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	<id>https://quelmarwiki.com/wiki/index.php?action=history&amp;feed=atom&amp;title=Silythm_Shadeheart</id>
	<title>Silythm Shadeheart - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://quelmarwiki.com/wiki/index.php?action=history&amp;feed=atom&amp;title=Silythm_Shadeheart"/>
	<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Silythm_Shadeheart&amp;action=history"/>
	<updated>2026-04-05T14:32:09Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.40.0</generator>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Silythm_Shadeheart&amp;diff=39119&amp;oldid=prev</id>
		<title>127.0.0.1: The LinkTitles extension automatically added links to existing pages (https://github.com/bovender/LinkTitles).</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Silythm_Shadeheart&amp;diff=39119&amp;oldid=prev"/>
		<updated>2025-05-12T16:21:59Z</updated>

		<summary type="html">&lt;p&gt;The LinkTitles extension automatically added links to existing pages (https://github.com/bovender/LinkTitles).&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 16:21, 12 May 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 16:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 16:&lt;/td&gt;
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&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As &#039;&#039;&#039;Silythm&#039;&#039;&#039; ventured further into the unknown, he found a very strange biome within the endless tunnels in caves. While he could see in the dark no problem, he often found he didn&#039;t need to as strange glowing mushrooms and moss became more [[common]] the further down he went. His advanced biology allowed him to sustain himself off these weird plants with no real side effects, though occasionally he would eat too many mushrooms and need to rest as things got a bit trippy. &#039;&#039;&#039;Silythm&#039;&#039;&#039; continued his trek for what felt like weeks, all the while wondering what he was hoping to find until suddenly, he turns a corner and finds an open cave filled with natural life. There were tree-like mushrooms, a wide lake with water black as coal, and living breathing wildlife living amongst it all. No more did he need to survive off of mushrooms, for he now could hunt real meat. Using strange debris he found scattered among the cave that he initially awoke in, he carved out a bow from the giant mushrooms and fashioned himself a bow and some arrows to go hunting. This was the beginning of a long period of time where &#039;&#039;&#039;Silythm&#039;&#039;&#039; learned to hunt in the strange biome he had found, where he learned to utilize the art of stealth to pick off his prey. The creatures of this area were born with the natural abilities to survive this locale, so &#039;&#039;&#039;Silythm&#039;&#039;&#039; had to adapt and become one with the shadows if he hoped to survive. He honed his art over a few years, slowly becoming the apex predator in this gloomy forest.  &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As &#039;&#039;&#039;Silythm&#039;&#039;&#039; ventured further into the unknown, he found a very strange biome within the endless tunnels in caves. While he could see in the dark no problem, he often found he didn&#039;t need to as strange glowing mushrooms and moss became more [[common]] the further down he went. His advanced biology allowed him to sustain himself off these weird plants with no real side effects, though occasionally he would eat too many mushrooms and need to rest as things got a bit trippy. &#039;&#039;&#039;Silythm&#039;&#039;&#039; continued his trek for what felt like weeks, all the while wondering what he was hoping to find until suddenly, he turns a corner and finds an open cave filled with natural life. There were tree-like mushrooms, a wide lake with water black as coal, and living breathing wildlife living amongst it all. No more did he need to survive off of mushrooms, for he now could hunt real meat. Using strange debris he found scattered among the cave that he initially awoke in, he carved out a bow from the giant mushrooms and fashioned himself a bow and some arrows to go hunting. This was the beginning of a long period of time where &#039;&#039;&#039;Silythm&#039;&#039;&#039; learned to hunt in the strange biome he had found, where he learned to utilize the art of stealth to pick off his prey. The creatures of this area were born with the natural abilities to survive this locale, so &#039;&#039;&#039;Silythm&#039;&#039;&#039; had to adapt and become one with the shadows if he hoped to survive. He honed his art over a few years, slowly becoming the apex predator in this gloomy forest.  &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;One day, as he was out hunting, he came upon a strange creature he had never seen before: a band of [[Drow|Dark Elves]]. They were carrying cargo in a caravan along a road that was established amongst the edges of his preferred hunting ground. What surprised &#039;&#039;&#039;Silythm&#039;&#039;&#039; the most was that he could understand what they were saying. He unknowingly had the languages of several races stored within his mind, a part of the experiments done to him, though he had no idea and as such was baffled that he could make out what they were saying. However, when &#039;&#039;&#039;Silythm&#039;&#039;&#039; came out of the shadows to greet himself the band of Drow became immediately hostile towards him and attacked. &#039;&#039;&#039;Silythm&#039;&#039;&#039; had no intention of fighting them as a group, so he fled into the forest and picked them off one by one. This experience led him to believe that all Drow were enemies and so he decided to guard the road they used to disrupt any further attempts for the Drow to proceed. for the next month, he killed off over 10 groups of Drow that had decided to travel through the road, through &#039;&#039;&#039;his&#039;&#039;&#039; road. Some of the groups were trade caravans like the first, and others seemed to be soldiers that were coming after whoever was targeting the road. Regardless, they all died except for one straggler on his most recent attack. This one managed to escape set a fire and escape while &#039;&#039;&#039;Silythm&#039;&#039;&#039; tried to put it out so it would not burn the forest down. After pillaging the goods like he did with the others, &#039;&#039;&#039;Silythm&#039;&#039;&#039; returned to his den and prepared himself for another day of guarding the road. The next day, on his way to his usual watchpost, &#039;&#039;&#039;Silythm&#039;&#039;&#039; felt that something was off. Almost like he was being watched by something. It was at the most moment of hesitation that an assassin came out and nearly killed &#039;&#039;&#039;Silythm&#039;&#039;&#039; on the spot. It was hard to tell what he looked like, as the assassin was clad in dark leathers from head to foot, but &#039;&#039;&#039;Silythm&#039;&#039;&#039; was barely able to dodge out of the way by noticing the faint glint of the blades as they came plunging down at him. This started a long came of cat and mouse, where &#039;&#039;&#039;Silythm&#039;&#039;&#039; would try to run and hide from his assassin, while his pursuer would find him and go for the kill, with &#039;&#039;&#039;Silythm&#039;&#039;&#039; barely avoiding the blows every time. The game finally ended when &#039;&#039;&#039;Silythm&#039;&#039;&#039; finally managed to find a way to hide from the stranger: by climbing up the walls of the cave and blending into the rocks. As the assassin came out and started looking for him, it was finally &#039;&#039;&#039;Silythm&#039;s&#039;&#039;&#039; chance to jump his attacker, and he was able to get 2 clean shots on him from up above, knocking him down and out. Confident that his would-be killer was finally put down, &#039;&#039;&#039;Silythm&#039;&#039;&#039; glided down to investigate his assailant. It was at the moment that he turned the body over that he knew: he fucked up. The assassin was playing dead, and had managed to get a clean hit on &#039;&#039;&#039;Silythm&#039;&#039;&#039; before he could even react. With a blade in his chest, the world got spinney and &#039;&#039;&#039;Silythm&#039;&#039;&#039; passed out. When he awoke, the first thing he realized was that he wasn&#039;t dead. The next thing was that he was tied up and hanging upside down. The one who had hunted him down had chosen to spare &#039;&#039;&#039;Silythm&#039;&#039;&#039;, and once &#039;&#039;&#039;Silythm&#039;&#039;&#039; awoke began to interrogate &#039;&#039;&#039;Silythm&#039;&#039;&#039; for information. Turns out that their was a Civil War happening in the Drow Empire, between the loyal worshippers of &#039;&#039;&#039;[[Lolth]]&#039;&#039;&#039; and the rebel forces of &#039;&#039;&#039;[[Ellistraee]].&#039;&#039;&#039; This assassin, named &#039;&#039;&#039;Xanal&#039;&#039;&#039;, was tasked by the rebels to take out what they suspected was a group of loyalist that were disrupting the rebels supply chain. After seeing &#039;&#039;&#039;Silythm&#039;&#039;&#039; with his own eyes, &#039;&#039;&#039;Xanal&#039;&#039;&#039; decided it would be in their best interest to get some answers out of him before deciding on the best course of action. Seeing how clueless &#039;&#039;&#039;Silythm&#039;&#039;&#039; was to what was going on, he decided to recruit &#039;&#039;&#039;Silythm&#039;&#039;&#039; to their cause instead of slaying him. &#039;&#039;&#039;Silythm&#039;&#039;&#039; accepted, which had absolutely nothing to do with the fact that he was tied up and at knife point.  &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;One day, as he was out hunting, he came upon a strange creature he had never seen before: a band of [[Drow|Dark Elves]]. They were carrying cargo in a caravan along a road that was established amongst the edges of his preferred hunting ground. What surprised &#039;&#039;&#039;Silythm&#039;&#039;&#039; the most was that he could understand what they were saying. He unknowingly had the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;languages&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/ins&gt; of several races stored within his mind, a part of the experiments done to him, though he had no idea and as such was baffled that he could make out what they were saying. However, when &#039;&#039;&#039;Silythm&#039;&#039;&#039; came out of the shadows to greet himself the band of Drow became immediately hostile towards him and attacked. &#039;&#039;&#039;Silythm&#039;&#039;&#039; had no intention of fighting them as a group, so he fled into the forest and picked them off one by one. This experience led him to believe that all Drow were enemies and so he decided to guard the road they used to disrupt any further attempts for the Drow to proceed. for the next month, he killed off over 10 groups of Drow that had decided to travel through the road, through &#039;&#039;&#039;his&#039;&#039;&#039; road. Some of the groups were trade caravans like the first, and others seemed to be soldiers that were coming after whoever was targeting the road. Regardless, they all died except for one straggler on his most recent attack. This one managed to escape set a fire and escape while &#039;&#039;&#039;Silythm&#039;&#039;&#039; tried to put it out so it would not burn the forest down. After pillaging the goods like he did with the others, &#039;&#039;&#039;Silythm&#039;&#039;&#039; returned to his den and prepared himself for another day of guarding the road. The next day, on his way to his usual watchpost, &#039;&#039;&#039;Silythm&#039;&#039;&#039; felt that something was off. Almost like he was being watched by something. It was at the most moment of hesitation that an assassin came out and nearly killed &#039;&#039;&#039;Silythm&#039;&#039;&#039; on the spot. It was hard to tell what he looked like, as the assassin was clad in dark leathers from head to foot, but &#039;&#039;&#039;Silythm&#039;&#039;&#039; was barely able to dodge out of the way by noticing the faint glint of the blades as they came plunging down at him. This started a long came of cat and mouse, where &#039;&#039;&#039;Silythm&#039;&#039;&#039; would try to run and hide from his assassin, while his pursuer would find him and go for the kill, with &#039;&#039;&#039;Silythm&#039;&#039;&#039; barely avoiding the blows every time. The game finally ended when &#039;&#039;&#039;Silythm&#039;&#039;&#039; finally managed to find a way to hide from the stranger: by climbing up the walls of the cave and blending into the rocks. As the assassin came out and started looking for him, it was finally &#039;&#039;&#039;Silythm&#039;s&#039;&#039;&#039; chance to jump his attacker, and he was able to get 2 clean shots on him from up above, knocking him down and out. Confident that his would-be killer was finally put down, &#039;&#039;&#039;Silythm&#039;&#039;&#039; glided down to investigate his assailant. It was at the moment that he turned the body over that he knew: he fucked up. The assassin was playing dead, and had managed to get a clean hit on &#039;&#039;&#039;Silythm&#039;&#039;&#039; before he could even react. With a blade in his chest, the world got spinney and &#039;&#039;&#039;Silythm&#039;&#039;&#039; passed out. When he awoke, the first thing he realized was that he wasn&#039;t dead. The next thing was that he was tied up and hanging upside down. The one who had hunted him down had chosen to spare &#039;&#039;&#039;Silythm&#039;&#039;&#039;, and once &#039;&#039;&#039;Silythm&#039;&#039;&#039; awoke began to interrogate &#039;&#039;&#039;Silythm&#039;&#039;&#039; for information. Turns out that their was a Civil War happening in the Drow Empire, between the loyal worshippers of &#039;&#039;&#039;[[Lolth]]&#039;&#039;&#039; and the rebel forces of &#039;&#039;&#039;[[Ellistraee]].&#039;&#039;&#039; This assassin, named &#039;&#039;&#039;Xanal&#039;&#039;&#039;, was tasked by the rebels to take out what they suspected was a group of loyalist that were disrupting the rebels supply chain. After seeing &#039;&#039;&#039;Silythm&#039;&#039;&#039; with his own eyes, &#039;&#039;&#039;Xanal&#039;&#039;&#039; decided it would be in their best interest to get some answers out of him before deciding on the best course of action. Seeing how clueless &#039;&#039;&#039;Silythm&#039;&#039;&#039; was to what was going on, he decided to recruit &#039;&#039;&#039;Silythm&#039;&#039;&#039; to their cause instead of slaying him. &#039;&#039;&#039;Silythm&#039;&#039;&#039; accepted, which had absolutely nothing to do with the fact that he was tied up and at knife point.  &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;Xanal&#039;&#039;&#039; escorted &#039;&#039;&#039;Silythm&#039;&#039;&#039; back to their headquarters, a liberated city known as &#039;&#039;&#039;Ellistrasia&#039;&#039;&#039;, and after &#039;&#039;&#039;Xanal&#039;&#039;&#039; got permission from the higher ups he began to train &#039;&#039;&#039;Silythm&#039;&#039;&#039; in the Art of Assassination. Being an assassin was very similar to what &#039;&#039;&#039;Silythm&#039;&#039;&#039; was doing in the Fungal Forests, but instead of beasts, his prey was man.  &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;Xanal&#039;&#039;&#039; escorted &#039;&#039;&#039;Silythm&#039;&#039;&#039; back to their headquarters, a liberated city known as &#039;&#039;&#039;Ellistrasia&#039;&#039;&#039;, and after &#039;&#039;&#039;Xanal&#039;&#039;&#039; got permission from the higher ups he began to train &#039;&#039;&#039;Silythm&#039;&#039;&#039; in the Art of Assassination. Being an assassin was very similar to what &#039;&#039;&#039;Silythm&#039;&#039;&#039; was doing in the Fungal Forests, but instead of beasts, his prey was man.  &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;

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		<author><name>127.0.0.1</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Silythm_Shadeheart&amp;diff=36909&amp;oldid=prev</id>
		<title>Spiderjjr45 at 22:19, 20 January 2025</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Silythm_Shadeheart&amp;diff=36909&amp;oldid=prev"/>
		<updated>2025-01-20T22:19:05Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 22:19, 20 January 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 2:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 2:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;{{PAGENAME}} &#039;&#039;&#039;is a Gloomstalker [[Ranger]] that matured his abilities in the fungal forests of the [[The Underdark|Underdark]], and learned the ways of Assassination [[Rogue]] from the [[Drow]].&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;{{PAGENAME}} &#039;&#039;&#039;is a Gloomstalker [[Ranger]] that matured his abilities in the fungal forests of the [[The Underdark|Underdark]], and learned the ways of Assassination [[Rogue]] from the [[Drow]].&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;He was an ally of [[Venaleth]], the Amethyst seat of the [[Ruby Court]].&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Physical Appearance==&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Physical Appearance==&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;

&lt;!-- diff cache key quelmarwiki_db-quelmar:diff:wikidiff2:1.12:old-33875:rev-36909:1.13.0 --&gt;
&lt;/table&gt;</summary>
		<author><name>Spiderjjr45</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Silythm_Shadeheart&amp;diff=33875&amp;oldid=prev</id>
		<title>Spiderjjr45: The LinkTitles extension automatically added links to existing pages (https://github.com/bovender/LinkTitles).</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Silythm_Shadeheart&amp;diff=33875&amp;oldid=prev"/>
		<updated>2024-08-17T16:57:25Z</updated>

		<summary type="html">&lt;p&gt;The LinkTitles extension automatically added links to existing pages (https://github.com/bovender/LinkTitles).&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 16:57, 17 August 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 10:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 10:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==History==&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==History==&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;Silythm&#039;&#039;&#039; was an experiment from researchers from a [[Astral Plane|deep space race]] known as the [[Vedalken]] to create super soldiers using the DNA from multiple other races. &#039;&#039;&#039;Silythm&#039;&#039;&#039; voluntarily underwent many tests, alongside his other &quot;brothers and sisters&quot; to achieve this purpose. Few survived, but those that came out had gained fantastic physical attributes, like gills to breath underwater, or extra appendages that could be used to beat down opponents. &#039;&#039;&#039;Silythm&#039;&#039;&#039; came out with a spiky carapace that allowed him to climb along any surface with ease, as well as a set of long, leathery wings that he can use to glide through the air. Once the tests were complete, the new super race dubbed &quot;The Hybrids&quot; were frozen in cryo and loaded upon a vessel that would deliver them to a testing ground where they would be trained for combat and tested to make sure there were no side effects from the experiments. However, on this journey the ship was attacked, and to keep the cargo out of the enemies hands the captain ejected them into space. &#039;&#039;&#039;Silythm&#039;s&#039;&#039;&#039; cryo pod managed to land on the planet of &#039;&#039;&#039;[[The Quelmar Realm|Quelmar]]&#039;&#039;&#039;, but who knows where the others landed, if they landed at all. When &#039;&#039;&#039;Silythm&#039;&#039;&#039; came to, he found himself in a cave with winding tunnels going forward, and the entrance closed off from the crash. While he was physically fine, he quickly found that he had no memories of his previous life. The only thing he could remember was his name. With no clue how he got here or who he really was, &#039;&#039;&#039;Silythm&#039;&#039;&#039; decided that the best course of action was to scavenge for whatever supplies he could from the location around him and press forward. &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;Silythm&#039;&#039;&#039; was an experiment from researchers from a [[Astral Plane|deep space race]] known as the [[Vedalken]] to create super soldiers using the DNA from multiple other races. &#039;&#039;&#039;Silythm&#039;&#039;&#039; voluntarily underwent many tests, alongside his other &quot;brothers and sisters&quot; to achieve this purpose. Few survived, but those that came out had gained fantastic physical attributes, like gills to breath underwater, or extra appendages that could be used to beat down opponents. &#039;&#039;&#039;Silythm&#039;&#039;&#039; came out with a spiky carapace that allowed him to climb along any surface with ease, as well as a set of long, leathery wings that he can use to glide through the air. Once the tests were complete, the new super &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;race&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/ins&gt; dubbed &quot;The Hybrids&quot; were frozen in cryo and loaded upon a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;vessel&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/ins&gt; that would deliver them to a testing ground where they would be trained for combat and tested to make sure there were no side effects from the experiments. However, on this journey the ship was attacked, and to keep the cargo out of the enemies hands the captain ejected them into space. &#039;&#039;&#039;Silythm&#039;s&#039;&#039;&#039; cryo pod managed to land on the planet of &#039;&#039;&#039;[[The Quelmar Realm|Quelmar]]&#039;&#039;&#039;, but who knows where the others landed, if they landed at all. When &#039;&#039;&#039;Silythm&#039;&#039;&#039; came to, he found himself in a cave with winding tunnels going forward, and the entrance closed off from the crash. While he was physically fine, he quickly found that he had no memories of his previous life. The only thing he could remember was his name. With no clue how he got here or who he really was, &#039;&#039;&#039;Silythm&#039;&#039;&#039; decided that the best course of action was to scavenge for whatever supplies he could from the location around him and press forward. &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As &#039;&#039;&#039;Silythm&#039;&#039;&#039; ventured further into the unknown, he found a very strange biome within the endless tunnels in caves. While he could see in the dark no problem, he often found he didn&#039;t need to as strange glowing mushrooms and moss became more common the further down he went. His advanced biology allowed him to sustain himself off these weird plants with no real side effects, though occasionally he would eat too many mushrooms and need to rest as things got a bit trippy. &#039;&#039;&#039;Silythm&#039;&#039;&#039; continued his trek for what felt like weeks, all the while wondering what he was hoping to find until suddenly, he turns a corner and finds an open cave filled with natural life. There were tree-like mushrooms, a wide lake with water black as coal, and living breathing wildlife living amongst it all. No more did he need to survive off of mushrooms, for he now could hunt real meat. Using strange debris he found scattered among the cave that he initially awoke in, he carved out a bow from the giant mushrooms and fashioned himself a bow and some arrows to go hunting. This was the beginning of a long period of time where &#039;&#039;&#039;Silythm&#039;&#039;&#039; learned to hunt in the strange biome he had found, where he learned to utilize the art of stealth to pick off his prey. The creatures of this area were born with the natural abilities to survive this locale, so &#039;&#039;&#039;Silythm&#039;&#039;&#039; had to adapt and become one with the shadows if he hoped to survive. He honed his art over a few years, slowly becoming the apex predator in this gloomy forest.  &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As &#039;&#039;&#039;Silythm&#039;&#039;&#039; ventured further into the unknown, he found a very strange biome within the endless tunnels in caves. While he could see in the dark no problem, he often found he didn&#039;t need to as strange glowing mushrooms and moss became more &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;common&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/ins&gt; the further down he went. His advanced biology allowed him to sustain himself off these weird plants with no real side effects, though occasionally he would eat too many mushrooms and need to rest as things got a bit trippy. &#039;&#039;&#039;Silythm&#039;&#039;&#039; continued his trek for what felt like weeks, all the while wondering what he was hoping to find until suddenly, he turns a corner and finds an open cave filled with natural life. There were tree-like mushrooms, a wide lake with water black as coal, and living breathing wildlife living amongst it all. No more did he need to survive off of mushrooms, for he now could hunt real meat. Using strange debris he found scattered among the cave that he initially awoke in, he carved out a bow from the giant mushrooms and fashioned himself a bow and some arrows to go hunting. This was the beginning of a long period of time where &#039;&#039;&#039;Silythm&#039;&#039;&#039; learned to hunt in the strange biome he had found, where he learned to utilize the art of stealth to pick off his prey. The creatures of this area were born with the natural abilities to survive this locale, so &#039;&#039;&#039;Silythm&#039;&#039;&#039; had to adapt and become one with the shadows if he hoped to survive. He honed his art over a few years, slowly becoming the apex predator in this gloomy forest.  &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;One day, as he was out hunting, he came upon a strange creature he had never seen before: a band of [[Drow|Dark Elves]]. They were carrying cargo in a caravan along a road that was established amongst the edges of his preferred hunting ground. What surprised &#039;&#039;&#039;Silythm&#039;&#039;&#039; the most was that he could understand what they were saying. He unknowingly had the languages of several races stored within his mind, a part of the experiments done to him, though he had no idea and as such was baffled that he could make out what they were saying. However, when &#039;&#039;&#039;Silythm&#039;&#039;&#039; came out of the shadows to greet himself the band of Drow became immediately hostile towards him and attacked. &#039;&#039;&#039;Silythm&#039;&#039;&#039; had no intention of fighting them as a group, so he fled into the forest and picked them off one by one. This experience led him to believe that all Drow were enemies and so he decided to guard the road they used to disrupt any further attempts for the Drow to proceed. for the next month, he killed off over 10 groups of Drow that had decided to travel through the road, through &#039;&#039;&#039;his&#039;&#039;&#039; road. Some of the groups were trade caravans like the first, and others seemed to be soldiers that were coming after whoever was targeting the road. Regardless, they all died except for one straggler on his most recent attack. This one managed to escape set a fire and escape while &#039;&#039;&#039;Silythm&#039;&#039;&#039; tried to put it out so it would not burn the forest down. After pillaging the goods like he did with the others, &#039;&#039;&#039;Silythm&#039;&#039;&#039; returned to his den and prepared himself for another day of guarding the road. The next day, on his way to his usual watchpost, &#039;&#039;&#039;Silythm&#039;&#039;&#039; felt that something was off. Almost like he was being watched by something. It was at the most moment of hesitation that an assassin came out and nearly killed &#039;&#039;&#039;Silythm&#039;&#039;&#039; on the spot. It was hard to tell what he looked like, as the assassin was clad in dark leathers from head to foot, but &#039;&#039;&#039;Silythm&#039;&#039;&#039; was barely able to dodge out of the way by noticing the faint glint of the blades as they came plunging down at him. This started a long came of cat and mouse, where &#039;&#039;&#039;Silythm&#039;&#039;&#039; would try to run and hide from his assassin, while his pursuer would find him and go for the kill, with &#039;&#039;&#039;Silythm&#039;&#039;&#039; barely avoiding the blows every time. The game finally ended when &#039;&#039;&#039;Silythm&#039;&#039;&#039; finally managed to find a way to hide from the stranger: by climbing up the walls of the cave and blending into the rocks. As the assassin came out and started looking for him, it was finally &#039;&#039;&#039;Silythm&#039;s&#039;&#039;&#039; chance to jump his attacker, and he was able to get 2 clean shots on him from up above, knocking him down and out. Confident that his would-be killer was finally put down, &#039;&#039;&#039;Silythm&#039;&#039;&#039; glided down to investigate his assailant. It was at the moment that he turned the body over that he knew: he fucked up. The assassin was playing dead, and had managed to get a clean hit on &#039;&#039;&#039;Silythm&#039;&#039;&#039; before he could even react. With a blade in his chest, the world got spinney and &#039;&#039;&#039;Silythm&#039;&#039;&#039; passed out. When he awoke, the first thing he realized was that he wasn&#039;t dead. The next thing was that he was tied up and hanging upside down. The one who had hunted him down had chosen to spare &#039;&#039;&#039;Silythm&#039;&#039;&#039;, and once &#039;&#039;&#039;Silythm&#039;&#039;&#039; awoke began to interrogate &#039;&#039;&#039;Silythm&#039;&#039;&#039; for information. Turns out that their was a Civil War happening in the Drow Empire, between the loyal worshippers of &#039;&#039;&#039;[[Lolth]]&#039;&#039;&#039; and the rebel forces of &#039;&#039;&#039;[[Ellistraee]].&#039;&#039;&#039; This assassin, named &#039;&#039;&#039;Xanal&#039;&#039;&#039;, was tasked by the rebels to take out what they suspected was a group of loyalist that were disrupting the rebels supply chain. After seeing &#039;&#039;&#039;Silythm&#039;&#039;&#039; with his own eyes, &#039;&#039;&#039;Xanal&#039;&#039;&#039; decided it would be in their best interest to get some answers out of him before deciding on the best course of action. Seeing how clueless &#039;&#039;&#039;Silythm&#039;&#039;&#039; was to what was going on, he decided to recruit &#039;&#039;&#039;Silythm&#039;&#039;&#039; to their cause instead of slaying him. &#039;&#039;&#039;Silythm&#039;&#039;&#039; accepted, which had absolutely nothing to do with the fact that he was tied up and at knife point.  &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;One day, as he was out hunting, he came upon a strange creature he had never seen before: a band of [[Drow|Dark Elves]]. They were carrying cargo in a caravan along a road that was established amongst the edges of his preferred hunting ground. What surprised &#039;&#039;&#039;Silythm&#039;&#039;&#039; the most was that he could understand what they were saying. He unknowingly had the languages of several races stored within his mind, a part of the experiments done to him, though he had no idea and as such was baffled that he could make out what they were saying. However, when &#039;&#039;&#039;Silythm&#039;&#039;&#039; came out of the shadows to greet himself the band of Drow became immediately hostile towards him and attacked. &#039;&#039;&#039;Silythm&#039;&#039;&#039; had no intention of fighting them as a group, so he fled into the forest and picked them off one by one. This experience led him to believe that all Drow were enemies and so he decided to guard the road they used to disrupt any further attempts for the Drow to proceed. for the next month, he killed off over 10 groups of Drow that had decided to travel through the road, through &#039;&#039;&#039;his&#039;&#039;&#039; road. Some of the groups were trade caravans like the first, and others seemed to be soldiers that were coming after whoever was targeting the road. Regardless, they all died except for one straggler on his most recent attack. This one managed to escape set a fire and escape while &#039;&#039;&#039;Silythm&#039;&#039;&#039; tried to put it out so it would not burn the forest down. After pillaging the goods like he did with the others, &#039;&#039;&#039;Silythm&#039;&#039;&#039; returned to his den and prepared himself for another day of guarding the road. The next day, on his way to his usual watchpost, &#039;&#039;&#039;Silythm&#039;&#039;&#039; felt that something was off. Almost like he was being watched by something. It was at the most moment of hesitation that an assassin came out and nearly killed &#039;&#039;&#039;Silythm&#039;&#039;&#039; on the spot. It was hard to tell what he looked like, as the assassin was clad in dark leathers from head to foot, but &#039;&#039;&#039;Silythm&#039;&#039;&#039; was barely able to dodge out of the way by noticing the faint glint of the blades as they came plunging down at him. This started a long came of cat and mouse, where &#039;&#039;&#039;Silythm&#039;&#039;&#039; would try to run and hide from his assassin, while his pursuer would find him and go for the kill, with &#039;&#039;&#039;Silythm&#039;&#039;&#039; barely avoiding the blows every time. The game finally ended when &#039;&#039;&#039;Silythm&#039;&#039;&#039; finally managed to find a way to hide from the stranger: by climbing up the walls of the cave and blending into the rocks. As the assassin came out and started looking for him, it was finally &#039;&#039;&#039;Silythm&#039;s&#039;&#039;&#039; chance to jump his attacker, and he was able to get 2 clean shots on him from up above, knocking him down and out. Confident that his would-be killer was finally put down, &#039;&#039;&#039;Silythm&#039;&#039;&#039; glided down to investigate his assailant. It was at the moment that he turned the body over that he knew: he fucked up. The assassin was playing dead, and had managed to get a clean hit on &#039;&#039;&#039;Silythm&#039;&#039;&#039; before he could even react. With a blade in his chest, the world got spinney and &#039;&#039;&#039;Silythm&#039;&#039;&#039; passed out. When he awoke, the first thing he realized was that he wasn&#039;t dead. The next thing was that he was tied up and hanging upside down. The one who had hunted him down had chosen to spare &#039;&#039;&#039;Silythm&#039;&#039;&#039;, and once &#039;&#039;&#039;Silythm&#039;&#039;&#039; awoke began to interrogate &#039;&#039;&#039;Silythm&#039;&#039;&#039; for information. Turns out that their was a Civil War happening in the Drow Empire, between the loyal worshippers of &#039;&#039;&#039;[[Lolth]]&#039;&#039;&#039; and the rebel forces of &#039;&#039;&#039;[[Ellistraee]].&#039;&#039;&#039; This assassin, named &#039;&#039;&#039;Xanal&#039;&#039;&#039;, was tasked by the rebels to take out what they suspected was a group of loyalist that were disrupting the rebels supply chain. After seeing &#039;&#039;&#039;Silythm&#039;&#039;&#039; with his own eyes, &#039;&#039;&#039;Xanal&#039;&#039;&#039; decided it would be in their best interest to get some answers out of him before deciding on the best course of action. Seeing how clueless &#039;&#039;&#039;Silythm&#039;&#039;&#039; was to what was going on, he decided to recruit &#039;&#039;&#039;Silythm&#039;&#039;&#039; to their cause instead of slaying him. &#039;&#039;&#039;Silythm&#039;&#039;&#039; accepted, which had absolutely nothing to do with the fact that he was tied up and at knife point.  &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 19:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 19:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Philosophy==&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Philosophy==&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;Silythm&#039;&#039;&#039; only kills people when given a job, or in self defense. The surface world seems to think that assassins can just go around killing whoever they want, but that couldn&#039;t be farther from the truth. To keep their credibility, professional assassins in the Underdark must be given a job and have proof from the benefactor in order to officially take up a job.  This prevents them from being persecuted as criminals by the law of the Underdark, should they be caught. After all, should you blame the weapon that did the deed, or the person behind the weapon? If there were to be any legal charges, they would be directed towards the benefactor, not the assassin themselves. While it is still a dangerous position, it pays well and is part of the culture of the Underdark. &#039;&#039;&#039;Silythm&#039;&#039;&#039; finds it hard to believe that the surface world doesn&#039;t seem to understand this and works towards enlightening his peers.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;Silythm&#039;&#039;&#039; only kills people when given a job, or in self defense. The surface world seems to think that assassins can just go around killing whoever they want, but that couldn&#039;t be farther from the truth. To keep their credibility, professional assassins in the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;Underdark&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/ins&gt; must be given a job and have proof from the benefactor in order to officially take up a job.  This prevents them from being persecuted as criminals by the law of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;the Underdark&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/ins&gt;, should they be caught. After all, should you blame the weapon that did the deed, or the person behind the weapon? If there were to be any legal charges, they would be directed towards the benefactor, not the assassin themselves. While it is still a dangerous position, it pays well and is part of the culture of the Underdark. &#039;&#039;&#039;Silythm&#039;&#039;&#039; finds it hard to believe that the surface world doesn&#039;t seem to understand this and works towards enlightening his peers.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Powers and Abilities==&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Powers and Abilities==&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;

&lt;!-- diff cache key quelmarwiki_db-quelmar:diff:wikidiff2:1.12:old-29972:rev-33875:1.13.0 --&gt;
&lt;/table&gt;</summary>
		<author><name>Spiderjjr45</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Silythm_Shadeheart&amp;diff=29972&amp;oldid=prev</id>
		<title>Spiderjjr45 at 23:01, 14 March 2024</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Silythm_Shadeheart&amp;diff=29972&amp;oldid=prev"/>
		<updated>2024-03-14T23:01:33Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 23:01, 14 March 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Worldbuilders}}{{Infobox_character|name={{PAGENAME}}|image=Silythm screenshot.png|caption=Greetings, here is my card. If you ever need someone dead, contact me and we can work out a contract.|languages=Common, Deep Speech, Draconic, Elvish, Thieves’ Cant, Undercommon|birthPlace=Unknown|species=Unknown (Simic Hybrid)|gender=Male|height=6&#039;1|weight=180|eyes=Blueish Gray}}&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Worldbuilders}}{{Infobox_character|name={{PAGENAME}}|image=Silythm screenshot.png|caption=Greetings, here is my card. If you ever need someone dead, contact me and we can work out a contract.|languages=Common, Deep Speech, Draconic, Elvish, Thieves’ Cant, Undercommon|birthPlace=Unknown|species=Unknown (Simic Hybrid)|gender=Male|height=6&#039;1|weight=180|eyes=Blueish Gray}}&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;{{PAGENAME}} &#039;&#039;&#039;is a Gloomstalker Ranger that matured his abilities in the fungal forests of the Underdark, and learned the ways of Assassination Rogue from the Drow.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;{{PAGENAME}} &#039;&#039;&#039;is a Gloomstalker &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;Ranger&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/ins&gt; that matured his abilities in the fungal forests of the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[The Underdark|&lt;/ins&gt;Underdark&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/ins&gt;, and learned the ways of Assassination &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;Rogue&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/ins&gt; from the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;Drow&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Physical Appearance==&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Physical Appearance==&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 10:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 10:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==History==&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==History==&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;Silythm&#039;&#039;&#039; was an experiment from researchers from a deep space race known as the Vedalken to create super soldiers using the DNA from multiple other races. &#039;&#039;&#039;Silythm&#039;&#039;&#039; voluntarily underwent many tests, alongside his other &quot;brothers and sisters&quot; to achieve this purpose. Few survived, but those that came out had gained fantastic physical attributes, like gills to breath underwater, or extra appendages that could be used to beat down opponents. &#039;&#039;&#039;Silythm&#039;&#039;&#039; came out with a spiky carapace that allowed him to climb along any surface with ease, as well as a set of long, leathery wings that he can use to glide through the air. Once the tests were complete, the new super race dubbed &quot;The Hybrids&quot; were frozen in cryo and loaded upon a vessel that would deliver them to a testing ground where they would be trained for combat and tested to make sure there were no side effects from the experiments. However, on this journey the ship was attacked, and to keep the cargo out of the enemies hands the captain ejected them into space. &#039;&#039;&#039;Silythm&#039;s&#039;&#039;&#039; cryo pod managed to land on the planet of &#039;&#039;&#039;Quelmar&#039;&#039;&#039;, but who knows where the others landed, if they landed at all. When &#039;&#039;&#039;Silythm&#039;&#039;&#039; came to, he found himself in a cave with winding tunnels going forward, and the entrance closed off from the crash. While he was physically fine, he quickly found that he had no memories of his previous life. The only thing he could remember was his name. With no clue how he got here or who he really was, &#039;&#039;&#039;Silythm&#039;&#039;&#039; decided that the best course of action was to scavenge for whatever supplies he could from the location around him and press forward. &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;Silythm&#039;&#039;&#039; was an experiment from researchers from a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Astral Plane|&lt;/ins&gt;deep space race&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/ins&gt; known as the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;Vedalken&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/ins&gt; to create super soldiers using the DNA from multiple other races. &#039;&#039;&#039;Silythm&#039;&#039;&#039; voluntarily underwent many tests, alongside his other &quot;brothers and sisters&quot; to achieve this purpose. Few survived, but those that came out had gained fantastic physical attributes, like gills to breath underwater, or extra appendages that could be used to beat down opponents. &#039;&#039;&#039;Silythm&#039;&#039;&#039; came out with a spiky carapace that allowed him to climb along any surface with ease, as well as a set of long, leathery wings that he can use to glide through the air. Once the tests were complete, the new super race dubbed &quot;The Hybrids&quot; were frozen in cryo and loaded upon a vessel that would deliver them to a testing ground where they would be trained for combat and tested to make sure there were no side effects from the experiments. However, on this journey the ship was attacked, and to keep the cargo out of the enemies hands the captain ejected them into space. &#039;&#039;&#039;Silythm&#039;s&#039;&#039;&#039; cryo pod managed to land on the planet of &#039;&#039;&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[The Quelmar Realm|&lt;/ins&gt;Quelmar&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/ins&gt;&#039;&#039;&#039;, but who knows where the others landed, if they landed at all. When &#039;&#039;&#039;Silythm&#039;&#039;&#039; came to, he found himself in a cave with winding tunnels going forward, and the entrance closed off from the crash. While he was physically fine, he quickly found that he had no memories of his previous life. The only thing he could remember was his name. With no clue how he got here or who he really was, &#039;&#039;&#039;Silythm&#039;&#039;&#039; decided that the best course of action was to scavenge for whatever supplies he could from the location around him and press forward. &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As &#039;&#039;&#039;Silythm&#039;&#039;&#039; ventured further into the unknown, he found a very strange biome within the endless tunnels in caves. While he could see in the dark no problem, he often found he didn&#039;t need to as strange glowing mushrooms and moss became more common the further down he went. His advanced biology allowed him to sustain himself off these weird plants with no real side effects, though occasionally he would eat too many mushrooms and need to rest as things got a bit trippy. &#039;&#039;&#039;Silythm&#039;&#039;&#039; continued his trek for what felt like weeks, all the while wondering what he was hoping to find until suddenly, he turns a corner and finds an open cave filled with natural life. There were tree-like mushrooms, a wide lake with water black as coal, and living breathing wildlife living amongst it all. No more did he need to survive off of mushrooms, for he now could hunt real meat. Using strange debris he found scattered among the cave that he initially awoke in, he carved out a bow from the giant mushrooms and fashioned himself a bow and some arrows to go hunting. This was the beginning of a long period of time where &#039;&#039;&#039;Silythm&#039;&#039;&#039; learned to hunt in the strange biome he had found, where he learned to utilize the art of stealth to pick off his prey. The creatures of this area were born with the natural abilities to survive this locale, so &#039;&#039;&#039;Silythm&#039;&#039;&#039; had to adapt and become one with the shadows if he hoped to survive. He honed his art over a few years, slowly becoming the apex predator in this gloomy forest.  &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As &#039;&#039;&#039;Silythm&#039;&#039;&#039; ventured further into the unknown, he found a very strange biome within the endless tunnels in caves. While he could see in the dark no problem, he often found he didn&#039;t need to as strange glowing mushrooms and moss became more common the further down he went. His advanced biology allowed him to sustain himself off these weird plants with no real side effects, though occasionally he would eat too many mushrooms and need to rest as things got a bit trippy. &#039;&#039;&#039;Silythm&#039;&#039;&#039; continued his trek for what felt like weeks, all the while wondering what he was hoping to find until suddenly, he turns a corner and finds an open cave filled with natural life. There were tree-like mushrooms, a wide lake with water black as coal, and living breathing wildlife living amongst it all. No more did he need to survive off of mushrooms, for he now could hunt real meat. Using strange debris he found scattered among the cave that he initially awoke in, he carved out a bow from the giant mushrooms and fashioned himself a bow and some arrows to go hunting. This was the beginning of a long period of time where &#039;&#039;&#039;Silythm&#039;&#039;&#039; learned to hunt in the strange biome he had found, where he learned to utilize the art of stealth to pick off his prey. The creatures of this area were born with the natural abilities to survive this locale, so &#039;&#039;&#039;Silythm&#039;&#039;&#039; had to adapt and become one with the shadows if he hoped to survive. He honed his art over a few years, slowly becoming the apex predator in this gloomy forest.  &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;One day, as he was out hunting, he came upon a strange creature he had never seen before: a band of Dark Elves. They were carrying cargo in a caravan along a road that was established amongst the edges of his preferred hunting ground. What surprised &#039;&#039;&#039;Silythm&#039;&#039;&#039; the most was that he could understand what they were saying. He unknowingly had the languages of several races stored within his mind, a part of the experiments done to him, though he had no idea and as such was baffled that he could make out what they were saying. However, when &#039;&#039;&#039;Silythm&#039;&#039;&#039; came out of the shadows to greet himself the band of Drow became immediately hostile towards him and attacked. &#039;&#039;&#039;Silythm&#039;&#039;&#039; had no intention of fighting them as a group, so he fled into the forest and picked them off one by one. This experience led him to believe that all Drow were enemies and so he decided to guard the road they used to disrupt any further attempts for the Drow to proceed. for the next month, he killed off over 10 groups of Drow that had decided to travel through the road, through &#039;&#039;&#039;his&#039;&#039;&#039; road. Some of the groups were trade caravans like the first, and others seemed to be soldiers that were coming after whoever was targeting the road. Regardless, they all died except for one straggler on his most recent attack. This one managed to escape set a fire and escape while &#039;&#039;&#039;Silythm&#039;&#039;&#039; tried to put it out so it would not burn the forest down. After pillaging the goods like he did with the others, &#039;&#039;&#039;Silythm&#039;&#039;&#039; returned to his den and prepared himself for another day of guarding the road. The next day, on his way to his usual watchpost, &#039;&#039;&#039;Silythm&#039;&#039;&#039; felt that something was off. Almost like he was being watched by something. It was at the most moment of hesitation that an assassin came out and nearly killed &#039;&#039;&#039;Silythm&#039;&#039;&#039; on the spot. It was hard to tell what he looked like, as the assassin was clad in dark leathers from head to foot, but &#039;&#039;&#039;Silythm&#039;&#039;&#039; was barely able to dodge out of the way by noticing the faint glint of the blades as they came plunging down at him. This started a long came of cat and mouse, where &#039;&#039;&#039;Silythm&#039;&#039;&#039; would try to run and hide from his assassin, while his pursuer would find him and go for the kill, with &#039;&#039;&#039;Silythm&#039;&#039;&#039; barely avoiding the blows every time. The game finally ended when &#039;&#039;&#039;Silythm&#039;&#039;&#039; finally managed to find a way to hide from the stranger: by climbing up the walls of the cave and blending into the rocks. As the assassin came out and started looking for him, it was finally &#039;&#039;&#039;Silythm&#039;s&#039;&#039;&#039; chance to jump his attacker, and he was able to get 2 clean shots on him from up above, knocking him down and out. Confident that his would-be killer was finally put down, &#039;&#039;&#039;Silythm&#039;&#039;&#039; glided down to investigate his assailant. It was at the moment that he turned the body over that he knew: he fucked up. The assassin was playing dead, and had managed to get a clean hit on &#039;&#039;&#039;Silythm&#039;&#039;&#039; before he could even react. With a blade in his chest, the world got spinney and &#039;&#039;&#039;Silythm&#039;&#039;&#039; passed out. When he awoke, the first thing he realized was that he wasn&#039;t dead. The next thing was that he was tied up and hanging upside down. The one who had hunted him down had chosen to spare &#039;&#039;&#039;Silythm&#039;&#039;&#039;, and once &#039;&#039;&#039;Silythm&#039;&#039;&#039; awoke began to interrogate &#039;&#039;&#039;Silythm&#039;&#039;&#039; for information. Turns out that their was a Civil War happening in the Drow Empire, between the loyal worshippers of &#039;&#039;&#039;Lolth&#039;&#039;&#039; and the rebel forces of &#039;&#039;&#039;Ellistraee.&#039;&#039;&#039; This assassin, named &#039;&#039;&#039;Xanal&#039;&#039;&#039;, was tasked by the rebels to take out what they suspected was a group of loyalist that were disrupting the rebels supply chain. After seeing &#039;&#039;&#039;Silythm&#039;&#039;&#039; with his own eyes, &#039;&#039;&#039;Xanal&#039;&#039;&#039; decided it would be in their best interest to get some answers out of him before deciding on the best course of action. Seeing how clueless &#039;&#039;&#039;Silythm&#039;&#039;&#039; was to what was going on, he decided to recruit &#039;&#039;&#039;Silythm&#039;&#039;&#039; to their cause instead of slaying him. &#039;&#039;&#039;Silythm&#039;&#039;&#039; accepted, which had absolutely nothing to do with the fact that he was tied up and at knife point.  &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;One day, as he was out hunting, he came upon a strange creature he had never seen before: a band of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Drow|&lt;/ins&gt;Dark Elves&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/ins&gt;. They were carrying cargo in a caravan along a road that was established amongst the edges of his preferred hunting ground. What surprised &#039;&#039;&#039;Silythm&#039;&#039;&#039; the most was that he could understand what they were saying. He unknowingly had the languages of several races stored within his mind, a part of the experiments done to him, though he had no idea and as such was baffled that he could make out what they were saying. However, when &#039;&#039;&#039;Silythm&#039;&#039;&#039; came out of the shadows to greet himself the band of Drow became immediately hostile towards him and attacked. &#039;&#039;&#039;Silythm&#039;&#039;&#039; had no intention of fighting them as a group, so he fled into the forest and picked them off one by one. This experience led him to believe that all Drow were enemies and so he decided to guard the road they used to disrupt any further attempts for the Drow to proceed. for the next month, he killed off over 10 groups of Drow that had decided to travel through the road, through &#039;&#039;&#039;his&#039;&#039;&#039; road. Some of the groups were trade caravans like the first, and others seemed to be soldiers that were coming after whoever was targeting the road. Regardless, they all died except for one straggler on his most recent attack. This one managed to escape set a fire and escape while &#039;&#039;&#039;Silythm&#039;&#039;&#039; tried to put it out so it would not burn the forest down. After pillaging the goods like he did with the others, &#039;&#039;&#039;Silythm&#039;&#039;&#039; returned to his den and prepared himself for another day of guarding the road. The next day, on his way to his usual watchpost, &#039;&#039;&#039;Silythm&#039;&#039;&#039; felt that something was off. Almost like he was being watched by something. It was at the most moment of hesitation that an assassin came out and nearly killed &#039;&#039;&#039;Silythm&#039;&#039;&#039; on the spot. It was hard to tell what he looked like, as the assassin was clad in dark leathers from head to foot, but &#039;&#039;&#039;Silythm&#039;&#039;&#039; was barely able to dodge out of the way by noticing the faint glint of the blades as they came plunging down at him. This started a long came of cat and mouse, where &#039;&#039;&#039;Silythm&#039;&#039;&#039; would try to run and hide from his assassin, while his pursuer would find him and go for the kill, with &#039;&#039;&#039;Silythm&#039;&#039;&#039; barely avoiding the blows every time. The game finally ended when &#039;&#039;&#039;Silythm&#039;&#039;&#039; finally managed to find a way to hide from the stranger: by climbing up the walls of the cave and blending into the rocks. As the assassin came out and started looking for him, it was finally &#039;&#039;&#039;Silythm&#039;s&#039;&#039;&#039; chance to jump his attacker, and he was able to get 2 clean shots on him from up above, knocking him down and out. Confident that his would-be killer was finally put down, &#039;&#039;&#039;Silythm&#039;&#039;&#039; glided down to investigate his assailant. It was at the moment that he turned the body over that he knew: he fucked up. The assassin was playing dead, and had managed to get a clean hit on &#039;&#039;&#039;Silythm&#039;&#039;&#039; before he could even react. With a blade in his chest, the world got spinney and &#039;&#039;&#039;Silythm&#039;&#039;&#039; passed out. When he awoke, the first thing he realized was that he wasn&#039;t dead. The next thing was that he was tied up and hanging upside down. The one who had hunted him down had chosen to spare &#039;&#039;&#039;Silythm&#039;&#039;&#039;, and once &#039;&#039;&#039;Silythm&#039;&#039;&#039; awoke began to interrogate &#039;&#039;&#039;Silythm&#039;&#039;&#039; for information. Turns out that their was a Civil War happening in the Drow Empire, between the loyal worshippers of &#039;&#039;&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;Lolth&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/ins&gt;&#039;&#039;&#039; and the rebel forces of &#039;&#039;&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;Ellistraee&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/ins&gt;.&#039;&#039;&#039; This assassin, named &#039;&#039;&#039;Xanal&#039;&#039;&#039;, was tasked by the rebels to take out what they suspected was a group of loyalist that were disrupting the rebels supply chain. After seeing &#039;&#039;&#039;Silythm&#039;&#039;&#039; with his own eyes, &#039;&#039;&#039;Xanal&#039;&#039;&#039; decided it would be in their best interest to get some answers out of him before deciding on the best course of action. Seeing how clueless &#039;&#039;&#039;Silythm&#039;&#039;&#039; was to what was going on, he decided to recruit &#039;&#039;&#039;Silythm&#039;&#039;&#039; to their cause instead of slaying him. &#039;&#039;&#039;Silythm&#039;&#039;&#039; accepted, which had absolutely nothing to do with the fact that he was tied up and at knife point.  &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;Xanal&#039;&#039;&#039; escorted &#039;&#039;&#039;Silythm&#039;&#039;&#039; back to their headquarters, a liberated city known as &#039;&#039;&#039;Ellistrasia&#039;&#039;&#039;, and after &#039;&#039;&#039;Xanal&#039;&#039;&#039; got permission from the higher ups he began to train &#039;&#039;&#039;Silythm&#039;&#039;&#039; in the Art of Assassination. Being an assassin was very similar to what &#039;&#039;&#039;Silythm&#039;&#039;&#039; was doing in the Fungal Forests, but instead of beasts, his prey was man.  &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;Xanal&#039;&#039;&#039; escorted &#039;&#039;&#039;Silythm&#039;&#039;&#039; back to their headquarters, a liberated city known as &#039;&#039;&#039;Ellistrasia&#039;&#039;&#039;, and after &#039;&#039;&#039;Xanal&#039;&#039;&#039; got permission from the higher ups he began to train &#039;&#039;&#039;Silythm&#039;&#039;&#039; in the Art of Assassination. Being an assassin was very similar to what &#039;&#039;&#039;Silythm&#039;&#039;&#039; was doing in the Fungal Forests, but instead of beasts, his prey was man.  &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Philosophy==&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Philosophy==&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;Silythm&#039;&#039;&#039; only kills people when given a job, or in self defense. The surface world seems to think that assassins can just go around killing whoever they want, but that couldn&#039;t be farther from the truth. To keep their credibility, professional assassins in the Underdark must be given a job and have proof from the benefactor in order to officially take up a job.  This prevents them from being persecuted as criminals by the law of the Underdark, should they be caught. After all, should you blame the weapon that did the deed, or the person behind the weapon? If there were to be any legal charges, they would be directed towards the benefactor, not the assassin themselves. While it is still a dangerous position, it pays well and is part of the culture of the Underdark. &#039;&#039;&#039;Silythm&#039;&#039;&#039; finds it hard to believe that the surface world doesn&#039;t seem to understand this and works towards &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;enlighteng&lt;/del&gt; his peers.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;Silythm&#039;&#039;&#039; only kills people when given a job, or in self defense. The surface world seems to think that assassins can just go around killing whoever they want, but that couldn&#039;t be farther from the truth. To keep their credibility, professional assassins in the Underdark must be given a job and have proof from the benefactor in order to officially take up a job.  This prevents them from being persecuted as criminals by the law of the Underdark, should they be caught. After all, should you blame the weapon that did the deed, or the person behind the weapon? If there were to be any legal charges, they would be directed towards the benefactor, not the assassin themselves. While it is still a dangerous position, it pays well and is part of the culture of the Underdark. &#039;&#039;&#039;Silythm&#039;&#039;&#039; finds it hard to believe that the surface world doesn&#039;t seem to understand this and works towards &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;enlightening&lt;/ins&gt; his peers.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Powers and Abilities==&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Powers and Abilities==&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The experiments the Vedalken scientists conducted on him gave him a spiky carapace that allows him to freely climb on any physical surface. He also has grown a pair of leathery manta shaped wings that can be used to glide should he end up in the air. His personal training in the strange forests of the Underdark has given him the ability to see further in darkness, as well as become invisible to creatures that rely on darksight to see. After mastering the art of stealth, he became adept at making sure his targets went down quick, and came up with an technique to fire two arrows in quick succession that would hit extra hard. He also learned how to use the magic of nature, and can manifest thorns on his arrows, as well as magically target his prey and morph his appearance to match his surroundings, making him even harder to pick out from the surrounding environment. &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The experiments the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;Vedalken&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/ins&gt; scientists conducted on him gave him a spiky carapace that allows him to freely climb on any physical surface. He also has grown a pair of leathery manta shaped wings that can be used to glide should he end up in the air. His personal training in the strange forests of the Underdark has given him the ability to see further in darkness, as well as become invisible to creatures that rely on darksight to see. After mastering the art of stealth, he became adept at making sure his targets went down quick, and came up with an technique to fire two arrows in quick succession that would hit extra hard. He also learned how to use the magic of nature, and can manifest thorns on his arrows, as well as magically target his prey and morph his appearance to match his surroundings, making him even harder to pick out from the surrounding environment. &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Attacks and Weapons ==&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Attacks and Weapons ==&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;

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		<author><name>Spiderjjr45</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Silythm_Shadeheart&amp;diff=27961&amp;oldid=prev</id>
		<title>Spiderjjr45: added Category:Into the Greedy Green using HotCat</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Silythm_Shadeheart&amp;diff=27961&amp;oldid=prev"/>
		<updated>2024-02-01T22:12:44Z</updated>

		<summary type="html">&lt;p&gt;added &lt;a href=&quot;/wiki/Category:Into_the_Greedy_Green&quot; title=&quot;Category:Into the Greedy Green&quot;&gt;Category:Into the Greedy Green&lt;/a&gt; using &lt;a href=&quot;/wiki/index.php?title=Help:Gadget-HotCat&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;Help:Gadget-HotCat (page does not exist)&quot;&gt;HotCat&lt;/a&gt;&lt;/p&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 22:12, 1 February 2024&lt;/td&gt;
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  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 28:&lt;/td&gt;
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  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Player Characters]]&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Player Characters]]&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
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  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
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  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Into the Greedy Green]]&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>Spiderjjr45</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Silythm_Shadeheart&amp;diff=24889&amp;oldid=prev</id>
		<title>Spiderjjr45: Text replacement - &quot;^(?!{{Worldbuilders}})&quot; to &quot;{{Worldbuilders}}&quot;</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Silythm_Shadeheart&amp;diff=24889&amp;oldid=prev"/>
		<updated>2024-01-10T02:32:25Z</updated>

		<summary type="html">&lt;p&gt;Text replacement - &amp;quot;^(?!{{Worldbuilders}})&amp;quot; to &amp;quot;{{Worldbuilders}}&amp;quot;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 02:32, 10 January 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Infobox_character|name={{PAGENAME}}|image=Silythm screenshot.png|caption=Greetings, here is my card. If you ever need someone dead, contact me and we can work out a contract.|languages=Common, Deep Speech, Draconic, Elvish, Thieves’ Cant, Undercommon|birthPlace=Unknown|species=Unknown (Simic Hybrid)|gender=Male|height=6&#039;1|weight=180|eyes=Blueish Gray}}&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{Worldbuilders}}&lt;/ins&gt;{{Infobox_character|name={{PAGENAME}}|image=Silythm screenshot.png|caption=Greetings, here is my card. If you ever need someone dead, contact me and we can work out a contract.|languages=Common, Deep Speech, Draconic, Elvish, Thieves’ Cant, Undercommon|birthPlace=Unknown|species=Unknown (Simic Hybrid)|gender=Male|height=6&#039;1|weight=180|eyes=Blueish Gray}}&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;{{PAGENAME}} &#039;&#039;&#039;is a Gloomstalker Ranger that matured his abilities in the fungal forests of the Underdark, and learned the ways of Assassination Rogue from the Drow.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;{{PAGENAME}} &#039;&#039;&#039;is a Gloomstalker Ranger that matured his abilities in the fungal forests of the Underdark, and learned the ways of Assassination Rogue from the Drow.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;

&lt;!-- diff cache key quelmarwiki_db-quelmar:diff:wikidiff2:1.12:old-18437:rev-24889:1.13.0 --&gt;
&lt;/table&gt;</summary>
		<author><name>Spiderjjr45</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Silythm_Shadeheart&amp;diff=18437&amp;oldid=prev</id>
		<title>Markoth: /* History */ Will make more changes later</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Silythm_Shadeheart&amp;diff=18437&amp;oldid=prev"/>
		<updated>2023-01-20T21:17:30Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;History: &lt;/span&gt; Will make more changes later&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 21:17, 20 January 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 12:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 12:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;Silythm&#039;&#039;&#039; was an experiment from researchers from a deep space race known as the Vedalken to create super soldiers using the DNA from multiple other races. &#039;&#039;&#039;Silythm&#039;&#039;&#039; voluntarily underwent many tests, alongside his other &quot;brothers and sisters&quot; to achieve this purpose. Few survived, but those that came out had gained fantastic physical attributes, like gills to breath underwater, or extra appendages that could be used to beat down opponents. &#039;&#039;&#039;Silythm&#039;&#039;&#039; came out with a spiky carapace that allowed him to climb along any surface with ease, as well as a set of long, leathery wings that he can use to glide through the air. Once the tests were complete, the new super race dubbed &quot;The Hybrids&quot; were frozen in cryo and loaded upon a vessel that would deliver them to a testing ground where they would be trained for combat and tested to make sure there were no side effects from the experiments. However, on this journey the ship was attacked, and to keep the cargo out of the enemies hands the captain ejected them into space. &#039;&#039;&#039;Silythm&#039;s&#039;&#039;&#039; cryo pod managed to land on the planet of &#039;&#039;&#039;Quelmar&#039;&#039;&#039;, but who knows where the others landed, if they landed at all. When &#039;&#039;&#039;Silythm&#039;&#039;&#039; came to, he found himself in a cave with winding tunnels going forward, and the entrance closed off from the crash. While he was physically fine, he quickly found that he had no memories of his previous life. The only thing he could remember was his name. With no clue how he got here or who he really was, &#039;&#039;&#039;Silythm&#039;&#039;&#039; decided that the best course of action was to scavenge for whatever supplies he could from the location around him and press forward. &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;Silythm&#039;&#039;&#039; was an experiment from researchers from a deep space race known as the Vedalken to create super soldiers using the DNA from multiple other races. &#039;&#039;&#039;Silythm&#039;&#039;&#039; voluntarily underwent many tests, alongside his other &quot;brothers and sisters&quot; to achieve this purpose. Few survived, but those that came out had gained fantastic physical attributes, like gills to breath underwater, or extra appendages that could be used to beat down opponents. &#039;&#039;&#039;Silythm&#039;&#039;&#039; came out with a spiky carapace that allowed him to climb along any surface with ease, as well as a set of long, leathery wings that he can use to glide through the air. Once the tests were complete, the new super race dubbed &quot;The Hybrids&quot; were frozen in cryo and loaded upon a vessel that would deliver them to a testing ground where they would be trained for combat and tested to make sure there were no side effects from the experiments. However, on this journey the ship was attacked, and to keep the cargo out of the enemies hands the captain ejected them into space. &#039;&#039;&#039;Silythm&#039;s&#039;&#039;&#039; cryo pod managed to land on the planet of &#039;&#039;&#039;Quelmar&#039;&#039;&#039;, but who knows where the others landed, if they landed at all. When &#039;&#039;&#039;Silythm&#039;&#039;&#039; came to, he found himself in a cave with winding tunnels going forward, and the entrance closed off from the crash. While he was physically fine, he quickly found that he had no memories of his previous life. The only thing he could remember was his name. With no clue how he got here or who he really was, &#039;&#039;&#039;Silythm&#039;&#039;&#039; decided that the best course of action was to scavenge for whatever supplies he could from the location around him and press forward. &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;a class=&quot;mw-diff-movedpara-right&quot; title=&quot;Paragraph was moved. Click to jump to old location.&quot; href=&quot;#movedpara_6_0_lhs&quot;&gt;&amp;#x26AB;&lt;/a&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;a name=&quot;movedpara_1_0_rhs&quot;&gt;&lt;/a&gt;As &#039;&#039;&#039;Silythm&#039;&#039;&#039; ventured further into the unknown, he found a very strange biome within the endless tunnels in caves. While he could see in the dark no problem, he often found he didn&#039;t need to as strange glowing mushrooms and moss became more common the further down he went. His advanced biology allowed him to sustain himself off these weird plants with no real side effects, though occasionally he would eat too many mushrooms and need to rest as things got a bit trippy. &#039;&#039;&#039;Silythm&#039;&#039;&#039; continued his trek for what felt like weeks, all the while wondering what he was hoping to find until suddenly, he turns a corner and finds an open cave filled with natural life. There were tree-like mushrooms, a wide lake with water black as coal, and living breathing wildlife living amongst it all. No more did he need to survive off of mushrooms, for he now could hunt real meat. Using strange debris he found scattered among the cave that he initially awoke in, he carved out a bow from the giant mushrooms and fashioned himself a bow and some arrows to go hunting. This was the beginning of a long period of time where &#039;&#039;&#039;Silythm&#039;&#039;&#039; learned to hunt in the strange biome he had found, where he learned to utilize the art of stealth to pick off his prey. The creatures of this area were born with the natural abilities to survive this locale, so &#039;&#039;&#039;Silythm&#039;&#039;&#039; had to adapt and become one with the shadows if he hoped to survive. He honed his art over a few years, slowly becoming the apex predator in this gloomy forest.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; &lt;/ins&gt; &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;a class=&quot;mw-diff-movedpara-right&quot; title=&quot;Paragraph was moved. Click to jump to old location.&quot; href=&quot;#movedpara_7_1_lhs&quot;&gt;&amp;#x26AB;&lt;/a&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;a name=&quot;movedpara_3_0_rhs&quot;&gt;&lt;/a&gt;One day, as he was out hunting, he came upon a strange creature he had never seen before: a band of Dark Elves. They were carrying cargo in a caravan along a road that was established amongst the edges of his preferred hunting ground. What surprised &#039;&#039;&#039;Silythm&#039;&#039;&#039; the most was that he could understand what they were saying. He unknowingly had the languages of several races stored within his mind, a part of the experiments done to him, though he had no idea and as such was baffled that he could make out what they were saying. However, when &#039;&#039;&#039;Silythm&#039;&#039;&#039; came out of the shadows to greet himself the band of Drow became immediately hostile towards him and attacked. &#039;&#039;&#039;Silythm&#039;&#039;&#039; had no intention of fighting them as a group, so he fled into the forest and picked them off one by one. This experience led him to believe that all Drow were enemies and so he decided to guard the road they used to disrupt any further attempts for the Drow to proceed. for the next month, he killed off over 10 groups of Drow that had decided to travel through the road, through &#039;&#039;&#039;his&#039;&#039;&#039; road. Some of the groups were trade caravans like the first, and others seemed to be soldiers that were coming after whoever was targeting the road. Regardless, they all died except for one straggler on his most recent attack. This one managed to escape set a fire and escape while &#039;&#039;&#039;Silythm&#039;&#039;&#039; tried to put it out so it would not burn the forest down. After pillaging the goods like he did with the others, &#039;&#039;&#039;Silythm&#039;&#039;&#039; returned to his den and prepared himself for another day of guarding the road. The next day, on his way to his usual watchpost, &#039;&#039;&#039;Silythm&#039;&#039;&#039; felt that something was off. Almost like he was being watched by something. It was at the most moment of hesitation that an assassin came out and nearly killed &#039;&#039;&#039;Silythm&#039;&#039;&#039; on the spot. It was hard to tell what he looked like, as the assassin was clad in dark leathers from head to foot, but &#039;&#039;&#039;Silythm&#039;&#039;&#039; was barely able to dodge out of the way by noticing the faint glint of the blades as they came plunging down at him. This started a long came of cat and mouse, where &#039;&#039;&#039;Silythm&#039;&#039;&#039; would try to run and hide from his assassin, while his pursuer would find him and go for the kill, with &#039;&#039;&#039;Silythm&#039;&#039;&#039; barely avoiding the blows every time. The game finally ended when &#039;&#039;&#039;Silythm&#039;&#039;&#039; finally managed to find a way to hide from the stranger: by climbing up the walls of the cave and blending into the rocks. As the assassin came out and started looking for him, it was finally &#039;&#039;&#039;Silythm&#039;s&#039;&#039;&#039; chance to jump his attacker, and he was able to get 2 clean shots on him from up above, knocking him down and out. Confident that his would-be killer was finally put down, &#039;&#039;&#039;Silythm&#039;&#039;&#039; glided down to investigate his assailant. It was at the moment that he turned the body over that he knew: he fucked up. The assassin was playing dead, and had managed to get a clean hit on &#039;&#039;&#039;Silythm&#039;&#039;&#039; before he could even react. With a blade in his chest, the world got spinney and &#039;&#039;&#039;Silythm&#039;&#039;&#039; passed out. When he awoke, the first thing he realized was that he wasn&#039;t dead. The next thing was that he was tied up and hanging upside down.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; The one who had hunted him down had chosen to spare &#039;&#039;&#039;Silythm&#039;&#039;&#039;, and once &#039;&#039;&#039;Silythm&#039;&#039;&#039; awoke began to interrogate &#039;&#039;&#039;Silythm&#039;&#039;&#039; for information. Turns out that their was a Civil War happening in the Drow Empire, between the loyal worshippers of &#039;&#039;&#039;Lolth&#039;&#039;&#039; and the rebel forces of &#039;&#039;&#039;Ellistraee.&#039;&#039;&#039; This assassin, named &#039;&#039;&#039;Xanal&#039;&#039;&#039;, was tasked by the rebels to take out what they suspected was a group of loyalist that were disrupting the rebels supply chain. After seeing &#039;&#039;&#039;Silythm&#039;&#039;&#039; with his own eyes, &#039;&#039;&#039;Xanal&#039;&#039;&#039; decided it would be in their best interest to get some answers out of him before deciding on the best course of action. Seeing how clueless &#039;&#039;&#039;Silythm&#039;&#039;&#039; was to what was going on, he decided to recruit &#039;&#039;&#039;Silythm&#039;&#039;&#039; to their cause instead of slaying him. &#039;&#039;&#039;Silythm&#039;&#039;&#039; accepted, which had absolutely nothing to do with the fact that he was tied up and at knife point. &lt;/ins&gt; &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;Xanal&#039;&#039;&#039; escorted &#039;&#039;&#039;Silythm&#039;&#039;&#039; back to their headquarters, a liberated city known as &#039;&#039;&#039;Ellistrasia&#039;&#039;&#039;, and after &#039;&#039;&#039;Xanal&#039;&#039;&#039; got permission from the higher ups he began to train &#039;&#039;&#039;Silythm&#039;&#039;&#039; in the Art of Assassination. Being an assassin was very similar to what &#039;&#039;&#039;Silythm&#039;&#039;&#039; was doing in the Fungal Forests, but instead of beasts, his prey was man.  &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;a class=&quot;mw-diff-movedpara-left&quot; title=&quot;Paragraph was moved. Click to jump to new location.&quot; href=&quot;#movedpara_1_0_rhs&quot;&gt;&amp;#x26AB;&lt;/a&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;a name=&quot;movedpara_6_0_lhs&quot;&gt;&lt;/a&gt;As &#039;&#039;&#039;Silythm&#039;&#039;&#039; ventured further into the unknown, he found a very strange biome within the endless tunnels in caves. While he could see in the dark no problem, he often found he didn&#039;t need to as strange glowing mushrooms and moss became more common the further down he went. His advanced biology allowed him to sustain himself off these weird plants with no real side effects, though occasionally he would eat too many mushrooms and need to rest as things got a bit trippy. &#039;&#039;&#039;Silythm&#039;&#039;&#039; continued his trek for what felt like weeks, all the while wondering what he was hoping to find until suddenly, he turns a corner and finds an open cave filled with natural life. There were tree-like mushrooms, a wide lake with water black as coal, and living breathing wildlife living amongst it all. No more did he need to survive off of mushrooms, for he now could hunt real meat. Using strange debris he found scattered among the cave that he initially awoke in, he carved out a bow from the giant mushrooms and fashioned himself a bow and some arrows to go hunting. This was the beginning of a long period of time where &#039;&#039;&#039;Silythm&#039;&#039;&#039; learned to hunt in the strange biome he had found, where he learned to utilize the art of stealth to pick off his prey. The creatures of this area were born with the natural abilities to survive this locale, so &#039;&#039;&#039;Silythm&#039;&#039;&#039; had to adapt and become one with the shadows if he hoped to survive. He honed his art over a few years, slowly becoming the apex predator in this gloomy forest. &lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;a class=&quot;mw-diff-movedpara-left&quot; title=&quot;Paragraph was moved. Click to jump to new location.&quot; href=&quot;#movedpara_3_0_rhs&quot;&gt;&amp;#x26AB;&lt;/a&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;a name=&quot;movedpara_7_1_lhs&quot;&gt;&lt;/a&gt;One day, as he was out hunting, he came upon a strange creature he had never seen before: a band of Dark Elves. They were carrying cargo in a caravan along a road that was established amongst the edges of his preferred hunting ground. What surprised &#039;&#039;&#039;Silythm&#039;&#039;&#039; the most was that he could understand what they were saying. He unknowingly had the languages of several races stored within his mind, a part of the experiments done to him, though he had no idea and as such was baffled that he could make out what they were saying. However, when &#039;&#039;&#039;Silythm&#039;&#039;&#039; came out of the shadows to greet himself the band of Drow became immediately hostile towards him and attacked. &#039;&#039;&#039;Silythm&#039;&#039;&#039; had no intention of fighting them as a group, so he fled into the forest and picked them off one by one. This experience led him to believe that all Drow were enemies and so he decided to guard the road they used to disrupt any further attempts for the Drow to proceed. for the next month, he killed off over 10 groups of Drow that had decided to travel through the road, through &#039;&#039;&#039;his&#039;&#039;&#039; road. Some of the groups were trade caravans like the first, and others seemed to be soldiers that were coming after whoever was targeting the road. Regardless, they all died except for one straggler on his most recent attack. This one managed to escape set a fire and escape while &#039;&#039;&#039;Silythm&#039;&#039;&#039; tried to put it out so it would not burn the forest down. After pillaging the goods like he did with the others, &#039;&#039;&#039;Silythm&#039;&#039;&#039; returned to his den and prepared himself for another day of guarding the road. The next day, on his way to his usual watchpost, &#039;&#039;&#039;Silythm&#039;&#039;&#039; felt that something was off. Almost like he was being watched by something. It was at the most moment of hesitation that an assassin came out and nearly killed &#039;&#039;&#039;Silythm&#039;&#039;&#039; on the spot. It was hard to tell what he looked like, as the assassin was clad in dark leathers from head to foot, but &#039;&#039;&#039;Silythm&#039;&#039;&#039; was barely able to dodge out of the way by noticing the faint glint of the blades as they came plunging down at him. This started a long came of cat and mouse, where &#039;&#039;&#039;Silythm&#039;&#039;&#039; would try to run and hide from his assassin, while his pursuer would find him and go for the kill, with &#039;&#039;&#039;Silythm&#039;&#039;&#039; barely avoiding the blows every time. The game finally ended when &#039;&#039;&#039;Silythm&#039;&#039;&#039; finally managed to find a way to hide from the stranger: by climbing up the walls of the cave and blending into the rocks. As the assassin came out and started looking for him, it was finally &#039;&#039;&#039;Silythm&#039;s&#039;&#039;&#039; chance to jump his attacker, and he was able to get 2 clean shots on him from up above, knocking him down and out. Confident that his would-be killer was finally put down, &#039;&#039;&#039;Silythm&#039;&#039;&#039; glided down to investigate his assailant. It was at the moment that he turned the body over that he knew: he fucked up. The assassin was playing dead, and had managed to get a clean hit on &#039;&#039;&#039;Silythm&#039;&#039;&#039; before he could even react. With a blade in his chest, the world got spinney and &#039;&#039;&#039;Silythm&#039;&#039;&#039; passed out. When he awoke, the first thing he realized was that he wasn&#039;t dead. The next thing was that he was tied up and hanging upside down. &lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Philosophy==&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Philosophy==&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Markoth</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Silythm_Shadeheart&amp;diff=18152&amp;oldid=prev</id>
		<title>Markoth: Small changes to a few areas</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Silythm_Shadeheart&amp;diff=18152&amp;oldid=prev"/>
		<updated>2022-12-07T20:04:29Z</updated>

		<summary type="html">&lt;p&gt;Small changes to a few areas&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 20:04, 7 December 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Infobox_character|name={{PAGENAME}}|image=Silythm screenshot.png|caption=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Who&lt;/del&gt; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;am&lt;/del&gt; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;I?&lt;/del&gt; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;None&lt;/del&gt; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;of your business&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;But&lt;/del&gt; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;if&lt;/del&gt; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;your&lt;/del&gt; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;business&lt;/del&gt; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is&lt;/del&gt; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;murder&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;then&lt;/del&gt; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;pleased&lt;/del&gt; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;meet&lt;/del&gt; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;you!&lt;/del&gt;|languages=Common, Deep Speech, Draconic, Elvish, Thieves’ Cant, Undercommon|birthPlace=Unknown|species=Unknown (Simic Hybrid)|gender=Male|height=6&#039;1|weight=180|eyes=Blueish Gray}}&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Infobox_character|name={{PAGENAME}}|image=Silythm screenshot.png|caption=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Greetings,&lt;/ins&gt; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;here&lt;/ins&gt; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is&lt;/ins&gt; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;my&lt;/ins&gt; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;card&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;If&lt;/ins&gt; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;you&lt;/ins&gt; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ever&lt;/ins&gt; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;need&lt;/ins&gt; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;someone&lt;/ins&gt; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;dead&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;contact&lt;/ins&gt; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;me&lt;/ins&gt; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and&lt;/ins&gt; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;we can work out a contract.&lt;/ins&gt;|languages=Common, Deep Speech, Draconic, Elvish, Thieves’ Cant, Undercommon|birthPlace=Unknown|species=Unknown (Simic Hybrid)|gender=Male|height=6&#039;1|weight=180|eyes=Blueish Gray}}&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;{{PAGENAME}} &#039;&#039;&#039;is a Gloomstalker Ranger that matured his abilities in the fungal forests of the Underdark, and learned the ways of Assassination Rogue from the Drow.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;{{PAGENAME}} &#039;&#039;&#039;is (Information on your heritage/background/class)&lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Physical Appearance==&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Physical Appearance==&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 7:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 7:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Personality==&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Personality==&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;Silythm&#039;&#039;&#039; is a very mellow guy, despite his profession. One would think that an assassin is a crazy person, or a cold blooded monster who cares about only himself, but &#039;&#039;&#039;Silythm&#039;&#039;&#039; is none of these things. While he may kill for a living, he does care about others, and genuinely doesn&#039;t understand why the surface world has such a negative point of view on professional assassins. &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Is your character social? A drunk? Laid back? &lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==History==&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==History==&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 18:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 18:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;One day, as he was out hunting, he came upon a strange creature he had never seen before: a band of Dark Elves. They were carrying cargo in a caravan along a road that was established amongst the edges of his preferred hunting ground. What surprised &#039;&#039;&#039;Silythm&#039;&#039;&#039; the most was that he could understand what they were saying. He unknowingly had the languages of several races stored within his mind, a part of the experiments done to him, though he had no idea and as such was baffled that he could make out what they were saying. However, when &#039;&#039;&#039;Silythm&#039;&#039;&#039; came out of the shadows to greet himself the band of Drow became immediately hostile towards him and attacked. &#039;&#039;&#039;Silythm&#039;&#039;&#039; had no intention of fighting them as a group, so he fled into the forest and picked them off one by one. This experience led him to believe that all Drow were enemies and so he decided to guard the road they used to disrupt any further attempts for the Drow to proceed. for the next month, he killed off over 10 groups of Drow that had decided to travel through the road, through &#039;&#039;&#039;his&#039;&#039;&#039; road. Some of the groups were trade caravans like the first, and others seemed to be soldiers that were coming after whoever was targeting the road. Regardless, they all died except for one straggler on his most recent attack. This one managed to escape set a fire and escape while &#039;&#039;&#039;Silythm&#039;&#039;&#039; tried to put it out so it would not burn the forest down. After pillaging the goods like he did with the others, &#039;&#039;&#039;Silythm&#039;&#039;&#039; returned to his den and prepared himself for another day of guarding the road. The next day, on his way to his usual watchpost, &#039;&#039;&#039;Silythm&#039;&#039;&#039; felt that something was off. Almost like he was being watched by something. It was at the most moment of hesitation that an assassin came out and nearly killed &#039;&#039;&#039;Silythm&#039;&#039;&#039; on the spot. It was hard to tell what he looked like, as the assassin was clad in dark leathers from head to foot, but &#039;&#039;&#039;Silythm&#039;&#039;&#039; was barely able to dodge out of the way by noticing the faint glint of the blades as they came plunging down at him. This started a long came of cat and mouse, where &#039;&#039;&#039;Silythm&#039;&#039;&#039; would try to run and hide from his assassin, while his pursuer would find him and go for the kill, with &#039;&#039;&#039;Silythm&#039;&#039;&#039; barely avoiding the blows every time. The game finally ended when &#039;&#039;&#039;Silythm&#039;&#039;&#039; finally managed to find a way to hide from the stranger: by climbing up the walls of the cave and blending into the rocks. As the assassin came out and started looking for him, it was finally &#039;&#039;&#039;Silythm&#039;s&#039;&#039;&#039; chance to jump his attacker, and he was able to get 2 clean shots on him from up above, knocking him down and out. Confident that his would-be killer was finally put down, &#039;&#039;&#039;Silythm&#039;&#039;&#039; glided down to investigate his assailant. It was at the moment that he turned the body over that he knew: he fucked up. The assassin was playing dead, and had managed to get a clean hit on &#039;&#039;&#039;Silythm&#039;&#039;&#039; before he could even react. With a blade in his chest, the world got spinney and &#039;&#039;&#039;Silythm&#039;&#039;&#039; passed out. When he awoke, the first thing he realized was that he wasn&#039;t dead. The next thing was that he was tied up and hanging upside down. &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;One day, as he was out hunting, he came upon a strange creature he had never seen before: a band of Dark Elves. They were carrying cargo in a caravan along a road that was established amongst the edges of his preferred hunting ground. What surprised &#039;&#039;&#039;Silythm&#039;&#039;&#039; the most was that he could understand what they were saying. He unknowingly had the languages of several races stored within his mind, a part of the experiments done to him, though he had no idea and as such was baffled that he could make out what they were saying. However, when &#039;&#039;&#039;Silythm&#039;&#039;&#039; came out of the shadows to greet himself the band of Drow became immediately hostile towards him and attacked. &#039;&#039;&#039;Silythm&#039;&#039;&#039; had no intention of fighting them as a group, so he fled into the forest and picked them off one by one. This experience led him to believe that all Drow were enemies and so he decided to guard the road they used to disrupt any further attempts for the Drow to proceed. for the next month, he killed off over 10 groups of Drow that had decided to travel through the road, through &#039;&#039;&#039;his&#039;&#039;&#039; road. Some of the groups were trade caravans like the first, and others seemed to be soldiers that were coming after whoever was targeting the road. Regardless, they all died except for one straggler on his most recent attack. This one managed to escape set a fire and escape while &#039;&#039;&#039;Silythm&#039;&#039;&#039; tried to put it out so it would not burn the forest down. After pillaging the goods like he did with the others, &#039;&#039;&#039;Silythm&#039;&#039;&#039; returned to his den and prepared himself for another day of guarding the road. The next day, on his way to his usual watchpost, &#039;&#039;&#039;Silythm&#039;&#039;&#039; felt that something was off. Almost like he was being watched by something. It was at the most moment of hesitation that an assassin came out and nearly killed &#039;&#039;&#039;Silythm&#039;&#039;&#039; on the spot. It was hard to tell what he looked like, as the assassin was clad in dark leathers from head to foot, but &#039;&#039;&#039;Silythm&#039;&#039;&#039; was barely able to dodge out of the way by noticing the faint glint of the blades as they came plunging down at him. This started a long came of cat and mouse, where &#039;&#039;&#039;Silythm&#039;&#039;&#039; would try to run and hide from his assassin, while his pursuer would find him and go for the kill, with &#039;&#039;&#039;Silythm&#039;&#039;&#039; barely avoiding the blows every time. The game finally ended when &#039;&#039;&#039;Silythm&#039;&#039;&#039; finally managed to find a way to hide from the stranger: by climbing up the walls of the cave and blending into the rocks. As the assassin came out and started looking for him, it was finally &#039;&#039;&#039;Silythm&#039;s&#039;&#039;&#039; chance to jump his attacker, and he was able to get 2 clean shots on him from up above, knocking him down and out. Confident that his would-be killer was finally put down, &#039;&#039;&#039;Silythm&#039;&#039;&#039; glided down to investigate his assailant. It was at the moment that he turned the body over that he knew: he fucked up. The assassin was playing dead, and had managed to get a clean hit on &#039;&#039;&#039;Silythm&#039;&#039;&#039; before he could even react. With a blade in his chest, the world got spinney and &#039;&#039;&#039;Silythm&#039;&#039;&#039; passed out. When he awoke, the first thing he realized was that he wasn&#039;t dead. The next thing was that he was tied up and hanging upside down. &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Languages&lt;/del&gt;==&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Philosophy&lt;/ins&gt;==&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;Silythm&#039;&#039;&#039; only kills people when given a job, or in self defense. The surface world seems to think that assassins can just go around killing whoever they want, but that couldn&#039;t be farther from the truth. To keep their credibility, professional assassins in the Underdark must be given a job and have proof from the benefactor in order to officially take up a job.  This prevents them from being persecuted as criminals by the law of the Underdark, should they be caught. After all, should you blame the weapon that did the deed, or the person behind the weapon? If there were to be any legal charges, they would be directed towards the benefactor, not the assassin themselves. While it is still a dangerous position, it pays well and is part of the culture of the Underdark. &#039;&#039;&#039;Silythm&#039;&#039;&#039; finds it hard to believe that the surface world doesn&#039;t seem to understand this and works towards enlighteng his peers.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Examples include Common, Elvish, TwitchTalk, Thieves Cant, or French&lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Powers and Abilities==&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Powers and Abilities==&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;

&lt;!-- diff cache key quelmarwiki_db-quelmar:diff:wikidiff2:1.12:old-18148:rev-18152:1.13.0 --&gt;
&lt;/table&gt;</summary>
		<author><name>Markoth</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Silythm_Shadeheart&amp;diff=18148&amp;oldid=prev</id>
		<title>Markoth: Physical Appearance</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Silythm_Shadeheart&amp;diff=18148&amp;oldid=prev"/>
		<updated>2022-12-06T05:51:15Z</updated>

		<summary type="html">&lt;p&gt;Physical Appearance&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 05:51, 6 December 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 4:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 4:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Physical Appearance==&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Physical Appearance==&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;Silythm&#039;&#039;&#039; is tall, has blue skin riddled with black patches of his natural carapace. He also has a long, leathery pair of manta wings that resemble a cloak when they are not extended. He wears a set of black leather armor, with some modifications to fit around his wings and carapace.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Describe your appearance. Eye color, height, weight, hair color, particular clothing items, scars, tattoos, etc.&lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Personality==&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Personality==&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 10:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 10:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==History==&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==History==&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;Silythm&#039;&#039;&#039; was an experiment from researchers from a deep space race known as the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Simics&lt;/del&gt; to create super soldiers using the DNA from multiple other races. &#039;&#039;&#039;Silythm&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; v&lt;/del&gt;&#039;&#039;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;oluntarily&lt;/del&gt; underwent many tests, alongside his other &quot;brothers and sisters&quot; to achieve this purpose. Few survived, but those that came out had gained fantastic physical attributes, like gills to breath underwater, or extra appendages that could be used to beat down opponents. &#039;&#039;&#039;Silythm&#039;&#039;&#039; came out with a spiky carapace that allowed him to climb along any surface with ease, as well as a set of long, leathery wings that he can use to glide through the air. Once the tests were complete, the new super race dubbed &quot;The Hybrids&quot; were frozen in cryo and loaded upon a vessel that would deliver them to a testing ground where they would be trained for combat and tested to make sure there were no side effects from the experiments. However, on this journey the ship was attacked, and to keep the cargo out of the enemies hands the captain ejected them into space. &#039;&#039;&#039;Silythm&#039;s&#039;&#039;&#039; cryo pod managed to land on the planet of &#039;&#039;&#039;Quelmar&#039;&#039;&#039;, but who knows where the others landed, if they landed at all. When &#039;&#039;&#039;Silythm&#039;&#039;&#039; came to, he found himself in a cave with winding tunnels going forward, and the entrance closed off from the crash. While he was physically fine, he quickly found that he had no memories of his previous life. The only thing he could remember was his name. With no clue how he got here or who he really was, &#039;&#039;&#039;Silythm&#039;&#039;&#039; decided that the best course of action was to scavenge for whatever supplies he could from the location around him and press forward. &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;Silythm&#039;&#039;&#039; was an experiment from researchers from a deep space race known as the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Vedalken&lt;/ins&gt; to create super soldiers using the DNA from multiple other races. &#039;&#039;&#039;Silythm&#039;&#039;&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; voluntarily&lt;/ins&gt; underwent many tests, alongside his other &quot;brothers and sisters&quot; to achieve this purpose. Few survived, but those that came out had gained fantastic physical attributes, like gills to breath underwater, or extra appendages that could be used to beat down opponents. &#039;&#039;&#039;Silythm&#039;&#039;&#039; came out with a spiky carapace that allowed him to climb along any surface with ease, as well as a set of long, leathery wings that he can use to glide through the air. Once the tests were complete, the new super race dubbed &quot;The Hybrids&quot; were frozen in cryo and loaded upon a vessel that would deliver them to a testing ground where they would be trained for combat and tested to make sure there were no side effects from the experiments. However, on this journey the ship was attacked, and to keep the cargo out of the enemies hands the captain ejected them into space. &#039;&#039;&#039;Silythm&#039;s&#039;&#039;&#039; cryo pod managed to land on the planet of &#039;&#039;&#039;Quelmar&#039;&#039;&#039;, but who knows where the others landed, if they landed at all. When &#039;&#039;&#039;Silythm&#039;&#039;&#039; came to, he found himself in a cave with winding tunnels going forward, and the entrance closed off from the crash. While he was physically fine, he quickly found that he had no memories of his previous life. The only thing he could remember was his name. With no clue how he got here or who he really was, &#039;&#039;&#039;Silythm&#039;&#039;&#039; decided that the best course of action was to scavenge for whatever supplies he could from the location around him and press forward. &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;a class=&quot;mw-diff-movedpara-left&quot; title=&quot;Paragraph was moved. Click to jump to new location.&quot; href=&quot;#movedpara_8_0_rhs&quot;&gt;&amp;#x26AB;&lt;/a&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;a name=&quot;movedpara_6_0_lhs&quot;&gt;&lt;/a&gt;As &#039;&#039;&#039;Silythm&#039;&#039;&#039; ventured further into the unknown, he found a very strange biome within the endless tunnels in caves. While he could see in the dark no problem, he often found he didn&#039;t need to as strange glowing mushrooms and moss became more common the further down he went. His advanced biology allowed him to sustain himself off these weird plants with no real side effects, though occasionally he would eat too many mushrooms and need to rest as things got a bit trippy. &#039;&#039;&#039;Silythm&#039;&#039;&#039; continued his trek for what felt like weeks, all the while wondering what he was hoping to find until suddenly, he turns a corner and finds an open cave filled with natural life. There were tree-like mushrooms, a wide lake with water black as coal, and living breathing wildlife living amongst it all. No more did he need to survive off of mushrooms, for he now could hunt real meat. Using strange debris he found scattered among the cave that he initially awoke in, he carved out a bow from the giant mushrooms and fashioned himself a bow and some arrows to go hunting. This was the beginning of a long period of time where &#039;&#039;&#039;Silythm&#039;&#039;&#039; learned to hunt in the strange biome he had found, where he learned to utilize the art of stealth to pick off his prey. The creatures of this area were born with the natural abilities to survive this locale, so &#039;&#039;&#039;Silythm&#039;&#039;&#039; had to adapt and become one with the shadows if he hoped to survive. He honed his art over a few years, slowly becoming the apex predator in this gloomy forest. &lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;a class=&quot;mw-diff-movedpara-right&quot; title=&quot;Paragraph was moved. Click to jump to old location.&quot; href=&quot;#movedpara_6_0_lhs&quot;&gt;&amp;#x26AB;&lt;/a&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;a name=&quot;movedpara_8_0_rhs&quot;&gt;&lt;/a&gt;As &#039;&#039;&#039;Silythm&#039;&#039;&#039; ventured further into the unknown, he found a very strange biome within the endless tunnels in caves. While he could see in the dark no problem, he often found he didn&#039;t need to as strange glowing mushrooms and moss became more common the further down he went. His advanced biology allowed him to sustain himself off these weird plants with no real side effects, though occasionally he would eat too many mushrooms and need to rest as things got a bit trippy. &#039;&#039;&#039;Silythm&#039;&#039;&#039; continued his trek for what felt like weeks, all the while wondering what he was hoping to find until suddenly, he turns a corner and finds an open cave filled with natural life. There were tree-like mushrooms, a wide lake with water black as coal, and living breathing wildlife living amongst it all. No more did he need to survive off of mushrooms, for he now could hunt real meat. Using strange debris he found scattered among the cave that he initially awoke in, he carved out a bow from the giant mushrooms and fashioned himself a bow and some arrows to go hunting. This was the beginning of a long period of time where &#039;&#039;&#039;Silythm&#039;&#039;&#039; learned to hunt in the strange biome he had found, where he learned to utilize the art of stealth to pick off his prey. The creatures of this area were born with the natural abilities to survive this locale, so &#039;&#039;&#039;Silythm&#039;&#039;&#039; had to adapt and become one with the shadows if he hoped to survive. He honed his art over a few years, slowly becoming the apex predator in this gloomy forest. &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;One day, as he was out hunting, he came upon a strange creature he had never seen before: a band of Dark Elves. They were carrying cargo in a caravan along a road that was established amongst the edges of his preferred hunting ground. What surprised &#039;&#039;&#039;Silythm&#039;&#039;&#039; the most was that he could understand what they were saying. He unknowingly had the languages of several races stored within his mind, a part of the experiments done to him, though he had no idea and as such was baffled that he could make out what they were saying. However, when &#039;&#039;&#039;Silythm&#039;&#039;&#039; came out of the shadows to greet himself the band of Drow became immediately hostile towards him and attacked. &#039;&#039;&#039;Silythm&#039;&#039;&#039; had no intention of fighting them as a group, so he fled into the forest and picked them off one by one. This experience led him to believe that all Drow were enemies and so he decided to guard the road they used to disrupt any further attempts for the Drow to proceed. for the next month, he killed off over 10 groups of Drow that had decided to travel through the road, through &#039;&#039;&#039;his&#039;&#039;&#039; road. Some of the groups were trade caravans like the first, and others seemed to be soldiers that were coming after whoever was targeting the road. Regardless, they all died except for one straggler on his most recent attack. This one managed to escape set a fire and escape while &#039;&#039;&#039;Silythm&#039;&#039;&#039; tried to put it out so it would not burn the forest down. After pillaging the goods like he did with the others, &#039;&#039;&#039;Silythm&#039;&#039;&#039; returned to his den and prepared himself for another day of guarding the road. The next day, on his way to his usual watchpost, &#039;&#039;&#039;Silythm&#039;&#039;&#039; felt that something was off. Almost like he was being watched by something. It was at the most moment of hesitation that an assassin came out and nearly killed &#039;&#039;&#039;Silythm&#039;&#039;&#039; on the spot. It was hard to tell what he looked like, as the assassin was clad in dark leathers from head to foot, but &#039;&#039;&#039;Silythm&#039;&#039;&#039; was barely able to dodge out of the way by noticing the faint glint of the blades as they came plunging down at him. This started a long came of cat and mouse, where &#039;&#039;&#039;Silythm&#039;&#039;&#039; would try to run and hide from his assassin, while his pursuer would find him and go for the kill, with &#039;&#039;&#039;Silythm&#039;&#039;&#039; barely avoiding the blows every time. The game finally ended when &#039;&#039;&#039;Silythm&#039;&#039;&#039; finally managed to find a way to hide from the stranger: by climbing up the walls of the cave and blending into the rocks. As the assassin came out and started looking for him, it was finally &#039;&#039;&#039;Silythm&#039;s&#039;&#039;&#039; chance to jump his attacker, and he was able to get 2 clean shots on him from up above, knocking him down and out. Confident that his would-be killer was finally put down, &#039;&#039;&#039;Silythm&#039;&#039;&#039; glided down to investigate his assailant. It was at the moment that he turned the body over that he knew: he fucked up. The assassin was playing dead, and had managed to get a clean hit on &#039;&#039;&#039;Silythm&#039;&#039;&#039; before he could even react. With a blade in his chest, the world got &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;spinny&lt;/del&gt; and &#039;&#039;&#039;Silythm&#039;&#039;&#039; passed out. When he awoke, the first thing he realized was that he wasn&#039;t dead. The next thing was that he was tied up and hanging upside down. &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;One day, as he was out hunting, he came upon a strange creature he had never seen before: a band of Dark Elves. They were carrying cargo in a caravan along a road that was established amongst the edges of his preferred hunting ground. What surprised &#039;&#039;&#039;Silythm&#039;&#039;&#039; the most was that he could understand what they were saying. He unknowingly had the languages of several races stored within his mind, a part of the experiments done to him, though he had no idea and as such was baffled that he could make out what they were saying. However, when &#039;&#039;&#039;Silythm&#039;&#039;&#039; came out of the shadows to greet himself the band of Drow became immediately hostile towards him and attacked. &#039;&#039;&#039;Silythm&#039;&#039;&#039; had no intention of fighting them as a group, so he fled into the forest and picked them off one by one. This experience led him to believe that all Drow were enemies and so he decided to guard the road they used to disrupt any further attempts for the Drow to proceed. for the next month, he killed off over 10 groups of Drow that had decided to travel through the road, through &#039;&#039;&#039;his&#039;&#039;&#039; road. Some of the groups were trade caravans like the first, and others seemed to be soldiers that were coming after whoever was targeting the road. Regardless, they all died except for one straggler on his most recent attack. This one managed to escape set a fire and escape while &#039;&#039;&#039;Silythm&#039;&#039;&#039; tried to put it out so it would not burn the forest down. After pillaging the goods like he did with the others, &#039;&#039;&#039;Silythm&#039;&#039;&#039; returned to his den and prepared himself for another day of guarding the road. The next day, on his way to his usual watchpost, &#039;&#039;&#039;Silythm&#039;&#039;&#039; felt that something was off. Almost like he was being watched by something. It was at the most moment of hesitation that an assassin came out and nearly killed &#039;&#039;&#039;Silythm&#039;&#039;&#039; on the spot. It was hard to tell what he looked like, as the assassin was clad in dark leathers from head to foot, but &#039;&#039;&#039;Silythm&#039;&#039;&#039; was barely able to dodge out of the way by noticing the faint glint of the blades as they came plunging down at him. This started a long came of cat and mouse, where &#039;&#039;&#039;Silythm&#039;&#039;&#039; would try to run and hide from his assassin, while his pursuer would find him and go for the kill, with &#039;&#039;&#039;Silythm&#039;&#039;&#039; barely avoiding the blows every time. The game finally ended when &#039;&#039;&#039;Silythm&#039;&#039;&#039; finally managed to find a way to hide from the stranger: by climbing up the walls of the cave and blending into the rocks. As the assassin came out and started looking for him, it was finally &#039;&#039;&#039;Silythm&#039;s&#039;&#039;&#039; chance to jump his attacker, and he was able to get 2 clean shots on him from up above, knocking him down and out. Confident that his would-be killer was finally put down, &#039;&#039;&#039;Silythm&#039;&#039;&#039; glided down to investigate his assailant. It was at the moment that he turned the body over that he knew: he fucked up. The assassin was playing dead, and had managed to get a clean hit on &#039;&#039;&#039;Silythm&#039;&#039;&#039; before he could even react. With a blade in his chest, the world got &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;spinney&lt;/ins&gt; and &#039;&#039;&#039;Silythm&#039;&#039;&#039; passed out. When he awoke, the first thing he realized was that he wasn&#039;t dead. The next thing was that he was tied up and hanging upside down. &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Languages==&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Languages==&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 22:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 22:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Powers and Abilities==&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Powers and Abilities==&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The experiments the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Simic&lt;/del&gt; scientists conducted on him gave him a spiky carapace that allows him to freely climb on any physical surface. He also has grown a pair of leathery manta shaped wings that can be used to glide should he end up in the air. His personal training in the strange forests of the Underdark has given him the ability to see further in darkness, as well as become invisible to creatures that rely on darksight to see. After mastering the art of stealth, he became adept at making sure his targets went down quick, and came up with an technique to fire two arrows in quick succession that would hit extra hard. He also learned how to use the magic of nature, and can manifest thorns on his arrows, as well as magically target his prey and morph his appearance to match his surroundings, making him even harder to pick out from the surrounding environment. &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The experiments the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Vedalken&lt;/ins&gt; scientists conducted on him gave him a spiky carapace that allows him to freely climb on any physical surface. He also has grown a pair of leathery manta shaped wings that can be used to glide should he end up in the air. His personal training in the strange forests of the Underdark has given him the ability to see further in darkness, as well as become invisible to creatures that rely on darksight to see. After mastering the art of stealth, he became adept at making sure his targets went down quick, and came up with an technique to fire two arrows in quick succession that would hit extra hard. He also learned how to use the magic of nature, and can manifest thorns on his arrows, as well as magically target his prey and morph his appearance to match his surroundings, making him even harder to pick out from the surrounding environment. &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Attacks and Weapons ==&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Attacks and Weapons ==&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Markoth</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Silythm_Shadeheart&amp;diff=18111&amp;oldid=prev</id>
		<title>Markoth: Added a bunch to the history tab, will be back later to pick up where I left off</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Silythm_Shadeheart&amp;diff=18111&amp;oldid=prev"/>
		<updated>2022-12-01T15:22:33Z</updated>

		<summary type="html">&lt;p&gt;Added a bunch to the history tab, will be back later to pick up where I left off&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 15:22, 1 December 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 10:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 10:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==History==&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==History==&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;Silythm&#039;&#039;&#039; was an experiment from researchers from a deep space race known as the Simics to create super soldiers using the DNA from multiple other races. &#039;&#039;&#039;Silythm v&#039;&#039;&#039;oluntarily underwent many tests, alongside his other &quot;brothers and sisters&quot; to achieve this purpose. Few survived, but those that came out had gained fantastic physical attributes, like gills to breath underwater, or extra appendages that could be used to beat down opponents. &#039;&#039;&#039;Silythm&#039;&#039;&#039; came out with a spiky carapace that allowed him to climb along any surface with ease, as well as a set of long, leathery wings that he can use to glide through the air. Once the tests were complete, the new super race dubbed &quot;The Hybrids&quot; were frozen in cryo and loaded upon a vessel that would deliver them to a testing ground where they would be trained for combat and tested to make sure there were no side effects from the experiments. However, on this journey the ship was attacked, and to keep the cargo out of the enemies hands the captain ejected them into space. &#039;&#039;&#039;Silythm&#039;s&#039;&#039;&#039; cryo pod managed to land on the planet of &#039;&#039;&#039;Quelmar&#039;&#039;&#039;, but who knows where the others landed, if they landed at all. When &#039;&#039;&#039;Silythm&#039;&#039;&#039; came to, he found himself in a cave with winding tunnels going forward, and the entrance closed off from the crash. While he was physically fine, he quickly found that he had no memories of his previous life. The only thing he could remember was his name. With no clue how he got here or who he really was, &#039;&#039;&#039;Silythm&#039;&#039;&#039; decided that the best course of action was to scavenge for whatever supplies he could from the location around him and press forward. &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A brief history of your character&#039;s life.&lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As &#039;&#039;&#039;Silythm&#039;&#039;&#039; ventured further into the unknown, he found a very strange biome within the endless tunnels in caves. While he could see in the dark no problem, he often found he didn&#039;t need to as strange glowing mushrooms and moss became more common the further down he went. His advanced biology allowed him to sustain himself off these weird plants with no real side effects, though occasionally he would eat too many mushrooms and need to rest as things got a bit trippy. &#039;&#039;&#039;Silythm&#039;&#039;&#039; continued his trek for what felt like weeks, all the while wondering what he was hoping to find until suddenly, he turns a corner and finds an open cave filled with natural life. There were tree-like mushrooms, a wide lake with water black as coal, and living breathing wildlife living amongst it all. No more did he need to survive off of mushrooms, for he now could hunt real meat. Using strange debris he found scattered among the cave that he initially awoke in, he carved out a bow from the giant mushrooms and fashioned himself a bow and some arrows to go hunting. This was the beginning of a long period of time where &#039;&#039;&#039;Silythm&#039;&#039;&#039; learned to hunt in the strange biome he had found, where he learned to utilize the art of stealth to pick off his prey. The creatures of this area were born with the natural abilities to survive this locale, so &#039;&#039;&#039;Silythm&#039;&#039;&#039; had to adapt and become one with the shadows if he hoped to survive. He honed his art over a few years, slowly becoming the apex predator in this gloomy forest. &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;One day, as he was out hunting, he came upon a strange creature he had never seen before: a band of Dark Elves. They were carrying cargo in a caravan along a road that was established amongst the edges of his preferred hunting ground. What surprised &#039;&#039;&#039;Silythm&#039;&#039;&#039; the most was that he could understand what they were saying. He unknowingly had the languages of several races stored within his mind, a part of the experiments done to him, though he had no idea and as such was baffled that he could make out what they were saying. However, when &#039;&#039;&#039;Silythm&#039;&#039;&#039; came out of the shadows to greet himself the band of Drow became immediately hostile towards him and attacked. &#039;&#039;&#039;Silythm&#039;&#039;&#039; had no intention of fighting them as a group, so he fled into the forest and picked them off one by one. This experience led him to believe that all Drow were enemies and so he decided to guard the road they used to disrupt any further attempts for the Drow to proceed. for the next month, he killed off over 10 groups of Drow that had decided to travel through the road, through &#039;&#039;&#039;his&#039;&#039;&#039; road. Some of the groups were trade caravans like the first, and others seemed to be soldiers that were coming after whoever was targeting the road. Regardless, they all died except for one straggler on his most recent attack. This one managed to escape set a fire and escape while &#039;&#039;&#039;Silythm&#039;&#039;&#039; tried to put it out so it would not burn the forest down. After pillaging the goods like he did with the others, &#039;&#039;&#039;Silythm&#039;&#039;&#039; returned to his den and prepared himself for another day of guarding the road. The next day, on his way to his usual watchpost, &#039;&#039;&#039;Silythm&#039;&#039;&#039; felt that something was off. Almost like he was being watched by something. It was at the most moment of hesitation that an assassin came out and nearly killed &#039;&#039;&#039;Silythm&#039;&#039;&#039; on the spot. It was hard to tell what he looked like, as the assassin was clad in dark leathers from head to foot, but &#039;&#039;&#039;Silythm&#039;&#039;&#039; was barely able to dodge out of the way by noticing the faint glint of the blades as they came plunging down at him. This started a long came of cat and mouse, where &#039;&#039;&#039;Silythm&#039;&#039;&#039; would try to run and hide from his assassin, while his pursuer would find him and go for the kill, with &#039;&#039;&#039;Silythm&#039;&#039;&#039; barely avoiding the blows every time. The game finally ended when &#039;&#039;&#039;Silythm&#039;&#039;&#039; finally managed to find a way to hide from the stranger: by climbing up the walls of the cave and blending into the rocks. As the assassin came out and started looking for him, it was finally &#039;&#039;&#039;Silythm&#039;s&#039;&#039;&#039; chance to jump his attacker, and he was able to get 2 clean shots on him from up above, knocking him down and out. Confident that his would-be killer was finally put down, &#039;&#039;&#039;Silythm&#039;&#039;&#039; glided down to investigate his assailant. It was at the moment that he turned the body over that he knew: he fucked up. The assassin was playing dead, and had managed to get a clean hit on &#039;&#039;&#039;Silythm&#039;&#039;&#039; before he could even react. With a blade in his chest, the world got spinny and &#039;&#039;&#039;Silythm&#039;&#039;&#039; passed out. When he awoke, the first thing he realized was that he wasn&#039;t dead. The next thing was that he was tied up and hanging upside down. &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Languages==&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Languages==&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 16:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 22:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Powers and Abilities==&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Powers and Abilities==&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The experiments the Simic scientists conducted on him gave him a spiky carapace that allows him to freely climb on any physical surface. He also has grown a pair of leathery manta shaped wings that can be used to glide should he end up in the air. His personal training in the strange forests of the Underdark has given him the ability to see further in darkness, as well as become invisible to creatures that rely on darksight to see. After mastering the art of stealth, he became adept at making sure his targets went down quick, and came up with an technique to fire two arrows in quick succession that would hit extra hard. He also learned how to use the magic of nature, and can manifest thorns on his arrows, as well as magically target his prey and morph his appearance to match his surroundings, making him even harder to pick out from the surrounding environment. &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;You don&#039;t have to give it all away. Just let us know what you&#039;re known to do in battle.&lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Attacks and Weapons ==&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Attacks and Weapons ==&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>Markoth</name></author>
	</entry>
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