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	<id>https://quelmarwiki.com/wiki/index.php?action=history&amp;feed=atom&amp;title=%25n0c77</id>
	<title>%n0c77 - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://quelmarwiki.com/wiki/index.php?action=history&amp;feed=atom&amp;title=%25n0c77"/>
	<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=%25n0c77&amp;action=history"/>
	<updated>2026-04-06T05:21:58Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.40.0</generator>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=%25n0c77&amp;diff=32761&amp;oldid=prev</id>
		<title>Spiderjjr45: The LinkTitles extension automatically added links to existing pages (https://github.com/bovender/LinkTitles).</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=%25n0c77&amp;diff=32761&amp;oldid=prev"/>
		<updated>2024-08-17T05:53:31Z</updated>

		<summary type="html">&lt;p&gt;The LinkTitles extension automatically added links to existing pages (https://github.com/bovender/LinkTitles).&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 05:53, 17 August 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Worldbuilders}} {{Infobox character|name=Novisk City|image=Server City.png|caption=Server City|field1=Type|field2=Location|field3=Founded|value1=City|value2=[[Novisk (Island)|Island of Novisk]], [[Breme]]|value3=1183 [[PR]]}}&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Worldbuilders}} {{Infobox character|name=Novisk City|image=Server City.png|caption=Server City|field1=Type|field2=Location|field3=Founded|value1=City|value2=[[Novisk (Island)|Island of Novisk]], [[Breme]]|value3=1183 [[PR]]}}&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;Novisk City&#039;&#039;&#039; - also later known as &#039;&#039;&#039;Server City&#039;&#039;&#039; - was a prominent [[Breme|Bremish]] city in the [[CR]] era. The city was well known as a hub for science and technology, entering the era with a strong tradition of industry and production. It would go on to become a mostly subterranean settlement, digging deep into the surrounding mountains in concrete bunkers following environmental disasters in the region.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;Novisk City&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/ins&gt;&#039;&#039;&#039; - also later known as &#039;&#039;&#039;Server City&#039;&#039;&#039; - was a prominent [[Breme|Bremish]] city in the [[CR]] era. The city was well known as a hub for science and technology, entering the era with a strong tradition of industry and production. It would go on to become a mostly subterranean settlement, digging deep into the surrounding mountains in concrete bunkers following environmental disasters in the region.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==History==&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==History==&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 8:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 8:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Over the first century CR the city would help develop many technological advances, particularly in the area of electronics. The realms first modern computer systems would be developed at the University of Applied Sciences in 47 CR; a field that would rapidly take off. Robotics would also become a booming industry with the development of electronic [[Autom|Automs]], without the need of magic or intricate, delicate clockwork.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Over the first century CR the city would help develop many technological advances, particularly in the area of electronics. The realms first modern computer systems would be developed at the University of Applied Sciences in 47 CR; a field that would rapidly take off. Robotics would also become a booming industry with the development of electronic [[Autom|Automs]], without the need of magic or intricate, delicate clockwork.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;An environmental disaster in 83 CR - stemming from a [[The Kulma Loop|Dark Son Industries facility]] down south - caused the weather patterns in the region to become less predictable. Snow storms would seemingly appear out of nowhere, steadily getting worse as the years went on. By 150 CR, the whole island was mostly under constant winter conditions. An initiative to protect the city was put in place in 137 CR, with the construction of immense bunker-like structures in the nearby mountains. &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;An environmental disaster in 83 CR - stemming from a [[The Kulma Loop|Dark Son Industries facility]] down south - caused the weather patterns in the region to become less predictable. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;Snow&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/ins&gt; storms would seemingly appear out of nowhere, steadily getting worse as the years went on. By 150 CR, the whole island was mostly under constant &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;winter&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/ins&gt; conditions. An initiative to protect the city was put in place in 137 CR, with the construction of immense bunker-like structures in the nearby mountains. &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In a multi-year long effort the city was slowly relocated fully underground in an ever expanding structure deep beneath the mountains. Even from their new location the city continued to be at the forefront of [[cybertech]], leading the way in innovative hardware and software advancements. However, the dark corridors and tunnels could hide many an illegal operation; black market ripperdocs and netrunning halls sprang up away from prying eyes.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In a multi-year long effort the city was slowly relocated fully underground in an ever expanding structure deep beneath the mountains. Even from their new location the city continued to be at the forefront of [[cybertech]], leading the way in innovative hardware and software advancements. However, the dark corridors and tunnels could hide many an illegal operation; black market ripperdocs and netrunning halls sprang up away from prying eyes.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Spiderjjr45</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=%25n0c77&amp;diff=23530&amp;oldid=prev</id>
		<title>Spiderjjr45: Text replacement - &quot;^&quot; to &quot;{{Worldbuilders}} &quot;</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=%25n0c77&amp;diff=23530&amp;oldid=prev"/>
		<updated>2024-01-10T02:11:14Z</updated>

		<summary type="html">&lt;p&gt;Text replacement - &amp;quot;^&amp;quot; to &amp;quot;{{Worldbuilders}} &amp;quot;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 02:11, 10 January 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Infobox character|name=Novisk City|image=Server City.png|caption=Server City|field1=Type|field2=Location|field3=Founded|value1=City|value2=[[Novisk (Island)|Island of Novisk]], [[Breme]]|value3=1183 [[PR]]}}&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{Worldbuilders}} &lt;/ins&gt;{{Infobox character|name=Novisk City|image=Server City.png|caption=Server City|field1=Type|field2=Location|field3=Founded|value1=City|value2=[[Novisk (Island)|Island of Novisk]], [[Breme]]|value3=1183 [[PR]]}}&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;Novisk City&#039;&#039;&#039; - also later known as &#039;&#039;&#039;Server City&#039;&#039;&#039; - was a prominent [[Breme|Bremish]] city in the [[CR]] era. The city was well known as a hub for science and technology, entering the era with a strong tradition of industry and production. It would go on to become a mostly subterranean settlement, digging deep into the surrounding mountains in concrete bunkers following environmental disasters in the region.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;Novisk City&#039;&#039;&#039; - also later known as &#039;&#039;&#039;Server City&#039;&#039;&#039; - was a prominent [[Breme|Bremish]] city in the [[CR]] era. The city was well known as a hub for science and technology, entering the era with a strong tradition of industry and production. It would go on to become a mostly subterranean settlement, digging deep into the surrounding mountains in concrete bunkers following environmental disasters in the region.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Spiderjjr45</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=%25n0c77&amp;diff=17404&amp;oldid=prev</id>
		<title>Beese: removed Category:CR using HotCat</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=%25n0c77&amp;diff=17404&amp;oldid=prev"/>
		<updated>2022-09-29T00:12:09Z</updated>

		<summary type="html">&lt;p&gt;removed &lt;a href=&quot;/wiki/Category:CR&quot; title=&quot;Category:CR&quot;&gt;Category:CR&lt;/a&gt; using &lt;a href=&quot;/wiki/index.php?title=Help:Gadget-HotCat&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;Help:Gadget-HotCat (page does not exist)&quot;&gt;HotCat&lt;/a&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 00:12, 29 September 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 10:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 10:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;An environmental disaster in 83 CR - stemming from a [[The Kulma Loop|Dark Son Industries facility]] down south - caused the weather patterns in the region to become less predictable. Snow storms would seemingly appear out of nowhere, steadily getting worse as the years went on. By 150 CR, the whole island was mostly under constant winter conditions. An initiative to protect the city was put in place in 137 CR, with the construction of immense bunker-like structures in the nearby mountains. &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;An environmental disaster in 83 CR - stemming from a [[The Kulma Loop|Dark Son Industries facility]] down south - caused the weather patterns in the region to become less predictable. Snow storms would seemingly appear out of nowhere, steadily getting worse as the years went on. By 150 CR, the whole island was mostly under constant winter conditions. An initiative to protect the city was put in place in 137 CR, with the construction of immense bunker-like structures in the nearby mountains. &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In a multi-year long effort the city was slowly relocated fully underground in an ever expanding structure deep beneath the mountains. Even from their new location the city continued to be at the forefront of [[cybertech]], leading the way in innovative hardware and software advancements. However, the dark corridors and tunnels could hide many an illegal operation; black market ripperdocs and netrunning halls sprang up away from prying eyes.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; &lt;/del&gt;&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In a multi-year long effort the city was slowly relocated fully underground in an ever expanding structure deep beneath the mountains. Even from their new location the city continued to be at the forefront of [[cybertech]], leading the way in innovative hardware and software advancements. However, the dark corridors and tunnels could hide many an illegal operation; black market ripperdocs and netrunning halls sprang up away from prying eyes.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:CR]]&lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Beese</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=%25n0c77&amp;diff=17402&amp;oldid=prev</id>
		<title>Beese at 00:06, 29 September 2022</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=%25n0c77&amp;diff=17402&amp;oldid=prev"/>
		<updated>2022-09-29T00:06:36Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 00:06, 29 September 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Infobox character|name=Novisk City|image=Server City.png|caption=Server City|field1=Type|field2=Location|field3=Founded|value1=City|value2=Island of Novisk, Breme|value3=1183 PR}}&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Infobox character|name=Novisk City|image=Server City.png|caption=Server City|field1=Type|field2=Location|field3=Founded|value1=City|value2=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Novisk (Island)|&lt;/ins&gt;Island of Novisk&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;Breme&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/ins&gt;|value3=1183 &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;PR&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/ins&gt;}}&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;Novisk City&#039;&#039;&#039; - also later known as &#039;&#039;&#039;Server City&#039;&#039;&#039; - was a prominent [[Breme|Bremish]] city in the [[CR]] era. The city was well known as a hub for science and technology, entering the era with a strong tradition of industry and production. It would go on to become a mostly subterranean settlement, digging deep into the surrounding mountains in concrete bunkers following environmental disasters in the region.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;Novisk City&#039;&#039;&#039; - also later known as &#039;&#039;&#039;Server City&#039;&#039;&#039; - was a prominent [[Breme|Bremish]] city in the [[CR]] era. The city was well known as a hub for science and technology, entering the era with a strong tradition of industry and production. It would go on to become a mostly subterranean settlement, digging deep into the surrounding mountains in concrete bunkers following environmental disasters in the region.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; &lt;/del&gt;History&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; &lt;/del&gt;==&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==History==&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Novisk emerged from the [[Fracturing of the Weave]] in a mostly advantageous position. Very little of its factories and infrastructure relied on magic, so once more it became central in efforts to rebuild the realm. Many of the large corporations continued to operate and expand in the region, now finding the island a lot easier to navigate and inhabit beyond the city limits. Communities across the island were developed and brought into the modern era, such as down south in the [[Kulma Islands]]. &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Novisk emerged from the [[Fracturing of the Weave]] in a mostly advantageous position. Very little of its factories and infrastructure relied on magic, so once more it became central in efforts to rebuild the realm. Many of the large corporations continued to operate and expand in the region, now finding the island a lot easier to navigate and inhabit beyond the city limits. Communities across the island were developed and brought into the modern era, such as down south in the [[Kulma Islands]]. &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Beese</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=%25n0c77&amp;diff=17401&amp;oldid=prev</id>
		<title>Beese: Created page with &quot;{{Infobox character|name=Novisk City|image=Server City.png|caption=Server City|field1=Type|field2=Location|field3=Founded|value1=City|value2=Island of Novisk, Breme|value3=118...&quot;</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=%25n0c77&amp;diff=17401&amp;oldid=prev"/>
		<updated>2022-09-29T00:04:19Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{Infobox character|name=Novisk City|image=Server City.png|caption=Server City|field1=Type|field2=Location|field3=Founded|value1=City|value2=Island of Novisk, Breme|value3=118...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Infobox character|name=Novisk City|image=Server City.png|caption=Server City|field1=Type|field2=Location|field3=Founded|value1=City|value2=Island of Novisk, Breme|value3=1183 PR}}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Novisk City&amp;#039;&amp;#039;&amp;#039; - also later known as &amp;#039;&amp;#039;&amp;#039;Server City&amp;#039;&amp;#039;&amp;#039; - was a prominent [[Breme|Bremish]] city in the [[CR]] era. The city was well known as a hub for science and technology, entering the era with a strong tradition of industry and production. It would go on to become a mostly subterranean settlement, digging deep into the surrounding mountains in concrete bunkers following environmental disasters in the region.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Novisk emerged from the [[Fracturing of the Weave]] in a mostly advantageous position. Very little of its factories and infrastructure relied on magic, so once more it became central in efforts to rebuild the realm. Many of the large corporations continued to operate and expand in the region, now finding the island a lot easier to navigate and inhabit beyond the city limits. Communities across the island were developed and brought into the modern era, such as down south in the [[Kulma Islands]]. &lt;br /&gt;
&lt;br /&gt;
Over the first century CR the city would help develop many technological advances, particularly in the area of electronics. The realms first modern computer systems would be developed at the University of Applied Sciences in 47 CR; a field that would rapidly take off. Robotics would also become a booming industry with the development of electronic [[Autom|Automs]], without the need of magic or intricate, delicate clockwork.&lt;br /&gt;
&lt;br /&gt;
An environmental disaster in 83 CR - stemming from a [[The Kulma Loop|Dark Son Industries facility]] down south - caused the weather patterns in the region to become less predictable. Snow storms would seemingly appear out of nowhere, steadily getting worse as the years went on. By 150 CR, the whole island was mostly under constant winter conditions. An initiative to protect the city was put in place in 137 CR, with the construction of immense bunker-like structures in the nearby mountains. &lt;br /&gt;
&lt;br /&gt;
In a multi-year long effort the city was slowly relocated fully underground in an ever expanding structure deep beneath the mountains. Even from their new location the city continued to be at the forefront of [[cybertech]], leading the way in innovative hardware and software advancements. However, the dark corridors and tunnels could hide many an illegal operation; black market ripperdocs and netrunning halls sprang up away from prying eyes. &lt;br /&gt;
[[Category:CR]]&lt;/div&gt;</summary>
		<author><name>Beese</name></author>
	</entry>
</feed>