[Oxan]], [[Tristram Caniedydd|Tristam]], [[Vadath]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: Dave (10/17)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: [[Gideon]] (in human form)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 1100 each&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt; &lt;br /&gt;
&lt;br /&gt;
Each party member received an ornate invitation requesting their presence in [[Gammelgard]], delivered by a carriage that was prepared to chauffeur them right away. [[Vadath]] was required to leave his mount, Tempest, at a stable outside the city, but the party soon found themselves at a tavern in the city called the &#039;&#039;Drunken Dog&#039;&#039;. Much merriment was already in progress at the tavern, and they were warmly greeted by a dwarf named [[Falgrim Norest (NPC)|Falgrim]] and a handsome man named [[Gideon]]. The pair debriefed the party about a bakery whose pies had been turning some of the city&#039;s residents fanatical. Suspecting [[Mother Love]] to be behind this, they requested the party to investigate.&lt;br /&gt;
&lt;br /&gt;
Upon arrival at the bakery, they found the front archways to be packed with patrons despite the shop being an hour from closing. The party tried testing a back door instead, but found it to be locked. [[Vadath]] decided to smash the door down, accidentally knocking down one of the kitchen staff members in the process. The staff retreated to the front of the shop, shouting about thieves who had just broken in. [[Vadath]] cleared the shop by shooting a gun towards the ceiling and shouting they were there on behalf of the [[The Order of the Watchful Eye|Order of the Watchful Eye]]. [[Drang]] and [[Tristram Caniedydd|Tristam]] quickly followed behind to investigate more of the shop, where [[Drang]] busted through a false wall concealing a shaft which led to an underground sewer. Meanwhile, city guards descended upon the rest of the party waiting outside. [[Oxan]] instructed his donkey, Rabbit, to kick anybody who attempted to enter the shop, but the donkey decided to nap instead. [[Delphi]] readied an attack in case [[Mother Love]] suddenly appeared. [[Durian]] was last to follow into the shop, stalling the city guard by pretending to be an innocent bystander before turning invisible mid-interrogation and sneaking past the guards.&lt;br /&gt;
&lt;br /&gt;
The party joined [[Drang]] in the sewer, who had been conversing with three apparitions of [[Mother Love]]. Offering hospitality, she beckoned the party into her underground lair. Unfamiliar with the laws of fey hospitality, [[Drang]] accepted her invitation and the rest of the party followed close behind. Inside, they found an impressive sprawl of food as well as piles of what appeared to be dragon eggs. Most of the party joined [[Mother Love]] at a central table, sitting down with her to negotiate. [[Durian]], maintaining invisibility, investigated a book at the back of the lair which was written in a language far too ancient for him to understand. [[Drang]] gifted [[Mother Love]] a jar of pickled pumpkins, which she enthusiastically accepted.&lt;br /&gt;
&lt;br /&gt;
[[Vadath]] was insistent that the dragon eggs leave with them, but [[Mother Love]] found the party&#039;s offers of dragon teeth to be unsatisfactory and negotiations quickly broke down. [[Vadath]] attempted to strike the hag, but was forced to battle a shadow version of himself. Any person who attacked [[Mother Love]] received a curse for breaking fey hospitality, and a shadow version of themselves manifested and began attacking them. [[Tristram Caniedydd|Tristam]] cleverly ended the battle by polymorphing [[Mother Love]] into a tortoise and drowning her in a conveniently tortoise-shaped ceramic jar with a waterproof lid, from which her body strangely evaporated in a shadowy smog. Upon the hag&#039;s defeat, the &amp;quot;dragon eggs&amp;quot; sprouted legs and retreated deeper into the sewer.&lt;br /&gt;
&lt;br /&gt;
Upon further investigation, the book was revealed to be written in Primordial and the [[Band of the Iron Hawk|Hawks]] took it into their possession with hopes of translating more of it later. The party also acquired a substantial collection of dinnerware, opting to travel to [[Synàra]] in search of a more lucrative buyer. After ascending from the sewer, the city guard commanded the party to leave the scene as they had &amp;quot;done enough.&amp;quot; They later found out that the city guard forbade anyone from going back down into those sewers. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Session 46c: Mothers VI - Hagtober===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Harold]], [[Kihlek]], [[Reylendor|Reylendor Aspenmorrow]], [[Hugo Clarion]], [[Spinel]], [[Thuchor]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: Kyle (10/20)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: [[Gideon]] (in dragon form)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
While Mothers Love, Peace, and Joy were known to be out and about, Gideon implored the party to go to the hags&#039; lair, a swamp between [[Seglock]] and [[Gammelgard]], to investigate why children who ate the hag&#039;s candy were comatose. Revealing himself in true copper dragon form, Gideon gave the adventures a ride—via a log raft lashed to himself—to the swamp. Well-decayed bodies of adults (including Daniel the school teacher, who identified himself during a Speak with Dead spell) filled the water. Wisp-like lights filled the area, which on closer inspection looked quite childlike... [[Harold]] and [[Kihlek]] each put 4 of the wisps into their bags of holding. But the guardian of the Hag&#039;s lair, a [[Pumpkin Beholder]] with a black flame within attacked the party, summoning putrid undead and confusing adventurers into thinking they were animals with beams from its many pumpkin sprouts. In the end the beast was ultimately destroyed. On its return to the earth, the black flame went out and the wisp lights faded and seemed to move away from the swamp, which the adventures took to mean that the souls or essence of the comatose children had returned to their bodies. The wisps in the bags of holding, however, remained bright, even when returned to the swamp.&lt;br /&gt;
&lt;br /&gt;
===Session 46d: Mothers VI - Hagtober===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Clank|Clank,]] [[Vyuprax]], [[Oxan]], [[Elric]], [[Grandmush]], [[Vessel]]  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: John (10/27)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
===Session 47: ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Eurus]], [[Tristram Caniedydd|Tristam]], [[Feyjin]], [[Felicia]], [[Nockdus]], Ona, [[Linden Rue|Linden]]  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: Dave (11/3)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
===Session 48: ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: John (11/11)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Session 49: ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: James (11/13)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
===Session 50: ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: John (11/17)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
===Session 51: ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: Kyle (11/18)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened&amp;lt;/u&amp;gt;&lt;br /&gt;
===Session 52: ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: James (11/22)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;/div&gt;</summary>
		<author><name>ZippyBlueDwarf</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Sheil_Silverfoot&amp;diff=17853</id>
		<title>Sheil Silverfoot</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Sheil_Silverfoot&amp;diff=17853"/>
		<updated>2022-10-28T03:18:04Z</updated>

		<summary type="html">&lt;p&gt;ZippyBlueDwarf: /* The BackHalls */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_character|name={{PAGENAME}}|image=Sheil_mini.jpg|languages=Sylvan, Common, Elvish, Celestial|species=Rabbitfolk|gender=Female|playerName=Gail}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}} &#039;&#039;&#039;is warlock rabbitfolk that, while generally happy to help goodly folk, doesn&#039;t usually like to be distracted.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
Sheil Silverfoot hates demons. Sure, it might have actually be a wizard’s guild behind the abduction of her older cousin, but it was years before Sheil uncovered that truth. In the meantime, Shiel dedicated her childhood to learning about the demons who invaded her home. She vowed to wield magic like her cousin in order to get her retribution. During her countless hours pouring over old tomes, she learned that magic could be bestowed by celestial beings. She determined and sought out the location of a unicorn grove and met, to her surprise, the Dusk Unicorn Valarian. He agreed to grant her divine magic to better pursue and the banish the demons that threaten Sheil’s woodland home. With her newfound abilities, Sheil set out to uncover the truth about her cousin’s abduction—and hopefully take care of some demons along the way. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Valarian appears to Shiel when necessary, often taking the form of an unassuming squirrel or cloud of mist when discretion is advised. &lt;br /&gt;
&lt;br /&gt;
==The BackHalls==&lt;br /&gt;
Sheil is always on a mission and was displeased to be brought to the [[The BackHalls|BackHalls]]. Perhaps her pursuit of the wizard&#039;s guild was a bad choice after all.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In one lifetime in the Halls, Sheil traveled quite a ways in the high-numbered portion of the halls with a group that included [[Brynala Shadowstep|Brynala]], Tierial, Thetsu, and Quinn. They encountered many fascinating things, including a version of [[Earn&#039;st Grimes|Earnst]] with a harem of mermaids, many vampires, a brass golem, and, unfortunately for Shiel, a bottomless pit. However, Brynala&#039;s quick thinking with a time-resetting object saved her from a seemingly endless fall. They met up with the minotaur Munim and made their way into the Kingdom, where they met the Queen and the eleventh master Ipos. There, they awaited the prophesied fall of the BackHalls. Although Shiel&#039;s party used backdoor chalk to teleport away, Shiel and Munim ended up remaining. Eventually, she made her way to the City, to investigate their rumored way out. She met up with a different team of adventures, including [[Prince Yasai|Yasai]], [[Seraphina]], Vadim, Murakh, a Galeb Duhr, and a child named Timmy. Yasai&#039;s grand punches allowed them to storm the City. In the chaos, Sheil found a room with levers, but as she considered pulling one, a dwarf named [[Bhurgrum Burnale|Bhurgrum]] hastily told her to stop. He scribbled the words to a call and response chant that apparently were the key to escaping the Halls and implored her to find Quinn and lead him out of the Halls. Soon thereafter, Shiel struck the final blow on a guidance counselor, gaining all 10 master powers in the process. The group with her at the time did indeed contain Quinn, who decided to stay in the halls to find his mother and make peace with his father. But, Quinn did help Shiel open the glowing door within the City, revealing a series of portals (the [[The Tovag Baragu|Tovag Baragu]]) leading...out. Shiel, [[Brynala Shadowstep|Brynala]], Murakh, and eldritch [[Earn&#039;st Grimes|Earn&#039;st]] decided that anywhere was better than the Halls and left. Quinn and the Galeb Duhr watched their escape, as their other companions continued to make their way through the City. Sheil&#039;s destination—and whether the master powers continue to flow within her—remain unclear.&lt;br /&gt;
[[Category:The BackHalls]]&lt;/div&gt;</summary>
		<author><name>ZippyBlueDwarf</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Ssaskah&amp;diff=17852</id>
		<title>Ssaskah</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Ssaskah&amp;diff=17852"/>
		<updated>2022-10-28T03:15:23Z</updated>

		<summary type="html">&lt;p&gt;ZippyBlueDwarf: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_character|name={{PAGENAME}}|image=|languages=Common, Abyssal, Draconic|species=Yuan-Ti|gender=Female}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}} &#039;&#039;&#039;is and aberrant mind sorcerer yuan-ti. She relishes mind manipulation, and will have her way.&lt;br /&gt;
&lt;br /&gt;
== Physical Appearance and Personality ==&lt;br /&gt;
In her present form, Ssaskah has the torso of a human and the tail of a snake. Ssaskah serves her self first, and then the empire. She acknowledges the practical benefits of working with—and manipulating—lesser species like humans. When not attempting to build apparent trust, she doesn&#039;t hide her superiority.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
Ssaskah was born a yuan-ti pureblood, able to blend in reasonable well among human societies. For years, she manipulated situations in human towns to the favor of the empire, poisoning alliances with her with and her sorcery. Through recent dealings, and many favors, she found someone who could cast Wish and grant what she thought was the first stop on the way to becoming her perfect self. She asked to be made a night whisperer, but the transformation was imperfect. She has taken on a snake tail, but much of her abilities remained the same. Her homeland questions the transformation, for it was not earned with the proper ritual. And now she cannot blend into the human societies she has come to know and manipulate so well. How can she best serve the empire in this for, if the empire rejects her? How can she best serve Dendar? And what are these twinges of emption, of doubt? &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Ssaskah traveled to the northern reaches of [[Isonhound]] for guidance, seeking the magical wish-granting vehicle known only as &amp;quot;the Wagon&amp;quot; which traverses the Frost Spire. Here, she made some unlike friends—including a wizard&#039;s cat familiar—and learned of an abandoned Yuan-Ti temple in the nearby region. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Ssaskah thought this could be her salvation. She spent almost two years mapping out the temple, and slowly building alliances in the region to supply the temple. She could almost feel her power growing, when she was suddenly magicked to the [[The BackHalls|BackHalls]]. Could she seriously just not catch a break?&lt;br /&gt;
&lt;br /&gt;
==Languages==&lt;br /&gt;
Common, Abyssal, Draconic&lt;br /&gt;
&lt;br /&gt;
==Powers and Abilities==&lt;br /&gt;
As an aberrant mind sorcerer, Ssaskah can touch the minds with her psionic power. When not using her wit and tongue to manipulate a situation, she prefers to use mind-bending magics, creating images and feelings that cripple her opponents. She also carries an hulusi, which she plays as yet another way to charm those around her.&lt;br /&gt;
&lt;br /&gt;
== The Back Halls ==&lt;br /&gt;
It is unclear how Ssaskah came to the Halls, but she was no stranger to danger. In one lifetime in the Halls, she briefly teamed up with a party including Brynala, Thetsu, Terial, and Quinn and they carefully took down the Eviscerator. Soon thereafter, she attempted to teleport with a strange dark warlock and ended up on her own. It is rumored that in one lifetime, she found some stairs. To where is yet unclear.&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;br /&gt;
[[Category:The BackHalls]]&lt;/div&gt;</summary>
		<author><name>ZippyBlueDwarf</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Sheil_Silverfoot&amp;diff=17851</id>
		<title>Sheil Silverfoot</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Sheil_Silverfoot&amp;diff=17851"/>
		<updated>2022-10-28T03:11:56Z</updated>

		<summary type="html">&lt;p&gt;ZippyBlueDwarf: /* The BackHalls */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_character|name={{PAGENAME}}|image=Sheil_mini.jpg|languages=Sylvan, Common, Elvish, Celestial|species=Rabbitfolk|gender=Female|playerName=Gail}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}} &#039;&#039;&#039;is warlock rabbitfolk that, while generally happy to help goodly folk, doesn&#039;t usually like to be distracted.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
Sheil Silverfoot hates demons. Sure, it might have actually be a wizard’s guild behind the abduction of her older cousin, but it was years before Sheil uncovered that truth. In the meantime, Shiel dedicated her childhood to learning about the demons who invaded her home. She vowed to wield magic like her cousin in order to get her retribution. During her countless hours pouring over old tomes, she learned that magic could be bestowed by celestial beings. She determined and sought out the location of a unicorn grove and met, to her surprise, the Dusk Unicorn Valarian. He agreed to grant her divine magic to better pursue and the banish the demons that threaten Sheil’s woodland home. With her newfound abilities, Sheil set out to uncover the truth about her cousin’s abduction—and hopefully take care of some demons along the way. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Valarian appears to Shiel when necessary, often taking the form of an unassuming squirrel or cloud of mist when discretion is advised. &lt;br /&gt;
&lt;br /&gt;
==The BackHalls==&lt;br /&gt;
Sheil is always on a mission and was displeased to be brought to the [[The BackHalls|BackHalls]]. Perhaps her pursuit of the wizard&#039;s guild was a bad choice after all.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In one lifetime in the Halls, Sheil traveled quite a ways in the high-numbered portion of the halls with a group that included [[Brynala Shadowstep|Brynala]], Tierial, Thetsu, and Quinn. They encountered many fascinating things, including a version of [[Earn&#039;st Grimes|Earnst]] with a harem of mermaids, many vampires, a brass golem, and, unfortunately for Shiel, a bottomless pit. However, Brynala&#039;s quick thinking with a time-resetting object saved her from a seemingly endless fall. They met up with the minotaur Munim and made their way into the Kingdom, where they met the Queen and the eleventh master Ipos. There, they awaited the prophesied fall of the BackHalls. Although Shiel&#039;s party used backdoor chalk to teleport away, Shiel and Munim ended up remaining. Eventually, she made her way to the City, to investigate their rumored way out. She met up with a different team of adventures, including [[Prince Yasai|Yasai]], [[Seraphina]], Vadim, Murakh, a Galeb Duhr, and a child named Timmy. Yasai&#039;s grand punches allowed them to storm the City. In the chaos, Sheil found a room with levers, but as she considered pulling one, a dwarf named [[Bhurgrum Burnale|Bhurgrum]] hastily told her to stop. He scribbled the words to a call and response chant that apparently were the key to escaping the Halls and implored her to find Quinn and lead him out of the Halls. Soon thereafter, Shiel struck the final blow on a guidance counselor, gaining all 10 master powers in the process. The group with her at the time did indeed contain Quinn, who decided to stay in the halls to find his mother and make peace with his father. But, Quinn did help Shiel open the glowing door within the City, revealing a series of portals (the [[The Tovag Baragu|Tovag Baragu]]) leading...out. Shiel, [[Brynala Shadowstep|Brynala]], Murakh, and eldritch [[Earn&#039;st Grimes|Earn&#039;st]] decided that anywhere was better than the Halls and left. Quinn and the Galeb Duhr watched their escape, as their other companions continued to make their way through the City.&lt;br /&gt;
[[Category:The BackHalls]]&lt;/div&gt;</summary>
		<author><name>ZippyBlueDwarf</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Bhurgrum_Burnale&amp;diff=17850</id>
		<title>Bhurgrum Burnale</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Bhurgrum_Burnale&amp;diff=17850"/>
		<updated>2022-10-28T02:51:55Z</updated>

		<summary type="html">&lt;p&gt;ZippyBlueDwarf: /* The Back Halls */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox character&lt;br /&gt;
|name=Bhurgrum Burnale&lt;br /&gt;
|playerName=Gail&lt;br /&gt;
|languages=Common, Dwarvish, Orc, Primordial&lt;br /&gt;
|affilliation=The Burnale Clan&lt;br /&gt;
|birthDate=457PR&lt;br /&gt;
|species=Dwarf&lt;br /&gt;
|gender=Male&lt;br /&gt;
|height=4&#039;4&amp;quot;&lt;br /&gt;
|weight=179&lt;br /&gt;
|eyes=Brown&lt;br /&gt;
|image=Bhurgrum Artwork.jpg}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bhurgrum Burnale&#039;&#039;&#039; is an elderly cleric dwarf who would prefer not to be disturbed, thank you very much.&lt;br /&gt;
&lt;br /&gt;
== History==&lt;br /&gt;
This old dwarf thought he was done with the adventuring life, now acting mostly in an advisory role to the [[Burnale Clan|Burnale clan]]. But with the impending duergar threat, he volunteered to be an emissary to a neighboring dwarven clan so the young folks could protect home.&lt;br /&gt;
&lt;br /&gt;
Long ago, Bhurgrum served as both soldier and healer, making a name for himself during a decades-long conflict with the duergar. While a tenuous truce has persisted for the last hundred years, he knows it is tenuous at best, and the duergar are on the move once again. He lost many friends and family to the duergar, and isn&#039;t proud of his mistakes. But at least he took care of that horrid duergar warlord that wreaked havoc for far too long. &lt;br /&gt;
&lt;br /&gt;
Although he questions the gods&#039; influence, he has seen their power and has no qualms calling upon &#039;&#039;&#039;Moradin&#039;&#039;&#039; for assistance.&lt;br /&gt;
&lt;br /&gt;
== The Back Halls ==&lt;br /&gt;
Although Bhurgrum thought he was in the year 795PR, [[The BackHalls (Campaign)|the Back Halls]] bring back memories of other times and visions of the future. He doesn&#039;t care for the details. He just wants to go home and help his people.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In one iteration of Bhurgrum in the Halls, he traveled far with a group of shifting companions that included [[Prince Yasai]], Corra (RIP), Mephisto (trapped), [[Earn&#039;st Grimes|Earn&#039;st]] (RIP), Quinn (RIP), Vadim, and Seraphina. In this life, he kept a map on a strange rectangular device, met far too many [[glassbreakers]], and landed the final blow on the Eviscerator, gaining its powers. He felt partly responsible for Quinn&#039;s death, which is perhaps why he and his team felt so protective of the budding child wizard they called Timmy. He formed a bond with a Galeb Duhr and then made some critical mistakes in the City&#039;s library. When fleeing the library and after exhausting the master powers of the &#039;&#039;&#039;Eviscerator&#039;&#039;&#039;, he gave his life to save Timmy, first from the City&#039;s attacks and then from the Allip.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A later iteration of Bhurgrum traversed much of the halls, sometimes alone, sometimes with allies. Near the southernmost wall with the highest numbers, he found a gateway into the walls. He carefully made his way through the magical darkness to what should have been the edge of the Halls. He walked carefully perpendicular to the wall, walking for what seemed like days in the dark void. Eventually, he heard voices. The voices of eldritch Earn&#039;st, Quinn, and others, who lead him to a new gate (home to a [[The Kreaker|Kreaker]], they later learned). He again became fond of Quinn. With this team, including [[Brynala Shadowstep|Brynala]], Thetsu, and Tierial, they made their way to Room 1, defeating the crab master along the way. In room 1, the effects of the halls seemed to cease, and Quinn found his father, who was none to pleased to see him. After some tense words, they parted for the City. Quinn as a child (though strangely aged a few years), was admitted into the City&#039;s walls. Bhurgrum was allowed to enter as a guardian. Although their party later attacked, their tenuous connection to the City remained. Soon, Bhurgrum&#039;s party from a previous life attacked the City from another entrance. In the chaos, Bhurgrum encountered many of the previous party, including Timmy and the Galeb Duhr, who warmly welcomed him. He even shared tea with a guidance counselor and a demon. And he learned the song sung by all the children, a call and response required to open the glowing gates at the center of the city. He tried desperately to find Quinn in the chaos, but settled on teaching the song to a rabbit he just met named [[Sheil Silverfoot|Shiel]].... Hopefully his efforts were not in vain.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In yet another lifetime—or perhaps the much later in the same one (City connections go a long way)—Bhurgrum become very strong, with at least the power of the &#039;&#039;&#039;Eviscerator&#039;&#039;&#039;.  After what felt like eons, he came to find himself resting in the Kingdom, when the [[Fracturing of the Weave|weave]] began to break. The BackHalls collapsed around him, and his party—this time with Yasai, Seraphina, Vadim, and Mephisto—found themselves in a strange futuristic world, also swirling with broken magic. Several of the Halls&#039; masters emerged, resulting in a battle of legend. Once the eviscerator, frog, wyvern, ogre, and allip were slain—for the final time?—the heroes went out to explore this strange world.&lt;br /&gt;
[[Category:The BackHalls]]&lt;/div&gt;</summary>
		<author><name>ZippyBlueDwarf</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Into_the_Greedy_Green/The_Story_So_Far&amp;diff=17806</id>
		<title>Into the Greedy Green/The Story So Far</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Into_the_Greedy_Green/The_Story_So_Far&amp;diff=17806"/>
		<updated>2022-10-21T02:17:28Z</updated>

		<summary type="html">&lt;p&gt;ZippyBlueDwarf: /* Session 46c: Mothers VI - Hagtober */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Chapter 1: Welcome to the Greedy Green ==&lt;br /&gt;
&#039;&#039;Chapter 1 focused on introducing and growing the player base to the core concepts of the campaign: There is a big dragon war, and dragons are back and crawling all over Isonhound. This is a campaign with lots of wilderness exploration, and LOTS of big bads to slay.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Session 1a:b Velathidros ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: &#039;&#039;&#039;[[Trina]]&#039;&#039;&#039; (Starting XP 6500), &#039;&#039;&#039;[[Arlin]]&#039;&#039;&#039; (Starting XP 6500)&#039;&#039;&#039;, [[Varryn]]&#039;&#039;&#039; (Starting XP 1500), &#039;&#039;&#039;[[Kristef Smoothroar|Kris]]&#039;&#039;&#039; (Starting XP 1500), &#039;&#039;&#039;Mallen&#039;&#039;&#039; (RIP)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: James (1/9)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: [[Velathidros]] (Slaughtered), [[Sro]], and [[Flame]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 3350 (670 each)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt; Welcome to [[Synàra]], a central hub of regrowth in the middle of the [[Woldlin]] domain of [[Isonhound]]. Every year, the great festival of [[Asar Ogalas]] brings together the locals, and brings in the curious. With countless activities to partake in, the fun is never ending....unless, of course, you hear the siren.&lt;br /&gt;
&lt;br /&gt;
When called to action, a group of five brave warriors, tasked with helping the town&#039;s own overwhelmed militia, stomped down to local [[Varryn&#039;]]&amp;lt;nowiki/&amp;gt;s neighborhood and help rescue his own kin from being extorted and attacked by the great dragon Velathidros. It took their combined forces (and the morale boost of trusty lionkin Kris) to tear him down, but dramatically they prevailed, opening the door now to further adventures...into the Greedy Green!&lt;br /&gt;
=== Session 1b: Sro ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: [[Tordek]] (Starting XP 6500), [[Durian]] (Starting XP 1500), [[Ulka]] (Starting XP 1500), [[Spinel]] (Starting XP 1500), [[Dancer of the Boreal Valley]] (Starting XP 1500), [[Grandmush]] (Starting XP 1500) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: James (1/21) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: [[Sro]], [[Flame]], and [[Velathidros]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 2460 (410 each) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt; Welcome to [[Synàra]], a central hub of regrowth in the middle of the [[Woldlin]] domain of [[Isonhound]]. Every year, the great festival of [[Asar Ogalas]] brings together the locals, and brings in the curious. With countless activities to partake in, the fun is never ending....unless, of course, you hear the siren.&lt;br /&gt;
&lt;br /&gt;
When called to action, a group of five brave warriors, tasked with helping the town&#039;s own overwhelmed militia, fled to the city&#039;s capital building to evacuate any possible civilians, they learned just how powerful the Silver Greatwyrm Sro could be. And how easy it is to get lost in the rubble, destruction, and confusion that lays in the wake of a Silver dragon who REALLY wants something. Despite the odds being stacked against them, they used their ability to be non-threatening to sneak in and rescue the mayor at the last second!&lt;br /&gt;
=== Session 1c: Flame ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: [[Alenka]] (Starting XP 1500), [[Einari]] (Starting XP 1500), [[Jeb]] (Starting XP 1500), [[Violet]] (Starting XP 1500), [[Miles]] (Starting XP 1500) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: James (1/22) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: [[Flame]], [[Velathidros]], and [[Sro]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 2890 (578 each) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt; Welcome to [[Synàra]], a central hub of regrowth in the middle of the [[Woldlin]] domain of [[Isonhound]]. Every year, the great festival of [[Asar Ogalas]] brings together the locals, and brings in the curious. With countless activities to partake in, the fun is never ending....unless, of course, you hear the siren.&lt;br /&gt;
&lt;br /&gt;
=== Session 2: Azuspear ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: [[Trina]], [[Arlin]], [[Kristef Smoothroar|Kris]], [[Violet]], [[Miles]], [[Buho]] (Starting XP 6500), &#039;&#039;&#039;[[Jeb]] (RIP)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: James (2/12)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: [[Azuspear]] the Blue (+ His wyrmlings), [[The Green Stag]] (Mentioned)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 8700 (1242 each)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened&amp;lt;/u&amp;gt;: In the city of Deeplake, important scientific progress is happening at the [[Church of Innovation]], but at this particular branch, all is not as it seems. When the scientists began to push harder on the players to kill all the blue dragons (even the babies) a series of interrogations showed that this Church was compromised by an unseen force---[[The Green Stag]]. However, besides uncovering conspiracies, the team also took the time to investigate the blue dragon&#039;s old lair, finding it inhabited by a dangerous [[Behir]], a monster who nearly wiped the team out before they put it six-feet-under. Having now taken some [[Caeruleam]] for themselves, the group begins to look more into its uses and benefits.&lt;br /&gt;
&lt;br /&gt;
=== Session 3: Sro II ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: [[Durian]], [[Ulka]], [[Spinel]], [[Dancer of the Boreal Valley]], [[Grandmush|Aman]], [[Einari]], [[Stan]] (Starting XP 1500)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: James (2/18)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: The Great [[Sro]], Belle (technically a human but polymorphed into dragon)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 6950 (992 each)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened&amp;lt;/u&amp;gt;: Rising high in the Isonhound mountains, Sro keeps his own precious lair...of MAYORS. Sneaking up to Sro&#039;s home, the group of heroes rush into danger, alerting Sro&#039;s own ward along the way. Though tensions were high among the team, with Dragon Lovers vying for the praise and attention of the Great Sro, while the Dragon Slayers looked for any opportunity to slice him down. By Sro&#039;s own admission, perhaps the world IS ready to fight dragons again, and for passing his curated test (and lesson) of strength, the team took home Mayor Ludvater to his poor heartbroken wife.&lt;br /&gt;
&lt;br /&gt;
=== Session 4: Prelnirith ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: [[Varryn]], [[Tordek]], [[Einari]], [[Harold]] (Starting XP 6500), [[Mallen]] (Starting XP 1500), [[Junky]] (Starting XP 1500) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: James (2/20) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: [[Prelnirith]] the Topaz Dragon&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 3435 (573 each) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened&amp;lt;/u&amp;gt;: A hoard is raided! Escorting the greedy Topaz dragon to his lair on the coast, the team fought alongside the dragon to tear up some goblins who had raided its lair in its absence, and when the dragon wasn&#039;t looking...took a little bit for themselves! However, when Mallen is caught raided a shelf, the once allied dragon turned on the group, quickly beginning the retreat! High tensions, epic stakes, and one magic arrow of blinding later...we were all alive, on the SS No Sink, and on our way out, with well over 500 GP worth of gems and artifacts successfully stolen.&lt;br /&gt;
=== Session 5: Bleucorundum ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: [[Trina]], [[Arlin]], [[Durian]], [[Grandmush]], [[Violet]], [[Amber]] (Starting XP 1500), [[Zevendell]] (Starting XP 1500)  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: James (3/7)b  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;:  [[Bleucorundum]] the Sapphire Dragon, and an unknown gemstone dragon egg. The Green Stag (Mentioned) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 4150 (593 each)  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened&amp;lt;/u&amp;gt;: A child?! With an Egg!? You betcha. It wasn&#039;t Pelota, it wasn&#039;t Toblerone, it was TARIAN! After interviewing all 6 suspects, the heroic teams known as &amp;quot;The Awesome Tieflings&amp;quot;, &amp;quot;The Dragon Mushers&amp;quot;, and &amp;quot;Hot Blood&amp;quot; combined all the clues they had individually gathered in order to crack the case. Unfortunately for them, the Awesome Tieflings also happened to let Tarian&#039;s wiles and charms convince them to let him out of his house. So now instead of tracking him down at home, the team braved the wilds, tracking the child through the woods until they came very close to the lair of the great Sapphire guardian. Fighting one of the dragon&#039;s thralls, a PHASE GELATINOUS CUBE, everyone barely survived, and decided in the end, that the egg belonged with the dragon, and Tarian was doing the right thing after all.&lt;br /&gt;
&lt;br /&gt;
=== Session 6: Kobold Dragonshields ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: [[Ulka]], [[Spinel]]. [[Dancer of the Boreal Valley]], [[Stan]], [[Junky]], [[Mallen]], [[Ferris]] (Starting XP 1500)  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: James (3/11)  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: About 15 Kobold Dragonshields. You heard me, [https://5e.tools/bestiary.html#kobold%20dragonshield_mpmm,fbmt:sand~b1~b0,fbsr:kobold some Kobolds] are Dragons. Also the body of an unknown red dragon, and the sabotaged egg of said dragon. [[The Green Stag]] (Mentioned)   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 2850 (407 each)  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened&amp;lt;/u&amp;gt;: &lt;br /&gt;
&lt;br /&gt;
* Delving deep into the vault of King Glub, a group of heroes fought off a powerful set of Kobolds that were enhanced with draconic power. &lt;br /&gt;
* It turns out &amp;quot;King Glub&amp;quot; or whoever he was, has been dead, and the Kobolds were defending its egg, still nestled under the boney corpse of its mother. &lt;br /&gt;
* HOWEVER, the egg itself had already been compromised, having been destroyed by a creature calling himself &amp;quot;[[The Green Stag]]&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=== Session 7: Harkial ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: [[Einari]], [[Indy]] (Starting XP 1500), [[Cyanocitta|Cyan]] (Starting XP 1500), [[Ophelia]] (Starting XP 1500), [[Joshua]] (Starting XP 1500), [[Tokax]] (Starting XP 1500)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: James (3/20)  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: [[Harkial the Red]]   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 14,850 (2475 each)   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened&amp;lt;/u&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Draconian armies&#039;&#039;&#039; sometimes escape into the world and cause terror in the name of the dragons as part of the big ongoing war against the realm.&lt;br /&gt;
* The coastal towns of &#039;&#039;&#039;Fasiltum&#039;&#039;&#039;  and &#039;&#039;&#039;Jakalla&#039;&#039;&#039; were attacked in this latest wave, Jakalla was a total loss, despite the best efforts of those present. &lt;br /&gt;
* This particular army of Draconians appeared to be led by Harkial, a destructive young red dragon.&lt;br /&gt;
* Legends of &amp;quot;&#039;&#039;[[Pinky the Dragon Slayer]]&#039;&#039;&amp;quot; are going around now, about a single soldier who slayed a dragon (in truth, he was just the one manning a cannon that happened to land a death blow) &lt;br /&gt;
&lt;br /&gt;
=== Session 8: Hydrinth ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: [[Búho]], [[Kris|Kris,]] [[Tordek]], [[Durian]], [[Violet]], [[Boros]] (Starting XP 2700) [[Dad-Bot]] (Starting XP 1500)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: James (3/22)  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: [[Hydrinth|Hydrinth the Bronze]]   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 5940 (848 each)   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened&amp;lt;/u&amp;gt;: &lt;br /&gt;
&lt;br /&gt;
* The team sailed the [[Titicaca River]] &lt;br /&gt;
* Some of the players learned about Wovenstone and Caeruleum. &lt;br /&gt;
* Kris is retired to side research on the power sources mentioned above.&lt;br /&gt;
* The team did encounter Hydrinth the Bronze Dragon, who was on a mission to destroy the slave-labor mines that were hiding out near Nightfall station. When [[Tordek]] discovers that the mines collapsed and people may be inside, the group melded underground to find and save the last survivors, including a very special Shifter.&lt;br /&gt;
&lt;br /&gt;
=== Session 9: Lindwurms ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;:  [[Tordek]], [[Dancer of the Boreal Valley]], [[Boros]], [[Dur&#039;kalak|Dur’kalak]], (Starting XP 1500), [[Va’Dath]] (Starting XP 1500)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: Kyle (3/24)  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: [[Lindwurm]]’s x2   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;:  4180 (836 each)   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened&amp;lt;/u&amp;gt;:&lt;br /&gt;
&lt;br /&gt;
* Party caught word of a tavern owner in [[Seglock]] that was looking for a group to venture north for an escort mission.&lt;br /&gt;
* The tavern owner, a [[satyr]] named [[Into the Greedy Green/NPCs#Rory|Rory]], asked the party to travel North to [[Chillcrest Forest]] and bring his daughter home.  Rory’s daughter is a [[New Dryad]] named [[Into the Greedy Green/NPCs#Wisty|Wisty]].  She was part of a relief effort in Northern Sylvanry; in an area with a series of recent attacks by unknown creatures.&lt;br /&gt;
* The party traveled North to Chillcrest Forest, just as Wisty’s camp was under attack by [[Lindwurm|Lindwurms]].  The party engaged the Lindwurms on an icy pond just outside the camp.  The battle was hard fought and unfortunately Wisty was slain by a Lindwurm just as Va’dath(?) was lunging to protect her.&lt;br /&gt;
* The party vanquished the lindwurms and [[Tordek]] attempted to revive Wisty but it was too late.  It’s possible that something in the Lindwurm’s vile saliva prevented such healing.&lt;br /&gt;
* After the dryad perished, a purple sapling began to grow from the corpse.  Dancer cut the sapling from Wisty’s body and placed it in a container.  With Va’Dath(?) carrying the corpse itself, the party returned to Rory and gave the satyr his daughter’s corpse.  He didn’t seem too distraught; claiming that he can have her brought back because “i knows a guy”.  The Wisty Sapling…. Well…. It’s in good paws.&lt;br /&gt;
&lt;br /&gt;
=== Session 10: Longfang I/Cheshire I ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: [[Einari]], [[Violet]], [[Grandmush]], [[Arlin]], [[Trina]], [[Búho]], [[Dad-Bot]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: Dave (4/5)  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: [[Longfang]] (Mentioned)   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;:  3661 (523 each)   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened&amp;lt;/u&amp;gt;:&lt;br /&gt;
&lt;br /&gt;
* The party members heeded the request of the Order of the Watchful Eye and reported to the barracks outside their cloister in the town of [[Gammelgard]]. &lt;br /&gt;
* They met a dwarven alchemist by the name of &#039;&#039;&#039;[[Into the Greedy Green/NPCs#Falgrim Norest|Falgrim Norest]]&#039;&#039;&#039;. He is an alchemist in service to the Order and would act as their contact for the mission. He told them the background of why they were requested, what their objectives were and what they might encounter. &lt;br /&gt;
* The first thing they encountered was a group of three emaciated orcs.  emaciated, under dressed and under armed. They were completely submissive and answered all their questions without resistance. The orcs told them they were run off their land farther up in the mountains. A green dragon called &#039;&#039;&#039;[[Longfang, Dragon (NPC)|Longfang]]&#039;&#039;&#039; ran them off with a hoard of nasty odd looking goblins. The group ultimately let them go. &lt;br /&gt;
* Following the road, they came into a large clearing about the size of a small village with rough mountain walls rising up all around it. In this clearing they encountered a large group of goblins similar in look to what the orcs had described. And eventually came to a 25 foot statue of a Dwarf outside a massive sealed off stone archway. &lt;br /&gt;
&lt;br /&gt;
=== Session 11: Tragdor ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: [[Einari]], [[Dur&#039;kalak]], [[Durian|Durain]], [[Indy]], [[Tokax]], [[Delphi]] (Starting XP 2700)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: Kyle (4/6)  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: None (One very fake and hallucinatory dragon made by an old crochety wizard)  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;:  3798 (633 each)     &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Synopsis&amp;lt;/u&amp;gt;:&lt;br /&gt;
&lt;br /&gt;
* The group of adventurers found themselves in [[Indy]]&#039;s home town of [[Briar Glen]]. As the sheriff, she was informed that there was some trouble with Gertrude at the general store, so the party decides to go investigate. &lt;br /&gt;
* At the general store, Gertrude informs the group of a recent break-in and robbery attempt by a fairly young kobald. Gertrude managed to overpower the kobald and had him incapacitated in a back room, working off his crime. &lt;br /&gt;
* The group then decides to talk to the kobald, with [[Durian]] and [[Delphi]] leading the interrogation and acting as translators of sorts, with their Draconic and telepathic language abilities.&lt;br /&gt;
* The kobald identified himself as Do&#039;Ki, and informed the party that he was looking for loot and treasure to bring back to Tragdor, the dragon that ruled over his community. If they failed to appease him, then Tragdor would eat them. A deal was struck with Gertrude to allow Do&#039;Ki to go free, and the party then went to help the kobald community be free from Tragdor.&lt;br /&gt;
* Do&#039;Ki led the group to a walled off structure of ruins, claiming this is where his people lived. Here the party split, with [[Delphi]], [[Indy]], Tokax, and Do&#039;Ki deciding to sneak in through the sewer tunnels in the back, and [[Einari]], [[Dur&#039;kalak|Dur&#039;Kalak]], and [[Durian]] disguising themselves as sacrifices to Tragdor and going in the front. &lt;br /&gt;
* The plan quickly went awry, and a fight ensued between the kobald community and the party. Some of the kobalds ran away and surrendered, some got sliced to death, and many, many got burned. &lt;br /&gt;
* After dealing with the conflict, the group entered a nearby shack and found a concealed staircase, leading to a hidden attic. There the group discovered the true Tragdor, an old wizard looking for &#039;retirement&#039;&lt;br /&gt;
* The party then decided to take Tragdor&#039;s bribe of gold and loot, but still dismantled his fake kobald society, and put him under the careful watch of [[Indy]] and [[Briar Glen|Briar Glen.]]&lt;br /&gt;
&lt;br /&gt;
=== Session 12: The Green Stag I ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: [[Harold]], [[Cyan]], [[Ensign]] (Starting XP 2700), [[Reylendor]] (Starting XP 2700), [[Kihlek]] (Starting XP 2700), [[Herneldo]]  (Starting XP 2700)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: James (4/9)  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: Unnamed White Dragon Wyrmling Orphans, and The Green Stag (file un-redacted)  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 3696 (616 each)     &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Synopsis&amp;lt;/u&amp;gt;: &lt;br /&gt;
&lt;br /&gt;
Ensign&#039;s Log, Stardate 2.20.22, for Captain Saldani should it be recovered:&lt;br /&gt;
&lt;br /&gt;
Now that the threat has past and the need for discretion is over, I feel the need to recount the events as I remember them. I had traveled a small [[Loxo]] village deep in the forests on reports of a legendary tree that acted as a portal to far flung places. I believed that this tree could hold some potential of returning me to &#039;&#039;The Sextant&#039;&#039;  so I arrived to take readings and inquire about the phenomenon from the locals. Unfortunately, this effort proved fruitless for my intended goal. However, another opportunity took shape. &lt;br /&gt;
&lt;br /&gt;
A guardian of the village came through the gates carrying the unconscious form of another Loxo, loudly requesting medical assistance. I was closest, and first on the scene to administer aid. Following protocol, I first stabilized the patient&#039;s condition with an E.M.A. Since the patient was still unconscious, I began taking scans to determine next steps.&lt;br /&gt;
&lt;br /&gt;
It was then that Reylendor arrived, quickly followed by Cyan and Herneldo. Reylendor is also a medical practitioner (though in a way completely foreign to our way of thinking and more customary for this region) and through our combined efforts we were able to restore the patient to consciousness. He introduced himself as Admiral Herold, and recounted how he was sailing down a nearby river with his &amp;quot;first mate&amp;quot; (apparently the only other member of his crew) when he came under attack by a mysterious and powerful entity.&lt;br /&gt;
&lt;br /&gt;
The other group had come to town in an attempt to fulfill a bounty on a large Green Dragon, and they had heard rumors that it had been spotted in this area. Thankful for the rescue, the Admiral (though, by their own admission, they only had one ship, the status of which was unknown, so I believe the rank of Captain more fitting), invited us all to partake in an evening of alcohol consumption and general camaraderie. It was there, the Captain invited us all to join their crew and help them reclaim their ship. The group agreed on a temporary basis, hoping that the mysterious being that attacked the ship was the green dragon they were seeking.&lt;br /&gt;
&lt;br /&gt;
The next morning, after resolving some earlier misunderstandings, the group met with Kihlek who would act as the guide into this colder northern region. We traveled deep into the woods, and the temperature steadily declined. Being adapted for such conditions, I was not affected, the other members of the crew found the climate less hospitable. I lent the cloak I use to cover my uniform to Reylendor, though it did spark some questions regarding the origins of my clothing. &lt;br /&gt;
&lt;br /&gt;
We arrived at the lake where the Captain reported the attack, and though the ship could not be seen, some debris was found to confirm the location. For some time the group discussed the best plan to get to the island in the middle of the lake without disturbing whatever lurked under the waves. The group began to dig in, but could not figure out how to draw the creature/creatures out of the lake. Taking the initiative, I tossed a nearby stone into the water.&lt;br /&gt;
&lt;br /&gt;
Emerging from the murky lakebed were four adolescent white dragons. We engaged these creatures, but found that we were fairly outmatched and began to fall back. It was then that the green dragon that we had been searching for appeared out of the island in the middle of the lake. We were able to cripple/defeat most of the dragonlings as we fell back, but knowing that we could not take a full adult green dragon, we continued to cautiously retreat. The dragon offered a deal. In exchange for not revealing that we had seen or interacted with them, the dragon would allow us to live. In addition, we would be allowed to loot the cave of the former occupant of the lake, a white dragon (killed by the green dragon). &lt;br /&gt;
&lt;br /&gt;
Seeing this as the best outcome, the captain agreed, and the green dragon flew off, but not without warning us that it knew our scent now, so could track us down if knowledge of the green dragon was leaked. The crew crossed the lake to find  a cave system, and within, a considerable amount of currency as well as a few magical items. The body of the White dragon was also in preserved condition, so the crew recovered valuable parts of the beast as well.&lt;br /&gt;
&lt;br /&gt;
After diving up the loot, the group discussed the nearby terrain with local avian wildlife, who reported that a boat was seen run aground further downriver. Our crew was able to retrieve it and find the first mate alive.&lt;br /&gt;
&lt;br /&gt;
I would like to conclude with noting that a damaged artifact was recovered, a crystal orb. After some discussion, it was deemed not worth the risk of further damaging the orb, but it was given to me to repair. It will take time and resources, as I am more a doctor than an engineer, but I believe the orb could be repaired and adapted into our technology. If I am able to repair it, Reylendor and Herneldo have requested use of it.&lt;br /&gt;
&lt;br /&gt;
PROGRAM, end log.&lt;br /&gt;
&lt;br /&gt;
=== Session 13: Longfang II ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: [[Tordek]], [[Dancer of the Boreal Valley|Dancer]], [[Vadath]], [[Boros]], [[Kellen]], [[Akagane]], Khan&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: Dave (4/12)  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: [[Longfang, Dragon (NPC)|Longfang]] (Mentioned, possibly it’s presence was sensed by party member)   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 4200 (600 each)     &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Synopsis&amp;lt;/u&amp;gt;:&lt;br /&gt;
&lt;br /&gt;
* The group was briefed by the dwarven alchemist [[Falgrim Norest (NPC)|Falgrim Norest]] in [[Gammelgard]] and informed that the first group that ventured forth into the foothills of the [[Northern Snowy Mountains]] were successful in finding both the entrance to the lost dwarven citadel and the odd, mutated goblins. The task of this group would be similar but in a different area of the foothills.&lt;br /&gt;
* The group had an uneventful travel during the two days into the mountains. The night before they reached the  suspected entrance, a heavy fog fell over the encampment and surrounding area. Dancer of the Boreal Valley cast Primal Awareness and detected a dragon in their wide vicinity. Even so, no attack came to them.&lt;br /&gt;
* The next day the group traveled on further and came to the remnants of  a road that snaked up into the mountains in the direction they were going. Following the road they came to a clearing where they found a hoard of goblins fighting a group of orcs. Sneaking into the area, the group attempted to covertly harass the two groups into fighting each other. This had partial success.&lt;br /&gt;
* Ultimately, the group was successful in defeating both of the groups which did take to fighting each other.&lt;br /&gt;
* Upon traveling farther along, they came to a 25ft statue of a dwarf and sealed stone archway similar to the one the first group found.&lt;br /&gt;
* Tordek cast Meld with Stone and merged with the wall. He came out a few moments later claiming that the wall was actually an earth elemental that was tasked with blocking the passage way.&lt;br /&gt;
&lt;br /&gt;
=== Session 14: The Green Stag II ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: [[Miles Ison|Miles]], [[Stan]], [[Ulka]], [[Ferris]], [[Delphi]], [[Vadath|Vadeth]], [[Jo]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: James (4/20)  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: The Green Stag  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 1857 each     &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Synopsis&amp;lt;/u&amp;gt;: Sro guides the players to the Green Stag&#039;s lair, amps them up, then locks them inside to finish him off. &lt;br /&gt;
&lt;br /&gt;
RIP Ulka, Jo. MVP=Venombane Armor&lt;br /&gt;
&lt;br /&gt;
=== Session 15: [[The Ten Heralds of Tiamat#Vezoth|Vezoth]] the White ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: [[Tordek]], [[Violet Lorinda|Violet]], Varryn, Boros, Siobhin, [[Alenka]], [[Reylendor]]. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: James (4/30)   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: None unless the soul of Vezoth the White is counted.   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 512 each      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Synopsis&amp;lt;/u&amp;gt;: &lt;br /&gt;
&lt;br /&gt;
The Soul Star and the Star Child (4/30/22) &lt;br /&gt;
&lt;br /&gt;
This account of events comes from Reylendor Aspenmorrow. &lt;br /&gt;
&lt;br /&gt;
While on the road, Reylendor was ambushed by the Servants, something he feared and suspected would eventually come to pass. He ran into the nearby forest and thankfully stumbled into a band of adventurers, though his pursuers managed to knock him down in the impending conflict. This allowed Att-Annalo’s energy to briefly surge within him before he regained his senses. Two Servants died while two escaped when they saw the battle turning sour for them. When he awoke, he was fully introduced to the adventurers who rescued him: Tordek, Violet, Varryn, Boros, and Siohbhin. Reylendor told them of the Servants’ plots and, not wanting to risk running into them again, decided to accompany them. &lt;br /&gt;
&lt;br /&gt;
Upon arriving in the city to which the adventurers were summoned and rolling his eyes at the homes of wealthy wood elves, Reylendor was greatly put off by the Order. When they described the Soul Star and its origins in the Far Realm, all he saw was another arrogant, magic-obsessed sect determined to meddle with forces beyond their comprehension. Forgetting himself, he launched into a multi-language rant, during which he switched between Common, Elvish, and Abyssal before settling into Deep Speech. Ragnar the Red conversed with him, claiming to understand Reylendor’s hesitations as he had them too before he joined the order. Reylendor didn’t believe him, but chose to quiet himself. &lt;br /&gt;
&lt;br /&gt;
The group then departed for Relith Tower to seek out the means to make another Soul Star and transfer the 299 souls out of Alenka, a star child the Order had been holding at their base. They prevailed against the Bone Naha guarding the tower, but not before Alenka fell in battle. A strange rock held by the druid dwarf Tordek reacted with Alenka and the 299 souls swirled out of her before being infused into a new Soul Star. Unfortunately, Alenka died as her own spirit simply faded out of existence. &lt;br /&gt;
&lt;br /&gt;
As Reylendor had no faith in the Order, he suggested they not relinquish the Soul Star to them and the others seemed to agree. Further exploration of Relith Tower revealed a room on the top floor with a complex circle of magic and several pillars with spaces to place something. The Star was placed into one of these pillars and all the souls it contained were shot out into the world, including the one the Order most feared the escape of: a powerful dragon and general of Tiamat. &lt;br /&gt;
&lt;br /&gt;
Since Reylendor was made aware that Relith Tower and the first Soul Star were crafted by a people who journeyed to the Material Plane from the stars, he wonders if a certain otherworldly artificer might have any input.  &lt;br /&gt;
&lt;br /&gt;
=== Session 16: Drakkoths I/Echamus I ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: [[Arlin]], [[Vadath|Vadeth]], [[Nockdus]], [[Grandmush]], Tokax, [[Kihlek]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: Kyle (5/10)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 533 each&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Synopsis&amp;lt;/u&amp;gt;:&lt;br /&gt;
&lt;br /&gt;
So on may 10th a group of us went to Seglock. &lt;br /&gt;
&lt;br /&gt;
We were told some drakoth had destroyed a village not to far from Seglock by some survivors holed up in Seglocks library. An elderly woman spoke to us and warned us of the danger. A priest by the name of Echamus traveled with us from the library to the village. While fighting the Drakoths the priest joined the fight and turned into a &amp;quot;whitish dragon&amp;quot; and grabbed one of the Drakoth and flew up. Arguing could be heard in draconian from the two but couldn&#039;t be understood. Eventually the dragon dropped the drakoth and flew away. Another Drakoth mentioned that &amp;quot;The one that waits will see you soon. After killing the remaining Drakoth and returning to Seglock we conversed with the elderly woman yet again and asked her some questions. Her name is Madame Webe ,a lunalwn priest, and told us the Echamus was a name of legends. He is supposedly &amp;quot;the moon child&amp;quot; or also known as The son of the moon dragon Eros. We also question about &amp;quot;The one who waits&amp;quot; she told us that he is thier peoples boogeyman and nothing more than a creature of darkness ment to scare little kids. When asked where this creature dwells we were told.The tales claim that it lurks in the dark places, preying on those that stray from the blessed light of the moon. But one day it will no longer be satisfied with just that, and will come into the light, setting in motion a series of events that aren&#039;t good.&lt;br /&gt;
&lt;br /&gt;
=== Session 17: Sardior I ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: [[Durian]], [[Ensign]], [[Delphi]], Herneldo, [[Silent]], Cynthia&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: James (5/13)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: Sardior (Mentioned) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Synopsis&amp;lt;/u&amp;gt;:&lt;br /&gt;
&lt;br /&gt;
Delphi made a deal and freed Tasha’s pet god of death.  After successfully killing Tasha’s 40 babies 2 out of the 3 nights. Ensign got half of a scrying orb to help fix his. And Durian learned about his egg. Oh and Cynthia now has a beetle mount.&lt;br /&gt;
&lt;br /&gt;
[[Ensign]]&#039;s log, stardate 5.13.22, for Captain Saldani, should it be recovered:&lt;br /&gt;
&lt;br /&gt;
I was requested to assist [[Delphi]], a friend who I had established communications with earlier, in a mission to return a trophy from a large green dragon to a female mage known as Ygilwiv. Delphi hoped to receive a promised reward, 3 &#039;&#039;wishes&#039;&#039; , for killing the dragon, but this required staying with the elder mage 3 consecutive nights. Hoping to recover the wishes for Delphi and her compatriots who eliminated the dragon, she, myself and [[Durian]] (another contact) enter the woods to find the mage&#039;s location. &lt;br /&gt;
&lt;br /&gt;
After searching for some time, we came across a strange wooden shack suspended in the air on avian legs. Upon finding a way on to the porch, we were able to enter the doorway, which acted like a portal to an inner dimension. Upon entering, we discover two other acquaintances, Herneldo and [[Cynthia]], who agree to assist us in whatever duties we need to perform over the next 3 nights.&lt;br /&gt;
&lt;br /&gt;
We are introduced to the two occupants of the hut. Ygilwiv (who we learn later is also known as Tasha, The Witch Queen, etc.) is a dimensional traveler and powerful user of local arcane magics. We also meet a being known as &amp;quot;Silence&amp;quot;, who we learn later is a spiritual entity associated with death, who had been bound to the hut by Ygilwiv. Ygilwiv needed us to feed a collection of 40 entities which had the body of large insectoid larva with the heads of humanoid infants. The infantile larva needed (by Ygilwiv&#039;s report) to feed on energy in a location known as Hades, then (due to their demonic origins and being bound to the hut) needed to be killed to return them to their enclosure. Each night we were able to successfully recover all the infants, we would be granted a wish.&lt;br /&gt;
&lt;br /&gt;
While we accomplished this, the non-corporeal entity known as &amp;quot;Silence&amp;quot; requested the aid of the away team. They needed us to invoke their name in order to recover strength, and in return they would assist us in the evening infant round-up. The team agreed, which seemed to bolster the entity&#039;s power.&lt;br /&gt;
&lt;br /&gt;
I will review the results of the tests and the wishes at the conclusion of this log, but I wanted to make note of other interesting facts gathered from the knowledgable mage Tasha. Tasha recounted about how many of the dimensions she had traveled to had beings of similar natures. Dragons, she used as an example, could be found in many types across the multi-verse and beyond. On a tapestry she referenced during this story, there were examples of many types of dragons (I should note, Captain, that there was an image which was obviously a Relic Dragon. This was the first time I had met someone who identified anything from our part of space).&lt;br /&gt;
&lt;br /&gt;
I informed Tasha the details of Relic dragons, and she became fascinated, having never seen a Relith before. She recounted having come across a tower known as the &amp;quot;Relith Tower&amp;quot;, but had not been there in millennia (I began at this point to theorize that this entity was more ancient and powerful than they appeared).  I agreed to a cloning procedure so that Tasha could expand their scientific knowledge of Relith species, and in exchange was given compensation to the amount that I had surmised would be needed to repair the damaged artifact recovered from our last adventure.&lt;br /&gt;
&lt;br /&gt;
After 3 nights, we were able to complete Tasha&#039;s task twice, and rewarded with 2 wishes. the first was used on behalf of one of Delphi&#039;s companions who was not there to gain their reward. It was wished that they would become very strong and smart (as well as other physical traits). The second wish was used to free the bound entity previously mentioned (Silence), who I cannot forsee ever becoming a problem in the future.&lt;br /&gt;
&lt;br /&gt;
PROGRAM, End log.&lt;br /&gt;
&lt;br /&gt;
== Chapter 2: Horatio Rises ==&lt;br /&gt;
&lt;br /&gt;
=== Session 18: Cheshire II ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: [[Percy Giffard|Percy]], [[Cecil]], [[Arlin]], [[Vadath|Vadeth]], [[Reylendor]], [[Kellen]], Mumiy &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: Dave (5/17)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: None&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 740 each&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Synopsis&amp;lt;/u&amp;gt;:&lt;br /&gt;
&lt;br /&gt;
On the events of 5/17/22, as recorded by Cecil T Puddingtonsworthshire XIX, Esq. &lt;br /&gt;
&lt;br /&gt;
Upon hearing of the dastardly deeds of a nearby Goblin Horde that was terrorizing the local countryside, the illustrious Cecil T Puddingtonsworthshire (of House Puddingtonsworthshire)  recruited a band of misfits and n’er-do-wells to confront the menace under his command. Under Cecil’s brave and inspiring leadership, a two pronged assault was launched against the cowardly and slow-witted goblins, who were easily outmatched by the stunning display of leadership and marksmanship of everyone’s favorite Gnome. Under his auspicious guidance, none of the rank and file of Cecil’s platoon suffered any serious injuries, except when they failed to heed the orders of their munificent leader. &lt;br /&gt;
&lt;br /&gt;
This battle action, which will be studied by Gnomish scholars for generations, resulted in the eradication of approximately 55 goblins, with their leader captured and delivered back to headquarters for interrogation.&lt;br /&gt;
&lt;br /&gt;
After the battle, a scouting party, bravely led by the venerable Cecil himself, located the base of operations of these goblins and their orcish compatriots.  However, cowardice of the band of misfits prevented a full scale assault, of which the Gnomish leader would most certainly have been successful. &lt;br /&gt;
&lt;br /&gt;
Post the Events of 5/17/22; Concerning Reylendor Aspenmorrow’s Actions &lt;br /&gt;
&lt;br /&gt;
Post battle debriefing, Reylendor asked around about Ensign’s location and learn he was in the Loxodon town where they had first met. Apparently, he had taken to helping the local Apothecary in exchange for space in the backroom. The two analyzed vials of mutant Goblin saliva Reylendor obtained from the lead Goblin. He also learned that Relith Tower shared the name of Ensign’s home, to which he wished to return. In exchange for his insight with both the saliva and tower, Reylendor marked Relith’s location on Ensign’s map, but not before warning him to be wary of any wandering spirits.&lt;br /&gt;
&lt;br /&gt;
=== Session 19: Cheshire III ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: [[Arlin]], [[Vadath|Vadeth]], [[Dancer of the Boreal Valley]], [[Spinel]], [[Violet Lorinda|Violet]], [[Nockdus]], [[Percy Giffard|Percy]],  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: Dave (5/24)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: [[Longfang, Dragon (NPC)|Longfang]] (mentioned)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 910 each&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Synopsis&amp;lt;/u&amp;gt;:&lt;br /&gt;
&lt;br /&gt;
From Vadeth: Vadath and several others were employed by the Order of the Watchful Eye to hunt down Horatio Chesire. The captured goblin boss had given good information on his whereabouts as well as a potential secret entrance. The compound was stormed by the adventurers and a very roided up Goliath Barbarian. All enemies were slaughtered without prejudice and Horatio Chesire himself was successfully captured and has been brought back to Gammelgard for questioning! &lt;br /&gt;
&lt;br /&gt;
Spinel&#039;s hastily scrawled notes: We gave a barbarian speed juice and Falgrim&#039;s fire while raging. I mostly watched the show. Dancer set a trap on the cave&#039;s secret exit. Horatio almost got away in a mechanical contraption, but instead he got stuck and then fell into the ocean. We muscled him out of there. Where did these cheshire orcs and goblins get their shiny armor? Maybe Horatio will know. I don&#039;t think I know enough to use this double-ended glaive well. Nockdus says cheshire goblin flesh tastes bad. &lt;br /&gt;
&lt;br /&gt;
=== Session 20: Echemus II ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: [[Dancer of the Boreal Valley]], [[Búho|Buho]], Trina, [[Nockdus]], [[Ensign]], [[Dur&#039;kalak]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: Kyle (5/25)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: Echemus&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 900 each&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Synopsis&amp;lt;/u&amp;gt;:  With Horatio secured and turned over to the Order of the Watchful Eye, Nockdus went with Dancer back to the Hallasan refugees and met of with some adventurers ready to escort the them back to their village.  After a quiet journey with the said refugees back to their homes the party became aware of a mystical sage staying at nearby encampment who&#039;s location was protected from attacks by dragons.  The party traveled to this encampment and met with the sage.  Dur&#039;kalak came face to face with the warrior protecting the encampment who turned out to be someone familiar with his past. The two pledged to take down the dragon that destroyed their home together.  After a short conversation with some of the other people in the encampment the party then participated in a mystical ceremony where each party member had the privilege to ask one question to be answered by the Moon God.  Ensign found out some information about the people hoping to find him and return him home.  During this ceremony as the magical energies flowed through the space, Nockdus suddenly felt alive again.  He inhaled deeply since it suddenly became necessary to for him to breathe once again.  He asked for a piece of chocolate from [[Búho|Buho]], ate it, and was once again able to savor the flavors that can only come from a dedicated confectioner.  After the ceremony concluded, Nockdus was moved to tears from getting to experience the feeling of being alive once again and the heartbreak of it&#039;s subsequent loss.&lt;br /&gt;
&lt;br /&gt;
After the ceremony the party was given a powerful relic, the Moonwell.  This silver basin resembleing a small bowl on a stand is capable of providing protection from dragons in a one mile radius.  After much debate and discussion, the heroes of Quelmar voted as a community to place the Moonwell in the city of Seglock in hopes of creating a safe place for refugees fleeing the chaos the dragons of the realm had been stirring up lately.&lt;br /&gt;
&lt;br /&gt;
=== Session 21: Cheshire IV ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: [[Arlin]], [[Vadath|Vadeth]], [[Dancer of the Boreal Valley]], [[Percy Giffard|Percy]], [[Spinel]], [[Búho|Buho]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: Dave (6/10)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: [[Longfang, Dragon (NPC)|Longfang]] (mentioned)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 810 each&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Synopsis&amp;lt;/u&amp;gt;:&lt;br /&gt;
&lt;br /&gt;
Falgrim introduced the party to the elf Aldean El’Naddath of House Kessaria (Emissary of the Wold Order and member of the Sylvan Order), who shared how the renowned elven paladin (and Commander of the Sylvan Order) Sir Beren Cohnal&#039;s crypt had been desecrated. He gave the party amulets from his order, which later opened the tomb’s door. The party spoke to his spirit, who said that all but the entry room had been desecrated and only four  of his guardians remained. The party pushed on, clearing out cheshire goblins and orcs. The team discovered many empty, raided tombs in the crypts. It seems their armor and weapons had been taken and warped by the monsters. Beren&#039;s spirit gave the party his blessing to remove items from his remaining lieutenants in thanks for clearing out his crypt. On the party’s return, Aldean identified the impressive array of found items, and provided personalized letters to those with items marked by his order, so that no elf would question their use in non-elf hands.&lt;br /&gt;
&lt;br /&gt;
Spinel’s hastily scrawled notes: Fancy elf man talks a lot. Dancer really wanted to follow tracks around the crypt, but instead Percy just opened the door. Goblins are smelly. Vadeth really wanted to ride the goblin’s mount, but it didn’t end well. But we found where the cheshire armor was coming from. And now I have a nice fiery sword. Spirit man couldn’t eat Buho’s gift of chocolate. When we got back, Buho set a big fire trying to do more cooking. My fur smells like smoke. Maybe I’ll sleep outside tonight. &lt;br /&gt;
&lt;br /&gt;
=== Session 22: Cheshire V/Drakkoths II ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: [[Nockdus]], [[Delphi]], [[Cecil]], [[Elric]], Ren, Barbie, Omni &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: Kyle (6/16)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: Drakkoth&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 785 each&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Synopsis&amp;lt;/u&amp;gt;:&lt;br /&gt;
&lt;br /&gt;
* This adventuring party came together and met when they all independently answered a public posting to take care of a matter of national safety for Isonhound. The posting requested them to meet at an inn in [[Gammelgard]] called &#039;&#039;The Second Breakfast&#039;&#039;. &lt;br /&gt;
* Once there, they are greeted out of the rain, offered a table, asked about their food order, and all wait for their contact to arrive, an older dwarf named Dippy, whom all the staff in the inn seem to hate.&lt;br /&gt;
* Dippy reveals that he is a member of the Order of the Watchful Eye, and that the Order has been attempting to deal with some &#039;Gooby Goblin Creatures.&#039; Dippy also informs the group that the last known location of some of these creatures was in an underground &#039;blunker&#039; in a recently abandoned village known as Graften. &lt;br /&gt;
* The group finishes talking and gathering information before bidding Dippy a wishful goodbye and headed south towards Graften.&lt;br /&gt;
* When they got to the village, the group took a careful, stealthy approach. They investigated a few of the buildings through the windows, only to find them ransacked and abandoned as Dippy said they would be. Eventually, they narrowed down on a building that they believed to be the bunker, and used magic to open the door from the distance. It wasn&#039;t until Omni stood in front of the door that an ambush began. &lt;br /&gt;
* A few goblins filter out from the other buildings, closing in on the group. However, the party manages their own and stays in relative good health. Between intimidation from their sheer power, and actually killing some of the goblins, the party fares well.&lt;br /&gt;
* After a few rounds of combat, however, three Drakkoths appear. Nockdus recognised  one in particular, and informed the group to watch out for the Drakkoth&#039;s weapons in melee.&lt;br /&gt;
* The fight continues on, with the three factions fighting all  against one another. This time, however, the party doesn&#039;t fare quite as well, getting much more hurt this time.&lt;br /&gt;
* [[Cecil]], being the brave leader that he was, utilised a tactical retreat into one of the abandoned buildings, which the Drakkoths were too large to enter. There, he used his arcane abilities to throw a chair out a window, smacking one of them on their head. &lt;br /&gt;
* Meanwhile, Barbie used her intense strength and might to intimidate one of the goblins, effectively turning them into a minion to do her bidding, and convinced some other goblins to stay away from her and give her information on the location of the bunker. &lt;br /&gt;
* [[Elric|Elric Shadowslither Darkheart Overlord of Nightmares]] and his patron sword THE SLAAT graciously help [[Delphi]] in an altercation with one of the other Drakkoths. [[Elric]], using all of his swordsman might, delivers a death blow, leaving the body cleaved at his feet. &lt;br /&gt;
* Upon seeing their compatriot fall in addition to [[Elric|Elric Shadowslither Darkheart Overlord of Nightmares]]&#039; taunting, the other Drakkoths decide to rush him. This gives Omni an opportunity to attack, and delivers another death blow. &lt;br /&gt;
* The third and final Drakkoth, upon fully realising his situation, decides to flee off into the woods. [[Nockdus]] in one final act, decides to shoot blindly into the tree line and manages to clip the Drakkoth one final time. &lt;br /&gt;
* The group then heals up, and investigates the bunker to find many many dead bodies. They collect whatever loot they can, and return to [[Gammelgard]] to report back in to Dippy and collect their reward. &lt;br /&gt;
&lt;br /&gt;
=== Session 23: Mentztonalcoatl ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: [[Karl Anders|Karl]] (Starting XP 2700), Aesir (Starting XP 2700), [[Cyan]], [[Joshua|Joshua,]] [[Cynthia]], [[Silent]],  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: James (6/19)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: Mentztonalcoatl (The Father of the Pearl Dragon [[Cyanocitta|Tlayohualcoatl]])&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 1215 Each &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Synopsis&amp;lt;/u&amp;gt;: &lt;br /&gt;
&lt;br /&gt;
* The party responds to a posting by the Wold Order. We first spent a hot minute at the new temporary headquarters, a staging ground while the Greedy Greeners find their footing in city. They especially were interested in the dark altar that Delphi set up that invokes the death god of &#039;&#039;&#039;Silent&#039;&#039;&#039;. &lt;br /&gt;
* Silent met the adventurers and encouraged them to go on this quest, maybe she even anticipated some might die? Who knows! &lt;br /&gt;
* When they got there, it seemed very cut and dry: Traps, hallways, baddies in the form of Cult of the Dragon Cultists. But ultimately the team was green in a very different way: Their inexperience and susceptibility to impulsive decisions (playing loud music in the caves, brute forcing their way through traps, and attacking/blowing up suspicious things without hesitation) caused them to not only miss a short rest, but trigger a number of things that hurt them along the way. &lt;br /&gt;
* Eventually, 3 suspiciously dramatic Tiamat Cultists fought and tested them, and within 2 rounds, most of the team was dying no thanks to all the traps they had already triggered. They fought hard and took down one of the Cultists in a fiery rage of vengeance, causing all of the mages to flee. Cyan permanently went down in this battle. &lt;br /&gt;
* As the players reached the end of the dungeon, they realized the Dragon of this hoard was not a real dragon, but in fact a &#039;&#039;&#039;River Dragon&#039;&#039;&#039;, a type of sea-serpent like dragon, that was being used as a Stand-in over the hoard. However, the River Dragon taught the team how to take down the illusions of the dungeon (by de-attuning the Selune Splinter) and gave up the hoard to the victorious heroes.&lt;br /&gt;
*The River Dragon gave the team a mission to revive his daughter, but that&#039;s for the players to disseminate and we&#039;ll see if it ever actually comes up again. They have to collect all the missing bones of his daughter who have been collected by adventurers and dungeon delvers in the past&lt;br /&gt;
&lt;br /&gt;
===Session 24: Cheshire V===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: [[Vadath]], [[Arlin]], [[Dancer of the Boreal Valley]], [[Cynthia]], [[Nockdus]], [[Spinel]], [[Búho]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: Dave (6/28)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: &amp;lt;s&amp;gt;Tiamat&amp;lt;/s&amp;gt; Turned out to be Horatio&#039;s Dracohydra &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Our heroes once again took a job posting from the Order of the Watchful eye and set out in an attempt to find where the Chesire orcs may or may not be breeding their Fanged Mounts. It was also discovered that these mounts were in some way of draconic lineage though mutated by Chesire. It wasn&#039;t long before the encampment was found and our heros began their assault. Though it was a brutal fight eventually our heroes came out on top. Even so much as being able to bring back a tougher breed of Chesire Orc and one of the fanged mounts. Upon their return to the city a giant shadow engulfed them. Over head loomed a giant multi headed dragon that began to assault the city of Gammelgard. The Dragon laid waste to a tower within the city and before long flew away. A familiar voice could be heard over the destruction. It was the voice of Horatio Chesire himself yelling from the back of the massive multi headed dragon about the devastation Tiamat will bring forth. &amp;quot;And the might of Tiamat can not be resisted! I shall Purge you all in her chaos&amp;lt;u&amp;gt;!&amp;quot;&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Sessions 25:  The Gala of Protection ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt;  The Quelmar Community at large&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;:  All&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;:  &amp;lt;s&amp;gt;Tiamat&amp;lt;/s&amp;gt; Turned out to be Horatio&#039;s Dracohydra&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: N/A&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
To thank the heroes all throughout Isonhound, the City of Seglock hosted a small festival in their honor. While the intention was to both thank the heroes and help lift the spirits of the community who had faced numerous threats recently, the outcome would become marred with tragedy by the events that unfolded in the early evening of that day.&lt;br /&gt;
&lt;br /&gt;
Booths filled a small courtyard to the north of Seglock University (home of the three time regional [[Olympia Magisteria]] champions, the Fighting Owlbears) providing ample food, games, and other various form of distractions to the citizenry. Local bards like “[[Skinny Leonard]]” and the band “The Bare-knuckled Laddies” preformed live for eager audiences.  As smiles were shared and revelry was made, some of the heroes being celebrated partook in the festivities.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;The Beirgarden:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Adventurers like [[Vadath]], [[Karl Anders]], and [[Trina]] decided to partake in some of the potent potables being offered. Some drank mead and wine to be social, some drank “Utter Moron” to tempt fate, and some drank actual dragon’s blood so they could talk to the monstrous mount they had recently captured.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;The Dunking Booth:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Adventurers like [[Reylendor]], [[Tristram Caniedydd|Tristram]], and [[Linden Rue|Linden]] took turns trying to drop the boisterous town crier into some Seglock river water at the dunking booth.  As toss after toss consistently missed the target the ostentatious man continued to taunt the participants, emboldened by their failures.  It was not until [[Delphi]] approached the line and casually tossed a single pitch toward the awaiting target did the town crier finally fall into basin below him.  There was much rejoicing!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;The Cooking Contest:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Six adventurers entered into the cooking contest at the festival, each bringing a unique dish reflective of themselves to the judging table.  [[Linden Rue|Linden]] came in third with her vegetarian inspired Feywild Meet Pie where the buttery, flaky crust contained a savory sauce and a mouth watering aroma.  Balgeiros came in second with his Eladrin Ale and its surprisingly pleasant chewy sediment that initially looked off putting.  Similarly, the initially concerning dish of Steak Tartare offered by [[Nockdus]] came in first place even though it was a well presented plate of raw ground beef and vegetables topped with a raw egg yolk.  Sadly, [[Percy Giffard|Percy]] was disqualified from the competition when his 5 Alarm Dragons Breath Chili caused numerous judges to seek medical attention from its scorching spices.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Arm Wrestling:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Over at the Arm Wresting Table [[Dur&#039;kalak|Dur’Kalak]] made ready to take down any challenger foolish enough to face him. [[Karl Anders]] responded with a “Hold my Utter Moron” and took him up on it.  Whether it was genuine or just for the theatrics, Dur’kalak curtailed any forward momentum Karl Anders tried to muster and slowly forced the other man’s hand to touch the table and thereby solidified his claim as champion of the Gala.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Gambling:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Some adventurers like [[Reylendor|Reylandor]], [[Delphi]], and Balgerious thought the gods of luck were on their side and entered into the raffle.  Sadly, luck was not in their favor and each ended up without winning tickets.  Delphi further tempted luck by attempting to “Roll Higher than [[Stan]].”  She lost again and was forced to wear a bright green floppy hat and dance a silly dance.  Delphi leaned into the challenge and began to prance around the area like a rainbow colored zebra in a circus prompting Stan to applaud her efforts and declare the challenge “Well met.”&lt;br /&gt;
&lt;br /&gt;
===Session 25a: Center Gate of Seglock===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt;  [[Trina]], [[Stan]], [[Reylendor]], [[Grandmush]], [[Nockdus]], [[Durian]], [[Violet Lorinda]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;:  James (7/1)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;:  &amp;lt;s&amp;gt;Tiamat&amp;lt;/s&amp;gt; Turned out to be Horatio&#039;s Dracohydra&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 1707&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
After the initial welcoming distractions of the Gala of Protection that each of the party members participated in, there was a sudden crash of chaos as the various factions causing strife around Isonhound began a coordinated attack around the three southern gates of the city of Seglock.  Seven of the adventurers attending the Gala rushed toward the center of the commotion at the middle gate as others spread out to the two gates on the left and right sides respectively.  &lt;br /&gt;
&lt;br /&gt;
The center group initially encountered a significant cadre of alchemically enhanced goblins commonly known as “Cheshire Goblins.”  As swords clashed and spells were slung a professor associated with the nearby university exited a nearby building with a combat capable automaton by his side. The party watched in jubilant surprise as the automaton sprayed some of the injured goblins with a cone of alchemical fire that initially burned them but then caused the goblin’s blood to boil, their bodies begin to loose cohesion, and then ultimately burst into a pile of fetid goo.  When the goblins were all dispatched, a mighty roar was heard from above.  The professor urged the party to swiftly move into a nearby building, but before they could everyone was raked with a devastating poisonous attack breathed down on the area by a multiheaded dragon flying overhead.&lt;br /&gt;
&lt;br /&gt;
The party scrambled into the nearby building that the professor had escaped into and pulled those who were lying unconscious on the ground into the safety of the structure.  Taking but a moment to cast healing spells and drink potions to recover from the recent events, the party found themselves in an alchemical laboratory belonging to the university.  The professor aiding them was responsible for alchemical coursework for the university but was also studying some of the creations menacing the region. As the party looked toward an unconscious drakkoth secured to a converted pool table in the corner, the professor explained that he had recently discovered a reagent that when it comes in contact with the blood flowing through a Cheshire Creation causes a devastating chemical reaction that ultimately kills them.  The key to this reagent though is that the target must be injured enough for the chemical to cascade throughout the target’s body.  The professor distributed some doses of the reagent to the party members, refilled his automaton with more of the reagent, and urged the party to progress toward the breach where the intruders were emerging from.&lt;br /&gt;
&lt;br /&gt;
Charging into the next room on the way to the center gate the party encountered three of Cheshire’s most deadly creations, dual-bladed glaive wielding guardians.  The professor nearly died before the party were able to dispatch the monstrosities, but the reagent was proving to be effective on the hulking brutes as well.  The party pressed on and met up with another professor, a dryad responsible for druidic studies, and their own automaton companion as well.  The group soon approached the breach as a mass of goblins and guardians burst through the rubble.  The magical members of party and the professors produced a devastating combination of spells to styme the intruders in their tracks allowing the “Hackers” and automatons to quickly dispatch them.&lt;br /&gt;
&lt;br /&gt;
With the rush of combat dissipating, the party worked with the professors to fortify the broken gate and plug the holes created in the initial moments of the invasion.  As the city guard came to relive them, the party members took only a moment to bind their wounds and catch their breath before dealing with the incredible aftermath from the day’s events.&lt;br /&gt;
&lt;br /&gt;
===Session 25b: Left Gate of Seglock===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Asheer]], [[Pot&#039;tu Kobb]], [[Dur&#039;kalak]], [[Cecil]], [[Karl Anders]], [[Tokax]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;:  Dave&#039;s Story, James&#039; Execution (7/6)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: &amp;lt;s&amp;gt;Tiamat&amp;lt;/s&amp;gt; Turned out to be Horatio&#039;s Dracohydra&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 1430&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt; &lt;br /&gt;
&lt;br /&gt;
*Players watched the recap/intro video to get caught up especially on the Cheshire Goblins&lt;br /&gt;
*We started our festival going straight into the BANG explosion. Players ran down the street as the festival closed up shop.&lt;br /&gt;
*Inside the gates of Seglock Univeristy, this group was the closest to the building that Cheshire/Dracohydra was infiltrating so they got a good show of it, and had to dodge a prismatic breath spray first thing, which already put the team in terrible shape (two went down).&lt;br /&gt;
*Now with the team in bad shape, Kyle helped the &#039;&#039;&#039;Dragonflesh Abomination&#039;&#039;&#039; make his debut, crashing out of a nearby building damaged by the siege. It began a chase of the players through the city as they tried to avoid its acid spit and the various obstacles of a city under peril.&lt;br /&gt;
* After &#039;&#039;&#039;5 rounds&#039;&#039;&#039; (~2 hours) they finally escaped him, and in the long, dramatic, and daunting chase, also managed to get him down a bit of health (though he has regeneration so it wasn&#039;t as much as they&#039;d have liked)&lt;br /&gt;
*Once they caught their breath and could effectively heal from the Tiamat attack and damages incurred in the chase, they witnessed the Cheshire Goblins also heading towards a Firearm warehouse.&lt;br /&gt;
*When given the choice to chase the goblins to the warehouse or to head back all healed up to kill the Kaiju, they votied 4-3 in favor of finishing off the &#039;&#039;&#039;Abomination&#039;&#039;&#039;&lt;br /&gt;
*They found him in the middle of a battle with city forces, and used their surprise round to knock him down a notch. After 2 rounds of actual battle, they managed to finish him off, with one player taking the acid glands.&lt;br /&gt;
*Much discussion over the Moonwell, was it working? Was that Tiamat? Is this abomination considered a dragon? Who knows!&lt;br /&gt;
===Session 25c: Right Gate of Seglock===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Patches]], [[Omen]], [[Vadath]], [[Linden Rue]], [[Tristram Caniedydd|Tristram]], [[Delphi]], [[Amund Zen]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;:  Kyle (7/15)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: &amp;lt;s&amp;gt;Tiamat&amp;lt;/s&amp;gt; Turned out to be Horatio&#039;s Dracohydra&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 771 xp&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt; This group of adventurers cut their festivities short when a huge explosion was heard from the direction of Seglock University. They rushed through the Right Gate into a dining hall, where [[Cheshire&#039;s Goblins|Cheshire&#039;s goblins]] and a few orcs armed with projectile weapons were attacking students and professors. One student was unfortunately killed before two more could be rescued, with the aid of Professor Galloway. This professor was so thankful for their help that he later rewarded each adventurer with a Scroll of Boiling Oil. He claimed that the goblins were raiding the university for alchemical supplies and research notes, and these creatures were seen dashing between doors in the dormitory. The group didn&#039;t make it to the end of the living quarters where the professors lived, but on the way they did encounter a massive automaton followed by a very shifty Professor Hargraves. He was carrying an armful of supplies and his research notes and refused to answer any questions posed by the adventurers. Intrigued and frustrated by this, members of the [[Band of the Iron Hawk]] seized the professor and took his assets, but not before defeating the automaton. As night fell and the adventuring party retreated from the site, they noticed a &#039;&#039;&#039;multi-headed&#039;&#039;&#039; &#039;&#039;&#039;dragon&#039;&#039;&#039; flying high in the sky and breathing fire.&lt;br /&gt;
&lt;br /&gt;
===Session 26: Aftermath of the Attack on Seglock===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt;  [[Eurus]], [[Omen]], [[Nockdus]], [[Búho]], [[Percy Giffard|Percy,]] [[Amund Zen]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;:  Kyle (7/20)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: None&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: Varying (4th levels proceed to level 5)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt; The day after the attack on Seglock University, several adventurers set out to investigate what had happened. They got clearance from Mayor Towson (but no promise of payment) to ask Captain Visio about talking to the prisoner [[Professor Hargraves.]] Also in the room was &amp;quot;The Baron&amp;quot;, an Eladrin Elf with not much to say of significance. Captain Visio was found at the field hospital set up initially as a refugee camp, but now being used to house the dozens of people wounded in the attack. Dr. Le&#039;Brock, a Dragonborn doctor is currently running the field hospital and directed the heroes to the Captain. Cpt. Visio was found digging pits for the fallen, and was assisted by [[Amund Zen]] and [[Búho]]. After some convincing, he gave the adventurers permission to review Prof. Hargraves&#039; seized belongings at the prison barracks, and handed them a &amp;quot;Torso Coin&amp;quot; as proof of his word. [[Nockdus]] had also made an impressive and successful effort of not devouring any corpses during the visit to the field hospital, where they were surrounded by dead, dying, and bleeding people. &lt;br /&gt;
&lt;br /&gt;
On the way to the prison, [[Omen]] ran ahead of the party and made a wax mold of the Torso Coin for unknown reasons. The coin was brought to Lieutenant Steve Torso, who mumbled something about three other coins being in existence. He gave the heroes the keys to the contraband room, where [[Nockdus]] and [[Percy Giffard|Percy]] copied Prof. Hargraves&#039; notes with the aid of a forgery kit and a Silent Image spell. Surprisingly, Amund Zen handed the key set over to Omen to sneak over to the professor&#039;s cell, &amp;quot;for the greater good.&amp;quot; Unfortunately, the geometry of the barracks did not allow for such a thing. Búho, Omen, and Eurus convinced Ltn. Torso to let them talk to the professor for a few minutes with an incredible amount of charisma. Hargraves was again unwilling to speak much, and would only promise to give more information if released. Altogether, the party learned that (1) Professor Hargraves had no one else he could trust at the university, (2) he has a recipe for acidic glue, (3) [[Horatio Cheshire (NPC)|Horatio Cheshire]] had tried to hire the professor but he turned him down, (4) Hargraves was Cheshire&#039;s former star pupil, and (5) he had notes on several years of research describing how to add or remove mutations. Upon leaving the barracks, Nockdus was able to pickpocket the Torso Coin from Ltn. Steve Torso, returning the number of coins out in the wild to four.&lt;br /&gt;
&lt;br /&gt;
The adventurers then went on to the university to gather more information. A few members of the party split off to go to the school spirit store and buy some [[Fighting Owlbears]] merch. The others spoke with Magus Varellion Savynne, a tall, bald, and feminine appearing elf bearing markings of the [[Katharda Academy|Geodaury]]. She informed the heroes that Hargraves had been temporarily fired from the university at an earlier point, but was rehired on conditions of good behavior. It also came up in conversation that one of the warehouses that was looted in the city had advanced projectile weapons (guns). The party was reunited by an [[Sigmund Bestimmung|incredibly eager and bald associate professor with words floating above his head]], who insisted on introducing the Magus with great bravado. Savynne was unimpressed by this display and curtly dismissed the professor. At the conclusion of their discussion, the party made its way back to the mayor to reveal what they had learned. Búho was drawn toward a partially wrecked building by the smell of decadent chocolate. It was here that he was reunited with his former mentor, who had started him on the path of becoming a world-class chocolatier. She revealed to him the secret ingredient that was missing in his recipes and leading to gastrointestinal distress - carob. With a face full of happy tears, Búho requested that he travel with her for a while and she agreed.&lt;br /&gt;
&lt;br /&gt;
===Session 27: Thymor&#039;ala the Black===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Ensign]], [[Thuchor]], [[Joshua]], [[Silent]], [[Harold]], [[Alanis]], [[Markoth]] (and a cameo from [[Dur&#039;kalak]], commentary by [[Cynthia]] and [[Tokax]])&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;:  James (7/23)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: Thymor&#039;ala (Black Dragon)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 1208&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Joshua receives a vision in his coma: &amp;lt;blockquote&amp;gt;&#039;&#039;&amp;quot;You see before you the end of all things. The great black dragon rises up from the dark depths, its eyes glowing with a terrible green light. A tower looms in the background, its top disappearing into the clouds. The mountains trembles and explodes, sending a shower of rock and dust into the air. The world is coming to an end. In the distance, you can make out five figures dressed in purple, green, white, blue, and orange. They&#039;re calling something, but you&#039;re deaf. They must be doing this. You can&#039;t understand how; it must be their fault. Their fault! Their fault! This is their fault! The end of the world is their fault! But you can stop it! You must stop the big black dragon before it is too late!”&#039;&#039; • &amp;lt;/blockquote&amp;gt;&lt;br /&gt;
*The team headed out towards the &#039;&#039;&#039;Relith Tower&#039;&#039;&#039;, possibly the tower from the vision, near the Barrier Peaks. But failed their traveling/survival checks and got lost.&lt;br /&gt;
&lt;br /&gt;
*Failing their travel checks, and landed themselves in [[the Burning Forests]], ambushed by the dragon living there.&lt;br /&gt;
*Spent the rest of the session fighting said Black Dragon, they got it down to 10 HP before it flew away. They had 2 FULL ROUNDS of trying to take out the last 10 HP but failed every roll.&lt;br /&gt;
*[[Dur&#039;kalak]] himself showed up at the store and we dropped a Dur&#039;kalak on the board in that last round to even let him take a shot and get the killing blow. But he rolled low too.&lt;br /&gt;
*Dragon got away, everyone vowed to kill that dragon no matter what because it almost killed everyone several times.&lt;br /&gt;
*They still were able to track the Dragon thanks to a well timed &amp;quot;Hunter&#039;s Mark&amp;quot;, and went to its hoard, raiding what little was left there as the Dragon is moving to a new secret location.&lt;br /&gt;
&lt;br /&gt;
===Session 28: Mentztonalcoatl II/Sro III===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Hugo Clarion|Hugo]], [[Kluck]], [[Tristram Caniedydd|Tristam]], [[Linden Rue]], [[Markoth]], [[Volrac]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: James (7/29)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 1866&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* The party met in the Trout&#039;s Toe, the tavern in Seglock where Professor Galloway thanked Linden and Tristram for coming out and accepting this meeting. Galloway&#039;s contact with [[Wold Order|the Wold Order]] was looking for new heroes to delve into the FireGates (See Session 23)&lt;br /&gt;
* Once the team was formally introduced in the tavern, they went out to the dungeon (after causing a tavern fire they extinguished), did a lot of scouting around, and ran into &#039;&#039;&#039;SRO THE GREAT&#039;&#039;&#039; who told them they shouldn&#039;t be fighting a Dragon in it&#039;s own lair &#039;&#039;(Rule #1 baby!)&#039;&#039;&lt;br /&gt;
* After more scouting, the team found out the dungeon had imprisoned a dragon to serve as the main threat. This made Sro pissed. He cited the &amp;quot;Law of Consequences&amp;quot;, essentially stating &amp;quot;These guys did a fucked up thing, that&#039;s a good dragon that&#039;s now an enslaved servant of the Wold Order, who turned out to be behind the whole thing&amp;quot; and Sro ordered the team to take down the dungeon and free the dragon (with a 22 rolled by Linden on a dispel magic to break the magic bind)&lt;br /&gt;
* After lots of very deadly fighting with the baddies inside the dungeon, they raided the hoard that was set up there, learning that it was a fake hoard that the Wold Order puts in place as part of the testing grounds.  They took the hoard, and even got to fly Sro back to Seglock.&lt;br /&gt;
&lt;br /&gt;
[[Category:Into the Greedy Green]]&lt;br /&gt;
&lt;br /&gt;
===Session 29: Olympia Magisteria===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; Pum, [[Cecil]], Ren, [[Volrac]], Ignidicus, [[Reylendor]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: John (8/6)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 1500&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt; The 128th Annual Olympia Magisteria&lt;br /&gt;
&lt;br /&gt;
* The players were attending the final game of the tournament when the tournament director is seen running thought the stands with a panicked look on her face.  It turns out that the two teams that were supposed to be in the finals are missing.&lt;br /&gt;
* Because this final game is like the Super Bowl, the director needed &#039;&#039;anyone&#039;&#039; to take the field or else risk the crowd&#039;s anger and the loss of financial assets.  The Adventurers agree to participate in the last game as &amp;quot;Celebrities.&amp;quot; &lt;br /&gt;
** Game 1 - Played in the &amp;quot;Giant Chemistry Set&amp;quot; arena.  Seglock crushes Gammelguard. &lt;br /&gt;
** Game 2 - Played in the &amp;quot;Giant Ant Mounds&amp;quot; arena.  Seglock barely beats Gammelguard again &lt;br /&gt;
** Game 3 - The two teams teamed up to play against a group of veterans. Played in the &amp;quot;Eldritch Nightmare&amp;quot; arena.  It is a tight fight but then the adventurers pull out an amazing series of plays and defeat the Veteran team&lt;br /&gt;
&lt;br /&gt;
[[Category:Into the Greedy Green]]&lt;br /&gt;
&lt;br /&gt;
===Session 30: Thymor&#039;ala the Black II/Mothers I===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Linden Rue]], [[Kluck]], Pum, [[Dur&#039;kalak|Dur’kalak]],  [[Tristram Caniedydd|Tristram]],  [[Kihlek]], Pot&#039;tu&#039;N&#039;Kobb&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: Dave (8/11)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: (Thymor&#039;ala the Black)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 1643&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt; &lt;br /&gt;
&lt;br /&gt;
Mother Love, a well-loved alchemist who gathers herbs in the swampy wilderness near the crossroads [[Apara]], requested the help of adventurers with a dangerous task: driving off a dragon. A black dragon had recently made its home in the surrounding swamps, not only making the area far too dangerous to gather herbs in, but also disrupting the natural state of many of the plants through its widespread lair effects. (This second effect was confirmed when Pot&#039;tu&#039;N&#039;Kobb consumed some and had his tongue numbed instead of the expected taste of a healing herb.) &lt;br /&gt;
&lt;br /&gt;
Answering the call, the group of adventurers arrived in [[Apara]] and met with Mother Love, who promised very little in the way of rewards, but offered her services as an apothecary and to bake some pies. The party was quickly pointed in the right direction and went off into the swamp. &lt;br /&gt;
&lt;br /&gt;
The swampy terrain and regional effects of the dragon&#039;s presence made the trip take longer, but the party arrived at the target cave about an hour before sundown. Despite half the party acknowledging the risks of taking on the dragon in its lair, the party pressed on and entered the cavern. Battle was joined, but the dragon surprisingly seemed as interested in turning the group away and against Mother Love as it was in fighting. Only after it was clear that a fight was inevitable did the dragon fully engage. [[Tristram Caniedydd|Tristram]] utilized a pre-prepared tiny hut spell to provide a safe harbor for the party to recover and stay safe from breath attacks during the combat. The battle was fierce, but the adventurers prevailed without losses (not even familiars and drake companions). &lt;br /&gt;
&lt;br /&gt;
[[Dur&#039;kalak]] immediately set to tearing the carcass apart while the majority of the party searched for the dragon&#039;s horde. The horde itself was relatively small (having recently been moved) but it also contained a clutch of 3 dragon eggs which [[Linden Rue]], [[Pum]], and [[Tristram Caniedydd|Tristram]] have No Idea that dragons would do such a thing as lay eggs, so they must be illusionary figments. While debating the best approach to handling the nin existant eggs, a wave of energy washed over the group, marking each of them with some kind of magic mark, and granting them all access to a small bit of magical power. &lt;br /&gt;
&lt;br /&gt;
[[Category:Into the Greedy Green]]&lt;br /&gt;
&lt;br /&gt;
===Session 31: Drakkoths IV===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Cynthia]], [[Grandmush]], [[Durian]], [[Markoth]], [[Harold]], [[Ferris]], [[Trina]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: James (8/14)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: Drakkoths, (Bounty Board Mentions of) Flame, Prelnirith, Azuspear, and more...&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 1150&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* The players killed a bunch of Cheshire creations! With &#039;&#039;&#039;Drakkoth Blood&#039;&#039;&#039; a plenty from the University, one-shotting Fang Mounts, Cheshire Goblins, and Glaive Guardians has become more sport than work.&lt;br /&gt;
* That is...until the blood ran out. When they went back to Professor Nguyen at the university for more Drakkoth Blood they were told there was no more...the projects funding was all taken away. The [[Into the Greedy Green/NPCs#Baron Faro|Baron]] explained his personal decisions in a town meeting, but the players were able to cunningly persuade him to start putting money back into the Drakkoth blood projects. &lt;br /&gt;
* The Baron also made it clear to the adventurers that there are many in the city, especially in his circles, that fear the presence of more and more &amp;quot;Heroes&amp;quot; and &amp;quot;Guilds&amp;quot; is drawing unnecessary attention to Seglock, especially as rumors of eggs are abound. &lt;br /&gt;
* Until the lab experiments can be back up to speed, the group was approached by the &#039;&#039;&#039;Protectors of the People,&#039;&#039;&#039; a grassroots organization looking to expel Dragons from the land, as well as &amp;quot;Dragons&amp;quot;, a term they&#039;re using to describe the powerful money hoarders of Isonhound like the Baron. &lt;br /&gt;
* The &#039;&#039;&#039;PotP&#039;&#039;&#039; had a great map tracking Drakkoth migrations, and pointed the team in the direction of a group that he believed was going to ambush the city of Raritan, the team followed the tracks, and fought the Drakkoth, ultimately leaving 2 alive: one for Seglock, one for PotP. The Blood is back and flowing for everyone!&lt;br /&gt;
&lt;br /&gt;
[[Category:Into the Greedy Green]]&lt;br /&gt;
&lt;br /&gt;
===Session 32: Uhlm===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Asheer]], [[Delphi]], [[Elric]], [[Spinel]], [[Eurus]], Ona&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: Kyle (8/17)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: &amp;quot;Uhlm&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 2359&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* The team was summoned by a scholar from Deeplake who had been studying an old text, which referred to a dragon that could sway the outcome of the war. He discovered a riddle that he was having trouble with, but deciphered that the first lines referred to Direheart Pond, nearby.&lt;br /&gt;
* At the pond, the team solved the riddle, which involved Elric kissing a frog, who turned out to be a satyr called the Curator. The Curator revealed that he planted the riddle and claimed he had a mutual self interest with the adventures. He said he is a curator of a place of &amp;quot;pure evil&amp;quot;, the Shadow Forge, which is capable of producing some pretty nasty creatures. He said that [[Horatio Cheshire (NPC)|Horatio Cheshire]] has found the forge, and worried that he would create even more Cheshire monsters. The Curator required a fey key to return to the forge and ensure the forges remain shut down. However, he gave the key to a dragon called Uhlm for short (Uhlm doesn&#039;t like being referred to by his full name) for safekeeping. The curator opened a portal to a town in the plane called &amp;quot;Thaer&amp;quot;.&lt;br /&gt;
* Thaer, the adventures learned, is populated by about 15 people that....are weird disturbing replicas created by Uhlm. The plane seemed to end at the small town&#039;s borders. Uhlm did indeed have a fey key, but informed the team that 3 keys were needed to access the Shadow Forge...and no other keys exist. But Uhlm could essentially revert time in the plane, sending the team (key in hand) back to the portal to once again find Uhlm (who wouldn&#039;t remember anything) and another instance of the key...twice.&lt;br /&gt;
* Each time the plane was reverted, however, it started to fight back. Much fighting and yelling ensued, including one moment where Eurus threw a death knight over the edge of the town. The other death knight banished Ona back to Deeplake with one of the keys. Ultimately three keys were obtained. Spinel, and later Ahseer and Delphi, attempted to persuade Uhlm to return to world of mortals and help them in their cause, but he would not be convinced. Uhlm helped usher the adventures to the portal, before the second death knight could cause more damage. The team met up with Ona, and turned over the 3 fey keys to the Curator.&lt;br /&gt;
&lt;br /&gt;
[[Category:Into the Greedy Green]]&lt;br /&gt;
&lt;br /&gt;
===Session 33: Mothers II===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt;  [[Arlin]], [[Violet Lorinda|Violet]], [[Pot&#039;tu Kobb|Pot&#039;tu]], [[Boros]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: John (8/23)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;:  N/A&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;:  1563&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The players were invited to free food and drink from Archie Stewart, a recruiter for the Protectors of the People.  Archie had specifically invited these individuals because their previous actions indicated a similar philosophy to the PotP.  He told the adventerers the motto of the PotP, &amp;quot;&#039;&#039;Make sure your neighbor&#039;s plate is full, and yours will never be empty&#039;&#039;.&amp;quot;  He invited the adventurers to the PotP headquarters and asked them to go on a typical supply run out to a couple of needy villages.&lt;br /&gt;
&lt;br /&gt;
Arlin and Violet took notice of the Gold Dragon Egg behind Brenna&#039;s desk and asked how Brenna got the egg.  Brenna responded that it was a &amp;quot;family heirloom&amp;quot; and responded with aggressive undertones when pushed on the matter.  Violet did an Insight Check and got that Brenna is not lying that it is a family heirloom and is acting protective of the egg. &lt;br /&gt;
&lt;br /&gt;
The adventurers were given supplies to give out to two communities. Upon getting to the first town the adventurers met with the town leader who inspected the supplies.  The town leader, upon seeing the Candy in the supplies confronted the party for having it in their possession.  His wife had eaten an entire bag of the candy seeking joy in their life of squalor, and after finishing it went into deep depression and eventually died from neglecting herself.  The town leader did mention his own love of Mother Love Pie&#039;s though. &lt;br /&gt;
&lt;br /&gt;
The party did not deliver the candy and instead experimented on it.  Arlin casted &amp;quot;Purify Food&amp;quot; on some of it, which rendered the candy mundane but of superior quality.  Violet ate a regular piece to discover it&#039;s effects.  She immediately remembered a time of intense joy in her life, but then immediately forgot it, and the candy left her unaware of the cause of the intense joy she was feeling.  Arlin noted her momentary &amp;quot;Thousand Yard Stare.&amp;quot;  The party then purified all of the candy in their possession and did not give any out. &lt;br /&gt;
&lt;br /&gt;
THEN THEY FOUGHT A TROLL.&lt;br /&gt;
&lt;br /&gt;
===Session 34: Cheshire VI - The Shadow Forge (Fundraiser Event) ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Arlin]], [[Violet]], [[Boros]], [[Delphi]], [[Durian]], &lt;br /&gt;
&lt;br /&gt;
[[Vadath]], [[Markoth]], [[Cynthia]], [[Linden Rue]], [[Tristram]], &lt;br /&gt;
&lt;br /&gt;
[[Tokax]], [[Percy]], [[Amund Zen]], [[Drang]], [[Amber]], [[Zevendell]], &lt;br /&gt;
&lt;br /&gt;
with setup help by [[Pot&#039;tu Kobb]], [[Harold]], and [[Grandmush]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: Dave, James, and Kyle! (8/27) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: Horatio&#039;s DracoHydra!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 5000&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt; Horatio was hunted down and killed. Despite being a massive adventure, that&#039;s really the only important thing in the overall story that happened here.&lt;br /&gt;
&lt;br /&gt;
== Chapter 3 ==&lt;br /&gt;
&lt;br /&gt;
===Session 35: Flame II ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: [[Clank]], [[Kaba]], [[Naxxradormu]], [[Orifyire]], [[Rakim]], and [[Rex]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: James (8/28) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: &amp;quot;The Doritos Dragon&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 3680 XP Total (525 per character)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The session begins inside The Melted Muse, a well regarded fondue establishment in the town of Launda. There a group of travelers are being hailed as heroes for warding off the attack of a blue dragon. As a reward for their actions they are given their selection of cheeses to sample including a form of imported cheddar. Almost as soon as the last one of them selects their meal an explosion ruptures the side wall of the establishment sending melted cheese flying into the Melted Muse. At the source of this explosion is a furious looking red dragon who has landed where the large pot of melted cheese had been sending its contents pouring into the nearby restaurant and injuring two of the adventurers.&lt;br /&gt;
&lt;br /&gt;
Some of the inhabitants of the restaurant attempt to escape the crumbling building while simultaneously trying to rescue the unconscious townsfolk nearby. Meanwhile the remaining adventures still inside the Melted Muse distract the dragon with a flurry of magical attacks and a javelin skewered with cheese, which unfortunately failed to blind or even hit the dragon as it was intended. In a rage, the dragon breathed a fiery breath into the tavern hitting two of the adventurers and knocking one of them unconscious (the rather fragile Wizard Naxxradormu). The red dragon then moved on to rampage through the rest of Launda, deciding to ignore an obvious tension between them and the Dragonborn Barbarian Rex. &lt;br /&gt;
&lt;br /&gt;
The adventurers evacuate to a nearby airship which had appeared during the fight to rest and acquit themselves with the gnome artificer who helmed it. The artificer, named Lorita, came to thank the party for their intervention in saving her hometown and then proceeded to plead with them for aid in stopping what she thought was an even greater threat. Nearby there was a structure called the Spyre located in the  direction the red dragon they had encountered came from. This potentially meant the structure was damaged and that its function, to keep the emanations from the Shadowfell sealed, could be compromised. The party agreed to investigate after they inquired further (intimidation check) about the nature of the Spyre that Lortia had kept hidden. &lt;br /&gt;
&lt;br /&gt;
They arrived at the Spyre to find it engulfed in shadowy energy. They attempted to latch onto the Spyre so that they could access the top, a peak some 60 feet up, and potentially gain entry to the structure. Upon doing this a burst of lightning stuck the tower severing the rope and sending one of the party members (again the very fragile Naxxradormu) falling from the ship. Thanks to the quick thinking of the Dragonborn Artificer Clank, equipped with a “canon of levitation” , Naxxradormu&#039;s fall was interrupted and he was able to ascend to the ship safely. During this time the dark energies which saturated the ground formed into several dark gelatinous creatures which the party attempted to fight to mixed results. The party decided to leave the threats outside the tower be for now and resumed their investigation of the Spyre. The party made quick work of devising an entry plan (it was quick in game, irl it took very long) involving elevating the airship using Kaba’s gust spell, 50 feet of rope, and a pair of immovable rods loaned to members of the party by Lorita. The plan worked well enough allowing the party to enter the tower while also setting off the lightning deterrent several more times including one that fried the rope they used to lower themselves into the tower which injured several party members (the immovable rods were retrieved by the flying Naxxradormu). &lt;br /&gt;
&lt;br /&gt;
Inside the tower they discovered a room with a large moon pool filled with inexplicable moon light. They investigated a pair of levers located on opposite walls, one which acted like a dial shifting between several positions and another a traditional on and off style switch. Before long they discovered a set of mirrors placed in the four corners of the room and shifted them to focus the moonlight into the moon pool. This caused a door filled with black ichor, which had previously fascinated members of the party and even caused one to take psychic damage from interacting with it, to dissolve. Through experimentation the party discovered the mechanism to be a way of opening portal-like connections to various rooms inside the tower, the dial shifting which room was accessible and the switch changing whether the portal was open. &lt;br /&gt;
&lt;br /&gt;
They investigated each room which involved a battle (more like an ambush on the parties part) with shadow tainted zombies, an encounter with more shadowy oozes (of note lightning and slashing damage caused them to split), non-trapped chest with a trapped wand of magic missile, and a corpse baring the symbol of the Wold Order. After thoroughly exploring the smaller rooms of the tower they moved onto the last, larger room. In it they discovered the remains of “Lord Believer” (as nicknamed by one of the party members) who had transformed himself into an immensely powerful, shadowy being. &lt;br /&gt;
&lt;br /&gt;
He attempted to deceive the party into joining him but was foiled by the successful intuition of Rex (thanks to the temporal intervention of Naxxradormu) and then revealed he manipulated the dragon into attacking Spyre. The two wizards of the party attempted to coordinate a simultaneous incendiary attack on Lord Believer but were foiled by his ability to possess one of them. The possessed adventure then attempted to use that same attack on the party but was foiled by the remaining Wizard’s counterspell. Lord Believer, in possession of Kaba’s body, fled the immediate confines of the moon pool room but was chased by Rex resulting in what can only be referred to as “Tortle Golf” as he was knocked back into the moon pool and then restrained by Rakim Greyshot’s ensnaring arrows. &lt;br /&gt;
&lt;br /&gt;
Meanwhile Clank and Orifyire, the Dragonborn Fighter, aided by Naxxradormu&#039;s Vortex Warp spell, discovered and subsequently placed two red gems into pedestals from which they had been displaced, likely by the earlier dragon attack. Their placement created a wall of force which separated the chamber from the moon pool and would have acted as a seal for Lord Believer if he had not been knocked back into the moon pool during “Tortle Golf.” Kaba was subsequently incapacitated releasing Lord Believer into the moon pool and he nearly cut off the portal to the chamber the rest of the party was trapped in and escaped but was apprehended by Naxxradormu&#039;s Vortex Warp spell (he failed a DC 16 check with a 15) trapping him in the chamber substantially weakened but still far from harmless. &lt;br /&gt;
&lt;br /&gt;
The party members now trapped in the chamber orchestrated a plan to relieve the wall of force temporarily to allow all but one party member escape who would then reengage the seal. Clank was all but prepared to sacrifice himself as the remaining party members escaped but just as the seal was reformed Naxxradormu used his final casting of Vortex Warp to transport Clank into the moon pool and sealing Lord Believer in his tomb once again. The members of the party then re-emerged from the Spyre and met up with Lorita who informed them their several hours of exploration, rest, and combat had appeared to occur in only a couple minutes. &lt;br /&gt;
&lt;br /&gt;
As a reward for their deeds Lortia bestowed upon them the choice for either 400 GP or the magical item which she had loaned them. Several of the party members kept the magical items including two lucky stones, the pair of immovable rods, and a lightning javelin. Naxxradormu on the other hand had taken the 400 GP but attempted to exchange it for information on a mysterious Launda Artificer. Thus this adventure concludes but not our tales of the Greedy Green.&lt;br /&gt;
&lt;br /&gt;
===Session 36: Mothers III ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Clank]], [[Eurus]], [[Amund Zen]], [[Delphi]], [[Naxxradormu]], [[Airavata]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: John (9/8) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: N/A&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt; &lt;br /&gt;
&lt;br /&gt;
* The party was contacted by &#039;&#039;&#039;Archie&#039;&#039;&#039; who was attempting to save his job.  In Session 33, the party kept the Mother Joy candy and did not deliver it.  The person who donated it found out and was mad, the people who didn&#039;t get it then found out and were mad, and &#039;&#039;&#039;Brenna&#039;&#039;&#039; found out and was &#039;&#039;pissed&#039;&#039;.  &lt;br /&gt;
* Archie nearly lost his job, but he came up with a plan.  On his own he gathered adventurers to take out some cultists who have been harassing villages in the area.  The took the party to the PotP headquarters to tell Brenna.  Brenna is not happy and wants to cut off working with adventurers completely because if they can&#039;t be trusted to take donations to needy people then they are no good to the PotP.  &lt;br /&gt;
* Archie pleads with Brenna (&amp;quot;Come on Brenna!  Taking out cultists is what adventurers are known for.&amp;quot;) and Brenna relents.  Brenna then adds an additional request to the party.  She puts up 1,000gp (money that was donated by &#039;&#039;&#039;Pot&#039;tu&#039;&#039;&#039;) to get whatever documents from the &#039;&#039;&#039;Mayor of Synara&#039;&#039;&#039; that were just delivered to the cult.  The party goes to the cultists and fights them.  In the aftermath they recover the documents which include a letter from the mayor to his son in the cult and a pardon for all the crimes the son has done (murder, kidnapping, and theft).  In the letter the mayor says that he will make it look like the son was acting as an undercover agent all along and even use this fake situation to have the son point the finger to some of the mayor&#039;s political opponents. &lt;br /&gt;
* Half the party delivers the son back to the mayor and negotiate payment to keep everything quiet, and the other half decide to go to Brenna to deliver the documents.  &lt;br /&gt;
* The mayor agreed to give weapons and armor to the one group if things stay quiet, but the other group blew the deal when they turned over the documents to Brenna. &lt;br /&gt;
* Archie got to keep his job!&lt;br /&gt;
&lt;br /&gt;
===Session 37: Bleucorundum II ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt;  [[Dancer of the Boreal Valley]], [[Zevendell]], [[Amber]], [[Vadath]], [[Omen]], [[Markoth]], [[Drang]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: James (9/11) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: [[Bleucorundum]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 1043 each&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt; &lt;br /&gt;
&lt;br /&gt;
* The Players are recruited by Markoth to come visit [[the Protectors of the People]] headquarters on a very special request directly from the top: [[Brenna]] has a lead and wants answers on [[Echemus]], a strange otherworldly Dragon she fears is in the area but she can not find. &lt;br /&gt;
* The PotP had (apparently) picked up a prophecy from the &#039;&#039;&#039;Crying Scryer&#039;&#039;&#039; during a regular drop off near &#039;&#039;&#039;Hallesen&#039;&#039;&#039;: &amp;quot;&#039;&#039;&#039;Cave un Eros, et erum te cavebit&#039;&#039;&#039;&amp;quot;, which lead Brenna to investigate the [[Cavebite Stream]], where an strange charming/fearful auras in the area confirmed draconic activity. &lt;br /&gt;
* Omen had a very thoughtful exchange with Brenna. Brenna gave Omen one of her gold-blooded scales.&lt;br /&gt;
* When the team went to the Cavebite Stream to investigate the lead, they were hit with essentially a Siren&#039;s Song, turning off their minds, relaxing, and floating downstream, where they were pulled into an underground river and ultimately &#039;&#039;&#039;an underground sapphire dragon lair&#039;&#039;&#039;. &lt;br /&gt;
* Ultimately the players were able to win over Bleucorundum by making themselves a &amp;quot;Neutral&amp;quot; party. They paired off their evil/good players with hand holding, and let the CN/LN characters travel alone. This &amp;quot;Balanced&amp;quot; the team and granted them entry to the hoard room.&lt;br /&gt;
* Bleucorundum gave a big and ominous lore drop, explaining that it is &#039;&#039;waiting&#039;&#039; underground here attuning to a similar Amethyst dragon that seems to be even further underground. They also heard references to another dragon &amp;quot;High Above&amp;quot; and another &amp;quot;Of Another World&amp;quot;. &lt;br /&gt;
* The Team said they will go help in the search out for Echemus, who they suspect to be the dragon from Above, and were lent some items from the hoard to use, with the curse that if they hurt a dragon, the weapons/armor will disintegrate. &lt;br /&gt;
&lt;br /&gt;
===Session 38: Drakkoths V ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Tristram Caniedydd|Tristam]], [[Thuchor]], [[Felicia]], [[Mabel]], Ona, [[Linden Rue|Linden]]   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: Kyle (9/14) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: Drakkoths&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: Vast in the lore department &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt; &lt;br /&gt;
&lt;br /&gt;
* The party was invited to the PotP hideout to escort the next shipment of sale items to Seglock. They had a little little Tea party, although there needs to be research on biscut making in the area.&lt;br /&gt;
* Archie told the party that yesterday he had just given up on finding intel on a dragon when while in a village south of Seglock, he overheard a cabbage salesman speak of Echamus.  Archie then questioned the salesman and the salesman said that he had just met Echamus.  The dragon had traveled through the village disguised as a wiry old man. &lt;br /&gt;
* The salesman voiced his concern to Archie that Echamus was suffering from delirium.&lt;br /&gt;
* The normally revered Echamus seemed fixated on finding a particular. Echamus says that he is hunting the dragon and that “blue coward in hiding” can’t hide for long.  Echamus stormed off, heading towards Raritan. &lt;br /&gt;
* A war horn was heard from somewhere outside of the hideout.  An NPC rushed out to investigate and quickly came back and told that Oaky was being attacked by dragon people. The party all decided to go up above the falls and help Oaky.  &lt;br /&gt;
* Thuchor discussed becoming co-leader of PotP with Archie while he was in charge. &lt;br /&gt;
* Everyone gets to the top of the falls to see Oaky surrounded by three Drakkoth.  After the horn sounds a Drakkoth shaman and a Dragonbone Golem arrive close to the party.  &lt;br /&gt;
* They do well during the fight but towards the end Archie is killed and Oaky is one hit from death.  The party manages to finish the fight leaving only the Drakkoth shaman alive (sleep spell).  They then decide to have a now healed Oaky yeet the shaman over the falls to finish it off. &lt;br /&gt;
* Linden uses revivify on Archie to bring him back (one diamond down) and then they return to the hideout.  They arrive to a gruesome scene.  The two PotP that stayed in the hideout, including Frank, were slaughtered and it appears the Drakkoth tossed the place.  Looking at the inventories, it doesn’t appear that anything is missing.  The only area that wasn’t entered was Brenna’s quarters.  It looked as though they tried to bust through the door but “for some reason” couldn’t and gave up.  Linden tried to revivify Frank but he had been dead over a minute (didn’t waste diamond).  Archie was upset over his fallen comrades but also feared how pissed Brenna was going to be.&lt;br /&gt;
&lt;br /&gt;
Tristram&#039;s first hand account of this battle can be found in the [[Book of Tristram’s Travels]]&lt;br /&gt;
&lt;br /&gt;
===Session 39: Flame III ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Clank]], [[Ona]], [[Reylendor|Reylendor Aspenmorrow]], [[Hugo Clarion]], [[Oxan Lighkeeper]], [[Nockdus]], [[Silent]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: James (9/19) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: [[Flame]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 3250 each (19500 total)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt; Several adventurers were drawn to the recently attacked town of Muso for multiple reasons. Nockdus was visiting a greenhouse run by a botanist named Meen regarding his undead condition, Hugo Clarion traveled to Muso to investigate reports that the dragon that attacked Muso had scales of gold, Oxan Lightkeeper with his donkey Rabbit traveled to Muso with interest in investigating dragons, and artificers Ona and Nockdus journeyed to Muso as they believed it was the next target of the Crimson Terror, Flame.&lt;br /&gt;
&lt;br /&gt;
As they all gathered, the adventurer&#039;s heard the roar of a dragon as Flame flew across the forest and began his raid on Muso. At this time another adventurer came to Muso, a cleric by the name of Reylendor Aspenmorrow who saw the dragon as it approached Muso and came to help.&lt;br /&gt;
&lt;br /&gt;
During the fight adventurers were approached by the Arbiter of Death, Silent, some of whom sold their souls to Silent for power. During the fight Flame utilized strange spellcasting and the adventurers came to the belief that Flame had sold his soul to Silent as well.&lt;br /&gt;
&lt;br /&gt;
after burning through the dragon&#039;s Death Ward the dragon was finally felled by an arrow show by Oxan Lightkeeper. After the dragon was slain the adventurers cast Speak with Dead on the dragon corpse and successfully harvested a number of resources from the body.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Session Takeaways:&amp;lt;/u&amp;gt; A Gold Dragon attacked Muso, a dragon who Flame claims, &amp;quot;has embraced the darkness.&amp;quot; Flame may have been in cohorts with other dragons and his attacks were to serve as cleanup. Finally Silent is now in possession of Flame&#039;s soul.&lt;br /&gt;
&lt;br /&gt;
===Session 40: Mothers IV ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Tristram Caniedydd|Tristam]], [[Felicia]], [[Oxan]], [[Pot&#039;tu Kobb|Pot’tu]], [[Drang]], [[Kihlek]]   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: Dave (9/22) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: none&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: Little towards leveling, much towards the advancement of interpretive dance. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tristram&#039;s first hand account of this battle can be found in the [[Book of Tristram’s Travels]]&lt;br /&gt;
&lt;br /&gt;
===Session 41: Drakkoths VI/Bazzniagalvinica ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Cecil]], [[Trina]], [[Arlin]], [[Vessel]], [[Kihlek]]   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: John (9/24) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: ???&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt; [Players fill this in!]&lt;br /&gt;
&lt;br /&gt;
===Session 42: Sro IV ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Percy Giffard|Percy]], [[Oxan]], [[Violet Lorinda|Violet]], [[Ensign]], [[Cynthia]], [[Arlin]]   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: Kyle (9/27) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: ???&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt; [Players fill this in!]&lt;br /&gt;
&lt;br /&gt;
===Session 43: Mothers V ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Elric]], [[Hugo Clarion]], [[Asger Snærr]], [[Amund Zen]], [[Drang]], [[Kihlek|Kihlek Vaess]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: Dave (9/29) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: [[Gideon]](Maybe), [[Thymor&#039;ala the Black]](Mentioned)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 2,250 XP Each&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt; Following the recent attack on the Protectors of the People&#039;s secret headquarters supplies was being moved up and down the Greedy Green. [[Elric]], [[Hugo Clarion]], [[Asger Snærr]], [[Amund Zen]], and [[Drang]] all found themselves at a waystation which served as a center point for the transportation of these supplies, either participating in the transport themselves or journeying out to investigate reports of [[Gloomwings|strange monstrous moths]] and the disappearance of a young man by the name of [[Gregory]]. While all were gathered in the waystation a strange individual made their way inside, a man wearing bright cloths with a loud personality by the name of [[Gideon]]. This strange individual claimed to have a lead on to the location of Gregory but in return had a request for any adventures who took him up on his offer. He requested the return of his eggs, the eggs of the recently slain [[Thymor&#039;ala the Black]] who he claimed to be the father to. It was in his knowledge that the three eggs were in the possession of the Protectors of the People and he wanted them returned to him. Drang shook hands with Gideon and promised to find and return his eggs.&lt;br /&gt;
&lt;br /&gt;
With a loud laugh Gideon walked out of the waystation and began to lead the adventurers into the forest where he said he had a contact for them. In fact he had two. One was a woman from Gregory&#039;s home town who said Gregory and a group of ruffians return ed to his house only to be caught by the townsfolk who were unable to then stop the boy&#039;s escape. The other was a green scaled Kobold wearing a dark cloak named [[Kihlek|Kihlek Vaess]] who had been researching the strange occurrences. The adventurers  then followed Gideon deeper into the forest with Kihlek scouting ahead. They eventually came across a clearing with a small campsite. In the center of the clearing was a group of individuals chanting around a strange circle flanked by two [[Stone Giants]]. Their incantations were in strange tongue and the only real words that the party could identify was the name, &amp;quot;Shadow Lord.&amp;quot; With haste the party moved into stop the ritual as the ground beneath the arcane circle began to crack open into a massive dark chasm. The giants were made quick work of but Drang saw to his horror when he slew one of the strange cultist that it was a boy in his late teenage ears who suddenly had their body pulled into the chasm by a massive and strange dark ethereal hand.&lt;br /&gt;
&lt;br /&gt;
As the battle continued the chasm continued to grow in size, quickly outgrowing the magic circle and each time a cultist or giant died a shadowy hand came up to claim them. Gregory and another cultist attempted to use invisibility magic to escape but each were identified when Kihlek cast See Invisibility. Amund Zen and Hugo Clarion were almost claimed by the chasm as a dark Death Giant rose from the chasm, floating in the air. Gregory attempted to flee once again but was shot down by Hugo Clarion. Asger Snærr attempted to heal the party as the Death Giant advanced, firing bolts of necrotic energy. Elric encouraged Gideon to draw the giant onto solid ground which Gideon achieved by utilizing strange compulsory magic. Upon approaching Gideon the Death Giant was quickly obliterated by Drang, Amund Zen, and Elric.&lt;br /&gt;
&lt;br /&gt;
Asger Snærr managed to stabilize Gregory who was taken away for questioning. The party also discovered a number of materials in the small camp along with some notes from [[Mother Love|Mother L]], [[Mother Joy|Mother J]], and [[Mother Peace|Mother P]].&lt;br /&gt;
&lt;br /&gt;
===Session 44: Bazzniagalvinica II ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Airavata]], [[Asger]], [[Rakim]], [[Orifyire]], [[Clank]], [[Nockdus]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: John (10/8) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: Bazzniagalvinica&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 1500 (each)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt; &lt;br /&gt;
&lt;br /&gt;
Yosser Squigglesong, a curious little gnome, gathered the adventurers at a small camp I&lt;br /&gt;
n the forests near Sneerwell. He claimed to be an archeologist and hired the party to accompany him on a task to navigate a tomb and retrieve its hidden priceless artifacts, for which he promised a hefty reward for their troubles. Once the group set out following Yosser, he continually reached into his pocket to retrieve and examine a small, ordinary looking pearl. Each time he would place the pearl back and mutter, “not yet…” &lt;br /&gt;
&lt;br /&gt;
The small group consisted of: Clank, a dragonborn artillest artificer. Rakim, an Elfen ranger. Orifyire, a Dragonborn fighter. Airavata a Loxo barbarian. Asger, the Goliath Peace Cleric. Joined also by Nockdus, a Daphmir rouge. Yossef continued leading the group further along on a seemingly aimless path. However, soon the party began to pass through a heavy, resting mist that persisted even at midday. The mist chilled the skin and reached about knee high on most of the group but nearly entirely covered the gnome. They followed behind the little fellows&#039; conveniently tall hat as it bobbed along on a determined path. Yosser continued to pull out his pearl and now in the mist it began to emit a warm glow, which only grew stronger as they continued to move through it. Once they reached the tomb, the pearl grew to its brightest and Yosser exclaimed, “Yes, yes! This is the spot!” &lt;br /&gt;
&lt;br /&gt;
Upon entering the tomb, a series of plates adorned with ancient runes etched into their surface stretched down the hall leading to a single door. Asger, with his deep knowledge of history and religion, knew the runes to be representative of an ancient water god. The group was hesitant at first but eventually, led by the brave Ariavata, successfully navigated the traps and plates. The following several rooms each contained an elemental wall: the first was a geothermal vent emitting steam, the second, a wall of ice created on a chilled metal sheet, and the third a wall of rain fell from the ceiling. Each of the rooms&#039; walls were also painted with various murals depicting cycles of life and death and growth and destruction, a common theme throughout the tomb. Along the way, various corpses were discovered with increasingly worse injuries and causes of death. Upon examining the last body, which was covered in severe burns and deep gashes from what appeared to be a large creature&#039;s claws. The group prepared themselves as they knew that what lay ahead was no empty tomb. &lt;br /&gt;
&lt;br /&gt;
Deciding that surprise was the best tactical option, the group burst through the last large set of doors. In the center of the room laid an elevated altar, stalactites grew from the ceiling and continually dripped water down upon the altar. The water was collected by two golden horns which fed into a small pool surrounding the altar. Resting in the pool beside the altar was a large golden dragon&#039;s egg rocking and twitching as it was very near to hatching. The room wasn’t exceptionally large, but the ceiling stretched upwards forever into darkness.&lt;br /&gt;
&lt;br /&gt;
Yossef rushed forward and started screaming, “Where are you, you bitch! Show yourself!” Soon his screams were answered by the unsettling sound of echoes of hundreds of feet scuttling down the wall. An enormous, green monster came into view before it slowly began to shift and change into a woman’s figure. Brenna Tanawen stood on the opposite end of the room, completely naked and without weapons or armor.&lt;br /&gt;
&lt;br /&gt;
Peaceful conversation started as Asger attempted to charm Brenna into a calm state. Yossef and Brenna exchanged words, his being heated and full of anger while Brenna seemed aloof and uncaring. Soon the group learned the truth of Yossef’s mission; he had come for revenge. His village and people had been victims of Brennas attack, she called it a culling, saying “the weak needed to be removed to allow for the strong to persist.” The attempts at resolving this encounter without violence soon came to an end as Yossef lunged towards her and called a lighting bolt down on Brenna. &lt;br /&gt;
&lt;br /&gt;
Prepared for combat, the group rushed forward to engage Brenna. No longer taking the shape of a human, she once again changed, however this time an enormous golden dragon towered over the group. Ariavata rushed to the center of the room, standing on top of the altar in an intense rage. The rest of the members spread out along the outer walls as they laid into the dragon with swords and arrows. &lt;br /&gt;
&lt;br /&gt;
Throughout the intense fight, Bazzniagalvinica, the Golden Dragon, was able to look forward in time and foresee moments of the fight as well as banish individuals from her presence into a dream-like plane. Yossef returned from one of these instances of banishment and appeared directly in front of the dragon. Without a moment&#039;s notice, Bazzniagalvinica tore into the gnome, eviscerating him with her claws and teeth. Several members fell gravely injured from the dragon&#039;s powerful fire breath, but were recovered by Nockdus’ rapid movement as he moved them to safety. &lt;br /&gt;
&lt;br /&gt;
Ariavata planted herself upon the altar, where she was the main target of Bazzniagalvinica’s attacks but prevented the dragon from ever escaping the blows of her hammer. Asger attempted to provide her with as much protective and healing magic as he could. Nockdus and Rakim continually reigned arrows at the dragon, while Orifyre slashed at her legs wielding swords in both hands. Clank, with his powerful cannon, burned through the dragon’s resistances. &lt;br /&gt;
&lt;br /&gt;
As the end of the battle approached, the huge dragon bloodied and beaten, turned to conversation once more. Turning to Ariavata, looking deep into her eyes, begging in desperation, “don’t let them take my baby!” As these last words escaped her, a bolt from Clank&#039;s bow pierced her skull and she fell dead upon the altar. &lt;br /&gt;
&lt;br /&gt;
As the exhausted group recovered, Clank moved towards the dragon egg intending to investigate it further. As soon as he approached, time slowed then stopped and the egg disappeared but soon reappeared in a formerly empty corner of the room. Five warforged Disciples of Sardior appeared alongside the egg. They explained their task of attempting to revive Tushallo, the Topaz Dragon and that with this golden dragon egg that could be possible. Further warnings were issued regarding the imminent danger of the One Who Waits, the Obsidian Dragon, and the three unaccounted for dragon eggs. Although the warnings were vague, they were issued as dire and requiring hasty action. &lt;br /&gt;
Rewarding the group with valuable gems for their cooperation, they left as quickly as they appeared. However, before their departure, they left a sending stone with Airavata which the disciples could be contacted by. Allowing them to quickly return to secure the black dragon eggs should they be found. &lt;br /&gt;
===Session 45: Echemus III ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Felicia]], [[Markoth]], Dug, [[Silent]], [[Darakhas]], [[Herneldo]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: James (10/10)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: ??&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt; &lt;br /&gt;
&lt;br /&gt;
===Session 46a: Mothers VI - Hagtober===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Asger]], [[Feyjin Eldarhearth]], [[Linden Rue]], [[Kacilius Venrai]], [[Markoth]], [[Asca]], [[Ona]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: James (10/13)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: ??&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Session 46b: Mothers VI - Hagtober===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Delphi]], [[Drang]], [[Durian]], [[Oxan]], [[Tristram Caniedydd|Tristam]], [[Vadath]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: Dave (10/17)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: [[Gideon]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 1100 each&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt; &lt;br /&gt;
&amp;lt;spoiler&amp;gt;&lt;br /&gt;
Each party member received an ornate invitation requesting their presence in [[Gammelgard]], delivered by a carriage that was prepared to chauffeur them right away. [[Vadath]] was required to leave his mount, Tempest, at a stable outside the city, but the party soon found themselves at a tavern in the city called the &#039;&#039;Drunken Dog&#039;&#039;. Much merriment was already in progress at the tavern, and they were warmly greeted by a dwarf named [[Falgrim Norest (NPC)|Falgrim]] and a handsome man named [[Gideon]]. The pair debriefed the party about a bakery whose pies had been turning some of the city&#039;s residents positively fanatical. Suspecting [[Mother Love]] to be behind this, they requested the party to investigate.&lt;br /&gt;
&lt;br /&gt;
Upon arrival at the bakery, they found the front archways to be packed with patrons despite the shop being an hour from closing. The party tried testing a back door instead, but found it to be locked. [[Vadath]] decided to smash the door down, accidentally knocking down one of the kitchen staff members in the process. The staff retreated to the front of the shop, shouting about thieves who had just broken in. [[Vadath]] cleared the shop by shooting a gun towards the ceiling and shouting they were there on behalf of the [[The Order of the Watchful Eye|Order of the Watchful Eye]]. [[Drang]] and [[Tristram Caniedydd|Tristam]] quickly followed behind to investigate more of the shop, where [[Drang]] busted through a false wall concealing a shaft which led to an underground sewer. Meanwhile, city guards descended upon the rest of the party waiting outside. [[Oxan]] instructed his donkey, Rabbit, to kick anybody who attempted to enter the shop, but the donkey decided to nap instead. [[Delphi]] readied an attack in case [[Mother Love]] suddenly appeared. [[Durian]] was last to follow into the shop, stalling the city guard by pretending to be an innocent bystander before turning invisible mid-interrogation and sneaking past the guards.&lt;br /&gt;
&lt;br /&gt;
The party joined [[Drang]] in the sewer, who had been conversing with three apparitions of [[Mother Love]]. Offering hospitality, she beckoned the party into her underground lair. Unfamiliar with the laws of fey hospitality, [[Drang]] accepted her invitation and the rest of the party followed close behind. Inside, they found an impressive sprawl of food as well as piles of what appeared to be dragon eggs. Most of the party joined [[Mother Love]] at a central table, sitting down with her to negotiate. [[Durian]], maintaining invisibility, investigated a book at the back of the lair which was written in a language far too ancient for him to understand. [[Drang]] gifted [[Mother Love]] a jar of pickled pumpkins, which she enthusiastically accepted.&lt;br /&gt;
&lt;br /&gt;
[[Vadath]] was insistent that the dragon eggs leave with them, but [[Mother Love]] found the party&#039;s offers of dragon teeth to be unsatisfactory and negotiations quickly broke down. [[Vadath]] attempted to strike the hag, but was forced to battle a shadow version of himself. Any person who attacked [[Mother Love]] received a curse for breaking fey hospitality, and a shadow version of themselves manifested and began attacking them. [[Tristram Caniedydd|Tristam]] cleverly ended the battle by polymorphing [[Mother Love]] into a tortoise and drowning her in a conveniently tortoise-sized box, from which her body strangely evaporated in a shadowy smog. Upon the hag&#039;s defeat, the &amp;quot;dragon eggs&amp;quot; sprouted legs and retreated deeper into the sewer.&lt;br /&gt;
&lt;br /&gt;
Upon further investigation, the book was revealed to be written in Primordial and the [[Band of the Iron Hawk|Hawks]] took it into their possession with hopes of translating more of it later. The party also acquired a substantial collection of dinnerware, opting to travel to [[Synàra]] in search of a more lucrative buyer. After ascending from the sewer, the city guard commanded the party to leave the scene as they had &amp;quot;done enough.&amp;quot; They later found out that the city guard forbade anyone from going back down into those sewers. &lt;br /&gt;
&amp;lt;/spoiler&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Session 46c: Mothers VI - Hagtober===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Harold]], [[Kihlek]], [[Reylander]], [[Hugo Clarion|Hugo]], [[Spinel]], [[Thuchor]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: Kyle (10/20)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: Gideon (in dragon form)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;spoiler&amp;gt; While Mothers Love, Peace, and Joy were known to be out and about, Gideon implored the party to go to the hags&#039; home, a swamp between [[Seglock]] and [[Gammelgard]], to investigate why children who ate the hag&#039;s candy were comatose. Revealing himself in true copper dragon form, Gideon gave the adventures a ride—via a log raft lashed to hismself—to the swamp. Well-decayed bodies of adults (including Daniel the school teacher, who identified himself during a Speak with Dead spell) filled the water. Wisp-like lights filled the area, which on closer inspection looked quite childlike... [[Hugo Clarion|Hugo]] and [[Kihlek]] each put 4 of the wisps into their bags of holding. A pumpkin beast with a black flame within attacked the party, summoned putrid undead, and confused adventurers into thinking they were animals, but the beast was ultimately destroyed. On its return to the earth, the black flame went out and the wisp lights faded and seemed to move away from the swamp, which the adventures took to mean that the souls or essence of the comatose children had returned to their bodies. The wisps in the bags of holding, however, remained bright, even when returned to the swamp.  &amp;lt;/spoiler&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Session 46d: Mothers VI - Hagtober===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt;  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: John (10/27)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: ??&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;/div&gt;</summary>
		<author><name>ZippyBlueDwarf</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Into_the_Greedy_Green/The_Story_So_Far&amp;diff=17805</id>
		<title>Into the Greedy Green/The Story So Far</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Into_the_Greedy_Green/The_Story_So_Far&amp;diff=17805"/>
		<updated>2022-10-21T02:15:48Z</updated>

		<summary type="html">&lt;p&gt;ZippyBlueDwarf: /* Session 46c: Mothers VI - Hagtober */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Chapter 1: Welcome to the Greedy Green ==&lt;br /&gt;
&#039;&#039;Chapter 1 focused on introducing and growing the player base to the core concepts of the campaign: There is a big dragon war, and dragons are back and crawling all over Isonhound. This is a campaign with lots of wilderness exploration, and LOTS of big bads to slay.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Session 1a:b Velathidros ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: &#039;&#039;&#039;[[Trina]]&#039;&#039;&#039; (Starting XP 6500), &#039;&#039;&#039;[[Arlin]]&#039;&#039;&#039; (Starting XP 6500)&#039;&#039;&#039;, [[Varryn]]&#039;&#039;&#039; (Starting XP 1500), &#039;&#039;&#039;[[Kristef Smoothroar|Kris]]&#039;&#039;&#039; (Starting XP 1500), &#039;&#039;&#039;Mallen&#039;&#039;&#039; (RIP)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: James (1/9)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: [[Velathidros]] (Slaughtered), [[Sro]], and [[Flame]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 3350 (670 each)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt; Welcome to [[Synàra]], a central hub of regrowth in the middle of the [[Woldlin]] domain of [[Isonhound]]. Every year, the great festival of [[Asar Ogalas]] brings together the locals, and brings in the curious. With countless activities to partake in, the fun is never ending....unless, of course, you hear the siren.&lt;br /&gt;
&lt;br /&gt;
When called to action, a group of five brave warriors, tasked with helping the town&#039;s own overwhelmed militia, stomped down to local [[Varryn&#039;]]&amp;lt;nowiki/&amp;gt;s neighborhood and help rescue his own kin from being extorted and attacked by the great dragon Velathidros. It took their combined forces (and the morale boost of trusty lionkin Kris) to tear him down, but dramatically they prevailed, opening the door now to further adventures...into the Greedy Green!&lt;br /&gt;
=== Session 1b: Sro ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: [[Tordek]] (Starting XP 6500), [[Durian]] (Starting XP 1500), [[Ulka]] (Starting XP 1500), [[Spinel]] (Starting XP 1500), [[Dancer of the Boreal Valley]] (Starting XP 1500), [[Grandmush]] (Starting XP 1500) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: James (1/21) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: [[Sro]], [[Flame]], and [[Velathidros]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 2460 (410 each) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt; Welcome to [[Synàra]], a central hub of regrowth in the middle of the [[Woldlin]] domain of [[Isonhound]]. Every year, the great festival of [[Asar Ogalas]] brings together the locals, and brings in the curious. With countless activities to partake in, the fun is never ending....unless, of course, you hear the siren.&lt;br /&gt;
&lt;br /&gt;
When called to action, a group of five brave warriors, tasked with helping the town&#039;s own overwhelmed militia, fled to the city&#039;s capital building to evacuate any possible civilians, they learned just how powerful the Silver Greatwyrm Sro could be. And how easy it is to get lost in the rubble, destruction, and confusion that lays in the wake of a Silver dragon who REALLY wants something. Despite the odds being stacked against them, they used their ability to be non-threatening to sneak in and rescue the mayor at the last second!&lt;br /&gt;
=== Session 1c: Flame ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: [[Alenka]] (Starting XP 1500), [[Einari]] (Starting XP 1500), [[Jeb]] (Starting XP 1500), [[Violet]] (Starting XP 1500), [[Miles]] (Starting XP 1500) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: James (1/22) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: [[Flame]], [[Velathidros]], and [[Sro]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 2890 (578 each) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt; Welcome to [[Synàra]], a central hub of regrowth in the middle of the [[Woldlin]] domain of [[Isonhound]]. Every year, the great festival of [[Asar Ogalas]] brings together the locals, and brings in the curious. With countless activities to partake in, the fun is never ending....unless, of course, you hear the siren.&lt;br /&gt;
&lt;br /&gt;
=== Session 2: Azuspear ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: [[Trina]], [[Arlin]], [[Kristef Smoothroar|Kris]], [[Violet]], [[Miles]], [[Buho]] (Starting XP 6500), &#039;&#039;&#039;[[Jeb]] (RIP)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: James (2/12)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: [[Azuspear]] the Blue (+ His wyrmlings), [[The Green Stag]] (Mentioned)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 8700 (1242 each)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened&amp;lt;/u&amp;gt;: In the city of Deeplake, important scientific progress is happening at the [[Church of Innovation]], but at this particular branch, all is not as it seems. When the scientists began to push harder on the players to kill all the blue dragons (even the babies) a series of interrogations showed that this Church was compromised by an unseen force---[[The Green Stag]]. However, besides uncovering conspiracies, the team also took the time to investigate the blue dragon&#039;s old lair, finding it inhabited by a dangerous [[Behir]], a monster who nearly wiped the team out before they put it six-feet-under. Having now taken some [[Caeruleam]] for themselves, the group begins to look more into its uses and benefits.&lt;br /&gt;
&lt;br /&gt;
=== Session 3: Sro II ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: [[Durian]], [[Ulka]], [[Spinel]], [[Dancer of the Boreal Valley]], [[Grandmush|Aman]], [[Einari]], [[Stan]] (Starting XP 1500)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: James (2/18)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: The Great [[Sro]], Belle (technically a human but polymorphed into dragon)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 6950 (992 each)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened&amp;lt;/u&amp;gt;: Rising high in the Isonhound mountains, Sro keeps his own precious lair...of MAYORS. Sneaking up to Sro&#039;s home, the group of heroes rush into danger, alerting Sro&#039;s own ward along the way. Though tensions were high among the team, with Dragon Lovers vying for the praise and attention of the Great Sro, while the Dragon Slayers looked for any opportunity to slice him down. By Sro&#039;s own admission, perhaps the world IS ready to fight dragons again, and for passing his curated test (and lesson) of strength, the team took home Mayor Ludvater to his poor heartbroken wife.&lt;br /&gt;
&lt;br /&gt;
=== Session 4: Prelnirith ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: [[Varryn]], [[Tordek]], [[Einari]], [[Harold]] (Starting XP 6500), [[Mallen]] (Starting XP 1500), [[Junky]] (Starting XP 1500) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: James (2/20) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: [[Prelnirith]] the Topaz Dragon&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 3435 (573 each) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened&amp;lt;/u&amp;gt;: A hoard is raided! Escorting the greedy Topaz dragon to his lair on the coast, the team fought alongside the dragon to tear up some goblins who had raided its lair in its absence, and when the dragon wasn&#039;t looking...took a little bit for themselves! However, when Mallen is caught raided a shelf, the once allied dragon turned on the group, quickly beginning the retreat! High tensions, epic stakes, and one magic arrow of blinding later...we were all alive, on the SS No Sink, and on our way out, with well over 500 GP worth of gems and artifacts successfully stolen.&lt;br /&gt;
=== Session 5: Bleucorundum ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: [[Trina]], [[Arlin]], [[Durian]], [[Grandmush]], [[Violet]], [[Amber]] (Starting XP 1500), [[Zevendell]] (Starting XP 1500)  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: James (3/7)b  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;:  [[Bleucorundum]] the Sapphire Dragon, and an unknown gemstone dragon egg. The Green Stag (Mentioned) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 4150 (593 each)  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened&amp;lt;/u&amp;gt;: A child?! With an Egg!? You betcha. It wasn&#039;t Pelota, it wasn&#039;t Toblerone, it was TARIAN! After interviewing all 6 suspects, the heroic teams known as &amp;quot;The Awesome Tieflings&amp;quot;, &amp;quot;The Dragon Mushers&amp;quot;, and &amp;quot;Hot Blood&amp;quot; combined all the clues they had individually gathered in order to crack the case. Unfortunately for them, the Awesome Tieflings also happened to let Tarian&#039;s wiles and charms convince them to let him out of his house. So now instead of tracking him down at home, the team braved the wilds, tracking the child through the woods until they came very close to the lair of the great Sapphire guardian. Fighting one of the dragon&#039;s thralls, a PHASE GELATINOUS CUBE, everyone barely survived, and decided in the end, that the egg belonged with the dragon, and Tarian was doing the right thing after all.&lt;br /&gt;
&lt;br /&gt;
=== Session 6: Kobold Dragonshields ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: [[Ulka]], [[Spinel]]. [[Dancer of the Boreal Valley]], [[Stan]], [[Junky]], [[Mallen]], [[Ferris]] (Starting XP 1500)  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: James (3/11)  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: About 15 Kobold Dragonshields. You heard me, [https://5e.tools/bestiary.html#kobold%20dragonshield_mpmm,fbmt:sand~b1~b0,fbsr:kobold some Kobolds] are Dragons. Also the body of an unknown red dragon, and the sabotaged egg of said dragon. [[The Green Stag]] (Mentioned)   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 2850 (407 each)  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened&amp;lt;/u&amp;gt;: &lt;br /&gt;
&lt;br /&gt;
* Delving deep into the vault of King Glub, a group of heroes fought off a powerful set of Kobolds that were enhanced with draconic power. &lt;br /&gt;
* It turns out &amp;quot;King Glub&amp;quot; or whoever he was, has been dead, and the Kobolds were defending its egg, still nestled under the boney corpse of its mother. &lt;br /&gt;
* HOWEVER, the egg itself had already been compromised, having been destroyed by a creature calling himself &amp;quot;[[The Green Stag]]&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=== Session 7: Harkial ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: [[Einari]], [[Indy]] (Starting XP 1500), [[Cyanocitta|Cyan]] (Starting XP 1500), [[Ophelia]] (Starting XP 1500), [[Joshua]] (Starting XP 1500), [[Tokax]] (Starting XP 1500)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: James (3/20)  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: [[Harkial the Red]]   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 14,850 (2475 each)   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened&amp;lt;/u&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Draconian armies&#039;&#039;&#039; sometimes escape into the world and cause terror in the name of the dragons as part of the big ongoing war against the realm.&lt;br /&gt;
* The coastal towns of &#039;&#039;&#039;Fasiltum&#039;&#039;&#039;  and &#039;&#039;&#039;Jakalla&#039;&#039;&#039; were attacked in this latest wave, Jakalla was a total loss, despite the best efforts of those present. &lt;br /&gt;
* This particular army of Draconians appeared to be led by Harkial, a destructive young red dragon.&lt;br /&gt;
* Legends of &amp;quot;&#039;&#039;[[Pinky the Dragon Slayer]]&#039;&#039;&amp;quot; are going around now, about a single soldier who slayed a dragon (in truth, he was just the one manning a cannon that happened to land a death blow) &lt;br /&gt;
&lt;br /&gt;
=== Session 8: Hydrinth ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: [[Búho]], [[Kris|Kris,]] [[Tordek]], [[Durian]], [[Violet]], [[Boros]] (Starting XP 2700) [[Dad-Bot]] (Starting XP 1500)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: James (3/22)  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: [[Hydrinth|Hydrinth the Bronze]]   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 5940 (848 each)   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened&amp;lt;/u&amp;gt;: &lt;br /&gt;
&lt;br /&gt;
* The team sailed the [[Titicaca River]] &lt;br /&gt;
* Some of the players learned about Wovenstone and Caeruleum. &lt;br /&gt;
* Kris is retired to side research on the power sources mentioned above.&lt;br /&gt;
* The team did encounter Hydrinth the Bronze Dragon, who was on a mission to destroy the slave-labor mines that were hiding out near Nightfall station. When [[Tordek]] discovers that the mines collapsed and people may be inside, the group melded underground to find and save the last survivors, including a very special Shifter.&lt;br /&gt;
&lt;br /&gt;
=== Session 9: Lindwurms ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;:  [[Tordek]], [[Dancer of the Boreal Valley]], [[Boros]], [[Dur&#039;kalak|Dur’kalak]], (Starting XP 1500), [[Va’Dath]] (Starting XP 1500)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: Kyle (3/24)  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: [[Lindwurm]]’s x2   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;:  4180 (836 each)   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened&amp;lt;/u&amp;gt;:&lt;br /&gt;
&lt;br /&gt;
* Party caught word of a tavern owner in [[Seglock]] that was looking for a group to venture north for an escort mission.&lt;br /&gt;
* The tavern owner, a [[satyr]] named [[Into the Greedy Green/NPCs#Rory|Rory]], asked the party to travel North to [[Chillcrest Forest]] and bring his daughter home.  Rory’s daughter is a [[New Dryad]] named [[Into the Greedy Green/NPCs#Wisty|Wisty]].  She was part of a relief effort in Northern Sylvanry; in an area with a series of recent attacks by unknown creatures.&lt;br /&gt;
* The party traveled North to Chillcrest Forest, just as Wisty’s camp was under attack by [[Lindwurm|Lindwurms]].  The party engaged the Lindwurms on an icy pond just outside the camp.  The battle was hard fought and unfortunately Wisty was slain by a Lindwurm just as Va’dath(?) was lunging to protect her.&lt;br /&gt;
* The party vanquished the lindwurms and [[Tordek]] attempted to revive Wisty but it was too late.  It’s possible that something in the Lindwurm’s vile saliva prevented such healing.&lt;br /&gt;
* After the dryad perished, a purple sapling began to grow from the corpse.  Dancer cut the sapling from Wisty’s body and placed it in a container.  With Va’Dath(?) carrying the corpse itself, the party returned to Rory and gave the satyr his daughter’s corpse.  He didn’t seem too distraught; claiming that he can have her brought back because “i knows a guy”.  The Wisty Sapling…. Well…. It’s in good paws.&lt;br /&gt;
&lt;br /&gt;
=== Session 10: Longfang I/Cheshire I ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: [[Einari]], [[Violet]], [[Grandmush]], [[Arlin]], [[Trina]], [[Búho]], [[Dad-Bot]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: Dave (4/5)  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: [[Longfang]] (Mentioned)   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;:  3661 (523 each)   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened&amp;lt;/u&amp;gt;:&lt;br /&gt;
&lt;br /&gt;
* The party members heeded the request of the Order of the Watchful Eye and reported to the barracks outside their cloister in the town of [[Gammelgard]]. &lt;br /&gt;
* They met a dwarven alchemist by the name of &#039;&#039;&#039;[[Into the Greedy Green/NPCs#Falgrim Norest|Falgrim Norest]]&#039;&#039;&#039;. He is an alchemist in service to the Order and would act as their contact for the mission. He told them the background of why they were requested, what their objectives were and what they might encounter. &lt;br /&gt;
* The first thing they encountered was a group of three emaciated orcs.  emaciated, under dressed and under armed. They were completely submissive and answered all their questions without resistance. The orcs told them they were run off their land farther up in the mountains. A green dragon called &#039;&#039;&#039;[[Longfang, Dragon (NPC)|Longfang]]&#039;&#039;&#039; ran them off with a hoard of nasty odd looking goblins. The group ultimately let them go. &lt;br /&gt;
* Following the road, they came into a large clearing about the size of a small village with rough mountain walls rising up all around it. In this clearing they encountered a large group of goblins similar in look to what the orcs had described. And eventually came to a 25 foot statue of a Dwarf outside a massive sealed off stone archway. &lt;br /&gt;
&lt;br /&gt;
=== Session 11: Tragdor ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: [[Einari]], [[Dur&#039;kalak]], [[Durian|Durain]], [[Indy]], [[Tokax]], [[Delphi]] (Starting XP 2700)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: Kyle (4/6)  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: None (One very fake and hallucinatory dragon made by an old crochety wizard)  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;:  3798 (633 each)     &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Synopsis&amp;lt;/u&amp;gt;:&lt;br /&gt;
&lt;br /&gt;
* The group of adventurers found themselves in [[Indy]]&#039;s home town of [[Briar Glen]]. As the sheriff, she was informed that there was some trouble with Gertrude at the general store, so the party decides to go investigate. &lt;br /&gt;
* At the general store, Gertrude informs the group of a recent break-in and robbery attempt by a fairly young kobald. Gertrude managed to overpower the kobald and had him incapacitated in a back room, working off his crime. &lt;br /&gt;
* The group then decides to talk to the kobald, with [[Durian]] and [[Delphi]] leading the interrogation and acting as translators of sorts, with their Draconic and telepathic language abilities.&lt;br /&gt;
* The kobald identified himself as Do&#039;Ki, and informed the party that he was looking for loot and treasure to bring back to Tragdor, the dragon that ruled over his community. If they failed to appease him, then Tragdor would eat them. A deal was struck with Gertrude to allow Do&#039;Ki to go free, and the party then went to help the kobald community be free from Tragdor.&lt;br /&gt;
* Do&#039;Ki led the group to a walled off structure of ruins, claiming this is where his people lived. Here the party split, with [[Delphi]], [[Indy]], Tokax, and Do&#039;Ki deciding to sneak in through the sewer tunnels in the back, and [[Einari]], [[Dur&#039;kalak|Dur&#039;Kalak]], and [[Durian]] disguising themselves as sacrifices to Tragdor and going in the front. &lt;br /&gt;
* The plan quickly went awry, and a fight ensued between the kobald community and the party. Some of the kobalds ran away and surrendered, some got sliced to death, and many, many got burned. &lt;br /&gt;
* After dealing with the conflict, the group entered a nearby shack and found a concealed staircase, leading to a hidden attic. There the group discovered the true Tragdor, an old wizard looking for &#039;retirement&#039;&lt;br /&gt;
* The party then decided to take Tragdor&#039;s bribe of gold and loot, but still dismantled his fake kobald society, and put him under the careful watch of [[Indy]] and [[Briar Glen|Briar Glen.]]&lt;br /&gt;
&lt;br /&gt;
=== Session 12: The Green Stag I ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: [[Harold]], [[Cyan]], [[Ensign]] (Starting XP 2700), [[Reylendor]] (Starting XP 2700), [[Kihlek]] (Starting XP 2700), [[Herneldo]]  (Starting XP 2700)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: James (4/9)  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: Unnamed White Dragon Wyrmling Orphans, and The Green Stag (file un-redacted)  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 3696 (616 each)     &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Synopsis&amp;lt;/u&amp;gt;: &lt;br /&gt;
&lt;br /&gt;
Ensign&#039;s Log, Stardate 2.20.22, for Captain Saldani should it be recovered:&lt;br /&gt;
&lt;br /&gt;
Now that the threat has past and the need for discretion is over, I feel the need to recount the events as I remember them. I had traveled a small [[Loxo]] village deep in the forests on reports of a legendary tree that acted as a portal to far flung places. I believed that this tree could hold some potential of returning me to &#039;&#039;The Sextant&#039;&#039;  so I arrived to take readings and inquire about the phenomenon from the locals. Unfortunately, this effort proved fruitless for my intended goal. However, another opportunity took shape. &lt;br /&gt;
&lt;br /&gt;
A guardian of the village came through the gates carrying the unconscious form of another Loxo, loudly requesting medical assistance. I was closest, and first on the scene to administer aid. Following protocol, I first stabilized the patient&#039;s condition with an E.M.A. Since the patient was still unconscious, I began taking scans to determine next steps.&lt;br /&gt;
&lt;br /&gt;
It was then that Reylendor arrived, quickly followed by Cyan and Herneldo. Reylendor is also a medical practitioner (though in a way completely foreign to our way of thinking and more customary for this region) and through our combined efforts we were able to restore the patient to consciousness. He introduced himself as Admiral Herold, and recounted how he was sailing down a nearby river with his &amp;quot;first mate&amp;quot; (apparently the only other member of his crew) when he came under attack by a mysterious and powerful entity.&lt;br /&gt;
&lt;br /&gt;
The other group had come to town in an attempt to fulfill a bounty on a large Green Dragon, and they had heard rumors that it had been spotted in this area. Thankful for the rescue, the Admiral (though, by their own admission, they only had one ship, the status of which was unknown, so I believe the rank of Captain more fitting), invited us all to partake in an evening of alcohol consumption and general camaraderie. It was there, the Captain invited us all to join their crew and help them reclaim their ship. The group agreed on a temporary basis, hoping that the mysterious being that attacked the ship was the green dragon they were seeking.&lt;br /&gt;
&lt;br /&gt;
The next morning, after resolving some earlier misunderstandings, the group met with Kihlek who would act as the guide into this colder northern region. We traveled deep into the woods, and the temperature steadily declined. Being adapted for such conditions, I was not affected, the other members of the crew found the climate less hospitable. I lent the cloak I use to cover my uniform to Reylendor, though it did spark some questions regarding the origins of my clothing. &lt;br /&gt;
&lt;br /&gt;
We arrived at the lake where the Captain reported the attack, and though the ship could not be seen, some debris was found to confirm the location. For some time the group discussed the best plan to get to the island in the middle of the lake without disturbing whatever lurked under the waves. The group began to dig in, but could not figure out how to draw the creature/creatures out of the lake. Taking the initiative, I tossed a nearby stone into the water.&lt;br /&gt;
&lt;br /&gt;
Emerging from the murky lakebed were four adolescent white dragons. We engaged these creatures, but found that we were fairly outmatched and began to fall back. It was then that the green dragon that we had been searching for appeared out of the island in the middle of the lake. We were able to cripple/defeat most of the dragonlings as we fell back, but knowing that we could not take a full adult green dragon, we continued to cautiously retreat. The dragon offered a deal. In exchange for not revealing that we had seen or interacted with them, the dragon would allow us to live. In addition, we would be allowed to loot the cave of the former occupant of the lake, a white dragon (killed by the green dragon). &lt;br /&gt;
&lt;br /&gt;
Seeing this as the best outcome, the captain agreed, and the green dragon flew off, but not without warning us that it knew our scent now, so could track us down if knowledge of the green dragon was leaked. The crew crossed the lake to find  a cave system, and within, a considerable amount of currency as well as a few magical items. The body of the White dragon was also in preserved condition, so the crew recovered valuable parts of the beast as well.&lt;br /&gt;
&lt;br /&gt;
After diving up the loot, the group discussed the nearby terrain with local avian wildlife, who reported that a boat was seen run aground further downriver. Our crew was able to retrieve it and find the first mate alive.&lt;br /&gt;
&lt;br /&gt;
I would like to conclude with noting that a damaged artifact was recovered, a crystal orb. After some discussion, it was deemed not worth the risk of further damaging the orb, but it was given to me to repair. It will take time and resources, as I am more a doctor than an engineer, but I believe the orb could be repaired and adapted into our technology. If I am able to repair it, Reylendor and Herneldo have requested use of it.&lt;br /&gt;
&lt;br /&gt;
PROGRAM, end log.&lt;br /&gt;
&lt;br /&gt;
=== Session 13: Longfang II ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: [[Tordek]], [[Dancer of the Boreal Valley|Dancer]], [[Vadath]], [[Boros]], [[Kellen]], [[Akagane]], Khan&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: Dave (4/12)  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: [[Longfang, Dragon (NPC)|Longfang]] (Mentioned, possibly it’s presence was sensed by party member)   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 4200 (600 each)     &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Synopsis&amp;lt;/u&amp;gt;:&lt;br /&gt;
&lt;br /&gt;
* The group was briefed by the dwarven alchemist [[Falgrim Norest (NPC)|Falgrim Norest]] in [[Gammelgard]] and informed that the first group that ventured forth into the foothills of the [[Northern Snowy Mountains]] were successful in finding both the entrance to the lost dwarven citadel and the odd, mutated goblins. The task of this group would be similar but in a different area of the foothills.&lt;br /&gt;
* The group had an uneventful travel during the two days into the mountains. The night before they reached the  suspected entrance, a heavy fog fell over the encampment and surrounding area. Dancer of the Boreal Valley cast Primal Awareness and detected a dragon in their wide vicinity. Even so, no attack came to them.&lt;br /&gt;
* The next day the group traveled on further and came to the remnants of  a road that snaked up into the mountains in the direction they were going. Following the road they came to a clearing where they found a hoard of goblins fighting a group of orcs. Sneaking into the area, the group attempted to covertly harass the two groups into fighting each other. This had partial success.&lt;br /&gt;
* Ultimately, the group was successful in defeating both of the groups which did take to fighting each other.&lt;br /&gt;
* Upon traveling farther along, they came to a 25ft statue of a dwarf and sealed stone archway similar to the one the first group found.&lt;br /&gt;
* Tordek cast Meld with Stone and merged with the wall. He came out a few moments later claiming that the wall was actually an earth elemental that was tasked with blocking the passage way.&lt;br /&gt;
&lt;br /&gt;
=== Session 14: The Green Stag II ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: [[Miles Ison|Miles]], [[Stan]], [[Ulka]], [[Ferris]], [[Delphi]], [[Vadath|Vadeth]], [[Jo]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: James (4/20)  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: The Green Stag  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 1857 each     &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Synopsis&amp;lt;/u&amp;gt;: Sro guides the players to the Green Stag&#039;s lair, amps them up, then locks them inside to finish him off. &lt;br /&gt;
&lt;br /&gt;
RIP Ulka, Jo. MVP=Venombane Armor&lt;br /&gt;
&lt;br /&gt;
=== Session 15: [[The Ten Heralds of Tiamat#Vezoth|Vezoth]] the White ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: [[Tordek]], [[Violet Lorinda|Violet]], Varryn, Boros, Siobhin, [[Alenka]], [[Reylendor]]. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: James (4/30)   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: None unless the soul of Vezoth the White is counted.   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 512 each      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Synopsis&amp;lt;/u&amp;gt;: &lt;br /&gt;
&lt;br /&gt;
The Soul Star and the Star Child (4/30/22) &lt;br /&gt;
&lt;br /&gt;
This account of events comes from Reylendor Aspenmorrow. &lt;br /&gt;
&lt;br /&gt;
While on the road, Reylendor was ambushed by the Servants, something he feared and suspected would eventually come to pass. He ran into the nearby forest and thankfully stumbled into a band of adventurers, though his pursuers managed to knock him down in the impending conflict. This allowed Att-Annalo’s energy to briefly surge within him before he regained his senses. Two Servants died while two escaped when they saw the battle turning sour for them. When he awoke, he was fully introduced to the adventurers who rescued him: Tordek, Violet, Varryn, Boros, and Siohbhin. Reylendor told them of the Servants’ plots and, not wanting to risk running into them again, decided to accompany them. &lt;br /&gt;
&lt;br /&gt;
Upon arriving in the city to which the adventurers were summoned and rolling his eyes at the homes of wealthy wood elves, Reylendor was greatly put off by the Order. When they described the Soul Star and its origins in the Far Realm, all he saw was another arrogant, magic-obsessed sect determined to meddle with forces beyond their comprehension. Forgetting himself, he launched into a multi-language rant, during which he switched between Common, Elvish, and Abyssal before settling into Deep Speech. Ragnar the Red conversed with him, claiming to understand Reylendor’s hesitations as he had them too before he joined the order. Reylendor didn’t believe him, but chose to quiet himself. &lt;br /&gt;
&lt;br /&gt;
The group then departed for Relith Tower to seek out the means to make another Soul Star and transfer the 299 souls out of Alenka, a star child the Order had been holding at their base. They prevailed against the Bone Naha guarding the tower, but not before Alenka fell in battle. A strange rock held by the druid dwarf Tordek reacted with Alenka and the 299 souls swirled out of her before being infused into a new Soul Star. Unfortunately, Alenka died as her own spirit simply faded out of existence. &lt;br /&gt;
&lt;br /&gt;
As Reylendor had no faith in the Order, he suggested they not relinquish the Soul Star to them and the others seemed to agree. Further exploration of Relith Tower revealed a room on the top floor with a complex circle of magic and several pillars with spaces to place something. The Star was placed into one of these pillars and all the souls it contained were shot out into the world, including the one the Order most feared the escape of: a powerful dragon and general of Tiamat. &lt;br /&gt;
&lt;br /&gt;
Since Reylendor was made aware that Relith Tower and the first Soul Star were crafted by a people who journeyed to the Material Plane from the stars, he wonders if a certain otherworldly artificer might have any input.  &lt;br /&gt;
&lt;br /&gt;
=== Session 16: Drakkoths I/Echamus I ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: [[Arlin]], [[Vadath|Vadeth]], [[Nockdus]], [[Grandmush]], Tokax, [[Kihlek]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: Kyle (5/10)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 533 each&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Synopsis&amp;lt;/u&amp;gt;:&lt;br /&gt;
&lt;br /&gt;
So on may 10th a group of us went to Seglock. &lt;br /&gt;
&lt;br /&gt;
We were told some drakoth had destroyed a village not to far from Seglock by some survivors holed up in Seglocks library. An elderly woman spoke to us and warned us of the danger. A priest by the name of Echamus traveled with us from the library to the village. While fighting the Drakoths the priest joined the fight and turned into a &amp;quot;whitish dragon&amp;quot; and grabbed one of the Drakoth and flew up. Arguing could be heard in draconian from the two but couldn&#039;t be understood. Eventually the dragon dropped the drakoth and flew away. Another Drakoth mentioned that &amp;quot;The one that waits will see you soon. After killing the remaining Drakoth and returning to Seglock we conversed with the elderly woman yet again and asked her some questions. Her name is Madame Webe ,a lunalwn priest, and told us the Echamus was a name of legends. He is supposedly &amp;quot;the moon child&amp;quot; or also known as The son of the moon dragon Eros. We also question about &amp;quot;The one who waits&amp;quot; she told us that he is thier peoples boogeyman and nothing more than a creature of darkness ment to scare little kids. When asked where this creature dwells we were told.The tales claim that it lurks in the dark places, preying on those that stray from the blessed light of the moon. But one day it will no longer be satisfied with just that, and will come into the light, setting in motion a series of events that aren&#039;t good.&lt;br /&gt;
&lt;br /&gt;
=== Session 17: Sardior I ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: [[Durian]], [[Ensign]], [[Delphi]], Herneldo, [[Silent]], Cynthia&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: James (5/13)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: Sardior (Mentioned) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Synopsis&amp;lt;/u&amp;gt;:&lt;br /&gt;
&lt;br /&gt;
Delphi made a deal and freed Tasha’s pet god of death.  After successfully killing Tasha’s 40 babies 2 out of the 3 nights. Ensign got half of a scrying orb to help fix his. And Durian learned about his egg. Oh and Cynthia now has a beetle mount.&lt;br /&gt;
&lt;br /&gt;
[[Ensign]]&#039;s log, stardate 5.13.22, for Captain Saldani, should it be recovered:&lt;br /&gt;
&lt;br /&gt;
I was requested to assist [[Delphi]], a friend who I had established communications with earlier, in a mission to return a trophy from a large green dragon to a female mage known as Ygilwiv. Delphi hoped to receive a promised reward, 3 &#039;&#039;wishes&#039;&#039; , for killing the dragon, but this required staying with the elder mage 3 consecutive nights. Hoping to recover the wishes for Delphi and her compatriots who eliminated the dragon, she, myself and [[Durian]] (another contact) enter the woods to find the mage&#039;s location. &lt;br /&gt;
&lt;br /&gt;
After searching for some time, we came across a strange wooden shack suspended in the air on avian legs. Upon finding a way on to the porch, we were able to enter the doorway, which acted like a portal to an inner dimension. Upon entering, we discover two other acquaintances, Herneldo and [[Cynthia]], who agree to assist us in whatever duties we need to perform over the next 3 nights.&lt;br /&gt;
&lt;br /&gt;
We are introduced to the two occupants of the hut. Ygilwiv (who we learn later is also known as Tasha, The Witch Queen, etc.) is a dimensional traveler and powerful user of local arcane magics. We also meet a being known as &amp;quot;Silence&amp;quot;, who we learn later is a spiritual entity associated with death, who had been bound to the hut by Ygilwiv. Ygilwiv needed us to feed a collection of 40 entities which had the body of large insectoid larva with the heads of humanoid infants. The infantile larva needed (by Ygilwiv&#039;s report) to feed on energy in a location known as Hades, then (due to their demonic origins and being bound to the hut) needed to be killed to return them to their enclosure. Each night we were able to successfully recover all the infants, we would be granted a wish.&lt;br /&gt;
&lt;br /&gt;
While we accomplished this, the non-corporeal entity known as &amp;quot;Silence&amp;quot; requested the aid of the away team. They needed us to invoke their name in order to recover strength, and in return they would assist us in the evening infant round-up. The team agreed, which seemed to bolster the entity&#039;s power.&lt;br /&gt;
&lt;br /&gt;
I will review the results of the tests and the wishes at the conclusion of this log, but I wanted to make note of other interesting facts gathered from the knowledgable mage Tasha. Tasha recounted about how many of the dimensions she had traveled to had beings of similar natures. Dragons, she used as an example, could be found in many types across the multi-verse and beyond. On a tapestry she referenced during this story, there were examples of many types of dragons (I should note, Captain, that there was an image which was obviously a Relic Dragon. This was the first time I had met someone who identified anything from our part of space).&lt;br /&gt;
&lt;br /&gt;
I informed Tasha the details of Relic dragons, and she became fascinated, having never seen a Relith before. She recounted having come across a tower known as the &amp;quot;Relith Tower&amp;quot;, but had not been there in millennia (I began at this point to theorize that this entity was more ancient and powerful than they appeared).  I agreed to a cloning procedure so that Tasha could expand their scientific knowledge of Relith species, and in exchange was given compensation to the amount that I had surmised would be needed to repair the damaged artifact recovered from our last adventure.&lt;br /&gt;
&lt;br /&gt;
After 3 nights, we were able to complete Tasha&#039;s task twice, and rewarded with 2 wishes. the first was used on behalf of one of Delphi&#039;s companions who was not there to gain their reward. It was wished that they would become very strong and smart (as well as other physical traits). The second wish was used to free the bound entity previously mentioned (Silence), who I cannot forsee ever becoming a problem in the future.&lt;br /&gt;
&lt;br /&gt;
PROGRAM, End log.&lt;br /&gt;
&lt;br /&gt;
== Chapter 2: Horatio Rises ==&lt;br /&gt;
&lt;br /&gt;
=== Session 18: Cheshire II ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: [[Percy Giffard|Percy]], [[Cecil]], [[Arlin]], [[Vadath|Vadeth]], [[Reylendor]], [[Kellen]], Mumiy &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: Dave (5/17)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: None&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 740 each&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Synopsis&amp;lt;/u&amp;gt;:&lt;br /&gt;
&lt;br /&gt;
On the events of 5/17/22, as recorded by Cecil T Puddingtonsworthshire XIX, Esq. &lt;br /&gt;
&lt;br /&gt;
Upon hearing of the dastardly deeds of a nearby Goblin Horde that was terrorizing the local countryside, the illustrious Cecil T Puddingtonsworthshire (of House Puddingtonsworthshire)  recruited a band of misfits and n’er-do-wells to confront the menace under his command. Under Cecil’s brave and inspiring leadership, a two pronged assault was launched against the cowardly and slow-witted goblins, who were easily outmatched by the stunning display of leadership and marksmanship of everyone’s favorite Gnome. Under his auspicious guidance, none of the rank and file of Cecil’s platoon suffered any serious injuries, except when they failed to heed the orders of their munificent leader. &lt;br /&gt;
&lt;br /&gt;
This battle action, which will be studied by Gnomish scholars for generations, resulted in the eradication of approximately 55 goblins, with their leader captured and delivered back to headquarters for interrogation.&lt;br /&gt;
&lt;br /&gt;
After the battle, a scouting party, bravely led by the venerable Cecil himself, located the base of operations of these goblins and their orcish compatriots.  However, cowardice of the band of misfits prevented a full scale assault, of which the Gnomish leader would most certainly have been successful. &lt;br /&gt;
&lt;br /&gt;
Post the Events of 5/17/22; Concerning Reylendor Aspenmorrow’s Actions &lt;br /&gt;
&lt;br /&gt;
Post battle debriefing, Reylendor asked around about Ensign’s location and learn he was in the Loxodon town where they had first met. Apparently, he had taken to helping the local Apothecary in exchange for space in the backroom. The two analyzed vials of mutant Goblin saliva Reylendor obtained from the lead Goblin. He also learned that Relith Tower shared the name of Ensign’s home, to which he wished to return. In exchange for his insight with both the saliva and tower, Reylendor marked Relith’s location on Ensign’s map, but not before warning him to be wary of any wandering spirits.&lt;br /&gt;
&lt;br /&gt;
=== Session 19: Cheshire III ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: [[Arlin]], [[Vadath|Vadeth]], [[Dancer of the Boreal Valley]], [[Spinel]], [[Violet Lorinda|Violet]], [[Nockdus]], [[Percy Giffard|Percy]],  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: Dave (5/24)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: [[Longfang, Dragon (NPC)|Longfang]] (mentioned)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 910 each&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Synopsis&amp;lt;/u&amp;gt;:&lt;br /&gt;
&lt;br /&gt;
From Vadeth: Vadath and several others were employed by the Order of the Watchful Eye to hunt down Horatio Chesire. The captured goblin boss had given good information on his whereabouts as well as a potential secret entrance. The compound was stormed by the adventurers and a very roided up Goliath Barbarian. All enemies were slaughtered without prejudice and Horatio Chesire himself was successfully captured and has been brought back to Gammelgard for questioning! &lt;br /&gt;
&lt;br /&gt;
Spinel&#039;s hastily scrawled notes: We gave a barbarian speed juice and Falgrim&#039;s fire while raging. I mostly watched the show. Dancer set a trap on the cave&#039;s secret exit. Horatio almost got away in a mechanical contraption, but instead he got stuck and then fell into the ocean. We muscled him out of there. Where did these cheshire orcs and goblins get their shiny armor? Maybe Horatio will know. I don&#039;t think I know enough to use this double-ended glaive well. Nockdus says cheshire goblin flesh tastes bad. &lt;br /&gt;
&lt;br /&gt;
=== Session 20: Echemus II ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: [[Dancer of the Boreal Valley]], [[Búho|Buho]], Trina, [[Nockdus]], [[Ensign]], [[Dur&#039;kalak]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: Kyle (5/25)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: Echemus&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 900 each&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Synopsis&amp;lt;/u&amp;gt;:  With Horatio secured and turned over to the Order of the Watchful Eye, Nockdus went with Dancer back to the Hallasan refugees and met of with some adventurers ready to escort the them back to their village.  After a quiet journey with the said refugees back to their homes the party became aware of a mystical sage staying at nearby encampment who&#039;s location was protected from attacks by dragons.  The party traveled to this encampment and met with the sage.  Dur&#039;kalak came face to face with the warrior protecting the encampment who turned out to be someone familiar with his past. The two pledged to take down the dragon that destroyed their home together.  After a short conversation with some of the other people in the encampment the party then participated in a mystical ceremony where each party member had the privilege to ask one question to be answered by the Moon God.  Ensign found out some information about the people hoping to find him and return him home.  During this ceremony as the magical energies flowed through the space, Nockdus suddenly felt alive again.  He inhaled deeply since it suddenly became necessary to for him to breathe once again.  He asked for a piece of chocolate from [[Búho|Buho]], ate it, and was once again able to savor the flavors that can only come from a dedicated confectioner.  After the ceremony concluded, Nockdus was moved to tears from getting to experience the feeling of being alive once again and the heartbreak of it&#039;s subsequent loss.&lt;br /&gt;
&lt;br /&gt;
After the ceremony the party was given a powerful relic, the Moonwell.  This silver basin resembleing a small bowl on a stand is capable of providing protection from dragons in a one mile radius.  After much debate and discussion, the heroes of Quelmar voted as a community to place the Moonwell in the city of Seglock in hopes of creating a safe place for refugees fleeing the chaos the dragons of the realm had been stirring up lately.&lt;br /&gt;
&lt;br /&gt;
=== Session 21: Cheshire IV ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: [[Arlin]], [[Vadath|Vadeth]], [[Dancer of the Boreal Valley]], [[Percy Giffard|Percy]], [[Spinel]], [[Búho|Buho]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: Dave (6/10)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: [[Longfang, Dragon (NPC)|Longfang]] (mentioned)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 810 each&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Synopsis&amp;lt;/u&amp;gt;:&lt;br /&gt;
&lt;br /&gt;
Falgrim introduced the party to the elf Aldean El’Naddath of House Kessaria (Emissary of the Wold Order and member of the Sylvan Order), who shared how the renowned elven paladin (and Commander of the Sylvan Order) Sir Beren Cohnal&#039;s crypt had been desecrated. He gave the party amulets from his order, which later opened the tomb’s door. The party spoke to his spirit, who said that all but the entry room had been desecrated and only four  of his guardians remained. The party pushed on, clearing out cheshire goblins and orcs. The team discovered many empty, raided tombs in the crypts. It seems their armor and weapons had been taken and warped by the monsters. Beren&#039;s spirit gave the party his blessing to remove items from his remaining lieutenants in thanks for clearing out his crypt. On the party’s return, Aldean identified the impressive array of found items, and provided personalized letters to those with items marked by his order, so that no elf would question their use in non-elf hands.&lt;br /&gt;
&lt;br /&gt;
Spinel’s hastily scrawled notes: Fancy elf man talks a lot. Dancer really wanted to follow tracks around the crypt, but instead Percy just opened the door. Goblins are smelly. Vadeth really wanted to ride the goblin’s mount, but it didn’t end well. But we found where the cheshire armor was coming from. And now I have a nice fiery sword. Spirit man couldn’t eat Buho’s gift of chocolate. When we got back, Buho set a big fire trying to do more cooking. My fur smells like smoke. Maybe I’ll sleep outside tonight. &lt;br /&gt;
&lt;br /&gt;
=== Session 22: Cheshire V/Drakkoths II ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: [[Nockdus]], [[Delphi]], [[Cecil]], [[Elric]], Ren, Barbie, Omni &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: Kyle (6/16)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: Drakkoth&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 785 each&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Synopsis&amp;lt;/u&amp;gt;:&lt;br /&gt;
&lt;br /&gt;
* This adventuring party came together and met when they all independently answered a public posting to take care of a matter of national safety for Isonhound. The posting requested them to meet at an inn in [[Gammelgard]] called &#039;&#039;The Second Breakfast&#039;&#039;. &lt;br /&gt;
* Once there, they are greeted out of the rain, offered a table, asked about their food order, and all wait for their contact to arrive, an older dwarf named Dippy, whom all the staff in the inn seem to hate.&lt;br /&gt;
* Dippy reveals that he is a member of the Order of the Watchful Eye, and that the Order has been attempting to deal with some &#039;Gooby Goblin Creatures.&#039; Dippy also informs the group that the last known location of some of these creatures was in an underground &#039;blunker&#039; in a recently abandoned village known as Graften. &lt;br /&gt;
* The group finishes talking and gathering information before bidding Dippy a wishful goodbye and headed south towards Graften.&lt;br /&gt;
* When they got to the village, the group took a careful, stealthy approach. They investigated a few of the buildings through the windows, only to find them ransacked and abandoned as Dippy said they would be. Eventually, they narrowed down on a building that they believed to be the bunker, and used magic to open the door from the distance. It wasn&#039;t until Omni stood in front of the door that an ambush began. &lt;br /&gt;
* A few goblins filter out from the other buildings, closing in on the group. However, the party manages their own and stays in relative good health. Between intimidation from their sheer power, and actually killing some of the goblins, the party fares well.&lt;br /&gt;
* After a few rounds of combat, however, three Drakkoths appear. Nockdus recognised  one in particular, and informed the group to watch out for the Drakkoth&#039;s weapons in melee.&lt;br /&gt;
* The fight continues on, with the three factions fighting all  against one another. This time, however, the party doesn&#039;t fare quite as well, getting much more hurt this time.&lt;br /&gt;
* [[Cecil]], being the brave leader that he was, utilised a tactical retreat into one of the abandoned buildings, which the Drakkoths were too large to enter. There, he used his arcane abilities to throw a chair out a window, smacking one of them on their head. &lt;br /&gt;
* Meanwhile, Barbie used her intense strength and might to intimidate one of the goblins, effectively turning them into a minion to do her bidding, and convinced some other goblins to stay away from her and give her information on the location of the bunker. &lt;br /&gt;
* [[Elric|Elric Shadowslither Darkheart Overlord of Nightmares]] and his patron sword THE SLAAT graciously help [[Delphi]] in an altercation with one of the other Drakkoths. [[Elric]], using all of his swordsman might, delivers a death blow, leaving the body cleaved at his feet. &lt;br /&gt;
* Upon seeing their compatriot fall in addition to [[Elric|Elric Shadowslither Darkheart Overlord of Nightmares]]&#039; taunting, the other Drakkoths decide to rush him. This gives Omni an opportunity to attack, and delivers another death blow. &lt;br /&gt;
* The third and final Drakkoth, upon fully realising his situation, decides to flee off into the woods. [[Nockdus]] in one final act, decides to shoot blindly into the tree line and manages to clip the Drakkoth one final time. &lt;br /&gt;
* The group then heals up, and investigates the bunker to find many many dead bodies. They collect whatever loot they can, and return to [[Gammelgard]] to report back in to Dippy and collect their reward. &lt;br /&gt;
&lt;br /&gt;
=== Session 23: Mentztonalcoatl ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: [[Karl Anders|Karl]] (Starting XP 2700), Aesir (Starting XP 2700), [[Cyan]], [[Joshua|Joshua,]] [[Cynthia]], [[Silent]],  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: James (6/19)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: Mentztonalcoatl (The Father of the Pearl Dragon [[Cyanocitta|Tlayohualcoatl]])&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 1215 Each &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Synopsis&amp;lt;/u&amp;gt;: &lt;br /&gt;
&lt;br /&gt;
* The party responds to a posting by the Wold Order. We first spent a hot minute at the new temporary headquarters, a staging ground while the Greedy Greeners find their footing in city. They especially were interested in the dark altar that Delphi set up that invokes the death god of &#039;&#039;&#039;Silent&#039;&#039;&#039;. &lt;br /&gt;
* Silent met the adventurers and encouraged them to go on this quest, maybe she even anticipated some might die? Who knows! &lt;br /&gt;
* When they got there, it seemed very cut and dry: Traps, hallways, baddies in the form of Cult of the Dragon Cultists. But ultimately the team was green in a very different way: Their inexperience and susceptibility to impulsive decisions (playing loud music in the caves, brute forcing their way through traps, and attacking/blowing up suspicious things without hesitation) caused them to not only miss a short rest, but trigger a number of things that hurt them along the way. &lt;br /&gt;
* Eventually, 3 suspiciously dramatic Tiamat Cultists fought and tested them, and within 2 rounds, most of the team was dying no thanks to all the traps they had already triggered. They fought hard and took down one of the Cultists in a fiery rage of vengeance, causing all of the mages to flee. Cyan permanently went down in this battle. &lt;br /&gt;
* As the players reached the end of the dungeon, they realized the Dragon of this hoard was not a real dragon, but in fact a &#039;&#039;&#039;River Dragon&#039;&#039;&#039;, a type of sea-serpent like dragon, that was being used as a Stand-in over the hoard. However, the River Dragon taught the team how to take down the illusions of the dungeon (by de-attuning the Selune Splinter) and gave up the hoard to the victorious heroes.&lt;br /&gt;
*The River Dragon gave the team a mission to revive his daughter, but that&#039;s for the players to disseminate and we&#039;ll see if it ever actually comes up again. They have to collect all the missing bones of his daughter who have been collected by adventurers and dungeon delvers in the past&lt;br /&gt;
&lt;br /&gt;
===Session 24: Cheshire V===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: [[Vadath]], [[Arlin]], [[Dancer of the Boreal Valley]], [[Cynthia]], [[Nockdus]], [[Spinel]], [[Búho]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: Dave (6/28)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: &amp;lt;s&amp;gt;Tiamat&amp;lt;/s&amp;gt; Turned out to be Horatio&#039;s Dracohydra &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Our heroes once again took a job posting from the Order of the Watchful eye and set out in an attempt to find where the Chesire orcs may or may not be breeding their Fanged Mounts. It was also discovered that these mounts were in some way of draconic lineage though mutated by Chesire. It wasn&#039;t long before the encampment was found and our heros began their assault. Though it was a brutal fight eventually our heroes came out on top. Even so much as being able to bring back a tougher breed of Chesire Orc and one of the fanged mounts. Upon their return to the city a giant shadow engulfed them. Over head loomed a giant multi headed dragon that began to assault the city of Gammelgard. The Dragon laid waste to a tower within the city and before long flew away. A familiar voice could be heard over the destruction. It was the voice of Horatio Chesire himself yelling from the back of the massive multi headed dragon about the devastation Tiamat will bring forth. &amp;quot;And the might of Tiamat can not be resisted! I shall Purge you all in her chaos&amp;lt;u&amp;gt;!&amp;quot;&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Sessions 25:  The Gala of Protection ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt;  The Quelmar Community at large&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;:  All&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;:  &amp;lt;s&amp;gt;Tiamat&amp;lt;/s&amp;gt; Turned out to be Horatio&#039;s Dracohydra&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: N/A&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
To thank the heroes all throughout Isonhound, the City of Seglock hosted a small festival in their honor. While the intention was to both thank the heroes and help lift the spirits of the community who had faced numerous threats recently, the outcome would become marred with tragedy by the events that unfolded in the early evening of that day.&lt;br /&gt;
&lt;br /&gt;
Booths filled a small courtyard to the north of Seglock University (home of the three time regional [[Olympia Magisteria]] champions, the Fighting Owlbears) providing ample food, games, and other various form of distractions to the citizenry. Local bards like “[[Skinny Leonard]]” and the band “The Bare-knuckled Laddies” preformed live for eager audiences.  As smiles were shared and revelry was made, some of the heroes being celebrated partook in the festivities.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;The Beirgarden:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Adventurers like [[Vadath]], [[Karl Anders]], and [[Trina]] decided to partake in some of the potent potables being offered. Some drank mead and wine to be social, some drank “Utter Moron” to tempt fate, and some drank actual dragon’s blood so they could talk to the monstrous mount they had recently captured.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;The Dunking Booth:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Adventurers like [[Reylendor]], [[Tristram Caniedydd|Tristram]], and [[Linden Rue|Linden]] took turns trying to drop the boisterous town crier into some Seglock river water at the dunking booth.  As toss after toss consistently missed the target the ostentatious man continued to taunt the participants, emboldened by their failures.  It was not until [[Delphi]] approached the line and casually tossed a single pitch toward the awaiting target did the town crier finally fall into basin below him.  There was much rejoicing!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;The Cooking Contest:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Six adventurers entered into the cooking contest at the festival, each bringing a unique dish reflective of themselves to the judging table.  [[Linden Rue|Linden]] came in third with her vegetarian inspired Feywild Meet Pie where the buttery, flaky crust contained a savory sauce and a mouth watering aroma.  Balgeiros came in second with his Eladrin Ale and its surprisingly pleasant chewy sediment that initially looked off putting.  Similarly, the initially concerning dish of Steak Tartare offered by [[Nockdus]] came in first place even though it was a well presented plate of raw ground beef and vegetables topped with a raw egg yolk.  Sadly, [[Percy Giffard|Percy]] was disqualified from the competition when his 5 Alarm Dragons Breath Chili caused numerous judges to seek medical attention from its scorching spices.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Arm Wrestling:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Over at the Arm Wresting Table [[Dur&#039;kalak|Dur’Kalak]] made ready to take down any challenger foolish enough to face him. [[Karl Anders]] responded with a “Hold my Utter Moron” and took him up on it.  Whether it was genuine or just for the theatrics, Dur’kalak curtailed any forward momentum Karl Anders tried to muster and slowly forced the other man’s hand to touch the table and thereby solidified his claim as champion of the Gala.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Gambling:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Some adventurers like [[Reylendor|Reylandor]], [[Delphi]], and Balgerious thought the gods of luck were on their side and entered into the raffle.  Sadly, luck was not in their favor and each ended up without winning tickets.  Delphi further tempted luck by attempting to “Roll Higher than [[Stan]].”  She lost again and was forced to wear a bright green floppy hat and dance a silly dance.  Delphi leaned into the challenge and began to prance around the area like a rainbow colored zebra in a circus prompting Stan to applaud her efforts and declare the challenge “Well met.”&lt;br /&gt;
&lt;br /&gt;
===Session 25a: Center Gate of Seglock===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt;  [[Trina]], [[Stan]], [[Reylendor]], [[Grandmush]], [[Nockdus]], [[Durian]], [[Violet Lorinda]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;:  James (7/1)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;:  &amp;lt;s&amp;gt;Tiamat&amp;lt;/s&amp;gt; Turned out to be Horatio&#039;s Dracohydra&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 1707&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
After the initial welcoming distractions of the Gala of Protection that each of the party members participated in, there was a sudden crash of chaos as the various factions causing strife around Isonhound began a coordinated attack around the three southern gates of the city of Seglock.  Seven of the adventurers attending the Gala rushed toward the center of the commotion at the middle gate as others spread out to the two gates on the left and right sides respectively.  &lt;br /&gt;
&lt;br /&gt;
The center group initially encountered a significant cadre of alchemically enhanced goblins commonly known as “Cheshire Goblins.”  As swords clashed and spells were slung a professor associated with the nearby university exited a nearby building with a combat capable automaton by his side. The party watched in jubilant surprise as the automaton sprayed some of the injured goblins with a cone of alchemical fire that initially burned them but then caused the goblin’s blood to boil, their bodies begin to loose cohesion, and then ultimately burst into a pile of fetid goo.  When the goblins were all dispatched, a mighty roar was heard from above.  The professor urged the party to swiftly move into a nearby building, but before they could everyone was raked with a devastating poisonous attack breathed down on the area by a multiheaded dragon flying overhead.&lt;br /&gt;
&lt;br /&gt;
The party scrambled into the nearby building that the professor had escaped into and pulled those who were lying unconscious on the ground into the safety of the structure.  Taking but a moment to cast healing spells and drink potions to recover from the recent events, the party found themselves in an alchemical laboratory belonging to the university.  The professor aiding them was responsible for alchemical coursework for the university but was also studying some of the creations menacing the region. As the party looked toward an unconscious drakkoth secured to a converted pool table in the corner, the professor explained that he had recently discovered a reagent that when it comes in contact with the blood flowing through a Cheshire Creation causes a devastating chemical reaction that ultimately kills them.  The key to this reagent though is that the target must be injured enough for the chemical to cascade throughout the target’s body.  The professor distributed some doses of the reagent to the party members, refilled his automaton with more of the reagent, and urged the party to progress toward the breach where the intruders were emerging from.&lt;br /&gt;
&lt;br /&gt;
Charging into the next room on the way to the center gate the party encountered three of Cheshire’s most deadly creations, dual-bladed glaive wielding guardians.  The professor nearly died before the party were able to dispatch the monstrosities, but the reagent was proving to be effective on the hulking brutes as well.  The party pressed on and met up with another professor, a dryad responsible for druidic studies, and their own automaton companion as well.  The group soon approached the breach as a mass of goblins and guardians burst through the rubble.  The magical members of party and the professors produced a devastating combination of spells to styme the intruders in their tracks allowing the “Hackers” and automatons to quickly dispatch them.&lt;br /&gt;
&lt;br /&gt;
With the rush of combat dissipating, the party worked with the professors to fortify the broken gate and plug the holes created in the initial moments of the invasion.  As the city guard came to relive them, the party members took only a moment to bind their wounds and catch their breath before dealing with the incredible aftermath from the day’s events.&lt;br /&gt;
&lt;br /&gt;
===Session 25b: Left Gate of Seglock===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Asheer]], [[Pot&#039;tu Kobb]], [[Dur&#039;kalak]], [[Cecil]], [[Karl Anders]], [[Tokax]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;:  Dave&#039;s Story, James&#039; Execution (7/6)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: &amp;lt;s&amp;gt;Tiamat&amp;lt;/s&amp;gt; Turned out to be Horatio&#039;s Dracohydra&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 1430&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt; &lt;br /&gt;
&lt;br /&gt;
*Players watched the recap/intro video to get caught up especially on the Cheshire Goblins&lt;br /&gt;
*We started our festival going straight into the BANG explosion. Players ran down the street as the festival closed up shop.&lt;br /&gt;
*Inside the gates of Seglock Univeristy, this group was the closest to the building that Cheshire/Dracohydra was infiltrating so they got a good show of it, and had to dodge a prismatic breath spray first thing, which already put the team in terrible shape (two went down).&lt;br /&gt;
*Now with the team in bad shape, Kyle helped the &#039;&#039;&#039;Dragonflesh Abomination&#039;&#039;&#039; make his debut, crashing out of a nearby building damaged by the siege. It began a chase of the players through the city as they tried to avoid its acid spit and the various obstacles of a city under peril.&lt;br /&gt;
* After &#039;&#039;&#039;5 rounds&#039;&#039;&#039; (~2 hours) they finally escaped him, and in the long, dramatic, and daunting chase, also managed to get him down a bit of health (though he has regeneration so it wasn&#039;t as much as they&#039;d have liked)&lt;br /&gt;
*Once they caught their breath and could effectively heal from the Tiamat attack and damages incurred in the chase, they witnessed the Cheshire Goblins also heading towards a Firearm warehouse.&lt;br /&gt;
*When given the choice to chase the goblins to the warehouse or to head back all healed up to kill the Kaiju, they votied 4-3 in favor of finishing off the &#039;&#039;&#039;Abomination&#039;&#039;&#039;&lt;br /&gt;
*They found him in the middle of a battle with city forces, and used their surprise round to knock him down a notch. After 2 rounds of actual battle, they managed to finish him off, with one player taking the acid glands.&lt;br /&gt;
*Much discussion over the Moonwell, was it working? Was that Tiamat? Is this abomination considered a dragon? Who knows!&lt;br /&gt;
===Session 25c: Right Gate of Seglock===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Patches]], [[Omen]], [[Vadath]], [[Linden Rue]], [[Tristram Caniedydd|Tristram]], [[Delphi]], [[Amund Zen]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;:  Kyle (7/15)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: &amp;lt;s&amp;gt;Tiamat&amp;lt;/s&amp;gt; Turned out to be Horatio&#039;s Dracohydra&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 771 xp&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt; This group of adventurers cut their festivities short when a huge explosion was heard from the direction of Seglock University. They rushed through the Right Gate into a dining hall, where [[Cheshire&#039;s Goblins|Cheshire&#039;s goblins]] and a few orcs armed with projectile weapons were attacking students and professors. One student was unfortunately killed before two more could be rescued, with the aid of Professor Galloway. This professor was so thankful for their help that he later rewarded each adventurer with a Scroll of Boiling Oil. He claimed that the goblins were raiding the university for alchemical supplies and research notes, and these creatures were seen dashing between doors in the dormitory. The group didn&#039;t make it to the end of the living quarters where the professors lived, but on the way they did encounter a massive automaton followed by a very shifty Professor Hargraves. He was carrying an armful of supplies and his research notes and refused to answer any questions posed by the adventurers. Intrigued and frustrated by this, members of the [[Band of the Iron Hawk]] seized the professor and took his assets, but not before defeating the automaton. As night fell and the adventuring party retreated from the site, they noticed a &#039;&#039;&#039;multi-headed&#039;&#039;&#039; &#039;&#039;&#039;dragon&#039;&#039;&#039; flying high in the sky and breathing fire.&lt;br /&gt;
&lt;br /&gt;
===Session 26: Aftermath of the Attack on Seglock===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt;  [[Eurus]], [[Omen]], [[Nockdus]], [[Búho]], [[Percy Giffard|Percy,]] [[Amund Zen]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;:  Kyle (7/20)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: None&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: Varying (4th levels proceed to level 5)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt; The day after the attack on Seglock University, several adventurers set out to investigate what had happened. They got clearance from Mayor Towson (but no promise of payment) to ask Captain Visio about talking to the prisoner [[Professor Hargraves.]] Also in the room was &amp;quot;The Baron&amp;quot;, an Eladrin Elf with not much to say of significance. Captain Visio was found at the field hospital set up initially as a refugee camp, but now being used to house the dozens of people wounded in the attack. Dr. Le&#039;Brock, a Dragonborn doctor is currently running the field hospital and directed the heroes to the Captain. Cpt. Visio was found digging pits for the fallen, and was assisted by [[Amund Zen]] and [[Búho]]. After some convincing, he gave the adventurers permission to review Prof. Hargraves&#039; seized belongings at the prison barracks, and handed them a &amp;quot;Torso Coin&amp;quot; as proof of his word. [[Nockdus]] had also made an impressive and successful effort of not devouring any corpses during the visit to the field hospital, where they were surrounded by dead, dying, and bleeding people. &lt;br /&gt;
&lt;br /&gt;
On the way to the prison, [[Omen]] ran ahead of the party and made a wax mold of the Torso Coin for unknown reasons. The coin was brought to Lieutenant Steve Torso, who mumbled something about three other coins being in existence. He gave the heroes the keys to the contraband room, where [[Nockdus]] and [[Percy Giffard|Percy]] copied Prof. Hargraves&#039; notes with the aid of a forgery kit and a Silent Image spell. Surprisingly, Amund Zen handed the key set over to Omen to sneak over to the professor&#039;s cell, &amp;quot;for the greater good.&amp;quot; Unfortunately, the geometry of the barracks did not allow for such a thing. Búho, Omen, and Eurus convinced Ltn. Torso to let them talk to the professor for a few minutes with an incredible amount of charisma. Hargraves was again unwilling to speak much, and would only promise to give more information if released. Altogether, the party learned that (1) Professor Hargraves had no one else he could trust at the university, (2) he has a recipe for acidic glue, (3) [[Horatio Cheshire (NPC)|Horatio Cheshire]] had tried to hire the professor but he turned him down, (4) Hargraves was Cheshire&#039;s former star pupil, and (5) he had notes on several years of research describing how to add or remove mutations. Upon leaving the barracks, Nockdus was able to pickpocket the Torso Coin from Ltn. Steve Torso, returning the number of coins out in the wild to four.&lt;br /&gt;
&lt;br /&gt;
The adventurers then went on to the university to gather more information. A few members of the party split off to go to the school spirit store and buy some [[Fighting Owlbears]] merch. The others spoke with Magus Varellion Savynne, a tall, bald, and feminine appearing elf bearing markings of the [[Katharda Academy|Geodaury]]. She informed the heroes that Hargraves had been temporarily fired from the university at an earlier point, but was rehired on conditions of good behavior. It also came up in conversation that one of the warehouses that was looted in the city had advanced projectile weapons (guns). The party was reunited by an [[Sigmund Bestimmung|incredibly eager and bald associate professor with words floating above his head]], who insisted on introducing the Magus with great bravado. Savynne was unimpressed by this display and curtly dismissed the professor. At the conclusion of their discussion, the party made its way back to the mayor to reveal what they had learned. Búho was drawn toward a partially wrecked building by the smell of decadent chocolate. It was here that he was reunited with his former mentor, who had started him on the path of becoming a world-class chocolatier. She revealed to him the secret ingredient that was missing in his recipes and leading to gastrointestinal distress - carob. With a face full of happy tears, Búho requested that he travel with her for a while and she agreed.&lt;br /&gt;
&lt;br /&gt;
===Session 27: Thymor&#039;ala the Black===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Ensign]], [[Thuchor]], [[Joshua]], [[Silent]], [[Harold]], [[Alanis]], [[Markoth]] (and a cameo from [[Dur&#039;kalak]], commentary by [[Cynthia]] and [[Tokax]])&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;:  James (7/23)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: Thymor&#039;ala (Black Dragon)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 1208&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Joshua receives a vision in his coma: &amp;lt;blockquote&amp;gt;&#039;&#039;&amp;quot;You see before you the end of all things. The great black dragon rises up from the dark depths, its eyes glowing with a terrible green light. A tower looms in the background, its top disappearing into the clouds. The mountains trembles and explodes, sending a shower of rock and dust into the air. The world is coming to an end. In the distance, you can make out five figures dressed in purple, green, white, blue, and orange. They&#039;re calling something, but you&#039;re deaf. They must be doing this. You can&#039;t understand how; it must be their fault. Their fault! Their fault! This is their fault! The end of the world is their fault! But you can stop it! You must stop the big black dragon before it is too late!”&#039;&#039; • &amp;lt;/blockquote&amp;gt;&lt;br /&gt;
*The team headed out towards the &#039;&#039;&#039;Relith Tower&#039;&#039;&#039;, possibly the tower from the vision, near the Barrier Peaks. But failed their traveling/survival checks and got lost.&lt;br /&gt;
&lt;br /&gt;
*Failing their travel checks, and landed themselves in [[the Burning Forests]], ambushed by the dragon living there.&lt;br /&gt;
*Spent the rest of the session fighting said Black Dragon, they got it down to 10 HP before it flew away. They had 2 FULL ROUNDS of trying to take out the last 10 HP but failed every roll.&lt;br /&gt;
*[[Dur&#039;kalak]] himself showed up at the store and we dropped a Dur&#039;kalak on the board in that last round to even let him take a shot and get the killing blow. But he rolled low too.&lt;br /&gt;
*Dragon got away, everyone vowed to kill that dragon no matter what because it almost killed everyone several times.&lt;br /&gt;
*They still were able to track the Dragon thanks to a well timed &amp;quot;Hunter&#039;s Mark&amp;quot;, and went to its hoard, raiding what little was left there as the Dragon is moving to a new secret location.&lt;br /&gt;
&lt;br /&gt;
===Session 28: Mentztonalcoatl II/Sro III===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Hugo Clarion|Hugo]], [[Kluck]], [[Tristram Caniedydd|Tristam]], [[Linden Rue]], [[Markoth]], [[Volrac]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: James (7/29)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 1866&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* The party met in the Trout&#039;s Toe, the tavern in Seglock where Professor Galloway thanked Linden and Tristram for coming out and accepting this meeting. Galloway&#039;s contact with [[Wold Order|the Wold Order]] was looking for new heroes to delve into the FireGates (See Session 23)&lt;br /&gt;
* Once the team was formally introduced in the tavern, they went out to the dungeon (after causing a tavern fire they extinguished), did a lot of scouting around, and ran into &#039;&#039;&#039;SRO THE GREAT&#039;&#039;&#039; who told them they shouldn&#039;t be fighting a Dragon in it&#039;s own lair &#039;&#039;(Rule #1 baby!)&#039;&#039;&lt;br /&gt;
* After more scouting, the team found out the dungeon had imprisoned a dragon to serve as the main threat. This made Sro pissed. He cited the &amp;quot;Law of Consequences&amp;quot;, essentially stating &amp;quot;These guys did a fucked up thing, that&#039;s a good dragon that&#039;s now an enslaved servant of the Wold Order, who turned out to be behind the whole thing&amp;quot; and Sro ordered the team to take down the dungeon and free the dragon (with a 22 rolled by Linden on a dispel magic to break the magic bind)&lt;br /&gt;
* After lots of very deadly fighting with the baddies inside the dungeon, they raided the hoard that was set up there, learning that it was a fake hoard that the Wold Order puts in place as part of the testing grounds.  They took the hoard, and even got to fly Sro back to Seglock.&lt;br /&gt;
&lt;br /&gt;
[[Category:Into the Greedy Green]]&lt;br /&gt;
&lt;br /&gt;
===Session 29: Olympia Magisteria===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; Pum, [[Cecil]], Ren, [[Volrac]], Ignidicus, [[Reylendor]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: John (8/6)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 1500&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt; The 128th Annual Olympia Magisteria&lt;br /&gt;
&lt;br /&gt;
* The players were attending the final game of the tournament when the tournament director is seen running thought the stands with a panicked look on her face.  It turns out that the two teams that were supposed to be in the finals are missing.&lt;br /&gt;
* Because this final game is like the Super Bowl, the director needed &#039;&#039;anyone&#039;&#039; to take the field or else risk the crowd&#039;s anger and the loss of financial assets.  The Adventurers agree to participate in the last game as &amp;quot;Celebrities.&amp;quot; &lt;br /&gt;
** Game 1 - Played in the &amp;quot;Giant Chemistry Set&amp;quot; arena.  Seglock crushes Gammelguard. &lt;br /&gt;
** Game 2 - Played in the &amp;quot;Giant Ant Mounds&amp;quot; arena.  Seglock barely beats Gammelguard again &lt;br /&gt;
** Game 3 - The two teams teamed up to play against a group of veterans. Played in the &amp;quot;Eldritch Nightmare&amp;quot; arena.  It is a tight fight but then the adventurers pull out an amazing series of plays and defeat the Veteran team&lt;br /&gt;
&lt;br /&gt;
[[Category:Into the Greedy Green]]&lt;br /&gt;
&lt;br /&gt;
===Session 30: Thymor&#039;ala the Black II/Mothers I===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Linden Rue]], [[Kluck]], Pum, [[Dur&#039;kalak|Dur’kalak]],  [[Tristram Caniedydd|Tristram]],  [[Kihlek]], Pot&#039;tu&#039;N&#039;Kobb&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: Dave (8/11)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: (Thymor&#039;ala the Black)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 1643&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt; &lt;br /&gt;
&lt;br /&gt;
Mother Love, a well-loved alchemist who gathers herbs in the swampy wilderness near the crossroads [[Apara]], requested the help of adventurers with a dangerous task: driving off a dragon. A black dragon had recently made its home in the surrounding swamps, not only making the area far too dangerous to gather herbs in, but also disrupting the natural state of many of the plants through its widespread lair effects. (This second effect was confirmed when Pot&#039;tu&#039;N&#039;Kobb consumed some and had his tongue numbed instead of the expected taste of a healing herb.) &lt;br /&gt;
&lt;br /&gt;
Answering the call, the group of adventurers arrived in [[Apara]] and met with Mother Love, who promised very little in the way of rewards, but offered her services as an apothecary and to bake some pies. The party was quickly pointed in the right direction and went off into the swamp. &lt;br /&gt;
&lt;br /&gt;
The swampy terrain and regional effects of the dragon&#039;s presence made the trip take longer, but the party arrived at the target cave about an hour before sundown. Despite half the party acknowledging the risks of taking on the dragon in its lair, the party pressed on and entered the cavern. Battle was joined, but the dragon surprisingly seemed as interested in turning the group away and against Mother Love as it was in fighting. Only after it was clear that a fight was inevitable did the dragon fully engage. [[Tristram Caniedydd|Tristram]] utilized a pre-prepared tiny hut spell to provide a safe harbor for the party to recover and stay safe from breath attacks during the combat. The battle was fierce, but the adventurers prevailed without losses (not even familiars and drake companions). &lt;br /&gt;
&lt;br /&gt;
[[Dur&#039;kalak]] immediately set to tearing the carcass apart while the majority of the party searched for the dragon&#039;s horde. The horde itself was relatively small (having recently been moved) but it also contained a clutch of 3 dragon eggs which [[Linden Rue]], [[Pum]], and [[Tristram Caniedydd|Tristram]] have No Idea that dragons would do such a thing as lay eggs, so they must be illusionary figments. While debating the best approach to handling the nin existant eggs, a wave of energy washed over the group, marking each of them with some kind of magic mark, and granting them all access to a small bit of magical power. &lt;br /&gt;
&lt;br /&gt;
[[Category:Into the Greedy Green]]&lt;br /&gt;
&lt;br /&gt;
===Session 31: Drakkoths IV===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Cynthia]], [[Grandmush]], [[Durian]], [[Markoth]], [[Harold]], [[Ferris]], [[Trina]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: James (8/14)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: Drakkoths, (Bounty Board Mentions of) Flame, Prelnirith, Azuspear, and more...&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 1150&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* The players killed a bunch of Cheshire creations! With &#039;&#039;&#039;Drakkoth Blood&#039;&#039;&#039; a plenty from the University, one-shotting Fang Mounts, Cheshire Goblins, and Glaive Guardians has become more sport than work.&lt;br /&gt;
* That is...until the blood ran out. When they went back to Professor Nguyen at the university for more Drakkoth Blood they were told there was no more...the projects funding was all taken away. The [[Into the Greedy Green/NPCs#Baron Faro|Baron]] explained his personal decisions in a town meeting, but the players were able to cunningly persuade him to start putting money back into the Drakkoth blood projects. &lt;br /&gt;
* The Baron also made it clear to the adventurers that there are many in the city, especially in his circles, that fear the presence of more and more &amp;quot;Heroes&amp;quot; and &amp;quot;Guilds&amp;quot; is drawing unnecessary attention to Seglock, especially as rumors of eggs are abound. &lt;br /&gt;
* Until the lab experiments can be back up to speed, the group was approached by the &#039;&#039;&#039;Protectors of the People,&#039;&#039;&#039; a grassroots organization looking to expel Dragons from the land, as well as &amp;quot;Dragons&amp;quot;, a term they&#039;re using to describe the powerful money hoarders of Isonhound like the Baron. &lt;br /&gt;
* The &#039;&#039;&#039;PotP&#039;&#039;&#039; had a great map tracking Drakkoth migrations, and pointed the team in the direction of a group that he believed was going to ambush the city of Raritan, the team followed the tracks, and fought the Drakkoth, ultimately leaving 2 alive: one for Seglock, one for PotP. The Blood is back and flowing for everyone!&lt;br /&gt;
&lt;br /&gt;
[[Category:Into the Greedy Green]]&lt;br /&gt;
&lt;br /&gt;
===Session 32: Uhlm===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Asheer]], [[Delphi]], [[Elric]], [[Spinel]], [[Eurus]], Ona&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: Kyle (8/17)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: &amp;quot;Uhlm&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 2359&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* The team was summoned by a scholar from Deeplake who had been studying an old text, which referred to a dragon that could sway the outcome of the war. He discovered a riddle that he was having trouble with, but deciphered that the first lines referred to Direheart Pond, nearby.&lt;br /&gt;
* At the pond, the team solved the riddle, which involved Elric kissing a frog, who turned out to be a satyr called the Curator. The Curator revealed that he planted the riddle and claimed he had a mutual self interest with the adventures. He said he is a curator of a place of &amp;quot;pure evil&amp;quot;, the Shadow Forge, which is capable of producing some pretty nasty creatures. He said that [[Horatio Cheshire (NPC)|Horatio Cheshire]] has found the forge, and worried that he would create even more Cheshire monsters. The Curator required a fey key to return to the forge and ensure the forges remain shut down. However, he gave the key to a dragon called Uhlm for short (Uhlm doesn&#039;t like being referred to by his full name) for safekeeping. The curator opened a portal to a town in the plane called &amp;quot;Thaer&amp;quot;.&lt;br /&gt;
* Thaer, the adventures learned, is populated by about 15 people that....are weird disturbing replicas created by Uhlm. The plane seemed to end at the small town&#039;s borders. Uhlm did indeed have a fey key, but informed the team that 3 keys were needed to access the Shadow Forge...and no other keys exist. But Uhlm could essentially revert time in the plane, sending the team (key in hand) back to the portal to once again find Uhlm (who wouldn&#039;t remember anything) and another instance of the key...twice.&lt;br /&gt;
* Each time the plane was reverted, however, it started to fight back. Much fighting and yelling ensued, including one moment where Eurus threw a death knight over the edge of the town. The other death knight banished Ona back to Deeplake with one of the keys. Ultimately three keys were obtained. Spinel, and later Ahseer and Delphi, attempted to persuade Uhlm to return to world of mortals and help them in their cause, but he would not be convinced. Uhlm helped usher the adventures to the portal, before the second death knight could cause more damage. The team met up with Ona, and turned over the 3 fey keys to the Curator.&lt;br /&gt;
&lt;br /&gt;
[[Category:Into the Greedy Green]]&lt;br /&gt;
&lt;br /&gt;
===Session 33: Mothers II===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt;  [[Arlin]], [[Violet Lorinda|Violet]], [[Pot&#039;tu Kobb|Pot&#039;tu]], [[Boros]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: John (8/23)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;:  N/A&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;:  1563&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The players were invited to free food and drink from Archie Stewart, a recruiter for the Protectors of the People.  Archie had specifically invited these individuals because their previous actions indicated a similar philosophy to the PotP.  He told the adventerers the motto of the PotP, &amp;quot;&#039;&#039;Make sure your neighbor&#039;s plate is full, and yours will never be empty&#039;&#039;.&amp;quot;  He invited the adventurers to the PotP headquarters and asked them to go on a typical supply run out to a couple of needy villages.&lt;br /&gt;
&lt;br /&gt;
Arlin and Violet took notice of the Gold Dragon Egg behind Brenna&#039;s desk and asked how Brenna got the egg.  Brenna responded that it was a &amp;quot;family heirloom&amp;quot; and responded with aggressive undertones when pushed on the matter.  Violet did an Insight Check and got that Brenna is not lying that it is a family heirloom and is acting protective of the egg. &lt;br /&gt;
&lt;br /&gt;
The adventurers were given supplies to give out to two communities. Upon getting to the first town the adventurers met with the town leader who inspected the supplies.  The town leader, upon seeing the Candy in the supplies confronted the party for having it in their possession.  His wife had eaten an entire bag of the candy seeking joy in their life of squalor, and after finishing it went into deep depression and eventually died from neglecting herself.  The town leader did mention his own love of Mother Love Pie&#039;s though. &lt;br /&gt;
&lt;br /&gt;
The party did not deliver the candy and instead experimented on it.  Arlin casted &amp;quot;Purify Food&amp;quot; on some of it, which rendered the candy mundane but of superior quality.  Violet ate a regular piece to discover it&#039;s effects.  She immediately remembered a time of intense joy in her life, but then immediately forgot it, and the candy left her unaware of the cause of the intense joy she was feeling.  Arlin noted her momentary &amp;quot;Thousand Yard Stare.&amp;quot;  The party then purified all of the candy in their possession and did not give any out. &lt;br /&gt;
&lt;br /&gt;
THEN THEY FOUGHT A TROLL.&lt;br /&gt;
&lt;br /&gt;
===Session 34: Cheshire VI - The Shadow Forge (Fundraiser Event) ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Arlin]], [[Violet]], [[Boros]], [[Delphi]], [[Durian]], &lt;br /&gt;
&lt;br /&gt;
[[Vadath]], [[Markoth]], [[Cynthia]], [[Linden Rue]], [[Tristram]], &lt;br /&gt;
&lt;br /&gt;
[[Tokax]], [[Percy]], [[Amund Zen]], [[Drang]], [[Amber]], [[Zevendell]], &lt;br /&gt;
&lt;br /&gt;
with setup help by [[Pot&#039;tu Kobb]], [[Harold]], and [[Grandmush]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: Dave, James, and Kyle! (8/27) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: Horatio&#039;s DracoHydra!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 5000&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt; Horatio was hunted down and killed. Despite being a massive adventure, that&#039;s really the only important thing in the overall story that happened here.&lt;br /&gt;
&lt;br /&gt;
== Chapter 3 ==&lt;br /&gt;
&lt;br /&gt;
===Session 35: Flame II ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: [[Clank]], [[Kaba]], [[Naxxradormu]], [[Orifyire]], [[Rakim]], and [[Rex]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: James (8/28) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: &amp;quot;The Doritos Dragon&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 3680 XP Total (525 per character)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The session begins inside The Melted Muse, a well regarded fondue establishment in the town of Launda. There a group of travelers are being hailed as heroes for warding off the attack of a blue dragon. As a reward for their actions they are given their selection of cheeses to sample including a form of imported cheddar. Almost as soon as the last one of them selects their meal an explosion ruptures the side wall of the establishment sending melted cheese flying into the Melted Muse. At the source of this explosion is a furious looking red dragon who has landed where the large pot of melted cheese had been sending its contents pouring into the nearby restaurant and injuring two of the adventurers.&lt;br /&gt;
&lt;br /&gt;
Some of the inhabitants of the restaurant attempt to escape the crumbling building while simultaneously trying to rescue the unconscious townsfolk nearby. Meanwhile the remaining adventures still inside the Melted Muse distract the dragon with a flurry of magical attacks and a javelin skewered with cheese, which unfortunately failed to blind or even hit the dragon as it was intended. In a rage, the dragon breathed a fiery breath into the tavern hitting two of the adventurers and knocking one of them unconscious (the rather fragile Wizard Naxxradormu). The red dragon then moved on to rampage through the rest of Launda, deciding to ignore an obvious tension between them and the Dragonborn Barbarian Rex. &lt;br /&gt;
&lt;br /&gt;
The adventurers evacuate to a nearby airship which had appeared during the fight to rest and acquit themselves with the gnome artificer who helmed it. The artificer, named Lorita, came to thank the party for their intervention in saving her hometown and then proceeded to plead with them for aid in stopping what she thought was an even greater threat. Nearby there was a structure called the Spyre located in the  direction the red dragon they had encountered came from. This potentially meant the structure was damaged and that its function, to keep the emanations from the Shadowfell sealed, could be compromised. The party agreed to investigate after they inquired further (intimidation check) about the nature of the Spyre that Lortia had kept hidden. &lt;br /&gt;
&lt;br /&gt;
They arrived at the Spyre to find it engulfed in shadowy energy. They attempted to latch onto the Spyre so that they could access the top, a peak some 60 feet up, and potentially gain entry to the structure. Upon doing this a burst of lightning stuck the tower severing the rope and sending one of the party members (again the very fragile Naxxradormu) falling from the ship. Thanks to the quick thinking of the Dragonborn Artificer Clank, equipped with a “canon of levitation” , Naxxradormu&#039;s fall was interrupted and he was able to ascend to the ship safely. During this time the dark energies which saturated the ground formed into several dark gelatinous creatures which the party attempted to fight to mixed results. The party decided to leave the threats outside the tower be for now and resumed their investigation of the Spyre. The party made quick work of devising an entry plan (it was quick in game, irl it took very long) involving elevating the airship using Kaba’s gust spell, 50 feet of rope, and a pair of immovable rods loaned to members of the party by Lorita. The plan worked well enough allowing the party to enter the tower while also setting off the lightning deterrent several more times including one that fried the rope they used to lower themselves into the tower which injured several party members (the immovable rods were retrieved by the flying Naxxradormu). &lt;br /&gt;
&lt;br /&gt;
Inside the tower they discovered a room with a large moon pool filled with inexplicable moon light. They investigated a pair of levers located on opposite walls, one which acted like a dial shifting between several positions and another a traditional on and off style switch. Before long they discovered a set of mirrors placed in the four corners of the room and shifted them to focus the moonlight into the moon pool. This caused a door filled with black ichor, which had previously fascinated members of the party and even caused one to take psychic damage from interacting with it, to dissolve. Through experimentation the party discovered the mechanism to be a way of opening portal-like connections to various rooms inside the tower, the dial shifting which room was accessible and the switch changing whether the portal was open. &lt;br /&gt;
&lt;br /&gt;
They investigated each room which involved a battle (more like an ambush on the parties part) with shadow tainted zombies, an encounter with more shadowy oozes (of note lightning and slashing damage caused them to split), non-trapped chest with a trapped wand of magic missile, and a corpse baring the symbol of the Wold Order. After thoroughly exploring the smaller rooms of the tower they moved onto the last, larger room. In it they discovered the remains of “Lord Believer” (as nicknamed by one of the party members) who had transformed himself into an immensely powerful, shadowy being. &lt;br /&gt;
&lt;br /&gt;
He attempted to deceive the party into joining him but was foiled by the successful intuition of Rex (thanks to the temporal intervention of Naxxradormu) and then revealed he manipulated the dragon into attacking Spyre. The two wizards of the party attempted to coordinate a simultaneous incendiary attack on Lord Believer but were foiled by his ability to possess one of them. The possessed adventure then attempted to use that same attack on the party but was foiled by the remaining Wizard’s counterspell. Lord Believer, in possession of Kaba’s body, fled the immediate confines of the moon pool room but was chased by Rex resulting in what can only be referred to as “Tortle Golf” as he was knocked back into the moon pool and then restrained by Rakim Greyshot’s ensnaring arrows. &lt;br /&gt;
&lt;br /&gt;
Meanwhile Clank and Orifyire, the Dragonborn Fighter, aided by Naxxradormu&#039;s Vortex Warp spell, discovered and subsequently placed two red gems into pedestals from which they had been displaced, likely by the earlier dragon attack. Their placement created a wall of force which separated the chamber from the moon pool and would have acted as a seal for Lord Believer if he had not been knocked back into the moon pool during “Tortle Golf.” Kaba was subsequently incapacitated releasing Lord Believer into the moon pool and he nearly cut off the portal to the chamber the rest of the party was trapped in and escaped but was apprehended by Naxxradormu&#039;s Vortex Warp spell (he failed a DC 16 check with a 15) trapping him in the chamber substantially weakened but still far from harmless. &lt;br /&gt;
&lt;br /&gt;
The party members now trapped in the chamber orchestrated a plan to relieve the wall of force temporarily to allow all but one party member escape who would then reengage the seal. Clank was all but prepared to sacrifice himself as the remaining party members escaped but just as the seal was reformed Naxxradormu used his final casting of Vortex Warp to transport Clank into the moon pool and sealing Lord Believer in his tomb once again. The members of the party then re-emerged from the Spyre and met up with Lorita who informed them their several hours of exploration, rest, and combat had appeared to occur in only a couple minutes. &lt;br /&gt;
&lt;br /&gt;
As a reward for their deeds Lortia bestowed upon them the choice for either 400 GP or the magical item which she had loaned them. Several of the party members kept the magical items including two lucky stones, the pair of immovable rods, and a lightning javelin. Naxxradormu on the other hand had taken the 400 GP but attempted to exchange it for information on a mysterious Launda Artificer. Thus this adventure concludes but not our tales of the Greedy Green.&lt;br /&gt;
&lt;br /&gt;
===Session 36: Mothers III ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Clank]], [[Eurus]], [[Amund Zen]], [[Delphi]], [[Naxxradormu]], [[Airavata]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: John (9/8) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: N/A&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt; &lt;br /&gt;
&lt;br /&gt;
* The party was contacted by &#039;&#039;&#039;Archie&#039;&#039;&#039; who was attempting to save his job.  In Session 33, the party kept the Mother Joy candy and did not deliver it.  The person who donated it found out and was mad, the people who didn&#039;t get it then found out and were mad, and &#039;&#039;&#039;Brenna&#039;&#039;&#039; found out and was &#039;&#039;pissed&#039;&#039;.  &lt;br /&gt;
* Archie nearly lost his job, but he came up with a plan.  On his own he gathered adventurers to take out some cultists who have been harassing villages in the area.  The took the party to the PotP headquarters to tell Brenna.  Brenna is not happy and wants to cut off working with adventurers completely because if they can&#039;t be trusted to take donations to needy people then they are no good to the PotP.  &lt;br /&gt;
* Archie pleads with Brenna (&amp;quot;Come on Brenna!  Taking out cultists is what adventurers are known for.&amp;quot;) and Brenna relents.  Brenna then adds an additional request to the party.  She puts up 1,000gp (money that was donated by &#039;&#039;&#039;Pot&#039;tu&#039;&#039;&#039;) to get whatever documents from the &#039;&#039;&#039;Mayor of Synara&#039;&#039;&#039; that were just delivered to the cult.  The party goes to the cultists and fights them.  In the aftermath they recover the documents which include a letter from the mayor to his son in the cult and a pardon for all the crimes the son has done (murder, kidnapping, and theft).  In the letter the mayor says that he will make it look like the son was acting as an undercover agent all along and even use this fake situation to have the son point the finger to some of the mayor&#039;s political opponents. &lt;br /&gt;
* Half the party delivers the son back to the mayor and negotiate payment to keep everything quiet, and the other half decide to go to Brenna to deliver the documents.  &lt;br /&gt;
* The mayor agreed to give weapons and armor to the one group if things stay quiet, but the other group blew the deal when they turned over the documents to Brenna. &lt;br /&gt;
* Archie got to keep his job!&lt;br /&gt;
&lt;br /&gt;
===Session 37: Bleucorundum II ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt;  [[Dancer of the Boreal Valley]], [[Zevendell]], [[Amber]], [[Vadath]], [[Omen]], [[Markoth]], [[Drang]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: James (9/11) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: [[Bleucorundum]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 1043 each&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt; &lt;br /&gt;
&lt;br /&gt;
* The Players are recruited by Markoth to come visit [[the Protectors of the People]] headquarters on a very special request directly from the top: [[Brenna]] has a lead and wants answers on [[Echemus]], a strange otherworldly Dragon she fears is in the area but she can not find. &lt;br /&gt;
* The PotP had (apparently) picked up a prophecy from the &#039;&#039;&#039;Crying Scryer&#039;&#039;&#039; during a regular drop off near &#039;&#039;&#039;Hallesen&#039;&#039;&#039;: &amp;quot;&#039;&#039;&#039;Cave un Eros, et erum te cavebit&#039;&#039;&#039;&amp;quot;, which lead Brenna to investigate the [[Cavebite Stream]], where an strange charming/fearful auras in the area confirmed draconic activity. &lt;br /&gt;
* Omen had a very thoughtful exchange with Brenna. Brenna gave Omen one of her gold-blooded scales.&lt;br /&gt;
* When the team went to the Cavebite Stream to investigate the lead, they were hit with essentially a Siren&#039;s Song, turning off their minds, relaxing, and floating downstream, where they were pulled into an underground river and ultimately &#039;&#039;&#039;an underground sapphire dragon lair&#039;&#039;&#039;. &lt;br /&gt;
* Ultimately the players were able to win over Bleucorundum by making themselves a &amp;quot;Neutral&amp;quot; party. They paired off their evil/good players with hand holding, and let the CN/LN characters travel alone. This &amp;quot;Balanced&amp;quot; the team and granted them entry to the hoard room.&lt;br /&gt;
* Bleucorundum gave a big and ominous lore drop, explaining that it is &#039;&#039;waiting&#039;&#039; underground here attuning to a similar Amethyst dragon that seems to be even further underground. They also heard references to another dragon &amp;quot;High Above&amp;quot; and another &amp;quot;Of Another World&amp;quot;. &lt;br /&gt;
* The Team said they will go help in the search out for Echemus, who they suspect to be the dragon from Above, and were lent some items from the hoard to use, with the curse that if they hurt a dragon, the weapons/armor will disintegrate. &lt;br /&gt;
&lt;br /&gt;
===Session 38: Drakkoths V ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Tristram Caniedydd|Tristam]], [[Thuchor]], [[Felicia]], [[Mabel]], Ona, [[Linden Rue|Linden]]   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: Kyle (9/14) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: Drakkoths&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: Vast in the lore department &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt; &lt;br /&gt;
&lt;br /&gt;
* The party was invited to the PotP hideout to escort the next shipment of sale items to Seglock. They had a little little Tea party, although there needs to be research on biscut making in the area.&lt;br /&gt;
* Archie told the party that yesterday he had just given up on finding intel on a dragon when while in a village south of Seglock, he overheard a cabbage salesman speak of Echamus.  Archie then questioned the salesman and the salesman said that he had just met Echamus.  The dragon had traveled through the village disguised as a wiry old man. &lt;br /&gt;
* The salesman voiced his concern to Archie that Echamus was suffering from delirium.&lt;br /&gt;
* The normally revered Echamus seemed fixated on finding a particular. Echamus says that he is hunting the dragon and that “blue coward in hiding” can’t hide for long.  Echamus stormed off, heading towards Raritan. &lt;br /&gt;
* A war horn was heard from somewhere outside of the hideout.  An NPC rushed out to investigate and quickly came back and told that Oaky was being attacked by dragon people. The party all decided to go up above the falls and help Oaky.  &lt;br /&gt;
* Thuchor discussed becoming co-leader of PotP with Archie while he was in charge. &lt;br /&gt;
* Everyone gets to the top of the falls to see Oaky surrounded by three Drakkoth.  After the horn sounds a Drakkoth shaman and a Dragonbone Golem arrive close to the party.  &lt;br /&gt;
* They do well during the fight but towards the end Archie is killed and Oaky is one hit from death.  The party manages to finish the fight leaving only the Drakkoth shaman alive (sleep spell).  They then decide to have a now healed Oaky yeet the shaman over the falls to finish it off. &lt;br /&gt;
* Linden uses revivify on Archie to bring him back (one diamond down) and then they return to the hideout.  They arrive to a gruesome scene.  The two PotP that stayed in the hideout, including Frank, were slaughtered and it appears the Drakkoth tossed the place.  Looking at the inventories, it doesn’t appear that anything is missing.  The only area that wasn’t entered was Brenna’s quarters.  It looked as though they tried to bust through the door but “for some reason” couldn’t and gave up.  Linden tried to revivify Frank but he had been dead over a minute (didn’t waste diamond).  Archie was upset over his fallen comrades but also feared how pissed Brenna was going to be.&lt;br /&gt;
&lt;br /&gt;
Tristram&#039;s first hand account of this battle can be found in the [[Book of Tristram’s Travels]]&lt;br /&gt;
&lt;br /&gt;
===Session 39: Flame III ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Clank]], [[Ona]], [[Reylendor|Reylendor Aspenmorrow]], [[Hugo Clarion]], [[Oxan Lighkeeper]], [[Nockdus]], [[Silent]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: James (9/19) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: [[Flame]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 3250 each (19500 total)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt; Several adventurers were drawn to the recently attacked town of Muso for multiple reasons. Nockdus was visiting a greenhouse run by a botanist named Meen regarding his undead condition, Hugo Clarion traveled to Muso to investigate reports that the dragon that attacked Muso had scales of gold, Oxan Lightkeeper with his donkey Rabbit traveled to Muso with interest in investigating dragons, and artificers Ona and Nockdus journeyed to Muso as they believed it was the next target of the Crimson Terror, Flame.&lt;br /&gt;
&lt;br /&gt;
As they all gathered, the adventurer&#039;s heard the roar of a dragon as Flame flew across the forest and began his raid on Muso. At this time another adventurer came to Muso, a cleric by the name of Reylendor Aspenmorrow who saw the dragon as it approached Muso and came to help.&lt;br /&gt;
&lt;br /&gt;
During the fight adventurers were approached by the Arbiter of Death, Silent, some of whom sold their souls to Silent for power. During the fight Flame utilized strange spellcasting and the adventurers came to the belief that Flame had sold his soul to Silent as well.&lt;br /&gt;
&lt;br /&gt;
after burning through the dragon&#039;s Death Ward the dragon was finally felled by an arrow show by Oxan Lightkeeper. After the dragon was slain the adventurers cast Speak with Dead on the dragon corpse and successfully harvested a number of resources from the body.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Session Takeaways:&amp;lt;/u&amp;gt; A Gold Dragon attacked Muso, a dragon who Flame claims, &amp;quot;has embraced the darkness.&amp;quot; Flame may have been in cohorts with other dragons and his attacks were to serve as cleanup. Finally Silent is now in possession of Flame&#039;s soul.&lt;br /&gt;
&lt;br /&gt;
===Session 40: Mothers IV ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Tristram Caniedydd|Tristam]], [[Felicia]], [[Oxan]], [[Pot&#039;tu Kobb|Pot’tu]], [[Drang]], [[Kihlek]]   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: Dave (9/22) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: none&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: Little towards leveling, much towards the advancement of interpretive dance. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tristram&#039;s first hand account of this battle can be found in the [[Book of Tristram’s Travels]]&lt;br /&gt;
&lt;br /&gt;
===Session 41: Drakkoths VI/Bazzniagalvinica ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Cecil]], [[Trina]], [[Arlin]], [[Vessel]], [[Kihlek]]   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: John (9/24) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: ???&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt; [Players fill this in!]&lt;br /&gt;
&lt;br /&gt;
===Session 42: Sro IV ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Percy Giffard|Percy]], [[Oxan]], [[Violet Lorinda|Violet]], [[Ensign]], [[Cynthia]], [[Arlin]]   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: Kyle (9/27) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: ???&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt; [Players fill this in!]&lt;br /&gt;
&lt;br /&gt;
===Session 43: Mothers V ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Elric]], [[Hugo Clarion]], [[Asger Snærr]], [[Amund Zen]], [[Drang]], [[Kihlek|Kihlek Vaess]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: Dave (9/29) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: [[Gideon]](Maybe), [[Thymor&#039;ala the Black]](Mentioned)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 2,250 XP Each&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt; Following the recent attack on the Protectors of the People&#039;s secret headquarters supplies was being moved up and down the Greedy Green. [[Elric]], [[Hugo Clarion]], [[Asger Snærr]], [[Amund Zen]], and [[Drang]] all found themselves at a waystation which served as a center point for the transportation of these supplies, either participating in the transport themselves or journeying out to investigate reports of [[Gloomwings|strange monstrous moths]] and the disappearance of a young man by the name of [[Gregory]]. While all were gathered in the waystation a strange individual made their way inside, a man wearing bright cloths with a loud personality by the name of [[Gideon]]. This strange individual claimed to have a lead on to the location of Gregory but in return had a request for any adventures who took him up on his offer. He requested the return of his eggs, the eggs of the recently slain [[Thymor&#039;ala the Black]] who he claimed to be the father to. It was in his knowledge that the three eggs were in the possession of the Protectors of the People and he wanted them returned to him. Drang shook hands with Gideon and promised to find and return his eggs.&lt;br /&gt;
&lt;br /&gt;
With a loud laugh Gideon walked out of the waystation and began to lead the adventurers into the forest where he said he had a contact for them. In fact he had two. One was a woman from Gregory&#039;s home town who said Gregory and a group of ruffians return ed to his house only to be caught by the townsfolk who were unable to then stop the boy&#039;s escape. The other was a green scaled Kobold wearing a dark cloak named [[Kihlek|Kihlek Vaess]] who had been researching the strange occurrences. The adventurers  then followed Gideon deeper into the forest with Kihlek scouting ahead. They eventually came across a clearing with a small campsite. In the center of the clearing was a group of individuals chanting around a strange circle flanked by two [[Stone Giants]]. Their incantations were in strange tongue and the only real words that the party could identify was the name, &amp;quot;Shadow Lord.&amp;quot; With haste the party moved into stop the ritual as the ground beneath the arcane circle began to crack open into a massive dark chasm. The giants were made quick work of but Drang saw to his horror when he slew one of the strange cultist that it was a boy in his late teenage ears who suddenly had their body pulled into the chasm by a massive and strange dark ethereal hand.&lt;br /&gt;
&lt;br /&gt;
As the battle continued the chasm continued to grow in size, quickly outgrowing the magic circle and each time a cultist or giant died a shadowy hand came up to claim them. Gregory and another cultist attempted to use invisibility magic to escape but each were identified when Kihlek cast See Invisibility. Amund Zen and Hugo Clarion were almost claimed by the chasm as a dark Death Giant rose from the chasm, floating in the air. Gregory attempted to flee once again but was shot down by Hugo Clarion. Asger Snærr attempted to heal the party as the Death Giant advanced, firing bolts of necrotic energy. Elric encouraged Gideon to draw the giant onto solid ground which Gideon achieved by utilizing strange compulsory magic. Upon approaching Gideon the Death Giant was quickly obliterated by Drang, Amund Zen, and Elric.&lt;br /&gt;
&lt;br /&gt;
Asger Snærr managed to stabilize Gregory who was taken away for questioning. The party also discovered a number of materials in the small camp along with some notes from [[Mother Love|Mother L]], [[Mother Joy|Mother J]], and [[Mother Peace|Mother P]].&lt;br /&gt;
&lt;br /&gt;
===Session 44: Bazzniagalvinica II ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Airavata]], [[Asger]], [[Rakim]], [[Orifyire]], [[Clank]], [[Nockdus]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: John (10/8) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: Bazzniagalvinica&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 1500 (each)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt; &lt;br /&gt;
&lt;br /&gt;
Yosser Squigglesong, a curious little gnome, gathered the adventurers at a small camp I&lt;br /&gt;
n the forests near Sneerwell. He claimed to be an archeologist and hired the party to accompany him on a task to navigate a tomb and retrieve its hidden priceless artifacts, for which he promised a hefty reward for their troubles. Once the group set out following Yosser, he continually reached into his pocket to retrieve and examine a small, ordinary looking pearl. Each time he would place the pearl back and mutter, “not yet…” &lt;br /&gt;
&lt;br /&gt;
The small group consisted of: Clank, a dragonborn artillest artificer. Rakim, an Elfen ranger. Orifyire, a Dragonborn fighter. Airavata a Loxo barbarian. Asger, the Goliath Peace Cleric. Joined also by Nockdus, a Daphmir rouge. Yossef continued leading the group further along on a seemingly aimless path. However, soon the party began to pass through a heavy, resting mist that persisted even at midday. The mist chilled the skin and reached about knee high on most of the group but nearly entirely covered the gnome. They followed behind the little fellows&#039; conveniently tall hat as it bobbed along on a determined path. Yosser continued to pull out his pearl and now in the mist it began to emit a warm glow, which only grew stronger as they continued to move through it. Once they reached the tomb, the pearl grew to its brightest and Yosser exclaimed, “Yes, yes! This is the spot!” &lt;br /&gt;
&lt;br /&gt;
Upon entering the tomb, a series of plates adorned with ancient runes etched into their surface stretched down the hall leading to a single door. Asger, with his deep knowledge of history and religion, knew the runes to be representative of an ancient water god. The group was hesitant at first but eventually, led by the brave Ariavata, successfully navigated the traps and plates. The following several rooms each contained an elemental wall: the first was a geothermal vent emitting steam, the second, a wall of ice created on a chilled metal sheet, and the third a wall of rain fell from the ceiling. Each of the rooms&#039; walls were also painted with various murals depicting cycles of life and death and growth and destruction, a common theme throughout the tomb. Along the way, various corpses were discovered with increasingly worse injuries and causes of death. Upon examining the last body, which was covered in severe burns and deep gashes from what appeared to be a large creature&#039;s claws. The group prepared themselves as they knew that what lay ahead was no empty tomb. &lt;br /&gt;
&lt;br /&gt;
Deciding that surprise was the best tactical option, the group burst through the last large set of doors. In the center of the room laid an elevated altar, stalactites grew from the ceiling and continually dripped water down upon the altar. The water was collected by two golden horns which fed into a small pool surrounding the altar. Resting in the pool beside the altar was a large golden dragon&#039;s egg rocking and twitching as it was very near to hatching. The room wasn’t exceptionally large, but the ceiling stretched upwards forever into darkness.&lt;br /&gt;
&lt;br /&gt;
Yossef rushed forward and started screaming, “Where are you, you bitch! Show yourself!” Soon his screams were answered by the unsettling sound of echoes of hundreds of feet scuttling down the wall. An enormous, green monster came into view before it slowly began to shift and change into a woman’s figure. Brenna Tanawen stood on the opposite end of the room, completely naked and without weapons or armor.&lt;br /&gt;
&lt;br /&gt;
Peaceful conversation started as Asger attempted to charm Brenna into a calm state. Yossef and Brenna exchanged words, his being heated and full of anger while Brenna seemed aloof and uncaring. Soon the group learned the truth of Yossef’s mission; he had come for revenge. His village and people had been victims of Brennas attack, she called it a culling, saying “the weak needed to be removed to allow for the strong to persist.” The attempts at resolving this encounter without violence soon came to an end as Yossef lunged towards her and called a lighting bolt down on Brenna. &lt;br /&gt;
&lt;br /&gt;
Prepared for combat, the group rushed forward to engage Brenna. No longer taking the shape of a human, she once again changed, however this time an enormous golden dragon towered over the group. Ariavata rushed to the center of the room, standing on top of the altar in an intense rage. The rest of the members spread out along the outer walls as they laid into the dragon with swords and arrows. &lt;br /&gt;
&lt;br /&gt;
Throughout the intense fight, Bazzniagalvinica, the Golden Dragon, was able to look forward in time and foresee moments of the fight as well as banish individuals from her presence into a dream-like plane. Yossef returned from one of these instances of banishment and appeared directly in front of the dragon. Without a moment&#039;s notice, Bazzniagalvinica tore into the gnome, eviscerating him with her claws and teeth. Several members fell gravely injured from the dragon&#039;s powerful fire breath, but were recovered by Nockdus’ rapid movement as he moved them to safety. &lt;br /&gt;
&lt;br /&gt;
Ariavata planted herself upon the altar, where she was the main target of Bazzniagalvinica’s attacks but prevented the dragon from ever escaping the blows of her hammer. Asger attempted to provide her with as much protective and healing magic as he could. Nockdus and Rakim continually reigned arrows at the dragon, while Orifyre slashed at her legs wielding swords in both hands. Clank, with his powerful cannon, burned through the dragon’s resistances. &lt;br /&gt;
&lt;br /&gt;
As the end of the battle approached, the huge dragon bloodied and beaten, turned to conversation once more. Turning to Ariavata, looking deep into her eyes, begging in desperation, “don’t let them take my baby!” As these last words escaped her, a bolt from Clank&#039;s bow pierced her skull and she fell dead upon the altar. &lt;br /&gt;
&lt;br /&gt;
As the exhausted group recovered, Clank moved towards the dragon egg intending to investigate it further. As soon as he approached, time slowed then stopped and the egg disappeared but soon reappeared in a formerly empty corner of the room. Five warforged Disciples of Sardior appeared alongside the egg. They explained their task of attempting to revive Tushallo, the Topaz Dragon and that with this golden dragon egg that could be possible. Further warnings were issued regarding the imminent danger of the One Who Waits, the Obsidian Dragon, and the three unaccounted for dragon eggs. Although the warnings were vague, they were issued as dire and requiring hasty action. &lt;br /&gt;
Rewarding the group with valuable gems for their cooperation, they left as quickly as they appeared. However, before their departure, they left a sending stone with Airavata which the disciples could be contacted by. Allowing them to quickly return to secure the black dragon eggs should they be found. &lt;br /&gt;
===Session 45: Echemus III ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Felicia]], [[Markoth]], Dug, [[Silent]], [[Darakhas]], [[Herneldo]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: James (10/10)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: ??&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt; &lt;br /&gt;
&lt;br /&gt;
===Session 46a: Mothers VI - Hagtober===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Asger]], [[Feyjin Eldarhearth]], [[Linden Rue]], [[Kacilius Venrai]], [[Markoth]], [[Asca]], [[Ona]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: James (10/13)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: ??&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Session 46b: Mothers VI - Hagtober===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Delphi]], [[Drang]], [[Durian]], [[Oxan]], [[Tristram Caniedydd|Tristam]], [[Vadath]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: Dave (10/17)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: [[Gideon]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 1100 each&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt; &lt;br /&gt;
&amp;lt;spoiler&amp;gt;&lt;br /&gt;
Each party member received an ornate invitation requesting their presence in [[Gammelgard]], delivered by a carriage that was prepared to chauffeur them right away. [[Vadath]] was required to leave his mount, Tempest, at a stable outside the city, but the party soon found themselves at a tavern in the city called the &#039;&#039;Drunken Dog&#039;&#039;. Much merriment was already in progress at the tavern, and they were warmly greeted by a dwarf named [[Falgrim Norest (NPC)|Falgrim]] and a handsome man named [[Gideon]]. The pair debriefed the party about a bakery whose pies had been turning some of the city&#039;s residents positively fanatical. Suspecting [[Mother Love]] to be behind this, they requested the party to investigate.&lt;br /&gt;
&lt;br /&gt;
Upon arrival at the bakery, they found the front archways to be packed with patrons despite the shop being an hour from closing. The party tried testing a back door instead, but found it to be locked. [[Vadath]] decided to smash the door down, accidentally knocking down one of the kitchen staff members in the process. The staff retreated to the front of the shop, shouting about thieves who had just broken in. [[Vadath]] cleared the shop by shooting a gun towards the ceiling and shouting they were there on behalf of the [[The Order of the Watchful Eye|Order of the Watchful Eye]]. [[Drang]] and [[Tristram Caniedydd|Tristam]] quickly followed behind to investigate more of the shop, where [[Drang]] busted through a false wall concealing a shaft which led to an underground sewer. Meanwhile, city guards descended upon the rest of the party waiting outside. [[Oxan]] instructed his donkey, Rabbit, to kick anybody who attempted to enter the shop, but the donkey decided to nap instead. [[Delphi]] readied an attack in case [[Mother Love]] suddenly appeared. [[Durian]] was last to follow into the shop, stalling the city guard by pretending to be an innocent bystander before turning invisible mid-interrogation and sneaking past the guards.&lt;br /&gt;
&lt;br /&gt;
The party joined [[Drang]] in the sewer, who had been conversing with three apparitions of [[Mother Love]]. Offering hospitality, she beckoned the party into her underground lair. Unfamiliar with the laws of fey hospitality, [[Drang]] accepted her invitation and the rest of the party followed close behind. Inside, they found an impressive sprawl of food as well as piles of what appeared to be dragon eggs. Most of the party joined [[Mother Love]] at a central table, sitting down with her to negotiate. [[Durian]], maintaining invisibility, investigated a book at the back of the lair which was written in a language far too ancient for him to understand. [[Drang]] gifted [[Mother Love]] a jar of pickled pumpkins, which she enthusiastically accepted.&lt;br /&gt;
&lt;br /&gt;
[[Vadath]] was insistent that the dragon eggs leave with them, but [[Mother Love]] found the party&#039;s offers of dragon teeth to be unsatisfactory and negotiations quickly broke down. [[Vadath]] attempted to strike the hag, but was forced to battle a shadow version of himself. Any person who attacked [[Mother Love]] received a curse for breaking fey hospitality, and a shadow version of themselves manifested and began attacking them. [[Tristram Caniedydd|Tristam]] cleverly ended the battle by polymorphing [[Mother Love]] into a tortoise and drowning her in a conveniently tortoise-sized box, from which her body strangely evaporated in a shadowy smog. Upon the hag&#039;s defeat, the &amp;quot;dragon eggs&amp;quot; sprouted legs and retreated deeper into the sewer.&lt;br /&gt;
&lt;br /&gt;
Upon further investigation, the book was revealed to be written in Primordial and the [[Band of the Iron Hawk|Hawks]] took it into their possession with hopes of translating more of it later. The party also acquired a substantial collection of dinnerware, opting to travel to [[Synàra]] in search of a more lucrative buyer. After ascending from the sewer, the city guard commanded the party to leave the scene as they had &amp;quot;done enough.&amp;quot; They later found out that the city guard forbade anyone from going back down into those sewers. &lt;br /&gt;
&amp;lt;/spoiler&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Session 46c: Mothers VI - Hagtober===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Harold]], [[Kihlek]], [[Reylander]], [[Hugo Clarion|Hugo]], [[Spinel]], [[Thuchor]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: Kyle (10/20)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: Gideon (in dragon form)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;spoiler&amp;gt; While Mothers Love, Peace, and Joy were known to be out and about, Gideon implored the party to go to the hags&#039; home, a swamp between [[Seglock]] and [[Gammelgard]], to investigate why children who ate the hag&#039;s candy were comatose. Revealing himself in true copper dragon form, Gideon gave the adventures a ride—via a log raft lashed to hismself—to the swamp. Well-decayed bodies of adults (including Daniel the school teacher, who identified himself during a Speak with Dead spell) filled the water. Wisp-like lights filled the area, which on closer inspection looked quite childlike... [[Hugo Clarion|Hugo]] and [[Kihlek]] each put 4 of the wisps into their bags of holding. A pumpkin beast with a black flame within attacked the party, summoned putrid undead, and confused adventurers into thinking they were animals, but the beast was ultimately destroyed. On its return to the earth, the wisp lights faded and seemed to move away from the swam, which adventures took to mean that the souls or essence of the comatose children had returned to their bodies. The wisps in the bags of holding, however, remained bright, even when returned to the swamp.  &amp;lt;/spoiler&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Session 46d: Mothers VI - Hagtober===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt;  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: John (10/27)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: ??&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;/div&gt;</summary>
		<author><name>ZippyBlueDwarf</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Into_the_Greedy_Green/The_Story_So_Far&amp;diff=17651</id>
		<title>Into the Greedy Green/The Story So Far</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Into_the_Greedy_Green/The_Story_So_Far&amp;diff=17651"/>
		<updated>2022-10-13T16:13:38Z</updated>

		<summary type="html">&lt;p&gt;ZippyBlueDwarf: /* Session 45: */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Chapter 1: Welcome to the Greedy Green ==&lt;br /&gt;
&#039;&#039;Chapter 1 focused on introducing and growing the player base to the core concepts of the campaign: There is a big dragon war, and dragons are back and crawling all over Isonhound. This is a campaign with lots of wilderness exploration, and LOTS of big bads to slay.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Session 1a:b Velathidros ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: &#039;&#039;&#039;[[Trina]]&#039;&#039;&#039; (Starting XP 6500), &#039;&#039;&#039;[[Arlin]]&#039;&#039;&#039; (Starting XP 6500)&#039;&#039;&#039;, [[Varryn]]&#039;&#039;&#039; (Starting XP 1500), &#039;&#039;&#039;[[Kristef Smoothroar|Kris]]&#039;&#039;&#039; (Starting XP 1500), &#039;&#039;&#039;Mallen&#039;&#039;&#039; (RIP)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: James (1/9)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: [[Velathidros]] (Slaughtered), [[Sro]], and [[Flame]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 3350 (670 each)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt; Welcome to [[Synàra]], a central hub of regrowth in the middle of the [[Woldlin]] domain of [[Isonhound]]. Every year, the great festival of [[Asar Ogalas]] brings together the locals, and brings in the curious. With countless activities to partake in, the fun is never ending....unless, of course, you hear the siren.&lt;br /&gt;
&lt;br /&gt;
When called to action, a group of five brave warriors, tasked with helping the town&#039;s own overwhelmed militia, stomped down to local [[Varryn&#039;]]&amp;lt;nowiki/&amp;gt;s neighborhood and help rescue his own kin from being extorted and attacked by the great dragon Velathidros. It took their combined forces (and the morale boost of trusty lionkin Kris) to tear him down, but dramatically they prevailed, opening the door now to further adventures...into the Greedy Green!&lt;br /&gt;
=== Session 1b: Sro ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: [[Tordek]] (Starting XP 6500), [[Durian]] (Starting XP 1500), [[Ulka]] (Starting XP 1500), [[Spinel]] (Starting XP 1500), [[Dancer of the Boreal Valley]] (Starting XP 1500), [[Grandmush]] (Starting XP 1500) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: James (1/21) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: [[Sro]], [[Flame]], and [[Velathidros]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 2460 (410 each) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt; Welcome to [[Synàra]], a central hub of regrowth in the middle of the [[Woldlin]] domain of [[Isonhound]]. Every year, the great festival of [[Asar Ogalas]] brings together the locals, and brings in the curious. With countless activities to partake in, the fun is never ending....unless, of course, you hear the siren.&lt;br /&gt;
&lt;br /&gt;
When called to action, a group of five brave warriors, tasked with helping the town&#039;s own overwhelmed militia, fled to the city&#039;s capital building to evacuate any possible civilians, they learned just how powerful the Silver Greatwyrm Sro could be. And how easy it is to get lost in the rubble, destruction, and confusion that lays in the wake of a Silver dragon who REALLY wants something. Despite the odds being stacked against them, they used their ability to be non-threatening to sneak in and rescue the mayor at the last second!&lt;br /&gt;
=== Session 1c: Flame ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: [[Alenka]] (Starting XP 1500), [[Einari]] (Starting XP 1500), [[Jeb]] (Starting XP 1500), [[Violet]] (Starting XP 1500), [[Miles]] (Starting XP 1500) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: James (1/22) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: [[Flame]], [[Velathidros]], and [[Sro]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 2890 (578 each) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt; Welcome to [[Synàra]], a central hub of regrowth in the middle of the [[Woldlin]] domain of [[Isonhound]]. Every year, the great festival of [[Asar Ogalas]] brings together the locals, and brings in the curious. With countless activities to partake in, the fun is never ending....unless, of course, you hear the siren.&lt;br /&gt;
&lt;br /&gt;
=== Session 2: Azuspear ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: [[Trina]], [[Arlin]], [[Kristef Smoothroar|Kris]], [[Violet]], [[Miles]], [[Buho]] (Starting XP 6500), &#039;&#039;&#039;[[Jeb]] (RIP)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: James (2/12)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: [[Azuspear]] the Blue (+ His wyrmlings), [[The Green Stag]] (Mentioned)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 8700 (1242 each)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened&amp;lt;/u&amp;gt;: In the city of Deeplake, important scientific progress is happening at the [[Church of Innovation]], but at this particular branch, all is not as it seems. When the scientists began to push harder on the players to kill all the blue dragons (even the babies) a series of interrogations showed that this Church was compromised by an unseen force---[[The Green Stag]]. However, besides uncovering conspiracies, the team also took the time to investigate the blue dragon&#039;s old lair, finding it inhabited by a dangerous [[Behir]], a monster who nearly wiped the team out before they put it six-feet-under. Having now taken some [[Caeruleam]] for themselves, the group begins to look more into its uses and benefits.&lt;br /&gt;
&lt;br /&gt;
=== Session 3: Sro II ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: [[Durian]], [[Ulka]], [[Spinel]], [[Dancer of the Boreal Valley]], [[Grandmush|Aman]], [[Einari]], [[Stan]] (Starting XP 1500)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: James (2/18)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: The Great [[Sro]], Belle (technically a human but polymorphed into dragon)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 6950 (992 each)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened&amp;lt;/u&amp;gt;: Rising high in the Isonhound mountains, Sro keeps his own precious lair...of MAYORS. Sneaking up to Sro&#039;s home, the group of heroes rush into danger, alerting Sro&#039;s own ward along the way. Though tensions were high among the team, with Dragon Lovers vying for the praise and attention of the Great Sro, while the Dragon Slayers looked for any opportunity to slice him down. By Sro&#039;s own admission, perhaps the world IS ready to fight dragons again, and for passing his curated test (and lesson) of strength, the team took home Mayor Ludvater to his poor heartbroken wife.&lt;br /&gt;
&lt;br /&gt;
=== Session 4: Prelnirith ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: [[Varryn]], [[Tordek]], [[Einari]], [[Harold]] (Starting XP 6500), [[Mallen]] (Starting XP 1500), [[Junky]] (Starting XP 1500) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: James (2/20) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: [[Prelnirith]] the Topaz Dragon&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 3435 (573 each) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened&amp;lt;/u&amp;gt;: A hoard is raided! Escorting the greedy Topaz dragon to his lair on the coast, the team fought alongside the dragon to tear up some goblins who had raided its lair in its absence, and when the dragon wasn&#039;t looking...took a little bit for themselves! However, when Mallen is caught raided a shelf, the once allied dragon turned on the group, quickly beginning the retreat! High tensions, epic stakes, and one magic arrow of blinding later...we were all alive, on the SS No Sink, and on our way out, with well over 500 GP worth of gems and artifacts successfully stolen.&lt;br /&gt;
=== Session 5: Bleucorundum ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: [[Trina]], [[Arlin]], [[Durian]], [[Grandmush]], [[Violet]], [[Amber]] (Starting XP 1500), [[Zevendell]] (Starting XP 1500)  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: James (3/7)b  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;:  [[Bleucorundum]] the Sapphire Dragon, and an unknown gemstone dragon egg. The Green Stag (Mentioned) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 4150 (593 each)  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened&amp;lt;/u&amp;gt;: A child?! With an Egg!? You betcha. It wasn&#039;t Pelota, it wasn&#039;t Toblerone, it was TARIAN! After interviewing all 6 suspects, the heroic teams known as &amp;quot;The Awesome Tieflings&amp;quot;, &amp;quot;The Dragon Mushers&amp;quot;, and &amp;quot;Hot Blood&amp;quot; combined all the clues they had individually gathered in order to crack the case. Unfortunately for them, the Awesome Tieflings also happened to let Tarian&#039;s wiles and charms convince them to let him out of his house. So now instead of tracking him down at home, the team braved the wilds, tracking the child through the woods until they came very close to the lair of the great Sapphire guardian. Fighting one of the dragon&#039;s thralls, a PHASE GELATINOUS CUBE, everyone barely survived, and decided in the end, that the egg belonged with the dragon, and Tarian was doing the right thing after all.&lt;br /&gt;
&lt;br /&gt;
=== Session 6: Kobold Dragonshields ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: [[Ulka]], [[Spinel]]. [[Dancer of the Boreal Valley]], [[Stan]], [[Junky]], [[Mallen]], [[Ferris]] (Starting XP 1500)  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: James (3/11)  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: About 15 Kobold Dragonshields. You heard me, [https://5e.tools/bestiary.html#kobold%20dragonshield_mpmm,fbmt:sand~b1~b0,fbsr:kobold some Kobolds] are Dragons. Also the body of an unknown red dragon, and the sabotaged egg of said dragon. [[The Green Stag]] (Mentioned)   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 2850 (407 each)  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened&amp;lt;/u&amp;gt;: &lt;br /&gt;
&lt;br /&gt;
* Delving deep into the vault of King Glub, a group of heroes fought off a powerful set of Kobolds that were enhanced with draconic power. &lt;br /&gt;
* It turns out &amp;quot;King Glub&amp;quot; or whoever he was, has been dead, and the Kobolds were defending its egg, still nestled under the boney corpse of its mother. &lt;br /&gt;
* HOWEVER, the egg itself had already been compromised, having been destroyed by a creature calling himself &amp;quot;[[The Green Stag]]&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=== Session 7: Harkial ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: [[Einari]], [[Indy]] (Starting XP 1500), [[Cyanocitta|Cyan]] (Starting XP 1500), [[Ophelia]] (Starting XP 1500), [[Joshua]] (Starting XP 1500), [[Tokax]] (Starting XP 1500)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: James (3/20)  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: [[Harkial the Red]]   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 14,850 (2475 each)   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened&amp;lt;/u&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Draconian armies&#039;&#039;&#039; sometimes escape into the world and cause terror in the name of the dragons as part of the big ongoing war against the realm.&lt;br /&gt;
* The coastal towns of &#039;&#039;&#039;Fasiltum&#039;&#039;&#039;  and &#039;&#039;&#039;Jakalla&#039;&#039;&#039; were attacked in this latest wave, Jakalla was a total loss, despite the best efforts of those present. &lt;br /&gt;
* This particular army of Draconians appeared to be led by Harkial, a destructive young red dragon.&lt;br /&gt;
* Legends of &amp;quot;&#039;&#039;[[Pinky the Dragon Slayer]]&#039;&#039;&amp;quot; are going around now, about a single soldier who slayed a dragon (in truth, he was just the one manning a cannon that happened to land a death blow) &lt;br /&gt;
&lt;br /&gt;
=== Session 8: Hydrinth ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: [[Búho]], [[Kris|Kris,]] [[Tordek]], [[Durian]], [[Violet]], [[Boros]] (Starting XP 2700) [[Dad-Bot]] (Starting XP 1500)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: James (3/22)  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: [[Hydrinth|Hydrinth the Bronze]]   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 5940 (848 each)   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened&amp;lt;/u&amp;gt;: &lt;br /&gt;
&lt;br /&gt;
* The team sailed the [[Titicaca River]] &lt;br /&gt;
* Some of the players learned about Wovenstone and Caeruleum. &lt;br /&gt;
* Kris is retired to side research on the power sources mentioned above.&lt;br /&gt;
* The team did encounter Hydrinth the Bronze Dragon, who was on a mission to destroy the slave-labor mines that were hiding out near Nightfall station. When [[Tordek]] discovers that the mines collapsed and people may be inside, the group melded underground to find and save the last survivors, including a very special Shifter.&lt;br /&gt;
&lt;br /&gt;
=== Session 9: Lindwurms ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;:  [[Tordek]], [[Dancer of the Boreal Valley]], [[Boros]], [[Dur&#039;kalak|Dur’kalak]], (Starting XP 1500), [[Va’Dath]] (Starting XP 1500)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: Kyle (3/24)  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: [[Lindwurm]]’s x2   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;:  4180 (836 each)   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened&amp;lt;/u&amp;gt;:&lt;br /&gt;
&lt;br /&gt;
* Party caught word of a tavern owner in [[Seglock]] that was looking for a group to venture north for an escort mission.&lt;br /&gt;
* The tavern owner, a [[satyr]] named [[Into the Greedy Green/NPCs#Rory|Rory]], asked the party to travel North to [[Chillcrest Forest]] and bring his daughter home.  Rory’s daughter is a [[New Dryad]] named [[Into the Greedy Green/NPCs#Wisty|Wisty]].  She was part of a relief effort in Northern Sylvanry; in an area with a series of recent attacks by unknown creatures.&lt;br /&gt;
* The party traveled North to Chillcrest Forest, just as Wisty’s camp was under attack by [[Lindwurm|Lindwurms]].  The party engaged the Lindwurms on an icy pond just outside the camp.  The battle was hard fought and unfortunately Wisty was slain by a Lindwurm just as Va’dath(?) was lunging to protect her.&lt;br /&gt;
* The party vanquished the lindwurms and [[Tordek]] attempted to revive Wisty but it was too late.  It’s possible that something in the Lindwurm’s vile saliva prevented such healing.&lt;br /&gt;
* After the dryad perished, a purple sapling began to grow from the corpse.  Dancer cut the sapling from Wisty’s body and placed it in a container.  With Va’Dath(?) carrying the corpse itself, the party returned to Rory and gave the satyr his daughter’s corpse.  He didn’t seem too distraught; claiming that he can have her brought back because “i knows a guy”.  The Wisty Sapling…. Well…. It’s in good paws.&lt;br /&gt;
&lt;br /&gt;
=== Session 10: Longfang I/Cheshire I ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: [[Einari]], [[Violet]], [[Grandmush]], [[Arlin]], [[Trina]], [[Búho]], [[Dad-Bot]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: Dave (4/5)  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: [[Longfang]] (Mentioned)   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;:  3661 (523 each)   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened&amp;lt;/u&amp;gt;:&lt;br /&gt;
&lt;br /&gt;
* The party members heeded the request of the Order of the Watchful Eye and reported to the barracks outside their cloister in the town of [[Gammelgard]]. &lt;br /&gt;
* They met a dwarven alchemist by the name of &#039;&#039;&#039;[[Into the Greedy Green/NPCs#Falgrim Norest|Falgrim Norest]]&#039;&#039;&#039;. He is an alchemist in service to the Order and would act as their contact for the mission. He told them the background of why they were requested, what their objectives were and what they might encounter. &lt;br /&gt;
* The first thing they encountered was a group of three emaciated orcs.  emaciated, under dressed and under armed. They were completely submissive and answered all their questions without resistance. The orcs told them they were run off their land farther up in the mountains. A green dragon called &#039;&#039;&#039;[[Longfang, Dragon (NPC)|Longfang]]&#039;&#039;&#039; ran them off with a hoard of nasty odd looking goblins. The group ultimately let them go. &lt;br /&gt;
* Following the road, they came into a large clearing about the size of a small village with rough mountain walls rising up all around it. In this clearing they encountered a large group of goblins similar in look to what the orcs had described. And eventually came to a 25 foot statue of a Dwarf outside a massive sealed off stone archway. &lt;br /&gt;
&lt;br /&gt;
=== Session 11: Tragdor ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: [[Einari]], [[Dur&#039;kalak]], [[Durian|Durain]], [[Indy]], [[Tokax]], [[Delphi]] (Starting XP 2700)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: Kyle (4/6)  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: None (One very fake and hallucinatory dragon made by an old crochety wizard)  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;:  3798 (633 each)     &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Synopsis&amp;lt;/u&amp;gt;:&lt;br /&gt;
&lt;br /&gt;
* The group of adventurers found themselves in [[Indy]]&#039;s home town of [[Briar Glen]]. As the sheriff, she was informed that there was some trouble with Gertrude at the general store, so the party decides to go investigate. &lt;br /&gt;
* At the general store, Gertrude informs the group of a recent break-in and robbery attempt by a fairly young kobald. Gertrude managed to overpower the kobald and had him incapacitated in a back room, working off his crime. &lt;br /&gt;
* The group then decides to talk to the kobald, with [[Durian]] and [[Delphi]] leading the interrogation and acting as translators of sorts, with their Draconic and telepathic language abilities.&lt;br /&gt;
* The kobald identified himself as Do&#039;Ki, and informed the party that he was looking for loot and treasure to bring back to Tragdor, the dragon that ruled over his community. If they failed to appease him, then Tragdor would eat them. A deal was struck with Gertrude to allow Do&#039;Ki to go free, and the party then went to help the kobald community be free from Tragdor.&lt;br /&gt;
* Do&#039;Ki led the group to a walled off structure of ruins, claiming this is where his people lived. Here the party split, with [[Delphi]], [[Indy]], Tokax, and Do&#039;Ki deciding to sneak in through the sewer tunnels in the back, and [[Einari]], [[Dur&#039;kalak|Dur&#039;Kalak]], and [[Durian]] disguising themselves as sacrifices to Tragdor and going in the front. &lt;br /&gt;
* The plan quickly went awry, and a fight ensued between the kobald community and the party. Some of the kobalds ran away and surrendered, some got sliced to death, and many, many got burned. &lt;br /&gt;
* After dealing with the conflict, the group entered a nearby shack and found a concealed staircase, leading to a hidden attic. There the group discovered the true Tragdor, an old wizard looking for &#039;retirement&#039;&lt;br /&gt;
* The party then decided to take Tragdor&#039;s bribe of gold and loot, but still dismantled his fake kobald society, and put him under the careful watch of [[Indy]] and [[Briar Glen|Briar Glen.]]&lt;br /&gt;
&lt;br /&gt;
=== Session 12: The Green Stag I ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: [[Harold]], [[Cyan]], [[Ensign]] (Starting XP 2700), [[Reylendor]] (Starting XP 2700), [[Kihlek]] (Starting XP 2700), [[Herneldo]]  (Starting XP 2700)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: James (4/9)  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: Unnamed White Dragon Wyrmling Orphans, and The Green Stag (file un-redacted)  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 3696 (616 each)     &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Synopsis&amp;lt;/u&amp;gt;: &lt;br /&gt;
&lt;br /&gt;
Ensign&#039;s Log, Stardate 2.20.22, for Captain Saldani should it be recovered:&lt;br /&gt;
&lt;br /&gt;
Now that the threat has past and the need for discretion is over, I feel the need to recount the events as I remember them. I had traveled a small [[Loxo]] village deep in the forests on reports of a legendary tree that acted as a portal to far flung places. I believed that this tree could hold some potential of returning me to &#039;&#039;The Sextant&#039;&#039;  so I arrived to take readings and inquire about the phenomenon from the locals. Unfortunately, this effort proved fruitless for my intended goal. However, another opportunity took shape. &lt;br /&gt;
&lt;br /&gt;
A guardian of the village came through the gates carrying the unconscious form of another Loxo, loudly requesting medical assistance. I was closest, and first on the scene to administer aid. Following protocol, I first stabilized the patient&#039;s condition with an E.M.A. Since the patient was still unconscious, I began taking scans to determine next steps.&lt;br /&gt;
&lt;br /&gt;
It was then that Reylendor arrived, quickly followed by Cyan and Herneldo. Reylendor is also a medical practitioner (though in a way completely foreign to our way of thinking and more customary for this region) and through our combined efforts we were able to restore the patient to consciousness. He introduced himself as Admiral Herold, and recounted how he was sailing down a nearby river with his &amp;quot;first mate&amp;quot; (apparently the only other member of his crew) when he came under attack by a mysterious and powerful entity.&lt;br /&gt;
&lt;br /&gt;
The other group had come to town in an attempt to fulfill a bounty on a large Green Dragon, and they had heard rumors that it had been spotted in this area. Thankful for the rescue, the Admiral (though, by their own admission, they only had one ship, the status of which was unknown, so I believe the rank of Captain more fitting), invited us all to partake in an evening of alcohol consumption and general camaraderie. It was there, the Captain invited us all to join their crew and help them reclaim their ship. The group agreed on a temporary basis, hoping that the mysterious being that attacked the ship was the green dragon they were seeking.&lt;br /&gt;
&lt;br /&gt;
The next morning, after resolving some earlier misunderstandings, the group met with Kihlek who would act as the guide into this colder northern region. We traveled deep into the woods, and the temperature steadily declined. Being adapted for such conditions, I was not affected, the other members of the crew found the climate less hospitable. I lent the cloak I use to cover my uniform to Reylendor, though it did spark some questions regarding the origins of my clothing. &lt;br /&gt;
&lt;br /&gt;
We arrived at the lake where the Captain reported the attack, and though the ship could not be seen, some debris was found to confirm the location. For some time the group discussed the best plan to get to the island in the middle of the lake without disturbing whatever lurked under the waves. The group began to dig in, but could not figure out how to draw the creature/creatures out of the lake. Taking the initiative, I tossed a nearby stone into the water.&lt;br /&gt;
&lt;br /&gt;
Emerging from the murky lakebed were four adolescent white dragons. We engaged these creatures, but found that we were fairly outmatched and began to fall back. It was then that the green dragon that we had been searching for appeared out of the island in the middle of the lake. We were able to cripple/defeat most of the dragonlings as we fell back, but knowing that we could not take a full adult green dragon, we continued to cautiously retreat. The dragon offered a deal. In exchange for not revealing that we had seen or interacted with them, the dragon would allow us to live. In addition, we would be allowed to loot the cave of the former occupant of the lake, a white dragon (killed by the green dragon). &lt;br /&gt;
&lt;br /&gt;
Seeing this as the best outcome, the captain agreed, and the green dragon flew off, but not without warning us that it knew our scent now, so could track us down if knowledge of the green dragon was leaked. The crew crossed the lake to find  a cave system, and within, a considerable amount of currency as well as a few magical items. The body of the White dragon was also in preserved condition, so the crew recovered valuable parts of the beast as well.&lt;br /&gt;
&lt;br /&gt;
After diving up the loot, the group discussed the nearby terrain with local avian wildlife, who reported that a boat was seen run aground further downriver. Our crew was able to retrieve it and find the first mate alive.&lt;br /&gt;
&lt;br /&gt;
I would like to conclude with noting that a damaged artifact was recovered, a crystal orb. After some discussion, it was deemed not worth the risk of further damaging the orb, but it was given to me to repair. It will take time and resources, as I am more a doctor than an engineer, but I believe the orb could be repaired and adapted into our technology. If I am able to repair it, Reylendor and Herneldo have requested use of it.&lt;br /&gt;
&lt;br /&gt;
PROGRAM, end log.&lt;br /&gt;
&lt;br /&gt;
=== Session 13: Longfang II ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: [[Tordek]], [[Dancer of the Boreal Valley|Dancer]], [[Vadath]], [[Boros]], [[Kellen]], [[Akagane]], Khan&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: Dave (4/12)  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: [[Longfang, Dragon (NPC)|Longfang]] (Mentioned, possibly it’s presence was sensed by party member)   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 4200 (600 each)     &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Synopsis&amp;lt;/u&amp;gt;:&lt;br /&gt;
&lt;br /&gt;
* The group was briefed by the dwarven alchemist [[Falgrim Norest (NPC)|Falgrim Norest]] in [[Gammelgard]] and informed that the first group that ventured forth into the foothills of the [[Northern Snowy Mountains]] were successful in finding both the entrance to the lost dwarven citadel and the odd, mutated goblins. The task of this group would be similar but in a different area of the foothills.&lt;br /&gt;
* The group had an uneventful travel during the two days into the mountains. The night before they reached the  suspected entrance, a heavy fog fell over the encampment and surrounding area. Dancer of the Boreal Valley cast Primal Awareness and detected a dragon in their wide vicinity. Even so, no attack came to them.&lt;br /&gt;
* The next day the group traveled on further and came to the remnants of  a road that snaked up into the mountains in the direction they were going. Following the road they came to a clearing where they found a hoard of goblins fighting a group of orcs. Sneaking into the area, the group attempted to covertly harass the two groups into fighting each other. This had partial success.&lt;br /&gt;
* Ultimately, the group was successful in defeating both of the groups which did take to fighting each other.&lt;br /&gt;
* Upon traveling farther along, they came to a 25ft statue of a dwarf and sealed stone archway similar to the one the first group found.&lt;br /&gt;
* Tordek cast Meld with Stone and merged with the wall. He came out a few moments later claiming that the wall was actually an earth elemental that was tasked with blocking the passage way.&lt;br /&gt;
&lt;br /&gt;
=== Session 14: The Green Stag II ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: [[Miles Ison|Miles]], [[Stan]], [[Ulka]], [[Ferris]], [[Delphi]], [[Vadath|Vadeth]], [[Jo]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: James (4/20)  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: The Green Stag  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 1857 each     &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Synopsis&amp;lt;/u&amp;gt;: Sro guides the players to the Green Stag&#039;s lair, amps them up, then locks them inside to finish him off. &lt;br /&gt;
&lt;br /&gt;
RIP Ulka, Jo. MVP=Venombane Armor&lt;br /&gt;
&lt;br /&gt;
=== Session 15: [[The Ten Heralds of Tiamat#Vezoth|Vezoth]] the White ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: [[Tordek]], [[Violet Lorinda|Violet]], Varryn, Boros, Siobhin, [[Alenka]], [[Reylendor]]. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: James (4/30)   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: None unless the soul of Vezoth the White is counted.   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 512 each      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Synopsis&amp;lt;/u&amp;gt;: &lt;br /&gt;
&lt;br /&gt;
The Soul Star and the Star Child (4/30/22) &lt;br /&gt;
&lt;br /&gt;
This account of events comes from Reylendor Aspenmorrow. &lt;br /&gt;
&lt;br /&gt;
While on the road, Reylendor was ambushed by the Servants, something he feared and suspected would eventually come to pass. He ran into the nearby forest and thankfully stumbled into a band of adventurers, though his pursuers managed to knock him down in the impending conflict. This allowed Att-Annalo’s energy to briefly surge within him before he regained his senses. Two Servants died while two escaped when they saw the battle turning sour for them. When he awoke, he was fully introduced to the adventurers who rescued him: Tordek, Violet, Varryn, Boros, and Siohbhin. Reylendor told them of the Servants’ plots and, not wanting to risk running into them again, decided to accompany them. &lt;br /&gt;
&lt;br /&gt;
Upon arriving in the city to which the adventurers were summoned and rolling his eyes at the homes of wealthy wood elves, Reylendor was greatly put off by the Order. When they described the Soul Star and its origins in the Far Realm, all he saw was another arrogant, magic-obsessed sect determined to meddle with forces beyond their comprehension. Forgetting himself, he launched into a multi-language rant, during which he switched between Common, Elvish, and Abyssal before settling into Deep Speech. Ragnar the Red conversed with him, claiming to understand Reylendor’s hesitations as he had them too before he joined the order. Reylendor didn’t believe him, but chose to quiet himself. &lt;br /&gt;
&lt;br /&gt;
The group then departed for Relith Tower to seek out the means to make another Soul Star and transfer the 299 souls out of Alenka, a star child the Order had been holding at their base. They prevailed against the Bone Naha guarding the tower, but not before Alenka fell in battle. A strange rock held by the druid dwarf Tordek reacted with Alenka and the 299 souls swirled out of her before being infused into a new Soul Star. Unfortunately, Alenka died as her own spirit simply faded out of existence. &lt;br /&gt;
&lt;br /&gt;
As Reylendor had no faith in the Order, he suggested they not relinquish the Soul Star to them and the others seemed to agree. Further exploration of Relith Tower revealed a room on the top floor with a complex circle of magic and several pillars with spaces to place something. The Star was placed into one of these pillars and all the souls it contained were shot out into the world, including the one the Order most feared the escape of: a powerful dragon and general of Tiamat. &lt;br /&gt;
&lt;br /&gt;
Since Reylendor was made aware that Relith Tower and the first Soul Star were crafted by a people who journeyed to the Material Plane from the stars, he wonders if a certain otherworldly artificer might have any input.  &lt;br /&gt;
&lt;br /&gt;
=== Session 16: Drakkoths I/Echamus I ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: [[Arlin]], [[Vadath|Vadeth]], [[Nockdus]], [[Grandmush]], Tokax, [[Kihlek]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: Kyle (5/10)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 533 each&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Synopsis&amp;lt;/u&amp;gt;:&lt;br /&gt;
&lt;br /&gt;
So on may 10th a group of us went to Seglock. &lt;br /&gt;
&lt;br /&gt;
We were told some drakoth had destroyed a village not to far from Seglock by some survivors holed up in Seglocks library. An elderly woman spoke to us and warned us of the danger. A priest by the name of Echamus traveled with us from the library to the village. While fighting the Drakoths the priest joined the fight and turned into a &amp;quot;whitish dragon&amp;quot; and grabbed one of the Drakoth and flew up. Arguing could be heard in draconian from the two but couldn&#039;t be understood. Eventually the dragon dropped the drakoth and flew away. Another Drakoth mentioned that &amp;quot;The one that waits will see you soon. After killing the remaining Drakoth and returning to Seglock we conversed with the elderly woman yet again and asked her some questions. Her name is Madame Webe ,a lunalwn priest, and told us the Echamus was a name of legends. He is supposedly &amp;quot;the moon child&amp;quot; or also known as The son of the moon dragon Eros. We also question about &amp;quot;The one who waits&amp;quot; she told us that he is thier peoples boogeyman and nothing more than a creature of darkness ment to scare little kids. When asked where this creature dwells we were told.The tales claim that it lurks in the dark places, preying on those that stray from the blessed light of the moon. But one day it will no longer be satisfied with just that, and will come into the light, setting in motion a series of events that aren&#039;t good.&lt;br /&gt;
&lt;br /&gt;
=== Session 17: Sardior I ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: [[Durian]], [[Ensign]], [[Delphi]], Herneldo, [[Silent]], Cynthia&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: James (5/13)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: Sardior (Mentioned) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Synopsis&amp;lt;/u&amp;gt;:&lt;br /&gt;
&lt;br /&gt;
Delphi made a deal and freed Tasha’s pet god of death.  After successfully killing Tasha’s 40 babies 2 out of the 3 nights. Ensign got half of a scrying orb to help fix his. And Durian learned about his egg. Oh and Cynthia now has a beetle mount.&lt;br /&gt;
&lt;br /&gt;
[[Ensign]]&#039;s log, stardate 5.13.22, for Captain Saldani, should it be recovered:&lt;br /&gt;
&lt;br /&gt;
I was requested to assist [[Delphi]], a friend who I had established communications with earlier, in a mission to return a trophy from a large green dragon to a female mage known as Ygilwiv. Delphi hoped to receive a promised reward, 3 &#039;&#039;wishes&#039;&#039; , for killing the dragon, but this required staying with the elder mage 3 consecutive nights. Hoping to recover the wishes for Delphi and her compatriots who eliminated the dragon, she, myself and [[Durian]] (another contact) enter the woods to find the mage&#039;s location. &lt;br /&gt;
&lt;br /&gt;
After searching for some time, we came across a strange wooden shack suspended in the air on avian legs. Upon finding a way on to the porch, we were able to enter the doorway, which acted like a portal to an inner dimension. Upon entering, we discover two other acquaintances, Herneldo and [[Cynthia]], who agree to assist us in whatever duties we need to perform over the next 3 nights.&lt;br /&gt;
&lt;br /&gt;
We are introduced to the two occupants of the hut. Ygilwiv (who we learn later is also known as Tasha, The Witch Queen, etc.) is a dimensional traveler and powerful user of local arcane magics. We also meet a being known as &amp;quot;Silence&amp;quot;, who we learn later is a spiritual entity associated with death, who had been bound to the hut by Ygilwiv. Ygilwiv needed us to feed a collection of 40 entities which had the body of large insectoid larva with the heads of humanoid infants. The infantile larva needed (by Ygilwiv&#039;s report) to feed on energy in a location known as Hades, then (due to their demonic origins and being bound to the hut) needed to be killed to return them to their enclosure. Each night we were able to successfully recover all the infants, we would be granted a wish.&lt;br /&gt;
&lt;br /&gt;
While we accomplished this, the non-corporeal entity known as &amp;quot;Silence&amp;quot; requested the aid of the away team. They needed us to invoke their name in order to recover strength, and in return they would assist us in the evening infant round-up. The team agreed, which seemed to bolster the entity&#039;s power.&lt;br /&gt;
&lt;br /&gt;
I will review the results of the tests and the wishes at the conclusion of this log, but I wanted to make note of other interesting facts gathered from the knowledgable mage Tasha. Tasha recounted about how many of the dimensions she had traveled to had beings of similar natures. Dragons, she used as an example, could be found in many types across the multi-verse and beyond. On a tapestry she referenced during this story, there were examples of many types of dragons (I should note, Captain, that there was an image which was obviously a Relic Dragon. This was the first time I had met someone who identified anything from our part of space).&lt;br /&gt;
&lt;br /&gt;
I informed Tasha the details of Relic dragons, and she became fascinated, having never seen a Relith before. She recounted having come across a tower known as the &amp;quot;Relith Tower&amp;quot;, but had not been there in millennia (I began at this point to theorize that this entity was more ancient and powerful than they appeared).  I agreed to a cloning procedure so that Tasha could expand their scientific knowledge of Relith species, and in exchange was given compensation to the amount that I had surmised would be needed to repair the damaged artifact recovered from our last adventure.&lt;br /&gt;
&lt;br /&gt;
After 3 nights, we were able to complete Tasha&#039;s task twice, and rewarded with 2 wishes. the first was used on behalf of one of Delphi&#039;s companions who was not there to gain their reward. It was wished that they would become very strong and smart (as well as other physical traits). The second wish was used to free the bound entity previously mentioned (Silence), who I cannot forsee ever becoming a problem in the future.&lt;br /&gt;
&lt;br /&gt;
PROGRAM, End log.&lt;br /&gt;
&lt;br /&gt;
== Chapter 2: Horatio Rises ==&lt;br /&gt;
&lt;br /&gt;
=== Session 18: Cheshire II ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: [[Percy Giffard|Percy]], [[Cecil]], [[Arlin]], [[Vadath|Vadeth]], [[Reylendor]], [[Kellen]], Mumiy &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: Dave (5/17)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: None&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 740 each&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Synopsis&amp;lt;/u&amp;gt;:&lt;br /&gt;
&lt;br /&gt;
On the events of 5/17/22, as recorded by Cecil T Puddingtonsworthshire XIX, Esq. &lt;br /&gt;
&lt;br /&gt;
Upon hearing of the dastardly deeds of a nearby Goblin Horde that was terrorizing the local countryside, the illustrious Cecil T Puddingtonsworthshire (of House Puddingtonsworthshire)  recruited a band of misfits and n’er-do-wells to confront the menace under his command. Under Cecil’s brave and inspiring leadership, a two pronged assault was launched against the cowardly and slow-witted goblins, who were easily outmatched by the stunning display of leadership and marksmanship of everyone’s favorite Gnome. Under his auspicious guidance, none of the rank and file of Cecil’s platoon suffered any serious injuries, except when they failed to heed the orders of their munificent leader. &lt;br /&gt;
&lt;br /&gt;
This battle action, which will be studied by Gnomish scholars for generations, resulted in the eradication of approximately 55 goblins, with their leader captured and delivered back to headquarters for interrogation.&lt;br /&gt;
&lt;br /&gt;
After the battle, a scouting party, bravely led by the venerable Cecil himself, located the base of operations of these goblins and their orcish compatriots.  However, cowardice of the band of misfits prevented a full scale assault, of which the Gnomish leader would most certainly have been successful. &lt;br /&gt;
&lt;br /&gt;
Post the Events of 5/17/22; Concerning Reylendor Aspenmorrow’s Actions &lt;br /&gt;
&lt;br /&gt;
Post battle debriefing, Reylendor asked around about Ensign’s location and learn he was in the Loxodon town where they had first met. Apparently, he had taken to helping the local Apothecary in exchange for space in the backroom. The two analyzed vials of mutant Goblin saliva Reylendor obtained from the lead Goblin. He also learned that Relith Tower shared the name of Ensign’s home, to which he wished to return. In exchange for his insight with both the saliva and tower, Reylendor marked Relith’s location on Ensign’s map, but not before warning him to be wary of any wandering spirits.&lt;br /&gt;
&lt;br /&gt;
=== Session 19: Cheshire III ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: [[Arlin]], [[Vadath|Vadeth]], [[Dancer of the Boreal Valley]], [[Spinel]], [[Violet Lorinda|Violet]], [[Nockdus]], [[Percy Giffard|Percy]],  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: Dave (5/24)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: [[Longfang, Dragon (NPC)|Longfang]] (mentioned)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 910 each&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Synopsis&amp;lt;/u&amp;gt;:&lt;br /&gt;
&lt;br /&gt;
From Vadeth: Vadath and several others were employed by the Order of the Watchful Eye to hunt down Horatio Chesire. The captured goblin boss had given good information on his whereabouts as well as a potential secret entrance. The compound was stormed by the adventurers and a very roided up Goliath Barbarian. All enemies were slaughtered without prejudice and Horatio Chesire himself was successfully captured and has been brought back to Gammelgard for questioning! &lt;br /&gt;
&lt;br /&gt;
Spinel&#039;s hastily scrawled notes: We gave a barbarian speed juice and Falgrim&#039;s fire while raging. I mostly watched the show. Dancer set a trap on the cave&#039;s secret exit. Horatio almost got away in a mechanical contraption, but instead he got stuck and then fell into the ocean. We muscled him out of there. Where did these cheshire orcs and goblins get their shiny armor? Maybe Horatio will know. I don&#039;t think I know enough to use this double-ended glaive well. Nockdus says cheshire goblin flesh tastes bad. &lt;br /&gt;
&lt;br /&gt;
=== Session 20: Echemus II ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: [[Dancer of the Boreal Valley]], [[Búho|Buho]], Trina, [[Nockdus]], [[Ensign]], [[Dur&#039;kalak]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: Kyle (5/25)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: Echemus&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 900 each&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Synopsis&amp;lt;/u&amp;gt;:  With Horatio secured and turned over to the Order of the Watchful Eye, Nockdus went with Dancer back to the Hallasan refugees and met of with some adventurers ready to escort the them back to their village.  After a quiet journey with the said refugees back to their homes the party became aware of a mystical sage staying at nearby encampment who&#039;s location was protected from attacks by dragons.  The party traveled to this encampment and met with the sage.  Dur&#039;kalak came face to face with the warrior protecting the encampment who turned out to be someone familiar with his past. The two pledged to take down the dragon that destroyed their home together.  After a short conversation with some of the other people in the encampment the party then participated in a mystical ceremony where each party member had the privilege to ask one question to be answered by the Moon God.  Ensign found out some information about the people hoping to find him and return him home.  During this ceremony as the magical energies flowed through the space, Nockdus suddenly felt alive again.  He inhaled deeply since it suddenly became necessary to for him to breathe once again.  He asked for a piece of chocolate from [[Búho|Buho]], ate it, and was once again able to savor the flavors that can only come from a dedicated confectioner.  After the ceremony concluded, Nockdus was moved to tears from getting to experience the feeling of being alive once again and the heartbreak of it&#039;s subsequent loss.&lt;br /&gt;
&lt;br /&gt;
After the ceremony the party was given a powerful relic, the Moonwell.  This silver basin resembleing a small bowl on a stand is capable of providing protection from dragons in a one mile radius.  After much debate and discussion, the heroes of Quelmar voted as a community to place the Moonwell in the city of Seglock in hopes of creating a safe place for refugees fleeing the chaos the dragons of the realm had been stirring up lately.&lt;br /&gt;
&lt;br /&gt;
=== Session 21: Cheshire IV ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: [[Arlin]], [[Vadath|Vadeth]], [[Dancer of the Boreal Valley]], [[Percy Giffard|Percy]], [[Spinel]], [[Búho|Buho]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: Dave (6/10)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: [[Longfang, Dragon (NPC)|Longfang]] (mentioned)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 810 each&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Synopsis&amp;lt;/u&amp;gt;:&lt;br /&gt;
&lt;br /&gt;
Falgrim introduced the party to the elf Aldean El’Naddath of House Kessaria (Emissary of the Wold Order and member of the Sylvan Order), who shared how the renowned elven paladin (and Commander of the Sylvan Order) Sir Beren Cohnal&#039;s crypt had been desecrated. He gave the party amulets from his order, which later opened the tomb’s door. The party spoke to his spirit, who said that all but the entry room had been desecrated and only four  of his guardians remained. The party pushed on, clearing out cheshire goblins and orcs. The team discovered many empty, raided tombs in the crypts. It seems their armor and weapons had been taken and warped by the monsters. Beren&#039;s spirit gave the party his blessing to remove items from his remaining lieutenants in thanks for clearing out his crypt. On the party’s return, Aldean identified the impressive array of found items, and provided personalized letters to those with items marked by his order, so that no elf would question their use in non-elf hands.&lt;br /&gt;
&lt;br /&gt;
Spinel’s hastily scrawled notes: Fancy elf man talks a lot. Dancer really wanted to follow tracks around the crypt, but instead Percy just opened the door. Goblins are smelly. Vadeth really wanted to ride the goblin’s mount, but it didn’t end well. But we found where the cheshire armor was coming from. And now I have a nice fiery sword. Spirit man couldn’t eat Buho’s gift of chocolate. When we got back, Buho set a big fire trying to do more cooking. My fur smells like smoke. Maybe I’ll sleep outside tonight. &lt;br /&gt;
&lt;br /&gt;
=== Session 22: Cheshire V/Drakkoths II ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: [[Nockdus]], [[Delphi]], [[Cecil]], [[Elric]], Ren, Barbie, Omni &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: Kyle (6/16)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: Drakkoth&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 785 each&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Synopsis&amp;lt;/u&amp;gt;:&lt;br /&gt;
&lt;br /&gt;
* This adventuring party came together and met when they all independently answered a public posting to take care of a matter of national safety for Isonhound. The posting requested them to meet at an inn in [[Gammelgard]] called &#039;&#039;The Second Breakfast&#039;&#039;. &lt;br /&gt;
* Once there, they are greeted out of the rain, offered a table, asked about their food order, and all wait for their contact to arrive, an older dwarf named Dippy, whom all the staff in the inn seem to hate.&lt;br /&gt;
* Dippy reveals that he is a member of the Order of the Watchful Eye, and that the Order has been attempting to deal with some &#039;Gooby Goblin Creatures.&#039; Dippy also informs the group that the last known location of some of these creatures was in an underground &#039;blunker&#039; in a recently abandoned village known as Graften. &lt;br /&gt;
* The group finishes talking and gathering information before bidding Dippy a wishful goodbye and headed south towards Graften.&lt;br /&gt;
* When they got to the village, the group took a careful, stealthy approach. They investigated a few of the buildings through the windows, only to find them ransacked and abandoned as Dippy said they would be. Eventually, they narrowed down on a building that they believed to be the bunker, and used magic to open the door from the distance. It wasn&#039;t until Omni stood in front of the door that an ambush began. &lt;br /&gt;
* A few goblins filter out from the other buildings, closing in on the group. However, the party manages their own and stays in relative good health. Between intimidation from their sheer power, and actually killing some of the goblins, the party fares well.&lt;br /&gt;
* After a few rounds of combat, however, three Drakkoths appear. Nockdus recognised  one in particular, and informed the group to watch out for the Drakkoth&#039;s weapons in melee.&lt;br /&gt;
* The fight continues on, with the three factions fighting all  against one another. This time, however, the party doesn&#039;t fare quite as well, getting much more hurt this time.&lt;br /&gt;
* [[Cecil]], being the brave leader that he was, utilised a tactical retreat into one of the abandoned buildings, which the Drakkoths were too large to enter. There, he used his arcane abilities to throw a chair out a window, smacking one of them on their head. &lt;br /&gt;
* Meanwhile, Barbie used her intense strength and might to intimidate one of the goblins, effectively turning them into a minion to do her bidding, and convinced some other goblins to stay away from her and give her information on the location of the bunker. &lt;br /&gt;
* [[Elric|Elric Shadowslither Darkheart Overlord of Nightmares]] and his patron sword THE SLAAT graciously help [[Delphi]] in an altercation with one of the other Drakkoths. [[Elric]], using all of his swordsman might, delivers a death blow, leaving the body cleaved at his feet. &lt;br /&gt;
* Upon seeing their compatriot fall in addition to [[Elric|Elric Shadowslither Darkheart Overlord of Nightmares]]&#039; taunting, the other Drakkoths decide to rush him. This gives Omni an opportunity to attack, and delivers another death blow. &lt;br /&gt;
* The third and final Drakkoth, upon fully realising his situation, decides to flee off into the woods. [[Nockdus]] in one final act, decides to shoot blindly into the tree line and manages to clip the Drakkoth one final time. &lt;br /&gt;
* The group then heals up, and investigates the bunker to find many many dead bodies. They collect whatever loot they can, and return to [[Gammelgard]] to report back in to Dippy and collect their reward. &lt;br /&gt;
&lt;br /&gt;
=== Session 23: Mentztonalcoatl ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: [[Karl Anders|Karl]] (Starting XP 2700), Aesir (Starting XP 2700), [[Cyan]], [[Joshua|Joshua,]] [[Cynthia]], [[Silent]],  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: James (6/19)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: Mentztonalcoatl (The Father of the Pearl Dragon [[Cyanocitta|Tlayohualcoatl]])&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 1215 Each &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Synopsis&amp;lt;/u&amp;gt;: &lt;br /&gt;
&lt;br /&gt;
* The party responds to a posting by the Wold Order. We first spent a hot minute at the new temporary headquarters, a staging ground while the Greedy Greeners find their footing in city. They especially were interested in the dark altar that Delphi set up that invokes the death god of &#039;&#039;&#039;Silent&#039;&#039;&#039;. &lt;br /&gt;
* Silent met the adventurers and encouraged them to go on this quest, maybe she even anticipated some might die? Who knows! &lt;br /&gt;
* When they got there, it seemed very cut and dry: Traps, hallways, baddies in the form of Cult of the Dragon Cultists. But ultimately the team was green in a very different way: Their inexperience and susceptibility to impulsive decisions (playing loud music in the caves, brute forcing their way through traps, and attacking/blowing up suspicious things without hesitation) caused them to not only miss a short rest, but trigger a number of things that hurt them along the way. &lt;br /&gt;
* Eventually, 3 suspiciously dramatic Tiamat Cultists fought and tested them, and within 2 rounds, most of the team was dying no thanks to all the traps they had already triggered. They fought hard and took down one of the Cultists in a fiery rage of vengeance, causing all of the mages to flee. Cyan permanently went down in this battle. &lt;br /&gt;
* As the players reached the end of the dungeon, they realized the Dragon of this hoard was not a real dragon, but in fact a &#039;&#039;&#039;River Dragon&#039;&#039;&#039;, a type of sea-serpent like dragon, that was being used as a Stand-in over the hoard. However, the River Dragon taught the team how to take down the illusions of the dungeon (by de-attuning the Selune Splinter) and gave up the hoard to the victorious heroes.&lt;br /&gt;
*The River Dragon gave the team a mission to revive his daughter, but that&#039;s for the players to disseminate and we&#039;ll see if it ever actually comes up again. They have to collect all the missing bones of his daughter who have been collected by adventurers and dungeon delvers in the past&lt;br /&gt;
&lt;br /&gt;
===Session 24: Cheshire VI===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: [[Vadath]], [[Arlin]], [[Dancer of the Boreal Valley]], [[Cynthia]], [[Nockdus]], [[Spinel]], [[Búho]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: Dave (6/28)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: &amp;lt;s&amp;gt;Tiamat&amp;lt;/s&amp;gt; Turned out to be Horatio&#039;s Dracohydra &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Our heroes once again took a job posting from the Order of the Watchful eye and set out in an attempt to find where the Chesire orcs may or may not be breeding their Fanged Mounts. It was also discovered that these mounts were in some way of draconic lineage though mutated by Chesire. It wasn&#039;t long before the encampment was found and our heros began their assault. Though it was a brutal fight eventually our heroes came out on top. Even so much as being able to bring back a tougher breed of Chesire Orc and one of the fanged mounts. Upon their return to the city a giant shadow engulfed them. Over head loomed a giant multi headed dragon that began to assault the city of Gammelgard. The Dragon laid waste to a tower within the city and before long flew away. A familiar voice could be heard over the destruction. It was the voice of Horatio Chesire himself yelling from the back of the massive multi headed dragon about the devastation Tiamat will bring forth. &amp;quot;And the might of Tiamat can not be resisted! I shall Purge you all in her chaos&amp;lt;u&amp;gt;!&amp;quot;&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Sessions 25:  The Gala of Protection ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt;  The Quelmar Community at large&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;:  All&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;:  &amp;lt;s&amp;gt;Tiamat&amp;lt;/s&amp;gt; Turned out to be Horatio&#039;s Dracohydra&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: N/A&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
To thank the heroes all throughout Isonhound, the City of Seglock hosted a small festival in their honor. While the intention was to both thank the heroes and help lift the spirits of the community who had faced numerous threats recently, the outcome would become marred with tragedy by the events that unfolded in the early evening of that day.&lt;br /&gt;
&lt;br /&gt;
Booths filled a small courtyard to the north of Seglock University (home of the three time regional [[Olympia Magisteria]] champions, the Fighting Owlbears) providing ample food, games, and other various form of distractions to the citizenry. Local bards like “[[Skinny Leonard]]” and the band “The Bare-knuckled Laddies” preformed live for eager audiences.  As smiles were shared and revelry was made, some of the heroes being celebrated partook in the festivities.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;The Beirgarden:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Adventurers like [[Vadath]], [[Karl Anders]], and [[Trina]] decided to partake in some of the potent potables being offered. Some drank mead and wine to be social, some drank “Utter Moron” to tempt fate, and some drank actual dragon’s blood so they could talk to the monstrous mount they had recently captured.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;The Dunking Booth:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Adventurers like [[Reylendor]], [[Tristram Caniedydd|Tristram]], and [[Linden Rue|Linden]] took turns trying to drop the boisterous town crier into some Seglock river water at the dunking booth.  As toss after toss consistently missed the target the ostentatious man continued to taunt the participants, emboldened by their failures.  It was not until [[Delphi]] approached the line and casually tossed a single pitch toward the awaiting target did the town crier finally fall into basin below him.  There was much rejoicing!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;The Cooking Contest:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Six adventurers entered into the cooking contest at the festival, each bringing a unique dish reflective of themselves to the judging table.  [[Linden Rue|Linden]] came in third with her vegetarian inspired Feywild Meet Pie where the buttery, flaky crust contained a savory sauce and a mouth watering aroma.  Balgeiros came in second with his Eladrin Ale and its surprisingly pleasant chewy sediment that initially looked off putting.  Similarly, the initially concerning dish of Steak Tartare offered by [[Nockdus]] came in first place even though it was a well presented plate of raw ground beef and vegetables topped with a raw egg yolk.  Sadly, [[Percy Giffard|Percy]] was disqualified from the competition when his 5 Alarm Dragons Breath Chili caused numerous judges to seek medical attention from its scorching spices.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Arm Wrestling:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Over at the Arm Wresting Table [[Dur&#039;kalak|Dur’Kalak]] made ready to take down any challenger foolish enough to face him. [[Karl Anders]] responded with a “Hold my Utter Moron” and took him up on it.  Whether it was genuine or just for the theatrics, Dur’kalak curtailed any forward momentum Karl Anders tried to muster and slowly forced the other man’s hand to touch the table and thereby solidified his claim as champion of the Gala.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Gambling:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Some adventurers like [[Reylendor|Reylandor]], [[Delphi]], and Balgerious thought the gods of luck were on their side and entered into the raffle.  Sadly, luck was not in their favor and each ended up without winning tickets.  Delphi further tempted luck by attempting to “Roll Higher than [[Stan]].”  She lost again and was forced to wear a bright green floppy hat and dance a silly dance.  Delphi leaned into the challenge and began to prance around the area like a rainbow colored zebra in a circus prompting Stan to applaud her efforts and declare the challenge “Well met.”&lt;br /&gt;
&lt;br /&gt;
===Session 25a: Center Gate of Seglock===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt;  [[Trina]], [[Stan]], [[Reylendor]], [[Grandmush]], [[Nockdus]], [[Durian]], [[Violet Lorinda]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;:  James (7/1)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;:  &amp;lt;s&amp;gt;Tiamat&amp;lt;/s&amp;gt; Turned out to be Horatio&#039;s Dracohydra&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 1707&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
After the initial welcoming distractions of the Gala of Protection that each of the party members participated in, there was a sudden crash of chaos as the various factions causing strife around Isonhound began a coordinated attack around the three southern gates of the city of Seglock.  Seven of the adventurers attending the Gala rushed toward the center of the commotion at the middle gate as others spread out to the two gates on the left and right sides respectively.  &lt;br /&gt;
&lt;br /&gt;
The center group initially encountered a significant cadre of alchemically enhanced goblins commonly known as “Cheshire Goblins.”  As swords clashed and spells were slung a professor associated with the nearby university exited a nearby building with a combat capable automaton by his side. The party watched in jubilant surprise as the automaton sprayed some of the injured goblins with a cone of alchemical fire that initially burned them but then caused the goblin’s blood to boil, their bodies begin to loose cohesion, and then ultimately burst into a pile of fetid goo.  When the goblins were all dispatched, a mighty roar was heard from above.  The professor urged the party to swiftly move into a nearby building, but before they could everyone was raked with a devastating poisonous attack breathed down on the area by a multiheaded dragon flying overhead.&lt;br /&gt;
&lt;br /&gt;
The party scrambled into the nearby building that the professor had escaped into and pulled those who were lying unconscious on the ground into the safety of the structure.  Taking but a moment to cast healing spells and drink potions to recover from the recent events, the party found themselves in an alchemical laboratory belonging to the university.  The professor aiding them was responsible for alchemical coursework for the university but was also studying some of the creations menacing the region. As the party looked toward an unconscious drakkoth secured to a converted pool table in the corner, the professor explained that he had recently discovered a reagent that when it comes in contact with the blood flowing through a Cheshire Creation causes a devastating chemical reaction that ultimately kills them.  The key to this reagent though is that the target must be injured enough for the chemical to cascade throughout the target’s body.  The professor distributed some doses of the reagent to the party members, refilled his automaton with more of the reagent, and urged the party to progress toward the breach where the intruders were emerging from.&lt;br /&gt;
&lt;br /&gt;
Charging into the next room on the way to the center gate the party encountered three of Cheshire’s most deadly creations, dual-bladed glaive wielding guardians.  The professor nearly died before the party were able to dispatch the monstrosities, but the reagent was proving to be effective on the hulking brutes as well.  The party pressed on and met up with another professor, a dryad responsible for druidic studies, and their own automaton companion as well.  The group soon approached the breach as a mass of goblins and guardians burst through the rubble.  The magical members of party and the professors produced a devastating combination of spells to styme the intruders in their tracks allowing the “Hackers” and automatons to quickly dispatch them.&lt;br /&gt;
&lt;br /&gt;
With the rush of combat dissipating, the party worked with the professors to fortify the broken gate and plug the holes created in the initial moments of the invasion.  As the city guard came to relive them, the party members took only a moment to bind their wounds and catch their breath before dealing with the incredible aftermath from the day’s events.&lt;br /&gt;
&lt;br /&gt;
===Session 25b: Left Gate of Seglock===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Asheer]], [[Pot&#039;tu Kobb]], [[Dur&#039;kalak]], [[Cecil]], [[Karl Anders]], [[Tokax]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;:  Dave&#039;s Story, James&#039; Execution (7/6)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: &amp;lt;s&amp;gt;Tiamat&amp;lt;/s&amp;gt; Turned out to be Horatio&#039;s Dracohydra&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 1430&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt; &lt;br /&gt;
&lt;br /&gt;
*Players watched the recap/intro video to get caught up especially on the Cheshire Goblins&lt;br /&gt;
*We started our festival going straight into the BANG explosion. Players ran down the street as the festival closed up shop.&lt;br /&gt;
*Inside the gates of Seglock Univeristy, this group was the closest to the building that Cheshire/Dracohydra was infiltrating so they got a good show of it, and had to dodge a prismatic breath spray first thing, which already put the team in terrible shape (two went down).&lt;br /&gt;
*Now with the team in bad shape, Kyle helped the &#039;&#039;&#039;Dragonflesh Abomination&#039;&#039;&#039; make his debut, crashing out of a nearby building damaged by the siege. It began a chase of the players through the city as they tried to avoid its acid spit and the various obstacles of a city under peril.&lt;br /&gt;
* After &#039;&#039;&#039;5 rounds&#039;&#039;&#039; (~2 hours) they finally escaped him, and in the long, dramatic, and daunting chase, also managed to get him down a bit of health (though he has regeneration so it wasn&#039;t as much as they&#039;d have liked)&lt;br /&gt;
*Once they caught their breath and could effectively heal from the Tiamat attack and damages incurred in the chase, they witnessed the Cheshire Goblins also heading towards a Firearm warehouse.&lt;br /&gt;
*When given the choice to chase the goblins to the warehouse or to head back all healed up to kill the Kaiju, they votied 4-3 in favor of finishing off the &#039;&#039;&#039;Abomination&#039;&#039;&#039;&lt;br /&gt;
*They found him in the middle of a battle with city forces, and used their surprise round to knock him down a notch. After 2 rounds of actual battle, they managed to finish him off, with one player taking the acid glands.&lt;br /&gt;
*Much discussion over the Moonwell, was it working? Was that Tiamat? Is this abomination considered a dragon? Who knows!&lt;br /&gt;
===Session 25c: Right Gate of Seglock===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Patches]], [[Omen]], [[Vadath]], [[Linden Rue]], [[Tristram Caniedydd|Tristram]], [[Delphi]], [[Amund Zen]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;:  Kyle (7/15)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: &amp;lt;s&amp;gt;Tiamat&amp;lt;/s&amp;gt; Turned out to be Horatio&#039;s Dracohydra&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 771 xp&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt; This group of adventurers cut their festivities short when a huge explosion was heard from the direction of Seglock University. They rushed through the Right Gate into a dining hall, where [[Cheshire&#039;s Goblins|Cheshire&#039;s goblins]] and a few orcs armed with projectile weapons were attacking students and professors. One student was unfortunately killed before two more could be rescued, with the aid of Professor Galloway. This professor was so thankful for their help that he later rewarded each adventurer with a Scroll of Boiling Oil. He claimed that the goblins were raiding the university for alchemical supplies and research notes, and these creatures were seen dashing between doors in the dormitory. The group didn&#039;t make it to the end of the living quarters where the professors lived, but on the way they did encounter a massive automaton followed by a very shifty Professor Hargraves. He was carrying an armful of supplies and his research notes and refused to answer any questions posed by the adventurers. Intrigued and frustrated by this, members of the [[Band of the Iron Hawk]] seized the professor and took his assets, but not before defeating the automaton. As night fell and the adventuring party retreated from the site, they noticed a &#039;&#039;&#039;multi-headed&#039;&#039;&#039; &#039;&#039;&#039;dragon&#039;&#039;&#039; flying high in the sky and breathing fire.&lt;br /&gt;
&lt;br /&gt;
===Session 26: Aftermath of the Attack on Seglock===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt;  [[Eurus]], [[Omen]], [[Nockdus]], [[Búho]], [[Percy Giffard|Percy,]] [[Amund Zen]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;:  Kyle (7/20)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: None&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: Varying (4th levels proceed to level 5)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt; The day after the attack on Seglock University, several adventurers set out to investigate what had happened. They got clearance from Mayor Towson (but no promise of payment) to ask Captain Visio about talking to the prisoner [[Professor Hargraves.]] Also in the room was &amp;quot;The Baron&amp;quot;, an Eladrin Elf with not much to say of significance. Captain Visio was found at the field hospital set up initially as a refugee camp, but now being used to house the dozens of people wounded in the attack. Dr. Le&#039;Brock, a Dragonborn doctor is currently running the field hospital and directed the heroes to the Captain. Cpt. Visio was found digging pits for the fallen, and was assisted by [[Amund Zen]] and [[Búho]]. After some convincing, he gave the adventurers permission to review Prof. Hargraves&#039; seized belongings at the prison barracks, and handed them a &amp;quot;Torso Coin&amp;quot; as proof of his word. [[Nockdus]] had also made an impressive and successful effort of not devouring any corpses during the visit to the field hospital, where they were surrounded by dead, dying, and bleeding people. &lt;br /&gt;
&lt;br /&gt;
On the way to the prison, [[Omen]] ran ahead of the party and made a wax mold of the Torso Coin for unknown reasons. The coin was brought to Lieutenant Steve Torso, who mumbled something about three other coins being in existence. He gave the heroes the keys to the contraband room, where [[Nockdus]] and [[Percy Giffard|Percy]] copied Prof. Hargraves&#039; notes with the aid of a forgery kit and a Silent Image spell. Surprisingly, Amund Zen handed the key set over to Omen to sneak over to the professor&#039;s cell, &amp;quot;for the greater good.&amp;quot; Unfortunately, the geometry of the barracks did not allow for such a thing. Búho, Omen, and Eurus convinced Ltn. Torso to let them talk to the professor for a few minutes with an incredible amount of charisma. Hargraves was again unwilling to speak much, and would only promise to give more information if released. Altogether, the party learned that (1) Professor Hargraves had no one else he could trust at the university, (2) he has a recipe for acidic glue, (3) [[Horatio Cheshire (NPC)|Horatio Cheshire]] had tried to hire the professor but he turned him down, (4) Hargraves was Cheshire&#039;s former star pupil, and (5) he had notes on several years of research describing how to add or remove mutations. Upon leaving the barracks, Nockdus was able to pickpocket the Torso Coin from Ltn. Steve Torso, returning the number of coins out in the wild to four.&lt;br /&gt;
&lt;br /&gt;
The adventurers then went on to the university to gather more information. A few members of the party split off to go to the school spirit store and buy some [[Fighting Owlbears]] merch. The others spoke with Magus Varellion Savynne, a tall, bald, and feminine appearing elf bearing markings of the [[Katharda Academy|Geodaury]]. She informed the heroes that Hargraves had been temporarily fired from the university at an earlier point, but was rehired on conditions of good behavior. It also came up in conversation that one of the warehouses that was looted in the city had advanced projectile weapons (guns). The party was reunited by an [[Sigmund Bestimmung|incredibly eager and bald associate professor with words floating above his head]], who insisted on introducing the Magus with great bravado. Savynne was unimpressed by this display and curtly dismissed the professor. At the conclusion of their discussion, the party made its way back to the mayor to reveal what they had learned. Búho was drawn toward a partially wrecked building by the smell of decadent chocolate. It was here that he was reunited with his former mentor, who had started him on the path of becoming a world-class chocolatier. She revealed to him the secret ingredient that was missing in his recipes and leading to gastrointestinal distress - carob. With a face full of happy tears, Búho requested that he travel with her for a while and she agreed.&lt;br /&gt;
&lt;br /&gt;
===Session 27: Thymor&#039;ala the Black===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Ensign]], [[Thuchor]], [[Joshua]], [[Silent]], [[Harold]], [[Alanis]], [[Markoth]] (and a cameo from [[Dur&#039;kalak]], commentary by [[Cynthia]] and [[Tokax]])&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;:  James (7/23)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: Thymor&#039;ala (Black Dragon)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 1208&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Joshua receives a vision in his coma: &amp;lt;blockquote&amp;gt;&#039;&#039;&amp;quot;You see before you the end of all things. The great black dragon rises up from the dark depths, its eyes glowing with a terrible green light. A tower looms in the background, its top disappearing into the clouds. The mountains trembles and explodes, sending a shower of rock and dust into the air. The world is coming to an end. In the distance, you can make out five figures dressed in purple, green, white, blue, and orange. They&#039;re calling something, but you&#039;re deaf. They must be doing this. You can&#039;t understand how; it must be their fault. Their fault! Their fault! This is their fault! The end of the world is their fault! But you can stop it! You must stop the big black dragon before it is too late!”&#039;&#039; • &amp;lt;/blockquote&amp;gt;&lt;br /&gt;
*The team headed out towards the &#039;&#039;&#039;Relith Tower&#039;&#039;&#039;, possibly the tower from the vision, near the Barrier Peaks. But failed their traveling/survival checks and got lost.&lt;br /&gt;
&lt;br /&gt;
*Failing their travel checks, and landed themselves in [[the Burning Forests]], ambushed by the dragon living there.&lt;br /&gt;
*Spent the rest of the session fighting said Black Dragon, they got it down to 10 HP before it flew away. They had 2 FULL ROUNDS of trying to take out the last 10 HP but failed every roll.&lt;br /&gt;
*[[Dur&#039;kalak]] himself showed up at the store and we dropped a Dur&#039;kalak on the board in that last round to even let him take a shot and get the killing blow. But he rolled low too.&lt;br /&gt;
*Dragon got away, everyone vowed to kill that dragon no matter what because it almost killed everyone several times.&lt;br /&gt;
*They still were able to track the Dragon thanks to a well timed &amp;quot;Hunter&#039;s Mark&amp;quot;, and went to its hoard, raiding what little was left there as the Dragon is moving to a new secret location.&lt;br /&gt;
&lt;br /&gt;
===Session 28: Mentztonalcoatl II/Sro III===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Hugo Clarion|Hugo]], [[Kluck]], [[Tristram Caniedydd|Tristam]], [[Linden Rue]], [[Markoth]], [[Volrac]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: James (7/29)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 1866&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* The party met in the Trout&#039;s Toe, the tavern in Seglock where Professor Galloway thanked Linden and Tristram for coming out and accepting this meeting. Galloway&#039;s contact with [[Wold Order|the Wold Order]] was looking for new heroes to delve into the FireGates (See Session 23)&lt;br /&gt;
* Once the team was formally introduced in the tavern, they went out to the dungeon (after causing a tavern fire they extinguished), did a lot of scouting around, and ran into &#039;&#039;&#039;SRO THE GREAT&#039;&#039;&#039; who told them they shouldn&#039;t be fighting a Dragon in it&#039;s own lair &#039;&#039;(Rule #1 baby!)&#039;&#039;&lt;br /&gt;
* After more scouting, the team found out the dungeon had imprisoned a dragon to serve as the main threat. This made Sro pissed. He cited the &amp;quot;Law of Consequences&amp;quot;, essentially stating &amp;quot;These guys did a fucked up thing, that&#039;s a good dragon that&#039;s now an enslaved servant of the Wold Order, who turned out to be behind the whole thing&amp;quot; and Sro ordered the team to take down the dungeon and free the dragon (with a 22 rolled by Linden on a dispel magic to break the magic bind)&lt;br /&gt;
* After lots of very deadly fighting with the baddies inside the dungeon, they raided the hoard that was set up there, learning that it was a fake hoard that the Wold Order puts in place as part of the testing grounds.  They took the hoard, and even got to fly Sro back to Seglock.&lt;br /&gt;
&lt;br /&gt;
[[Category:Into the Greedy Green]]&lt;br /&gt;
&lt;br /&gt;
===Session 29: Olympia Magisteria===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; Pum, [[Cecil]], Ren, [[Volrac]], Ignidicus, [[Reylendor]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: John (8/6)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 1500&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt; The 128th Annual Olympia Magisteria&lt;br /&gt;
&lt;br /&gt;
* The players were attending the final game of the tournament when the tournament director is seen running thought the stands with a panicked look on her face.  It turns out that the two teams that were supposed to be in the finals are missing.&lt;br /&gt;
* Because this final game is like the Super Bowl, the director needed &#039;&#039;anyone&#039;&#039; to take the field or else risk the crowd&#039;s anger and the loss of financial assets.  The Adventurers agree to participate in the last game as &amp;quot;Celebrities.&amp;quot; &lt;br /&gt;
** Game 1 - Played in the &amp;quot;Giant Chemistry Set&amp;quot; arena.  Seglock crushes Gammelguard. &lt;br /&gt;
** Game 2 - Played in the &amp;quot;Giant Ant Mounds&amp;quot; arena.  Seglock barely beats Gammelguard again &lt;br /&gt;
** Game 3 - The two teams teamed up to play against a group of veterans. Played in the &amp;quot;Eldritch Nightmare&amp;quot; arena.  It is a tight fight but then the adventurers pull out an amazing series of plays and defeat the Veteran team&lt;br /&gt;
&lt;br /&gt;
[[Category:Into the Greedy Green]]&lt;br /&gt;
&lt;br /&gt;
===Session 30: Thymor&#039;ala the Black II/Mothers I===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Linden Rue]], [[Kluck]], Pum, [[Dur&#039;kalak|Dur’kalak]],  [[Tristram Caniedydd|Tristram]],  [[Kihlek]], Pot&#039;tu&#039;N&#039;Kobb&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: Dave (8/11)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: (Thymor&#039;ala the Black)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 1643&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt; &lt;br /&gt;
&lt;br /&gt;
Mother Love, a well-loved alchemist who gathers herbs in the swampy wilderness near the crossroads [[Apara]], requested the help of adventurers with a dangerous task: driving off a dragon. A black dragon had recently made its home in the surrounding swamps, not only making the area far too dangerous to gather herbs in, but also disrupting the natural state of many of the plants through its widespread lair effects. (This second effect was confirmed when Pot&#039;tu&#039;N&#039;Kobb consumed some and had his tongue numbed instead of the expected taste of a healing herb.) &lt;br /&gt;
&lt;br /&gt;
Answering the call, the group of adventurers arrived in [[Apara]] and met with Mother Love, who promised very little in the way of rewards, but offered her services as an apothecary and to bake some pies. The party was quickly pointed in the right direction and went off into the swamp. &lt;br /&gt;
&lt;br /&gt;
The swampy terrain and regional effects of the dragon&#039;s presence made the trip take longer, but the party arrived at the target cave about an hour before sundown. Despite half the party acknowledging the risks of taking on the dragon in its lair, the party pressed on and entered the cavern. Battle was joined, but the dragon surprisingly seemed as interested in turning the group away and against Mother Love as it was in fighting. Only after it was clear that a fight was inevitable did the dragon fully engage. [[Tristram Caniedydd|Tristram]] utilized a pre-prepared tiny hut spell to provide a safe harbor for the party to recover and stay safe from breath attacks during the combat. The battle was fierce, but the adventurers prevailed without losses (not even familiars and drake companions). &lt;br /&gt;
&lt;br /&gt;
[[Dur&#039;kalak]] immediately set to tearing the carcass apart while the majority of the party searched for the dragon&#039;s horde. The horde itself was relatively small (having recently been moved) but it also contained a clutch of 3 dragon eggs which [[Linden Rue]], [[Pum]], and [[Tristram Caniedydd|Tristram]] have No Idea that dragons would do such a thing as lay eggs, so they must be illusionary figments. While debating the best approach to handling the nin existant eggs, a wave of energy washed over the group, marking each of them with some kind of magic mark, and granting them all access to a small bit of magical power. &lt;br /&gt;
&lt;br /&gt;
[[Category:Into the Greedy Green]]&lt;br /&gt;
&lt;br /&gt;
===Session 31: Drakkoths IV===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Cynthia]], [[Grandmush]], [[Durian]], [[Markoth]], [[Harold]], [[Ferris]], [[Trina]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: James (8/14)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: Drakkoths, (Bounty Board Mentions of) Flame, Prelnirith, Azuspear, and more...&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 1150&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* The players killed a bunch of Cheshire creations! With &#039;&#039;&#039;Drakkoth Blood&#039;&#039;&#039; a plenty from the University, one-shotting Fang Mounts, Cheshire Goblins, and Glaive Guardians has become more sport than work.&lt;br /&gt;
* That is...until the blood ran out. When they went back to Professor Nguyen at the university for more Drakkoth Blood they were told there was no more...the projects funding was all taken away. The [[Into the Greedy Green/NPCs#Baron Faro|Baron]] explained his personal decisions in a town meeting, but the players were able to cunningly persuade him to start putting money back into the Drakkoth blood projects. &lt;br /&gt;
* The Baron also made it clear to the adventurers that there are many in the city, especially in his circles, that fear the presence of more and more &amp;quot;Heroes&amp;quot; and &amp;quot;Guilds&amp;quot; is drawing unnecessary attention to Seglock, especially as rumors of eggs are abound. &lt;br /&gt;
* Until the lab experiments can be back up to speed, the group was approached by the &#039;&#039;&#039;Protectors of the People,&#039;&#039;&#039; a grassroots organization looking to expel Dragons from the land, as well as &amp;quot;Dragons&amp;quot;, a term they&#039;re using to describe the powerful money hoarders of Isonhound like the Baron. &lt;br /&gt;
* The &#039;&#039;&#039;PotP&#039;&#039;&#039; had a great map tracking Drakkoth migrations, and pointed the team in the direction of a group that he believed was going to ambush the city of Raritan, the team followed the tracks, and fought the Drakkoth, ultimately leaving 2 alive: one for Seglock, one for PotP. The Blood is back and flowing for everyone!&lt;br /&gt;
&lt;br /&gt;
[[Category:Into the Greedy Green]]&lt;br /&gt;
&lt;br /&gt;
===Session 32: Uhlm===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Asheer]], [[Delphi]], [[Elric]], [[Spinel]], [[Eurus]], Ona&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: Kyle (8/17)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: &amp;quot;Uhlm&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 2359&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* The team was summoned by a scholar from Deeplake who had been studying an old text, which referred to a dragon that could sway the outcome of the war. He discovered a riddle that he was having trouble with, but deciphered that the first lines referred to Direheart Pond, nearby.&lt;br /&gt;
* At the pond, the team solved the riddle, which involved Elric kissing a frog, who turned out to be a satyr called the Curator. The Curator revealed that he planted the riddle and claimed he had a mutual self interest with the adventures. He said he is a curator of a place of &amp;quot;pure evil&amp;quot;, the Shadow Forge, which is capable of producing some pretty nasty creatures. He said that [[Horatio Cheshire (NPC)|Horatio Cheshire]] has found the forge, and worried that he would create even more Cheshire monsters. The Curator required a fey key to return to the forge and ensure the forges remain shut down. However, he gave the key to a dragon called Uhlm for short (Uhlm doesn&#039;t like being referred to by his full name) for safekeeping. The curator opened a portal to a town in the plane called &amp;quot;Thaer&amp;quot;.&lt;br /&gt;
* Thaer, the adventures learned, is populated by about 15 people that....are weird disturbing replicas created by Uhlm. The plane seemed to end at the small town&#039;s borders. Uhlm did indeed have a fey key, but informed the team that 3 keys were needed to access the Shadow Forge...and no other keys exist. But Uhlm could essentially revert time in the plane, sending the team (key in hand) back to the portal to once again find Uhlm (who wouldn&#039;t remember anything) and another instance of the key...twice.&lt;br /&gt;
* Each time the plane was reverted, however, it started to fight back. Much fighting and yelling ensued, including one moment where Eurus threw a death knight over the edge of the town. The other death knight banished Ona back to Deeplake with one of the keys. Ultimately three keys were obtained. Spinel, and later Ahseer and Delphi, attempted to persuade Uhlm to return to world of mortals and help them in their cause, but he would not be convinced. Uhlm helped usher the adventures to the portal, before the second death knight could cause more damage. The team met up with Ona, and turned over the 3 fey keys to the Curator.&lt;br /&gt;
&lt;br /&gt;
[[Category:Into the Greedy Green]]&lt;br /&gt;
&lt;br /&gt;
===Session 33: Mothers II===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt;  [[Arlin]], [[Violet Lorinda|Violet]], [[Pot&#039;tu Kobb|Pot&#039;tu]], [[Boros]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: John (8/23)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;:  N/A&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;:  1563&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The players were invited to free food and drink from Archie Stewart, a recruiter for the Protectors of the People.  Archie had specifically invited these individuals because their previous actions indicated a similar philosophy to the PotP.  He told the adventerers the motto of the PotP, &amp;quot;&#039;&#039;Make sure your neighbor&#039;s plate is full, and yours will never be empty&#039;&#039;.&amp;quot;  He invited the adventurers to the PotP headquarters and asked them to go on a typical supply run out to a couple of needy villages.&lt;br /&gt;
&lt;br /&gt;
Arlin and Violet took notice of the Gold Dragon Egg behind Brenna&#039;s desk and asked how Brenna got the egg.  Brenna responded that it was a &amp;quot;family heirloom&amp;quot; and responded with aggressive undertones when pushed on the matter.  Violet did an Insight Check and got that Brenna is not lying that it is a family heirloom and is acting protective of the egg. &lt;br /&gt;
&lt;br /&gt;
The adventurers were given supplies to give out to two communities. Upon getting to the first town the adventurers met with the town leader who inspected the supplies.  The town leader, upon seeing the Candy in the supplies confronted the party for having it in their possession.  His wife had eaten an entire bag of the candy seeking joy in their life of squalor, and after finishing it went into deep depression and eventually died from neglecting herself.  The town leader did mention his own love of Mother Love Pie&#039;s though. &lt;br /&gt;
&lt;br /&gt;
The party did not deliver the candy and instead experimented on it.  Arlin casted &amp;quot;Purify Food&amp;quot; on some of it, which rendered the candy mundane but of superior quality.  Violet ate a regular piece to discover it&#039;s effects.  She immediately remembered a time of intense joy in her life, but then immediately forgot it, and the candy left her unaware of the cause of the intense joy she was feeling.  Arlin noted her momentary &amp;quot;Thousand Yard Stare.&amp;quot;  The party then purified all of the candy in their possession and did not give any out. &lt;br /&gt;
&lt;br /&gt;
THEN THEY FOUGHT A TROLL.&lt;br /&gt;
&lt;br /&gt;
===Session 34: Cheshire VI - The Shadow Forge (Fundraiser Event) ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Arlin]], [[Violet]], [[Boros]], [[Delphi]], [[Durian]], &lt;br /&gt;
&lt;br /&gt;
[[Vadath]], [[Markoth]], [[Cynthia]], [[Linden Rue]], [[Tristram]], &lt;br /&gt;
&lt;br /&gt;
[[Tokax]], [[Percy]], [[Amund Zen]], [[Drang]], [[Amber]], [[Zevendell]], &lt;br /&gt;
&lt;br /&gt;
with setup help by [[Pot&#039;tu Kobb]], [[Harold]], and [[Grandmush]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: Dave, James, and Kyle! (8/27) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: Horatio&#039;s DracoHydra!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 5000&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt; Horatio was hunted down and killed. Despite being a massive adventure, that&#039;s really the only important thing in the overall story that happened here.&lt;br /&gt;
&lt;br /&gt;
== Chapter 3 ==&lt;br /&gt;
&lt;br /&gt;
===Session 35: Flame II ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: [[Clank]], [[Kaba]], [[Naxxradormu]], [[Orifyire]], [[Rakim]], and [[Rex]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: James (8/28) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: &amp;quot;The Doritos Dragon&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 3680 XP Total (525 per character)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The session begins inside The Melted Muse, a well regarded fondue establishment in the town of Launda. There a group of travelers are being hailed as heroes for warding off the attack of a blue dragon. As a reward for their actions they are given their selection of cheeses to sample including a form of imported cheddar. Almost as soon as the last one of them selects their meal an explosion ruptures the side wall of the establishment sending melted cheese flying into the Melted Muse. At the source of this explosion is a furious looking red dragon who has landed where the large pot of melted cheese had been sending its contents pouring into the nearby restaurant and injuring two of the adventurers.&lt;br /&gt;
&lt;br /&gt;
Some of the inhabitants of the restaurant attempt to escape the crumbling building while simultaneously trying to rescue the unconscious townsfolk nearby. Meanwhile the remaining adventures still inside the Melted Muse distract the dragon with a flurry of magical attacks and a javelin skewered with cheese, which unfortunately failed to blind or even hit the dragon as it was intended. In a rage, the dragon breathed a fiery breath into the tavern hitting two of the adventurers and knocking one of them unconscious (the rather fragile Wizard Naxxradormu). The red dragon then moved on to rampage through the rest of Launda, deciding to ignore an obvious tension between them and the Dragonborn Barbarian Rex. &lt;br /&gt;
&lt;br /&gt;
The adventurers evacuate to a nearby airship which had appeared during the fight to rest and acquit themselves with the gnome artificer who helmed it. The artificer, named Lorita, came to thank the party for their intervention in saving her hometown and then proceeded to plead with them for aid in stopping what she thought was an even greater threat. Nearby there was a structure called the Spyre located in the  direction the red dragon they had encountered came from. This potentially meant the structure was damaged and that its function, to keep the emanations from the Shadowfell sealed, could be compromised. The party agreed to investigate after they inquired further (intimidation check) about the nature of the Spyre that Lortia had kept hidden. &lt;br /&gt;
&lt;br /&gt;
They arrived at the Spyre to find it engulfed in shadowy energy. They attempted to latch onto the Spyre so that they could access the top, a peak some 60 feet up, and potentially gain entry to the structure. Upon doing this a burst of lightning stuck the tower severing the rope and sending one of the party members (again the very fragile Naxxradormu) falling from the ship. Thanks to the quick thinking of the Dragonborn Artificer Clank, equipped with a “canon of levitation” , Naxxradormu&#039;s fall was interrupted and he was able to ascend to the ship safely. During this time the dark energies which saturated the ground formed into several dark gelatinous creatures which the party attempted to fight to mixed results. The party decided to leave the threats outside the tower be for now and resumed their investigation of the Spyre. The party made quick work of devising an entry plan (it was quick in game, irl it took very long) involving elevating the airship using Kaba’s gust spell, 50 feet of rope, and a pair of immovable rods loaned to members of the party by Lorita. The plan worked well enough allowing the party to enter the tower while also setting off the lightning deterrent several more times including one that fried the rope they used to lower themselves into the tower which injured several party members (the immovable rods were retrieved by the flying Naxxradormu). &lt;br /&gt;
&lt;br /&gt;
Inside the tower they discovered a room with a large moon pool filled with inexplicable moon light. They investigated a pair of levers located on opposite walls, one which acted like a dial shifting between several positions and another a traditional on and off style switch. Before long they discovered a set of mirrors placed in the four corners of the room and shifted them to focus the moonlight into the moon pool. This caused a door filled with black ichor, which had previously fascinated members of the party and even caused one to take psychic damage from interacting with it, to dissolve. Through experimentation the party discovered the mechanism to be a way of opening portal-like connections to various rooms inside the tower, the dial shifting which room was accessible and the switch changing whether the portal was open. &lt;br /&gt;
&lt;br /&gt;
They investigated each room which involved a battle (more like an ambush on the parties part) with shadow tainted zombies, an encounter with more shadowy oozes (of note lightning and slashing damage caused them to split), non-trapped chest with a trapped wand of magic missile, and a corpse baring the symbol of the Wold Order. After thoroughly exploring the smaller rooms of the tower they moved onto the last, larger room. In it they discovered the remains of “Lord Believer” (as nicknamed by one of the party members) who had transformed himself into an immensely powerful, shadowy being. &lt;br /&gt;
&lt;br /&gt;
He attempted to deceive the party into joining him but was foiled by the successful intuition of Rex (thanks to the temporal intervention of Naxxradormu) and then revealed he manipulated the dragon into attacking Spyre. The two wizards of the party attempted to coordinate a simultaneous incendiary attack on Lord Believer but were foiled by his ability to possess one of them. The possessed adventure then attempted to use that same attack on the party but was foiled by the remaining Wizard’s counterspell. Lord Believer, in possession of Kaba’s body, fled the immediate confines of the moon pool room but was chased by Rex resulting in what can only be referred to as “Tortle Golf” as he was knocked back into the moon pool and then restrained by Rakim Greyshot’s ensnaring arrows. &lt;br /&gt;
&lt;br /&gt;
Meanwhile Clank and Orifyire, the Dragonborn Fighter, aided by Naxxradormu&#039;s Vortex Warp spell, discovered and subsequently placed two red gems into pedestals from which they had been displaced, likely by the earlier dragon attack. Their placement created a wall of force which separated the chamber from the moon pool and would have acted as a seal for Lord Believer if he had not been knocked back into the moon pool during “Tortle Golf.” Kaba was subsequently incapacitated releasing Lord Believer into the moon pool and he nearly cut off the portal to the chamber the rest of the party was trapped in and escaped but was apprehended by Naxxradormu&#039;s Vortex Warp spell (he failed a DC 16 check with a 15) trapping him in the chamber substantially weakened but still far from harmless. &lt;br /&gt;
&lt;br /&gt;
The party members now trapped in the chamber orchestrated a plan to relieve the wall of force temporarily to allow all but one party member escape who would then reengage the seal. Clank was all but prepared to sacrifice himself as the remaining party members escaped but just as the seal was reformed Naxxradormu used his final casting of Vortex Warp to transport Clank into the moon pool and sealing Lord Believer in his tomb once again. The members of the party then re-emerged from the Spyre and met up with Lorita who informed them their several hours of exploration, rest, and combat had appeared to occur in only a couple minutes. &lt;br /&gt;
&lt;br /&gt;
As a reward for their deeds Lortia bestowed upon them the choice for either 400 GP or the magical item which she had loaned them. Several of the party members kept the magical items including two lucky stones, the pair of immovable rods, and a lightning javelin. Naxxradormu on the other hand had taken the 400 GP but attempted to exchange it for information on a mysterious Launda Artificer. Thus this adventure concludes but not our tales of the Greedy Green.&lt;br /&gt;
&lt;br /&gt;
===Session 36: Mothers III ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Clank]], [[Eurus]], [[Amund Zen]], [[Delphi]], [[Naxxradormu]], [[Airavata]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: John (9/8) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: N/A&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt; &lt;br /&gt;
&lt;br /&gt;
* The party was contacted by &#039;&#039;&#039;Archie&#039;&#039;&#039; who was attempting to save his job.  In Session 33, the party kept the Mother Joy candy and did not deliver it.  The person who donated it found out and was mad, the people who didn&#039;t get it then found out and were mad, and &#039;&#039;&#039;Brenna&#039;&#039;&#039; found out and was &#039;&#039;pissed&#039;&#039;.  &lt;br /&gt;
* Archie nearly lost his job, but he came up with a plan.  On his own he gathered adventurers to take out some cultists who have been harassing villages in the area.  The took the party to the PotP headquarters to tell Brenna.  Brenna is not happy and wants to cut off working with adventurers completely because if they can&#039;t be trusted to take donations to needy people then they are no good to the PotP.  &lt;br /&gt;
* Archie pleads with Brenna (&amp;quot;Come on Brenna!  Taking out cultists is what adventurers are known for.&amp;quot;) and Brenna relents.  Brenna then adds an additional request to the party.  She puts up 1,000gp (money that was donated by &#039;&#039;&#039;Pot&#039;tu&#039;&#039;&#039;) to get whatever documents from the &#039;&#039;&#039;Mayor of Synara&#039;&#039;&#039; that were just delivered to the cult.  The party goes to the cultists and fights them.  In the aftermath they recover the documents which include a letter from the mayor to his son in the cult and a pardon for all the crimes the son has done (murder, kidnapping, and theft).  In the letter the mayor says that he will make it look like the son was acting as an undercover agent all along and even use this fake situation to have the son point the finger to some of the mayor&#039;s political opponents. &lt;br /&gt;
* Half the party delivers the son back to the mayor and negotiate payment to keep everything quiet, and the other half decide to go to Brenna to deliver the documents.  &lt;br /&gt;
* The mayor agreed to give weapons and armor to the one group if things stay quiet, but the other group blew the deal when they turned over the documents to Brenna. &lt;br /&gt;
* Archie got to keep his job!&lt;br /&gt;
&lt;br /&gt;
===Session 37: Bleucorundum II ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt;  [[Dancer of the Boreal Valley]], [[Zevendell]], [[Amber]], [[Vadath]], [[Omen]], [[Markoth]], [[Drang]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: James (9/11) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: [[Bleucorundum]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 1043 each&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt; &lt;br /&gt;
&lt;br /&gt;
* The Players are recruited by Markoth to come visit [[the Protectors of the People]] headquarters on a very special request directly from the top: [[Brenna]] has a lead and wants answers on [[Echemus]], a strange otherworldly Dragon she fears is in the area but she can not find. &lt;br /&gt;
* The PotP had (apparently) picked up a prophecy from the &#039;&#039;&#039;Crying Scryer&#039;&#039;&#039; during a regular drop off near &#039;&#039;&#039;Hallesen&#039;&#039;&#039;: &amp;quot;&#039;&#039;&#039;Cave un Eros, et erum te cavebit&#039;&#039;&#039;&amp;quot;, which lead Brenna to investigate the [[Cavebite Stream]], where an strange charming/fearful auras in the area confirmed draconic activity. &lt;br /&gt;
* Omen had a very thoughtful exchange with Brenna. Brenna gave Omen one of her gold-blooded scales.&lt;br /&gt;
* When the team went to the Cavebite Stream to investigate the lead, they were hit with essentially a Siren&#039;s Song, turning off their minds, relaxing, and floating downstream, where they were pulled into an underground river and ultimately &#039;&#039;&#039;an underground sapphire dragon lair&#039;&#039;&#039;. &lt;br /&gt;
* Ultimately the players were able to win over Bleucorundum by making themselves a &amp;quot;Neutral&amp;quot; party. They paired off their evil/good players with hand holding, and let the CN/LN characters travel alone. This &amp;quot;Balanced&amp;quot; the team and granted them entry to the hoard room.&lt;br /&gt;
* Bleucorundum gave a big and ominous lore drop, explaining that it is &#039;&#039;waiting&#039;&#039; underground here attuning to a similar Amethyst dragon that seems to be even further underground. They also heard references to another dragon &amp;quot;High Above&amp;quot; and another &amp;quot;Of Another World&amp;quot;. &lt;br /&gt;
* The Team said they will go help in the search out for Echemus, who they suspect to be the dragon from Above, and were lent some items from the hoard to use, with the curse that if they hurt a dragon, the weapons/armor will disintegrate. &lt;br /&gt;
&lt;br /&gt;
===Session 38: Drakkoths V ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Tristram Caniedydd|Tristam]], [[Thuchor]], [[Felicia]], [[Mabel]], Ona, [[Linden Rue|Linden]]   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: Kyle (9/14) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: Drakkoths&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: Vast in the lore department &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt; &lt;br /&gt;
&lt;br /&gt;
* The party was invited to the PotP hideout to escort the next shipment of sale items to Seglock. They had a little little Tea party, although there needs to be research on biscut making in the area.&lt;br /&gt;
* Archie told the party that yesterday he had just given up on finding intel on a dragon when while in a village south of Seglock, he overheard a cabbage salesman speak of Echamus.  Archie then questioned the salesman and the salesman said that he had just met Echamus.  The dragon had traveled through the village disguised as a wiry old man. &lt;br /&gt;
* The salesman voiced his concern to Archie that Echamus was suffering from delirium.&lt;br /&gt;
* The normally revered Echamus seemed fixated on finding a particular. Echamus says that he is hunting the dragon and that “blue coward in hiding” can’t hide for long.  Echamus stormed off, heading towards Raritan. &lt;br /&gt;
* A war horn was heard from somewhere outside of the hideout.  An NPC rushed out to investigate and quickly came back and told that Oaky was being attacked by dragon people. The party all decided to go up above the falls and help Oaky.  &lt;br /&gt;
* Thuchor discussed becoming co-leader of PotP with Archie while he was in charge. &lt;br /&gt;
* Everyone gets to the top of the falls to see Oaky surrounded by three Drakkoth.  After the horn sounds a Drakkoth shaman and a Dragonbone Golem arrive close to the party.  &lt;br /&gt;
* They do well during the fight but towards the end Archie is killed and Oaky is one hit from death.  The party manages to finish the fight leaving only the Drakkoth shaman alive (sleep spell).  They then decide to have a now healed Oaky yeet the shaman over the falls to finish it off. &lt;br /&gt;
* Linden uses revivify on Archie to bring him back (one diamond down) and then they return to the hideout.  They arrive to a gruesome scene.  The two PotP that stayed in the hideout, including Frank, were slaughtered and it appears the Drakkoth tossed the place.  Looking at the inventories, it doesn’t appear that anything is missing.  The only area that wasn’t entered was Brenna’s quarters.  It looked as though they tried to bust through the door but “for some reason” couldn’t and gave up.  Linden tried to revivify Frank but he had been dead over a minute (didn’t waste diamond).  Archie was upset over his fallen comrades but also feared how pissed Brenna was going to be.&lt;br /&gt;
&lt;br /&gt;
Tristram&#039;s first hand account of this battle can be found in the [[Book of Tristram’s Travels]]&lt;br /&gt;
&lt;br /&gt;
===Session 39: Flame III ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Clank]], [[Ona]], [[Reylendor|Reylendor Aspenmorrow]], [[Hugo Clarion]], [[Oxan Lighkeeper]], [[Nockdus]], [[Silent]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: James (9/19) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: [[Flame]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 3250 each (19500 total)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt; Several adventurers were drawn to the recently attacked town of Muso for multiple reasons. Nockdus was visiting a greenhouse run by a botanist named Meen regarding his undead condition, Hugo Clarion traveled to Muso to investigate reports that the dragon that attacked Muso had scales of gold, Oxan Lightkeeper with his donkey Rabbit traveled to Muso with interest in investigating dragons, and artificers Ona and Nockdus journeyed to Muso as they believed it was the next target of the Crimson Terror, Flame.&lt;br /&gt;
&lt;br /&gt;
As they all gathered, the adventurer&#039;s heard the roar of a dragon as Flame flew across the forest and began his raid on Muso. At this time another adventurer came to Muso, a cleric by the name of Reylendor Aspenmorrow who saw the dragon as it approached Muso and came to help.&lt;br /&gt;
&lt;br /&gt;
During the fight adventurers were approached by the Arbiter of Death, Silent, some of whom sold their souls to Silent for power. During the fight Flame utilized strange spellcasting and the adventurers came to the belief that Flame had sold his soul to Silent as well.&lt;br /&gt;
&lt;br /&gt;
after burning through the dragon&#039;s Death Ward the dragon was finally felled by an arrow show by Oxan Lightkeeper. After the dragon was slain the adventurers cast Speak with Dead on the dragon corpse and successfully harvested a number of resources from the body.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Session Takeaways:&amp;lt;/u&amp;gt; A Gold Dragon attacked Muso, a dragon who Flame claims, &amp;quot;has embraced the darkness.&amp;quot; Flame may have been in cohorts with other dragons and his attacks were to serve as cleanup. Finally Silent is now in possession of Flame&#039;s soul.&lt;br /&gt;
&lt;br /&gt;
===Session 40: Mothers IV ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Tristram Caniedydd|Tristam]], [[Felicia]], [[Oxan]], [[Pot&#039;tu Kobb|Pot’tu]], [[Drang]], [[Kihlek]]   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: Dave (9/22) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: none&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: Little towards leveling, much towards the advancement of interpretive dance. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tristram&#039;s first hand account of this battle can be found in the [[Book of Tristram’s Travels]]&lt;br /&gt;
&lt;br /&gt;
===Session 41: Drakkoths VI/Bazzniagalvinica ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Cecil]], [[Trina]], [[Arlin]], [[Vessel]], [[Kihlek]]   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: John (9/24) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: ???&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt; [Players fill this in!]&lt;br /&gt;
&lt;br /&gt;
===Session 42: Sro IV ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Percy Giffard|Percy]], [[Oxan]], [[Violet Lorinda|Violet]], [[Ensign]], [[Cynthia]], [[Arlin]]   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: Kyle (9/27) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: ???&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt; [Players fill this in!]&lt;br /&gt;
&lt;br /&gt;
===Session 43: Mothers V ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Elric]], [[Hugo Clarion]], [[Asger Snærr]], [[Amund Zen]], [[Drang]], [[Kihlek|Kihlek Vaess]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: Dave (9/29) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: [[Gideon]](Maybe), [[Thymor&#039;ala the Black]](Mentioned)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 2,250 XP Each&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt; Following the recent attack on the Protectors of the People&#039;s secret headquarters supplies was being moved up and down the Greedy Green. [[Elric]], [[Hugo Clarion]], [[Asger Snærr]], [[Amund Zen]], and [[Drang]] all found themselves at a waystation which served as a center point for the transportation of these supplies, either participating in the transport themselves or journeying out to investigate reports of [[Gloomwings|strange monstrous moths]] and the disappearance of a young man by the name of [[Gregory]]. While all were gathered in the waystation a strange individual made their way inside, a man wearing bright cloths with a loud personality by the name of [[Gideon]]. This strange individual claimed to have a lead on to the location of Gregory but in return had a request for any adventures who took him up on his offer. He requested the return of his eggs, the eggs of the recently slain [[Thymor&#039;ala the Black]] who he claimed to be the father to. It was in his knowledge that the three eggs were in the possession of the Protectors of the People and he wanted them returned to him. Drang shook hands with Gideon and promised to find and return his eggs.&lt;br /&gt;
&lt;br /&gt;
With a loud laugh Gideon walked out of the waystation and began to lead the adventurers into the forest where he said he had a contact for them. In fact he had two. One was a woman from Gregory&#039;s home town who said Gregory and a group of ruffians return ed to his house only to be caught by the townsfolk who were unable to then stop the boy&#039;s escape. The other was a green scaled Kobold wearing a dark cloak named [[Kihlek|Kihlek Vaess]] who had been researching the strange occurrences. The adventurers  then followed Gideon deeper into the forest with Kihlek scouting ahead. They eventually came across a clearing with a small campsite. In the center of the clearing was a group of individuals chanting around a strange circle flanked by two [[Stone Giants]]. Their incantations were in strange tongue and the only real words that the party could identify was the name, &amp;quot;Shadow Lord.&amp;quot; With haste the party moved into stop the ritual as the ground beneath the arcane circle began to crack open into a massive dark chasm. The giants were made quick work of but Drang saw to his horror when he slew one of the strange cultist that it was a boy in his late teenage ears who suddenly had their body pulled into the chasm by a massive and strange dark ethereal hand.&lt;br /&gt;
&lt;br /&gt;
As the battle continued the chasm continued to grow in size, quickly outgrowing the magic circle and each time a cultist or giant died a shadowy hand came up to claim them. Gregory and another cultist attempted to use invisibility magic to escape but each were identified when Kihlek cast See Invisibility. Amund Zen and Hugo Clarion were almost claimed by the chasm as a dark Death Giant rose from the chasm, floating in the air. Gregory attempted to flee once again but was shot down by Hugo Clarion. Asger Snærr attempted to heal the party as the Death Giant advanced, firing bolts of necrotic energy. Elric encouraged Gideon to draw the giant onto solid ground which Gideon achieved by utilizing strange compulsory magic. Upon approaching Gideon the Death Giant was quickly obliterated by Drang, Amund Zen, and Elric.&lt;br /&gt;
&lt;br /&gt;
Asger Snærr managed to stabilize Gregory who was taken away for questioning. The party also discovered a number of materials in the small camp along with some notes from [[Mother Love|Mother L]], [[Mother Joy|Mother J]], and [[Mother Peace|Mother P]].&lt;br /&gt;
&lt;br /&gt;
===Session 44: ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Airavata]], [[Asger]], [[Rakim]], [[Orifyire]], [[Clank]], [[Nockdus]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: John (10/8) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: Bazzniagalvinica&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 1500 (each)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt; &lt;br /&gt;
&lt;br /&gt;
Yosser Squigglesong, a curious little gnome, gathered the adventurers at a small camp I&lt;br /&gt;
n the forests near Sneerwell. He claimed to be an archeologist and hired the party to accompany him on a task to navigate a tomb and retrieve its hidden priceless artifacts, for which he promised a hefty reward for their troubles. Once the group set out following Yosser, he continually reached into his pocket to retrieve and examine a small, ordinary looking pearl. Each time he would place the pearl back and mutter, “not yet…” &lt;br /&gt;
&lt;br /&gt;
The small group consisted of: Clank, a dragonborn artillest artificer. Rakim, an Elfen ranger. Orifyire, a Dragonborn fighter. Airavata a Loxo barbarian. Asger, the Goliath Peace Cleric. Joined also by Nockdus, a Daphmir rouge. Yossef continued leading the group further along on a seemingly aimless path. However, soon the party began to pass through a heavy, resting mist that persisted even at midday. The mist chilled the skin and reached about knee high on most of the group but nearly entirely covered the gnome. They followed behind the little fellows&#039; conveniently tall hat as it bobbed along on a determined path. Yosser continued to pull out his pearl and now in the mist it began to emit a warm glow, which only grew stronger as they continued to move through it. Once they reached the tomb, the pearl grew to its brightest and Yosser exclaimed, “Yes, yes! This is the spot!” &lt;br /&gt;
&lt;br /&gt;
Upon entering the tomb, a series of plates adorned with ancient runes etched into their surface stretched down the hall leading to a single door. Asger, with his deep knowledge of history and religion, knew the runes to be representative of an ancient water god. The group was hesitant at first but eventually, led by the brave Ariavata, successfully navigated the traps and plates. The following several rooms each contained an elemental wall: the first was a geothermal vent emitting steam, the second, a wall of ice created on a chilled metal sheet, and the third a wall of rain fell from the ceiling. Each of the rooms&#039; walls were also painted with various murals depicting cycles of life and death and growth and destruction, a common theme throughout the tomb. Along the way, various corpses were discovered with increasingly worse injuries and causes of death. Upon examining the last body, which was covered in severe burns and deep gashes from what appeared to be a large creature&#039;s claws. The group prepared themselves as they knew that what lay ahead was no empty tomb. &lt;br /&gt;
&lt;br /&gt;
Deciding that surprise was the best tactical option, the group burst through the last large set of doors. In the center of the room laid an elevated altar, stalactites grew from the ceiling and continually dripped water down upon the altar. The water was collected by two golden horns which fed into a small pool surrounding the altar. Resting in the pool beside the altar was a large golden dragon&#039;s egg rocking and twitching as it was very near to hatching. The room wasn’t exceptionally large, but the ceiling stretched upwards forever into darkness.&lt;br /&gt;
&lt;br /&gt;
Yossef rushed forward and started screaming, “Where are you, you bitch! Show yourself!” Soon his screams were answered by the unsettling sound of echoes of hundreds of feet scuttling down the wall. An enormous, green monster came into view before it slowly began to shift and change into a woman’s figure. Brenna Tanawen stood on the opposite end of the room, completely naked and without weapons or armor.&lt;br /&gt;
&lt;br /&gt;
Peaceful conversation started as Asger attempted to charm Brenna into a calm state. Yossef and Brenna exchanged words, his being heated and full of anger while Brenna seemed aloof and uncaring. Soon the group learned the truth of Yossef’s mission; he had come for revenge. His village and people had been victims of Brennas attack, she called it a culling, saying “the weak needed to be removed to allow for the strong to persist.” The attempts at resolving this encounter without violence soon came to an end as Yossef lunged towards her and called a lighting bolt down on Brenna. &lt;br /&gt;
&lt;br /&gt;
Prepared for combat, the group rushed forward to engage Brenna. No longer taking the shape of a human, she once again changed, however this time an enormous golden dragon towered over the group. Ariavata rushed to the center of the room, standing on top of the altar in an intense rage. The rest of the members spread out along the outer walls as they laid into the dragon with swords and arrows. &lt;br /&gt;
&lt;br /&gt;
Throughout the intense fight, Bazzniagalvinica, the Golden Dragon, was able to look forward in time and foresee moments of the fight as well as banish individuals from her presence into a dream-like plane. Yossef returned from one of these instances of banishment and appeared directly in front of the dragon. Without a moment&#039;s notice, Bazzniagalvinica tore into the gnome, eviscerating him with her claws and teeth. Several members fell gravely injured from the dragon&#039;s powerful fire breath, but were recovered by Nockdus’ rapid movement as he moved them to safety. &lt;br /&gt;
&lt;br /&gt;
Ariavata planted herself upon the altar, where she was the main target of Bazzniagalvinica’s attacks but prevented the dragon from ever escaping the blows of her hammer. Asger attempted to provide her with as much protective and healing magic as he could. Nockdus and Rakim continually reigned arrows at the dragon, while Orifyre slashed at her legs wielding swords in both hands. Clank, with his powerful cannon, burned through the dragon’s resistances. &lt;br /&gt;
&lt;br /&gt;
As the end of the battle approached, the huge dragon bloodied and beaten, turned to conversation once more. Turning to Ariavata, looking deep into her eyes, begging in desperation, “don’t let them take my baby!” As these last words escaped her, a bolt from Clank&#039;s bow pierced her skull and she fell dead upon the altar. &lt;br /&gt;
&lt;br /&gt;
As the exhausted group recovered, Clank moved towards the dragon egg intending to investigate it further. As soon as he approached, time slowed then stopped and the egg disappeared but soon reappeared in a formerly empty corner of the room. Five warforged Disciples of Sardior appeared alongside the egg. They explained their task of attempting to revive Tushallo, the Topaz Dragon and that with this golden dragon egg that could be possible. Further warnings were issued regarding the imminent danger of the One Who Waits, the Obsidian Dragon, and the three unaccounted for dragon eggs. Although the warnings were vague, they were issued as dire and requiring hasty action. &lt;br /&gt;
Rewarding the group with valuable gems for their cooperation, they left as quickly as they appeared. However, before their departure, they left a sending stone with Airavata which the disciples could be contacted by. Allowing them to quickly return to secure the black dragon eggs should they be found. &lt;br /&gt;
===Session 45: ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Felicia]], [[Markoth]], Dug, [[Silent]], [[Darakhas]], [[Herneldo]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: James (10/10)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: ??&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt; &lt;br /&gt;
&lt;br /&gt;
===Session 46a:===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: James (10/13)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: ??&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt; &lt;br /&gt;
&lt;br /&gt;
===Session 46b:===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: Dave (10/17)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: ??&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt; &lt;br /&gt;
&lt;br /&gt;
===Session 47:===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: Kyle (10/20)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: ??&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt; &lt;br /&gt;
&lt;br /&gt;
===Session 46c:===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: John (10/27)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: ??&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;/div&gt;</summary>
		<author><name>ZippyBlueDwarf</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Into_the_Greedy_Green/The_Story_So_Far&amp;diff=17650</id>
		<title>Into the Greedy Green/The Story So Far</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Into_the_Greedy_Green/The_Story_So_Far&amp;diff=17650"/>
		<updated>2022-10-13T16:11:16Z</updated>

		<summary type="html">&lt;p&gt;ZippyBlueDwarf: /* Session 44: */ space for more sessions&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Chapter 1: Welcome to the Greedy Green ==&lt;br /&gt;
&#039;&#039;Chapter 1 focused on introducing and growing the player base to the core concepts of the campaign: There is a big dragon war, and dragons are back and crawling all over Isonhound. This is a campaign with lots of wilderness exploration, and LOTS of big bads to slay.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Session 1a:b Velathidros ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: &#039;&#039;&#039;[[Trina]]&#039;&#039;&#039; (Starting XP 6500), &#039;&#039;&#039;[[Arlin]]&#039;&#039;&#039; (Starting XP 6500)&#039;&#039;&#039;, [[Varryn]]&#039;&#039;&#039; (Starting XP 1500), &#039;&#039;&#039;[[Kristef Smoothroar|Kris]]&#039;&#039;&#039; (Starting XP 1500), &#039;&#039;&#039;Mallen&#039;&#039;&#039; (RIP)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: James (1/9)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: [[Velathidros]] (Slaughtered), [[Sro]], and [[Flame]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 3350 (670 each)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt; Welcome to [[Synàra]], a central hub of regrowth in the middle of the [[Woldlin]] domain of [[Isonhound]]. Every year, the great festival of [[Asar Ogalas]] brings together the locals, and brings in the curious. With countless activities to partake in, the fun is never ending....unless, of course, you hear the siren.&lt;br /&gt;
&lt;br /&gt;
When called to action, a group of five brave warriors, tasked with helping the town&#039;s own overwhelmed militia, stomped down to local [[Varryn&#039;]]&amp;lt;nowiki/&amp;gt;s neighborhood and help rescue his own kin from being extorted and attacked by the great dragon Velathidros. It took their combined forces (and the morale boost of trusty lionkin Kris) to tear him down, but dramatically they prevailed, opening the door now to further adventures...into the Greedy Green!&lt;br /&gt;
=== Session 1b: Sro ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: [[Tordek]] (Starting XP 6500), [[Durian]] (Starting XP 1500), [[Ulka]] (Starting XP 1500), [[Spinel]] (Starting XP 1500), [[Dancer of the Boreal Valley]] (Starting XP 1500), [[Grandmush]] (Starting XP 1500) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: James (1/21) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: [[Sro]], [[Flame]], and [[Velathidros]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 2460 (410 each) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt; Welcome to [[Synàra]], a central hub of regrowth in the middle of the [[Woldlin]] domain of [[Isonhound]]. Every year, the great festival of [[Asar Ogalas]] brings together the locals, and brings in the curious. With countless activities to partake in, the fun is never ending....unless, of course, you hear the siren.&lt;br /&gt;
&lt;br /&gt;
When called to action, a group of five brave warriors, tasked with helping the town&#039;s own overwhelmed militia, fled to the city&#039;s capital building to evacuate any possible civilians, they learned just how powerful the Silver Greatwyrm Sro could be. And how easy it is to get lost in the rubble, destruction, and confusion that lays in the wake of a Silver dragon who REALLY wants something. Despite the odds being stacked against them, they used their ability to be non-threatening to sneak in and rescue the mayor at the last second!&lt;br /&gt;
=== Session 1c: Flame ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: [[Alenka]] (Starting XP 1500), [[Einari]] (Starting XP 1500), [[Jeb]] (Starting XP 1500), [[Violet]] (Starting XP 1500), [[Miles]] (Starting XP 1500) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: James (1/22) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: [[Flame]], [[Velathidros]], and [[Sro]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 2890 (578 each) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt; Welcome to [[Synàra]], a central hub of regrowth in the middle of the [[Woldlin]] domain of [[Isonhound]]. Every year, the great festival of [[Asar Ogalas]] brings together the locals, and brings in the curious. With countless activities to partake in, the fun is never ending....unless, of course, you hear the siren.&lt;br /&gt;
&lt;br /&gt;
=== Session 2: Azuspear ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: [[Trina]], [[Arlin]], [[Kristef Smoothroar|Kris]], [[Violet]], [[Miles]], [[Buho]] (Starting XP 6500), &#039;&#039;&#039;[[Jeb]] (RIP)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: James (2/12)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: [[Azuspear]] the Blue (+ His wyrmlings), [[The Green Stag]] (Mentioned)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 8700 (1242 each)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened&amp;lt;/u&amp;gt;: In the city of Deeplake, important scientific progress is happening at the [[Church of Innovation]], but at this particular branch, all is not as it seems. When the scientists began to push harder on the players to kill all the blue dragons (even the babies) a series of interrogations showed that this Church was compromised by an unseen force---[[The Green Stag]]. However, besides uncovering conspiracies, the team also took the time to investigate the blue dragon&#039;s old lair, finding it inhabited by a dangerous [[Behir]], a monster who nearly wiped the team out before they put it six-feet-under. Having now taken some [[Caeruleam]] for themselves, the group begins to look more into its uses and benefits.&lt;br /&gt;
&lt;br /&gt;
=== Session 3: Sro II ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: [[Durian]], [[Ulka]], [[Spinel]], [[Dancer of the Boreal Valley]], [[Grandmush|Aman]], [[Einari]], [[Stan]] (Starting XP 1500)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: James (2/18)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: The Great [[Sro]], Belle (technically a human but polymorphed into dragon)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 6950 (992 each)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened&amp;lt;/u&amp;gt;: Rising high in the Isonhound mountains, Sro keeps his own precious lair...of MAYORS. Sneaking up to Sro&#039;s home, the group of heroes rush into danger, alerting Sro&#039;s own ward along the way. Though tensions were high among the team, with Dragon Lovers vying for the praise and attention of the Great Sro, while the Dragon Slayers looked for any opportunity to slice him down. By Sro&#039;s own admission, perhaps the world IS ready to fight dragons again, and for passing his curated test (and lesson) of strength, the team took home Mayor Ludvater to his poor heartbroken wife.&lt;br /&gt;
&lt;br /&gt;
=== Session 4: Prelnirith ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: [[Varryn]], [[Tordek]], [[Einari]], [[Harold]] (Starting XP 6500), [[Mallen]] (Starting XP 1500), [[Junky]] (Starting XP 1500) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: James (2/20) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: [[Prelnirith]] the Topaz Dragon&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 3435 (573 each) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened&amp;lt;/u&amp;gt;: A hoard is raided! Escorting the greedy Topaz dragon to his lair on the coast, the team fought alongside the dragon to tear up some goblins who had raided its lair in its absence, and when the dragon wasn&#039;t looking...took a little bit for themselves! However, when Mallen is caught raided a shelf, the once allied dragon turned on the group, quickly beginning the retreat! High tensions, epic stakes, and one magic arrow of blinding later...we were all alive, on the SS No Sink, and on our way out, with well over 500 GP worth of gems and artifacts successfully stolen.&lt;br /&gt;
=== Session 5: Bleucorundum ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: [[Trina]], [[Arlin]], [[Durian]], [[Grandmush]], [[Violet]], [[Amber]] (Starting XP 1500), [[Zevendell]] (Starting XP 1500)  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: James (3/7)b  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;:  [[Bleucorundum]] the Sapphire Dragon, and an unknown gemstone dragon egg. The Green Stag (Mentioned) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 4150 (593 each)  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened&amp;lt;/u&amp;gt;: A child?! With an Egg!? You betcha. It wasn&#039;t Pelota, it wasn&#039;t Toblerone, it was TARIAN! After interviewing all 6 suspects, the heroic teams known as &amp;quot;The Awesome Tieflings&amp;quot;, &amp;quot;The Dragon Mushers&amp;quot;, and &amp;quot;Hot Blood&amp;quot; combined all the clues they had individually gathered in order to crack the case. Unfortunately for them, the Awesome Tieflings also happened to let Tarian&#039;s wiles and charms convince them to let him out of his house. So now instead of tracking him down at home, the team braved the wilds, tracking the child through the woods until they came very close to the lair of the great Sapphire guardian. Fighting one of the dragon&#039;s thralls, a PHASE GELATINOUS CUBE, everyone barely survived, and decided in the end, that the egg belonged with the dragon, and Tarian was doing the right thing after all.&lt;br /&gt;
&lt;br /&gt;
=== Session 6: Kobold Dragonshields ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: [[Ulka]], [[Spinel]]. [[Dancer of the Boreal Valley]], [[Stan]], [[Junky]], [[Mallen]], [[Ferris]] (Starting XP 1500)  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: James (3/11)  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: About 15 Kobold Dragonshields. You heard me, [https://5e.tools/bestiary.html#kobold%20dragonshield_mpmm,fbmt:sand~b1~b0,fbsr:kobold some Kobolds] are Dragons. Also the body of an unknown red dragon, and the sabotaged egg of said dragon. [[The Green Stag]] (Mentioned)   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 2850 (407 each)  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened&amp;lt;/u&amp;gt;: &lt;br /&gt;
&lt;br /&gt;
* Delving deep into the vault of King Glub, a group of heroes fought off a powerful set of Kobolds that were enhanced with draconic power. &lt;br /&gt;
* It turns out &amp;quot;King Glub&amp;quot; or whoever he was, has been dead, and the Kobolds were defending its egg, still nestled under the boney corpse of its mother. &lt;br /&gt;
* HOWEVER, the egg itself had already been compromised, having been destroyed by a creature calling himself &amp;quot;[[The Green Stag]]&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=== Session 7: Harkial ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: [[Einari]], [[Indy]] (Starting XP 1500), [[Cyanocitta|Cyan]] (Starting XP 1500), [[Ophelia]] (Starting XP 1500), [[Joshua]] (Starting XP 1500), [[Tokax]] (Starting XP 1500)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: James (3/20)  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: [[Harkial the Red]]   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 14,850 (2475 each)   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened&amp;lt;/u&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Draconian armies&#039;&#039;&#039; sometimes escape into the world and cause terror in the name of the dragons as part of the big ongoing war against the realm.&lt;br /&gt;
* The coastal towns of &#039;&#039;&#039;Fasiltum&#039;&#039;&#039;  and &#039;&#039;&#039;Jakalla&#039;&#039;&#039; were attacked in this latest wave, Jakalla was a total loss, despite the best efforts of those present. &lt;br /&gt;
* This particular army of Draconians appeared to be led by Harkial, a destructive young red dragon.&lt;br /&gt;
* Legends of &amp;quot;&#039;&#039;[[Pinky the Dragon Slayer]]&#039;&#039;&amp;quot; are going around now, about a single soldier who slayed a dragon (in truth, he was just the one manning a cannon that happened to land a death blow) &lt;br /&gt;
&lt;br /&gt;
=== Session 8: Hydrinth ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: [[Búho]], [[Kris|Kris,]] [[Tordek]], [[Durian]], [[Violet]], [[Boros]] (Starting XP 2700) [[Dad-Bot]] (Starting XP 1500)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: James (3/22)  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: [[Hydrinth|Hydrinth the Bronze]]   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 5940 (848 each)   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened&amp;lt;/u&amp;gt;: &lt;br /&gt;
&lt;br /&gt;
* The team sailed the [[Titicaca River]] &lt;br /&gt;
* Some of the players learned about Wovenstone and Caeruleum. &lt;br /&gt;
* Kris is retired to side research on the power sources mentioned above.&lt;br /&gt;
* The team did encounter Hydrinth the Bronze Dragon, who was on a mission to destroy the slave-labor mines that were hiding out near Nightfall station. When [[Tordek]] discovers that the mines collapsed and people may be inside, the group melded underground to find and save the last survivors, including a very special Shifter.&lt;br /&gt;
&lt;br /&gt;
=== Session 9: Lindwurms ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;:  [[Tordek]], [[Dancer of the Boreal Valley]], [[Boros]], [[Dur&#039;kalak|Dur’kalak]], (Starting XP 1500), [[Va’Dath]] (Starting XP 1500)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: Kyle (3/24)  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: [[Lindwurm]]’s x2   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;:  4180 (836 each)   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened&amp;lt;/u&amp;gt;:&lt;br /&gt;
&lt;br /&gt;
* Party caught word of a tavern owner in [[Seglock]] that was looking for a group to venture north for an escort mission.&lt;br /&gt;
* The tavern owner, a [[satyr]] named [[Into the Greedy Green/NPCs#Rory|Rory]], asked the party to travel North to [[Chillcrest Forest]] and bring his daughter home.  Rory’s daughter is a [[New Dryad]] named [[Into the Greedy Green/NPCs#Wisty|Wisty]].  She was part of a relief effort in Northern Sylvanry; in an area with a series of recent attacks by unknown creatures.&lt;br /&gt;
* The party traveled North to Chillcrest Forest, just as Wisty’s camp was under attack by [[Lindwurm|Lindwurms]].  The party engaged the Lindwurms on an icy pond just outside the camp.  The battle was hard fought and unfortunately Wisty was slain by a Lindwurm just as Va’dath(?) was lunging to protect her.&lt;br /&gt;
* The party vanquished the lindwurms and [[Tordek]] attempted to revive Wisty but it was too late.  It’s possible that something in the Lindwurm’s vile saliva prevented such healing.&lt;br /&gt;
* After the dryad perished, a purple sapling began to grow from the corpse.  Dancer cut the sapling from Wisty’s body and placed it in a container.  With Va’Dath(?) carrying the corpse itself, the party returned to Rory and gave the satyr his daughter’s corpse.  He didn’t seem too distraught; claiming that he can have her brought back because “i knows a guy”.  The Wisty Sapling…. Well…. It’s in good paws.&lt;br /&gt;
&lt;br /&gt;
=== Session 10: Longfang I/Cheshire I ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: [[Einari]], [[Violet]], [[Grandmush]], [[Arlin]], [[Trina]], [[Búho]], [[Dad-Bot]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: Dave (4/5)  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: [[Longfang]] (Mentioned)   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;:  3661 (523 each)   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened&amp;lt;/u&amp;gt;:&lt;br /&gt;
&lt;br /&gt;
* The party members heeded the request of the Order of the Watchful Eye and reported to the barracks outside their cloister in the town of [[Gammelgard]]. &lt;br /&gt;
* They met a dwarven alchemist by the name of &#039;&#039;&#039;[[Into the Greedy Green/NPCs#Falgrim Norest|Falgrim Norest]]&#039;&#039;&#039;. He is an alchemist in service to the Order and would act as their contact for the mission. He told them the background of why they were requested, what their objectives were and what they might encounter. &lt;br /&gt;
* The first thing they encountered was a group of three emaciated orcs.  emaciated, under dressed and under armed. They were completely submissive and answered all their questions without resistance. The orcs told them they were run off their land farther up in the mountains. A green dragon called &#039;&#039;&#039;[[Longfang, Dragon (NPC)|Longfang]]&#039;&#039;&#039; ran them off with a hoard of nasty odd looking goblins. The group ultimately let them go. &lt;br /&gt;
* Following the road, they came into a large clearing about the size of a small village with rough mountain walls rising up all around it. In this clearing they encountered a large group of goblins similar in look to what the orcs had described. And eventually came to a 25 foot statue of a Dwarf outside a massive sealed off stone archway. &lt;br /&gt;
&lt;br /&gt;
=== Session 11: Tragdor ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: [[Einari]], [[Dur&#039;kalak]], [[Durian|Durain]], [[Indy]], [[Tokax]], [[Delphi]] (Starting XP 2700)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: Kyle (4/6)  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: None (One very fake and hallucinatory dragon made by an old crochety wizard)  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;:  3798 (633 each)     &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Synopsis&amp;lt;/u&amp;gt;:&lt;br /&gt;
&lt;br /&gt;
* The group of adventurers found themselves in [[Indy]]&#039;s home town of [[Briar Glen]]. As the sheriff, she was informed that there was some trouble with Gertrude at the general store, so the party decides to go investigate. &lt;br /&gt;
* At the general store, Gertrude informs the group of a recent break-in and robbery attempt by a fairly young kobald. Gertrude managed to overpower the kobald and had him incapacitated in a back room, working off his crime. &lt;br /&gt;
* The group then decides to talk to the kobald, with [[Durian]] and [[Delphi]] leading the interrogation and acting as translators of sorts, with their Draconic and telepathic language abilities.&lt;br /&gt;
* The kobald identified himself as Do&#039;Ki, and informed the party that he was looking for loot and treasure to bring back to Tragdor, the dragon that ruled over his community. If they failed to appease him, then Tragdor would eat them. A deal was struck with Gertrude to allow Do&#039;Ki to go free, and the party then went to help the kobald community be free from Tragdor.&lt;br /&gt;
* Do&#039;Ki led the group to a walled off structure of ruins, claiming this is where his people lived. Here the party split, with [[Delphi]], [[Indy]], Tokax, and Do&#039;Ki deciding to sneak in through the sewer tunnels in the back, and [[Einari]], [[Dur&#039;kalak|Dur&#039;Kalak]], and [[Durian]] disguising themselves as sacrifices to Tragdor and going in the front. &lt;br /&gt;
* The plan quickly went awry, and a fight ensued between the kobald community and the party. Some of the kobalds ran away and surrendered, some got sliced to death, and many, many got burned. &lt;br /&gt;
* After dealing with the conflict, the group entered a nearby shack and found a concealed staircase, leading to a hidden attic. There the group discovered the true Tragdor, an old wizard looking for &#039;retirement&#039;&lt;br /&gt;
* The party then decided to take Tragdor&#039;s bribe of gold and loot, but still dismantled his fake kobald society, and put him under the careful watch of [[Indy]] and [[Briar Glen|Briar Glen.]]&lt;br /&gt;
&lt;br /&gt;
=== Session 12: The Green Stag I ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: [[Harold]], [[Cyan]], [[Ensign]] (Starting XP 2700), [[Reylendor]] (Starting XP 2700), [[Kihlek]] (Starting XP 2700), [[Herneldo]]  (Starting XP 2700)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: James (4/9)  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: Unnamed White Dragon Wyrmling Orphans, and The Green Stag (file un-redacted)  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 3696 (616 each)     &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Synopsis&amp;lt;/u&amp;gt;: &lt;br /&gt;
&lt;br /&gt;
Ensign&#039;s Log, Stardate 2.20.22, for Captain Saldani should it be recovered:&lt;br /&gt;
&lt;br /&gt;
Now that the threat has past and the need for discretion is over, I feel the need to recount the events as I remember them. I had traveled a small [[Loxo]] village deep in the forests on reports of a legendary tree that acted as a portal to far flung places. I believed that this tree could hold some potential of returning me to &#039;&#039;The Sextant&#039;&#039;  so I arrived to take readings and inquire about the phenomenon from the locals. Unfortunately, this effort proved fruitless for my intended goal. However, another opportunity took shape. &lt;br /&gt;
&lt;br /&gt;
A guardian of the village came through the gates carrying the unconscious form of another Loxo, loudly requesting medical assistance. I was closest, and first on the scene to administer aid. Following protocol, I first stabilized the patient&#039;s condition with an E.M.A. Since the patient was still unconscious, I began taking scans to determine next steps.&lt;br /&gt;
&lt;br /&gt;
It was then that Reylendor arrived, quickly followed by Cyan and Herneldo. Reylendor is also a medical practitioner (though in a way completely foreign to our way of thinking and more customary for this region) and through our combined efforts we were able to restore the patient to consciousness. He introduced himself as Admiral Herold, and recounted how he was sailing down a nearby river with his &amp;quot;first mate&amp;quot; (apparently the only other member of his crew) when he came under attack by a mysterious and powerful entity.&lt;br /&gt;
&lt;br /&gt;
The other group had come to town in an attempt to fulfill a bounty on a large Green Dragon, and they had heard rumors that it had been spotted in this area. Thankful for the rescue, the Admiral (though, by their own admission, they only had one ship, the status of which was unknown, so I believe the rank of Captain more fitting), invited us all to partake in an evening of alcohol consumption and general camaraderie. It was there, the Captain invited us all to join their crew and help them reclaim their ship. The group agreed on a temporary basis, hoping that the mysterious being that attacked the ship was the green dragon they were seeking.&lt;br /&gt;
&lt;br /&gt;
The next morning, after resolving some earlier misunderstandings, the group met with Kihlek who would act as the guide into this colder northern region. We traveled deep into the woods, and the temperature steadily declined. Being adapted for such conditions, I was not affected, the other members of the crew found the climate less hospitable. I lent the cloak I use to cover my uniform to Reylendor, though it did spark some questions regarding the origins of my clothing. &lt;br /&gt;
&lt;br /&gt;
We arrived at the lake where the Captain reported the attack, and though the ship could not be seen, some debris was found to confirm the location. For some time the group discussed the best plan to get to the island in the middle of the lake without disturbing whatever lurked under the waves. The group began to dig in, but could not figure out how to draw the creature/creatures out of the lake. Taking the initiative, I tossed a nearby stone into the water.&lt;br /&gt;
&lt;br /&gt;
Emerging from the murky lakebed were four adolescent white dragons. We engaged these creatures, but found that we were fairly outmatched and began to fall back. It was then that the green dragon that we had been searching for appeared out of the island in the middle of the lake. We were able to cripple/defeat most of the dragonlings as we fell back, but knowing that we could not take a full adult green dragon, we continued to cautiously retreat. The dragon offered a deal. In exchange for not revealing that we had seen or interacted with them, the dragon would allow us to live. In addition, we would be allowed to loot the cave of the former occupant of the lake, a white dragon (killed by the green dragon). &lt;br /&gt;
&lt;br /&gt;
Seeing this as the best outcome, the captain agreed, and the green dragon flew off, but not without warning us that it knew our scent now, so could track us down if knowledge of the green dragon was leaked. The crew crossed the lake to find  a cave system, and within, a considerable amount of currency as well as a few magical items. The body of the White dragon was also in preserved condition, so the crew recovered valuable parts of the beast as well.&lt;br /&gt;
&lt;br /&gt;
After diving up the loot, the group discussed the nearby terrain with local avian wildlife, who reported that a boat was seen run aground further downriver. Our crew was able to retrieve it and find the first mate alive.&lt;br /&gt;
&lt;br /&gt;
I would like to conclude with noting that a damaged artifact was recovered, a crystal orb. After some discussion, it was deemed not worth the risk of further damaging the orb, but it was given to me to repair. It will take time and resources, as I am more a doctor than an engineer, but I believe the orb could be repaired and adapted into our technology. If I am able to repair it, Reylendor and Herneldo have requested use of it.&lt;br /&gt;
&lt;br /&gt;
PROGRAM, end log.&lt;br /&gt;
&lt;br /&gt;
=== Session 13: Longfang II ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: [[Tordek]], [[Dancer of the Boreal Valley|Dancer]], [[Vadath]], [[Boros]], [[Kellen]], [[Akagane]], Khan&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: Dave (4/12)  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: [[Longfang, Dragon (NPC)|Longfang]] (Mentioned, possibly it’s presence was sensed by party member)   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 4200 (600 each)     &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Synopsis&amp;lt;/u&amp;gt;:&lt;br /&gt;
&lt;br /&gt;
* The group was briefed by the dwarven alchemist [[Falgrim Norest (NPC)|Falgrim Norest]] in [[Gammelgard]] and informed that the first group that ventured forth into the foothills of the [[Northern Snowy Mountains]] were successful in finding both the entrance to the lost dwarven citadel and the odd, mutated goblins. The task of this group would be similar but in a different area of the foothills.&lt;br /&gt;
* The group had an uneventful travel during the two days into the mountains. The night before they reached the  suspected entrance, a heavy fog fell over the encampment and surrounding area. Dancer of the Boreal Valley cast Primal Awareness and detected a dragon in their wide vicinity. Even so, no attack came to them.&lt;br /&gt;
* The next day the group traveled on further and came to the remnants of  a road that snaked up into the mountains in the direction they were going. Following the road they came to a clearing where they found a hoard of goblins fighting a group of orcs. Sneaking into the area, the group attempted to covertly harass the two groups into fighting each other. This had partial success.&lt;br /&gt;
* Ultimately, the group was successful in defeating both of the groups which did take to fighting each other.&lt;br /&gt;
* Upon traveling farther along, they came to a 25ft statue of a dwarf and sealed stone archway similar to the one the first group found.&lt;br /&gt;
* Tordek cast Meld with Stone and merged with the wall. He came out a few moments later claiming that the wall was actually an earth elemental that was tasked with blocking the passage way.&lt;br /&gt;
&lt;br /&gt;
=== Session 14: The Green Stag II ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: [[Miles Ison|Miles]], [[Stan]], [[Ulka]], [[Ferris]], [[Delphi]], [[Vadath|Vadeth]], [[Jo]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: James (4/20)  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: The Green Stag  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 1857 each     &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Synopsis&amp;lt;/u&amp;gt;: Sro guides the players to the Green Stag&#039;s lair, amps them up, then locks them inside to finish him off. &lt;br /&gt;
&lt;br /&gt;
RIP Ulka, Jo. MVP=Venombane Armor&lt;br /&gt;
&lt;br /&gt;
=== Session 15: [[The Ten Heralds of Tiamat#Vezoth|Vezoth]] the White ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: [[Tordek]], [[Violet Lorinda|Violet]], Varryn, Boros, Siobhin, [[Alenka]], [[Reylendor]]. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: James (4/30)   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: None unless the soul of Vezoth the White is counted.   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 512 each      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Synopsis&amp;lt;/u&amp;gt;: &lt;br /&gt;
&lt;br /&gt;
The Soul Star and the Star Child (4/30/22) &lt;br /&gt;
&lt;br /&gt;
This account of events comes from Reylendor Aspenmorrow. &lt;br /&gt;
&lt;br /&gt;
While on the road, Reylendor was ambushed by the Servants, something he feared and suspected would eventually come to pass. He ran into the nearby forest and thankfully stumbled into a band of adventurers, though his pursuers managed to knock him down in the impending conflict. This allowed Att-Annalo’s energy to briefly surge within him before he regained his senses. Two Servants died while two escaped when they saw the battle turning sour for them. When he awoke, he was fully introduced to the adventurers who rescued him: Tordek, Violet, Varryn, Boros, and Siohbhin. Reylendor told them of the Servants’ plots and, not wanting to risk running into them again, decided to accompany them. &lt;br /&gt;
&lt;br /&gt;
Upon arriving in the city to which the adventurers were summoned and rolling his eyes at the homes of wealthy wood elves, Reylendor was greatly put off by the Order. When they described the Soul Star and its origins in the Far Realm, all he saw was another arrogant, magic-obsessed sect determined to meddle with forces beyond their comprehension. Forgetting himself, he launched into a multi-language rant, during which he switched between Common, Elvish, and Abyssal before settling into Deep Speech. Ragnar the Red conversed with him, claiming to understand Reylendor’s hesitations as he had them too before he joined the order. Reylendor didn’t believe him, but chose to quiet himself. &lt;br /&gt;
&lt;br /&gt;
The group then departed for Relith Tower to seek out the means to make another Soul Star and transfer the 299 souls out of Alenka, a star child the Order had been holding at their base. They prevailed against the Bone Naha guarding the tower, but not before Alenka fell in battle. A strange rock held by the druid dwarf Tordek reacted with Alenka and the 299 souls swirled out of her before being infused into a new Soul Star. Unfortunately, Alenka died as her own spirit simply faded out of existence. &lt;br /&gt;
&lt;br /&gt;
As Reylendor had no faith in the Order, he suggested they not relinquish the Soul Star to them and the others seemed to agree. Further exploration of Relith Tower revealed a room on the top floor with a complex circle of magic and several pillars with spaces to place something. The Star was placed into one of these pillars and all the souls it contained were shot out into the world, including the one the Order most feared the escape of: a powerful dragon and general of Tiamat. &lt;br /&gt;
&lt;br /&gt;
Since Reylendor was made aware that Relith Tower and the first Soul Star were crafted by a people who journeyed to the Material Plane from the stars, he wonders if a certain otherworldly artificer might have any input.  &lt;br /&gt;
&lt;br /&gt;
=== Session 16: Drakkoths I/Echamus I ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: [[Arlin]], [[Vadath|Vadeth]], [[Nockdus]], [[Grandmush]], Tokax, [[Kihlek]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: Kyle (5/10)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 533 each&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Synopsis&amp;lt;/u&amp;gt;:&lt;br /&gt;
&lt;br /&gt;
So on may 10th a group of us went to Seglock. &lt;br /&gt;
&lt;br /&gt;
We were told some drakoth had destroyed a village not to far from Seglock by some survivors holed up in Seglocks library. An elderly woman spoke to us and warned us of the danger. A priest by the name of Echamus traveled with us from the library to the village. While fighting the Drakoths the priest joined the fight and turned into a &amp;quot;whitish dragon&amp;quot; and grabbed one of the Drakoth and flew up. Arguing could be heard in draconian from the two but couldn&#039;t be understood. Eventually the dragon dropped the drakoth and flew away. Another Drakoth mentioned that &amp;quot;The one that waits will see you soon. After killing the remaining Drakoth and returning to Seglock we conversed with the elderly woman yet again and asked her some questions. Her name is Madame Webe ,a lunalwn priest, and told us the Echamus was a name of legends. He is supposedly &amp;quot;the moon child&amp;quot; or also known as The son of the moon dragon Eros. We also question about &amp;quot;The one who waits&amp;quot; she told us that he is thier peoples boogeyman and nothing more than a creature of darkness ment to scare little kids. When asked where this creature dwells we were told.The tales claim that it lurks in the dark places, preying on those that stray from the blessed light of the moon. But one day it will no longer be satisfied with just that, and will come into the light, setting in motion a series of events that aren&#039;t good.&lt;br /&gt;
&lt;br /&gt;
=== Session 17: Sardior I ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: [[Durian]], [[Ensign]], [[Delphi]], Herneldo, [[Silent]], Cynthia&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: James (5/13)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: Sardior (Mentioned) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Synopsis&amp;lt;/u&amp;gt;:&lt;br /&gt;
&lt;br /&gt;
Delphi made a deal and freed Tasha’s pet god of death.  After successfully killing Tasha’s 40 babies 2 out of the 3 nights. Ensign got half of a scrying orb to help fix his. And Durian learned about his egg. Oh and Cynthia now has a beetle mount.&lt;br /&gt;
&lt;br /&gt;
[[Ensign]]&#039;s log, stardate 5.13.22, for Captain Saldani, should it be recovered:&lt;br /&gt;
&lt;br /&gt;
I was requested to assist [[Delphi]], a friend who I had established communications with earlier, in a mission to return a trophy from a large green dragon to a female mage known as Ygilwiv. Delphi hoped to receive a promised reward, 3 &#039;&#039;wishes&#039;&#039; , for killing the dragon, but this required staying with the elder mage 3 consecutive nights. Hoping to recover the wishes for Delphi and her compatriots who eliminated the dragon, she, myself and [[Durian]] (another contact) enter the woods to find the mage&#039;s location. &lt;br /&gt;
&lt;br /&gt;
After searching for some time, we came across a strange wooden shack suspended in the air on avian legs. Upon finding a way on to the porch, we were able to enter the doorway, which acted like a portal to an inner dimension. Upon entering, we discover two other acquaintances, Herneldo and [[Cynthia]], who agree to assist us in whatever duties we need to perform over the next 3 nights.&lt;br /&gt;
&lt;br /&gt;
We are introduced to the two occupants of the hut. Ygilwiv (who we learn later is also known as Tasha, The Witch Queen, etc.) is a dimensional traveler and powerful user of local arcane magics. We also meet a being known as &amp;quot;Silence&amp;quot;, who we learn later is a spiritual entity associated with death, who had been bound to the hut by Ygilwiv. Ygilwiv needed us to feed a collection of 40 entities which had the body of large insectoid larva with the heads of humanoid infants. The infantile larva needed (by Ygilwiv&#039;s report) to feed on energy in a location known as Hades, then (due to their demonic origins and being bound to the hut) needed to be killed to return them to their enclosure. Each night we were able to successfully recover all the infants, we would be granted a wish.&lt;br /&gt;
&lt;br /&gt;
While we accomplished this, the non-corporeal entity known as &amp;quot;Silence&amp;quot; requested the aid of the away team. They needed us to invoke their name in order to recover strength, and in return they would assist us in the evening infant round-up. The team agreed, which seemed to bolster the entity&#039;s power.&lt;br /&gt;
&lt;br /&gt;
I will review the results of the tests and the wishes at the conclusion of this log, but I wanted to make note of other interesting facts gathered from the knowledgable mage Tasha. Tasha recounted about how many of the dimensions she had traveled to had beings of similar natures. Dragons, she used as an example, could be found in many types across the multi-verse and beyond. On a tapestry she referenced during this story, there were examples of many types of dragons (I should note, Captain, that there was an image which was obviously a Relic Dragon. This was the first time I had met someone who identified anything from our part of space).&lt;br /&gt;
&lt;br /&gt;
I informed Tasha the details of Relic dragons, and she became fascinated, having never seen a Relith before. She recounted having come across a tower known as the &amp;quot;Relith Tower&amp;quot;, but had not been there in millennia (I began at this point to theorize that this entity was more ancient and powerful than they appeared).  I agreed to a cloning procedure so that Tasha could expand their scientific knowledge of Relith species, and in exchange was given compensation to the amount that I had surmised would be needed to repair the damaged artifact recovered from our last adventure.&lt;br /&gt;
&lt;br /&gt;
After 3 nights, we were able to complete Tasha&#039;s task twice, and rewarded with 2 wishes. the first was used on behalf of one of Delphi&#039;s companions who was not there to gain their reward. It was wished that they would become very strong and smart (as well as other physical traits). The second wish was used to free the bound entity previously mentioned (Silence), who I cannot forsee ever becoming a problem in the future.&lt;br /&gt;
&lt;br /&gt;
PROGRAM, End log.&lt;br /&gt;
&lt;br /&gt;
== Chapter 2: Horatio Rises ==&lt;br /&gt;
&lt;br /&gt;
=== Session 18: Cheshire II ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: [[Percy Giffard|Percy]], [[Cecil]], [[Arlin]], [[Vadath|Vadeth]], [[Reylendor]], [[Kellen]], Mumiy &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: Dave (5/17)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: None&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 740 each&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Synopsis&amp;lt;/u&amp;gt;:&lt;br /&gt;
&lt;br /&gt;
On the events of 5/17/22, as recorded by Cecil T Puddingtonsworthshire XIX, Esq. &lt;br /&gt;
&lt;br /&gt;
Upon hearing of the dastardly deeds of a nearby Goblin Horde that was terrorizing the local countryside, the illustrious Cecil T Puddingtonsworthshire (of House Puddingtonsworthshire)  recruited a band of misfits and n’er-do-wells to confront the menace under his command. Under Cecil’s brave and inspiring leadership, a two pronged assault was launched against the cowardly and slow-witted goblins, who were easily outmatched by the stunning display of leadership and marksmanship of everyone’s favorite Gnome. Under his auspicious guidance, none of the rank and file of Cecil’s platoon suffered any serious injuries, except when they failed to heed the orders of their munificent leader. &lt;br /&gt;
&lt;br /&gt;
This battle action, which will be studied by Gnomish scholars for generations, resulted in the eradication of approximately 55 goblins, with their leader captured and delivered back to headquarters for interrogation.&lt;br /&gt;
&lt;br /&gt;
After the battle, a scouting party, bravely led by the venerable Cecil himself, located the base of operations of these goblins and their orcish compatriots.  However, cowardice of the band of misfits prevented a full scale assault, of which the Gnomish leader would most certainly have been successful. &lt;br /&gt;
&lt;br /&gt;
Post the Events of 5/17/22; Concerning Reylendor Aspenmorrow’s Actions &lt;br /&gt;
&lt;br /&gt;
Post battle debriefing, Reylendor asked around about Ensign’s location and learn he was in the Loxodon town where they had first met. Apparently, he had taken to helping the local Apothecary in exchange for space in the backroom. The two analyzed vials of mutant Goblin saliva Reylendor obtained from the lead Goblin. He also learned that Relith Tower shared the name of Ensign’s home, to which he wished to return. In exchange for his insight with both the saliva and tower, Reylendor marked Relith’s location on Ensign’s map, but not before warning him to be wary of any wandering spirits.&lt;br /&gt;
&lt;br /&gt;
=== Session 19: Cheshire III ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: [[Arlin]], [[Vadath|Vadeth]], [[Dancer of the Boreal Valley]], [[Spinel]], [[Violet Lorinda|Violet]], [[Nockdus]], [[Percy Giffard|Percy]],  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: Dave (5/24)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: [[Longfang, Dragon (NPC)|Longfang]] (mentioned)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 910 each&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Synopsis&amp;lt;/u&amp;gt;:&lt;br /&gt;
&lt;br /&gt;
From Vadeth: Vadath and several others were employed by the Order of the Watchful Eye to hunt down Horatio Chesire. The captured goblin boss had given good information on his whereabouts as well as a potential secret entrance. The compound was stormed by the adventurers and a very roided up Goliath Barbarian. All enemies were slaughtered without prejudice and Horatio Chesire himself was successfully captured and has been brought back to Gammelgard for questioning! &lt;br /&gt;
&lt;br /&gt;
Spinel&#039;s hastily scrawled notes: We gave a barbarian speed juice and Falgrim&#039;s fire while raging. I mostly watched the show. Dancer set a trap on the cave&#039;s secret exit. Horatio almost got away in a mechanical contraption, but instead he got stuck and then fell into the ocean. We muscled him out of there. Where did these cheshire orcs and goblins get their shiny armor? Maybe Horatio will know. I don&#039;t think I know enough to use this double-ended glaive well. Nockdus says cheshire goblin flesh tastes bad. &lt;br /&gt;
&lt;br /&gt;
=== Session 20: Echemus II ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: [[Dancer of the Boreal Valley]], [[Búho|Buho]], Trina, [[Nockdus]], [[Ensign]], [[Dur&#039;kalak]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: Kyle (5/25)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: Echemus&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 900 each&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Synopsis&amp;lt;/u&amp;gt;:  With Horatio secured and turned over to the Order of the Watchful Eye, Nockdus went with Dancer back to the Hallasan refugees and met of with some adventurers ready to escort the them back to their village.  After a quiet journey with the said refugees back to their homes the party became aware of a mystical sage staying at nearby encampment who&#039;s location was protected from attacks by dragons.  The party traveled to this encampment and met with the sage.  Dur&#039;kalak came face to face with the warrior protecting the encampment who turned out to be someone familiar with his past. The two pledged to take down the dragon that destroyed their home together.  After a short conversation with some of the other people in the encampment the party then participated in a mystical ceremony where each party member had the privilege to ask one question to be answered by the Moon God.  Ensign found out some information about the people hoping to find him and return him home.  During this ceremony as the magical energies flowed through the space, Nockdus suddenly felt alive again.  He inhaled deeply since it suddenly became necessary to for him to breathe once again.  He asked for a piece of chocolate from [[Búho|Buho]], ate it, and was once again able to savor the flavors that can only come from a dedicated confectioner.  After the ceremony concluded, Nockdus was moved to tears from getting to experience the feeling of being alive once again and the heartbreak of it&#039;s subsequent loss.&lt;br /&gt;
&lt;br /&gt;
After the ceremony the party was given a powerful relic, the Moonwell.  This silver basin resembleing a small bowl on a stand is capable of providing protection from dragons in a one mile radius.  After much debate and discussion, the heroes of Quelmar voted as a community to place the Moonwell in the city of Seglock in hopes of creating a safe place for refugees fleeing the chaos the dragons of the realm had been stirring up lately.&lt;br /&gt;
&lt;br /&gt;
=== Session 21: Cheshire IV ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: [[Arlin]], [[Vadath|Vadeth]], [[Dancer of the Boreal Valley]], [[Percy Giffard|Percy]], [[Spinel]], [[Búho|Buho]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: Dave (6/10)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: [[Longfang, Dragon (NPC)|Longfang]] (mentioned)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 810 each&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Synopsis&amp;lt;/u&amp;gt;:&lt;br /&gt;
&lt;br /&gt;
Falgrim introduced the party to the elf Aldean El’Naddath of House Kessaria (Emissary of the Wold Order and member of the Sylvan Order), who shared how the renowned elven paladin (and Commander of the Sylvan Order) Sir Beren Cohnal&#039;s crypt had been desecrated. He gave the party amulets from his order, which later opened the tomb’s door. The party spoke to his spirit, who said that all but the entry room had been desecrated and only four  of his guardians remained. The party pushed on, clearing out cheshire goblins and orcs. The team discovered many empty, raided tombs in the crypts. It seems their armor and weapons had been taken and warped by the monsters. Beren&#039;s spirit gave the party his blessing to remove items from his remaining lieutenants in thanks for clearing out his crypt. On the party’s return, Aldean identified the impressive array of found items, and provided personalized letters to those with items marked by his order, so that no elf would question their use in non-elf hands.&lt;br /&gt;
&lt;br /&gt;
Spinel’s hastily scrawled notes: Fancy elf man talks a lot. Dancer really wanted to follow tracks around the crypt, but instead Percy just opened the door. Goblins are smelly. Vadeth really wanted to ride the goblin’s mount, but it didn’t end well. But we found where the cheshire armor was coming from. And now I have a nice fiery sword. Spirit man couldn’t eat Buho’s gift of chocolate. When we got back, Buho set a big fire trying to do more cooking. My fur smells like smoke. Maybe I’ll sleep outside tonight. &lt;br /&gt;
&lt;br /&gt;
=== Session 22: Cheshire V/Drakkoths II ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: [[Nockdus]], [[Delphi]], [[Cecil]], [[Elric]], Ren, Barbie, Omni &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: Kyle (6/16)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: Drakkoth&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 785 each&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Synopsis&amp;lt;/u&amp;gt;:&lt;br /&gt;
&lt;br /&gt;
* This adventuring party came together and met when they all independently answered a public posting to take care of a matter of national safety for Isonhound. The posting requested them to meet at an inn in [[Gammelgard]] called &#039;&#039;The Second Breakfast&#039;&#039;. &lt;br /&gt;
* Once there, they are greeted out of the rain, offered a table, asked about their food order, and all wait for their contact to arrive, an older dwarf named Dippy, whom all the staff in the inn seem to hate.&lt;br /&gt;
* Dippy reveals that he is a member of the Order of the Watchful Eye, and that the Order has been attempting to deal with some &#039;Gooby Goblin Creatures.&#039; Dippy also informs the group that the last known location of some of these creatures was in an underground &#039;blunker&#039; in a recently abandoned village known as Graften. &lt;br /&gt;
* The group finishes talking and gathering information before bidding Dippy a wishful goodbye and headed south towards Graften.&lt;br /&gt;
* When they got to the village, the group took a careful, stealthy approach. They investigated a few of the buildings through the windows, only to find them ransacked and abandoned as Dippy said they would be. Eventually, they narrowed down on a building that they believed to be the bunker, and used magic to open the door from the distance. It wasn&#039;t until Omni stood in front of the door that an ambush began. &lt;br /&gt;
* A few goblins filter out from the other buildings, closing in on the group. However, the party manages their own and stays in relative good health. Between intimidation from their sheer power, and actually killing some of the goblins, the party fares well.&lt;br /&gt;
* After a few rounds of combat, however, three Drakkoths appear. Nockdus recognised  one in particular, and informed the group to watch out for the Drakkoth&#039;s weapons in melee.&lt;br /&gt;
* The fight continues on, with the three factions fighting all  against one another. This time, however, the party doesn&#039;t fare quite as well, getting much more hurt this time.&lt;br /&gt;
* [[Cecil]], being the brave leader that he was, utilised a tactical retreat into one of the abandoned buildings, which the Drakkoths were too large to enter. There, he used his arcane abilities to throw a chair out a window, smacking one of them on their head. &lt;br /&gt;
* Meanwhile, Barbie used her intense strength and might to intimidate one of the goblins, effectively turning them into a minion to do her bidding, and convinced some other goblins to stay away from her and give her information on the location of the bunker. &lt;br /&gt;
* [[Elric|Elric Shadowslither Darkheart Overlord of Nightmares]] and his patron sword THE SLAAT graciously help [[Delphi]] in an altercation with one of the other Drakkoths. [[Elric]], using all of his swordsman might, delivers a death blow, leaving the body cleaved at his feet. &lt;br /&gt;
* Upon seeing their compatriot fall in addition to [[Elric|Elric Shadowslither Darkheart Overlord of Nightmares]]&#039; taunting, the other Drakkoths decide to rush him. This gives Omni an opportunity to attack, and delivers another death blow. &lt;br /&gt;
* The third and final Drakkoth, upon fully realising his situation, decides to flee off into the woods. [[Nockdus]] in one final act, decides to shoot blindly into the tree line and manages to clip the Drakkoth one final time. &lt;br /&gt;
* The group then heals up, and investigates the bunker to find many many dead bodies. They collect whatever loot they can, and return to [[Gammelgard]] to report back in to Dippy and collect their reward. &lt;br /&gt;
&lt;br /&gt;
=== Session 23: Mentztonalcoatl ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: [[Karl Anders|Karl]] (Starting XP 2700), Aesir (Starting XP 2700), [[Cyan]], [[Joshua|Joshua,]] [[Cynthia]], [[Silent]],  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: James (6/19)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: Mentztonalcoatl (The Father of the Pearl Dragon [[Cyanocitta|Tlayohualcoatl]])&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 1215 Each &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Synopsis&amp;lt;/u&amp;gt;: &lt;br /&gt;
&lt;br /&gt;
* The party responds to a posting by the Wold Order. We first spent a hot minute at the new temporary headquarters, a staging ground while the Greedy Greeners find their footing in city. They especially were interested in the dark altar that Delphi set up that invokes the death god of &#039;&#039;&#039;Silent&#039;&#039;&#039;. &lt;br /&gt;
* Silent met the adventurers and encouraged them to go on this quest, maybe she even anticipated some might die? Who knows! &lt;br /&gt;
* When they got there, it seemed very cut and dry: Traps, hallways, baddies in the form of Cult of the Dragon Cultists. But ultimately the team was green in a very different way: Their inexperience and susceptibility to impulsive decisions (playing loud music in the caves, brute forcing their way through traps, and attacking/blowing up suspicious things without hesitation) caused them to not only miss a short rest, but trigger a number of things that hurt them along the way. &lt;br /&gt;
* Eventually, 3 suspiciously dramatic Tiamat Cultists fought and tested them, and within 2 rounds, most of the team was dying no thanks to all the traps they had already triggered. They fought hard and took down one of the Cultists in a fiery rage of vengeance, causing all of the mages to flee. Cyan permanently went down in this battle. &lt;br /&gt;
* As the players reached the end of the dungeon, they realized the Dragon of this hoard was not a real dragon, but in fact a &#039;&#039;&#039;River Dragon&#039;&#039;&#039;, a type of sea-serpent like dragon, that was being used as a Stand-in over the hoard. However, the River Dragon taught the team how to take down the illusions of the dungeon (by de-attuning the Selune Splinter) and gave up the hoard to the victorious heroes.&lt;br /&gt;
*The River Dragon gave the team a mission to revive his daughter, but that&#039;s for the players to disseminate and we&#039;ll see if it ever actually comes up again. They have to collect all the missing bones of his daughter who have been collected by adventurers and dungeon delvers in the past&lt;br /&gt;
&lt;br /&gt;
===Session 24: Cheshire VI===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: [[Vadath]], [[Arlin]], [[Dancer of the Boreal Valley]], [[Cynthia]], [[Nockdus]], [[Spinel]], [[Búho]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: Dave (6/28)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: &amp;lt;s&amp;gt;Tiamat&amp;lt;/s&amp;gt; Turned out to be Horatio&#039;s Dracohydra &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Our heroes once again took a job posting from the Order of the Watchful eye and set out in an attempt to find where the Chesire orcs may or may not be breeding their Fanged Mounts. It was also discovered that these mounts were in some way of draconic lineage though mutated by Chesire. It wasn&#039;t long before the encampment was found and our heros began their assault. Though it was a brutal fight eventually our heroes came out on top. Even so much as being able to bring back a tougher breed of Chesire Orc and one of the fanged mounts. Upon their return to the city a giant shadow engulfed them. Over head loomed a giant multi headed dragon that began to assault the city of Gammelgard. The Dragon laid waste to a tower within the city and before long flew away. A familiar voice could be heard over the destruction. It was the voice of Horatio Chesire himself yelling from the back of the massive multi headed dragon about the devastation Tiamat will bring forth. &amp;quot;And the might of Tiamat can not be resisted! I shall Purge you all in her chaos&amp;lt;u&amp;gt;!&amp;quot;&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Sessions 25:  The Gala of Protection ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt;  The Quelmar Community at large&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;:  All&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;:  &amp;lt;s&amp;gt;Tiamat&amp;lt;/s&amp;gt; Turned out to be Horatio&#039;s Dracohydra&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: N/A&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
To thank the heroes all throughout Isonhound, the City of Seglock hosted a small festival in their honor. While the intention was to both thank the heroes and help lift the spirits of the community who had faced numerous threats recently, the outcome would become marred with tragedy by the events that unfolded in the early evening of that day.&lt;br /&gt;
&lt;br /&gt;
Booths filled a small courtyard to the north of Seglock University (home of the three time regional [[Olympia Magisteria]] champions, the Fighting Owlbears) providing ample food, games, and other various form of distractions to the citizenry. Local bards like “[[Skinny Leonard]]” and the band “The Bare-knuckled Laddies” preformed live for eager audiences.  As smiles were shared and revelry was made, some of the heroes being celebrated partook in the festivities.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;The Beirgarden:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Adventurers like [[Vadath]], [[Karl Anders]], and [[Trina]] decided to partake in some of the potent potables being offered. Some drank mead and wine to be social, some drank “Utter Moron” to tempt fate, and some drank actual dragon’s blood so they could talk to the monstrous mount they had recently captured.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;The Dunking Booth:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Adventurers like [[Reylendor]], [[Tristram Caniedydd|Tristram]], and [[Linden Rue|Linden]] took turns trying to drop the boisterous town crier into some Seglock river water at the dunking booth.  As toss after toss consistently missed the target the ostentatious man continued to taunt the participants, emboldened by their failures.  It was not until [[Delphi]] approached the line and casually tossed a single pitch toward the awaiting target did the town crier finally fall into basin below him.  There was much rejoicing!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;The Cooking Contest:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Six adventurers entered into the cooking contest at the festival, each bringing a unique dish reflective of themselves to the judging table.  [[Linden Rue|Linden]] came in third with her vegetarian inspired Feywild Meet Pie where the buttery, flaky crust contained a savory sauce and a mouth watering aroma.  Balgeiros came in second with his Eladrin Ale and its surprisingly pleasant chewy sediment that initially looked off putting.  Similarly, the initially concerning dish of Steak Tartare offered by [[Nockdus]] came in first place even though it was a well presented plate of raw ground beef and vegetables topped with a raw egg yolk.  Sadly, [[Percy Giffard|Percy]] was disqualified from the competition when his 5 Alarm Dragons Breath Chili caused numerous judges to seek medical attention from its scorching spices.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Arm Wrestling:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Over at the Arm Wresting Table [[Dur&#039;kalak|Dur’Kalak]] made ready to take down any challenger foolish enough to face him. [[Karl Anders]] responded with a “Hold my Utter Moron” and took him up on it.  Whether it was genuine or just for the theatrics, Dur’kalak curtailed any forward momentum Karl Anders tried to muster and slowly forced the other man’s hand to touch the table and thereby solidified his claim as champion of the Gala.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Gambling:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Some adventurers like [[Reylendor|Reylandor]], [[Delphi]], and Balgerious thought the gods of luck were on their side and entered into the raffle.  Sadly, luck was not in their favor and each ended up without winning tickets.  Delphi further tempted luck by attempting to “Roll Higher than [[Stan]].”  She lost again and was forced to wear a bright green floppy hat and dance a silly dance.  Delphi leaned into the challenge and began to prance around the area like a rainbow colored zebra in a circus prompting Stan to applaud her efforts and declare the challenge “Well met.”&lt;br /&gt;
&lt;br /&gt;
===Session 25a: Center Gate of Seglock===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt;  [[Trina]], [[Stan]], [[Reylendor]], [[Grandmush]], [[Nockdus]], [[Durian]], [[Violet Lorinda]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;:  James (7/1)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;:  &amp;lt;s&amp;gt;Tiamat&amp;lt;/s&amp;gt; Turned out to be Horatio&#039;s Dracohydra&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 1707&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
After the initial welcoming distractions of the Gala of Protection that each of the party members participated in, there was a sudden crash of chaos as the various factions causing strife around Isonhound began a coordinated attack around the three southern gates of the city of Seglock.  Seven of the adventurers attending the Gala rushed toward the center of the commotion at the middle gate as others spread out to the two gates on the left and right sides respectively.  &lt;br /&gt;
&lt;br /&gt;
The center group initially encountered a significant cadre of alchemically enhanced goblins commonly known as “Cheshire Goblins.”  As swords clashed and spells were slung a professor associated with the nearby university exited a nearby building with a combat capable automaton by his side. The party watched in jubilant surprise as the automaton sprayed some of the injured goblins with a cone of alchemical fire that initially burned them but then caused the goblin’s blood to boil, their bodies begin to loose cohesion, and then ultimately burst into a pile of fetid goo.  When the goblins were all dispatched, a mighty roar was heard from above.  The professor urged the party to swiftly move into a nearby building, but before they could everyone was raked with a devastating poisonous attack breathed down on the area by a multiheaded dragon flying overhead.&lt;br /&gt;
&lt;br /&gt;
The party scrambled into the nearby building that the professor had escaped into and pulled those who were lying unconscious on the ground into the safety of the structure.  Taking but a moment to cast healing spells and drink potions to recover from the recent events, the party found themselves in an alchemical laboratory belonging to the university.  The professor aiding them was responsible for alchemical coursework for the university but was also studying some of the creations menacing the region. As the party looked toward an unconscious drakkoth secured to a converted pool table in the corner, the professor explained that he had recently discovered a reagent that when it comes in contact with the blood flowing through a Cheshire Creation causes a devastating chemical reaction that ultimately kills them.  The key to this reagent though is that the target must be injured enough for the chemical to cascade throughout the target’s body.  The professor distributed some doses of the reagent to the party members, refilled his automaton with more of the reagent, and urged the party to progress toward the breach where the intruders were emerging from.&lt;br /&gt;
&lt;br /&gt;
Charging into the next room on the way to the center gate the party encountered three of Cheshire’s most deadly creations, dual-bladed glaive wielding guardians.  The professor nearly died before the party were able to dispatch the monstrosities, but the reagent was proving to be effective on the hulking brutes as well.  The party pressed on and met up with another professor, a dryad responsible for druidic studies, and their own automaton companion as well.  The group soon approached the breach as a mass of goblins and guardians burst through the rubble.  The magical members of party and the professors produced a devastating combination of spells to styme the intruders in their tracks allowing the “Hackers” and automatons to quickly dispatch them.&lt;br /&gt;
&lt;br /&gt;
With the rush of combat dissipating, the party worked with the professors to fortify the broken gate and plug the holes created in the initial moments of the invasion.  As the city guard came to relive them, the party members took only a moment to bind their wounds and catch their breath before dealing with the incredible aftermath from the day’s events.&lt;br /&gt;
&lt;br /&gt;
===Session 25b: Left Gate of Seglock===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Asheer]], [[Pot&#039;tu Kobb]], [[Dur&#039;kalak]], [[Cecil]], [[Karl Anders]], [[Tokax]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;:  Dave&#039;s Story, James&#039; Execution (7/6)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: &amp;lt;s&amp;gt;Tiamat&amp;lt;/s&amp;gt; Turned out to be Horatio&#039;s Dracohydra&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 1430&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt; &lt;br /&gt;
&lt;br /&gt;
*Players watched the recap/intro video to get caught up especially on the Cheshire Goblins&lt;br /&gt;
*We started our festival going straight into the BANG explosion. Players ran down the street as the festival closed up shop.&lt;br /&gt;
*Inside the gates of Seglock Univeristy, this group was the closest to the building that Cheshire/Dracohydra was infiltrating so they got a good show of it, and had to dodge a prismatic breath spray first thing, which already put the team in terrible shape (two went down).&lt;br /&gt;
*Now with the team in bad shape, Kyle helped the &#039;&#039;&#039;Dragonflesh Abomination&#039;&#039;&#039; make his debut, crashing out of a nearby building damaged by the siege. It began a chase of the players through the city as they tried to avoid its acid spit and the various obstacles of a city under peril.&lt;br /&gt;
* After &#039;&#039;&#039;5 rounds&#039;&#039;&#039; (~2 hours) they finally escaped him, and in the long, dramatic, and daunting chase, also managed to get him down a bit of health (though he has regeneration so it wasn&#039;t as much as they&#039;d have liked)&lt;br /&gt;
*Once they caught their breath and could effectively heal from the Tiamat attack and damages incurred in the chase, they witnessed the Cheshire Goblins also heading towards a Firearm warehouse.&lt;br /&gt;
*When given the choice to chase the goblins to the warehouse or to head back all healed up to kill the Kaiju, they votied 4-3 in favor of finishing off the &#039;&#039;&#039;Abomination&#039;&#039;&#039;&lt;br /&gt;
*They found him in the middle of a battle with city forces, and used their surprise round to knock him down a notch. After 2 rounds of actual battle, they managed to finish him off, with one player taking the acid glands.&lt;br /&gt;
*Much discussion over the Moonwell, was it working? Was that Tiamat? Is this abomination considered a dragon? Who knows!&lt;br /&gt;
===Session 25c: Right Gate of Seglock===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Patches]], [[Omen]], [[Vadath]], [[Linden Rue]], [[Tristram Caniedydd|Tristram]], [[Delphi]], [[Amund Zen]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;:  Kyle (7/15)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: &amp;lt;s&amp;gt;Tiamat&amp;lt;/s&amp;gt; Turned out to be Horatio&#039;s Dracohydra&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 771 xp&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt; This group of adventurers cut their festivities short when a huge explosion was heard from the direction of Seglock University. They rushed through the Right Gate into a dining hall, where [[Cheshire&#039;s Goblins|Cheshire&#039;s goblins]] and a few orcs armed with projectile weapons were attacking students and professors. One student was unfortunately killed before two more could be rescued, with the aid of Professor Galloway. This professor was so thankful for their help that he later rewarded each adventurer with a Scroll of Boiling Oil. He claimed that the goblins were raiding the university for alchemical supplies and research notes, and these creatures were seen dashing between doors in the dormitory. The group didn&#039;t make it to the end of the living quarters where the professors lived, but on the way they did encounter a massive automaton followed by a very shifty Professor Hargraves. He was carrying an armful of supplies and his research notes and refused to answer any questions posed by the adventurers. Intrigued and frustrated by this, members of the [[Band of the Iron Hawk]] seized the professor and took his assets, but not before defeating the automaton. As night fell and the adventuring party retreated from the site, they noticed a &#039;&#039;&#039;multi-headed&#039;&#039;&#039; &#039;&#039;&#039;dragon&#039;&#039;&#039; flying high in the sky and breathing fire.&lt;br /&gt;
&lt;br /&gt;
===Session 26: Aftermath of the Attack on Seglock===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt;  [[Eurus]], [[Omen]], [[Nockdus]], [[Búho]], [[Percy Giffard|Percy,]] [[Amund Zen]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;:  Kyle (7/20)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: None&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: Varying (4th levels proceed to level 5)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt; The day after the attack on Seglock University, several adventurers set out to investigate what had happened. They got clearance from Mayor Towson (but no promise of payment) to ask Captain Visio about talking to the prisoner [[Professor Hargraves.]] Also in the room was &amp;quot;The Baron&amp;quot;, an Eladrin Elf with not much to say of significance. Captain Visio was found at the field hospital set up initially as a refugee camp, but now being used to house the dozens of people wounded in the attack. Dr. Le&#039;Brock, a Dragonborn doctor is currently running the field hospital and directed the heroes to the Captain. Cpt. Visio was found digging pits for the fallen, and was assisted by [[Amund Zen]] and [[Búho]]. After some convincing, he gave the adventurers permission to review Prof. Hargraves&#039; seized belongings at the prison barracks, and handed them a &amp;quot;Torso Coin&amp;quot; as proof of his word. [[Nockdus]] had also made an impressive and successful effort of not devouring any corpses during the visit to the field hospital, where they were surrounded by dead, dying, and bleeding people. &lt;br /&gt;
&lt;br /&gt;
On the way to the prison, [[Omen]] ran ahead of the party and made a wax mold of the Torso Coin for unknown reasons. The coin was brought to Lieutenant Steve Torso, who mumbled something about three other coins being in existence. He gave the heroes the keys to the contraband room, where [[Nockdus]] and [[Percy Giffard|Percy]] copied Prof. Hargraves&#039; notes with the aid of a forgery kit and a Silent Image spell. Surprisingly, Amund Zen handed the key set over to Omen to sneak over to the professor&#039;s cell, &amp;quot;for the greater good.&amp;quot; Unfortunately, the geometry of the barracks did not allow for such a thing. Búho, Omen, and Eurus convinced Ltn. Torso to let them talk to the professor for a few minutes with an incredible amount of charisma. Hargraves was again unwilling to speak much, and would only promise to give more information if released. Altogether, the party learned that (1) Professor Hargraves had no one else he could trust at the university, (2) he has a recipe for acidic glue, (3) [[Horatio Cheshire (NPC)|Horatio Cheshire]] had tried to hire the professor but he turned him down, (4) Hargraves was Cheshire&#039;s former star pupil, and (5) he had notes on several years of research describing how to add or remove mutations. Upon leaving the barracks, Nockdus was able to pickpocket the Torso Coin from Ltn. Steve Torso, returning the number of coins out in the wild to four.&lt;br /&gt;
&lt;br /&gt;
The adventurers then went on to the university to gather more information. A few members of the party split off to go to the school spirit store and buy some [[Fighting Owlbears]] merch. The others spoke with Magus Varellion Savynne, a tall, bald, and feminine appearing elf bearing markings of the [[Katharda Academy|Geodaury]]. She informed the heroes that Hargraves had been temporarily fired from the university at an earlier point, but was rehired on conditions of good behavior. It also came up in conversation that one of the warehouses that was looted in the city had advanced projectile weapons (guns). The party was reunited by an [[Sigmund Bestimmung|incredibly eager and bald associate professor with words floating above his head]], who insisted on introducing the Magus with great bravado. Savynne was unimpressed by this display and curtly dismissed the professor. At the conclusion of their discussion, the party made its way back to the mayor to reveal what they had learned. Búho was drawn toward a partially wrecked building by the smell of decadent chocolate. It was here that he was reunited with his former mentor, who had started him on the path of becoming a world-class chocolatier. She revealed to him the secret ingredient that was missing in his recipes and leading to gastrointestinal distress - carob. With a face full of happy tears, Búho requested that he travel with her for a while and she agreed.&lt;br /&gt;
&lt;br /&gt;
===Session 27: Thymor&#039;ala the Black===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Ensign]], [[Thuchor]], [[Joshua]], [[Silent]], [[Harold]], [[Alanis]], [[Markoth]] (and a cameo from [[Dur&#039;kalak]], commentary by [[Cynthia]] and [[Tokax]])&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;:  James (7/23)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: Thymor&#039;ala (Black Dragon)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 1208&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Joshua receives a vision in his coma: &amp;lt;blockquote&amp;gt;&#039;&#039;&amp;quot;You see before you the end of all things. The great black dragon rises up from the dark depths, its eyes glowing with a terrible green light. A tower looms in the background, its top disappearing into the clouds. The mountains trembles and explodes, sending a shower of rock and dust into the air. The world is coming to an end. In the distance, you can make out five figures dressed in purple, green, white, blue, and orange. They&#039;re calling something, but you&#039;re deaf. They must be doing this. You can&#039;t understand how; it must be their fault. Their fault! Their fault! This is their fault! The end of the world is their fault! But you can stop it! You must stop the big black dragon before it is too late!”&#039;&#039; • &amp;lt;/blockquote&amp;gt;&lt;br /&gt;
*The team headed out towards the &#039;&#039;&#039;Relith Tower&#039;&#039;&#039;, possibly the tower from the vision, near the Barrier Peaks. But failed their traveling/survival checks and got lost.&lt;br /&gt;
&lt;br /&gt;
*Failing their travel checks, and landed themselves in [[the Burning Forests]], ambushed by the dragon living there.&lt;br /&gt;
*Spent the rest of the session fighting said Black Dragon, they got it down to 10 HP before it flew away. They had 2 FULL ROUNDS of trying to take out the last 10 HP but failed every roll.&lt;br /&gt;
*[[Dur&#039;kalak]] himself showed up at the store and we dropped a Dur&#039;kalak on the board in that last round to even let him take a shot and get the killing blow. But he rolled low too.&lt;br /&gt;
*Dragon got away, everyone vowed to kill that dragon no matter what because it almost killed everyone several times.&lt;br /&gt;
*They still were able to track the Dragon thanks to a well timed &amp;quot;Hunter&#039;s Mark&amp;quot;, and went to its hoard, raiding what little was left there as the Dragon is moving to a new secret location.&lt;br /&gt;
&lt;br /&gt;
===Session 28: Mentztonalcoatl II/Sro III===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Hugo Clarion|Hugo]], [[Kluck]], [[Tristram Caniedydd|Tristam]], [[Linden Rue]], [[Markoth]], [[Volrac]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: James (7/29)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 1866&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* The party met in the Trout&#039;s Toe, the tavern in Seglock where Professor Galloway thanked Linden and Tristram for coming out and accepting this meeting. Galloway&#039;s contact with [[Wold Order|the Wold Order]] was looking for new heroes to delve into the FireGates (See Session 23)&lt;br /&gt;
* Once the team was formally introduced in the tavern, they went out to the dungeon (after causing a tavern fire they extinguished), did a lot of scouting around, and ran into &#039;&#039;&#039;SRO THE GREAT&#039;&#039;&#039; who told them they shouldn&#039;t be fighting a Dragon in it&#039;s own lair &#039;&#039;(Rule #1 baby!)&#039;&#039;&lt;br /&gt;
* After more scouting, the team found out the dungeon had imprisoned a dragon to serve as the main threat. This made Sro pissed. He cited the &amp;quot;Law of Consequences&amp;quot;, essentially stating &amp;quot;These guys did a fucked up thing, that&#039;s a good dragon that&#039;s now an enslaved servant of the Wold Order, who turned out to be behind the whole thing&amp;quot; and Sro ordered the team to take down the dungeon and free the dragon (with a 22 rolled by Linden on a dispel magic to break the magic bind)&lt;br /&gt;
* After lots of very deadly fighting with the baddies inside the dungeon, they raided the hoard that was set up there, learning that it was a fake hoard that the Wold Order puts in place as part of the testing grounds.  They took the hoard, and even got to fly Sro back to Seglock.&lt;br /&gt;
&lt;br /&gt;
[[Category:Into the Greedy Green]]&lt;br /&gt;
&lt;br /&gt;
===Session 29: Olympia Magisteria===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; Pum, [[Cecil]], Ren, [[Volrac]], Ignidicus, [[Reylendor]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: John (8/6)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 1500&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt; The 128th Annual Olympia Magisteria&lt;br /&gt;
&lt;br /&gt;
* The players were attending the final game of the tournament when the tournament director is seen running thought the stands with a panicked look on her face.  It turns out that the two teams that were supposed to be in the finals are missing.&lt;br /&gt;
* Because this final game is like the Super Bowl, the director needed &#039;&#039;anyone&#039;&#039; to take the field or else risk the crowd&#039;s anger and the loss of financial assets.  The Adventurers agree to participate in the last game as &amp;quot;Celebrities.&amp;quot; &lt;br /&gt;
** Game 1 - Played in the &amp;quot;Giant Chemistry Set&amp;quot; arena.  Seglock crushes Gammelguard. &lt;br /&gt;
** Game 2 - Played in the &amp;quot;Giant Ant Mounds&amp;quot; arena.  Seglock barely beats Gammelguard again &lt;br /&gt;
** Game 3 - The two teams teamed up to play against a group of veterans. Played in the &amp;quot;Eldritch Nightmare&amp;quot; arena.  It is a tight fight but then the adventurers pull out an amazing series of plays and defeat the Veteran team&lt;br /&gt;
&lt;br /&gt;
[[Category:Into the Greedy Green]]&lt;br /&gt;
&lt;br /&gt;
===Session 30: Thymor&#039;ala the Black II/Mothers I===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Linden Rue]], [[Kluck]], Pum, [[Dur&#039;kalak|Dur’kalak]],  [[Tristram Caniedydd|Tristram]],  [[Kihlek]], Pot&#039;tu&#039;N&#039;Kobb&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: Dave (8/11)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: (Thymor&#039;ala the Black)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 1643&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt; &lt;br /&gt;
&lt;br /&gt;
Mother Love, a well-loved alchemist who gathers herbs in the swampy wilderness near the crossroads [[Apara]], requested the help of adventurers with a dangerous task: driving off a dragon. A black dragon had recently made its home in the surrounding swamps, not only making the area far too dangerous to gather herbs in, but also disrupting the natural state of many of the plants through its widespread lair effects. (This second effect was confirmed when Pot&#039;tu&#039;N&#039;Kobb consumed some and had his tongue numbed instead of the expected taste of a healing herb.) &lt;br /&gt;
&lt;br /&gt;
Answering the call, the group of adventurers arrived in [[Apara]] and met with Mother Love, who promised very little in the way of rewards, but offered her services as an apothecary and to bake some pies. The party was quickly pointed in the right direction and went off into the swamp. &lt;br /&gt;
&lt;br /&gt;
The swampy terrain and regional effects of the dragon&#039;s presence made the trip take longer, but the party arrived at the target cave about an hour before sundown. Despite half the party acknowledging the risks of taking on the dragon in its lair, the party pressed on and entered the cavern. Battle was joined, but the dragon surprisingly seemed as interested in turning the group away and against Mother Love as it was in fighting. Only after it was clear that a fight was inevitable did the dragon fully engage. [[Tristram Caniedydd|Tristram]] utilized a pre-prepared tiny hut spell to provide a safe harbor for the party to recover and stay safe from breath attacks during the combat. The battle was fierce, but the adventurers prevailed without losses (not even familiars and drake companions). &lt;br /&gt;
&lt;br /&gt;
[[Dur&#039;kalak]] immediately set to tearing the carcass apart while the majority of the party searched for the dragon&#039;s horde. The horde itself was relatively small (having recently been moved) but it also contained a clutch of 3 dragon eggs which [[Linden Rue]], [[Pum]], and [[Tristram Caniedydd|Tristram]] have No Idea that dragons would do such a thing as lay eggs, so they must be illusionary figments. While debating the best approach to handling the nin existant eggs, a wave of energy washed over the group, marking each of them with some kind of magic mark, and granting them all access to a small bit of magical power. &lt;br /&gt;
&lt;br /&gt;
[[Category:Into the Greedy Green]]&lt;br /&gt;
&lt;br /&gt;
===Session 31: Drakkoths IV===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Cynthia]], [[Grandmush]], [[Durian]], [[Markoth]], [[Harold]], [[Ferris]], [[Trina]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: James (8/14)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: Drakkoths, (Bounty Board Mentions of) Flame, Prelnirith, Azuspear, and more...&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 1150&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* The players killed a bunch of Cheshire creations! With &#039;&#039;&#039;Drakkoth Blood&#039;&#039;&#039; a plenty from the University, one-shotting Fang Mounts, Cheshire Goblins, and Glaive Guardians has become more sport than work.&lt;br /&gt;
* That is...until the blood ran out. When they went back to Professor Nguyen at the university for more Drakkoth Blood they were told there was no more...the projects funding was all taken away. The [[Into the Greedy Green/NPCs#Baron Faro|Baron]] explained his personal decisions in a town meeting, but the players were able to cunningly persuade him to start putting money back into the Drakkoth blood projects. &lt;br /&gt;
* The Baron also made it clear to the adventurers that there are many in the city, especially in his circles, that fear the presence of more and more &amp;quot;Heroes&amp;quot; and &amp;quot;Guilds&amp;quot; is drawing unnecessary attention to Seglock, especially as rumors of eggs are abound. &lt;br /&gt;
* Until the lab experiments can be back up to speed, the group was approached by the &#039;&#039;&#039;Protectors of the People,&#039;&#039;&#039; a grassroots organization looking to expel Dragons from the land, as well as &amp;quot;Dragons&amp;quot;, a term they&#039;re using to describe the powerful money hoarders of Isonhound like the Baron. &lt;br /&gt;
* The &#039;&#039;&#039;PotP&#039;&#039;&#039; had a great map tracking Drakkoth migrations, and pointed the team in the direction of a group that he believed was going to ambush the city of Raritan, the team followed the tracks, and fought the Drakkoth, ultimately leaving 2 alive: one for Seglock, one for PotP. The Blood is back and flowing for everyone!&lt;br /&gt;
&lt;br /&gt;
[[Category:Into the Greedy Green]]&lt;br /&gt;
&lt;br /&gt;
===Session 32: Uhlm===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Asheer]], [[Delphi]], [[Elric]], [[Spinel]], [[Eurus]], Ona&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: Kyle (8/17)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: &amp;quot;Uhlm&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 2359&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* The team was summoned by a scholar from Deeplake who had been studying an old text, which referred to a dragon that could sway the outcome of the war. He discovered a riddle that he was having trouble with, but deciphered that the first lines referred to Direheart Pond, nearby.&lt;br /&gt;
* At the pond, the team solved the riddle, which involved Elric kissing a frog, who turned out to be a satyr called the Curator. The Curator revealed that he planted the riddle and claimed he had a mutual self interest with the adventures. He said he is a curator of a place of &amp;quot;pure evil&amp;quot;, the Shadow Forge, which is capable of producing some pretty nasty creatures. He said that [[Horatio Cheshire (NPC)|Horatio Cheshire]] has found the forge, and worried that he would create even more Cheshire monsters. The Curator required a fey key to return to the forge and ensure the forges remain shut down. However, he gave the key to a dragon called Uhlm for short (Uhlm doesn&#039;t like being referred to by his full name) for safekeeping. The curator opened a portal to a town in the plane called &amp;quot;Thaer&amp;quot;.&lt;br /&gt;
* Thaer, the adventures learned, is populated by about 15 people that....are weird disturbing replicas created by Uhlm. The plane seemed to end at the small town&#039;s borders. Uhlm did indeed have a fey key, but informed the team that 3 keys were needed to access the Shadow Forge...and no other keys exist. But Uhlm could essentially revert time in the plane, sending the team (key in hand) back to the portal to once again find Uhlm (who wouldn&#039;t remember anything) and another instance of the key...twice.&lt;br /&gt;
* Each time the plane was reverted, however, it started to fight back. Much fighting and yelling ensued, including one moment where Eurus threw a death knight over the edge of the town. The other death knight banished Ona back to Deeplake with one of the keys. Ultimately three keys were obtained. Spinel, and later Ahseer and Delphi, attempted to persuade Uhlm to return to world of mortals and help them in their cause, but he would not be convinced. Uhlm helped usher the adventures to the portal, before the second death knight could cause more damage. The team met up with Ona, and turned over the 3 fey keys to the Curator.&lt;br /&gt;
&lt;br /&gt;
[[Category:Into the Greedy Green]]&lt;br /&gt;
&lt;br /&gt;
===Session 33: Mothers II===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt;  [[Arlin]], [[Violet Lorinda|Violet]], [[Pot&#039;tu Kobb|Pot&#039;tu]], [[Boros]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: John (8/23)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;:  N/A&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;:  1563&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The players were invited to free food and drink from Archie Stewart, a recruiter for the Protectors of the People.  Archie had specifically invited these individuals because their previous actions indicated a similar philosophy to the PotP.  He told the adventerers the motto of the PotP, &amp;quot;&#039;&#039;Make sure your neighbor&#039;s plate is full, and yours will never be empty&#039;&#039;.&amp;quot;  He invited the adventurers to the PotP headquarters and asked them to go on a typical supply run out to a couple of needy villages.&lt;br /&gt;
&lt;br /&gt;
Arlin and Violet took notice of the Gold Dragon Egg behind Brenna&#039;s desk and asked how Brenna got the egg.  Brenna responded that it was a &amp;quot;family heirloom&amp;quot; and responded with aggressive undertones when pushed on the matter.  Violet did an Insight Check and got that Brenna is not lying that it is a family heirloom and is acting protective of the egg. &lt;br /&gt;
&lt;br /&gt;
The adventurers were given supplies to give out to two communities. Upon getting to the first town the adventurers met with the town leader who inspected the supplies.  The town leader, upon seeing the Candy in the supplies confronted the party for having it in their possession.  His wife had eaten an entire bag of the candy seeking joy in their life of squalor, and after finishing it went into deep depression and eventually died from neglecting herself.  The town leader did mention his own love of Mother Love Pie&#039;s though. &lt;br /&gt;
&lt;br /&gt;
The party did not deliver the candy and instead experimented on it.  Arlin casted &amp;quot;Purify Food&amp;quot; on some of it, which rendered the candy mundane but of superior quality.  Violet ate a regular piece to discover it&#039;s effects.  She immediately remembered a time of intense joy in her life, but then immediately forgot it, and the candy left her unaware of the cause of the intense joy she was feeling.  Arlin noted her momentary &amp;quot;Thousand Yard Stare.&amp;quot;  The party then purified all of the candy in their possession and did not give any out. &lt;br /&gt;
&lt;br /&gt;
THEN THEY FOUGHT A TROLL.&lt;br /&gt;
&lt;br /&gt;
===Session 34: Cheshire VI - The Shadow Forge (Fundraiser Event) ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Arlin]], [[Violet]], [[Boros]], [[Delphi]], [[Durian]], &lt;br /&gt;
&lt;br /&gt;
[[Vadath]], [[Markoth]], [[Cynthia]], [[Linden Rue]], [[Tristram]], &lt;br /&gt;
&lt;br /&gt;
[[Tokax]], [[Percy]], [[Amund Zen]], [[Drang]], [[Amber]], [[Zevendell]], &lt;br /&gt;
&lt;br /&gt;
with setup help by [[Pot&#039;tu Kobb]], [[Harold]], and [[Grandmush]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: Dave, James, and Kyle! (8/27) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: Horatio&#039;s DracoHydra!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 5000&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt; Horatio was hunted down and killed. Despite being a massive adventure, that&#039;s really the only important thing in the overall story that happened here.&lt;br /&gt;
&lt;br /&gt;
== Chapter 3 ==&lt;br /&gt;
&lt;br /&gt;
===Session 35: Flame II ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: [[Clank]], [[Kaba]], [[Naxxradormu]], [[Orifyire]], [[Rakim]], and [[Rex]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: James (8/28) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: &amp;quot;The Doritos Dragon&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 3680 XP Total (525 per character)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The session begins inside The Melted Muse, a well regarded fondue establishment in the town of Launda. There a group of travelers are being hailed as heroes for warding off the attack of a blue dragon. As a reward for their actions they are given their selection of cheeses to sample including a form of imported cheddar. Almost as soon as the last one of them selects their meal an explosion ruptures the side wall of the establishment sending melted cheese flying into the Melted Muse. At the source of this explosion is a furious looking red dragon who has landed where the large pot of melted cheese had been sending its contents pouring into the nearby restaurant and injuring two of the adventurers.&lt;br /&gt;
&lt;br /&gt;
Some of the inhabitants of the restaurant attempt to escape the crumbling building while simultaneously trying to rescue the unconscious townsfolk nearby. Meanwhile the remaining adventures still inside the Melted Muse distract the dragon with a flurry of magical attacks and a javelin skewered with cheese, which unfortunately failed to blind or even hit the dragon as it was intended. In a rage, the dragon breathed a fiery breath into the tavern hitting two of the adventurers and knocking one of them unconscious (the rather fragile Wizard Naxxradormu). The red dragon then moved on to rampage through the rest of Launda, deciding to ignore an obvious tension between them and the Dragonborn Barbarian Rex. &lt;br /&gt;
&lt;br /&gt;
The adventurers evacuate to a nearby airship which had appeared during the fight to rest and acquit themselves with the gnome artificer who helmed it. The artificer, named Lorita, came to thank the party for their intervention in saving her hometown and then proceeded to plead with them for aid in stopping what she thought was an even greater threat. Nearby there was a structure called the Spyre located in the  direction the red dragon they had encountered came from. This potentially meant the structure was damaged and that its function, to keep the emanations from the Shadowfell sealed, could be compromised. The party agreed to investigate after they inquired further (intimidation check) about the nature of the Spyre that Lortia had kept hidden. &lt;br /&gt;
&lt;br /&gt;
They arrived at the Spyre to find it engulfed in shadowy energy. They attempted to latch onto the Spyre so that they could access the top, a peak some 60 feet up, and potentially gain entry to the structure. Upon doing this a burst of lightning stuck the tower severing the rope and sending one of the party members (again the very fragile Naxxradormu) falling from the ship. Thanks to the quick thinking of the Dragonborn Artificer Clank, equipped with a “canon of levitation” , Naxxradormu&#039;s fall was interrupted and he was able to ascend to the ship safely. During this time the dark energies which saturated the ground formed into several dark gelatinous creatures which the party attempted to fight to mixed results. The party decided to leave the threats outside the tower be for now and resumed their investigation of the Spyre. The party made quick work of devising an entry plan (it was quick in game, irl it took very long) involving elevating the airship using Kaba’s gust spell, 50 feet of rope, and a pair of immovable rods loaned to members of the party by Lorita. The plan worked well enough allowing the party to enter the tower while also setting off the lightning deterrent several more times including one that fried the rope they used to lower themselves into the tower which injured several party members (the immovable rods were retrieved by the flying Naxxradormu). &lt;br /&gt;
&lt;br /&gt;
Inside the tower they discovered a room with a large moon pool filled with inexplicable moon light. They investigated a pair of levers located on opposite walls, one which acted like a dial shifting between several positions and another a traditional on and off style switch. Before long they discovered a set of mirrors placed in the four corners of the room and shifted them to focus the moonlight into the moon pool. This caused a door filled with black ichor, which had previously fascinated members of the party and even caused one to take psychic damage from interacting with it, to dissolve. Through experimentation the party discovered the mechanism to be a way of opening portal-like connections to various rooms inside the tower, the dial shifting which room was accessible and the switch changing whether the portal was open. &lt;br /&gt;
&lt;br /&gt;
They investigated each room which involved a battle (more like an ambush on the parties part) with shadow tainted zombies, an encounter with more shadowy oozes (of note lightning and slashing damage caused them to split), non-trapped chest with a trapped wand of magic missile, and a corpse baring the symbol of the Wold Order. After thoroughly exploring the smaller rooms of the tower they moved onto the last, larger room. In it they discovered the remains of “Lord Believer” (as nicknamed by one of the party members) who had transformed himself into an immensely powerful, shadowy being. &lt;br /&gt;
&lt;br /&gt;
He attempted to deceive the party into joining him but was foiled by the successful intuition of Rex (thanks to the temporal intervention of Naxxradormu) and then revealed he manipulated the dragon into attacking Spyre. The two wizards of the party attempted to coordinate a simultaneous incendiary attack on Lord Believer but were foiled by his ability to possess one of them. The possessed adventure then attempted to use that same attack on the party but was foiled by the remaining Wizard’s counterspell. Lord Believer, in possession of Kaba’s body, fled the immediate confines of the moon pool room but was chased by Rex resulting in what can only be referred to as “Tortle Golf” as he was knocked back into the moon pool and then restrained by Rakim Greyshot’s ensnaring arrows. &lt;br /&gt;
&lt;br /&gt;
Meanwhile Clank and Orifyire, the Dragonborn Fighter, aided by Naxxradormu&#039;s Vortex Warp spell, discovered and subsequently placed two red gems into pedestals from which they had been displaced, likely by the earlier dragon attack. Their placement created a wall of force which separated the chamber from the moon pool and would have acted as a seal for Lord Believer if he had not been knocked back into the moon pool during “Tortle Golf.” Kaba was subsequently incapacitated releasing Lord Believer into the moon pool and he nearly cut off the portal to the chamber the rest of the party was trapped in and escaped but was apprehended by Naxxradormu&#039;s Vortex Warp spell (he failed a DC 16 check with a 15) trapping him in the chamber substantially weakened but still far from harmless. &lt;br /&gt;
&lt;br /&gt;
The party members now trapped in the chamber orchestrated a plan to relieve the wall of force temporarily to allow all but one party member escape who would then reengage the seal. Clank was all but prepared to sacrifice himself as the remaining party members escaped but just as the seal was reformed Naxxradormu used his final casting of Vortex Warp to transport Clank into the moon pool and sealing Lord Believer in his tomb once again. The members of the party then re-emerged from the Spyre and met up with Lorita who informed them their several hours of exploration, rest, and combat had appeared to occur in only a couple minutes. &lt;br /&gt;
&lt;br /&gt;
As a reward for their deeds Lortia bestowed upon them the choice for either 400 GP or the magical item which she had loaned them. Several of the party members kept the magical items including two lucky stones, the pair of immovable rods, and a lightning javelin. Naxxradormu on the other hand had taken the 400 GP but attempted to exchange it for information on a mysterious Launda Artificer. Thus this adventure concludes but not our tales of the Greedy Green.&lt;br /&gt;
&lt;br /&gt;
===Session 36: Mothers III ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Clank]], [[Eurus]], [[Amund Zen]], [[Delphi]], [[Naxxradormu]], [[Airavata]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: John (9/8) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: N/A&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt; &lt;br /&gt;
&lt;br /&gt;
* The party was contacted by &#039;&#039;&#039;Archie&#039;&#039;&#039; who was attempting to save his job.  In Session 33, the party kept the Mother Joy candy and did not deliver it.  The person who donated it found out and was mad, the people who didn&#039;t get it then found out and were mad, and &#039;&#039;&#039;Brenna&#039;&#039;&#039; found out and was &#039;&#039;pissed&#039;&#039;.  &lt;br /&gt;
* Archie nearly lost his job, but he came up with a plan.  On his own he gathered adventurers to take out some cultists who have been harassing villages in the area.  The took the party to the PotP headquarters to tell Brenna.  Brenna is not happy and wants to cut off working with adventurers completely because if they can&#039;t be trusted to take donations to needy people then they are no good to the PotP.  &lt;br /&gt;
* Archie pleads with Brenna (&amp;quot;Come on Brenna!  Taking out cultists is what adventurers are known for.&amp;quot;) and Brenna relents.  Brenna then adds an additional request to the party.  She puts up 1,000gp (money that was donated by &#039;&#039;&#039;Pot&#039;tu&#039;&#039;&#039;) to get whatever documents from the &#039;&#039;&#039;Mayor of Synara&#039;&#039;&#039; that were just delivered to the cult.  The party goes to the cultists and fights them.  In the aftermath they recover the documents which include a letter from the mayor to his son in the cult and a pardon for all the crimes the son has done (murder, kidnapping, and theft).  In the letter the mayor says that he will make it look like the son was acting as an undercover agent all along and even use this fake situation to have the son point the finger to some of the mayor&#039;s political opponents. &lt;br /&gt;
* Half the party delivers the son back to the mayor and negotiate payment to keep everything quiet, and the other half decide to go to Brenna to deliver the documents.  &lt;br /&gt;
* The mayor agreed to give weapons and armor to the one group if things stay quiet, but the other group blew the deal when they turned over the documents to Brenna. &lt;br /&gt;
* Archie got to keep his job!&lt;br /&gt;
&lt;br /&gt;
===Session 37: Bleucorundum II ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt;  [[Dancer of the Boreal Valley]], [[Zevendell]], [[Amber]], [[Vadath]], [[Omen]], [[Markoth]], [[Drang]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: James (9/11) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: [[Bleucorundum]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 1043 each&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt; &lt;br /&gt;
&lt;br /&gt;
* The Players are recruited by Markoth to come visit [[the Protectors of the People]] headquarters on a very special request directly from the top: [[Brenna]] has a lead and wants answers on [[Echemus]], a strange otherworldly Dragon she fears is in the area but she can not find. &lt;br /&gt;
* The PotP had (apparently) picked up a prophecy from the &#039;&#039;&#039;Crying Scryer&#039;&#039;&#039; during a regular drop off near &#039;&#039;&#039;Hallesen&#039;&#039;&#039;: &amp;quot;&#039;&#039;&#039;Cave un Eros, et erum te cavebit&#039;&#039;&#039;&amp;quot;, which lead Brenna to investigate the [[Cavebite Stream]], where an strange charming/fearful auras in the area confirmed draconic activity. &lt;br /&gt;
* Omen had a very thoughtful exchange with Brenna. Brenna gave Omen one of her gold-blooded scales.&lt;br /&gt;
* When the team went to the Cavebite Stream to investigate the lead, they were hit with essentially a Siren&#039;s Song, turning off their minds, relaxing, and floating downstream, where they were pulled into an underground river and ultimately &#039;&#039;&#039;an underground sapphire dragon lair&#039;&#039;&#039;. &lt;br /&gt;
* Ultimately the players were able to win over Bleucorundum by making themselves a &amp;quot;Neutral&amp;quot; party. They paired off their evil/good players with hand holding, and let the CN/LN characters travel alone. This &amp;quot;Balanced&amp;quot; the team and granted them entry to the hoard room.&lt;br /&gt;
* Bleucorundum gave a big and ominous lore drop, explaining that it is &#039;&#039;waiting&#039;&#039; underground here attuning to a similar Amethyst dragon that seems to be even further underground. They also heard references to another dragon &amp;quot;High Above&amp;quot; and another &amp;quot;Of Another World&amp;quot;. &lt;br /&gt;
* The Team said they will go help in the search out for Echemus, who they suspect to be the dragon from Above, and were lent some items from the hoard to use, with the curse that if they hurt a dragon, the weapons/armor will disintegrate. &lt;br /&gt;
&lt;br /&gt;
===Session 38: Drakkoths V ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Tristram Caniedydd|Tristam]], [[Thuchor]], [[Felicia]], [[Mabel]], Ona, [[Linden Rue|Linden]]   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: Kyle (9/14) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: Drakkoths&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: Vast in the lore department &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt; &lt;br /&gt;
&lt;br /&gt;
* The party was invited to the PotP hideout to escort the next shipment of sale items to Seglock. They had a little little Tea party, although there needs to be research on biscut making in the area.&lt;br /&gt;
* Archie told the party that yesterday he had just given up on finding intel on a dragon when while in a village south of Seglock, he overheard a cabbage salesman speak of Echamus.  Archie then questioned the salesman and the salesman said that he had just met Echamus.  The dragon had traveled through the village disguised as a wiry old man. &lt;br /&gt;
* The salesman voiced his concern to Archie that Echamus was suffering from delirium.&lt;br /&gt;
* The normally revered Echamus seemed fixated on finding a particular. Echamus says that he is hunting the dragon and that “blue coward in hiding” can’t hide for long.  Echamus stormed off, heading towards Raritan. &lt;br /&gt;
* A war horn was heard from somewhere outside of the hideout.  An NPC rushed out to investigate and quickly came back and told that Oaky was being attacked by dragon people. The party all decided to go up above the falls and help Oaky.  &lt;br /&gt;
* Thuchor discussed becoming co-leader of PotP with Archie while he was in charge. &lt;br /&gt;
* Everyone gets to the top of the falls to see Oaky surrounded by three Drakkoth.  After the horn sounds a Drakkoth shaman and a Dragonbone Golem arrive close to the party.  &lt;br /&gt;
* They do well during the fight but towards the end Archie is killed and Oaky is one hit from death.  The party manages to finish the fight leaving only the Drakkoth shaman alive (sleep spell).  They then decide to have a now healed Oaky yeet the shaman over the falls to finish it off. &lt;br /&gt;
* Linden uses revivify on Archie to bring him back (one diamond down) and then they return to the hideout.  They arrive to a gruesome scene.  The two PotP that stayed in the hideout, including Frank, were slaughtered and it appears the Drakkoth tossed the place.  Looking at the inventories, it doesn’t appear that anything is missing.  The only area that wasn’t entered was Brenna’s quarters.  It looked as though they tried to bust through the door but “for some reason” couldn’t and gave up.  Linden tried to revivify Frank but he had been dead over a minute (didn’t waste diamond).  Archie was upset over his fallen comrades but also feared how pissed Brenna was going to be.&lt;br /&gt;
&lt;br /&gt;
Tristram&#039;s first hand account of this battle can be found in the [[Book of Tristram’s Travels]]&lt;br /&gt;
&lt;br /&gt;
===Session 39: Flame III ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Clank]], [[Ona]], [[Reylendor|Reylendor Aspenmorrow]], [[Hugo Clarion]], [[Oxan Lighkeeper]], [[Nockdus]], [[Silent]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: James (9/19) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: [[Flame]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 3250 each (19500 total)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt; Several adventurers were drawn to the recently attacked town of Muso for multiple reasons. Nockdus was visiting a greenhouse run by a botanist named Meen regarding his undead condition, Hugo Clarion traveled to Muso to investigate reports that the dragon that attacked Muso had scales of gold, Oxan Lightkeeper with his donkey Rabbit traveled to Muso with interest in investigating dragons, and artificers Ona and Nockdus journeyed to Muso as they believed it was the next target of the Crimson Terror, Flame.&lt;br /&gt;
&lt;br /&gt;
As they all gathered, the adventurer&#039;s heard the roar of a dragon as Flame flew across the forest and began his raid on Muso. At this time another adventurer came to Muso, a cleric by the name of Reylendor Aspenmorrow who saw the dragon as it approached Muso and came to help.&lt;br /&gt;
&lt;br /&gt;
During the fight adventurers were approached by the Arbiter of Death, Silent, some of whom sold their souls to Silent for power. During the fight Flame utilized strange spellcasting and the adventurers came to the belief that Flame had sold his soul to Silent as well.&lt;br /&gt;
&lt;br /&gt;
after burning through the dragon&#039;s Death Ward the dragon was finally felled by an arrow show by Oxan Lightkeeper. After the dragon was slain the adventurers cast Speak with Dead on the dragon corpse and successfully harvested a number of resources from the body.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Session Takeaways:&amp;lt;/u&amp;gt; A Gold Dragon attacked Muso, a dragon who Flame claims, &amp;quot;has embraced the darkness.&amp;quot; Flame may have been in cohorts with other dragons and his attacks were to serve as cleanup. Finally Silent is now in possession of Flame&#039;s soul.&lt;br /&gt;
&lt;br /&gt;
===Session 40: Mothers IV ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Tristram Caniedydd|Tristam]], [[Felicia]], [[Oxan]], [[Pot&#039;tu Kobb|Pot’tu]], [[Drang]], [[Kihlek]]   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: Dave (9/22) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: none&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: Little towards leveling, much towards the advancement of interpretive dance. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tristram&#039;s first hand account of this battle can be found in the [[Book of Tristram’s Travels]]&lt;br /&gt;
&lt;br /&gt;
===Session 41: Drakkoths VI/Bazzniagalvinica ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Cecil]], [[Trina]], [[Arlin]], [[Vessel]], [[Kihlek]]   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: John (9/24) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: ???&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt; [Players fill this in!]&lt;br /&gt;
&lt;br /&gt;
===Session 42: Sro IV ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Percy Giffard|Percy]], [[Oxan]], [[Violet Lorinda|Violet]], [[Ensign]], [[Cynthia]], [[Arlin]]   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: Kyle (9/27) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: ???&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt; [Players fill this in!]&lt;br /&gt;
&lt;br /&gt;
===Session 43: Mothers V ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Elric]], [[Hugo Clarion]], [[Asger Snærr]], [[Amund Zen]], [[Drang]], [[Kihlek|Kihlek Vaess]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: Dave (9/29) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: [[Gideon]](Maybe), [[Thymor&#039;ala the Black]](Mentioned)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 2,250 XP Each&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt; Following the recent attack on the Protectors of the People&#039;s secret headquarters supplies was being moved up and down the Greedy Green. [[Elric]], [[Hugo Clarion]], [[Asger Snærr]], [[Amund Zen]], and [[Drang]] all found themselves at a waystation which served as a center point for the transportation of these supplies, either participating in the transport themselves or journeying out to investigate reports of [[Gloomwings|strange monstrous moths]] and the disappearance of a young man by the name of [[Gregory]]. While all were gathered in the waystation a strange individual made their way inside, a man wearing bright cloths with a loud personality by the name of [[Gideon]]. This strange individual claimed to have a lead on to the location of Gregory but in return had a request for any adventures who took him up on his offer. He requested the return of his eggs, the eggs of the recently slain [[Thymor&#039;ala the Black]] who he claimed to be the father to. It was in his knowledge that the three eggs were in the possession of the Protectors of the People and he wanted them returned to him. Drang shook hands with Gideon and promised to find and return his eggs.&lt;br /&gt;
&lt;br /&gt;
With a loud laugh Gideon walked out of the waystation and began to lead the adventurers into the forest where he said he had a contact for them. In fact he had two. One was a woman from Gregory&#039;s home town who said Gregory and a group of ruffians return ed to his house only to be caught by the townsfolk who were unable to then stop the boy&#039;s escape. The other was a green scaled Kobold wearing a dark cloak named [[Kihlek|Kihlek Vaess]] who had been researching the strange occurrences. The adventurers  then followed Gideon deeper into the forest with Kihlek scouting ahead. They eventually came across a clearing with a small campsite. In the center of the clearing was a group of individuals chanting around a strange circle flanked by two [[Stone Giants]]. Their incantations were in strange tongue and the only real words that the party could identify was the name, &amp;quot;Shadow Lord.&amp;quot; With haste the party moved into stop the ritual as the ground beneath the arcane circle began to crack open into a massive dark chasm. The giants were made quick work of but Drang saw to his horror when he slew one of the strange cultist that it was a boy in his late teenage ears who suddenly had their body pulled into the chasm by a massive and strange dark ethereal hand.&lt;br /&gt;
&lt;br /&gt;
As the battle continued the chasm continued to grow in size, quickly outgrowing the magic circle and each time a cultist or giant died a shadowy hand came up to claim them. Gregory and another cultist attempted to use invisibility magic to escape but each were identified when Kihlek cast See Invisibility. Amund Zen and Hugo Clarion were almost claimed by the chasm as a dark Death Giant rose from the chasm, floating in the air. Gregory attempted to flee once again but was shot down by Hugo Clarion. Asger Snærr attempted to heal the party as the Death Giant advanced, firing bolts of necrotic energy. Elric encouraged Gideon to draw the giant onto solid ground which Gideon achieved by utilizing strange compulsory magic. Upon approaching Gideon the Death Giant was quickly obliterated by Drang, Amund Zen, and Elric.&lt;br /&gt;
&lt;br /&gt;
Asger Snærr managed to stabilize Gregory who was taken away for questioning. The party also discovered a number of materials in the small camp along with some notes from [[Mother Love|Mother L]], [[Mother Joy|Mother J]], and [[Mother Peace|Mother P]].&lt;br /&gt;
&lt;br /&gt;
===Session 44: ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Airavata]], [[Asger]], [[Rakim]], [[Orifyire]], [[Clank]], [[Nockdus]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: John (10/8) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: Bazzniagalvinica&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 1500 (each)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt; &lt;br /&gt;
&lt;br /&gt;
Yosser Squigglesong, a curious little gnome, gathered the adventurers at a small camp I&lt;br /&gt;
n the forests near Sneerwell. He claimed to be an archeologist and hired the party to accompany him on a task to navigate a tomb and retrieve its hidden priceless artifacts, for which he promised a hefty reward for their troubles. Once the group set out following Yosser, he continually reached into his pocket to retrieve and examine a small, ordinary looking pearl. Each time he would place the pearl back and mutter, “not yet…” &lt;br /&gt;
&lt;br /&gt;
The small group consisted of: Clank, a dragonborn artillest artificer. Rakim, an Elfen ranger. Orifyire, a Dragonborn fighter. Airavata a Loxo barbarian. Asger, the Goliath Peace Cleric. Joined also by Nockdus, a Daphmir rouge. Yossef continued leading the group further along on a seemingly aimless path. However, soon the party began to pass through a heavy, resting mist that persisted even at midday. The mist chilled the skin and reached about knee high on most of the group but nearly entirely covered the gnome. They followed behind the little fellows&#039; conveniently tall hat as it bobbed along on a determined path. Yosser continued to pull out his pearl and now in the mist it began to emit a warm glow, which only grew stronger as they continued to move through it. Once they reached the tomb, the pearl grew to its brightest and Yosser exclaimed, “Yes, yes! This is the spot!” &lt;br /&gt;
&lt;br /&gt;
Upon entering the tomb, a series of plates adorned with ancient runes etched into their surface stretched down the hall leading to a single door. Asger, with his deep knowledge of history and religion, knew the runes to be representative of an ancient water god. The group was hesitant at first but eventually, led by the brave Ariavata, successfully navigated the traps and plates. The following several rooms each contained an elemental wall: the first was a geothermal vent emitting steam, the second, a wall of ice created on a chilled metal sheet, and the third a wall of rain fell from the ceiling. Each of the rooms&#039; walls were also painted with various murals depicting cycles of life and death and growth and destruction, a common theme throughout the tomb. Along the way, various corpses were discovered with increasingly worse injuries and causes of death. Upon examining the last body, which was covered in severe burns and deep gashes from what appeared to be a large creature&#039;s claws. The group prepared themselves as they knew that what lay ahead was no empty tomb. &lt;br /&gt;
&lt;br /&gt;
Deciding that surprise was the best tactical option, the group burst through the last large set of doors. In the center of the room laid an elevated altar, stalactites grew from the ceiling and continually dripped water down upon the altar. The water was collected by two golden horns which fed into a small pool surrounding the altar. Resting in the pool beside the altar was a large golden dragon&#039;s egg rocking and twitching as it was very near to hatching. The room wasn’t exceptionally large, but the ceiling stretched upwards forever into darkness.&lt;br /&gt;
&lt;br /&gt;
Yossef rushed forward and started screaming, “Where are you, you bitch! Show yourself!” Soon his screams were answered by the unsettling sound of echoes of hundreds of feet scuttling down the wall. An enormous, green monster came into view before it slowly began to shift and change into a woman’s figure. Brenna Tanawen stood on the opposite end of the room, completely naked and without weapons or armor.&lt;br /&gt;
&lt;br /&gt;
Peaceful conversation started as Asger attempted to charm Brenna into a calm state. Yossef and Brenna exchanged words, his being heated and full of anger while Brenna seemed aloof and uncaring. Soon the group learned the truth of Yossef’s mission; he had come for revenge. His village and people had been victims of Brennas attack, she called it a culling, saying “the weak needed to be removed to allow for the strong to persist.” The attempts at resolving this encounter without violence soon came to an end as Yossef lunged towards her and called a lighting bolt down on Brenna. &lt;br /&gt;
&lt;br /&gt;
Prepared for combat, the group rushed forward to engage Brenna. No longer taking the shape of a human, she once again changed, however this time an enormous golden dragon towered over the group. Ariavata rushed to the center of the room, standing on top of the altar in an intense rage. The rest of the members spread out along the outer walls as they laid into the dragon with swords and arrows. &lt;br /&gt;
&lt;br /&gt;
Throughout the intense fight, Bazzniagalvinica, the Golden Dragon, was able to look forward in time and foresee moments of the fight as well as banish individuals from her presence into a dream-like plane. Yossef returned from one of these instances of banishment and appeared directly in front of the dragon. Without a moment&#039;s notice, Bazzniagalvinica tore into the gnome, eviscerating him with her claws and teeth. Several members fell gravely injured from the dragon&#039;s powerful fire breath, but were recovered by Nockdus’ rapid movement as he moved them to safety. &lt;br /&gt;
&lt;br /&gt;
Ariavata planted herself upon the altar, where she was the main target of Bazzniagalvinica’s attacks but prevented the dragon from ever escaping the blows of her hammer. Asger attempted to provide her with as much protective and healing magic as he could. Nockdus and Rakim continually reigned arrows at the dragon, while Orifyre slashed at her legs wielding swords in both hands. Clank, with his powerful cannon, burned through the dragon’s resistances. &lt;br /&gt;
&lt;br /&gt;
As the end of the battle approached, the huge dragon bloodied and beaten, turned to conversation once more. Turning to Ariavata, looking deep into her eyes, begging in desperation, “don’t let them take my baby!” As these last words escaped her, a bolt from Clank&#039;s bow pierced her skull and she fell dead upon the altar. &lt;br /&gt;
&lt;br /&gt;
As the exhausted group recovered, Clank moved towards the dragon egg intending to investigate it further. As soon as he approached, time slowed then stopped and the egg disappeared but soon reappeared in a formerly empty corner of the room. Five warforged Disciples of Sardior appeared alongside the egg. They explained their task of attempting to revive Tushallo, the Topaz Dragon and that with this golden dragon egg that could be possible. Further warnings were issued regarding the imminent danger of the One Who Waits, the Obsidian Dragon, and the three unaccounted for dragon eggs. Although the warnings were vague, they were issued as dire and requiring hasty action. &lt;br /&gt;
Rewarding the group with valuable gems for their cooperation, they left as quickly as they appeared. However, before their departure, they left a sending stone with Airavata which the disciples could be contacted by. Allowing them to quickly return to secure the black dragon eggs should they be found. &lt;br /&gt;
===Session 45: ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Felicia]], [[Markoth]], Dug, [[Silent]], [[Darakhas]], [[Herneldo]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: James (10/10)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: ??&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt; &lt;br /&gt;
&lt;br /&gt;
===Session 46:===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: James (10/13)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: ??&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt; &lt;br /&gt;
&lt;br /&gt;
===Session 47:===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: Dave (10/17)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: ??&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt; &lt;br /&gt;
&lt;br /&gt;
===Session 48:===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: Kyle (10/20)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: ??&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt; &lt;br /&gt;
&lt;br /&gt;
===Session 49:===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: John (10/27)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: ??&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;/div&gt;</summary>
		<author><name>ZippyBlueDwarf</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Into_the_Greedy_Green/The_Story_So_Far&amp;diff=17517</id>
		<title>Into the Greedy Green/The Story So Far</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Into_the_Greedy_Green/The_Story_So_Far&amp;diff=17517"/>
		<updated>2022-09-30T21:13:10Z</updated>

		<summary type="html">&lt;p&gt;ZippyBlueDwarf: /* Session 36: Mothers III */ added missing PCs to sept games&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Chapter 1: Welcome to the Greedy Green ==&lt;br /&gt;
&#039;&#039;Chapter 1 focused on introducing and growing the player base to the core concepts of the campaign: There is a big dragon war, and dragons are back and crawling all over Isonhound. This is a campaign with lots of wilderness exploration, and LOTS of big bads to slay.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Session 1a:b Velathidros ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: &#039;&#039;&#039;[[Trina]]&#039;&#039;&#039; (Starting XP 6500), &#039;&#039;&#039;[[Arlin]]&#039;&#039;&#039; (Starting XP 6500)&#039;&#039;&#039;, [[Varryn]]&#039;&#039;&#039; (Starting XP 1500), &#039;&#039;&#039;[[Kristef Smoothroar|Kris]]&#039;&#039;&#039; (Starting XP 1500), &#039;&#039;&#039;Mallen&#039;&#039;&#039; (RIP)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: James (1/9)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: [[Velathidros]] (Slaughtered), [[Sro]], and [[Flame]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 3350 (670 each)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt; Welcome to [[Synàra]], a central hub of regrowth in the middle of the [[Woldlin]] domain of [[Isonhound]]. Every year, the great festival of [[Asar Ogalas]] brings together the locals, and brings in the curious. With countless activities to partake in, the fun is never ending....unless, of course, you hear the siren.&lt;br /&gt;
&lt;br /&gt;
When called to action, a group of five brave warriors, tasked with helping the town&#039;s own overwhelmed militia, stomped down to local [[Varryn&#039;]]&amp;lt;nowiki/&amp;gt;s neighborhood and help rescue his own kin from being extorted and attacked by the great dragon Velathidros. It took their combined forces (and the morale boost of trusty lionkin Kris) to tear him down, but dramatically they prevailed, opening the door now to further adventures...into the Greedy Green!&lt;br /&gt;
=== Session 1b: Sro ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: [[Tordek]] (Starting XP 6500), [[Durian]] (Starting XP 1500), [[Ulka]] (Starting XP 1500), [[Spinel]] (Starting XP 1500), [[Dancer of the Boreal Valley]] (Starting XP 1500), [[Grandmush]] (Starting XP 1500) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: James (1/21) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: [[Sro]], [[Flame]], and [[Velathidros]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 2460 (410 each) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt; Welcome to [[Synàra]], a central hub of regrowth in the middle of the [[Woldlin]] domain of [[Isonhound]]. Every year, the great festival of [[Asar Ogalas]] brings together the locals, and brings in the curious. With countless activities to partake in, the fun is never ending....unless, of course, you hear the siren.&lt;br /&gt;
&lt;br /&gt;
When called to action, a group of five brave warriors, tasked with helping the town&#039;s own overwhelmed militia, fled to the city&#039;s capital building to evacuate any possible civilians, they learned just how powerful the Silver Greatwyrm Sro could be. And how easy it is to get lost in the rubble, destruction, and confusion that lays in the wake of a Silver dragon who REALLY wants something. Despite the odds being stacked against them, they used their ability to be non-threatening to sneak in and rescue the mayor at the last second!&lt;br /&gt;
=== Session 1c: Flame ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: [[Alenka]] (Starting XP 1500), [[Einari]] (Starting XP 1500), [[Jeb]] (Starting XP 1500), [[Violet]] (Starting XP 1500), [[Miles]] (Starting XP 1500) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: James (1/22) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: [[Flame]], [[Velathidros]], and [[Sro]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 2890 (578 each) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt; Welcome to [[Synàra]], a central hub of regrowth in the middle of the [[Woldlin]] domain of [[Isonhound]]. Every year, the great festival of [[Asar Ogalas]] brings together the locals, and brings in the curious. With countless activities to partake in, the fun is never ending....unless, of course, you hear the siren.&lt;br /&gt;
&lt;br /&gt;
=== Session 2: Azuspear ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: [[Trina]], [[Arlin]], [[Kristef Smoothroar|Kris]], [[Violet]], [[Miles]], [[Buho]] (Starting XP 6500), &#039;&#039;&#039;[[Jeb]] (RIP)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: James (2/12)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: [[Azuspear]] the Blue (+ His wyrmlings), [[The Green Stag]] (Mentioned)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 8700 (1242 each)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened&amp;lt;/u&amp;gt;: In the city of Deeplake, important scientific progress is happening at the [[Church of Innovation]], but at this particular branch, all is not as it seems. When the scientists began to push harder on the players to kill all the blue dragons (even the babies) a series of interrogations showed that this Church was compromised by an unseen force---[[The Green Stag]]. However, besides uncovering conspiracies, the team also took the time to investigate the blue dragon&#039;s old lair, finding it inhabited by a dangerous [[Behir]], a monster who nearly wiped the team out before they put it six-feet-under. Having now taken some [[Caeruleam]] for themselves, the group begins to look more into its uses and benefits.&lt;br /&gt;
&lt;br /&gt;
=== Session 3: Sro II ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: [[Durian]], [[Ulka]], [[Spinel]], [[Dancer of the Boreal Valley]], [[Grandmush|Aman]], [[Einari]], [[Stan]] (Starting XP 1500)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: James (2/18)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: The Great [[Sro]], Belle (technically a human but polymorphed into dragon)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 6950 (992 each)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened&amp;lt;/u&amp;gt;: Rising high in the Isonhound mountains, Sro keeps his own precious lair...of MAYORS. Sneaking up to Sro&#039;s home, the group of heroes rush into danger, alerting Sro&#039;s own ward along the way. Though tensions were high among the team, with Dragon Lovers vying for the praise and attention of the Great Sro, while the Dragon Slayers looked for any opportunity to slice him down. By Sro&#039;s own admission, perhaps the world IS ready to fight dragons again, and for passing his curated test (and lesson) of strength, the team took home Mayor Ludvater to his poor heartbroken wife.&lt;br /&gt;
&lt;br /&gt;
=== Session 4: Prelnirith ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: [[Varryn]], [[Tordek]], [[Einari]], [[Harold]] (Starting XP 6500), [[Mallen]] (Starting XP 1500), [[Junky]] (Starting XP 1500) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: James (2/20) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: [[Prelnirith]] the Topaz Dragon&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 3435 (573 each) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened&amp;lt;/u&amp;gt;: A hoard is raided! Escorting the greedy Topaz dragon to his lair on the coast, the team fought alongside the dragon to tear up some goblins who had raided its lair in its absence, and when the dragon wasn&#039;t looking...took a little bit for themselves! However, when Mallen is caught raided a shelf, the once allied dragon turned on the group, quickly beginning the retreat! High tensions, epic stakes, and one magic arrow of blinding later...we were all alive, on the SS No Sink, and on our way out, with well over 500 GP worth of gems and artifacts successfully stolen.&lt;br /&gt;
=== Session 5: Bleucorundum ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: [[Trina]], [[Arlin]], [[Durian]], [[Grandmush]], [[Violet]], [[Amber]] (Starting XP 1500), [[Zevendell]] (Starting XP 1500)  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: James (3/7)b  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;:  [[Bleucorundum]] the Sapphire Dragon, and an unknown gemstone dragon egg. The Green Stag (Mentioned) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 4150 (593 each)  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened&amp;lt;/u&amp;gt;: A child?! With an Egg!? You betcha. It wasn&#039;t Pelota, it wasn&#039;t Toblerone, it was TARIAN! After interviewing all 6 suspects, the heroic teams known as &amp;quot;The Awesome Tieflings&amp;quot;, &amp;quot;The Dragon Mushers&amp;quot;, and &amp;quot;Hot Blood&amp;quot; combined all the clues they had individually gathered in order to crack the case. Unfortunately for them, the Awesome Tieflings also happened to let Tarian&#039;s wiles and charms convince them to let him out of his house. So now instead of tracking him down at home, the team braved the wilds, tracking the child through the woods until they came very close to the lair of the great Sapphire guardian. Fighting one of the dragon&#039;s thralls, a PHASE GELATINOUS CUBE, everyone barely survived, and decided in the end, that the egg belonged with the dragon, and Tarian was doing the right thing after all.&lt;br /&gt;
&lt;br /&gt;
=== Session 6: Kobold Dragonshields ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: [[Ulka]], [[Spinel]]. [[Dancer of the Boreal Valley]], [[Stan]], [[Junky]], [[Mallen]], [[Ferris]] (Starting XP 1500)  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: James (3/11)  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: About 15 Kobold Dragonshields. You heard me, [https://5e.tools/bestiary.html#kobold%20dragonshield_mpmm,fbmt:sand~b1~b0,fbsr:kobold some Kobolds] are Dragons. Also the body of an unknown red dragon, and the sabotaged egg of said dragon. [[The Green Stag]] (Mentioned)   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 2850 (407 each)  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened&amp;lt;/u&amp;gt;: &lt;br /&gt;
&lt;br /&gt;
* Delving deep into the vault of King Glub, a group of heroes fought off a powerful set of Kobolds that were enhanced with draconic power. &lt;br /&gt;
* It turns out &amp;quot;King Glub&amp;quot; or whoever he was, has been dead, and the Kobolds were defending its egg, still nestled under the boney corpse of its mother. &lt;br /&gt;
* HOWEVER, the egg itself had already been compromised, having been destroyed by a creature calling himself &amp;quot;[[The Green Stag]]&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=== Session 7: Harkial ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: [[Einari]], [[Indy]] (Starting XP 1500), [[Cyanocitta|Cyan]] (Starting XP 1500), [[Ophelia]] (Starting XP 1500), [[Joshua]] (Starting XP 1500), [[Tokax]] (Starting XP 1500)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: James (3/20)  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: [[Harkial the Red]]   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 14,850 (2475 each)   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened&amp;lt;/u&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Draconian armies&#039;&#039;&#039; sometimes escape into the world and cause terror in the name of the dragons as part of the big ongoing war against the realm.&lt;br /&gt;
* The coastal towns of &#039;&#039;&#039;Fasiltum&#039;&#039;&#039;  and &#039;&#039;&#039;Jakalla&#039;&#039;&#039; were attacked in this latest wave, Jakalla was a total loss, despite the best efforts of those present. &lt;br /&gt;
* This particular army of Draconians appeared to be led by Harkial, a destructive young red dragon.&lt;br /&gt;
* Legends of &amp;quot;&#039;&#039;[[Pinky the Dragon Slayer]]&#039;&#039;&amp;quot; are going around now, about a single soldier who slayed a dragon (in truth, he was just the one manning a cannon that happened to land a death blow) &lt;br /&gt;
&lt;br /&gt;
=== Session 8: Hydrinth ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: [[Búho]], [[Kris|Kris,]] [[Tordek]], [[Durian]], [[Violet]], [[Boros]] (Starting XP 2700) [[Dad-Bot]] (Starting XP 1500)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: James (3/22)  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: [[Hydrinth|Hydrinth the Bronze]]   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 5940 (848 each)   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened&amp;lt;/u&amp;gt;: &lt;br /&gt;
&lt;br /&gt;
* The team sailed the [[Titicaca River]] &lt;br /&gt;
* Some of the players learned about Wovenstone and Caeruleum. &lt;br /&gt;
* Kris is retired to side research on the power sources mentioned above.&lt;br /&gt;
* The team did encounter Hydrinth the Bronze Dragon, who was on a mission to destroy the slave-labor mines that were hiding out near Nightfall station. When [[Tordek]] discovers that the mines collapsed and people may be inside, the group melded underground to find and save the last survivors, including a very special Shifter.&lt;br /&gt;
&lt;br /&gt;
=== Session 9: Lindwurms ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;:  [[Tordek]], [[Dancer of the Boreal Valley]], [[Boros]], [[Dur&#039;kalak|Dur’kalak]], (Starting XP 1500), [[Va’Dath]] (Starting XP 1500)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: Kyle (3/24)  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: [[Lindwurm]]’s x2   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;:  4180 (836 each)   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened&amp;lt;/u&amp;gt;:&lt;br /&gt;
&lt;br /&gt;
* Party caught word of a tavern owner in [[Seglock]] that was looking for a group to venture north for an escort mission.&lt;br /&gt;
* The tavern owner, a [[satyr]] named [[Into the Greedy Green/NPCs#Rory|Rory]], asked the party to travel North to [[Chillcrest Forest]] and bring his daughter home.  Rory’s daughter is a [[New Dryad]] named [[Into the Greedy Green/NPCs#Wisty|Wisty]].  She was part of a relief effort in Northern Sylvanry; in an area with a series of recent attacks by unknown creatures.&lt;br /&gt;
* The party traveled North to Chillcrest Forest, just as Wisty’s camp was under attack by [[Lindwurm|Lindwurms]].  The party engaged the Lindwurms on an icy pond just outside the camp.  The battle was hard fought and unfortunately Wisty was slain by a Lindwurm just as Va’dath(?) was lunging to protect her.&lt;br /&gt;
* The party vanquished the lindwurms and [[Tordek]] attempted to revive Wisty but it was too late.  It’s possible that something in the Lindwurm’s vile saliva prevented such healing.&lt;br /&gt;
* After the dryad perished, a purple sapling began to grow from the corpse.  Dancer cut the sapling from Wisty’s body and placed it in a container.  With Va’Dath(?) carrying the corpse itself, the party returned to Rory and gave the satyr his daughter’s corpse.  He didn’t seem too distraught; claiming that he can have her brought back because “i knows a guy”.  The Wisty Sapling…. Well…. It’s in good paws.&lt;br /&gt;
&lt;br /&gt;
=== Session 10: Longfang I/Cheshire I ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: [[Einari]], [[Violet]], [[Grandmush]], [[Arlin]], [[Trina]], [[Búho]], [[Dad-Bot]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: Dave (4/5)  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: [[Longfang]] (Mentioned)   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;:  3661 (523 each)   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened&amp;lt;/u&amp;gt;:&lt;br /&gt;
&lt;br /&gt;
* The party members heeded the request of the Order of the Watchful Eye and reported to the barracks outside their cloister in the town of [[Gammelgard]]. &lt;br /&gt;
* They met a dwarven alchemist by the name of &#039;&#039;&#039;[[Into the Greedy Green/NPCs#Falgrim Norest|Falgrim Norest]]&#039;&#039;&#039;. He is an alchemist in service to the Order and would act as their contact for the mission. He told them the background of why they were requested, what their objectives were and what they might encounter. &lt;br /&gt;
* The first thing they encountered was a group of three emaciated orcs.  emaciated, under dressed and under armed. They were completely submissive and answered all their questions without resistance. The orcs told them they were run off their land farther up in the mountains. A green dragon called &#039;&#039;&#039;[[Longfang, Dragon (NPC)|Longfang]]&#039;&#039;&#039; ran them off with a hoard of nasty odd looking goblins. The group ultimately let them go. &lt;br /&gt;
* Following the road, they came into a large clearing about the size of a small village with rough mountain walls rising up all around it. In this clearing they encountered a large group of goblins similar in look to what the orcs had described. And eventually came to a 25 foot statue of a Dwarf outside a massive sealed off stone archway. &lt;br /&gt;
&lt;br /&gt;
=== Session 11: Tragdor ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: [[Einari]], [[Dur&#039;kalak]], [[Durian|Durain]], [[Indy]], [[Tokax]], [[Delphi]] (Starting XP 2700)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: Kyle (4/6)  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: None (One very fake and hallucinatory dragon made by an old crochety wizard)  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;:  3798 (633 each)     &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Synopsis&amp;lt;/u&amp;gt;:&lt;br /&gt;
&lt;br /&gt;
* The group of adventurers found themselves in [[Indy]]&#039;s home town of [[Briar Glen]]. As the sheriff, she was informed that there was some trouble with Gertrude at the general store, so the party decides to go investigate. &lt;br /&gt;
* At the general store, Gertrude informs the group of a recent break-in and robbery attempt by a fairly young kobald. Gertrude managed to overpower the kobald and had him incapacitated in a back room, working off his crime. &lt;br /&gt;
* The group then decides to talk to the kobald, with [[Durian]] and [[Delphi]] leading the interrogation and acting as translators of sorts, with their Draconic and telepathic language abilities.&lt;br /&gt;
* The kobald identified himself as Do&#039;Ki, and informed the party that he was looking for loot and treasure to bring back to Tragdor, the dragon that ruled over his community. If they failed to appease him, then Tragdor would eat them. A deal was struck with Gertrude to allow Do&#039;Ki to go free, and the party then went to help the kobald community be free from Tragdor.&lt;br /&gt;
* Do&#039;Ki led the group to a walled off structure of ruins, claiming this is where his people lived. Here the party split, with [[Delphi]], [[Indy]], Tokax, and Do&#039;Ki deciding to sneak in through the sewer tunnels in the back, and [[Einari]], [[Dur&#039;kalak|Dur&#039;Kalak]], and [[Durian]] disguising themselves as sacrifices to Tragdor and going in the front. &lt;br /&gt;
* The plan quickly went awry, and a fight ensued between the kobald community and the party. Some of the kobalds ran away and surrendered, some got sliced to death, and many, many got burned. &lt;br /&gt;
* After dealing with the conflict, the group entered a nearby shack and found a concealed staircase, leading to a hidden attic. There the group discovered the true Tragdor, an old wizard looking for &#039;retirement&#039;&lt;br /&gt;
* The party then decided to take Tragdor&#039;s bribe of gold and loot, but still dismantled his fake kobald society, and put him under the careful watch of [[Indy]] and [[Briar Glen|Briar Glen.]]&lt;br /&gt;
&lt;br /&gt;
=== Session 12: The Green Stag I ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: [[Harold]], [[Cyan]], [[Ensign]] (Starting XP 2700), [[Reylendor]] (Starting XP 2700), [[Kihlek]] (Starting XP 2700), [[Herneldo]]  (Starting XP 2700)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: James (4/9)  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: Unnamed White Dragon Wyrmling Orphans, and The Green Stag (file un-redacted)  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 3696 (616 each)     &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Synopsis&amp;lt;/u&amp;gt;: &lt;br /&gt;
&lt;br /&gt;
Ensign&#039;s Log, Stardate 2.20.22, for Captain Saldani should it be recovered:&lt;br /&gt;
&lt;br /&gt;
Now that the threat has past and the need for discretion is over, I feel the need to recount the events as I remember them. I had traveled a small [[Loxo]] village deep in the forests on reports of a legendary tree that acted as a portal to far flung places. I believed that this tree could hold some potential of returning me to &#039;&#039;The Sextant&#039;&#039;  so I arrived to take readings and inquire about the phenomenon from the locals. Unfortunately, this effort proved fruitless for my intended goal. However, another opportunity took shape. &lt;br /&gt;
&lt;br /&gt;
A guardian of the village came through the gates carrying the unconscious form of another Loxo, loudly requesting medical assistance. I was closest, and first on the scene to administer aid. Following protocol, I first stabilized the patient&#039;s condition with an E.M.A. Since the patient was still unconscious, I began taking scans to determine next steps.&lt;br /&gt;
&lt;br /&gt;
It was then that Reylendor arrived, quickly followed by Cyan and Herneldo. Reylendor is also a medical practitioner (though in a way completely foreign to our way of thinking and more customary for this region) and through our combined efforts we were able to restore the patient to consciousness. He introduced himself as Admiral Herold, and recounted how he was sailing down a nearby river with his &amp;quot;first mate&amp;quot; (apparently the only other member of his crew) when he came under attack by a mysterious and powerful entity.&lt;br /&gt;
&lt;br /&gt;
The other group had come to town in an attempt to fulfill a bounty on a large Green Dragon, and they had heard rumors that it had been spotted in this area. Thankful for the rescue, the Admiral (though, by their own admission, they only had one ship, the status of which was unknown, so I believe the rank of Captain more fitting), invited us all to partake in an evening of alcohol consumption and general camaraderie. It was there, the Captain invited us all to join their crew and help them reclaim their ship. The group agreed on a temporary basis, hoping that the mysterious being that attacked the ship was the green dragon they were seeking.&lt;br /&gt;
&lt;br /&gt;
The next morning, after resolving some earlier misunderstandings, the group met with Kihlek who would act as the guide into this colder northern region. We traveled deep into the woods, and the temperature steadily declined. Being adapted for such conditions, I was not affected, the other members of the crew found the climate less hospitable. I lent the cloak I use to cover my uniform to Reylendor, though it did spark some questions regarding the origins of my clothing. &lt;br /&gt;
&lt;br /&gt;
We arrived at the lake where the Captain reported the attack, and though the ship could not be seen, some debris was found to confirm the location. For some time the group discussed the best plan to get to the island in the middle of the lake without disturbing whatever lurked under the waves. The group began to dig in, but could not figure out how to draw the creature/creatures out of the lake. Taking the initiative, I tossed a nearby stone into the water.&lt;br /&gt;
&lt;br /&gt;
Emerging from the murky lakebed were four adolescent white dragons. We engaged these creatures, but found that we were fairly outmatched and began to fall back. It was then that the green dragon that we had been searching for appeared out of the island in the middle of the lake. We were able to cripple/defeat most of the dragonlings as we fell back, but knowing that we could not take a full adult green dragon, we continued to cautiously retreat. The dragon offered a deal. In exchange for not revealing that we had seen or interacted with them, the dragon would allow us to live. In addition, we would be allowed to loot the cave of the former occupant of the lake, a white dragon (killed by the green dragon). &lt;br /&gt;
&lt;br /&gt;
Seeing this as the best outcome, the captain agreed, and the green dragon flew off, but not without warning us that it knew our scent now, so could track us down if knowledge of the green dragon was leaked. The crew crossed the lake to find  a cave system, and within, a considerable amount of currency as well as a few magical items. The body of the White dragon was also in preserved condition, so the crew recovered valuable parts of the beast as well.&lt;br /&gt;
&lt;br /&gt;
After diving up the loot, the group discussed the nearby terrain with local avian wildlife, who reported that a boat was seen run aground further downriver. Our crew was able to retrieve it and find the first mate alive.&lt;br /&gt;
&lt;br /&gt;
I would like to conclude with noting that a damaged artifact was recovered, a crystal orb. After some discussion, it was deemed not worth the risk of further damaging the orb, but it was given to me to repair. It will take time and resources, as I am more a doctor than an engineer, but I believe the orb could be repaired and adapted into our technology. If I am able to repair it, Reylendor and Herneldo have requested use of it.&lt;br /&gt;
&lt;br /&gt;
PROGRAM, end log.&lt;br /&gt;
&lt;br /&gt;
=== Session 13: Longfang II ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: [[Tordek]], [[Dancer of the Boreal Valley|Dancer]], [[Vadath]], [[Boros]], [[Kellen]], [[Akagane]], Khan&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: Dave (4/12)  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: [[Longfang, Dragon (NPC)|Longfang]] (Mentioned, possibly it’s presence was sensed by party member)   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 4200 (600 each)     &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Synopsis&amp;lt;/u&amp;gt;:&lt;br /&gt;
&lt;br /&gt;
* The group was briefed by the dwarven alchemist [[Falgrim Norest (NPC)|Falgrim Norest]] in [[Gammelgard]] and informed that the first group that ventured forth into the foothills of the [[Northern Snowy Mountains]] were successful in finding both the entrance to the lost dwarven citadel and the odd, mutated goblins. The task of this group would be similar but in a different area of the foothills.&lt;br /&gt;
* The group had an uneventful travel during the two days into the mountains. The night before they reached the  suspected entrance, a heavy fog fell over the encampment and surrounding area. Dancer of the Boreal Valley cast Primal Awareness and detected a dragon in their wide vicinity. Even so, no attack came to them.&lt;br /&gt;
* The next day the group traveled on further and came to the remnants of  a road that snaked up into the mountains in the direction they were going. Following the road they came to a clearing where they found a hoard of goblins fighting a group of orcs. Sneaking into the area, the group attempted to covertly harass the two groups into fighting each other. This had partial success.&lt;br /&gt;
* Ultimately, the group was successful in defeating both of the groups which did take to fighting each other.&lt;br /&gt;
* Upon traveling farther along, they came to a 25ft statue of a dwarf and sealed stone archway similar to the one the first group found.&lt;br /&gt;
* Tordek cast Meld with Stone and merged with the wall. He came out a few moments later claiming that the wall was actually an earth elemental that was tasked with blocking the passage way.&lt;br /&gt;
&lt;br /&gt;
=== Session 14: The Green Stag II ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: [[Miles Ison|Miles]], [[Stan]], [[Ulka]], [[Ferris]], [[Delphi]], [[Vadath|Vadeth]], [[Jo]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: James (4/20)  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: The Green Stag  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 1857 each     &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Synopsis&amp;lt;/u&amp;gt;: Sro guides the players to the Green Stag&#039;s lair, amps them up, then locks them inside to finish him off. &lt;br /&gt;
&lt;br /&gt;
RIP Ulka, Jo. MVP=Venombane Armor&lt;br /&gt;
&lt;br /&gt;
=== Session 15: [[The Ten Heralds of Tiamat#Vezoth|Vezoth]] the White ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: [[Tordek]], [[Violet Lorinda|Violet]], Varryn, Boros, Siobhin, [[Alenka]], [[Reylendor]]. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: James (4/30)   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: None unless the soul of Vezoth the White is counted.   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 512 each      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Synopsis&amp;lt;/u&amp;gt;: &lt;br /&gt;
&lt;br /&gt;
The Soul Star and the Star Child (4/30/22) &lt;br /&gt;
&lt;br /&gt;
This account of events comes from Reylendor Aspenmorrow. &lt;br /&gt;
&lt;br /&gt;
While on the road, Reylendor was ambushed by the Servants, something he feared and suspected would eventually come to pass. He ran into the nearby forest and thankfully stumbled into a band of adventurers, though his pursuers managed to knock him down in the impending conflict. This allowed Att-Annalo’s energy to briefly surge within him before he regained his senses. Two Servants died while two escaped when they saw the battle turning sour for them. When he awoke, he was fully introduced to the adventurers who rescued him: Tordek, Violet, Varryn, Boros, and Siohbhin. Reylendor told them of the Servants’ plots and, not wanting to risk running into them again, decided to accompany them. &lt;br /&gt;
&lt;br /&gt;
Upon arriving in the city to which the adventurers were summoned and rolling his eyes at the homes of wealthy wood elves, Reylendor was greatly put off by the Order. When they described the Soul Star and its origins in the Far Realm, all he saw was another arrogant, magic-obsessed sect determined to meddle with forces beyond their comprehension. Forgetting himself, he launched into a multi-language rant, during which he switched between Common, Elvish, and Abyssal before settling into Deep Speech. Ragnar the Red conversed with him, claiming to understand Reylendor’s hesitations as he had them too before he joined the order. Reylendor didn’t believe him, but chose to quiet himself. &lt;br /&gt;
&lt;br /&gt;
The group then departed for Relith Tower to seek out the means to make another Soul Star and transfer the 299 souls out of Alenka, a star child the Order had been holding at their base. They prevailed against the Bone Naha guarding the tower, but not before Alenka fell in battle. A strange rock held by the druid dwarf Tordek reacted with Alenka and the 299 souls swirled out of her before being infused into a new Soul Star. Unfortunately, Alenka died as her own spirit simply faded out of existence. &lt;br /&gt;
&lt;br /&gt;
As Reylendor had no faith in the Order, he suggested they not relinquish the Soul Star to them and the others seemed to agree. Further exploration of Relith Tower revealed a room on the top floor with a complex circle of magic and several pillars with spaces to place something. The Star was placed into one of these pillars and all the souls it contained were shot out into the world, including the one the Order most feared the escape of: a powerful dragon and general of Tiamat. &lt;br /&gt;
&lt;br /&gt;
Since Reylendor was made aware that Relith Tower and the first Soul Star were crafted by a people who journeyed to the Material Plane from the stars, he wonders if a certain otherworldly artificer might have any input.  &lt;br /&gt;
&lt;br /&gt;
=== Session 16: Drakkoths I/Echamus I ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: [[Arlin]], [[Vadath|Vadeth]], [[Nockdus]], [[Grandmush]], Tokax, [[Kihlek]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: Kyle (5/10)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 533 each&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Synopsis&amp;lt;/u&amp;gt;:&lt;br /&gt;
&lt;br /&gt;
So on may 10th a group of us went to Seglock. &lt;br /&gt;
&lt;br /&gt;
We were told some drakoth had destroyed a village not to far from Seglock by some survivors holed up in Seglocks library. An elderly woman spoke to us and warned us of the danger. A priest by the name of Echamus traveled with us from the library to the village. While fighting the Drakoths the priest joined the fight and turned into a &amp;quot;whitish dragon&amp;quot; and grabbed one of the Drakoth and flew up. Arguing could be heard in draconian from the two but couldn&#039;t be understood. Eventually the dragon dropped the drakoth and flew away. Another Drakoth mentioned that &amp;quot;The one that waits will see you soon. After killing the remaining Drakoth and returning to Seglock we conversed with the elderly woman yet again and asked her some questions. Her name is Madame Webe ,a lunalwn priest, and told us the Echamus was a name of legends. He is supposedly &amp;quot;the moon child&amp;quot; or also known as The son of the moon dragon Eros. We also question about &amp;quot;The one who waits&amp;quot; she told us that he is thier peoples boogeyman and nothing more than a creature of darkness ment to scare little kids. When asked where this creature dwells we were told.The tales claim that it lurks in the dark places, preying on those that stray from the blessed light of the moon. But one day it will no longer be satisfied with just that, and will come into the light, setting in motion a series of events that aren&#039;t good.&lt;br /&gt;
&lt;br /&gt;
=== Session 17: Sardior I ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: [[Durian]], [[Ensign]], [[Delphi]], Herneldo, [[Silent]], Cynthia&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: James (5/13)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: Sardior (Mentioned) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Synopsis&amp;lt;/u&amp;gt;:&lt;br /&gt;
&lt;br /&gt;
Delphi made a deal and freed Tasha’s pet god of death.  After successfully killing Tasha’s 40 babies 2 out of the 3 nights. Ensign got half of a scrying orb to help fix his. And Durian learned about his egg. Oh and Cynthia now has a beetle mount.&lt;br /&gt;
&lt;br /&gt;
[[Ensign]]&#039;s log, stardate 5.13.22, for Captain Saldani, should it be recovered:&lt;br /&gt;
&lt;br /&gt;
I was requested to assist [[Delphi]], a friend who I had established communications with earlier, in a mission to return a trophy from a large green dragon to a female mage known as Ygilwiv. Delphi hoped to receive a promised reward, 3 &#039;&#039;wishes&#039;&#039; , for killing the dragon, but this required staying with the elder mage 3 consecutive nights. Hoping to recover the wishes for Delphi and her compatriots who eliminated the dragon, she, myself and [[Durian]] (another contact) enter the woods to find the mage&#039;s location. &lt;br /&gt;
&lt;br /&gt;
After searching for some time, we came across a strange wooden shack suspended in the air on avian legs. Upon finding a way on to the porch, we were able to enter the doorway, which acted like a portal to an inner dimension. Upon entering, we discover two other acquaintances, Herneldo and [[Cynthia]], who agree to assist us in whatever duties we need to perform over the next 3 nights.&lt;br /&gt;
&lt;br /&gt;
We are introduced to the two occupants of the hut. Ygilwiv (who we learn later is also known as Tasha, The Witch Queen, etc.) is a dimensional traveler and powerful user of local arcane magics. We also meet a being known as &amp;quot;Silence&amp;quot;, who we learn later is a spiritual entity associated with death, who had been bound to the hut by Ygilwiv. Ygilwiv needed us to feed a collection of 40 entities which had the body of large insectoid larva with the heads of humanoid infants. The infantile larva needed (by Ygilwiv&#039;s report) to feed on energy in a location known as Hades, then (due to their demonic origins and being bound to the hut) needed to be killed to return them to their enclosure. Each night we were able to successfully recover all the infants, we would be granted a wish.&lt;br /&gt;
&lt;br /&gt;
While we accomplished this, the non-corporeal entity known as &amp;quot;Silence&amp;quot; requested the aid of the away team. They needed us to invoke their name in order to recover strength, and in return they would assist us in the evening infant round-up. The team agreed, which seemed to bolster the entity&#039;s power.&lt;br /&gt;
&lt;br /&gt;
I will review the results of the tests and the wishes at the conclusion of this log, but I wanted to make note of other interesting facts gathered from the knowledgable mage Tasha. Tasha recounted about how many of the dimensions she had traveled to had beings of similar natures. Dragons, she used as an example, could be found in many types across the multi-verse and beyond. On a tapestry she referenced during this story, there were examples of many types of dragons (I should note, Captain, that there was an image which was obviously a Relic Dragon. This was the first time I had met someone who identified anything from our part of space).&lt;br /&gt;
&lt;br /&gt;
I informed Tasha the details of Relic dragons, and she became fascinated, having never seen a Relith before. She recounted having come across a tower known as the &amp;quot;Relith Tower&amp;quot;, but had not been there in millennia (I began at this point to theorize that this entity was more ancient and powerful than they appeared).  I agreed to a cloning procedure so that Tasha could expand their scientific knowledge of Relith species, and in exchange was given compensation to the amount that I had surmised would be needed to repair the damaged artifact recovered from our last adventure.&lt;br /&gt;
&lt;br /&gt;
After 3 nights, we were able to complete Tasha&#039;s task twice, and rewarded with 2 wishes. the first was used on behalf of one of Delphi&#039;s companions who was not there to gain their reward. It was wished that they would become very strong and smart (as well as other physical traits). The second wish was used to free the bound entity previously mentioned (Silence), who I cannot forsee ever becoming a problem in the future.&lt;br /&gt;
&lt;br /&gt;
PROGRAM, End log.&lt;br /&gt;
&lt;br /&gt;
== Chapter 2: Horatio Rises ==&lt;br /&gt;
&lt;br /&gt;
=== Session 18: Cheshire II ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: [[Percy Giffard|Percy]], [[Cecil]], [[Arlin]], [[Vadath|Vadeth]], [[Reylendor]], [[Kellen]], Mumiy &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: Dave (5/17)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: None&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 740 each&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Synopsis&amp;lt;/u&amp;gt;:&lt;br /&gt;
&lt;br /&gt;
On the events of 5/17/22, as recorded by Cecil T Puddingtonsworthshire XIX, Esq. &lt;br /&gt;
&lt;br /&gt;
Upon hearing of the dastardly deeds of a nearby Goblin Horde that was terrorizing the local countryside, the illustrious Cecil T Puddingtonsworthshire (of House Puddingtonsworthshire)  recruited a band of misfits and n’er-do-wells to confront the menace under his command. Under Cecil’s brave and inspiring leadership, a two pronged assault was launched against the cowardly and slow-witted goblins, who were easily outmatched by the stunning display of leadership and marksmanship of everyone’s favorite Gnome. Under his auspicious guidance, none of the rank and file of Cecil’s platoon suffered any serious injuries, except when they failed to heed the orders of their munificent leader. &lt;br /&gt;
&lt;br /&gt;
This battle action, which will be studied by Gnomish scholars for generations, resulted in the eradication of approximately 55 goblins, with their leader captured and delivered back to headquarters for interrogation.&lt;br /&gt;
&lt;br /&gt;
After the battle, a scouting party, bravely led by the venerable Cecil himself, located the base of operations of these goblins and their orcish compatriots.  However, cowardice of the band of misfits prevented a full scale assault, of which the Gnomish leader would most certainly have been successful. &lt;br /&gt;
&lt;br /&gt;
Post the Events of 5/17/22; Concerning Reylendor Aspenmorrow’s Actions &lt;br /&gt;
&lt;br /&gt;
Post battle debriefing, Reylendor asked around about Ensign’s location and learn he was in the Loxodon town where they had first met. Apparently, he had taken to helping the local Apothecary in exchange for space in the backroom. The two analyzed vials of mutant Goblin saliva Reylendor obtained from the lead Goblin. He also learned that Relith Tower shared the name of Ensign’s home, to which he wished to return. In exchange for his insight with both the saliva and tower, Reylendor marked Relith’s location on Ensign’s map, but not before warning him to be wary of any wandering spirits.&lt;br /&gt;
&lt;br /&gt;
=== Session 19: Cheshire III ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: [[Arlin]], [[Vadath|Vadeth]], [[Dancer of the Boreal Valley]], [[Spinel]], [[Violet Lorinda|Violet]], [[Nockdus]], [[Percy Giffard|Percy]],  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: Dave (5/24)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: [[Longfang, Dragon (NPC)|Longfang]] (mentioned)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 910 each&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Synopsis&amp;lt;/u&amp;gt;:&lt;br /&gt;
&lt;br /&gt;
From Vadeth: Vadath and several others were employed by the Order of the Watchful Eye to hunt down Horatio Chesire. The captured goblin boss had given good information on his whereabouts as well as a potential secret entrance. The compound was stormed by the adventurers and a very roided up Goliath Barbarian. All enemies were slaughtered without prejudice and Horatio Chesire himself was successfully captured and has been brought back to Gammelgard for questioning! &lt;br /&gt;
&lt;br /&gt;
Spinel&#039;s hastily scrawled notes: We gave a barbarian speed juice and Falgrim&#039;s fire while raging. I mostly watched the show. Dancer set a trap on the cave&#039;s secret exit. Horatio almost got away in a mechanical contraption, but instead he got stuck and then fell into the ocean. We muscled him out of there. Where did these cheshire orcs and goblins get their shiny armor? Maybe Horatio will know. I don&#039;t think I know enough to use this double-ended glaive well. Nockdus says cheshire goblin flesh tastes bad. &lt;br /&gt;
&lt;br /&gt;
=== Session 20: Echemus II ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: [[Dancer of the Boreal Valley]], [[Búho|Buho]], Trina, [[Nockdus]], [[Ensign]], [[Dur&#039;kalak]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: Kyle (5/25)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: Echemus&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 900 each&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Synopsis&amp;lt;/u&amp;gt;:  With Horatio secured and turned over to the Order of the Watchful Eye, Nockdus went with Dancer back to the Hallasan refugees and met of with some adventurers ready to escort the them back to their village.  After a quiet journey with the said refugees back to their homes the party became aware of a mystical sage staying at nearby encampment who&#039;s location was protected from attacks by dragons.  The party traveled to this encampment and met with the sage.  Dur&#039;kalak came face to face with the warrior protecting the encampment who turned out to be someone familiar with his past. The two pledged to take down the dragon that destroyed their home together.  After a short conversation with some of the other people in the encampment the party then participated in a mystical ceremony where each party member had the privilege to ask one question to be answered by the Moon God.  Ensign found out some information about the people hoping to find him and return him home.  During this ceremony as the magical energies flowed through the space, Nockdus suddenly felt alive again.  He inhaled deeply since it suddenly became necessary to for him to breathe once again.  He asked for a piece of chocolate from [[Búho|Buho]], ate it, and was once again able to savor the flavors that can only come from a dedicated confectioner.  After the ceremony concluded, Nockdus was moved to tears from getting to experience the feeling of being alive once again and the heartbreak of it&#039;s subsequent loss.&lt;br /&gt;
&lt;br /&gt;
After the ceremony the party was given a powerful relic, the Moonwell.  This silver basin resembleing a small bowl on a stand is capable of providing protection from dragons in a one mile radius.  After much debate and discussion, the heroes of Quelmar voted as a community to place the Moonwell in the city of Seglock in hopes of creating a safe place for refugees fleeing the chaos the dragons of the realm had been stirring up lately.&lt;br /&gt;
&lt;br /&gt;
=== Session 21: Cheshire IV ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: [[Arlin]], [[Vadath|Vadeth]], [[Dancer of the Boreal Valley]], [[Percy Giffard|Percy]], [[Spinel]], [[Búho|Buho]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: Dave (6/10)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: [[Longfang, Dragon (NPC)|Longfang]] (mentioned)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 810 each&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Synopsis&amp;lt;/u&amp;gt;:&lt;br /&gt;
&lt;br /&gt;
Falgrim introduced the party to the elf Aldean El’Naddath of House Kessaria (Emissary of the Wold Order and member of the Sylvan Order), who shared how the renowned elven paladin (and Commander of the Sylvan Order) Sir Beren Cohnal&#039;s crypt had been desecrated. He gave the party amulets from his order, which later opened the tomb’s door. The party spoke to his spirit, who said that all but the entry room had been desecrated and only four  of his guardians remained. The party pushed on, clearing out cheshire goblins and orcs. The team discovered many empty, raided tombs in the crypts. It seems their armor and weapons had been taken and warped by the monsters. Beren&#039;s spirit gave the party his blessing to remove items from his remaining lieutenants in thanks for clearing out his crypt. On the party’s return, Aldean identified the impressive array of found items, and provided personalized letters to those with items marked by his order, so that no elf would question their use in non-elf hands.&lt;br /&gt;
&lt;br /&gt;
Spinel’s hastily scrawled notes: Fancy elf man talks a lot. Dancer really wanted to follow tracks around the crypt, but instead Percy just opened the door. Goblins are smelly. Vadeth really wanted to ride the goblin’s mount, but it didn’t end well. But we found where the cheshire armor was coming from. And now I have a nice fiery sword. Spirit man couldn’t eat Buho’s gift of chocolate. When we got back, Buho set a big fire trying to do more cooking. My fur smells like smoke. Maybe I’ll sleep outside tonight. &lt;br /&gt;
&lt;br /&gt;
=== Session 22: Cheshire V/Drakkoths II ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: [[Nockdus]], [[Delphi]], [[Cecil]], [[Elric]], Ren, Barbie, Omni &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: Kyle (6/16)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: Drakkoth&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 785 each&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Synopsis&amp;lt;/u&amp;gt;:&lt;br /&gt;
&lt;br /&gt;
* This adventuring party came together and met when they all independently answered a public posting to take care of a matter of national safety for Isonhound. The posting requested them to meet at an inn in [[Gammelgard]] called &#039;&#039;The Second Breakfast&#039;&#039;. &lt;br /&gt;
* Once there, they are greeted out of the rain, offered a table, asked about their food order, and all wait for their contact to arrive, an older dwarf named Dippy, whom all the staff in the inn seem to hate.&lt;br /&gt;
* Dippy reveals that he is a member of the Order of the Watchful Eye, and that the Order has been attempting to deal with some &#039;Gooby Goblin Creatures.&#039; Dippy also informs the group that the last known location of some of these creatures was in an underground &#039;blunker&#039; in a recently abandoned village known as Graften. &lt;br /&gt;
* The group finishes talking and gathering information before bidding Dippy a wishful goodbye and headed south towards Graften.&lt;br /&gt;
* When they got to the village, the group took a careful, stealthy approach. They investigated a few of the buildings through the windows, only to find them ransacked and abandoned as Dippy said they would be. Eventually, they narrowed down on a building that they believed to be the bunker, and used magic to open the door from the distance. It wasn&#039;t until Omni stood in front of the door that an ambush began. &lt;br /&gt;
* A few goblins filter out from the other buildings, closing in on the group. However, the party manages their own and stays in relative good health. Between intimidation from their sheer power, and actually killing some of the goblins, the party fares well.&lt;br /&gt;
* After a few rounds of combat, however, three Drakkoths appear. Nockdus recognised  one in particular, and informed the group to watch out for the Drakkoth&#039;s weapons in melee.&lt;br /&gt;
* The fight continues on, with the three factions fighting all  against one another. This time, however, the party doesn&#039;t fare quite as well, getting much more hurt this time.&lt;br /&gt;
* [[Cecil]], being the brave leader that he was, utilised a tactical retreat into one of the abandoned buildings, which the Drakkoths were too large to enter. There, he used his arcane abilities to throw a chair out a window, smacking one of them on their head. &lt;br /&gt;
* Meanwhile, Barbie used her intense strength and might to intimidate one of the goblins, effectively turning them into a minion to do her bidding, and convinced some other goblins to stay away from her and give her information on the location of the bunker. &lt;br /&gt;
* [[Elric|Elric Shadowslither Darkheart Overlord of Nightmares]] and his patron sword THE SLAAT graciously help [[Delphi]] in an altercation with one of the other Drakkoths. [[Elric]], using all of his swordsman might, delivers a death blow, leaving the body cleaved at his feet. &lt;br /&gt;
* Upon seeing their compatriot fall in addition to [[Elric|Elric Shadowslither Darkheart Overlord of Nightmares]]&#039; taunting, the other Drakkoths decide to rush him. This gives Omni an opportunity to attack, and delivers another death blow. &lt;br /&gt;
* The third and final Drakkoth, upon fully realising his situation, decides to flee off into the woods. [[Nockdus]] in one final act, decides to shoot blindly into the tree line and manages to clip the Drakkoth one final time. &lt;br /&gt;
* The group then heals up, and investigates the bunker to find many many dead bodies. They collect whatever loot they can, and return to [[Gammelgard]] to report back in to Dippy and collect their reward. &lt;br /&gt;
&lt;br /&gt;
=== Session 23: Mentztonalcoatl ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: [[Karl Anders|Karl]] (Starting XP 2700), Aesir (Starting XP 2700), [[Cyan]], [[Joshua|Joshua,]] [[Cynthia]], [[Silent]],  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: James (6/19)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: Mentztonalcoatl (The Father of the Pearl Dragon [[Cyanocitta|Tlayohualcoatl]])&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 1215 Each &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Synopsis&amp;lt;/u&amp;gt;: &lt;br /&gt;
&lt;br /&gt;
* The party responds to a posting by the Wold Order. We first spent a hot minute at the new temporary headquarters, a staging ground while the Greedy Greeners find their footing in city. They especially were interested in the dark altar that Delphi set up that invokes the death god of &#039;&#039;&#039;Silent&#039;&#039;&#039;. &lt;br /&gt;
* Silent met the adventurers and encouraged them to go on this quest, maybe she even anticipated some might die? Who knows! &lt;br /&gt;
* When they got there, it seemed very cut and dry: Traps, hallways, baddies in the form of Cult of the Dragon Cultists. But ultimately the team was green in a very different way: Their inexperience and susceptibility to impulsive decisions (playing loud music in the caves, brute forcing their way through traps, and attacking/blowing up suspicious things without hesitation) caused them to not only miss a short rest, but trigger a number of things that hurt them along the way. &lt;br /&gt;
* Eventually, 3 suspiciously dramatic Tiamat Cultists fought and tested them, and within 2 rounds, most of the team was dying no thanks to all the traps they had already triggered. They fought hard and took down one of the Cultists in a fiery rage of vengeance, causing all of the mages to flee. Cyan permanently went down in this battle. &lt;br /&gt;
* As the players reached the end of the dungeon, they realized the Dragon of this hoard was not a real dragon, but in fact a &#039;&#039;&#039;River Dragon&#039;&#039;&#039;, a type of sea-serpent like dragon, that was being used as a Stand-in over the hoard. However, the River Dragon taught the team how to take down the illusions of the dungeon (by de-attuning the Selune Splinter) and gave up the hoard to the victorious heroes.&lt;br /&gt;
*The River Dragon gave the team a mission to revive his daughter, but that&#039;s for the players to disseminate and we&#039;ll see if it ever actually comes up again. They have to collect all the missing bones of his daughter who have been collected by adventurers and dungeon delvers in the past&lt;br /&gt;
&lt;br /&gt;
===Session 24: Cheshire VI===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: [[Vadath]], [[Arlin]], [[Dancer of the Boreal Valley]], [[Cynthia]], [[Nockdus]], [[Spinel]], [[Búho]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: Dave (6/28)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: &amp;lt;s&amp;gt;Tiamat&amp;lt;/s&amp;gt; Turned out to be Horatio&#039;s Dracohydra &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Our heroes once again took a job posting from the Order of the Watchful eye and set out in an attempt to find where the Chesire orcs may or may not be breeding their Fanged Mounts. It was also discovered that these mounts were in some way of draconic lineage though mutated by Chesire. It wasn&#039;t long before the encampment was found and our heros began their assault. Though it was a brutal fight eventually our heroes came out on top. Even so much as being able to bring back a tougher breed of Chesire Orc and one of the fanged mounts. Upon their return to the city a giant shadow engulfed them. Over head loomed a giant multi headed dragon that began to assault the city of Gammelgard. The Dragon laid waste to a tower within the city and before long flew away. A familiar voice could be heard over the destruction. It was the voice of Horatio Chesire himself yelling from the back of the massive multi headed dragon about the devastation Tiamat will bring forth. &amp;quot;And the might of Tiamat can not be resisted! I shall Purge you all in her chaos&amp;lt;u&amp;gt;!&amp;quot;&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Sessions 25:  The Gala of Protection ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt;  The Quelmar Community at large&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;:  All&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;:  &amp;lt;s&amp;gt;Tiamat&amp;lt;/s&amp;gt; Turned out to be Horatio&#039;s Dracohydra&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: N/A&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
To thank the heroes all throughout Isonhound, the City of Seglock hosted a small festival in their honor. While the intention was to both thank the heroes and help lift the spirits of the community who had faced numerous threats recently, the outcome would become marred with tragedy by the events that unfolded in the early evening of that day.&lt;br /&gt;
&lt;br /&gt;
Booths filled a small courtyard to the north of Seglock University (home of the three time regional [[Olympia Magisteria]] champions, the Fighting Owlbears) providing ample food, games, and other various form of distractions to the citizenry. Local bards like “[[Skinny Leonard]]” and the band “The Bare-knuckled Laddies” preformed live for eager audiences.  As smiles were shared and revelry was made, some of the heroes being celebrated partook in the festivities.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;The Beirgarden:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Adventurers like [[Vadath]], [[Karl Anders]], and [[Trina]] decided to partake in some of the potent potables being offered. Some drank mead and wine to be social, some drank “Utter Moron” to tempt fate, and some drank actual dragon’s blood so they could talk to the monstrous mount they had recently captured.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;The Dunking Booth:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Adventurers like [[Reylendor]], [[Tristram Caniedydd|Tristram]], and [[Linden Rue|Linden]] took turns trying to drop the boisterous town crier into some Seglock river water at the dunking booth.  As toss after toss consistently missed the target the ostentatious man continued to taunt the participants, emboldened by their failures.  It was not until [[Delphi]] approached the line and casually tossed a single pitch toward the awaiting target did the town crier finally fall into basin below him.  There was much rejoicing!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;The Cooking Contest:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Six adventurers entered into the cooking contest at the festival, each bringing a unique dish reflective of themselves to the judging table.  [[Linden Rue|Linden]] came in third with her vegetarian inspired Feywild Meet Pie where the buttery, flaky crust contained a savory sauce and a mouth watering aroma.  Balgeiros came in second with his Eladrin Ale and its surprisingly pleasant chewy sediment that initially looked off putting.  Similarly, the initially concerning dish of Steak Tartare offered by [[Nockdus]] came in first place even though it was a well presented plate of raw ground beef and vegetables topped with a raw egg yolk.  Sadly, [[Percy Giffard|Percy]] was disqualified from the competition when his 5 Alarm Dragons Breath Chili caused numerous judges to seek medical attention from its scorching spices.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Arm Wrestling:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Over at the Arm Wresting Table [[Dur&#039;kalak|Dur’Kalak]] made ready to take down any challenger foolish enough to face him. [[Karl Anders]] responded with a “Hold my Utter Moron” and took him up on it.  Whether it was genuine or just for the theatrics, Dur’kalak curtailed any forward momentum Karl Anders tried to muster and slowly forced the other man’s hand to touch the table and thereby solidified his claim as champion of the Gala.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Gambling:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Some adventurers like [[Reylendor|Reylandor]], [[Delphi]], and Balgerious thought the gods of luck were on their side and entered into the raffle.  Sadly, luck was not in their favor and each ended up without winning tickets.  Delphi further tempted luck by attempting to “Roll Higher than [[Stan]].”  She lost again and was forced to wear a bright green floppy hat and dance a silly dance.  Delphi leaned into the challenge and began to prance around the area like a rainbow colored zebra in a circus prompting Stan to applaud her efforts and declare the challenge “Well met.”&lt;br /&gt;
&lt;br /&gt;
===Session 25a: Center Gate of Seglock===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt;  [[Trina]], [[Stan]], [[Reylendor]], [[Grandmush]], [[Nockdus]], [[Durian]], [[Violet Lorinda]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;:  James (7/1)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;:  &amp;lt;s&amp;gt;Tiamat&amp;lt;/s&amp;gt; Turned out to be Horatio&#039;s Dracohydra&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 1707&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
After the initial welcoming distractions of the Gala of Protection that each of the party members participated in, there was a sudden crash of chaos as the various factions causing strife around Isonhound began a coordinated attack around the three southern gates of the city of Seglock.  Seven of the adventurers attending the Gala rushed toward the center of the commotion at the middle gate as others spread out to the two gates on the left and right sides respectively.  &lt;br /&gt;
&lt;br /&gt;
The center group initially encountered a significant cadre of alchemically enhanced goblins commonly known as “Cheshire Goblins.”  As swords clashed and spells were slung a professor associated with the nearby university exited a nearby building with a combat capable automaton by his side. The party watched in jubilant surprise as the automaton sprayed some of the injured goblins with a cone of alchemical fire that initially burned them but then caused the goblin’s blood to boil, their bodies begin to loose cohesion, and then ultimately burst into a pile of fetid goo.  When the goblins were all dispatched, a mighty roar was heard from above.  The professor urged the party to swiftly move into a nearby building, but before they could everyone was raked with a devastating poisonous attack breathed down on the area by a multiheaded dragon flying overhead.&lt;br /&gt;
&lt;br /&gt;
The party scrambled into the nearby building that the professor had escaped into and pulled those who were lying unconscious on the ground into the safety of the structure.  Taking but a moment to cast healing spells and drink potions to recover from the recent events, the party found themselves in an alchemical laboratory belonging to the university.  The professor aiding them was responsible for alchemical coursework for the university but was also studying some of the creations menacing the region. As the party looked toward an unconscious drakkoth secured to a converted pool table in the corner, the professor explained that he had recently discovered a reagent that when it comes in contact with the blood flowing through a Cheshire Creation causes a devastating chemical reaction that ultimately kills them.  The key to this reagent though is that the target must be injured enough for the chemical to cascade throughout the target’s body.  The professor distributed some doses of the reagent to the party members, refilled his automaton with more of the reagent, and urged the party to progress toward the breach where the intruders were emerging from.&lt;br /&gt;
&lt;br /&gt;
Charging into the next room on the way to the center gate the party encountered three of Cheshire’s most deadly creations, dual-bladed glaive wielding guardians.  The professor nearly died before the party were able to dispatch the monstrosities, but the reagent was proving to be effective on the hulking brutes as well.  The party pressed on and met up with another professor, a dryad responsible for druidic studies, and their own automaton companion as well.  The group soon approached the breach as a mass of goblins and guardians burst through the rubble.  The magical members of party and the professors produced a devastating combination of spells to styme the intruders in their tracks allowing the “Hackers” and automatons to quickly dispatch them.&lt;br /&gt;
&lt;br /&gt;
With the rush of combat dissipating, the party worked with the professors to fortify the broken gate and plug the holes created in the initial moments of the invasion.  As the city guard came to relive them, the party members took only a moment to bind their wounds and catch their breath before dealing with the incredible aftermath from the day’s events.&lt;br /&gt;
&lt;br /&gt;
===Session 25b: Left Gate of Seglock===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Asheer]], [[Pot&#039;tu Kobb]], [[Dur&#039;kalak]], [[Cecil]], [[Karl Anders]], [[Tokax]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;:  Dave&#039;s Story, James&#039; Execution (7/6)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: &amp;lt;s&amp;gt;Tiamat&amp;lt;/s&amp;gt; Turned out to be Horatio&#039;s Dracohydra&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 1430&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt; &lt;br /&gt;
&lt;br /&gt;
*Players watched the recap/intro video to get caught up especially on the Cheshire Goblins&lt;br /&gt;
*We started our festival going straight into the BANG explosion. Players ran down the street as the festival closed up shop.&lt;br /&gt;
*Inside the gates of Seglock Univeristy, this group was the closest to the building that Cheshire/Dracohydra was infiltrating so they got a good show of it, and had to dodge a prismatic breath spray first thing, which already put the team in terrible shape (two went down).&lt;br /&gt;
*Now with the team in bad shape, Kyle helped the &#039;&#039;&#039;Dragonflesh Abomination&#039;&#039;&#039; make his debut, crashing out of a nearby building damaged by the siege. It began a chase of the players through the city as they tried to avoid its acid spit and the various obstacles of a city under peril.&lt;br /&gt;
* After &#039;&#039;&#039;5 rounds&#039;&#039;&#039; (~2 hours) they finally escaped him, and in the long, dramatic, and daunting chase, also managed to get him down a bit of health (though he has regeneration so it wasn&#039;t as much as they&#039;d have liked)&lt;br /&gt;
*Once they caught their breath and could effectively heal from the Tiamat attack and damages incurred in the chase, they witnessed the Cheshire Goblins also heading towards a Firearm warehouse.&lt;br /&gt;
*When given the choice to chase the goblins to the warehouse or to head back all healed up to kill the Kaiju, they votied 4-3 in favor of finishing off the &#039;&#039;&#039;Abomination&#039;&#039;&#039;&lt;br /&gt;
*They found him in the middle of a battle with city forces, and used their surprise round to knock him down a notch. After 2 rounds of actual battle, they managed to finish him off, with one player taking the acid glands.&lt;br /&gt;
*Much discussion over the Moonwell, was it working? Was that Tiamat? Is this abomination considered a dragon? Who knows!&lt;br /&gt;
===Session 25c: Right Gate of Seglock===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Patches]], [[Omen]], [[Vadath]], [[Linden Rue]], [[Tristram Caniedydd|Tristram]], [[Delphi]], [[Amund Zen]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;:  Kyle (7/15)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: &amp;lt;s&amp;gt;Tiamat&amp;lt;/s&amp;gt; Turned out to be Horatio&#039;s Dracohydra&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 771 xp&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt; This group of adventurers cut their festivities short when a huge explosion was heard from the direction of Seglock University. They rushed through the Right Gate into a dining hall, where [[Cheshire&#039;s Goblins|Cheshire&#039;s goblins]] and a few orcs armed with projectile weapons were attacking students and professors. One student was unfortunately killed before two more could be rescued, with the aid of Professor Galloway. This professor was so thankful for their help that he later rewarded each adventurer with a Scroll of Boiling Oil. He claimed that the goblins were raiding the university for alchemical supplies and research notes, and these creatures were seen dashing between doors in the dormitory. The group didn&#039;t make it to the end of the living quarters where the professors lived, but on the way they did encounter a massive automaton followed by a very shifty Professor Hargraves. He was carrying an armful of supplies and his research notes and refused to answer any questions posed by the adventurers. Intrigued and frustrated by this, members of the [[Band of the Iron Hawk]] seized the professor and took his assets, but not before defeating the automaton. As night fell and the adventuring party retreated from the site, they noticed a &#039;&#039;&#039;multi-headed&#039;&#039;&#039; &#039;&#039;&#039;dragon&#039;&#039;&#039; flying high in the sky and breathing fire.&lt;br /&gt;
&lt;br /&gt;
===Session 26: Aftermath of the Attack on Seglock===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt;  [[Eurus]], [[Omen]], [[Nockdus]], [[Búho]], [[Percy Giffard|Percy,]] [[Amund Zen]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;:  Kyle (7/20)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: None&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: Varying (4th levels proceed to level 5)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt; The day after the attack on Seglock University, several adventurers set out to investigate what had happened. They got clearance from Mayor Towson (but no promise of payment) to ask Captain Visio about talking to the prisoner [[Professor Hargraves.]] Also in the room was &amp;quot;The Baron&amp;quot;, an Eladrin Elf with not much to say of significance. Captain Visio was found at the field hospital set up initially as a refugee camp, but now being used to house the dozens of people wounded in the attack. Dr. Le&#039;Brock, a Dragonborn doctor is currently running the field hospital and directed the heroes to the Captain. Cpt. Visio was found digging pits for the fallen, and was assisted by [[Amund Zen]] and [[Búho]]. After some convincing, he gave the adventurers permission to review Prof. Hargraves&#039; seized belongings at the prison barracks, and handed them a &amp;quot;Torso Coin&amp;quot; as proof of his word. [[Nockdus]] had also made an impressive and successful effort of not devouring any corpses during the visit to the field hospital, where they were surrounded by dead, dying, and bleeding people. &lt;br /&gt;
&lt;br /&gt;
On the way to the prison, [[Omen]] ran ahead of the party and made a wax mold of the Torso Coin for unknown reasons. The coin was brought to Lieutenant Steve Torso, who mumbled something about three other coins being in existence. He gave the heroes the keys to the contraband room, where [[Nockdus]] and [[Percy Giffard|Percy]] copied Prof. Hargraves&#039; notes with the aid of a forgery kit and a Silent Image spell. Surprisingly, Amund Zen handed the key set over to Omen to sneak over to the professor&#039;s cell, &amp;quot;for the greater good.&amp;quot; Unfortunately, the geometry of the barracks did not allow for such a thing. Búho, Omen, and Eurus convinced Ltn. Torso to let them talk to the professor for a few minutes with an incredible amount of charisma. Hargraves was again unwilling to speak much, and would only promise to give more information if released. Altogether, the party learned that (1) Professor Hargraves had no one else he could trust at the university, (2) he has a recipe for acidic glue, (3) [[Horatio Cheshire (NPC)|Horatio Cheshire]] had tried to hire the professor but he turned him down, (4) Hargraves was Cheshire&#039;s former star pupil, and (5) he had notes on several years of research describing how to add or remove mutations. Upon leaving the barracks, Nockdus was able to pickpocket the Torso Coin from Ltn. Steve Torso, returning the number of coins out in the wild to four.&lt;br /&gt;
&lt;br /&gt;
The adventurers then went on to the university to gather more information. A few members of the party split off to go to the school spirit store and buy some [[Fighting Owlbears]] merch. The others spoke with Magus Varellion Savynne, a tall, bald, and feminine appearing elf bearing markings of the [[Katharda Academy|Geodaury]]. She informed the heroes that Hargraves had been temporarily fired from the university at an earlier point, but was rehired on conditions of good behavior. It also came up in conversation that one of the warehouses that was looted in the city had advanced projectile weapons (guns). The party was reunited by an [[Sigmund Bestimmung|incredibly eager and bald associate professor with words floating above his head]], who insisted on introducing the Magus with great bravado. Savynne was unimpressed by this display and curtly dismissed the professor. At the conclusion of their discussion, the party made its way back to the mayor to reveal what they had learned. Búho was drawn toward a partially wrecked building by the smell of decadent chocolate. It was here that he was reunited with his former mentor, who had started him on the path of becoming a world-class chocolatier. She revealed to him the secret ingredient that was missing in his recipes and leading to gastrointestinal distress - carob. With a face full of happy tears, Búho requested that he travel with her for a while and she agreed.&lt;br /&gt;
&lt;br /&gt;
===Session 27: Thymor&#039;ala the Black===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Ensign]], [[Thuchor]], [[Joshua]], [[Silent]], [[Harold]], [[Alanis]], [[Markoth]] (and a cameo from [[Dur&#039;kalak]], commentary by [[Cynthia]] and [[Tokax]])&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;:  James (7/23)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: Thymor&#039;ala (Black Dragon)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 1208&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Joshua receives a vision in his coma: &amp;lt;blockquote&amp;gt;&#039;&#039;&amp;quot;You see before you the end of all things. The great black dragon rises up from the dark depths, its eyes glowing with a terrible green light. A tower looms in the background, its top disappearing into the clouds. The mountains trembles and explodes, sending a shower of rock and dust into the air. The world is coming to an end. In the distance, you can make out five figures dressed in purple, green, white, blue, and orange. They&#039;re calling something, but you&#039;re deaf. They must be doing this. You can&#039;t understand how; it must be their fault. Their fault! Their fault! This is their fault! The end of the world is their fault! But you can stop it! You must stop the big black dragon before it is too late!”&#039;&#039; • &amp;lt;/blockquote&amp;gt;&lt;br /&gt;
*The team headed out towards the &#039;&#039;&#039;Relith Tower&#039;&#039;&#039;, possibly the tower from the vision, near the Barrier Peaks. But failed their traveling/survival checks and got lost.&lt;br /&gt;
&lt;br /&gt;
*Failing their travel checks, and landed themselves in [[the Burning Forests]], ambushed by the dragon living there.&lt;br /&gt;
*Spent the rest of the session fighting said Black Dragon, they got it down to 10 HP before it flew away. They had 2 FULL ROUNDS of trying to take out the last 10 HP but failed every roll.&lt;br /&gt;
*[[Dur&#039;kalak]] himself showed up at the store and we dropped a Dur&#039;kalak on the board in that last round to even let him take a shot and get the killing blow. But he rolled low too.&lt;br /&gt;
*Dragon got away, everyone vowed to kill that dragon no matter what because it almost killed everyone several times.&lt;br /&gt;
*They still were able to track the Dragon thanks to a well timed &amp;quot;Hunter&#039;s Mark&amp;quot;, and went to its hoard, raiding what little was left there as the Dragon is moving to a new secret location.&lt;br /&gt;
&lt;br /&gt;
===Session 28: Mentztonalcoatl II/Sro III===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Hugo Clarion|Hugo]], [[Kluck]], [[Tristram Caniedydd|Tristam]], [[Linden Rue]], [[Markoth]], [[Volrac]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: James (7/29)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 1866&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* The party met in the Trout&#039;s Toe, the tavern in Seglock where Professor Galloway thanked Linden and Tristram for coming out and accepting this meeting. Galloway&#039;s contact with [[Wold Order|the Wold Order]] was looking for new heroes to delve into the FireGates (See Session 23)&lt;br /&gt;
* Once the team was formally introduced in the tavern, they went out to the dungeon (after causing a tavern fire they extinguished), did a lot of scouting around, and ran into &#039;&#039;&#039;SRO THE GREAT&#039;&#039;&#039; who told them they shouldn&#039;t be fighting a Dragon in it&#039;s own lair &#039;&#039;(Rule #1 baby!)&#039;&#039;&lt;br /&gt;
* After more scouting, the team found out the dungeon had imprisoned a dragon to serve as the main threat. This made Sro pissed. He cited the &amp;quot;Law of Consequences&amp;quot;, essentially stating &amp;quot;These guys did a fucked up thing, that&#039;s a good dragon that&#039;s now an enslaved servant of the Wold Order, who turned out to be behind the whole thing&amp;quot; and Sro ordered the team to take down the dungeon and free the dragon (with a 22 rolled by Linden on a dispel magic to break the magic bind)&lt;br /&gt;
* After lots of very deadly fighting with the baddies inside the dungeon, they raided the hoard that was set up there, learning that it was a fake hoard that the Wold Order puts in place as part of the testing grounds.  They took the hoard, and even got to fly Sro back to Seglock.&lt;br /&gt;
&lt;br /&gt;
[[Category:Into the Greedy Green]]&lt;br /&gt;
&lt;br /&gt;
===Session 29: Olympia Magisteria===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; Pum, [[Cecil]], Ren, [[Volrac]], Ignidicus, [[Reylendor]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: John (8/6)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 1500&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt; The 128th Annual Olympia Magisteria&lt;br /&gt;
&lt;br /&gt;
* The players were attending the final game of the tournament when the tournament director is seen running thought the stands with a panicked look on her face.  It turns out that the two teams that were supposed to be in the finals are missing.&lt;br /&gt;
* Because this final game is like the Super Bowl, the director needed &#039;&#039;anyone&#039;&#039; to take the field or else risk the crowd&#039;s anger and the loss of financial assets.  The Adventurers agree to participate in the last game as &amp;quot;Celebrities.&amp;quot; &lt;br /&gt;
** Game 1 - Played in the &amp;quot;Giant Chemistry Set&amp;quot; arena.  Seglock crushes Gammelguard. &lt;br /&gt;
** Game 2 - Played in the &amp;quot;Giant Ant Mounds&amp;quot; arena.  Seglock barely beats Gammelguard again &lt;br /&gt;
** Game 3 - The two teams teamed up to play against a group of veterans. Played in the &amp;quot;Eldritch Nightmare&amp;quot; arena.  It is a tight fight but then the adventurers pull out an amazing series of plays and defeat the Veteran team&lt;br /&gt;
&lt;br /&gt;
[[Category:Into the Greedy Green]]&lt;br /&gt;
&lt;br /&gt;
===Session 30: Thymor&#039;ala the Black II/Mothers I===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Linden Rue]], [[Kluck]], Pum, [[Dur&#039;kalak|Dur’kalak]],  [[Tristram Caniedydd|Tristram]],  [[Kihlek]], Pot&#039;tu&#039;N&#039;Kobb&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: Dave (8/11)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: (Thymor&#039;ala the Black)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 1643&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt; &lt;br /&gt;
&lt;br /&gt;
Mother Love, a well-loved alchemist who gathers herbs in the swampy wilderness near the crossroads [[Apara]], requested the help of adventurers with a dangerous task: driving off a dragon. A black dragon had recently made its home in the surrounding swamps, not only making the area far too dangerous to gather herbs in, but also disrupting the natural state of many of the plants through its widespread lair effects. (This second effect was confirmed when Pot&#039;tu&#039;N&#039;Kobb consumed some and had his tongue numbed instead of the expected taste of a healing herb.) &lt;br /&gt;
&lt;br /&gt;
Answering the call, the group of adventurers arrived in [[Apara]] and met with Mother Love, who promised very little in the way of rewards, but offered her services as an apothecary and to bake some pies. The party was quickly pointed in the right direction and went off into the swamp. &lt;br /&gt;
&lt;br /&gt;
The swampy terrain and regional effects of the dragon&#039;s presence made the trip take longer, but the party arrived at the target cave about an hour before sundown. Despite half the party acknowledging the risks of taking on the dragon in its lair, the party pressed on and entered the cavern. Battle was joined, but the dragon surprisingly seemed as interested in turning the group away and against Mother Love as it was in fighting. Only after it was clear that a fight was inevitable did the dragon fully engage. [[Tristram Caniedydd|Tristram]] utilized a pre-prepared tiny hut spell to provide a safe harbor for the party to recover and stay safe from breath attacks during the combat. The battle was fierce, but the adventurers prevailed without losses (not even familiars and drake companions). &lt;br /&gt;
&lt;br /&gt;
[[Dur&#039;kalak]] immediately set to tearing the carcass apart while the majority of the party searched for the dragon&#039;s horde. The horde itself was relatively small (having recently been moved) but it also contained a clutch of 3 dragon eggs which [[Linden Rue]], [[Pum]], and [[Tristram Caniedydd|Tristram]] have No Idea that dragons would do such a thing as lay eggs, so they must be illusionary figments. While debating the best approach to handling the nin existant eggs, a wave of energy washed over the group, marking each of them with some kind of magic mark, and granting them all access to a small bit of magical power. &lt;br /&gt;
&lt;br /&gt;
[[Category:Into the Greedy Green]]&lt;br /&gt;
&lt;br /&gt;
===Session 31: Drakkoths IV===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Cynthia]], [[Grandmush]], [[Durian]], [[Markoth]], [[Harold]], [[Ferris]], [[Trina]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: James (8/14)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: Drakkoths, (Bounty Board Mentions of) Flame, Prelnirith, Azuspear, and more...&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 1150&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* The players killed a bunch of Cheshire creations! With &#039;&#039;&#039;Drakkoth Blood&#039;&#039;&#039; a plenty from the University, one-shotting Fang Mounts, Cheshire Goblins, and Glaive Guardians has become more sport than work.&lt;br /&gt;
* That is...until the blood ran out. When they went back to Professor Nguyen at the university for more Drakkoth Blood they were told there was no more...the projects funding was all taken away. The [[Into the Greedy Green/NPCs#Baron Faro|Baron]] explained his personal decisions in a town meeting, but the players were able to cunningly persuade him to start putting money back into the Drakkoth blood projects. &lt;br /&gt;
* The Baron also made it clear to the adventurers that there are many in the city, especially in his circles, that fear the presence of more and more &amp;quot;Heroes&amp;quot; and &amp;quot;Guilds&amp;quot; is drawing unnecessary attention to Seglock, especially as rumors of eggs are abound. &lt;br /&gt;
* Until the lab experiments can be back up to speed, the group was approached by the &#039;&#039;&#039;Protectors of the People,&#039;&#039;&#039; a grassroots organization looking to expel Dragons from the land, as well as &amp;quot;Dragons&amp;quot;, a term they&#039;re using to describe the powerful money hoarders of Isonhound like the Baron. &lt;br /&gt;
* The &#039;&#039;&#039;PotP&#039;&#039;&#039; had a great map tracking Drakkoth migrations, and pointed the team in the direction of a group that he believed was going to ambush the city of Raritan, the team followed the tracks, and fought the Drakkoth, ultimately leaving 2 alive: one for Seglock, one for PotP. The Blood is back and flowing for everyone!&lt;br /&gt;
&lt;br /&gt;
[[Category:Into the Greedy Green]]&lt;br /&gt;
&lt;br /&gt;
===Session 32: Uhlm===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Asheer]], [[Delphi]], [[Elric]], [[Spinel]], [[Eurus]], Ona&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: Kyle (8/17)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: &amp;quot;Uhlm&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 2359&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* The team was summoned by a scholar from Deeplake who had been studying an old text, which referred to a dragon that could sway the outcome of the war. He discovered a riddle that he was having trouble with, but deciphered that the first lines referred to Direheart Pond, nearby.&lt;br /&gt;
* At the pond, the team solved the riddle, which involved Elric kissing a frog, who turned out to be a satyr called the Curator. The Curator revealed that he planted the riddle and claimed he had a mutual self interest with the adventures. He said he is a curator of a place of &amp;quot;pure evil&amp;quot;, the Shadow Forge, which is capable of producing some pretty nasty creatures. He said that [[Horatio Cheshire (NPC)|Horatio Cheshire]] has found the forge, and worried that he would create even more Cheshire monsters. The Curator required a fey key to return to the forge and ensure the forges remain shut down. However, he gave the key to a dragon called Uhlm for short (Uhlm doesn&#039;t like being referred to by his full name) for safekeeping. The curator opened a portal to a town in the plane called &amp;quot;Thaer&amp;quot;.&lt;br /&gt;
* Thaer, the adventures learned, is populated by about 15 people that....are weird disturbing replicas created by Uhlm. The plane seemed to end at the small town&#039;s borders. Uhlm did indeed have a fey key, but informed the team that 3 keys were needed to access the Shadow Forge...and no other keys exist. But Uhlm could essentially revert time in the plane, sending the team (key in hand) back to the portal to once again find Uhlm (who wouldn&#039;t remember anything) and another instance of the key...twice.&lt;br /&gt;
* Each time the plane was reverted, however, it started to fight back. Much fighting and yelling ensued, including one moment where Eurus threw a death knight over the edge of the town. The other death knight banished Ona back to Deeplake with one of the keys. Ultimately three keys were obtained. Spinel, and later Ahseer and Delphi, attempted to persuade Uhlm to return to world of mortals and help them in their cause, but he would not be convinced. Uhlm helped usher the adventures to the portal, before the second death knight could cause more damage. The team met up with Ona, and turned over the 3 fey keys to the Curator.&lt;br /&gt;
&lt;br /&gt;
[[Category:Into the Greedy Green]]&lt;br /&gt;
&lt;br /&gt;
===Session 33: Mothers II===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt;  [[Arlin]], [[Violet Lorinda|Violet]], [[Pot&#039;tu Kobb|Pot&#039;tu]], [[Boros]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: John (8/23)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;:  N/A&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;:  1563&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The players were invited to free food and drink from Archie Stewart, a recruiter for the Protectors of the People.  Archie had specifically invited these individuals because their previous actions indicated a similar philosophy to the PotP.  He told the adventerers the motto of the PotP, &amp;quot;&#039;&#039;Make sure your neighbor&#039;s plate is full, and yours will never be empty&#039;&#039;.&amp;quot;  He invited the adventurers to the PotP headquarters and asked them to go on a typical supply run out to a couple of needy villages.&lt;br /&gt;
&lt;br /&gt;
Arlin and Violet took notice of the Gold Dragon Egg behind Brenna&#039;s desk and asked how Brenna got the egg.  Brenna responded that it was a &amp;quot;family heirloom&amp;quot; and responded with aggressive undertones when pushed on the matter.  Violet did an Insight Check and got that Brenna is not lying that it is a family heirloom and is acting protective of the egg. &lt;br /&gt;
&lt;br /&gt;
The adventurers were given supplies to give out to two communities. Upon getting to the first town the adventurers met with the town leader who inspected the supplies.  The town leader, upon seeing the Candy in the supplies confronted the party for having it in their possession.  His wife had eaten an entire bag of the candy seeking joy in their life of squalor, and after finishing it went into deep depression and eventually died from neglecting herself.  The town leader did mention his own love of Mother Love Pie&#039;s though. &lt;br /&gt;
&lt;br /&gt;
The party did not deliver the candy and instead experimented on it.  Arlin casted &amp;quot;Purify Food&amp;quot; on some of it, which rendered the candy mundane but of superior quality.  Violet ate a regular piece to discover it&#039;s effects.  She immediately remembered a time of intense joy in her life, but then immediately forgot it, and the candy left her unaware of the cause of the intense joy she was feeling.  Arlin noted her momentary &amp;quot;Thousand Yard Stare.&amp;quot;  The party then purified all of the candy in their possession and did not give any out. &lt;br /&gt;
&lt;br /&gt;
THEN THEY FOUGHT A TROLL.&lt;br /&gt;
&lt;br /&gt;
===Session 34: Cheshire VI - The Shadow Forge (Fundraiser Event) ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Arlin]], [[Violet]], [[Boros]], [[Delphi]], [[Durian]], &lt;br /&gt;
&lt;br /&gt;
[[Vadath]], [[Markoth]], [[Cynthia]], [[Linden Rue]], [[Tristram]], &lt;br /&gt;
&lt;br /&gt;
[[Tokax]], [[Percy]], [[Amund Zen]], [[Drang]], [[Amber]], [[Zevendell]], &lt;br /&gt;
&lt;br /&gt;
with setup help by [[Pot&#039;tu Kobb]], [[Harold]], and [[Grandmush]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: Dave, James, and Kyle! (8/27) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: Horatio&#039;s DracoHydra!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 5000&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt; Horatio was hunted down and killed. Despite being a massive adventure, that&#039;s really the only important thing in the overall story that happened here.&lt;br /&gt;
&lt;br /&gt;
== Chapter 3 ==&lt;br /&gt;
&lt;br /&gt;
===Session 35: Flame II ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;: [[Clank]], [[Kaba]], [[Naxxradormu]], [[Orifyire]], [[Rakim]], and [[Rex]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: James (8/28) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: &amp;quot;The Doritos Dragon&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 3680 XP Total (525 per character)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The session begins inside The Melted Muse, a well regarded fondue establishment in the town of Launda. There a group of travelers are being hailed as heroes for warding off the attack of a blue dragon. As a reward for their actions they are given their selection of cheeses to sample including a form of imported cheddar. Almost as soon as the last one of them selects their meal an explosion ruptures the side wall of the establishment sending melted cheese flying into the Melted Muse. At the source of this explosion is a furious looking red dragon who has landed where the large pot of melted cheese had been sending its contents pouring into the nearby restaurant and injuring two of the adventurers.&lt;br /&gt;
&lt;br /&gt;
Some of the inhabitants of the restaurant attempt to escape the crumbling building while simultaneously trying to rescue the unconscious townsfolk nearby. Meanwhile the remaining adventures still inside the Melted Muse distract the dragon with a flurry of magical attacks and a javelin skewered with cheese, which unfortunately failed to blind or even hit the dragon as it was intended. In a rage, the dragon breathed a fiery breath into the tavern hitting two of the adventurers and knocking one of them unconscious (the rather fragile Wizard Naxxradormu). The red dragon then moved on to rampage through the rest of Launda, deciding to ignore an obvious tension between them and the Dragonborn Barbarian Rex. &lt;br /&gt;
&lt;br /&gt;
The adventurers evacuate to a nearby airship which had appeared during the fight to rest and acquit themselves with the gnome artificer who helmed it. The artificer, named Lorita, came to thank the party for their intervention in saving her hometown and then proceeded to plead with them for aid in stopping what she thought was an even greater threat. Nearby there was a structure called the Spyre located in the  direction the red dragon they had encountered came from. This potentially meant the structure was damaged and that its function, to keep the emanations from the Shadowfell sealed, could be compromised. The party agreed to investigate after they inquired further (intimidation check) about the nature of the Spyre that Lortia had kept hidden. &lt;br /&gt;
&lt;br /&gt;
They arrived at the Spyre to find it engulfed in shadowy energy. They attempted to latch onto the Spyre so that they could access the top, a peak some 60 feet up, and potentially gain entry to the structure. Upon doing this a burst of lightning stuck the tower severing the rope and sending one of the party members (again the very fragile Naxxradormu) falling from the ship. Thanks to the quick thinking of the Dragonborn Artificer Clank, equipped with a “canon of levitation” , Naxxradormu&#039;s fall was interrupted and he was able to ascend to the ship safely. During this time the dark energies which saturated the ground formed into several dark gelatinous creatures which the party attempted to fight to mixed results. The party decided to leave the threats outside the tower be for now and resumed their investigation of the Spyre. The party made quick work of devising an entry plan (it was quick in game, irl it took very long) involving elevating the airship using Kaba’s gust spell, 50 feet of rope, and a pair of immovable rods loaned to members of the party by Lorita. The plan worked well enough allowing the party to enter the tower while also setting off the lightning deterrent several more times including one that fried the rope they used to lower themselves into the tower which injured several party members (the immovable rods were retrieved by the flying Naxxradormu). &lt;br /&gt;
&lt;br /&gt;
Inside the tower they discovered a room with a large moon pool filled with inexplicable moon light. They investigated a pair of levers located on opposite walls, one which acted like a dial shifting between several positions and another a traditional on and off style switch. Before long they discovered a set of mirrors placed in the four corners of the room and shifted them to focus the moonlight into the moon pool. This caused a door filled with black ichor, which had previously fascinated members of the party and even caused one to take psychic damage from interacting with it, to dissolve. Through experimentation the party discovered the mechanism to be a way of opening portal-like connections to various rooms inside the tower, the dial shifting which room was accessible and the switch changing whether the portal was open. &lt;br /&gt;
&lt;br /&gt;
They investigated each room which involved a battle (more like an ambush on the parties part) with shadow tainted zombies, an encounter with more shadowy oozes (of note lightning and slashing damage caused them to split), non-trapped chest with a trapped wand of magic missile, and a corpse baring the symbol of the Wold Order. After thoroughly exploring the smaller rooms of the tower they moved onto the last, larger room. In it they discovered the remains of “Lord Believer” (as nicknamed by one of the party members) who had transformed himself into an immensely powerful, shadowy being. &lt;br /&gt;
&lt;br /&gt;
He attempted to deceive the party into joining him but was foiled by the successful intuition of Rex (thanks to the temporal intervention of Naxxradormu) and then revealed he manipulated the dragon into attacking Spyre. The two wizards of the party attempted to coordinate a simultaneous incendiary attack on Lord Believer but were foiled by his ability to possess one of them. The possessed adventure then attempted to use that same attack on the party but was foiled by the remaining Wizard’s counterspell. Lord Believer, in possession of Kaba’s body, fled the immediate confines of the moon pool room but was chased by Rex resulting in what can only be referred to as “Tortle Golf” as he was knocked back into the moon pool and then restrained by Rakim Greyshot’s ensnaring arrows. &lt;br /&gt;
&lt;br /&gt;
Meanwhile Clank and Orifyire, the Dragonborn Fighter, aided by Naxxradormu&#039;s Vortex Warp spell, discovered and subsequently placed two red gems into pedestals from which they had been displaced, likely by the earlier dragon attack. Their placement created a wall of force which separated the chamber from the moon pool and would have acted as a seal for Lord Believer if he had not been knocked back into the moon pool during “Tortle Golf.” Kaba was subsequently incapacitated releasing Lord Believer into the moon pool and he nearly cut off the portal to the chamber the rest of the party was trapped in and escaped but was apprehended by Naxxradormu&#039;s Vortex Warp spell (he failed a DC 16 check with a 15) trapping him in the chamber substantially weakened but still far from harmless. &lt;br /&gt;
&lt;br /&gt;
The party members now trapped in the chamber orchestrated a plan to relieve the wall of force temporarily to allow all but one party member escape who would then reengage the seal. Clank was all but prepared to sacrifice himself as the remaining party members escaped but just as the seal was reformed Naxxradormu used his final casting of Vortex Warp to transport Clank into the moon pool and sealing Lord Believer in his tomb once again. The members of the party then re-emerged from the Spyre and met up with Lorita who informed them their several hours of exploration, rest, and combat had appeared to occur in only a couple minutes. &lt;br /&gt;
&lt;br /&gt;
As a reward for their deeds Lortia bestowed upon them the choice for either 400 GP or the magical item which she had loaned them. Several of the party members kept the magical items including two lucky stones, the pair of immovable rods, and a lightning javelin. Naxxradormu on the other hand had taken the 400 GP but attempted to exchange it for information on a mysterious Launda Artificer. Thus this adventure concludes but not our tales of the Greedy Green.&lt;br /&gt;
&lt;br /&gt;
===Session 36: Mothers III ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Clank]], [[Eurus]], [[Amund Zen]], [[Delphi]], [[Naxxradormu]], [[Airavata]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: John (9/8) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: N/A&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt; &lt;br /&gt;
&lt;br /&gt;
* The party was contacted by &#039;&#039;&#039;Archie&#039;&#039;&#039; who was attempting to save his job.  In Session 33, the party kept the Mother Joy candy and did not deliver it.  The person who donated it found out and was mad, the people who didn&#039;t get it then found out and were mad, and &#039;&#039;&#039;Brenna&#039;&#039;&#039; found out and was &#039;&#039;pissed&#039;&#039;.  &lt;br /&gt;
* Archie nearly lost his job, but he came up with a plan.  On his own he gathered adventurers to take out some cultists who have been harassing villages in the area.  The took the party to the PotP headquarters to tell Brenna.  Brenna is not happy and wants to cut off working with adventurers completely because if they can&#039;t be trusted to take donations to needy people then they are no good to the PotP.  &lt;br /&gt;
* Archie pleads with Brenna (&amp;quot;Come on Brenna!  Taking out cultists is what adventurers are known for.&amp;quot;) and Brenna relents.  Brenna then adds an additional request to the party.  She puts up 1,000gp (money that was donated by &#039;&#039;&#039;Pot&#039;tu&#039;&#039;&#039;) to get whatever documents from the &#039;&#039;&#039;Mayor of Synara&#039;&#039;&#039; that were just delivered to the cult.  The party goes to the cultists and fights them.  In the aftermath they recover the documents which include a letter from the mayor to his son in the cult and a pardon for all the crimes the son has done (murder, kidnapping, and theft).  In the letter the mayor says that he will make it look like the son was acting as an undercover agent all along and even use this fake situation to have the son point the finger to some of the mayor&#039;s political opponents. &lt;br /&gt;
* Half the party delivers the son back to the mayor and negotiate payment to keep everything quiet, and the other half decide to go to Brenna to deliver the documents.  &lt;br /&gt;
* The mayor agreed to give weapons and armor to the one group if things stay quiet, but the other group blew the deal when they turned over the documents to Brenna. &lt;br /&gt;
* Archie got to keep his job!&lt;br /&gt;
&lt;br /&gt;
===Session 37: Bleucorundum II ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt;  [[Dancer of the Boreal Valley]], [[Zevendell]], [[Amber]], [[Vadath]], [[Omen]], [[Markoth]], [[Drang]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: James (9/11) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: [[Bleucorundum]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 1043 each&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt; &lt;br /&gt;
&lt;br /&gt;
* The Players are recruited by Markoth to come visit [[the Protectors of the People]] headquarters on a very special request directly from the top: [[Brenna]] has a lead and wants answers on [[Echemus]], a strange otherworldly Dragon she fears is in the area but she can not find. &lt;br /&gt;
* The PotP had (apparently) picked up a prophecy from the &#039;&#039;&#039;Crying Scryer&#039;&#039;&#039; during a regular drop off near &#039;&#039;&#039;Hallesen&#039;&#039;&#039;: &amp;quot;&#039;&#039;&#039;Cave un Eros, et erum te cavebit&#039;&#039;&#039;&amp;quot;, which lead Brenna to investigate the [[Cavebite Stream]], where an strange charming/fearful auras in the area confirmed draconic activity. &lt;br /&gt;
* Omen had a very thoughtful exchange with Brenna. Brenna gave Omen one of her gold-blooded scales.&lt;br /&gt;
* When the team went to the Cavebite Stream to investigate the lead, they were hit with essentially a Siren&#039;s Song, turning off their minds, relaxing, and floating downstream, where they were pulled into an underground river and ultimately &#039;&#039;&#039;an underground sapphire dragon lair&#039;&#039;&#039;. &lt;br /&gt;
* Ultimately the players were able to win over Bleucorundum by making themselves a &amp;quot;Neutral&amp;quot; party. They paired off their evil/good players with hand holding, and let the CN/LN characters travel alone. This &amp;quot;Balanced&amp;quot; the team and granted them entry to the hoard room.&lt;br /&gt;
* Bleucorundum gave a big and ominous lore drop, explaining that it is &#039;&#039;waiting&#039;&#039; underground here attuning to a similar Amethyst dragon that seems to be even further underground. They also heard references to another dragon &amp;quot;High Above&amp;quot; and another &amp;quot;Of Another World&amp;quot;. &lt;br /&gt;
* The Team said they will go help in the search out for Echemus, who they suspect to be the dragon from Above, and were lent some items from the hoard to use, with the curse that if they hurt a dragon, the weapons/armor will disintegrate. &lt;br /&gt;
&lt;br /&gt;
===Session 38: Drakkoths V ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Tristram Caniedydd|Tristam]], [[Thuchor]], [[Felicia]], [[Mabel]], Ona, [[Linden Rue|Linden]]   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: Kyle (9/14) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: Drakkoths&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: Vast in the lore department &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt; &lt;br /&gt;
&lt;br /&gt;
* The party was invited to the PotP hideout to escort the next shipment of sale items to Seglock. They had a little little Tea party, although there needs to be research on biscut making in the area.&lt;br /&gt;
* Archie told the party that yesterday he had just given up on finding intel on a dragon when while in a village south of Seglock, he overheard a cabbage salesman speak of Echamus.  Archie then questioned the salesman and the salesman said that he had just met Echamus.  The dragon had traveled through the village disguised as a wiry old man. &lt;br /&gt;
* The salesman voiced his concern to Archie that Echamus was suffering from delirium.&lt;br /&gt;
* The normally revered Echamus seemed fixated on finding a particular. Echamus says that he is hunting the dragon and that “blue coward in hiding” can’t hide for long.  Echamus stormed off, heading towards Raritan. &lt;br /&gt;
* A war horn was heard from somewhere outside of the hideout.  An NPC rushed out to investigate and quickly came back and told that Oaky was being attacked by dragon people. The party all decided to go up above the falls and help Oaky.  &lt;br /&gt;
* Thuchor discussed becoming co-leader of PotP with Archie while he was in charge. &lt;br /&gt;
* Everyone gets to the top of the falls to see Oaky surrounded by three Drakkoth.  After the horn sounds a Drakkoth shaman and a Dragonbone Golem arrive close to the party.  &lt;br /&gt;
* They do well during the fight but towards the end Archie is killed and Oaky is one hit from death.  The party manages to finish the fight leaving only the Drakkoth shaman alive (sleep spell).  They then decide to have a now healed Oaky yeet the shaman over the falls to finish it off. &lt;br /&gt;
* Linden uses revivify on Archie to bring him back (one diamond down) and then they return to the hideout.  They arrive to a gruesome scene.  The two PotP that stayed in the hideout, including Frank, were slaughtered and it appears the Drakkoth tossed the place.  Looking at the inventories, it doesn’t appear that anything is missing.  The only area that wasn’t entered was Brenna’s quarters.  It looked as though they tried to bust through the door but “for some reason” couldn’t and gave up.  Linden tried to revivify Frank but he had been dead over a minute (didn’t waste diamond).  Archie was upset over his fallen comrades but also feared how pissed Brenna was going to be.&lt;br /&gt;
&lt;br /&gt;
Tristram&#039;s first hand account of this battle can be found in the [[Book of Tristram’s Travels]]&lt;br /&gt;
&lt;br /&gt;
===Session 39: Flame III ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Clank]], [[Ona]], [[Reylendor|Reylendor Aspenmorrow]], [[Hugo Clarion]], [[Oxan Lighkeeper]], [[Nockdus]], [[Silent]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: James (9/19) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: [[Flame]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 3250 each (19500 total)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt; Several adventurers were drawn to the recently attacked town of Muso for multiple reasons. Nockdus was visiting a greenhouse run by a botanist named Meen regarding his undead condition, Hugo Clarion traveled to Muso to investigate reports that the dragon that attacked Muso had scales of gold, Oxan Lightkeeper with his donkey Rabbit traveled to Muso with interest in investigating dragons, and artificers Ona and Nockdus journeyed to Muso as they believed it was the next target of the Crimson Terror, Flame.&lt;br /&gt;
&lt;br /&gt;
As they all gathered, the adventurer&#039;s heard the roar of a dragon as Flame flew across the forest and began his raid on Muso. At this time another adventurer came to Muso, a cleric by the name of Reylendor Aspenmorrow who saw the dragon as it approached Muso and came to help.&lt;br /&gt;
&lt;br /&gt;
During the fight adventurers were approached by the Arbiter of Death, Silent, some of whom sold their souls to Silent for power. During the fight Flame utilized strange spellcasting and the adventurers came to the belief that Flame had sold his soul to Silent as well.&lt;br /&gt;
&lt;br /&gt;
after burning through the dragon&#039;s Death Ward the dragon was finally felled by an arrow show by Oxan Lightkeeper. After the dragon was slain the adventurers cast Speak with Dead on the dragon corpse and successfully harvested a number of resources from the body.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Session Takeaways:&amp;lt;/u&amp;gt; A Gold Dragon attacked Muso, a dragon who Flame claims, &amp;quot;has embraced the darkness.&amp;quot; Flame may have been in cohorts with other dragons and his attacks were to serve as cleanup. Finally Silent is now in possession of Flame&#039;s soul.&lt;br /&gt;
&lt;br /&gt;
===Session 40: Mothers IV ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Tristram Caniedydd|Tristam]], [[Felicia]], [[Oxan]], [[Pot&#039;tu Kobb|Pot’tu]], [[Drang]], [[Kihlek]]   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: Dave (9/22) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: ???&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt; [Players fill this in!]&lt;br /&gt;
&lt;br /&gt;
===Session 41: Drakkoths VI/Bazzniagalvinica ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Cecil]], [[Trina]], [[Arlin]], [[Vessel]], [[Kihlek]]   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: John (9/24) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: ???&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt; [Players fill this in!]&lt;br /&gt;
&lt;br /&gt;
===Session 42: Sro IV ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Percy Giffard|Percy]], [[Oxan]], [[Violet Lorinda|Violet]], [[Ensign]], [[Cynthia]], [[Arlin]]   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: Kyle (9/27) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: ???&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt; [Players fill this in!]&lt;br /&gt;
&lt;br /&gt;
===Session 43: Mothers V ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Elric]], [[Hugo Clarion]], [[Asger Snærr]], [[Amund Zen]], [[Drang]], [[Kihlek]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: Dave (9/29) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: Gideon(Maybe), Thymor&#039;ala the Black(Mentioned)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: 2,250 XP Each&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt; [Players fill this in!]&lt;br /&gt;
&lt;br /&gt;
===Session 44: ===&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt;    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: John (10/8) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Dragons Encountered&amp;lt;/u&amp;gt;: ???&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;: &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt; [Players fill this in!]&lt;br /&gt;
&lt;br /&gt;
[[Category:Into the Greedy Green]]&lt;/div&gt;</summary>
		<author><name>ZippyBlueDwarf</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Sturdy_Socks_(R)&amp;diff=17516</id>
		<title>Sturdy Socks (R)</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Sturdy_Socks_(R)&amp;diff=17516"/>
		<updated>2022-09-30T20:54:42Z</updated>

		<summary type="html">&lt;p&gt;ZippyBlueDwarf: typo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Socks.jpeg|alt=two black socks|thumb|You know you want a pair.]]&lt;br /&gt;
What every* adventure needs! Finding yourself on the trails for days on end? Sweating up a storm battling dragons? Suck in a labyrinthine dungeon with no escape? You’ll regret not having Sturdy Socks (R) that are charmed to be both water-resistant and hole-proof. Order a pair today!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;for adventures with feet and paws only. (sorry aarakocra) &lt;br /&gt;
&lt;br /&gt;
== Magical Item ==&lt;br /&gt;
The socks’ moisture-absorbing qualities scale exponentially with its ability to store (but not remove) odors. As an action, you may remove one piece of your outer footwear and sock and replace your outer footwear. The sock can be held, tucked, or pinned under an easily accessible strap or piece of armor (wrist guard, bag strap, belt, etc.) or thrown up to 5ft in the same action. &lt;br /&gt;
&lt;br /&gt;
When the sock is removed from the foot/paw, a noxious aroma hovers in a 10-foot radius around the sock. Creatures within the aroma&#039;s reach must immediately must make a constitution saving throw (DC 13 + # of days since this action was last taken). A creature takes 1d6 poison damage on a failed save and must immediately use its reaction, if available, to move as far as its speed allows away from you while gagging. On a successful save, the creature takes half as much damage but suffers no other effect. Creatures that don’t need to breathe or are immune to poison automatically succeed the saving throw.  &lt;br /&gt;
&lt;br /&gt;
After the turn when the sock was exposed, creatures that enter the affected area for the first time on a turn or start their turn there must also make a saving throw (same DC), but do not lose their reaction on a fail. &lt;br /&gt;
&lt;br /&gt;
The noxious aroma lasts for 1d4 turns or until the sock is returned to a foot, tucked away, or doused with liquid.&lt;br /&gt;
&lt;br /&gt;
This action can be taken once per long rest, as the action airs out the Sturdy Socks.&lt;br /&gt;
[[Category:JAMathon]]&lt;br /&gt;
[[Category:JAMathon 2022]]&lt;/div&gt;</summary>
		<author><name>ZippyBlueDwarf</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Sturdy_Socks_(R)&amp;diff=17515</id>
		<title>Sturdy Socks (R)</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Sturdy_Socks_(R)&amp;diff=17515"/>
		<updated>2022-09-30T20:41:48Z</updated>

		<summary type="html">&lt;p&gt;ZippyBlueDwarf: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Socks.jpeg|alt=two black socks|thumb|You know you want a pair.]]&lt;br /&gt;
What every* adventure needs! Finding yourself on the trails for days on end? Sweating up a storm battling dragons? Suck in a labyrinthine dungeon with no escape? You’ll regret not having Sturdy Socks (R) that are charmed to be both water-resistant and hole-proof. Order a pair today!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;for adventures with feet and paws only. (sorry aarakocra) &lt;br /&gt;
&lt;br /&gt;
== Magical Item ==&lt;br /&gt;
The socks’ moisture-absorbing qualities scale exponentially with its ability to store (but not remove) odors. As an action, you may remove one piece of your outer footwear and sock and replace your outer footwear. The sock can be held, tucked, or pinned under an easily accessible strap or piece of armor (wrist guard, bag strap, belt, etc.) or thrown up to 5ft in the same action. &lt;br /&gt;
&lt;br /&gt;
When the sock is removed from the foot/paw, a noxious aroma hovers in a 10-foot radius around the sock. Creatures within the aroma&#039;s reach must immediately must make a constitution saving throw (DC 13 + # of days since this action was last taken). A creature takes 1d6 poison damage on a failed save and must immediate use its reaction, if available, to move as far as its speed allows away from you while gagging. On a successful save, the creature takes half as much damage but suffers no other effect. Creatures that don’t need to breathe or are immune to poison automatically succeed the saving throw.  &lt;br /&gt;
&lt;br /&gt;
After the turn when the sock was exposed, creatures that enter the affected area for the first time on a turn or start their turn there must also make a saving throw (same DC), but do not lose their reaction on a fail. &lt;br /&gt;
&lt;br /&gt;
The noxious aroma lasts for 1d4 turns or until the sock is returned to a foot, tucked away, or doused with liquid.&lt;br /&gt;
&lt;br /&gt;
This action can be taken once per long rest, as the action airs out the Sturdy Socks.&lt;br /&gt;
[[Category:JAMathon]]&lt;br /&gt;
[[Category:JAMathon 2022]]&lt;/div&gt;</summary>
		<author><name>ZippyBlueDwarf</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Sturdy_Socks_(R)&amp;diff=17514</id>
		<title>Sturdy Socks (R)</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Sturdy_Socks_(R)&amp;diff=17514"/>
		<updated>2022-09-30T20:40:53Z</updated>

		<summary type="html">&lt;p&gt;ZippyBlueDwarf: added image&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Socks.jpeg|alt=two black socks|thumb|You know you want a pair.]]&lt;br /&gt;
What every* adventure needs! Finding yourself on the trails for days on end? Sweating up a storm battling dragons? Suck in a labyrinthine dungeon with no escape? You’ll regret not having Sturdy Socks (R) that are charmed to be both water-resistant and hole-proof. Order a pair today!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;for adventures with feet and paws only. (sorry aarakocra) &lt;br /&gt;
&lt;br /&gt;
== Magical Item ==&lt;br /&gt;
The socks’ moisture-absorbing qualities scale exponentially with its ability to store (but not remove) odors. As an action, you may remove one piece of your outer footwear and sock and replace your outer footwear. The sock can be held, tucked, or pinned under an easily accessible strap or piece of armor (wrist guard, bag strap, belt, etc.) or thrown up to 5ft in the same action. &lt;br /&gt;
&lt;br /&gt;
When the sock is removed from the foot/paw, a noxious aroma hovers in a 10-foot radius around the sock. Creatures within the aroma&#039;s reach must immediately must make a constitution saving throw (DC 13 + # of days since this action was last taken). A creature takes 1d6 poison damage on a failed save and must immediate use its reaction, if available, to move as far as its speed allows away from you while gagging. On a successful save, the creature takes half as much damage but suffers no other effect. Creatures that don’t need to breathe or are immune to poison automatically succeed the saving throw.  &lt;br /&gt;
&lt;br /&gt;
After the turn when the sock was exposed, creatures that enter the affected area for the first time on a turn or start their turn there must also make a saving throw (same DC), but do not lose their reaction on a fail. &lt;br /&gt;
&lt;br /&gt;
The noxious aroma lasts for 1d4 turns or until the sock is returned to a foot, tucked away, or doused with liquid.&lt;br /&gt;
&lt;br /&gt;
This action can be taken once per long rest, as the action airs out the Sturdy Socks.&lt;/div&gt;</summary>
		<author><name>ZippyBlueDwarf</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=File:Socks.jpeg&amp;diff=17513</id>
		<title>File:Socks.jpeg</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=File:Socks.jpeg&amp;diff=17513"/>
		<updated>2022-09-30T20:40:13Z</updated>

		<summary type="html">&lt;p&gt;ZippyBlueDwarf: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>ZippyBlueDwarf</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Sturdy_Socks_(R)&amp;diff=17512</id>
		<title>Sturdy Socks (R)</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Sturdy_Socks_(R)&amp;diff=17512"/>
		<updated>2022-09-30T20:37:18Z</updated>

		<summary type="html">&lt;p&gt;ZippyBlueDwarf: you know you want them&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;What every* adventure needs! Finding yourself on the trails for days on end? Sweating up a storm battling dragons? Suck in a labyrinthine dungeon with no escape? You’ll regret not having Sturdy Socks (R) that are charmed to be both water-resistant and hole-proof. Order a pair today!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;for adventures with feet and paws only. (sorry aarakocra) &lt;br /&gt;
&lt;br /&gt;
== Magical Item ==&lt;br /&gt;
The socks’ moisture-absorbing qualities scale exponentially with its ability to store (but not remove) odors. As an action, you may remove one piece of your outer footwear and sock and replace your outer footwear. The sock can be held, tucked, or pinned under an easily accessible strap or piece of armor (wrist guard, bag strap, belt, etc.) or thrown up to 5ft in the same action. &lt;br /&gt;
&lt;br /&gt;
When the sock is removed from the foot/paw, a noxious aroma hovers in a 10-foot radius around the sock. Creatures within the aroma&#039;s reach must immediately must make a constitution saving throw (DC 13 + # of days since this action was last taken). A creature takes 1d6 poison damage on a failed save and must immediate use its reaction, if available, to move as far as its speed allows away from you while gagging. On a successful save, the creature takes half as much damage but suffers no other effect. Creatures that don’t need to breathe or are immune to poison automatically succeed the saving throw.  &lt;br /&gt;
&lt;br /&gt;
After the turn when the sock was exposed, creatures that enter the affected area for the first time on a turn or start their turn there must also make a saving throw (same DC), but do not lose their reaction on a fail. &lt;br /&gt;
&lt;br /&gt;
The noxious aroma lasts for 1d4 turns or until the sock is returned to a foot, tucked away, or doused with liquid.&lt;br /&gt;
&lt;br /&gt;
This action can be taken once per long rest, as the action airs out the Sturdy Socks.&lt;/div&gt;</summary>
		<author><name>ZippyBlueDwarf</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Magnite_the_Mad&amp;diff=17446</id>
		<title>Magnite the Mad</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Magnite_the_Mad&amp;diff=17446"/>
		<updated>2022-09-29T18:15:35Z</updated>

		<summary type="html">&lt;p&gt;ZippyBlueDwarf: typos&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Woodcarver.jpeg|alt=hut with tools and woodcarvings|thumb|Some of Magnite&#039;s many wares (and perhaps a few bears).]]&lt;br /&gt;
Although few tales of the shifters of [[Isonhound]] spread beyond the continent, one in particular is occasionally shared at campfires and inns across Quelmar. According to the bards, an unusually old [[shifter]] referred to as Magnite the Mad, had a particular talent for using her nails—and teeth—to create impressive works out of wood. Her skill, they say, was unmatched. &lt;br /&gt;
&lt;br /&gt;
Magnite lived alone in on the outskirts of the forest where the [[Shifter|Alluvium tribe]] reside. She is said to have traded with visitors of all tribes and races, seemingly oblivious to the conflicts around her (so long as she remained unthreatened). It is unclear how folks knew to find her, but she sourced woods—both delicate and hardy—from across Quelmar for her works. Some left with pendants, others with staffs, others still with carts full of tables and chairs.&lt;br /&gt;
&lt;br /&gt;
Beyond her talent for carving, she was particularly remembered for her perplexing responses to questions.  Most notably, when asked by the then chief of the Alluviam tribe if she knew what had become of the chief’s staff—a large unwieldy piece of black walnut passed down for generations—she responded, “Of course. It’s on the edge!” and refused to elaborate. Only two years later, when a youngster was walking a cliffside edge near the borders of the tribe’s land, was her meaning revealed. The iconic dark staff—whittled into a remarkable piece, with vines intertwined over a cobalt gemstone—had been carefully inserted into the hollow of a tree. In front of the tree, so found the youngster, were hundreds of orc bodies, several days expired and all marked by the remnants of magic. Magnite the Mad, and her curious sense of foresight years prior, had warded off an attack from a neighboring orc tribe without anyone realizing it. When a representative of the tribe later questioned her about the staff, she merely took it from his hands and threw it onto a pile of goods. (The representative was then made to hand over several gold pieces to reacquire it and return it to the chief.)&lt;br /&gt;
&lt;br /&gt;
Those who know her—and those after some coin—attempted to capitalize on Magnite&#039;s gift of foresight, purchasing her carved items in hopes that they might be more than a charm or totem. But only time will tell which of her items might actually change the fate of the realm. Because her items were never signed, it’s possibly they already have.&lt;br /&gt;
[[Category:JAMathon 2022]]&lt;br /&gt;
[[Category:JAMathon]]&lt;/div&gt;</summary>
		<author><name>ZippyBlueDwarf</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Magnite_the_Mad&amp;diff=17444</id>
		<title>Magnite the Mad</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Magnite_the_Mad&amp;diff=17444"/>
		<updated>2022-09-29T18:13:25Z</updated>

		<summary type="html">&lt;p&gt;ZippyBlueDwarf: typo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Woodcarver.jpeg|alt=hut with tools and woodcarvings|thumb|Some of Magnite&#039;s many wares (and perhaps a few bears).]]&lt;br /&gt;
Although few tales of the shifters of [[Isonhound]] spread beyond the continent, one in particular is occasionally shared at campfires and inns across Quelmar. According to the bards, an unusually old [[shifter]] referred to as Magnite the Mad, had a particular talent for using her nails—and teeth—to create impressive works out of wood. Her skill, they say, was unmatched. &lt;br /&gt;
&lt;br /&gt;
Magnite lived alone in on the  outskirts of the forest where the [[Shifter|Alluvium tribe]] reside. She is said to have traded with visitors of all tribes and races, seeming oblivious to the conflicts around her (so long as she remained unthreatened). It is unclear how folks knew to find her, but she sourced woods—both delicate and hardy—from across Quelmar for her works. Some left with pendants, others with staffs, others still with carts full of tables and chairs.&lt;br /&gt;
&lt;br /&gt;
Beyond her talent for carving, she was particularly remembered for her perplexing responses to questions.  Most notably, when asked by the then chief of the Alluviam tribe if she knew what had become of the chief’s staff—a large unwieldy piece of black walnut passed down for generations—she responded, “Of course. It’s on the edge!” and refused to elaborate. Only two years later, when a youngster was walking a cliffside edge near the borders of the tribe’s land, was her meaning revealed. The iconic dark staff—whittled into a remarkable piece, with vines intertwined over a cobalt gemstone—had been carefully inserted into the hollow of a tree. In front of the tree, so found the youngster, were hundreds of orc bodies, several days expired and all marked by the remnants of magic. Magnite the Mad, and her curious sense of foresight years prior, had warded off an attack from a neighboring orc tribe without anyone realizing it. When a representative of the tribe later questioned her about the staff, she merely took it from his hands and threw it onto a pile of goods. (The representative was then made to hand over several gold pieces to reacquire it and return it to the chief.)&lt;br /&gt;
&lt;br /&gt;
Those who know her—and those after some coin—attempted to capitalize on Magnite&#039;s gift of foresight, purchasing her carved items in hopes that they might be more than a charm or totem. But only time will tell which of her items might actually change the fate of the realm. Because her items were never signed, it’s possibly they already have.&lt;br /&gt;
[[Category:JAMathon 2022]]&lt;br /&gt;
[[Category:JAMathon]]&lt;/div&gt;</summary>
		<author><name>ZippyBlueDwarf</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Shifter&amp;diff=17437</id>
		<title>Shifter</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Shifter&amp;diff=17437"/>
		<updated>2022-09-29T17:41:39Z</updated>

		<summary type="html">&lt;p&gt;ZippyBlueDwarf: /* Notable Clans */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Shifters are humanoids with beast-like features that are particularly common in the wilds of [[Isonhound]]. While predominantly human in form, they often retain beast-like aspects, such as a tail, claws, fanged teeth, and fur. At will, they can temporarily enhance their beast-like features—both physical traits and abilities. Shifters are thought to be descendants of lycanthropes and humans, but their bestial features take many forms. Some regions of Isonhound are dominated by more canid longtooth shifters, with some taking more wolf-like or hyena-like traits. Others are dominated by those with feline (swiftstride), bear-like (beasthide), or other (e.g. wildhunt) bestial forms. The shifter tribes of Isonhound are known to clash with orcs as well as other shifter tribes.  &lt;br /&gt;
&lt;br /&gt;
Shifters are typically more focused on survival than with concepts of good an evil. Some harbor a fear of losing control to their animalistic nature. Their numbers have dwindled since the [[The Razing of Isonhound|Razing of Isonhound]], but those that remain are typically quite loyal to their clans. &lt;br /&gt;
==Notable Clans==&lt;br /&gt;
===Mahogany&#039;s Clan===&lt;br /&gt;
Far away from civilization, a longtooth shifter clan was devastated by an orc raid. The raid was stopped by a ranger brigade from the nearest outpost of Ill Themar, but unfortunately only one shifter survived: [[Mahogany]].&lt;br /&gt;
&lt;br /&gt;
===Igneous of Isonhound===&lt;br /&gt;
The Igneous of Isonhoud are a tribe of long-tooth shifters with hyena-like traits, named after the mighty warrior of the same name. While once a large and prosperous clan thanks to Igneous of Isonhound&#039;s strength in battle, frequent conflicts with orcs and the beast-like shifter tribes have stressed their resources. Many generations, including that of [[Spinel]] and Cobalt, were born into war, with conflicts becoming more heated over time. In addition to their falling numbers, many of the tribe’s sacred gems and artifacts had disappeared, strengthening their resolve to put these conflicts to an end. Sensing their imminent demise, the tribe&#039;s leaders made a pact with a nearby wolf-like longtooth tribe, the Alluvium. They sent their most promising warriors, including Spinel and Cobalt, to train from the Alluvium&#039;s mighty militia. The Alluvium, whose artifacts had also gone missing, shared important intelligence. They suspected that a dragon—unseen in these parts of Isonhound for many years—might be at the heart of these disappearances and possibly the source of long-standing conflict between the shifter tribes of the region. They covertly sent out a small adventuring party with representatives of both tribes, including Cobalt, to investigate.&lt;br /&gt;
&lt;br /&gt;
===The Alluvium of Isonhound===&lt;br /&gt;
The Alluvium, a tribe of long-tooth shifters with wolf-like traits, are known for their mighty militia. Legend also tails of an elderly woodcarver hailing from the tribe, [[Magnite the Mad]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Races]]&lt;br /&gt;
[[Category:Into the Greedy Green]]&lt;/div&gt;</summary>
		<author><name>ZippyBlueDwarf</name></author>
	</entry>
</feed>